Probably better to use this
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@ -34,7 +34,7 @@ namespace AscNet.GameServer.Handlers
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UtcServerTime = (uint)DateTimeOffset.UtcNow.ToUnixTimeMilliseconds()
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});
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session.SendResponse(JsonSerializer.Deserialize<NotifyLogin>(File.ReadAllText("Data\\NotifyLogin.json")));
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session.SendPush(JsonSerializer.Deserialize<NotifyLogin>(File.ReadAllText("Data\\NotifyLogin.json")));
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}
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}
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}
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