draw gacha, not implemented inventory wise
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parent
770e8fe8e1
commit
42efcdedc9
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@ -1,8 +1,11 @@
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using AscNet.Common.Database;
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using AscNet.Common.Database;
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using AscNet.Common.MsgPack;
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using AscNet.Common.Util;
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using AscNet.Common.Util;
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using AscNet.GameServer.Handlers;
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using AscNet.GameServer.Handlers;
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using AscNet.Logging;
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using AscNet.Table.V2.client.draw;
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using AscNet.Table.V2.client.draw;
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using AscNet.Table.V2.share.character;
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using AscNet.Table.V2.share.character;
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using AscNet.Table.V2.share.character.quality;
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namespace AscNet.GameServer.Game
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namespace AscNet.GameServer.Game
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{
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{
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@ -10,6 +13,8 @@ namespace AscNet.GameServer.Game
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{
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{
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public static readonly List<DrawSceneTable> drawSceneTables = TableReaderV2.Parse<DrawSceneTable>();
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public static readonly List<DrawSceneTable> drawSceneTables = TableReaderV2.Parse<DrawSceneTable>();
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public static readonly List<CharacterTable> charactersTables = TableReaderV2.Parse<CharacterTable>();
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public static readonly List<CharacterTable> charactersTables = TableReaderV2.Parse<CharacterTable>();
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public static readonly List<CharacterQualityTable> characterQualitiesTables = TableReaderV2.Parse<CharacterQualityTable>();
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static readonly Logger log = new(typeof(DrawManager), LogLevel.DEBUG, LogLevel.DEBUG);
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#region DrawTags
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#region DrawTags
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public const int TagBase = 1;
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public const int TagBase = 1;
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@ -61,12 +66,35 @@ namespace AscNet.GameServer.Game
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{
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{
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case GroupArrivalConstruct:
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case GroupArrivalConstruct:
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// Querying every character scene that is omniframe.
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// Querying every character scene that is omniframe.
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infos.AddRange(drawSceneTables.Where(x => x.Type == 1 && charactersTables.Any(y => y.Type == 1 && y.Id == x.ModelId)).DistinctBy(x => x.ModelId).Select(x => new DrawInfo()
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infos.AddRange(drawSceneTables.Where(x => x.Type == 1 && charactersTables.Any(y =>
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{
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// only get the S chars since this is Arrival Construct
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int firstQuality = characterQualitiesTables.Where(x => x.CharacterId == y.Id).OrderBy(x => x.Quality).FirstOrDefault()?.Quality ?? 0;
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return y.Type == 1 && y.Id == x.ModelId && firstQuality == 3;
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})).DistinctBy(x => x.ModelId).Select(x => new DrawInfo()
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{
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{
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Id = x.Id,
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Id = x.Id,
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UseItemId = Inventory.FreeGem,
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UseItemId = Inventory.FreeGem,
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UseItemCount = 1,
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UseItemCount = 1,
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GroupId = 12,
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GroupId = GroupArrivalConstruct,
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BtnDrawCount = { 1, 10 },
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Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
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EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
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}));
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break;
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case GroupMemberTarget:
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// Querying every character scene that is omniframe.
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infos.AddRange(drawSceneTables.Where(x => x.Type == 1 && charactersTables.Any(y =>
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{
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// only get the A chars since this is member target
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int firstQuality = characterQualitiesTables.Where(x => x.CharacterId == y.Id).OrderBy(x => x.Quality).FirstOrDefault()?.Quality ?? 0;
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return y.Type == 1 && y.Id == x.ModelId && firstQuality == 2;
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})).DistinctBy(x => x.ModelId).Select(x => new DrawInfo()
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{
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Id = x.Id,
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UseItemId = Inventory.FreeGem,
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UseItemCount = 1,
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GroupId = GroupMemberTarget,
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BtnDrawCount = { 1, 10 },
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BtnDrawCount = { 1, 10 },
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Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
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Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
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EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
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EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
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@ -76,5 +104,66 @@ namespace AscNet.GameServer.Game
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return infos;
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return infos;
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}
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}
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public static int GetGroupByDrawId(int draw)
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{
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foreach (var groupId in new int[] { GroupMemberTarget, GroupWeaponResearch, GroupTargetWeaponResearch, GroupDormitoryResearch, GroupThemedTargetWeapon, GroupThemedEventConstruct, GroupArrivalConstruct, GroupFateArrivalConstruct, GroupArrivalEventConstruct, GroupFateThemedConstruct, GroupTargetUniframe, GroupAnniversary, GroupFateAnniversaryLimited, GroupCollabTarget, GroupFateCollabTarget, GroupCollabWeaponTarget, GroupCUBTarget, GroupWishingTarget, GroupFateWishingTarget})
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{
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if (GetDrawInfosByGroup(groupId).Any(x => x.Id == draw))
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{
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return groupId;
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}
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}
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log.Error($"Get group not found for draw {draw}");
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return 0;
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}
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public static List<RewardGoods> DrawDraw(int drawId)
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{
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List<RewardGoods> rewards = new();
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var drawScene = drawSceneTables.Find(x => x.Id == drawId);
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var drawPool = TableReaderV2.Parse<DrawPreviewTable>().Find(x => x.Id == drawId);
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if (drawScene is null || drawPool is null)
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{
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log.Error($"Invalid draw id {drawId}");
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return rewards;
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}
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switch (drawScene.Type)
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{
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case 1:
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// Character
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if (drawPool.UpGoodsId.Count > 0 && Random.Shared.NextDouble() >= 0.7)
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{
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rewards.Add(new()
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{
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RewardType = (int)RewardType.Character,
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Level = 1,
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Id = drawPool.UpGoodsId[Random.Shared.Next(drawPool.UpGoodsId.Count)]
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});
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}
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else
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{
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rewards.Add(new()
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{
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RewardType = (int)RewardType.Character,
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Level = 1,
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Id = drawPool.GoodsId[Random.Shared.Next(drawPool.GoodsId.Count)]
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});
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}
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break;
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case 2:
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// Weapon
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break;
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case 3:
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// CUB
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break;
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default:
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break;
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}
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return rewards;
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}
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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using MessagePack;
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using MessagePack;
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namespace AscNet.GameServer
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namespace AscNet.GameServer.Handlers
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{
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{
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#region MsgPackScheme
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#region MsgPackScheme
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@ -1,14 +1,41 @@
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using AscNet.Common.Database;
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using AscNet.Common.MsgPack;
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using AscNet.Common.Util;
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using AscNet.GameServer.Game;
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using AscNet.GameServer.Game;
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using AscNet.Table.V2.client.draw;
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using MessagePack;
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using MessagePack;
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using static AscNet.GameServer.Packet;
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namespace AscNet.GameServer.Handlers
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namespace AscNet.GameServer.Handlers
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{
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{
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#region MsgPackScheme
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#region MsgPackScheme
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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[MessagePackObject(true)]
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public class DrawDrawCardRequest
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{
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public int DrawId { get; set; }
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public int Count { get; set; }
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public int UseDrawTicketId { get; set; }
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}
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[MessagePackObject(true)]
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public class DrawDrawCardResponse
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{
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public int Code { get; set; }
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public List<RewardGoods> RewardGoodsList { get; set; } = new();
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public List<dynamic> ExtraRewardList { get; set; } = new();
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public DrawInfo ClientDrawInfo { get; set; }
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}
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[MessagePackObject(true)]
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public class DrawSetUseDrawIdRequest
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{
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public int DrawId { get; set; }
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}
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[MessagePackObject(true)]
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public class DrawSetUseDrawIdResponse
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{
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public int Code { get; set; }
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public int SwitchDrawIdCount { get; set; }
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}
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[MessagePackObject(true)]
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[MessagePackObject(true)]
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public class DrawGetDrawInfoListResponse
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public class DrawGetDrawInfoListResponse
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{
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{
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BannerEndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
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BannerEndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
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});
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});
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}
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}
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{
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var drawInfos = DrawManager.GetDrawInfosByGroup(DrawManager.GroupMemberTarget);
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rsp.DrawGroupInfoList.Add(new()
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{
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Id = DrawManager.GroupMemberTarget,
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UseDrawId = drawInfos.Count > 0 ? drawInfos.First().Id : 0,
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Order = 1,
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Tag = DrawManager.TagBase,
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EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2,
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BannerEndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
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});
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}
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session.SendResponse(rsp, packet.Id);
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session.SendResponse(rsp, packet.Id);
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}
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}
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session.SendResponse(rsp, packet.Id);
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session.SendResponse(rsp, packet.Id);
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}
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}
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[RequestPacketHandler("DrawSetUseDrawIdRequest")]
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public static void DrawSetUseDrawIdRequestHandler(Session session, Packet.Request packet)
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{
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DrawSetUseDrawIdRequest request = packet.Deserialize<DrawSetUseDrawIdRequest>();
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session.SendResponse(new DrawSetUseDrawIdResponse(), packet.Id);
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}
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[RequestPacketHandler("DrawDrawCardRequest")]
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public static void DrawDrawCardRequestHandler(Session session, Packet.Request packet)
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{
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DrawDrawCardRequest request = packet.Deserialize<DrawDrawCardRequest>();
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DrawDrawCardResponse rsp = new();
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for (int i = 0; i < request.Count; i++)
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{
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rsp.RewardGoodsList.AddRange(DrawManager.DrawDraw(request.DrawId));
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}
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DrawInfo? drawInfo = DrawManager.GetDrawInfosByGroup(DrawManager.GetGroupByDrawId(request.DrawId)).Find(x => x.Id == request.DrawId);
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if (drawInfo is not null)
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rsp.ClientDrawInfo = drawInfo;
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session.SendResponse(rsp, packet.Id);
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}
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}
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}
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}
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}
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