PayInitiatedRequest stub to prevent softlock on purchasing Rainbow Cards
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using AscNet.Common.MsgPack;
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using AscNet.Common.MsgPack;
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using MessagePack;
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namespace AscNet.GameServer.Handlers
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namespace AscNet.GameServer.Handlers
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{
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{
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#region MsgPackScheme
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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[MessagePackObject(true)]
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public class PayInitiatedRequest
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{
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public string Key;
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public string? TargetParam;
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}
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[MessagePackObject(true)]
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public class PayInitiatedResponse
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{
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public int Code;
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}
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#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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#endregion
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internal class PayModule
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internal class PayModule
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{
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{
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[RequestPacketHandler("GetPurchaseListRequest")]
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[RequestPacketHandler("GetPurchaseListRequest")]
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public static void GetPurchaseListRequestHandler(Session session, Packet.Request packet)
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public static void GetPurchaseListRequestHandler(Session session, Packet.Request packet)
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{
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{
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GetPurchaseListResponse getPurchaseListResponse = new();
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session.SendResponse(new GetPurchaseListResponse(), packet.Id);
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session.SendResponse(getPurchaseListResponse, packet.Id);
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}
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[RequestPacketHandler("PayInitiatedRequest")]
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public static void PayInitiatedRequest(Session session, Packet.Request packet)
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{
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session.SendResponse(new PayInitiatedResponse() { Code = 1 }, packet.Id);
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}
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}
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}
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}
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}
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}
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