PayInitiatedRequest stub to prevent softlock on purchasing Rainbow Cards

This commit is contained in:
Kyle Belanger 2024-04-13 00:36:14 -04:00
parent 443a4393a5
commit 3e2caf704d
1 changed files with 25 additions and 2 deletions

View File

@ -1,14 +1,37 @@
using AscNet.Common.MsgPack; using AscNet.Common.MsgPack;
using MessagePack;
namespace AscNet.GameServer.Handlers namespace AscNet.GameServer.Handlers
{ {
#region MsgPackScheme
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
[MessagePackObject(true)]
public class PayInitiatedRequest
{
public string Key;
public string? TargetParam;
}
[MessagePackObject(true)]
public class PayInitiatedResponse
{
public int Code;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
internal class PayModule internal class PayModule
{ {
[RequestPacketHandler("GetPurchaseListRequest")] [RequestPacketHandler("GetPurchaseListRequest")]
public static void GetPurchaseListRequestHandler(Session session, Packet.Request packet) public static void GetPurchaseListRequestHandler(Session session, Packet.Request packet)
{ {
GetPurchaseListResponse getPurchaseListResponse = new(); session.SendResponse(new GetPurchaseListResponse(), packet.Id);
session.SendResponse(getPurchaseListResponse, packet.Id); }
[RequestPacketHandler("PayInitiatedRequest")]
public static void PayInitiatedRequest(Session session, Packet.Request packet)
{
session.SendResponse(new PayInitiatedResponse() { Code = 1 }, packet.Id);
} }
} }
} }