UseCdKeyResponse stuff

This commit is contained in:
Kyle Belanger 2024-04-14 08:09:44 -04:00
parent 3bda362626
commit 2189316381
4 changed files with 13 additions and 11 deletions

View File

@ -8,7 +8,6 @@ using AscNet.Table.V2.share.character;
using AscNet.Table.V2.share.character.quality;
using AscNet.Table.V2.share.equip;
using AscNet.Table.V2.share.item;
using System;
namespace AscNet.GameServer.Game
{
@ -447,10 +446,10 @@ namespace AscNet.GameServer.Game
}
break;
case 2:
// Weapon
// TODO: Weapon gacha
break;
case 3:
// CUB
// TODO: CUB gacha
break;
default:
break;

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@ -1,9 +1,4 @@
using AscNet.Common.MsgPack;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AscNet.GameServer.Game
{

View File

@ -28,10 +28,18 @@ namespace AscNet.GameServer.Handlers
public string Id;
}
[MessagePackObject(true)]
public class CdKeyRewardGoods
{
public RewardType RewardType;
public int TemplateId;
}
[MessagePackObject(true)]
public class UseCdKeyResponse
{
public int Code;
public List<CdKeyRewardGoods>? RewardGoods;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
@ -144,7 +152,7 @@ namespace AscNet.GameServer.Handlers
[RequestPacketHandler("UseCdKeyRequest")]
public static void UseCdKeyRequestHandler(Session session, Packet.Request packet)
{
session.SendResponse(new UseCdKeyResponse() { Code = 1 }, packet.Id);
session.SendResponse(new UseCdKeyResponse() { Code = 20054001 }, packet.Id);
}
// TODO: Move somewhere else, also split.

View File

@ -182,9 +182,9 @@ namespace AscNet.GameServer.Handlers.Drops
#endregion
/// <summary>
/// Progressive chance of getting the item based on item quality and commandant level
/// TODO: Progressive chance of getting the item based on item quality and commandant level
/// </summary>
private static bool GetProgressiveChance(int level, int quality)
static bool GetProgressiveChance(int level, int quality)
{
return true;
}