diff --git a/AscNet.GameServer/Handlers/CommunicationModule.cs b/AscNet.GameServer/Handlers/CommunicationModule.cs deleted file mode 100644 index a18ffa1..0000000 --- a/AscNet.GameServer/Handlers/CommunicationModule.cs +++ /dev/null @@ -1,12 +0,0 @@ -namespace AscNet.GameServer.Handlers -{ - internal class CommunicationModule - { - /* TODO: Need types - [RequestPacketHandler("ChangeCommunicationRequest")] - public static void ChangeCommunicationRequestHandler(Session session, Packet.Request packet) - { - } - */ - } -} diff --git a/AscNet.GameServer/Handlers/DrawModule.cs b/AscNet.GameServer/Handlers/DrawModule.cs new file mode 100644 index 0000000..0211c9a --- /dev/null +++ b/AscNet.GameServer/Handlers/DrawModule.cs @@ -0,0 +1,24 @@ +using MessagePack; + +namespace AscNet.GameServer.Handlers +{ + #region MsgPackScheme +#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. + [MessagePackObject(true)] + public class DrawGetDrawGroupListResponse + { + public int Code { get; set; } + public List DrawGroupInfoList { get; set; } = new(); + } +#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. + #endregion + + internal class DrawModule + { + [RequestPacketHandler("DrawGetDrawGroupListRequest")] + public static void DrawGetDrawGroupListRequestHandler(Session session, Packet.Request packet) + { + session.SendResponse(new DrawGetDrawGroupListResponse(), packet.Id); + } + } +} diff --git a/AscNet.GameServer/Handlers/PlayerModule.cs b/AscNet.GameServer/Handlers/PlayerModule.cs index c4fc163..4eccfaf 100644 --- a/AscNet.GameServer/Handlers/PlayerModule.cs +++ b/AscNet.GameServer/Handlers/PlayerModule.cs @@ -3,12 +3,23 @@ using MessagePack; namespace AscNet.GameServer.Handlers { + + #region MsgPackScheme +#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. [MessagePackObject(true)] public class ChangePlayerMarkRequest { public long MaskId; } + [MessagePackObject(true)] + public class ChangeCommunicationResponse + { + public int Code; + } +#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. + #endregion + internal class PlayerModule { [RequestPacketHandler("ChangePlayerMarkRequest")] @@ -25,5 +36,11 @@ namespace AscNet.GameServer.Handlers session.player.PlayerData.Marks.Add(request.MaskId); session.SendResponse(new ChangePlayerMarkResponse(), packet.Id); } + + [RequestPacketHandler("ChangeCommunicationRequest")] + public static void ChangeCommunicationRequestHandler(Session session, Packet.Request packet) + { + session.SendResponse(new ChangeCommunicationResponse(), packet.Id); + } } }