From 01fe536f9f0535027244ff9a23a31adf0e9d4d7b Mon Sep 17 00:00:00 2001 From: Master Date: Wed, 11 Oct 2023 20:58:20 +0200 Subject: [PATCH] smol cleanup --- AscNet.Common/MsgPack/Types.cs | 1688 ++++++++++++++++---------------- 1 file changed, 844 insertions(+), 844 deletions(-) diff --git a/AscNet.Common/MsgPack/Types.cs b/AscNet.Common/MsgPack/Types.cs index c553940..dadf7a6 100644 --- a/AscNet.Common/MsgPack/Types.cs +++ b/AscNet.Common/MsgPack/Types.cs @@ -1,213 +1,213 @@ #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. namespace AscNet.Common.MsgPack { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class HandshakeRequest { - public String Sha1 { get; set; } - public String DocumentVersion { get; set; } - public String ApplicationVersion { get; set; } + public string Sha1 { get; set; } + public string DocumentVersion { get; set; } + public string ApplicationVersion { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class HandshakeResponse { - public Int32 Code { get; set; } - public Int32 UtcOpenTime { get; set; } + public int Code { get; set; } + public int UtcOpenTime { get; set; } public dynamic? Sha1Table { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class LoginRequest { - public Int32 LoginType { get; set; } - public String ServerBean { get; set; } - public Int32 LoginPlatform { get; set; } - public String ClientVersion { get; set; } - public String DeviceId { get; set; } - public Int32 UserId { get; set; } - public String Token { get; set; } + public int LoginType { get; set; } + public string ServerBean { get; set; } + public int LoginPlatform { get; set; } + public string ClientVersion { get; set; } + public string DeviceId { get; set; } + public int UserId { get; set; } + public string Token { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class LoginResponse { - public Int32 Code { get; set; } - public Int32 UtcOffset { get; set; } - public UInt32 UtcServerTime { get; set; } - public String ReconnectToken { get; set; } + public int Code { get; set; } + public int UtcOffset { get; set; } + public uint UtcServerTime { get; set; } + public string ReconnectToken { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyDailyLotteryData { public dynamic[] Lotteries { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLogin { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginPlayerData { - public UInt32 Id { get; set; } - public String Name { get; set; } - public Int32 Level { get; set; } - public String Sign { get; set; } - public UInt32 DisplayCharId { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + public string Name { get; set; } + public int Level { get; set; } + public string Sign { get; set; } + public uint DisplayCharId { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyLoginPlayerDataBirthday { - public Int32 Mon { get; set; } - public Int32 Day { get; set; } + public int Mon { get; set; } + public int Day { get; set; } } public NotifyLoginPlayerDataBirthday Birthday { get; set; } - public Int32 HonorLevel { get; set; } - public String ServerId { get; set; } - public Int32 Likes { get; set; } - public Int32 CurrTeamId { get; set; } - public Int32 ChallengeEventId { get; set; } - public UInt32 CurrHeadPortraitId { get; set; } - public Int32 CurrHeadFrameId { get; set; } - public Int32 CurrMedalId { get; set; } - public Int32 AppearanceShowType { get; set; } - public Int32 DailyReceiveGiftCount { get; set; } - public Int32 DailyActivenessRewardStatus { get; set; } - public Int32 WeeklyActivenessRewardStatus { get; set; } - public Int32[] Marks { get; set; } - public UInt32[] GuideData { get; set; } - public Int32[] Communications { get; set; } + public int HonorLevel { get; set; } + public string ServerId { get; set; } + public int Likes { get; set; } + public int CurrTeamId { get; set; } + public int ChallengeEventId { get; set; } + public uint CurrHeadPortraitId { get; set; } + public int CurrHeadFrameId { get; set; } + public int CurrMedalId { get; set; } + public int AppearanceShowType { get; set; } + public int DailyReceiveGiftCount { get; set; } + public int DailyActivenessRewardStatus { get; set; } + public int WeeklyActivenessRewardStatus { get; set; } + public int[] Marks { get; set; } + public uint[] GuideData { get; set; } + public int[] Communications { get; set; } public dynamic[] ShowCharacters { get; set; } public dynamic[] ShieldFuncList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginPlayerDataAppearanceSettingInfo { - public Int32 TitleType { get; set; } - public Int32 CharacterType { get; set; } - public Int32 FashionType { get; set; } - public Int32 WeaponFashionType { get; set; } - public Int32 DormitoryType { get; set; } - public Int32 DormitoryId { get; set; } + public int TitleType { get; set; } + public int CharacterType { get; set; } + public int FashionType { get; set; } + public int WeaponFashionType { get; set; } + public int DormitoryType { get; set; } + public int DormitoryId { get; set; } } public NotifyLoginPlayerDataAppearanceSettingInfo AppearanceSettingInfo { get; set; } - public UInt32 CreateTime { get; set; } - public UInt32 LastLoginTime { get; set; } - public Int32 ReportTime { get; set; } - public UInt32 ChangeNameTime { get; set; } - public Int32 Flags { get; set; } + public uint CreateTime { get; set; } + public uint LastLoginTime { get; set; } + public int ReportTime { get; set; } + public uint ChangeNameTime { get; set; } + public int Flags { get; set; } } public NotifyLoginPlayerData PlayerData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginTimeLimitCtrlConfigList { - public Int32 Id { get; set; } - public UInt32 StartTime { get; set; } - public UInt32 EndTime { get; set; } + public int Id { get; set; } + public uint StartTime { get; set; } + public uint EndTime { get; set; } } public NotifyLoginTimeLimitCtrlConfigList[] TimeLimitCtrlConfigList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginSharePlatformConfigList { - public Int32 Id { get; set; } - public Int32[] SdkId { get; set; } + public int Id { get; set; } + public int[] SdkId { get; set; } } public NotifyLoginSharePlatformConfigList[] SharePlatformConfigList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginItemList { - public Int32 Id { get; set; } - public UInt32 Count { get; set; } - public Int32 BuyTimes { get; set; } - public Int32 TotalBuyTimes { get; set; } - public Int32 LastBuyTime { get; set; } - public UInt32 RefreshTime { get; set; } - public UInt32 CreateTime { get; set; } + public int Id { get; set; } + public uint Count { get; set; } + public int BuyTimes { get; set; } + public int TotalBuyTimes { get; set; } + public int LastBuyTime { get; set; } + public uint RefreshTime { get; set; } + public uint CreateTime { get; set; } } public NotifyLoginItemList[] ItemList { get; set; } public Dictionary ItemRecycleDict { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginCharacterList { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Quality { get; set; } - public Int32 InitQuality { get; set; } - public Int32 Star { get; set; } - public Int32 Grade { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Quality { get; set; } + public int InitQuality { get; set; } + public int Star { get; set; } + public int Grade { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyLoginCharacterListSkillList { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } + public uint Id { get; set; } + public int Level { get; set; } } public NotifyLoginCharacterListSkillList[] SkillList { get; set; } public dynamic[] EnhanceSkillList { get; set; } - public UInt32 FashionId { get; set; } - public UInt32 CreateTime { get; set; } - public Int32 TrustLv { get; set; } - public Int32 TrustExp { get; set; } - public UInt32 Ability { get; set; } - public Int32 LiberateLv { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint FashionId { get; set; } + public uint CreateTime { get; set; } + public int TrustLv { get; set; } + public int TrustExp { get; set; } + public uint Ability { get; set; } + public int LiberateLv { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyLoginCharacterListCharacterHeadInfo { - public Int32 HeadFashionId { get; set; } - public Int32 HeadFashionType { get; set; } + public int HeadFashionId { get; set; } + public int HeadFashionType { get; set; } } public NotifyLoginCharacterListCharacterHeadInfo CharacterHeadInfo { get; set; } } public NotifyLoginCharacterList[] CharacterList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginEquipList { - public Int32 Id { get; set; } - public UInt32 TemplateId { get; set; } - public UInt32 CharacterId { get; set; } - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Breakthrough { get; set; } + public int Id { get; set; } + public uint TemplateId { get; set; } + public uint CharacterId { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Breakthrough { get; set; } public dynamic[] ResonanceInfo { get; set; } public dynamic[] UnconfirmedResonanceInfo { get; set; } public dynamic[] AwakeSlotList { get; set; } - public Boolean IsLock { get; set; } - public UInt32 CreateTime { get; set; } - public Boolean IsRecycle { get; set; } + public bool IsLock { get; set; } + public uint CreateTime { get; set; } + public bool IsRecycle { get; set; } } public NotifyLoginEquipList[] EquipList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginFashionList { - public UInt32 Id { get; set; } - public Boolean IsLock { get; set; } + public uint Id { get; set; } + public bool IsLock { get; set; } } public NotifyLoginFashionList[] FashionList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginHeadPortraitList { - public UInt32 Id { get; set; } - public Int32 LeftCount { get; set; } - public UInt32 BeginTime { get; set; } + public uint Id { get; set; } + public int LeftCount { get; set; } + public uint BeginTime { get; set; } } public NotifyLoginHeadPortraitList[] HeadPortraitList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginBaseEquipLoginData { public dynamic[] BaseEquipList { get; set; } @@ -215,17 +215,17 @@ namespace AscNet.Common.MsgPack } public NotifyLoginBaseEquipLoginData BaseEquipLoginData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginFubenData { public Dictionary StageData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginFubenDataFubenBaseData { - public Int32 RefreshTime { get; set; } - public Int32 SelectedCharId { get; set; } - public Int32 UrgentAlarmCount { get; set; } - public Int32 WeeklyUrgentCount { get; set; } + public int RefreshTime { get; set; } + public int SelectedCharId { get; set; } + public int UrgentAlarmCount { get; set; } + public int WeeklyUrgentCount { get; set; } public dynamic? DayUrgentCount { get; set; } } @@ -235,16 +235,16 @@ namespace AscNet.Common.MsgPack } public NotifyLoginFubenData FubenData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginFubenMainLineData { - public UInt32[] TreasureData { get; set; } + public uint[] TreasureData { get; set; } public Dictionary LastPassStage { get; set; } public dynamic[] MainChapterEventInfos { get; set; } } public NotifyLoginFubenMainLineData FubenMainLineData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginFubenChapterExtraLoginData { public dynamic[] TreasureData { get; set; } @@ -253,7 +253,7 @@ namespace AscNet.Common.MsgPack } public NotifyLoginFubenChapterExtraLoginData FubenChapterExtraLoginData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginFubenUrgentEventData { public dynamic? UrgentEventData { get; set; } @@ -263,14 +263,14 @@ namespace AscNet.Common.MsgPack public dynamic[] AutoFightRecords { get; set; } public Dictionary TeamGroupData { get; set; } public dynamic? TeamPrefabData { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyLoginSignInf { - public Int32 Id { get; set; } - public Int32 Round { get; set; } - public Int32 Day { get; set; } - public Boolean Got { get; set; } - public Int32 FinishDay { get; set; } + public int Id { get; set; } + public int Round { get; set; } + public int Day { get; set; } + public bool Got { get; set; } + public int FinishDay { get; set; } } public NotifyLoginSignInf[] SignInfos { get; set; } @@ -279,8 +279,8 @@ namespace AscNet.Common.MsgPack public dynamic[] PartnerList { get; set; } public dynamic[] ShieldedProtocolList { get; set; } public dynamic? LimitedLoginData { get; set; } - public UInt32 UseBackgroundId { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint UseBackgroundId { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyLoginFubenShortStoryLoginData { public dynamic[] TreasureData { get; set; } @@ -292,43 +292,43 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPayInfo { - public Single TotalPayMoney { get; set; } - public Boolean IsGetFirstPayReward { get; set; } + public float TotalPayMoney { get; set; } + public bool IsGetFirstPayReward { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipChipGroupList { public dynamic[] ChipGroupDataList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipChipAutoRecycleSite { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipChipAutoRecycleSiteChipRecycleSite { - public Int32[] RecycleStar { get; set; } - public Int32 Days { get; set; } - public Int32 SetRecycleTime { get; set; } + public int[] RecycleStar { get; set; } + public int Days { get; set; } + public int SetRecycleTime { get; set; } } public NotifyEquipChipAutoRecycleSiteChipRecycleSite ChipRecycleSite { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipGuideData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipGuideDataEquipGuideData { - public Int32 TargetId { get; set; } + public int TargetId { get; set; } public dynamic[] PutOnPosList { get; set; } public dynamic[] FinishedTargets { get; set; } } @@ -337,24 +337,24 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyArchiveLoginData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyArchiveLoginDataMonste { - public UInt32 Id { get; set; } - public Int32 Killed { get; set; } + public uint Id { get; set; } + public int Killed { get; set; } } public NotifyArchiveLoginDataMonste[] Monsters { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyArchiveLoginDataEqui { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } - public Int32 Breakthrough { get; set; } - public Int32 ResonanceCount { get; set; } + public uint Id { get; set; } + public int Level { get; set; } + public int Breakthrough { get; set; } + public int ResonanceCount { get; set; } } public NotifyArchiveLoginDataEqui[] Equips { get; set; } @@ -366,31 +366,31 @@ namespace AscNet.Common.MsgPack public dynamic[] AwarenessSettings { get; set; } public dynamic[] MonsterInfos { get; set; } public dynamic[] MonsterSkills { get; set; } - public UInt32[] UnlockCgs { get; set; } + public uint[] UnlockCgs { get; set; } public dynamic[] UnlockStoryDetails { get; set; } public dynamic[] PartnerUnlockIds { get; set; } public dynamic[] PartnerSettings { get; set; } - public UInt32[] UnlockPvDetails { get; set; } + public uint[] UnlockPvDetails { get; set; } public dynamic[] UnlockMails { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyChatLoginData { - public UInt32 RefreshTime { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint RefreshTime { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyChatLoginDataUnlockEmoj { - public UInt32 Id { get; set; } - public Int32 EndTime { get; set; } + public uint Id { get; set; } + public int EndTime { get; set; } } public NotifyChatLoginDataUnlockEmoj[] UnlockEmojis { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifySocialData { public dynamic[] FriendData { get; set; } @@ -400,70 +400,70 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaskData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaskDataTaskData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaskDataTaskDataTas { - public UInt32 Id { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyTaskDataTaskDataTasSchedule { - public UInt32 Id { get; set; } - public Int32 Value { get; set; } + public uint Id { get; set; } + public int Value { get; set; } } public NotifyTaskDataTaskDataTasSchedule[] Schedule { get; set; } - public Int32 State { get; set; } - public UInt32 RecordTime { get; set; } - public Int32 ActivityId { get; set; } + public int State { get; set; } + public uint RecordTime { get; set; } + public int ActivityId { get; set; } } public NotifyTaskDataTaskDataTas[] Tasks { get; set; } - public UInt32[] Course { get; set; } - public Int32[] FinishedTasks { get; set; } - public Int32[] NewPlayerRewardRecord { get; set; } + public uint[] Course { get; set; } + public int[] FinishedTasks { get; set; } + public int[] NewPlayerRewardRecord { get; set; } public dynamic[] TaskLimitIdActiveInfos { get; set; } public dynamic[] NewbieRecvProgress { get; set; } - public Boolean NewbieHonorReward { get; set; } - public Int32 NewbieUnlockPeriod { get; set; } + public bool NewbieHonorReward { get; set; } + public int NewbieUnlockPeriod { get; set; } } public NotifyTaskDataTaskData TaskData { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyActivenessStatus { - public Int32 DailyActivenessRewardStatus { get; set; } - public Int32 WeeklyActivenessRewardStatus { get; set; } + public int DailyActivenessRewardStatus { get; set; } + public int WeeklyActivenessRewardStatus { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyNewPlayerTaskStatus { - public UInt32 NewPlayerTaskActiveDay { get; set; } + public uint NewPlayerTaskActiveDay { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyRegression2Data { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyRegression2DataData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyRegression2DataDataActivityData { - public Int32 Id { get; set; } - public Int32 BeginTime { get; set; } - public Int32 State { get; set; } + public int Id { get; set; } + public int BeginTime { get; set; } + public int State { get; set; } } public NotifyRegression2DataDataActivityData ActivityData { get; set; } @@ -476,78 +476,78 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMaintainerActionData { - public Int32 Id { get; set; } - public UInt32 ResetTime { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Id { get; set; } + public uint ResetTime { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyMaintainerActionDataNod { - public Int32 NodeId { get; set; } - public Int32 NodeType { get; set; } - public Int32 EventId { get; set; } - public String Value { get; set; } + public int NodeId { get; set; } + public int NodeType { get; set; } + public int EventId { get; set; } + public string Value { get; set; } } public NotifyMaintainerActionDataNod[] Nodes { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMaintainerActionDataPlaye { - public UInt32 PlayerId { get; set; } - public String PlayerName { get; set; } - public UInt32 HeadPortraitId { get; set; } - public Int32 HeadFrameId { get; set; } - public Int32 NodeId { get; set; } - public Boolean IsNodeTriggered { get; set; } - public Boolean Reverse { get; set; } + public uint PlayerId { get; set; } + public string PlayerName { get; set; } + public uint HeadPortraitId { get; set; } + public int HeadFrameId { get; set; } + public int NodeId { get; set; } + public bool IsNodeTriggered { get; set; } + public bool Reverse { get; set; } } public NotifyMaintainerActionDataPlaye[] Players { get; set; } - public Int32[] Cards { get; set; } - public Int32 FightWinCount { get; set; } - public Int32 BoxCount { get; set; } - public Int32 UsedActionCount { get; set; } - public Int32 ExtraActionCount { get; set; } - public Boolean HasWarehouseNode { get; set; } - public Int32 WarehouseFinishCount { get; set; } - public Boolean HasMentorNode { get; set; } - public Int32 MentorStatus { get; set; } + public int[] Cards { get; set; } + public int FightWinCount { get; set; } + public int BoxCount { get; set; } + public int UsedActionCount { get; set; } + public int ExtraActionCount { get; set; } + public bool HasWarehouseNode { get; set; } + public int WarehouseFinishCount { get; set; } + public bool HasMentorNode { get; set; } + public int MentorStatus { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyAllRedEnvelope { public dynamic[] Envelopes { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyScoreTitleData { public dynamic[] TitleInfos { get; set; } public dynamic[] HideTypes { get; set; } - public Boolean IsHideCollection { get; set; } - [global::MessagePack.MessagePackObject(true)] + public bool IsHideCollection { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyScoreTitleDataWallInf { - public Int32 Id { get; set; } - public UInt32 PedestalId { get; set; } - public UInt32 BackgroundId { get; set; } - public Boolean IsShow { get; set; } + public int Id { get; set; } + public uint PedestalId { get; set; } + public uint BackgroundId { get; set; } + public bool IsShow { get; set; } public dynamic[] CollectionSetInfos { get; set; } } public NotifyScoreTitleDataWallInf[] WallInfos { get; set; } - public UInt16[] UnlockedDecorationIds { get; set; } + public ushort[] UnlockedDecorationIds { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBfrtData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBfrtDataBfrtData { public dynamic[] BfrtGroupRecords { get; set; } @@ -558,27 +558,27 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTask { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaskTasks { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaskTasksTas { - public UInt32 Id { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyTaskTasksTasSchedule { - public UInt32 Id { get; set; } - public Int32 Value { get; set; } + public uint Id { get; set; } + public int Value { get; set; } } public NotifyTaskTasksTasSchedule[] Schedule { get; set; } - public Int32 State { get; set; } - public UInt32 RecordTime { get; set; } - public Int32 ActivityId { get; set; } + public int State { get; set; } + public uint RecordTime { get; set; } + public int ActivityId { get; set; } } public NotifyTaskTasksTas[] Tasks { get; set; } @@ -589,71 +589,71 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyGuildEvent { - public Int32 Type { get; set; } - public UInt32 Value { get; set; } - public Int32 Value2 { get; set; } + public int Type { get; set; } + public uint Value { get; set; } + public int Value2 { get; set; } public dynamic? Str1 { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyAssistData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyAssistDataAssistData { - public UInt32 AssistCharacterId { get; set; } + public uint AssistCharacterId { get; set; } } public NotifyAssistDataAssistData AssistData { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyWorkNextRefreshTime { - public UInt32 NextRefreshTime { get; set; } + public uint NextRefreshTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyDormitoryData { public dynamic[] FurnitureCreateList { get; set; } public dynamic[] WorkList { get; set; } - public UInt32[] FurnitureUnlockList { get; set; } - public Int32 SnapshotTimes { get; set; } + public uint[] FurnitureUnlockList { get; set; } + public int SnapshotTimes { get; set; } public dynamic[] DormitoryList { get; set; } public dynamic[] VisitorList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyDormitoryDataFurnitureList { - public Int32 Id { get; set; } - public UInt32 ConfigId { get; set; } - public Int32 X { get; set; } - public Int32 Y { get; set; } - public Int32 Angle { get; set; } - public Int32 DormitoryId { get; set; } - public UInt32 Addition { get; set; } - public Int32[] AttrList { get; set; } - public Boolean IsLocked { get; set; } + public int Id { get; set; } + public uint ConfigId { get; set; } + public int X { get; set; } + public int Y { get; set; } + public int Angle { get; set; } + public int DormitoryId { get; set; } + public uint Addition { get; set; } + public int[] AttrList { get; set; } + public bool IsLocked { get; set; } } public NotifyDormitoryDataFurnitureList[] FurnitureList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyDormitoryDataCharacterList { - public UInt32 CharacterId { get; set; } - public SByte DormitoryId { get; set; } - public Int32 Mood { get; set; } - public Int32 Vitality { get; set; } - public Int32 MoodSpeed { get; set; } - public Int32 VitalitySpeed { get; set; } - public UInt32 LastFondleRecoveryTime { get; set; } - public Int32 LeftFondleCount { get; set; } + public uint CharacterId { get; set; } + public sbyte DormitoryId { get; set; } + public int Mood { get; set; } + public int Vitality { get; set; } + public int MoodSpeed { get; set; } + public int VitalitySpeed { get; set; } + public uint LastFondleRecoveryTime { get; set; } + public int LeftFondleCount { get; set; } public dynamic[] EventList { get; set; } } @@ -663,86 +663,86 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyNameplateLoginData { - public Int32 CurrentWearNameplate { get; set; } + public int CurrentWearNameplate { get; set; } public dynamic[] UnlockNameplates { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyGuildDormPlayerData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyGuildDormPlayerDataGuildDormData { - public Int32 CurrentCharacterId { get; set; } - public Int32 DailyInteractRewardTotalTimes { get; set; } - public Int32 DailyInteractRewardCurTimes { get; set; } + public int CurrentCharacterId { get; set; } + public int DailyInteractRewardTotalTimes { get; set; } + public int DailyInteractRewardCurTimes { get; set; } } public NotifyGuildDormPlayerDataGuildDormData GuildDormData { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBountyTaskInfo { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBountyTaskInfoTaskInfo { - public Int32 RankLevel { get; set; } + public int RankLevel { get; set; } public dynamic[] TaskCards { get; set; } - public Int32 TaskPoolRefreshCount { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int TaskPoolRefreshCount { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyBountyTaskInfoTaskInfoTaskPool { - public Int32 Id { get; set; } - public UInt32 StageId { get; set; } - public UInt32 RewardId { get; set; } - public UInt32 EventId { get; set; } - public UInt32 DifficultStageId { get; set; } - public Int32 Status { get; set; } + public int Id { get; set; } + public uint StageId { get; set; } + public uint RewardId { get; set; } + public uint EventId { get; set; } + public uint DifficultStageId { get; set; } + public int Status { get; set; } } public NotifyBountyTaskInfoTaskInfoTaskPool[] TaskPool { get; set; } } public NotifyBountyTaskInfoTaskInfo TaskInfo { get; set; } - public UInt32 RefreshTime { get; set; } + public uint RefreshTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyFiveTwentyRecord { public dynamic[] CharacterIds { get; set; } public dynamic[] GroupRecord { get; set; } - public Int32 ActivityNo { get; set; } + public int ActivityNo { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PurchaseDailyNotify { public dynamic[] ExpireInfoList { get; set; } public dynamic[] DailyRewardInfoList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PurchaseDailyNotifyFreeRewardInfoList { - public UInt32 Id { get; set; } - public String Name { get; set; } + public uint Id { get; set; } + public string Name { get; set; } } public PurchaseDailyNotifyFreeRewardInfoList[] FreeRewardInfoList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPurchaseRecommendConfig { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPurchaseRecommendConfigData { public Dictionary AddOrModifyConfigs { get; set; } @@ -753,86 +753,86 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBackgroundLoginData { - public UInt32[] HaveBackgroundIds { get; set; } + public uint[] HaveBackgroundIds { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMedalData { public dynamic[] MedalInfos { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyExploreData { public dynamic[] ChapterDatas { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyGatherRewardList { - public Int32[] GatherRewards { get; set; } + public int[] GatherRewards { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyDrawTicketData { public dynamic[] DrawTicketInfos { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyAccumulatedPayData { - public Int32 PayId { get; set; } - public Single PayMoney { get; set; } + public int PayId { get; set; } + public float PayMoney { get; set; } public dynamic[] PayRewardIds { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyArenaActivity { - public Int32 ActivityNo { get; set; } - public Int32 ChallengeId { get; set; } - public Int32 Status { get; set; } - public UInt32 NextStatusTime { get; set; } - public Int32 ArenaLevel { get; set; } - public Int32 JoinActivity { get; set; } - public Int32 UnlockCount { get; set; } - public UInt32 TeamTime { get; set; } - public UInt32 FightTime { get; set; } - public UInt32 ResultTime { get; set; } + public int ActivityNo { get; set; } + public int ChallengeId { get; set; } + public int Status { get; set; } + public uint NextStatusTime { get; set; } + public int ArenaLevel { get; set; } + public int JoinActivity { get; set; } + public int UnlockCount { get; set; } + public uint TeamTime { get; set; } + public uint FightTime { get; set; } + public uint ResultTime { get; set; } public dynamic[] MaxPointStageList { get; set; } - public Int32 ContributeScore { get; set; } + public int ContributeScore { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPrequelUnlockChallengeStages { public dynamic[] UnlockChallengeStages { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPrequelChallengeRefreshTime { - public UInt32 NextRefreshTime { get; set; } + public uint NextRefreshTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyFubenPrequelData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyFubenPrequelDataFubenPrequelData { public dynamic[] RewardedStages { get; set; } @@ -843,89 +843,89 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMainLineActivity { - public UInt16[] Chapters { get; set; } - public Int32 BfrtChapter { get; set; } - public UInt32 EndTime { get; set; } - public Int32 HideChapterBeginTime { get; set; } + public ushort[] Chapters { get; set; } + public int BfrtChapter { get; set; } + public uint EndTime { get; set; } + public int HideChapterBeginTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyDailyFubenLoginData { - public UInt32 RefreshTime { get; set; } + public uint RefreshTime { get; set; } public dynamic[] Records { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBirthdayPlot { - public UInt32 NextActiveYear { get; set; } - public Int32 IsChange { get; set; } + public uint NextActiveYear { get; set; } + public int IsChange { get; set; } public dynamic[] UnLockCg { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBossActivityData { - public Int32 ActivityId { get; set; } - public Int32 SectionId { get; set; } - public Int32 Schedule { get; set; } + public int ActivityId { get; set; } + public int SectionId { get; set; } + public int Schedule { get; set; } public dynamic[] StageStarInfos { get; set; } public dynamic[] StarRewardIds { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBriefStoryData { public dynamic[] FinishedIds { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyChessPursuitGroupInfo { public dynamic[] MapDBList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyChessPursuitGroupInfoMapBossList { - public Int32 Id { get; set; } - public Int32 InitHp { get; set; } - public Int32 SubBossMaxHp { get; set; } - public Int32 BossStepMin { get; set; } - public Int32 BossStepMax { get; set; } - public Single BattleHurtRate { get; set; } - public Int32 BattleHurtMax { get; set; } - public Int32 SelfHpRate { get; set; } - public Int32 SelfHpMax { get; set; } - public Int32 ConvertHurtRate { get; set; } + public int Id { get; set; } + public int InitHp { get; set; } + public int SubBossMaxHp { get; set; } + public int BossStepMin { get; set; } + public int BossStepMax { get; set; } + public float BattleHurtRate { get; set; } + public int BattleHurtMax { get; set; } + public int SelfHpRate { get; set; } + public int SelfHpMax { get; set; } + public int ConvertHurtRate { get; set; } } public NotifyChessPursuitGroupInfoMapBossList[] MapBossList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyClickClearData { public dynamic[] Activities { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyCourseData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyCourseDataData { - public Int32 TotalLessonPoint { get; set; } - public Int32 MaxTotalLessonPoint { get; set; } + public int TotalLessonPoint { get; set; } + public int MaxTotalLessonPoint { get; set; } public dynamic[] ChapterDataList { get; set; } public dynamic? StageDataDict { get; set; } public dynamic[] RewardIds { get; set; } @@ -935,21 +935,21 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyActivityDrawList { - public UInt16[] DrawIdList { get; set; } + public ushort[] DrawIdList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyActivityDrawGroupCount { - public Int32 Count { get; set; } + public int Count { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyExperimentData { public dynamic[] FinishIds { get; set; } @@ -957,27 +957,27 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBabelTowerActivityStatus { - public Int32 ActivityNo { get; set; } - public Int32 Status { get; set; } + public int ActivityNo { get; set; } + public int Status { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBabelTowerData { - public Int32 ActivityNo { get; set; } - public Int32 MaxScore { get; set; } - public Int32 RankLevel { get; set; } + public int ActivityNo { get; set; } + public int MaxScore { get; set; } + public int RankLevel { get; set; } public dynamic[] StageDatas { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBabelTowerDataExtraData { - public Int32 ActivityNo { get; set; } - public Int32 MaxScore { get; set; } - public Int32 RankLevel { get; set; } + public int ActivityNo { get; set; } + public int MaxScore { get; set; } + public int RankLevel { get; set; } public dynamic[] StageDatas { get; set; } } @@ -985,25 +985,25 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyFubenBossSingleData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyFubenBossSingleDataFubenBossSingleData { - public Int32 ActivityNo { get; set; } - public Int32 TotalScore { get; set; } - public Int32 MaxScore { get; set; } - public Int32 OldLevelType { get; set; } - public Int32 LevelType { get; set; } - public Int32 ChallengeCount { get; set; } - public UInt32 RemainTime { get; set; } - public Int32 AutoFightCount { get; set; } + public int ActivityNo { get; set; } + public int TotalScore { get; set; } + public int MaxScore { get; set; } + public int OldLevelType { get; set; } + public int LevelType { get; set; } + public int ChallengeCount { get; set; } + public uint RemainTime { get; set; } + public int AutoFightCount { get; set; } public dynamic? CharacterPoints { get; set; } public dynamic[] HistoryList { get; set; } public dynamic[] RewardIds { get; set; } - public Int32 RankPlatform { get; set; } - public Int32[] BossList { get; set; } + public int RankPlatform { get; set; } + public int[] BossList { get; set; } public dynamic[] TrialStageInfoList { get; set; } } @@ -1011,44 +1011,44 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyFestivalData { public dynamic[] FestivalInfos { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPracticeData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPracticeDataChapterInf { - public Int32 Id { get; set; } - public UInt32[] FinishStages { get; set; } + public int Id { get; set; } + public uint[] FinishStages { get; set; } } public NotifyPracticeDataChapterInf[] ChapterInfos { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTrialData { - public Int32[] FinishTrial { get; set; } - public Int32[] RewardRecord { get; set; } + public int[] FinishTrial { get; set; } + public int[] RewardRecord { get; set; } public dynamic[] TypeRewardRecord { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPivotCombatData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPivotCombatDataPivotCombatData { - public Int32 ActivityId { get; set; } - public Int32 Difficulty { get; set; } + public int ActivityId { get; set; } + public int Difficulty { get; set; } public dynamic[] RegionDataList { get; set; } } @@ -1056,22 +1056,22 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifySettingLoadingOption { public dynamic? LoadingData { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyRepeatChallengeData { - public Int32 Id { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Id { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyRepeatChallengeDataExpInfo { - public Int32 Level { get; set; } - public Int32 Exp { get; set; } + public int Level { get; set; } + public int Exp { get; set; } } public NotifyRepeatChallengeDataExpInfo ExpInfo { get; set; } @@ -1080,117 +1080,117 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPlayerReportData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyPlayerReportDataReportData { - public Int32 ReportTimes { get; set; } - public Int32 LastReportTime { get; set; } + public int ReportTimes { get; set; } + public int LastReportTime { get; set; } } public NotifyPlayerReportDataReportData ReportData { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyReviewConfig { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyReviewConfigReviewActivityConfigList { - public Int32 Id { get; set; } - public UInt32 StartTime { get; set; } - public UInt32 EndTime { get; set; } - public UInt32 RewardId { get; set; } + public int Id { get; set; } + public uint StartTime { get; set; } + public uint EndTime { get; set; } + public uint RewardId { get; set; } } public NotifyReviewConfigReviewActivityConfigList[] ReviewActivityConfigList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyStrongholdLoginData { - public Int32 Id { get; set; } - public UInt32 BeginTime { get; set; } - public UInt32 FightBeginTime { get; set; } - public Int32 CurDay { get; set; } - public Int32 AssistCharacterId { get; set; } - public Int32 SetAssistCharacterTime { get; set; } - public Int32 BorrowCount { get; set; } - public UInt32 ElectricEnergy { get; set; } - public Int32 Endurance { get; set; } - public Int32 MineralLeft { get; set; } - public Int32 TotalMineral { get; set; } + public int Id { get; set; } + public uint BeginTime { get; set; } + public uint FightBeginTime { get; set; } + public int CurDay { get; set; } + public int AssistCharacterId { get; set; } + public int SetAssistCharacterTime { get; set; } + public int BorrowCount { get; set; } + public uint ElectricEnergy { get; set; } + public int Endurance { get; set; } + public int MineralLeft { get; set; } + public int TotalMineral { get; set; } public dynamic[] ElectricCharacterIds { get; set; } public dynamic[] FinishGroupIds { get; set; } public dynamic[] FinishGroupInfos { get; set; } public dynamic[] HistoryFinishGroupInfos { get; set; } public dynamic[] GroupInfos { get; set; } public dynamic[] TeamInfos { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyStrongholdLoginDataGroupStageDat { - public Int32 Id { get; set; } - public UInt32[] StageIds { get; set; } + public int Id { get; set; } + public uint[] StageIds { get; set; } public Dictionary StageBuffId { get; set; } - public Int32 SupportId { get; set; } + public int SupportId { get; set; } } public NotifyStrongholdLoginDataGroupStageDat[] GroupStageDatas { get; set; } - public Int32[] RuneList { get; set; } + public int[] RuneList { get; set; } public dynamic[] RewardIds { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyStrongholdLoginDataLastResultRecord { - public Int32 Id { get; set; } - public Int32 FinishCount { get; set; } - public Int32 MinerCount { get; set; } - public Int32 MineralCount { get; set; } - public Int32 AssistCount { get; set; } - public Int32 AssistRewardValue { get; set; } + public int Id { get; set; } + public int FinishCount { get; set; } + public int MinerCount { get; set; } + public int MineralCount { get; set; } + public int AssistCount { get; set; } + public int AssistRewardValue { get; set; } } public NotifyStrongholdLoginDataLastResultRecord LastResultRecord { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyStrongholdLoginDataMineRecor { - public Int32 Day { get; set; } - public Int32 MinerCount { get; set; } - public Int32 MineralCount { get; set; } - public Boolean IsStay { get; set; } + public int Day { get; set; } + public int MinerCount { get; set; } + public int MineralCount { get; set; } + public bool IsStay { get; set; } } public NotifyStrongholdLoginDataMineRecor[] MineRecords { get; set; } - public Int32 LevelId { get; set; } + public int LevelId { get; set; } public dynamic[] StayDays { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifySummerSignInData { - public Int32 ActId { get; set; } + public int ActId { get; set; } public dynamic[] MsgIdList { get; set; } - public Int32 SurplusTimes { get; set; } + public int SurplusTimes { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaikoMasterData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaikoMasterDataTaikoMasterData { - public Int32 ActivityId { get; set; } + public int ActivityId { get; set; } public dynamic[] StageDataList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTaikoMasterDataTaikoMasterDataSetting { - public Int32 AppearOffset { get; set; } - public Int32 JudgeOffset { get; set; } + public int AppearOffset { get; set; } + public int JudgeOffset { get; set; } } public NotifyTaikoMasterDataTaikoMasterDataSetting Setting { get; set; } @@ -1200,20 +1200,20 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTeachingActivityInfo { public dynamic[] ActivityInfo { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTheatreData { - public Int32 CurChapterId { get; set; } - public Int32 CurRoleLv { get; set; } - public Int32 DifficultyId { get; set; } - public Int32 KeepsakeId { get; set; } + public int CurChapterId { get; set; } + public int CurRoleLv { get; set; } + public int DifficultyId { get; set; } + public int KeepsakeId { get; set; } public dynamic[] UnlockPowerIds { get; set; } public dynamic[] UnlockPowerFavorIds { get; set; } public dynamic[] EffectPowerFavorIds { get; set; } @@ -1222,45 +1222,45 @@ namespace AscNet.Common.MsgPack public dynamic[] Keepsakes { get; set; } public dynamic[] Decorations { get; set; } public dynamic? CurChapterDb { get; set; } - public Int32 ReopenCount { get; set; } + public int ReopenCount { get; set; } public dynamic[] SkillIllustratedBook { get; set; } public dynamic? SingleTeamData { get; set; } public dynamic[] MultiTeamDatas { get; set; } - public Int32 UseOwnCharacter { get; set; } - public Int32 FavorCoin { get; set; } - public Int32 DecorationCoin { get; set; } + public int UseOwnCharacter { get; set; } + public int FavorCoin { get; set; } + public int DecorationCoin { get; set; } public dynamic[] PassChapterId { get; set; } public dynamic? PassEventRecord { get; set; } - public Int32 PassNodeCount { get; set; } + public int PassNodeCount { get; set; } public dynamic[] EndingRecord { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyVoteData { public dynamic[] VoteAlarmDic { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTRPGData { - public UInt32 CurTargetLink { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint CurTargetLink { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyTRPGDataBaseInfo { - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Endurance { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Endurance { get; set; } } public NotifyTRPGDataBaseInfo BaseInfo { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTRPGDataBossInfo { - public Int32 Id { get; set; } - public Int32 ChallengeCount { get; set; } + public int Id { get; set; } + public int ChallengeCount { get; set; } public dynamic[] PhasesRewardList { get; set; } } @@ -1269,35 +1269,35 @@ namespace AscNet.Common.MsgPack public dynamic[] RewardList { get; set; } public dynamic[] FuncList { get; set; } public dynamic[] Characters { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyTRPGDataShopInf { - public Int32 DisCount { get; set; } - public Int32 AddBuyCount { get; set; } - public UInt32 Id { get; set; } + public int DisCount { get; set; } + public int AddBuyCount { get; set; } + public uint Id { get; set; } public dynamic[] ItemInfos { get; set; } } public NotifyTRPGDataShopInf[] ShopInfos { get; set; } public dynamic[] MazeInfos { get; set; } public dynamic[] MemoirList { get; set; } - public Int32 ItemCapacityAdd { get; set; } - public Boolean IsNormalPage { get; set; } + public int ItemCapacityAdd { get; set; } + public bool IsNormalPage { get; set; } public dynamic[] StageList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyBiancaTheatreActivityData { - public Int32 CurActivityId { get; set; } - public Int32 CurChapterId { get; set; } - public Int32 DifficultyId { get; set; } - public Int32 CurTeamId { get; set; } + public int CurActivityId { get; set; } + public int CurChapterId { get; set; } + public int DifficultyId { get; set; } + public int CurTeamId { get; set; } public dynamic? CurChapterDb { get; set; } public dynamic[] Characters { get; set; } public dynamic[] Items { get; set; } - public Int32 TotalExp { get; set; } + public int TotalExp { get; set; } public dynamic[] GetRewardIds { get; set; } public dynamic[] StrengthenDbs { get; set; } public dynamic? SingleTeamData { get; set; } @@ -1309,150 +1309,150 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMentorData { - public Int32 PlayerType { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int PlayerType { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyMentorDataTeacher { - public Int32 PlayerId { get; set; } + public int PlayerId { get; set; } public dynamic? PlayerName { get; set; } - public Int32 Level { get; set; } - public Int32 HeadPortraitId { get; set; } - public Int32 HeadFrameId { get; set; } - public Boolean IsGraduate { get; set; } + public int Level { get; set; } + public int HeadPortraitId { get; set; } + public int HeadFrameId { get; set; } + public bool IsGraduate { get; set; } public dynamic? Tag { get; set; } public dynamic? OnlineTag { get; set; } public dynamic? Announcement { get; set; } - public Int32 StudentCount { get; set; } + public int StudentCount { get; set; } public dynamic? StudentTask { get; set; } - public Boolean IsOnline { get; set; } + public bool IsOnline { get; set; } public dynamic? SystemTask { get; set; } public dynamic? WeeklyTask { get; set; } - public Int32 KizunaAmount { get; set; } - public Int32 JoinTime { get; set; } - public Int32 ReachTime { get; set; } - public Int32 LastLoginTime { get; set; } - public Int32 SendGiftCount { get; set; } + public int KizunaAmount { get; set; } + public int JoinTime { get; set; } + public int ReachTime { get; set; } + public int LastLoginTime { get; set; } + public int SendGiftCount { get; set; } } public NotifyMentorDataTeacher Teacher { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMentorDataStuden { - public UInt32 PlayerId { get; set; } - public String PlayerName { get; set; } - public Int32 Level { get; set; } - public UInt32 HeadPortraitId { get; set; } - public Int32 HeadFrameId { get; set; } - public Boolean IsGraduate { get; set; } + public uint PlayerId { get; set; } + public string PlayerName { get; set; } + public int Level { get; set; } + public uint HeadPortraitId { get; set; } + public int HeadFrameId { get; set; } + public bool IsGraduate { get; set; } public dynamic? Tag { get; set; } public dynamic? OnlineTag { get; set; } public dynamic? Announcement { get; set; } - public Int32 StudentCount { get; set; } + public int StudentCount { get; set; } public dynamic[] StudentTask { get; set; } - public Boolean IsOnline { get; set; } - [global::MessagePack.MessagePackObject(true)] + public bool IsOnline { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyMentorDataStudenSystemTask { - public UInt32 TaskId { get; set; } - public Int32 State { get; set; } + public uint TaskId { get; set; } + public int State { get; set; } public dynamic[] Schedule { get; set; } - public Int32 Status { get; set; } - public Int32 RewardId { get; set; } + public int Status { get; set; } + public int RewardId { get; set; } public dynamic[] EquipList { get; set; } - public Boolean HasChange { get; set; } + public bool HasChange { get; set; } } public NotifyMentorDataStudenSystemTask[] SystemTask { get; set; } public dynamic[] WeeklyTask { get; set; } - public Int32 KizunaAmount { get; set; } - public Int32 JoinTime { get; set; } - public Int32 ReachTime { get; set; } - public Int32 LastLoginTime { get; set; } - public Int32 SendGiftCount { get; set; } + public int KizunaAmount { get; set; } + public int JoinTime { get; set; } + public int ReachTime { get; set; } + public int LastLoginTime { get; set; } + public int SendGiftCount { get; set; } } public NotifyMentorDataStuden[] Students { get; set; } public dynamic[] ApplyList { get; set; } - public Int32 GraduateStudentCount { get; set; } + public int GraduateStudentCount { get; set; } public dynamic[] StageReward { get; set; } public dynamic[] WeeklyTaskReward { get; set; } - public Int32 WeeklyTaskCompleteCount { get; set; } - public Int32[] Tag { get; set; } - public Int32[] OnlineTag { get; set; } - public String Announcement { get; set; } - public Int32 DailyChangeTaskCount { get; set; } - public Int32 WeeklyLevel { get; set; } - public Int32 MonthlyStudentCount { get; set; } + public int WeeklyTaskCompleteCount { get; set; } + public int[] Tag { get; set; } + public int[] OnlineTag { get; set; } + public string Announcement { get; set; } + public int DailyChangeTaskCount { get; set; } + public int WeeklyLevel { get; set; } + public int MonthlyStudentCount { get; set; } public dynamic? Message { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMentorChat { public dynamic[] ChatMessages { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMaintainerActionDailyReset { - public Int32 UsedActionCount { get; set; } - public Int32 ExtraActionCount { get; set; } + public int UsedActionCount { get; set; } + public int ExtraActionCount { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyGuildData { - public Int32 GuildId { get; set; } - public String GuildName { get; set; } - public Int32 GuildLevel { get; set; } - public Int32 IconId { get; set; } - public Int32 GuildRankLevel { get; set; } - public Int32 HasContributeReward { get; set; } - public Boolean HasRecruit { get; set; } - public Int32 BossEndTime { get; set; } - public Int32 FreeChangeGuildNameCount { get; set; } + public int GuildId { get; set; } + public string GuildName { get; set; } + public int GuildLevel { get; set; } + public int IconId { get; set; } + public int GuildRankLevel { get; set; } + public int HasContributeReward { get; set; } + public bool HasRecruit { get; set; } + public int BossEndTime { get; set; } + public int FreeChangeGuildNameCount { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMails { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyMailsNewMailList { - public String Id { get; set; } - public Int32 GroupId { get; set; } + public string Id { get; set; } + public int GroupId { get; set; } public dynamic? BatchId { get; set; } - public Int32 Type { get; set; } - public Int32 Status { get; set; } - public String SendName { get; set; } - public String Title { get; set; } - public String Content { get; set; } - public UInt32 CreateTime { get; set; } - public UInt32 SendTime { get; set; } - public UInt32 ExpireTime { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Type { get; set; } + public int Status { get; set; } + public string SendName { get; set; } + public string Title { get; set; } + public string Content { get; set; } + public uint CreateTime { get; set; } + public uint SendTime { get; set; } + public uint ExpireTime { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyMailsNewMailListRewardGoodsList { - public Int32 RewardType { get; set; } - public UInt32 TemplateId { get; set; } - public Int32 Count { get; set; } - public Int32 Level { get; set; } - public Int32 Quality { get; set; } - public Int32 Grade { get; set; } - public Int32 Breakthrough { get; set; } - public Int32 ConvertFrom { get; set; } - public Int32 Id { get; set; } + public int RewardType { get; set; } + public uint TemplateId { get; set; } + public int Count { get; set; } + public int Level { get; set; } + public int Quality { get; set; } + public int Grade { get; set; } + public int Breakthrough { get; set; } + public int ConvertFrom { get; set; } + public int Id { get; set; } } public NotifyMailsNewMailListRewardGoodsList[] RewardGoodsList { get; set; } - public Boolean IsForbidDelete { get; set; } + public bool IsForbidDelete { get; set; } } public NotifyMailsNewMailList[] NewMailList { get; set; } @@ -1460,117 +1460,117 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class EnterWorldChatResponse { - public Int32 Code { get; set; } - public Int32 ChannelId { get; set; } + public int Code { get; set; } + public int ChannelId { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class GetWorldChannelInfoResponse { - public Int32 Code { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + [MessagePack.MessagePackObject(true)] public class GetWorldChannelInfoResponseChannelInf { - public Int32 ChannelId { get; set; } - public Int32 PlayerNum { get; set; } + public int ChannelId { get; set; } + public int PlayerNum { get; set; } } public GetWorldChannelInfoResponseChannelInf[] ChannelInfos { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class HeartbeatResponse { - public UInt32 UtcServerTime { get; set; } + public uint UtcServerTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class GetPurchaseListRequest { - public Int32[] UiTypeList { get; set; } + public int[] UiTypeList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class GetPurchaseListResponse { - public Int32 Code { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + [MessagePack.MessagePackObject(true)] public class GetPurchaseListResponsePurchaseInfoList { - public UInt32 Id { get; set; } - public Int32 TimeToInvalid { get; set; } - public Int32 TimeToShelve { get; set; } - public Int32 TimeToUnShelve { get; set; } - public Int32 BuyTimes { get; set; } - public Int32 BuyLimitTimes { get; set; } - public Int32 ConsumeId { get; set; } - public Int32 ConsumeCount { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + public int TimeToInvalid { get; set; } + public int TimeToShelve { get; set; } + public int TimeToUnShelve { get; set; } + public int BuyTimes { get; set; } + public int BuyLimitTimes { get; set; } + public int ConsumeId { get; set; } + public int ConsumeCount { get; set; } + [MessagePack.MessagePackObject(true)] public class GetPurchaseListResponsePurchaseInfoListRewardGoodsList { - public Int32 RewardType { get; set; } - public Int32 TemplateId { get; set; } - public UInt32 Count { get; set; } - public Int32 Level { get; set; } - public Int32 Quality { get; set; } - public Int32 Grade { get; set; } - public Int32 Breakthrough { get; set; } - public Int32 ConvertFrom { get; set; } - public UInt32 Id { get; set; } + public int RewardType { get; set; } + public int TemplateId { get; set; } + public uint Count { get; set; } + public int Level { get; set; } + public int Quality { get; set; } + public int Grade { get; set; } + public int Breakthrough { get; set; } + public int ConvertFrom { get; set; } + public uint Id { get; set; } } public GetPurchaseListResponsePurchaseInfoListRewardGoodsList[] RewardGoodsList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList { - public Int32 RewardType { get; set; } - public Int32 TemplateId { get; set; } - public Int32 Count { get; set; } - public Int32 Level { get; set; } - public Int32 Quality { get; set; } - public Int32 Grade { get; set; } - public Int32 Breakthrough { get; set; } - public Int32 ConvertFrom { get; set; } - public UInt32 Id { get; set; } + public int RewardType { get; set; } + public int TemplateId { get; set; } + public int Count { get; set; } + public int Level { get; set; } + public int Quality { get; set; } + public int Grade { get; set; } + public int Breakthrough { get; set; } + public int ConvertFrom { get; set; } + public uint Id { get; set; } } public GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList[] DailyRewardGoodsList { get; set; } public dynamic? FirstRewardGoods { get; set; } public dynamic? ExtraRewardGoods { get; set; } - public Int32 DailyRewardRemainDay { get; set; } - public Boolean IsDailyRewardGet { get; set; } - public String Name { get; set; } - public String Desc { get; set; } - public String Icon { get; set; } - public Int32 UiType { get; set; } - public Int32 SignInId { get; set; } - public Int32 Tag { get; set; } - public Int32 Priority { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int DailyRewardRemainDay { get; set; } + public bool IsDailyRewardGet { get; set; } + public string Name { get; set; } + public string Desc { get; set; } + public string Icon { get; set; } + public int UiType { get; set; } + public int SignInId { get; set; } + public int Tag { get; set; } + public int Priority { get; set; } + [MessagePack.MessagePackObject(true)] public class GetPurchaseListResponsePurchaseInfoListClientResetInfo { - public Int32 ResetType { get; set; } - public Int32 DayCount { get; set; } + public int ResetType { get; set; } + public int DayCount { get; set; } } public GetPurchaseListResponsePurchaseInfoListClientResetInfo ClientResetInfo { get; set; } - public Boolean IsUseMail { get; set; } + public bool IsUseMail { get; set; } public dynamic? NormalDiscounts { get; set; } public dynamic? DiscountCouponInfos { get; set; } public dynamic? DiscountShowStr { get; set; } - public Int32 LastBuyTime { get; set; } - public Int32 MailCount { get; set; } + public int LastBuyTime { get; set; } + public int MailCount { get; set; } public dynamic? PayKeySuffix { get; set; } - public UInt32[] MutexPurchaseIds { get; set; } - public Int32 ConvertSwitch { get; set; } - public Boolean CanMultiply { get; set; } + public uint[] MutexPurchaseIds { get; set; } + public int ConvertSwitch { get; set; } + public bool CanMultiply { get; set; } public dynamic? FashionLabel { get; set; } } @@ -1578,55 +1578,55 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class OfflineMessageRequest { - public SByte MessageId { get; set; } + public sbyte MessageId { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class OfflineMessageResponse { - public Int32 Code { get; set; } + public int Code { get; set; } public dynamic? Messages { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class DoClientTaskEventRequest { - public Int32 ClientTaskType { get; set; } + public int ClientTaskType { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class DoClientTaskEventResponse { - public Int32 Code { get; set; } + public int Code { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class SignInRequest { - public Int32 Id { get; set; } + public int Id { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyItemDataList { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyItemDataListItemDataList { - public UInt32 Id { get; set; } - public Int32 Count { get; set; } - public Int32 BuyTimes { get; set; } - public Int32 TotalBuyTimes { get; set; } - public Int32 LastBuyTime { get; set; } - public UInt32 RefreshTime { get; set; } - public UInt32 CreateTime { get; set; } + public uint Id { get; set; } + public int Count { get; set; } + public int BuyTimes { get; set; } + public int TotalBuyTimes { get; set; } + public int LastBuyTime { get; set; } + public uint RefreshTime { get; set; } + public uint CreateTime { get; set; } } public NotifyItemDataListItemDataList[] ItemDataList { get; set; } @@ -1634,93 +1634,93 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class SignInResponse { - public Int32 Code { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + [MessagePack.MessagePackObject(true)] public class SignInResponseRewardGoodsList { - public Int32 RewardType { get; set; } - public UInt32 TemplateId { get; set; } - public Int32 Count { get; set; } - public Int32 Level { get; set; } - public Int32 Quality { get; set; } - public Int32 Grade { get; set; } - public Int32 Breakthrough { get; set; } - public Int32 ConvertFrom { get; set; } - public UInt32 Id { get; set; } + public int RewardType { get; set; } + public uint TemplateId { get; set; } + public int Count { get; set; } + public int Level { get; set; } + public int Quality { get; set; } + public int Grade { get; set; } + public int Breakthrough { get; set; } + public int ConvertFrom { get; set; } + public uint Id { get; set; } } public SignInResponseRewardGoodsList[] RewardGoodsList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipDataList { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyEquipDataListEquipDataList { - public UInt32 Id { get; set; } - public UInt32 TemplateId { get; set; } - public Int32 CharacterId { get; set; } - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Breakthrough { get; set; } + public uint Id { get; set; } + public uint TemplateId { get; set; } + public int CharacterId { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Breakthrough { get; set; } public dynamic[] ResonanceInfo { get; set; } public dynamic[] UnconfirmedResonanceInfo { get; set; } public dynamic[] AwakeSlotList { get; set; } - public Boolean IsLock { get; set; } - public UInt32 CreateTime { get; set; } - public Boolean IsRecycle { get; set; } + public bool IsLock { get; set; } + public uint CreateTime { get; set; } + public bool IsRecycle { get; set; } } public NotifyEquipDataListEquipDataList[] EquipDataList { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class CharacterLevelUpRequest { public Dictionary UseItems { get; set; } - public UInt32 TemplateId { get; set; } + public uint TemplateId { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyCharacterDataList { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class NotifyCharacterDataListCharacterDataList { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Quality { get; set; } - public Int32 InitQuality { get; set; } - public Int32 Star { get; set; } - public Int32 Grade { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Quality { get; set; } + public int InitQuality { get; set; } + public int Star { get; set; } + public int Grade { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyCharacterDataListCharacterDataListSkillList { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } + public uint Id { get; set; } + public int Level { get; set; } } public NotifyCharacterDataListCharacterDataListSkillList[] SkillList { get; set; } public dynamic[] EnhanceSkillList { get; set; } - public UInt32 FashionId { get; set; } - public UInt32 CreateTime { get; set; } - public Int32 TrustLv { get; set; } - public Int32 TrustExp { get; set; } - public UInt32 Ability { get; set; } - public Int32 LiberateLv { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint FashionId { get; set; } + public uint CreateTime { get; set; } + public int TrustLv { get; set; } + public int TrustExp { get; set; } + public uint Ability { get; set; } + public int LiberateLv { get; set; } + [MessagePack.MessagePackObject(true)] public class NotifyCharacterDataListCharacterDataListCharacterHeadInfo { - public Int32 HeadFashionId { get; set; } - public Int32 HeadFashionType { get; set; } + public int HeadFashionId { get; set; } + public int HeadFashionType { get; set; } } public NotifyCharacterDataListCharacterDataListCharacterHeadInfo CharacterHeadInfo { get; set; } @@ -1730,32 +1730,32 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class CharacterLevelUpResponse { - public Int32 Code { get; set; } + public int Code { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class AreaDataResponse { - public Int32 Code { get; set; } - public Int32 TotalPoint { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + public int TotalPoint { get; set; } + [MessagePack.MessagePackObject(true)] public class AreaDataResponseAreaList { - public Int32 AreaId { get; set; } - public Int32 Lock { get; set; } - public Int32 Point { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int AreaId { get; set; } + public int Lock { get; set; } + public int Point { get; set; } + [MessagePack.MessagePackObject(true)] public class AreaDataResponseAreaListLordList { - public UInt32 Id { get; set; } - public String Name { get; set; } - public UInt32 CurrHeadPortraitId { get; set; } - public Int32 CurrHeadFrameId { get; set; } - public UInt32 Point { get; set; } + public uint Id { get; set; } + public string Name { get; set; } + public uint CurrHeadPortraitId { get; set; } + public int CurrHeadFrameId { get; set; } + public uint Point { get; set; } } public AreaDataResponseAreaListLordList[] LordList { get; set; } @@ -1763,34 +1763,34 @@ namespace AscNet.Common.MsgPack } public AreaDataResponseAreaList[] AreaList { get; set; } - public UInt32 GroupFightEvent { get; set; } + public uint GroupFightEvent { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class Ping { - public UInt64 UtcTime { get; set; } + public ulong UtcTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class Pong { - public UInt64 UtcTime { get; set; } + public ulong UtcTime { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class TeamSetTeamRequest { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class TeamSetTeamRequestTeamData { - public Int32 TeamId { get; set; } - public Int32 CaptainPos { get; set; } - public Int32 FirstFightPos { get; set; } - public String TeamName { get; set; } + public int TeamId { get; set; } + public int CaptainPos { get; set; } + public int FirstFightPos { get; set; } + public string TeamName { get; set; } public Dictionary TeamData { get; set; } } @@ -1798,167 +1798,167 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class TeamSetTeamResponse { - public Int32 Code { get; set; } + public int Code { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightRequest { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightRequestPreFightData { - public Int32 ChallengeCount { get; set; } - public Boolean IsHasAssist { get; set; } - public Int32 FirstFightPos { get; set; } - public UInt32[] CardIds { get; set; } - public Int32 CaptainPos { get; set; } - public UInt32 StageId { get; set; } + public int ChallengeCount { get; set; } + public bool IsHasAssist { get; set; } + public int FirstFightPos { get; set; } + public uint[] CardIds { get; set; } + public int CaptainPos { get; set; } + public uint StageId { get; set; } } public PreFightRequestPreFightData PreFightData { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightResponse { - public Int32 Code { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightData { - public Boolean Online { get; set; } - public UInt32 FightId { get; set; } + public bool Online { get; set; } + public uint FightId { get; set; } public dynamic? RoomId { get; set; } - public Int32 OnlineMode { get; set; } - public UInt32 Seed { get; set; } - public UInt32 StageId { get; set; } - public Int32 RebootId { get; set; } - public UInt32 PassTimeLimit { get; set; } - public Int32 StarsMark { get; set; } + public int OnlineMode { get; set; } + public uint Seed { get; set; } + public uint StageId { get; set; } + public int RebootId { get; set; } + public uint PassTimeLimit { get; set; } + public int StarsMark { get; set; } public dynamic? MonsterLevel { get; set; } public dynamic[] EventIds { get; set; } public dynamic? FightEventsWithLevel { get; set; } public dynamic[] NormalEventIds { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleData { - public UInt32 Id { get; set; } - public Int32 Camp { get; set; } - public String Name { get; set; } - public Boolean IsRobot { get; set; } - public Int32 CaptainIndex { get; set; } - public Int32 FirstFightPos { get; set; } + public uint Id { get; set; } + public int Camp { get; set; } + public string Name { get; set; } + public bool IsRobot { get; set; } + public int CaptainIndex { get; set; } + public int FirstFightPos { get; set; } public Dictionary NpcData { get; set; } public dynamic? CustomNpc { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleDataAssistNpcData { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } - public String Name { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + public int Level { get; set; } + public string Name { get; set; } + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleDataAssistNpcDataNpcData { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Quality { get; set; } - public Int32 InitQuality { get; set; } - public Int32 Star { get; set; } - public Int32 Grade { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint Id { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Quality { get; set; } + public int InitQuality { get; set; } + public int Star { get; set; } + public int Grade { get; set; } + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList { - public UInt32 Id { get; set; } - public Int32 Level { get; set; } + public uint Id { get; set; } + public int Level { get; set; } } public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList[] SkillList { get; set; } public dynamic[] EnhanceSkillList { get; set; } - public UInt32 FashionId { get; set; } - public UInt32 CreateTime { get; set; } - public Int32 TrustLv { get; set; } - public Int32 TrustExp { get; set; } - public Int32 Ability { get; set; } - public Int32 LiberateLv { get; set; } - [global::MessagePack.MessagePackObject(true)] + public uint FashionId { get; set; } + public uint CreateTime { get; set; } + public int TrustLv { get; set; } + public int TrustExp { get; set; } + public int Ability { get; set; } + public int LiberateLv { get; set; } + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo { - public UInt32 HeadFashionId { get; set; } - public Int32 HeadFashionType { get; set; } + public uint HeadFashionId { get; set; } + public int HeadFashionType { get; set; } } public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo CharacterHeadInfo { get; set; } } public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter Character { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui { - public Int32 Id { get; set; } - public UInt32 TemplateId { get; set; } - public UInt32 CharacterId { get; set; } - public Int32 Level { get; set; } - public Int32 Exp { get; set; } - public Int32 Breakthrough { get; set; } + public int Id { get; set; } + public uint TemplateId { get; set; } + public uint CharacterId { get; set; } + public int Level { get; set; } + public int Exp { get; set; } + public int Breakthrough { get; set; } public dynamic[] ResonanceInfo { get; set; } public dynamic[] UnconfirmedResonanceInfo { get; set; } public dynamic[] AwakeSlotList { get; set; } - public Boolean IsLock { get; set; } - public UInt32 CreateTime { get; set; } - public Boolean IsRecycle { get; set; } + public bool IsLock { get; set; } + public uint CreateTime { get; set; } + public bool IsRecycle { get; set; } } public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui[] Equips { get; set; } public dynamic[] AttribGroupList { get; set; } public dynamic? CharacterSkillPlus { get; set; } public dynamic[] EquipSkillPlus { get; set; } - public Int32 AttribReviseId { get; set; } + public int AttribReviseId { get; set; } public dynamic[] EventIds { get; set; } public dynamic? FightEventsWithLevel { get; set; } - public Int32 WeaponFashionId { get; set; } + public int WeaponFashionId { get; set; } public dynamic? Partner { get; set; } - public Boolean IsRobot { get; set; } + public bool IsRobot { get; set; } public dynamic? AttrRateTable { get; set; } } public PreFightResponseFightDataRoleDataAssistNpcDataNpcData NpcData { get; set; } - public Int32 AssistType { get; set; } - public Int32 RuleTemplateId { get; set; } - public String Sign { get; set; } - public UInt32 HeadPortraitId { get; set; } - public Int32 HeadFrameId { get; set; } + public int AssistType { get; set; } + public int RuleTemplateId { get; set; } + public string Sign { get; set; } + public uint HeadPortraitId { get; set; } + public int HeadFrameId { get; set; } } public PreFightResponseFightDataRoleDataAssistNpcData AssistNpcData { get; set; } } public PreFightResponseFightDataRoleData[] RoleData { get; set; } - public Int32 ReviseId { get; set; } - public Int32 PlayerLevel { get; set; } + public int ReviseId { get; set; } + public int PlayerLevel { get; set; } public dynamic? NpcGroupList { get; set; } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class PreFightResponseFightDataFightControlData { - public Int32 MaxFight { get; set; } - public Int32 MaxRecommendFight { get; set; } - public Int32 MaxShowFight { get; set; } - public Int32 AvgFight { get; set; } - public Int32 AvgRecommendFight { get; set; } - public Int32 AvgShowFight { get; set; } + public int MaxFight { get; set; } + public int MaxRecommendFight { get; set; } + public int MaxShowFight { get; set; } + public int AvgFight { get; set; } + public int AvgRecommendFight { get; set; } + public int AvgShowFight { get; set; } } public PreFightResponseFightDataFightControlData FightControlData { get; set; } - public Boolean DisableJoystick { get; set; } - public Boolean Restartable { get; set; } - public Boolean DisableDeadEffect { get; set; } + public bool DisableJoystick { get; set; } + public bool Restartable { get; set; } + public bool DisableDeadEffect { get; set; } public dynamic? CustomData { get; set; } public dynamic? Records { get; set; } public dynamic? StageParams { get; set; } @@ -1969,48 +1969,48 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class FightSettleRequest { - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class FightSettleRequestResult { - public Boolean IsWin { get; set; } - public Boolean IsForceExit { get; set; } - public UInt32 StageId { get; set; } - public Int32 StageLevel { get; set; } - public UInt32 FightId { get; set; } - public Int32 RebootCount { get; set; } - public Int32 AddStars { get; set; } - public Int32 StartFrame { get; set; } - public UInt32 SettleFrame { get; set; } - public Int32 PauseFrame { get; set; } - public Int32 ExSkillPauseFrame { get; set; } - public UInt32 SettleCode { get; set; } - public Int32 DodgeTimes { get; set; } - public Int32 NormalAttackTimes { get; set; } - public Int32 ConsumeBallTimes { get; set; } - public Int32 StuntSkillTimes { get; set; } - public Int32 PauseTimes { get; set; } - public Int32 HighestCombo { get; set; } - public Int32 DamagedTimes { get; set; } - public Int32 MatrixTimes { get; set; } - public UInt32 HighestDamage { get; set; } - public UInt32 TotalDamage { get; set; } - public UInt32 TotalDamaged { get; set; } - public UInt32 TotalCure { get; set; } - public UInt32[] PlayerIds { get; set; } + public bool IsWin { get; set; } + public bool IsForceExit { get; set; } + public uint StageId { get; set; } + public int StageLevel { get; set; } + public uint FightId { get; set; } + public int RebootCount { get; set; } + public int AddStars { get; set; } + public int StartFrame { get; set; } + public uint SettleFrame { get; set; } + public int PauseFrame { get; set; } + public int ExSkillPauseFrame { get; set; } + public uint SettleCode { get; set; } + public int DodgeTimes { get; set; } + public int NormalAttackTimes { get; set; } + public int ConsumeBallTimes { get; set; } + public int StuntSkillTimes { get; set; } + public int PauseTimes { get; set; } + public int HighestCombo { get; set; } + public int DamagedTimes { get; set; } + public int MatrixTimes { get; set; } + public uint HighestDamage { get; set; } + public uint TotalDamage { get; set; } + public uint TotalDamaged { get; set; } + public uint TotalCure { get; set; } + public uint[] PlayerIds { get; set; } public dynamic[] PlayerData { get; set; } public dynamic? IntToIntRecord { get; set; } public dynamic? StringToIntRecord { get; set; } public Dictionary Operations { get; set; } - public UInt32[] Codes { get; set; } - public Int32 LeftTime { get; set; } + public uint[] Codes { get; set; } + public int LeftTime { get; set; } public Dictionary NpcHpInfo { get; set; } public Dictionary NpcDpsTable { get; set; } public dynamic[] EventSet { get; set; } - public Int32 DeathTotalMyTeam { get; set; } - public Int32 DeathTotalEnemy { get; set; } + public int DeathTotalMyTeam { get; set; } + public int DeathTotalEnemy { get; set; } public Dictionary DeathRecord { get; set; } public dynamic[] GroupDropDatas { get; set; } public dynamic? EpisodeFightResults { get; set; } @@ -2021,25 +2021,25 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class FightSettleResponse { - public Int32 Code { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + [MessagePack.MessagePackObject(true)] public class FightSettleResponseSettle { - public Boolean IsWin { get; set; } - public UInt32 StageId { get; set; } - public Int32 StarsMark { get; set; } + public bool IsWin { get; set; } + public uint StageId { get; set; } + public int StarsMark { get; set; } public dynamic? RewardGoodsList { get; set; } - public Int32 LeftTime { get; set; } + public int LeftTime { get; set; } public Dictionary NpcHpInfo { get; set; } - public Int32 UrgentEnventId { get; set; } + public int UrgentEnventId { get; set; } public dynamic? ClientAssistInfo { get; set; } public dynamic[] FlopRewardList { get; set; } public dynamic? ArenaResult { get; set; } public dynamic? MultiRewardGoodsList { get; set; } - public Int32 ChallengeCount { get; set; } + public int ChallengeCount { get; set; } public dynamic? UnionKillResult { get; set; } public dynamic? InfestorBossFightResult { get; set; } public dynamic? GuildBossFightResult { get; set; } @@ -2073,29 +2073,29 @@ namespace AscNet.Common.MsgPack } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class FinishTaskRequest { - public UInt32 TaskId { get; set; } + public uint TaskId { get; set; } } - [global::MessagePack.MessagePackObject(true)] + [MessagePack.MessagePackObject(true)] public class FinishTaskResponse { - public Int32 Code { get; set; } - [global::MessagePack.MessagePackObject(true)] + public int Code { get; set; } + [MessagePack.MessagePackObject(true)] public class FinishTaskResponseRewardGoodsList { - public Int32 RewardType { get; set; } - public Int32 TemplateId { get; set; } - public UInt32 Count { get; set; } - public Int32 Level { get; set; } - public Int32 Quality { get; set; } - public Int32 Grade { get; set; } - public Int32 Breakthrough { get; set; } - public Int32 ConvertFrom { get; set; } - public UInt32 Id { get; set; } + public int RewardType { get; set; } + public int TemplateId { get; set; } + public uint Count { get; set; } + public int Level { get; set; } + public int Quality { get; set; } + public int Grade { get; set; } + public int Breakthrough { get; set; } + public int ConvertFrom { get; set; } + public uint Id { get; set; } } public FinishTaskResponseRewardGoodsList[] RewardGoodsList { get; set; }