ascnet/AscNet.GameServer/Handlers/ItemModule.cs

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using MessagePack;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AscNet.GameServer.Handlers
{
#region MsgPackScheme
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
[MessagePackObject(true)]
public class GetAndroidOrIosMoneyCardResponse
{
public int Code;
public int MoneyCard;
public int Count;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
internal class ItemModule
{
[RequestPacketHandler("GetAndroidOrIosMoneyCardRequest")]
public static void GetAndroidOrIosMoneyCardRequestHandler(Session session, Packet.Request packet)
{
session.SendResponse(new GetAndroidOrIosMoneyCardResponse()
{
Code = 0,
Count = 0,
MoneyCard = 0
}, packet.Id);
}
}
}