SortGroup Star Level Overclock Recent Filter frame of batch equipment screen
EmptyChipGroup Assets/Product/Texture/Image/UiDlcHunt/UiDlcHuntIconMain00.png empty chip group icon
MatchTimeoutSec 300 Match timeout (seconds), 0 means no limit
ReJoinWorldDuration 300 Duration of reconnection after disconnection
ModelMainUi Mb1BengyuehtMd010001 Home screen model
CharacterAttr Defense Life Attack Stats displayed on the character screen
DurationRequestFriendAssistantChipClient 300 Request interval for client friend chip support list
AssistantChipAmount 10 2 2 2 Number of client chip support lists, the corresponding order is: friends, teammates, random, planned configuration
RoomKickCountDownTime 30 Once everyone in the room is ready, the countdown to kick the host begins.
RoomKickCountDownShowTime 10 Once everyone in the room is ready, the countdown to kick the host begins. No time alerts.
ChipEffect 0 0 Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcSceneHunt02/FxUiDlcSceneHunt02Blue.prefab Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcSceneHunt02/FxUiDlcSceneHunt02Purple.prefab Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcSceneHunt02/FxUiDlcSceneHunt02Golden.prefab Chip model special effect
ChipSubEffect 0 0 Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcHuntChipDetails/FxUiDlcHuntChipMainCongBlue.prefab Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcHuntChipDetails/FxUiDlcHuntChipMainCongPurple.prefab Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcHuntChipDetails/FxUiDlcHuntChipMainCongGolden.prefab Secondary chip main interface model special effect
ChipMainEffect 0 0 Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcHuntChipDetails/FxUiDlcHuntChipMainZhuBlue.prefab Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcHuntChipDetails/FxUiDlcHuntChipMainZhuPurple.prefab Assets/Product/Effect/DlcPrefab/FxUi/FxUiDlcHuntChipDetails/FxUiDlcHuntChipMainZhuGolden.prefab Main chip main interface model special effect