249 lines
80 KiB
Plaintext
249 lines
80 KiB
Plaintext
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<0B>s<EFBFBD><73><EFBFBD><EFBFBD><EFBFBD><EFBFBD>d<EFBFBD>;'7<1B>'><3E>xg<78>Ñ/9lO<08><><1E>J<EFBFBD>ܝ~<7E>p<EFBFBD>u<EFBFBD><75><EFBFBD>5<EFBFBD><35><EFBFBD><EFBFBD><EFBFBD>78<03>L2<4C><32>i_t*8<><38><EFBFBD>$+<2B>Ъ<>r"q<><71>'],U<>ǀD<C780>;§<><C2A7>:Ԁ<>KY<4B><59><EFBFBD>|<7C>8<02><>>"<15>*<2A><><EFBFBD><EFBFBD>Id FightEventIds[1] AddScore Name Icon TextIcon Des PreviewIcon PreviewText
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10101 97127 600 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
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10102 97105 500 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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10201 2230105 600 Don't Cross the Line I Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene34.png Units will receive massive DOT after leaving the light circle. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Don't Cross the Line I
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10202 97105 400 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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10203 97101 400 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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10301 2230103 800 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
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10302 97113 700 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
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10303 97105 600 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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10401 97119 700 Consolidated Frontline Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene23.png Enemies will share the damage they receive evenly to all enemies. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Consolidated Frontline
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10402 97125 600 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
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10403 97102 500 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
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10501 2230100 650 As One Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene30.png "Each 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)" Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png As One
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10502 97125 550 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
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10503 2230103 550 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
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10504 97120 450 Final Radiance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Radiance
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10601 2230105 800 Emergency Evasion I Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene37.png A Deconstructor appears on the battlefield and throws a dart at your team every 15s. Unit hit will be frozen for 2s and will lose 30% HP after being hit 3 times. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Emergency Evasion I
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10602 97104 700 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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10603 97101 700 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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10604 97127 600 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
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10701 2230105 750 Emergency Evasion II Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene38.png Two Deconstructors appear on the battlefield and every 10s, a random Deconstructor will throw a dart at your team. Unit hit will be frozen for 3s and will lose 30% HP after being hit 3 times. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Emergency Evasion I
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10702 97104 650 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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10703 97101 650 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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10704 97105 550 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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10801 2230104 900 Health Delivery Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene33.png Upon the death of an enemy, their max HP will be shared among the remaining enemies. Enemies take 30% more DMG each time the effect is triggered. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Health Delivery
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10802 2230100 800 As One Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene30.png "Each 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)" Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png As One
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10803 97112 800 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
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10804 97120 700 Final Radiance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Radiance
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10901 2230102 900 Quick Battle Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene32.png All units have 999% more ATK and will immediately resurrect upon death. Each resurrection will grant 10-second Invincibility, which will last 1s less every time the corresponding unit takes 1 attack. Interval: 1s. Max Resurrections: 3. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Quick Battle
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10902 97104 800 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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10903 2230106 800 Energy Conversion Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene40.png Dodge restores 50% faster, and movement speed reduces by 30%. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Energy Conversion
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10904 2230103 700 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
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11001 2230105 850 Don't Cross the Line II Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene35.png Units will receive massive DOT after leaving the light circle. Every 25s, 1 Polar Soldier will appear, ram your team, and disappear afterward. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Don't Cross the Line II
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11002 97125 750 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
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11003 97101 750 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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11004 97127 650 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
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11101 97103 550 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Your team gains Super Armor but only the starter character will be deployed to battle. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
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11102 97104 450 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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11103 97101 450 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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11104 97127 350 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
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11201 97112 850 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
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11202 97125 750 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
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11203 97107 750 Heal Infections Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene7.png Extra heal to enemies and team members will convert into 100% DMG Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Heal Infections
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11204 97105 650 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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11301 97126 1000 Frequency Block Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene24.png Basic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Frequency Block
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11302 2230104 900 Health Delivery Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene33.png Upon the death of an enemy, their max HP will be shared among the remaining enemies. Enemies take 30% more DMG each time the effect is triggered. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Health Delivery
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11303 2230100 900 As One Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene30.png "Each 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)" Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png As One
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11304 97113 800 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
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11401 2230101 800 Four Trials Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene31.png Only Signal Orb and Basic Attack DMG can kill the target. Upon death, the target will resurrect with full HP, become immune to the lethal DMG type [Red Orb, Yellow Orb, Blue Orb, Basic Attack], and take 30% more damage (stacks). Max Resurrections: 3. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Four Trials
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11402 97111 600 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Red Orb Burst
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11403 97110 600 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
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11404 97109 600 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
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11501 2230105 1000 Don't Cross the Line III Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene36.png Units will receive massive DOT after leaving the light circle. Every 15s, 2 Polar Soldiers will appear, ram your team, and disappear afterward. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Don't Cross the Line III
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11502 97122 900 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
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11503 97103 900 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Your team gains Super Armor but only the starter character will be deployed to battle. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
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11504 97127 900 Death Race Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
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11505 97118 700 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
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11601 97119 900 Consolidated Frontline Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene23.png Enemies will share the damage they receive evenly to all enemies. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Consolidated Frontline
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11602 97109 800 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
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11603 97111 800 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Red Orb Burst
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11604 97105 800 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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11605 97120 700 Final Radiance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Radiance
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11701 97103 1300 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Your team gains Super Armor but only the starter character will be deployed to battle. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
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11702 97105 1200 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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11703 97125 1200 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
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11801 2230105 700 Emergency Evasion III Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene39.png Three Deconstructors appear on the battlefield and every 8s, 2 random Deconstructors will throw a dart at your team. Units hit will be frozen for 5s and will lose 30% HP after being hit 2 times. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Emergency Evasion III
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11802 97104 600 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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11803 97101 600 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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11804 97125 600 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
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11805 97122 500 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
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11901 2230103 1200 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
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11902 2230100 1000 As One Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene30.png "Each 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)" Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png As One
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11903 97104 1000 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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12001 2230101 2500 Four Trials Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene31.png Only Signal Orb and Basic Attack DMG can kill the target. Upon death, the target will resurrect with full HP, become immune to the lethal DMG type [Red Orb, Yellow Orb, Blue Orb, Basic Attack], and take 30% more damage (stacks). Max Resurrections: 3. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Four Trials
|
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12002 97104 2000 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
12003 97105 2000 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
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100121 97119 500 Consolidated Frontline Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene23.png Enemies will share the damage they receive evenly to all enemies. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Consolidated Frontline
|
|||
|
100122 97102 300 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
|
|||
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100221 97108 500 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
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100222 97105 300 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
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100321 97107 500 Heal Infections Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene7.png Extra heal to enemies and team members will convert into 100% DMG Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Heal Infections
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100322 97112 500 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
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100323 97127 400 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
|
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100421 97124 1000 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
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100422 97101 300 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
|
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100423 97113 300 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
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100521 97120 500 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
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100522 97102 300 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
|
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100523 97116 300 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
|
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100621 97121 500 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png Upon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Wheel of Fate
|
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100622 97108 500 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
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100623 97122 300 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
|
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100721 97104 500 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
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100722 97105 500 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
100723 97118 500 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
|
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100821 97124 1000 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
100822 97126 500 Frequency Block Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene24.png Basic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Frequency Block
|
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100823 97127 300 Death Race Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
|
|||
|
100921 97116 500 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
|
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100922 97106 300 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
|
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100923 97122 300 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
|
|||
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101021 97117 1000 Last Stand Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene18.png All team members' Max HP is 1. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Last Stand
|
|||
|
101022 97122 500 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
|
|||
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101023 97113 300 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
101121 97108 500 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
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101122 97126 500 Frequency Block Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene24.png Basic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Frequency Block
|
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101123 97104 400 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
101221 97124 1000 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
101222 97108 400 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
|
101223 97120 300 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
|
101321 97122 500 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
|
|||
|
101322 97101 400 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
|
|||
|
101323 97118 300 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
|
|||
|
101421 97118 500 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
|
|||
|
101422 97104 300 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
101423 97119 300 Consolidated Frontline Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene23.png Enemies will share the damage they receive evenly to all enemies. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Consolidated Frontline
|
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|
101521 97109 800 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
101522 97110 800 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
101523 97111 800 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Red Orb Burst
|
|||
|
101531 97109 600 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
101532 97110 600 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
101533 97111 600 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Red Orb Burst
|
|||
|
101621 97118 900 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
|
|||
|
101622 97112 600 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
|||
|
101623 97125 400 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
|
|||
|
101631 97118 800 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
|
|||
|
101632 97112 500 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
|||
|
101633 97125 300 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
|
|||
|
101721 97117 1000 Last Stand Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene18.png All team members' Max HP is 1. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Last Stand
|
|||
|
101722 97103 800 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Only starter character will be deployed to battle Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
|
|||
|
101723 97124 800 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
101731 97117 1000 Last Stand Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene18.png All team members' Max HP is 1. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Last Stand
|
|||
|
101732 97103 800 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Only starter character will be deployed to battle Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
|
|||
|
101733 97124 800 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
101821 97125 900 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
|
|||
|
101822 97127 600 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
|
|||
|
101823 97113 300 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
101831 97125 900 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
|
|||
|
101832 97127 600 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
|
|||
|
101833 97113 300 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
101921 97124 900 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
101922 97104 600 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
101923 97120 300 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
|
101931 97124 900 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
101932 97104 600 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png Enemies will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
101933 97120 300 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
|
102021 97121 900 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png Upon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Wheel of Fate
|
|||
|
102022 97113 600 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
102023 97120 600 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
|
102031 97121 900 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png Upon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Wheel of Fate
|
|||
|
102032 97113 600 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
102033 97120 600 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
|
97101 97101 10000 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
|
|||
|
97102 97102 10000 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
|
|||
|
97103 97103 10000 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Only starter character will be deployed to battle Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
|
|||
|
97104 97104 10000 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
97105 97105 10000 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
97106 97106 10000 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
|
|||
|
97107 97107 10000 Heal Infections Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene7.png Extra heal to enemies and team members will convert into 100% DMG Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Heal Infections
|
|||
|
97108 97108 10000 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
|
97109 97109 10000 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
97110 97110 10000 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
97111 97111 10000 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Red Orb Burst
|
|||
|
97112 97112 10000 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
|||
|
97113 97113 10000 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
97115 97115 10000 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Wheel of Fate
|
|||
|
97116 97116 10000 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
|
|||
|
97117 97117 10000 Last Stand Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene18.png All team members' Max HP is 1. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Last Stand
|
|||
|
97118 97118 10000 Lasting Infection Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene19.png Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Lasting Infection
|
|||
|
97119 97119 10000 Consolidated Frontline Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene23.png Enemies will share the damage they receive evenly to all enemies. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Consolidated Frontline
|
|||
|
97120 97120 10000 Final Rediance Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene20.png Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Final Rediance
|
|||
|
97121 97121 10000 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png Upon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Wheel of Fate
|
|||
|
97122 97122 10000 Unstable Polarity Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene21.png All enemies are immune to damage by 1 random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Unstable Polarity
|
|||
|
97123 97124 10000 Signal Disruption Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene22.png Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Signal Disruption
|
|||
|
97124 97125 10000 Life Drain Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene26.png Restores HP equal to 10% of Max HP every time an enemy deals damage. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Life Drain
|
|||
|
97125 97126 10000 Frequency Block Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene24.png Basic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Frequency Block
|
|||
|
97126 97127 10000 Death Race Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene25.png Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Death Race
|
|||
|
100131 97103 1500 Last Ditch Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene12.png Only starter character will be deployed to battle Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Last Ditch
|
|||
|
100132 97104 1000 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
100133 97101 500 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
|
|||
|
100231 97104 1500 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
100232 97105 2000 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
100233 97101 1000 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
|
|||
|
100324 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
|
|||
|
100325 97101 300 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
|
|||
|
100331 97115 2000 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Wheel of Fate
|
|||
|
100332 97113 1500 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
100333 97105 1500 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
100334 97106 1000 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
|
|||
|
100424 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
|
|||
|
100425 97108 500 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
|
100431 97105 1000 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
100432 97109 700 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
100433 97110 700 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
100434 97111 700 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
|
|||
|
100435 97108 700 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
|
100436 97102 500 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
|
|||
|
100531 97115 800 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Wheel of Fate
|
|||
|
100532 97107 500 Heal Infections Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene7.png Extra heal to enemies and team members will convert into 100% DMG Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Heal Infections
|
|||
|
100533 97113 500 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
|
|||
|
100534 97109 500 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
100535 97110 500 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
100536 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
|
|||
|
100537 97108 300 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
|
100538 97112 300 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
|||
|
100631 97105 1000 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
100632 97116 700 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
|
|||
|
100633 97109 500 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
100634 97110 500 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
100635 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
|
|||
|
100636 97112 300 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
|||
|
100637 97106 300 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
|
|||
|
100724 97102 300 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
|
|||
|
100731 97104 1000 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
|
|||
|
100732 97105 700 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
|
|||
|
100733 97108 500 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
|||
|
100734 97109 500 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
|
|||
|
100735 97110 500 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
|
|||
|
100736 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
|
|||
|
100737 97112 500 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
|
|||
|
100738 97106 300 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
|
|||
|
100824 97108 300 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
|
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100825 97106 300 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
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100831 97116 700 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
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100832 97104 700 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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100833 97105 700 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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100834 97109 500 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
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100835 97110 500 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
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100836 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
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100837 97101 300 Persistent Battle Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene1.png Enemy and ally HP doubles, and DMG decreases by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Persistent Battle
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100838 97106 300 Self-Destruct on Death Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene3.png Team members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Self-Destruct on Death
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100924 97102 300 Flame Storm Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene2.png Periodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Flame Storm
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100931 97113 1000 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
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100932 97115 700 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Wheel of Fate
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100933 97116 500 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
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100934 97109 500 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
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100935 97110 500 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
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100936 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
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100937 97112 500 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
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100938 97108 300 Memory Reverse Assets/Product/Texture/Image/UiReform/UiReformEasy.png Assets/Product/Texture/Image/UiReform/UiReformScene4.png Joystick direction in this battle is reversed Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.png Memory Reverse
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101024 97112 300 Lethal Toxin Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene13.png All units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50% Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Lethal Toxin
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101031 97104 1000 Freeze Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene6.png The enemy will ignore Matrix and receives 50% extra DMG in Matrix Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Freeze Force Field
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101032 97115 1000 Wheel of Fate Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene15.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Wheel of Fate
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101033 97105 1000 Deadly Blade Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene11.png Adds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance) Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deadly Blade
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101034 97113 700 Deus Ex Machina Assets/Product/Texture/Image/UiReform/UiReformHard.png Assets/Product/Texture/Image/UiReform/UiReformScene14.png When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.png Deus Ex Machina
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101035 97116 700 ATK/DEF Force Field Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene9.png Summon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png ATK/DEF Force Field
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101036 97109 500 Blue Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene8.png Casting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Blue Orb Burst
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101037 97110 500 Yellow Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene16.png Casting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Yellow Orb Burst
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101038 97111 500 Red Orb Burst Assets/Product/Texture/Image/UiReform/UiReformNormal.png Assets/Product/Texture/Image/UiReform/UiReformScene17.png Casting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.png Red Orb Burst
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