111 lines
3.2 KiB
Plaintext
111 lines
3.2 KiB
Plaintext
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Role State Target TransitionDuration
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R3LifuMd019221 Born 0
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R3LifuMd019221 Stand2 0.1
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R3LifuMd019221 Stand1 0.1
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R3LifuMd019221 Stand3 0.1
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R3LifuMd019221 Standchange 0.1
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R3LifuMd019221 Run 0.1
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R3LifuMd019221 Walk 0.1
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R3LifuMd019221 Death 0.1
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R3LifuMd019221 Hit1 0.05
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R3LifuMd019221 Hit2 0.05
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R3LifuMd019221 Behitfly 0.05
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R3LifuMd019221 Hoverhit 0.05
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R3LifuMd019221 Falldown 0.1
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R3LifuMd019221 Hitdown 0.1
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R3LifuMd019221 Lieonfloor 0.1
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R3LifuMd019221 Standup 0.1
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R3LifuMd019221 Straight 0.1
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R3LifuMd019221 Stun 0.1
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R3LifuMd019221 TurnLeft 0.1
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R3LifuMd019221 TurnRight 0.1
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R3LifuMd019221 StraightBefore 0.1
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R3LifuMd019221 StraightAfter 0.1
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R3LifuMd019221 UiStand1 0.1
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R3LifuMd019221 Win 0
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R3LifuMd019221 Win2 0.1
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R3LifuMd019221 Runb 0.2
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R3LifuMd019221 Runl 0.2
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R3LifuMd019221 Runr 0.2
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R3LifuMd019221 Stop 0.1
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R3LifuMd019221 Walkb 0.1
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R3LifuMd019221 Walkl 0.1
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R3LifuMd019221 Walkr 0.1
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R3LifuMd019221 Fail 0.1
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R3LifuMd019221 Save 0.1
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R3LifuMd019221 Hit3 0.05
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R3LifuMd019221 Hit4 0.05
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R3LifuMd019221 RunStart 0.1
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R3LifuMd019221 RunStartEnd01 0.1
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R3LifuMd019221 Attack01 0.1
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R3LifuMd019221 Attack02 0.1
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R3LifuMd019221 Attack03 0.1
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R3LifuMd019221 Attack04 0.1
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R3LifuMd019221 Attack11 0.1
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R3LifuMd019221 Attack21 0.1
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R3LifuMd019221 Attack31 0.1
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R3LifuMd019221 Attack51 0.1
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R3LifuMd019221 Move1 0.1
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R3LifuMd019221 Move2 0.1
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R3LifuMd019221 Move3 0.1
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R3LifuMd019221 AttackQte 0
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R3LifuMd019221 Stand2 Standchange 0.1
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R3LifuMd019221 Stand2 Run 0.2
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R3LifuMd019221 Stand2 Walk 0.3
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R3LifuMd019221 Stand2 Walkb 0.3
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R3LifuMd019221 Stand2 Walkl 0.3
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R3LifuMd019221 Stand2 Walkr 0.3
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R3LifuMd019221 Stand1 Run 0.2
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R3LifuMd019221 Stand1 Walk 0.1
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R3LifuMd019221 Standchange Stand1 0.1
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R3LifuMd019221 Standchange Run 0.1
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R3LifuMd019221 Standchange Walk 0.1
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R3LifuMd019221 Run Stop 0.2
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R3LifuMd019221 Run Stand2 0.2
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R3LifuMd019221 Run Runb 0.2
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R3LifuMd019221 Run Runl 0.2
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R3LifuMd019221 Run Runr 0.2
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R3LifuMd019221 Walk Stand2 0.1
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R3LifuMd019221 Hit1 Stand2 0
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R3LifuMd019221 Hit2 Stand2 0
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R3LifuMd019221 Behitfly Hoverhit 0.1
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R3LifuMd019221 Behitfly Falldown 0.1
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R3LifuMd019221 Hoverhit Falldown 0.1
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R3LifuMd019221 Falldown Lieonfloor 0.1
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R3LifuMd019221 Hitdown Lieonfloor 0.1
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R3LifuMd019221 Standup Stand2 0.1
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R3LifuMd019221 Straight Stand2 0.1
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R3LifuMd019221 Stun Stand2 0.1
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R3LifuMd019221 TurnLeft Stand2 0.1
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R3LifuMd019221 TurnRight Stand2 0.1
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R3LifuMd019221 Win Win2 0.1
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R3LifuMd019221 Runb Stand2 0.2
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R3LifuMd019221 Runb Run 0.2
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R3LifuMd019221 Runb Runl 0.2
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R3LifuMd019221 Runb Runr 0.2
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R3LifuMd019221 Runl Stand2 0.2
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R3LifuMd019221 Runl Run 0.2
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R3LifuMd019221 Runl Runb 0.2
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R3LifuMd019221 Runl Runr 0.2
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R3LifuMd019221 Runr Stand2 0.2
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R3LifuMd019221 Runr Run 0.2
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R3LifuMd019221 Runr Runb 0.2
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R3LifuMd019221 Runr Runl 0.2
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R3LifuMd019221 Stop Stand2 0.1
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R3LifuMd019221 Walkb Stand2 0.1
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R3LifuMd019221 Walkb Walk 0.2
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R3LifuMd019221 Walkb Walkl 0.1
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R3LifuMd019221 Walkb Walkr 0.1
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R3LifuMd019221 Walkl Stand2 0.1
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R3LifuMd019221 Walkl Walk 0.1
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R3LifuMd019221 Walkl Walkb 0.1
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R3LifuMd019221 Walkl Walkr 0.2
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R3LifuMd019221 Walkr Stand2 0.1
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R3LifuMd019221 Walkr Walk 0.1
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R3LifuMd019221 Walkr Walkb 0.1
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R3LifuMd019221 Walkr Walkl 0.2
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R3LifuMd019221 Hit3 Stand2 0
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R3LifuMd019221 Hit4 Stand2 0
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R3LifuMd019221 RunStart Run 0
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R3LifuMd019221 RunStart RunStartEnd01 0.1
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