ascnet/AscNet.GameServer/Handlers/ShopModule.cs

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using AscNet.Common.MsgPack;
using MessagePack;
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namespace AscNet.GameServer.Handlers
{
#region MsgPackScheme
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
[MessagePackObject(true)]
public class GetShopBaseInfoRequest
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{
}
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[MessagePackObject(true)]
public class GetShopBaseInfoResponse
{
public int Code;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
internal class ShopModule
{
[RequestPacketHandler("GetShopInfoRequest")]
public static void GetShopInfoRequestHandler(Session session, Packet.Request packet)
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{
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GetShopInfoResponse rsp = new()
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{
Code = 0,
ClientShop = { }
};
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session.SendResponse(rsp, packet.Id);
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}
[RequestPacketHandler("GetShopInfoReceiveRequest")]
public static void GetShopInfoReceiveRequestHandler(Session session, Packet.Request packet)
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{
GetShopInfoResponse rsp = new()
{
Code = 0,
ClientShop = { }
};
session.SendResponse(rsp, packet.Id);
}
// TODO: Dorm shop
[RequestPacketHandler("GetShopBaseInfoRequest")]
public static void GetShopBaseInfoRequestHandler(Session session, Packet.Request packet)
{
session.SendResponse(new GetShopBaseInfoResponse(), packet.Id);
}
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}
}