2023-10-14 16:27:53 +00:00
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using AscNet.Common.MsgPack;
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using MessagePack;
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namespace AscNet.GameServer.Handlers
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{
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internal class ShopModule
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{
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/* TODO: Needs types
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[RequestPacketHandler("GetShopBaseInfoRequest")]
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public static void GetShopBaseInfoRequestHandler(Session session, Packet.Request packet)
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{
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}
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*/
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[RequestPacketHandler("GetShopInfoReceiveRequest")]
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public static void GetShopInfoReceiveRequestHandler(Session session, Packet.Request packet)
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{
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GetShopInfoRequest req = MessagePackSerializer.Deserialize<GetShopInfoRequest>(packet.Content);
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GetShopInfoResponse rsp = new GetShopInfoResponse()
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{
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Code = 0,
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ClientShop = { }
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};
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2023-10-14 17:16:45 +00:00
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session.SendResponse(rsp, packet.Id);
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2023-10-14 16:27:53 +00:00
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}
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}
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}
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