ascnet/Resources/table/share/statussyncfight/FightConfig.tsv

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Key Type Value
Gravity float -50
IdleJumpForceTime float 0.15
RunJumpForceTime float 0.15
JumpSpeed float 15
ChangeDownSpeed float 3.5
DownSpeed float 0
MoveJumpSpeed float 5.5
IdleJumpSpeed float 3
GroundNormalAngle float 40
DefaultCameraId int 1
UiDebuggerBehaviourTreeDLC string Assets/Product/Ui/Prefab/UiDebuggerBehaviourTreeDLC.prefab
UiDebuggerDamageContextDLC string Assets/Product/Ui/Prefab/UiDebuggerDamageContextDLC.prefab
UiDebuggerNpcFightDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcFightDLC.prefab
UiDebuggerNpcListDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcListDLC.prefab
UiDebuggerFightShortcutDLC string Assets/Product/Ui/Prefab/UiDebuggerFightShortcutDLC.prefab
UiDebuggerFightLagDLC string Assets/Product/Ui/Prefab/UiDebuggerFightLagDLC.prefab
UiDebuggerFubenListDLC string Assets/Product/Ui/Prefab/UiDebuggerFubenListDLC.prefab
UiDebuggerNpcCustomDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcCustomDLC.prefab
UiDebuggerFightBuffDLC string Assets/Product/Ui/Prefab/UiDebuggerFightBuffDLC.prefab
UiDebuggerNpcPartEventDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcPartEventDLC.prefab
RotationSpeed float 15
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SyncPositionShowCount int 30
CameraPerspectiveAlpha float 0.4
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CameraPerspectiveDurationTime float 0.4
CameraPerspectiveEaseInTime float 0.2
CameraPerspectiveEaseOutTime float 0.2
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CameraPerspectiveStartTime float 0.1
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MaxBallCountTotal int 16
MaxBallCountTotalSpear int 40
BallMoveSpeed int 2000
BallWidth int 1000
BallBoxLength int 7000
BallBoxLengthSpearMode int 31000
BallRemovingSounds string 1001|1002|1003
FightTimeLimit float 30000
FightRebornTime float 30
FightRescueTime float 1
FightLowHpPercent float 0.25
FightLowHpScreenEffect int 100002
FightDeathScreenEffect int 100004
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NpcWaitRescueEffect string FxFuhuokuang01
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HitMaxDownBounceSpeed float 20
HitAirUpMinTransDownAnimSpeed float 0
HitAirUpMaxTransDownAnimSpeed float 0.16
MaxRebornCount int 1
MaxSosCount int 1
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QTEMemberCountTime1 float 9.7
QTEMemberCountTime2 float 4
QTEMemberCountTime3 float 2
AttackIntensityRevise int 1000
DefenseRevise int 5000
CritMin float 0.05
CritDmgMin float 1.25
ShieldAmpMin float 0.5
ShieldGainMin float 0.5
SignalDamageTypes string 11|12|13|21|22|23|31|32|33
SpecialSkillDmgType int 3
NormalSkillDmgType int 1
ExSkillDmgType int 4
HuntSkillDmgType int 42
MoveSyncInterval float 0.3
BehaviorSyncInterval float 0.3