2104 lines
77 KiB
C#
2104 lines
77 KiB
C#
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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namespace AscNet.Common.MsgPack
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{
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[global::MessagePack.MessagePackObject(true)]
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public class HandshakeRequest
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{
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public String Sha1 { get; set; }
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public String DocumentVersion { get; set; }
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public String ApplicationVersion { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class HandshakeResponse
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{
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public Byte Code { get; set; }
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public Byte UtcOpenTime { get; set; }
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public dynamic? Sha1Table { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class LoginRequest
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{
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public Byte LoginType { get; set; }
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public String ServerBean { get; set; }
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public Byte LoginPlatform { get; set; }
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public String ClientVersion { get; set; }
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public String DeviceId { get; set; }
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public String UserId { get; set; }
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public String Token { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class LoginResponse
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{
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public Byte Code { get; set; }
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public Byte UtcOffset { get; set; }
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public UInt32 UtcServerTime { get; set; }
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public String ReconnectToken { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyDailyLotteryData
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{
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public dynamic[] Lotteries { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLogin
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerData
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{
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public UInt32 Id { get; set; }
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public String Name { get; set; }
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public Byte Level { get; set; }
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public String Sign { get; set; }
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public UInt32 DisplayCharId { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerDataBirthday
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{
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public Byte Mon { get; set; }
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public Byte Day { get; set; }
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}
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public NotifyLoginPlayerDataBirthday Birthday { get; set; }
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public Byte HonorLevel { get; set; }
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public String ServerId { get; set; }
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public Byte Likes { get; set; }
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public Byte CurrTeamId { get; set; }
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public Byte ChallengeEventId { get; set; }
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public UInt32 CurrHeadPortraitId { get; set; }
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public Byte CurrHeadFrameId { get; set; }
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public Byte CurrMedalId { get; set; }
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public Byte AppearanceShowType { get; set; }
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public Byte DailyReceiveGiftCount { get; set; }
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public Byte DailyActivenessRewardStatus { get; set; }
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public Byte WeeklyActivenessRewardStatus { get; set; }
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public Byte[] Marks { get; set; }
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public UInt32[] GuideData { get; set; }
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public Byte[] Communications { get; set; }
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public dynamic[] ShowCharacters { get; set; }
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public dynamic[] ShieldFuncList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginPlayerDataAppearanceSettingInfo
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{
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public Byte TitleType { get; set; }
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public Byte CharacterType { get; set; }
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public Byte FashionType { get; set; }
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public Byte WeaponFashionType { get; set; }
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public Byte DormitoryType { get; set; }
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public Byte DormitoryId { get; set; }
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}
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public NotifyLoginPlayerDataAppearanceSettingInfo AppearanceSettingInfo { get; set; }
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public UInt32 CreateTime { get; set; }
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public UInt32 LastLoginTime { get; set; }
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public Byte ReportTime { get; set; }
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public UInt32 ChangeNameTime { get; set; }
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public Byte Flags { get; set; }
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}
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public NotifyLoginPlayerData PlayerData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginTimeLimitCtrlConfigList
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{
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public Byte Id { get; set; }
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public UInt32 StartTime { get; set; }
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public UInt32 EndTime { get; set; }
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}
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public NotifyLoginTimeLimitCtrlConfigList[] TimeLimitCtrlConfigList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginSharePlatformConfigList
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{
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public Byte Id { get; set; }
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public Byte[] SdkId { get; set; }
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}
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public NotifyLoginSharePlatformConfigList[] SharePlatformConfigList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginItemList
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{
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public Byte Id { get; set; }
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public UInt32 Count { get; set; }
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public Byte BuyTimes { get; set; }
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public Byte TotalBuyTimes { get; set; }
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public Byte LastBuyTime { get; set; }
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public UInt32 RefreshTime { get; set; }
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public UInt32 CreateTime { get; set; }
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}
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public NotifyLoginItemList[] ItemList { get; set; }
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public Dictionary<dynamic, dynamic> ItemRecycleDict { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterList
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{
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public UInt32 Id { get; set; }
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public Byte Level { get; set; }
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public Byte Exp { get; set; }
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public Byte Quality { get; set; }
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public Byte InitQuality { get; set; }
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public Byte Star { get; set; }
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public Byte Grade { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterListSkillList
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{
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public UInt32 Id { get; set; }
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public Byte Level { get; set; }
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}
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public NotifyLoginCharacterListSkillList[] SkillList { get; set; }
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public dynamic[] EnhanceSkillList { get; set; }
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public UInt32 FashionId { get; set; }
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public UInt32 CreateTime { get; set; }
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public Byte TrustLv { get; set; }
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public Byte TrustExp { get; set; }
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public UInt16 Ability { get; set; }
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public Byte LiberateLv { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginCharacterListCharacterHeadInfo
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{
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public Byte HeadFashionId { get; set; }
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public Byte HeadFashionType { get; set; }
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}
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public NotifyLoginCharacterListCharacterHeadInfo CharacterHeadInfo { get; set; }
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}
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public NotifyLoginCharacterList[] CharacterList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginEquipList
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{
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public Byte Id { get; set; }
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public UInt32 TemplateId { get; set; }
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public UInt32 CharacterId { get; set; }
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public Byte Level { get; set; }
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public Byte Exp { get; set; }
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public Byte Breakthrough { get; set; }
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public dynamic[] ResonanceInfo { get; set; }
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public dynamic[] UnconfirmedResonanceInfo { get; set; }
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public dynamic[] AwakeSlotList { get; set; }
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public Boolean IsLock { get; set; }
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public UInt32 CreateTime { get; set; }
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public Boolean IsRecycle { get; set; }
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}
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public NotifyLoginEquipList[] EquipList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFashionList
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{
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public UInt32 Id { get; set; }
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public Boolean IsLock { get; set; }
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}
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public NotifyLoginFashionList[] FashionList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginHeadPortraitList
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{
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public UInt32 Id { get; set; }
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public Byte LeftCount { get; set; }
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public UInt32 BeginTime { get; set; }
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}
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public NotifyLoginHeadPortraitList[] HeadPortraitList { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginBaseEquipLoginData
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{
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public dynamic[] BaseEquipList { get; set; }
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public dynamic[] DressedList { get; set; }
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}
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public NotifyLoginBaseEquipLoginData BaseEquipLoginData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenData
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{
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public Dictionary<dynamic, dynamic> StageData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenDataFubenBaseData
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{
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public Byte RefreshTime { get; set; }
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public Byte SelectedCharId { get; set; }
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public Byte UrgentAlarmCount { get; set; }
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public Byte WeeklyUrgentCount { get; set; }
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public dynamic? DayUrgentCount { get; set; }
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}
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public NotifyLoginFubenDataFubenBaseData FubenBaseData { get; set; }
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public dynamic[] UnlockHideStages { get; set; }
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public dynamic[] StageDifficulties { get; set; }
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}
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public NotifyLoginFubenData FubenData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenMainLineData
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{
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public UInt32[] TreasureData { get; set; }
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public Dictionary<dynamic, dynamic> LastPassStage { get; set; }
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public dynamic[] MainChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenMainLineData FubenMainLineData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenChapterExtraLoginData
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{
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public dynamic[] TreasureData { get; set; }
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public dynamic[] LastPassStage { get; set; }
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public dynamic[] ChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenChapterExtraLoginData FubenChapterExtraLoginData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginFubenUrgentEventData
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{
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public dynamic? UrgentEventData { get; set; }
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}
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public NotifyLoginFubenUrgentEventData FubenUrgentEventData { get; set; }
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public dynamic[] AutoFightRecords { get; set; }
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public Dictionary<dynamic, dynamic> TeamGroupData { get; set; }
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public dynamic? TeamPrefabData { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyLoginSignInf
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{
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public Byte Id { get; set; }
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public Byte Round { get; set; }
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public Byte Day { get; set; }
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public Boolean Got { get; set; }
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public Byte FinishDay { get; set; }
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}
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public NotifyLoginSignInf[] SignInfos { get; set; }
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public dynamic[] AssignChapterRecord { get; set; }
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public dynamic[] WeaponFashionList { get; set; }
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public dynamic[] PartnerList { get; set; }
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public dynamic[] ShieldedProtocolList { get; set; }
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public dynamic? LimitedLoginData { get; set; }
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public UInt32 UseBackgroundId { get; set; }
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyLoginFubenShortStoryLoginData
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{
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public dynamic[] TreasureData { get; set; }
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public dynamic[] LastPassStage { get; set; }
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public dynamic[] ChapterEventInfos { get; set; }
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}
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public NotifyLoginFubenShortStoryLoginData FubenShortStoryLoginData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyPayInfo
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{
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public Single TotalPayMoney { get; set; }
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public Boolean IsGetFirstPayReward { get; set; }
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}
|
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|
|||
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|
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[global::MessagePack.MessagePackObject(true)]
|
|||
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public class NotifyEquipChipGroupList
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{
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public dynamic[] ChipGroupDataList { get; set; }
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}
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|
|||
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyEquipChipAutoRecycleSite
|
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{
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyEquipChipAutoRecycleSiteChipRecycleSite
|
|||
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{
|
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public Byte[] RecycleStar { get; set; }
|
|||
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public Byte Days { get; set; }
|
|||
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public Byte SetRecycleTime { get; set; }
|
|||
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}
|
|||
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|
|||
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public NotifyEquipChipAutoRecycleSiteChipRecycleSite ChipRecycleSite { get; set; }
|
|||
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}
|
|||
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|
|||
|
|
|||
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[global::MessagePack.MessagePackObject(true)]
|
|||
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public class NotifyEquipGuideData
|
|||
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{
|
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[global::MessagePack.MessagePackObject(true)]
|
|||
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public class NotifyEquipGuideDataEquipGuideData
|
|||
|
{
|
|||
|
public Byte TargetId { get; set; }
|
|||
|
public dynamic[] PutOnPosList { get; set; }
|
|||
|
public dynamic[] FinishedTargets { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyEquipGuideDataEquipGuideData EquipGuideData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyArchiveLoginData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyArchiveLoginDataMonste
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
public Byte Killed { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyArchiveLoginDataMonste[] Monsters { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyArchiveLoginDataEqui
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public Byte ResonanceCount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyArchiveLoginDataEqui[] Equips { get; set; }
|
|||
|
public dynamic[] MonsterUnlockIds { get; set; }
|
|||
|
public dynamic[] WeaponUnlockIds { get; set; }
|
|||
|
public dynamic[] AwarenessUnlockIds { get; set; }
|
|||
|
public dynamic[] MonsterSettings { get; set; }
|
|||
|
public dynamic[] WeaponSettings { get; set; }
|
|||
|
public dynamic[] AwarenessSettings { get; set; }
|
|||
|
public dynamic[] MonsterInfos { get; set; }
|
|||
|
public dynamic[] MonsterSkills { get; set; }
|
|||
|
public UInt32[] UnlockCgs { get; set; }
|
|||
|
public dynamic[] UnlockStoryDetails { get; set; }
|
|||
|
public dynamic[] PartnerUnlockIds { get; set; }
|
|||
|
public dynamic[] PartnerSettings { get; set; }
|
|||
|
public UInt32[] UnlockPvDetails { get; set; }
|
|||
|
public dynamic[] UnlockMails { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyChatLoginData
|
|||
|
{
|
|||
|
public UInt32 RefreshTime { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyChatLoginDataUnlockEmoj
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte EndTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyChatLoginDataUnlockEmoj[] UnlockEmojis { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifySocialData
|
|||
|
{
|
|||
|
public dynamic[] FriendData { get; set; }
|
|||
|
public dynamic[] ApplyData { get; set; }
|
|||
|
public dynamic[] Remarks { get; set; }
|
|||
|
public dynamic[] BlockData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskDataTaskData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskDataTaskDataTas
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskDataTaskDataTasSchedule
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
public Byte Value { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaskDataTaskDataTasSchedule[] Schedule { get; set; }
|
|||
|
public Byte State { get; set; }
|
|||
|
public UInt32 RecordTime { get; set; }
|
|||
|
public Byte ActivityId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaskDataTaskDataTas[] Tasks { get; set; }
|
|||
|
public UInt32[] Course { get; set; }
|
|||
|
public Byte[] FinishedTasks { get; set; }
|
|||
|
public Byte[] NewPlayerRewardRecord { get; set; }
|
|||
|
public dynamic[] TaskLimitIdActiveInfos { get; set; }
|
|||
|
public dynamic[] NewbieRecvProgress { get; set; }
|
|||
|
public Boolean NewbieHonorReward { get; set; }
|
|||
|
public Byte NewbieUnlockPeriod { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaskDataTaskData TaskData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyActivenessStatus
|
|||
|
{
|
|||
|
public Byte DailyActivenessRewardStatus { get; set; }
|
|||
|
public Byte WeeklyActivenessRewardStatus { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyNewPlayerTaskStatus
|
|||
|
{
|
|||
|
public UInt16 NewPlayerTaskActiveDay { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyRegression2Data
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyRegression2DataData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyRegression2DataDataActivityData
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public Byte BeginTime { get; set; }
|
|||
|
public Byte State { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyRegression2DataDataActivityData ActivityData { get; set; }
|
|||
|
public dynamic? SignInData { get; set; }
|
|||
|
public dynamic? InviteData { get; set; }
|
|||
|
public dynamic[] GachaDatas { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyRegression2DataData Data { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMaintainerActionData
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32 ResetTime { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMaintainerActionDataNod
|
|||
|
{
|
|||
|
public Byte NodeId { get; set; }
|
|||
|
public Byte NodeType { get; set; }
|
|||
|
public Byte EventId { get; set; }
|
|||
|
public String Value { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMaintainerActionDataNod[] Nodes { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMaintainerActionDataPlaye
|
|||
|
{
|
|||
|
public UInt32 PlayerId { get; set; }
|
|||
|
public String PlayerName { get; set; }
|
|||
|
public UInt32 HeadPortraitId { get; set; }
|
|||
|
public Byte HeadFrameId { get; set; }
|
|||
|
public Byte NodeId { get; set; }
|
|||
|
public Boolean IsNodeTriggered { get; set; }
|
|||
|
public Boolean Reverse { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMaintainerActionDataPlaye[] Players { get; set; }
|
|||
|
public Byte[] Cards { get; set; }
|
|||
|
public Byte FightWinCount { get; set; }
|
|||
|
public Byte BoxCount { get; set; }
|
|||
|
public Byte UsedActionCount { get; set; }
|
|||
|
public Byte ExtraActionCount { get; set; }
|
|||
|
public Boolean HasWarehouseNode { get; set; }
|
|||
|
public Byte WarehouseFinishCount { get; set; }
|
|||
|
public Boolean HasMentorNode { get; set; }
|
|||
|
public Byte MentorStatus { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyAllRedEnvelope
|
|||
|
{
|
|||
|
public dynamic[] Envelopes { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyScoreTitleData
|
|||
|
{
|
|||
|
public dynamic[] TitleInfos { get; set; }
|
|||
|
public dynamic[] HideTypes { get; set; }
|
|||
|
public Boolean IsHideCollection { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyScoreTitleDataWallInf
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt16 PedestalId { get; set; }
|
|||
|
public UInt16 BackgroundId { get; set; }
|
|||
|
public Boolean IsShow { get; set; }
|
|||
|
public dynamic[] CollectionSetInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyScoreTitleDataWallInf[] WallInfos { get; set; }
|
|||
|
public UInt16[] UnlockedDecorationIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBfrtData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBfrtDataBfrtData
|
|||
|
{
|
|||
|
public dynamic[] BfrtGroupRecords { get; set; }
|
|||
|
public dynamic[] BfrtTeamInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyBfrtDataBfrtData BfrtData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTask
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskTasks
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskTasksTas
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaskTasksTasSchedule
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
public Byte Value { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaskTasksTasSchedule[] Schedule { get; set; }
|
|||
|
public Byte State { get; set; }
|
|||
|
public UInt32 RecordTime { get; set; }
|
|||
|
public Byte ActivityId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaskTasksTas[] Tasks { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaskTasks Tasks { get; set; }
|
|||
|
public dynamic? TaskLimitIdActiveInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyGuildEvent
|
|||
|
{
|
|||
|
public Byte Type { get; set; }
|
|||
|
public UInt32 Value { get; set; }
|
|||
|
public Byte Value2 { get; set; }
|
|||
|
public dynamic? Str1 { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyAssistData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyAssistDataAssistData
|
|||
|
{
|
|||
|
public UInt32 AssistCharacterId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyAssistDataAssistData AssistData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyWorkNextRefreshTime
|
|||
|
{
|
|||
|
public UInt32 NextRefreshTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyDormitoryData
|
|||
|
{
|
|||
|
public dynamic[] FurnitureCreateList { get; set; }
|
|||
|
public dynamic[] WorkList { get; set; }
|
|||
|
public UInt32[] FurnitureUnlockList { get; set; }
|
|||
|
public Byte SnapshotTimes { get; set; }
|
|||
|
public dynamic[] DormitoryList { get; set; }
|
|||
|
public dynamic[] VisitorList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyDormitoryDataFurnitureList
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32 ConfigId { get; set; }
|
|||
|
public Byte X { get; set; }
|
|||
|
public Byte Y { get; set; }
|
|||
|
public Byte Angle { get; set; }
|
|||
|
public Byte DormitoryId { get; set; }
|
|||
|
public UInt16 Addition { get; set; }
|
|||
|
public Byte[] AttrList { get; set; }
|
|||
|
public Boolean IsLocked { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyDormitoryDataFurnitureList[] FurnitureList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyDormitoryDataCharacterList
|
|||
|
{
|
|||
|
public UInt32 CharacterId { get; set; }
|
|||
|
public SByte DormitoryId { get; set; }
|
|||
|
public Byte Mood { get; set; }
|
|||
|
public Byte Vitality { get; set; }
|
|||
|
public Byte MoodSpeed { get; set; }
|
|||
|
public Byte VitalitySpeed { get; set; }
|
|||
|
public UInt32 LastFondleRecoveryTime { get; set; }
|
|||
|
public Byte LeftFondleCount { get; set; }
|
|||
|
public dynamic[] EventList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyDormitoryDataCharacterList[] CharacterList { get; set; }
|
|||
|
public dynamic[] Layouts { get; set; }
|
|||
|
public dynamic[] BindRelations { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyNameplateLoginData
|
|||
|
{
|
|||
|
public Byte CurrentWearNameplate { get; set; }
|
|||
|
public dynamic[] UnlockNameplates { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyGuildDormPlayerData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyGuildDormPlayerDataGuildDormData
|
|||
|
{
|
|||
|
public Byte CurrentCharacterId { get; set; }
|
|||
|
public Byte DailyInteractRewardTotalTimes { get; set; }
|
|||
|
public Byte DailyInteractRewardCurTimes { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyGuildDormPlayerDataGuildDormData GuildDormData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBountyTaskInfo
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBountyTaskInfoTaskInfo
|
|||
|
{
|
|||
|
public Byte RankLevel { get; set; }
|
|||
|
public dynamic[] TaskCards { get; set; }
|
|||
|
public Byte TaskPoolRefreshCount { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBountyTaskInfoTaskInfoTaskPool
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32 StageId { get; set; }
|
|||
|
public UInt16 RewardId { get; set; }
|
|||
|
public UInt16 EventId { get; set; }
|
|||
|
public UInt32 DifficultStageId { get; set; }
|
|||
|
public Byte Status { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyBountyTaskInfoTaskInfoTaskPool[] TaskPool { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyBountyTaskInfoTaskInfo TaskInfo { get; set; }
|
|||
|
public UInt32 RefreshTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyFiveTwentyRecord
|
|||
|
{
|
|||
|
public dynamic[] CharacterIds { get; set; }
|
|||
|
public dynamic[] GroupRecord { get; set; }
|
|||
|
public Byte ActivityNo { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PurchaseDailyNotify
|
|||
|
{
|
|||
|
public dynamic[] ExpireInfoList { get; set; }
|
|||
|
public dynamic[] DailyRewardInfoList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PurchaseDailyNotifyFreeRewardInfoList
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public String Name { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PurchaseDailyNotifyFreeRewardInfoList[] FreeRewardInfoList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPurchaseRecommendConfig
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPurchaseRecommendConfigData
|
|||
|
{
|
|||
|
public Dictionary<dynamic, dynamic> AddOrModifyConfigs { get; set; }
|
|||
|
public dynamic? RemoveIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyPurchaseRecommendConfigData Data { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBackgroundLoginData
|
|||
|
{
|
|||
|
public UInt32[] HaveBackgroundIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMedalData
|
|||
|
{
|
|||
|
public dynamic[] MedalInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyExploreData
|
|||
|
{
|
|||
|
public dynamic[] ChapterDatas { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyGatherRewardList
|
|||
|
{
|
|||
|
public Byte[] GatherRewards { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyDrawTicketData
|
|||
|
{
|
|||
|
public dynamic[] DrawTicketInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyAccumulatedPayData
|
|||
|
{
|
|||
|
public Byte PayId { get; set; }
|
|||
|
public Single PayMoney { get; set; }
|
|||
|
public dynamic[] PayRewardIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyArenaActivity
|
|||
|
{
|
|||
|
public Byte ActivityNo { get; set; }
|
|||
|
public Byte ChallengeId { get; set; }
|
|||
|
public Byte Status { get; set; }
|
|||
|
public UInt32 NextStatusTime { get; set; }
|
|||
|
public Byte ArenaLevel { get; set; }
|
|||
|
public Byte JoinActivity { get; set; }
|
|||
|
public Byte UnlockCount { get; set; }
|
|||
|
public UInt32 TeamTime { get; set; }
|
|||
|
public UInt32 FightTime { get; set; }
|
|||
|
public UInt32 ResultTime { get; set; }
|
|||
|
public dynamic[] MaxPointStageList { get; set; }
|
|||
|
public Byte ContributeScore { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPrequelUnlockChallengeStages
|
|||
|
{
|
|||
|
public dynamic[] UnlockChallengeStages { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPrequelChallengeRefreshTime
|
|||
|
{
|
|||
|
public UInt32 NextRefreshTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyFubenPrequelData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyFubenPrequelDataFubenPrequelData
|
|||
|
{
|
|||
|
public dynamic[] RewardedStages { get; set; }
|
|||
|
public dynamic[] UnlockChallengeStages { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyFubenPrequelDataFubenPrequelData FubenPrequelData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMainLineActivity
|
|||
|
{
|
|||
|
public UInt16[] Chapters { get; set; }
|
|||
|
public Byte BfrtChapter { get; set; }
|
|||
|
public UInt32 EndTime { get; set; }
|
|||
|
public Byte HideChapterBeginTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyDailyFubenLoginData
|
|||
|
{
|
|||
|
public UInt32 RefreshTime { get; set; }
|
|||
|
public dynamic[] Records { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBirthdayPlot
|
|||
|
{
|
|||
|
public UInt16 NextActiveYear { get; set; }
|
|||
|
public Byte IsChange { get; set; }
|
|||
|
public dynamic[] UnLockCg { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBossActivityData
|
|||
|
{
|
|||
|
public Byte ActivityId { get; set; }
|
|||
|
public Byte SectionId { get; set; }
|
|||
|
public Byte Schedule { get; set; }
|
|||
|
public dynamic[] StageStarInfos { get; set; }
|
|||
|
public dynamic[] StarRewardIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBriefStoryData
|
|||
|
{
|
|||
|
public dynamic[] FinishedIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyChessPursuitGroupInfo
|
|||
|
{
|
|||
|
public dynamic[] MapDBList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyChessPursuitGroupInfoMapBossList
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public Byte InitHp { get; set; }
|
|||
|
public Byte SubBossMaxHp { get; set; }
|
|||
|
public Byte BossStepMin { get; set; }
|
|||
|
public Byte BossStepMax { get; set; }
|
|||
|
public Single BattleHurtRate { get; set; }
|
|||
|
public Byte BattleHurtMax { get; set; }
|
|||
|
public Byte SelfHpRate { get; set; }
|
|||
|
public Byte SelfHpMax { get; set; }
|
|||
|
public Byte ConvertHurtRate { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyChessPursuitGroupInfoMapBossList[] MapBossList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyClickClearData
|
|||
|
{
|
|||
|
public dynamic[] Activities { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyCourseData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyCourseDataData
|
|||
|
{
|
|||
|
public Byte TotalLessonPoint { get; set; }
|
|||
|
public Byte MaxTotalLessonPoint { get; set; }
|
|||
|
public dynamic[] ChapterDataList { get; set; }
|
|||
|
public dynamic? StageDataDict { get; set; }
|
|||
|
public dynamic[] RewardIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyCourseDataData Data { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyActivityDrawList
|
|||
|
{
|
|||
|
public UInt16[] DrawIdList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyActivityDrawGroupCount
|
|||
|
{
|
|||
|
public Byte Count { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyExperimentData
|
|||
|
{
|
|||
|
public dynamic[] FinishIds { get; set; }
|
|||
|
public dynamic[] ExperimentInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBabelTowerActivityStatus
|
|||
|
{
|
|||
|
public Byte ActivityNo { get; set; }
|
|||
|
public Byte Status { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBabelTowerData
|
|||
|
{
|
|||
|
public Byte ActivityNo { get; set; }
|
|||
|
public Byte MaxScore { get; set; }
|
|||
|
public Byte RankLevel { get; set; }
|
|||
|
public dynamic[] StageDatas { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBabelTowerDataExtraData
|
|||
|
{
|
|||
|
public Byte ActivityNo { get; set; }
|
|||
|
public Byte MaxScore { get; set; }
|
|||
|
public Byte RankLevel { get; set; }
|
|||
|
public dynamic[] StageDatas { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyBabelTowerDataExtraData ExtraData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyFubenBossSingleData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyFubenBossSingleDataFubenBossSingleData
|
|||
|
{
|
|||
|
public Byte ActivityNo { get; set; }
|
|||
|
public Byte TotalScore { get; set; }
|
|||
|
public Byte MaxScore { get; set; }
|
|||
|
public Byte OldLevelType { get; set; }
|
|||
|
public Byte LevelType { get; set; }
|
|||
|
public Byte ChallengeCount { get; set; }
|
|||
|
public UInt32 RemainTime { get; set; }
|
|||
|
public Byte AutoFightCount { get; set; }
|
|||
|
public dynamic? CharacterPoints { get; set; }
|
|||
|
public dynamic[] HistoryList { get; set; }
|
|||
|
public dynamic[] RewardIds { get; set; }
|
|||
|
public Byte RankPlatform { get; set; }
|
|||
|
public Byte[] BossList { get; set; }
|
|||
|
public dynamic[] TrialStageInfoList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyFubenBossSingleDataFubenBossSingleData FubenBossSingleData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyFestivalData
|
|||
|
{
|
|||
|
public dynamic[] FestivalInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPracticeData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPracticeDataChapterInf
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32[] FinishStages { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyPracticeDataChapterInf[] ChapterInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTrialData
|
|||
|
{
|
|||
|
public Byte[] FinishTrial { get; set; }
|
|||
|
public Byte[] RewardRecord { get; set; }
|
|||
|
public dynamic[] TypeRewardRecord { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPivotCombatData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPivotCombatDataPivotCombatData
|
|||
|
{
|
|||
|
public Byte ActivityId { get; set; }
|
|||
|
public Byte Difficulty { get; set; }
|
|||
|
public dynamic[] RegionDataList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyPivotCombatDataPivotCombatData PivotCombatData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifySettingLoadingOption
|
|||
|
{
|
|||
|
public dynamic? LoadingData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyRepeatChallengeData
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyRepeatChallengeDataExpInfo
|
|||
|
{
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Exp { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyRepeatChallengeDataExpInfo ExpInfo { get; set; }
|
|||
|
public dynamic[] RcChapters { get; set; }
|
|||
|
public dynamic[] RewardIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPlayerReportData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyPlayerReportDataReportData
|
|||
|
{
|
|||
|
public Byte ReportTimes { get; set; }
|
|||
|
public Byte LastReportTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyPlayerReportDataReportData ReportData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyReviewConfig
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyReviewConfigReviewActivityConfigList
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32 StartTime { get; set; }
|
|||
|
public UInt32 EndTime { get; set; }
|
|||
|
public UInt16 RewardId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyReviewConfigReviewActivityConfigList[] ReviewActivityConfigList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyStrongholdLoginData
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32 BeginTime { get; set; }
|
|||
|
public UInt32 FightBeginTime { get; set; }
|
|||
|
public Byte CurDay { get; set; }
|
|||
|
public Byte AssistCharacterId { get; set; }
|
|||
|
public Byte SetAssistCharacterTime { get; set; }
|
|||
|
public Byte BorrowCount { get; set; }
|
|||
|
public UInt16 ElectricEnergy { get; set; }
|
|||
|
public Byte Endurance { get; set; }
|
|||
|
public Byte MineralLeft { get; set; }
|
|||
|
public Byte TotalMineral { get; set; }
|
|||
|
public dynamic[] ElectricCharacterIds { get; set; }
|
|||
|
public dynamic[] FinishGroupIds { get; set; }
|
|||
|
public dynamic[] FinishGroupInfos { get; set; }
|
|||
|
public dynamic[] HistoryFinishGroupInfos { get; set; }
|
|||
|
public dynamic[] GroupInfos { get; set; }
|
|||
|
public dynamic[] TeamInfos { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyStrongholdLoginDataGroupStageDat
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32[] StageIds { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> StageBuffId { get; set; }
|
|||
|
public Byte SupportId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyStrongholdLoginDataGroupStageDat[] GroupStageDatas { get; set; }
|
|||
|
public Byte[] RuneList { get; set; }
|
|||
|
public dynamic[] RewardIds { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyStrongholdLoginDataLastResultRecord
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public Byte FinishCount { get; set; }
|
|||
|
public Byte MinerCount { get; set; }
|
|||
|
public Byte MineralCount { get; set; }
|
|||
|
public Byte AssistCount { get; set; }
|
|||
|
public Byte AssistRewardValue { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyStrongholdLoginDataLastResultRecord LastResultRecord { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyStrongholdLoginDataMineRecor
|
|||
|
{
|
|||
|
public Byte Day { get; set; }
|
|||
|
public Byte MinerCount { get; set; }
|
|||
|
public Byte MineralCount { get; set; }
|
|||
|
public Boolean IsStay { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyStrongholdLoginDataMineRecor[] MineRecords { get; set; }
|
|||
|
public Byte LevelId { get; set; }
|
|||
|
public dynamic[] StayDays { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifySummerSignInData
|
|||
|
{
|
|||
|
public Byte ActId { get; set; }
|
|||
|
public dynamic[] MsgIdList { get; set; }
|
|||
|
public Byte SurplusTimes { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaikoMasterData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaikoMasterDataTaikoMasterData
|
|||
|
{
|
|||
|
public Byte ActivityId { get; set; }
|
|||
|
public dynamic[] StageDataList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTaikoMasterDataTaikoMasterDataSetting
|
|||
|
{
|
|||
|
public Byte AppearOffset { get; set; }
|
|||
|
public Byte JudgeOffset { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaikoMasterDataTaikoMasterDataSetting Setting { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTaikoMasterDataTaikoMasterData TaikoMasterData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTeachingActivityInfo
|
|||
|
{
|
|||
|
public dynamic[] ActivityInfo { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTheatreData
|
|||
|
{
|
|||
|
public Byte CurChapterId { get; set; }
|
|||
|
public Byte CurRoleLv { get; set; }
|
|||
|
public Byte DifficultyId { get; set; }
|
|||
|
public Byte KeepsakeId { get; set; }
|
|||
|
public dynamic[] UnlockPowerIds { get; set; }
|
|||
|
public dynamic[] UnlockPowerFavorIds { get; set; }
|
|||
|
public dynamic[] EffectPowerFavorIds { get; set; }
|
|||
|
public dynamic[] Skills { get; set; }
|
|||
|
public dynamic[] RecruitRole { get; set; }
|
|||
|
public dynamic[] Keepsakes { get; set; }
|
|||
|
public dynamic[] Decorations { get; set; }
|
|||
|
public dynamic? CurChapterDb { get; set; }
|
|||
|
public Byte ReopenCount { get; set; }
|
|||
|
public dynamic[] SkillIllustratedBook { get; set; }
|
|||
|
public dynamic? SingleTeamData { get; set; }
|
|||
|
public dynamic[] MultiTeamDatas { get; set; }
|
|||
|
public Byte UseOwnCharacter { get; set; }
|
|||
|
public Byte FavorCoin { get; set; }
|
|||
|
public Byte DecorationCoin { get; set; }
|
|||
|
public dynamic[] PassChapterId { get; set; }
|
|||
|
public dynamic? PassEventRecord { get; set; }
|
|||
|
public Byte PassNodeCount { get; set; }
|
|||
|
public dynamic[] EndingRecord { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyVoteData
|
|||
|
{
|
|||
|
public dynamic[] VoteAlarmDic { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTRPGData
|
|||
|
{
|
|||
|
public UInt16 CurTargetLink { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTRPGDataBaseInfo
|
|||
|
{
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Exp { get; set; }
|
|||
|
public Byte Endurance { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTRPGDataBaseInfo BaseInfo { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTRPGDataBossInfo
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public Byte ChallengeCount { get; set; }
|
|||
|
public dynamic[] PhasesRewardList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTRPGDataBossInfo BossInfo { get; set; }
|
|||
|
public dynamic[] TargetList { get; set; }
|
|||
|
public dynamic[] RewardList { get; set; }
|
|||
|
public dynamic[] FuncList { get; set; }
|
|||
|
public dynamic[] Characters { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyTRPGDataShopInf
|
|||
|
{
|
|||
|
public Byte DisCount { get; set; }
|
|||
|
public Byte AddBuyCount { get; set; }
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public dynamic[] ItemInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyTRPGDataShopInf[] ShopInfos { get; set; }
|
|||
|
public dynamic[] MazeInfos { get; set; }
|
|||
|
public dynamic[] MemoirList { get; set; }
|
|||
|
public Byte ItemCapacityAdd { get; set; }
|
|||
|
public Boolean IsNormalPage { get; set; }
|
|||
|
public dynamic[] StageList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyBiancaTheatreActivityData
|
|||
|
{
|
|||
|
public Byte CurActivityId { get; set; }
|
|||
|
public Byte CurChapterId { get; set; }
|
|||
|
public Byte DifficultyId { get; set; }
|
|||
|
public Byte CurTeamId { get; set; }
|
|||
|
public dynamic? CurChapterDb { get; set; }
|
|||
|
public dynamic[] Characters { get; set; }
|
|||
|
public dynamic[] Items { get; set; }
|
|||
|
public Byte TotalExp { get; set; }
|
|||
|
public dynamic[] GetRewardIds { get; set; }
|
|||
|
public dynamic[] StrengthenDbs { get; set; }
|
|||
|
public dynamic? SingleTeamData { get; set; }
|
|||
|
public dynamic[] UnlockItemId { get; set; }
|
|||
|
public dynamic[] UnlockTeamId { get; set; }
|
|||
|
public dynamic[] UnlockDifficultyId { get; set; }
|
|||
|
public dynamic[] TeamRecords { get; set; }
|
|||
|
public dynamic[] PassChapterIds { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMentorData
|
|||
|
{
|
|||
|
public Byte PlayerType { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMentorDataTeacher
|
|||
|
{
|
|||
|
public Byte PlayerId { get; set; }
|
|||
|
public dynamic? PlayerName { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte HeadPortraitId { get; set; }
|
|||
|
public Byte HeadFrameId { get; set; }
|
|||
|
public Boolean IsGraduate { get; set; }
|
|||
|
public dynamic? Tag { get; set; }
|
|||
|
public dynamic? OnlineTag { get; set; }
|
|||
|
public dynamic? Announcement { get; set; }
|
|||
|
public Byte StudentCount { get; set; }
|
|||
|
public dynamic? StudentTask { get; set; }
|
|||
|
public Boolean IsOnline { get; set; }
|
|||
|
public dynamic? SystemTask { get; set; }
|
|||
|
public dynamic? WeeklyTask { get; set; }
|
|||
|
public Byte KizunaAmount { get; set; }
|
|||
|
public Byte JoinTime { get; set; }
|
|||
|
public Byte ReachTime { get; set; }
|
|||
|
public Byte LastLoginTime { get; set; }
|
|||
|
public Byte SendGiftCount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMentorDataTeacher Teacher { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMentorDataStuden
|
|||
|
{
|
|||
|
public UInt32 PlayerId { get; set; }
|
|||
|
public String PlayerName { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public UInt32 HeadPortraitId { get; set; }
|
|||
|
public Byte HeadFrameId { get; set; }
|
|||
|
public Boolean IsGraduate { get; set; }
|
|||
|
public dynamic? Tag { get; set; }
|
|||
|
public dynamic? OnlineTag { get; set; }
|
|||
|
public dynamic? Announcement { get; set; }
|
|||
|
public Byte StudentCount { get; set; }
|
|||
|
public dynamic[] StudentTask { get; set; }
|
|||
|
public Boolean IsOnline { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMentorDataStudenSystemTask
|
|||
|
{
|
|||
|
public UInt16 TaskId { get; set; }
|
|||
|
public Byte State { get; set; }
|
|||
|
public dynamic[] Schedule { get; set; }
|
|||
|
public Byte Status { get; set; }
|
|||
|
public Byte RewardId { get; set; }
|
|||
|
public dynamic[] EquipList { get; set; }
|
|||
|
public Boolean HasChange { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMentorDataStudenSystemTask[] SystemTask { get; set; }
|
|||
|
public dynamic[] WeeklyTask { get; set; }
|
|||
|
public Byte KizunaAmount { get; set; }
|
|||
|
public Byte JoinTime { get; set; }
|
|||
|
public Byte ReachTime { get; set; }
|
|||
|
public Byte LastLoginTime { get; set; }
|
|||
|
public Byte SendGiftCount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMentorDataStuden[] Students { get; set; }
|
|||
|
public dynamic[] ApplyList { get; set; }
|
|||
|
public Byte GraduateStudentCount { get; set; }
|
|||
|
public dynamic[] StageReward { get; set; }
|
|||
|
public dynamic[] WeeklyTaskReward { get; set; }
|
|||
|
public Byte WeeklyTaskCompleteCount { get; set; }
|
|||
|
public Byte[] Tag { get; set; }
|
|||
|
public Byte[] OnlineTag { get; set; }
|
|||
|
public String Announcement { get; set; }
|
|||
|
public Byte DailyChangeTaskCount { get; set; }
|
|||
|
public Byte WeeklyLevel { get; set; }
|
|||
|
public Byte MonthlyStudentCount { get; set; }
|
|||
|
public dynamic? Message { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMentorChat
|
|||
|
{
|
|||
|
public dynamic[] ChatMessages { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMaintainerActionDailyReset
|
|||
|
{
|
|||
|
public Byte UsedActionCount { get; set; }
|
|||
|
public Byte ExtraActionCount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyGuildData
|
|||
|
{
|
|||
|
public Byte GuildId { get; set; }
|
|||
|
public String GuildName { get; set; }
|
|||
|
public Byte GuildLevel { get; set; }
|
|||
|
public Byte IconId { get; set; }
|
|||
|
public Byte GuildRankLevel { get; set; }
|
|||
|
public Byte HasContributeReward { get; set; }
|
|||
|
public Boolean HasRecruit { get; set; }
|
|||
|
public Byte BossEndTime { get; set; }
|
|||
|
public Byte FreeChangeGuildNameCount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMails
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMailsNewMailList
|
|||
|
{
|
|||
|
public String Id { get; set; }
|
|||
|
public Byte GroupId { get; set; }
|
|||
|
public dynamic? BatchId { get; set; }
|
|||
|
public Byte Type { get; set; }
|
|||
|
public Byte Status { get; set; }
|
|||
|
public String SendName { get; set; }
|
|||
|
public String Title { get; set; }
|
|||
|
public String Content { get; set; }
|
|||
|
public UInt32 CreateTime { get; set; }
|
|||
|
public UInt32 SendTime { get; set; }
|
|||
|
public UInt32 ExpireTime { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyMailsNewMailListRewardGoodsList
|
|||
|
{
|
|||
|
public Byte RewardType { get; set; }
|
|||
|
public UInt32 TemplateId { get; set; }
|
|||
|
public Byte Count { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public Byte ConvertFrom { get; set; }
|
|||
|
public Byte Id { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMailsNewMailListRewardGoodsList[] RewardGoodsList { get; set; }
|
|||
|
public Boolean IsForbidDelete { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyMailsNewMailList[] NewMailList { get; set; }
|
|||
|
public dynamic? ExpireIdList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class EnterWorldChatResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
public Byte ChannelId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetWorldChannelInfoResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetWorldChannelInfoResponseChannelInf
|
|||
|
{
|
|||
|
public Byte ChannelId { get; set; }
|
|||
|
public Byte PlayerNum { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public GetWorldChannelInfoResponseChannelInf[] ChannelInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class HeartbeatResponse
|
|||
|
{
|
|||
|
public UInt32 UtcServerTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetPurchaseListRequest
|
|||
|
{
|
|||
|
public Byte[] UiTypeList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetPurchaseListResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetPurchaseListResponsePurchaseInfoList
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte TimeToInvalid { get; set; }
|
|||
|
public Byte TimeToShelve { get; set; }
|
|||
|
public Byte TimeToUnShelve { get; set; }
|
|||
|
public Byte BuyTimes { get; set; }
|
|||
|
public Byte BuyLimitTimes { get; set; }
|
|||
|
public Byte ConsumeId { get; set; }
|
|||
|
public Byte ConsumeCount { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetPurchaseListResponsePurchaseInfoListRewardGoodsList
|
|||
|
{
|
|||
|
public Byte RewardType { get; set; }
|
|||
|
public Byte TemplateId { get; set; }
|
|||
|
public UInt16 Count { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public Byte ConvertFrom { get; set; }
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public GetPurchaseListResponsePurchaseInfoListRewardGoodsList[] RewardGoodsList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList
|
|||
|
{
|
|||
|
public Byte RewardType { get; set; }
|
|||
|
public Byte TemplateId { get; set; }
|
|||
|
public Byte Count { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public Byte ConvertFrom { get; set; }
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public GetPurchaseListResponsePurchaseInfoListDailyRewardGoodsList[] DailyRewardGoodsList { get; set; }
|
|||
|
public dynamic? FirstRewardGoods { get; set; }
|
|||
|
public dynamic? ExtraRewardGoods { get; set; }
|
|||
|
public Byte DailyRewardRemainDay { get; set; }
|
|||
|
public Boolean IsDailyRewardGet { get; set; }
|
|||
|
public String Name { get; set; }
|
|||
|
public String Desc { get; set; }
|
|||
|
public String Icon { get; set; }
|
|||
|
public Byte UiType { get; set; }
|
|||
|
public Byte SignInId { get; set; }
|
|||
|
public Byte Tag { get; set; }
|
|||
|
public Byte Priority { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class GetPurchaseListResponsePurchaseInfoListClientResetInfo
|
|||
|
{
|
|||
|
public Byte ResetType { get; set; }
|
|||
|
public Byte DayCount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public GetPurchaseListResponsePurchaseInfoListClientResetInfo ClientResetInfo { get; set; }
|
|||
|
public Boolean IsUseMail { get; set; }
|
|||
|
public dynamic? NormalDiscounts { get; set; }
|
|||
|
public dynamic? DiscountCouponInfos { get; set; }
|
|||
|
public dynamic? DiscountShowStr { get; set; }
|
|||
|
public Byte LastBuyTime { get; set; }
|
|||
|
public Byte MailCount { get; set; }
|
|||
|
public dynamic? PayKeySuffix { get; set; }
|
|||
|
public UInt32[] MutexPurchaseIds { get; set; }
|
|||
|
public Byte ConvertSwitch { get; set; }
|
|||
|
public Boolean CanMultiply { get; set; }
|
|||
|
public dynamic? FashionLabel { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public GetPurchaseListResponsePurchaseInfoList[] PurchaseInfoList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class OfflineMessageRequest
|
|||
|
{
|
|||
|
public SByte MessageId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class OfflineMessageResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
public dynamic? Messages { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class DoClientTaskEventRequest
|
|||
|
{
|
|||
|
public Byte ClientTaskType { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class DoClientTaskEventResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class SignInRequest
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyItemDataList
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyItemDataListItemDataList
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
public Byte Count { get; set; }
|
|||
|
public Byte BuyTimes { get; set; }
|
|||
|
public Byte TotalBuyTimes { get; set; }
|
|||
|
public Byte LastBuyTime { get; set; }
|
|||
|
public UInt32 RefreshTime { get; set; }
|
|||
|
public UInt32 CreateTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyItemDataListItemDataList[] ItemDataList { get; set; }
|
|||
|
public dynamic? ItemRecycleDict { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class SignInResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class SignInResponseRewardGoodsList
|
|||
|
{
|
|||
|
public Byte RewardType { get; set; }
|
|||
|
public UInt16 TemplateId { get; set; }
|
|||
|
public Byte Count { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public Byte ConvertFrom { get; set; }
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public SignInResponseRewardGoodsList[] RewardGoodsList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyEquipDataList
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyEquipDataListEquipDataList
|
|||
|
{
|
|||
|
public UInt16 Id { get; set; }
|
|||
|
public UInt32 TemplateId { get; set; }
|
|||
|
public Byte CharacterId { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Exp { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public dynamic[] ResonanceInfo { get; set; }
|
|||
|
public dynamic[] UnconfirmedResonanceInfo { get; set; }
|
|||
|
public dynamic[] AwakeSlotList { get; set; }
|
|||
|
public Boolean IsLock { get; set; }
|
|||
|
public UInt32 CreateTime { get; set; }
|
|||
|
public Boolean IsRecycle { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyEquipDataListEquipDataList[] EquipDataList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class CharacterLevelUpRequest
|
|||
|
{
|
|||
|
public Dictionary<dynamic, dynamic> UseItems { get; set; }
|
|||
|
public UInt32 TemplateId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyCharacterDataList
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyCharacterDataListCharacterDataList
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Exp { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte InitQuality { get; set; }
|
|||
|
public Byte Star { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyCharacterDataListCharacterDataListSkillList
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyCharacterDataListCharacterDataListSkillList[] SkillList { get; set; }
|
|||
|
public dynamic[] EnhanceSkillList { get; set; }
|
|||
|
public UInt32 FashionId { get; set; }
|
|||
|
public UInt32 CreateTime { get; set; }
|
|||
|
public Byte TrustLv { get; set; }
|
|||
|
public Byte TrustExp { get; set; }
|
|||
|
public UInt16 Ability { get; set; }
|
|||
|
public Byte LiberateLv { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class NotifyCharacterDataListCharacterDataListCharacterHeadInfo
|
|||
|
{
|
|||
|
public Byte HeadFashionId { get; set; }
|
|||
|
public Byte HeadFashionType { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyCharacterDataListCharacterDataListCharacterHeadInfo CharacterHeadInfo { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public NotifyCharacterDataListCharacterDataList[] CharacterDataList { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class CharacterLevelUpResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class AreaDataResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
public Byte TotalPoint { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class AreaDataResponseAreaList
|
|||
|
{
|
|||
|
public Byte AreaId { get; set; }
|
|||
|
public Byte Lock { get; set; }
|
|||
|
public Byte Point { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class AreaDataResponseAreaListLordList
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public String Name { get; set; }
|
|||
|
public UInt32 CurrHeadPortraitId { get; set; }
|
|||
|
public Byte CurrHeadFrameId { get; set; }
|
|||
|
public UInt32 Point { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public AreaDataResponseAreaListLordList[] LordList { get; set; }
|
|||
|
public dynamic? StageInfos { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public AreaDataResponseAreaList[] AreaList { get; set; }
|
|||
|
public UInt16 GroupFightEvent { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class Ping
|
|||
|
{
|
|||
|
public UInt64 UtcTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class Pong
|
|||
|
{
|
|||
|
public UInt64 UtcTime { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class TeamSetTeamRequest
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class TeamSetTeamRequestTeamData
|
|||
|
{
|
|||
|
public Byte TeamId { get; set; }
|
|||
|
public Byte CaptainPos { get; set; }
|
|||
|
public Byte FirstFightPos { get; set; }
|
|||
|
public String TeamName { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> TeamData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public TeamSetTeamRequestTeamData TeamData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class TeamSetTeamResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightRequest
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightRequestPreFightData
|
|||
|
{
|
|||
|
public Byte ChallengeCount { get; set; }
|
|||
|
public Boolean IsHasAssist { get; set; }
|
|||
|
public Byte FirstFightPos { get; set; }
|
|||
|
public UInt32[] CardIds { get; set; }
|
|||
|
public Byte CaptainPos { get; set; }
|
|||
|
public UInt32 StageId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightRequestPreFightData PreFightData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightData
|
|||
|
{
|
|||
|
public Boolean Online { get; set; }
|
|||
|
public UInt32 FightId { get; set; }
|
|||
|
public dynamic? RoomId { get; set; }
|
|||
|
public Byte OnlineMode { get; set; }
|
|||
|
public UInt32 Seed { get; set; }
|
|||
|
public UInt32 StageId { get; set; }
|
|||
|
public Byte RebootId { get; set; }
|
|||
|
public UInt16 PassTimeLimit { get; set; }
|
|||
|
public Byte StarsMark { get; set; }
|
|||
|
public dynamic? MonsterLevel { get; set; }
|
|||
|
public dynamic[] EventIds { get; set; }
|
|||
|
public dynamic? FightEventsWithLevel { get; set; }
|
|||
|
public dynamic[] NormalEventIds { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleData
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Camp { get; set; }
|
|||
|
public String Name { get; set; }
|
|||
|
public Boolean IsRobot { get; set; }
|
|||
|
public Byte CaptainIndex { get; set; }
|
|||
|
public Byte FirstFightPos { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> NpcData { get; set; }
|
|||
|
public dynamic? CustomNpc { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleDataAssistNpcData
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public String Name { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcData
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Exp { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte InitQuality { get; set; }
|
|||
|
public Byte Star { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList
|
|||
|
{
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterSkillList[] SkillList { get; set; }
|
|||
|
public dynamic[] EnhanceSkillList { get; set; }
|
|||
|
public UInt32 FashionId { get; set; }
|
|||
|
public UInt32 CreateTime { get; set; }
|
|||
|
public Byte TrustLv { get; set; }
|
|||
|
public Byte TrustExp { get; set; }
|
|||
|
public Byte Ability { get; set; }
|
|||
|
public Byte LiberateLv { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo
|
|||
|
{
|
|||
|
public UInt32 HeadFashionId { get; set; }
|
|||
|
public Byte HeadFashionType { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacterCharacterHeadInfo CharacterHeadInfo { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataCharacter Character { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui
|
|||
|
{
|
|||
|
public Byte Id { get; set; }
|
|||
|
public UInt32 TemplateId { get; set; }
|
|||
|
public UInt32 CharacterId { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Exp { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public dynamic[] ResonanceInfo { get; set; }
|
|||
|
public dynamic[] UnconfirmedResonanceInfo { get; set; }
|
|||
|
public dynamic[] AwakeSlotList { get; set; }
|
|||
|
public Boolean IsLock { get; set; }
|
|||
|
public UInt32 CreateTime { get; set; }
|
|||
|
public Boolean IsRecycle { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcDataEqui[] Equips { get; set; }
|
|||
|
public dynamic[] AttribGroupList { get; set; }
|
|||
|
public dynamic? CharacterSkillPlus { get; set; }
|
|||
|
public dynamic[] EquipSkillPlus { get; set; }
|
|||
|
public Byte AttribReviseId { get; set; }
|
|||
|
public dynamic[] EventIds { get; set; }
|
|||
|
public dynamic? FightEventsWithLevel { get; set; }
|
|||
|
public Byte WeaponFashionId { get; set; }
|
|||
|
public dynamic? Partner { get; set; }
|
|||
|
public Boolean IsRobot { get; set; }
|
|||
|
public dynamic? AttrRateTable { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleDataAssistNpcDataNpcData NpcData { get; set; }
|
|||
|
public Byte AssistType { get; set; }
|
|||
|
public Byte RuleTemplateId { get; set; }
|
|||
|
public String Sign { get; set; }
|
|||
|
public UInt32 HeadPortraitId { get; set; }
|
|||
|
public Byte HeadFrameId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleDataAssistNpcData AssistNpcData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataRoleData[] RoleData { get; set; }
|
|||
|
public Byte ReviseId { get; set; }
|
|||
|
public Byte PlayerLevel { get; set; }
|
|||
|
public dynamic? NpcGroupList { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class PreFightResponseFightDataFightControlData
|
|||
|
{
|
|||
|
public Byte MaxFight { get; set; }
|
|||
|
public Byte MaxRecommendFight { get; set; }
|
|||
|
public Byte MaxShowFight { get; set; }
|
|||
|
public Byte AvgFight { get; set; }
|
|||
|
public Byte AvgRecommendFight { get; set; }
|
|||
|
public Byte AvgShowFight { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightDataFightControlData FightControlData { get; set; }
|
|||
|
public Boolean DisableJoystick { get; set; }
|
|||
|
public Boolean Restartable { get; set; }
|
|||
|
public Boolean DisableDeadEffect { get; set; }
|
|||
|
public dynamic? CustomData { get; set; }
|
|||
|
public dynamic? Records { get; set; }
|
|||
|
public dynamic? StageParams { get; set; }
|
|||
|
public dynamic? StStageDropData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public PreFightResponseFightData FightData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FightSettleRequest
|
|||
|
{
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FightSettleRequestResult
|
|||
|
{
|
|||
|
public Boolean IsWin { get; set; }
|
|||
|
public Boolean IsForceExit { get; set; }
|
|||
|
public UInt32 StageId { get; set; }
|
|||
|
public Byte StageLevel { get; set; }
|
|||
|
public UInt32 FightId { get; set; }
|
|||
|
public Byte RebootCount { get; set; }
|
|||
|
public Byte AddStars { get; set; }
|
|||
|
public Byte StartFrame { get; set; }
|
|||
|
public UInt16 SettleFrame { get; set; }
|
|||
|
public Byte PauseFrame { get; set; }
|
|||
|
public Byte ExSkillPauseFrame { get; set; }
|
|||
|
public UInt32 SettleCode { get; set; }
|
|||
|
public Byte DodgeTimes { get; set; }
|
|||
|
public Byte NormalAttackTimes { get; set; }
|
|||
|
public Byte ConsumeBallTimes { get; set; }
|
|||
|
public Byte StuntSkillTimes { get; set; }
|
|||
|
public Byte PauseTimes { get; set; }
|
|||
|
public Byte HighestCombo { get; set; }
|
|||
|
public Byte DamagedTimes { get; set; }
|
|||
|
public Byte MatrixTimes { get; set; }
|
|||
|
public UInt16 HighestDamage { get; set; }
|
|||
|
public UInt32 TotalDamage { get; set; }
|
|||
|
public UInt16 TotalDamaged { get; set; }
|
|||
|
public UInt16 TotalCure { get; set; }
|
|||
|
public UInt32[] PlayerIds { get; set; }
|
|||
|
public dynamic[] PlayerData { get; set; }
|
|||
|
public dynamic? IntToIntRecord { get; set; }
|
|||
|
public dynamic? StringToIntRecord { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> Operations { get; set; }
|
|||
|
public UInt32[] Codes { get; set; }
|
|||
|
public Byte LeftTime { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> NpcHpInfo { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> NpcDpsTable { get; set; }
|
|||
|
public dynamic[] EventSet { get; set; }
|
|||
|
public Byte DeathTotalMyTeam { get; set; }
|
|||
|
public Byte DeathTotalEnemy { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> DeathRecord { get; set; }
|
|||
|
public dynamic[] GroupDropDatas { get; set; }
|
|||
|
public dynamic? EpisodeFightResults { get; set; }
|
|||
|
public dynamic? CustomData { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public FightSettleRequestResult Result { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FightSettleResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FightSettleResponseSettle
|
|||
|
{
|
|||
|
public Boolean IsWin { get; set; }
|
|||
|
public UInt32 StageId { get; set; }
|
|||
|
public Byte StarsMark { get; set; }
|
|||
|
public dynamic? RewardGoodsList { get; set; }
|
|||
|
public Byte LeftTime { get; set; }
|
|||
|
public Dictionary<dynamic, dynamic> NpcHpInfo { get; set; }
|
|||
|
public Byte UrgentEnventId { get; set; }
|
|||
|
public dynamic? ClientAssistInfo { get; set; }
|
|||
|
public dynamic[] FlopRewardList { get; set; }
|
|||
|
public dynamic? ArenaResult { get; set; }
|
|||
|
public dynamic? MultiRewardGoodsList { get; set; }
|
|||
|
public Byte ChallengeCount { get; set; }
|
|||
|
public dynamic? UnionKillResult { get; set; }
|
|||
|
public dynamic? InfestorBossFightResult { get; set; }
|
|||
|
public dynamic? GuildBossFightResult { get; set; }
|
|||
|
public dynamic? WorldBossFightResult { get; set; }
|
|||
|
public dynamic? BossSingleFightResult { get; set; }
|
|||
|
public dynamic? NieRBossFightResult { get; set; }
|
|||
|
public dynamic? TRPGBossFightResult { get; set; }
|
|||
|
public dynamic? ExpeditionFightResult { get; set; }
|
|||
|
public dynamic? ChessPursuitResult { get; set; }
|
|||
|
public dynamic? StrongholdFightResult { get; set; }
|
|||
|
public dynamic? AreaWarFightResult { get; set; }
|
|||
|
public dynamic? GuildWarFightResult { get; set; }
|
|||
|
public dynamic? ReformFightResult { get; set; }
|
|||
|
public dynamic? KillZoneStageResult { get; set; }
|
|||
|
public dynamic? EpisodeFightResult { get; set; }
|
|||
|
public dynamic? StTargetStageFightResult { get; set; }
|
|||
|
public dynamic? StMapTierDataOperation { get; set; }
|
|||
|
public dynamic? SimulateTrainFightResult { get; set; }
|
|||
|
public dynamic? SuperSmashBrosBattleResult { get; set; }
|
|||
|
public dynamic? SpecialTrainRankFightResult { get; set; }
|
|||
|
public dynamic? DoubleTowerFightResult { get; set; }
|
|||
|
public dynamic? TaikoMasterSettleResult { get; set; }
|
|||
|
public dynamic? MultiDimFightResult { get; set; }
|
|||
|
public dynamic? MoewarParkourSettleResult { get; set; }
|
|||
|
public dynamic? SpecialTrainBreakthroughResult { get; set; }
|
|||
|
public dynamic? TwoSideTowerSettleResult { get; set; }
|
|||
|
public dynamic? BabelTowerSettleResult { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public FightSettleResponseSettle Settle { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FinishTaskRequest
|
|||
|
{
|
|||
|
public UInt16 TaskId { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FinishTaskResponse
|
|||
|
{
|
|||
|
public Byte Code { get; set; }
|
|||
|
[global::MessagePack.MessagePackObject(true)]
|
|||
|
public class FinishTaskResponseRewardGoodsList
|
|||
|
{
|
|||
|
public Byte RewardType { get; set; }
|
|||
|
public Byte TemplateId { get; set; }
|
|||
|
public UInt16 Count { get; set; }
|
|||
|
public Byte Level { get; set; }
|
|||
|
public Byte Quality { get; set; }
|
|||
|
public Byte Grade { get; set; }
|
|||
|
public Byte Breakthrough { get; set; }
|
|||
|
public Byte ConvertFrom { get; set; }
|
|||
|
public UInt32 Id { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public FinishTaskResponseRewardGoodsList[] RewardGoodsList { get; set; }
|
|||
|
}
|
|||
|
}
|