50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
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using MessagePack;
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namespace AscNet.GameServer.Handlers
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{
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#region MsgPackScheme
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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[MessagePackObject(true)]
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public class JoinActivityResponse
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{
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public int Code;
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public int ChallengeId;
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}
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[MessagePackObject(true)]
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public class ScoreQueryResponse
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{
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public int Code;
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public int WaveRate;
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public List<dynamic> GroupPlayerList;
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public List<dynamic> TeamPlayerList;
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public int ChallengeId;
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public int ActivityNo;
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public int ArenaLevel;
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public int ContributeScore;
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}
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#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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#endregion
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internal class ArenaModule
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{
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[RequestPacketHandler("JoinActivityRequest")]
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public static void JoinActivityRequestHandler(Session session, Packet.Request packet)
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{
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session.SendResponse(new JoinActivityResponse()
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{
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ChallengeId = 3
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}, packet.Id);
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}
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[RequestPacketHandler("ScoreQueryRequest")]
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public static void ScoreQueryRequestHandler(Session session, Packet.Request packet)
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{
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session.SendResponse(new ScoreQueryResponse()
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{
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ChallengeId = 3
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}, packet.Id);
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}
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}
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}
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