2023-10-18 15:33:14 +00:00
|
|
|
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
|
|
|
|
1 3 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory285.png
|
|
|
|
2 4 401 1 210
|
|
|
|
3 13 201 1 500166
|
|
|
|
4 14 301 1 Lucia A horde of Corrupted has gathered in this area, but there aren't that many virtual projections appearing. 1
|
|
|
|
5 15 301 Lucia Do we not have enough data? 1
|
|
|
|
6 16 203 1 0.25 400
|
|
|
|
7 17 201 2 500026 -400
|
|
|
|
8 18 301 1 Lee It's time-consuming to extract data from active Corrupted, not to mention the sheer number of them. 2
|
|
|
|
9 19 301 Lucia Then we'll just have to clear out a portion of them. 1
|
|
|
|
10 20 301 Lucia points to a group of rampant Corrupted in front of her.
|
|
|
|
11 21 301 Lucia These Corrupted are blocking the street. Looks like we have no choice but to fight if we want to keep going. 1
|
|
|
|
12 22 302 Everyone, prepare for battle. 23
|
|
|
|
13 23 202 1 2 1
|
|
|
|
14 24 301 Lucia grabs her weapon and takes a step forward, but Liv looks nervously toward the northeastern side of Old Street.
|
|
|
|
15 25 302 Liv? What's going on? 26
|
|
|
|
16 26 201 1 1031001
|
|
|
|
17 27 301 1 Liv After we pass through Old Street... Are we going to the Business District? 1
|
|
|
|
18 28 302 That's right. 29
|
|
|
|
19 29 301 Liv I just detected a high concentration of the Punishing Virus there, but now it's gone... 1
|
|
|
|
20 30 203 1 0.25 -400
|
|
|
|
21 31 201 2 500166 400
|
|
|
|
22 32 301 1 Lucia Is it moving? Or is something concealing their signal? 2
|
|
|
|
23 33 301 While everyone deliberates over the issue, you receive a message from Bridget.
|
|
|
|
24 34 202 1 2 1
|
|
|
|
25 35 201 1 500167 4
|
|
|
|
26 36 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
|
|
|
|
27 37 301 1 Bridget Hey, we just got attacked by Corrupted. They destroyed a security terminal here. Are you all okay? 1
|
|
|
|
28 38 302 DialogDisable We're fine. 39
|
|
|
|
29 39 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
|
|
|
|
30 40 202 1 1
|
|
|
|
31 41 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|
|
|
32 42 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|
|
|
33 43 301 DialogEnable Suddenly, the virtual spacial data in your line of sight begins to fluctuate violently before disappearing.
|
|
|
|
34 44 201 1 500166
|
|
|
|
35 45 301 1 Lucia Looks like our nearest security terminal was also attacked! 1
|
|
|
|
36 46 302 Let's set one up here. 47
|
|
|
|
37 47 301 You take the cube out of your backpack and hand it to Lee, who begins setting it up hastily.
|
|
|
|
38 48 201 1 500013
|
|
|
|
39 49 401 2 1508
|
|
|
|
40 50 301 1 Corrupted Rrarrgghhh— 1
|
|
|
|
41 51 201 1 500166 5
|
|
|
|
42 52 301 1 Lucia We've been spotted by the patrolling Corrupted, Commandant! 1
|
|
|
|
43 53 302 Ready your weapons! 54
|
|
|
|
44 54 301 1 AniZhuanchangBegin Lucia Roger! 1
|