Elisa/Elisa.Common/Messages/Home.cs

45 lines
1.1 KiB
C#

using Elisa.Common.Models;
namespace Elisa.Common.Messages;
public class ChangeAdjutantRequest
{
public int fairy_id;
public int gun_id;
public int is_sexy;
public int mod;
public int skin_id;
}
public class HomeRequest
{
public int ab_version;
public string data_version;
public int ignore_time;
public int start_id;
}
public class HomeResponse
{
public List<AllFavorupGun> all_favorup_gun;
public List<AllFavorupSangvis> all_favorup_sangvis;
public Dictionary<int, int> battlepass_pt_item;
public int build_coin_flag;
public Dictionary<int, int> career_quest_grade;
public Daily daily;
public List<FetterBounty> fetter_bounty_with_user;
public int gem;
public List<IndexMail> index_getmaillist;
public int is_bind;
public int kick;
public int last_favor_recover_time;
public int last_ssoc_change_time;
public int recover_ammo;
public int recover_mp;
public int recover_mre;
public int recover_part;
public int recover_ssoc;
public List<SquadDataDaily> squad_data_daily;
public Weekly weekly;
}