More proxy stuff
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@ -28,12 +28,13 @@ public static class GameServer
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static async Task HandleRequest(HttpContext context)
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static async Task HandleRequest(HttpContext context)
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{
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{
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// Is this even necessary?
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if (context.Request.Method == "CONNECT")
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if (context.Request.Method == "CONNECT")
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context.Response.StatusCode = StatusCodes.Status200OK;
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context.Response.StatusCode = StatusCodes.Status200OK;
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else
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else
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{
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{
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context.Response.StatusCode = StatusCodes.Status405MethodNotAllowed;
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context.Response.StatusCode = StatusCodes.Status405MethodNotAllowed;
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await context.Response.WriteAsync("Method Not Allowed");
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await context.Response.WriteAsync("Error 405: Method Not Allowed");
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}
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}
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}
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}
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}
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}
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@ -7,15 +7,16 @@ namespace Elisa;
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public static class Proxy
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public static class Proxy
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{
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{
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static int port = 9000;
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static string serverUrl = "localhost";
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static string serverUrl = "localhost";
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public static async Task Start()
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public static async Task Start()
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{
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{
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Log.Information("Starting Proxy");
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Log.Information("Starting Proxy");
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TcpListener listener = new TcpListener(IPAddress.Any, 9000);
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TcpListener listener = new TcpListener(IPAddress.Any, port);
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listener.Start();
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listener.Start();
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Log.Information($"Proxy: Listening on port 9000");
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Log.Information($"Proxy: Listening on port {port}");
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while (true)
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while (true)
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{
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{
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@ -23,25 +24,30 @@ public static class Proxy
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string clientAddress = ((IPEndPoint)client.Client.RemoteEndPoint).Address.ToString();
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string clientAddress = ((IPEndPoint)client.Client.RemoteEndPoint).Address.ToString();
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Log.Information($"Proxy: Accepted client connection from {clientAddress}");
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Log.Information($"Proxy: Accepted client connection from {clientAddress}");
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TcpClient server = new TcpClient();
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using (TcpClient server = new TcpClient())
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await server.ConnectAsync(serverUrl, 80);
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{
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Log.Information($"Proxy: Connected to Elisa");
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await server.ConnectAsync(serverUrl, 80);
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Log.Information($"Proxy: Connected to Elisa");
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NetworkStream clientStream = client.GetStream();
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using (NetworkStream clientStream = client.GetStream())
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NetworkStream serverStream = server.GetStream();
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using (NetworkStream serverStream = server.GetStream())
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{
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byte[] buffer = new byte[256 * 256];
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int bytesRead;
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while ((bytesRead = await clientStream.ReadAsync(buffer, 0, buffer.Length)) > 0)
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{
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string data = Encoding.UTF8.GetString(buffer, 0, bytesRead).Trim();
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Log.Information($"Received data from client: {data}");
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}
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byte[] buffer = new byte[256 * 256];
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Task c2sTask = clientStream.CopyToAsync(serverStream);
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int bytesRead;
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Task s2cTask = serverStream.CopyToAsync(clientStream);
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while ((bytesRead = await clientStream.ReadAsync(buffer, 0, buffer.Length)) > 0)
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await Task.WhenAll(c2sTask, s2cTask);
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Log.Information($"Received data from client: {Encoding.UTF8.GetString(buffer, 0, bytesRead).Trim()}");
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}
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}
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Task clientToServerTask = clientStream.CopyToAsync(serverStream);
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Task serverToClientTask = serverStream.CopyToAsync(clientStream);
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await Task.WhenAll(clientToServerTask, serverToClientTask);
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client.Close();
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client.Close();
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server.Close();
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Log.Information($"Proxy: Closed client connection");
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Log.Information($"Proxy: Closed client and server connections");
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}
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}
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}
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}
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}
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}
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