2024-05-27 12:29:01 +00:00
|
|
|
|
namespace Elisa.Common.Models;
|
2024-05-25 04:43:43 +00:00
|
|
|
|
|
|
|
|
|
public class AccomplishQuestList
|
|
|
|
|
{
|
|
|
|
|
public int[] accomplish_quest_list;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class Battlepass
|
|
|
|
|
{
|
|
|
|
|
public int battlepass_id;
|
|
|
|
|
public int extra_bonus;
|
|
|
|
|
public string free_bonus;
|
|
|
|
|
public int id;
|
|
|
|
|
public int is_expired;
|
|
|
|
|
public string paid_bonus;
|
|
|
|
|
public long user_id;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class Daily
|
|
|
|
|
{
|
|
|
|
|
public string accomplish_quest_list;
|
|
|
|
|
public string daily_quest_list;
|
|
|
|
|
public int end_time;
|
|
|
|
|
public int id;
|
|
|
|
|
public Progress progress;
|
|
|
|
|
public string refresh_count;
|
|
|
|
|
public int user_id;
|
|
|
|
|
|
|
|
|
|
public class Progress
|
|
|
|
|
{
|
|
|
|
|
public int adjust_equip;
|
|
|
|
|
public int auto_battle;
|
|
|
|
|
public int battery_collect;
|
|
|
|
|
public int borrow_friend_team;
|
|
|
|
|
public int coin_mission;
|
|
|
|
|
public int complete_squad_daily;
|
|
|
|
|
public int develop_equip;
|
|
|
|
|
public int develop_gun;
|
|
|
|
|
public int eat;
|
|
|
|
|
public int eat_equip;
|
|
|
|
|
public int explore;
|
|
|
|
|
public int fix;
|
|
|
|
|
public int from_friend_build_coin;
|
|
|
|
|
public int gift;
|
|
|
|
|
public int heart_collect;
|
|
|
|
|
public int like;
|
|
|
|
|
public int mission;
|
|
|
|
|
public int operation;
|
|
|
|
|
public int recycle;
|
|
|
|
|
public int rescue;
|
|
|
|
|
public int s_win;
|
|
|
|
|
public int sangvis_daily_retrieval;
|
|
|
|
|
public int sangvis_exercise;
|
|
|
|
|
public int squad_data_analyse;
|
|
|
|
|
public int upgrade;
|
|
|
|
|
public int upgrade_dummy;
|
|
|
|
|
public int upgrade_equip;
|
|
|
|
|
public int upgrade_skill;
|
|
|
|
|
public int upgrade_value;
|
|
|
|
|
public int win_armor;
|
|
|
|
|
public int win_armorperson;
|
|
|
|
|
public int win_armorrobot;
|
|
|
|
|
public int win_boss;
|
|
|
|
|
public int win_normal;
|
|
|
|
|
public int win_person;
|
|
|
|
|
public int win_robot;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class DailyInfo
|
|
|
|
|
{
|
|
|
|
|
public List<FightEnvironmentSkillInfo> fight_environment_skill_info;
|
|
|
|
|
public TicketInfo ticket_info;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class DailyMapWithUserInfo
|
|
|
|
|
{
|
|
|
|
|
public string event_options;
|
|
|
|
|
public int id;
|
|
|
|
|
public string mission;
|
|
|
|
|
public int spot_id;
|
|
|
|
|
public int spot_num;
|
|
|
|
|
public int spot_type;
|
|
|
|
|
public int user_id;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class DailyStatusWithUserInfo
|
|
|
|
|
{
|
|
|
|
|
public int difficulty;
|
|
|
|
|
public int ex_ticket;
|
|
|
|
|
public string fight_environment_skill;
|
|
|
|
|
public int id;
|
|
|
|
|
public int map_id;
|
|
|
|
|
public int prev_spot_id;
|
|
|
|
|
public int skill_incr_id;
|
|
|
|
|
public int spot_id;
|
|
|
|
|
public int total_boss_num;
|
|
|
|
|
public int total_complete_num;
|
|
|
|
|
public int total_spot_num;
|
|
|
|
|
public long user_id;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class SquadDataDaily
|
|
|
|
|
{
|
|
|
|
|
public int count;
|
|
|
|
|
public string last_finish_time;
|
|
|
|
|
public int receive;
|
|
|
|
|
public int squad_id;
|
|
|
|
|
public string type;
|
|
|
|
|
public long user_id;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class TicketInfo
|
|
|
|
|
{
|
|
|
|
|
public Resource rs;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class Weekly
|
|
|
|
|
{
|
|
|
|
|
public string accomplish_quest_list;
|
|
|
|
|
public int end_time;
|
|
|
|
|
public int id;
|
|
|
|
|
public string locked_quest_list;
|
|
|
|
|
public Progress progress;
|
|
|
|
|
public string refresh_count;
|
|
|
|
|
public int user_id;
|
|
|
|
|
public int weekly_accumulation;
|
|
|
|
|
public string weekly_quest_list;
|
|
|
|
|
|
|
|
|
|
public class Progress
|
|
|
|
|
{
|
|
|
|
|
public int adjust_equip;
|
|
|
|
|
public int adjust_fairy;
|
|
|
|
|
public int auto_battle;
|
|
|
|
|
public int battery_collect;
|
|
|
|
|
public int chess;
|
|
|
|
|
public int coin_mission;
|
|
|
|
|
public int complete_squad_daily;
|
|
|
|
|
public int consume_aid;
|
|
|
|
|
public int develop_equip;
|
|
|
|
|
public int develop_gun;
|
|
|
|
|
public int eat;
|
|
|
|
|
public int eat_equip;
|
|
|
|
|
public int eat_fairy;
|
|
|
|
|
public int explore;
|
|
|
|
|
public int fix;
|
|
|
|
|
public int operation;
|
|
|
|
|
public int procurement;
|
|
|
|
|
public int retire_gun;
|
|
|
|
|
public int s_win;
|
|
|
|
|
public int sangvis_daily_retrieval;
|
|
|
|
|
public int sangvis_exercise;
|
|
|
|
|
public int sp_develop;
|
|
|
|
|
public int special_develop_equip;
|
|
|
|
|
public int special_develop_gun;
|
|
|
|
|
public int squad_data_analyse;
|
|
|
|
|
public int squad_eat_chip;
|
|
|
|
|
public int upgrade;
|
|
|
|
|
public int upgrade_skill;
|
|
|
|
|
public int win_armor;
|
|
|
|
|
public int win_armorperson;
|
|
|
|
|
public int win_armorrobot;
|
|
|
|
|
public int win_boss;
|
|
|
|
|
public int win_enemy;
|
|
|
|
|
public int win_normal;
|
|
|
|
|
public int win_person;
|
|
|
|
|
public int win_robot;
|
|
|
|
|
}
|
|
|
|
|
}
|