Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] 1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory182.png 2 2 401 1 201 3 7777 301 As soon as the ship docks, everyone aboard rushes ashore. Yet, sensing the uncanny air, the Kowloong Crew shouts and stops the stampede. 4 7776 301 Not a single soul is at the port. No sailors, no mechanoids. 5 7775 301 "——Something is afoot." 6 7774 301 The same thought flickers through everyone's minds. 7 7773 301 AniZhuanchangBegin After discussing it with the others, all of you reach a consensus and agree to Chrome's plan, which is to send an elite squad to scout the area before doing anything else. 8 89563 101 Assets/Product/Texture/Image/BgStory/Bgstory183.png 9 700 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustLightWall.prefab 1 10 3 301 AniZhuanchangEnd Setting off from the port and walking a long distance, a wall shows up, towering before everyone. 11 4 201 1 1031001 7 12 5 301 1 Liv Is this a city wall? 1 13 6 203 1 0.4 400 14 7 201 2 500026 -400 15 8 301 1 Lee Let's ignore the size of that thing first, but something strange is clearly bubbled around the city. 2 16 9 302 And it's glowing. 10 Is it a shield of some sort? 15 17 10 202 1 2 1 18 11 201 2 1021001 19 12 301 1 Lucia My guess is some kind of Gestalt-based defense apparatus. I've seen this kind of light before in the outer parts of Babylonia. 2 20 13 201 2 500026 21 14 17 301 Lee Mh-hm, very likely. Similar to the Gestalt-based defense tech in Babylonia, only much bigger in scale. 2 22 15 202 1 23 16 203 2 0.4 24 17 301 Lee A rough scan suggests that the city is surrounded by an extremely powerful signal jammer, along with a layer of virus filter. As for what's wrapping around that tower, it appears to be some kind of light barrier. 2 25 18 301 Lee Signal jammer... That explains how it's staying off grid. 2 26 19 301 Lee To think there exists an earthbound faction that matches Babylonia in tech... 2 27 20 202 2 3 28 21 201 1 1081001 29 22 301 1 Kamui So what now? Do we go in? 1 30 23 202 1 31 24 201 2 500026 32 25 301 1 Lee We're going in all right. I'm just a little concerned about the situation. 2 33 26 203 2 0.4 400 34 27 201 3 1081001 -400 35 28 301 1 Kamui What situation? 3 36 29 202 2 3 37 30 201 1 1031001 38 31 301 1 Liv On our way here from the port, we haven't seen a single person. The port must have been deserted for a reason. 1 39 32 203 1 0.4 400 40 33 201 2 500026 -400 41 34 301 1 Lee And yet, on the surface, the city looks well-preserved. Enormous, but fully functional. 2 42 35 301 Liv ...Not to mention the detector on the wall, which has been monitoring us since we got here. 1 43 36 301 Lee Talk about getting on my nerves... 2 44 37 202 1 2 45 38 201 3 1081001 46 39 502 RImgBg1Shake 47 40 301 1 Kamui Hey, anybody in there? Hello? You're watching us, right?! 3 48 41 202 3 49 42 201 1 500143 50 43 301 1 Yazi Instead of shouting yourself hoarse, shall we just enter and see for ourselves? 1 51 44 202 1 52 45 201 2 1021001 53 46 301 1 Lucia Yazi... If you're here, what about the others on the ship? 2 54 47 202 1 55 48 201 2 500143 56 49 301 1 Yazi Given the circumstances, I figured it'd be best if I lead you into the city. 2 57 50 302 1 Are you volunteering to be our guide? 51 Did something really happen here? 52 58 51 53 301 Yazi Only because I need your help too. Even I can't be sure what's going on in there. 2 59 52 301 Yazi I hope it's just my imagination. 2 60 53 202 2 61 54 201 1 1021001 62 55 301 AniZhuanchangBegin 1 Lucia We won't make any progress standing here. Let's go in. 1 63 56 101 Assets/Product/Texture/Image/BgStory/Bgstory172.png 64 701 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustLightWall.prefab 65 57 202 1 66 58 301 AniZhuanchangEnd Silent, still, but alive. The stagnant city greets you with neat rows of commercial buildings and streets, lined by glittering newish-looking goods. 67 59 301 But... 68 60 201 1 1021001 69 61 301 1 Lucia Still not a soul to be seen. Liv, have you detected any bio-signals, or for that matter any mechanical frequencies? 1 70 62 203 1 0.4 400 71 63 201 2 1031001 -400 72 64 301 1 Liv No, not within my scanning range... As for machines, only some terminals. Nothing automatic. 2 73 65 202 1 74 66 201 3 500143 400 75 67 301 1 Yazi How could this be? Where has everyone gone off to...? 3 76 68 202 3 77 69 201 1 500026 400 78 70 201 2 1081001 -400 79 71 301 1 Kamui Maybe the Corrupted already stomped through the place and... 2 80 72 301 1 Lee Impossible. The streets would have been ransacked if the Corrupted had been here. Besides, this city is protected by a fully functioning filter. 1 81 73 301 Lee And, a short scan suggests that the viral density in this area is incredibly low. 1 82 74 301 Kamui Then how do you explain this ghost town? 2 83 75 202 1 2 84 77 301 Qu Not much to explain. I relocated the residents to the core area. 85 78 302 Who's speaking? 79 Who goes there? 521 86 79 201 1 1031001 7 1 87 520 541 301 DialogDisable 1 Liv Commandant, up there! 1 88 521 201 1 500155 89 80 301 DialogDisable 1 Chrome That high and mighty one up there. 1 90 541 202 1 1 91 540 502 RImgBg1Disable 92 76 101 RImgBg1Enable Assets/Product/Texture/Image/BgCg/Cg1201_1.jpg 93 81 301 DialogEnable Qu Babylonians. A circus of cretins, as expected. 94 82 301 Qu I am Qu, the leader of Kowloong Corp. 95 83 302 Aren't you supposed to be... 84 The real Qu?! 85 96 84 86 301 Qu Dead? 97 85 301 Qu Why so surprised? Though I do suppose you just got off that "ship." 98 86 301 Qu Well, let me tell you the truth. 99 87 301 Qu Over the years of Kowloong's development, I became its leader. 100 88 301 Qu Then Villier impersonated me. He sneaked off with a copy of Huaxu and activated Plan B—the KCC Vessel, the Nighter. 101 89 301 Qu And the rest is history. Villier grew attached to the copied system, and his indiscretion eventually led to the demise of them both. 102 90 301 AniZhuanchangBegin Qu Huaxu came up with the plans for this city and the ship. And yet in their sordid little parallel, the other Huaxu met such a pathetic end. What a disgrace to Kowloong. 103 523 101 Assets/Product/Texture/Image/BgStory/Bgstory172.png 104 524 201 1 500143 400 1 105 525 201 2 500150 -400 106 526 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 107 91 301 AniZhuanchangEnd 1 Yazi ... 1 108 92 301 Yazi The real leader of Kowloong... Lady Qu. May I ask what really happened in the city? 1 109 93 301 1 Qu Yazi, you have the cheek to come back after you slunk off with Villier...? 2 110 94 301 Yazi I fell for the other Lady Qu's vision. But the situation now, Lady— 1 111 95 301 Qu Now, Kowloong does not require you anymore. I appreciate you bringing the ship back in one piece, but you are no longer part of Kowloong. 2 112 96 301 Yazi What?! 1 113 97 301 Qu You and those on the ship used to be part of Kowloong, but after what you people went through out there, your mentality has changed. 2 114 98 301 Qu If I order you to attack Babylonia right now, will you do it? Will those on the ship do it? 2 115 527 202 2 1 116 528 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 117 100 203 1 0.25 118 101 301 1 Yazi I... 1 119 102 302 We have no intention to fight. 103 Is Kowloong a monarchy? 108 120 103 201 1 500150 121 105 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 122 106 111 301 1 Qu Your intention is not my concern. 1 123 108 201 1 500150 124 109 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 125 110 301 1 Qu We are not a monarchy. But to ensure the unity of our community, we have to be of one mind. 1 126 111 202 1 1 127 114 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 128 115 201 1 1021001 129 116 301 1 Lucia I understand if you don't take kindly to Babylonia, but those people on the ship, they want to come home badly. Are you really going to abandon them? 1 130 118 201 1 500150 131 119 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 132 120 301 1 Qu I've abandoned plenty of things in my life, and those people are but another addition to that list. Besides, they'll be the safest on the ship. 1 133 121 202 1 1 134 122 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 135 123 201 3 500026 136 124 301 1 Lee ...Is that why you relocated the residents in this city? 3 137 125 202 3 1 138 126 201 2 500150 139 127 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 140 128 301 1 Qu I'm amazed by how poorly-informed you Babylonians are. Very well then, this info is on the house. 2 141 129 301 Qu The Ascendants are planning to attack us with an army of Corrupted. Soon, this place will become a battlefield, and everything outside of the light wall will be devoured by those filthy Corrupted. 2 142 131 203 2 0.25 400 143 132 201 1 500011 -400 144 133 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 145 134 301 1 Hassen We did pick up Corrupted activity earlier, but they're targeting this place...? 1 146 135 302 President!? 530 147 530 202 2 1 148 531 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 149 532 203 1 0.25 150 136 301 Hassen Sorry, it's an emergency. Using you as a relay for now. 1 151 137 202 1 1 152 138 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 153 139 201 2 500150 400 154 550 201 1 500011 -400 155 140 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 156 551 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 157 141 301 1 Qu Ah, the president of Babylonia, Hassen. Never expected we'd meet like this. 2 158 144 301 Hassen Allow me to apologize for the lack of decorum. It has been quite hard to contact you, what with the signal jammer and all. But enough about that, are you certain of the Ascendants' plans? 1 159 147 301 Qu You're the leader of Babylonia. Is your dome piece for show? 2 160 149 202 2 1 161 552 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 162 553 203 1 0.25 163 150 301 Hassen ...So, what they're really after is the Gestalt-tech in your hands—Huaxu? 1 164 151 302 Huaxu is a Gestalt? 152 By Gestalt, do you mean... 153 165 152 154 301 Hassen As you should know, we have a Gestalt kept in Babylonia. And here in Kowloong, there's an AI system called Huaxu that stems from the same source as that Gestalt. 1 166 153 301 Hassen Yep. The same Gestalt that's in Babylonia. Its computational power is why we can survive so long in space. And here in Kowloong, there's an AI system called Huaxu that stems from the same source as that Gestalt. 1 167 154 202 1 1 168 155 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 169 158 201 1 500155 170 159 301 1 Chrome If something so important falls into the Ascendants' hands... 1 171 160 203 1 0.4 400 172 161 201 2 500011 -400 173 162 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 174 163 301 1 Hassen Babylonia will be imperiled, which is why I propose that we join you in defending... 2 175 164 202 1 2 1 176 165 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 177 168 201 3 500150 178 169 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 179 170 301 1 Qu Proposal denied. 3 180 171 202 3 1 181 173 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 182 174 201 1 1081001 183 175 301 1 Kamui Huh? But why?! 1 184 176 202 1 1 185 177 201 3 500150 186 178 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 187 179 301 1 Qu Kowloong has its own powers and its own rules. We will determine the fate of Earth on our own. 3 188 180 301 Qu And we do not require any assistance or meddling from anyone. 3 189 181 301 Qu Be it from Babylonia or the Ascendants. 3 190 182 202 3 1 191 184 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 192 186 401 2 1501 193 187 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 194 189 201 1 1031001 7 195 190 301 1 Liv The siren... Commandant, a large number of enemies detected! 1 196 191 203 1 0.4 400 197 192 201 2 500155 -400 198 193 301 1 Chrome We're ambushed... Kamui! 2 199 194 202 1 200 195 201 1 1081001 400 201 196 301 1 Kamui Been waiting for this. Ready to engage on your mark! 1 202 197 301 Chrome No, we're falling back! 2 203 198 202 1 2 1 204 199 201 3 500150 205 200 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 206 201 301 1 Qu People of Kowloong, fight off the invaders! 3 207 202 202 3 1 208 203 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 209 204 201 1 500170 210 205 301 1 Phecda Protect Kowloong! Down with the invaders! 1 211 206 202 1 1 212 207 201 2 1031001 7 213 208 301 1 Liv The enemies are closing in... And they're all Constructs! 2 214 209 202 2 1 215 210 201 1 500026 216 211 301 1 Lee Constructs?! You must be kidding me! 1 217 212 203 1 0.4 400 218 213 201 2 1021001 -400 219 214 301 1 Lucia Commandant, time to pull back! 2 220 215 302 Yep, let's get out of the city! 216 Do not fully engage, Strike Hawk! 217 221 216 301 1 AniZhuanchangBegin 1 Lucia Okay, Strike Hawk, you'll be the vanguard. We'll bring up the rear in our retreat! 2 222 217 202 1 2 1 223 218 201 1 1081001 400 224 219 201 2 500155 -400 225 220 301 1 Chrome Kamui, do not fully engage! You hear me, Kamui? 2 226 221 301 1 AniZhuanchangBegin 1 Kamui Yeah, yeah, I got it! I still have to point my stick at the enemies to cover our rear though, don't I? 1