From c00ea3bd2cc85a7bd703f3e1b0cebd1377fd6669 Mon Sep 17 00:00:00 2001 From: rfi Date: Wed, 18 Oct 2023 15:49:36 +0700 Subject: [PATCH] table reader v1 --- .idea/.idea.AscNet/.idea/.gitignore | 13 + .idea/.idea.AscNet/.idea/dataSources.xml | 13 + .idea/.idea.AscNet/.idea/indexLayout.xml | 8 + .idea/.idea.AscNet/.idea/vcs.xml | 6 + AscNet.Common/AscNet.Common.csproj | 9 +- AscNet.Common/Common.cs | 2 +- AscNet.Common/Util/TableReader.cs | 32 + AscNet.Table/AscNet.Table.csproj | 28 + AscNet.Table/Properties/launchSettings.json | 8 + AscNet.Table/TableGenerator.cs | 146 + AscNet.sln | 8 +- AscNet/Properties/launchSettings.json | 7 + .../table/client/activity/Activity.tab.bytes | 46 + .../client/activity/ActivityGroup.tab.bytes | 42 + .../client/activity/ActivityLink.tab.bytes | 7 + Resources/table/client/audio/Cue.tab.bytes | Bin 0 -> 957508 bytes .../table/client/audio/CueSheet.tab.bytes | Bin 0 -> 35875 bytes Resources/table/client/audio/Cv.tab.bytes | 4845 ++++++ 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.../skill/CharacterSkillTypeInfo.tab.bytes | 14 + .../skill/CharacterSkillUpgradeDes.tab.bytes | Bin 0 -> 11598588 bytes .../dormitory/DormCharacterAction.tab.bytes | 528 + .../dormitory/DormCharacterDialog.tab.bytes | 3403 ++++ .../dormitory/DormCharacterEffect.tab.bytes | Bin 0 -> 2364 bytes .../dormitory/DormCharacterMood.tab.bytes | 4 + .../DormF2CBehaviorRelation.tab.bytes | 11 + .../DormFurnitureAnimation.tab.bytes | Bin 0 -> 656 bytes .../dormitory/DormFurnitureSuit.tab.bytes | Bin 0 -> 715 bytes .../dormitory/DormFurnitureTagType.tab.bytes | 6 + .../dormitory/DormFurnitureType.tab.bytes | Bin 0 -> 445 bytes .../client/dormitory/DormGuideTask.tab.bytes | Bin 0 -> 202 bytes .../dormitory/DormInteractiveEvent.tab.bytes | Bin 0 -> 4925 bytes .../client/dormitory/DormShowEvent.tab.bytes | 9 + .../dormitory/DormTemplateCollect.tab.bytes | 38 + .../dormitory/DormTemplateGroup.tab.bytes | Bin 0 -> 935 bytes .../FurnitureSingleAttrLevel.tab.bytes | Bin 0 -> 2127 bytes 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.../movie/movies/MovieHG10103BA.tab.bytes | 20 + .../movie/movies/MovieHG10103BS.tab.bytes | 34 + .../movie/movies/MovieHG10104BA.tab.bytes | 22 + .../movie/movies/MovieHG10104BS.tab.bytes | 27 + .../movie/movies/MovieHG10105BA.tab.bytes | 25 + .../movie/movies/MovieHG10105BS.tab.bytes | Bin 0 -> 2595 bytes .../movie/movies/MovieHG10106BA.tab.bytes | 26 + .../movie/movies/MovieHG10106BS.tab.bytes | 27 + .../movie/movies/MovieHG10201BA.tab.bytes | 35 + .../movie/movies/MovieHG10201BB.tab.bytes | 49 + .../movie/movies/MovieHG10201BC.tab.bytes | Bin 0 -> 3434 bytes .../movie/movies/MovieHG10201BS.tab.bytes | 63 + .../movie/movies/MovieHG10202BA.tab.bytes | 31 + .../movie/movies/MovieHG10202BB.tab.bytes | 41 + .../movie/movies/MovieHG10202BC.tab.bytes | Bin 0 -> 6768 bytes .../movie/movies/MovieHG10202BS.tab.bytes | 47 + .../movie/movies/MovieHG10203BA.tab.bytes | Bin 0 -> 4401 bytes .../movie/movies/MovieHG10203BB.tab.bytes | Bin 0 -> 4063 bytes .../movie/movies/MovieHG10203BC.tab.bytes | 47 + .../movie/movies/MovieHG10203BS.tab.bytes | Bin 0 -> 9092 bytes .../movie/movies/MovieHG10204BA.tab.bytes | 25 + .../movie/movies/MovieHG10204BB.tab.bytes | 25 + .../movie/movies/MovieHG10204BC.tab.bytes | Bin 0 -> 3236 bytes .../movie/movies/MovieHG10204BS.tab.bytes | Bin 0 -> 9851 bytes .../movie/movies/MovieHG10205BA.tab.bytes | Bin 0 -> 3437 bytes .../movie/movies/MovieHG10205BB.tab.bytes | Bin 0 -> 3942 bytes .../movie/movies/MovieHG10205BC.tab.bytes | 44 + .../movie/movies/MovieHG10205BS.tab.bytes | 36 + .../movie/movies/MovieHG10206BA.tab.bytes | Bin 0 -> 3420 bytes .../movie/movies/MovieHG10206BB.tab.bytes | 59 + .../movie/movies/MovieHG10206BC.tab.bytes | 24 + .../movie/movies/MovieHG10206BS.tab.bytes | Bin 0 -> 5583 bytes .../movie/movies/MovieHG10301BA.tab.bytes | Bin 0 -> 2707 bytes .../movie/movies/MovieHG10301BB.tab.bytes | Bin 0 -> 4668 bytes .../movie/movies/MovieHG10301BS.tab.bytes | 27 + .../movie/movies/MovieHG10302BA.tab.bytes | Bin 0 -> 3691 bytes .../movie/movies/MovieHG10302BB.tab.bytes | 26 + .../movie/movies/MovieHG10302BS.tab.bytes | Bin 0 -> 5292 bytes .../movie/movies/MovieHG10303BA.tab.bytes | 26 + .../movie/movies/MovieHG10303BB.tab.bytes | Bin 0 -> 2858 bytes .../movie/movies/MovieHG10303BS.tab.bytes | Bin 0 -> 3921 bytes .../movie/movies/MovieHG10304BA.tab.bytes | 28 + .../movie/movies/MovieHG10304BB.tab.bytes | 23 + .../movie/movies/MovieHG10304BS.tab.bytes | 33 + .../movie/movies/MovieHG10305BA.tab.bytes | Bin 0 -> 3657 bytes .../movie/movies/MovieHG10305BB.tab.bytes | Bin 0 -> 3213 bytes .../movie/movies/MovieHG10305BS.tab.bytes | 35 + .../movie/movies/MovieHG10306BA.tab.bytes | 40 + .../movie/movies/MovieHG10306BB.tab.bytes | Bin 0 -> 6580 bytes .../movie/movies/MovieHG10306BS.tab.bytes | Bin 0 -> 3966 bytes .../movie/movies/MovieHG10401BA.tab.bytes | 18 + .../movie/movies/MovieHG10401BS.tab.bytes | Bin 0 -> 6160 bytes .../movie/movies/MovieHG10402BA.tab.bytes | Bin 0 -> 3868 bytes .../movie/movies/MovieHG10402BS.tab.bytes | 86 + .../movie/movies/MovieHG10403BA.tab.bytes | Bin 0 -> 2831 bytes .../movie/movies/MovieHG10403BS.tab.bytes | 49 + .../movie/movies/MovieHG10404BA.tab.bytes | Bin 0 -> 3629 bytes .../movie/movies/MovieHG10404BS.tab.bytes | 154 + .../movie/movies/MovieHG10405BA.tab.bytes | Bin 0 -> 4564 bytes .../movie/movies/MovieHG10405BS.tab.bytes | 55 + .../movie/movies/MovieHG10406BA.tab.bytes | Bin 0 -> 2878 bytes .../movie/movies/MovieHG10406BS.tab.bytes | Bin 0 -> 6946 bytes .../movie/movies/MovieHG10501BB.tab.bytes | 71 + .../movie/movies/MovieHG10501BS.tab.bytes | 29 + .../movie/movies/MovieHG10502BB.tab.bytes | Bin 0 -> 6363 bytes .../movie/movies/MovieHG10502BS.tab.bytes | 40 + .../movie/movies/MovieHG10503BB.tab.bytes | 79 + .../movie/movies/MovieHG10503BS.tab.bytes | 29 + .../movie/movies/MovieHG10504BB.tab.bytes | Bin 0 -> 3880 bytes .../movie/movies/MovieHG10504BS.tab.bytes | Bin 0 -> 2791 bytes .../movie/movies/MovieHG10505BB.tab.bytes | 34 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.../movie/movies/MovieHG10702BS.tab.bytes | 31 + .../movie/movies/MovieHG10703BA.tab.bytes | Bin 0 -> 2894 bytes .../movie/movies/MovieHG10703BS.tab.bytes | 21 + .../movie/movies/MovieHG10704BA.tab.bytes | 36 + .../movie/movies/MovieHG10704BS.tab.bytes | 29 + .../movie/movies/MovieHG10705BA.tab.bytes | Bin 0 -> 2964 bytes .../movie/movies/MovieHG10705BS.tab.bytes | 21 + .../movie/movies/MovieHG10706BA.tab.bytes | Bin 0 -> 4807 bytes .../movie/movies/MovieHG10706BS.tab.bytes | 26 + .../movie/movies/MovieHG10801BA.tab.bytes | 23 + .../movie/movies/MovieHG10801BS.tab.bytes | Bin 0 -> 2775 bytes .../movie/movies/MovieHG10802BA.tab.bytes | 23 + .../movie/movies/MovieHG10802BS.tab.bytes | Bin 0 -> 4822 bytes .../movie/movies/MovieHG10803BA.tab.bytes | Bin 0 -> 2569 bytes .../movie/movies/MovieHG10803BS.tab.bytes | Bin 0 -> 2904 bytes .../movie/movies/MovieHG10804BA.tab.bytes | 27 + .../movie/movies/MovieHG10804BS.tab.bytes | 39 + .../movie/movies/MovieHG10805BA.tab.bytes | 14 + .../movie/movies/MovieHG10805BS.tab.bytes | 66 + .../movie/movies/MovieHG10806BA.tab.bytes | Bin 0 -> 2636 bytes .../movie/movies/MovieHG10806BS.tab.bytes | 37 + .../movie/movies/MovieHG10901BA.tab.bytes | Bin 0 -> 4540 bytes .../movie/movies/MovieHG10902BA.tab.bytes | 47 + .../movie/movies/MovieHG10903BA.tab.bytes | Bin 0 -> 3348 bytes .../movie/movies/MovieHG10904BA.tab.bytes | 51 + .../movie/movies/MovieHG10905BA.tab.bytes | Bin 0 -> 4220 bytes .../movie/movies/MovieHG10906BA.tab.bytes | 57 + .../movie/movies/MovieHG11101BA.tab.bytes | 43 + .../movie/movies/MovieHG11102BA.tab.bytes | 105 + .../movie/movies/MovieHG11103BA.tab.bytes | 60 + .../movie/movies/MovieHG11104BA.tab.bytes | 80 + .../movie/movies/MovieHG11105BA.tab.bytes | Bin 0 -> 7049 bytes .../movie/movies/MovieHG11106BA.tab.bytes | Bin 0 -> 5822 bytes .../movie/movies/MovieHG11201BA.tab.bytes | 102 + .../movie/movies/MovieHG11202BA.tab.bytes | 98 + .../movie/movies/MovieHG11203BA.tab.bytes | 52 + .../movie/movies/MovieHG11204BA.tab.bytes | Bin 0 -> 10543 bytes .../movie/movies/MovieHG11205BA.tab.bytes | Bin 0 -> 18983 bytes .../movie/movies/MovieHG11206BA.tab.bytes | 209 + .../movie/movies/MovieHG11301BA.tab.bytes | 78 + .../movie/movies/MovieHG11302BA.tab.bytes | 77 + .../movie/movies/MovieHG11303BA.tab.bytes | Bin 0 -> 6454 bytes .../movie/movies/MovieHG11304BA.tab.bytes | 105 + .../movie/movies/MovieHG11305BA.tab.bytes | 125 + .../movie/movies/MovieHG11306BA.tab.bytes | 220 + .../movie/movies/MovieHG11401BA.tab.bytes | Bin 0 -> 9634 bytes .../movie/movies/MovieHG11402BA.tab.bytes | 89 + .../movie/movies/MovieHG11403BA.tab.bytes | 87 + .../movie/movies/MovieHG11404BA.tab.bytes | Bin 0 -> 10698 bytes .../movie/movies/MovieHG11405BA.tab.bytes | Bin 0 -> 7837 bytes .../movie/movies/MovieHG11406BA.tab.bytes | Bin 0 -> 8373 bytes .../movie/movies/MovieHG11601BA.tab.bytes | Bin 0 -> 9529 bytes .../movie/movies/MovieHG11602BA.tab.bytes | 150 + .../movie/movies/MovieHG11603BA.tab.bytes | Bin 0 -> 7894 bytes .../movie/movies/MovieHG11604BA.tab.bytes | 65 + .../movie/movies/MovieHG11605BA.tab.bytes | Bin 0 -> 14479 bytes .../movie/movies/MovieHG11606BA.tab.bytes | 127 + .../movie/movies/MovieHG11701BA.tab.bytes | 222 + .../movie/movies/MovieHG11702BA.tab.bytes | Bin 0 -> 16962 bytes .../movie/movies/MovieHG11703BA.tab.bytes | 109 + .../movie/movies/MovieHG11704BA.tab.bytes | 84 + .../movie/movies/MovieHG11705BA.tab.bytes | Bin 0 -> 8476 bytes .../movie/movies/MovieHG11706BA.tab.bytes | 78 + .../movie/movies/MovieHG11707BA.tab.bytes | 113 + .../movie/movies/MovieHG11708BA.tab.bytes | Bin 0 -> 18619 bytes .../movie/movies/MovieHG11801BA.tab.bytes | Bin 0 -> 9522 bytes .../movie/movies/MovieHG11802BA.tab.bytes | 89 + .../movie/movies/MovieHG11803BA.tab.bytes | 187 + .../movie/movies/MovieHG11804BA.tab.bytes | 113 + .../movie/movies/MovieHG11805BA.tab.bytes | 62 + .../movie/movies/MovieHG11806BA.tab.bytes | Bin 0 -> 14681 bytes .../movie/movies/MovieHG11901BA.tab.bytes | 85 + .../movie/movies/MovieHG11902BA.tab.bytes | Bin 0 -> 11908 bytes .../movie/movies/MovieHG11903BA.tab.bytes | Bin 0 -> 15592 bytes .../movie/movies/MovieHG11904BA.tab.bytes | 98 + .../movie/movies/MovieHG11905BA.tab.bytes | 94 + .../movie/movies/MovieHG11906BA.tab.bytes | Bin 0 -> 6817 bytes .../movie/movies/MovieHG12001BA.tab.bytes | 87 + .../movie/movies/MovieHG12002BA.tab.bytes | Bin 0 -> 8318 bytes .../movie/movies/MovieHG12003BA.tab.bytes | Bin 0 -> 7025 bytes .../movie/movies/MovieHG12004BA.tab.bytes | Bin 0 -> 11430 bytes .../movie/movies/MovieHG12005BA.tab.bytes | 82 + .../movie/movies/MovieHG12006BA.tab.bytes | 97 + .../movie/movies/MovieHG12101BA.tab.bytes | 145 + .../movie/movies/MovieHG12102BA.tab.bytes | Bin 0 -> 11329 bytes .../movie/movies/MovieHG12103BA.tab.bytes | 140 + .../movie/movies/MovieHG12104BA.tab.bytes | Bin 0 -> 7503 bytes .../movie/movies/MovieHG12105BA.tab.bytes | 193 + .../movie/movies/MovieHG12106BA.tab.bytes | 130 + .../movie/movies/MovieHG12201BA.tab.bytes | 175 + .../movie/movies/MovieHG12202BA.tab.bytes | 225 + .../movie/movies/MovieHG12203BA.tab.bytes | Bin 0 -> 20354 bytes .../movie/movies/MovieHG12204BA.tab.bytes | Bin 0 -> 7573 bytes .../movie/movies/MovieHG12205BA.tab.bytes | 128 + .../movie/movies/MovieHG12206BA.tab.bytes | 181 + .../movie/movies/MovieHG12301BA.tab.bytes | Bin 0 -> 11136 bytes .../movie/movies/MovieHG12302BA.tab.bytes | Bin 0 -> 9847 bytes .../movie/movies/MovieHG12303BA.tab.bytes | Bin 0 -> 20836 bytes .../movie/movies/MovieHG12304BA.tab.bytes | Bin 0 -> 11047 bytes .../movie/movies/MovieHG12305BA.tab.bytes | 120 + .../movie/movies/MovieHG12306BA.tab.bytes | Bin 0 -> 10678 bytes .../movie/movies/MovieHG12401BA.tab.bytes | Bin 0 -> 14779 bytes .../movie/movies/MovieHG12402BA.tab.bytes | 301 + .../movie/movies/MovieHG12403BA.tab.bytes | 202 + .../movie/movies/MovieHG12404BA.tab.bytes | 248 + .../movie/movies/MovieHG12405BA.tab.bytes | Bin 0 -> 13276 bytes .../movie/movies/MovieHG12406BA.tab.bytes | 133 + .../movie/movies/MovieHG12407BA.tab.bytes | 200 + .../movie/movies/MovieHG12601BA.tab.bytes | Bin 0 -> 16050 bytes .../movie/movies/MovieHG12602BA.tab.bytes | 110 + .../movie/movies/MovieHG12603BA.tab.bytes | 161 + .../movie/movies/MovieHG12604BA.tab.bytes | Bin 0 -> 17754 bytes .../movie/movies/MovieHG12605BA.tab.bytes | 163 + .../movie/movies/MovieHG12606BA.tab.bytes | 165 + .../movie/movies/MovieHG12701BA.tab.bytes | 144 + .../movie/movies/MovieHG12702BA.tab.bytes | 148 + .../movie/movies/MovieHG12703BA.tab.bytes | Bin 0 -> 13838 bytes .../movie/movies/MovieHG12704BA.tab.bytes | Bin 0 -> 14248 bytes .../movie/movies/MovieHG12705BA.tab.bytes | 123 + .../movie/movies/MovieHG12706BA.tab.bytes | 131 + .../movie/movies/MovieHG12801BA.tab.bytes | Bin 0 -> 15332 bytes .../movie/movies/MovieHG12802BA.tab.bytes | Bin 0 -> 15333 bytes .../movie/movies/MovieHG12803BA.tab.bytes | Bin 0 -> 14027 bytes .../movie/movies/MovieHG12804BA.tab.bytes | Bin 0 -> 27224 bytes .../movie/movies/MovieHG12805BA.tab.bytes | Bin 0 -> 25252 bytes .../movie/movies/MovieHG12806BA.tab.bytes | Bin 0 -> 20991 bytes .../movie/movies/MovieHG12901BA.tab.bytes | 123 + .../movie/movies/MovieHG12902BA.tab.bytes | 137 + .../movie/movies/MovieHG12903BA.tab.bytes | 142 + .../movie/movies/MovieHG12904BA.tab.bytes | Bin 0 -> 5373 bytes .../movie/movies/MovieHG12905BA.tab.bytes | Bin 0 -> 12825 bytes .../movie/movies/MovieHG12906BA.tab.bytes | Bin 0 -> 18671 bytes .../movie/movies/MovieHG13001BA.tab.bytes | 155 + .../movie/movies/MovieHG13002BA.tab.bytes | Bin 0 -> 19521 bytes .../movie/movies/MovieHG13003BA.tab.bytes | 152 + .../movie/movies/MovieHG13004BA.tab.bytes | 123 + .../movie/movies/MovieHG13005BA.tab.bytes | 166 + .../movie/movies/MovieHG13006BA.tab.bytes | Bin 0 -> 11049 bytes .../movie/movies/MovieHG13101BA.tab.bytes | Bin 0 -> 17531 bytes .../movie/movies/MovieHG13102BA.tab.bytes | Bin 0 -> 23107 bytes .../movie/movies/MovieHG13103BA.tab.bytes | 238 + .../movie/movies/MovieHG13104BA.tab.bytes | 240 + .../movie/movies/MovieHG13105BA.tab.bytes | 260 + .../movie/movies/MovieHG13106BA.tab.bytes | 252 + .../movie/movies/MovieHG13107BA.tab.bytes | 62 + .../movie/movies/MovieHG15101BA.tab.bytes | 347 + .../movie/movies/MovieHG15102BA.tab.bytes | 276 + .../movie/movies/MovieHG15103BA.tab.bytes | 179 + .../movie/movies/MovieHG15104BA.tab.bytes | Bin 0 -> 8318 bytes .../movie/movies/MovieHG15105BA.tab.bytes | 219 + .../movie/movies/MovieHG15106BA.tab.bytes | 113 + .../movie/movies/MovieHG15201BA.tab.bytes | Bin 0 -> 15657 bytes .../movie/movies/MovieHG15202BA.tab.bytes | 65 + .../movie/movies/MovieHG15203BA.tab.bytes | Bin 0 -> 7303 bytes .../movie/movies/MovieHG15204BA.tab.bytes | 104 + .../movie/movies/MovieHG15205BA.tab.bytes | Bin 0 -> 14608 bytes .../movie/movies/MovieHG15206BA.tab.bytes | 80 + .../movie/movies/MovieHZ00101BA.tab.bytes | 52 + .../movie/movies/MovieJD01601BA.tab.bytes | Bin 0 -> 2714 bytes .../movie/movies/MovieJD01602BA.tab.bytes | 20 + .../movie/movies/MovieJD01603BA.tab.bytes | 22 + .../movie/movies/MovieJD01604BA.tab.bytes | Bin 0 -> 3145 bytes .../movie/movies/MovieJD01605BA.tab.bytes | 18 + .../movie/movies/MovieJD01606BA.tab.bytes | 22 + .../movie/movies/MovieJD01607BA.tab.bytes | 18 + .../movie/movies/MovieJD01608BA.tab.bytes | 18 + .../movie/movies/MovieJD01609BA.tab.bytes | 16 + .../movie/movies/MovieJD01610BA.tab.bytes | Bin 0 -> 2419 bytes .../movie/movies/MovieJD01611BA.tab.bytes | Bin 0 -> 2120 bytes .../movie/movies/MovieJD01612BA.tab.bytes | 16 + .../movie/movies/MovieJD01613BA.tab.bytes | Bin 0 -> 1672 bytes .../movie/movies/MovieJD01614BA.tab.bytes | Bin 0 -> 2088 bytes .../movie/movies/MovieJD01615BA.tab.bytes | 21 + .../movie/movies/MovieJD01616BA.tab.bytes | 21 + .../movie/movies/MovieJD01621BA.tab.bytes | 33 + .../movie/movies/MovieJD01622BA.tab.bytes | 23 + .../movie/movies/MovieJD01623BA.tab.bytes | 24 + .../movie/movies/MovieJD01624BA.tab.bytes | 29 + .../movie/movies/MovieJD01625BA.tab.bytes | Bin 0 -> 3633 bytes .../movie/movies/MovieJD01626BA.tab.bytes | Bin 0 -> 3477 bytes .../movie/movies/MovieJD01627BA.tab.bytes | 20 + .../movie/movies/MovieJD01628BA.tab.bytes | Bin 0 -> 2199 bytes .../movie/movies/MovieJD01629BA.tab.bytes | Bin 0 -> 2556 bytes .../movie/movies/MovieJD01630BA.tab.bytes | 14 + .../movie/movies/MovieJD01631BA.tab.bytes | 23 + .../movie/movies/MovieJD01632BA.tab.bytes | Bin 0 -> 2367 bytes .../movie/movies/MovieJD01633BA.tab.bytes | 22 + .../movie/movies/MovieJD01634BA.tab.bytes | 15 + .../movie/movies/MovieJD01635BA.tab.bytes | 25 + .../movie/movies/MovieJD01641BA.tab.bytes | Bin 0 -> 3382 bytes .../movie/movies/MovieJD01642BA.tab.bytes | Bin 0 -> 2315 bytes .../movie/movies/MovieJD01661BA.tab.bytes | Bin 0 -> 1914 bytes .../movie/movies/MovieJD01662BA.tab.bytes | 23 + .../movie/movies/MovieJD01663BA.tab.bytes | Bin 0 -> 6010 bytes .../movie/movies/MovieJD01663BB.tab.bytes | 52 + .../movie/movies/MovieJD01663BC.tab.bytes | Bin 0 -> 7936 bytes .../movie/movies/MovieJD01664BA.tab.bytes | 27 + .../movie/movies/MovieJD01665BA.tab.bytes | 14 + .../movie/movies/MovieJD01666BA.tab.bytes | Bin 0 -> 1832 bytes .../movie/movies/MovieJD01667BA.tab.bytes | 17 + .../movie/movies/MovieJZ10101BA.tab.bytes | Bin 0 -> 3673 bytes .../movie/movies/MovieJZ10102BA.tab.bytes | Bin 0 -> 2700 bytes .../movie/movies/MovieJZ10103BA.tab.bytes | 24 + .../movie/movies/MovieJZ10104BA.tab.bytes | Bin 0 -> 1355 bytes .../movie/movies/MovieJZ10105BA.tab.bytes | Bin 0 -> 2651 bytes .../movie/movies/MovieJZ10106BA.tab.bytes | 17 + .../movie/movies/MovieJZ10107BA.tab.bytes | Bin 0 -> 2729 bytes .../movie/movies/MovieJZ10201BB.tab.bytes | Bin 0 -> 2774 bytes .../movie/movies/MovieJZ10201BC.tab.bytes | Bin 0 -> 5109 bytes .../movie/movies/MovieJZ10201BS.tab.bytes | 84 + .../movie/movies/MovieJZ10202BB.tab.bytes | 37 + .../movie/movies/MovieJZ10202BC.tab.bytes | Bin 0 -> 6461 bytes .../movie/movies/MovieJZ10202BS.tab.bytes | Bin 0 -> 9585 bytes .../movie/movies/MovieJZ10203BB.tab.bytes | 26 + .../movie/movies/MovieJZ10203BC.tab.bytes | 48 + .../movie/movies/MovieJZ10203BS.tab.bytes | Bin 0 -> 8022 bytes .../movie/movies/MovieJZ10204BB.tab.bytes | 83 + .../movie/movies/MovieJZ10204BC.tab.bytes | Bin 0 -> 7467 bytes .../movie/movies/MovieJZ10204BS.tab.bytes | 58 + .../movie/movies/MovieJZ10204ES.tab.bytes | 48 + .../movie/movies/MovieJZ10205BB.tab.bytes | 12 + .../movie/movies/MovieJZ10205BC.tab.bytes | 49 + .../movie/movies/MovieJZ10205BS.tab.bytes | 73 + .../movie/movies/MovieJZ10205EB.tab.bytes | Bin 0 -> 5301 bytes .../movie/movies/MovieJZ10205ES.tab.bytes | 24 + .../movie/movies/MovieJZ10206BB.tab.bytes | 46 + .../movie/movies/MovieJZ10206BC.tab.bytes | Bin 0 -> 11651 bytes .../movie/movies/MovieJZ10206BS.tab.bytes | 45 + .../movie/movies/MovieJZ10206EB.tab.bytes | Bin 0 -> 4267 bytes .../movie/movies/MovieJZ10207BB.tab.bytes | Bin 0 -> 6621 bytes .../movie/movies/MovieJZ10207BC.tab.bytes | 14 + .../movie/movies/MovieJZ10207BS.tab.bytes | Bin 0 -> 5493 bytes .../movie/movies/MovieJZ10301BB.tab.bytes | 61 + .../movie/movies/MovieJZ10302BB.tab.bytes | 17 + .../movie/movies/MovieJZ10303BB.tab.bytes | Bin 0 -> 1740 bytes .../movie/movies/MovieJZ10304BB.tab.bytes | Bin 0 -> 3278 bytes .../movie/movies/MovieJZ10305BB.tab.bytes | Bin 0 -> 1875 bytes .../movie/movies/MovieJZ10306BB.tab.bytes | 7 + .../movie/movies/MovieJZ10306EB.tab.bytes | 134 + .../movie/movies/MovieJZ10307BB.tab.bytes | Bin 0 -> 1580 bytes .../movie/movies/MovieJZ10401BA.tab.bytes | 28 + .../movie/movies/MovieJZ10401BS.tab.bytes | Bin 0 -> 12879 bytes .../movie/movies/MovieJZ10402BA.tab.bytes | 34 + .../movie/movies/MovieJZ10402BS.tab.bytes | 93 + .../movie/movies/MovieJZ10402ES.tab.bytes | Bin 0 -> 4536 bytes .../movie/movies/MovieJZ10403BA.tab.bytes | 25 + .../movie/movies/MovieJZ10403BS.tab.bytes | Bin 0 -> 12390 bytes .../movie/movies/MovieJZ10404BA.tab.bytes | Bin 0 -> 3665 bytes .../movie/movies/MovieJZ10404BS.tab.bytes | Bin 0 -> 17985 bytes .../movie/movies/MovieJZ10405BA.tab.bytes | Bin 0 -> 3919 bytes .../movie/movies/MovieJZ10405BS.tab.bytes | 89 + .../movie/movies/MovieJZ10405EA.tab.bytes | 24 + .../movie/movies/MovieJZ10406BA.tab.bytes | Bin 0 -> 2728 bytes .../movie/movies/MovieJZ10406BS.tab.bytes | 48 + .../movie/movies/MovieJZ10406EA.tab.bytes | 78 + .../movie/movies/MovieJZ10407BA.tab.bytes | 29 + .../movie/movies/MovieJZ10407BS.tab.bytes | 89 + .../movie/movies/MovieJZ10501BB.tab.bytes | Bin 0 -> 2280 bytes .../movie/movies/MovieJZ10501BS.tab.bytes | 109 + .../movie/movies/MovieJZ10502BB.tab.bytes | Bin 0 -> 1767 bytes .../movie/movies/MovieJZ10502BS.tab.bytes | 105 + .../movie/movies/MovieJZ10503BB.tab.bytes | Bin 0 -> 2258 bytes .../movie/movies/MovieJZ10503BS.tab.bytes | Bin 0 -> 6106 bytes .../movie/movies/MovieJZ10504BB.tab.bytes | Bin 0 -> 1986 bytes 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.../movie/movies/MovieJZ11106EA.tab.bytes | 102 + .../movie/movies/MovieJZ11107BA.tab.bytes | 25 + .../movie/movies/MovieJZ11201BA.tab.bytes | Bin 0 -> 13036 bytes .../movie/movies/MovieJZ11202BA.tab.bytes | Bin 0 -> 6517 bytes .../movie/movies/MovieJZ11203BA.tab.bytes | 84 + .../movie/movies/MovieJZ11204BA.tab.bytes | 34 + .../movie/movies/MovieJZ11205BA.tab.bytes | 61 + .../movie/movies/MovieJZ11205EA.tab.bytes | 21 + .../movie/movies/MovieJZ11206BA.tab.bytes | Bin 0 -> 6478 bytes .../movie/movies/MovieJZ11206EA.tab.bytes | 37 + .../movie/movies/MovieJZ11207BA.tab.bytes | Bin 0 -> 3227 bytes .../movie/movies/MovieJZ11301BA.tab.bytes | 74 + .../movie/movies/MovieJZ11302BA.tab.bytes | 52 + .../movie/movies/MovieJZ11303BA.tab.bytes | 70 + .../movie/movies/MovieJZ11304BA.tab.bytes | 42 + .../movie/movies/MovieJZ11305BA.tab.bytes | 47 + .../movie/movies/MovieJZ11306BA.tab.bytes | 69 + .../movie/movies/MovieJZ11306EA.tab.bytes | 89 + .../movie/movies/MovieJZ11307BA.tab.bytes | Bin 0 -> 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160 + .../movie/movies/MovieJZ11702BA.tab.bytes | 115 + .../movie/movies/MovieJZ11703BA.tab.bytes | 120 + .../movie/movies/MovieJZ11704BA.tab.bytes | 108 + .../movie/movies/MovieJZ11704EA.tab.bytes | Bin 0 -> 14698 bytes .../movie/movies/MovieJZ11705BA.tab.bytes | 74 + .../movie/movies/MovieJZ11706BA.tab.bytes | 37 + .../movie/movies/MovieJZ11706EA.tab.bytes | 74 + .../movie/movies/MovieJZ11707BA.tab.bytes | 18 + .../movie/movies/MovieJZ11801BA.tab.bytes | Bin 0 -> 18003 bytes .../movie/movies/MovieJZ11802BA.tab.bytes | Bin 0 -> 36986 bytes .../movie/movies/MovieJZ11803BA.tab.bytes | 74 + .../movie/movies/MovieJZ11804BA.tab.bytes | 185 + .../movie/movies/MovieJZ11805BA.tab.bytes | 126 + .../movie/movies/MovieJZ11805EA.tab.bytes | Bin 0 -> 28208 bytes .../movie/movies/MovieJZ11806BA.tab.bytes | Bin 0 -> 13975 bytes .../movie/movies/MovieJZ11806EA.tab.bytes | Bin 0 -> 8222 bytes .../movie/movies/MovieJZ11807BA.tab.bytes | 39 + .../movie/movies/MovieJZ11901BA.tab.bytes | 178 + 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| 21 + .../movie/movies/MovieQX00217BA.tab.bytes | 18 + .../movie/movies/MovieQX00218BA.tab.bytes | Bin 0 -> 2897 bytes .../movie/movies/MovieQX00219BA.tab.bytes | Bin 0 -> 2023 bytes .../movie/movies/MovieQX00220BA.tab.bytes | 16 + .../movie/movies/MovieQX00221BA.tab.bytes | 22 + .../movie/movies/MovieQX00222BA.tab.bytes | 16 + .../movie/movies/MovieQX00223BA.tab.bytes | Bin 0 -> 3165 bytes .../movie/movies/MovieQX00224BA.tab.bytes | 20 + .../movie/movies/MovieQX00225BA.tab.bytes | 21 + .../movie/movies/MovieQX00226BA.tab.bytes | 18 + .../movie/movies/MovieRG00201BA.tab.bytes | 19 + .../movie/movies/MovieRG00202BA.tab.bytes | 20 + .../movie/movies/MovieRG00202EA.tab.bytes | Bin 0 -> 2391 bytes .../movie/movies/MovieRG00203BA.tab.bytes | 17 + .../movie/movies/MovieRG00204BA.tab.bytes | Bin 0 -> 1954 bytes .../movie/movies/MovieRG00204EA.tab.bytes | 9 + .../movie/movies/MovieRG00205BA.tab.bytes | 20 + .../movie/movies/MovieRG00205EA.tab.bytes | 32 + .../movie/movies/MovieRG00206EA.tab.bytes | 26 + .../movie/movies/MovieRG00207EA.tab.bytes | 32 + .../movie/movies/MovieRG00208BA.tab.bytes | 33 + .../movie/movies/MovieRG00209BA.tab.bytes | 18 + .../movie/movies/MovieRG00209EA.tab.bytes | Bin 0 -> 2776 bytes .../movie/movies/MovieRG00210BA.tab.bytes | 32 + .../movie/movies/MovieRG00210EA.tab.bytes | 22 + .../movie/movies/MovieRG00211BA.tab.bytes | Bin 0 -> 4806 bytes .../movie/movies/MovieRG00212BA.tab.bytes | Bin 0 -> 976 bytes .../movie/movies/MovieRG00212EA.tab.bytes | Bin 0 -> 3820 bytes .../movie/movies/MovieRG00213BA.tab.bytes | Bin 0 -> 1059 bytes .../movie/movies/MovieRG00213EA.tab.bytes | 20 + .../movie/movies/MovieRG00214BA.tab.bytes | Bin 0 -> 2686 bytes .../movie/movies/MovieRG00214EA.tab.bytes | 20 + .../movie/movies/MovieRG00215BA.tab.bytes | 28 + .../movie/movies/MovieRG00216BA.tab.bytes | 27 + .../movie/movies/MovieRG00216EA.tab.bytes | 48 + .../movie/movies/MovieRG00301BA.tab.bytes | 116 + .../movie/movies/MovieRG00302BA.tab.bytes | 58 + .../movie/movies/MovieRG00303BA.tab.bytes | Bin 0 -> 3195 bytes .../movie/movies/MovieRG00304EA.tab.bytes | Bin 0 -> 9293 bytes .../movie/movies/MovieRG00305BA.tab.bytes | Bin 0 -> 5150 bytes .../movie/movies/MovieRG00306BA.tab.bytes | Bin 0 -> 4294 bytes .../movie/movies/MovieRG00307BA.tab.bytes | Bin 0 -> 5634 bytes .../movie/movies/MovieRG00308EA.tab.bytes | 60 + .../movie/movies/MovieRG00309BA.tab.bytes | 32 + .../movie/movies/MovieRG00310BA.tab.bytes | 54 + .../movie/movies/MovieRG00311BA.tab.bytes | 41 + .../movie/movies/MovieRG00312BA.tab.bytes | Bin 0 -> 6156 bytes .../movie/movies/MovieRG00313BA.tab.bytes | 39 + .../movie/movies/MovieRG00314BA.tab.bytes | 82 + .../movie/movies/MovieRG00315BA.tab.bytes | Bin 0 -> 7003 bytes .../movie/movies/MovieRG00316BA.tab.bytes | Bin 0 -> 6134 bytes .../movie/movies/MovieRG00316EA.tab.bytes | Bin 0 -> 5451 bytes .../movie/movies/MovieRG00317BA.tab.bytes | Bin 0 -> 5145 bytes .../movie/movies/MovieRG00318BA.tab.bytes | 36 + .../movie/movies/MovieRG00319BA.tab.bytes | Bin 0 -> 7755 bytes .../movie/movies/MovieRG00320BA.tab.bytes | Bin 0 -> 5244 bytes .../movie/movies/MovieRG00321BA.tab.bytes | Bin 0 -> 4564 bytes .../movie/movies/MovieRG00322BA.tab.bytes | 48 + .../movie/movies/MovieRG00323BA.tab.bytes | Bin 0 -> 5285 bytes .../movie/movies/MovieRG00323EA.tab.bytes | 51 + .../movie/movies/MovieRG00324BA.tab.bytes | 40 + .../movie/movies/MovieRG00325BA.tab.bytes | 35 + .../movie/movies/MovieRG00326EA.tab.bytes | 49 + .../movie/movies/MovieRG00327BA.tab.bytes | 67 + .../movie/movies/MovieRG00328BA.tab.bytes | 34 + .../movie/movies/MovieRG00329BA.tab.bytes | 39 + .../movie/movies/MovieRG00330BA.tab.bytes | 52 + .../movie/movies/MovieRG00331BA.tab.bytes | Bin 0 -> 6224 bytes .../movie/movies/MovieRG00332BA.tab.bytes | Bin 0 -> 4072 bytes .../movie/movies/MovieRG00333BA.tab.bytes | 57 + .../movie/movies/MovieRG00334BA.tab.bytes | Bin 0 -> 6974 bytes .../movie/movies/MovieRG00335EA.tab.bytes | Bin 0 -> 6464 bytes .../movie/movies/MovieRG00336BA.tab.bytes | Bin 0 -> 5943 bytes .../movie/movies/MovieRG00337BA.tab.bytes | 40 + .../movie/movies/MovieRG00337EA.tab.bytes | 35 + .../movie/movies/MovieRG00338BA.tab.bytes | 55 + .../movie/movies/MovieRG00339BA.tab.bytes | 33 + .../movie/movies/MovieRG00339EA.tab.bytes | Bin 0 -> 7256 bytes .../movie/movies/MovieRG00401BA.tab.bytes | Bin 0 -> 3692 bytes .../movie/movies/MovieRG00402BA.tab.bytes | 41 + .../movie/movies/MovieRG00403BA.tab.bytes | 51 + .../movie/movies/MovieRG00404BA.tab.bytes | Bin 0 -> 4573 bytes .../movie/movies/MovieRG00405BA.tab.bytes | 46 + .../movie/movies/MovieRG00406BA.tab.bytes | Bin 0 -> 3981 bytes .../movie/movies/MovieRG00407BA.tab.bytes | Bin 0 -> 5456 bytes .../movie/movies/MovieRG00408BA.tab.bytes | Bin 0 -> 5087 bytes .../movie/movies/MovieRG00409BA.tab.bytes | Bin 0 -> 4681 bytes .../movie/movies/MovieRG00410BA.tab.bytes | 45 + .../movie/movies/MovieRG00411BA.tab.bytes | 21 + .../movie/movies/MovieRG00412BA.tab.bytes | 20 + .../movie/movies/MovieRG00413BA.tab.bytes | 17 + .../movie/movies/MovieRG00414BA.tab.bytes | Bin 0 -> 3261 bytes .../movie/movies/MovieRG00415BA.tab.bytes | Bin 0 -> 3961 bytes .../movie/movies/MovieRG00416BA.tab.bytes | 45 + .../movie/movies/MovieRG00417BA.tab.bytes | Bin 0 -> 3870 bytes .../movie/movies/MovieRG00418BA.tab.bytes | Bin 0 -> 3243 bytes .../movie/movies/MovieRG00419BA.tab.bytes | Bin 0 -> 1659 bytes .../movie/movies/MovieRG00420BA.tab.bytes | 89 + .../movie/movies/MovieRG00501BA.tab.bytes | Bin 0 -> 9276 bytes .../movie/movies/MovieRG00502BA.tab.bytes | 51 + .../movie/movies/MovieRG00502EA.tab.bytes | 50 + .../movie/movies/MovieRG00503BA.tab.bytes | Bin 0 -> 5762 bytes .../movie/movies/MovieRG00504BA.tab.bytes | 51 + .../movie/movies/MovieRG00504EA.tab.bytes | 27 + .../movie/movies/MovieRG00505BA.tab.bytes | Bin 0 -> 9032 bytes .../movie/movies/MovieRG00506BA.tab.bytes | 45 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5769 bytes .../movie/movies/MovieRY00110BA.tab.bytes | 78 + .../movie/movies/MovieRY00111BA.tab.bytes | Bin 0 -> 11535 bytes .../movie/movies/MovieRY00201BA.tab.bytes | Bin 0 -> 12107 bytes .../movie/movies/MovieRY00202BA.tab.bytes | Bin 0 -> 8898 bytes .../movie/movies/MovieRY00203BA.tab.bytes | 40 + .../movie/movies/MovieRY00203EA.tab.bytes | 40 + .../movie/movies/MovieRY00204BA.tab.bytes | Bin 0 -> 10848 bytes .../movie/movies/MovieRY00205BA.tab.bytes | 117 + .../movie/movies/MovieRY00206BA.tab.bytes | Bin 0 -> 10824 bytes .../movie/movies/MovieRY00207BA.tab.bytes | Bin 0 -> 5252 bytes .../movie/movies/MovieRY00208BA.tab.bytes | 63 + .../movie/movies/MovieRY00208EA.tab.bytes | Bin 0 -> 11453 bytes .../movie/movies/MovieRY00209BA.tab.bytes | 99 + .../movie/movies/MovieSD00101BA.tab.bytes | Bin 0 -> 14846 bytes .../movie/movies/MovieSD00102BA.tab.bytes | 100 + .../movie/movies/MovieSD00103BA.tab.bytes | 138 + .../movie/movies/MovieSD00103EA.tab.bytes | 52 + .../movie/movies/MovieSD00104BA.tab.bytes | 68 + .../movie/movies/MovieSD00104EA.tab.bytes | 45 + .../movie/movies/MovieSD00105BA.tab.bytes | 130 + .../movie/movies/MovieSD00106BA.tab.bytes | Bin 0 -> 6322 bytes .../movie/movies/MovieSD00107BA.tab.bytes | 78 + .../movie/movies/MovieSD00108BA.tab.bytes | Bin 0 -> 18002 bytes .../movie/movies/MovieSD00109EA.tab.bytes | 93 + .../movie/movies/MovieSD00201BA.tab.bytes | Bin 0 -> 9129 bytes .../movie/movies/MovieSD00202BA.tab.bytes | 52 + .../movie/movies/MovieSD00203BA.tab.bytes | Bin 0 -> 7255 bytes .../movie/movies/MovieSD00204BA.tab.bytes | Bin 0 -> 8692 bytes .../movie/movies/MovieSD00205BA.tab.bytes | 51 + .../movie/movies/MovieSD00206BA.tab.bytes | 90 + .../movie/movies/MovieSD00207BA.tab.bytes | 49 + .../movie/movies/MovieSD00208BA.tab.bytes | Bin 0 -> 27253 bytes .../movie/movies/MovieSJ00101BA.tab.bytes | 98 + .../movie/movies/MovieSJ00102BA.tab.bytes | 92 + .../movie/movies/MovieSJ00103BA.tab.bytes | Bin 0 -> 1782 bytes .../movie/movies/MovieSJ00104BA.tab.bytes | 49 + .../movie/movies/MovieSJ00105BA.tab.bytes | 18 + .../movie/movies/MovieSJ00106BA.tab.bytes | 59 + .../movie/movies/MovieSJ00107BA.tab.bytes | 18 + .../movie/movies/MovieSJ00108BA.tab.bytes | 88 + .../movie/movies/MovieSJ00109BA.tab.bytes | 18 + .../movie/movies/MovieSJ00110BA.tab.bytes | Bin 0 -> 10296 bytes .../movie/movies/MovieSJ00111BA.tab.bytes | Bin 0 -> 1723 bytes .../movie/movies/MovieSJ00112BA.tab.bytes | 33 + .../movie/movies/MovieSJ00113BA.tab.bytes | Bin 0 -> 9166 bytes .../movie/movies/MovieTJ00101BA.tab.bytes | 10 + .../movie/movies/MovieTJ00201BA.tab.bytes | Bin 0 -> 1272 bytes .../movie/movies/MovieTJ00301BA.tab.bytes | Bin 0 -> 1136 bytes .../movie/movies/MovieTJ00401BA.tab.bytes | 9 + .../movie/movies/MovieTJ00501BA.tab.bytes | Bin 0 -> 1235 bytes .../movie/movies/MovieTJ00601BA.tab.bytes | 12 + .../movie/movies/MovieTJ00701BA.tab.bytes | 10 + .../movie/movies/MovieTJ00801BA.tab.bytes | 11 + .../movie/movies/MovieTJ00901BA.tab.bytes | 9 + .../movie/movies/MovieTS00101BA.tab.bytes | 105 + .../movie/movies/MovieTS00102BA.tab.bytes | 25 + .../movie/movies/MovieTS00103BA.tab.bytes | Bin 0 -> 2642 bytes .../movie/movies/MovieTS00104BA.tab.bytes | 43 + .../movie/movies/MovieTS00105BA.tab.bytes | 24 + .../movie/movies/MovieTS00106BA.tab.bytes | Bin 0 -> 3284 bytes .../movie/movies/MovieTS00107BA.tab.bytes | Bin 0 -> 2469 bytes .../movie/movies/MovieTS00108BA.tab.bytes | Bin 0 -> 2611 bytes .../movie/movies/MovieTS00109BA.tab.bytes | Bin 0 -> 4089 bytes .../movie/movies/MovieTS00110BA.tab.bytes | 51 + .../movie/movies/MovieTS00111BA.tab.bytes | 13 + .../movie/movies/MovieTS00112BA.tab.bytes | Bin 0 -> 2681 bytes .../movie/movies/MovieTS00113BA.tab.bytes | Bin 0 -> 1838 bytes .../movie/movies/MovieTS00114BA.tab.bytes | 49 + .../movie/movies/MovieTS00115BA.tab.bytes | Bin 0 -> 3610 bytes .../movie/movies/MovieTS00116BA.tab.bytes | Bin 0 -> 3050 bytes 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0 -> 3699 bytes .../movie/movies/MovieTS00135BA.tab.bytes | Bin 0 -> 5136 bytes .../movie/movies/MovieTS00136BA.tab.bytes | 36 + .../movie/movies/MovieTS00137BA.tab.bytes | 53 + .../movie/movies/MovieTS00138BA.tab.bytes | 34 + .../movie/movies/MovieTS00139BA.tab.bytes | 48 + .../movie/movies/MovieTS00140BA.tab.bytes | 25 + .../movie/movies/MovieTS00141BA.tab.bytes | Bin 0 -> 2726 bytes .../movie/movies/MovieTS00142BA.tab.bytes | Bin 0 -> 4559 bytes .../movie/movies/MovieTS00143BA.tab.bytes | Bin 0 -> 4747 bytes .../movie/movies/MovieTS00144BA.tab.bytes | Bin 0 -> 2429 bytes .../movie/movies/MovieTS00145BA.tab.bytes | Bin 0 -> 13505 bytes .../movie/movies/MovieTS00146BA.tab.bytes | 50 + .../movie/movies/MovieTS00147BA.tab.bytes | 61 + .../movie/movies/MovieTS00148BA.tab.bytes | 74 + .../movie/movies/MovieTS00149BA.tab.bytes | 87 + .../movie/movies/MovieTS00150BA.tab.bytes | Bin 0 -> 5404 bytes .../movie/movies/MovieTS00151BA.tab.bytes | 34 + .../movie/movies/MovieTS00152BA.tab.bytes | Bin 0 -> 8356 bytes .../movie/movies/MovieTS00153BA.tab.bytes | 72 + .../movie/movies/MovieTS00154BA.tab.bytes | 86 + .../movie/movies/MovieTS00155BA.tab.bytes | Bin 0 -> 3438 bytes .../movie/movies/MovieTS00156BA.tab.bytes | Bin 0 -> 4169 bytes .../movie/movies/MovieTS00157BA.tab.bytes | Bin 0 -> 8249 bytes .../movie/movies/MovieYC00101BA.tab.bytes | Bin 0 -> 1760 bytes .../movie/movies/MovieYC00102BA.tab.bytes | 24 + .../movie/movies/MovieYC00106BA.tab.bytes | 19 + .../movie/movies/MovieYC00201BA.tab.bytes | 16 + .../movie/movies/MovieYC00202BA.tab.bytes | 16 + .../movie/movies/MovieYC00203EA.tab.bytes | Bin 0 -> 1712 bytes .../movie/movies/MovieYC00206BA.tab.bytes | 28 + .../movie/movies/MovieYC00206EA.tab.bytes | Bin 0 -> 1933 bytes .../movie/movies/MovieYC00301BA.tab.bytes | 9 + .../movie/movies/MovieYC00302BA.tab.bytes | 11 + .../movie/movies/MovieYC00303BA.tab.bytes | Bin 0 -> 1941 bytes .../movie/movies/MovieYC00304BA.tab.bytes | 11 + .../movie/movies/MovieYC00306BA.tab.bytes | 17 + .../movie/movies/MovieYC00401BA.tab.bytes | 18 + .../movie/movies/MovieYC00402BA.tab.bytes | Bin 0 -> 1453 bytes .../movie/movies/MovieYC00403BA.tab.bytes | 12 + .../movie/movies/MovieYC00404BA.tab.bytes | Bin 0 -> 1134 bytes .../movie/movies/MovieYC00405BA.tab.bytes | Bin 0 -> 1532 bytes .../movie/movies/MovieYC00406BA.tab.bytes | 8 + .../movie/movies/MovieYC00501BA.tab.bytes | 17 + .../movie/movies/MovieYC00502BA.tab.bytes | 20 + .../movie/movies/MovieYC00503BA.tab.bytes | 11 + .../movie/movies/MovieYC00504BA.tab.bytes | 17 + .../movie/movies/MovieYC00505BA.tab.bytes | 15 + .../movie/movies/MovieYC00506BA.tab.bytes | Bin 0 -> 1509 bytes .../movie/movies/MovieYC00506EA.tab.bytes | Bin 0 -> 2721 bytes .../movie/movies/MovieYC00601BA.tab.bytes | 15 + .../movie/movies/MovieYC00602BA.tab.bytes | 25 + .../movie/movies/MovieYC00603BA.tab.bytes | 11 + .../movie/movies/MovieYC00604BA.tab.bytes | 27 + .../movie/movies/MovieYC00605BA.tab.bytes | 12 + .../movie/movies/MovieYC00606BA.tab.bytes | Bin 0 -> 1804 bytes .../movie/movies/MovieYC00701BA.tab.bytes | Bin 0 -> 1473 bytes .../movie/movies/MovieYC00702BA.tab.bytes | 16 + .../movie/movies/MovieYC00702EA.tab.bytes | 7 + .../movie/movies/MovieYC00703BA.tab.bytes | 9 + .../movie/movies/MovieYC00703EA.tab.bytes | 8 + .../movie/movies/MovieYC00704BA.tab.bytes | Bin 0 -> 3060 bytes .../movie/movies/MovieYC00705BA.tab.bytes | 9 + .../movie/movies/MovieYC00706BA.tab.bytes | 12 + .../movie/movies/MovieYC00801BA.tab.bytes | 11 + .../movie/movies/MovieYC00802BA.tab.bytes | 10 + .../movie/movies/MovieYC00803BA.tab.bytes | Bin 0 -> 1233 bytes .../movie/movies/MovieYC00804BA.tab.bytes | 10 + .../movie/movies/MovieYC00805BA.tab.bytes | Bin 0 -> 1120 bytes .../movie/movies/MovieYC00806BA.tab.bytes | 8 + .../movie/movies/MovieYC00806EA.tab.bytes | Bin 0 -> 1648 bytes .../movie/movies/MovieYC00901BA.tab.bytes | 28 + .../movie/movies/MovieYC00902BA.tab.bytes | Bin 0 -> 2922 bytes .../movie/movies/MovieYC00903BA.tab.bytes | 85 + .../movie/movies/MovieYC00903EA.tab.bytes | Bin 0 -> 7796 bytes .../movie/movies/MovieYC01001BA.tab.bytes | Bin 0 -> 3762 bytes .../movie/movies/MovieYC01002BA.tab.bytes | 34 + .../movie/movies/MovieYC01003BA.tab.bytes | Bin 0 -> 3603 bytes .../movie/movies/MovieYC01004BA.tab.bytes | 29 + .../movie/movies/MovieYC01005BA.tab.bytes | 31 + .../movie/movies/MovieYC01006BA.tab.bytes | 38 + .../movie/movies/MovieYC01006EA.tab.bytes | 21 + .../movie/movies/MovieYC01101BA.tab.bytes | Bin 0 -> 8948 bytes .../movie/movies/MovieYC01101EA.tab.bytes | 98 + .../movie/movies/MovieYC01102BA.tab.bytes | 91 + .../movie/movies/MovieYC01102EA.tab.bytes | 57 + .../movie/movies/MovieYC01103BA.tab.bytes | Bin 0 -> 8099 bytes .../movie/movies/MovieYC01104EA.tab.bytes | 60 + .../movie/movies/MovieYC01105BA.tab.bytes | 90 + .../movie/movies/MovieYC01105EA.tab.bytes | 74 + .../movie/movies/MovieYC01201BA.tab.bytes | 45 + .../movie/movies/MovieYC01202BA.tab.bytes | Bin 0 -> 5683 bytes .../movie/movies/MovieYC01203BA.tab.bytes | 95 + .../movie/movies/MovieYC01203EA.tab.bytes | Bin 0 -> 4676 bytes .../movie/movies/MovieYC01204BA.tab.bytes | 117 + .../movie/movies/MovieYC01205BA.tab.bytes | 55 + .../movie/movies/MovieYC01206BA.tab.bytes | 38 + .../movie/movies/MovieYC01207BA.tab.bytes | Bin 0 -> 6632 bytes .../movie/movies/MovieYC01207EA.tab.bytes | Bin 0 -> 5038 bytes .../movie/movies/MovieYC01301BA.tab.bytes | Bin 0 -> 13297 bytes .../movie/movies/MovieYC01302BA.tab.bytes | 70 + .../movie/movies/MovieYC01303BA.tab.bytes | Bin 0 -> 14047 bytes .../movie/movies/MovieYC01303EA.tab.bytes | Bin 0 -> 5016 bytes .../movie/movies/MovieYC01304BA.tab.bytes | 79 + .../movie/movies/MovieYC01304EA.tab.bytes | Bin 0 -> 3861 bytes .../movie/movies/MovieYC01305BA.tab.bytes | 146 + .../movie/movies/MovieYC01306BA.tab.bytes | 64 + .../movie/movies/MovieYC01307BA.tab.bytes | 46 + .../movie/movies/MovieYC01308BA.tab.bytes | 127 + .../movie/movies/MovieYC01308EA.tab.bytes | 30 + .../movie/movies/MovieYC01401BA.tab.bytes | 72 + .../movie/movies/MovieYC01402BA.tab.bytes | 52 + .../movie/movies/MovieYC01403BA.tab.bytes | 52 + .../movie/movies/MovieYC01404BA.tab.bytes | Bin 0 -> 7844 bytes .../movie/movies/MovieYC01405BA.tab.bytes | 62 + .../movie/movies/MovieYC01406BA.tab.bytes | Bin 0 -> 5719 bytes .../movie/movies/MovieYC01407BA.tab.bytes | Bin 0 -> 6703 bytes .../movie/movies/MovieYC01408BA.tab.bytes | 131 + .../movie/movies/MovieYC01501BA.tab.bytes | 94 + .../movie/movies/MovieYC01502BA.tab.bytes | 81 + .../movie/movies/MovieYC01503BA.tab.bytes | 353 + .../movie/movies/MovieYC01503EA.tab.bytes | Bin 0 -> 17298 bytes .../movie/movies/MovieYC01601BA.tab.bytes | Bin 0 -> 24574 bytes .../movie/movies/MovieYC01602BA.tab.bytes | 296 + .../movie/movies/MovieYC01801BA.tab.bytes | Bin 0 -> 10873 bytes .../movie/movies/MovieYC01802BA.tab.bytes | Bin 0 -> 14464 bytes .../movie/movies/MovieYC01803BA.tab.bytes | 139 + .../movie/movies/MovieYC01804BA.tab.bytes | 101 + .../movie/movies/MovieYC01804EA.tab.bytes | Bin 0 -> 16503 bytes .../movie/movies/MovieYC01805BA.tab.bytes | Bin 0 -> 12680 bytes .../movie/movies/MovieYC01806BA.tab.bytes | Bin 0 -> 10628 bytes .../movie/movies/MovieYC01806EA.tab.bytes | Bin 0 -> 16809 bytes .../movie/movies/MovieYC01807BA.tab.bytes | 121 + .../movie/movies/MovieYC01808BA.tab.bytes | 177 + .../movie/movies/MovieYC01901BA.tab.bytes | 192 + .../movie/movies/MovieYC01902BA.tab.bytes | Bin 0 -> 40494 bytes .../movie/movies/MovieYC01903BA.tab.bytes | Bin 0 -> 33324 bytes .../movie/movies/MovieYC01904BA.tab.bytes | 127 + .../movie/movies/MovieYC01905BA.tab.bytes | 130 + .../movie/movies/MovieYC01906BA.tab.bytes | Bin 0 -> 13905 bytes .../movie/movies/MovieYC01907BA.tab.bytes | 184 + .../movie/movies/MovieYC01908BA.tab.bytes | 175 + .../movie/movies/MovieYC01908EA.tab.bytes | 86 + .../movie/movies/MovieYC02001BA.tab.bytes | Bin 0 -> 32276 bytes .../movie/movies/MovieYC02002BA.tab.bytes | Bin 0 -> 17741 bytes .../movie/movies/MovieYC02003BA.tab.bytes | 129 + .../movie/movies/MovieYC02004BA.tab.bytes | 259 + .../movie/movies/MovieYC02005BA.tab.bytes | 72 + .../movie/movies/MovieYC02005EA.tab.bytes | 144 + .../movie/movies/MovieYC02006BA.tab.bytes | 139 + .../movie/movies/MovieYC02007BA.tab.bytes | Bin 0 -> 12244 bytes .../movie/movies/MovieYC02007EA.tab.bytes | Bin 0 -> 3969 bytes .../movie/movies/MovieYC02008BA.tab.bytes | 49 + .../movie/movies/MovieYC02008EA.tab.bytes | Bin 0 -> 11982 bytes .../movie/movies/MovieYC02009BA.tab.bytes | Bin 0 -> 8682 bytes .../movie/movies/MovieYC02009EA.tab.bytes | Bin 0 -> 14066 bytes .../movie/movies/MovieYC02010BA.tab.bytes | 110 + .../movie/movies/MovieYC02011BA.tab.bytes | 115 + .../movie/movies/MovieYC02012BA.tab.bytes | 220 + .../movie/movies/MovieYC02101BA.tab.bytes | 84 + .../movie/movies/MovieYC02102BA.tab.bytes | 44 + .../movie/movies/MovieYC02102EA.tab.bytes | 107 + .../movie/movies/MovieYC02103BA.tab.bytes | 100 + .../movie/movies/MovieYC02104BA.tab.bytes | Bin 0 -> 1902 bytes .../movie/movies/MovieYC02104EA.tab.bytes | Bin 0 -> 9287 bytes .../movie/movies/MovieYC02105BA.tab.bytes | Bin 0 -> 13028 bytes .../movie/movies/MovieYC02106BA.tab.bytes | 45 + .../movie/movies/MovieYC02106EA.tab.bytes | Bin 0 -> 4227 bytes .../movie/movies/MovieYC02107BA.tab.bytes | 97 + .../movie/movies/MovieYC02108BA.tab.bytes | 66 + .../movie/movies/MovieYC02201BA.tab.bytes | Bin 0 -> 12669 bytes .../movie/movies/MovieYC02202BA.tab.bytes | 155 + .../movie/movies/MovieYC02202EA.tab.bytes | 29 + .../movie/movies/MovieYC02203BA.tab.bytes | Bin 0 -> 19794 bytes .../movie/movies/MovieYC02204BA.tab.bytes | 230 + .../movie/movies/MovieYC02204EA.tab.bytes | 78 + .../movie/movies/MovieYC02205BA.tab.bytes | Bin 0 -> 14059 bytes .../movie/movies/MovieYC02206BA.tab.bytes | 35 + .../movie/movies/MovieYC02206EA.tab.bytes | Bin 0 -> 10977 bytes .../movie/movies/MovieYC02207BA.tab.bytes | 134 + .../movie/movies/MovieYC02208BA.tab.bytes | 124 + .../movie/movies/MovieYC02209BA.tab.bytes | 420 + .../movie/movies/MovieYC02210BA.tab.bytes | 234 + .../movie/movies/MovieYR01101BA.tab.bytes | Bin 0 -> 6663 bytes .../movie/movies/MovieYR01102BA.tab.bytes | 83 + .../movie/movies/MovieYR01103BA.tab.bytes | Bin 0 -> 5626 bytes .../movie/movies/MovieYR01103EA.tab.bytes | 27 + .../movie/movies/MovieYR01201BA.tab.bytes | Bin 0 -> 6658 bytes .../movie/movies/MovieYR01202BA.tab.bytes | 33 + .../movie/movies/MovieYR01203BA.tab.bytes | 81 + .../movie/movies/MovieYR01301BA.tab.bytes | Bin 0 -> 7934 bytes .../movie/movies/MovieYR01301BB.tab.bytes | 70 + .../movie/movies/MovieYR01302BA.tab.bytes | Bin 0 -> 4001 bytes .../movie/movies/MovieYR01302BB.tab.bytes | 108 + .../movie/movies/MovieYR01303BB.tab.bytes | 120 + .../movie/movies/MovieYR01303EB.tab.bytes | 21 + .../movie/movies/MovieYR01304BB.tab.bytes | 85 + .../movie/movies/MovieYR01304EB.tab.bytes | 19 + .../movie/movies/MovieYR01305BB.tab.bytes | 76 + .../movie/movies/MovieYR01305EB.tab.bytes | 49 + .../movie/movies/MovieYR01306BB.tab.bytes | 86 + .../movie/movies/MovieYR01307BB.tab.bytes | Bin 0 -> 13797 bytes .../movie/movies/MovieYR01401BA.tab.bytes | 56 + .../movie/movies/MovieYR01402BA.tab.bytes | 27 + .../movie/movies/MovieYR01403BA.tab.bytes | 43 + .../movie/movies/MovieYR01501BA.tab.bytes | 37 + .../movie/movies/MovieYR01501EA.tab.bytes | 26 + .../movie/movies/MovieYR01502BA.tab.bytes | 64 + .../movie/movies/MovieYR01502EA.tab.bytes | 26 + .../movie/movies/MovieYR01601BA.tab.bytes | Bin 0 -> 14953 bytes .../movie/movies/MovieYR01602BA.tab.bytes | 103 + .../movie/movies/MovieYR01603BA.tab.bytes | 41 + .../movie/movies/MovieYR01701BA.tab.bytes | Bin 0 -> 9299 bytes .../movie/movies/MovieYR01702BA.tab.bytes | Bin 0 -> 13021 bytes .../movie/movies/MovieYR01703BA.tab.bytes | 90 + .../movie/movies/MovieYR01801BA.tab.bytes | Bin 0 -> 8485 bytes .../movie/movies/MovieYR01802BA.tab.bytes | Bin 0 -> 4334 bytes .../movie/movies/MovieYS01101BA.tab.bytes | 67 + .../movie/movies/MovieYS01101EA.tab.bytes | Bin 0 -> 5812 bytes .../movie/movies/MovieYS01102BA.tab.bytes | 47 + .../movie/movies/MovieYS01102EA.tab.bytes | 78 + .../movie/movies/MovieYS01301EA.tab.bytes | 101 + .../movie/movies/MovieYS01401BA.tab.bytes | Bin 0 -> 2754 bytes .../movie/movies/MovieYS01401EA.tab.bytes | 63 + .../movie/movies/MovieYS01501EA.tab.bytes | Bin 0 -> 5254 bytes .../movie/movies/MovieYS01601BA.tab.bytes | Bin 0 -> 3018 bytes .../movie/movies/MovieYS01601EA.tab.bytes | 67 + .../movie/movies/MovieYS01701EA.tab.bytes | Bin 0 -> 6245 bytes .../movie/movies/MovieYS01801BA.tab.bytes | Bin 0 -> 3502 bytes .../movie/movies/MovieYS01801EA.tab.bytes | Bin 0 -> 5541 bytes .../movie/movies/MovieYS01901EA.tab.bytes | 70 + .../movie/movies/MovieYS02101BA.tab.bytes | 29 + .../movie/movies/MovieYS02101EA.tab.bytes | Bin 0 -> 9373 bytes 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.../movie/movies/MovieZX01651EA.tab.bytes | 55 + .../movie/movies/MovieZX01652BA.tab.bytes | 76 + .../movie/movies/MovieZX01653BA.tab.bytes | Bin 0 -> 6975 bytes .../movie/movies/MovieZX01654BA.tab.bytes | 58 + .../movie/movies/MovieZX01654EA.tab.bytes | Bin 0 -> 8769 bytes .../movie/movies/MovieZX01655BA.tab.bytes | 97 + .../movie/movies/MovieZX01656BA.tab.bytes | Bin 0 -> 2593 bytes .../movie/movies/MovieZX01656EA.tab.bytes | Bin 0 -> 6493 bytes .../movie/movies/MovieZX01657BA.tab.bytes | 37 + .../movie/movies/MovieZX01658BA.tab.bytes | Bin 0 -> 23759 bytes .../movie/movies/MovieZX01658BB.tab.bytes | 28 + .../movie/movies/MovieZX01658BC.tab.bytes | 66 + .../movie/movies/MovieZX01658BD.tab.bytes | 31 + .../movie/movies/MovieZX01658EA.tab.bytes | 93 + .../movie/movies/MovieZX01801BA.tab.bytes | 358 + .../movie/movies/MovieZX01802BA.tab.bytes | Bin 0 -> 24790 bytes .../movie/movies/MovieZX01802EA.tab.bytes | 119 + .../movie/movies/MovieZX01803BA.tab.bytes | Bin 0 -> 33948 bytes .../movie/movies/MovieZX01804BA.tab.bytes | 262 + .../movie/movies/MovieZX01805BA.tab.bytes | 206 + .../movie/movies/MovieZX01805EA.tab.bytes | 31 + .../movie/movies/MovieZX01806BA.tab.bytes | Bin 0 -> 25939 bytes .../movie/movies/MovieZX01807BA.tab.bytes | 147 + .../movie/movies/MovieZX01807EA.tab.bytes | 47 + .../movie/movies/MovieZX01808BA.tab.bytes | Bin 0 -> 25799 bytes .../movie/movies/MovieZX01809BA.tab.bytes | Bin 0 -> 28334 bytes .../movie/movies/MovieZX01809EA.tab.bytes | 30 + .../movie/movies/MovieZX01810BA.tab.bytes | Bin 0 -> 41617 bytes .../movie/movies/MovieZX01811BA.tab.bytes | Bin 0 -> 8809 bytes .../movie/movies/MovieZX01812BA.tab.bytes | 180 + .../movie/movies/MovieZX01813BA.tab.bytes | Bin 0 -> 16488 bytes .../movie/movies/MovieZX01814BA.tab.bytes | 82 + .../movie/movies/MovieZX01814EA.tab.bytes | Bin 0 -> 14218 bytes .../movie/movies/MovieZX01815BA.tab.bytes | 158 + .../movie/movies/MovieZX01816BA.tab.bytes | Bin 0 -> 19465 bytes 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.../movie/movies/MovieZX02115BA.tab.bytes | Bin 0 -> 11058 bytes .../movie/movies/MovieZX02116BA.tab.bytes | 24 + .../movie/movies/MovieZX02116EA.tab.bytes | 37 + .../movie/movies/MovieZX02117BA.tab.bytes | Bin 0 -> 13905 bytes .../movie/movies/MovieZX02201BA.tab.bytes | 134 + .../movie/movies/MovieZX02202BA.tab.bytes | 213 + .../movie/movies/MovieZX02203BA.tab.bytes | Bin 0 -> 5795 bytes .../movie/movies/MovieZX02203EA.tab.bytes | 174 + .../movie/movies/MovieZX02204BA.tab.bytes | 201 + .../movie/movies/MovieZX02205BA.tab.bytes | 184 + .../movie/movies/MovieZX02206BA.tab.bytes | 66 + .../movie/movies/MovieZX02207BA.tab.bytes | 178 + .../movie/movies/MovieZX02207EA.tab.bytes | Bin 0 -> 9549 bytes .../movie/movies/MovieZX02208BA.tab.bytes | Bin 0 -> 10226 bytes .../movie/movies/MovieZX02209BA.tab.bytes | 55 + .../movie/movies/MovieZX02210EA.tab.bytes | Bin 0 -> 18894 bytes .../movie/movies/MovieZX02211BA.tab.bytes | 179 + .../movie/movies/MovieZX02212EA.tab.bytes | Bin 0 -> 18687 bytes .../movie/movies/MovieZX02213BA.tab.bytes | 111 + .../movie/movies/MovieZX02213BB.tab.bytes | 27 + .../movie/movies/MovieZX02213EA.tab.bytes | Bin 0 -> 5634 bytes .../movie/movies/MovieZX02214BA.tab.bytes | 99 + .../movie/movies/MovieZX02215BA.tab.bytes | 45 + .../movie/movies/MovieZX02300BA.tab.bytes | Bin 0 -> 26104 bytes .../movie/movies/MovieZX02301BA.tab.bytes | 247 + .../movie/movies/MovieZX02302BA.tab.bytes | Bin 0 -> 34650 bytes .../movie/movies/MovieZX02303BA.tab.bytes | 141 + .../movie/movies/MovieZX02304BA.tab.bytes | Bin 0 -> 35237 bytes .../movie/movies/MovieZX02305BA.tab.bytes | 491 + .../movie/movies/MovieZX02306BA.tab.bytes | 435 + .../movie/movies/MovieZX02306EA.tab.bytes | 60 + .../movie/movies/MovieZX02307BA.tab.bytes | Bin 0 -> 16092 bytes .../movie/movies/MovieZX02308BA.tab.bytes | 319 + .../movie/movies/MovieZX02309BA.tab.bytes | Bin 0 -> 34097 bytes .../movie/movies/MovieZX02310BA.tab.bytes | 217 + .../movie/movies/MovieZX02311BA.tab.bytes | Bin 0 -> 27295 bytes 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.../movie/movies/MovieZX02326BA.tab.bytes | 194 + .../movie/movies/MovieZX02327BA.tab.bytes | Bin 0 -> 10403 bytes .../movie/movies/MovieZX02328BA.tab.bytes | Bin 0 -> 51233 bytes .../movie/movies/MovieZX02401BA.tab.bytes | 11 + .../movie/movies/MovieZX02401BB.tab.bytes | Bin 0 -> 1996 bytes .../movie/movies/MovieZX02401BC.tab.bytes | 13 + .../movie/movies/MovieZX02401BD.tab.bytes | 13 + .../movie/movies/MovieZX02401BE.tab.bytes | 13 + .../movie/movies/MovieZX02401EA.tab.bytes | Bin 0 -> 26042 bytes .../movie/movies/MovieZX02401EB.tab.bytes | 167 + .../movie/movies/MovieZX02401EC.tab.bytes | 231 + .../movie/movies/MovieZX02401ED.tab.bytes | Bin 0 -> 41085 bytes .../movie/movies/MovieZX02401EE.tab.bytes | 231 + .../movie/movies/MovieZX02402BA.tab.bytes | Bin 0 -> 6325 bytes .../movie/movies/MovieZX02402BB.tab.bytes | Bin 0 -> 6325 bytes .../movie/movies/MovieZX02402BC.tab.bytes | Bin 0 -> 6748 bytes .../movie/movies/MovieZX02402BD.tab.bytes | 54 + .../movie/movies/MovieZX02402BE.tab.bytes | 54 + .../movie/movies/MovieZX02403BA.tab.bytes | 24 + .../movie/movies/MovieZX02403BB.tab.bytes | Bin 0 -> 3559 bytes .../movie/movies/MovieZX02403BC.tab.bytes | Bin 0 -> 3559 bytes .../movie/movies/MovieZX02403BD.tab.bytes | Bin 0 -> 3559 bytes .../movie/movies/MovieZX02403BE.tab.bytes | Bin 0 -> 3559 bytes .../movie/movies/MovieZX02404BA.tab.bytes | Bin 0 -> 1309 bytes .../movie/movies/MovieZX02404BB.tab.bytes | 13 + .../movie/movies/MovieZX02404BC.tab.bytes | 13 + .../movie/movies/MovieZX02404BD.tab.bytes | 13 + .../movie/movies/MovieZX02404BE.tab.bytes | 13 + .../movie/movies/MovieZX02405BA.tab.bytes | 20 + .../movie/movies/MovieZX02405BB.tab.bytes | 7 + .../movie/movies/MovieZX02405BC.tab.bytes | 7 + .../movie/movies/MovieZX02405BD.tab.bytes | 7 + .../movie/movies/MovieZX02405BE.tab.bytes | 7 + .../movie/movies/MovieZX02406BA.tab.bytes | Bin 0 -> 8235 bytes .../movie/movies/MovieZX02406BB.tab.bytes | 20 + .../movie/movies/MovieZX02406BC.tab.bytes | 20 + .../movie/movies/MovieZX02406BD.tab.bytes | 20 + .../movie/movies/MovieZX02406BE.tab.bytes | 20 + .../movie/movies/MovieZX02407BA.tab.bytes | Bin 0 -> 4907 bytes .../movie/movies/MovieZX02407BB.tab.bytes | Bin 0 -> 8235 bytes .../movie/movies/MovieZX02407BC.tab.bytes | Bin 0 -> 8235 bytes .../movie/movies/MovieZX02407BD.tab.bytes | Bin 0 -> 8235 bytes .../movie/movies/MovieZX02407BE.tab.bytes | Bin 0 -> 8235 bytes .../movie/movies/MovieZX02408BA.tab.bytes | 37 + .../movie/movies/MovieZX02408BB.tab.bytes | Bin 0 -> 2127 bytes .../movie/movies/MovieZX02408BC.tab.bytes | 11 + .../movie/movies/MovieZX02408BD.tab.bytes | 11 + .../movie/movies/MovieZX02408BE.tab.bytes | 11 + .../movie/movies/MovieZX02409BA.tab.bytes | Bin 0 -> 2140 bytes .../movie/movies/MovieZX02409BB.tab.bytes | Bin 0 -> 4907 bytes .../movie/movies/MovieZX02409BC.tab.bytes | 35 + .../movie/movies/MovieZX02409BD.tab.bytes | 35 + .../movie/movies/MovieZX02409BE.tab.bytes | 35 + .../movie/movies/MovieZX02409EA.tab.bytes | 21 + .../movie/movies/MovieZX02410BA.tab.bytes | 10 + .../movie/movies/MovieZX02410BB.tab.bytes | 37 + .../movie/movies/MovieZX02410BC.tab.bytes | 37 + .../movie/movies/MovieZX02410BD.tab.bytes | 37 + .../movie/movies/MovieZX02410BE.tab.bytes | 37 + .../movie/movies/MovieZX02411BA.tab.bytes | 13 + .../movie/movies/MovieZX02411BB.tab.bytes | Bin 0 -> 6114 bytes .../movie/movies/MovieZX02411BC.tab.bytes | 89 + .../movie/movies/MovieZX02411BD.tab.bytes | 89 + .../movie/movies/MovieZX02411BE.tab.bytes | 89 + .../movie/movies/MovieZX02411EB.tab.bytes | Bin 0 -> 3704 bytes .../movie/movies/MovieZX02412BB.tab.bytes | 15 + .../movie/movies/MovieZX02412BC.tab.bytes | 52 + .../movie/movies/MovieZX02412BD.tab.bytes | 52 + .../movie/movies/MovieZX02412BE.tab.bytes | 52 + .../movie/movies/MovieZX02413BB.tab.bytes | Bin 0 -> 3785 bytes .../movie/movies/MovieZX02413BC.tab.bytes | 16 + .../movie/movies/MovieZX02413BD.tab.bytes | 16 + .../movie/movies/MovieZX02413BE.tab.bytes | 16 + .../movie/movies/MovieZX02413EB.tab.bytes | 4 + .../movie/movies/MovieZX02414BB.tab.bytes | 14 + .../movie/movies/MovieZX02414BC.tab.bytes | Bin 0 -> 3785 bytes .../movie/movies/MovieZX02414BD.tab.bytes | Bin 0 -> 3785 bytes .../movie/movies/MovieZX02414BE.tab.bytes | Bin 0 -> 3785 bytes .../movie/movies/MovieZX02414EC.tab.bytes | 4 + .../movie/movies/MovieZX02414ED.tab.bytes | 4 + .../movie/movies/MovieZX02414EE.tab.bytes | 4 + .../movie/movies/MovieZX02415BB.tab.bytes | Bin 0 -> 2761 bytes .../movie/movies/MovieZX02415BC.tab.bytes | 14 + .../movie/movies/MovieZX02415BD.tab.bytes | 14 + .../movie/movies/MovieZX02415BE.tab.bytes | 14 + .../movie/movies/MovieZX02416BC.tab.bytes | Bin 0 -> 2761 bytes .../movie/movies/MovieZX02416BD.tab.bytes | Bin 0 -> 2761 bytes .../movie/movies/MovieZX02416BE.tab.bytes | Bin 0 -> 2761 bytes .../movie/movies/MovieZX02417BD.tab.bytes | 56 + .../movie/movies/MovieZX02417BE.tab.bytes | 56 + .../movie/movies/MovieZX02418BD.tab.bytes | 51 + .../movie/movies/MovieZX02418BE.tab.bytes | 51 + .../movie/movies/MovieZX02419BC.tab.bytes | Bin 0 -> 6114 bytes .../movie/movies/MovieZX02419BD.tab.bytes | Bin 0 -> 6114 bytes .../movie/movies/MovieZX02419BE.tab.bytes | Bin 0 -> 6114 bytes .../movie/movies/MovieZX02419EC.tab.bytes | Bin 0 -> 3704 bytes .../movie/movies/MovieZX02419ED.tab.bytes | Bin 0 -> 3704 bytes .../movie/movies/MovieZX02419EE.tab.bytes | Bin 0 -> 3704 bytes .../movie/movies/MovieZX02420BD.tab.bytes | Bin 0 -> 3546 bytes .../movie/movies/MovieZX02420BE.tab.bytes | Bin 0 -> 3546 bytes .../movie/movies/MovieZX02501BA.tab.bytes | 153 + .../movie/movies/MovieZX02501EA.tab.bytes | 87 + .../movie/movies/MovieZX02502BA.tab.bytes | Bin 0 -> 2816 bytes .../movie/movies/MovieZX02502EA.tab.bytes | 101 + .../movie/movies/MovieZX02503BA.tab.bytes | Bin 0 -> 8511 bytes .../movie/movies/MovieZX02503EA.tab.bytes | 99 + .../movie/movies/MovieZX02504BA.tab.bytes | 113 + .../movie/movies/MovieZX02504EA.tab.bytes | 193 + .../movie/movies/MovieZX02505BA.tab.bytes | 44 + .../movie/movies/MovieZX02505EA.tab.bytes | 99 + .../movie/movies/MovieZX02506BA.tab.bytes | 164 + .../movie/movies/MovieZX02507BA.tab.bytes | 28 + .../movie/movies/MovieZX02507EA.tab.bytes | Bin 0 -> 3761 bytes .../movie/movies/MovieZX02508BA.tab.bytes | 125 + .../movie/movies/MovieZX02509EA.tab.bytes | 76 + .../movie/movies/MovieZX02510BA.tab.bytes | Bin 0 -> 10325 bytes .../movie/movies/MovieZX02601BA.tab.bytes | Bin 0 -> 21742 bytes .../movie/movies/MovieZX02602BA.tab.bytes | 280 + .../movie/movies/MovieZX02603BA.tab.bytes | Bin 0 -> 15343 bytes .../movie/movies/MovieZX02603EA.tab.bytes | Bin 0 -> 34770 bytes .../movie/movies/MovieZX02604BA.tab.bytes | Bin 0 -> 11460 bytes .../movie/movies/MovieZX02604EA.tab.bytes | Bin 0 -> 6136 bytes .../movie/movies/MovieZX02605BA.tab.bytes | Bin 0 -> 8518 bytes .../movie/movies/MovieZX02606BA.tab.bytes | 86 + .../movie/movies/MovieZX02607BA.tab.bytes | Bin 0 -> 9960 bytes .../movie/movies/MovieZX02607EA.tab.bytes | 70 + .../movie/movies/MovieZX02608BA.tab.bytes | 187 + .../movie/movies/MovieZX02609BA.tab.bytes | Bin 0 -> 23105 bytes .../movie/movies/MovieZX02610BA.tab.bytes | 63 + .../movie/movies/MovieZX02611BA.tab.bytes | 38 + .../movie/movies/MovieZX02611EA.tab.bytes | 62 + .../movie/movies/MovieZX02612BA.tab.bytes | 53 + .../movie/movies/MovieZX02612EA.tab.bytes | Bin 0 -> 10552 bytes .../movie/movies/MovieZX02613BA.tab.bytes | 78 + .../movie/movies/MovieZX02614BA.tab.bytes | Bin 0 -> 9082 bytes .../movie/movies/MovieZX02618BA.tab.bytes | 100 + .../movie/movies/MovieZX02619BA.tab.bytes | Bin 0 -> 12853 bytes .../movie/movies/MovieZX02620BA.tab.bytes | Bin 0 -> 7930 bytes .../movie/movies/MovieZX02621BA.tab.bytes | Bin 0 -> 13374 bytes .../movie/movies/MovieZX02701BA.tab.bytes | Bin 0 -> 13243 bytes .../movie/movies/MovieZX02702BA.tab.bytes | 147 + 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.../movie/movies/MovieZX02714BA.tab.bytes | 95 + .../movie/movies/MovieZX02801BA.tab.bytes | 281 + .../movie/movies/MovieZX02802BA.tab.bytes | Bin 0 -> 21587 bytes .../movie/movies/MovieZX02803BA.tab.bytes | 78 + .../movie/movies/MovieZX02803EA.tab.bytes | Bin 0 -> 12891 bytes .../movie/movies/MovieZX02804BA.tab.bytes | Bin 0 -> 17386 bytes .../movie/movies/MovieZX02805BA.tab.bytes | 119 + .../movie/movies/MovieZX02806BA.tab.bytes | 128 + .../movie/movies/MovieZX02807BA.tab.bytes | 105 + .../movie/movies/MovieZX02808BA.tab.bytes | Bin 0 -> 3886 bytes .../movie/movies/MovieZX02808EA.tab.bytes | 88 + .../movie/movies/MovieZX02809BA.tab.bytes | 62 + .../movie/movies/MovieZX02810BA.tab.bytes | 29 + .../movie/movies/MovieZX02810EA.tab.bytes | Bin 0 -> 3773 bytes .../movie/movies/MovieZX02811BA.tab.bytes | Bin 0 -> 8918 bytes .../movie/movies/MovieZX02811EA.tab.bytes | 120 + .../movie/movies/MovieZX02812BA.tab.bytes | Bin 0 -> 16307 bytes .../movie/movies/MovieZX02813BA.tab.bytes | Bin 0 -> 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Resources/table/share/trpg/TRPGThirdArea.tab.bytes diff --git a/.idea/.idea.AscNet/.idea/.gitignore b/.idea/.idea.AscNet/.idea/.gitignore new file mode 100644 index 00000000..53da3871 --- /dev/null +++ b/.idea/.idea.AscNet/.idea/.gitignore @@ -0,0 +1,13 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Rider ignored files +/projectSettingsUpdater.xml +/.idea.AscNet.iml +/modules.xml +/contentModel.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/.idea/.idea.AscNet/.idea/dataSources.xml b/.idea/.idea.AscNet/.idea/dataSources.xml new file mode 100644 index 00000000..f9ff4982 --- /dev/null +++ b/.idea/.idea.AscNet/.idea/dataSources.xml @@ -0,0 +1,13 @@ + + + + + mongo + true + true + com.dbschema.MongoJdbcDriver + mongodb://localhost:27017 + $ProjectFileDir$ + + + \ No newline at end of file diff --git a/.idea/.idea.AscNet/.idea/indexLayout.xml b/.idea/.idea.AscNet/.idea/indexLayout.xml new file mode 100644 index 00000000..7b08163c --- /dev/null +++ b/.idea/.idea.AscNet/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.AscNet/.idea/vcs.xml b/.idea/.idea.AscNet/.idea/vcs.xml new file mode 100644 index 00000000..35eb1ddf --- /dev/null +++ b/.idea/.idea.AscNet/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/AscNet.Common/AscNet.Common.csproj b/AscNet.Common/AscNet.Common.csproj index 711f88fc..f2442b77 100644 --- a/AscNet.Common/AscNet.Common.csproj +++ b/AscNet.Common/AscNet.Common.csproj @@ -8,8 +8,15 @@ + - + + + + + diff --git a/AscNet.Common/Common.cs b/AscNet.Common/Common.cs index 0adc3404..1ca30dc0 100644 --- a/AscNet.Common/Common.cs +++ b/AscNet.Common/Common.cs @@ -6,7 +6,7 @@ namespace AscNet.Common public static class Common { public static readonly IConfig config; - public static readonly MongoClient mongoClient; + private static readonly MongoClient mongoClient; public static readonly IMongoDatabase db; static Common() diff --git a/AscNet.Common/Util/TableReader.cs b/AscNet.Common/Util/TableReader.cs new file mode 100644 index 00000000..f39d28bc --- /dev/null +++ b/AscNet.Common/Util/TableReader.cs @@ -0,0 +1,32 @@ +using AscNet.Logging; + +namespace AscNet.Common.Util +{ + #pragma warning disable CS8618, CS8602 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. + public abstract class TableReader + { + public List All { get; set; } + private readonly Logger c = new(typeof(TableReader), nameof(TableReader), LogLevel.DEBUG, LogLevel.DEBUG); + protected abstract string FilePath { get; } + private static TSelf _instance; + + public static TSelf Instance + { + get + { + _instance ??= Activator.CreateInstance(); + // ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract + if ((_instance as TableReader).All == null) + { + (_instance as TableReader).Load(); + (_instance as TableReader).c.Debug($"{typeof(TSelf).Name} Excel Loaded From {(_instance as TableReader).FilePath}"); + } + + return _instance; + } + } + + protected abstract void Load(); + } +} + diff --git a/AscNet.Table/AscNet.Table.csproj b/AscNet.Table/AscNet.Table.csproj new file mode 100644 index 00000000..1df9f1ff --- /dev/null +++ b/AscNet.Table/AscNet.Table.csproj @@ -0,0 +1,28 @@ + + + + netstandard2.0 + false + latest + enable + true + Generated + true + true + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/AscNet.Table/Properties/launchSettings.json b/AscNet.Table/Properties/launchSettings.json new file mode 100644 index 00000000..5fb3942e --- /dev/null +++ b/AscNet.Table/Properties/launchSettings.json @@ -0,0 +1,8 @@ +{ + "profiles": { + "DebugRoslyn": { + "commandName": "DebugRoslynComponent", + "targetProject": "..\\AscNet.Common\\AscNet.Common.csproj" + } + } +} \ No newline at end of file diff --git a/AscNet.Table/TableGenerator.cs b/AscNet.Table/TableGenerator.cs new file mode 100644 index 00000000..b6f29015 --- /dev/null +++ b/AscNet.Table/TableGenerator.cs @@ -0,0 +1,146 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using Microsoft.CodeAnalysis; + +namespace AscNet.Table +{ + [Generator] + public class TableGenerator : ISourceGenerator + { + public void Execute(GeneratorExecutionContext context) + { + List fails = new(); + foreach (var table in context.AdditionalFiles.Where(x => x.Path.EndsWith(".tab.bytes"))) + { + try + { + string ns = string.Join("", Path.GetDirectoryName(table.Path)?.Split(new string[] { "table" }, StringSplitOptions.None).Skip(1)!) + .Replace('\\', '/').Replace('/', '.'); + + byte[] fileBytes = File.ReadAllBytes(table.Path); + string fileTsv = Encoding.UTF8.GetString(fileBytes.Skip(128).ToArray()); + + IEnumerable tsvLines = fileTsv.Split(new string[] { "\r\n", "\n" }, StringSplitOptions.RemoveEmptyEntries); + + string[] nameList = tsvLines.First().Split('\t'); + List resolvedTypes = new(); + + foreach (var items in tsvLines.Skip(1).Select(x => x.Split('\t'))) + { + List types = new(); + foreach (var item in items) + { + if (string.IsNullOrEmpty(item)) + { + types.Add("global::System.String"); + continue; + } + else if (int.TryParse(item, out var res)) + { + types.Add("global::System.Int32"); + continue; + } + types.Add("global::System.String"); + } + resolvedTypes.Add(types.ToArray()); + } + + Dictionary properties = new(); + Dictionary listCount = new(); + + for (int i = 0; i < nameList.Length; i++) + { + string headName = nameList[i]; + if (string.IsNullOrEmpty(headName)) + continue; + + string[] types = resolvedTypes.Select(x => x[i]).ToArray(); + string propName = headName.Split('[').First(); + + + string resolvedType = types.All(x => x.Equals(types.First())) ? types.First() : "global::System.String"; + if (headName.Contains('[')) + { + if (listCount.ContainsKey(propName)) + listCount[propName] += 1; + else + listCount.Add(propName, 1); + resolvedType = $"global::System.Collections.Generic.List<{resolvedType}>"; + } + + if (!properties.ContainsKey(propName)) + properties.Add(propName, $"public {resolvedType} {propName} {{ get; set; }}"); + } + + string file = $@"// +namespace AscNet.Table{ns} +{{ + public class {Path.GetFileName(table.Path).Split('.').First()}Table + {{ + {string.Join("\r\n\t\t", properties.Values)} + }} + + public class {Path.GetFileName(table.Path).Split('.').First()}TableReader : global::AscNet.Common.Util.TableReader<{Path.GetFileName(table.Path).Split('.').First()}TableReader, {Path.GetFileName(table.Path).Split('.').First()}Table> + {{ + protected override string FilePath {{ get {{ return ""{string.Join("", table.Path.Replace("\\", "/").Split(new string[] {"/Resources/"}, StringSplitOptions.None).Skip(1))}""; }} }} + protected override void Load() + {{ + string tsvStr = global::System.Text.Encoding.UTF8.GetString(global::System.IO.File.ReadAllBytes(FilePath).Skip(128).ToArray()); + using var reader = new global::System.IO.StringReader(tsvStr.Replace(""\t"", "","")); + using var csv = new global::CsvHelper.CsvReader(reader, new global::CsvHelper.Configuration.CsvConfiguration(global::System.Globalization.CultureInfo.InvariantCulture) {{ BadDataFound = null, HeaderValidated = null, MissingFieldFound = null }}); + csv.Context.RegisterClassMap<{Path.GetFileName(table.Path).Split('.').First()}TableMap>(); + All = csv.GetRecords<{Path.GetFileName(table.Path).Split('.').First()}Table>().ToList(); + }} + }} + + public sealed class {Path.GetFileName(table.Path).Split('.').First()}TableMap : global::CsvHelper.Configuration.ClassMap<{Path.GetFileName(table.Path).Split('.').First()}Table> + {{ + public {Path.GetFileName(table.Path).Split('.').First()}TableMap() + {{ + {string.Join("\r\n\t\t\t", properties.Keys.Where(x => !listCount.ContainsKey(x)).Select(x => $"Map(m => m.{x}).Name(\"{x}\");"))} +{string.Join("\r\n\t\t\t", listCount.Keys.Select(x => $@" + Map(m => m.{x}).Convert(args => + {{ + {properties[x].Split(' ')[1]} tags = new {properties[x].Split(' ')[1]}(); + + for (int i = 1; i <= {listCount[x]}; i++) + {{ + string tagValue = args.Row.GetField($""{x}[{{i}}]""); + if (!string.IsNullOrEmpty(tagValue)) + {{ +{(properties[x].Split('<')[1].StartsWith("global::System.Int32") ? @" + if (int.TryParse(tagValue, out int tag)) + { + tags.Add(tag); + }": @" + tags.Add(tagValue); +")} + }} + }} + + return tags; + }}); +"))} + }} + }} +}}"; + context.AddSource($"AscNet.Table{ns}.{Path.GetFileName(table.Path).Split('.').First()}.g.cs", file); + } + catch (Exception ex) + { + fails.Add(new + { + msg = ex.Message, + file = table.Path + }); + } + } + } + + public void Initialize(GeneratorInitializationContext context) { } + } +} \ No newline at end of file diff --git a/AscNet.sln b/AscNet.sln index 899b1c71..8c5d8326 100644 --- a/AscNet.sln +++ b/AscNet.sln @@ -13,7 +13,9 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AscNet.GameServer", "AscNet EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AscNet.Test", "AscNet.Test\AscNet.Test.csproj", "{DD4C8BB1-2422-4AA4-A12C-9B3A25873887}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AscNet.Logging", "AscNet.Logging\AscNet.Logging.csproj", "{1DFF24B2-A3E1-4E5B-A1E4-3FE7022828EF}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AscNet.Logging", "AscNet.Logging\AscNet.Logging.csproj", "{1DFF24B2-A3E1-4E5B-A1E4-3FE7022828EF}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AscNet.Table", "AscNet.Table\AscNet.Table.csproj", "{7B6F3E2A-69D6-429B-9D5C-52339093663C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -45,6 +47,10 @@ Global {1DFF24B2-A3E1-4E5B-A1E4-3FE7022828EF}.Debug|Any CPU.Build.0 = Debug|Any CPU {1DFF24B2-A3E1-4E5B-A1E4-3FE7022828EF}.Release|Any CPU.ActiveCfg = Release|Any CPU {1DFF24B2-A3E1-4E5B-A1E4-3FE7022828EF}.Release|Any CPU.Build.0 = Release|Any CPU + {7B6F3E2A-69D6-429B-9D5C-52339093663C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {7B6F3E2A-69D6-429B-9D5C-52339093663C}.Debug|Any CPU.Build.0 = Debug|Any CPU + {7B6F3E2A-69D6-429B-9D5C-52339093663C}.Release|Any CPU.ActiveCfg = Release|Any CPU + {7B6F3E2A-69D6-429B-9D5C-52339093663C}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/AscNet/Properties/launchSettings.json b/AscNet/Properties/launchSettings.json new file mode 100644 index 00000000..fc9d809d --- /dev/null +++ b/AscNet/Properties/launchSettings.json @@ -0,0 +1,7 @@ +{ + "profiles": { + "AscNet": { + "commandName": "Project" + } + } +} \ No newline at end of file diff --git a/Resources/table/client/activity/Activity.tab.bytes b/Resources/table/client/activity/Activity.tab.bytes new file mode 100644 index 00000000..93c9176a --- /dev/null +++ b/Resources/table/client/activity/Activity.tab.bytes @@ -0,0 +1,46 @@ +8rdϕ@O]<{x2ԴYjNd@ 㑂`e1e|MޭPMCQLh*y*t[ fUC0 S +/p')mae78lo[ࣳhP{ +`x$el6K (7Id Name SortId Bg +1 The Ark Beyond 1 Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLabelBg1.png +2 Reveries with a Whale 2 Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseLabelBg1.png +3 Invite Event 10 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Event Ten Stages (Test) Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) +900 900 900 900 900 Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) +901 901 901 901 901 Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) Summer Event Ten Stages (Test) +102001 102001 202001 302001 402001 Gray Raven leader, Lucia. Nice to meet you, Commandant. Gray Raven leader, Lucia. Nice to meet you, Commandant. Gray Raven leader, Lucia. Nice to meet you, Commandant. Gray Raven leader, Lucia. Nice to meet you, Commandant. +102002 102002 202002 302002 402002 Understood. Understood. Understood. Understood. +102003 102003 202003 302003 402003 Mh-hm. Mh-hm. Mh-hm. Mh-hm. +102004 102004 202004 302004 402004 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +102005 102005 202005 302005 402005 What? What? What? What? +102006 102006 202006 302006 402006 Combative capabilities increased. Combative capabilities increased. Combative capabilities increased. Combative capabilities increased. +102007 102007 202007 302007 402007 This should make the missions easier... This should make the missions easier... This should make the missions easier... This should make the missions easier... +102008 102008 202008 302008 402008 With this strength, no enemies can stand in my way. With this strength, no enemies can stand in my way. With this strength, no enemies can stand in my way. With this strength, no enemies can stand in my way. +102009 102009 202009 302009 402009 I will put myself to use on the battlefield. Thank you, Commandant. I will put myself to use on the battlefield. Thank you, Commandant. I will put myself to use on the battlefield. Thank you, Commandant. I will put myself to use on the battlefield. Thank you, Commandant. +102010 102010 202010 302010 402010 I will put this to good use. I will put this to good use. I will put this to good use. I will put this to good use. +102011 102011 202011 302011 402011 A new message from HQ, Commandant. A new message from HQ, Commandant. A new message from HQ, Commandant. A new message from HQ, Commandant. +102012 102012 202012 302012 402012 Please look forward to my performance. Please look forward to my performance. Please look forward to my performance. Please look forward to my performance. +102013 102013 202013 302013 402013 I'll fulfill my duties as a squad leader. I'll fulfill my duties as a squad leader. I'll fulfill my duties as a squad leader. I'll fulfill my duties as a squad leader. +102014 102014 202014 302014 402014 Mission has been completed. Let's return to HQ and claim the reward. Mission has been completed. Let's return to HQ and claim the reward. Mission has been completed. Let's return to HQ and claim the reward. Mission has been completed. Let's return to HQ and claim the reward. +102015 102015 202015 302015 402015 Mission has been completed. Remember to claim the reward. Mission has been completed. Remember to claim the reward. Mission has been completed. Remember to claim the reward. Mission has been completed. Remember to claim the reward. +102016 102016 202016 302016 402016 Mission has been completed. Do remember to claim the reward. Mission has been completed. Do remember to claim the reward. Mission has been completed. Do remember to claim the reward. Mission has been completed. Do remember to claim the reward. +102017 102017 202017 302017 402017 All missions give their corresponding rewards. All missions give their corresponding rewards. All missions give their corresponding rewards. All missions give their corresponding rewards. +102018 102018 202018 302018 402018 Do remember to return to HQ after completing a mission to claim the reward. Do remember to return to HQ after completing a mission to claim the reward. Do remember to return to HQ after completing a mission to claim the reward. Do remember to return to HQ after completing a mission to claim the reward. +102019 102019 202019 302019 402019 Do remember to return to HQ after completing a mission to claim the reward. Do remember to return to HQ after completing a mission to claim the reward. Do remember to return to HQ after completing a mission to claim the reward. Do remember to return to HQ after completing a mission to claim the reward. +102020 102020 202020 302020 402020 Have you claimed your mission reward yet, Commandant? Have you claimed your mission reward yet, Commandant? Have you claimed your mission reward yet, Commandant? Have you claimed your mission reward yet, Commandant? +102021 102021 202021 302021 402021 I think the mission rewards have arrived, Commandant. I think the mission rewards have arrived, Commandant. I think the mission rewards have arrived, Commandant. I think the mission rewards have arrived, Commandant. +102022 102022 202022 302022 402022 The mission rewards have arrived, Commandant. Would you like to take a look? The mission rewards have arrived, Commandant. Would you like to take a look? The mission rewards have arrived, Commandant. Would you like to take a look? The mission rewards have arrived, Commandant. Would you like to take a look? +102023 102023 202023 302023 402023 This is Babylonia's acknowledgment of your efforts, Commandant. Let us go claim it. This is Babylonia's acknowledgment of your efforts, Commandant. Let us go claim it. This is Babylonia's acknowledgment of your efforts, Commandant. Let us go claim it. This is Babylonia's acknowledgment of your efforts, Commandant. Let us go claim it. +102024 102024 202024 302024 402024 ...Why do I always have to remind you to claim your mission rewards? ...Why do I always have to remind you to claim your mission rewards? ...Why do I always have to remind you to claim your mission rewards? ...Why do I always have to remind you to claim your mission rewards? +102025 102025 202025 302025 402025 Did you forget your mission reward again? Luckily, I'm here to remind you. Did you forget your mission reward again? Luckily, I'm here to remind you. Did you forget your mission reward again? Luckily, I'm here to remind you. Did you forget your mission reward again? Luckily, I'm here to remind you. +102026 102026 202026 302026 402026 Good morning, Commandant. Let us continue to work hard for humanity. Good morning, Commandant. Let us continue to work hard for humanity. Good morning, Commandant. Let us continue to work hard for humanity. Good morning, Commandant. Let us continue to work hard for humanity. +102027 102027 202027 302027 402027 Humans fall ill without consistent nutritional intake. Please strive for a healthy diet, Commandant. Humans fall ill without consistent nutritional intake. Please strive for a healthy diet, Commandant. Humans fall ill without consistent nutritional intake. Please strive for a healthy diet, Commandant. Humans fall ill without consistent nutritional intake. Please strive for a healthy diet, Commandant. +102028 102028 202028 302028 402028 Gray Raven will remain on standby at HQ until we receive your orders. Gray Raven will remain on standby at HQ until we receive your orders. Gray Raven will remain on standby at HQ until we receive your orders. Gray Raven will remain on standby at HQ until we receive your orders. +102029 102029 202029 302029 402029 Good evening. Now is probably not the best time to be going out on missions. Good evening. Now is probably not the best time to be going out on missions. Good evening. Now is probably not the best time to be going out on missions. Good evening. Now is probably not the best time to be going out on missions. +102030 102030 202030 302030 402030 If you run into any trouble, Commandant, please don't hesitate to find me. If you run into any trouble, Commandant, please don't hesitate to find me. If you run into any trouble, Commandant, please don't hesitate to find me. If you run into any trouble, Commandant, please don't hesitate to find me. +102031 102031 202031 302031 402031 I hope you're getting used to your work, Commandant. I hope you're getting used to your work, Commandant. I hope you're getting used to your work, Commandant. I hope you're getting used to your work, Commandant. +102032 102032 202032 302032 402032 Unlike Constructs, humans experience fatigue. Please make sure you get enough rest. Unlike Constructs, humans experience fatigue. Please make sure you get enough rest. Unlike Constructs, humans experience fatigue. Please make sure you get enough rest. Unlike Constructs, humans experience fatigue. Please make sure you get enough rest. +102033 102033 202033 302033 402033 The missions are only going to get harder, but don't worry, I'll assist you. The missions are only going to get harder, but don't worry, I'll assist you. The missions are only going to get harder, but don't worry, I'll assist you. The missions are only going to get harder, but don't worry, I'll assist you. +102034 102034 202034 302034 402034 I am your blade. Do not hesitate to use me. I am your blade. Do not hesitate to use me. I am your blade. Do not hesitate to use me. I am your blade. Do not hesitate to use me. +102035 102035 202035 302035 402035 You're saying... I should change how I speak? You're saying... I should change how I speak? You're saying... I should change how I speak? You're saying... I should change how I speak? +102036 102036 202036 302036 402036 The recent missions have been difficult... Please don't hesitate to ask for my help. The recent missions have been difficult... Please don't hesitate to ask for my help. The recent missions have been difficult... Please don't hesitate to ask for my help. The recent missions have been difficult... Please don't hesitate to ask for my help. +102037 102037 202037 302037 402037 Remember to get as much rest as you need. Remember to get as much rest as you need. Remember to get as much rest as you need. Remember to get as much rest as you need. +102038 102038 202038 302038 402038 I will make myself stronger, so please don't overwork yourself. I will make myself stronger, so please don't overwork yourself. I will make myself stronger, so please don't overwork yourself. I will make myself stronger, so please don't overwork yourself. +102039 102039 202039 302039 402039 On the day when all this comes to an end… can I see you? On the day when all this comes to an end… can I see you? On the day when all this comes to an end… can I see you? On the day when all this comes to an end… can I see you? +102040 102040 202040 302040 402040 Don't worry. I won't, ever, forget... Don't worry. I won't, ever, forget... Don't worry. I won't, ever, forget... Don't worry. I won't, ever, forget... +102041 102041 202041 302041 402041 If you order it so, then I shall never lose. If you order it so, then I shall never lose. If you order it so, then I shall never lose. If you order it so, then I shall never lose. +102042 102042 202042 302042 402042 A beautiful red flower blooms inside my M.I.N.D. A beautiful red flower blooms inside my M.I.N.D. A beautiful red flower blooms inside my M.I.N.D. A beautiful red flower blooms inside my M.I.N.D. +102043 102043 202043 302043 402043 No matter what the future holds, I am not afraid, as long as you're here. No matter what the future holds, I am not afraid, as long as you're here. No matter what the future holds, I am not afraid, as long as you're here. No matter what the future holds, I am not afraid, as long as you're here. +102044 102044 202044 302044 402044 I tried to imagine the world without you... Please stay my Commandant always. I tried to imagine the world without you... Please stay my Commandant always. I tried to imagine the world without you... Please stay my Commandant always. I tried to imagine the world without you... Please stay my Commandant always. +102045 102045 202045 302045 402045 Knowing each other better will help us in battle. Knowing each other better will help us in battle. Knowing each other better will help us in battle. Knowing each other better will help us in battle. +102046 102046 202046 302046 402046 Hmm... We've been seeing a lot of each other lately. Hmm... We've been seeing a lot of each other lately. Hmm... We've been seeing a lot of each other lately. Hmm... We've been seeing a lot of each other lately. +102047 102047 202047 302047 402047 I feel like something's changing in my M.I.N.D... I feel like something's changing in my M.I.N.D... I feel like something's changing in my M.I.N.D... I feel like something's changing in my M.I.N.D... +102048 102048 202048 302048 402048 Is this what it feels like... to have your heart race? Is this what it feels like... to have your heart race? Is this what it feels like... to have your heart race? Is this what it feels like... to have your heart race? +102049 102049 202049 302049 402049 I think I'm finally beginning to understand you. I think I'm finally beginning to understand you. I think I'm finally beginning to understand you. I think I'm finally beginning to understand you. +102050 102050 202050 302050 402050 I'm content right now. I'm content right now. I'm content right now. I'm content right now. +102051 102051 202051 302051 402051 I'm glad you are our Commandant. I'm glad you are our Commandant. I'm glad you are our Commandant. I'm glad you are our Commandant. +102052 102052 202052 302052 402052 Are human relationships anything like ours? Are human relationships anything like ours? Are human relationships anything like ours? Are human relationships anything like ours? +102053 102053 202053 302053 402053 Do humans refer to our relationship as... "Love?" Do humans refer to our relationship as... "Love?" Do humans refer to our relationship as... "Love?" Do humans refer to our relationship as... "Love?" +102054 102054 202054 302054 402054 If I were human, would that make us closer? If I were human, would that make us closer? If I were human, would that make us closer? If I were human, would that make us closer? +102055 102055 202055 302055 402055 Please accept this, Commandant. Please accept this, Commandant. Please accept this, Commandant. Please accept this, Commandant. +102056 102056 202056 302056 402056 You should be able to find a use for this. You should be able to find a use for this. You should be able to find a use for this. You should be able to find a use for this. +102057 102057 202057 302057 402057 Seeing this makes me think of you... When I came to, I already found myself before you... Seeing this makes me think of you... When I came to, I already found myself before you... Seeing this makes me think of you... When I came to, I already found myself before you... Seeing this makes me think of you... When I came to, I already found myself before you... +102058 102058 202058 302058 402058 Do you... like it? It would be great... if you do... Do you... like it? It would be great... if you do... Do you... like it? It would be great... if you do... Do you... like it? It would be great... if you do... +102059 102059 202059 302059 402059 Are you busy, Commandant? Are you busy, Commandant? Are you busy, Commandant? Are you busy, Commandant? +102060 102060 202060 302060 402060 Are you still here, Commandant? Are you still here, Commandant? Are you still here, Commandant? Are you still here, Commandant? +102061 102061 202061 302061 402061 Commandant. Should we do something if you're free...? Commandant. Should we do something if you're free...? Commandant. Should we do something if you're free...? Commandant. Should we do something if you're free...? +102062 102062 202062 302062 402062 Just staying like this is fine too. Just the two of us... Just staying like this is fine too. Just the two of us... Just staying like this is fine too. Just the two of us... Just staying like this is fine too. Just the two of us... +102063 102063 202063 302063 402063 Our minds have been linked for over 1 hour. Do you need to rest, Commandant? Our minds have been linked for over 1 hour. Do you need to rest, Commandant? Our minds have been linked for over 1 hour. Do you need to rest, Commandant? Our minds have been linked for over 1 hour. Do you need to rest, Commandant? +102064 102064 202064 302064 402064 Linking minds for an extended period of time is not advised. Please take care, Commandant. Linking minds for an extended period of time is not advised. Please take care, Commandant. Linking minds for an extended period of time is not advised. Please take care, Commandant. Linking minds for an extended period of time is not advised. Please take care, Commandant. +102065 102065 202065 302065 402065 Prolonged connection can lead to mental exhaustion. Would you like a break? Prolonged connection can lead to mental exhaustion. Would you like a break? Prolonged connection can lead to mental exhaustion. Would you like a break? Prolonged connection can lead to mental exhaustion. Would you like a break? +102066 102066 202066 302066 402066 I'd prefer staying linked with you, but it bears too much of a strain on you. Please take a break. I'd prefer staying linked with you, but it bears too much of a strain on you. Please take a break. I'd prefer staying linked with you, but it bears too much of a strain on you. Please take a break. I'd prefer staying linked with you, but it bears too much of a strain on you. Please take a break. +102067 102067 202067 302067 402067 Good to see you again, Commandant. Good to see you again, Commandant. Good to see you again, Commandant. Good to see you again, Commandant. +102068 102068 202068 302068 402068 Awaiting your orders, Commandant. Awaiting your orders, Commandant. Awaiting your orders, Commandant. Awaiting your orders, Commandant. +102069 102069 202069 302069 402069 Lucia at your service. Lucia at your service. Lucia at your service. Lucia at your service. +102070 102070 202070 302070 402070 I'm always ready, Commandant. I'm always ready, Commandant. I'm always ready, Commandant. I'm always ready, Commandant. +102071 102071 202071 302071 402071 Are you done with your other missions? Welcome back. Are you done with your other missions? Welcome back. Are you done with your other missions? Welcome back. Are you done with your other missions? Welcome back. +102072 102072 202072 302072 402072 It has been a while. Do you need a quick debriefing on recent events? It has been a while. Do you need a quick debriefing on recent events? It has been a while. Do you need a quick debriefing on recent events? It has been a while. Do you need a quick debriefing on recent events? +102073 102073 202073 302073 402073 I was thinking about you when you were away. I was thinking about you when you were away. I was thinking about you when you were away. I was thinking about you when you were away. +102074 102074 202074 302074 402074 I've been waiting for you... Anyway, I'm glad you're back. I've been waiting for you... Anyway, I'm glad you're back. I've been waiting for you... Anyway, I'm glad you're back. I've been waiting for you... Anyway, I'm glad you're back. +102075 102075 202075 302075 402075 I-is this some new form of training? I-is this some new form of training? I-is this some new form of training? I-is this some new form of training? +102076 102076 202076 302076 402076 Are you trying to improve my reaction time? Are you trying to improve my reaction time? Are you trying to improve my reaction time? Are you trying to improve my reaction time? +102077 102077 202077 302077 402077 Well, I won't fall over so easily. Well, I won't fall over so easily. Well, I won't fall over so easily. Well, I won't fall over so easily. +102078 102078 202078 302078 402078 Okay, okay... Okay, okay... Okay, okay... Okay, okay... +102079 102079 202079 302079 402079 Hm? What's happening to my joints? Hm? What's happening to my joints? Hm? What's happening to my joints? Hm? What's happening to my joints? +102080 102080 202080 302080 402080 This is...? This is...? This is...? This is...? +102081 102081 202081 302081 402081 Ah...! You're always trying to surprise me when I'm in a daze. Ah...! You're always trying to surprise me when I'm in a daze. Ah...! You're always trying to surprise me when I'm in a daze. Ah...! You're always trying to surprise me when I'm in a daze. +102082 102082 202082 302082 402082 If this is a display of your emotions, then allow me to reciprocate. If this is a display of your emotions, then allow me to reciprocate. If this is a display of your emotions, then allow me to reciprocate. If this is a display of your emotions, then allow me to reciprocate. +102083 102083 202083 302083 402083 Well done, Commandant. You have already reached maximum Activity for today. Well done, Commandant. You have already reached maximum Activity for today. Well done, Commandant. You have already reached maximum Activity for today. Well done, Commandant. You have already reached maximum Activity for today. +102084 102084 202084 302084 402084 The battle is over... What's our next mission? The battle is over... What's our next mission? The battle is over... What's our next mission? The battle is over... What's our next mission? +102085 102085 202085 302085 402085 Good work. Will you be needing me? Good work. Will you be needing me? Good work. Will you be needing me? Good work. Will you be needing me? +102086 102086 202086 302086 402086 Lucia... joining the battle. Lucia... joining the battle. Lucia... joining the battle. Lucia... joining the battle. +102087 102087 202087 302087 402087 Commandant, your remaining power levels are low. Please recharge. Commandant, your remaining power levels are low. Please recharge. Commandant, your remaining power levels are low. Please recharge. Commandant, your remaining power levels are low. Please recharge. +102088 102088 202088 302088 402088 ...Morning. Get ready, quickly. ...Morning. Get ready, quickly. ...Morning. Get ready, quickly. ...Morning. Get ready, quickly. +102089 102089 202089 302089 402089 Get some rest. And be ready to fight this afternoon. Get some rest. And be ready to fight this afternoon. Get some rest. And be ready to fight this afternoon. Get some rest. And be ready to fight this afternoon. +102090 102090 202090 302090 402090 Trouble sleeping? May as well keep fighting then. Trouble sleeping? May as well keep fighting then. Trouble sleeping? May as well keep fighting then. Trouble sleeping? May as well keep fighting then. +102091 102091 202091 302091 402091 If you've got nothing going on, we might as well go and fight, Commandant. If you've got nothing going on, we might as well go and fight, Commandant. If you've got nothing going on, we might as well go and fight, Commandant. If you've got nothing going on, we might as well go and fight, Commandant. +102092 102092 202092 302092 402092 Don't slack off. The mission isn't over. Don't slack off. The mission isn't over. Don't slack off. The mission isn't over. Don't slack off. The mission isn't over. +102093 102093 202093 302093 402093 Why do you always find a need to sleep just before a battle? Why do you always find a need to sleep just before a battle? Why do you always find a need to sleep just before a battle? Why do you always find a need to sleep just before a battle? +102094 102094 202094 302094 402094 Recharge before we begin another battle. Recharge before we begin another battle. Recharge before we begin another battle. Recharge before we begin another battle. +102095 102095 202095 302095 402095 Fighting? Isn't that our only purpose? Fighting? Isn't that our only purpose? Fighting? Isn't that our only purpose? Fighting? Isn't that our only purpose? +102096 102096 202096 302096 402096 The battlefield will always be my home. The battlefield will always be my home. The battlefield will always be my home. The battlefield will always be my home. +102097 102097 202097 302097 402097 Don't worry. l won't cause you trouble. Don't worry. l won't cause you trouble. Don't worry. l won't cause you trouble. Don't worry. l won't cause you trouble. +102098 102098 202098 302098 402098 You put on a brave face far more than I do, don't you? You put on a brave face far more than I do, don't you? You put on a brave face far more than I do, don't you? You put on a brave face far more than I do, don't you? +102099 102099 202099 302099 402099 Well, we're... okay, I guess. Well, we're... okay, I guess. Well, we're... okay, I guess. Well, we're... okay, I guess. +102100 102100 202100 302100 402100 As long as we're together, I'll be fine. As long as we're together, I'll be fine. As long as we're together, I'll be fine. As long as we're together, I'll be fine. +102101 102101 202101 302101 402101 Don't worry. I'll protect you. Don't worry. I'll protect you. Don't worry. I'll protect you. Don't worry. I'll protect you. +102102 102102 202102 302102 402102 Your will is mine. I will never go against them! Your will is mine. I will never go against them! Your will is mine. I will never go against them! Your will is mine. I will never go against them! +102103 102103 202103 302103 402103 I only fight for you. I only fight for you. I only fight for you. I only fight for you. +102104 102104 202104 302104 402104 Our fates are linked. I'll never betray you. What about you? Our fates are linked. I'll never betray you. What about you? Our fates are linked. I'll never betray you. What about you? Our fates are linked. I'll never betray you. What about you? +102105 102105 202105 302105 402105 Even if I forsake my humanity, I'll still protect you. Even if I forsake my humanity, I'll still protect you. Even if I forsake my humanity, I'll still protect you. Even if I forsake my humanity, I'll still protect you. +102106 102106 202106 302106 402106 I actually... didn't really intend to get too close to you... I actually... didn't really intend to get too close to you... I actually... didn't really intend to get too close to you... I actually... didn't really intend to get too close to you... +102107 102107 202107 302107 402107 Sure... Sure... Sure... Sure... +102108 102108 202108 302108 402108 You're getting too close. You're getting too close. You're getting too close. You're getting too close. +102109 102109 202109 302109 402109 Hm? No, not a thing. Not at all. Hm? No, not a thing. Not at all. Hm? No, not a thing. Not at all. Hm? No, not a thing. Not at all. +102110 102110 202110 302110 402110 What... reactions are you expecting from me? What... reactions are you expecting from me? What... reactions are you expecting from me? What... reactions are you expecting from me? +102111 102111 202111 302111 402111 Only because it's you. Only because it's you. Only because it's you. Only because it's you. +102112 102112 202112 302112 402112 My understandings of such matters are... largely theoretical. My understandings of such matters are... largely theoretical. My understandings of such matters are... largely theoretical. My understandings of such matters are... largely theoretical. +102113 102113 202113 302113 402113 My M.I.N.D. seems compliant with these emotions. My M.I.N.D. seems compliant with these emotions. My M.I.N.D. seems compliant with these emotions. My M.I.N.D. seems compliant with these emotions. +102114 102114 202114 302114 402114 This feeling... It has a power that could encompass everything. This feeling... It has a power that could encompass everything. This feeling... It has a power that could encompass everything. This feeling... It has a power that could encompass everything. +102115 102115 202115 302115 402115 You give me the courage to face the darkness. You give me the courage to face the darkness. You give me the courage to face the darkness. You give me the courage to face the darkness. +102116 102116 202116 302116 402116 If I could, I'd keep you in my M.I.N.D. forever... If I could, I'd keep you in my M.I.N.D. forever... If I could, I'd keep you in my M.I.N.D. forever... If I could, I'd keep you in my M.I.N.D. forever... +102117 102117 202117 302117 402117 I found this. You can have it if you like. I found this. You can have it if you like. I found this. You can have it if you like. I found this. You can have it if you like. +102118 102118 202118 302118 402118 I'm not sure if this makes an acceptable gift. But please have it if you like. I'm not sure if this makes an acceptable gift. But please have it if you like. I'm not sure if this makes an acceptable gift. But please have it if you like. I'm not sure if this makes an acceptable gift. But please have it if you like. +102119 102119 202119 302119 402119 Someone said this functions as a souvenir, so I brought it for you. Someone said this functions as a souvenir, so I brought it for you. Someone said this functions as a souvenir, so I brought it for you. Someone said this functions as a souvenir, so I brought it for you. +102120 102120 202120 302120 402120 Please take good care of it. Please take good care of it. Please take good care of it. Please take good care of it. +102121 102121 202121 302121 402121 Nose to the grindstone, Commandant. Nose to the grindstone, Commandant. Nose to the grindstone, Commandant. Nose to the grindstone, Commandant. +102122 102122 202122 302122 402122 Babylonia needing you, Commandant? Babylonia needing you, Commandant? Babylonia needing you, Commandant? Babylonia needing you, Commandant? +102123 102123 202123 302123 402123 Even you're ignoring me... Even you're ignoring me... Even you're ignoring me... Even you're ignoring me... +102124 102124 202124 302124 402124 Look at me... Look at me... Look at me... Look at me... +102125 102125 202125 302125 402125 Being online so long without rest... Are you ready to forsake your human shell? Being online so long without rest... Are you ready to forsake your human shell? Being online so long without rest... Are you ready to forsake your human shell? Being online so long without rest... Are you ready to forsake your human shell? +102126 102126 202126 302126 402126 Humans are not like us Constructs. Please don't risk your health. Humans are not like us Constructs. Please don't risk your health. Humans are not like us Constructs. Please don't risk your health. Humans are not like us Constructs. Please don't risk your health. +102127 102127 202127 302127 402127 I'm not going to let you stay connected for so long. It takes a heavy toll on your body, you know? I'm not going to let you stay connected for so long. It takes a heavy toll on your body, you know? I'm not going to let you stay connected for so long. It takes a heavy toll on your body, you know? I'm not going to let you stay connected for so long. It takes a heavy toll on your body, you know? +102128 102128 202128 302128 402128 If you got hurt because of this... What am I going to do? If you got hurt because of this... What am I going to do? If you got hurt because of this... What am I going to do? If you got hurt because of this... What am I going to do? +102129 102129 202129 302129 402129 Oh, it's you. I'm primed and ready for battle. Oh, it's you. I'm primed and ready for battle. Oh, it's you. I'm primed and ready for battle. Oh, it's you. I'm primed and ready for battle. +102130 102130 202130 302130 402130 Nice to see you. If you need anything, you know where to find me. Nice to see you. If you need anything, you know where to find me. Nice to see you. If you need anything, you know where to find me. Nice to see you. If you need anything, you know where to find me. +102131 102131 202131 302131 402131 It's rare to see you at this time, Commandant. It's rare to see you at this time, Commandant. It's rare to see you at this time, Commandant. It's rare to see you at this time, Commandant. +102132 102132 202132 302132 402132 I wasn't expecting you today... But I'm glad to see you... I wasn't expecting you today... But I'm glad to see you... I wasn't expecting you today... But I'm glad to see you... I wasn't expecting you today... But I'm glad to see you... +102133 102133 202133 302133 402133 So you're back. So you're back. So you're back. So you're back. +102134 102134 202134 302134 402134 So you do remember. So you do remember. So you do remember. So you do remember. +102135 102135 202135 302135 402135 You've been gone for a long time... You've been gone for a long time... You've been gone for a long time... You've been gone for a long time... +102136 102136 202136 302136 402136 As long as you're back... I'll wait for you here forever. As long as you're back... I'll wait for you here forever. As long as you're back... I'll wait for you here forever. As long as you're back... I'll wait for you here forever. +102151 102151 202151 302151 402151 The crimson lotus is in full bloom. The crimson lotus is in full bloom. The crimson lotus is in full bloom. The crimson lotus is in full bloom. +102152 102152 202152 302152 402152 The flames of my blade will cleanse everything in my path. The flames of my blade will cleanse everything in my path. The flames of my blade will cleanse everything in my path. The flames of my blade will cleanse everything in my path. +102153 102153 202153 302153 402153 I will show no mercy. I will show no mercy. I will show no mercy. I will show no mercy. +102154 102154 202154 302154 402154 The flaming lotus will end everything! The flaming lotus will end everything! The flaming lotus will end everything! The flaming lotus will end everything! +102155 102155 202155 302155 402155 Ugh... I'm fine! Ugh... I'm fine! Ugh... I'm fine! Ugh... I'm fine! +102156 102156 202156 302156 402156 This isn't going well... This isn't going well... This isn't going well... This isn't going well... +102157 102157 202157 302157 402157 We'll... meet again. We'll... meet again. We'll... meet again. We'll... meet again. +102158 102158 202158 302158 402158 Where is the enemy? Where is the enemy? Where is the enemy? Where is the enemy? +102159 102159 202159 302159 402159 Lucia... joining the battle. Lucia... joining the battle. Lucia... joining the battle. Lucia... joining the battle. +102160 102160 202160 302160 402160 The crimson lotus is in full bloom. The crimson lotus is in full bloom. The crimson lotus is in full bloom. The crimson lotus is in full bloom. +102161 102161 202161 302161 402161 The crimson lotus is in full bloom. The crimson lotus is in full bloom. The crimson lotus is in full bloom. The crimson lotus is in full bloom. +102162 102162 202162 302162 402162 The flames of my blade will cleanse everything in my path. The flames of my blade will cleanse everything in my path. The flames of my blade will cleanse everything in my path. The flames of my blade will cleanse everything in my path. +102163 102163 202163 302163 402163 I will show no mercy. I will show no mercy. I will show no mercy. I will show no mercy. +102164 102164 202164 302164 402164 The flaming lotus will end everything! The flaming lotus will end everything! The flaming lotus will end everything! The flaming lotus will end everything! +102165 102165 202165 302165 402165 Ugh... I'm fine! Ugh... I'm fine! Ugh... I'm fine! Ugh... I'm fine! +102166 102166 202166 302166 402166 This isn't going well... This isn't going well... This isn't going well... This isn't going well... +102167 102167 202167 302167 402167 We'll... meet again. We'll... meet again. We'll... meet again. We'll... meet again. +102168 102168 202168 302168 402168 Where is the enemy? Where is the enemy? Where is the enemy? Where is the enemy? +102169 102169 202169 302169 402169 Lucia... joining the battle. Lucia... joining the battle. Lucia... joining the battle. Lucia... joining the battle. +102170 102170 202170 302170 402170 The battle's over... What's our next operation? The battle's over... What's our next operation? The battle's over... What's our next operation? The battle's over... What's our next operation? +102171 102171 202171 302171 402171 May my blade split the night! May my blade split the night! May my blade split the night! May my blade split the night! +102172 102172 202172 302172 402172 My blade shall cut like falling rain! My blade shall cut like falling rain! My blade shall cut like falling rain! My blade shall cut like falling rain! +102173 102173 202173 302173 402173 Fighting? Isn't that our only purpose? Fighting? Isn't that our only purpose? Fighting? Isn't that our only purpose? Fighting? Isn't that our only purpose? +102137 102137 202137 302137 402137 Combative capabilities increased. Combative capabilities increased. Combative capabilities increased. Combative capabilities increased. +102138 102138 202138 302138 402138 This should make the missions easier... This should make the missions easier... This should make the missions easier... This should make the missions easier... +102139 102139 202139 302139 402139 With this strength, no enemies can stand in my way. With this strength, no enemies can stand in my way. With this strength, no enemies can stand in my way. With this strength, no enemies can stand in my way. +102140 102140 202140 302140 402140 I will put myself to use on the battlefield. Thank you, Commandant. I will put myself to use on the battlefield. Thank you, Commandant. I will put myself to use on the battlefield. Thank you, Commandant. I will put myself to use on the battlefield. Thank you, Commandant. +102141 102141 202141 302141 402141 I will put this to good use. I will put this to good use. I will put this to good use. I will put this to good use. +1021001 1021001 2021001 3021001 4021001 Forced connection successful—I'll be keeping an eye on you from now on. Forced connection successful—I'll be keeping an eye on you from now on. Forced connection successful—I'll be keeping an eye on you from now on. Forced connection successful—I'll be keeping an eye on you from now on. +1021002 1021002 2021002 3021002 4021002 Not bad. Continue. Not bad. Continue. Not bad. Continue. Not bad. Continue. +1021003 1021003 2021003 3021003 4021003 You're making me stronger... you should be careful. You're making me stronger... you should be careful. You're making me stronger... you should be careful. You're making me stronger... you should be careful. +1021004 1021004 2021004 3021004 4021004 You desire more power. I see... Humans, after all. You desire more power. I see... Humans, after all. You desire more power. I see... Humans, after all. You desire more power. I see... Humans, after all. +1021005 1021005 2021005 3021005 4021005 This move can still improve. This move can still improve. This move can still improve. This move can still improve. +1021006 1021006 2021006 3021006 4021006 Whichever one works. Whichever one works. Whichever one works. Whichever one works. +1021007 1021007 2021007 3021007 4021007 ...Well then, I'll lend you my power. ...Well then, I'll lend you my power. ...Well then, I'll lend you my power. ...Well then, I'll lend you my power. +1021008 1021008 2021008 3021008 4021008 I'll show your Constructs how it's done! I'll show your Constructs how it's done! I'll show your Constructs how it's done! I'll show your Constructs how it's done! +1021009 1021009 2021009 3021009 4021009 What are you expecting from me...? What are you expecting from me...? What are you expecting from me...? What are you expecting from me...? +1021010 1021010 2021010 3021010 4021010 Being in contact with me will only increase your risk of infection. Are you sure? Being in contact with me will only increase your risk of infection. Are you sure? Being in contact with me will only increase your risk of infection. Are you sure? Being in contact with me will only increase your risk of infection. Are you sure? +1021011 1021011 2021011 3021011 4021011 I'll give you one piece of advice—perform your best. I'll give you one piece of advice—perform your best. I'll give you one piece of advice—perform your best. I'll give you one piece of advice—perform your best. +1021012 1021012 2021012 3021012 4021012 Are you hoping that I will be lenient? Are you hoping that I will be lenient? Are you hoping that I will be lenient? Are you hoping that I will be lenient? +1021013 1021013 2021013 3021013 4021013 I don't need this anymore. I don't need this anymore. I don't need this anymore. I don't need this anymore. +1021014 1021014 2021014 3021014 4021014 ...Al...right. ...Al...right. ...Al...right. ...Al...right. +1021015 1021015 2021015 3021015 4021015 You should know full well what happens to the things I touch. You should know full well what happens to the things I touch. You should know full well what happens to the things I touch. You should know full well what happens to the things I touch. +1021016 1021016 2021016 3021016 4021016 It's trivial, but I'll still take it. It's trivial, but I'll still take it. It's trivial, but I'll still take it. It's trivial, but I'll still take it. +1021017 1021017 2021017 3021017 4021017 So you thought I'd like it... So you thought I'd like it... So you thought I'd like it... So you thought I'd like it... +1021018 1021018 2021018 3021018 4021018 ...You're thinking of something dangerous, aren't you? ...You're thinking of something dangerous, aren't you? ...You're thinking of something dangerous, aren't you? ...You're thinking of something dangerous, aren't you? +1021019 1021019 2021019 3021019 4021019 What you are thinking right now makes more sense than saving the Earth. What you are thinking right now makes more sense than saving the Earth. What you are thinking right now makes more sense than saving the Earth. What you are thinking right now makes more sense than saving the Earth. +1021020 1021020 2021020 3021020 4021020 Looks like you finally know which Lucia you should give more attention to. Looks like you finally know which Lucia you should give more attention to. Looks like you finally know which Lucia you should give more attention to. Looks like you finally know which Lucia you should give more attention to. +1021021 1021021 2021021 3021021 4021021 Next time, you only need to tell me things about yourself. Next time, you only need to tell me things about yourself. Next time, you only need to tell me things about yourself. Next time, you only need to tell me things about yourself. +1021022 1021022 2021022 3021022 4021022 Forget about her and those Constructs... You just need me, and only me. Forget about her and those Constructs... You just need me, and only me. Forget about her and those Constructs... You just need me, and only me. Forget about her and those Constructs... You just need me, and only me. +1021023 1021023 2021023 3021023 4021023 I can take you away if you've had enough of this child play. Just say the word. I can take you away if you've had enough of this child play. Just say the word. I can take you away if you've had enough of this child play. Just say the word. I can take you away if you've had enough of this child play. Just say the word. +1021024 1021024 2021024 3021024 4021024 What's so important that you're risking your life to disturb me? What's so important that you're risking your life to disturb me? What's so important that you're risking your life to disturb me? What's so important that you're risking your life to disturb me? +1021025 1021025 2021025 3021025 4021025 You'll get used to seeing me here, until— You'll get used to seeing me here, until— You'll get used to seeing me here, until— You'll get used to seeing me here, until— +1021026 1021026 2021026 3021026 4021026 I have completely corrupted this place while you were away... Just joking. I have completely corrupted this place while you were away... Just joking. I have completely corrupted this place while you were away... Just joking. I have completely corrupted this place while you were away... Just joking. +1021027 1021027 2021027 3021027 4021027 ...Fall into the abyss. ...Fall into the abyss. ...Fall into the abyss. ...Fall into the abyss. +1021028 1021028 2021028 3021028 4021028 Lose yourself in the abyss... Lose yourself in the abyss... Lose yourself in the abyss... Lose yourself in the abyss... +1021029 1021029 2021029 3021029 4021029 SELECT: You're weak.ALT: Weak. SELECT: You're weak.ALT: Weak. SELECT: You're weak.ALT: Weak. SELECT: You're weak.ALT: Weak. +1021030 1021030 2021030 3021030 4021030 Continue. Continue. Continue. Continue. +1021031 1021031 2021031 3021031 4021031 The flames of the abyss will end it all... The flames of the abyss will end it all... The flames of the abyss will end it all... The flames of the abyss will end it all... +1021032 1021032 2021032 3021032 4021032 Hmph... Hmph... Hmph... Hmph... +1021033 1021033 2021033 3021033 4021033 Finally, this is getting interesting. Finally, this is getting interesting. Finally, this is getting interesting. Finally, this is getting interesting. +1021034 1021034 2021034 3021034 4021034 Luna... Luna... Luna... Luna... +1021035 1021035 2021035 3021035 4021035 I alone will be enough for this battlefield. I alone will be enough for this battlefield. I alone will be enough for this battlefield. I alone will be enough for this battlefield. +1021036 1021036 2021036 3021036 4021036 Tell me your target. Tell me your target. Tell me your target. Tell me your target. +1021037 1021037 2021037 3021037 4021037 ...Fall into the abyss. ...Fall into the abyss. ...Fall into the abyss. ...Fall into the abyss. +1021038 1021038 2021038 3021038 4021038 How was that? Had enough of my power? How was that? Had enough of my power? How was that? Had enough of my power? How was that? Had enough of my power? +1021039 1021039 2021039 3021039 4021039 Lose yourself in the abyss... Lose yourself in the abyss... Lose yourself in the abyss... Lose yourself in the abyss... +1021040 1021041 2021040 3021040 4021040 Weak. Weak. Weak. Weak. +1021041 1021040 2021041 3021041 4021041 Too slow. Too slow. Too slow. Too slow. +1021042 1021042 2021042 3021042 4021042 Hmph... Hmph... Hmph... Hmph... +1021043 1021043 2021043 3021043 4021043 Finally, this is getting interesting. Finally, this is getting interesting. Finally, this is getting interesting. Finally, this is getting interesting. +1021044 1021044 2021044 3021044 4021044 I alone will be enough for this battlefield. I alone will be enough for this battlefield. I alone will be enough for this battlefield. I alone will be enough for this battlefield. +1021045 1021045 2021045 3021045 4021045 Yes. Yes. Yes. Yes. +1021046 1021046 2021046 3021046 4021046 Yes. Yes. Yes. Yes. +1021047 1021047 2021047 3021047 4021047 Yes. Yes. Yes. Yes. +1021048 1021048 2021048 3021048 4021048 Yes. Yes. Yes. Yes. +1021049 1021049 2021049 3021049 4021049 Yes. Yes. Yes. Yes. +1021050 1021050 2021050 3021050 4021050 Yes. Yes. Yes. Yes. +1021051 1021051 2021051 3021051 4021051 Yes. Yes. Yes. Yes. +1021052 1021052 2021052 3021052 4021052 Yes. Yes. Yes. Yes. +1021053 1021053 2021053 3021053 4021053 Yes. Yes. Yes. Yes. +1021054 1021054 2021054 3021054 4021054 Yes. Yes. Yes. Yes. +1021055 1021055 2021055 3021055 4021055 Yes. Yes. Yes. Yes. +1021056 1021056 2021056 3021056 4021056 Yes. Yes. Yes. Yes. +1021057 1021057 2021057 3021057 4021057 Yes. Yes. Yes. Yes. +1021058 1021058 2021058 3021058 4021058 Yes. Yes. Yes. Yes. +1021059 1021059 2021059 3021059 4021059 Yes. Yes. Yes. Yes. +1021060 1021060 2021060 3021060 4021060 Tell me your target. Tell me your target. Tell me your target. Tell me your target. +1021061 1021061 2021061 3021061 4021061 Don't try your silly ways on me, like you do the others. Don't try your silly ways on me, like you do the others. Don't try your silly ways on me, like you do the others. Don't try your silly ways on me, like you do the others. +1021062 1021062 2021062 3021062 4021062 Are you trying to make me show some emotion? Your effort would be in vain. Are you trying to make me show some emotion? Your effort would be in vain. Are you trying to make me show some emotion? Your effort would be in vain. Are you trying to make me show some emotion? Your effort would be in vain. +1021063 1021063 2021063 3021063 4021063 Don't touch my tail—that's the blade... You are just daft, aren't you...? Whatever. Don't touch my tail—that's the blade... You are just daft, aren't you...? Whatever. Don't touch my tail—that's the blade... You are just daft, aren't you...? Whatever. Don't touch my tail—that's the blade... You are just daft, aren't you...? Whatever. +1021064 1021064 2021064 3021064 4021064 I liked this world, once. I liked this world, once. I liked this world, once. I liked this world, once. +1021065 1021065 2021065 3021065 4021065 You gazed at the abyss. There's no turning back. You gazed at the abyss. There's no turning back. You gazed at the abyss. There's no turning back. You gazed at the abyss. There's no turning back. +1021066 1021066 2021066 3021066 4021066 Being an Ascendant does not bind me. What about you? Must you be bound to being a commandant? Being an Ascendant does not bind me. What about you? Must you be bound to being a commandant? Being an Ascendant does not bind me. What about you? Must you be bound to being a commandant? Being an Ascendant does not bind me. What about you? Must you be bound to being a commandant? +1021067 1021067 2021067 3021067 4021067 The past and the future are pointless. There is only the present—the present, you and me. Got it? The past and the future are pointless. There is only the present—the present, you and me. Got it? The past and the future are pointless. There is only the present—the present, you and me. Got it? The past and the future are pointless. There is only the present—the present, you and me. Got it? +1021068 1021068 2021068 3021068 4021068 Why would an Ascendant kill the Corrupted? Because of you. Why would an Ascendant kill the Corrupted? Because of you. Why would an Ascendant kill the Corrupted? Because of you. Why would an Ascendant kill the Corrupted? Because of you. +1021069 1021069 2021069 3021069 4021069 When all has come to an end, at least let me... When all has come to an end, at least let me... When all has come to an end, at least let me... When all has come to an end, at least let me... +1021070 1021070 2021070 3021070 4021070 ...Not here? Fine. ...Not here? Fine. ...Not here? Fine. ...Not here? Fine. +1021071 1021071 2021071 3021071 4021071 You want me to hack this place to pieces? You want me to hack this place to pieces? You want me to hack this place to pieces? You want me to hack this place to pieces? +1021072 1021072 2021072 3021072 4021072 Come out. It's not Babylonia break time yet, is it? Come out. It's not Babylonia break time yet, is it? Come out. It's not Babylonia break time yet, is it? Come out. It's not Babylonia break time yet, is it? +1021073 1021073 2021073 3021073 4021073 I've waited long enough. How long do you plan to keep me standing here? I've waited long enough. How long do you plan to keep me standing here? I've waited long enough. How long do you plan to keep me standing here? I've waited long enough. How long do you plan to keep me standing here? +1021074 1021074 2021074 3021074 4021074 I'm tired. Let's call it for today. I'm tired. Let's call it for today. I'm tired. Let's call it for today. I'm tired. Let's call it for today. +1021075 1021075 2021075 3021075 4021075 You are just like a machine... Don't you ever get tired? You are just like a machine... Don't you ever get tired? You are just like a machine... Don't you ever get tired? You are just like a machine... Don't you ever get tired? +1021076 1021076 2021076 3021076 4021076 Still grinding at it this time of day? Well, I'm not stopping you. Still grinding at it this time of day? Well, I'm not stopping you. Still grinding at it this time of day? Well, I'm not stopping you. Still grinding at it this time of day? Well, I'm not stopping you. +1021077 1021077 2021077 3021077 4021077 Let's continue our relationship. Let's continue our relationship. Let's continue our relationship. Let's continue our relationship. +1021078 1021078 2021078 3021078 4021078 As an Ascendant, I don't have time to waste. Have you decided today's itinerary? As an Ascendant, I don't have time to waste. Have you decided today's itinerary? As an Ascendant, I don't have time to waste. Have you decided today's itinerary? As an Ascendant, I don't have time to waste. Have you decided today's itinerary? +1021079 1021079 2021079 3021079 4021079 You're finally here. Go destroy your enemies. You're finally here. Go destroy your enemies. You're finally here. Go destroy your enemies. You're finally here. Go destroy your enemies. +1021080 1021080 2021080 3021080 4021080 How many days have we been meeting like this? You always look the same. Well, whatever. How many days have we been meeting like this? You always look the same. Well, whatever. How many days have we been meeting like this? You always look the same. Well, whatever. How many days have we been meeting like this? You always look the same. Well, whatever. +1021081 1021081 2021081 3021081 4021081 I have plenty of time. So you're staying here with me, until I say you can go. I have plenty of time. So you're staying here with me, until I say you can go. I have plenty of time. So you're staying here with me, until I say you can go. I have plenty of time. So you're staying here with me, until I say you can go. +1021082 1021082 2021082 3021082 4021082 ...Try it again and you'll be in several pieces. ...Try it again and you'll be in several pieces. ...Try it again and you'll be in several pieces. ...Try it again and you'll be in several pieces. +1021083 1021083 2021083 3021083 4021083 Tch. I hate these silly balance games. Tch. I hate these silly balance games. Tch. I hate these silly balance games. Tch. I hate these silly balance games. +1021084 1021084 2021084 3021084 4021084 Hardly a challenge. I can use my tail to support me. Hardly a challenge. I can use my tail to support me. Hardly a challenge. I can use my tail to support me. Hardly a challenge. I can use my tail to support me. +1021085 1021085 2021085 3021085 4021085 Do you think you can hurt me this way? Do you think you can hurt me this way? Do you think you can hurt me this way? Do you think you can hurt me this way? +1021086 1021086 2021086 3021086 4021086 Stop touching! Stop touching! Stop touching! Stop touching! +1021087 1021087 2021087 3021087 4021087 One day, you will regret it... One day, you will regret it... One day, you will regret it... One day, you will regret it... +1021088 1021088 2021088 3021088 4021088 Babylonia sent some supplies over... Hmph, it'd better not be some trap. Babylonia sent some supplies over... Hmph, it'd better not be some trap. Babylonia sent some supplies over... Hmph, it'd better not be some trap. Babylonia sent some supplies over... Hmph, it'd better not be some trap. +1021089 1021089 2021089 3021089 4021089 Nothing left to do? Then go report to your higher-ups. Nothing left to do? Then go report to your higher-ups. Nothing left to do? Then go report to your higher-ups. Nothing left to do? Then go report to your higher-ups. +1021090 1021090 2021090 3021090 4021090 Hmph. Hmph. Hmph. Hmph. +1021091 1021091 2021091 3021091 4021091 Heh... Heh... Heh... Heh... +1021092 1021092 2021092 3021092 4021092 So? So? So? So? +1021093 1021093 2021093 3021093 4021093 Tch... Tch... Tch... Tch... +1021094 1021094 2021094 3021094 4021094 I don't understand. I don't understand. I don't understand. I don't understand. +1022001 1022001 2022001 3022001 4022001 I am Lucia, and you're my commandant. That's all I need. Let's walk forth together, Commandant. I am Lucia, and you're my commandant. That's all I need. Let's walk forth together, Commandant. I am Lucia, and you're my commandant. That's all I need. Let's walk forth together, Commandant. I am Lucia, and you're my commandant. That's all I need. Let's walk forth together, Commandant. +1022002 1022002 2022002 3022002 4022002 Getting used to the original memories isn't easy, but I'll try. Getting used to the original memories isn't easy, but I'll try. Getting used to the original memories isn't easy, but I'll try. Getting used to the original memories isn't easy, but I'll try. +1022003 1022003 2022003 3022003 4022003 Experience is strength... I'll remember that. Experience is strength... I'll remember that. Experience is strength... I'll remember that. Experience is strength... I'll remember that. +1022004 1022004 2022004 3022004 4022004 The functions of this frame will be our first and final trump card. The functions of this frame will be our first and final trump card. The functions of this frame will be our first and final trump card. The functions of this frame will be our first and final trump card. +1022005 1022005 2022005 3022005 4022005 I'll get used to this frame. I'll get used to this frame. I'll get used to this frame. I'll get used to this frame. +1022006 1022006 2022006 3022006 4022006 I know you must be right, Commandant. I'll put this to good use. I know you must be right, Commandant. I'll put this to good use. I know you must be right, Commandant. I'll put this to good use. I know you must be right, Commandant. I'll put this to good use. +1022007 1022007 2022007 3022007 4022007 Let's go. Victory will be ours. Let's go. Victory will be ours. Let's go. Victory will be ours. Let's go. Victory will be ours. +1022008 1022008 2022008 3022008 4022008 Understood. I'll lead the others just like before. Understood. I'll lead the others just like before. Understood. I'll lead the others just like before. Understood. I'll lead the others just like before. +1022009 1022009 2022009 3022009 4022009 My memories are a bit muddled... but it shouldn't affect the missions. My memories are a bit muddled... but it shouldn't affect the missions. My memories are a bit muddled... but it shouldn't affect the missions. My memories are a bit muddled... but it shouldn't affect the missions. +1022010 1022010 2022010 3022010 4022010 The thruster is quite hard to control. Would replacing it with wings be better? The thruster is quite hard to control. Would replacing it with wings be better? The thruster is quite hard to control. Would replacing it with wings be better? The thruster is quite hard to control. Would replacing it with wings be better? +1022011 1022011 2022011 3022011 4022011 I might... act weird without realizing it. Please bear with me, Commandant. I might... act weird without realizing it. Please bear with me, Commandant. I might... act weird without realizing it. Please bear with me, Commandant. I might... act weird without realizing it. Please bear with me, Commandant. +1022012 1022012 2022012 3022012 4022012 Gray Raven... I never thought I'd get to know a squad three times... Such a peculiar feeling. Gray Raven... I never thought I'd get to know a squad three times... Such a peculiar feeling. Gray Raven... I never thought I'd get to know a squad three times... Such a peculiar feeling. Gray Raven... I never thought I'd get to know a squad three times... Such a peculiar feeling. +1022013 1022013 2022013 3022013 4022013 I have my past memory data, but to become part of the squad again... I still find it quite difficult. I have my past memory data, but to become part of the squad again... I still find it quite difficult. I have my past memory data, but to become part of the squad again... I still find it quite difficult. I have my past memory data, but to become part of the squad again... I still find it quite difficult. +1022014 1022014 2022014 3022014 4022014 We are all Constructs with different personalities. I am not inferior to them, right? We are all Constructs with different personalities. I am not inferior to them, right? We are all Constructs with different personalities. I am not inferior to them, right? We are all Constructs with different personalities. I am not inferior to them, right? +1022015 1022015 2022015 3022015 4022015 Everything will become memories... within my M.I.N.D. Everything will become memories... within my M.I.N.D. Everything will become memories... within my M.I.N.D. Everything will become memories... within my M.I.N.D. +1022016 1022016 2022016 3022016 4022016 What am I doing? I am recording this moment. Please pay me no heed. What am I doing? I am recording this moment. Please pay me no heed. What am I doing? I am recording this moment. Please pay me no heed. What am I doing? I am recording this moment. Please pay me no heed. +1022017 1022017 2022017 3022017 4022017 If only peace would come faster, then we could go on a trip together. If only peace would come faster, then we could go on a trip together. If only peace would come faster, then we could go on a trip together. If only peace would come faster, then we could go on a trip together. +1022018 1022018 2022018 3022018 4022018 I did not change, neither did you, Commandant. It was only the ties between us that did. I did not change, neither did you, Commandant. It was only the ties between us that did. I did not change, neither did you, Commandant. It was only the ties between us that did. I did not change, neither did you, Commandant. It was only the ties between us that did. +1022019 1022019 2022019 3022019 4022019 No matter how many times, I will always choose the same. I'll be by your side. That is our promise. No matter how many times, I will always choose the same. I'll be by your side. That is our promise. No matter how many times, I will always choose the same. I'll be by your side. That is our promise. No matter how many times, I will always choose the same. I'll be by your side. That is our promise. +1022020 1022020 2022020 3022020 4022020 Plumes are feathers that ravens shed mid-flight. They symbolize the history we share, and are the tokens of our cause. Do you like the current me, Commandant? Plumes are feathers that ravens shed mid-flight. They symbolize the history we share, and are the tokens of our cause. Do you like the current me, Commandant? Plumes are feathers that ravens shed mid-flight. They symbolize the history we share, and are the tokens of our cause. Do you like the current me, Commandant? Plumes are feathers that ravens shed mid-flight. They symbolize the history we share, and are the tokens of our cause. Do you like the current me, Commandant? +1022021 1022021 2022021 3022021 4022021 Being with you helps me familiarize myself with my past. Being with you helps me familiarize myself with my past. Being with you helps me familiarize myself with my past. Being with you helps me familiarize myself with my past. +1022022 1022027 2022022 3022022 4022022 Thank you, Commandant. Thank you, Commandant. Thank you, Commandant. Thank you, Commandant. +1022023 1022022 2022023 3022023 4022023 Let's try to return to our old relationship slowly, Commandant. Let's try to return to our old relationship slowly, Commandant. Let's try to return to our old relationship slowly, Commandant. Let's try to return to our old relationship slowly, Commandant. +1022024 1022028 2022024 3022024 4022024 Did the previous me like this? Did the previous me like this? Did the previous me like this? Did the previous me like this? +1022025 1022023 2022025 3022025 4022025 Calling each other by names... might be rushing things too much, but... Thank you, Commandant. Calling each other by names... might be rushing things too much, but... Thank you, Commandant. Calling each other by names... might be rushing things too much, but... Thank you, Commandant. Calling each other by names... might be rushing things too much, but... Thank you, Commandant. +1022026 1022029 2022026 3022026 4022026 I think I'm growing to like this… I think I'm growing to like this… I think I'm growing to like this… I think I'm growing to like this… +1022027 1022024 2022027 3022027 4022027 I have my past memories in my M.I.N.D., but it'd be nice to experience it again... Ah, nothing, Commandant. I have my past memories in my M.I.N.D., but it'd be nice to experience it again... Ah, nothing, Commandant. I have my past memories in my M.I.N.D., but it'd be nice to experience it again... Ah, nothing, Commandant. I have my past memories in my M.I.N.D., but it'd be nice to experience it again... Ah, nothing, Commandant. +1022028 1022030 2022028 3022028 4022028 I think I know why I... came to like this. I think I know why I... came to like this. I think I know why I... came to like this. I think I know why I... came to like this. +1022029 1022025 2022029 3022029 4022029 Perhaps now I am more involved than before. Please give me more time, Commandant. Perhaps now I am more involved than before. Please give me more time, Commandant. Perhaps now I am more involved than before. Please give me more time, Commandant. Perhaps now I am more involved than before. Please give me more time, Commandant. +1022030 1022031 2022030 3022030 4022030 Tagging all my presents with dates is now my favorite pastime. Tagging all my presents with dates is now my favorite pastime. Tagging all my presents with dates is now my favorite pastime. Tagging all my presents with dates is now my favorite pastime. +1022031 1022026 2022031 3022031 4022031 Is this what they call love...? I won't ever, ever forget it again, Commandant. Is this what they call love...? I won't ever, ever forget it again, Commandant. Is this what they call love...? I won't ever, ever forget it again, Commandant. Is this what they call love...? I won't ever, ever forget it again, Commandant. +1022032 1022032 2022032 3022032 4022032 Will you hold my hand? That's my most desired, most meaningful present. Will you hold my hand? That's my most desired, most meaningful present. Will you hold my hand? That's my most desired, most meaningful present. Will you hold my hand? That's my most desired, most meaningful present. +1022033 1022033 2022033 3022033 4022033 Where did you go? Where did you go? Where did you go? Where did you go? +1022034 1022034 2022034 3022034 4022034 The old me should know where Commandant is... The old me should know where Commandant is... The old me should know where Commandant is... The old me should know where Commandant is... +1022035 1022035 2022035 3022035 4022035 Hide-and-seek? Commandant isn't one to do something so childish. I'll have to gather the others for a search party... Hide-and-seek? Commandant isn't one to do something so childish. I'll have to gather the others for a search party... Hide-and-seek? Commandant isn't one to do something so childish. I'll have to gather the others for a search party... Hide-and-seek? Commandant isn't one to do something so childish. I'll have to gather the others for a search party... +1022036 1022036 2022036 3022036 4022036 Commandant, you won't lose your memories like I did, but... can you answer me something? Commandant, you won't lose your memories like I did, but... can you answer me something? Commandant, you won't lose your memories like I did, but... can you answer me something? Commandant, you won't lose your memories like I did, but... can you answer me something? +1022037 1022037 2022037 3022037 4022037 It's late now. Take a break from the missions, Commandant. It's late now. Take a break from the missions, Commandant. It's late now. Take a break from the missions, Commandant. It's late now. Take a break from the missions, Commandant. +1022038 1022038 2022038 3022038 4022038 Commandant, you should go rest. Handle the remainder of your work after you get some sleep. Commandant, you should go rest. Handle the remainder of your work after you get some sleep. Commandant, you should go rest. Handle the remainder of your work after you get some sleep. Commandant, you should go rest. Handle the remainder of your work after you get some sleep. +1022039 1022039 2022039 3022039 4022039 That'll be it today. To fulfill our promise, you need enough rest. That'll be it today. To fulfill our promise, you need enough rest. That'll be it today. To fulfill our promise, you need enough rest. That'll be it today. To fulfill our promise, you need enough rest. +1022040 1022040 2022040 3022040 4022040 I'll still be here when you wake up. So go rest, Commandant. I'll still be here when you wake up. So go rest, Commandant. I'll still be here when you wake up. So go rest, Commandant. I'll still be here when you wake up. So go rest, Commandant. +1022041 1022041 2022041 3022041 4022041 Let's learn about this frame together, Commandant. Let's learn about this frame together, Commandant. Let's learn about this frame together, Commandant. Let's learn about this frame together, Commandant. +1022042 1022042 2022042 3022042 4022042 I've been waiting for you, Commandant. I've been waiting for you, Commandant. I've been waiting for you, Commandant. I've been waiting for you, Commandant. +1022043 1022043 2022043 3022043 4022043 I've been waiting, Commandant. Let's go. I've been waiting, Commandant. Let's go. I've been waiting, Commandant. Let's go. I've been waiting, Commandant. Let's go. +1022044 1022044 2022044 3022044 4022044 Good morning. We've unknowingly been through a lot together, Commandant. Good morning. We've unknowingly been through a lot together, Commandant. Good morning. We've unknowingly been through a lot together, Commandant. Good morning. We've unknowingly been through a lot together, Commandant. +1022045 1022045 2022045 3022045 4022045 Should we try a new way of saying hello? I'm just joking, Commandant. Should we try a new way of saying hello? I'm just joking, Commandant. Should we try a new way of saying hello? I'm just joking, Commandant. Should we try a new way of saying hello? I'm just joking, Commandant. +1022046 1022046 2022046 3022046 4022046 You're here. I'll remember to be here on time for you. You're here. I'll remember to be here on time for you. You're here. I'll remember to be here on time for you. You're here. I'll remember to be here on time for you. +1022047 1022047 2022047 3022047 4022047 If you're going on a trip, can you bring me with you? I'll do anything, as long as I can be with you. If you're going on a trip, can you bring me with you? I'll do anything, as long as I can be with you. If you're going on a trip, can you bring me with you? I'll do anything, as long as I can be with you. If you're going on a trip, can you bring me with you? I'll do anything, as long as I can be with you. +1022048 1022048 2022048 3022048 4022048 Ah... This is... you're trying to spook me? How should I react? Ah... This is... you're trying to spook me? How should I react? Ah... This is... you're trying to spook me? How should I react? Ah... This is... you're trying to spook me? How should I react? +1022049 1022049 2022049 3022049 4022049 Um... the Plume model actually has flight capabilities, so this isn't really going to do anything. Um... the Plume model actually has flight capabilities, so this isn't really going to do anything. Um... the Plume model actually has flight capabilities, so this isn't really going to do anything. Um... the Plume model actually has flight capabilities, so this isn't really going to do anything. +1022050 1022050 2022050 3022050 4022050 Is this Babylonia's weight training?... Is this Babylonia's weight training?... Is this Babylonia's weight training?... Is this Babylonia's weight training?... +1022051 1022051 2022051 3022051 4022051 I don't dislike this, in fact... I think I can begin to like it. I don't dislike this, in fact... I think I can begin to like it. I don't dislike this, in fact... I think I can begin to like it. I don't dislike this, in fact... I think I can begin to like it. +1022052 1022052 2022052 3022052 4022052 Only because it's you, Commandant, or I would have already cut that hand down. Only because it's you, Commandant, or I would have already cut that hand down. Only because it's you, Commandant, or I would have already cut that hand down. Only because it's you, Commandant, or I would have already cut that hand down. +1022053 1022053 2022053 3022053 4022053 I... think I need some time for mental preparation. I... think I need some time for mental preparation. I... think I need some time for mental preparation. I... think I need some time for mental preparation. +1022054 1022054 2022054 3022054 4022054 Judging from the previous logs, Babylonia should have rewards for you. Let's check it out, Commandant. Judging from the previous logs, Babylonia should have rewards for you. Let's check it out, Commandant. Judging from the previous logs, Babylonia should have rewards for you. Let's check it out, Commandant. Judging from the previous logs, Babylonia should have rewards for you. Let's check it out, Commandant. +1022055 1022055 2022055 3022055 4022055 Gray Raven's performance will be recognized. Good work, Commandant. Gray Raven's performance will be recognized. Good work, Commandant. Gray Raven's performance will be recognized. Good work, Commandant. Gray Raven's performance will be recognized. Good work, Commandant. +1022056 1022056 2022056 3022056 4022056 Mh-hm. Mh-hm. Mh-hm. Mh-hm. +1022057 1022057 2022057 3022057 4022057 Haha. Haha. Haha. Haha. +1022058 1022058 2022058 3022058 4022058 No way! No way! No way! No way! +1022059 1022059 2022059 3022059 4022059 Why... Why... Why... Why... +1022060 1022060 2022060 3022060 4022060 So it was... So it was... So it was... So it was... +1022061 1022061 2022061 3022061 4022061 Raven flash! Raven flash! Raven flash! Raven flash! +1022062 1022062 2022062 3022062 4022062 Take this! Take this! Take this! Take this! +1022063 1022063 2022063 3022063 4022063 Out of the way! Out of the way! Out of the way! Out of the way! +1022064 1022064 2022064 3022064 4022064 Be my blade, Plume! Be my blade, Plume! Be my blade, Plume! Be my blade, Plume! +1022065 1022065 2022065 3022065 4022065 Is this all I have...? Is this all I have...? Is this all I have...? Is this all I have...? +1022066 1022066 2022066 3022066 4022066 This isn't the end! This isn't the end! This isn't the end! This isn't the end! +1022067 1022067 2022067 3022067 4022067 I won't forget. Ever. I won't forget. Ever. I won't forget. Ever. I won't forget. Ever. +1022068 1022068 2022068 3022068 4022068 I shall pave a path! I shall pave a path! I shall pave a path! I shall pave a path! +1022069 1022069 2022069 3022069 4022069 Let me protect you. Let me protect you. Let me protect you. Let me protect you. +1022070 1022070 2022070 3022070 4022070 I'll be your wings, Commandant. Your orders, please. I'll be your wings, Commandant. Your orders, please. I'll be your wings, Commandant. Your orders, please. I'll be your wings, Commandant. Your orders, please. +1022071 1022071 2022071 3022071 4022071 If only this were the last, Commandant. If only this were the last, Commandant. If only this were the last, Commandant. If only this were the last, Commandant. +1022072 1022072 2022072 3022072 4022072 Raven flash! Raven flash! Raven flash! Raven flash! +1022073 1022073 2022073 3022073 4022073 Take this! Take this! Take this! Take this! +1022074 1022074 2022074 3022074 4022074 Out of the way! Out of the way! Out of the way! Out of the way! +1022075 1022075 2022075 3022075 4022075 Is this all I have...? Is this all I have...? Is this all I have...? Is this all I have...? +1022076 1022076 2022076 3022076 4022076 This isn't the end! This isn't the end! This isn't the end! This isn't the end! +1022077 1022077 2022077 3022077 4022077 I shall pave a path! I shall pave a path! I shall pave a path! I shall pave a path! +1022078 1022078 2022078 3022078 4022078 Let me protect you. Let me protect you. Let me protect you. Let me protect you. +103001 103001 203001 303001 403001 Commandant... My name is Liv... I'll try to be of help. Commandant... My name is Liv... I'll try to be of help. Commandant... My name is Liv... I'll try to be of help. Commandant... My name is Liv... I'll try to be of help. +103002 103002 203002 303002 403002 Okay. Okay. Okay. Okay. +103003 103003 203003 303003 403003 Ah. Ah. Ah. Ah. +103004 103004 203004 303004 403004 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +103005 103005 203005 303005 403005 No! No! No! No! +103006 103006 203006 303006 403006 I'll keep trying. I'll keep trying. I'll keep trying. I'll keep trying. +103007 103007 203007 303007 403007 I might not be as good as Lucia, but I'll try to catch up. I might not be as good as Lucia, but I'll try to catch up. I might not be as good as Lucia, but I'll try to catch up. I might not be as good as Lucia, but I'll try to catch up. +103008 103008 203008 303008 403008 Am I now... a bit stronger? Am I now... a bit stronger? Am I now... a bit stronger? Am I now... a bit stronger? +103009 103009 203009 303009 403009 My combat ability has improved... Commandant. My combat ability has improved... Commandant. My combat ability has improved... Commandant. My combat ability has improved... Commandant. +103010 103010 203010 303010 403010 Is this really for me? If you say so, then... thanks. Is this really for me? If you say so, then... thanks. Is this really for me? If you say so, then... thanks. Is this really for me? If you say so, then... thanks. +103011 103011 203011 303011 403011 You have new mail. You have new mail. You have new mail. You have new mail. +103012 103012 203012 303012 403012 I'll keep trying my best! I'll keep trying my best! I'll keep trying my best! I'll keep trying my best! +103013 103013 203013 303013 403013 I'm the... leader? I'll give it everything I've got! I'm the... leader? I'll give it everything I've got! I'm the... leader? I'll give it everything I've got! I'm the... leader? I'll give it everything I've got! +103014 103014 203014 303014 403014 Commandant, please remember to claim your rewards after completing a mission. Commandant, please remember to claim your rewards after completing a mission. Commandant, please remember to claim your rewards after completing a mission. Commandant, please remember to claim your rewards after completing a mission. +103015 103015 203015 303015 403015 The mission is complete and your reward is available. Please check for it. The mission is complete and your reward is available. Please check for it. The mission is complete and your reward is available. Please check for it. The mission is complete and your reward is available. Please check for it. +103016 103016 203016 303016 403016 Good morning, Commandant. Make sure you eat at mealtimes, or else you'll have low blood sugar. Good morning, Commandant. Make sure you eat at mealtimes, or else you'll have low blood sugar. Good morning, Commandant. Make sure you eat at mealtimes, or else you'll have low blood sugar. Good morning, Commandant. Make sure you eat at mealtimes, or else you'll have low blood sugar. +103017 103017 203017 303017 403017 According to my analysis, you need to take a break sometime between 12:00 and 1:30. According to my analysis, you need to take a break sometime between 12:00 and 1:30. According to my analysis, you need to take a break sometime between 12:00 and 1:30. According to my analysis, you need to take a break sometime between 12:00 and 1:30. +103018 103018 203018 303018 403018 Please get some rest. I'll help Lucia protect the base. Please get some rest. I'll help Lucia protect the base. Please get some rest. I'll help Lucia protect the base. Please get some rest. I'll help Lucia protect the base. +103019 103019 203019 303019 403019 If you've got any questions about HQ, please feel free to ask me. If you've got any questions about HQ, please feel free to ask me. If you've got any questions about HQ, please feel free to ask me. If you've got any questions about HQ, please feel free to ask me. +103020 103020 203020 303020 403020 Lee has provided me with stats for your last battle. Please take a look. Lee has provided me with stats for your last battle. Please take a look. Lee has provided me with stats for your last battle. Please take a look. Lee has provided me with stats for your last battle. Please take a look. +103021 103021 203021 303021 403021 I noticed that Lee sometimes stares at me... Have I done something wrong? I noticed that Lee sometimes stares at me... Have I done something wrong? I noticed that Lee sometimes stares at me... Have I done something wrong? I noticed that Lee sometimes stares at me... Have I done something wrong? +103022 103022 203022 303022 403022 I may not fight as well as the others, but I'll always try my best! I may not fight as well as the others, but I'll always try my best! I may not fight as well as the others, but I'll always try my best! I may not fight as well as the others, but I'll always try my best! +103023 103023 203023 303023 403023 Have you been staying up late reading again? I already warned you about that. Have you been staying up late reading again? I already warned you about that. Have you been staying up late reading again? I already warned you about that. Have you been staying up late reading again? I already warned you about that. +103024 103024 203024 303024 403024 Lucia is a powerful Construct, and you... are a powerful human. Lucia is a powerful Construct, and you... are a powerful human. Lucia is a powerful Construct, and you... are a powerful human. Lucia is a powerful Construct, and you... are a powerful human. +103025 103025 203025 303025 403025 When will I catch up to everyone else...? When will I catch up to everyone else...? When will I catch up to everyone else...? When will I catch up to everyone else...? +103026 103026 203026 303026 403026 You promised me you'd go to bed early. Well... Did you? You promised me you'd go to bed early. Well... Did you? You promised me you'd go to bed early. Well... Did you? You promised me you'd go to bed early. Well... Did you? +103027 103027 203027 303027 403027 Sorry for troubling you again. But if I can be of any help, I would be happy to oblige. Sorry for troubling you again. But if I can be of any help, I would be happy to oblige. Sorry for troubling you again. But if I can be of any help, I would be happy to oblige. Sorry for troubling you again. But if I can be of any help, I would be happy to oblige. +103028 103028 203028 303028 403028 Don't worry, I'm here. I may not be able to hold my own, but I'll try my best to do so. Don't worry, I'm here. I may not be able to hold my own, but I'll try my best to do so. Don't worry, I'm here. I may not be able to hold my own, but I'll try my best to do so. Don't worry, I'm here. I may not be able to hold my own, but I'll try my best to do so. +103029 103029 203029 303029 403029 I wonder what it was like when humans still roamed the Earth? I wonder what it was like when humans still roamed the Earth? I wonder what it was like when humans still roamed the Earth? I wonder what it was like when humans still roamed the Earth? +103030 103030 203030 303030 403030 Have I been of any help? I'm training myself to get better at fighting... Have I been of any help? I'm training myself to get better at fighting... Have I been of any help? I'm training myself to get better at fighting... Have I been of any help? I'm training myself to get better at fighting... +103031 103031 203031 303031 403031 Hm? You're afraid of the dark? In that case... I'll stay with you a bit longer. Hm? You're afraid of the dark? In that case... I'll stay with you a bit longer. Hm? You're afraid of the dark? In that case... I'll stay with you a bit longer. Hm? You're afraid of the dark? In that case... I'll stay with you a bit longer. +103032 103032 203032 303032 403032 I-if it's possible, I'd love to watch the sunset and sunrise with you one day. I-if it's possible, I'd love to watch the sunset and sunrise with you one day. I-if it's possible, I'd love to watch the sunset and sunrise with you one day. I-if it's possible, I'd love to watch the sunset and sunrise with you one day. +103033 103033 203033 303033 403033 Meeting you is the best thing that has ever happened to me. Meeting you is the best thing that has ever happened to me. Meeting you is the best thing that has ever happened to me. Meeting you is the best thing that has ever happened to me. +103034 103034 203034 303034 403034 I will archive and record all the times we spent together. I will archive and record all the times we spent together. I will archive and record all the times we spent together. I will archive and record all the times we spent together. +103035 103035 203035 303035 403035 There are a lot of things about you that I'd like to study further. There are a lot of things about you that I'd like to study further. There are a lot of things about you that I'd like to study further. There are a lot of things about you that I'd like to study further. +103036 103036 203036 303036 403036 I'm acquiring more data about you, Commandant. I'm acquiring more data about you, Commandant. I'm acquiring more data about you, Commandant. I'm acquiring more data about you, Commandant. +103037 103037 203037 303037 403037 Commandant, can you tell me a little more about yourself? Commandant, can you tell me a little more about yourself? Commandant, can you tell me a little more about yourself? Commandant, can you tell me a little more about yourself? +103038 103038 203038 303038 403038 If it's you, I don't think I'd mind being a bit closer. If it's you, I don't think I'd mind being a bit closer. If it's you, I don't think I'd mind being a bit closer. If it's you, I don't think I'd mind being a bit closer. +103039 103039 203039 303039 403039 It pleases me to be on such intimate terms with you. It pleases me to be on such intimate terms with you. It pleases me to be on such intimate terms with you. It pleases me to be on such intimate terms with you. +103040 103040 203040 303040 403040 I like—N-no it's nothing. I like—N-no it's nothing. I like—N-no it's nothing. I like—N-no it's nothing. +103041 103041 203041 303041 403041 I find your voice very reassuring. I find your voice very reassuring. I find your voice very reassuring. I find your voice very reassuring. +103042 103042 203042 303042 403042 Maybe in the future, I'd get to feel the real you... Maybe in the future, I'd get to feel the real you... Maybe in the future, I'd get to feel the real you... Maybe in the future, I'd get to feel the real you... +103043 103043 203043 303043 403043 Based on the data I have, I prepared this for you. Do you like it? Based on the data I have, I prepared this for you. Do you like it? Based on the data I have, I prepared this for you. Do you like it? Based on the data I have, I prepared this for you. Do you like it? +103044 103044 203044 303044 403044 Lucia said this should make you happy... Lucia said this should make you happy... Lucia said this should make you happy... Lucia said this should make you happy... +103045 103045 203045 303045 403045 According to my data, you should like this. According to my data, you should like this. According to my data, you should like this. According to my data, you should like this. +103046 103046 203046 303046 403046 This is for you. In return, may I have a smile? This is for you. In return, may I have a smile? This is for you. In return, may I have a smile? This is for you. In return, may I have a smile? +103047 103047 203047 303047 403047 Pardon me, Commandant. Are you busy at the moment? Pardon me, Commandant. Are you busy at the moment? Pardon me, Commandant. Are you busy at the moment? Pardon me, Commandant. Are you busy at the moment? +103048 103048 203048 303048 403048 Are you still there... Commandant? Are you still there... Commandant? Are you still there... Commandant? Are you still there... Commandant? +103049 103049 203049 303049 403049 Are you going to rest now? Are you going to rest now? Are you going to rest now? Are you going to rest now? +103050 103050 203050 303050 403050 What are you doing? What are you doing? What are you doing? What are you doing? +103051 103051 203051 303051 403051 Why do you never answer me? Why do you never answer me? Why do you never answer me? Why do you never answer me? +103052 103052 203052 303052 403052 Our minds have been linked for over an hour. Please get some rest, Commandant. Our minds have been linked for over an hour. Please get some rest, Commandant. Our minds have been linked for over an hour. Please get some rest, Commandant. Our minds have been linked for over an hour. Please get some rest, Commandant. +103053 103053 203053 303053 403053 Prolonged mind linking is taxing on your body, Commandant. Prolonged mind linking is taxing on your body, Commandant. Prolonged mind linking is taxing on your body, Commandant. Prolonged mind linking is taxing on your body, Commandant. +103054 103054 203054 303054 403054 Please take better care of yourself. Being linked for so long isn't good for your health... Please take better care of yourself. Being linked for so long isn't good for your health... Please take better care of yourself. Being linked for so long isn't good for your health... Please take better care of yourself. Being linked for so long isn't good for your health... +103055 103055 203055 303055 403055 I would like to spend some more time with you, but you know, being linked for so long isn't really good for your health... I would like to spend some more time with you, but you know, being linked for so long isn't really good for your health... I would like to spend some more time with you, but you know, being linked for so long isn't really good for your health... I would like to spend some more time with you, but you know, being linked for so long isn't really good for your health... +103056 103056 203056 303056 403056 Commandant, a new day is dawning. Commandant, a new day is dawning. Commandant, a new day is dawning. Commandant, a new day is dawning. +103057 103057 203057 303057 403057 Welcome back! Let's all do our best today. Welcome back! Let's all do our best today. Welcome back! Let's all do our best today. Welcome back! Let's all do our best today. +103058 103058 203058 303058 403058 Oh, you're here...! Oh, you're here...! Oh, you're here...! Oh, you're here...! +103059 103059 203059 303059 403059 Ah! There you are... Ah! There you are... Ah! There you are... Ah! There you are... +103060 103060 203060 303060 403060 Commandant, welcome back. Do you need a data summary of the period when you were away? Commandant, welcome back. Do you need a data summary of the period when you were away? Commandant, welcome back. Do you need a data summary of the period when you were away? Commandant, welcome back. Do you need a data summary of the period when you were away? +103061 103061 203061 303061 403061 Have you been assigned a long-term mission somewhere else? Could I perhaps be of any help? Have you been assigned a long-term mission somewhere else? Could I perhaps be of any help? Have you been assigned a long-term mission somewhere else? Could I perhaps be of any help? Have you been assigned a long-term mission somewhere else? Could I perhaps be of any help? +103062 103062 203062 303062 403062 Next time... please... tell me if you're going to leave for so long... Next time... please... tell me if you're going to leave for so long... Next time... please... tell me if you're going to leave for so long... Next time... please... tell me if you're going to leave for so long... +103063 103063 203063 303063 403063 I know you might be busy, but... please come see me every once in a while... I know you might be busy, but... please come see me every once in a while... I know you might be busy, but... please come see me every once in a while... I know you might be busy, but... please come see me every once in a while... +103064 103064 203064 303064 403064 P-please behave yourself… P-please behave yourself… P-please behave yourself… P-please behave yourself… +103065 103065 203065 303065 403065 I... I'm feeling a bit queasy... I... I'm feeling a bit queasy... I... I'm feeling a bit queasy... I... I'm feeling a bit queasy... +103066 103066 203066 303066 403066 Do you always have to do that? Do you always have to do that? Do you always have to do that? Do you always have to do that? +103067 103067 203067 303067 403067 I... I'm getting used to it... I... I'm getting used to it... I... I'm getting used to it... I... I'm getting used to it... +103068 103068 203068 303068 403068 Ah! Ah! Ah! Ah! +103069 103069 203069 303069 403069 W-wha... W-wha... W-wha... W-wha... +103070 103070 203070 303070 403070 Please, that part is... Please, that part is... Please, that part is... Please, that part is... +103071 103071 203071 303071 403071 You can poke me all you like... As long as you don't leave me... You can poke me all you like... As long as you don't leave me... You can poke me all you like... As long as you don't leave me... You can poke me all you like... As long as you don't leave me... +103072 103072 203072 303072 403072 You have already reached maximum Activity for today! Good work, Commandant! You have already reached maximum Activity for today! Good work, Commandant! You have already reached maximum Activity for today! Good work, Commandant! You have already reached maximum Activity for today! Good work, Commandant! +103073 103073 203073 303073 403073 I hope I didn't drag everyone down... I hope I didn't drag everyone down... I hope I didn't drag everyone down... I hope I didn't drag everyone down... +103074 103074 203074 303074 403074 You must be tired, please take a break now. I can handle the data analysis. You must be tired, please take a break now. I can handle the data analysis. You must be tired, please take a break now. I can handle the data analysis. You must be tired, please take a break now. I can handle the data analysis. +103075 103075 203075 303075 403075 A recharge is required, Commandant, or else we won't be able to fight. A recharge is required, Commandant, or else we won't be able to fight. A recharge is required, Commandant, or else we won't be able to fight. A recharge is required, Commandant, or else we won't be able to fight. +103076 103076 203076 303076 403076 I am only fighting for you for justice and my conscience. I am only fighting for you for justice and my conscience. I am only fighting for you for justice and my conscience. I am only fighting for you for justice and my conscience. +103077 103077 203077 303077 403077 I won't serve a low-spirited Commandant... So, please manage your nutrition intake. I won't serve a low-spirited Commandant... So, please manage your nutrition intake. I won't serve a low-spirited Commandant... So, please manage your nutrition intake. I won't serve a low-spirited Commandant... So, please manage your nutrition intake. +103078 103078 203078 303078 403078 Please go to bed if you're not trying to wipe out that pile of enemies now. Please go to bed if you're not trying to wipe out that pile of enemies now. Please go to bed if you're not trying to wipe out that pile of enemies now. Please go to bed if you're not trying to wipe out that pile of enemies now. +103079 103079 203079 303079 403079 I am no longer alive. What fear does death hold for me? I am no longer alive. What fear does death hold for me? I am no longer alive. What fear does death hold for me? I am no longer alive. What fear does death hold for me? +103080 103080 203080 303080 403080 I will try my best to look out for my own safety after ensuring yours. I will try my best to look out for my own safety after ensuring yours. I will try my best to look out for my own safety after ensuring yours. I will try my best to look out for my own safety after ensuring yours. +103081 103081 203081 303081 403081 What is it about the night that makes you want to stay up late? What is it about the night that makes you want to stay up late? What is it about the night that makes you want to stay up late? What is it about the night that makes you want to stay up late? +103082 103082 203082 303082 403082 A world shrouded in darkness is not worth anything. That's why I wish to restore the light. A world shrouded in darkness is not worth anything. That's why I wish to restore the light. A world shrouded in darkness is not worth anything. That's why I wish to restore the light. A world shrouded in darkness is not worth anything. That's why I wish to restore the light. +103083 103083 203083 303083 403083 Walking in the darkness will make you stronger. Walking in the darkness will make you stronger. Walking in the darkness will make you stronger. Walking in the darkness will make you stronger. +103084 103084 203084 303084 403084 Don't think I don't know you stayed up late again last night. Don't think I don't know you stayed up late again last night. Don't think I don't know you stayed up late again last night. Don't think I don't know you stayed up late again last night. +103085 103085 203085 303085 403085 Do you need my help with today's battle plan? Do you need my help with today's battle plan? Do you need my help with today's battle plan? Do you need my help with today's battle plan? +103086 103086 203086 303086 403086 Long ago, books told of an age when all beings lived in harmony. Humans and Constructs—Do you think we will ever see such a day? Long ago, books told of an age when all beings lived in harmony. Humans and Constructs—Do you think we will ever see such a day? Long ago, books told of an age when all beings lived in harmony. Humans and Constructs—Do you think we will ever see such a day? Long ago, books told of an age when all beings lived in harmony. Humans and Constructs—Do you think we will ever see such a day? +103087 103087 203087 303087 403087 You need not fear the darkness, for I shall be there to lead you forward. You need not fear the darkness, for I shall be there to lead you forward. You need not fear the darkness, for I shall be there to lead you forward. You need not fear the darkness, for I shall be there to lead you forward. +103088 103088 203088 303088 403088 Do not fear to be in the darkness, for I shall lead you forward. Do not fear to be in the darkness, for I shall lead you forward. Do not fear to be in the darkness, for I shall lead you forward. Do not fear to be in the darkness, for I shall lead you forward. +103089 103089 203089 303089 403089 You are my light. You dispel the darkness. You are my light. You dispel the darkness. You are my light. You dispel the darkness. You are my light. You dispel the darkness. +103090 103090 203090 303090 403090 I am so lucky I met you. I am so lucky I met you. I am so lucky I met you. I am so lucky I met you. +103091 103091 203091 303091 403091 I can lose everything, but not you. I can lose everything, but not you. I can lose everything, but not you. I can lose everything, but not you. +103092 103092 203092 303092 403092 I could never hate you. I could never hate you. I could never hate you. I could never hate you. +103093 103093 203093 303093 403093 Everything about you is burned into my memories. Everything about you is burned into my memories. Everything about you is burned into my memories. Everything about you is burned into my memories. +103095 103095 203095 303095 403095 I can never know too much about you. I can never know too much about you. I can never know too much about you. I can never know too much about you. +103096 103096 203096 303096 403096 I don't know if it's right to be this close to you... but it makes me happy inside... I don't know if it's right to be this close to you... but it makes me happy inside... I don't know if it's right to be this close to you... but it makes me happy inside... I don't know if it's right to be this close to you... but it makes me happy inside... +103098 103098 203098 303098 403098 Nothing wrong with being a bit closer... Nothing wrong with being a bit closer... Nothing wrong with being a bit closer... Nothing wrong with being a bit closer... +103099 103099 203099 303099 403099 I like you, Commandant... I like you, Commandant... I like you, Commandant... I like you, Commandant... +103101 103101 203101 303101 403101 Your presence is very reassuring. Your presence is very reassuring. Your presence is very reassuring. Your presence is very reassuring. +103102 103102 203102 303102 403102 My yearning to touch you grows inside my M.I.N.D... My yearning to touch you grows inside my M.I.N.D... My yearning to touch you grows inside my M.I.N.D... My yearning to touch you grows inside my M.I.N.D... +103103 103103 203103 303103 403103 Humans like this, right? Is that true for you too? Humans like this, right? Is that true for you too? Humans like this, right? Is that true for you too? Humans like this, right? Is that true for you too? +103104 103104 203104 303104 403104 These appear to be quite popular, so I made you one. These appear to be quite popular, so I made you one. These appear to be quite popular, so I made you one. These appear to be quite popular, so I made you one. +103105 103105 203105 303105 403105 I know all about your preferences. You should like this, right? I know all about your preferences. You should like this, right? I know all about your preferences. You should like this, right? I know all about your preferences. You should like this, right? +103106 103106 203106 303106 403106 This is for you! I want your smile to... never fade... This is for you! I want your smile to... never fade... This is for you! I want your smile to... never fade... This is for you! I want your smile to... never fade... +103107 103107 203107 303107 403107 Are you still on duty? Are you still on duty? Are you still on duty? Are you still on duty? +103108 103108 203108 303108 403108 Have you run into trouble? Have you run into trouble? Have you run into trouble? Have you run into trouble? +103109 103109 203109 303109 403109 Please say something... It's making me worry. Please say something... It's making me worry. Please say something... It's making me worry. Please say something... It's making me worry. +103110 103110 203110 303110 403110 Did I displease you in some way? Did I displease you in some way? Did I displease you in some way? Did I displease you in some way? +103111 103111 203111 303111 403111 Don't scare me... You're still there, right? Don't scare me... You're still there, right? Don't scare me... You're still there, right? Don't scare me... You're still there, right? +103112 103112 203112 303112 403112 Please take better care of yourself... Please take better care of yourself... Please take better care of yourself... Please take better care of yourself... +103113 103113 203113 303113 403113 Extended mind linking can cause harm to your body... Please go and get some rest! Extended mind linking can cause harm to your body... Please go and get some rest! Extended mind linking can cause harm to your body... Please go and get some rest! Extended mind linking can cause harm to your body... Please go and get some rest! +103114 103114 203114 303114 403114 Please don't spend too much time linked. I'll always be here... Please don't spend too much time linked. I'll always be here... Please don't spend too much time linked. I'll always be here... Please don't spend too much time linked. I'll always be here... +103115 103115 203115 303115 403115 Good morning, Commandant. Good morning, Commandant. Good morning, Commandant. Good morning, Commandant. +103116 103116 203116 303116 403116 Let's try our best to recover the Earth today! Let's try our best to recover the Earth today! Let's try our best to recover the Earth today! Let's try our best to recover the Earth today! +103117 103117 203117 303117 403117 Your orders, Commandant. Your orders, Commandant. Your orders, Commandant. Your orders, Commandant. +103118 103118 203118 303118 403118 Oh, you're here! Oh, you're here! Oh, you're here! Oh, you're here! +103119 103119 203119 303119 403119 So you're finally back... So you're finally back... So you're finally back... So you're finally back... +103120 103120 203120 303120 403120 If you run into trouble, don't try to solve it by yourself. I... We're all here for you... If you run into trouble, don't try to solve it by yourself. I... We're all here for you... If you run into trouble, don't try to solve it by yourself. I... We're all here for you... If you run into trouble, don't try to solve it by yourself. I... We're all here for you... +103121 103121 203121 303121 403121 I almost believed you wouldn't come back, like what they said... I almost believed you wouldn't come back, like what they said... I almost believed you wouldn't come back, like what they said... I almost believed you wouldn't come back, like what they said... +103122 103122 203122 303122 403122 I just knew in my heart you would come back. Thank goodness that you did... I just knew in my heart you would come back. Thank goodness that you did... I just knew in my heart you would come back. Thank goodness that you did... I just knew in my heart you would come back. Thank goodness that you did... +103151 103151 203151 303151 403151 I'll protect everyone... I'll protect everyone... I'll protect everyone... I'll protect everyone... +103152 103152 203152 303152 403152 I can do it. I can do it. I can do it. I can do it. +103153 103153 203153 303153 403153 I'll do my best...! Now perish! I'll do my best...! Now perish! I'll do my best...! Now perish! I'll do my best...! Now perish! +103154 103154 203154 303154 403154 May the stars light your path toward the abyss. May the stars light your path toward the abyss. May the stars light your path toward the abyss. May the stars light your path toward the abyss. +103155 103155 203155 303155 403155 I'm fine... I'm fine... I'm fine... I'm fine... +103156 103156 203156 303156 403156 It's getting dangerous. It's getting dangerous. It's getting dangerous. It's getting dangerous. +103157 103157 203157 303157 403157 I... can't... I... can't... I... can't... I... can't... +103158 103158 203158 303158 403158 Liv, activating support mode. Liv, activating support mode. Liv, activating support mode. Liv, activating support mode. +103159 103159 203159 303159 403159 Even I can...! Even I can...! Even I can...! Even I can...! +103160 103160 203160 303160 403160 I'll protect everyone... I'll protect everyone... I'll protect everyone... I'll protect everyone... +103161 103161 203161 303161 403161 I'll protect everyone... I'll protect everyone... I'll protect everyone... I'll protect everyone... +103162 103162 203162 303162 403162 I can do it. I can do it. I can do it. I can do it. +103163 103163 203163 303163 403163 I'll do my best...! Now perish! I'll do my best...! Now perish! I'll do my best...! Now perish! I'll do my best...! Now perish! +103164 103164 203164 303164 403164 May the stars light your path toward the abyss. May the stars light your path toward the abyss. May the stars light your path toward the abyss. May the stars light your path toward the abyss. +103165 103165 203165 303165 403165 I'm fine... I'm fine... I'm fine... I'm fine... +103166 103166 203166 303166 403166 It's getting dangerous. It's getting dangerous. It's getting dangerous. It's getting dangerous. +103167 103167 203167 303167 403167 I... can't... I... can't... I... can't... I... can't... +103168 103168 203168 303168 403168 Liv, activating support mode. Liv, activating support mode. Liv, activating support mode. Liv, activating support mode. +103169 103169 203169 303169 403169 Even I can...! Even I can...! Even I can...! Even I can...! +103170 103170 203170 303170 403170 I hope I didn't drag everyone down... I hope I didn't drag everyone down... I hope I didn't drag everyone down... I hope I didn't drag everyone down... +103171 103171 203171 303171 403171 Let the shackles of lightning punish you! Let the shackles of lightning punish you! Let the shackles of lightning punish you! Let the shackles of lightning punish you! +103172 103172 203172 303172 403172 May the blessed light grant us new life. May the blessed light grant us new life. May the blessed light grant us new life. May the blessed light grant us new life. +103123 103123 203123 303123 403123 I'll keep trying. I'll keep trying. I'll keep trying. I'll keep trying. +103124 103124 203124 303124 403124 I might not be as good as Lucia, but I'll try to catch up. I might not be as good as Lucia, but I'll try to catch up. I might not be as good as Lucia, but I'll try to catch up. I might not be as good as Lucia, but I'll try to catch up. +103125 103125 203125 303125 403125 Am I now... a bit stronger? Am I now... a bit stronger? Am I now... a bit stronger? Am I now... a bit stronger? +103126 103126 203126 303126 403126 My combat ability has improved... Commandant. My combat ability has improved... Commandant. My combat ability has improved... Commandant. My combat ability has improved... Commandant. +103127 103127 203127 303127 403127 Is this really for me? If you say so, then... thanks. Is this really for me? If you say so, then... thanks. Is this really for me? If you say so, then... thanks. Is this really for me? If you say so, then... thanks. +101001 101001 201001 301001 401001 So you're the Commandant, huh... Just don't do anything stupid. So you're the Commandant, huh... Just don't do anything stupid. So you're the Commandant, huh... Just don't do anything stupid. So you're the Commandant, huh... Just don't do anything stupid. +101002 101002 201002 301002 401002 Nothing. Nothing. Nothing. Nothing. +101003 101003 201003 301003 401003 Oh. Oh. Oh. Oh. +101004 101004 201004 301004 401004 Hmph— Hmph— Hmph— Hmph— +101005 101005 201005 301005 401005 Huh?! Huh?! Huh?! Huh?! +101006 101006 201006 301006 401006 A most obvious thing. A most obvious thing. A most obvious thing. A most obvious thing. +101007 101007 201007 301007 401007 Not bad. I feel like I'll grow stronger. Not bad. I feel like I'll grow stronger. Not bad. I feel like I'll grow stronger. Not bad. I feel like I'll grow stronger. +101008 101008 201008 301008 401008 Passable. But there's still room for improvement. Passable. But there's still room for improvement. Passable. But there's still room for improvement. Passable. But there's still room for improvement. +101009 101009 201009 301009 401009 Let's make good use of this activity pattern. Let's make good use of this activity pattern. Let's make good use of this activity pattern. Let's make good use of this activity pattern. +101010 101010 201010 301010 401010 Hmm... Quite ergonomic. Nice. Hmm... Quite ergonomic. Nice. Hmm... Quite ergonomic. Nice. Hmm... Quite ergonomic. Nice. +101011 101011 201011 301011 401011 Look to the upper right, Commandant. You've got mail! Look to the upper right, Commandant. You've got mail! Look to the upper right, Commandant. You've got mail! Look to the upper right, Commandant. You've got mail! +101012 101012 201012 301012 401012 Good choice. Good choice. Good choice. Good choice. +101013 101013 201013 301013 401013 Leading the team? I'm more than qualified. Leading the team? I'm more than qualified. Leading the team? I'm more than qualified. Leading the team? I'm more than qualified. +101014 101014 201014 301014 401014 There's a reward. Go get it. There's a reward. Go get it. There's a reward. Go get it. There's a reward. Go get it. +101015 101015 201015 301015 401015 Earn rewards by completing missions... You know that, right? Earn rewards by completing missions... You know that, right? Earn rewards by completing missions... You know that, right? Earn rewards by completing missions... You know that, right? +101016 101016 201016 301016 401016 Strategy and tactics are two different things... Not that you'd understand. Strategy and tactics are two different things... Not that you'd understand. Strategy and tactics are two different things... Not that you'd understand. Strategy and tactics are two different things... Not that you'd understand. +101017 101017 201017 301017 401017 I prefer not to engage in conflicts. I prefer not to engage in conflicts. I prefer not to engage in conflicts. I prefer not to engage in conflicts. +101019 101019 201019 301019 401019 Morning. Are your battle preparations done? Morning. Are your battle preparations done? Morning. Are your battle preparations done? Morning. Are your battle preparations done? +101020 101020 201020 301020 401020 Get some rest, or you won't last 'til the afternoon operations. Get some rest, or you won't last 'til the afternoon operations. Get some rest, or you won't last 'til the afternoon operations. Get some rest, or you won't last 'til the afternoon operations. +101021 101021 201021 301021 401021 Apparently, humans without enough rest at night have a higher rate of hair loss. Apparently, humans without enough rest at night have a higher rate of hair loss. Apparently, humans without enough rest at night have a higher rate of hair loss. Apparently, humans without enough rest at night have a higher rate of hair loss. +101022 101022 201022 301022 401022 I ran some tests on the Corrupted yesterday. I'll show you later. I ran some tests on the Corrupted yesterday. I'll show you later. I ran some tests on the Corrupted yesterday. I'll show you later. I ran some tests on the Corrupted yesterday. I'll show you later. +101023 101023 201023 301023 401023 Rest is optional for Constructs. Rest is optional for Constructs. Rest is optional for Constructs. Rest is optional for Constructs. +101024 101024 201024 301024 401024 I'm not just your average data jockey. I can fight as well. I'm not just your average data jockey. I can fight as well. I'm not just your average data jockey. I can fight as well. I'm not just your average data jockey. I can fight as well. +101025 101025 201025 301025 401025 Don't worry too much about us. You're much more important. Don't worry too much about us. You're much more important. Don't worry too much about us. You're much more important. Don't worry too much about us. You're much more important. +101026 101026 201026 301026 401026 I am designed to be rational. So sometimes I may not be able to keep up with your logic. Just tell me what you mean directly. I am designed to be rational. So sometimes I may not be able to keep up with your logic. Just tell me what you mean directly. I am designed to be rational. So sometimes I may not be able to keep up with your logic. Just tell me what you mean directly. I am designed to be rational. So sometimes I may not be able to keep up with your logic. Just tell me what you mean directly. +101027 101027 201027 301027 401027 Staying in this squad was the best decision I've ever made. Staying in this squad was the best decision I've ever made. Staying in this squad was the best decision I've ever made. Staying in this squad was the best decision I've ever made. +101028 101028 201028 301028 401028 I hope all humans are like you, but I also wish for you to be unique. I hope all humans are like you, but I also wish for you to be unique. I hope all humans are like you, but I also wish for you to be unique. I hope all humans are like you, but I also wish for you to be unique. +101029 101029 201029 301029 401029 In your service, I am unstoppable. In your service, I am unstoppable. In your service, I am unstoppable. In your service, I am unstoppable. +101030 101030 201030 301030 401030 I do not make promises, but all my actions are devoted to giving you a future. I do not make promises, but all my actions are devoted to giving you a future. I do not make promises, but all my actions are devoted to giving you a future. I do not make promises, but all my actions are devoted to giving you a future. +101031 101031 201031 301031 401031 You look like you can handle yourself in a fight. You look like you can handle yourself in a fight. You look like you can handle yourself in a fight. You look like you can handle yourself in a fight. +101032 101032 201032 301032 401032 I might go a bit easier on you if you manage to survive the next battle. I might go a bit easier on you if you manage to survive the next battle. I might go a bit easier on you if you manage to survive the next battle. I might go a bit easier on you if you manage to survive the next battle. +101033 101033 201033 301033 401033 I can't complain. You're easier to deal with than the last commandant. I can't complain. You're easier to deal with than the last commandant. I can't complain. You're easier to deal with than the last commandant. I can't complain. You're easier to deal with than the last commandant. +101034 101034 201034 301034 401034 Remember, this is just to enhance our combat efficiency. Remember, this is just to enhance our combat efficiency. Remember, this is just to enhance our combat efficiency. Remember, this is just to enhance our combat efficiency. +101035 101035 201035 301035 401035 Okay, okay. "We're getting along." I get it. Okay, okay. "We're getting along." I get it. Okay, okay. "We're getting along." I get it. Okay, okay. "We're getting along." I get it. +101036 101036 201036 301036 401036 Aren't these tricks the ones you use on humans? Why are you using them on me? Aren't these tricks the ones you use on humans? Why are you using them on me? Aren't these tricks the ones you use on humans? Why are you using them on me? Aren't these tricks the ones you use on humans? Why are you using them on me? +101037 101037 201037 301037 401037 Am I the closest connection you have? Am I the closest connection you have? Am I the closest connection you have? Am I the closest connection you have? +101038 101038 201038 301038 401038 Am I the only one that's this close to you? Am I the only one that's this close to you? Am I the only one that's this close to you? Am I the only one that's this close to you? +101039 101039 201039 301039 401039 I just happened upon this. Thought you could use it. I just happened upon this. Thought you could use it. I just happened upon this. Thought you could use it. I just happened upon this. Thought you could use it. +101040 101040 201040 301040 401040 I happened upon this but there's nowhere to put it, so, here. I happened upon this but there's nowhere to put it, so, here. I happened upon this but there's nowhere to put it, so, here. I happened upon this but there's nowhere to put it, so, here. +101041 101041 201041 301041 401041 I ran a brief analysis out of boredom and it said you might like this, so I brought this back... I ran a brief analysis out of boredom and it said you might like this, so I brought this back... I ran a brief analysis out of boredom and it said you might like this, so I brought this back... I ran a brief analysis out of boredom and it said you might like this, so I brought this back... +101042 101042 201042 301042 401042 What are you staring at? Keep staring and I'll take it back. What are you staring at? Keep staring and I'll take it back. What are you staring at? Keep staring and I'll take it back. What are you staring at? Keep staring and I'll take it back. +101043 101043 201043 301043 401043 Commandant, you're not neglecting your duties, are you? Commandant, you're not neglecting your duties, are you? Commandant, you're not neglecting your duties, are you? Commandant, you're not neglecting your duties, are you? +101044 101044 201044 301044 401044 Where is the Commandant...? Slacking off? Where is the Commandant...? Slacking off? Where is the Commandant...? Slacking off? Where is the Commandant...? Slacking off? +101045 101045 201045 301045 401045 Idle hands are the devil's workshop, Commandant. Idle hands are the devil's workshop, Commandant. Idle hands are the devil's workshop, Commandant. Idle hands are the devil's workshop, Commandant. +101046 101046 201046 301046 401046 Do I really have to fetch you myself? Do I really have to fetch you myself? Do I really have to fetch you myself? Do I really have to fetch you myself? +101047 101047 201047 301047 401047 Extended mind linking can place undue stress on the nervous system. Don't say I didn't warn you. Extended mind linking can place undue stress on the nervous system. Don't say I didn't warn you. Extended mind linking can place undue stress on the nervous system. Don't say I didn't warn you. Extended mind linking can place undue stress on the nervous system. Don't say I didn't warn you. +101048 101048 201048 301048 401048 We've been linked for ages. Don't you need some rest? We've been linked for ages. Don't you need some rest? We've been linked for ages. Don't you need some rest? We've been linked for ages. Don't you need some rest? +101049 101049 201049 301049 401049 You are not like us. Extended mind linking can overwhelm your system. Take some time out. You are not like us. Extended mind linking can overwhelm your system. Take some time out. You are not like us. Extended mind linking can overwhelm your system. Take some time out. You are not like us. Extended mind linking can overwhelm your system. Take some time out. +101050 101050 201050 301050 401050 Don't push yourself. Extended mind linking will cause you harm. How many times do I have to tell you? Don't push yourself. Extended mind linking will cause you harm. How many times do I have to tell you? Don't push yourself. Extended mind linking will cause you harm. How many times do I have to tell you? Don't push yourself. Extended mind linking will cause you harm. How many times do I have to tell you? +101051 101051 201051 301051 401051 Ready for a new day of operations, Commandant? Ready for a new day of operations, Commandant? Ready for a new day of operations, Commandant? Ready for a new day of operations, Commandant? +101052 101052 201052 301052 401052 There you are! Let us begin by analyzing those Corrupted samples we collected yesterday. There you are! Let us begin by analyzing those Corrupted samples we collected yesterday. There you are! Let us begin by analyzing those Corrupted samples we collected yesterday. There you are! Let us begin by analyzing those Corrupted samples we collected yesterday. +101053 101053 201053 301053 401053 You're here. I have the entire day. What do you have planned? You're here. I have the entire day. What do you have planned? You're here. I have the entire day. What do you have planned? You're here. I have the entire day. What do you have planned? +101054 101054 201054 301054 401054 I wasn't waiting for you. I wasn't waiting for you. I wasn't waiting for you. I wasn't waiting for you. +101055 101055 201055 301055 401055 Did that mission really have to take so long? Did that mission really have to take so long? Did that mission really have to take so long? Did that mission really have to take so long? +101056 101056 201056 301056 401056 You've been gone a long time... You've been gone a long time... You've been gone a long time... You've been gone a long time... +101057 101057 201057 301057 401057 Heh, guess you still remember me? I haven't seen you for ages. Heh, guess you still remember me? I haven't seen you for ages. Heh, guess you still remember me? I haven't seen you for ages. Heh, guess you still remember me? I haven't seen you for ages. +101058 101058 201058 301058 401058 You've been gone a long time... I thought you'd never come back... Anyway, good to see you. You've been gone a long time... I thought you'd never come back... Anyway, good to see you. You've been gone a long time... I thought you'd never come back... Anyway, good to see you. You've been gone a long time... I thought you'd never come back... Anyway, good to see you. +101059 101059 201059 301059 401059 What are you—!? What are you—!? What are you—!? What are you—!? +101060 101060 201060 301060 401060 Don't be so childish…! Don't be so childish…! Don't be so childish…! Don't be so childish…! +101061 101061 201061 301061 401061 …Are you done yet? …Are you done yet? …Are you done yet? …Are you done yet? +101062 101062 201062 301062 401062 You never get bored of this, do you? You never get bored of this, do you? You never get bored of this, do you? You never get bored of this, do you? +101063 101063 201063 301063 401063 That's enough! That's enough! That's enough! That's enough! +101064 101064 201064 301064 401064 Did you get hit on the head or something!? Did you get hit on the head or something!? Did you get hit on the head or something!? Did you get hit on the head or something!? +101065 101065 201065 301065 401065 I fail to comprehend what you find interesting about this. I fail to comprehend what you find interesting about this. I fail to comprehend what you find interesting about this. I fail to comprehend what you find interesting about this. +101066 101066 201066 301066 401066 You just wait. When I meet you for real, I'll poke you right back. You just wait. When I meet you for real, I'll poke you right back. You just wait. When I meet you for real, I'll poke you right back. You just wait. When I meet you for real, I'll poke you right back. +101067 101067 201067 301067 401067 Max activity. Remember to claim your reward. Max activity. Remember to claim your reward. Max activity. Remember to claim your reward. Max activity. Remember to claim your reward. +101068 101068 201068 301068 401068 Perfect as always. Perfect as always. Perfect as always. Perfect as always. +101069 101069 201069 301069 401069 Good. You came back alive. Good. You came back alive. Good. You came back alive. Good. You came back alive. +101070 101070 201070 301070 401070 How can we fight without power? How can we fight without power? How can we fight without power? How can we fight without power? +101071 101071 201071 301071 401071 ...What are you looking at? ...What are you looking at? ...What are you looking at? ...What are you looking at? +101072 101072 201072 301072 401072 If you find yourself with a lot of spare time, you should maybe do some brain exercises. If you find yourself with a lot of spare time, you should maybe do some brain exercises. If you find yourself with a lot of spare time, you should maybe do some brain exercises. If you find yourself with a lot of spare time, you should maybe do some brain exercises. +101073 101073 201073 301073 401073 Back yet? Back yet? Back yet? Back yet? +101074 101074 201074 301074 401074 Commandants shouldn't just be sitting around all day, right? Commandants shouldn't just be sitting around all day, right? Commandants shouldn't just be sitting around all day, right? Commandants shouldn't just be sitting around all day, right? +101075 101075 201075 301075 401075 Once you've had enough rest, let's get ready to fight. Once you've had enough rest, let's get ready to fight. Once you've had enough rest, let's get ready to fight. Once you've had enough rest, let's get ready to fight. +101076 101076 201076 301076 401076 You free? How about we play a few rounds at the range? You free? How about we play a few rounds at the range? You free? How about we play a few rounds at the range? You free? How about we play a few rounds at the range? +101077 101077 201077 301077 401077 What are you doing here, staring into space? What are you doing here, staring into space? What are you doing here, staring into space? What are you doing here, staring into space? +101078 101078 201078 301078 401078 You must be tired, Commandant. If there's anything I can do to make you more comfortable, let me know. You must be tired, Commandant. If there's anything I can do to make you more comfortable, let me know. You must be tired, Commandant. If there's anything I can do to make you more comfortable, let me know. You must be tired, Commandant. If there's anything I can do to make you more comfortable, let me know. +101079 101079 201079 301079 401079 We're really fortunate to have you as our leader. We're really fortunate to have you as our leader. We're really fortunate to have you as our leader. We're really fortunate to have you as our leader. +101080 101080 201080 301080 401080 Tell me if you run into any trouble. Don't just keep it all to yourself. Tell me if you run into any trouble. Don't just keep it all to yourself. Tell me if you run into any trouble. Don't just keep it all to yourself. Tell me if you run into any trouble. Don't just keep it all to yourself. +101081 101081 201081 301081 401081 I remember everything you say. Orders, and everything else. I remember everything you say. Orders, and everything else. I remember everything you say. Orders, and everything else. I remember everything you say. Orders, and everything else. +101082 101082 201082 301082 401082 What's playing in my earpiece? No... it's not an earpiece! There's nothing playing in it! What's playing in my earpiece? No... it's not an earpiece! There's nothing playing in it! What's playing in my earpiece? No... it's not an earpiece! There's nothing playing in it! What's playing in my earpiece? No... it's not an earpiece! There's nothing playing in it! +101083 101083 201083 301083 401083 I never make promises lightly... but I would like a promise from you... I never make promises lightly... but I would like a promise from you... I never make promises lightly... but I would like a promise from you... I never make promises lightly... but I would like a promise from you... +101084 101084 201084 301084 401084 Human lives are fleeting compared to ours... If I can just share half of your time... Human lives are fleeting compared to ours... If I can just share half of your time... Human lives are fleeting compared to ours... If I can just share half of your time... Human lives are fleeting compared to ours... If I can just share half of your time... +101085 101085 201085 301085 401085 I don't need to get close. I don't need to get close. I don't need to get close. I don't need to get close. +101086 101086 201086 301086 401086 I've seen your little diplomatic tricks. They're useless on me. I've seen your little diplomatic tricks. They're useless on me. I've seen your little diplomatic tricks. They're useless on me. I've seen your little diplomatic tricks. They're useless on me. +101087 101087 201087 301087 401087 I didn't say I dislike it. I didn't say I dislike it. I didn't say I dislike it. I didn't say I dislike it. +101088 101088 201088 301088 401088 I'm getting used to you, I guess. I'm getting used to you, I guess. I'm getting used to you, I guess. I'm getting used to you, I guess. +101089 101089 201089 301089 401089 So we're getting to know each other, huh. So we're getting to know each other, huh. So we're getting to know each other, huh. So we're getting to know each other, huh. +101090 101090 201090 301090 401090 I wouldn't mind knowing more about you, I guess... I wouldn't mind knowing more about you, I guess... I wouldn't mind knowing more about you, I guess... I wouldn't mind knowing more about you, I guess... +101091 101091 201091 301091 401091 I'm not displeased that you want to get to know me better... I'm not displeased that you want to get to know me better... I'm not displeased that you want to get to know me better... I'm not displeased that you want to get to know me better... +101092 101092 201092 301092 401092 If I could spend the rest of my time with you... If I could spend the rest of my time with you... If I could spend the rest of my time with you... If I could spend the rest of my time with you... +101093 101093 201093 301093 401093 You will shine in my M.I.N.D. forever. You will shine in my M.I.N.D. forever. You will shine in my M.I.N.D. forever. You will shine in my M.I.N.D. forever. +101094 101094 201094 301094 401094 Not enough space at my place, so, here, you take it. Not enough space at my place, so, here, you take it. Not enough space at my place, so, here, you take it. Not enough space at my place, so, here, you take it. +101095 101095 201095 301095 401095 I remember you said something about wanting this. I remember you said something about wanting this. I remember you said something about wanting this. I remember you said something about wanting this. +101096 101096 201096 301096 401096 Well, don't say I never got you anything. Well, don't say I never got you anything. Well, don't say I never got you anything. Well, don't say I never got you anything. +101097 101097 201097 301097 401097 I remember your words. You wanted this, right? I remember your words. You wanted this, right? I remember your words. You wanted this, right? I remember your words. You wanted this, right? +101098 101098 201098 301098 401098 Not on duty during work hours? Not on duty during work hours? Not on duty during work hours? Not on duty during work hours? +101099 101099 201099 301099 401099 Any problems you can't solve? Don't beat yourself up. I can help. Any problems you can't solve? Don't beat yourself up. I can help. Any problems you can't solve? Don't beat yourself up. I can help. Any problems you can't solve? Don't beat yourself up. I can help. +101100 101100 201100 301100 401100 It's awkward when you suddenly go quiet like that... Wanna do something maybe? It's awkward when you suddenly go quiet like that... Wanna do something maybe? It's awkward when you suddenly go quiet like that... Wanna do something maybe? It's awkward when you suddenly go quiet like that... Wanna do something maybe? +101101 101101 201101 301101 401101 You still there? Don't creep me out... You still there? Don't creep me out... You still there? Don't creep me out... You still there? Don't creep me out... +101102 101102 201102 301102 401102 What's the point of working endlessly? What's the point of working endlessly? What's the point of working endlessly? What's the point of working endlessly? +101103 101103 201103 301103 401103 Being hardworking is a virtue, but don't neglect your health. Being hardworking is a virtue, but don't neglect your health. Being hardworking is a virtue, but don't neglect your health. Being hardworking is a virtue, but don't neglect your health. +101104 101104 201104 301104 401104 Relax. I'll take care of you. Don't be so hard on yourself. Rest awhile. Relax. I'll take care of you. Don't be so hard on yourself. Rest awhile. Relax. I'll take care of you. Don't be so hard on yourself. Rest awhile. Relax. I'll take care of you. Don't be so hard on yourself. Rest awhile. +101105 101105 201105 301105 401105 I've warned you so many times, don't stay linked for so long. Do I need to physically remove you from the link chamber? I've warned you so many times, don't stay linked for so long. Do I need to physically remove you from the link chamber? I've warned you so many times, don't stay linked for so long. Do I need to physically remove you from the link chamber? I've warned you so many times, don't stay linked for so long. Do I need to physically remove you from the link chamber? +101106 101106 201106 301106 401106 Morning. If you're ready, let's get started. Morning. If you're ready, let's get started. Morning. If you're ready, let's get started. Morning. If you're ready, let's get started. +101107 101107 201107 301107 401107 The data analysis is ready. If you're awake, let's discuss the results. The data analysis is ready. If you're awake, let's discuss the results. The data analysis is ready. If you're awake, let's discuss the results. The data analysis is ready. If you're awake, let's discuss the results. +101108 101108 201108 301108 401108 Great timing. There're issues with the experiment data. Be prepared to be holed up in the lab for the whole day. Great timing. There're issues with the experiment data. Be prepared to be holed up in the lab for the whole day. Great timing. There're issues with the experiment data. Be prepared to be holed up in the lab for the whole day. Great timing. There're issues with the experiment data. Be prepared to be holed up in the lab for the whole day. +101109 101109 201109 301109 401109 Is this our newly appointed Commandant? So why do I feel like I've seen you before? Is this our newly appointed Commandant? So why do I feel like I've seen you before? Is this our newly appointed Commandant? So why do I feel like I've seen you before? Is this our newly appointed Commandant? So why do I feel like I've seen you before? +101110 101110 201110 301110 401110 Standby mode was indeed the right option. Welcome back, Commandant. Standby mode was indeed the right option. Welcome back, Commandant. Standby mode was indeed the right option. Welcome back, Commandant. Standby mode was indeed the right option. Welcome back, Commandant. +101111 101111 201111 301111 401111 I just happened to be on duty today. I definitely was not waiting for you here. I just happened to be on duty today. I definitely was not waiting for you here. I just happened to be on duty today. I definitely was not waiting for you here. I just happened to be on duty today. I definitely was not waiting for you here. +101112 101112 201112 301112 401112 I'm glad you came back. I'm glad you came back. I'm glad you came back. I'm glad you came back. +101151 101151 201151 301151 401151 No one can escape my bullets. No one can escape my bullets. No one can escape my bullets. No one can escape my bullets. +101152 101152 201152 301152 401152 Hah, still trying to run? Hah, still trying to run? Hah, still trying to run? Hah, still trying to run? +101153 101153 201153 301153 401153 I'd advise giving up. I'd advise giving up. I'd advise giving up. I'd advise giving up. +101154 101154 201154 301154 401154 Your fate converges at the same end point. Your fate converges at the same end point. Your fate converges at the same end point. Your fate converges at the same end point. +101155 101155 201155 301155 401155 Tsk... Not bad... Tsk... Not bad... Tsk... Not bad... Tsk... Not bad... +101156 101156 201156 301156 401156 This isn't going well... This isn't going well... This isn't going well... This isn't going well... +101157 101157 201157 301157 401157 Don't be afraid... I won't... Don't be afraid... I won't... Don't be afraid... I won't... Don't be afraid... I won't... +101158 101158 201158 301158 401158 Don't worry, I'm here. Don't worry, I'm here. Don't worry, I'm here. Don't worry, I'm here. +101159 101159 201159 301159 401159 Your orders, please. Your orders, please. Your orders, please. Your orders, please. +101160 101160 201160 301160 401160 No one can escape my shots. No one can escape my shots. No one can escape my shots. No one can escape my shots. +101161 101161 201161 301161 401161 No one can escape my shots. No one can escape my shots. No one can escape my shots. No one can escape my shots. +101162 101162 201162 301162 401162 Hah, still trying to run? Hah, still trying to run? Hah, still trying to run? Hah, still trying to run? +101163 101163 201163 301163 401163 I'd advise giving up. I'd advise giving up. I'd advise giving up. I'd advise giving up. +101164 101164 201164 301164 401164 Your fate converges to the same end. Your fate converges to the same end. Your fate converges to the same end. Your fate converges to the same end. +101165 101165 201165 301165 401165 Tsk... Not bad... Tsk... Not bad... Tsk... Not bad... Tsk... Not bad... +101166 101166 201166 301166 401166 This isn't going well... This isn't going well... This isn't going well... This isn't going well... +101167 101167 201167 301167 401167 Don't be afraid... I won't... Don't be afraid... I won't... Don't be afraid... I won't... Don't be afraid... I won't... +101168 101168 201168 301168 401168 Don't worry, I'm here. Don't worry, I'm here. Don't worry, I'm here. Don't worry, I'm here. +101169 101169 201169 301169 401169 Your orders, please. Your orders, please. Your orders, please. Your orders, please. +101170 101170 201170 301170 401170 Perfect as always. Perfect as always. Perfect as always. Perfect as always. +101171 101171 201171 301171 401171 Hit. Just as calculated. Hit. Just as calculated. Hit. Just as calculated. Hit. Just as calculated. +101113 101113 201113 301113 401113 A most obvious thing. A most obvious thing. A most obvious thing. A most obvious thing. +101114 101114 201114 301114 401114 Not bad. I feel like I'll grow stronger. Not bad. I feel like I'll grow stronger. Not bad. I feel like I'll grow stronger. Not bad. I feel like I'll grow stronger. +101115 101115 201115 301115 401115 Passable. But there's still room for improvement. Passable. But there's still room for improvement. Passable. But there's still room for improvement. Passable. But there's still room for improvement. +101116 101116 201116 301116 401116 Let's make good use of this activity pattern. Let's make good use of this activity pattern. Let's make good use of this activity pattern. Let's make good use of this activity pattern. +101117 101117 201117 301117 401117 Hmm... Quite ergonomic. Nice. Hmm... Quite ergonomic. Nice. Hmm... Quite ergonomic. Nice. Hmm... Quite ergonomic. Nice. +101118 101118 201118 301118 401118 My gunslinging ain't half bad. My gunslinging ain't half bad. My gunslinging ain't half bad. My gunslinging ain't half bad. +106001 106001 206001 306001 406001 I'm Kamui. Good to meet you, Commandant! I'm Kamui. Good to meet you, Commandant! I'm Kamui. Good to meet you, Commandant! I'm Kamui. Good to meet you, Commandant! +106002 106002 206002 306002 406002 What about me?! What about me?! What about me?! What about me?! +106003 106003 206003 306003 406003 Yep, yep! Yep, yep! Yep, yep! Yep, yep! +106004 106004 206004 306004 406004 Hahaha! Hahaha! Hahaha! Hahaha! +106005 106005 206005 306005 406005 What?! What?! What?! What?! +106006 106006 206006 306006 406006 Keep it going. Don't stop! Keep it going. Don't stop! Keep it going. Don't stop! Keep it going. Don't stop! +106007 106007 206007 306007 406007 Ahah, I feel the power pouring in! Ahah, I feel the power pouring in! Ahah, I feel the power pouring in! Ahah, I feel the power pouring in! +106008 106008 206008 306008 406008 Thanks, Commandant! Though I feel like I still have room for improvement! Thanks, Commandant! Though I feel like I still have room for improvement! Thanks, Commandant! Though I feel like I still have room for improvement! Thanks, Commandant! Though I feel like I still have room for improvement! +106009 106009 206009 306009 406009 Hmm, nice. I'm feeling stronger already! Hmm, nice. I'm feeling stronger already! Hmm, nice. I'm feeling stronger already! Hmm, nice. I'm feeling stronger already! +106010 106010 206010 306010 406010 A new weapon! No one can stop me now! A new weapon! No one can stop me now! A new weapon! No one can stop me now! A new weapon! No one can stop me now! +106011 106011 206011 306011 406011 You got mail. Who's it from? You got mail. Who's it from? You got mail. Who's it from? You got mail. Who's it from? +106012 106012 206012 306012 406012 Haha! My turn! Haha! My turn! Haha! My turn! Haha! My turn! +106013 106013 206013 306013 406013 Woah! I'm the leader now! Don't worry, I'll lead us to victory! Woah! I'm the leader now! Don't worry, I'll lead us to victory! Woah! I'm the leader now! Don't worry, I'll lead us to victory! Woah! I'm the leader now! Don't worry, I'll lead us to victory! +106014 106014 206014 306014 406014 That mission had bonus rewards! Hope it's a weapon! That mission had bonus rewards! Hope it's a weapon! That mission had bonus rewards! Hope it's a weapon! That mission had bonus rewards! Hope it's a weapon! +106015 106015 206015 306015 406015 Nicely done... and there's a mission reward! Nicely done... and there's a mission reward! Nicely done... and there's a mission reward! Nicely done... and there's a mission reward! +106016 106016 206016 306016 406016 Heyo—! Mornin'! Y'all ready for the next battle?! Heyo—! Mornin'! Y'all ready for the next battle?! Heyo—! Mornin'! Y'all ready for the next battle?! Heyo—! Mornin'! Y'all ready for the next battle?! +106017 106017 206017 306017 406017 I wouldn't mind knowing what hunger feels like... but being able to charge up like us is also pretty convenient, right? I wouldn't mind knowing what hunger feels like... but being able to charge up like us is also pretty convenient, right? I wouldn't mind knowing what hunger feels like... but being able to charge up like us is also pretty convenient, right? I wouldn't mind knowing what hunger feels like... but being able to charge up like us is also pretty convenient, right? +106018 106018 206018 306018 406018 It's pretty late. You trying to see the stars? It's pretty late. You trying to see the stars? It's pretty late. You trying to see the stars? It's pretty late. You trying to see the stars? +106019 106019 206019 306019 406019 Commandant! When are you going to take me on another mission—?! Commandant! When are you going to take me on another mission—?! Commandant! When are you going to take me on another mission—?! Commandant! When are you going to take me on another mission—?! +106020 106020 206020 306020 406020 Hey, Commandant! Have you ever painted a picture? Hey, Commandant! Have you ever painted a picture? Hey, Commandant! Have you ever painted a picture? Hey, Commandant! Have you ever painted a picture? +106021 106021 206021 306021 406021 I do have other interests, but fighting is what we do. Lucia's the same too, right? I do have other interests, but fighting is what we do. Lucia's the same too, right? I do have other interests, but fighting is what we do. Lucia's the same too, right? I do have other interests, but fighting is what we do. Lucia's the same too, right? +106022 106022 206022 306022 406022 The very thought of fighting next to you sends energy coursing through my body. The very thought of fighting next to you sends energy coursing through my body. The very thought of fighting next to you sends energy coursing through my body. The very thought of fighting next to you sends energy coursing through my body. +106023 106023 206023 306023 406023 I'm easy to understand?! Hah! You mean you think I'm simple! I'm easy to understand?! Hah! You mean you think I'm simple! I'm easy to understand?! Hah! You mean you think I'm simple! I'm easy to understand?! Hah! You mean you think I'm simple! +106024 106024 206024 306024 406024 Humans dream. Do you ever dream of me? Humans dream. Do you ever dream of me? Humans dream. Do you ever dream of me? Humans dream. Do you ever dream of me? +106025 106025 206025 306025 406025 I keep going, for your sake. I keep going, for your sake. I keep going, for your sake. I keep going, for your sake. +106026 106026 206026 306026 406026 I'm like the sun? In that case Commandant, are you signing up to be my moon? I'm like the sun? In that case Commandant, are you signing up to be my moon? I'm like the sun? In that case Commandant, are you signing up to be my moon? I'm like the sun? In that case Commandant, are you signing up to be my moon? +106027 106027 206027 306027 406027 Even if it's impossible, I just wanna be your only one. Even if it's impossible, I just wanna be your only one. Even if it's impossible, I just wanna be your only one. Even if it's impossible, I just wanna be your only one. +106028 106028 206028 306028 406028 Oh yeah, we're best buds! Oh yeah, we're best buds! Oh yeah, we're best buds! Oh yeah, we're best buds! +106029 106029 206029 306029 406029 Hey! We should go one on one sometime! Hey! We should go one on one sometime! Hey! We should go one on one sometime! Hey! We should go one on one sometime! +106031 106031 206031 306031 406031 I'm just happy we're growing closer! I'm just happy we're growing closer! I'm just happy we're growing closer! I'm just happy we're growing closer! +106032 106032 206032 306032 406032 Let's do our best in the future too! Let's do our best in the future too! Let's do our best in the future too! Let's do our best in the future too! +106033 106033 206033 306033 406033 We're closer than most humans, I bet. We're closer than most humans, I bet. We're closer than most humans, I bet. We're closer than most humans, I bet. +106034 106034 206034 306034 406034 Haha, oh nothing. Just smiling at you. Haha, oh nothing. Just smiling at you. Haha, oh nothing. Just smiling at you. Haha, oh nothing. Just smiling at you. +106035 106035 206035 306035 406035 My M.I.N.D. accepts you from the inside out. My M.I.N.D. accepts you from the inside out. My M.I.N.D. accepts you from the inside out. My M.I.N.D. accepts you from the inside out. +106036 106036 206036 306036 406036 Weird. I think I'm developing strange feelings for you... Weird. I think I'm developing strange feelings for you... Weird. I think I'm developing strange feelings for you... Weird. I think I'm developing strange feelings for you... +106037 106037 206037 306037 406037 I thought this looked interesting so I brought it for you! I thought this looked interesting so I brought it for you! I thought this looked interesting so I brought it for you! I thought this looked interesting so I brought it for you! +106038 106038 206038 306038 406038 I saw this and thought of you! I saw this and thought of you! I saw this and thought of you! I saw this and thought of you! +106039 106039 206039 306039 406039 I wrangled this from Lee! Keep this somewhere safe! I wrangled this from Lee! Keep this somewhere safe! I wrangled this from Lee! Keep this somewhere safe! I wrangled this from Lee! Keep this somewhere safe! +106040 106040 206040 306040 406040 Wha—But you're mandated to love everything I get you! Wha—But you're mandated to love everything I get you! Wha—But you're mandated to love everything I get you! Wha—But you're mandated to love everything I get you! +106041 106041 206041 306041 406041 Commandant? Where are you? Commandant? Where are you? Commandant? Where are you? Commandant? Where are you? +106042 106042 206042 306042 406042 Hey! Why are you ignoring me? Hey! Why are you ignoring me? Hey! Why are you ignoring me? Hey! Why are you ignoring me? +106043 106043 206043 306043 406043 I'm so bored... Come and play with meeee... I'm so bored... Come and play with meeee... I'm so bored... Come and play with meeee... I'm so bored... Come and play with meeee... +106044 106044 206044 306044 406044 How can you just leave me like that! How can you just leave me like that! How can you just leave me like that! How can you just leave me like that! +106045 106045 206045 306045 406045 Commandant, you need some rest. You've been linked for over 1 hour already. Commandant, you need some rest. You've been linked for over 1 hour already. Commandant, you need some rest. You've been linked for over 1 hour already. Commandant, you need some rest. You've been linked for over 1 hour already. +106046 106046 206046 306046 406046 You've been linked for so long. Aren't you tired? You should rest! You've been linked for so long. Aren't you tired? You should rest! You've been linked for so long. Aren't you tired? You should rest! You've been linked for so long. Aren't you tired? You should rest! +106047 106047 206047 306047 406047 You really can't get enough of me, huh? Still... you should get some rest. You really can't get enough of me, huh? Still... you should get some rest. You really can't get enough of me, huh? Still... you should get some rest. You really can't get enough of me, huh? Still... you should get some rest. +106048 106048 206048 306048 406048 Spending too much time linked is bad for you. Listen. Go get some rest, okay? Spending too much time linked is bad for you. Listen. Go get some rest, okay? Spending too much time linked is bad for you. Listen. Go get some rest, okay? Spending too much time linked is bad for you. Listen. Go get some rest, okay? +106049 106049 206049 306049 406049 Oh, you're here? Let's go fight! Oh, you're here? Let's go fight! Oh, you're here? Let's go fight! Oh, you're here? Let's go fight! +106050 106050 206050 306050 406050 Looking good as always, Commandant! Looking good as always, Commandant! Looking good as always, Commandant! Looking good as always, Commandant! +106051 106051 206051 306051 406051 Ha, there you are! Come on, let's get rumblin'! Ha, there you are! Come on, let's get rumblin'! Ha, there you are! Come on, let's get rumblin'! Ha, there you are! Come on, let's get rumblin'! +106052 106052 206052 306052 406052 Come on. Make me the leader today! Come on. Make me the leader today! Come on. Make me the leader today! Come on. Make me the leader today! +106053 106053 206053 306053 406053 You've been away for a long time. Why? You've been away for a long time. Why? You've been away for a long time. Why? You've been away for a long time. Why? +106054 106054 206054 306054 406054 It feels like forever since I last saw you! What have you been doing? It feels like forever since I last saw you! What have you been doing? It feels like forever since I last saw you! What have you been doing? It feels like forever since I last saw you! What have you been doing? +106055 106055 206055 306055 406055 Are you done with me...? I haven't seen you for so long... Are you done with me...? I haven't seen you for so long... Are you done with me...? I haven't seen you for so long... Are you done with me...? I haven't seen you for so long... +106056 106056 206056 306056 406056 I waited patiently for you... and look, you're finally back! I waited patiently for you... and look, you're finally back! I waited patiently for you... and look, you're finally back! I waited patiently for you... and look, you're finally back! +106057 106057 206057 306057 406057 Whaaaaaaa—?! Whaaaaaaa—?! Whaaaaaaa—?! Whaaaaaaa—?! +106058 106058 206058 306058 406058 I'm g-g-getting d-d-d-dizzy! I'm g-g-getting d-d-d-dizzy! I'm g-g-getting d-d-d-dizzy! I'm g-g-getting d-d-d-dizzy! +106059 106059 206059 306059 406059 Oh! Haha! I got used to it! Oh! Haha! I got used to it! Oh! Haha! I got used to it! Oh! Haha! I got used to it! +106060 106060 206060 306060 406060 Try something else! This is too easy! Try something else! This is too easy! Try something else! This is too easy! Try something else! This is too easy! +106061 106061 206061 306061 406061 Ahh— Ahh— Ahh— Ahh— +106062 106062 206062 306062 406062 Beep—User has crashed— Beep—User has crashed— Beep—User has crashed— Beep—User has crashed— +106063 106063 206063 306063 406063 Hey, you gonna pay for that?! Hey, you gonna pay for that?! Hey, you gonna pay for that?! Hey, you gonna pay for that?! +106064 106064 206064 306064 406064 Ah, so much poking. I'll get you back someday! Ah, so much poking. I'll get you back someday! Ah, so much poking. I'll get you back someday! Ah, so much poking. I'll get you back someday! +106065 106065 206065 306065 406065 Oh wow! Your activity is at max! Oh wow! Your activity is at max! Oh wow! Your activity is at max! Oh wow! Your activity is at max! +106066 106066 206066 306066 406066 Ha! That felt so good! Ha! That felt so good! Ha! That felt so good! Ha! That felt so good! +106067 106067 206067 306067 406067 Good work! Remember to bring me along next time as well! Good work! Remember to bring me along next time as well! Good work! Remember to bring me along next time as well! Good work! Remember to bring me along next time as well! +106068 106068 206068 306068 406068 Power is running low... and there's still a lot of fighting to do! Power is running low... and there's still a lot of fighting to do! Power is running low... and there's still a lot of fighting to do! Power is running low... and there's still a lot of fighting to do! +106069 106069 206069 306069 406069 Good morning. All systems reporting as normal. Good morning. All systems reporting as normal. Good morning. All systems reporting as normal. Good morning. All systems reporting as normal. +106070 106070 206070 306070 406070 Have you eaten? You'd better. There's nothing to eat here if you get the munchies later. Have you eaten? You'd better. There's nothing to eat here if you get the munchies later. Have you eaten? You'd better. There's nothing to eat here if you get the munchies later. Have you eaten? You'd better. There's nothing to eat here if you get the munchies later. +106071 106071 206071 306071 406071 You can't see the stars on our current Earth. Better spend the time thinking about tomorrow's operations instead. You can't see the stars on our current Earth. Better spend the time thinking about tomorrow's operations instead. You can't see the stars on our current Earth. Better spend the time thinking about tomorrow's operations instead. You can't see the stars on our current Earth. Better spend the time thinking about tomorrow's operations instead. +106072 106072 206072 306072 406072 I'm just as good as Lee and Watanabe! I can be trusted with important missions too! I'm just as good as Lee and Watanabe! I can be trusted with important missions too! I'm just as good as Lee and Watanabe! I can be trusted with important missions too! I'm just as good as Lee and Watanabe! I can be trusted with important missions too! +106073 106073 206073 306073 406073 You're the strangest Commandant I've ever seen... not that I'm complaining, haha! You're the strangest Commandant I've ever seen... not that I'm complaining, haha! You're the strangest Commandant I've ever seen... not that I'm complaining, haha! You're the strangest Commandant I've ever seen... not that I'm complaining, haha! +106074 106074 206074 306074 406074 I can't wait to fight by your side! I can't wait to fight by your side! I can't wait to fight by your side! I can't wait to fight by your side! +106075 106075 206075 306075 406075 Have I changed a lot? I'd change anything, as long as it's for you. Have I changed a lot? I'd change anything, as long as it's for you. Have I changed a lot? I'd change anything, as long as it's for you. Have I changed a lot? I'd change anything, as long as it's for you. +106076 106076 206076 306076 406076 What am I going to do once the world's been saved? Ah, who cares, as long as we're together! What am I going to do once the world's been saved? Ah, who cares, as long as we're together! What am I going to do once the world's been saved? Ah, who cares, as long as we're together! What am I going to do once the world's been saved? Ah, who cares, as long as we're together! +106077 106077 206077 306077 406077 You're the one who gives me the strength to keep moving forward. You're the one who gives me the strength to keep moving forward. You're the one who gives me the strength to keep moving forward. You're the one who gives me the strength to keep moving forward. +106078 106078 206078 306078 406078 If I were the sun, I'd use all my light and heat to protect you. If I were the sun, I'd use all my light and heat to protect you. If I were the sun, I'd use all my light and heat to protect you. If I were the sun, I'd use all my light and heat to protect you. +106079 106079 206079 306079 406079 Whatever happens, I'll always stand by your side! Whatever happens, I'll always stand by your side! Whatever happens, I'll always stand by your side! Whatever happens, I'll always stand by your side! +106080 106080 206080 306080 406080 What do humans call relationships like ours again...? Siblings? What do humans call relationships like ours again...? Siblings? What do humans call relationships like ours again...? Siblings? What do humans call relationships like ours again...? Siblings? +106081 106081 206081 306081 406081 I once saw the term "besties" in a book. Are we besties? I once saw the term "besties" in a book. Are we besties? I once saw the term "besties" in a book. Are we besties? I once saw the term "besties" in a book. Are we besties? +106082 106082 206082 306082 406082 I guess that means we're pretty close now? I guess that means we're pretty close now? I guess that means we're pretty close now? I guess that means we're pretty close now? +106083 106083 206083 306083 406083 It's hard to describe how I feel, but I do know I feel very happy. It's hard to describe how I feel, but I do know I feel very happy. It's hard to describe how I feel, but I do know I feel very happy. It's hard to describe how I feel, but I do know I feel very happy. +106084 106084 206084 306084 406084 I'm not sure what purpose smiling serves for humans, but if you like it, I'll give you all the smiles! I'm not sure what purpose smiling serves for humans, but if you like it, I'll give you all the smiles! I'm not sure what purpose smiling serves for humans, but if you like it, I'll give you all the smiles! I'm not sure what purpose smiling serves for humans, but if you like it, I'll give you all the smiles! +106085 106085 206085 306085 406085 Surely these feelings must be forbidden… Surely these feelings must be forbidden… Surely these feelings must be forbidden… Surely these feelings must be forbidden… +106086 106086 206086 306086 406086 I regret nothing, even if it burns my M.I.N.D. to cinders. I regret nothing, even if it burns my M.I.N.D. to cinders. I regret nothing, even if it burns my M.I.N.D. to cinders. I regret nothing, even if it burns my M.I.N.D. to cinders. +106087 106087 206087 306087 406087 Don't you just love little gadgets like this? Don't you just love little gadgets like this? Don't you just love little gadgets like this? Don't you just love little gadgets like this? +106088 106088 206088 306088 406088 I recall that you have a preference for these. I recall that you have a preference for these. I recall that you have a preference for these. I recall that you have a preference for these. +106089 106089 206089 306089 406089 I brought this back just for you. One of a kind! Don't tell the others! I brought this back just for you. One of a kind! Don't tell the others! I brought this back just for you. One of a kind! Don't tell the others! I brought this back just for you. One of a kind! Don't tell the others! +106090 106090 206090 306090 406090 But what I really want to give you is... me. All yours... But what I really want to give you is... me. All yours... But what I really want to give you is... me. All yours... But what I really want to give you is... me. All yours... +106091 106091 206091 306091 406091 You're not slacking off, are you? You're not slacking off, are you? You're not slacking off, are you? You're not slacking off, are you? +106092 106092 206092 306092 406092 Battle's about to start! Where is everybody? Battle's about to start! Where is everybody? Battle's about to start! Where is everybody? Battle's about to start! Where is everybody? +106093 106093 206093 306093 406093 Hey! You wouldn't leave me here all alone, would you? Hey! You wouldn't leave me here all alone, would you? Hey! You wouldn't leave me here all alone, would you? Hey! You wouldn't leave me here all alone, would you? +106094 106094 206094 306094 406094 If you're feeling bored, we could always run away together! Haha, just joking... If you're feeling bored, we could always run away together! Haha, just joking... If you're feeling bored, we could always run away together! Haha, just joking... If you're feeling bored, we could always run away together! Haha, just joking... +106095 106095 206095 306095 406095 Our minds have been linked for over one hour. Better get some rest. Our minds have been linked for over one hour. Better get some rest. Our minds have been linked for over one hour. Better get some rest. Our minds have been linked for over one hour. Better get some rest. +106096 106096 206096 306096 406096 It's great to see you so busy, but you don't want to burn yourself out either. It's great to see you so busy, but you don't want to burn yourself out either. It's great to see you so busy, but you don't want to burn yourself out either. It's great to see you so busy, but you don't want to burn yourself out either. +106097 106097 206097 306097 406097 Go and rest. I'm not going anywhere. Go and rest. I'm not going anywhere. Go and rest. I'm not going anywhere. Go and rest. I'm not going anywhere. +106098 106098 206098 306098 406098 Do I really need to remind you to take a break? Only naughty children refuse to go to bed. Do I really need to remind you to take a break? Only naughty children refuse to go to bed. Do I really need to remind you to take a break? Only naughty children refuse to go to bed. Do I really need to remind you to take a break? Only naughty children refuse to go to bed. +106099 106099 206099 306099 406099 Yup. Ready for battle. Yup. Ready for battle. Yup. Ready for battle. Yup. Ready for battle. +106100 106100 206100 306100 406100 Feeling good today! Let's get this party started! Feeling good today! Let's get this party started! Feeling good today! Let's get this party started! Feeling good today! Let's get this party started! +106101 106101 206101 306101 406101 Today's MVP will be ours! Today's MVP will be ours! Today's MVP will be ours! Today's MVP will be ours! +106102 106102 206102 306102 406102 Before we start, let's get one thing straight. I'll obey your orders, but you can't takes risks with your mental health. Okay? Before we start, let's get one thing straight. I'll obey your orders, but you can't takes risks with your mental health. Okay? Before we start, let's get one thing straight. I'll obey your orders, but you can't takes risks with your mental health. Okay? Before we start, let's get one thing straight. I'll obey your orders, but you can't takes risks with your mental health. Okay? +106103 106103 206103 306103 406103 What time is it now? Hm? What time is it now? Hm? What time is it now? Hm? What time is it now? Hm? +106104 106104 206104 306104 406104 It's been a while. How are you doing? It's been a while. How are you doing? It's been a while. How are you doing? It's been a while. How are you doing? +106105 106105 206105 306105 406105 Time sure drags on when you're not around... Time sure drags on when you're not around... Time sure drags on when you're not around... Time sure drags on when you're not around... +106106 106106 206106 306106 406106 You're back? Luckily I'm still here. You're back? Luckily I'm still here. You're back? Luckily I'm still here. You're back? Luckily I'm still here. +106151 106151 206151 306151 406151 Forward! Forward! Forward! Forward! +106152 106152 206152 306152 406152 You can't beat me! You can't beat me! You can't beat me! You can't beat me! +106153 106153 206153 306153 406153 Let me handle the fighting! Let me handle the fighting! Let me handle the fighting! Let me handle the fighting! +106154 106154 206154 306154 406154 I'll smash you all to pieces! I'll smash you all to pieces! I'll smash you all to pieces! I'll smash you all to pieces! +106155 106155 206155 306155 406155 Hah, 'tis but a scratch! Hah, 'tis but a scratch! Hah, 'tis but a scratch! Hah, 'tis but a scratch! +106156 106156 206156 306156 406156 Uh... Not feeling too good... Uh... Not feeling too good... Uh... Not feeling too good... Uh... Not feeling too good... +106157 106157 206157 306157 406157 I guess I... lost... I guess I... lost... I guess I... lost... I guess I... lost... +106158 106158 206158 306158 406158 Help's here! Let me turn them into mush! Help's here! Let me turn them into mush! Help's here! Let me turn them into mush! Help's here! Let me turn them into mush! +106159 106159 206159 306159 406159 Yeah! Let's go! Yeah! Let's go! Yeah! Let's go! Yeah! Let's go! +106160 106160 206160 306160 406160 Forward! Forward! Forward! Forward! +106161 106161 206161 306161 406161 Forward! Forward! Forward! Forward! +106162 106162 206162 306162 406162 You can't beat me! You can't beat me! You can't beat me! You can't beat me! +106163 106163 206163 306163 406163 Let me handle the fighting! Let me handle the fighting! Let me handle the fighting! Let me handle the fighting! +106164 106164 206164 306164 406164 I'll smash you all to pieces! I'll smash you all to pieces! I'll smash you all to pieces! I'll smash you all to pieces! +106165 106165 206165 306165 406165 Hah, 'tis but a scratch! Hah, 'tis but a scratch! Hah, 'tis but a scratch! Hah, 'tis but a scratch! +106166 106166 206166 306166 406166 Uh... Not feeling too good... Uh... Not feeling too good... Uh... Not feeling too good... Uh... Not feeling too good... +106167 106167 206167 306167 406167 I guess I... lost... I guess I... lost... I guess I... lost... I guess I... lost... +106168 106168 206168 306168 406168 Help's here! Let me turn them into mush! Help's here! Let me turn them into mush! Help's here! Let me turn them into mush! Help's here! Let me turn them into mush! +106169 106169 206169 306169 406169 Yeah! Let's go! Yeah! Let's go! Yeah! Let's go! Yeah! Let's go! +106170 106170 206170 306170 406170 Ha! That felt so good! Ha! That felt so good! Ha! That felt so good! Ha! That felt so good! +106171 106171 206171 306171 406171 I'll cut my own path with darkness! I'll cut my own path with darkness! I'll cut my own path with darkness! I'll cut my own path with darkness! +106107 106107 206107 306107 406107 Keep it going. Don't stop! Keep it going. Don't stop! Keep it going. Don't stop! Keep it going. Don't stop! +106108 106108 206108 306108 406108 Ahah, I feel the power pouring in! Ahah, I feel the power pouring in! Ahah, I feel the power pouring in! Ahah, I feel the power pouring in! +106109 106109 206109 306109 406109 Thanks, Commandant! Though I feel like I still have room for improvement! Thanks, Commandant! Though I feel like I still have room for improvement! Thanks, Commandant! Though I feel like I still have room for improvement! Thanks, Commandant! Though I feel like I still have room for improvement! +106110 106110 206110 306110 406110 Hmm, nice. I'm feeling stronger already! Hmm, nice. I'm feeling stronger already! Hmm, nice. I'm feeling stronger already! Hmm, nice. I'm feeling stronger already! +106111 106111 206111 306111 406111 A new weapon! No one can stop me now! A new weapon! No one can stop me now! A new weapon! No one can stop me now! A new weapon! No one can stop me now! +1061001 1061001 2061001 3061001 4061001 I am... Kamui. Still the same old me as before... I think. I am... Kamui. Still the same old me as before... I think. I am... Kamui. Still the same old me as before... I think. I am... Kamui. Still the same old me as before... I think. +1061002 1061002 2061002 3061002 4061002 I can become stronger. I can become stronger. I can become stronger. I can become stronger. +1061003 1061003 2061003 3061003 4061003 I can feel the power fusing in me. I can feel the power fusing in me. I can feel the power fusing in me. I can feel the power fusing in me. +1061004 1061004 2061004 3061004 4061004 My power surges. My power surges. My power surges. My power surges. +1061005 1061005 2061005 3061005 4061005 This new combat mode is pretty fun. This new combat mode is pretty fun. This new combat mode is pretty fun. This new combat mode is pretty fun. +1061006 1061006 2061006 3061006 4061006 With this, I can grow stronger. With this, I can grow stronger. With this, I can grow stronger. With this, I can grow stronger. +1061007 1061007 2061007 3061007 4061007 Kamui, to the rescue! Kamui, to the rescue! Kamui, to the rescue! Kamui, to the rescue! +1061008 1061008 2061008 3061008 4061008 I'll lead everyone to victory! Leave it all to me! I'll lead everyone to victory! Leave it all to me! I'll lead everyone to victory! Leave it all to me! I'll lead everyone to victory! Leave it all to me! +1061009 1061009 2061009 3061009 4061009 Easy peasy! Easy peasy! Easy peasy! Easy peasy! +1061010 1061010 2061010 3061010 4061010 Listen up! Victory will be ours! Listen up! Victory will be ours! Listen up! Victory will be ours! Listen up! Victory will be ours! +1061011 1061011 2061011 3061011 4061011 Are you going to surrender or not? This thing smacks really hard. Are you going to surrender or not? This thing smacks really hard. Are you going to surrender or not? This thing smacks really hard. Are you going to surrender or not? This thing smacks really hard. +1061012 1061012 2061012 3061012 4061012 I may be entwined in darkness, but I will still march toward the light. I may be entwined in darkness, but I will still march toward the light. I may be entwined in darkness, but I will still march toward the light. I may be entwined in darkness, but I will still march toward the light. +1061013 1061013 2061013 3061013 4061013 Just a scratch. Nothing to worry about. Just a scratch. Nothing to worry about. Just a scratch. Nothing to worry about. Just a scratch. Nothing to worry about. +1061014 1061014 2061014 3061014 4061014 This might be... going kinda bad. This might be... going kinda bad. This might be... going kinda bad. This might be... going kinda bad. +1061015 1061015 2061015 3061015 4061015 Not losing, no way… Not losing, no way… Not losing, no way… Not losing, no way… +1061016 1061016 2061016 3061016 4061016 Is it my turn? Is it my turn? Is it my turn? Is it my turn? +1061017 1061017 2061017 3061017 4061017 Complete victory! Commandant, how did I do? Complete victory! Commandant, how did I do? Complete victory! Commandant, how did I do? Complete victory! Commandant, how did I do? +1061018 1061018 2061018 3061018 4061018 I'll just smash 'em all to pieces, yeah? I'll just smash 'em all to pieces, yeah? I'll just smash 'em all to pieces, yeah? I'll just smash 'em all to pieces, yeah? +1061019 1061019 2061019 3061019 4061019 Take—this! Take—this! Take—this! Take—this! +1061020 1061020 2061020 3061020 4061020 Take—this! Take—this! Take—this! Take—this! +1061021 1061021 2061021 3061021 4061021 Take—this! Take—this! Take—this! Take—this! +1061022 1061022 2061022 3061022 4061022 Take—this! Take—this! Take—this! Take—this! +1061023 1061023 2061023 3061023 4061023 Take—this! Take—this! Take—this! Take—this! +1061024 1061024 2061024 3061024 4061024 Take—this! Take—this! Take—this! Take—this! +1061025 1061025 2061025 3061025 4061025 Take—this! Take—this! Take—this! Take—this! +1061026 1061026 2061026 3061026 4061026 Take—this! Take—this! Take—this! Take—this! +1061027 1061027 2061027 3061027 4061027 Take—this! Take—this! Take—this! Take—this! +1061028 1061028 2061028 3061028 4061028 Take—this! Take—this! Take—this! Take—this! +1061029 1061029 2061029 3061029 4061029 Take—this! Take—this! Take—this! Take—this! +1061030 1061030 2061030 3061030 4061030 Take—this! Take—this! Take—this! Take—this! +1061031 1061031 2061031 3061031 4061031 Take—this! Take—this! Take—this! Take—this! +1061032 1061032 2061032 3061032 4061032 Take—this! Take—this! Take—this! Take—this! +1061033 1061033 2061033 3061033 4061033 Take—this! Take—this! Take—this! Take—this! +1061034 1061034 2061034 3061034 4061034 Easy peasy! Easy peasy! Easy peasy! Easy peasy! +1061035 1061035 2061035 3061035 4061035 Listen up! Victory will be ours! Listen up! Victory will be ours! Listen up! Victory will be ours! Listen up! Victory will be ours! +1061036 1061036 2061036 3061036 4061036 Are you going to surrender or not? This thing hits really hard. Are you going to surrender or not? This thing hits really hard. Are you going to surrender or not? This thing hits really hard. Are you going to surrender or not? This thing hits really hard. +1061037 1061037 2061037 3061037 4061037 Just a scratch. Nothing to worry about. Just a scratch. Nothing to worry about. Just a scratch. Nothing to worry about. Just a scratch. Nothing to worry about. +1061038 1061038 2061038 3061038 4061038 This might be... going kinda bad. This might be... going kinda bad. This might be... going kinda bad. This might be... going kinda bad. +1061039 1061039 2061039 3061039 4061039 Not losing, no way... Not losing, no way... Not losing, no way... Not losing, no way... +1061040 1061040 2061040 3061040 4061040 I'll just smash 'em all to pieces, yeah? I'll just smash 'em all to pieces, yeah? I'll just smash 'em all to pieces, yeah? I'll just smash 'em all to pieces, yeah? +1061041 1061041 2061041 3061041 4061041 Is it my turn? Is it my turn? Is it my turn? Is it my turn? +1061042 1061042 2061042 3061042 4061042 A complete victory! I did a good job, right? Commandant? A complete victory! I did a good job, right? Commandant? A complete victory! I did a good job, right? Commandant? A complete victory! I did a good job, right? Commandant? +105001 105001 205001 305001 405001 Witness Nanami's grand entrance! I'm the strongest! Witness Nanami's grand entrance! I'm the strongest! Witness Nanami's grand entrance! I'm the strongest! Witness Nanami's grand entrance! I'm the strongest! +105002 105002 205002 305002 405002 Oh! Oh! Oh! Oh! +105003 105003 205003 305003 405003 M-hm. M-hm. M-hm. M-hm. +105004 105004 205004 305004 405004 Hahaha! Hahaha! Hahaha! Hahaha! +105005 105005 205005 305005 405005 Huh?!? What the heck! Huh?!? What the heck! Huh?!? What the heck! Huh?!? What the heck! +105006 105006 205006 305006 405006 My hidden potential is being revealed! My hidden potential is being revealed! My hidden potential is being revealed! My hidden potential is being revealed! +105007 105007 205007 305007 405007 Hmmm... You think I need this? Hmmm... You think I need this? Hmmm... You think I need this? Hmmm... You think I need this? +105008 105008 205008 305008 405008 If you say so, then maaaaybe I'll remove a few more of my power limiters. If you say so, then maaaaybe I'll remove a few more of my power limiters. If you say so, then maaaaybe I'll remove a few more of my power limiters. If you say so, then maaaaybe I'll remove a few more of my power limiters. +105009 105009 205009 305009 405009 Oooh, nice. Can't wait to go vroom vroom on this one. Oooh, nice. Can't wait to go vroom vroom on this one. Oooh, nice. Can't wait to go vroom vroom on this one. Oooh, nice. Can't wait to go vroom vroom on this one. +105010 105010 205010 305010 405010 A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! +105011 105011 205011 305011 405011 Mail's here! What's on it? Mail's here! What's on it? Mail's here! What's on it? Mail's here! What's on it? +105012 105012 205012 305012 405012 All enemies are friends of Nanami! All enemies are friends of Nanami! All enemies are friends of Nanami! All enemies are friends of Nanami! +105013 105013 205013 305013 405013 Ohoho? Nanami's the leader now?! In that case... FULL FRONTAL ASSAULT!!! Ohoho? Nanami's the leader now?! In that case... FULL FRONTAL ASSAULT!!! Ohoho? Nanami's the leader now?! In that case... FULL FRONTAL ASSAULT!!! Ohoho? Nanami's the leader now?! In that case... FULL FRONTAL ASSAULT!!! +105014 105014 205014 305014 405014 Mission has been completed! Go grab the reward! Mission has been completed! Go grab the reward! Mission has been completed! Go grab the reward! Mission has been completed! Go grab the reward! +105015 105015 205015 305015 405015 Go on expeditions to make discoveries, complete missions to earn rewards! Go on expeditions to make discoveries, complete missions to earn rewards! Go on expeditions to make discoveries, complete missions to earn rewards! Go on expeditions to make discoveries, complete missions to earn rewards! +105016 105016 205016 305016 405016 Good morning, Commandant! What do humans say...? The early bird catches the worm? Good morning, Commandant! What do humans say...? The early bird catches the worm? Good morning, Commandant! What do humans say...? The early bird catches the worm? Good morning, Commandant! What do humans say...? The early bird catches the worm? +105017 105017 205017 305017 405017 You humans get to eat anything you want! I'm dying to try that strawberry thing one day! You humans get to eat anything you want! I'm dying to try that strawberry thing one day! You humans get to eat anything you want! I'm dying to try that strawberry thing one day! You humans get to eat anything you want! I'm dying to try that strawberry thing one day! +105018 105018 205018 305018 405018 Is it true humans go bald if they don't get enough sleep? You probably don't want that... Well, it might look pretty okay on you. Is it true humans go bald if they don't get enough sleep? You probably don't want that... Well, it might look pretty okay on you. Is it true humans go bald if they don't get enough sleep? You probably don't want that... Well, it might look pretty okay on you. Is it true humans go bald if they don't get enough sleep? You probably don't want that... Well, it might look pretty okay on you. +105019 105019 205019 305019 405019 You want to know my secrets? My affection gauge needs to be THIS high for you to know! You want to know my secrets? My affection gauge needs to be THIS high for you to know! You want to know my secrets? My affection gauge needs to be THIS high for you to know! You want to know my secrets? My affection gauge needs to be THIS high for you to know! +105020 105020 205020 305020 405020 Gray Raven is Nanami's first squad! Gray Raven is Nanami's first squad! Gray Raven is Nanami's first squad! Gray Raven is Nanami's first squad! +105021 105021 205021 305021 405021 Humans are sooo interesting! I'd like to study you more closely, if you don't mind— Humans are sooo interesting! I'd like to study you more closely, if you don't mind— Humans are sooo interesting! I'd like to study you more closely, if you don't mind— Humans are sooo interesting! I'd like to study you more closely, if you don't mind— +105022 105022 205022 305022 405022 Playing hard-to-get makes someone more tempting... Like wanting to pick a thorny rose... Is that true, Commandant? Playing hard-to-get makes someone more tempting... Like wanting to pick a thorny rose... Is that true, Commandant? Playing hard-to-get makes someone more tempting... Like wanting to pick a thorny rose... Is that true, Commandant? Playing hard-to-get makes someone more tempting... Like wanting to pick a thorny rose... Is that true, Commandant? +105023 105023 205023 305023 405023 Nanami's pretty one of a kind! Take a closer look and you'll see. Nanami's pretty one of a kind! Take a closer look and you'll see. Nanami's pretty one of a kind! Take a closer look and you'll see. Nanami's pretty one of a kind! Take a closer look and you'll see. +105024 105024 205024 305024 405024 Sure thing, and when everything is over I'll maybe even let you hug me. Sure thing, and when everything is over I'll maybe even let you hug me. Sure thing, and when everything is over I'll maybe even let you hug me. Sure thing, and when everything is over I'll maybe even let you hug me. +105025 105025 205025 305025 405025 Studying humans may or may not just be an excuse. What I really want to study is you! Studying humans may or may not just be an excuse. What I really want to study is you! Studying humans may or may not just be an excuse. What I really want to study is you! Studying humans may or may not just be an excuse. What I really want to study is you! +105026 105026 205026 305026 405026 Who knows, maybe one day Nanami will just disappear altogether... So, please try to remember me. Who knows, maybe one day Nanami will just disappear altogether... So, please try to remember me. Who knows, maybe one day Nanami will just disappear altogether... So, please try to remember me. Who knows, maybe one day Nanami will just disappear altogether... So, please try to remember me. +105027 105027 205027 305027 405027 The moon is beautiful, isn't it? Ohoho. The moon is beautiful, isn't it? Ohoho. The moon is beautiful, isn't it? Ohoho. The moon is beautiful, isn't it? Ohoho. +105028 105028 205028 305028 405028 Haha! I knew we'd get along! Haha! I knew we'd get along! Haha! I knew we'd get along! Haha! I knew we'd get along! +105029 105029 205029 305029 405029 Yeah, what's that thing humans always say? Unity is strength? Yeah, what's that thing humans always say? Unity is strength? Yeah, what's that thing humans always say? Unity is strength? Yeah, what's that thing humans always say? Unity is strength? +105030 105030 205030 305030 405030 I've never been friends with a Commandant before! I've never been friends with a Commandant before! I've never been friends with a Commandant before! I've never been friends with a Commandant before! +105031 105031 205031 305031 405031 Haha, we're getting pretty close, aren't we? Haha, we're getting pretty close, aren't we? Haha, we're getting pretty close, aren't we? Haha, we're getting pretty close, aren't we? +105032 105032 205032 305032 405032 The more time I spend with you, the more I feel like I'm becoming a human... The more time I spend with you, the more I feel like I'm becoming a human... The more time I spend with you, the more I feel like I'm becoming a human... The more time I spend with you, the more I feel like I'm becoming a human... +105033 105033 205033 305033 405033 Haha, I like how close we are now! Haha, I like how close we are now! Haha, I like how close we are now! Haha, I like how close we are now! +105034 105034 205034 305034 405034 You're the first human I've ever felt this close to. Am I the first Construct you've ever felt this way about too? You're the first human I've ever felt this close to. Am I the first Construct you've ever felt this way about too? You're the first human I've ever felt this close to. Am I the first Construct you've ever felt this way about too? You're the first human I've ever felt this close to. Am I the first Construct you've ever felt this way about too? +105035 105035 205035 305035 405035 Affection level max! Sadly there's no achievement for this... Affection level max! Sadly there's no achievement for this... Affection level max! Sadly there's no achievement for this... Affection level max! Sadly there's no achievement for this... +105036 105036 205036 305036 405036 Look what I found! Here! Look what I found! Here! Look what I found! Here! Look what I found! Here! +105037 105037 205037 305037 405037 I like this too. So here, have it! I like this too. So here, have it! I like this too. So here, have it! I like this too. So here, have it! +105038 105038 205038 305038 405038 I'm dying to catch your expression when you see this! I'm dying to catch your expression when you see this! I'm dying to catch your expression when you see this! I'm dying to catch your expression when you see this! +105039 105039 205039 305039 405039 Shhh. This one's just for you and you only! Shhh. This one's just for you and you only! Shhh. This one's just for you and you only! Shhh. This one's just for you and you only! +105040 105040 205040 305040 405040 Commandant—ARE YOU SLEEPING?!! Commandant—ARE YOU SLEEPING?!! Commandant—ARE YOU SLEEPING?!! Commandant—ARE YOU SLEEPING?!! +105041 105041 205041 305041 405041 You still here, Commandant? You still here, Commandant? You still here, Commandant? You still here, Commandant? +105042 105042 205042 305042 405042 Hello! Hello! Is my little cutie pie still online? Hello! Hello! Is my little cutie pie still online? Hello! Hello! Is my little cutie pie still online? Hello! Hello! Is my little cutie pie still online? +105043 105043 205043 305043 405043 No playing hide and seek. I get anxious when I can't see you! No playing hide and seek. I get anxious when I can't see you! No playing hide and seek. I get anxious when I can't see you! No playing hide and seek. I get anxious when I can't see you! +105044 105044 205044 305044 405044 Woah, you've been online for a long time! You should maybe take a break. Woah, you've been online for a long time! You should maybe take a break. Woah, you've been online for a long time! You should maybe take a break. Woah, you've been online for a long time! You should maybe take a break. +105045 105045 205045 305045 405045 You tired? Go snoozy doozy! You tired? Go snoozy doozy! You tired? Go snoozy doozy! You tired? Go snoozy doozy! +105046 105046 205046 305046 405046 Staying linked for so long can harm you. Go and get some rest! Staying linked for so long can harm you. Go and get some rest! Staying linked for so long can harm you. Go and get some rest! Staying linked for so long can harm you. Go and get some rest! +105047 105047 205047 305047 405047 Staying linked for too long can cause brain damage... What am I going to do if you went bonkers?! Staying linked for too long can cause brain damage... What am I going to do if you went bonkers?! Staying linked for too long can cause brain damage... What am I going to do if you went bonkers?! Staying linked for too long can cause brain damage... What am I going to do if you went bonkers?! +105048 105048 205048 305048 405048 HEY COMMANDANT!!! HEY COMMANDANT!!! HEY COMMANDANT!!! HEY COMMANDANT!!! +105049 105049 205049 305049 405049 Hmmmm, is it time for work already? Hmmmm, is it time for work already? Hmmmm, is it time for work already? Hmmmm, is it time for work already? +105050 105050 205050 305050 405050 You're the only reason I get up this early! You're the only reason I get up this early! You're the only reason I get up this early! You're the only reason I get up this early! +105051 105051 205051 305051 405051 Even work is fun when you're around! Even work is fun when you're around! Even work is fun when you're around! Even work is fun when you're around! +105052 105052 205052 305052 405052 Where have you been? Did Nanami do something wrong? Where have you been? Did Nanami do something wrong? Where have you been? Did Nanami do something wrong? Where have you been? Did Nanami do something wrong? +105053 105053 205053 305053 405053 You're back? Nanami has been waiting for you for a long time... You're back? Nanami has been waiting for you for a long time... You're back? Nanami has been waiting for you for a long time... You're back? Nanami has been waiting for you for a long time... +105054 105054 205054 305054 405054 I really thought you weren't coming back... Don't leave me again, okay? I really thought you weren't coming back... Don't leave me again, okay? I really thought you weren't coming back... Don't leave me again, okay? I really thought you weren't coming back... Don't leave me again, okay? +105055 105055 205055 305055 405055 Your absence taught me the meaning of loneliness and sorrow... Your absence taught me the meaning of loneliness and sorrow... Your absence taught me the meaning of loneliness and sorrow... Your absence taught me the meaning of loneliness and sorrow... +105056 105056 205056 305056 405056 Hahahahaha! That's fun! Can we do it again? Hahahahaha! That's fun! Can we do it again? Hahahahaha! That's fun! Can we do it again? Hahahahaha! That's fun! Can we do it again? +105057 105057 205057 305057 405057 Oh! This again? Oh! This again? Oh! This again? Oh! This again? +105058 105058 205058 305058 405058 Okay, this isn't fun anymore... Okay, this isn't fun anymore... Okay, this isn't fun anymore... Okay, this isn't fun anymore... +105059 105059 205059 305059 405059 Don't you have something better to do? Don't you have something better to do? Don't you have something better to do? Don't you have something better to do? +105060 105060 205060 305060 405060 Snap—Beep— Snap—Beep— Snap—Beep— Snap—Beep— +105061 105061 205061 305061 405061 Don't blame me if you get your hand stuck in the machinery! Don't blame me if you get your hand stuck in the machinery! Don't blame me if you get your hand stuck in the machinery! Don't blame me if you get your hand stuck in the machinery! +105062 105062 205062 305062 405062 Dodged it! Argh! Didn't dodge it… Dodged it! Argh! Didn't dodge it… Dodged it! Argh! Didn't dodge it… Dodged it! Argh! Didn't dodge it… +105063 105063 205063 305063 405063 You poke and poke! Just wait til Nanami gives you the shining finger! You poke and poke! Just wait til Nanami gives you the shining finger! You poke and poke! Just wait til Nanami gives you the shining finger! You poke and poke! Just wait til Nanami gives you the shining finger! +105064 105064 205064 305064 405064 Hey! Commandant! Activity is at max! Hey! Commandant! Activity is at max! Hey! Commandant! Activity is at max! Hey! Commandant! Activity is at max! +105065 105065 205065 305065 405065 AHH!!! That was close. Phooey. Nanami lived! AHH!!! That was close. Phooey. Nanami lived! AHH!!! That was close. Phooey. Nanami lived! AHH!!! That was close. Phooey. Nanami lived! +105066 105066 205066 305066 405066 You're back! You okay? Was it fun? You're back! You okay? Was it fun? You're back! You okay? Was it fun? You're back! You okay? Was it fun? +105067 105067 205067 305067 405067 Huh? We're all out of power! There's no way we can fight the next battle! Huh? We're all out of power! There's no way we can fight the next battle! Huh? We're all out of power! There's no way we can fight the next battle! Huh? We're all out of power! There's no way we can fight the next battle! +105068 105068 205068 305068 405068 Good morning! Nanami says hello! Good morning! Nanami says hello! Good morning! Nanami says hello! Good morning! Nanami says hello! +105069 105069 205069 305069 405069 Stop eating in front of Nanami?! It makes me want to eat too... Stop eating in front of Nanami?! It makes me want to eat too... Stop eating in front of Nanami?! It makes me want to eat too... Stop eating in front of Nanami?! It makes me want to eat too... +105070 105070 205070 305070 405070 What's it like to lose your hair? Nanami wants to try! What's it like to lose your hair? Nanami wants to try! What's it like to lose your hair? Nanami wants to try! What's it like to lose your hair? Nanami wants to try! +105071 105071 205071 305071 405071 Humans are all mysterious creatures to me. That's why Nanami is striving to be mysterious to humans too! Humans are all mysterious creatures to me. That's why Nanami is striving to be mysterious to humans too! Humans are all mysterious creatures to me. That's why Nanami is striving to be mysterious to humans too! Humans are all mysterious creatures to me. That's why Nanami is striving to be mysterious to humans too! +105072 105072 205072 305072 405072 I've learned so many things in the Gray Raven squad! Nanami loves it! I've learned so many things in the Gray Raven squad! Nanami loves it! I've learned so many things in the Gray Raven squad! Nanami loves it! I've learned so many things in the Gray Raven squad! Nanami loves it! +105073 105073 205073 305073 405073 Nanami loves humans! Nanami loves humans! Nanami loves humans! Nanami loves humans! +105074 105074 205074 305074 405074 Humans always say that the unattainable is the most beautiful, do you think so too? Humans always say that the unattainable is the most beautiful, do you think so too? Humans always say that the unattainable is the most beautiful, do you think so too? Humans always say that the unattainable is the most beautiful, do you think so too? +105075 105075 205075 305075 405075 Nanami is a super-duper unique specimen. Would you like to collect me, Commandant? Nanami is a super-duper unique specimen. Would you like to collect me, Commandant? Nanami is a super-duper unique specimen. Would you like to collect me, Commandant? Nanami is a super-duper unique specimen. Would you like to collect me, Commandant? +105076 105076 205076 305076 405076 I'm working hard to meet you face-to-face one day. I'm working hard to meet you face-to-face one day. I'm working hard to meet you face-to-face one day. I'm working hard to meet you face-to-face one day. +105077 105077 205077 305077 405077 Weird. My fixation with all things human has become a fixation of all things you. Weird. My fixation with all things human has become a fixation of all things you. Weird. My fixation with all things human has become a fixation of all things you. Weird. My fixation with all things human has become a fixation of all things you. +105078 105078 205078 305078 405078 Life is fleeting for both humans and Constructs... so Commandant, will you write Nanami into your transient life? Life is fleeting for both humans and Constructs... so Commandant, will you write Nanami into your transient life? Life is fleeting for both humans and Constructs... so Commandant, will you write Nanami into your transient life? Life is fleeting for both humans and Constructs... so Commandant, will you write Nanami into your transient life? +105079 105079 205079 305079 405079 We go together like peas and carrots! We go together like peas and carrots! We go together like peas and carrots! We go together like peas and carrots! +105080 105080 205080 305080 405080 Are all humans so eager to increase their affection levels? Are all humans so eager to increase their affection levels? Are all humans so eager to increase their affection levels? Are all humans so eager to increase their affection levels? +105081 105081 205081 305081 405081 I've never met a more amiable Commandant! I've never met a more amiable Commandant! I've never met a more amiable Commandant! I've never met a more amiable Commandant! +105082 105082 205082 305082 405082 Don't humans have a special word for this kind of relationship? Friends? Lovers...? Don't humans have a special word for this kind of relationship? Friends? Lovers...? Don't humans have a special word for this kind of relationship? Friends? Lovers...? Don't humans have a special word for this kind of relationship? Friends? Lovers...? +105083 105083 205083 305083 405083 I totally forget that I'm a Construct when I'm with you... I totally forget that I'm a Construct when I'm with you... I totally forget that I'm a Construct when I'm with you... I totally forget that I'm a Construct when I'm with you... +105084 105084 205084 305084 405084 Ah, is it at max level? Wow, you really do like Nanami! Ah, is it at max level? Wow, you really do like Nanami! Ah, is it at max level? Wow, you really do like Nanami! Ah, is it at max level? Wow, you really do like Nanami! +105085 105085 205085 305085 405085 I think... some emotions have no upper limits! I think... some emotions have no upper limits! I think... some emotions have no upper limits! I think... some emotions have no upper limits! +105086 105086 205086 305086 405086 Look what I found! Here! Look what I found! Here! Look what I found! Here! Look what I found! Here! +105087 105087 205087 305087 405087 Giving gifts is a good way to improve affection levels. Giving gifts is a good way to improve affection levels. Giving gifts is a good way to improve affection levels. Giving gifts is a good way to improve affection levels. +105088 105088 205088 305088 405088 I knew this would make you happy, haha! I knew this would make you happy, haha! I knew this would make you happy, haha! I knew this would make you happy, haha! +105089 105089 205089 305089 405089 Nanami's gifts are worth more than gold! Nanami's gifts are worth more than gold! Nanami's gifts are worth more than gold! Nanami's gifts are worth more than gold! +105090 105090 205090 305090 405090 Commandant, you're not slacking off during work hours, are you? Commandant, you're not slacking off during work hours, are you? Commandant, you're not slacking off during work hours, are you? Commandant, you're not slacking off during work hours, are you? +105091 105091 205091 305091 405091 Huh? Where'd Commandant go? Huh? Where'd Commandant go? Huh? Where'd Commandant go? Huh? Where'd Commandant go? +105092 105092 205092 305092 405092 Hello? Hello? Ignoring Nanami is a capital offense! Hello? Hello? Ignoring Nanami is a capital offense! Hello? Hello? Ignoring Nanami is a capital offense! Hello? Hello? Ignoring Nanami is a capital offense! +105093 105093 205093 305093 405093 Ha-has something happened? Why are you ignoring Nanami...?! Ha-has something happened? Why are you ignoring Nanami...?! Ha-has something happened? Why are you ignoring Nanami...?! Ha-has something happened? Why are you ignoring Nanami...?! +105094 105094 205094 305094 405094 Our minds have been linked for ages. Maybe go and get some rest? Our minds have been linked for ages. Maybe go and get some rest? Our minds have been linked for ages. Maybe go and get some rest? Our minds have been linked for ages. Maybe go and get some rest? +105095 105095 205095 305095 405095 Don't overdo it! It's not worth it! Don't overdo it! It's not worth it! Don't overdo it! It's not worth it! Don't overdo it! It's not worth it! +105096 105096 205096 305096 405096 You should go and rest! Staying online for too long is bad for your health! You should go and rest! Staying online for too long is bad for your health! You should go and rest! Staying online for too long is bad for your health! You should go and rest! Staying online for too long is bad for your health! +105097 105097 205097 305097 405097 Your brain contains precious memories about Nanami! What if your brain went haywire? Quick, go and get some rest! Your brain contains precious memories about Nanami! What if your brain went haywire? Quick, go and get some rest! Your brain contains precious memories about Nanami! What if your brain went haywire? Quick, go and get some rest! Your brain contains precious memories about Nanami! What if your brain went haywire? Quick, go and get some rest! +105098 105098 205098 305098 405098 Good meowning! That's how humans greet each other in the morning, right? Good meowning! That's how humans greet each other in the morning, right? Good meowning! That's how humans greet each other in the morning, right? Good meowning! That's how humans greet each other in the morning, right? +105099 105099 205099 305099 405099 Commandant, you're here! Let's get started! Commandant, you're here! Let's get started! Commandant, you're here! Let's get started! Commandant, you're here! Let's get started! +105100 105100 205100 305100 405100 Haha, you slept in today! Right?! Haha, you slept in today! Right?! Haha, you slept in today! Right?! Haha, you slept in today! Right?! +105101 105101 205101 305101 405101 When we're together, work feels just like going on a date! When we're together, work feels just like going on a date! When we're together, work feels just like going on a date! When we're together, work feels just like going on a date! +105102 105102 205102 305102 405102 You've been gone a long time... I thought we were getting a new Commandant... You've been gone a long time... I thought we were getting a new Commandant... You've been gone a long time... I thought we were getting a new Commandant... You've been gone a long time... I thought we were getting a new Commandant... +105103 105103 205103 305103 405103 What was the hold-up? We haven't seen you for ages... What was the hold-up? We haven't seen you for ages... What was the hold-up? We haven't seen you for ages... What was the hold-up? We haven't seen you for ages... +105104 105104 205104 305104 405104 Nanami thought she'd lost you... Nanami thought she'd lost you... Nanami thought she'd lost you... Nanami thought she'd lost you... +105151 105151 205151 305151 405151 The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! +105152 105152 205152 305152 405152 That's quite a crowd! Nanamideon, activate! That's quite a crowd! Nanamideon, activate! That's quite a crowd! Nanamideon, activate! That's quite a crowd! Nanamideon, activate! +105153 105153 205153 305153 405153 Time to clean up the floor! Time to clean up the floor! Time to clean up the floor! Time to clean up the floor! +105154 105154 205154 305154 405154 From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! +105155 105155 205155 305155 405155 AH—don't mess with Nanami's outfit! AH—don't mess with Nanami's outfit! AH—don't mess with Nanami's outfit! AH—don't mess with Nanami's outfit! +105156 105156 205156 305156 405156 C-Commandant... Tears... in... rain... C-Commandant... Tears... in... rain... C-Commandant... Tears... in... rain... C-Commandant... Tears... in... rain... +105157 105157 205157 305157 405157 N-Nanami's becoming No-no-me... N-Nanami's becoming No-no-me... N-Nanami's becoming No-no-me... N-Nanami's becoming No-no-me... +105158 105158 205158 305158 405158 Tadaaah~! Nanami arrives precisely when she means to! Tadaaah~! Nanami arrives precisely when she means to! Tadaaah~! Nanami arrives precisely when she means to! Tadaaah~! Nanami arrives precisely when she means to! +105159 105159 205159 305159 405159 Jetstream attack! Jetstream attack! Jetstream attack! Jetstream attack! +105160 105160 205160 305160 405160 The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! +105161 105161 205161 305161 405161 The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! The heavens call me, the earth calls me, humanity calls me! +105162 105162 205162 305162 405162 That's quite a crowd! Nanamideon, activate! That's quite a crowd! Nanamideon, activate! That's quite a crowd! Nanamideon, activate! That's quite a crowd! Nanamideon, activate! +105163 105163 205163 305163 405163 Time to clean up the floor! Time to clean up the floor! Time to clean up the floor! Time to clean up the floor! +105164 105164 205164 305164 405164 From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! +105165 105165 205165 305165 405165 AH—don't mess with Nanami's outfit! AH—don't mess with Nanami's outfit! AH—don't mess with Nanami's outfit! AH—don't mess with Nanami's outfit! +105166 105166 205166 305166 405166 C-Commandant... Tears... in... rain... C-Commandant... Tears... in... rain... C-Commandant... Tears... in... rain... C-Commandant... Tears... in... rain... +105167 105167 205167 305167 405167 N-Nanami's becoming No-no-me... N-Nanami's becoming No-no-me... N-Nanami's becoming No-no-me... N-Nanami's becoming No-no-me... +105168 105168 205168 305168 405168 Tadaaah~! Nanami arrives precisely when she means to! Tadaaah~! Nanami arrives precisely when she means to! Tadaaah~! Nanami arrives precisely when she means to! Tadaaah~! Nanami arrives precisely when she means to! +105169 105169 205169 305169 405169 Jetstream attack! Jetstream attack! Jetstream attack! Jetstream attack! +105170 105170 205170 305170 405170 AHH!!! That was close. Phooey. Nanami lived! AHH!!! That was close. Phooey. Nanami lived! AHH!!! That was close. Phooey. Nanami lived! AHH!!! That was close. Phooey. Nanami lived! +105171 105171 205171 305171 405171 This glowing hand of mine is telling me to defeat you! This glowing hand of mine is telling me to defeat you! This glowing hand of mine is telling me to defeat you! This glowing hand of mine is telling me to defeat you! +105105 105105 205105 305105 405105 You have discovered my secret power! You have discovered my secret power! You have discovered my secret power! You have discovered my secret power! +105106 105106 205106 305106 405106 Hmmm... You think I need this? Hmmm... You think I need this? Hmmm... You think I need this? Hmmm... You think I need this? +105107 105107 205107 305107 405107 If you say so, then maaaaybe I'll remove a few more of my power limiters. If you say so, then maaaaybe I'll remove a few more of my power limiters. If you say so, then maaaaybe I'll remove a few more of my power limiters. If you say so, then maaaaybe I'll remove a few more of my power limiters. +105108 105108 205108 305108 405108 Oooh, nice. Can't wait to go vroom vroom on this one. Oooh, nice. Can't wait to go vroom vroom on this one. Oooh, nice. Can't wait to go vroom vroom on this one. Oooh, nice. Can't wait to go vroom vroom on this one. +105109 105109 205109 305109 405109 A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! A new toy for Nanami! Anything's a weapon in Nanami-sama's hands! +104001 104001 204001 304001 404001 I am Bianca, the captain of the Purifying Force... For now, I'll work with Gray Raven. I am Bianca, the captain of the Purifying Force... For now, I'll work with Gray Raven. I am Bianca, the captain of the Purifying Force... For now, I'll work with Gray Raven. I am Bianca, the captain of the Purifying Force... For now, I'll work with Gray Raven. +104002 104002 204002 304002 404002 Um... Um... Um... Um... +104003 104003 204003 304003 404003 Yes. Yes. Yes. Yes. +104004 104004 204004 304004 404004 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +104005 104005 204005 304005 404005 Huh?! Huh?! Huh?! Huh?! +104006 104006 204006 304006 404006 I can become even... stronger? I can become even... stronger? I can become even... stronger? I can become even... stronger? +104007 104007 204007 304007 404007 Might is needed to fulfill your wishes. Might is needed to fulfill your wishes. Might is needed to fulfill your wishes. Might is needed to fulfill your wishes. +104008 104008 204008 304008 404008 They don't have this in the Purifying Force. They don't have this in the Purifying Force. They don't have this in the Purifying Force. They don't have this in the Purifying Force. +104009 104009 204009 304009 404009 Practice makes perfect. The same goes for all skills. Practice makes perfect. The same goes for all skills. Practice makes perfect. The same goes for all skills. Practice makes perfect. The same goes for all skills. +104010 104010 204010 304010 404010 New weaponry? Thank you, Commandant. New weaponry? Thank you, Commandant. New weaponry? Thank you, Commandant. New weaponry? Thank you, Commandant. +104011 104011 204011 304011 404011 You have mail, Commandant. You have mail, Commandant. You have mail, Commandant. You have mail, Commandant. +104012 104012 204012 304012 404012 Bianca at your service. Bianca at your service. Bianca at your service. Bianca at your service. +104013 104013 204013 304013 404013 I think I can handle leading the team. I think I can handle leading the team. I think I can handle leading the team. I think I can handle leading the team. +104014 104014 204014 304014 404014 Mission completed. Remember to claim your reward at HQ. Mission completed. Remember to claim your reward at HQ. Mission completed. Remember to claim your reward at HQ. Mission completed. Remember to claim your reward at HQ. +104015 104015 204015 304015 404015 For flawlessly completing missions, Babylonia has dispatched rewards. Don't forget to claim them. For flawlessly completing missions, Babylonia has dispatched rewards. Don't forget to claim them. For flawlessly completing missions, Babylonia has dispatched rewards. Don't forget to claim them. For flawlessly completing missions, Babylonia has dispatched rewards. Don't forget to claim them. +104016 104016 204016 304016 404016 Good morning, Commandant. Let's get started. Good morning, Commandant. Let's get started. Good morning, Commandant. Let's get started. Good morning, Commandant. Let's get started. +104017 104017 204017 304017 404017 It's time to rest, Commandant. Please rest regularly. It's time to rest, Commandant. Please rest regularly. It's time to rest, Commandant. Please rest regularly. It's time to rest, Commandant. Please rest regularly. +104018 104018 204018 304018 404018 You should take a break. Please don't overdo it. You should take a break. Please don't overdo it. You should take a break. Please don't overdo it. You should take a break. Please don't overdo it. +104019 104019 204019 304019 404019 Now that I am a member of Gray Raven, you can just treat me like the others. Now that I am a member of Gray Raven, you can just treat me like the others. Now that I am a member of Gray Raven, you can just treat me like the others. Now that I am a member of Gray Raven, you can just treat me like the others. +104020 104020 204020 304020 404020 My religion? It came quite naturally. I hope you don't mind. My religion? It came quite naturally. I hope you don't mind. My religion? It came quite naturally. I hope you don't mind. My religion? It came quite naturally. I hope you don't mind. +104021 104021 204021 304021 404021 I will do whatever needs to be done. That's the code I believe in. I will do whatever needs to be done. That's the code I believe in. I will do whatever needs to be done. That's the code I believe in. I will do whatever needs to be done. That's the code I believe in. +104022 104022 204022 304022 404022 I have a different attitude toward everything, so it's only natural that I show a different face toward everyone. Which face do you prefer? I have a different attitude toward everything, so it's only natural that I show a different face toward everyone. Which face do you prefer? I have a different attitude toward everything, so it's only natural that I show a different face toward everyone. Which face do you prefer? I have a different attitude toward everything, so it's only natural that I show a different face toward everyone. Which face do you prefer? +104023 104023 204023 304023 404023 You're the only person who has ever called me unique. You're the only person who has ever called me unique. You're the only person who has ever called me unique. You're the only person who has ever called me unique. +104024 104024 204024 304024 404024 My favorite word is belief. Belief in people and belief in things can be very reassuring. My favorite word is belief. Belief in people and belief in things can be very reassuring. My favorite word is belief. Belief in people and belief in things can be very reassuring. My favorite word is belief. Belief in people and belief in things can be very reassuring. +104025 104025 204025 304025 404025 I believe in you, Commandant. I believe in you, Commandant. I believe in you, Commandant. I believe in you, Commandant. +104026 104026 204026 304026 404026 Before I fought for redemption. Now I fight for the future you have imagined. Before I fought for redemption. Now I fight for the future you have imagined. Before I fought for redemption. Now I fight for the future you have imagined. Before I fought for redemption. Now I fight for the future you have imagined. +104027 104027 204027 304027 404027 I'm given a more mature disposition than the other girls on the team... What do you think of it, Commandant...? I'm given a more mature disposition than the other girls on the team... What do you think of it, Commandant...? I'm given a more mature disposition than the other girls on the team... What do you think of it, Commandant...? I'm given a more mature disposition than the other girls on the team... What do you think of it, Commandant...? +104028 104028 204028 304028 404028 I feel very comfortable working with you, Commandant. I feel very comfortable working with you, Commandant. I feel very comfortable working with you, Commandant. I feel very comfortable working with you, Commandant. +104029 104029 204029 304029 404029 Indeed, we get along quite well. Indeed, we get along quite well. Indeed, we get along quite well. Indeed, we get along quite well. +104030 104030 204030 304030 404030 You're the first Commandant I have felt this close to. You're the first Commandant I have felt this close to. You're the first Commandant I have felt this close to. You're the first Commandant I have felt this close to. +104031 104031 204031 304031 404031 You really want to get to know me, don't you? You really want to get to know me, don't you? You really want to get to know me, don't you? You really want to get to know me, don't you? +104032 104032 204032 304032 404032 Only because it's you. Only because it's you. Only because it's you. Only because it's you. +104033 104033 204033 304033 404033 No more goofing off when we're together, okay? No more goofing off when we're together, okay? No more goofing off when we're together, okay? No more goofing off when we're together, okay? +104034 104034 204034 304034 404034 Now we'll never be apart. Now we'll never be apart. Now we'll never be apart. Now we'll never be apart. +104035 104035 204035 304035 404035 I really do appreciate your attention. I really do appreciate your attention. I really do appreciate your attention. I really do appreciate your attention. +104036 104036 204036 304036 404036 I figured you could use it, so I brought this for you. I figured you could use it, so I brought this for you. I figured you could use it, so I brought this for you. I figured you could use it, so I brought this for you. +104037 104037 204037 304037 404037 I thought it looked interesting, so I brought this for you. I thought it looked interesting, so I brought this for you. I thought it looked interesting, so I brought this for you. I thought it looked interesting, so I brought this for you. +104038 104038 204038 304038 404038 I saw this when visiting the Expedition Force. I hope you like it. I saw this when visiting the Expedition Force. I hope you like it. I saw this when visiting the Expedition Force. I hope you like it. I saw this when visiting the Expedition Force. I hope you like it. +104039 104039 204039 304039 404039 Well? Do you like it? Well? Do you like it? Well? Do you like it? Well? Do you like it? +104040 104040 204040 304040 404040 Commandant? Take a break if you're feeling tired. Commandant? Take a break if you're feeling tired. Commandant? Take a break if you're feeling tired. Commandant? Take a break if you're feeling tired. +104041 104041 204041 304041 404041 Since you're here, you might as well work. Since you're here, you might as well work. Since you're here, you might as well work. Since you're here, you might as well work. +104042 104042 204042 304042 404042 Goofing off again? I'll help, so stay focused. Goofing off again? I'll help, so stay focused. Goofing off again? I'll help, so stay focused. Goofing off again? I'll help, so stay focused. +104043 104043 204043 304043 404043 Eyes on me only, please. Eyes on me only, please. Eyes on me only, please. Eyes on me only, please. +104044 104044 204044 304044 404044 Commandant. Our minds have been linked for quite a while. I think you need some rest. Commandant. Our minds have been linked for quite a while. I think you need some rest. Commandant. Our minds have been linked for quite a while. I think you need some rest. Commandant. Our minds have been linked for quite a while. I think you need some rest. +104045 104045 204045 304045 404045 Extended mind linking can damage mental functions. Treat your body with a little more respect, Commandant. Extended mind linking can damage mental functions. Treat your body with a little more respect, Commandant. Extended mind linking can damage mental functions. Treat your body with a little more respect, Commandant. Extended mind linking can damage mental functions. Treat your body with a little more respect, Commandant. +104046 104046 204046 304046 404046 You'd be surprised by the number of brain deaths caused by extended linking. Please, get some rest. You'd be surprised by the number of brain deaths caused by extended linking. Please, get some rest. You'd be surprised by the number of brain deaths caused by extended linking. Please, get some rest. You'd be surprised by the number of brain deaths caused by extended linking. Please, get some rest. +104047 104047 204047 304047 404047 Listen to me for once... Go and get some rest. Listen to me for once... Go and get some rest. Listen to me for once... Go and get some rest. Listen to me for once... Go and get some rest. +104048 104048 204048 304048 404048 Good day, Commandant. Good day, Commandant. Good day, Commandant. Good day, Commandant. +104049 104049 204049 304049 404049 Good to see you, Commandant. Good to see you, Commandant. Good to see you, Commandant. Good to see you, Commandant. +104050 104050 204050 304050 404050 I thought you were too busy lounging around in bed. I thought you were too busy lounging around in bed. I thought you were too busy lounging around in bed. I thought you were too busy lounging around in bed. +104051 104051 204051 304051 404051 Please. I'm waiting. Please. I'm waiting. Please. I'm waiting. Please. I'm waiting. +104052 104052 204052 304052 404052 It's been a while. Is everything okay, Commandant? It's been a while. Is everything okay, Commandant? It's been a while. Is everything okay, Commandant? It's been a while. Is everything okay, Commandant? +104053 104053 204053 304053 404053 Did you run into trouble, Commandant? It feels like a long time since I last saw you. Did you run into trouble, Commandant? It feels like a long time since I last saw you. Did you run into trouble, Commandant? It feels like a long time since I last saw you. Did you run into trouble, Commandant? It feels like a long time since I last saw you. +104054 104054 204054 304054 404054 You were gone for a long time. You were gone for a long time. You were gone for a long time. You were gone for a long time. +104055 104055 204055 304055 404055 You were away for a long time, but as long as you're back... You were away for a long time, but as long as you're back... You were away for a long time, but as long as you're back... You were away for a long time, but as long as you're back... +104056 104056 204056 304056 404056 That's not very good for a Construct's well-being, Commandant. That's not very good for a Construct's well-being, Commandant. That's not very good for a Construct's well-being, Commandant. That's not very good for a Construct's well-being, Commandant. +104057 104057 204057 304057 404057 That's enough, Commandant. That's enough, Commandant. That's enough, Commandant. That's enough, Commandant. +104058 104058 204058 304058 404058 You really enjoy doing this, don't you? You really enjoy doing this, don't you? You really enjoy doing this, don't you? You really enjoy doing this, don't you? +104059 104059 204059 304059 404059 Sigh, just do whatever you like. Sigh, just do whatever you like. Sigh, just do whatever you like. Sigh, just do whatever you like. +104060 104060 204060 304060 404060 Um... Does your finger require medical attention? Um... Does your finger require medical attention? Um... Does your finger require medical attention? Um... Does your finger require medical attention? +104061 104061 204061 304061 404061 It's not funny, Commandant. It's not funny, Commandant. It's not funny, Commandant. It's not funny, Commandant. +104062 104062 204062 304062 404062 (Sighs) ...Help yourself. (Sighs) ...Help yourself. (Sighs) ...Help yourself. (Sighs) ...Help yourself. +104063 104063 204063 304063 404063 Never mind. I just need to get used to it. Never mind. I just need to get used to it. Never mind. I just need to get used to it. Never mind. I just need to get used to it. +104064 104064 204064 304064 404064 Well done, Commandant. Your activity has reached its max value. Well done, Commandant. Your activity has reached its max value. Well done, Commandant. Your activity has reached its max value. Well done, Commandant. Your activity has reached its max value. +104065 104065 204065 304065 404065 Well, that was well fought. Well, that was well fought. Well, that was well fought. Well, that was well fought. +104066 104066 204066 304066 404066 Let me tidy up the battlefield. You should get ready for the next battle, Commandant. Let me tidy up the battlefield. You should get ready for the next battle, Commandant. Let me tidy up the battlefield. You should get ready for the next battle, Commandant. Let me tidy up the battlefield. You should get ready for the next battle, Commandant. +104067 104067 204067 304067 404067 Power is too low to sustain battle functions. Please recharge ASAP. Power is too low to sustain battle functions. Please recharge ASAP. Power is too low to sustain battle functions. Please recharge ASAP. Power is too low to sustain battle functions. Please recharge ASAP. +104068 104068 204068 304068 404068 It's time for work, Commandant. It's time for work, Commandant. It's time for work, Commandant. It's time for work, Commandant. +104069 104069 204069 304069 404069 During this time period, I recommend resting and replenishing energy and calories. During this time period, I recommend resting and replenishing energy and calories. During this time period, I recommend resting and replenishing energy and calories. During this time period, I recommend resting and replenishing energy and calories. +104070 104070 204070 304070 404070 Humans require sufficient sleep. You should go and get some rest. I'll watch HQ for you, don't worry. Humans require sufficient sleep. You should go and get some rest. I'll watch HQ for you, don't worry. Humans require sufficient sleep. You should go and get some rest. I'll watch HQ for you, don't worry. Humans require sufficient sleep. You should go and get some rest. I'll watch HQ for you, don't worry. +104071 104071 204071 304071 404071 It's an honor to join Gray Raven. It's an honor to join Gray Raven. It's an honor to join Gray Raven. It's an honor to join Gray Raven. +104072 104072 204072 304072 404072 Constructs can't truly have faith? Or are you trying to be my object of worship? Constructs can't truly have faith? Or are you trying to be my object of worship? Constructs can't truly have faith? Or are you trying to be my object of worship? Constructs can't truly have faith? Or are you trying to be my object of worship? +104073 104073 204073 304073 404073 I will follow all your commands. I will follow all your commands. I will follow all your commands. I will follow all your commands. +104074 104074 204074 304074 404074 I trust you completely, Commandant. I trust you completely, Commandant. I trust you completely, Commandant. I trust you completely, Commandant. +104075 104075 204075 304075 404075 I'm a believer, but my faith isn't blind—that's why I protect you. I'm a believer, but my faith isn't blind—that's why I protect you. I'm a believer, but my faith isn't blind—that's why I protect you. I'm a believer, but my faith isn't blind—that's why I protect you. +104076 104076 204076 304076 404076 The power of faith cannot be denied—just like the power you give me. The power of faith cannot be denied—just like the power you give me. The power of faith cannot be denied—just like the power you give me. The power of faith cannot be denied—just like the power you give me. +104077 104077 204077 304077 404077 Because of you, battle now has meaning for me. Because of you, battle now has meaning for me. Because of you, battle now has meaning for me. Because of you, battle now has meaning for me. +104078 104078 204078 304078 404078 I hope we can fight together, at the very least. I hope we can fight together, at the very least. I hope we can fight together, at the very least. I hope we can fight together, at the very least. +104079 104079 204079 304079 404079 Hmm, I'm not opposed to this. Hmm, I'm not opposed to this. Hmm, I'm not opposed to this. Hmm, I'm not opposed to this. +104080 104080 204080 304080 404080 I've never been so close to a Commandant before. I've never been so close to a Commandant before. I've never been so close to a Commandant before. I've never been so close to a Commandant before. +104081 104081 204081 304081 404081 Looks like I'm quite easy to get along with. Looks like I'm quite easy to get along with. Looks like I'm quite easy to get along with. Looks like I'm quite easy to get along with. +104082 104082 204082 304082 404082 I feel quite comfortable when we're together. I feel quite comfortable when we're together. I feel quite comfortable when we're together. I feel quite comfortable when we're together. +104083 104083 204083 304083 404083 I know we're getting on well, but we can't let it interfere with our work. I know we're getting on well, but we can't let it interfere with our work. I know we're getting on well, but we can't let it interfere with our work. I know we're getting on well, but we can't let it interfere with our work. +104084 104084 204084 304084 404084 Belief is inseparable from the believer. Belief is inseparable from the believer. Belief is inseparable from the believer. Belief is inseparable from the believer. +104085 104085 204085 304085 404085 I revel in the thought that you find me important. I revel in the thought that you find me important. I revel in the thought that you find me important. I revel in the thought that you find me important. +104086 104086 204086 304086 404086 This is quite practical. Do you like it? This is quite practical. Do you like it? This is quite practical. Do you like it? This is quite practical. Do you like it? +104087 104087 204087 304087 404087 I think Nanami made these popular. I brought this for you. I think Nanami made these popular. I brought this for you. I think Nanami made these popular. I brought this for you. I think Nanami made these popular. I brought this for you. +104088 104088 204088 304088 404088 I thought you might like this. Is it to your fancy? I thought you might like this. Is it to your fancy? I thought you might like this. Is it to your fancy? I thought you might like this. Is it to your fancy? +104089 104089 204089 304089 404089 Here, a present. Here, a present. Here, a present. Here, a present. +104090 104090 204090 304090 404090 You should rest if you're tired, but please don't slack off during work. You should rest if you're tired, but please don't slack off during work. You should rest if you're tired, but please don't slack off during work. You should rest if you're tired, but please don't slack off during work. +104091 104091 204091 304091 404091 Are you still here, Commandant? Are you still here, Commandant? Are you still here, Commandant? Are you still here, Commandant? +104092 104092 204092 304092 404092 I'm here right now. Could I perhaps have your full attention? I'm here right now. Could I perhaps have your full attention? I'm here right now. Could I perhaps have your full attention? I'm here right now. Could I perhaps have your full attention? +104093 104093 204093 304093 404093 It'll be too late if you collapse from exhaustion! Go and get some rest! It'll be too late if you collapse from exhaustion! Go and get some rest! It'll be too late if you collapse from exhaustion! Go and get some rest! It'll be too late if you collapse from exhaustion! Go and get some rest! +104094 104094 204094 304094 404094 Are you even listening to me? Are you even listening to me? Are you even listening to me? Are you even listening to me? +104095 104095 204095 304095 404095 Pleased to meet you, Commandant. Pleased to meet you, Commandant. Pleased to meet you, Commandant. Pleased to meet you, Commandant. +104096 104096 204096 304096 404096 Preparations are complete. You can begin working whenever you like. Preparations are complete. You can begin working whenever you like. Preparations are complete. You can begin working whenever you like. Preparations are complete. You can begin working whenever you like. +104097 104097 204097 304097 404097 You arrived right on time today. Commendable. You arrived right on time today. Commendable. You arrived right on time today. Commendable. You arrived right on time today. Commendable. +104098 104098 204098 304098 404098 For some reason, I tense up whenever I see you. For some reason, I tense up whenever I see you. For some reason, I tense up whenever I see you. For some reason, I tense up whenever I see you. +104099 104099 204099 304099 404099 You haven't been to HQ in quite a while. Has something happened? You haven't been to HQ in quite a while. Has something happened? You haven't been to HQ in quite a while. Has something happened? You haven't been to HQ in quite a while. Has something happened? +104100 104100 204100 304100 404100 You've been gone a long time... I really missed you. You've been gone a long time... I really missed you. You've been gone a long time... I really missed you. You've been gone a long time... I really missed you. +104101 104101 204101 304101 404101 So... you're back. So... you're back. So... you're back. So... you're back. +104151 104151 204151 304151 404151 Perish! Perish! Perish! Perish! +104152 104152 204152 304152 404152 Repent! Repent! Repent! Repent! +104153 104153 204153 304153 404153 God will not forgive you... God will not forgive you... God will not forgive you... God will not forgive you... +104154 104154 204154 304154 404154 My next shot will put you out of your misery. My next shot will put you out of your misery. My next shot will put you out of your misery. My next shot will put you out of your misery. +104155 104155 204155 304155 404155 God bless... God bless... God bless... God bless... +104156 104156 204156 304156 404156 Commandant, now might be a good time to pull back. Commandant, now might be a good time to pull back. Commandant, now might be a good time to pull back. Commandant, now might be a good time to pull back. +104157 104157 204157 304157 404157 Back to the... start... Back to the... start... Back to the... start... Back to the... start... +104158 104158 204158 304158 404158 I will coordinate with everyone's attacks. I will coordinate with everyone's attacks. I will coordinate with everyone's attacks. I will coordinate with everyone's attacks. +104159 104159 204159 304159 404159 Understood. Understood. Understood. Understood. +104160 104160 204160 304160 404160 Fall! Fall! Fall! Fall! +104161 104161 204161 304161 404161 Fall! Fall! Fall! Fall! +104162 104162 204162 304162 404162 Repent! Repent! Repent! Repent! +104163 104163 204163 304163 404163 God will not forgive you... God will not forgive you... God will not forgive you... God will not forgive you... +104164 104164 204164 304164 404164 My next shot will put you out of your misery. My next shot will put you out of your misery. My next shot will put you out of your misery. My next shot will put you out of your misery. +104165 104165 204165 304165 404165 God bless... God bless... God bless... God bless... +104166 104166 204166 304166 404166 Commandant, now might be a good time to pull back. Commandant, now might be a good time to pull back. Commandant, now might be a good time to pull back. Commandant, now might be a good time to pull back. +104167 104167 204167 304167 404167 Back to the... start... Back to the... start... Back to the... start... Back to the... start... +104168 104168 204168 304168 404168 I will coordinate with everyone's attacks. I will coordinate with everyone's attacks. I will coordinate with everyone's attacks. I will coordinate with everyone's attacks. +104169 104169 204169 304169 404169 Understood. Understood. Understood. Understood. +104170 104170 204170 304170 404170 Well, that was well fought. Well, that was well fought. Well, that was well fought. Well, that was well fought. +104171 104171 204171 304171 404171 May God purify your sinful soul! May God purify your sinful soul! May God purify your sinful soul! May God purify your sinful soul! +104172 104172 204172 304172 404172 Yeah, it was a hell of a fight. Yeah, it was a hell of a fight. Yeah, it was a hell of a fight. Yeah, it was a hell of a fight. +104102 104102 104102 304006 404102 I can become even... stronger? I can become even... stronger? I can become even... stronger? I can become even... stronger? +104103 104103 104103 304007 404103 Might is needed to fulfill your wishes. Might is needed to fulfill your wishes. Might is needed to fulfill your wishes. Might is needed to fulfill your wishes. +104104 104104 104104 304008 404104 They don't have this in the Purifying Force. They don't have this in the Purifying Force. They don't have this in the Purifying Force. They don't have this in the Purifying Force. +104105 104105 104105 304009 404105 Practice makes perfect. The same goes for all skills. Practice makes perfect. The same goes for all skills. Practice makes perfect. The same goes for all skills. Practice makes perfect. The same goes for all skills. +104106 104106 104106 304010 404106 New weaponry? Thank you, Commandant. New weaponry? Thank you, Commandant. New weaponry? Thank you, Commandant. New weaponry? Thank you, Commandant. +108001 108001 208001 308001 408001 I have no fondness for humankind... We just happen to share the same goal for now. I have no fondness for humankind... We just happen to share the same goal for now. I have no fondness for humankind... We just happen to share the same goal for now. I have no fondness for humankind... We just happen to share the same goal for now. +108002 108002 208002 308002 408002 Got it. Got it. Got it. Got it. +108003 108003 208003 308003 408003 Okay. Okay. Okay. Okay. +108004 108004 208004 308004 408004 Hmph. Hmph. Hmph. Hmph. +108005 108005 208005 308005 408005 Tch! Tch! Tch! Tch! +108006 108006 208006 308006 408006 I can do better. I can do better. I can do better. I can do better. +108007 108007 208007 308007 408007 You have my gratitude. You have my gratitude. You have my gratitude. You have my gratitude. +108008 108008 208008 308008 408008 I appreciate your approval. I appreciate your approval. I appreciate your approval. I appreciate your approval. +108009 108009 208009 308009 408009 Getting more and more used to this. Getting more and more used to this. Getting more and more used to this. Getting more and more used to this. +108010 108010 208010 308010 408010 A better weapon... I wish for a time when we no longer need them. A better weapon... I wish for a time when we no longer need them. A better weapon... I wish for a time when we no longer need them. A better weapon... I wish for a time when we no longer need them. +108011 108011 208011 308011 408011 Mail from Babylonia... Hmph. Mail from Babylonia... Hmph. Mail from Babylonia... Hmph. Mail from Babylonia... Hmph. +108012 108012 208012 308012 408012 Ready to fight anywhere, anytime. Ready to fight anywhere, anytime. Ready to fight anywhere, anytime. Ready to fight anywhere, anytime. +108013 108013 208013 308013 408013 Leader, huh... I haven't been in the job for long, but I will follow your orders. Leader, huh... I haven't been in the job for long, but I will follow your orders. Leader, huh... I haven't been in the job for long, but I will follow your orders. Leader, huh... I haven't been in the job for long, but I will follow your orders. +108014 108014 208014 308014 408014 The mission is complete. Please take a look, Commandant. The mission is complete. Please take a look, Commandant. The mission is complete. Please take a look, Commandant. The mission is complete. Please take a look, Commandant. +108015 108015 208015 308015 408015 Remember to claim your mission rewards. Remember to claim your mission rewards. Remember to claim your mission rewards. Remember to claim your mission rewards. +108016 108016 208016 308016 408016 Good morning. Come get me if there's a new mission. Good morning. Come get me if there's a new mission. Good morning. Come get me if there's a new mission. Good morning. Come get me if there's a new mission. +108017 108017 208017 308017 408017 Humans have to eat. Otherwise, they'll waste away. Humans have to eat. Otherwise, they'll waste away. Humans have to eat. Otherwise, they'll waste away. Humans have to eat. Otherwise, they'll waste away. +108018 108018 208018 308018 408018 I'll stay right here. If anything weird happens, I'll let you know. I'll stay right here. If anything weird happens, I'll let you know. I'll stay right here. If anything weird happens, I'll let you know. I'll stay right here. If anything weird happens, I'll let you know. +108019 108019 208019 308019 408019 Still haven't come up with an operation plan yet? Don't wait too long. Still haven't come up with an operation plan yet? Don't wait too long. Still haven't come up with an operation plan yet? Don't wait too long. Still haven't come up with an operation plan yet? Don't wait too long. +108020 108020 208020 308020 408020 Work-life balance is important, though there may not be many things left on this land that can help you relax. Work-life balance is important, though there may not be many things left on this land that can help you relax. Work-life balance is important, though there may not be many things left on this land that can help you relax. Work-life balance is important, though there may not be many things left on this land that can help you relax. +108021 108021 208021 308021 408021 The night is dark and long. I know. The night is dark and long. I know. The night is dark and long. I know. The night is dark and long. I know. +108022 108022 208022 308022 408022 Fear not. I'll protect you. Fear not. I'll protect you. Fear not. I'll protect you. Fear not. I'll protect you. +108023 108023 208023 308023 408023 Stop pleading for Kamui and Lee. Those two brats won't learn if you don't discipline them when they screw up. You treat them too nicely. Stop pleading for Kamui and Lee. Those two brats won't learn if you don't discipline them when they screw up. You treat them too nicely. Stop pleading for Kamui and Lee. Those two brats won't learn if you don't discipline them when they screw up. You treat them too nicely. Stop pleading for Kamui and Lee. Those two brats won't learn if you don't discipline them when they screw up. You treat them too nicely. +108024 108024 208024 308024 408024 I'm not certain... Is this considered... breaking the rules...? I'm not certain... Is this considered... breaking the rules...? I'm not certain... Is this considered... breaking the rules...? I'm not certain... Is this considered... breaking the rules...? +108025 108025 208025 308025 408025 Commandant, you have an immense power that can escape rules. Commandant, you have an immense power that can escape rules. Commandant, you have an immense power that can escape rules. Commandant, you have an immense power that can escape rules. +108026 108026 208026 308026 408026 I would even betray my own principles, if you asked me to. I would even betray my own principles, if you asked me to. I would even betray my own principles, if you asked me to. I would even betray my own principles, if you asked me to. +108027 108027 208027 308027 408027 You are my only guide. You are my only guide. You are my only guide. You are my only guide. +108028 108028 208028 308028 408028 Thank you for your concern, Commandant. Thank you for your concern, Commandant. Thank you for your concern, Commandant. Thank you for your concern, Commandant. +108029 108029 208029 308029 408029 I know what you mean, Commandant. I know what you mean, Commandant. I know what you mean, Commandant. I know what you mean, Commandant. +108030 108030 208030 308030 408030 Hmm, this should help in battle. Hmm, this should help in battle. Hmm, this should help in battle. Hmm, this should help in battle. +108031 108031 208031 308031 408031 The last Commandant didn't go so far... The last Commandant didn't go so far... The last Commandant didn't go so far... The last Commandant didn't go so far... +108032 108032 208032 308032 408032 I am not sure if we're crossing the line... but I hope this doesn't change... I am not sure if we're crossing the line... but I hope this doesn't change... I am not sure if we're crossing the line... but I hope this doesn't change... I am not sure if we're crossing the line... but I hope this doesn't change... +108033 108033 208033 308033 408033 I support all your decisions, including those concerning our relationship. I support all your decisions, including those concerning our relationship. I support all your decisions, including those concerning our relationship. I support all your decisions, including those concerning our relationship. +108034 108034 208034 308034 408034 I've never felt this close to anyone before. I've never felt this close to anyone before. I've never felt this close to anyone before. I've never felt this close to anyone before. +108035 108035 208035 308035 408035 You're in every corner of my M.I.N.D. You're in every corner of my M.I.N.D. You're in every corner of my M.I.N.D. You're in every corner of my M.I.N.D. +108036 108036 208036 308036 408036 I found this on a mission. I thought it would suit you. I found this on a mission. I thought it would suit you. I found this on a mission. I thought it would suit you. I found this on a mission. I thought it would suit you. +108037 108037 208037 308037 408037 Someone else found this. Here, it's yours now. Someone else found this. Here, it's yours now. Someone else found this. Here, it's yours now. Someone else found this. Here, it's yours now. +108038 108038 208038 308038 408038 I brought this for you. Don't read too much into it. Take it. I brought this for you. Don't read too much into it. Take it. I brought this for you. Don't read too much into it. Take it. I brought this for you. Don't read too much into it. Take it. +108039 108039 208039 308039 408039 You like it? I think it suits you. You like it? I think it suits you. You like it? I think it suits you. You like it? I think it suits you. +108040 108040 208040 308040 408040 Why not make a plan for your next battle if you have time to spare? Why not make a plan for your next battle if you have time to spare? Why not make a plan for your next battle if you have time to spare? Why not make a plan for your next battle if you have time to spare? +108041 108041 208041 308041 408041 Are you busy? Are you busy? Are you busy? Are you busy? +108042 108042 208042 308042 408042 Why so quiet? If something's bothering you, you can always talk to me. Why so quiet? If something's bothering you, you can always talk to me. Why so quiet? If something's bothering you, you can always talk to me. Why so quiet? If something's bothering you, you can always talk to me. +108043 108043 208043 308043 408043 I'm not good with this kind of atmosphere... Just come over and talk to me. I'm not good with this kind of atmosphere... Just come over and talk to me. I'm not good with this kind of atmosphere... Just come over and talk to me. I'm not good with this kind of atmosphere... Just come over and talk to me. +108044 108044 208044 308044 408044 Our minds have been linked for over an hour already. You should get some rest, Commandant. Our minds have been linked for over an hour already. You should get some rest, Commandant. Our minds have been linked for over an hour already. You should get some rest, Commandant. Our minds have been linked for over an hour already. You should get some rest, Commandant. +108045 108045 208045 308045 408045 Working too hard can be counterproductive. Why don't you go rest? Working too hard can be counterproductive. Why don't you go rest? Working too hard can be counterproductive. Why don't you go rest? Working too hard can be counterproductive. Why don't you go rest? +108046 108046 208046 308046 408046 Extended linking is never good for the body. We may be made of steel, but you are not. Go take a break. Extended linking is never good for the body. We may be made of steel, but you are not. Go take a break. Extended linking is never good for the body. We may be made of steel, but you are not. Go take a break. Extended linking is never good for the body. We may be made of steel, but you are not. Go take a break. +108047 108047 208047 308047 408047 Don't worry, I'll be here. You go and rest. Don't worry, I'll be here. You go and rest. Don't worry, I'll be here. You go and rest. Don't worry, I'll be here. You go and rest. +108048 108048 208048 308048 408048 What are your operational orders for today, Commandant? What are your operational orders for today, Commandant? What are your operational orders for today, Commandant? What are your operational orders for today, Commandant? +108049 108049 208049 308049 408049 Are today's missions assigned? Are today's missions assigned? Are today's missions assigned? Are today's missions assigned? +108050 108050 208050 308050 408050 Another day, another battle. Let's get started. Another day, another battle. Let's get started. Another day, another battle. Let's get started. Another day, another battle. Let's get started. +108051 108051 208051 308051 408051 What kept you? Come here. What kept you? Come here. What kept you? Come here. What kept you? Come here. +108052 108052 208052 308052 408052 You must have been on quite the mission. How'd it go? Need any help? You must have been on quite the mission. How'd it go? Need any help? You must have been on quite the mission. How'd it go? Need any help? You must have been on quite the mission. How'd it go? Need any help? +108053 108053 208053 308053 408053 A Commandant's place should be on the battlefield, and not on some long and faraway mission. A Commandant's place should be on the battlefield, and not on some long and faraway mission. A Commandant's place should be on the battlefield, and not on some long and faraway mission. A Commandant's place should be on the battlefield, and not on some long and faraway mission. +108054 108054 208054 308054 408054 You were gone for a long time. Is everything okay? You were gone for a long time. Is everything okay? You were gone for a long time. Is everything okay? You were gone for a long time. Is everything okay? +108055 108055 208055 308055 408055 Why were you gone for so long? Stay around longer this time. Why were you gone for so long? Stay around longer this time. Why were you gone for so long? Stay around longer this time. Why were you gone for so long? Stay around longer this time. +108056 108056 208056 308056 408056 Please don't do that, Commandant. Please don't do that, Commandant. Please don't do that, Commandant. Please don't do that, Commandant. +108057 108057 208057 308057 408057 Nothing better to do? Nothing better to do? Nothing better to do? Nothing better to do? +108058 108058 208058 308058 408058 You think I won't fight back? You think I won't fight back? You think I won't fight back? You think I won't fight back? +108059 108059 208059 308059 408059 Naughty. Naughty. Naughty. Naughty. +108060 108060 208060 308060 408060 … … … … +108061 108061 208061 308061 408061 Stop it. Stop it. Stop it. Stop it. +108062 108062 208062 308062 408062 Don't push your luck. Don't push your luck. Don't push your luck. Don't push your luck. +108063 108063 208063 308063 408063 Poke me if you have to. Poke me if you have to. Poke me if you have to. Poke me if you have to. +108064 108064 208064 308064 408064 Your activity is at max. There are rewards to claim. Your activity is at max. There are rewards to claim. Your activity is at max. There are rewards to claim. Your activity is at max. There are rewards to claim. +108065 108065 208065 308065 408065 Could be better next time, but still... not bad. Could be better next time, but still... not bad. Could be better next time, but still... not bad. Could be better next time, but still... not bad. +108066 108066 208066 308066 408066 Safety is of the utmost importance. Safety is of the utmost importance. Safety is of the utmost importance. Safety is of the utmost importance. +108067 108067 208067 308067 408067 The team requires power resupply. Please hurry. The team requires power resupply. Please hurry. The team requires power resupply. Please hurry. The team requires power resupply. Please hurry. +108068 108068 208068 308068 408068 Good morning. Try to make keeping regular hours a habit. Good morning. Try to make keeping regular hours a habit. Good morning. Try to make keeping regular hours a habit. Good morning. Try to make keeping regular hours a habit. +108069 108069 208069 308069 408069 Even Constructs need to recharge, you should also remember to eat. Even Constructs need to recharge, you should also remember to eat. Even Constructs need to recharge, you should also remember to eat. Even Constructs need to recharge, you should also remember to eat. +108070 108070 208070 308070 408070 Don't worry yourself too much about HQ. I'll keep an eye on things for you. Don't worry yourself too much about HQ. I'll keep an eye on things for you. Don't worry yourself too much about HQ. I'll keep an eye on things for you. Don't worry yourself too much about HQ. I'll keep an eye on things for you. +108071 108071 208071 308071 408071 Careful planning is the key to success. You should learn this skill. Careful planning is the key to success. You should learn this skill. Careful planning is the key to success. You should learn this skill. Careful planning is the key to success. You should learn this skill. +108072 108072 208072 308072 408072 One day, our favorite flowers will sprout upon this earth. Let's make this a reality. One day, our favorite flowers will sprout upon this earth. Let's make this a reality. One day, our favorite flowers will sprout upon this earth. Let's make this a reality. One day, our favorite flowers will sprout upon this earth. Let's make this a reality. +108073 108073 208073 308073 408073 At least the stars are worth looking at... Assuming there are no clouds. At least the stars are worth looking at... Assuming there are no clouds. At least the stars are worth looking at... Assuming there are no clouds. At least the stars are worth looking at... Assuming there are no clouds. +108074 108074 208074 308074 408074 I'm just worried that people might be bullying you... I'm just worried that people might be bullying you... I'm just worried that people might be bullying you... I'm just worried that people might be bullying you... +108075 108075 208075 308075 408075 What do others have to do with me? I only have eyes for you. What do others have to do with me? I only have eyes for you. What do others have to do with me? I only have eyes for you. What do others have to do with me? I only have eyes for you. +108076 108076 208076 308076 408076 For the rules I made, naturally, I get to break them. For the rules I made, naturally, I get to break them. For the rules I made, naturally, I get to break them. For the rules I made, naturally, I get to break them. +108077 108077 208077 308077 408077 When people break rules I get irate... except maybe you. When people break rules I get irate... except maybe you. When people break rules I get irate... except maybe you. When people break rules I get irate... except maybe you. +108078 108078 208078 308078 408078 I'm always breaking rules for you... I'm always breaking rules for you... I'm always breaking rules for you... I'm always breaking rules for you... +108079 108079 208079 308079 408079 I don't trust humans, but I trust you. Your existence is already rule-breaking. I don't trust humans, but I trust you. Your existence is already rule-breaking. I don't trust humans, but I trust you. Your existence is already rule-breaking. I don't trust humans, but I trust you. Your existence is already rule-breaking. +108080 108080 208080 308080 408080 What's in it for you? What's in it for you? What's in it for you? What's in it for you? +108081 108081 208081 308081 408081 An exercise in futility. An exercise in futility. An exercise in futility. An exercise in futility. +108082 108082 208082 308082 408082 Can't be all bad. Can't be all bad. Can't be all bad. Can't be all bad. +108083 108083 208083 308083 408083 Whatever. Suit yourself. Whatever. Suit yourself. Whatever. Suit yourself. Whatever. Suit yourself. +108084 108084 208084 308084 408084 I must admit, I don't want to wreck what we've got... I must admit, I don't want to wreck what we've got... I must admit, I don't want to wreck what we've got... I must admit, I don't want to wreck what we've got... +108085 108085 208085 308085 408085 As long as you're happy. As long as you're happy. As long as you're happy. As long as you're happy. +108086 108086 208086 308086 408086 You're not the first human I've met, but you are the dearest to me. You're not the first human I've met, but you are the dearest to me. You're not the first human I've met, but you are the dearest to me. You're not the first human I've met, but you are the dearest to me. +108087 108087 208087 308087 408087 Strange. Even when you're not present, you're in every corner of my M.I.N.D. Strange. Even when you're not present, you're in every corner of my M.I.N.D. Strange. Even when you're not present, you're in every corner of my M.I.N.D. Strange. Even when you're not present, you're in every corner of my M.I.N.D. +108088 108088 208088 308088 408088 No one else wanted it. Here, you can have it. No one else wanted it. Here, you can have it. No one else wanted it. Here, you can have it. No one else wanted it. Here, you can have it. +108089 108089 208089 308089 408089 I found this. Here. I found this. Here. I found this. Here. I found this. Here. +108090 108090 208090 308090 408090 I heard you needed one of these, so I brought you one back. I heard you needed one of these, so I brought you one back. I heard you needed one of these, so I brought you one back. I heard you needed one of these, so I brought you one back. +108091 108091 208091 308091 408091 Hope you like this... Just wanted to see you smile. Hope you like this... Just wanted to see you smile. Hope you like this... Just wanted to see you smile. Hope you like this... Just wanted to see you smile. +108092 108092 208092 308092 408092 You're all silent. I hope it's because you're planning about what to do next. You're all silent. I hope it's because you're planning about what to do next. You're all silent. I hope it's because you're planning about what to do next. You're all silent. I hope it's because you're planning about what to do next. +108093 108093 208093 308093 408093 Too much paperwork? You seem very busy. Too much paperwork? You seem very busy. Too much paperwork? You seem very busy. Too much paperwork? You seem very busy. +108094 108094 208094 308094 408094 Why so quiet? Do you need a little chat? Why so quiet? Do you need a little chat? Why so quiet? Do you need a little chat? Why so quiet? Do you need a little chat? +108095 108095 208095 308095 408095 Say nothing. Let's just stay like this. Say nothing. Let's just stay like this. Say nothing. Let's just stay like this. Say nothing. Let's just stay like this. +108096 108096 208096 308096 408096 Sometimes working too hard can be counterproductive. You know? Sometimes working too hard can be counterproductive. You know? Sometimes working too hard can be counterproductive. You know? Sometimes working too hard can be counterproductive. You know? +108097 108097 208097 308097 408097 You'll fall ill if you keep going. Go and take a break. I'm worried about you. You'll fall ill if you keep going. Go and take a break. I'm worried about you. You'll fall ill if you keep going. Go and take a break. I'm worried about you. You'll fall ill if you keep going. Go and take a break. I'm worried about you. +108098 108098 208098 308098 408098 Treasure yourself more! Of course I'd notice you being linked for so long! Go and get some rest! Treasure yourself more! Of course I'd notice you being linked for so long! Go and get some rest! Treasure yourself more! Of course I'd notice you being linked for so long! Go and get some rest! Treasure yourself more! Of course I'd notice you being linked for so long! Go and get some rest! +108099 108099 208099 308099 408099 Have today's battle plans been issued? Have today's battle plans been issued? Have today's battle plans been issued? Have today's battle plans been issued? +108100 108100 208100 308100 408100 Awaiting orders, Commandant. Awaiting orders, Commandant. Awaiting orders, Commandant. Awaiting orders, Commandant. +108101 108101 208101 308101 408101 You're always running late. Every. Single. Time. You're always running late. Every. Single. Time. You're always running late. Every. Single. Time. You're always running late. Every. Single. Time. +108102 108102 208102 308102 408102 Were you planning something new? It's been a long time. Were you planning something new? It's been a long time. Were you planning something new? It's been a long time. Were you planning something new? It's been a long time. +108103 108103 208103 308103 408103 I held the fort while you were away. Don't forget the overtime pay. I held the fort while you were away. Don't forget the overtime pay. I held the fort while you were away. Don't forget the overtime pay. I held the fort while you were away. Don't forget the overtime pay. +108104 108104 208104 308104 408104 You were gone a long time... Aren't you worried that something might happen while you were gone? You were gone a long time... Aren't you worried that something might happen while you were gone? You were gone a long time... Aren't you worried that something might happen while you were gone? You were gone a long time... Aren't you worried that something might happen while you were gone? +108105 108105 208105 308105 408105 There you are at last... You can't just leave without saying anything! There you are at last... You can't just leave without saying anything! There you are at last... You can't just leave without saying anything! There you are at last... You can't just leave without saying anything! +108151 108151 208151 308151 408151 Cheap tricks. Cheap tricks. Cheap tricks. Cheap tricks. +108152 108152 208152 308152 408152 You'll regret making an enemy of me. You'll regret making an enemy of me. You'll regret making an enemy of me. You'll regret making an enemy of me. +108153 108153 208153 308153 408153 Hah. Weak. Hah. Weak. Hah. Weak. Hah. Weak. +108154 108154 208154 308154 408154 The will of the blade will tear everything apart. The will of the blade will tear everything apart. The will of the blade will tear everything apart. The will of the blade will tear everything apart. +108155 108155 208155 308155 408155 Managing to tag me... not bad. Managing to tag me... not bad. Managing to tag me... not bad. Managing to tag me... not bad. +108156 108156 208156 308156 408156 We're in trouble, Commandant. We're in trouble, Commandant. We're in trouble, Commandant. We're in trouble, Commandant. +108157 108157 208157 308157 408157 It was my ineptitude that got us into this mess... Commandant… It was my ineptitude that got us into this mess... Commandant… It was my ineptitude that got us into this mess... Commandant… It was my ineptitude that got us into this mess... Commandant… +108158 108158 208158 308158 408158 I'll give it everything I've got. I'll give it everything I've got. I'll give it everything I've got. I'll give it everything I've got. +108159 108159 208159 308159 408159 Leave it to me. Leave it to me. Leave it to me. Leave it to me. +108160 108160 208160 308160 408160 Easy. Try harder. Easy. Try harder. Easy. Try harder. Easy. Try harder. +108161 108161 208161 308161 408161 Easy. Try harder. Easy. Try harder. Easy. Try harder. Easy. Try harder. +108162 108162 208162 308162 408162 You'll regret making an enemy of me. You'll regret making an enemy of me. You'll regret making an enemy of me. You'll regret making an enemy of me. +108163 108163 208163 308163 408163 Hah. Weak. Hah. Weak. Hah. Weak. Hah. Weak. +108164 108164 208164 308164 408164 The will of the blade will tear everything apart. The will of the blade will tear everything apart. The will of the blade will tear everything apart. The will of the blade will tear everything apart. +108165 108165 208165 308165 408165 Managing to tag me... not bad. Managing to tag me... not bad. Managing to tag me... not bad. Managing to tag me... not bad. +108166 108166 208166 308166 408166 We're in trouble, Commandant. We're in trouble, Commandant. We're in trouble, Commandant. We're in trouble, Commandant. +108167 108167 208167 308167 408167 It was my ineptitude... that got us into this mess... Commandant... It was my ineptitude... that got us into this mess... Commandant... It was my ineptitude... that got us into this mess... Commandant... It was my ineptitude... that got us into this mess... Commandant... +108168 108168 208168 308168 408168 I'll give it everything I've got. I'll give it everything I've got. I'll give it everything I've got. I'll give it everything I've got. +108169 108169 208169 308169 408169 Leave it to me. Leave it to me. Leave it to me. Leave it to me. +108170 108170 208170 308170 408170 Could be better next time, but still... not bad. Could be better next time, but still... not bad. Could be better next time, but still... not bad. Could be better next time, but still... not bad. +108171 108171 208171 308171 408171 Welcome to... the world of shadows. Welcome to... the world of shadows. Welcome to... the world of shadows. Welcome to... the world of shadows. +108106 108106 208106 308106 408106 I can do better. I can do better. I can do better. I can do better. +108107 108107 208107 308107 408107 Thanks. Thanks. Thanks. Thanks. +108108 108108 208108 308108 408108 I appreciate your approval. I appreciate your approval. I appreciate your approval. I appreciate your approval. +108109 108109 208109 308109 408109 Getting more and more used to this. Getting more and more used to this. Getting more and more used to this. Getting more and more used to this. +108110 108110 208110 308110 408110 A better weapon... I wish for a time when we no longer need them. A better weapon... I wish for a time when we no longer need them. A better weapon... I wish for a time when we no longer need them. A better weapon... I wish for a time when we no longer need them. +107001 107001 207001 307001 407001 I don't care who's the boss, as long as I get to fight. I don't care who's the boss, as long as I get to fight. I don't care who's the boss, as long as I get to fight. I don't care who's the boss, as long as I get to fight. +107002 107002 207002 307002 407002 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +107003 107003 207003 307003 407003 What? What? What? What? +107004 107004 207004 307004 407004 Hmph. Hmph. Hmph. Hmph. +107005 107005 207005 307005 407005 Huh?! Huh?! Huh?! Huh?! +107006 107006 207006 307006 407006 Okay... Okay... Okay... Okay... +107007 107007 207007 307007 407007 I'm stronger than Lucia, right? I'm stronger than Lucia, right? I'm stronger than Lucia, right? I'm stronger than Lucia, right? +107008 107008 207008 307008 407008 Who better to trust than me? Who better to trust than me? Who better to trust than me? Who better to trust than me? +107009 107009 207009 307009 407009 Practice makes perfect. Practice makes perfect. Practice makes perfect. Practice makes perfect. +107010 107010 207010 307010 407010 I'm a master of weapons. So don't waste so much time on it. I'm a master of weapons. So don't waste so much time on it. I'm a master of weapons. So don't waste so much time on it. I'm a master of weapons. So don't waste so much time on it. +107011 107011 207011 307011 407011 You have mail. Unless it's about combat missions, don't bother me. You have mail. Unless it's about combat missions, don't bother me. You have mail. Unless it's about combat missions, don't bother me. You have mail. Unless it's about combat missions, don't bother me. +107012 107012 207012 307012 407012 Wise decision. Wise decision. Wise decision. Wise decision. +107013 107013 207013 307013 407013 Lucia's job doesn't interest me at all... A-alright, I'll give it a try. Lucia's job doesn't interest me at all... A-alright, I'll give it a try. Lucia's job doesn't interest me at all... A-alright, I'll give it a try. Lucia's job doesn't interest me at all... A-alright, I'll give it a try. +107014 107014 207014 307014 407014 Hey. Mission's over. Hey. Mission's over. Hey. Mission's over. Hey. Mission's over. +107015 107015 207015 307015 407015 Missions come with rewards. Do I really need to remind you? Missions come with rewards. Do I really need to remind you? Missions come with rewards. Do I really need to remind you? Missions come with rewards. Do I really need to remind you? +107016 107016 207016 307016 407016 Go organize the schedules already. Go organize the schedules already. Go organize the schedules already. Go organize the schedules already. +107017 107017 207017 307017 407017 Tired already? Ah, forget it. You take a break. I'll take care of the rest. Tired already? Ah, forget it. You take a break. I'll take care of the rest. Tired already? Ah, forget it. You take a break. I'll take care of the rest. Tired already? Ah, forget it. You take a break. I'll take care of the rest. +107018 107018 207018 307018 407018 Purifying Force Commandants look after themselves. You don't, I guess. Purifying Force Commandants look after themselves. You don't, I guess. Purifying Force Commandants look after themselves. You don't, I guess. Purifying Force Commandants look after themselves. You don't, I guess. +107019 107019 207019 307019 407019 Why do I hate Lucia? Because she's strong... I mean, nothing! Why do I hate Lucia? Because she's strong... I mean, nothing! Why do I hate Lucia? Because she's strong... I mean, nothing! Why do I hate Lucia? Because she's strong... I mean, nothing! +107020 107020 207020 307020 407020 ...I'll be infected with the stupids if I stay on this team for long. ...I'll be infected with the stupids if I stay on this team for long. ...I'll be infected with the stupids if I stay on this team for long. ...I'll be infected with the stupids if I stay on this team for long. +107021 107021 207021 307021 407021 I'm only here wasting time with you because of mission requirements. I'm only here wasting time with you because of mission requirements. I'm only here wasting time with you because of mission requirements. I'm only here wasting time with you because of mission requirements. +107022 107022 207022 307022 407022 Will I ever find something in my life that's more important than battling? Will I ever find something in my life that's more important than battling? Will I ever find something in my life that's more important than battling? Will I ever find something in my life that's more important than battling? +107023 107023 207023 307023 407023 I should be the one beside you, not Lucia! I should be the one beside you, not Lucia! I should be the one beside you, not Lucia! I should be the one beside you, not Lucia! +107024 107024 207024 307024 407024 I'm only here because you said so... It's not like I want to be here... I'm only here because you said so... It's not like I want to be here... I'm only here because you said so... It's not like I want to be here... I'm only here because you said so... It's not like I want to be here... +107025 107025 207025 307025 407025 Battling and winning meant everything to me before... but now, you're part of that too. Battling and winning meant everything to me before... but now, you're part of that too. Battling and winning meant everything to me before... but now, you're part of that too. Battling and winning meant everything to me before... but now, you're part of that too. +107026 107026 207026 307026 407026 I'll keep on fighting. Not just for myself, but for you. I'll keep on fighting. Not just for myself, but for you. I'll keep on fighting. Not just for myself, but for you. I'll keep on fighting. Not just for myself, but for you. +107027 107027 207027 307027 407027 Will I ever become your "special one"? Will I ever become your "special one"? Will I ever become your "special one"? Will I ever become your "special one"? +107028 107028 207028 307028 407028 Well... You don't need to be this nice to me. Well... You don't need to be this nice to me. Well... You don't need to be this nice to me. Well... You don't need to be this nice to me. +107029 107029 207029 307029 407029 You want to make me sharper? Then let me fight! You want to make me sharper? Then let me fight! You want to make me sharper? Then let me fight! You want to make me sharper? Then let me fight! +107030 107030 207030 307030 407030 They say it makes you fight better this way... They say it makes you fight better this way... They say it makes you fight better this way... They say it makes you fight better this way... +107031 107031 207031 307031 407031 I ain't trying to get on your good side! This is just for me and me only! I ain't trying to get on your good side! This is just for me and me only! I ain't trying to get on your good side! This is just for me and me only! I ain't trying to get on your good side! This is just for me and me only! +107032 107032 207032 307032 407032 I'll m-maybe pay you just a little bit more attention! I'll m-maybe pay you just a little bit more attention! I'll m-maybe pay you just a little bit more attention! I'll m-maybe pay you just a little bit more attention! +107033 107033 207033 307033 407033 I've never felt... so close to a human before... I've never felt... so close to a human before... I've never felt... so close to a human before... I've never felt... so close to a human before... +107034 107034 207034 307034 407034 I've never been this close to someone... too close... I've never been this close to someone... too close... I've never been this close to someone... too close... I've never been this close to someone... too close... +107035 107035 207035 307035 407035 I-I can feel my M.I.N.D. boiling over! What did you do?! I-I can feel my M.I.N.D. boiling over! What did you do?! I-I can feel my M.I.N.D. boiling over! What did you do?! I-I can feel my M.I.N.D. boiling over! What did you do?! +107036 107036 207036 307036 407036 Lucia gave you something recently, didn't she? Well, this is definitely heaps better than what she gave. Lucia gave you something recently, didn't she? Well, this is definitely heaps better than what she gave. Lucia gave you something recently, didn't she? Well, this is definitely heaps better than what she gave. Lucia gave you something recently, didn't she? Well, this is definitely heaps better than what she gave. +107037 107037 207037 307037 407037 You're getting this, whether you like it or not! You're getting this, whether you like it or not! You're getting this, whether you like it or not! You're getting this, whether you like it or not! +107038 107038 207038 307038 407038 This is for you. You MUST accept it... and DON'T give it to others! This is for you. You MUST accept it... and DON'T give it to others! This is for you. You MUST accept it... and DON'T give it to others! This is for you. You MUST accept it... and DON'T give it to others! +107039 107039 207039 307039 407039 I don't care. You HAVE TO like this! I don't care. You HAVE TO like this! I don't care. You HAVE TO like this! I don't care. You HAVE TO like this! +107040 107040 207040 307040 407040 Hey, what are you doing dawdling here?! Give us your orders already! Hey, what are you doing dawdling here?! Give us your orders already! Hey, what are you doing dawdling here?! Give us your orders already! Hey, what are you doing dawdling here?! Give us your orders already! +107041 107041 207041 307041 407041 Wouldn't your time be better spent killing Corrupted? Wouldn't your time be better spent killing Corrupted? Wouldn't your time be better spent killing Corrupted? Wouldn't your time be better spent killing Corrupted? +107042 107042 207042 307042 407042 HEY!!! IGNORING ME IS A BIG NO-NO!!! HEY!!! IGNORING ME IS A BIG NO-NO!!! HEY!!! IGNORING ME IS A BIG NO-NO!!! HEY!!! IGNORING ME IS A BIG NO-NO!!! +107043 107043 207043 307043 407043 I'm right here. You dare get distracted?! I'm right here. You dare get distracted?! I'm right here. You dare get distracted?! I'm right here. You dare get distracted?! +107044 107044 207044 307044 407044 I'd love to keep fighting, but you're not much use to me passed out on the floor. I'd love to keep fighting, but you're not much use to me passed out on the floor. I'd love to keep fighting, but you're not much use to me passed out on the floor. I'd love to keep fighting, but you're not much use to me passed out on the floor. +107045 107045 207045 307045 407045 Humans are frail. Oh well, go get some rest. Humans are frail. Oh well, go get some rest. Humans are frail. Oh well, go get some rest. Humans are frail. Oh well, go get some rest. +107046 107046 207046 307046 407046 If you pass out, I'll have to drag your ass back to HQ. Go get some rest! If you pass out, I'll have to drag your ass back to HQ. Go get some rest! If you pass out, I'll have to drag your ass back to HQ. Go get some rest! If you pass out, I'll have to drag your ass back to HQ. Go get some rest! +107047 107047 207047 307047 407047 Go get some sleep. I did just fine without you back then. Go get some sleep. I did just fine without you back then. Go get some sleep. I did just fine without you back then. Go get some sleep. I did just fine without you back then. +107048 107048 207048 307048 407048 There you are. Let's get started! There you are. Let's get started! There you are. Let's get started! There you are. Let's get started! +107049 107049 207049 307049 407049 What kept you?! Get a move on! What kept you?! Get a move on! What kept you?! Get a move on! What kept you?! Get a move on! +107050 107050 207050 307050 407050 There you are, finally! I won't wait for you next time! There you are, finally! I won't wait for you next time! There you are, finally! I won't wait for you next time! There you are, finally! I won't wait for you next time! +107051 107051 207051 307051 407051 What? You only just got here! What? You only just got here! What? You only just got here! What? You only just got here! +107052 107052 207052 307052 407052 You think your time is more valuable than mine? You think your time is more valuable than mine? You think your time is more valuable than mine? You think your time is more valuable than mine? +107053 107053 207053 307053 407053 Are you deliberately avoiding me? Are you deliberately avoiding me? Are you deliberately avoiding me? Are you deliberately avoiding me? +107054 107054 207054 307054 407054 You've been gone for ages! You might as well never come back! You've been gone for ages! You might as well never come back! You've been gone for ages! You might as well never come back! You've been gone for ages! You might as well never come back! +107055 107055 207055 307055 407055 Too. Damn. Long. Try that again and I'll chain you up! Too. Damn. Long. Try that again and I'll chain you up! Too. Damn. Long. Try that again and I'll chain you up! Too. Damn. Long. Try that again and I'll chain you up! +107056 107056 207056 307056 407056 WHAT THE—!!? WHAT THE—!!? WHAT THE—!!? WHAT THE—!!? +107057 107057 207057 307057 407057 ...How childish can you be!? ...How childish can you be!? ...How childish can you be!? ...How childish can you be!? +107058 107058 207058 307058 407058 You think I won't stomp on you?! You think I won't stomp on you?! You think I won't stomp on you?! You think I won't stomp on you?! +107059 107059 207059 307059 407059 Hah! Doesn't work on me anymore! Hah! Doesn't work on me anymore! Hah! Doesn't work on me anymore! Hah! Doesn't work on me anymore! +107060 107060 207060 307060 407060 You want a taste of my cannon?! You want a taste of my cannon?! You want a taste of my cannon?! You want a taste of my cannon?! +107061 107061 207061 307061 407061 You wanna lose that finger? You wanna lose that finger? You wanna lose that finger? You wanna lose that finger? +107062 107062 207062 307062 407062 Come poke me in person if you dare! Come poke me in person if you dare! Come poke me in person if you dare! Come poke me in person if you dare! +107063 107063 207063 307063 407063 Poke, poke, poke. All you do is poke. How old are you...? Poke, poke, poke. All you do is poke. How old are you...? Poke, poke, poke. All you do is poke. How old are you...? Poke, poke, poke. All you do is poke. How old are you...? +107064 107064 207064 307064 407064 Hey, didn't you see? Activity is at max. You don't want your rewards? Hey, didn't you see? Activity is at max. You don't want your rewards? Hey, didn't you see? Activity is at max. You don't want your rewards? Hey, didn't you see? Activity is at max. You don't want your rewards? +107065 107065 207065 307065 407065 Did I win over Lucia? Tell me! Did I win over Lucia? Tell me! Did I win over Lucia? Tell me! Did I win over Lucia? Tell me! +107066 107066 207066 307066 407066 Why didn't you take me into battle? Why didn't you take me into battle? Why didn't you take me into battle? Why didn't you take me into battle? +107067 107067 207067 307067 407067 Hey, power levels are running low. Recharge so I can get back out there! Hey, power levels are running low. Recharge so I can get back out there! Hey, power levels are running low. Recharge so I can get back out there! Hey, power levels are running low. Recharge so I can get back out there! +107068 107068 207068 307068 407068 You're just like everyone else, toiling through the morning. You're just like everyone else, toiling through the morning. You're just like everyone else, toiling through the morning. You're just like everyone else, toiling through the morning. +107069 107069 207069 307069 407069 Replenish your energy right now, or your afternoon is going to get ugly... Me? I'm a lot stronger than you. I don't need to do that. Replenish your energy right now, or your afternoon is going to get ugly... Me? I'm a lot stronger than you. I don't need to do that. Replenish your energy right now, or your afternoon is going to get ugly... Me? I'm a lot stronger than you. I don't need to do that. Replenish your energy right now, or your afternoon is going to get ugly... Me? I'm a lot stronger than you. I don't need to do that. +107070 107070 207070 307070 407070 Going to bed early will do you good. Ignore me at your own peril. Going to bed early will do you good. Ignore me at your own peril. Going to bed early will do you good. Ignore me at your own peril. Going to bed early will do you good. Ignore me at your own peril. +107071 107071 207071 307071 407071 I don't need your approval! I just want to beat Lucia! I don't need your approval! I just want to beat Lucia! I don't need your approval! I just want to beat Lucia! I don't need your approval! I just want to beat Lucia! +107072 107072 207072 307072 407072 Is every team you lead this stupid? Is every team you lead this stupid? Is every team you lead this stupid? Is every team you lead this stupid? +107073 107073 207073 307073 407073 I talk more in one day on your team than I did in a whole week on the Purifying Force... I talk more in one day on your team than I did in a whole week on the Purifying Force... I talk more in one day on your team than I did in a whole week on the Purifying Force... I talk more in one day on your team than I did in a whole week on the Purifying Force... +107074 107074 207074 307074 407074 Something more important than battle...? Y-you'll have to give me a hint! Something more important than battle...? Y-you'll have to give me a hint! Something more important than battle...? Y-you'll have to give me a hint! Something more important than battle...? Y-you'll have to give me a hint! +107075 107075 207075 307075 407075 I will become stronger and I will earn my place by your side. I will become stronger and I will earn my place by your side. I will become stronger and I will earn my place by your side. I will become stronger and I will earn my place by your side. +107076 107076 207076 307076 407076 Ahem, of course, if you say so, then maybe I'll stay by your side. Ahem, of course, if you say so, then maybe I'll stay by your side. Ahem, of course, if you say so, then maybe I'll stay by your side. Ahem, of course, if you say so, then maybe I'll stay by your side. +107077 107077 207077 307077 407077 Fine, I admit it. Somehow you've become even more important to me than battles... Fine, I admit it. Somehow you've become even more important to me than battles... Fine, I admit it. Somehow you've become even more important to me than battles... Fine, I admit it. Somehow you've become even more important to me than battles... +107078 107078 207078 307078 407078 I wonder, is there a place for me in your heart? I wonder, is there a place for me in your heart? I wonder, is there a place for me in your heart? I wonder, is there a place for me in your heart? +107079 107079 207079 307079 407079 I know what it feels like to have your M.I.N.D. all steamed up... and you're the cause of that. I know what it feels like to have your M.I.N.D. all steamed up... and you're the cause of that. I know what it feels like to have your M.I.N.D. all steamed up... and you're the cause of that. I know what it feels like to have your M.I.N.D. all steamed up... and you're the cause of that. +107080 107080 207080 307080 407080 Are you trying to get on my good side? Are you trying to get on my good side? Are you trying to get on my good side? Are you trying to get on my good side? +107081 107081 207081 307081 407081 We're only doing this so we can fight better, yeah? We're only doing this so we can fight better, yeah? We're only doing this so we can fight better, yeah? We're only doing this so we can fight better, yeah? +107082 107082 207082 307082 407082 Hm, let's see if this lets me fight better. Hm, let's see if this lets me fight better. Hm, let's see if this lets me fight better. Hm, let's see if this lets me fight better. +107083 107083 207083 307083 407083 I-I'm not trying to be on good terms with you, I swear... I-I'm not trying to be on good terms with you, I swear... I-I'm not trying to be on good terms with you, I swear... I-I'm not trying to be on good terms with you, I swear... +107084 107084 207084 307084 407084 I'm keeping an eye on you! I'm keeping an eye on you! I'm keeping an eye on you! I'm keeping an eye on you! +107085 107085 207085 307085 407085 I doubt anyone will ever get this close to me again. I doubt anyone will ever get this close to me again. I doubt anyone will ever get this close to me again. I doubt anyone will ever get this close to me again. +107086 107086 207086 307086 407086 I can't believe... how close we've grown. I can't believe... how close we've grown. I can't believe... how close we've grown. I can't believe... how close we've grown. +107087 107087 207087 307087 407087 I feel like my M.I.N.D. is burning up... I feel like my M.I.N.D. is burning up... I feel like my M.I.N.D. is burning up... I feel like my M.I.N.D. is burning up... +107088 107088 207088 307088 407088 Mine is definitely the best. Have this. Mine is definitely the best. Have this. Mine is definitely the best. Have this. Mine is definitely the best. Have this. +107089 107089 207089 307089 407089 This one's for you! This one's for you! This one's for you! This one's for you! +107090 107090 207090 307090 407090 Here's a gift from me! Treasure it! Here's a gift from me! Treasure it! Here's a gift from me! Treasure it! Here's a gift from me! Treasure it! +107091 107091 207091 307091 407091 You're getting it, whether you like it or not. No returns either! You're getting it, whether you like it or not. No returns either! You're getting it, whether you like it or not. No returns either! You're getting it, whether you like it or not. No returns either! +107092 107092 207092 307092 407092 Hello? Babylonia to Commandant, are you there? Hello? Babylonia to Commandant, are you there? Hello? Babylonia to Commandant, are you there? Hello? Babylonia to Commandant, are you there? +107093 107093 207093 307093 407093 Corrupted are beating down our door! Get off your butt, lazybones! Corrupted are beating down our door! Get off your butt, lazybones! Corrupted are beating down our door! Get off your butt, lazybones! Corrupted are beating down our door! Get off your butt, lazybones! +107094 107094 207094 307094 407094 I'll count to three and if you're still ignoring me, I'll... I'll... I'll...I'll ignore you! I'll count to three and if you're still ignoring me, I'll... I'll... I'll...I'll ignore you! I'll count to three and if you're still ignoring me, I'll... I'll... I'll...I'll ignore you! I'll count to three and if you're still ignoring me, I'll... I'll... I'll...I'll ignore you! +107095 107095 207095 307095 407095 C'mon! I'm standing right here! Look at me already! C'mon! I'm standing right here! Look at me already! C'mon! I'm standing right here! Look at me already! C'mon! I'm standing right here! Look at me already! +107096 107096 207096 307096 407096 Humans are weak, I get it. Go get some rest. Humans are weak, I get it. Go get some rest. Humans are weak, I get it. Go get some rest. Humans are weak, I get it. Go get some rest. +107097 107097 207097 307097 407097 It's okay, go get some rest. Everyone knows you can't hack it. It's okay, go get some rest. Everyone knows you can't hack it. It's okay, go get some rest. Everyone knows you can't hack it. It's okay, go get some rest. Everyone knows you can't hack it. +107098 107098 207098 307098 407098 You think I want to see you get sick or hurt? Go get some rest already! You think I want to see you get sick or hurt? Go get some rest already! You think I want to see you get sick or hurt? Go get some rest already! You think I want to see you get sick or hurt? Go get some rest already! +107099 107099 207099 307099 407099 Don't push yourself too hard. You and I still have a long way to go together. Don't push yourself too hard. You and I still have a long way to go together. Don't push yourself too hard. You and I still have a long way to go together. Don't push yourself too hard. You and I still have a long way to go together. +107100 107100 207100 307100 407100 Ready yet? Ready yet? Ready yet? Ready yet? +107101 107101 207101 307101 407101 Hurry up! I can't wait to start fighting! Hurry up! I can't wait to start fighting! Hurry up! I can't wait to start fighting! Hurry up! I can't wait to start fighting! +107102 107102 207102 307102 407102 Any slower and next time you'll be waiting for me! Any slower and next time you'll be waiting for me! Any slower and next time you'll be waiting for me! Any slower and next time you'll be waiting for me! +107103 107103 207103 307103 407103 Next time you plan to sleep in, let me know so I can too... Next time you plan to sleep in, let me know so I can too... Next time you plan to sleep in, let me know so I can too... Next time you plan to sleep in, let me know so I can too... +107104 107104 207104 307104 407104 Oh, and here I thought you'd deserted! Oh, and here I thought you'd deserted! Oh, and here I thought you'd deserted! Oh, and here I thought you'd deserted! +107105 107105 207105 307105 407105 Fess up. Where have you been all this time? Fess up. Where have you been all this time? Fess up. Where have you been all this time? Fess up. Where have you been all this time? +107106 107106 207106 307106 407106 Are you sure you're at the right base, Commandant? Hmph... Are you sure you're at the right base, Commandant? Hmph... Are you sure you're at the right base, Commandant? Hmph... Are you sure you're at the right base, Commandant? Hmph... +107107 107107 207107 307107 407107 I... I thought you'd... You're never leaving me again!!! I... I thought you'd... You're never leaving me again!!! I... I thought you'd... You're never leaving me again!!! I... I thought you'd... You're never leaving me again!!! +107151 107151 207151 307151 407151 Die, scum! Die, scum! Die, scum! Die, scum! +107152 107152 207152 307152 407152 Outta my way! Outta my way! Outta my way! Outta my way! +107153 107153 207153 307153 407153 Go to hell! Go to hell! Go to hell! Go to hell! +107154 107154 207154 307154 407154 Get blown to smithereens! Get blown to smithereens! Get blown to smithereens! Get blown to smithereens! +107155 107155 207155 307155 407155 Tsk... Bloody... Tsk... Bloody... Tsk... Bloody... Tsk... Bloody... +107156 107156 207156 307156 407156 Watch out! You want us all to reboot or something?! Watch out! You want us all to reboot or something?! Watch out! You want us all to reboot or something?! Watch out! You want us all to reboot or something?! +107157 107157 207157 307157 407157 I'll pay you back... a thousandfold... I'll pay you back... a thousandfold... I'll pay you back... a thousandfold... I'll pay you back... a thousandfold... +107158 107158 207158 307158 407158 Looks like y'all can't handle it without me! Looks like y'all can't handle it without me! Looks like y'all can't handle it without me! Looks like y'all can't handle it without me! +107159 107159 207159 307159 407159 You called? You called? You called? You called? +107160 107160 207160 307160 407160 Die, scum! Die, scum! Die, scum! Die, scum! +107161 107161 207161 307161 407161 Die, scum! Die, scum! Die, scum! Die, scum! +107162 107162 207162 307162 407162 Outta my way! Outta my way! Outta my way! Outta my way! +107163 107163 207163 307163 407163 Go to hell! Go to hell! Go to hell! Go to hell! +107164 107164 207164 307164 407164 Get blown to smithereens! Get blown to smithereens! Get blown to smithereens! Get blown to smithereens! +107165 107165 207165 307165 407165 Tsk... Bloody... Tsk... Bloody... Tsk... Bloody... Tsk... Bloody... +107166 107166 207166 307166 407166 Watch out! You want us all to reboot or something?! Watch out! You want us all to reboot or something?! Watch out! You want us all to reboot or something?! Watch out! You want us all to reboot or something?! +107167 107167 207167 307167 407167 I'll pay you back... a thousandfold... I'll pay you back... a thousandfold... I'll pay you back... a thousandfold... I'll pay you back... a thousandfold... +107168 107168 207168 307168 407168 Looks like y'all can't handle it without me! Looks like y'all can't handle it without me! Looks like y'all can't handle it without me! Looks like y'all can't handle it without me! +107169 107169 207169 307169 407169 You called? You called? You called? You called? +107170 107170 207170 307170 407170 Did I win over Lucia? Tell me! Did I win over Lucia? Tell me! Did I win over Lucia? Tell me! Did I win over Lucia? Tell me! +107171 107171 207171 307171 407171 Squeal in the flames! Squeal in the flames! Squeal in the flames! Squeal in the flames! +107108 107108 207108 307108 407108 Okay... Okay... Okay... Okay... +107109 107109 207109 307109 407109 I'm stronger than Lucia, right? I'm stronger than Lucia, right? I'm stronger than Lucia, right? I'm stronger than Lucia, right? +107110 107110 207110 307110 407110 Who better to trust than me? Who better to trust than me? Who better to trust than me? Who better to trust than me? +107111 107111 207111 307111 407111 Practice makes perfect. Practice makes perfect. Practice makes perfect. Practice makes perfect. +107112 107112 207112 307112 407112 I'm a master of weapons. So don't waste so much time on it. I'm a master of weapons. So don't waste so much time on it. I'm a master of weapons. So don't waste so much time on it. I'm a master of weapons. So don't waste so much time on it. +107113 107113 207113 307113 407113 Hey, do you think I beat Lucia? Hey, do you think I beat Lucia? Hey, do you think I beat Lucia? Hey, do you think I beat Lucia? +109001 109001 209001 309001 409001 This world needs more colors! This world needs more colors! This world needs more colors! This world needs more colors! +109002 109002 209002 309002 409002 Keep improving yourself! Keep improving yourself! Keep improving yourself! Keep improving yourself! +109003 109003 209003 309003 409003 Ah, I just got a flash of inspiration! Ah, I just got a flash of inspiration! Ah, I just got a flash of inspiration! Ah, I just got a flash of inspiration! +109004 109004 209004 309004 409004 Ideas are flooding into my head! Ideas are flooding into my head! Ideas are flooding into my head! Ideas are flooding into my head! +109005 109005 209005 309005 409005 I see, this is a training session, isn't it? I see, this is a training session, isn't it? I see, this is a training session, isn't it? I see, this is a training session, isn't it? +109006 109006 209006 309006 409006 So that's your taste, Commandant. So that's your taste, Commandant. So that's your taste, Commandant. So that's your taste, Commandant. +109007 109007 209007 309007 409007 Time for some warm-up exercises. Time for some warm-up exercises. Time for some warm-up exercises. Time for some warm-up exercises. +109008 109008 209008 309008 409008 My paintbrush is ready! My paintbrush is ready! My paintbrush is ready! My paintbrush is ready! +109009 109009 209009 309009 409009 Smiling is important! Smiling is important! Smiling is important! Smiling is important! +109010 109010 209010 309010 409010 This vast world is the perfect canvas for me! This vast world is the perfect canvas for me! This vast world is the perfect canvas for me! This vast world is the perfect canvas for me! +109011 109011 209011 309011 409011 How does it feel to create with me? It feels great, right? How does it feel to create with me? It feels great, right? How does it feel to create with me? It feels great, right? How does it feel to create with me? It feels great, right? +109012 109012 209012 309012 409012 Please bring the gifts from my fans to my agent—Huh, it's from Commandant? Wait, I'll take it. Please bring the gifts from my fans to my agent—Huh, it's from Commandant? Wait, I'll take it. Please bring the gifts from my fans to my agent—Huh, it's from Commandant? Wait, I'll take it. Please bring the gifts from my fans to my agent—Huh, it's from Commandant? Wait, I'll take it. +109013 109013 209013 309013 409013 Hey, Your aesthetic is certainly getting better! Hey, Your aesthetic is certainly getting better! Hey, Your aesthetic is certainly getting better! Hey, Your aesthetic is certainly getting better! +109014 109014 209014 309014 409014 Hehe, let me test how good your taste is, Commandant. Hehe, let me test how good your taste is, Commandant. Hehe, let me test how good your taste is, Commandant. Hehe, let me test how good your taste is, Commandant. +109015 109015 209015 309015 409015 Inspiration is definitely a lovable yet annoying thing. Inspiration is definitely a lovable yet annoying thing. Inspiration is definitely a lovable yet annoying thing. Inspiration is definitely a lovable yet annoying thing. +109016 109016 209016 309016 409016 You understand me even better than my agent. You understand me even better than my agent. You understand me even better than my agent. You understand me even better than my agent. +109017 109017 209017 309017 409017 What do you think about me? You can tell me straight up, Commandant. What do you think about me? You can tell me straight up, Commandant. What do you think about me? You can tell me straight up, Commandant. What do you think about me? You can tell me straight up, Commandant. +109018 109018 209018 309018 409018 You're thinking I'm picky about gifts, aren't you? That's right, but your gift is the exception! You're thinking I'm picky about gifts, aren't you? That's right, but your gift is the exception! You're thinking I'm picky about gifts, aren't you? That's right, but your gift is the exception! You're thinking I'm picky about gifts, aren't you? That's right, but your gift is the exception! +109019 109019 209019 309019 409019 Minds in sync... That's what it means, right? Minds in sync... That's what it means, right? Minds in sync... That's what it means, right? Minds in sync... That's what it means, right? +109020 109020 209020 309020 409020 Commandant can always figure out what I want to do. That's indeed a tricky skill to me. Commandant can always figure out what I want to do. That's indeed a tricky skill to me. Commandant can always figure out what I want to do. That's indeed a tricky skill to me. Commandant can always figure out what I want to do. That's indeed a tricky skill to me. +109021 109021 209021 309021 409021 As I expected, Commandant is the one who knows me best! As I expected, Commandant is the one who knows me best! As I expected, Commandant is the one who knows me best! As I expected, Commandant is the one who knows me best! +109022 109022 209022 309022 409022 I didn't know you were this smooth, Commandant. Now how should I repay you... I didn't know you were this smooth, Commandant. Now how should I repay you... I didn't know you were this smooth, Commandant. Now how should I repay you... I didn't know you were this smooth, Commandant. Now how should I repay you... +109023 109023 209023 309023 409023 Commandant has already become my inspiration activator, so you can't leave me again. Commandant has already become my inspiration activator, so you can't leave me again. Commandant has already become my inspiration activator, so you can't leave me again. Commandant has already become my inspiration activator, so you can't leave me again. +109024 109024 209024 309024 409024 Why are you so quiet? Have you been focusing on something, Commandant? Why are you so quiet? Have you been focusing on something, Commandant? Why are you so quiet? Have you been focusing on something, Commandant? Why are you so quiet? Have you been focusing on something, Commandant? +109025 109025 209025 309025 409025 Have you finished your work, Commandant? Then please keep your eyes on me from now on. Have you finished your work, Commandant? Then please keep your eyes on me from now on. Have you finished your work, Commandant? Then please keep your eyes on me from now on. Have you finished your work, Commandant? Then please keep your eyes on me from now on. +109026 109026 209026 309026 409026 I finished hundreds of sketches while you were away! I finished hundreds of sketches while you were away! I finished hundreds of sketches while you were away! I finished hundreds of sketches while you were away! +109027 109027 209027 309027 409027 I'm going to teach you a lesson! I'm going to teach you a lesson! I'm going to teach you a lesson! I'm going to teach you a lesson! +109028 109028 209028 309028 409028 What a stubborn stain! What a stubborn stain! What a stubborn stain! What a stubborn stain! +109029 109029 209029 309029 409029 The beauty of brokenness suits you well! The beauty of brokenness suits you well! The beauty of brokenness suits you well! The beauty of brokenness suits you well! +109030 109030 209030 309030 409030 This is—the moment of art! This is—the moment of art! This is—the moment of art! This is—the moment of art! +109031 109031 209031 309031 409031 Ah, it slipped from my grasp. Ah, it slipped from my grasp. Ah, it slipped from my grasp. Ah, it slipped from my grasp. +109032 109032 209032 309032 409032 I haven't... finished yet... I haven't... finished yet... I haven't... finished yet... I haven't... finished yet... +109033 109033 209033 309033 409033 I've run out of ideas… I've run out of ideas… I've run out of ideas… I've run out of ideas… +109034 109034 209034 309034 409034 Let me add one more stroke! Let me add one more stroke! Let me add one more stroke! Let me add one more stroke! +109035 109035 209035 309035 409035 Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! +109036 109036 209036 309036 409036 Who wants to be the first one to have fun? Who wants to be the first one to have fun? Who wants to be the first one to have fun? Who wants to be the first one to have fun? +109037 109037 209037 309037 409037 I'm so happy that Commandant has taken it so seriously. I'm so happy that Commandant has taken it so seriously. I'm so happy that Commandant has taken it so seriously. I'm so happy that Commandant has taken it so seriously. +109038 109038 209038 309038 409038 Yes. Yes. Yes. Yes. +109039 109039 209039 309039 409039 Yes. Yes. Yes. Yes. +109040 109040 209040 309040 409040 Yes. Yes. Yes. Yes. +109041 109041 209041 309041 409041 Yes. Yes. Yes. Yes. +109042 109042 209042 309042 409042 Yes. Yes. Yes. Yes. +109043 109043 209043 309043 409043 Yes. Yes. Yes. Yes. +109044 109044 209044 309044 409044 Yes. Yes. Yes. Yes. +109045 109045 209045 309045 409045 Yes. Yes. Yes. Yes. +109046 109046 209046 309046 409046 Yes. Yes. Yes. Yes. +109047 109047 209047 309047 409047 Yes. Yes. Yes. Yes. +109048 109048 209048 309048 409048 Yes. Yes. Yes. Yes. +109049 109049 209049 309049 409049 Yes. Yes. Yes. Yes. +109050 109050 209050 309050 409050 Yes. Yes. Yes. Yes. +109051 109051 209051 309051 409051 Yes. Yes. Yes. Yes. +109052 109052 209052 309052 409052 Yes. Yes. Yes. Yes. +109053 109053 209053 309053 409053 Mission accomplished. How's it going? Great, isn't it? Mission accomplished. How's it going? Great, isn't it? Mission accomplished. How's it going? Great, isn't it? Mission accomplished. How's it going? Great, isn't it? +109054 109054 209054 309054 409054 Those letters are sent to you? Or to me? Those letters are sent to you? Or to me? Those letters are sent to you? Or to me? Those letters are sent to you? Or to me? +109055 109055 209055 309055 409055 Where should I do my research today? Where should I do my research today? Where should I do my research today? Where should I do my research today? +109056 109056 209056 309056 409056 I can see you keep training yourself, Commandant. I can see you keep training yourself, Commandant. I can see you keep training yourself, Commandant. I can see you keep training yourself, Commandant. +109057 109057 209057 309057 409057 For the Constructs who love smiling, their strength shouldn't be too bad. For the Constructs who love smiling, their strength shouldn't be too bad. For the Constructs who love smiling, their strength shouldn't be too bad. For the Constructs who love smiling, their strength shouldn't be too bad. +109058 109058 209058 309058 409058 Hiatus is not in my vocabulary. Hiatus is not in my vocabulary. Hiatus is not in my vocabulary. Hiatus is not in my vocabulary. +109059 109059 209059 309059 409059 Ah, inspiration has struck me. Let me make a sketch before moving out! Ah, inspiration has struck me. Let me make a sketch before moving out! Ah, inspiration has struck me. Let me make a sketch before moving out! Ah, inspiration has struck me. Let me make a sketch before moving out! +109060 109060 209060 309060 409060 Commandant, can you be my art model? Commandant, can you be my art model? Commandant, can you be my art model? Commandant, can you be my art model? +109061 109061 209061 309061 409061 I want to put my favorite color on your whole body, Commandant! I want to put my favorite color on your whole body, Commandant! I want to put my favorite color on your whole body, Commandant! I want to put my favorite color on your whole body, Commandant! +109062 109062 209062 309062 409062 Commandant's compliments really hit the mark. Commandant's compliments really hit the mark. Commandant's compliments really hit the mark. Commandant's compliments really hit the mark. +109063 109063 209063 309063 409063 Commandant, it's not the right time to be an art model. Commandant, it's not the right time to be an art model. Commandant, it's not the right time to be an art model. Commandant, it's not the right time to be an art model. +109064 109064 209064 309064 409064 Has your attention flown away from me? Then, how about this smile? Has your attention flown away from me? Then, how about this smile? Has your attention flown away from me? Then, how about this smile? Has your attention flown away from me? Then, how about this smile? +109065 109065 209065 309065 409065 You can't be that apathetic when you have me standing right in front of you, right? You can't be that apathetic when you have me standing right in front of you, right? You can't be that apathetic when you have me standing right in front of you, right? You can't be that apathetic when you have me standing right in front of you, right? +109066 109066 209066 309066 409066 Your face is getting stiff, Commandant. Please go get some rest, otherwise I'll draw it on my canvas. Your face is getting stiff, Commandant. Please go get some rest, otherwise I'll draw it on my canvas. Your face is getting stiff, Commandant. Please go get some rest, otherwise I'll draw it on my canvas. Your face is getting stiff, Commandant. Please go get some rest, otherwise I'll draw it on my canvas. +109067 109067 209067 309067 409067 Wow! You're as sluggish as the statue "The Thinking Construct". Please get some rest! Wow! You're as sluggish as the statue "The Thinking Construct". Please get some rest! Wow! You're as sluggish as the statue "The Thinking Construct". Please get some rest! Wow! You're as sluggish as the statue "The Thinking Construct". Please get some rest! +109068 109068 209068 309068 409068 Let's stop working and go somewhere to lift our spirits! Let's stop working and go somewhere to lift our spirits! Let's stop working and go somewhere to lift our spirits! Let's stop working and go somewhere to lift our spirits! +109069 109069 209069 309069 409069 I'm a bit tired too, Commandant. Let's do some stretches together! I'm a bit tired too, Commandant. Let's do some stretches together! I'm a bit tired too, Commandant. Let's do some stretches together! I'm a bit tired too, Commandant. Let's do some stretches together! +109070 109070 209070 309070 409070 Are you here to be my audience today, Commandant? Are you here to be my audience today, Commandant? Are you here to be my audience today, Commandant? Are you here to be my audience today, Commandant? +109071 109071 209071 309071 409071 I'm going to turn this place into my art studio today, Commandant! I'm going to turn this place into my art studio today, Commandant! I'm going to turn this place into my art studio today, Commandant! I'm going to turn this place into my art studio today, Commandant! +109072 109072 209072 309072 409072 I'm going to find some inspiration from you today, Commandant. I'm going to find some inspiration from you today, Commandant. I'm going to find some inspiration from you today, Commandant. I'm going to find some inspiration from you today, Commandant. +109073 109073 209073 309073 409073 Did you watch my interview show last night? Let me test you. Did you watch my interview show last night? Let me test you. Did you watch my interview show last night? Let me test you. Did you watch my interview show last night? Let me test you. +109074 109074 209074 309074 409074 You can admire my works when I'm away. You can admire my works when I'm away. You can admire my works when I'm away. You can admire my works when I'm away. +109075 109075 209075 309075 409075 I pulled an all-nighter to make my artwork last night. Fortunately... Constructs won't have raccoon eyes! I pulled an all-nighter to make my artwork last night. Fortunately... Constructs won't have raccoon eyes! I pulled an all-nighter to make my artwork last night. Fortunately... Constructs won't have raccoon eyes! I pulled an all-nighter to make my artwork last night. Fortunately... Constructs won't have raccoon eyes! +109076 109076 209076 309076 409076 Commandant, have you noticed any difference from me today? Commandant, have you noticed any difference from me today? Commandant, have you noticed any difference from me today? Commandant, have you noticed any difference from me today? +109077 109077 209077 309077 409077 Here you are, Commandant! Another good day for me! Here you are, Commandant! Another good day for me! Here you are, Commandant! Another good day for me! Here you are, Commandant! Another good day for me! +109078 109078 209078 309078 409078 It's one of my greatest works. You want to take a look at it, don't you? It's one of my greatest works. You want to take a look at it, don't you? It's one of my greatest works. You want to take a look at it, don't you? It's one of my greatest works. You want to take a look at it, don't you? +109079 109079 209079 309079 409079 Finally finished a painting that has you and me on it. Can I send it to everyone, Commandant? Finally finished a painting that has you and me on it. Can I send it to everyone, Commandant? Finally finished a painting that has you and me on it. Can I send it to everyone, Commandant? Finally finished a painting that has you and me on it. Can I send it to everyone, Commandant? +109080 109080 209080 309080 409080 L-O-V-E—! L-O-V-E—! L-O-V-E—! L-O-V-E—! +109081 109081 209081 309081 409081 Long time no see, Commandant. Come here and give me some inspiration! Long time no see, Commandant. Come here and give me some inspiration! Long time no see, Commandant. Come here and give me some inspiration! Long time no see, Commandant. Come here and give me some inspiration! +109082 109082 209082 309082 409082 I thought you went to be someone else's art model. I thought you went to be someone else's art model. I thought you went to be someone else's art model. I thought you went to be someone else's art model. +109083 109083 209083 309083 409083 Are you willing to be my art model again? Photos are not nearly as good as you! Are you willing to be my art model again? Photos are not nearly as good as you! Are you willing to be my art model again? Photos are not nearly as good as you! Are you willing to be my art model again? Photos are not nearly as good as you! +109084 109084 209084 309084 409084 Waaaa! The paintbrush is slipping from my hand! Waaaa! The paintbrush is slipping from my hand! Waaaa! The paintbrush is slipping from my hand! Waaaa! The paintbrush is slipping from my hand! +109085 109085 209085 309085 409085 Oops, the paint splattered... Oops, the paint splattered... Oops, the paint splattered... Oops, the paint splattered... +109086 109086 209086 309086 409086 Stop messing around, Commandant! Stop messing around, Commandant! Stop messing around, Commandant! Stop messing around, Commandant! +109087 109087 209087 309087 409087 Commandant, it's time for artistic creation... I'll let you do what you want later! Commandant, it's time for artistic creation... I'll let you do what you want later! Commandant, it's time for artistic creation... I'll let you do what you want later! Commandant, it's time for artistic creation... I'll let you do what you want later! +109088 109088 209088 309088 409088 Hahaha! It's itchy! Hahaha! It's itchy! Hahaha! It's itchy! Hahaha! It's itchy! +109089 109089 209089 309089 409089 Hmm? Do you like this, Commandant? Hmm? Do you like this, Commandant? Hmm? Do you like this, Commandant? Hmm? Do you like this, Commandant? +109090 109090 209090 309090 409090 Hm? You're acting like a spoiled kid, Commandant. Hm? You're acting like a spoiled kid, Commandant. Hm? You're acting like a spoiled kid, Commandant. Hm? You're acting like a spoiled kid, Commandant. +109091 109091 209091 309091 409091 I see, so Commandant is interested in body painting. There's no need to be shy. Let me paint your body! I see, so Commandant is interested in body painting. There's no need to be shy. Let me paint your body! I see, so Commandant is interested in body painting. There's no need to be shy. Let me paint your body! I see, so Commandant is interested in body painting. There's no need to be shy. Let me paint your body! +109092 109092 209092 309092 409092 I'm going to teach you a lesson! I'm going to teach you a lesson! I'm going to teach you a lesson! I'm going to teach you a lesson! +109093 109093 209093 309093 409093 What a stubborn stain! What a stubborn stain! What a stubborn stain! What a stubborn stain! +109094 109094 209094 309094 409094 The beauty of brokenness suits you well! The beauty of brokenness suits you well! The beauty of brokenness suits you well! The beauty of brokenness suits you well! +109095 109095 209095 309095 409095 Ah, it slipped from my grasp. Ah, it slipped from my grasp. Ah, it slipped from my grasp. Ah, it slipped from my grasp. +109096 109096 209096 309096 409096 I haven't... finished yet... I haven't... finished yet... I haven't... finished yet... I haven't... finished yet... +109097 109097 209097 309097 409097 Let me add one more stroke! Let me add one more stroke! Let me add one more stroke! Let me add one more stroke! +109098 109098 209098 309098 409098 Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! +110001 110001 210001 310001 410001 ...I'm Sophia. I'm here on behalf of the Akdilek Commercial Alliance. ...I'm Sophia. I'm here on behalf of the Akdilek Commercial Alliance. ...I'm Sophia. I'm here on behalf of the Akdilek Commercial Alliance. ...I'm Sophia. I'm here on behalf of the Akdilek Commercial Alliance. +110002 110002 210002 310002 410002 Frame upgrade complete. Frame upgrade complete. Frame upgrade complete. Frame upgrade complete. +110003 110003 210003 310003 410003 Inspection complete. No malfunctions detected. Inspection complete. No malfunctions detected. Inspection complete. No malfunctions detected. Inspection complete. No malfunctions detected. +110004 110004 210004 310004 410004 Upgraded to this extent... I'll report it to Jamilah. Upgraded to this extent... I'll report it to Jamilah. Upgraded to this extent... I'll report it to Jamilah. Upgraded to this extent... I'll report it to Jamilah. +110005 110005 210005 310005 410005 Practice, until you become stronger. Practice, until you become stronger. Practice, until you become stronger. Practice, until you become stronger. +110006 110006 210006 310006 410006 Attack module replacement complete. Attack module replacement complete. Attack module replacement complete. Attack module replacement complete. +110007 110007 210007 310007 410007 Thank you for choosing the Akdilek mercenary service. Thank you for choosing the Akdilek mercenary service. Thank you for choosing the Akdilek mercenary service. Thank you for choosing the Akdilek mercenary service. +110008 110008 210008 310008 410008 Now, please keep up with my speed. Now, please keep up with my speed. Now, please keep up with my speed. Now, please keep up with my speed. +110009 110009 210009 310009 410009 Gray Raven…I used to see vultures back on the train. Gray Raven…I used to see vultures back on the train. Gray Raven…I used to see vultures back on the train. Gray Raven…I used to see vultures back on the train. +110010 110010 210010 310010 410010 This place... is much bigger than a train carriage. This place... is much bigger than a train carriage. This place... is much bigger than a train carriage. This place... is much bigger than a train carriage. +110011 110011 210011 310011 410011 Recently, I seem to have forgotten the feeling of living on a train. Recently, I seem to have forgotten the feeling of living on a train. Recently, I seem to have forgotten the feeling of living on a train. Recently, I seem to have forgotten the feeling of living on a train. +110012 110012 210012 310012 410012 This is...? This is...? This is...? This is...? +110013 110013 210013 310013 410013 I'm used to being lonely. I'm used to being lonely. I'm used to being lonely. I'm used to being lonely. +110014 110014 210014 310014 410014 As an envoy, I believe it is necessary to deepen our relationship. As an envoy, I believe it is necessary to deepen our relationship. As an envoy, I believe it is necessary to deepen our relationship. As an envoy, I believe it is necessary to deepen our relationship. +110015 110015 210015 310015 410015 What is the meaning of this... behavior... What is the meaning of this... behavior... What is the meaning of this... behavior... What is the meaning of this... behavior... +110016 110016 210016 310016 410016 It seems... to have gone beyond business etiquette. It seems... to have gone beyond business etiquette. It seems... to have gone beyond business etiquette. It seems... to have gone beyond business etiquette. +110017 110017 210017 310017 410017 Not merely... a relationship based on benefits? Not merely... a relationship based on benefits? Not merely... a relationship based on benefits? Not merely... a relationship based on benefits? +110018 110018 210018 310018 410018 It feels... good. It feels... good. It feels... good. It feels... good. +110019 110019 210019 310019 410019 How should I express my gratitude according to Babylonia's etiquette? How should I express my gratitude according to Babylonia's etiquette? How should I express my gratitude according to Babylonia's etiquette? How should I express my gratitude according to Babylonia's etiquette? +110020 110020 210020 310020 410020 I'd like to know more about Commandant. I'd like to know more about Commandant. I'd like to know more about Commandant. I'd like to know more about Commandant. +110021 110021 210021 310021 410021 You're kind to me... like Jamilah. You're kind to me... like Jamilah. You're kind to me... like Jamilah. You're kind to me... like Jamilah. +110022 110022 210022 310022 410022 Will our bond go any further? Will our bond go any further? Will our bond go any further? Will our bond go any further? +110023 110023 210023 310023 410023 Thank you... I will cherish it the way I cherish my tool bag… Thank you... I will cherish it the way I cherish my tool bag… Thank you... I will cherish it the way I cherish my tool bag… Thank you... I will cherish it the way I cherish my tool bag… +110024 110024 210024 310024 410024 It's understandable that you keep your distance from me, as I haven't fully earned your trust. It's understandable that you keep your distance from me, as I haven't fully earned your trust. It's understandable that you keep your distance from me, as I haven't fully earned your trust. It's understandable that you keep your distance from me, as I haven't fully earned your trust. +110025 110025 210025 310025 410025 I'll protect Commandant from any harm, as always. I'll protect Commandant from any harm, as always. I'll protect Commandant from any harm, as always. I'll protect Commandant from any harm, as always. +110026 110026 210026 310026 410026 You've been away for too long… You've been away for too long… You've been away for too long… You've been away for too long… +110027 110027 210027 310027 410027 Clear all the obstacles. Clear all the obstacles. Clear all the obstacles. Clear all the obstacles. +110028 110028 210028 310028 410028 Dismantling. Dismantling. Dismantling. Dismantling. +110029 110029 210029 310029 410029 Scrap. Scrap. Scrap. Scrap. +110030 110030 210030 310030 410030 Whatever obstacles stand in my way, I'll crunch, smash, and shatter them into dust! Whatever obstacles stand in my way, I'll crunch, smash, and shatter them into dust! Whatever obstacles stand in my way, I'll crunch, smash, and shatter them into dust! Whatever obstacles stand in my way, I'll crunch, smash, and shatter them into dust! +110031 110031 210031 310031 410031 Ugh! Ugh! Ugh! Ugh! +110032 110032 210032 310032 410032 I will... endure... I will... endure... I will... endure... I will... endure... +110033 110033 210033 310033 410033 Sorry, Jamilah... Sorry, Jamilah... Sorry, Jamilah... Sorry, Jamilah... +110034 110034 210034 310034 410034 Roger. Roger. Roger. Roger. +110035 110035 210035 310035 410035 Sophia, at your command. Sophia, at your command. Sophia, at your command. Sophia, at your command. +110036 110036 210036 310036 410036 A new mission. Please time me to see how long it takes to finish this task. A new mission. Please time me to see how long it takes to finish this task. A new mission. Please time me to see how long it takes to finish this task. A new mission. Please time me to see how long it takes to finish this task. +110037 110037 210037 310037 410037 Mission complete. How would you rate my performance? Mission complete. How would you rate my performance? Mission complete. How would you rate my performance? Mission complete. How would you rate my performance? +110038 110038 210038 310038 410038 Yes. Yes. Yes. Yes. +110039 110039 210039 310039 410039 Yes. Yes. Yes. Yes. +110040 110040 210040 310040 410040 Yes. Yes. Yes. Yes. +110041 110041 210041 310041 410041 Yes. Yes. Yes. Yes. +110042 110042 210042 310042 410042 Yes. Yes. Yes. Yes. +110043 110043 210043 310043 410043 Yes. Yes. Yes. Yes. +110044 110044 210044 310044 410044 Yes. Yes. Yes. Yes. +110045 110045 210045 310045 410045 Yes. Yes. Yes. Yes. +110046 110046 210046 310046 410046 Yes. Yes. Yes. Yes. +110047 110047 210047 310047 410047 Yes. Yes. Yes. Yes. +110048 110048 210048 310048 410048 Yes. Yes. Yes. Yes. +110049 110049 210049 310049 410049 Yes. Yes. Yes. Yes. +110050 110050 210050 310050 410050 Yes. Yes. Yes. Yes. +110051 110051 210051 310051 410051 Yes. Yes. Yes. Yes. +110052 110052 210052 310052 410052 Yes. Yes. Yes. Yes. +110053 110053 210053 310053 410053 Mission accomplished... Mission accomplished... Mission accomplished... Mission accomplished... +110054 110054 210054 310054 410054 Those are your mails... I'm not allowed to read them. Those are your mails... I'm not allowed to read them. Those are your mails... I'm not allowed to read them. Those are your mails... I'm not allowed to read them. +110055 110055 210055 310055 410055 Commandant of Gray Raven... It kind of trips off the tongue. Commandant of Gray Raven... It kind of trips off the tongue. Commandant of Gray Raven... It kind of trips off the tongue. Commandant of Gray Raven... It kind of trips off the tongue. +110056 110056 210056 310056 410056 It is not necessary to spend this much time with me. It is not necessary to spend this much time with me. It is not necessary to spend this much time with me. It is not necessary to spend this much time with me. +110057 110057 210057 310057 410057 I hope we can forge a positive cooperative relationship. I hope we can forge a positive cooperative relationship. I hope we can forge a positive cooperative relationship. I hope we can forge a positive cooperative relationship. +110058 110058 210058 310058 410058 I'm terrible at communicating. Pardon me if I say something rude. I'm terrible at communicating. Pardon me if I say something rude. I'm terrible at communicating. Pardon me if I say something rude. I'm terrible at communicating. Pardon me if I say something rude. +110059 110059 210059 310059 410059 Everything here is new to me... Everything here is new to me... Everything here is new to me... Everything here is new to me... +110060 110060 210060 310060 410060 I hope you'll get along with Jamilah. I hope you'll get along with Jamilah. I hope you'll get along with Jamilah. I hope you'll get along with Jamilah. +110061 110061 210061 310061 410061 When you have a chance, please visit Asslam again. When you have a chance, please visit Asslam again. When you have a chance, please visit Asslam again. When you have a chance, please visit Asslam again. +110062 110062 210062 310062 410062 What would you do if I have to go back to the train? What would you do if I have to go back to the train? What would you do if I have to go back to the train? What would you do if I have to go back to the train? +110063 110063 210063 310063 410063 It feels comfortable... being with you. It feels comfortable... being with you. It feels comfortable... being with you. It feels comfortable... being with you. +110064 110064 210064 310064 410064 I've been waiting for you. Anything you need to tell me? I've been waiting for you. Anything you need to tell me? I've been waiting for you. Anything you need to tell me? I've been waiting for you. Anything you need to tell me? +110065 110065 210065 310065 410065 Let's keep this vibe alive. Let's keep this vibe alive. Let's keep this vibe alive. Let's keep this vibe alive. +110066 110066 210066 310066 410066 As a companion of yours, I have to remind you adequate rest is very important. As a companion of yours, I have to remind you adequate rest is very important. As a companion of yours, I have to remind you adequate rest is very important. As a companion of yours, I have to remind you adequate rest is very important. +110067 110067 210067 310067 410067 You've been working overtime... Please go take a break. You've been working overtime... Please go take a break. You've been working overtime... Please go take a break. You've been working overtime... Please go take a break. +110068 110068 210068 310068 410068 Judging by your work hours, I suppose it's difficult on your end too. Judging by your work hours, I suppose it's difficult on your end too. Judging by your work hours, I suppose it's difficult on your end too. Judging by your work hours, I suppose it's difficult on your end too. +110069 110069 210069 310069 410069 Your muscles are stiff. Do you need me to give you a massage with my robotic arms? Your muscles are stiff. Do you need me to give you a massage with my robotic arms? Your muscles are stiff. Do you need me to give you a massage with my robotic arms? Your muscles are stiff. Do you need me to give you a massage with my robotic arms? +110070 110070 210070 310070 410070 There you are. There you are. There you are. There you are. +110071 110071 210071 310071 410071 We meet again, Commandant of Gray Raven. We meet again, Commandant of Gray Raven. We meet again, Commandant of Gray Raven. We meet again, Commandant of Gray Raven. +110072 110072 210072 310072 410072 Time to carry out today's inspection. Time to carry out today's inspection. Time to carry out today's inspection. Time to carry out today's inspection. +110073 110073 210073 310073 410073 You look great, Commandant. I'm confident that your work efficiency will be high today. You look great, Commandant. I'm confident that your work efficiency will be high today. You look great, Commandant. I'm confident that your work efficiency will be high today. You look great, Commandant. I'm confident that your work efficiency will be high today. +110074 110074 210074 310074 410074 Greetings, Commandant. Greetings, Commandant. Greetings, Commandant. Greetings, Commandant. +110075 110075 210075 310075 410075 It's good that you're punctual, Commandant. It's good that you're punctual, Commandant. It's good that you're punctual, Commandant. It's good that you're punctual, Commandant. +110076 110076 210076 310076 410076 Right on time, Commandant. Please pass a tool over there to me. Right on time, Commandant. Please pass a tool over there to me. Right on time, Commandant. Please pass a tool over there to me. Right on time, Commandant. Please pass a tool over there to me. +110077 110077 210077 310077 410077 Good morning. I've begun to get used to an unshakable bed, Commandant. Good morning. I've begun to get used to an unshakable bed, Commandant. Good morning. I've begun to get used to an unshakable bed, Commandant. Good morning. I've begun to get used to an unshakable bed, Commandant. +110078 110078 210078 310078 410078 Do you need me in today's mission? Do you need me in today's mission? Do you need me in today's mission? Do you need me in today's mission? +110079 110079 210079 310079 410079 I mentioned you when I had comms with Jamilah last night. What I said... it's classified. I mentioned you when I had comms with Jamilah last night. What I said... it's classified. I mentioned you when I had comms with Jamilah last night. What I said... it's classified. I mentioned you when I had comms with Jamilah last night. What I said... it's classified. +110080 110080 210080 310080 410080 I made a timetable that records the time you show up every day. It makes me feel more secure. I made a timetable that records the time you show up every day. It makes me feel more secure. I made a timetable that records the time you show up every day. It makes me feel more secure. I made a timetable that records the time you show up every day. It makes me feel more secure. +110081 110081 210081 310081 410081 I didn't expect you to come back... I didn't expect you to come back... I didn't expect you to come back... I didn't expect you to come back... +110082 110082 210082 310082 410082 You disappeared for a long time. I thought you'd resigned. You disappeared for a long time. I thought you'd resigned. You disappeared for a long time. I thought you'd resigned. You disappeared for a long time. I thought you'd resigned. +110083 110083 210083 310083 410083 I was considering going back to Jamilah... if you never returned. I was considering going back to Jamilah... if you never returned. I was considering going back to Jamilah... if you never returned. I was considering going back to Jamilah... if you never returned. +110084 110084 210084 310084 410084 It's shaking... It's shaking... It's shaking... It's shaking... +110085 110085 210085 310085 410085 What... happened outside? What... happened outside? What... happened outside? What... happened outside? +110086 110086 210086 310086 410086 It's more intense than a train's emergency brake... It's more intense than a train's emergency brake... It's more intense than a train's emergency brake... It's more intense than a train's emergency brake... +110087 110087 210087 310087 410087 So this is the feeling of motion sickness... So this is the feeling of motion sickness... So this is the feeling of motion sickness... So this is the feeling of motion sickness... +110088 110088 210088 310088 410088 What... are you doing? What... are you doing? What... are you doing? What... are you doing? +110089 110089 210089 310089 410089 Are you finished? Are you finished? Are you finished? Are you finished? +110090 110090 210090 310090 410090 You act like a child. You act like a child. You act like a child. You act like a child. +110091 110091 210091 310091 410091 Even I will get angry. Even I will get angry. Even I will get angry. Even I will get angry. +110092 110092 210092 310092 410092 Clear obstacles. Clear obstacles. Clear obstacles. Clear obstacles. +110093 110093 210093 310093 410093 Dismantle. Dismantle. Dismantle. Dismantle. +110094 110094 210094 310094 410094 Scrap. Scrap. Scrap. Scrap. +110095 110095 210095 310095 410095 Ugh! Ugh! Ugh! Ugh! +110096 110096 210096 310096 410096 I will... endure... I will... endure... I will... endure... I will... endure... +110097 110097 210097 310097 410097 Roger. Roger. Roger. Roger. +110098 110098 210098 310098 410098 Sophia, at your command. Sophia, at your command. Sophia, at your command. Sophia, at your command. +111001 111001 211001 311001 411001 Strike Hawk Captain Chrome reporting. Greetings, Gray Raven Commandant. Have you... seen my teammate Kamui? Strike Hawk Captain Chrome reporting. Greetings, Gray Raven Commandant. Have you... seen my teammate Kamui? Strike Hawk Captain Chrome reporting. Greetings, Gray Raven Commandant. Have you... seen my teammate Kamui? Strike Hawk Captain Chrome reporting. Greetings, Gray Raven Commandant. Have you... seen my teammate Kamui? +111002 111002 211002 311002 411002 Self-improvement is a prime goal of mine. Self-improvement is a prime goal of mine. Self-improvement is a prime goal of mine. Self-improvement is a prime goal of mine. +111003 111003 211003 311003 411003 Thank you for your teachings. Thank you for your teachings. Thank you for your teachings. Thank you for your teachings. +111004 111004 211004 311004 411004 I have been striving to be a good example for others. I have been striving to be a good example for others. I have been striving to be a good example for others. I have been striving to be a good example for others. +111005 111005 211005 311005 411005 I see... So this is how the Gray Ravens train. I see... So this is how the Gray Ravens train. I see... So this is how the Gray Ravens train. I see... So this is how the Gray Ravens train. +111006 111006 211006 311006 411006 The tool is only as powerful as the wielder. The tool is only as powerful as the wielder. The tool is only as powerful as the wielder. The tool is only as powerful as the wielder. +111007 111007 211007 311007 411007 You got it. Strike Hawk leader Chrome, joining in. You got it. Strike Hawk leader Chrome, joining in. You got it. Strike Hawk leader Chrome, joining in. You got it. Strike Hawk leader Chrome, joining in. +111008 111008 211008 311008 411008 Leave this to me. I'll do my best. Leave this to me. I'll do my best. Leave this to me. I'll do my best. Leave this to me. I'll do my best. +111009 111009 211009 311009 411009 Strike Hawks usually work alone, and we relay info through a special channel. Strike Hawks usually work alone, and we relay info through a special channel. Strike Hawks usually work alone, and we relay info through a special channel. Strike Hawks usually work alone, and we relay info through a special channel. +111010 111010 211010 311010 411010 Do not stray from the predetermined schedule or plan. I do not wish to receive complaints from other squads... Ah, Commandant, sorry. I was in a call with a squad member of mine. Do not stray from the predetermined schedule or plan. I do not wish to receive complaints from other squads... Ah, Commandant, sorry. I was in a call with a squad member of mine. Do not stray from the predetermined schedule or plan. I do not wish to receive complaints from other squads... Ah, Commandant, sorry. I was in a call with a squad member of mine. Do not stray from the predetermined schedule or plan. I do not wish to receive complaints from other squads... Ah, Commandant, sorry. I was in a call with a squad member of mine. +111011 111011 211011 311011 411011 Commandant, do you have a moment? I'd like to confirm some details about the mission. Commandant, do you have a moment? I'd like to confirm some details about the mission. Commandant, do you have a moment? I'd like to confirm some details about the mission. Commandant, do you have a moment? I'd like to confirm some details about the mission. +111012 111012 211012 311012 411012 Strike Hawk Permanent Frontier 101, Gray Raven Branch. This must be... the work of Kamui. I am terribly sorry for the trouble, Commandant. Strike Hawk Permanent Frontier 101, Gray Raven Branch. This must be... the work of Kamui. I am terribly sorry for the trouble, Commandant. Strike Hawk Permanent Frontier 101, Gray Raven Branch. This must be... the work of Kamui. I am terribly sorry for the trouble, Commandant. Strike Hawk Permanent Frontier 101, Gray Raven Branch. This must be... the work of Kamui. I am terribly sorry for the trouble, Commandant. +111013 111013 211013 311013 411013 What is it, Commandant? Why are you looking at me like this...? Do I have something on my hair? What is it, Commandant? Why are you looking at me like this...? Do I have something on my hair? What is it, Commandant? Why are you looking at me like this...? Do I have something on my hair? What is it, Commandant? Why are you looking at me like this...? Do I have something on my hair? +111014 111014 211014 311014 411014 Why do I like things organized? I suppose it makes things more effective and easier for the M.I.N.D. to process. Why do I like things organized? I suppose it makes things more effective and easier for the M.I.N.D. to process. Why do I like things organized? I suppose it makes things more effective and easier for the M.I.N.D. to process. Why do I like things organized? I suppose it makes things more effective and easier for the M.I.N.D. to process. +111015 111015 211015 311015 411015 About Kamui's temporary arrangements... No, I don't oppose them. I only wish to be of help to you, Commandant. About Kamui's temporary arrangements... No, I don't oppose them. I only wish to be of help to you, Commandant. About Kamui's temporary arrangements... No, I don't oppose them. I only wish to be of help to you, Commandant. About Kamui's temporary arrangements... No, I don't oppose them. I only wish to be of help to you, Commandant. +111016 111016 211016 311016 411016 Whether it is leading the charge or maintaining morale, a leader should be self-disciplined and lead by example. Most importantly, a leader should stay safe... I'm glad you know what I mean. Whether it is leading the charge or maintaining morale, a leader should be self-disciplined and lead by example. Most importantly, a leader should stay safe... I'm glad you know what I mean. Whether it is leading the charge or maintaining morale, a leader should be self-disciplined and lead by example. Most importantly, a leader should stay safe... I'm glad you know what I mean. Whether it is leading the charge or maintaining morale, a leader should be self-disciplined and lead by example. Most importantly, a leader should stay safe... I'm glad you know what I mean. +111017 111017 211017 311017 411017 I have made a special channel for us. You can now contact me whenever you need to... Not just for work. I have made a special channel for us. You can now contact me whenever you need to... Not just for work. I have made a special channel for us. You can now contact me whenever you need to... Not just for work. I have made a special channel for us. You can now contact me whenever you need to... Not just for work. +111018 111018 211018 311018 411018 Call me through our special channel if there are any emergencies. I'll be there immediately. Call me through our special channel if there are any emergencies. I'll be there immediately. Call me through our special channel if there are any emergencies. I'll be there immediately. Call me through our special channel if there are any emergencies. I'll be there immediately. +111019 111019 211019 311019 411019 I will give anything to bring you victory. I will give anything to bring you victory. I will give anything to bring you victory. I will give anything to bring you victory. +111020 111020 211020 311020 411020 You have won a special place in my heart... I wish to be your number one. You have won a special place in my heart... I wish to be your number one. You have won a special place in my heart... I wish to be your number one. You have won a special place in my heart... I wish to be your number one. +111021 111021 211021 311021 411021 Natural talent... Such a tasteless phrase, is it not? Natural talent... Such a tasteless phrase, is it not? Natural talent... Such a tasteless phrase, is it not? Natural talent... Such a tasteless phrase, is it not? +111022 111022 211022 311022 411022 ...Thank you. ...Thank you. ...Thank you. ...Thank you. +111023 111023 211023 311023 411023 Sorry, but Kamui seems to have hit something with his Inver-Device again... I might have to be away for a while. Sorry, but Kamui seems to have hit something with his Inver-Device again... I might have to be away for a while. Sorry, but Kamui seems to have hit something with his Inver-Device again... I might have to be away for a while. Sorry, but Kamui seems to have hit something with his Inver-Device again... I might have to be away for a while. +111024 111024 211024 311024 411024 Commandant, you don't need to spare any expense for me. Commandant, you don't need to spare any expense for me. Commandant, you don't need to spare any expense for me. Commandant, you don't need to spare any expense for me. +111025 111025 211025 311025 411025 Perfection is not about winning, but rather, giving it your best. Perfection is not about winning, but rather, giving it your best. Perfection is not about winning, but rather, giving it your best. Perfection is not about winning, but rather, giving it your best. +111026 111026 211026 311026 411026 Thank you. Commandant, do you think honor is greater than life or safety? Thank you. Commandant, do you think honor is greater than life or safety? Thank you. Commandant, do you think honor is greater than life or safety? Thank you. Commandant, do you think honor is greater than life or safety? +111027 111027 211027 311027 411027 Not just tactics and strategies, but I would like to talk with you more about other things as well. Not just tactics and strategies, but I would like to talk with you more about other things as well. Not just tactics and strategies, but I would like to talk with you more about other things as well. Not just tactics and strategies, but I would like to talk with you more about other things as well. +111028 111028 211028 311028 411028 Your interests, Commandant, I seem to have developed an interest in them as well. Your interests, Commandant, I seem to have developed an interest in them as well. Your interests, Commandant, I seem to have developed an interest in them as well. Your interests, Commandant, I seem to have developed an interest in them as well. +111029 111029 211029 311029 411029 I shall be your shield, your fortress, your final answer. I shall be your shield, your fortress, your final answer. I shall be your shield, your fortress, your final answer. I shall be your shield, your fortress, your final answer. +111030 111030 211030 311030 411030 This is the greatest present I have ever received. This is the greatest present I have ever received. This is the greatest present I have ever received. This is the greatest present I have ever received. +111031 111031 211031 311031 411031 You are the optimal solution. You are the optimal solution. You are the optimal solution. You are the optimal solution. +111032 111032 211032 311032 411032 The present I want the most... is right before my eyes. The present I want the most... is right before my eyes. The present I want the most... is right before my eyes. The present I want the most... is right before my eyes. +111033 111033 211033 311033 411033 Commandant, please stay focused during the mission. Commandant, please stay focused during the mission. Commandant, please stay focused during the mission. Commandant, please stay focused during the mission. +111034 111034 211034 311034 411034 I look forward to going on a mission together with you. I look forward to going on a mission together with you. I look forward to going on a mission together with you. I look forward to going on a mission together with you. +111035 111035 211035 311035 411035 I am looking for an answer... But the answerer seems to be quite reluctant still. I am looking for an answer... But the answerer seems to be quite reluctant still. I am looking for an answer... But the answerer seems to be quite reluctant still. I am looking for an answer... But the answerer seems to be quite reluctant still. +111036 111036 211036 311036 411036 Is something the matter...? No, it's okay. I'll always be here. Is something the matter...? No, it's okay. I'll always be here. Is something the matter...? No, it's okay. I'll always be here. Is something the matter...? No, it's okay. I'll always be here. +111037 111037 211037 311037 411037 Commandant, please, take a break. Commandant, please, take a break. Commandant, please, take a break. Commandant, please, take a break. +111038 111038 211038 311038 411038 This is not the time to plan for missions. Humans should rest during actual rest time, otherwise, you might compromise the mission. This is not the time to plan for missions. Humans should rest during actual rest time, otherwise, you might compromise the mission. This is not the time to plan for missions. Humans should rest during actual rest time, otherwise, you might compromise the mission. This is not the time to plan for missions. Humans should rest during actual rest time, otherwise, you might compromise the mission. +111039 111039 211039 311039 411039 Overloading your mental capacity will cause issues. Please take a break immediately. Otherwise, I will have to force you to. Overloading your mental capacity will cause issues. Please take a break immediately. Otherwise, I will have to force you to. Overloading your mental capacity will cause issues. Please take a break immediately. Otherwise, I will have to force you to. Overloading your mental capacity will cause issues. Please take a break immediately. Otherwise, I will have to force you to. +111040 111040 211040 311040 411040 What do I have to do to make you rest? Please stop hurting your own body already! What do I have to do to make you rest? Please stop hurting your own body already! What do I have to do to make you rest? Please stop hurting your own body already! What do I have to do to make you rest? Please stop hurting your own body already! +111041 111041 211041 311041 411041 Good morning, Commandant. Good morning, Commandant. Good morning, Commandant. Good morning, Commandant. +111042 111042 211042 311042 411042 It's been a while. I have sent the new mission details to your comms screen. Your orders, please. It's been a while. I have sent the new mission details to your comms screen. Your orders, please. It's been a while. I have sent the new mission details to your comms screen. Your orders, please. It's been a while. I have sent the new mission details to your comms screen. Your orders, please. +111043 111043 211043 311043 411043 I will be supporting you for the time being, Commandant. I look forward to working with you. I will be supporting you for the time being, Commandant. I look forward to working with you. I will be supporting you for the time being, Commandant. I look forward to working with you. I will be supporting you for the time being, Commandant. I look forward to working with you. +111044 111044 211044 311044 411044 Commandant, pleased to see you today. Commandant, pleased to see you today. Commandant, pleased to see you today. Commandant, pleased to see you today. +111045 111045 211045 311045 411045 Kamui has been spending quite a lot of time here... I think I understand him now. Kamui has been spending quite a lot of time here... I think I understand him now. Kamui has been spending quite a lot of time here... I think I understand him now. Kamui has been spending quite a lot of time here... I think I understand him now. +111046 111046 211046 311046 411046 Chrome, ready for your orders. Chrome, ready for your orders. Chrome, ready for your orders. Chrome, ready for your orders. +111047 111047 211047 311047 411047 Finally, we meet again, Commandant. Finally, we meet again, Commandant. Finally, we meet again, Commandant. Finally, we meet again, Commandant. +111048 111048 211048 311048 411048 What is it? An ambush? What is it? An ambush? What is it? An ambush? What is it? An ambush? +111049 111049 211049 311049 411049 My head... I must stay vigilant... My head... I must stay vigilant... My head... I must stay vigilant... My head... I must stay vigilant... +111050 111050 211050 311050 411050 Huh... Kamui? Or... Commandant? Huh... Kamui? Or... Commandant? Huh... Kamui? Or... Commandant? Huh... Kamui? Or... Commandant? +111051 111051 211051 311051 411051 This is not a... proper way to do it. This is not a... proper way to do it. This is not a... proper way to do it. This is not a... proper way to do it. +111052 111052 211052 311052 411052 Is there something on me? Is there something on me? Is there something on me? Is there something on me? +111053 111053 211053 311053 411053 Please stop... I-I'm feeling... strange... Please stop... I-I'm feeling... strange... Please stop... I-I'm feeling... strange... Please stop... I-I'm feeling... strange... +111054 111054 211054 311054 411054 Commandant! Please confirm the results! Commandant! Please confirm the results! Commandant! Please confirm the results! Commandant! Please confirm the results! +111055 111055 211055 311055 411055 Maintenance complete! Strike Hawk's Chrome is now ready! Maintenance complete! Strike Hawk's Chrome is now ready! Maintenance complete! Strike Hawk's Chrome is now ready! Maintenance complete! Strike Hawk's Chrome is now ready! +111056 111056 211056 311056 411056 Understood. Understood. Understood. Understood. +111057 111057 211057 311057 411057 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +111058 111058 211058 311058 411058 Hey! Hey! Hey! Hey! +111059 111059 211059 311059 411059 ...Sigh. ...Sigh. ...Sigh. ...Sigh. +111060 111060 211060 311060 411060 ...About. ...About. ...About. ...About. +111061 111061 211061 311061 411061 Give it your best shot! Give it your best shot! Give it your best shot! Give it your best shot! +111062 111062 211062 311062 411062 How do you feel about the result? How do you feel about the result? How do you feel about the result? How do you feel about the result? +111063 111063 211063 311063 411063 Get behind me! Get behind me! Get behind me! Get behind me! +111064 111064 211064 311064 411064 Let's end it all! Let's end it all! Let's end it all! Let's end it all! +111065 111065 211065 311065 411065 Requesting support! Requesting support! Requesting support! Requesting support! +111066 111066 211066 311066 411066 Alert! Regroup and replan! Alert! Regroup and replan! Alert! Regroup and replan! Alert! Regroup and replan! +111067 111067 211067 311067 411067 ...This is... my fault... ...This is... my fault... ...This is... my fault... ...This is... my fault... +111068 111068 211068 311068 411068 Is this all you have? Is this all you have? Is this all you have? Is this all you have? +111069 111069 211069 311069 411069 Strike Hawk leader Chrome. I have come to support you. Strike Hawk leader Chrome. I have come to support you. Strike Hawk leader Chrome. I have come to support you. Strike Hawk leader Chrome. I have come to support you. +111070 111070 211070 311070 411070 The one that advances wins! The one that advances wins! The one that advances wins! The one that advances wins! +111071 111071 211071 311071 411071 I have brought you the promised victory. I have brought you the promised victory. I have brought you the promised victory. I have brought you the promised victory. +111072 111072 211072 311072 411072 Attack short exclamations Attack short exclamations Attack short exclamations Attack short exclamations +111073 111073 211073 311073 411073 Attack short exclamations Attack short exclamations Attack short exclamations Attack short exclamations +111074 111074 211074 311074 411074 Attack short exclamations Attack short exclamations Attack short exclamations Attack short exclamations +111075 111075 211075 311075 411075 Attack short exclamations Attack short exclamations Attack short exclamations Attack short exclamations +111076 111076 211076 311076 411076 Attack short exclamations Attack short exclamations Attack short exclamations Attack short exclamations +111077 111077 211077 311077 411077 Attack long exclamations Attack long exclamations Attack long exclamations Attack long exclamations +111078 111078 211078 311078 411078 Attack long exclamations Attack long exclamations Attack long exclamations Attack long exclamations +111079 111079 211079 311079 411079 Attack long exclamations Attack long exclamations Attack long exclamations Attack long exclamations +111080 111080 211080 311080 411080 Attack long exclamations Attack long exclamations Attack long exclamations Attack long exclamations +111081 111081 211081 311081 411081 Attack long exclamations Attack long exclamations Attack long exclamations Attack long exclamations +111082 111082 211082 311082 411082 Damage sounds Damage sounds Damage sounds Damage sounds +111083 111083 211083 311083 411083 Damage sounds Damage sounds Damage sounds Damage sounds +111084 111084 211084 311084 411084 Damage sounds Damage sounds Damage sounds Damage sounds +111085 111085 211085 311085 411085 Damage sounds Damage sounds Damage sounds Damage sounds +111086 111086 211086 311086 411086 Damage sounds Damage sounds Damage sounds Damage sounds +111087 111087 211087 311087 411087 Give it your best shot! Give it your best shot! Give it your best shot! Give it your best shot! +111088 111088 211088 311088 411088 How do you feel about the result? How do you feel about the result? How do you feel about the result? How do you feel about the result? +111089 111089 211089 311089 411089 Get behind me! Get behind me! Get behind me! Get behind me! +111090 111090 211090 311090 411090 Requesting support! Requesting support! Requesting support! Requesting support! +111091 111091 211091 311091 411091 Alert! Regroup and replan! Alert! Regroup and replan! Alert! Regroup and replan! Alert! Regroup and replan! +111092 111092 211092 311092 411092 Is this all you have? Is this all you have? Is this all you have? Is this all you have? +111093 111093 211093 311093 411093 Strike Hawk leader Chrome. I have come to support. Strike Hawk leader Chrome. I have come to support. Strike Hawk leader Chrome. I have come to support. Strike Hawk leader Chrome. I have come to support. +100000001 100000001 200000001 300000001 400000001 (Lee, Liv, and Ayla shouting for Lucia's name) (Lee, Liv, and Ayla shouting for Lucia's name) (Lee, Liv, and Ayla shouting for Lucia's name) (Lee, Liv, and Ayla shouting for Lucia's name) +100000002 100000002 200000002 300000002 400000002 This frame has yet to receive its final calibrations. This frame has yet to receive its final calibrations. This frame has yet to receive its final calibrations. This frame has yet to receive its final calibrations. +100000003 100000003 200000003 300000003 400000003 Even if you re-read the data afterwards, you would only experience it as the actions of another, not your own. Even if you re-read the data afterwards, you would only experience it as the actions of another, not your own. Even if you re-read the data afterwards, you would only experience it as the actions of another, not your own. Even if you re-read the data afterwards, you would only experience it as the actions of another, not your own. +100000004 100000004 200000004 300000004 400000004 That is to say, after this battle... That is to say, after this battle... That is to say, after this battle... That is to say, after this battle... +100000005 100000005 200000005 300000005 400000005 ...I will no longer be myself. ...I will no longer be myself. ...I will no longer be myself. ...I will no longer be myself. +100000006 100000006 200000006 300000006 400000006 I won't let you past me! I won't let you past me! I won't let you past me! I won't let you past me! +100000007 100000007 200000007 300000007 400000007 You will never hurt... Commandant! You will never hurt... Commandant! You will never hurt... Commandant! You will never hurt... Commandant! +100000008 100000008 200000008 300000008 400000008 I still... remember... I still... remember... I still... remember... I still... remember... +100000009 100000009 200000009 300000009 400000009 The times we all spent together... The awakening machines, and the infected Tifa. The times we all spent together... The awakening machines, and the infected Tifa. The times we all spent together... The awakening machines, and the infected Tifa. The times we all spent together... The awakening machines, and the infected Tifa. +100000010 100000010 200000010 300000010 400000010 I feel grave sadness for them... But there was nothing I can do, but to defeat them. I feel grave sadness for them... But there was nothing I can do, but to defeat them. I feel grave sadness for them... But there was nothing I can do, but to defeat them. I feel grave sadness for them... But there was nothing I can do, but to defeat them. +100000011 100000011 200000011 300000011 400000011 If this is the only way...! If this is the only way...! If this is the only way...! If this is the only way...! +100000012 100000012 200000012 300000012 400000012 If this is the only way. If this is the only way. If this is the only way. If this is the only way. +100000013 100000013 200000013 300000013 400000013 Commandant, please allow me...! Commandant, please allow me...! Commandant, please allow me...! Commandant, please allow me...! +100000014 100000014 200000014 300000014 400000014 I still remember... the sister who took care of me, and Camu who appeared after Kamui's corruption. I still remember... the sister who took care of me, and Camu who appeared after Kamui's corruption. I still remember... the sister who took care of me, and Camu who appeared after Kamui's corruption. I still remember... the sister who took care of me, and Camu who appeared after Kamui's corruption. +100000015 100000015 200000015 300000015 400000015 They dread this world because of the madness the virus brings. They dread this world because of the madness the virus brings. They dread this world because of the madness the virus brings. They dread this world because of the madness the virus brings. +100000016 100000016 200000016 300000016 400000016 So I told them what I learnt from Commandant. So I told them what I learnt from Commandant. So I told them what I learnt from Commandant. So I told them what I learnt from Commandant. +100000017 100000017 200000017 300000017 400000017 You can't survive alone. You can't survive alone. You can't survive alone. You can't survive alone. +100000018 100000018 200000018 300000018 400000018 I won't fade. I won't fade. I won't fade. I won't fade. +100000019 100000019 200000019 300000019 400000019 No matter what happens, I will always, always be with you, Commandant! No matter what happens, I will always, always be with you, Commandant! No matter what happens, I will always, always be with you, Commandant! No matter what happens, I will always, always be with you, Commandant! +100000020 100000020 200000020 300000020 400000020 It's our... victory, Commandant. It's our... victory, Commandant. It's our... victory, Commandant. It's our... victory, Commandant. +100000021 100000021 200000021 300000021 400000021 I'd have liked to help you extract from this place. I'd have liked to help you extract from this place. I'd have liked to help you extract from this place. I'd have liked to help you extract from this place. +100000022 100000022 200000022 300000022 400000022 But it looks like... I... But it looks like... I... But it looks like... I... But it looks like... I... +100000023 100000023 200000023 300000023 400000023 Commandant. Commandant. Commandant. Commandant. +100000024 100000024 200000024 300000024 400000024 I am the Lucia you gave life to. I am the Lucia you gave life to. I am the Lucia you gave life to. I am the Lucia you gave life to. +100000025 100000025 200000025 300000025 400000025 The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. +100000026 100000026 200000026 300000026 400000026 The memories with you made the current Lucia. The memories with you made the current Lucia. The memories with you made the current Lucia. The memories with you made the current Lucia. +100000027 100000027 200000027 300000027 400000027 So even if I fade, even if I'm no longer myself. It'll be okay. So even if I fade, even if I'm no longer myself. It'll be okay. So even if I fade, even if I'm no longer myself. It'll be okay. So even if I fade, even if I'm no longer myself. It'll be okay. +100000028 100000028 200000028 300000028 400000028 Because, when we meet again, I'll be reborn—— Because, when we meet again, I'll be reborn—— Because, when we meet again, I'll be reborn—— Because, when we meet again, I'll be reborn—— +100000029 100000029 200000029 300000029 400000029 I don't remember much of what happened after that. I don't remember much of what happened after that. I don't remember much of what happened after that. I don't remember much of what happened after that. +100000030 100000030 200000030 300000030 400000030 Just a lot of conflicting emotions. Just a lot of conflicting emotions. Just a lot of conflicting emotions. Just a lot of conflicting emotions. +100000031 100000031 200000031 300000031 400000031 But to be honest, I felt relieved for the first time. But to be honest, I felt relieved for the first time. But to be honest, I felt relieved for the first time. But to be honest, I felt relieved for the first time. +100000032 100000032 200000032 300000032 400000032 Because everything I've ever wanted is already here. Because everything I've ever wanted is already here. Because everything I've ever wanted is already here. Because everything I've ever wanted is already here. +100000033 100000033 200000033 300000033 400000033 My hands finally held what is mine. My hands finally held what is mine. My hands finally held what is mine. My hands finally held what is mine. +100000034 100000034 200000034 300000034 400000034 Commandant—— Commandant—— Commandant—— Commandant—— +100000035 100000035 200000035 300000035 400000035 I am the Lucia you gave life to. I am the Lucia you gave life to. I am the Lucia you gave life to. I am the Lucia you gave life to. +100000036 100000036 200000036 300000036 400000036 The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. The day when I touched your hand and felt your warmth... that was the moment I truly came alive, alive to everything in the world. +100000037 100000037 200000037 300000037 400000037 The memories with you made the current Lucia. The memories with you made the current Lucia. The memories with you made the current Lucia. The memories with you made the current Lucia. +100000038 100000038 200000038 300000038 400000038 So even if I fade, even if I'm no longer myself. It'll be okay. So even if I fade, even if I'm no longer myself. It'll be okay. So even if I fade, even if I'm no longer myself. It'll be okay. So even if I fade, even if I'm no longer myself. It'll be okay. +100000039 100000039 200000039 300000039 400000039 Because, when we meet again, I'll be reborn. Because, when we meet again, I'll be reborn. Because, when we meet again, I'll be reborn. Because, when we meet again, I'll be reborn. +100000040 100000040 200000040 300000040 400000040 So—— So—— So—— So—— +100000041 100000041 200000041 300000041 400000041 White. White. White. White. +100000042 100000042 200000042 300000042 400000042 I don't remember much of what happened after that. I don't remember much of what happened after that. I don't remember much of what happened after that. I don't remember much of what happened after that. +100000043 100000043 200000043 300000043 400000043 People came here afterwards and guarded me. Someone kept calling my name, who was that...? People came here afterwards and guarded me. Someone kept calling my name, who was that...? People came here afterwards and guarded me. Someone kept calling my name, who was that...? People came here afterwards and guarded me. Someone kept calling my name, who was that...? +100000044 100000044 200000044 300000044 400000044 And... Why did that person look so worried? Why? Why are you putting on such a face? And... Why did that person look so worried? Why? Why are you putting on such a face? And... Why did that person look so worried? Why? Why are you putting on such a face? And... Why did that person look so worried? Why? Why are you putting on such a face? +100000045 100000045 200000045 300000045 400000045 It's the first time I've felt such relief. It's the first time I've felt such relief. It's the first time I've felt such relief. It's the first time I've felt such relief. +100000046 100000046 200000046 300000046 400000046 Because that person is here. Everyone's here. Because that person is here. Everyone's here. Because that person is here. Everyone's here. Because that person is here. Everyone's here. +100000047 100000047 200000047 300000047 400000047 Everything I've ever wanted is already here. Everything I've ever wanted is already here. Everything I've ever wanted is already here. Everything I've ever wanted is already here. +100000048 100000048 200000048 300000048 400000048 It's a name I shouldn't forget... That person's... It's a name I shouldn't forget... That person's... It's a name I shouldn't forget... That person's... It's a name I shouldn't forget... That person's... +100000049 100000049 200000049 300000049 400000049 ...What is... the name? ...What is... the name? ...What is... the name? ...What is... the name? +100000050 100000050 200000050 300000050 400000050 It's okay. I won't be gone because of this. It's okay. I won't be gone because of this. It's okay. I won't be gone because of this. It's okay. I won't be gone because of this. +100000051 100000051 200000051 300000051 400000051 Because—everyone remembers. You, remember. Because—everyone remembers. You, remember. Because—everyone remembers. You, remember. Because—everyone remembers. You, remember. +100000052 100000052 200000052 300000052 400000052 Let us win this battle together, Commandant. Let us win this battle together, Commandant. Let us win this battle together, Commandant. Let us win this battle together, Commandant. +100000053 100000053 200000053 300000053 400000053 I'm... I'm... I'm... I'm... +100000054 100000054 200000054 300000054 400000054 ID BPL-01. Part of Babylonia's task force. Military Construct. Gray Raven leader, my name is... Lucia. ID BPL-01. Part of Babylonia's task force. Military Construct. Gray Raven leader, my name is... Lucia. ID BPL-01. Part of Babylonia's task force. Military Construct. Gray Raven leader, my name is... Lucia. ID BPL-01. Part of Babylonia's task force. Military Construct. Gray Raven leader, my name is... Lucia. +100000055 100000055 200000055 300000055 400000055 And you are...? And you are...? And you are...? And you are...? +100000056 100000056 200000056 300000056 400000056 I'm... Lucia. I'm... Lucia. I'm... Lucia. I'm... Lucia. +100000057 100000057 200000057 300000057 400000057 ...Commandant. ...Commandant. ...Commandant. ...Commandant. +100000058 100000058 200000058 300000058 400000058 You mere Construct, stop being in my way! You mere Construct, stop being in my way! You mere Construct, stop being in my way! You mere Construct, stop being in my way! +100000059 100000059 200000059 300000059 400000059 You would go to such lengths? Then I'll give you my all. You would go to such lengths? Then I'll give you my all. You would go to such lengths? Then I'll give you my all. You would go to such lengths? Then I'll give you my all. +100000060 100000060 200000060 300000060 400000060 Are you trying to take me with you?! Are you trying to take me with you?! Are you trying to take me with you?! Are you trying to take me with you?! +100000061 100000061 200000061 300000061 400000061 Fighting so recklessly... Your best outcome is a mutual death. Fighting so recklessly... Your best outcome is a mutual death. Fighting so recklessly... Your best outcome is a mutual death. Fighting so recklessly... Your best outcome is a mutual death. +100000062 100000062 200000062 300000062 400000062 No matter how this battle ends, "you" will fade from this world, "you" will no longer exist—— No matter how this battle ends, "you" will fade from this world, "you" will no longer exist—— No matter how this battle ends, "you" will fade from this world, "you" will no longer exist—— No matter how this battle ends, "you" will fade from this world, "you" will no longer exist—— +100000063 100000063 200000063 300000063 400000063 Is not ending it here the best possible outcome? Is not ending it here the best possible outcome? Is not ending it here the best possible outcome? Is not ending it here the best possible outcome? +100000064 100000064 200000064 300000064 400000064 It matters not if the integration halts! It matters not if the integration halts! It matters not if the integration halts! It matters not if the integration halts! +100000065 100000065 200000065 300000065 400000065 I'll destroy the ARU. I'll get to live! I'll destroy the ARU. I'll get to live! I'll destroy the ARU. I'll get to live! I'll destroy the ARU. I'll get to live! +100000066 100000066 200000066 300000066 400000066 Stop that narwhal's wails! Stop! Stop that narwhal's wails! Stop! Stop that narwhal's wails! Stop! Stop that narwhal's wails! Stop! +100000067 100000067 200000067 300000067 400000067 Looks like that commandant is having some trouble in my M.I.N.D., ahahahaha! Looks like that commandant is having some trouble in my M.I.N.D., ahahahaha! Looks like that commandant is having some trouble in my M.I.N.D., ahahahaha! Looks like that commandant is having some trouble in my M.I.N.D., ahahahaha! +100000068 100000068 200000068 300000068 400000068 End your pointless struggle. Then die! End your pointless struggle. Then die! End your pointless struggle. Then die! End your pointless struggle. Then die! +100000069 100000069 200000069 300000069 400000069 Cough... Don't think I'll just sit here and take it! Cough... Don't think I'll just sit here and take it! Cough... Don't think I'll just sit here and take it! Cough... Don't think I'll just sit here and take it! +100000070 100000070 200000070 300000070 400000070 It's not... OVER!!! It's not... OVER!!! It's not... OVER!!! It's not... OVER!!! +100000071 100000071 200000071 300000071 400000071 I will wipe you off the face of the earth! I will wipe you off the face of the earth! I will wipe you off the face of the earth! I will wipe you off the face of the earth! +100000072 100000072 200000072 300000072 400000072 Ugh... Aaaaaahhhh! Ugh... Aaaaaahhhh! Ugh... Aaaaaahhhh! Ugh... Aaaaaahhhh! +100000073 100000073 200000073 300000073 400000073 ...Commandant, let's end this nightmare. ...Commandant, let's end this nightmare. ...Commandant, let's end this nightmare. ...Commandant, let's end this nightmare. +100000074 100000074 200000074 300000074 400000074 ...Ugh! ...Ugh! ...Ugh! ...Ugh! +100000075 100000075 200000075 300000075 400000075 I won't give up...! I won't give up...! I won't give up...! I won't give up...! +100000076 100000076 200000076 300000076 400000076 How, she's...! How, she's...! How, she's...! How, she's...! +100000077 100000077 200000077 300000077 400000077 But if I follow what Commandant says... But if I follow what Commandant says... But if I follow what Commandant says... But if I follow what Commandant says... +100000078 100000078 200000078 300000078 400000078 There! There! There! There! +100000079 100000079 200000079 300000079 400000079 Ngh... It's too late! Ngh... It's too late! Ngh... It's too late! Ngh... It's too late! +100000080 100000080 200000080 300000080 400000080 This... is the weight of enmity, but! This... is the weight of enmity, but! This... is the weight of enmity, but! This... is the weight of enmity, but! +100000081 100000081 200000081 300000081 400000081 Just my luck, but... Just my luck, but... Just my luck, but... Just my luck, but... +100000082 100000082 200000082 300000082 400000082 Let's end it here! Let's end it here! Let's end it here! Let's end it here! +100000083 100000083 200000083 300000083 400000083 This is... within my striking range! This is... within my striking range! This is... within my striking range! This is... within my striking range! +100000084 100000084 200000084 300000084 400000084 FALL! FALL! FALL! FALL! +100000085 100000085 200000085 300000085 400000085 Do you see? Do you see? Do you see? Do you see? +100000086 100000086 200000086 300000086 400000086 Is it not laughable? Is it not laughable? Is it not laughable? Is it not laughable? +100000087 100000087 200000087 300000087 400000087 The tools made and enslaved by the people became the weapons of the virus. The tools made and enslaved by the people became the weapons of the virus. The tools made and enslaved by the people became the weapons of the virus. The tools made and enslaved by the people became the weapons of the virus. +100000088 100000088 200000088 300000088 400000088 Those witless hunks of steel are roaming in KCC boundaries. Those witless hunks of steel are roaming in KCC boundaries. Those witless hunks of steel are roaming in KCC boundaries. Those witless hunks of steel are roaming in KCC boundaries. +100000089 100000089 200000089 300000089 400000089 Kowloong runs the greatest economy on this planet. Kowloong governs East Asia, it stands independent even from the World Government. Kowloong runs the greatest economy on this planet. Kowloong governs East Asia, it stands independent even from the World Government. Kowloong runs the greatest economy on this planet. Kowloong governs East Asia, it stands independent even from the World Government. Kowloong runs the greatest economy on this planet. Kowloong governs East Asia, it stands independent even from the World Government. +100000090 100000090 200000090 300000090 400000090 The cities fall, one by one. But why are we still standing? The cities fall, one by one. But why are we still standing? The cities fall, one by one. But why are we still standing? The cities fall, one by one. But why are we still standing? +100000091 100000091 200000091 300000091 400000091 Because countless brave warriors fought for Kowloong. It is the will of Kowloong that they bear. They fight against the virus, they prove to the world. Those red-eyes will rot and rust on Kowloong grounds. Because countless brave warriors fought for Kowloong. It is the will of Kowloong that they bear. They fight against the virus, they prove to the world. Those red-eyes will rot and rust on Kowloong grounds. Because countless brave warriors fought for Kowloong. It is the will of Kowloong that they bear. They fight against the virus, they prove to the world. Those red-eyes will rot and rust on Kowloong grounds. Because countless brave warriors fought for Kowloong. It is the will of Kowloong that they bear. They fight against the virus, they prove to the world. Those red-eyes will rot and rust on Kowloong grounds. +100000092 100000092 200000092 300000092 400000092 We bear the same pride. We hold the same beliefs. We bear the same pride. We hold the same beliefs. We bear the same pride. We hold the same beliefs. We bear the same pride. We hold the same beliefs. +100000093 100000093 200000093 300000093 400000093 Kowloong is a crystal, nucleated from history. Kowloongers do not fear war, because war cannot break the will of Kowloong. Kowloong is a crystal, nucleated from history. Kowloongers do not fear war, because war cannot break the will of Kowloong. Kowloong is a crystal, nucleated from history. Kowloongers do not fear war, because war cannot break the will of Kowloong. Kowloong is a crystal, nucleated from history. Kowloongers do not fear war, because war cannot break the will of Kowloong. +100000094 100000094 200000094 300000094 400000094 Since time immemorial, everyone knew our name. I now ask you, who are we? Since time immemorial, everyone knew our name. I now ask you, who are we? Since time immemorial, everyone knew our name. I now ask you, who are we? Since time immemorial, everyone knew our name. I now ask you, who are we? +100000095 100000095 200000095 300000095 400000095 WHO ARE WE? WHO ARE WE? WHO ARE WE? WHO ARE WE? +100000096 100000096 200000096 300000096 400000096 Indeed. We are the people of Kowloong. The will of Kowloong binds us together. Numbers mean nothing before Kowloong. Indeed. We are the people of Kowloong. The will of Kowloong binds us together. Numbers mean nothing before Kowloong. Indeed. We are the people of Kowloong. The will of Kowloong binds us together. Numbers mean nothing before Kowloong. Indeed. We are the people of Kowloong. The will of Kowloong binds us together. Numbers mean nothing before Kowloong. +100000097 100000097 200000097 300000097 400000097 War is always fraught with sacrifices. But as long as one last Kowloonger stands, until the moment that we all backup our minds—then victory will be ours. War is always fraught with sacrifices. But as long as one last Kowloonger stands, until the moment that we all backup our minds—then victory will be ours. War is always fraught with sacrifices. But as long as one last Kowloonger stands, until the moment that we all backup our minds—then victory will be ours. War is always fraught with sacrifices. But as long as one last Kowloonger stands, until the moment that we all backup our minds—then victory will be ours. +100000098 100000098 200000098 300000098 400000098 And from then on, there will be no sweeter victory than this one in the annals of Kowloong. And from then on, there will be no sweeter victory than this one in the annals of Kowloong. And from then on, there will be no sweeter victory than this one in the annals of Kowloong. And from then on, there will be no sweeter victory than this one in the annals of Kowloong. +100000099 100000099 200000099 300000099 400000099 The Kowloong Crew is the protector of the KCC. Every Corrupted we destroy, is another step toward our victory. The Kowloong Crew is the protector of the KCC. Every Corrupted we destroy, is another step toward our victory. The Kowloong Crew is the protector of the KCC. Every Corrupted we destroy, is another step toward our victory. The Kowloong Crew is the protector of the KCC. Every Corrupted we destroy, is another step toward our victory. +100000100 100000100 200000100 300000100 400000100 They will pay for setting foot on the sanctum that is Kowloong. We will prove here that the virus can be defeated. Kowloong will live on, until the end of the world. They will pay for setting foot on the sanctum that is Kowloong. We will prove here that the virus can be defeated. Kowloong will live on, until the end of the world. They will pay for setting foot on the sanctum that is Kowloong. We will prove here that the virus can be defeated. Kowloong will live on, until the end of the world. They will pay for setting foot on the sanctum that is Kowloong. We will prove here that the virus can be defeated. Kowloong will live on, until the end of the world. +100000101 100000101 200000101 300000101 400000101 This is a KCC city. Kowloongers, let us show those pathetic machines the will of Kowloong! This is a KCC city. Kowloongers, let us show those pathetic machines the will of Kowloong! This is a KCC city. Kowloongers, let us show those pathetic machines the will of Kowloong! This is a KCC city. Kowloongers, let us show those pathetic machines the will of Kowloong! +100000102 100000102 200000102 300000102 400000102 Kowloong! Kowloong! Kowloong! Kowloong! +100000103 100000103 200000103 300000103 400000103 Kowloong! Kowloong! Kowloong! Kowloong! +100000104 100000104 200000104 300000104 400000104 For eternity! For eternity! For eternity! For eternity! +100000105 100000105 200000105 300000105 400000105 Long live the Kowloong Chamber of Commerce! Long live the Kowloong Chamber of Commerce! Long live the Kowloong Chamber of Commerce! Long live the Kowloong Chamber of Commerce! +100000106 100000106 200000106 300000106 400000106 I am the Alpha and the Omega. I am the arbiter. I am everything. I am the Alpha and the Omega. I am the arbiter. I am everything. I am the Alpha and the Omega. I am the arbiter. I am everything. I am the Alpha and the Omega. I am the arbiter. I am everything. +100000107 100000107 200000107 300000107 400000107 I am the cunning fox. I am the dreadful lion. I am the cunning fox. I am the dreadful lion. I am the cunning fox. I am the dreadful lion. I am the cunning fox. I am the dreadful lion. +100000108 100000108 200000108 300000108 400000108 I buried Father. I built his kingdom. I released blood and the beasts sealed in Heaven. I crowned the champion. I buried Father. I built his kingdom. I released blood and the beasts sealed in Heaven. I crowned the champion. I buried Father. I built his kingdom. I released blood and the beasts sealed in Heaven. I crowned the champion. I buried Father. I built his kingdom. I released blood and the beasts sealed in Heaven. I crowned the champion. +100000109 100000109 200000109 300000109 400000109 To bring Father back to Earth, I crown the champion. To bring Father back to Earth, I crown the champion. To bring Father back to Earth, I crown the champion. To bring Father back to Earth, I crown the champion. +100000110 100000110 200000110 300000110 400000110 However, there is no champion here. However, there is no champion here. However, there is no champion here. However, there is no champion here. +100000111 100000111 200000111 300000111 400000111 There was no champion last time, or the time before. There was no champion last time, or the time before. There was no champion last time, or the time before. There was no champion last time, or the time before. +100000112 100000112 200000112 300000112 400000112 Every time, I destroy Father's city and rebuild it again. Every time, I destroy Father's city and rebuild it again. Every time, I destroy Father's city and rebuild it again. Every time, I destroy Father's city and rebuild it again. +100000113 100000113 200000113 300000113 400000113 Every time, I release blood and the beasts sealed in Heaven. I crown the champion. Every time, I release blood and the beasts sealed in Heaven. I crown the champion. Every time, I release blood and the beasts sealed in Heaven. I crown the champion. Every time, I release blood and the beasts sealed in Heaven. I crown the champion. +100000114 100000114 200000114 300000114 400000114 You're such a gentleman, Commandant. You're such a gentleman, Commandant. You're such a gentleman, Commandant. You're such a gentleman, Commandant. +100000115 100000115 200000115 300000115 400000115 Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! Be careful, don't let me take everyone's attention away! +100000116 100000116 200000116 300000116 400000116 If that's what you think... I'm willing to try to accept it. If that's what you think... I'm willing to try to accept it. If that's what you think... I'm willing to try to accept it. If that's what you think... I'm willing to try to accept it. +100000117 100000117 200000117 300000117 400000117 You seem to have some dangerous thoughts. You seem to have some dangerous thoughts. You seem to have some dangerous thoughts. You seem to have some dangerous thoughts. +100000118 100000118 200000118 300000118 400000118 Your recognition is greatly appreciated. Your recognition is greatly appreciated. Your recognition is greatly appreciated. Your recognition is greatly appreciated. +100000119 100000119 200000119 300000119 400000119 Bianca, at your service. Bianca, at your service. Bianca, at your service. Bianca, at your service. +100000120 100000120 200000120 300000120 400000120 Ha, that's the way! I have you covered from now on! Ha, that's the way! I have you covered from now on! Ha, that's the way! I have you covered from now on! Ha, that's the way! I have you covered from now on! +100000121 100000121 200000121 300000121 400000121 Height is just a number! Don't look down on me. Height is just a number! Don't look down on me. Height is just a number! Don't look down on me. Height is just a number! Don't look down on me. +100000122 100000122 200000122 300000122 400000122 I don't really care about the data... But I can feel your effort. Thanks very much. I don't really care about the data... But I can feel your effort. Thanks very much. I don't really care about the data... But I can feel your effort. Thanks very much. I don't really care about the data... But I can feel your effort. Thanks very much. +100000123 100000123 200000123 300000123 400000123 Your recognition is my pleasure. Your recognition is my pleasure. Your recognition is my pleasure. Your recognition is my pleasure. +100000124 100000124 200000124 300000124 400000124 Hmph, you should have done this long ago! Hmph, you should have done this long ago! Hmph, you should have done this long ago! Hmph, you should have done this long ago! +100000125 100000125 200000125 300000125 400000125 A wise choice. A wise choice. A wise choice. A wise choice. +100000126 100000126 200000126 300000126 400000126 What's that look on your face? Are you seriously expecting me to thank you? What's that look on your face? Are you seriously expecting me to thank you? What's that look on your face? Are you seriously expecting me to thank you? What's that look on your face? Are you seriously expecting me to thank you? +100000127 100000127 200000127 300000127 400000127 Enhance me as much as you can, so I can escape this place. Enhance me as much as you can, so I can escape this place. Enhance me as much as you can, so I can escape this place. Enhance me as much as you can, so I can escape this place. +100000128 100000128 200000128 300000128 400000128 Chrome reporting. I will do my best. Chrome reporting. I will do my best. Chrome reporting. I will do my best. Chrome reporting. I will do my best. +100000129 100000129 200000129 300000129 400000129 I look forward to fighting by your side. I look forward to fighting by your side. I look forward to fighting by your side. I look forward to fighting by your side. +100000130 100000130 200000130 300000130 400000130 Just as I expected. Our synchronization will improve. Just as I expected. Our synchronization will improve. Just as I expected. Our synchronization will improve. Just as I expected. Our synchronization will improve. +100000131 100000131 200000131 300000131 400000131 Good, you made the right choice. Good, you made the right choice. Good, you made the right choice. Good, you made the right choice. +100000132 100000132 200000132 300000132 400000132 Commandant, thank you for trusting me... I will do my best. Commandant, thank you for trusting me... I will do my best. Commandant, thank you for trusting me... I will do my best. Commandant, thank you for trusting me... I will do my best. +100000133 100000133 200000133 300000133 400000133 I'll give my best! I'll give my best! I'll give my best! I'll give my best! +100000134 100000134 200000134 300000134 400000134 Let's go, Commandant. Let's go, Commandant. Let's go, Commandant. Let's go, Commandant. +100000135 100000135 200000135 300000135 400000135 I've been waiting for you, Commandant. I've been waiting for you, Commandant. I've been waiting for you, Commandant. I've been waiting for you, Commandant. +100000136 100000136 200000136 300000136 400000136 Hmm... Is it for me? I like your eagerness. Hmm... Is it for me? I like your eagerness. Hmm... Is it for me? I like your eagerness. Hmm... Is it for me? I like your eagerness. +100000137 100000137 200000137 300000137 400000137 Have you finally come to your senses? Have you finally come to your senses? Have you finally come to your senses? Have you finally come to your senses? +100000138 100000138 200000138 300000138 400000138 What are you going to do to me? I look forward to it. What are you going to do to me? I look forward to it. What are you going to do to me? I look forward to it. What are you going to do to me? I look forward to it. +100000139 100000139 200000139 300000139 400000139 Hah... An interesting choice. Hah... An interesting choice. Hah... An interesting choice. Hah... An interesting choice. +100000140 100000140 200000140 300000140 400000140 ...Sorry, I'm not good at this, but I will not fail your trust. ...Sorry, I'm not good at this, but I will not fail your trust. ...Sorry, I'm not good at this, but I will not fail your trust. ...Sorry, I'm not good at this, but I will not fail your trust. +100000141 100000141 200000141 300000141 400000141 Instead of these things, training is more important. Instead of these things, training is more important. Instead of these things, training is more important. Instead of these things, training is more important. +100000142 100000142 200000142 300000142 400000142 Is this for me? Woah... Thank you! Is this for me? Woah... Thank you! Is this for me? Woah... Thank you! Is this for me? Woah... Thank you! +100000143 100000143 200000143 300000143 400000143 Um, I'm not quite used to this... But I will do my best! Um, I'm not quite used to this... But I will do my best! Um, I'm not quite used to this... But I will do my best! Um, I'm not quite used to this... But I will do my best! +100000144 100000144 200000144 300000144 400000144 Wow, Nanami's so happy! Wow, Nanami's so happy! Wow, Nanami's so happy! Wow, Nanami's so happy! +100000145 100000145 200000145 300000145 400000145 Ta-da! Nanami incoming! Ta-da! Nanami incoming! Ta-da! Nanami incoming! Ta-da! Nanami incoming! +100000146 100000146 200000146 300000146 400000146 A wise choice. A wise choice. A wise choice. A wise choice. +100000147 100000147 200000147 300000147 400000147 Very well. I shall grow stronger... and stronger. Very well. I shall grow stronger... and stronger. Very well. I shall grow stronger... and stronger. Very well. I shall grow stronger... and stronger. +100000148 100000148 200000148 300000148 400000148 Encore...? I see. Let me play one more song for you. Encore...? I see. Let me play one more song for you. Encore...? I see. Let me play one more song for you. Encore...? I see. Let me play one more song for you. +100000149 100000149 200000149 300000149 400000149 Thank you for your generosity. Thank you for your generosity. Thank you for your generosity. Thank you for your generosity. +100000150 100000150 200000150 300000150 400000150 I'm your best buddy, right, Commandant? I'm your best buddy, right, Commandant? I'm your best buddy, right, Commandant? I'm your best buddy, right, Commandant? +100000151 100000151 200000151 300000151 400000151 Haha! My turn! Haha! My turn! Haha! My turn! Haha! My turn! +100000152 100000152 200000152 300000152 400000152 ...Thanks, Commandant. ...Thanks, Commandant. ...Thanks, Commandant. ...Thanks, Commandant. +100000153 100000153 200000153 300000153 400000153 No need to pay too much attention to me. No need to pay too much attention to me. No need to pay too much attention to me. No need to pay too much attention to me. +100000154 100000154 200000154 300000154 400000154 Wow, never thought someone would care about a security guard like me. Thanks anyway! Wow, never thought someone would care about a security guard like me. Thanks anyway! Wow, never thought someone would care about a security guard like me. Thanks anyway! Wow, never thought someone would care about a security guard like me. Thanks anyway! +100000155 100000155 200000155 300000155 400000155 Huh, me? Do you mean me? Really? Huh, me? Do you mean me? Really? Huh, me? Do you mean me? Really? Huh, me? Do you mean me? Really? +100000156 100000156 200000156 300000156 400000156 Oh, thanks. Finally I can go to sleep... Zzz Oh, thanks. Finally I can go to sleep... Zzz Oh, thanks. Finally I can go to sleep... Zzz Oh, thanks. Finally I can go to sleep... Zzz +100000157 100000157 200000157 300000157 400000157 If that counts as your approval, I'll accept it. If that counts as your approval, I'll accept it. If that counts as your approval, I'll accept it. If that counts as your approval, I'll accept it. +100000158 100000158 200000158 300000158 400000158 That's totally not unexpected, don't you think? Commandant? That's totally not unexpected, don't you think? Commandant? That's totally not unexpected, don't you think? Commandant? That's totally not unexpected, don't you think? Commandant? +100000159 100000159 200000159 300000159 400000159 Is this what you have prepared? Is this what you have prepared? Is this what you have prepared? Is this what you have prepared? +100000160 100000160 200000160 300000160 400000160 Humans waste so much time doing this... Whatever. As long as you are happy. Humans waste so much time doing this... Whatever. As long as you are happy. Humans waste so much time doing this... Whatever. As long as you are happy. Humans waste so much time doing this... Whatever. As long as you are happy. +100000161 100000161 200000161 300000161 400000161 Do I really have to do this? Such a waste of time... Do I really have to do this? Such a waste of time... Do I really have to do this? Such a waste of time... Do I really have to do this? Such a waste of time... +100000162 100000162 200000162 300000162 400000162 Sink... till the bottom of this sea. Sink... till the bottom of this sea. Sink... till the bottom of this sea. Sink... till the bottom of this sea. +100000163 100000163 200000163 300000163 400000163 Everything crumbles and falls. Everything crumbles and falls. Everything crumbles and falls. Everything crumbles and falls. +100000164 100000164 200000164 300000164 400000164 I... I can no longer go back! I... I can no longer go back! I... I can no longer go back! I... I can no longer go back! +100000165 100000165 200000165 300000165 400000165 Let the ocean bury you! Let the ocean bury you! Let the ocean bury you! Let the ocean bury you! +100000166 100000166 200000166 300000166 400000166 Wherever you go, I will be by your side, in the warmth of the sunlight, in the comfort of the night breeze... like an unfaltering shadow. Wherever you go, I will be by your side, in the warmth of the sunlight, in the comfort of the night breeze... like an unfaltering shadow. Wherever you go, I will be by your side, in the warmth of the sunlight, in the comfort of the night breeze... like an unfaltering shadow. Wherever you go, I will be by your side, in the warmth of the sunlight, in the comfort of the night breeze... like an unfaltering shadow. +100000167 100000167 200000167 300000167 400000167 Wherever you go, Wherever you go, Wherever you go, Wherever you go, +100000168 100000168 200000168 300000168 400000168 I will be by your side, I will be by your side, I will be by your side, I will be by your side, +100000169 100000169 200000169 300000169 400000169 in the warmth of the sunlight, in the warmth of the sunlight, in the warmth of the sunlight, in the warmth of the sunlight, +100000170 100000170 200000170 300000170 400000170 in the comfort of the night breeze... in the comfort of the night breeze... in the comfort of the night breeze... in the comfort of the night breeze... +100000171 100000171 200000171 300000171 400000171 like an unfaltering shadow. like an unfaltering shadow. like an unfaltering shadow. like an unfaltering shadow. +100000172 100000172 200000172 300000172 400000172 As long as everyone and you get to live, that will be the greatest proof that I, Liv of Gray Raven, have stood and fought until my very last breath. As long as everyone and you get to live, that will be the greatest proof that I, Liv of Gray Raven, have stood and fought until my very last breath. As long as everyone and you get to live, that will be the greatest proof that I, Liv of Gray Raven, have stood and fought until my very last breath. As long as everyone and you get to live, that will be the greatest proof that I, Liv of Gray Raven, have stood and fought until my very last breath. +100000173 100000173 200000173 300000173 400000173 As long as everyone and you As long as everyone and you As long as everyone and you As long as everyone and you +100000174 100000174 200000174 300000174 400000174 get to live, get to live, get to live, get to live, +100000175 100000175 200000175 300000175 400000175 that will be the greatest proof that I, that will be the greatest proof that I, that will be the greatest proof that I, that will be the greatest proof that I, +100000176 100000176 200000176 300000176 400000176 Liv of Gray Raven, Liv of Gray Raven, Liv of Gray Raven, Liv of Gray Raven, +100000177 100000177 200000177 300000177 400000177 have stood and fought until my very last breath. have stood and fought until my very last breath. have stood and fought until my very last breath. have stood and fought until my very last breath. +100000178 100000178 200000178 300000178 400000178 BPN08, humanity needs you. BPN08, humanity needs you. BPN08, humanity needs you. BPN08, humanity needs you. +100000179 100000179 200000179 300000179 400000179 BPN. BPN. BPN. BPN. +100000180 100000180 200000180 300000180 400000180 08。 08。 08。 08。 +100000181 100000181 200000181 300000181 400000181 We... We... We... We... +100000182 100000182 200000182 300000182 400000182 Humanity... Humanity... Humanity... Humanity... +100000183 100000183 200000183 300000183 400000183 Needs you. Needs you. Needs you. Needs you. +100000184 100000184 200000184 300000184 400000184 They will seek, understand, and possess sentiments once only known to humankind. They will seek, understand, and possess sentiments once only known to humankind. They will seek, understand, and possess sentiments once only known to humankind. They will seek, understand, and possess sentiments once only known to humankind. +100000185 100000185 200000185 300000185 400000185 They will learn, abolish, and replace humanity's dated ideas of the world. They will learn, abolish, and replace humanity's dated ideas of the world. They will learn, abolish, and replace humanity's dated ideas of the world. They will learn, abolish, and replace humanity's dated ideas of the world. +100000186 100000186 200000186 300000186 400000186 Ah Ah Ah Ah +100000187 100000187 200000187 300000187 400000187 Ah Ah Ah Ah +100000188 100000188 200000188 300000188 400000188 Ah Ah Ah Ah +100000189 100000189 200000189 300000189 400000189 Ah Ah Ah Ah +100000190 100000190 200000190 300000190 400000190 Ah Ah Ah Ah +100000191 100000191 200000191 300000191 400000191 Ah Ah Ah Ah +100000192 100000192 200000192 300000192 400000192 Ah Ah Ah Ah +100000193 100000193 200000193 300000193 400000193 Ah Ah Ah Ah +100000194 100000194 200000194 300000194 400000194 Ah Ah Ah Ah +100000195 100000195 200000195 300000195 400000195 Ah Ah Ah Ah +100000196 100000196 200000196 300000196 400000196 Ah Ah Ah Ah +100000197 100000197 200000197 300000197 400000197 Ah Ah Ah Ah +100000198 100000198 200000198 300000198 400000198 Ah Ah Ah Ah +100000199 100000199 200000199 300000199 400000199 Ah Ah Ah Ah +100000200 100000200 200000200 300000200 400000200 Ah Ah Ah Ah +100000201 100000201 200000201 300000201 400000201 Ah Ah Ah Ah +100000202 100000202 200000202 300000202 400000202 Ah Ah Ah Ah +100000203 100000203 200000203 300000203 400000203 Ah Ah Ah Ah +100000204 100000204 200000204 300000204 400000204 Ah Ah Ah Ah +100000205 100000205 200000205 300000205 400000205 Ah Ah Ah Ah +100000206 100000206 200000206 300000206 400000206 Ah Ah Ah Ah +100000207 100000207 200000207 300000207 400000207 Ah Ah Ah Ah +100000208 100000208 200000208 300000208 400000208 Ah Ah Ah Ah +100000209 100000209 200000209 300000209 400000209 Ah Ah Ah Ah +100000210 100000210 200000210 300000210 400000210 Ah Ah Ah Ah +100000211 100000211 200000211 300000211 400000211 Ah Ah Ah Ah +100000212 100000212 200000212 300000212 400000212 Ah Ah Ah Ah +100000213 100000213 200000213 300000213 400000213 Ah Ah Ah Ah +100000214 100000214 200000214 300000214 400000214 Ah Ah Ah Ah +100000215 100000215 200000215 300000215 400000215 Ah Ah Ah Ah +100000216 100000216 200000216 300000216 400000216 Ah Ah Ah Ah +100000217 100000217 200000217 300000217 400000217 Ah Ah Ah Ah +100000218 100000218 200000218 300000218 400000218 Ah Ah Ah Ah +100000219 100000219 200000219 300000219 400000219 Ah Ah Ah Ah +100000220 100000220 200000220 300000220 400000220 Ah Ah Ah Ah +100000221 100000221 200000221 300000221 400000221 Ah Ah Ah Ah +100000222 100000222 200000222 300000222 400000222 The last test went well. Thank you, Liv. The last test went well. Thank you, Liv. The last test went well. Thank you, Liv. The last test went well. Thank you, Liv. +100000223 100000223 200000223 300000223 400000223 You will be landing in the abandoned church where Gray Raven and Chrome are. According to our locators, the twins are also approaching there. You will be landing in the abandoned church where Gray Raven and Chrome are. According to our locators, the twins are also approaching there. You will be landing in the abandoned church where Gray Raven and Chrome are. According to our locators, the twins are also approaching there. You will be landing in the abandoned church where Gray Raven and Chrome are. According to our locators, the twins are also approaching there. +100000224 100000224 200000224 300000224 400000224 We've successfully established communication. You can talk to them in the transport craft. We've successfully established communication. You can talk to them in the transport craft. We've successfully established communication. You can talk to them in the transport craft. We've successfully established communication. You can talk to them in the transport craft. +100000225 100000225 200000225 300000225 400000225 Liv... you're the hope of humanity. Save them. Liv... you're the hope of humanity. Save them. Liv... you're the hope of humanity. Save them. Liv... you're the hope of humanity. Save them. +100000226 100000226 200000226 300000226 400000226 ...It's our fault that we have to rely on you to do all this alone. ...It's our fault that we have to rely on you to do all this alone. ...It's our fault that we have to rely on you to do all this alone. ...It's our fault that we have to rely on you to do all this alone. +100000227 100000227 200000227 300000227 400000227 ...It seems like there's nothing else I can teach you. ...It seems like there's nothing else I can teach you. ...It seems like there's nothing else I can teach you. ...It seems like there's nothing else I can teach you. +100000228 100000228 200000228 300000228 400000228 ...Class dismissed. ...Class dismissed. ...Class dismissed. ...Class dismissed. +100000229 100000229 200000229 300000229 400000229 It's my duty. Everyone is counting on me. It's my duty. Everyone is counting on me. It's my duty. Everyone is counting on me. It's my duty. Everyone is counting on me. +100000230 100000230 200000230 300000230 400000230 Someone has to do it. I'm glad that I have earned your trust. Someone has to do it. I'm glad that I have earned your trust. Someone has to do it. I'm glad that I have earned your trust. Someone has to do it. I'm glad that I have earned your trust. +100000231 100000231 200000231 300000231 400000231 I know you picked the name Hippocrates to remind your student not to betray the oath they made. I know you picked the name Hippocrates to remind your student not to betray the oath they made. I know you picked the name Hippocrates to remind your student not to betray the oath they made. I know you picked the name Hippocrates to remind your student not to betray the oath they made. +100000232 100000232 200000232 300000232 400000232 Just like the day I made my oath, I still wish to dedicate my life to the service of humanity. The well-being of my patients always comes first. I will respect the autonomy and dignity of all lives. Just like the day I made my oath, I still wish to dedicate my life to the service of humanity. The well-being of my patients always comes first. I will respect the autonomy and dignity of all lives. Just like the day I made my oath, I still wish to dedicate my life to the service of humanity. The well-being of my patients always comes first. I will respect the autonomy and dignity of all lives. Just like the day I made my oath, I still wish to dedicate my life to the service of humanity. The well-being of my patients always comes first. I will respect the autonomy and dignity of all lives. +100000233 100000233 200000233 300000233 400000233 It is my greatest honor to be your student and grow under everyone's care. It is my greatest honor to be your student and grow under everyone's care. It is my greatest honor to be your student and grow under everyone's care. It is my greatest honor to be your student and grow under everyone's care. +100000234 100000234 200000234 300000234 400000234 That's why I will never forget the Hippocratic Oath. Because that is all I wish for. That's why I will never forget the Hippocratic Oath. Because that is all I wish for. That's why I will never forget the Hippocratic Oath. Because that is all I wish for. That's why I will never forget the Hippocratic Oath. Because that is all I wish for. +100000235 100000235 200000235 300000235 400000235 Thank you... Professor. Thank you... Professor. Thank you... Professor. Thank you... Professor. +100000236 100000236 200000236 300000236 400000236 How are they? How are they? How are they? How are they? +100000237 100000237 200000237 300000237 400000237 Understood. Understood. Understood. Understood. +100000238 100000238 200000238 300000238 400000238 I will not let you down. I will not let you down. I will not let you down. I will not let you down. +100000239 100000239 200000239 300000239 400000239 She's using the contaminated Signal Orbs as her power! Leave, Lucia! She's using the contaminated Signal Orbs as her power! Leave, Lucia! She's using the contaminated Signal Orbs as her power! Leave, Lucia! She's using the contaminated Signal Orbs as her power! Leave, Lucia! +100000240 100000240 200000240 300000240 400000240 Lucia! Lucia! Lucia! Lucia! +100000241 100000241 200000241 300000241 400000241 I can... stop her...! I can... stop her...! I can... stop her...! I can... stop her...! +100000242 100000242 200000242 300000242 400000242 I entrust the hope to you... I entrust the hope to you... I entrust the hope to you... I entrust the hope to you... +100000243 100000243 200000243 300000243 400000243 The will of the Punishing Virus has corrupted the Signal Orbs! The will of the Punishing Virus has corrupted the Signal Orbs! The will of the Punishing Virus has corrupted the Signal Orbs! The will of the Punishing Virus has corrupted the Signal Orbs! +100000244 100000244 200000244 300000244 400000244 Ah Ah Ah Ah +100000245 100000245 200000245 300000245 400000245 The Punishing Virus is gathering. At this rate... The Punishing Virus is gathering. At this rate... The Punishing Virus is gathering. At this rate... The Punishing Virus is gathering. At this rate... +100000246 100000246 200000246 300000246 400000246 Give Liv... back to us! Give Liv... back to us! Give Liv... back to us! Give Liv... back to us! +100000247 100000247 200000247 300000247 400000247 Noise Noise Noise Noise +100000248 100000248 200000248 300000248 400000248 Noise Noise Noise Noise +100000249 100000249 200000249 300000249 400000249 Noise Noise Noise Noise +100000250 100000250 200000250 300000250 400000250 Noise Noise Noise Noise +100000251 100000251 200000251 300000251 400000251 Noise Noise Noise Noise +100000252 100000252 200000252 300000252 400000252 Noise Noise Noise Noise +100000253 100000253 200000253 300000253 400000253 Noise Noise Noise Noise +100000254 100000254 200000254 300000254 400000254 Noise Noise Noise Noise +100000255 100000255 200000255 300000255 400000255 Noise Noise Noise Noise +100000256 100000256 200000256 300000256 400000256 Noise Noise Noise Noise +100000257 100000257 200000257 300000257 400000257 Noise Noise Noise Noise +100000258 100000258 200000258 300000258 400000258 Noise Noise Noise Noise +100000259 100000259 200000259 300000259 400000259 Noise Noise Noise Noise +100000260 100000260 200000260 300000260 400000260 Noise Noise Noise Noise +100000261 100000261 200000261 300000261 400000261 Noise Noise Noise Noise +100000262 100000262 200000262 300000262 400000262 Noise Noise Noise Noise +100000263 100000263 200000263 300000263 400000263 Noise Noise Noise Noise +100000264 100000264 200000264 300000264 400000264 I could be bounded in a nut shell and count myself a king of infinite space. I could be bounded in a nut shell and count myself a king of infinite space. I could be bounded in a nut shell and count myself a king of infinite space. I could be bounded in a nut shell and count myself a king of infinite space. +100000265 100000265 200000265 300000265 400000265 The time is out of joint: O cursed spite, that ever I was born to set it right! The time is out of joint: O cursed spite, that ever I was born to set it right! The time is out of joint: O cursed spite, that ever I was born to set it right! The time is out of joint: O cursed spite, that ever I was born to set it right! +100000266 100000266 200000266 300000266 400000266 Should the wicked tale has yet to part thy lips, I plea it remains unspoken. Should the wicked tale has yet to part thy lips, I plea it remains unspoken. Should the wicked tale has yet to part thy lips, I plea it remains unspoken. Should the wicked tale has yet to part thy lips, I plea it remains unspoken. +100000267 100000267 200000267 300000267 400000267 Arrgh... Arrgh... Arrgh... Arrgh... +100000268 100000268 200000268 300000268 400000268 And by a sleep to say we end the heart-ache and the thousand natural shocks that flesh is heir to... And by a sleep to say we end the heart-ache and the thousand natural shocks that flesh is heir to... And by a sleep to say we end the heart-ache and the thousand natural shocks that flesh is heir to... And by a sleep to say we end the heart-ache and the thousand natural shocks that flesh is heir to... +100000269 100000269 200000269 300000269 400000269 'Tis a consummation devoutly to be wish'd. 'Tis a consummation devoutly to be wish'd. 'Tis a consummation devoutly to be wish'd. 'Tis a consummation devoutly to be wish'd. +100000270 100000270 200000270 300000270 400000270 To be, or not to be, that is the question. To be, or not to be, that is the question. To be, or not to be, that is the question. To be, or not to be, that is the question. +100000271 100000271 200000271 300000271 400000271 Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing end them? Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing end them? Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing end them? Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing end them? +100000272 100000272 200000272 300000272 400000272 All the world's a stage, and all the men and women merely players. All the world's a stage, and all the men and women merely players. All the world's a stage, and all the men and women merely players. All the world's a stage, and all the men and women merely players. +100000273 100000273 200000273 300000273 400000273 'Tis now the very witching time of night, when churchyards yawn, and hell itself breathes out contagion to this world. 'Tis now the very witching time of night, when churchyards yawn, and hell itself breathes out contagion to this world. 'Tis now the very witching time of night, when churchyards yawn, and hell itself breathes out contagion to this world. 'Tis now the very witching time of night, when churchyards yawn, and hell itself breathes out contagion to this world. +100000274 100000274 200000274 300000274 400000274 The rest is silence. The rest is silence. The rest is silence. The rest is silence. +100000297 100000297 200000297 300000297 400000297 I'm no flop! It's Pulao! I'm no flop! It's Pulao! I'm no flop! It's Pulao! I'm no flop! It's Pulao! +100000298 100000298 200000298 300000298 400000298 Your gaze is so passionate, Commandant... Hehe, just want to say you've really got a good taste! Your gaze is so passionate, Commandant... Hehe, just want to say you've really got a good taste! Your gaze is so passionate, Commandant... Hehe, just want to say you've really got a good taste! Your gaze is so passionate, Commandant... Hehe, just want to say you've really got a good taste! +100000299 100000299 200000299 300000299 400000299 Do you feel my charisma, Commandant? Do you feel my charisma, Commandant? Do you feel my charisma, Commandant? Do you feel my charisma, Commandant? +100000300 100000300 200000300 300000300 400000300 You're still as fanciful as ever. You're still as fanciful as ever. You're still as fanciful as ever. You're still as fanciful as ever. +100000301 100000301 200000301 300000301 400000301 Don't hold any expectations for me though... Never mind, it's fine as long as you're having fun. Don't hold any expectations for me though... Never mind, it's fine as long as you're having fun. Don't hold any expectations for me though... Never mind, it's fine as long as you're having fun. Don't hold any expectations for me though... Never mind, it's fine as long as you're having fun. +100000302 100000302 200000302 300000302 400000302 No matter what path you have chosen, I will always stand by your side. No matter what path you have chosen, I will always stand by your side. No matter what path you have chosen, I will always stand by your side. No matter what path you have chosen, I will always stand by your side. +100000303 100000303 200000303 300000303 400000303 It's my honor to have received your support, Commandant. It's my honor to have received your support, Commandant. It's my honor to have received your support, Commandant. It's my honor to have received your support, Commandant. +100000304 100000304 200000304 300000304 400000304 I'm a man pullin' through storms. An event like this is only a small wave for me! I'm a man pullin' through storms. An event like this is only a small wave for me! I'm a man pullin' through storms. An event like this is only a small wave for me! I'm a man pullin' through storms. An event like this is only a small wave for me! +100000305 100000305 200000305 300000305 400000305 You've got a keen eye! Lemme show you some of my techniques as a thank-you. To-ra! You've got a keen eye! Lemme show you some of my techniques as a thank-you. To-ra! You've got a keen eye! Lemme show you some of my techniques as a thank-you. To-ra! You've got a keen eye! Lemme show you some of my techniques as a thank-you. To-ra! +100000306 100000306 200000306 300000306 400000306 Your selection will not be forgotten. Your selection will not be forgotten. Your selection will not be forgotten. Your selection will not be forgotten. +100000307 100000307 200000307 300000307 400000307 Thank you for your support. I won't ever forget it. Thank you for your support. I won't ever forget it. Thank you for your support. I won't ever forget it. Thank you for your support. I won't ever forget it. +100000308 100000308 200000308 300000308 400000308 Gain popularity? Please wait, I'm searching through my database for the optimal solution. Gain popularity? Please wait, I'm searching through my database for the optimal solution. Gain popularity? Please wait, I'm searching through my database for the optimal solution. Gain popularity? Please wait, I'm searching through my database for the optimal solution. +100000309 100000309 200000309 300000309 400000309 Detected an increase in the total Cheers. I'm grateful for your support. Detected an increase in the total Cheers. I'm grateful for your support. Detected an increase in the total Cheers. I'm grateful for your support. Detected an increase in the total Cheers. I'm grateful for your support. +100000310 100000310 200000310 300000310 400000310 Hmph, who else are you gonna vote for besides me? Hmph, who else are you gonna vote for besides me? Hmph, who else are you gonna vote for besides me? Hmph, who else are you gonna vote for besides me? +100000311 100000311 200000311 300000311 400000311 I knew you'd vote for me... So I'm not surprised. Not at all! I knew you'd vote for me... So I'm not surprised. Not at all! I knew you'd vote for me... So I'm not surprised. Not at all! I knew you'd vote for me... So I'm not surprised. Not at all! +100000312 100000312 200000312 300000312 400000312 You want me to do this that much, huh? Hmph, whatever. You want me to do this that much, huh? Hmph, whatever. You want me to do this that much, huh? Hmph, whatever. You want me to do this that much, huh? Hmph, whatever. +100000313 100000313 200000313 300000313 400000313 You and this event are so absurd... But you have the freedom to do whatever you want. You and this event are so absurd... But you have the freedom to do whatever you want. You and this event are so absurd... But you have the freedom to do whatever you want. You and this event are so absurd... But you have the freedom to do whatever you want. +100000314 100000314 200000314 300000314 400000314 Your trust is appreciated, Commandant. Your trust is appreciated, Commandant. Your trust is appreciated, Commandant. Your trust is appreciated, Commandant. +100000315 100000315 200000315 300000315 400000315 I'll do my best to bring us victory. I'll do my best to bring us victory. I'll do my best to bring us victory. I'll do my best to bring us victory. +100000316 100000316 200000316 300000316 400000316 Choosing me would be your most reasonable decision. Choosing me would be your most reasonable decision. Choosing me would be your most reasonable decision. Choosing me would be your most reasonable decision. +100000317 100000317 200000317 300000317 400000317 Good. By keeping this up, our cooperation will become smoother than ever. Good. By keeping this up, our cooperation will become smoother than ever. Good. By keeping this up, our cooperation will become smoother than ever. Good. By keeping this up, our cooperation will become smoother than ever. +100000318 100000318 200000318 300000318 400000318 Please look at me more, Commandant... Is it too much for me to ask? Please look at me more, Commandant... Is it too much for me to ask? Please look at me more, Commandant... Is it too much for me to ask? Please look at me more, Commandant... Is it too much for me to ask? +100000319 100000319 200000319 300000319 400000319 I appreciate your support, Commandant. It truly... warms my heart. I appreciate your support, Commandant. It truly... warms my heart. I appreciate your support, Commandant. It truly... warms my heart. I appreciate your support, Commandant. It truly... warms my heart. +100000320 100000320 200000320 300000320 400000320 I will be Commandant's wings. I will be Commandant's wings. I will be Commandant's wings. I will be Commandant's wings. +100000321 100000321 200000321 300000321 400000321 Nothing can hold me back as long as Commandant is by my side. Nothing can hold me back as long as Commandant is by my side. Nothing can hold me back as long as Commandant is by my side. Nothing can hold me back as long as Commandant is by my side. +100000322 100000322 200000322 300000322 400000322 I know what choice you're going to make as I've seen every action you took in the past. I know what choice you're going to make as I've seen every action you took in the past. I know what choice you're going to make as I've seen every action you took in the past. I know what choice you're going to make as I've seen every action you took in the past. +100000323 100000323 200000323 300000323 400000323 I can't wait to see how this farce will end if everything goes as you wish. I can't wait to see how this farce will end if everything goes as you wish. I can't wait to see how this farce will end if everything goes as you wish. I can't wait to see how this farce will end if everything goes as you wish. +100000324 100000324 200000324 300000324 400000324 You should make your choice only after you can see through this mask. You should make your choice only after you can see through this mask. You should make your choice only after you can see through this mask. You should make your choice only after you can see through this mask. +100000325 100000325 200000325 300000325 400000325 Do you want me to put on a show exclusively for you? Do you want me to put on a show exclusively for you? Do you want me to put on a show exclusively for you? Do you want me to put on a show exclusively for you? +100000326 100000326 200000326 300000326 400000326 Has this event come again? If I could summarize the experience from last time... Has this event come again? If I could summarize the experience from last time... Has this event come again? If I could summarize the experience from last time... Has this event come again? If I could summarize the experience from last time... +100000327 100000327 200000327 300000327 400000327 My luck has never favored me... But your expectation made me feel a little different this time. My luck has never favored me... But your expectation made me feel a little different this time. My luck has never favored me... But your expectation made me feel a little different this time. My luck has never favored me... But your expectation made me feel a little different this time. +100000328 100000328 200000328 300000328 400000328 A new hunting ground, not bad! Let's catch each and every prey together, Commandant! A new hunting ground, not bad! Let's catch each and every prey together, Commandant! A new hunting ground, not bad! Let's catch each and every prey together, Commandant! A new hunting ground, not bad! Let's catch each and every prey together, Commandant! +100000329 100000329 200000329 300000329 400000329 Just cast all votes for me. With me by your side, I'll make sure your every vote will pay off! Just cast all votes for me. With me by your side, I'll make sure your every vote will pay off! Just cast all votes for me. With me by your side, I'll make sure your every vote will pay off! Just cast all votes for me. With me by your side, I'll make sure your every vote will pay off! +100000330 100000330 200000330 300000330 400000330 What should I do at a moment like this... Is singing a song... enough here? What should I do at a moment like this... Is singing a song... enough here? What should I do at a moment like this... Is singing a song... enough here? What should I do at a moment like this... Is singing a song... enough here? +100000331 100000331 200000331 300000331 400000331 Thank you for your support! I'll keep it going! Thank you for your support! I'll keep it going! Thank you for your support! I'll keep it going! Thank you for your support! I'll keep it going! +100000332 100000332 200000332 300000332 400000332 Ta-da! Here comes the best girl Nanami! Everyone's gonna root for Nanami, right? Ta-da! Here comes the best girl Nanami! Everyone's gonna root for Nanami, right? Ta-da! Here comes the best girl Nanami! Everyone's gonna root for Nanami, right? Ta-da! Here comes the best girl Nanami! Everyone's gonna root for Nanami, right? +100000333 100000333 200000333 300000333 400000333 You're Nanami's best friend, Commandant! You're Nanami's best friend, Commandant! You're Nanami's best friend, Commandant! You're Nanami's best friend, Commandant! +100000334 100000334 200000334 300000334 400000334 Reveal your will before Lord of Kowloong. Reveal your will before Lord of Kowloong. Reveal your will before Lord of Kowloong. Reveal your will before Lord of Kowloong. +100000335 100000335 200000335 300000335 400000335 The whole Kowloong will remember your choice. The whole Kowloong will remember your choice. The whole Kowloong will remember your choice. The whole Kowloong will remember your choice. +100000336 100000336 200000336 300000336 400000336 Ah... is this considered another type of overtime work? Ah... is this considered another type of overtime work? Ah... is this considered another type of overtime work? Ah... is this considered another type of overtime work? +100000337 100000337 200000337 300000337 400000337 Can I get a couple more paid leaves if I win? Can I get a couple more paid leaves if I win? Can I get a couple more paid leaves if I win? Can I get a couple more paid leaves if I win? +100000338 100000338 200000338 300000338 400000338 Would you like to dance with me, Conductor? Would you like to dance with me, Conductor? Would you like to dance with me, Conductor? Would you like to dance with me, Conductor? +100000339 100000339 200000339 300000339 400000339 I wish this dance would go on forever like a never-ending dream. I wish this dance would go on forever like a never-ending dream. I wish this dance would go on forever like a never-ending dream. I wish this dance would go on forever like a never-ending dream. +100000340 100000340 200000340 300000340 400000340 Awoooo—! Is anyone going to vote for me...? Awoooo—! Is anyone going to vote for me...? Awoooo—! Is anyone going to vote for me...? Awoooo—! Is anyone going to vote for me...? +100000341 100000341 200000341 300000341 400000341 Thank you, Commandant. I'll share my gingerbread cookies with you. Thank you, Commandant. I'll share my gingerbread cookies with you. Thank you, Commandant. I'll share my gingerbread cookies with you. Thank you, Commandant. I'll share my gingerbread cookies with you. +100000342 100000342 200000342 300000342 400000342 Haha, sorry pals. With me here, the winner's already decided! Haha, sorry pals. With me here, the winner's already decided! Haha, sorry pals. With me here, the winner's already decided! Haha, sorry pals. With me here, the winner's already decided! +100000343 100000343 200000343 300000343 400000343 Let's take all of our opponents down, Commandant! Let's take all of our opponents down, Commandant! Let's take all of our opponents down, Commandant! Let's take all of our opponents down, Commandant! +100000344 100000344 200000344 300000344 400000344 Celebration... I'm glad that I can be part of it. Celebration... I'm glad that I can be part of it. Celebration... I'm glad that I can be part of it. Celebration... I'm glad that I can be part of it. +100000345 100000345 200000345 300000345 400000345 Thank you. Commandant is always gentle with me. Thank you. Commandant is always gentle with me. Thank you. Commandant is always gentle with me. Thank you. Commandant is always gentle with me. +100000346 100000346 200000346 300000346 400000346 Popularity poll? What's that... something yummy? Popularity poll? What's that... something yummy? Popularity poll? What's that... something yummy? Popularity poll? What's that... something yummy? +100000347 100000347 200000347 300000347 400000347 It feels... fulfilling. I don't know why... but I'm really happy about that. It feels... fulfilling. I don't know why... but I'm really happy about that. It feels... fulfilling. I don't know why... but I'm really happy about that. It feels... fulfilling. I don't know why... but I'm really happy about that. +100000348 100000348 200000348 300000348 400000348 Ha... it can probably pep me up... if you really mean it... Ha... it can probably pep me up... if you really mean it... Ha... it can probably pep me up... if you really mean it... Ha... it can probably pep me up... if you really mean it... +100000349 100000349 200000349 300000349 400000349 Only if it were reality... Oh, it's reality. Only if it were reality... Oh, it's reality. Only if it were reality... Oh, it's reality. Only if it were reality... Oh, it's reality. +100000350 100000350 200000350 300000350 400000350 Wanna kneel in front of my flag, Commandant? Wanna kneel in front of my flag, Commandant? Wanna kneel in front of my flag, Commandant? Wanna kneel in front of my flag, Commandant? +100000351 100000351 200000351 300000351 400000351 Wonderful. You may give your best to amuse me from now on, Com–man–dant. Wonderful. You may give your best to amuse me from now on, Com–man–dant. Wonderful. You may give your best to amuse me from now on, Com–man–dant. Wonderful. You may give your best to amuse me from now on, Com–man–dant. +100000352 100000352 200000352 300000352 400000352 But I've known how to wake myself up for a long time. But I've known how to wake myself up for a long time. But I've known how to wake myself up for a long time. But I've known how to wake myself up for a long time. +100000353 100000353 200000353 300000353 400000353 I can get out once I open it. I can get out once I open it. I can get out once I open it. I can get out once I open it. +100000354 100000354 200000354 300000354 400000354 Ah. Ah. Ah. Ah. +100000355 100000355 200000355 300000355 400000355 Ah. Ah. Ah. Ah. +100000356 100000356 200000356 300000356 400000356 Yeah, but she told me not to make the mistakes she made. Yeah, but she told me not to make the mistakes she made. Yeah, but she told me not to make the mistakes she made. Yeah, but she told me not to make the mistakes she made. +100000357 100000357 200000357 300000357 400000357 The door to the train has opened. I have to get out of here quickly. The door to the train has opened. I have to get out of here quickly. The door to the train has opened. I have to get out of here quickly. The door to the train has opened. I have to get out of here quickly. +100000358 100000358 200000358 300000358 400000358 Then give something better! Then give something better! Then give something better! Then give something better! +100000359 100000359 200000359 300000359 400000359 We can use the attacks of Lithos to open the train's door, like it did just now. We can use the attacks of Lithos to open the train's door, like it did just now. We can use the attacks of Lithos to open the train's door, like it did just now. We can use the attacks of Lithos to open the train's door, like it did just now. +100000360 100000360 200000360 300000360 400000360 Thanks. This gift will come in handy. Thanks. This gift will come in handy. Thanks. This gift will come in handy. Thanks. This gift will come in handy. +100000361 100000361 200000361 300000361 400000361 You should wake up from your dream! You should wake up from your dream! You should wake up from your dream! You should wake up from your dream! +100000362 100000362 200000362 300000362 400000362 Ah. Ah. Ah. Ah. +100000363 100000363 200000363 300000363 400000363 Ah. Ah. Ah. Ah. +100000364 100000364 200000364 300000364 400000364 Mom...? Is she... pointing at the exit? Mom...? Is she... pointing at the exit? Mom...? Is she... pointing at the exit? Mom...? Is she... pointing at the exit? +100000365 100000365 200000365 300000365 400000365 Captain Rachel... Captain Rachel... Captain Rachel... Captain Rachel... +100000366 100000366 200000366 300000366 400000366 Goodbye... Goodbye. Goodbye... Goodbye. Goodbye... Goodbye. Goodbye... Goodbye. +100000367 100000367 200000367 300000367 400000367 Vents are the book storage room's best friends. Vents are the book storage room's best friends. Vents are the book storage room's best friends. Vents are the book storage room's best friends. +100000368 100000368 200000368 300000368 400000368 Spring will come. Snow will melt even if we don't use the books as fuel. Spring will come. Snow will melt even if we don't use the books as fuel. Spring will come. Snow will melt even if we don't use the books as fuel. Spring will come. Snow will melt even if we don't use the books as fuel. +100000369 100000369 200000369 300000369 400000369 Goodbye, Shrek. Goodbye, Shrek. Goodbye, Shrek. Goodbye, Shrek. +100000370 100000370 200000370 300000370 400000370 Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! +100000371 100000371 200000371 300000371 400000371 You die because you lived; you rot because you were. Dying weeds often bear new lives. Why else would rotten grass bring about fireflies? You die because you lived; you rot because you were. Dying weeds often bear new lives. Why else would rotten grass bring about fireflies? You die because you lived; you rot because you were. Dying weeds often bear new lives. Why else would rotten grass bring about fireflies? You die because you lived; you rot because you were. Dying weeds often bear new lives. Why else would rotten grass bring about fireflies? +100000372 100000372 200000372 300000372 400000372 Noan... Look... Noan... Look... Noan... Look... Noan... Look... +100000373 100000373 200000373 300000373 400000373 Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! +100000374 100000374 200000374 300000374 400000374 Stay inside this cradle of glass. Stay inside this cradle of glass. Stay inside this cradle of glass. Stay inside this cradle of glass. +100000375 100000375 200000375 300000375 400000375 I will build you a beautiful dream. I will build you a beautiful dream. I will build you a beautiful dream. I will build you a beautiful dream. +100000376 100000376 200000376 300000376 400000376 I'm sorry I've kept you here by yourself... You must be lonely. I'm sorry I've kept you here by yourself... You must be lonely. I'm sorry I've kept you here by yourself... You must be lonely. I'm sorry I've kept you here by yourself... You must be lonely. +100000377 100000377 200000377 300000377 400000377 I've brought you some friends. I've brought you some friends. I've brought you some friends. I've brought you some friends. +100000378 100000378 200000378 300000378 400000378 Be a good boy. This is for your own good. Be a good boy. This is for your own good. Be a good boy. This is for your own good. Be a good boy. This is for your own good. +100000379 100000379 200000379 300000379 400000379 I don't want to watch them hurt you anymore... I don't want to watch them hurt you anymore... I don't want to watch them hurt you anymore... I don't want to watch them hurt you anymore... +100000380 100000380 200000380 300000380 400000380 I'm just trying to protect you... I'm just trying to protect you... I'm just trying to protect you... I'm just trying to protect you... +100000381 100000381 200000381 300000381 400000381 Don't go... Don't leave me... Don't go... Don't leave me... Don't go... Don't leave me... Don't go... Don't leave me... +100000382 100000382 200000382 300000382 400000382 It's late. You should go to bed... Stay. It's late. You should go to bed... Stay. It's late. You should go to bed... Stay. It's late. You should go to bed... Stay. +100000383 100000383 200000383 300000383 400000383 No! No! No! No! +100000384 100000384 200000384 300000384 400000384 Do you want to be like them? Do you want to be like them? Do you want to be like them? Do you want to be like them? +100000385 100000385 200000385 300000385 400000385 Naughty children need to be disciplined! Naughty children need to be disciplined! Naughty children need to be disciplined! Naughty children need to be disciplined! +100000386 100000386 200000386 300000386 400000386 You turned away from your mentor's teaching that day. You let her sacrifice be in vain. You turned away from your mentor's teaching that day. You let her sacrifice be in vain. You turned away from your mentor's teaching that day. You let her sacrifice be in vain. You turned away from your mentor's teaching that day. You let her sacrifice be in vain. +100000387 100000387 200000387 300000387 400000387 What about me? I saved you, and I've been watching over you. What about me? I saved you, and I've been watching over you. What about me? I saved you, and I've been watching over you. What about me? I saved you, and I've been watching over you. +100000388 100000388 200000388 300000388 400000388 Are you going to betray me too? Are you going to betray me too? Are you going to betray me too? Are you going to betray me too? +100000389 100000389 200000389 300000389 400000389 Have you always been running away from this powerlessness your whole life? Have you always been running away from this powerlessness your whole life? Have you always been running away from this powerlessness your whole life? Have you always been running away from this powerlessness your whole life? +100000390 100000390 200000390 300000390 400000390 You shouldn't have turned down my gift. You shouldn't have turned down my gift. You shouldn't have turned down my gift. You shouldn't have turned down my gift. +100000391 100000391 200000391 300000391 400000391 How much longer are you going to run before you are willing to face your crime? How much longer are you going to run before you are willing to face your crime? How much longer are you going to run before you are willing to face your crime? How much longer are you going to run before you are willing to face your crime? +100000392 100000392 200000392 300000392 400000392 You no longer have a choice. There is only me here. You have to face me. You no longer have a choice. There is only me here. You have to face me. You no longer have a choice. There is only me here. You have to face me. You no longer have a choice. There is only me here. You have to face me. +100000393 100000393 200000393 300000393 400000393 May your past haunt you... forever... forever... May your past haunt you... forever... forever... May your past haunt you... forever... forever... May your past haunt you... forever... forever... +100000394 100000394 200000394 300000394 400000394 Help me... Help me... Help me... Help me... Help me... Help me... Help me... Help me... +100000395 100000395 200000395 300000395 400000395 Whatever future you want, don't make the mistakes I've made. Whatever future you want, don't make the mistakes I've made. Whatever future you want, don't make the mistakes I've made. Whatever future you want, don't make the mistakes I've made. +100000396 100000396 200000396 300000396 400000396 Live. Goodbye... Goodbye, Noan! Live. Goodbye... Goodbye, Noan! Live. Goodbye... Goodbye, Noan! Live. Goodbye... Goodbye, Noan! +100000397 100000397 200000397 300000397 400000397 Don't be afraid. People are still alive. Don't be afraid. People are still alive. Don't be afraid. People are still alive. Don't be afraid. People are still alive. +100000398 100000398 200000398 300000398 400000398 Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! +100000399 100000399 200000399 300000399 400000399 It'll be quite tragic if this is what we've been working toward and looking forward to. It'll be quite tragic if this is what we've been working toward and looking forward to. It'll be quite tragic if this is what we've been working toward and looking forward to. It'll be quite tragic if this is what we've been working toward and looking forward to. +100000400 100000400 200000400 300000400 400000400 Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! +100000401 100000401 200000401 300000401 400000401 Noan, I hope you get to grow up and survive the apocalypse... I hope you get to become who you want to be. Noan, I hope you get to grow up and survive the apocalypse... I hope you get to become who you want to be. Noan, I hope you get to grow up and survive the apocalypse... I hope you get to become who you want to be. Noan, I hope you get to grow up and survive the apocalypse... I hope you get to become who you want to be. +100000402 100000402 200000402 300000402 400000402 Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! Goodbye... Goodbye! Noan, goodbye! +100000403 100000403 200000403 300000403 400000403 Welcome to the Copperfield Aquarium. We hope you have a wonderful time here. Welcome to the Copperfield Aquarium. We hope you have a wonderful time here. Welcome to the Copperfield Aquarium. We hope you have a wonderful time here. Welcome to the Copperfield Aquarium. We hope you have a wonderful time here. +100000404 100000404 200000404 300000404 400000404 All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. +100000405 100000405 200000405 300000405 400000405 All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. All "residents" at the Copperfield Aquarium have their own "meal" times. You're welcome to share in those amazing moments. +100000406 100000406 200000406 300000406 400000406 The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. +100000407 100000407 200000407 300000407 400000407 The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. The show "Cyborg Dolphins' Smiles" is about to begin at the theater hall. Please take a seat and enjoy the show. +100000408 100000408 200000408 300000408 400000408 All dear visitors, please be advised that we will be closing soon. Thank you for your visit today. We look forward to seeing you again. All dear visitors, please be advised that we will be closing soon. Thank you for your visit today. We look forward to seeing you again. All dear visitors, please be advised that we will be closing soon. Thank you for your visit today. We look forward to seeing you again. All dear visitors, please be advised that we will be closing soon. Thank you for your visit today. We look forward to seeing you again. +100000409 0 200000409 0 0 Where are you now? Where are you now? Where are you now? Where are you now? +100000410 0 200000410 0 0 Stop whatever you're doing now if it's not super urgent. I need you to come down to Science Council now. Stop whatever you're doing now if it's not super urgent. I need you to come down to Science Council now. Stop whatever you're doing now if it's not super urgent. I need you to come down to Science Council now. Stop whatever you're doing now if it's not super urgent. I need you to come down to Science Council now. +100000411 0 200000411 0 0 I can't get into the details on the line, but I'll fill you in on the situation when you're here. Remember to bring Liv with you. I can't get into the details on the line, but I'll fill you in on the situation when you're here. Remember to bring Liv with you. I can't get into the details on the line, but I'll fill you in on the situation when you're here. Remember to bring Liv with you. I can't get into the details on the line, but I'll fill you in on the situation when you're here. Remember to bring Liv with you. +100000412 0 200000412 0 0 Liv is there with you, right? Bring her with you. Liv is there with you, right? Bring her with you. Liv is there with you, right? Bring her with you. Liv is there with you, right? Bring her with you. +100000413 0 200000413 0 0 Done. Done. Done. Done. +100000414 0 200000414 0 0 I'll start from the very beginning. You do still remember what you had to go through to get Liv's M.I.N.D. shards back, right? I'll start from the very beginning. You do still remember what you had to go through to get Liv's M.I.N.D. shards back, right? I'll start from the very beginning. You do still remember what you had to go through to get Liv's M.I.N.D. shards back, right? I'll start from the very beginning. You do still remember what you had to go through to get Liv's M.I.N.D. shards back, right? +100000415 0 200000415 0 0 And you found a seventh M.I.N.D. shard—and that's something we'd never found previously. And you found a seventh M.I.N.D. shard—and that's something we'd never found previously. And you found a seventh M.I.N.D. shard—and that's something we'd never found previously. And you found a seventh M.I.N.D. shard—and that's something we'd never found previously. +100000416 0 200000416 0 0 After transferring her consciousness back to the Eclipse frame, we'd scan the Empyrea frame with signals of varying frequencies on a regular basis to see if we'd missed anything. After transferring her consciousness back to the Eclipse frame, we'd scan the Empyrea frame with signals of varying frequencies on a regular basis to see if we'd missed anything. After transferring her consciousness back to the Eclipse frame, we'd scan the Empyrea frame with signals of varying frequencies on a regular basis to see if we'd missed anything. After transferring her consciousness back to the Eclipse frame, we'd scan the Empyrea frame with signals of varying frequencies on a regular basis to see if we'd missed anything. +100000417 0 200000417 0 0 Spot on. The signal is negligibly weak, but it is part of Liv. Spot on. The signal is negligibly weak, but it is part of Liv. Spot on. The signal is negligibly weak, but it is part of Liv. Spot on. The signal is negligibly weak, but it is part of Liv. +100000418 0 200000418 0 0 We took a look at the data sent back by the probe. The bands seem very special, and I'd describe them as... We took a look at the data sent back by the probe. The bands seem very special, and I'd describe them as... We took a look at the data sent back by the probe. The bands seem very special, and I'd describe them as... We took a look at the data sent back by the probe. The bands seem very special, and I'd describe them as... +100000419 0 200000419 0 0 It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." +100000420 0 200000420 0 0 Based on our analysis of the signal waveform sent back to us, we were able to more or less pinpoint the location of this M.I.N.D. shard that's projecting this forest. Based on our analysis of the signal waveform sent back to us, we were able to more or less pinpoint the location of this M.I.N.D. shard that's projecting this forest. Based on our analysis of the signal waveform sent back to us, we were able to more or less pinpoint the location of this M.I.N.D. shard that's projecting this forest. Based on our analysis of the signal waveform sent back to us, we were able to more or less pinpoint the location of this M.I.N.D. shard that's projecting this forest. +100000421 0 200000421 0 0 It's only lightly infected, but it doesn't mean we can just ignore it. It's only lightly infected, but it doesn't mean we can just ignore it. It's only lightly infected, but it doesn't mean we can just ignore it. It's only lightly infected, but it doesn't mean we can just ignore it. +100000422 0 200000422 0 0 Which is why we need you to clean up the contamination—in addition to looking into it. Which is why we need you to clean up the contamination—in addition to looking into it. Which is why we need you to clean up the contamination—in addition to looking into it. Which is why we need you to clean up the contamination—in addition to looking into it. +100000423 0 200000423 0 0 The same way we'd be drawn to what we're most familiar with when looking at a messy picture, there is something that exists between a commandant and their Construct that connects them. The same way we'd be drawn to what we're most familiar with when looking at a messy picture, there is something that exists between a commandant and their Construct that connects them. The same way we'd be drawn to what we're most familiar with when looking at a messy picture, there is something that exists between a commandant and their Construct that connects them. The same way we'd be drawn to what we're most familiar with when looking at a messy picture, there is something that exists between a commandant and their Construct that connects them. +100000424 0 200000424 0 0 The validity of the data went beyond our expectations. We can go ahead and get ready for the trial coming up next. The validity of the data went beyond our expectations. We can go ahead and get ready for the trial coming up next. The validity of the data went beyond our expectations. We can go ahead and get ready for the trial coming up next. The validity of the data went beyond our expectations. We can go ahead and get ready for the trial coming up next. +100000425 0 200000425 0 0 It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." +100000426 0 200000426 0 0 We're fixing M.I.N.D. and analyzing the interactive data over here. We're fixing M.I.N.D. and analyzing the interactive data over here. We're fixing M.I.N.D. and analyzing the interactive data over here. We're fixing M.I.N.D. and analyzing the interactive data over here. +100000427 0 200000427 0 0 Working on that now... Working on that now... Working on that now... Working on that now... +100000428 0 200000428 0 0 Come on in. Come on in. Come on in. Come on in. +100000429 0 200000429 0 0 I wanted to talk about your plan after graduation. I wanted to talk about your plan after graduation. I wanted to talk about your plan after graduation. I wanted to talk about your plan after graduation. +100000430 0 200000430 0 0 I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. +100000431 0 200000431 0 0 Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? +100000432 0 200000432 0 0 I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. +100000433 0 200000433 0 0 Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? +100000434 0 200000434 0 0 Are you trying to say you're one of the brave? Are you trying to say you're one of the brave? Are you trying to say you're one of the brave? Are you trying to say you're one of the brave? +100000435 0 200000435 0 0 I hope you're aware that this is no place for you to discuss a bedtime story. I hope you're aware that this is no place for you to discuss a bedtime story. I hope you're aware that this is no place for you to discuss a bedtime story. I hope you're aware that this is no place for you to discuss a bedtime story. +100000436 0 200000436 0 0 Has it ever crossed your mind that your potential might have an easier time shining through if you work in a different position? Has it ever crossed your mind that your potential might have an easier time shining through if you work in a different position? Has it ever crossed your mind that your potential might have an easier time shining through if you work in a different position? Has it ever crossed your mind that your potential might have an easier time shining through if you work in a different position? +100000437 0 200000437 0 0 We came up with this choice for you precisely because we recognized your commanding talent. We came up with this choice for you precisely because we recognized your commanding talent. We came up with this choice for you precisely because we recognized your commanding talent. We came up with this choice for you precisely because we recognized your commanding talent. +100000438 0 200000438 0 0 ...Do you know the average life expectancy of a commandant? ...Do you know the average life expectancy of a commandant? ...Do you know the average life expectancy of a commandant? ...Do you know the average life expectancy of a commandant? +100000439 0 200000439 0 0 You need to understand that there is no going back. You need to understand that there is no going back. You need to understand that there is no going back. You need to understand that there is no going back. +100000440 0 200000440 0 0 You can show yourself the door now. You can show yourself the door now. You can show yourself the door now. You can show yourself the door now. +100000441 0 200000441 0 0 C-Commandant... C-could you... C-Commandant... C-could you... C-Commandant... C-could you... C-Commandant... C-could you... +100000442 0 200000442 0 0 What are you doing sleeping here, Commandant? A little too tired, I guess? What are you doing sleeping here, Commandant? A little too tired, I guess? What are you doing sleeping here, Commandant? A little too tired, I guess? What are you doing sleeping here, Commandant? A little too tired, I guess? +100000443 0 200000443 0 0 ... ... ... ... +100000444 0 200000444 0 0 Shift your head backward a little and remember to relax. Shift your head backward a little and remember to relax. Shift your head backward a little and remember to relax. Shift your head backward a little and remember to relax. +100000445 0 200000445 0 0 Everything is good, but I'd still suggest you go to bed earlier, Commandant. Everything is good, but I'd still suggest you go to bed earlier, Commandant. Everything is good, but I'd still suggest you go to bed earlier, Commandant. Everything is good, but I'd still suggest you go to bed earlier, Commandant. +100000446 0 200000446 0 0 It depends on how you manage your health, Commandant. Going to sleep now, for example, will be mighty helpful. It depends on how you manage your health, Commandant. Going to sleep now, for example, will be mighty helpful. It depends on how you manage your health, Commandant. Going to sleep now, for example, will be mighty helpful. It depends on how you manage your health, Commandant. Going to sleep now, for example, will be mighty helpful. +100000447 0 200000447 0 0 Well, let me help you with all the paperwork, then. You can go to sleep earlier if we finish everything ahead of time. Well, let me help you with all the paperwork, then. You can go to sleep earlier if we finish everything ahead of time. Well, let me help you with all the paperwork, then. You can go to sleep earlier if we finish everything ahead of time. Well, let me help you with all the paperwork, then. You can go to sleep earlier if we finish everything ahead of time. +100000448 0 200000448 0 0 Is completed. Is completed. Is completed. Is completed. +100000449 0 200000449 0 0 You weren't late for today's rehab session, right? You weren't late for today's rehab session, right? You weren't late for today's rehab session, right? You weren't late for today's rehab session, right? +100000450 0 200000450 0 0 I wonder what happened to Lee and Lucia, though... I wonder what happened to Lee and Lucia, though... I wonder what happened to Lee and Lucia, though... I wonder what happened to Lee and Lucia, though... +100000451 0 200000451 0 0 Yes! Yes! Yes! Yes! +100000452 0 200000452 0 0 How about something else for a change, Commandant? How about something else for a change, Commandant? How about something else for a change, Commandant? How about something else for a change, Commandant? +100000453 0 200000453 0 0 This is a decaffeinated herbal tea. You should refrain from consuming any more caffeine for the day, given that you've already consumed 180mg. This is a decaffeinated herbal tea. You should refrain from consuming any more caffeine for the day, given that you've already consumed 180mg. This is a decaffeinated herbal tea. You should refrain from consuming any more caffeine for the day, given that you've already consumed 180mg. This is a decaffeinated herbal tea. You should refrain from consuming any more caffeine for the day, given that you've already consumed 180mg. +100000454 0 200000454 0 0 I need you to go over some parts of this report, Commandant. I need you to go over some parts of this report, Commandant. I need you to go over some parts of this report, Commandant. I need you to go over some parts of this report, Commandant. +100000455 0 200000455 0 0 This is the last one. This is the last one. This is the last one. This is the last one. +100000456 0 200000456 0 0 I'm trying to pinpoint Lucia and Lee... I'm trying to pinpoint Lucia and Lee... I'm trying to pinpoint Lucia and Lee... I'm trying to pinpoint Lucia and Lee... +100000457 0 200000457 0 0 I mean, because I missed their call from last night. I mean, because I missed their call from last night. I mean, because I missed their call from last night. I mean, because I missed their call from last night. +100000458 0 200000458 0 0 If only I were there, too... If only I were there, too... If only I were there, too... If only I were there, too... +100000459 0 200000459 0 0 And that's if they manage to improve remote Deep M.I.N.D. connection, right? And that's if they manage to improve remote Deep M.I.N.D. connection, right? And that's if they manage to improve remote Deep M.I.N.D. connection, right? And that's if they manage to improve remote Deep M.I.N.D. connection, right? +100000460 0 200000460 0 0 By the way, Commandant, I understand that Professor Hippocrates asked you to exercise your body, but I'd still suggest that you steer clear of ground missions before you make a full recovery. By the way, Commandant, I understand that Professor Hippocrates asked you to exercise your body, but I'd still suggest that you steer clear of ground missions before you make a full recovery. By the way, Commandant, I understand that Professor Hippocrates asked you to exercise your body, but I'd still suggest that you steer clear of ground missions before you make a full recovery. By the way, Commandant, I understand that Professor Hippocrates asked you to exercise your body, but I'd still suggest that you steer clear of ground missions before you make a full recovery. +100000461 0 200000461 0 0 What are we going to do now, though... What are we going to do now, though... What are we going to do now, though... What are we going to do now, though... +100000462 0 200000462 0 0 Wait, are you asking me? Wait, are you asking me? Wait, are you asking me? Wait, are you asking me? +100000463 0 200000463 0 0 I don't know either... but let's see... I don't know either... but let's see... I don't know either... but let's see... I don't know either... but let's see... +100000464 0 200000464 0 0 Eh? Eh? Eh? Eh? +100000465 0 200000465 0 0 Why does he need us, though? Why does he need us, though? Why does he need us, though? Why does he need us, though? +100000466 0 200000466 0 0 Can I give you a hand, Commandant? Can I give you a hand, Commandant? Can I give you a hand, Commandant? Can I give you a hand, Commandant? +100000467 0 200000467 0 0 Professor? Professor? Professor? Professor? +100000468 0 200000468 0 0 Don't worry, Commandant. I'm okay. Don't worry, Commandant. I'm okay. Don't worry, Commandant. I'm okay. Don't worry, Commandant. I'm okay. +100000469 0 200000469 0 0 I have another question. I have another question. I have another question. I have another question. +100000470 0 200000470 0 0 How am I supposed to get inside my own M.I.N.D. shard with Commandant? How am I supposed to get inside my own M.I.N.D. shard with Commandant? How am I supposed to get inside my own M.I.N.D. shard with Commandant? How am I supposed to get inside my own M.I.N.D. shard with Commandant? +100000471 0 200000471 0 0 Of course. Of course. Of course. Of course. +100000472 0 200000472 0 0 Will see you in a bit, Commandant. Will see you in a bit, Commandant. Will see you in a bit, Commandant. Will see you in a bit, Commandant. +100000473 0 200000473 0 0 Commandant? Commandant? Commandant? Commandant? +100000474 0 200000474 0 0 C-Commandant... Please stop looking at me like that... C-Commandant... Please stop looking at me like that... C-Commandant... Please stop looking at me like that... C-Commandant... Please stop looking at me like that... +100000475 0 200000475 0 0 I don't know... I found myself like this when I woke up. I don't know... I found myself like this when I woke up. I don't know... I found myself like this when I woke up. I don't know... I found myself like this when I woke up. +100000476 0 200000476 0 0 Asimov said the same thing... Asimov said the same thing... Asimov said the same thing... Asimov said the same thing... +100000477 0 200000477 0 0 How do you feel, though, Commandant? How do you feel, though, Commandant? How do you feel, though, Commandant? How do you feel, though, Commandant? +100000478 0 200000478 0 0 Commandant... Commandant... Commandant... Commandant... +100000479 0 200000479 0 0 I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. +100000480 0 200000480 0 0 Wait, what? Wait, what? Wait, what? Wait, what? +100000481 0 200000481 0 0 I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. +100000482 0 200000482 0 0 Is that so? I see... Is that so? I see... Is that so? I see... Is that so? I see... +100000483 0 200000483 0 0 But I actually meant to ask you if you've noticed anything out of the ordinary about yourself, too... But I actually meant to ask you if you've noticed anything out of the ordinary about yourself, too... But I actually meant to ask you if you've noticed anything out of the ordinary about yourself, too... But I actually meant to ask you if you've noticed anything out of the ordinary about yourself, too... +100000484 0 200000484 0 0 Well... I'm not quite sure if this is something my M.I.N.D. shard has done to me, but... Well... I'm not quite sure if this is something my M.I.N.D. shard has done to me, but... Well... I'm not quite sure if this is something my M.I.N.D. shard has done to me, but... Well... I'm not quite sure if this is something my M.I.N.D. shard has done to me, but... +100000485 0 200000485 0 0 It's okay. This isn't a bad person. It's okay. This isn't a bad person. It's okay. This isn't a bad person. It's okay. This isn't a bad person. +100000486 0 200000486 0 0 I was just trying to brush all the dirt off my hands, and then these babies showed up. I was just trying to brush all the dirt off my hands, and then these babies showed up. I was just trying to brush all the dirt off my hands, and then these babies showed up. I was just trying to brush all the dirt off my hands, and then these babies showed up. +100000487 0 200000487 0 0 I did try to change the tempo and the number of claps, and I even tried mimicking this character from a TV show for kids... I did try to change the tempo and the number of claps, and I even tried mimicking this character from a TV show for kids... I did try to change the tempo and the number of claps, and I even tried mimicking this character from a TV show for kids... I did try to change the tempo and the number of claps, and I even tried mimicking this character from a TV show for kids... +100000488 0 200000488 0 0 And... well, I tried all sorts of things, but the only thing I've managed to get to come to me so far is the chipmunk. And... well, I tried all sorts of things, but the only thing I've managed to get to come to me so far is the chipmunk. And... well, I tried all sorts of things, but the only thing I've managed to get to come to me so far is the chipmunk. And... well, I tried all sorts of things, but the only thing I've managed to get to come to me so far is the chipmunk. +100000489 0 200000489 0 0 So, when I woke up... So, when I woke up... So, when I woke up... So, when I woke up... +100000490 0 200000490 0 0 A butterfly, you said? I didn't see any when I woke up, though. A butterfly, you said? I didn't see any when I woke up, though. A butterfly, you said? I didn't see any when I woke up, though. A butterfly, you said? I didn't see any when I woke up, though. +100000491 0 200000491 0 0 Should we do a quick round of scan? Should we do a quick round of scan? Should we do a quick round of scan? Should we do a quick round of scan? +100000492 0 200000492 0 0 Understood. I'm analyzing the landscape and the paths. Understood. I'm analyzing the landscape and the paths. Understood. I'm analyzing the landscape and the paths. Understood. I'm analyzing the landscape and the paths. +100000493 0 200000493 0 0 Hmm... Hmm... Hmm... Hmm... +100000494 0 200000494 0 0 I can't come up with a path that can take us straight to the center of the forest with all the obstacles in the way. I can't come up with a path that can take us straight to the center of the forest with all the obstacles in the way. I can't come up with a path that can take us straight to the center of the forest with all the obstacles in the way. I can't come up with a path that can take us straight to the center of the forest with all the obstacles in the way. +100000495 0 200000495 0 0 I... am trying to come up with a different route. I... am trying to come up with a different route. I... am trying to come up with a different route. I... am trying to come up with a different route. +100000496 0 200000496 0 0 Wait, what? Wait, what? Wait, what? Wait, what? +100000497 0 200000497 0 0 This bridge here... is a little different from how I imagined it would be. This bridge here... is a little different from how I imagined it would be. This bridge here... is a little different from how I imagined it would be. This bridge here... is a little different from how I imagined it would be. +100000498 0 200000498 0 0 I never thought we'd run into anything like this... They don't seem hostile, though. I never thought we'd run into anything like this... They don't seem hostile, though. I never thought we'd run into anything like this... They don't seem hostile, though. I never thought we'd run into anything like this... They don't seem hostile, though. +100000499 0 200000499 0 0 I... think this just might have something to do with the story of the "magpie bridge" that I heard as a kid. I... think this just might have something to do with the story of the "magpie bridge" that I heard as a kid. I... think this just might have something to do with the story of the "magpie bridge" that I heard as a kid. I... think this just might have something to do with the story of the "magpie bridge" that I heard as a kid. +100000500 0 200000500 0 0 Yes, this particular M.I.N.D. shard probably has to do with all the fairytales I heard... Yes, this particular M.I.N.D. shard probably has to do with all the fairytales I heard... Yes, this particular M.I.N.D. shard probably has to do with all the fairytales I heard... Yes, this particular M.I.N.D. shard probably has to do with all the fairytales I heard... +100000501 0 200000501 0 0 Do you find me childish now, Commandant? Do you find me childish now, Commandant? Do you find me childish now, Commandant? Do you find me childish now, Commandant? +100000502 0 200000502 0 0 ... ... ... ... +100000503 0 200000503 0 0 Should I try to come up with a different route, Commandant? Should I try to come up with a different route, Commandant? Should I try to come up with a different route, Commandant? Should I try to come up with a different route, Commandant? +100000504 0 200000504 0 0 Well, I think... I should probably take off my shoes first? Well, I think... I should probably take off my shoes first? Well, I think... I should probably take off my shoes first? Well, I think... I should probably take off my shoes first? +100000505 0 200000505 0 0 Commandant, come back now! Commandant, come back now! Commandant, come back now! Commandant, come back now! +100000506 0 200000506 0 0 My wings... are getting squashed... Commandant... My wings... are getting squashed... Commandant... My wings... are getting squashed... Commandant... My wings... are getting squashed... Commandant... +100000507 0 200000507 0 0 T-that's fine, but I think this is exactly how we're supposed to cross the valley. T-that's fine, but I think this is exactly how we're supposed to cross the valley. T-that's fine, but I think this is exactly how we're supposed to cross the valley. T-that's fine, but I think this is exactly how we're supposed to cross the valley. +100000508 0 200000508 0 0 Yup. I think this is exactly how we're supposed to get across the valley. Yup. I think this is exactly how we're supposed to get across the valley. Yup. I think this is exactly how we're supposed to get across the valley. Yup. I think this is exactly how we're supposed to get across the valley. +100000509 0 200000509 0 0 I don't think they're trying to build a bridge cuddling up together. I think they're just trying to rest. I don't think they're trying to build a bridge cuddling up together. I think they're just trying to rest. I don't think they're trying to build a bridge cuddling up together. I think they're just trying to rest. I don't think they're trying to build a bridge cuddling up together. I think they're just trying to rest. +100000510 0 200000510 0 0 Well... that was probably just the jellyfish feeling grumpy waking up? Well... that was probably just the jellyfish feeling grumpy waking up? Well... that was probably just the jellyfish feeling grumpy waking up? Well... that was probably just the jellyfish feeling grumpy waking up? +100000511 0 200000511 0 0 Thank you all, but don't worry about it. Thank you all, but don't worry about it. Thank you all, but don't worry about it. Thank you all, but don't worry about it. +100000512 0 200000512 0 0 Wait, what...?! But why are you... Wait, what...?! But why are you... Wait, what...?! But why are you... Wait, what...?! But why are you... +100000513 0 200000513 0 0 Well, then... if you insist. Well, then... if you insist. Well, then... if you insist. Well, then... if you insist. +100000514 0 200000514 0 0 This doesn't happen in real life, though. This doesn't happen in real life, though. This doesn't happen in real life, though. This doesn't happen in real life, though. +100000515 0 200000515 0 0 Do you think there is a way... for us to make what we're seeing here possible, then? Do you think there is a way... for us to make what we're seeing here possible, then? Do you think there is a way... for us to make what we're seeing here possible, then? Do you think there is a way... for us to make what we're seeing here possible, then? +100000516 0 200000516 0 0 P-please just stop... P-please just stop... P-please just stop... P-please just stop... +100000517 0 200000517 0 0 Y-yes, I did... Y-yes, I did... Y-yes, I did... Y-yes, I did... +100000518 0 200000518 0 0 I'd count them one at a time when I couldn't fall asleep. I'd count them one at a time when I couldn't fall asleep. I'd count them one at a time when I couldn't fall asleep. I'd count them one at a time when I couldn't fall asleep. +100000519 0 200000519 0 0 And sometimes I'd end up having even more trouble sleeping because I was so focused on counting them. And sometimes I'd end up having even more trouble sleeping because I was so focused on counting them. And sometimes I'd end up having even more trouble sleeping because I was so focused on counting them. And sometimes I'd end up having even more trouble sleeping because I was so focused on counting them. +100000520 0 200000520 0 0 Have you ever experienced it? Have you ever experienced it? Have you ever experienced it? Have you ever experienced it? +100000521 0 200000521 0 0 Because sheep are cute. Because sheep are cute. Because sheep are cute. Because sheep are cute. +100000522 0 200000522 0 0 I... actually am a big fan of sheep, and we even had sheep back home when I was a kid. I... actually am a big fan of sheep, and we even had sheep back home when I was a kid. I... actually am a big fan of sheep, and we even had sheep back home when I was a kid. I... actually am a big fan of sheep, and we even had sheep back home when I was a kid. +100000523 0 200000523 0 0 Should we find a place to rest for the day, Commandant? Should we find a place to rest for the day, Commandant? Should we find a place to rest for the day, Commandant? Should we find a place to rest for the day, Commandant? +100000524 0 200000524 0 0 Wait, did that happen to you, too? Wait, did that happen to you, too? Wait, did that happen to you, too? Wait, did that happen to you, too? +100000525 0 200000525 0 0 Are you talking about the plush just now? Are you talking about the plush just now? Are you talking about the plush just now? Are you talking about the plush just now? +100000526 0 200000526 0 0 Did you ever feel scared? Did you ever feel scared? Did you ever feel scared? Did you ever feel scared? +100000527 0 200000527 0 0 I think we should split up, Commandant... I think we should split up, Commandant... I think we should split up, Commandant... I think we should split up, Commandant... +100000528 0 200000528 0 0 But I'm only dragging you down the way I am now. But I'm only dragging you down the way I am now. But I'm only dragging you down the way I am now. But I'm only dragging you down the way I am now. +100000529 0 200000529 0 0 Hurry up and hide yourselves up... Where are you trying to take us? Hurry up and hide yourselves up... Where are you trying to take us? Hurry up and hide yourselves up... Where are you trying to take us? Hurry up and hide yourselves up... Where are you trying to take us? +100000530 0 200000530 0 0 How did the chipmunks find us, though? How did the chipmunks find us, though? How did the chipmunks find us, though? How did the chipmunks find us, though? +100000531 0 200000531 0 0 What would you have done, though, if they had never shown up? What would you have done, though, if they had never shown up? What would you have done, though, if they had never shown up? What would you have done, though, if they had never shown up? +100000532 0 200000532 0 0 ... ... ... ... +100000533 0 200000533 0 0 This place seems perfect for rest. This place seems perfect for rest. This place seems perfect for rest. This place seems perfect for rest. +100000534 0 200000534 0 0 Oh, I think I'll just... Oh, I think I'll just... Oh, I think I'll just... Oh, I think I'll just... +100000535 0 200000535 0 0 I can't just rest whenever I want to inside my M.I.N.D... I can't just rest whenever I want to inside my M.I.N.D... I can't just rest whenever I want to inside my M.I.N.D... I can't just rest whenever I want to inside my M.I.N.D... +100000536 0 200000536 0 0 But I'll still try to get some sleep, Commandant. But I'll still try to get some sleep, Commandant. But I'll still try to get some sleep, Commandant. But I'll still try to get some sleep, Commandant. +100000537 0 200000537 0 0 Having a hard time falling asleep, Commandant? Having a hard time falling asleep, Commandant? Having a hard time falling asleep, Commandant? Having a hard time falling asleep, Commandant? +100000538 0 200000538 0 0 But you fell asleep in the crater in that mission we went on together. But you fell asleep in the crater in that mission we went on together. But you fell asleep in the crater in that mission we went on together. But you fell asleep in the crater in that mission we went on together. +100000539 0 200000539 0 0 I haven't recalled a thing, but I find this place familiar and am very used to it. I haven't recalled a thing, but I find this place familiar and am very used to it. I haven't recalled a thing, but I find this place familiar and am very used to it. I haven't recalled a thing, but I find this place familiar and am very used to it. +100000540 0 200000540 0 0 Yup... So, what was your childhood like, Commandant? Yup... So, what was your childhood like, Commandant? Yup... So, what was your childhood like, Commandant? Yup... So, what was your childhood like, Commandant? +100000541 0 200000541 0 0 Alright, then. Alright, then. Alright, then. Alright, then. +100000542 0 200000542 0 0 Having a hard time falling asleep, Commandant? Having a hard time falling asleep, Commandant? Having a hard time falling asleep, Commandant? Having a hard time falling asleep, Commandant? +100000543 0 200000543 0 0 The forest of a fairytale, huh... So, what was your childhood like, Commandant? The forest of a fairytale, huh... So, what was your childhood like, Commandant? The forest of a fairytale, huh... So, what was your childhood like, Commandant? The forest of a fairytale, huh... So, what was your childhood like, Commandant? +100000544 0 200000544 0 0 I'd love to learn more about you, Commandant... but I guess it's time for bed. I'd love to learn more about you, Commandant... but I guess it's time for bed. I'd love to learn more about you, Commandant... but I guess it's time for bed. I'd love to learn more about you, Commandant... but I guess it's time for bed. +100000545 0 200000545 0 0 Me...? I barely remember anything, though, and the things I do still remember... probably aren't too interesting at all. Me...? I barely remember anything, though, and the things I do still remember... probably aren't too interesting at all. Me...? I barely remember anything, though, and the things I do still remember... probably aren't too interesting at all. Me...? I barely remember anything, though, and the things I do still remember... probably aren't too interesting at all. +100000546 0 200000546 0 0 Commandant... Who's this? Commandant... Who's this? Commandant... Who's this? Commandant... Who's this? +100000547 0 200000547 0 0 Thank you so much, Ms. Cinderella. Thank you so much, Ms. Cinderella. Thank you so much, Ms. Cinderella. Thank you so much, Ms. Cinderella. +100000548 0 200000548 0 0 O-of course. O-of course. O-of course. O-of course. +100000549 0 200000549 0 0 S-same here... S-same here... S-same here... S-same here... +100000550 0 200000550 0 0 Whew... Whew... Whew... Whew... +100000551 0 200000551 0 0 ... ... ... ... +100000552 0 200000552 0 0 T-thank you. T-thank you. T-thank you. T-thank you. +100000553 0 200000553 0 0 No... Thank you so much, but I think I'm okay, too. No... Thank you so much, but I think I'm okay, too. No... Thank you so much, but I think I'm okay, too. No... Thank you so much, but I think I'm okay, too. +100000554 0 200000554 0 0 No, we insist. This is the least we can do. No, we insist. This is the least we can do. No, we insist. This is the least we can do. No, we insist. This is the least we can do. +100000555 0 200000555 0 0 Uhm... I have the same take as you, Commandant. She's unique, but I don't think she's the M.I.N.D. shard we're looking for. Uhm... I have the same take as you, Commandant. She's unique, but I don't think she's the M.I.N.D. shard we're looking for. Uhm... I have the same take as you, Commandant. She's unique, but I don't think she's the M.I.N.D. shard we're looking for. Uhm... I have the same take as you, Commandant. She's unique, but I don't think she's the M.I.N.D. shard we're looking for. +100000556 0 200000556 0 0 And she's such a friendly soul. I think we just might be able to learn about this place from her. And she's such a friendly soul. I think we just might be able to learn about this place from her. And she's such a friendly soul. I think we just might be able to learn about this place from her. And she's such a friendly soul. I think we just might be able to learn about this place from her. +100000557 0 200000557 0 0 Oh... by the way, are you over here, Commandant? Oh... by the way, are you over here, Commandant? Oh... by the way, are you over here, Commandant? Oh... by the way, are you over here, Commandant? +100000558 0 200000558 0 0 ... ... ... ... +100000559 0 200000559 0 0 Guess we'll just have to wait for the bubbles to go away, then. Guess we'll just have to wait for the bubbles to go away, then. Guess we'll just have to wait for the bubbles to go away, then. Guess we'll just have to wait for the bubbles to go away, then. +100000560 0 200000560 0 0 Commandant? Are you still there? Commandant? Are you still there? Commandant? Are you still there? Commandant? Are you still there? +100000561 0 200000561 0 0 Let's just keep talking. It makes me a little nervous if we don't... Let's just keep talking. It makes me a little nervous if we don't... Let's just keep talking. It makes me a little nervous if we don't... Let's just keep talking. It makes me a little nervous if we don't... +100000562 0 200000562 0 0 Well... I'm curious about why you decided to go to F.O.S. Well... I'm curious about why you decided to go to F.O.S. Well... I'm curious about why you decided to go to F.O.S. Well... I'm curious about why you decided to go to F.O.S. +100000563 0 200000563 0 0 It's a common choice among people from Babylonia, but it's never the only choice. It's a common choice among people from Babylonia, but it's never the only choice. It's a common choice among people from Babylonia, but it's never the only choice. It's a common choice among people from Babylonia, but it's never the only choice. +100000564 0 200000564 0 0 A dream, huh... That's exactly what I had in mind when I asked to be relocated... A dream, huh... That's exactly what I had in mind when I asked to be relocated... A dream, huh... That's exactly what I had in mind when I asked to be relocated... A dream, huh... That's exactly what I had in mind when I asked to be relocated... +100000565 0 200000565 0 0 O-oh, it's nothing! O-oh, it's nothing! O-oh, it's nothing! O-oh, it's nothing! +100000566 0 200000566 0 0 That sounds like something President Hassen would say. That sounds like something President Hassen would say. That sounds like something President Hassen would say. That sounds like something President Hassen would say. +100000567 0 200000567 0 0 It's a very brave choice, though. It's a very brave choice, though. It's a very brave choice, though. It's a very brave choice, though. +100000568 0 200000568 0 0 Oh, is that so? Oh, is that so? Oh, is that so? Oh, is that so? +100000569 0 200000569 0 0 A dream, eh... A dream, eh... A dream, eh... A dream, eh... +100000570 0 200000570 0 0 But that's something you've always been holding on to, right? But that's something you've always been holding on to, right? But that's something you've always been holding on to, right? But that's something you've always been holding on to, right? +100000571 0 200000571 0 0 ... ... ... ... +100000572 0 200000572 0 0 Wait, what exactly... Wait, what exactly... Wait, what exactly... Wait, what exactly... +100000573 0 200000573 0 0 ... ... ... ... +100000574 0 200000574 0 0 What's the matter? What's the matter? What's the matter? What's the matter? +100000575 0 200000575 0 0 Yes—we're indeed from outside the forest, as you said. Yes—we're indeed from outside the forest, as you said. Yes—we're indeed from outside the forest, as you said. Yes—we're indeed from outside the forest, as you said. +100000576 0 200000576 0 0 Well... Well... Well... Well... +100000577 0 200000577 0 0 Sorry... Sorry... Sorry... Sorry... +100000578 0 200000578 0 0 ... ... ... ... +100000579 0 200000579 0 0 Yes, and there were... things that stood in our way. Yes, and there were... things that stood in our way. Yes, and there were... things that stood in our way. Yes, and there were... things that stood in our way. +100000580 0 200000580 0 0 And we have no idea where we are now. And we have no idea where we are now. And we have no idea where we are now. And we have no idea where we are now. +100000581 0 200000581 0 0 Would you happen to know how to get to the spire? Would you happen to know how to get to the spire? Would you happen to know how to get to the spire? Would you happen to know how to get to the spire? +100000582 0 200000582 0 0 Is it because there are places in between you just can't get across? Is it because there are places in between you just can't get across? Is it because there are places in between you just can't get across? Is it because there are places in between you just can't get across? +100000583 0 200000583 0 0 Are they moving? Are they moving? Are they moving? Are they moving? +100000584 0 200000584 0 0 I didn't even know this was happening... I didn't even know this was happening... I didn't even know this was happening... I didn't even know this was happening... +100000585 0 200000585 0 0 ... ... ... ... +100000586 0 200000586 0 0 Yes, and it's because we can't. Yes, and it's because we can't. Yes, and it's because we can't. Yes, and it's because we can't. +100000587 0 200000587 0 0 ... ... ... ... +100000588 0 200000588 0 0 Where am I? Where am I? Where am I? Where am I? +100000589 0 200000589 0 0 Ahh! I-I'm just lost... Who are you? Ahh! I-I'm just lost... Who are you? Ahh! I-I'm just lost... Who are you? Ahh! I-I'm just lost... Who are you? +100000590 0 200000590 0 0 Dreams...? Dreams...? Dreams...? Dreams...? +100000591 0 200000591 0 0 Wait! Wait! Wait! Wait! +100000592 0 200000592 0 0 I-I want a lot of friends... My sister and brother just wouldn't hang out with me... Can you make that come true? I-I want a lot of friends... My sister and brother just wouldn't hang out with me... Can you make that come true? I-I want a lot of friends... My sister and brother just wouldn't hang out with me... Can you make that come true? I-I want a lot of friends... My sister and brother just wouldn't hang out with me... Can you make that come true? +100000593 0 200000593 0 0 P-pay? With that? P-pay? With that? P-pay? With that? P-pay? With that? +100000594 0 200000594 0 0 Wait, that's it? Wait, that's it? Wait, that's it? Wait, that's it? +100000595 0 200000595 0 0 1... 2... 3. Are you... Oh, dear! 1... 2... 3. Are you... Oh, dear! 1... 2... 3. Are you... Oh, dear! 1... 2... 3. Are you... Oh, dear! +100000596 0 200000596 0 0 ... ... ... ... +100000597 0 200000597 0 0 Something happened and I have to leave. Something happened and I have to leave. Something happened and I have to leave. Something happened and I have to leave. +100000598 0 200000598 0 0 Yes, I am. Yes, I am. Yes, I am. Yes, I am. +100000599 0 200000599 0 0 Sorry... Sorry... Sorry... Sorry... +100000600 0 200000600 0 0 I... I... I... I... +100000601 0 200000601 0 0 I guess that means a no? I guess that means a no? I guess that means a no? I guess that means a no? +100000602 0 200000602 0 0 With? With? With? With? +100000603 0 200000603 0 0 What should I do? What should I do? What should I do? What should I do? +100000604 0 200000604 0 0 ... ... ... ... +100000605 0 200000605 0 0 No, and thank you for everything, Cinderella. No, and thank you for everything, Cinderella. No, and thank you for everything, Cinderella. No, and thank you for everything, Cinderella. +100000606 0 200000606 0 0 All these... are the dreams I used to have. All these... are the dreams I used to have. All these... are the dreams I used to have. All these... are the dreams I used to have. +100000607 0 200000607 0 0 Actually, I... Actually, I... Actually, I... Actually, I... +100000608 0 200000608 0 0 ... ... ... ... +100000609 0 200000609 0 0 Yes, these dreams are childish... Yes, these dreams are childish... Yes, these dreams are childish... Yes, these dreams are childish... +100000610 0 200000610 0 0 I'd even call them far-fetched and unrealistic... I'd even call them far-fetched and unrealistic... I'd even call them far-fetched and unrealistic... I'd even call them far-fetched and unrealistic... +100000611 0 200000611 0 0 But they're worth pursuing, so long as we still long for them. But they're worth pursuing, so long as we still long for them. But they're worth pursuing, so long as we still long for them. But they're worth pursuing, so long as we still long for them. +100000612 0 200000612 0 0 That's something I'll work toward. That's something I'll work toward. That's something I'll work toward. That's something I'll work toward. +100000613 0 200000613 0 0 It matters more that a dream is made true than when it's made true. It matters more that a dream is made true than when it's made true. It matters more that a dream is made true than when it's made true. It matters more that a dream is made true than when it's made true. +100000614 0 200000614 0 0 My dreams might be childish, and they were probably just what I came up with on a whim... My dreams might be childish, and they were probably just what I came up with on a whim... My dreams might be childish, and they were probably just what I came up with on a whim... My dreams might be childish, and they were probably just what I came up with on a whim... +100000615 0 200000615 0 0 But I can take my time to make them come true, because they have and always will be part of me. But I can take my time to make them come true, because they have and always will be part of me. But I can take my time to make them come true, because they have and always will be part of me. But I can take my time to make them come true, because they have and always will be part of me. +100000616 0 200000616 0 0 We're still pursuing them precisely because we haven't made them come true. We're still pursuing them precisely because we haven't made them come true. We're still pursuing them precisely because we haven't made them come true. We're still pursuing them precisely because we haven't made them come true. +100000617 0 200000617 0 0 We're keeping it in the future precisely because we don't want to run away from it anymore or see it as a luxury. We're keeping it in the future precisely because we don't want to run away from it anymore or see it as a luxury. We're keeping it in the future precisely because we don't want to run away from it anymore or see it as a luxury. We're keeping it in the future precisely because we don't want to run away from it anymore or see it as a luxury. +100000618 0 200000618 0 0 People never get lost going after seemingly far-fetched dreams. People never get lost going after seemingly far-fetched dreams. People never get lost going after seemingly far-fetched dreams. People never get lost going after seemingly far-fetched dreams. +100000619 0 200000619 0 0 Because these dreams are like beacons on the shore or the stars in the skies—they guide you along the way. Because these dreams are like beacons on the shore or the stars in the skies—they guide you along the way. Because these dreams are like beacons on the shore or the stars in the skies—they guide you along the way. Because these dreams are like beacons on the shore or the stars in the skies—they guide you along the way. +100000620 0 200000620 0 0 A person can't possibly grow by throwing away what they have or forgetting who they are. A person can't possibly grow by throwing away what they have or forgetting who they are. A person can't possibly grow by throwing away what they have or forgetting who they are. A person can't possibly grow by throwing away what they have or forgetting who they are. +100000621 0 200000621 0 0 Holding on to what you have and never letting go is the only thing that will help you move forward. Holding on to what you have and never letting go is the only thing that will help you move forward. Holding on to what you have and never letting go is the only thing that will help you move forward. Holding on to what you have and never letting go is the only thing that will help you move forward. +100000622 0 200000622 0 0 But it doesn't seem like it's ever going to run again... But it doesn't seem like it's ever going to run again... But it doesn't seem like it's ever going to run again... But it doesn't seem like it's ever going to run again... +100000623 0 200000623 0 0 Wait, what? Wait, what? Wait, what? Wait, what? +100000624 0 200000624 0 0 ...Thanks again. ...Thanks again. ...Thanks again. ...Thanks again. +100000625 0 200000625 0 0 I'll do everything in my power to stop the monster Cinderella spoke of from hurting you, Commandant. I'll do everything in my power to stop the monster Cinderella spoke of from hurting you, Commandant. I'll do everything in my power to stop the monster Cinderella spoke of from hurting you, Commandant. I'll do everything in my power to stop the monster Cinderella spoke of from hurting you, Commandant. +100000626 0 200000626 0 0 Professor, I have some questions for you. Professor, I have some questions for you. Professor, I have some questions for you. Professor, I have some questions for you. +100000627 0 200000627 0 0 It's about Deep M.I.N.D. connection... It's about Deep M.I.N.D. connection... It's about Deep M.I.N.D. connection... It's about Deep M.I.N.D. connection... +100000628 0 200000628 0 0 I just wanted to know if it'd ever affect Commandant in a negative way. I just wanted to know if it'd ever affect Commandant in a negative way. I just wanted to know if it'd ever affect Commandant in a negative way. I just wanted to know if it'd ever affect Commandant in a negative way. +100000629 0 200000629 0 0 ... ... ... ... +100000630 0 200000630 0 0 Did Commandant know about this? Did Commandant know about this? Did Commandant know about this? Did Commandant know about this? +100000631 0 200000631 0 0 So the Construct's M.I.N.D. is to the ship as the commandant's Mind Beacon is to the anchor, right? So the Construct's M.I.N.D. is to the ship as the commandant's Mind Beacon is to the anchor, right? So the Construct's M.I.N.D. is to the ship as the commandant's Mind Beacon is to the anchor, right? So the Construct's M.I.N.D. is to the ship as the commandant's Mind Beacon is to the anchor, right? +100000632 0 200000632 0 0 If the anchor can help the ship make it through the storm, so, too, can the ship sail forth with the anchor. If the anchor can help the ship make it through the storm, so, too, can the ship sail forth with the anchor. If the anchor can help the ship make it through the storm, so, too, can the ship sail forth with the anchor. If the anchor can help the ship make it through the storm, so, too, can the ship sail forth with the anchor. +100000633 0 200000633 0 0 Commandant said that risks and concerns should never bog us down. We didn't come together so we can huddle up in fear—but so we can go even further. Commandant said that risks and concerns should never bog us down. We didn't come together so we can huddle up in fear—but so we can go even further. Commandant said that risks and concerns should never bog us down. We didn't come together so we can huddle up in fear—but so we can go even further. Commandant said that risks and concerns should never bog us down. We didn't come together so we can huddle up in fear—but so we can go even further. +100000634 0 200000634 0 0 I'm happy to have someone by my side who's willing to help me unconditionally. I'm happy to have someone by my side who's willing to help me unconditionally. I'm happy to have someone by my side who's willing to help me unconditionally. I'm happy to have someone by my side who's willing to help me unconditionally. +100000635 0 200000635 0 0 Because I've promised to keep Commandant safe! Because I've promised to keep Commandant safe! Because I've promised to keep Commandant safe! Because I've promised to keep Commandant safe! +100000636 0 200000636 0 0 And here I am making my promise count! And here I am making my promise count! And here I am making my promise count! And here I am making my promise count! +100000637 0 200000637 0 0 Yes. Thank you, Commandant. Yes. Thank you, Commandant. Yes. Thank you, Commandant. Yes. Thank you, Commandant. +100000638 0 200000638 0 0 This place is safe, and I figured you needed some rest. This place is safe, and I figured you needed some rest. This place is safe, and I figured you needed some rest. This place is safe, and I figured you needed some rest. +100000639 0 200000639 0 0 And... And... And... And... +100000640 0 200000640 0 0 The flowers, the trees, and the sun... All these are beautiful and put my mind at ease... The flowers, the trees, and the sun... All these are beautiful and put my mind at ease... The flowers, the trees, and the sun... All these are beautiful and put my mind at ease... The flowers, the trees, and the sun... All these are beautiful and put my mind at ease... +100000641 0 200000641 0 0 None of these is going to last forever, and they'll probably wake us up in no time... None of these is going to last forever, and they'll probably wake us up in no time... None of these is going to last forever, and they'll probably wake us up in no time... None of these is going to last forever, and they'll probably wake us up in no time... +100000642 0 200000642 0 0 But I really just... But I really just... But I really just... But I really just... +100000643 0 200000643 0 0 I really just want to be here with you for just a little longer, Commandant... I really just want to be here with you for just a little longer, Commandant... I really just want to be here with you for just a little longer, Commandant... I really just want to be here with you for just a little longer, Commandant... +100000644 0 200000644 0 0 So I wouldn't have to see you keep fighting... So I wouldn't have to see you keep fighting... So I wouldn't have to see you keep fighting... So I wouldn't have to see you keep fighting... +100000645 0 200000645 0 0 And end up hurting yourself all over... And end up hurting yourself all over... And end up hurting yourself all over... And end up hurting yourself all over... +100000646 0 200000646 0 0 I don't want to say goodbye to you again... I don't want to say goodbye to you again... I don't want to say goodbye to you again... I don't want to say goodbye to you again... +100000647 0 200000647 0 0 I feel safe feeling your warmth and heartbeat... I feel safe feeling your warmth and heartbeat... I feel safe feeling your warmth and heartbeat... I feel safe feeling your warmth and heartbeat... +100000648 0 200000648 0 0 I know this is an illusion. I know this is an illusion. I know this is an illusion. I know this is an illusion. +100000649 0 200000649 0 0 And... And... And... And... +100000650 0 200000650 0 0 I also know that this is the kind of future I'll always be pursuing going forward. I also know that this is the kind of future I'll always be pursuing going forward. I also know that this is the kind of future I'll always be pursuing going forward. I also know that this is the kind of future I'll always be pursuing going forward. +100000651 0 200000651 0 0 So... how do you like the views here, Commandant? So... how do you like the views here, Commandant? So... how do you like the views here, Commandant? So... how do you like the views here, Commandant? +100000652 0 200000652 0 0 Care to elaborate? Care to elaborate? Care to elaborate? Care to elaborate? +100000653 0 200000653 0 0 Uhm... if that's what you're thinking, you can probably build a cottage where there isn't anything around. Uhm... if that's what you're thinking, you can probably build a cottage where there isn't anything around. Uhm... if that's what you're thinking, you can probably build a cottage where there isn't anything around. Uhm... if that's what you're thinking, you can probably build a cottage where there isn't anything around. +100000654 0 200000654 0 0 You have all these trees here at your disposal, but you'd still need to be careful so the wood won't go bad... You have all these trees here at your disposal, but you'd still need to be careful so the wood won't go bad... You have all these trees here at your disposal, but you'd still need to be careful so the wood won't go bad... You have all these trees here at your disposal, but you'd still need to be careful so the wood won't go bad... +100000655 0 200000655 0 0 And you would of course need some electric generators here to make life easier... And you would of course need some electric generators here to make life easier... And you would of course need some electric generators here to make life easier... And you would of course need some electric generators here to make life easier... +100000656 0 200000656 0 0 What would you like to have as a pet, Commandant? What would you like to have as a pet, Commandant? What would you like to have as a pet, Commandant? What would you like to have as a pet, Commandant? +100000657 0 200000657 0 0 Sheep are good, but chipmunks seem like a good choice, too... Oh, I want to have some butterflies in the garden, too, if that's okay. Sheep are good, but chipmunks seem like a good choice, too... Oh, I want to have some butterflies in the garden, too, if that's okay. Sheep are good, but chipmunks seem like a good choice, too... Oh, I want to have some butterflies in the garden, too, if that's okay. Sheep are good, but chipmunks seem like a good choice, too... Oh, I want to have some butterflies in the garden, too, if that's okay. +100000658 0 200000658 0 0 I'd love to go for a walk during sunset with you, Lucia, and Lee—just the four of us, with the setting sun and all the butterflies around us... I'd love to go for a walk during sunset with you, Lucia, and Lee—just the four of us, with the setting sun and all the butterflies around us... I'd love to go for a walk during sunset with you, Lucia, and Lee—just the four of us, with the setting sun and all the butterflies around us... I'd love to go for a walk during sunset with you, Lucia, and Lee—just the four of us, with the setting sun and all the butterflies around us... +100000659 0 200000659 0 0 And I want to try growing some veggies, too... And I want to try growing some veggies, too... And I want to try growing some veggies, too... And I want to try growing some veggies, too... +100000660 0 200000660 0 0 Why not, though? Why not, though? Why not, though? Why not, though? +100000661 0 200000661 0 0 I never knew you couldn't stand being alone, Commandant. I never knew you couldn't stand being alone, Commandant. I never knew you couldn't stand being alone, Commandant. I never knew you couldn't stand being alone, Commandant. +100000662 0 200000662 0 0 ... ... ... ... +100000663 0 200000663 0 0 I felt you back then... Commandant. I felt you back then... Commandant. I felt you back then... Commandant. I felt you back then... Commandant. +100000664 0 200000664 0 0 I want to hear more of your story, Commandant. Can we stay here for just a bit longer before we go? I want to hear more of your story, Commandant. Can we stay here for just a bit longer before we go? I want to hear more of your story, Commandant. Can we stay here for just a bit longer before we go? I want to hear more of your story, Commandant. Can we stay here for just a bit longer before we go? +100000665 0 200000665 0 0 Sure. Where should I begin, Commandant? Sure. Where should I begin, Commandant? Sure. Where should I begin, Commandant? Sure. Where should I begin, Commandant? +100000666 0 200000666 0 0 Commandant... Commandant... Commandant... Commandant... +100000667 0 200000667 0 0 Of course... Of course... Of course... Of course... +100000668 0 200000668 0 0 Is it Lucia? Is it Lucia? Is it Lucia? Is it Lucia? +100000669 0 200000669 0 0 Professor... Professor... Professor... Professor... +100000670 0 200000670 0 0 We'll be able to see Lucia and Lee in person when this is over, right? We'll be able to see Lucia and Lee in person when this is over, right? We'll be able to see Lucia and Lee in person when this is over, right? We'll be able to see Lucia and Lee in person when this is over, right? +100000671 0 200000671 0 0 Let's go, Commandant. Let's go, Commandant. Let's go, Commandant. Let's go, Commandant. +100000672 100000672 200000672 300000672 400000672 This is... Commandant... It already worked. This is... Commandant... It already worked. This is... Commandant... It already worked. This is... Commandant... It already worked. +100000673 100000673 200000673 300000673 400000673 Welcome back... Welcome back... Welcome back... Welcome back... +100000674 100000674 200000674 300000674 400000674 I'll end this nightmare once and for all. I'll end this nightmare once and for all. I'll end this nightmare once and for all. I'll end this nightmare once and for all. +100000675 0 200000675 0 0 I'm going to eat every last kid that refuses to sleep. Owooooo...! I'm going to eat every last kid that refuses to sleep. Owooooo...! I'm going to eat every last kid that refuses to sleep. Owooooo...! I'm going to eat every last kid that refuses to sleep. Owooooo...! +100000676 0 200000676 0 0 I'm not scary at all, but I still eat kids who refuse to go to sleep. Owoooo...! I'm not scary at all, but I still eat kids who refuse to go to sleep. Owoooo...! I'm not scary at all, but I still eat kids who refuse to go to sleep. Owoooo...! I'm not scary at all, but I still eat kids who refuse to go to sleep. Owoooo...! +100000677 0 200000677 0 0 There you are! Kids who refuse to go to sleep! There you are! Kids who refuse to go to sleep! There you are! Kids who refuse to go to sleep! There you are! Kids who refuse to go to sleep! +100000678 0 200000678 0 0 Gone... They're gone... Owoooo...! Gone... They're gone... Owoooo...! Gone... They're gone... Owoooo...! Gone... They're gone... Owoooo...! +100000679 0 200000679 0 0 Owoooo! You're the bad kids that make it impossible for people to sleep! Owoooo! You're the bad kids that make it impossible for people to sleep! Owoooo! You're the bad kids that make it impossible for people to sleep! Owoooo! You're the bad kids that make it impossible for people to sleep! +100000680 100000680 200000680 300000680 400000680 Baa! Baa! Baa! Baa! Baa! Baa! Baa! Baa! Baa! Baa! Baa! Baa! +100000681 0 200000681 0 0 Hey... Good morning. Did you have some quality rest? Hey... Good morning. Did you have some quality rest? Hey... Good morning. Did you have some quality rest? Hey... Good morning. Did you have some quality rest? +100000682 0 200000682 0 0 Call me Cinderella. Call me Cinderella. Call me Cinderella. Call me Cinderella. +100000683 0 200000683 0 0 The young lady, right? She's in the room right across. The young lady, right? She's in the room right across. The young lady, right? She's in the room right across. The young lady, right? She's in the room right across. +100000684 0 200000684 0 0 Is she the type that struggles to wake up? Is she the type that struggles to wake up? Is she the type that struggles to wake up? Is she the type that struggles to wake up? +100000685 0 200000685 0 0 She's fine now. She's fine now. She's fine now. She's fine now. +100000686 0 200000686 0 0 I'm fine. I was just a bit out of it. I'm fine. I was just a bit out of it. I'm fine. I was just a bit out of it. I'm fine. I was just a bit out of it. +100000687 0 200000687 0 0 Feel free to call me Cinderella, Liv. Feel free to call me Cinderella, Liv. Feel free to call me Cinderella, Liv. Feel free to call me Cinderella, Liv. +100000688 0 200000688 0 0 Don't mention it, and feel free to just call me Cinderella. Don't mention it, and feel free to just call me Cinderella. Don't mention it, and feel free to just call me Cinderella. Don't mention it, and feel free to just call me Cinderella. +100000689 0 200000689 0 0 You're both now safe, and I bet you must be hungry. How about a bowl of bean soup? You're both now safe, and I bet you must be hungry. How about a bowl of bean soup? You're both now safe, and I bet you must be hungry. How about a bowl of bean soup? You're both now safe, and I bet you must be hungry. How about a bowl of bean soup? +100000690 0 200000690 0 0 Right, you probably still have trouble eating on your own, right? Right, you probably still have trouble eating on your own, right? Right, you probably still have trouble eating on your own, right? Right, you probably still have trouble eating on your own, right? +100000691 0 200000691 0 0 Let me feed you, then. Let me feed you, then. Let me feed you, then. Let me feed you, then. +100000692 0 200000692 0 0 Pretty good, right? Pretty good, right? Pretty good, right? Pretty good, right? +100000693 0 200000693 0 0 Of course. You can have as many as you please. Of course. You can have as many as you please. Of course. You can have as many as you please. Of course. You can have as many as you please. +100000694 0 200000694 0 0 I know you didn't ask for it, but you were about to, right? I know you didn't ask for it, but you were about to, right? I know you didn't ask for it, but you were about to, right? I know you didn't ask for it, but you were about to, right? +100000695 0 200000695 0 0 Of course. You can have as many as you please. Of course. You can have as many as you please. Of course. You can have as many as you please. Of course. You can have as many as you please. +100000696 0 200000696 0 0 Glad to see you both enjoy the soup! Glad to see you both enjoy the soup! Glad to see you both enjoy the soup! Glad to see you both enjoy the soup! +100000697 0 200000697 0 0 I picked these veggies early in the morning, and that's when I found both of you. I picked these veggies early in the morning, and that's when I found both of you. I picked these veggies early in the morning, and that's when I found both of you. I picked these veggies early in the morning, and that's when I found both of you. +100000698 0 200000698 0 0 Oh, yeah! Oh, yeah! Oh, yeah! Oh, yeah! +100000699 0 200000699 0 0 And the soup has the pea pods you stayed in yesterday. How do you like them? And the soup has the pea pods you stayed in yesterday. How do you like them? And the soup has the pea pods you stayed in yesterday. How do you like them? And the soup has the pea pods you stayed in yesterday. How do you like them? +100000700 0 200000700 0 0 Pff. Pff. Pff. Pff. +100000701 0 200000701 0 0 My bad. You're both so cute and I just couldn't help but wanted to see you shocked. My bad. You're both so cute and I just couldn't help but wanted to see you shocked. My bad. You're both so cute and I just couldn't help but wanted to see you shocked. My bad. You're both so cute and I just couldn't help but wanted to see you shocked. +100000702 0 200000702 0 0 Don't worry about the pea pods, though. They're safe and sound in my backyard. Don't worry about the pea pods, though. They're safe and sound in my backyard. Don't worry about the pea pods, though. They're safe and sound in my backyard. Don't worry about the pea pods, though. They're safe and sound in my backyard. +100000703 0 200000703 0 0 Do you see the peas in the soup? They seem about the right size, right? Do you see the peas in the soup? They seem about the right size, right? Do you see the peas in the soup? They seem about the right size, right? Do you see the peas in the soup? They seem about the right size, right? +100000704 0 200000704 0 0 Apologies. It's been such a long time since I last met anyone. Apologies. It's been such a long time since I last met anyone. Apologies. It's been such a long time since I last met anyone. Apologies. It's been such a long time since I last met anyone. +100000705 0 200000705 0 0 Welcome to Wonderland. Welcome to Wonderland. Welcome to Wonderland. Welcome to Wonderland. +100000706 0 200000706 0 0 Want some more? Want some more? Want some more? Want some more? +100000707 0 200000707 0 0 Uhm... Are you sure? Uhm... Are you sure? Uhm... Are you sure? Uhm... Are you sure? +100000708 0 200000708 0 0 And you, Liv... And you, Liv... And you, Liv... And you, Liv... +100000709 0 200000709 0 0 I'm going to start cleaning up, then. I'm going to start cleaning up, then. I'm going to start cleaning up, then. I'm going to start cleaning up, then. +100000710 0 200000710 0 0 But you are my guests. I can't just... But you are my guests. I can't just... But you are my guests. I can't just... But you are my guests. I can't just... +100000711 0 200000711 0 0 Alright, then. Let me get you guys some tea and snacks. There is a river in the back for you to do the dishes. Alright, then. Let me get you guys some tea and snacks. There is a river in the back for you to do the dishes. Alright, then. Let me get you guys some tea and snacks. There is a river in the back for you to do the dishes. Alright, then. Let me get you guys some tea and snacks. There is a river in the back for you to do the dishes. +100000712 0 200000712 0 0 Watch out, though. Watch out, though. Watch out, though. Watch out, though. +100000713 0 200000713 0 0 My bad. I actually meant to ask you to keep an eye out for these bubbles when I said "watch out" back there. My bad. I actually meant to ask you to keep an eye out for these bubbles when I said "watch out" back there. My bad. I actually meant to ask you to keep an eye out for these bubbles when I said "watch out" back there. My bad. I actually meant to ask you to keep an eye out for these bubbles when I said "watch out" back there. +100000714 0 200000714 0 0 Oops, am I being intrusive? Oops, am I being intrusive? Oops, am I being intrusive? Oops, am I being intrusive? +100000715 0 200000715 0 0 Right, why don't I... bring the bubbles back for you guys, then? Right, why don't I... bring the bubbles back for you guys, then? Right, why don't I... bring the bubbles back for you guys, then? Right, why don't I... bring the bubbles back for you guys, then? +100000716 0 200000716 0 0 Here, I've got some tea for you... So, how can I help? Here, I've got some tea for you... So, how can I help? Here, I've got some tea for you... So, how can I help? Here, I've got some tea for you... So, how can I help? +100000717 0 200000717 0 0 The spire in the middle of the forest, you said? The spire in the middle of the forest, you said? The spire in the middle of the forest, you said? The spire in the middle of the forest, you said? +100000718 0 200000718 0 0 Oh, well, I was just trying to have something worked out in my head... Oh, well, I was just trying to have something worked out in my head... Oh, well, I was just trying to have something worked out in my head... Oh, well, I was just trying to have something worked out in my head... +100000719 0 200000719 0 0 See, I thought you came from the spire—but I see that's where you're going now. See, I thought you came from the spire—but I see that's where you're going now. See, I thought you came from the spire—but I see that's where you're going now. See, I thought you came from the spire—but I see that's where you're going now. +100000720 0 200000720 0 0 You're from outside the forest, aren't you? You're from outside the forest, aren't you? You're from outside the forest, aren't you? You're from outside the forest, aren't you? +100000721 0 200000721 0 0 Because the spire is off-limits to everything living in the forest. Because the spire is off-limits to everything living in the forest. Because the spire is off-limits to everything living in the forest. Because the spire is off-limits to everything living in the forest. +100000722 0 200000722 0 0 Some animals wander off into the spire every now and then, and that would be the last anyone sees of them. Some animals wander off into the spire every now and then, and that would be the last anyone sees of them. Some animals wander off into the spire every now and then, and that would be the last anyone sees of them. Some animals wander off into the spire every now and then, and that would be the last anyone sees of them. +100000723 0 200000723 0 0 Which is why everyone and everything living here knows better than to get close to the spire. Which is why everyone and everything living here knows better than to get close to the spire. Which is why everyone and everything living here knows better than to get close to the spire. Which is why everyone and everything living here knows better than to get close to the spire. +100000724 0 200000724 0 0 What's the world like outside the forest, though? What's the world like outside the forest, though? What's the world like outside the forest, though? What's the world like outside the forest, though? +100000725 0 200000725 0 0 Uhm... Must be a heck of a world for you to put in simple words, yeah? Uhm... Must be a heck of a world for you to put in simple words, yeah? Uhm... Must be a heck of a world for you to put in simple words, yeah? Uhm... Must be a heck of a world for you to put in simple words, yeah? +100000726 0 200000726 0 0 It's fine. I'm sure it's something you'd rather not tell me to keep my sanity. It's fine. I'm sure it's something you'd rather not tell me to keep my sanity. It's fine. I'm sure it's something you'd rather not tell me to keep my sanity. It's fine. I'm sure it's something you'd rather not tell me to keep my sanity. +100000727 0 200000727 0 0 C'mon, I can just tell—your faces said it all. C'mon, I can just tell—your faces said it all. C'mon, I can just tell—your faces said it all. C'mon, I can just tell—your faces said it all. +100000728 0 200000728 0 0 Although I'd really love to get to know your world, too... Although I'd really love to get to know your world, too... Although I'd really love to get to know your world, too... Although I'd really love to get to know your world, too... +100000729 0 200000729 0 0 So, the spire, right? So, the spire, right? So, the spire, right? So, the spire, right? +100000730 0 200000730 0 0 You were camping out there in the forest last night because you'd been traveling through the forest during the day, right? You were camping out there in the forest last night because you'd been traveling through the forest during the day, right? You were camping out there in the forest last night because you'd been traveling through the forest during the day, right? You were camping out there in the forest last night because you'd been traveling through the forest during the day, right? +100000731 0 200000731 0 0 Uhm... Unfortunately, I don't. Uhm... Unfortunately, I don't. Uhm... Unfortunately, I don't. Uhm... Unfortunately, I don't. +100000732 0 200000732 0 0 Well, I guess I should say there doesn't exist a single path that can take you there. Well, I guess I should say there doesn't exist a single path that can take you there. Well, I guess I should say there doesn't exist a single path that can take you there. Well, I guess I should say there doesn't exist a single path that can take you there. +100000733 0 200000733 0 0 No, it's not that. No, it's not that. No, it's not that. No, it's not that. +100000734 0 200000734 0 0 Here, let me show you something. Here, let me show you something. Here, let me show you something. Here, let me show you something. +100000735 0 200000735 0 0 You'll see why. You'll see why. You'll see why. You'll see why. +100000736 0 200000736 0 0 It's about to start. It's about to start. It's about to start. It's about to start. +100000737 0 200000737 0 0 To those living in the forest, the very ground you stand on isn't what changes—but your location. To those living in the forest, the very ground you stand on isn't what changes—but your location. To those living in the forest, the very ground you stand on isn't what changes—but your location. To those living in the forest, the very ground you stand on isn't what changes—but your location. +100000738 0 200000738 0 0 See, our location is changing as we speak. See, our location is changing as we speak. See, our location is changing as we speak. See, our location is changing as we speak. +100000739 0 200000739 0 0 Which is why it's impossible for you to get to the spire. Which is why it's impossible for you to get to the spire. Which is why it's impossible for you to get to the spire. Which is why it's impossible for you to get to the spire. +100000740 0 200000740 0 0 But you aren't just going to give up, right? But you aren't just going to give up, right? But you aren't just going to give up, right? But you aren't just going to give up, right? +100000741 0 200000741 0 0 And I don't suppose you're going to tell me why, yeah? And I don't suppose you're going to tell me why, yeah? And I don't suppose you're going to tell me why, yeah? And I don't suppose you're going to tell me why, yeah? +100000742 0 200000742 0 0 Hey, what's with the long face? I'm sure the forest brought you both to me for a reason. Who knows, right? Hey, what's with the long face? I'm sure the forest brought you both to me for a reason. Who knows, right? Hey, what's with the long face? I'm sure the forest brought you both to me for a reason. Who knows, right? Hey, what's with the long face? I'm sure the forest brought you both to me for a reason. Who knows, right? +100000743 0 200000743 0 0 Now, since you're trying to get to the spire, let me tell you about how it came about... Now, since you're trying to get to the spire, let me tell you about how it came about... Now, since you're trying to get to the spire, let me tell you about how it came about... Now, since you're trying to get to the spire, let me tell you about how it came about... +100000744 0 200000744 0 0 And what it used to be. And what it used to be. And what it used to be. And what it used to be. +100000745 0 200000745 0 0 I don't recognize you, kid. How can I help you? I don't recognize you, kid. How can I help you? I don't recognize you, kid. How can I help you? I don't recognize you, kid. How can I help you? +100000746 0 200000746 0 0 Me? I'm the master of this spire, a fairy that can make all dreams come true. Me? I'm the master of this spire, a fairy that can make all dreams come true. Me? I'm the master of this spire, a fairy that can make all dreams come true. Me? I'm the master of this spire, a fairy that can make all dreams come true. +100000747 0 200000747 0 0 Yes—dreams are wonderful, and people can't lavish enough praise on them. Yes—dreams are wonderful, and people can't lavish enough praise on them. Yes—dreams are wonderful, and people can't lavish enough praise on them. Yes—dreams are wonderful, and people can't lavish enough praise on them. +100000748 0 200000748 0 0 Now, let me take you home. Now, let me take you home. Now, let me take you home. Now, let me take you home. +100000749 0 200000749 0 0 Oh, I see you don't want to go home just yet. Oh, I see you don't want to go home just yet. Oh, I see you don't want to go home just yet. Oh, I see you don't want to go home just yet. +100000750 0 200000750 0 0 Easy peasy lemon squeezy, but... are you ready to pay for it? Easy peasy lemon squeezy, but... are you ready to pay for it? Easy peasy lemon squeezy, but... are you ready to pay for it? Easy peasy lemon squeezy, but... are you ready to pay for it? +100000751 0 200000751 0 0 With... With... With... With... +100000752 0 200000752 0 0 With that. With that. With that. With that. +100000753 0 200000753 0 0 bibbidi-bobbidi-boo! bibbidi-bobbidi-boo! bibbidi-bobbidi-boo! bibbidi-bobbidi-boo! +100000754 0 200000754 0 0 Try clapping three times. Try clapping three times. Try clapping three times. Try clapping three times. +100000755 0 200000755 0 0 How do you like these adorable furballs? Oh, right, I wanted to give you something else, too. How do you like these adorable furballs? Oh, right, I wanted to give you something else, too. How do you like these adorable furballs? Oh, right, I wanted to give you something else, too. How do you like these adorable furballs? Oh, right, I wanted to give you something else, too. +100000756 0 200000756 0 0 Take this home so you won't get lost. Take this home so you won't get lost. Take this home so you won't get lost. Take this home so you won't get lost. +100000757 0 200000757 0 0 Becoming friends with the fairy, the girl keeps making wishes for the fairy to make happen in the forest. Becoming friends with the fairy, the girl keeps making wishes for the fairy to make happen in the forest. Becoming friends with the fairy, the girl keeps making wishes for the fairy to make happen in the forest. Becoming friends with the fairy, the girl keeps making wishes for the fairy to make happen in the forest. +100000758 0 200000758 0 0 Floating jellyfish that drives the darkness away, sheep you can never finish counting when you can't fall asleep, and peas so big that a single one can make you full... Floating jellyfish that drives the darkness away, sheep you can never finish counting when you can't fall asleep, and peas so big that a single one can make you full... Floating jellyfish that drives the darkness away, sheep you can never finish counting when you can't fall asleep, and peas so big that a single one can make you full... Floating jellyfish that drives the darkness away, sheep you can never finish counting when you can't fall asleep, and peas so big that a single one can make you full... +100000759 0 200000759 0 0 As time goes by, the little girl grows up. As time goes by, the little girl grows up. As time goes by, the little girl grows up. As time goes by, the little girl grows up. +100000760 0 200000760 0 0 Something happens down the road that leaves her with no choice but to leave home. Something happens down the road that leaves her with no choice but to leave home. Something happens down the road that leaves her with no choice but to leave home. Something happens down the road that leaves her with no choice but to leave home. +100000761 0 200000761 0 0 It's been such a long time. How have you been? It's been such a long time. How have you been? It's been such a long time. How have you been? It's been such a long time. How have you been? +100000762 0 200000762 0 0 ... ... ... ... +100000763 0 200000763 0 0 The world out there is one far beyond my reach. The world out there is one far beyond my reach. The world out there is one far beyond my reach. The world out there is one far beyond my reach. +100000764 0 200000764 0 0 And you won't be able to leave with anything from the forest. And you won't be able to leave with anything from the forest. And you won't be able to leave with anything from the forest. And you won't be able to leave with anything from the forest. +100000765 0 200000765 0 0 Are you sure about this? Are you sure about this? Are you sure about this? Are you sure about this? +100000766 0 200000766 0 0 Just remember... to drop by sometime... Just remember... to drop by sometime... Just remember... to drop by sometime... Just remember... to drop by sometime... +100000767 0 200000767 0 0 With reality standing in her way, she has been looking away and giving up on her dreams only too many times. With reality standing in her way, she has been looking away and giving up on her dreams only too many times. With reality standing in her way, she has been looking away and giving up on her dreams only too many times. With reality standing in her way, she has been looking away and giving up on her dreams only too many times. +100000768 0 200000768 0 0 Because dreams are for the childish, and all she can do is steal glances at them every now and then. Because dreams are for the childish, and all she can do is steal glances at them every now and then. Because dreams are for the childish, and all she can do is steal glances at them every now and then. Because dreams are for the childish, and all she can do is steal glances at them every now and then. +100000769 0 200000769 0 0 What the girl never knows, though, is that her dreams are all kept safe and sound by the fairy. What the girl never knows, though, is that her dreams are all kept safe and sound by the fairy. What the girl never knows, though, is that her dreams are all kept safe and sound by the fairy. What the girl never knows, though, is that her dreams are all kept safe and sound by the fairy. +100000770 0 200000770 0 0 Until that fateful day, that is... Until that fateful day, that is... Until that fateful day, that is... Until that fateful day, that is... +100000771 0 200000771 0 0 The ground starts spitting out scarlet flames, tearing the world into pieces. The ground starts spitting out scarlet flames, tearing the world into pieces. The ground starts spitting out scarlet flames, tearing the world into pieces. The ground starts spitting out scarlet flames, tearing the world into pieces. +100000772 0 200000772 0 0 Hey, look at you all grown-up. Hey, look at you all grown-up. Hey, look at you all grown-up. Hey, look at you all grown-up. +100000773 0 200000773 0 0 No, don't say that. I'm very happy to see you again... No, don't say that. I'm very happy to see you again... No, don't say that. I'm very happy to see you again... No, don't say that. I'm very happy to see you again... +100000774 0 200000774 0 0 What's your wish this time? What's your wish this time? What's your wish this time? What's your wish this time? +100000775 0 200000775 0 0 It's a little difficult for me, but... are you ready to pay for it? It's a little difficult for me, but... are you ready to pay for it? It's a little difficult for me, but... are you ready to pay for it? It's a little difficult for me, but... are you ready to pay for it? +100000776 0 200000776 0 0 Do you have any other wishes? Do you have any other wishes? Do you have any other wishes? Do you have any other wishes? +100000777 0 200000777 0 0 Liv. Liv. Liv. Liv. +100000778 0 200000778 0 0 I see. Goodbye, then... I see. Goodbye, then... I see. Goodbye, then... I see. Goodbye, then... +100000779 0 200000779 0 0 After that, I let all your dreams out and came up with this forest with them. After that, I let all your dreams out and came up with this forest with them. After that, I let all your dreams out and came up with this forest with them. After that, I let all your dreams out and came up with this forest with them. +100000780 0 200000780 0 0 Yes, everything here came from you. Yes, everything here came from you. Yes, everything here came from you. Yes, everything here came from you. +100000781 0 200000781 0 0 Some of these are wishes you made when you were reading fairytales... Some of these are wishes you made when you were reading fairytales... Some of these are wishes you made when you were reading fairytales... Some of these are wishes you made when you were reading fairytales... +100000782 0 200000782 0 0 And there is one you made thinking about the sheep in the garden at night when everyone else was sleeping. And there is one you made thinking about the sheep in the garden at night when everyone else was sleeping. And there is one you made thinking about the sheep in the garden at night when everyone else was sleeping. And there is one you made thinking about the sheep in the garden at night when everyone else was sleeping. +100000783 0 200000783 0 0 And this other one... And this other one... And this other one... And this other one... +100000784 0 200000784 0 0 You made this other wish when you were scared soulless alone under the blanket... You made this other wish when you were scared soulless alone under the blanket... You made this other wish when you were scared soulless alone under the blanket... You made this other wish when you were scared soulless alone under the blanket... +100000785 0 200000785 0 0 With the hope that the monster that eats up kids that don't go to bed would be a little more adorable. With the hope that the monster that eats up kids that don't go to bed would be a little more adorable. With the hope that the monster that eats up kids that don't go to bed would be a little more adorable. With the hope that the monster that eats up kids that don't go to bed would be a little more adorable. +100000786 0 200000786 0 0 You never wanted to see it, though, and you wouldn't believe how sad that made it feel. You never wanted to see it, though, and you wouldn't believe how sad that made it feel. You never wanted to see it, though, and you wouldn't believe how sad that made it feel. You never wanted to see it, though, and you wouldn't believe how sad that made it feel. +100000787 0 200000787 0 0 These are all the dreams you forgot. These are all the dreams you forgot. These are all the dreams you forgot. These are all the dreams you forgot. +100000788 0 200000788 0 0 I remembered everything the moment I saw you. I remembered everything the moment I saw you. I remembered everything the moment I saw you. I remembered everything the moment I saw you. +100000789 0 200000789 0 0 I thought you broke free of your confinement from the spire and was on your way to leave the forest... I thought you broke free of your confinement from the spire and was on your way to leave the forest... I thought you broke free of your confinement from the spire and was on your way to leave the forest... I thought you broke free of your confinement from the spire and was on your way to leave the forest... +100000790 0 200000790 0 0 But now I see that's where you're headed. But now I see that's where you're headed. But now I see that's where you're headed. But now I see that's where you're headed. +100000791 0 200000791 0 0 You're not the caged butterfly, Liv—but the white bird that soars with its wings. You're not the caged butterfly, Liv—but the white bird that soars with its wings. You're not the caged butterfly, Liv—but the white bird that soars with its wings. You're not the caged butterfly, Liv—but the white bird that soars with its wings. +100000792 0 200000792 0 0 I'd very much love to help you however I can like I did before... I'd very much love to help you however I can like I did before... I'd very much love to help you however I can like I did before... I'd very much love to help you however I can like I did before... +100000793 0 200000793 0 0 But I wanted to hear you out, because I'm as much a part of this dream as everything else is here. But I wanted to hear you out, because I'm as much a part of this dream as everything else is here. But I wanted to hear you out, because I'm as much a part of this dream as everything else is here. But I wanted to hear you out, because I'm as much a part of this dream as everything else is here. +100000794 0 200000794 0 0 You outgrew your dreams. Is that what you were going to say? You outgrew your dreams. Is that what you were going to say? You outgrew your dreams. Is that what you were going to say? You outgrew your dreams. Is that what you were going to say? +100000795 0 200000795 0 0 But what about the dreams you had? If you've outgrown them, why are you still holding on to those dreams? But what about the dreams you had? If you've outgrown them, why are you still holding on to those dreams? But what about the dreams you had? If you've outgrown them, why are you still holding on to those dreams? But what about the dreams you had? If you've outgrown them, why are you still holding on to those dreams? +100000796 0 200000796 0 0 Do you still think those dreams are only for the childish? Do you still think those dreams are only for the childish? Do you still think those dreams are only for the childish? Do you still think those dreams are only for the childish? +100000797 0 200000797 0 0 Are you still going to give up on them and forget them the same way you did? Are you still going to give up on them and forget them the same way you did? Are you still going to give up on them and forget them the same way you did? Are you still going to give up on them and forget them the same way you did? +100000798 0 200000798 0 0 Is it how you'd like to keep growing as a person? Is it how you'd like to keep growing as a person? Is it how you'd like to keep growing as a person? Is it how you'd like to keep growing as a person? +100000799 0 200000799 0 0 Knowing what you do, are you still going to try to make them come true? Knowing what you do, are you still going to try to make them come true? Knowing what you do, are you still going to try to make them come true? Knowing what you do, are you still going to try to make them come true? +100000800 0 200000800 0 0 So you want to take your time, huh... That sounds like an excuse to me, though. So you want to take your time, huh... That sounds like an excuse to me, though. So you want to take your time, huh... That sounds like an excuse to me, though. So you want to take your time, huh... That sounds like an excuse to me, though. +100000801 0 200000801 0 0 ... ... ... ... +100000802 0 200000802 0 0 I see there is nothing more I need to worry about. I see there is nothing more I need to worry about. I see there is nothing more I need to worry about. I see there is nothing more I need to worry about. +100000803 0 200000803 0 0 Are you still willing to save "her," then? Are you still willing to save "her," then? Are you still willing to save "her," then? Are you still willing to save "her," then? +100000804 0 200000804 0 0 Even if that means putting yourself in harm's way? Even if that means putting yourself in harm's way? Even if that means putting yourself in harm's way? Even if that means putting yourself in harm's way? +100000805 0 200000805 0 0 Even if that means putting yourself in harm's way is something Liv never wants to see? Even if that means putting yourself in harm's way is something Liv never wants to see? Even if that means putting yourself in harm's way is something Liv never wants to see? Even if that means putting yourself in harm's way is something Liv never wants to see? +100000806 0 200000806 0 0 Very well. I'm trusting you with "her," then. Very well. I'm trusting you with "her," then. Very well. I'm trusting you with "her," then. Very well. I'm trusting you with "her," then. +100000807 0 200000807 0 0 Follow me. I'll show you how to get to the spire. Follow me. I'll show you how to get to the spire. Follow me. I'll show you how to get to the spire. Follow me. I'll show you how to get to the spire. +100000808 0 200000808 0 0 This is what's going to take you to the spire. This is what's going to take you to the spire. This is what's going to take you to the spire. This is what's going to take you to the spire. +100000809 0 200000809 0 0 This pumpkin carriage will take you there even without a route. This pumpkin carriage will take you there even without a route. This pumpkin carriage will take you there even without a route. This pumpkin carriage will take you there even without a route. +100000810 0 200000810 0 0 All you need is a little magic sometimes. All you need is a little magic sometimes. All you need is a little magic sometimes. All you need is a little magic sometimes. +100000811 0 200000811 0 0 bibbidi-bobbidi-boo! bibbidi-bobbidi-boo! bibbidi-bobbidi-boo! bibbidi-bobbidi-boo! +100000812 0 200000812 0 0 Oops, I never said this carriage would be drawn by "horses," did I? Oops, I never said this carriage would be drawn by "horses," did I? Oops, I never said this carriage would be drawn by "horses," did I? Oops, I never said this carriage would be drawn by "horses," did I? +100000813 0 200000813 0 0 She is at the bottom of the spire and that's where your friend needs to go. She is at the bottom of the spire and that's where your friend needs to go. She is at the bottom of the spire and that's where your friend needs to go. She is at the bottom of the spire and that's where your friend needs to go. +100000814 0 200000814 0 0 You, Liv, need to go to the tip—where the monster is kept locked up. You, Liv, need to go to the tip—where the monster is kept locked up. You, Liv, need to go to the tip—where the monster is kept locked up. You, Liv, need to go to the tip—where the monster is kept locked up. +100000815 0 200000815 0 0 And given that you've run away from it once... And given that you've run away from it once... And given that you've run away from it once... And given that you've run away from it once... +100000816 0 200000816 0 0 I'm sure it'll do everything in its power to get you. I'm sure it'll do everything in its power to get you. I'm sure it'll do everything in its power to get you. I'm sure it'll do everything in its power to get you. +100000817 0 200000817 0 0 Someone needs to destroy it before it destroys the spire. Someone needs to destroy it before it destroys the spire. Someone needs to destroy it before it destroys the spire. Someone needs to destroy it before it destroys the spire. +100000818 0 200000818 0 0 Which is why, Liv, you need this scepter more than I do. Which is why, Liv, you need this scepter more than I do. Which is why, Liv, you need this scepter more than I do. Which is why, Liv, you need this scepter more than I do. +100000819 0 200000819 0 0 And... see, I won't be needing it anymore. And... see, I won't be needing it anymore. And... see, I won't be needing it anymore. And... see, I won't be needing it anymore. +100000820 0 200000820 0 0 This place is made of dreams and my power doesn't go beyond the forest... This place is made of dreams and my power doesn't go beyond the forest... This place is made of dreams and my power doesn't go beyond the forest... This place is made of dreams and my power doesn't go beyond the forest... +100000821 0 200000821 0 0 But you now have what it takes to press forward with your dreams and walk out of this shelter—not to mention that you have someone right next to you who's willing to go through it with you, too. But you now have what it takes to press forward with your dreams and walk out of this shelter—not to mention that you have someone right next to you who's willing to go through it with you, too. But you now have what it takes to press forward with your dreams and walk out of this shelter—not to mention that you have someone right next to you who's willing to go through it with you, too. But you now have what it takes to press forward with your dreams and walk out of this shelter—not to mention that you have someone right next to you who's willing to go through it with you, too. +100000822 0 200000822 0 0 Liv... Liv... Liv... Liv... +100000823 0 200000823 0 0 Don't ever stop chasing your dream and fear all the good things the world has to offer just because reality chooses to rough you up. Don't ever stop chasing your dream and fear all the good things the world has to offer just because reality chooses to rough you up. Don't ever stop chasing your dream and fear all the good things the world has to offer just because reality chooses to rough you up. Don't ever stop chasing your dream and fear all the good things the world has to offer just because reality chooses to rough you up. +100000824 0 200000824 0 0 So long as your memory still exists, so, too, will the magic with which you can make your dreams come true. So long as your memory still exists, so, too, will the magic with which you can make your dreams come true. So long as your memory still exists, so, too, will the magic with which you can make your dreams come true. So long as your memory still exists, so, too, will the magic with which you can make your dreams come true. +100000825 0 200000825 0 0 You really need to stop pampering your commandant, Liv. You really need to stop pampering your commandant, Liv. You really need to stop pampering your commandant, Liv. You really need to stop pampering your commandant, Liv. +100000826 0 200000826 0 0 I see you're making headway with your recovery. I see you're making headway with your recovery. I see you're making headway with your recovery. I see you're making headway with your recovery. +100000827 0 200000827 0 0 And judging from that look on your face, I gather you've figured out why Asimov had asked you and Liv to come down here. And judging from that look on your face, I gather you've figured out why Asimov had asked you and Liv to come down here. And judging from that look on your face, I gather you've figured out why Asimov had asked you and Liv to come down here. And judging from that look on your face, I gather you've figured out why Asimov had asked you and Liv to come down here. +100000828 0 200000828 0 0 Right, we've received some data from the probe we'd left in the Empyrea frame. Right, we've received some data from the probe we'd left in the Empyrea frame. Right, we've received some data from the probe we'd left in the Empyrea frame. Right, we've received some data from the probe we'd left in the Empyrea frame. +100000829 0 200000829 0 0 Asimov is working on visualizing the data, except... Asimov is working on visualizing the data, except... Asimov is working on visualizing the data, except... Asimov is working on visualizing the data, except... +100000830 0 200000830 0 0 Except they don't seem normal. Except they don't seem normal. Except they don't seem normal. Except they don't seem normal. +100000831 0 200000831 0 0 Unfortunately, no. Unfortunately, no. Unfortunately, no. Unfortunately, no. +100000832 0 200000832 0 0 But we received some data from the probe we'd left in the Empyrea frame. But we received some data from the probe we'd left in the Empyrea frame. But we received some data from the probe we'd left in the Empyrea frame. But we received some data from the probe we'd left in the Empyrea frame. +100000833 0 200000833 0 0 These data might help further enhance the Deep M.I.N.D. connection, and Asimov is working on visualizing the data. These data might help further enhance the Deep M.I.N.D. connection, and Asimov is working on visualizing the data. These data might help further enhance the Deep M.I.N.D. connection, and Asimov is working on visualizing the data. These data might help further enhance the Deep M.I.N.D. connection, and Asimov is working on visualizing the data. +100000834 0 200000834 0 0 I'll take over from here. I'll take over from here. I'll take over from here. I'll take over from here. +100000835 0 200000835 0 0 Here is an example. Do you remember how many people you passed by in the rehab center yesterday? Here is an example. Do you remember how many people you passed by in the rehab center yesterday? Here is an example. Do you remember how many people you passed by in the rehab center yesterday? Here is an example. Do you remember how many people you passed by in the rehab center yesterday? +100000836 0 200000836 0 0 Correct. See, no one ever remembers how much bread they ate. Correct. See, no one ever remembers how much bread they ate. Correct. See, no one ever remembers how much bread they ate. Correct. See, no one ever remembers how much bread they ate. +100000837 0 200000837 0 0 And I take it that you recall how much bread you ate? Now, that's definitely worth looking into. And I take it that you recall how much bread you ate? Now, that's definitely worth looking into. And I take it that you recall how much bread you ate? Now, that's definitely worth looking into. And I take it that you recall how much bread you ate? Now, that's definitely worth looking into. +100000838 0 200000838 0 0 People don't remember all the information that goes through the brain. People don't remember all the information that goes through the brain. People don't remember all the information that goes through the brain. People don't remember all the information that goes through the brain. +100000839 0 200000839 0 0 We might experience certain things or think about them, but they don't become lasting memories in our brains. We might experience certain things or think about them, but they don't become lasting memories in our brains. We might experience certain things or think about them, but they don't become lasting memories in our brains. We might experience certain things or think about them, but they don't become lasting memories in our brains. +100000840 0 200000840 0 0 I know what's bothering you. Your safety will always be our top priority. I know what's bothering you. Your safety will always be our top priority. I know what's bothering you. Your safety will always be our top priority. I know what's bothering you. Your safety will always be our top priority. +100000841 0 200000841 0 0 We have an ample amount of time to get ourselves ready, unlike last time. We have an ample amount of time to get ourselves ready, unlike last time. We have an ample amount of time to get ourselves ready, unlike last time. We have an ample amount of time to get ourselves ready, unlike last time. +100000842 0 200000842 0 0 Asimov came up with a "safety trigger" program. Asimov came up with a "safety trigger" program. Asimov came up with a "safety trigger" program. Asimov came up with a "safety trigger" program. +100000843 0 200000843 0 0 And what it does is that if and when things get out of hand, the "trigger" will activate and force you to wake up. And what it does is that if and when things get out of hand, the "trigger" will activate and force you to wake up. And what it does is that if and when things get out of hand, the "trigger" will activate and force you to wake up. And what it does is that if and when things get out of hand, the "trigger" will activate and force you to wake up. +100000844 0 200000844 0 0 And feel free to pull the "trigger" yourself if the situation becomes such that doesn't allow you to continue probing. And feel free to pull the "trigger" yourself if the situation becomes such that doesn't allow you to continue probing. And feel free to pull the "trigger" yourself if the situation becomes such that doesn't allow you to continue probing. And feel free to pull the "trigger" yourself if the situation becomes such that doesn't allow you to continue probing. +100000845 0 200000845 0 0 It won't hurt your M.I.N.D., but we'll have no choice but to give up on this particular shard. It won't hurt your M.I.N.D., but we'll have no choice but to give up on this particular shard. It won't hurt your M.I.N.D., but we'll have no choice but to give up on this particular shard. It won't hurt your M.I.N.D., but we'll have no choice but to give up on this particular shard. +100000846 0 200000846 0 0 I decided to ask you and Liv for help for another reason. See, this shard and the subconscious mind are similar in that they're both what make up the bottom layer of the M.I.N.D. I decided to ask you and Liv for help for another reason. See, this shard and the subconscious mind are similar in that they're both what make up the bottom layer of the M.I.N.D. I decided to ask you and Liv for help for another reason. See, this shard and the subconscious mind are similar in that they're both what make up the bottom layer of the M.I.N.D. I decided to ask you and Liv for help for another reason. See, this shard and the subconscious mind are similar in that they're both what make up the bottom layer of the M.I.N.D. +100000847 0 200000847 0 0 And the feedback of both of your activities there will go a long way toward improving the Deep M.I.N.D. connection. You just don't get samples of this kind of M.I.N.D. every day. And the feedback of both of your activities there will go a long way toward improving the Deep M.I.N.D. connection. You just don't get samples of this kind of M.I.N.D. every day. And the feedback of both of your activities there will go a long way toward improving the Deep M.I.N.D. connection. You just don't get samples of this kind of M.I.N.D. every day. And the feedback of both of your activities there will go a long way toward improving the Deep M.I.N.D. connection. You just don't get samples of this kind of M.I.N.D. every day. +100000848 0 200000848 0 0 Although I wouldn't want to go through all of it again to get another sample... Although I wouldn't want to go through all of it again to get another sample... Although I wouldn't want to go through all of it again to get another sample... Although I wouldn't want to go through all of it again to get another sample... +100000849 0 200000849 0 0 Yes? Yes? Yes? Yes? +100000850 0 200000850 0 0 Asimov wrote you a program that will help you do just that. He'll take you through some fine-tuning first, though. Asimov wrote you a program that will help you do just that. He'll take you through some fine-tuning first, though. Asimov wrote you a program that will help you do just that. He'll take you through some fine-tuning first, though. Asimov wrote you a program that will help you do just that. He'll take you through some fine-tuning first, though. +100000851 0 200000851 0 0 Your Commandant, on the other hand, will get in there when you're done fine-tuning. Your Commandant, on the other hand, will get in there when you're done fine-tuning. Your Commandant, on the other hand, will get in there when you're done fine-tuning. Your Commandant, on the other hand, will get in there when you're done fine-tuning. +100000852 0 200000852 0 0 Liv is bound to be affected one way or another when she's there in her M.I.N.D. shard. Liv is bound to be affected one way or another when she's there in her M.I.N.D. shard. Liv is bound to be affected one way or another when she's there in her M.I.N.D. shard. Liv is bound to be affected one way or another when she's there in her M.I.N.D. shard. +100000853 0 200000853 0 0 It might be her consciousness or her personality, but what it is will depend on which part of Liv this particular M.I.N.D. shard is. It might be her consciousness or her personality, but what it is will depend on which part of Liv this particular M.I.N.D. shard is. It might be her consciousness or her personality, but what it is will depend on which part of Liv this particular M.I.N.D. shard is. It might be her consciousness or her personality, but what it is will depend on which part of Liv this particular M.I.N.D. shard is. +100000854 0 200000854 0 0 I mean, to a certain degree, this whole thing is just like "really getting to know yourself." I mean, to a certain degree, this whole thing is just like "really getting to know yourself." I mean, to a certain degree, this whole thing is just like "really getting to know yourself." I mean, to a certain degree, this whole thing is just like "really getting to know yourself." +100000855 0 200000855 0 0 And I was hoping you could take good care of her when you're both in there. And I was hoping you could take good care of her when you're both in there. And I was hoping you could take good care of her when you're both in there. And I was hoping you could take good care of her when you're both in there. +100000856 0 200000856 0 0 You'll probably land at a different location from Liv because this is your first attempt. You'll probably land at a different location from Liv because this is your first attempt. You'll probably land at a different location from Liv because this is your first attempt. You'll probably land at a different location from Liv because this is your first attempt. +100000857 0 200000857 0 0 We might experience certain things or think about them, but they don't become lasting memories in our brains. We might experience certain things or think about them, but they don't become lasting memories in our brains. We might experience certain things or think about them, but they don't become lasting memories in our brains. We might experience certain things or think about them, but they don't become lasting memories in our brains. +100000858 0 200000858 0 0 Yes? Yes? Yes? Yes? +100000859 0 200000859 0 0 If you're trying to find out if it's going to cause your commandant migraines or death mirages... If you're trying to find out if it's going to cause your commandant migraines or death mirages... If you're trying to find out if it's going to cause your commandant migraines or death mirages... If you're trying to find out if it's going to cause your commandant migraines or death mirages... +100000860 0 200000860 0 0 I can tell you without a shadow of a doubt that it won't. I can tell you without a shadow of a doubt that it won't. I can tell you without a shadow of a doubt that it won't. I can tell you without a shadow of a doubt that it won't. +100000861 0 200000861 0 0 See, the Deep M.I.N.D. connection doesn't "distribute" your migraines. See, the Deep M.I.N.D. connection doesn't "distribute" your migraines. See, the Deep M.I.N.D. connection doesn't "distribute" your migraines. See, the Deep M.I.N.D. connection doesn't "distribute" your migraines. +100000862 0 200000862 0 0 What it does is it stabilizes your M.I.N.D. through Mind Beacon's deep connection. What it does is it stabilizes your M.I.N.D. through Mind Beacon's deep connection. What it does is it stabilizes your M.I.N.D. through Mind Beacon's deep connection. What it does is it stabilizes your M.I.N.D. through Mind Beacon's deep connection. +100000863 0 200000863 0 0 Let's say you have a ship floating out at sea. When the ship shakes to winds or waves, you end up with a mess inside, right? Let's say you have a ship floating out at sea. When the ship shakes to winds or waves, you end up with a mess inside, right? Let's say you have a ship floating out at sea. When the ship shakes to winds or waves, you end up with a mess inside, right? Let's say you have a ship floating out at sea. When the ship shakes to winds or waves, you end up with a mess inside, right? +100000864 0 200000864 0 0 But the ship won't shake to the winds and waves if you have an anchor. But the ship won't shake to the winds and waves if you have an anchor. But the ship won't shake to the winds and waves if you have an anchor. But the ship won't shake to the winds and waves if you have an anchor. +100000865 0 200000865 0 0 It's true that Deep M.I.N.D. connection won't cause any damage... It's true that Deep M.I.N.D. connection won't cause any damage... It's true that Deep M.I.N.D. connection won't cause any damage... It's true that Deep M.I.N.D. connection won't cause any damage... +100000866 0 200000866 0 0 But I still want you to know that, in the process of improving it, we'll need your commandant to dive into your M.I.N.D. many times to collect data. But I still want you to know that, in the process of improving it, we'll need your commandant to dive into your M.I.N.D. many times to collect data. But I still want you to know that, in the process of improving it, we'll need your commandant to dive into your M.I.N.D. many times to collect data. But I still want you to know that, in the process of improving it, we'll need your commandant to dive into your M.I.N.D. many times to collect data. +100000867 0 200000867 0 0 During which, all the migraines and death mirages experienced will inflict real damage. During which, all the migraines and death mirages experienced will inflict real damage. During which, all the migraines and death mirages experienced will inflict real damage. During which, all the migraines and death mirages experienced will inflict real damage. +100000868 0 200000868 0 0 Like what happened last time. Like what happened last time. Like what happened last time. Like what happened last time. +100000869 0 200000869 0 0 So? Are we going to call it quits? So? Are we going to call it quits? So? Are we going to call it quits? So? Are we going to call it quits? +100000870 0 200000870 0 0 Before it's too late to, that is... Before it's too late to, that is... Before it's too late to, that is... Before it's too late to, that is... +100000871 0 200000871 0 0 Of course, and the commandant still signed the paper right away. Of course, and the commandant still signed the paper right away. Of course, and the commandant still signed the paper right away. Of course, and the commandant still signed the paper right away. +100000872 0 200000872 0 0 ... ... ... ... +100000873 0 200000873 0 0 Why...? Why...? Why...? Why...? +100000874 0 200000874 0 0 Commandant is back. No sign of contamination. Commandant is back. No sign of contamination. Commandant is back. No sign of contamination. Commandant is back. No sign of contamination. +100000875 0 200000875 0 0 Are the data looking valid? Are the data looking valid? Are the data looking valid? Are the data looking valid? +100000876 0 200000876 0 0 Which means that, until we're done improving Deep M.I.N.D. connection, you'll need to go through one stimulation after another—and no, you won't be allowed to leave Babylonia no matter what. Which means that, until we're done improving Deep M.I.N.D. connection, you'll need to go through one stimulation after another—and no, you won't be allowed to leave Babylonia no matter what. Which means that, until we're done improving Deep M.I.N.D. connection, you'll need to go through one stimulation after another—and no, you won't be allowed to leave Babylonia no matter what. Which means that, until we're done improving Deep M.I.N.D. connection, you'll need to go through one stimulation after another—and no, you won't be allowed to leave Babylonia no matter what. +100000877 0 200000877 0 0 Got it? Got it? Got it? Got it? +100000878 0 200000878 0 0 You'll be able to move around normally after this, but remember to come back for the regular check-ups. You'll be able to move around normally after this, but remember to come back for the regular check-ups. You'll be able to move around normally after this, but remember to come back for the regular check-ups. You'll be able to move around normally after this, but remember to come back for the regular check-ups. +100000879 0 200000879 0 0 It's all good. Both of you can leave now. It's all good. Both of you can leave now. It's all good. Both of you can leave now. It's all good. Both of you can leave now. +100000880 100000880 200000880 300000880 400000880 hi~ hi~ hi~ hi~ +100000881 100000881 200000881 300000881 400000881 HAAAAAA! HAAAAAA! HAAAAAA! HAAAAAA! +100000882 100000882 200000882 300000882 400000882 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +100000883 100000883 200000883 300000883 400000883 Ugh... Ugh... Ugh... Ugh... +100000884 100000884 200000884 300000884 400000884 Yes! Yes! Yes! Yes! +100000885 100000885 200000885 300000885 400000885 Hmm... Hmm... Hmm... Hmm... +100000886 100000886 200000886 300000886 400000886 (Coughs.) (Coughs.) (Coughs.) (Coughs.) +100000887 100000887 200000887 300000887 400000887 Well... Well... Well... Well... +100000888 100000888 200000888 300000888 400000888 But you now have what it takes to press forward with your dreams and walk out of this shelter— But you now have what it takes to press forward with your dreams and walk out of this shelter— But you now have what it takes to press forward with your dreams and walk out of this shelter— But you now have what it takes to press forward with your dreams and walk out of this shelter— +100000889 100000889 200000889 300000889 400000889 not to mention that you have someone right next to you who's willing to go through it with you, too. not to mention that you have someone right next to you who's willing to go through it with you, too. not to mention that you have someone right next to you who's willing to go through it with you, too. not to mention that you have someone right next to you who's willing to go through it with you, too. +100000890 100000890 200000890 300000890 400000890 I know. I know. I know. I know. +100000891 100000891 200000891 300000891 400000891 I know... These are all her wishes. I know... These are all her wishes. I know... These are all her wishes. I know... These are all her wishes. +100000892 100000892 200000892 300000892 400000892 Even at this point, her remnants of consciousness... are still protecting us! Even at this point, her remnants of consciousness... are still protecting us! Even at this point, her remnants of consciousness... are still protecting us! Even at this point, her remnants of consciousness... are still protecting us! +100000893 100000893 200000893 300000893 400000893 You want to eliminate Chiko? You want to eliminate Chiko? You want to eliminate Chiko? You want to eliminate Chiko? +100000894 100000894 200000894 300000894 400000894 You... shouldn't hold your weapon against your friend... You... shouldn't hold your weapon against your friend... You... shouldn't hold your weapon against your friend... You... shouldn't hold your weapon against your friend... +100000895 100000895 200000895 300000895 400000895 Didn't you hear her calling for help? Didn't you hear her calling for help? Didn't you hear her calling for help? Didn't you hear her calling for help? +100000896 100000896 200000896 300000896 400000896 Do you know which one is her true wish? Do you know which one is her true wish? Do you know which one is her true wish? Do you know which one is her true wish? +100000897 100000897 200000897 300000897 400000897 I'm looking for you. I'm looking for you. I'm looking for you. I'm looking for you. +100000898 100000898 200000898 300000898 400000898 Restore this devastated world... Restore this devastated world... Restore this devastated world... Restore this devastated world... +100000899 100000899 200000899 300000899 400000899 Bianca... Bianca... Bianca... Bianca... +100000900 100000900 200000900 300000900 400000900 I'm looking for you. I'm looking for you. I'm looking for you. I'm looking for you. +100000901 100000901 200000901 300000901 400000901 Help me... Help me... Help me... Help me... +100000902 100000902 200000902 300000902 400000902 Kill me... Kill me... Kill me... Kill me... +100000903 100000903 200000903 300000903 400000903 My friend. My friend. My friend. My friend. +100000904 100000904 200000904 300000904 400000904 The only one who understands me. The only one who understands me. The only one who understands me. The only one who understands me. +100000905 100000905 200000905 300000905 400000905 The only one who knows my weaknesses. The only one who knows my weaknesses. The only one who knows my weaknesses. The only one who knows my weaknesses. +100000906 100000906 200000906 300000906 400000906 Together, we will... Together, we will... Together, we will... Together, we will... +100000907 100000907 200000907 300000907 400000907 Destroy this despairing world! Destroy this despairing world! Destroy this despairing world! Destroy this despairing world! +112001 112001 212001 312001 412001 Vera of Cerberus. A M.I.N.D.-linking Commandant, huh... Try not to disappoint me. Vera of Cerberus. A M.I.N.D.-linking Commandant, huh... Try not to disappoint me. Vera of Cerberus. A M.I.N.D.-linking Commandant, huh... Try not to disappoint me. Vera of Cerberus. A M.I.N.D.-linking Commandant, huh... Try not to disappoint me. +112002 112002 212002 312002 412002 You're just battle-data dumping. That's not how you grow strong. You're just battle-data dumping. That's not how you grow strong. You're just battle-data dumping. That's not how you grow strong. You're just battle-data dumping. That's not how you grow strong. +112003 112003 212003 312003 412003 Honestly, I kinda hate military ranks. Honestly, I kinda hate military ranks. Honestly, I kinda hate military ranks. Honestly, I kinda hate military ranks. +112004 112004 212004 312004 412004 I'd like to skip the boring part. You know what to do next, don't you? I'd like to skip the boring part. You know what to do next, don't you? I'd like to skip the boring part. You know what to do next, don't you? I'd like to skip the boring part. You know what to do next, don't you? +112005 112005 212005 312005 412005 Go on. I don't want to waste time here. Go on. I don't want to waste time here. Go on. I don't want to waste time here. Go on. I don't want to waste time here. +112006 112006 212006 312006 412006 Prickly and beautiful... huh. Prickly and beautiful... huh. Prickly and beautiful... huh. Prickly and beautiful... huh. +112007 112007 212007 312007 412007 This, is your doing? This, is your doing? This, is your doing? This, is your doing? +112008 112008 212008 312008 412008 I'll show you how to squeeze every last drop of value out of a person. I'll show you how to squeeze every last drop of value out of a person. I'll show you how to squeeze every last drop of value out of a person. I'll show you how to squeeze every last drop of value out of a person. +112009 112009 212009 312009 412009 Commanda... oh? You weren't actually expecting me to call you that, were you? Commanda... oh? You weren't actually expecting me to call you that, were you? Commanda... oh? You weren't actually expecting me to call you that, were you? Commanda... oh? You weren't actually expecting me to call you that, were you? +112010 112010 212010 312010 412010 You want to know about Cerberus' commandant? Save it. You're not getting anything from me. You want to know about Cerberus' commandant? Save it. You're not getting anything from me. You want to know about Cerberus' commandant? Save it. You're not getting anything from me. You want to know about Cerberus' commandant? Save it. You're not getting anything from me. +112011 112011 212011 312011 412011 Link with my M.I.N.D. Link with my M.I.N.D. Link with my M.I.N.D. Link with my M.I.N.D. +112012 112012 212012 312012 412012 Still alive? It seems your suffering is not yet over. Still alive? It seems your suffering is not yet over. Still alive? It seems your suffering is not yet over. Still alive? It seems your suffering is not yet over. +112013 112013 212013 312013 412013 Don't treat me like those dilly-dalliers, got it? Don't treat me like those dilly-dalliers, got it? Don't treat me like those dilly-dalliers, got it? Don't treat me like those dilly-dalliers, got it? +112014 112014 212014 312014 412014 I'll act cautiously according to Commandant's order... or will I? Of course I won't. I'll act cautiously according to Commandant's order... or will I? Of course I won't. I'll act cautiously according to Commandant's order... or will I? Of course I won't. I'll act cautiously according to Commandant's order... or will I? Of course I won't. +112015 112015 212015 312015 412015 Catching any hints yet? At the thing I want. Catching any hints yet? At the thing I want. Catching any hints yet? At the thing I want. Catching any hints yet? At the thing I want. +112016 112016 212016 312016 412016 You don't seem to like me talking about other commandants in front of you, hm? But well, I—don't—care. I'll even talk more about them. The expression you make is just priceless... It tickles all the right spots. You don't seem to like me talking about other commandants in front of you, hm? But well, I—don't—care. I'll even talk more about them. The expression you make is just priceless... It tickles all the right spots. You don't seem to like me talking about other commandants in front of you, hm? But well, I—don't—care. I'll even talk more about them. The expression you make is just priceless... It tickles all the right spots. You don't seem to like me talking about other commandants in front of you, hm? But well, I—don't—care. I'll even talk more about them. The expression you make is just priceless... It tickles all the right spots. +112017 112017 212017 312017 412017 Commandant. Commandant. Commandant. You've been longing for this, haven't you? Commandant. Commandant. Commandant. You've been longing for this, haven't you? Commandant. Commandant. Commandant. You've been longing for this, haven't you? Commandant. Commandant. Commandant. You've been longing for this, haven't you? +112018 112018 212018 312018 412018 Commandant, I don't like my belongings getting intimate with others. Commandant, I don't like my belongings getting intimate with others. Commandant, I don't like my belongings getting intimate with others. Commandant, I don't like my belongings getting intimate with others. +112019 112019 212019 312019 412019 I may not obey your command, but you must listen to me—That is the condition for me being here. I may not obey your command, but you must listen to me—That is the condition for me being here. I may not obey your command, but you must listen to me—That is the condition for me being here. I may not obey your command, but you must listen to me—That is the condition for me being here. +112020 112020 212020 312020 412020 You are mine, Commandant. You are mine, Commandant. You are mine, Commandant. You are mine, Commandant. +112021 112021 212021 312021 412021 Trying to win me over? That isn't easy. Trying to win me over? That isn't easy. Trying to win me over? That isn't easy. Trying to win me over? That isn't easy. +112022 112022 212022 312022 412022 You sucking up to me? You sucking up to me? You sucking up to me? You sucking up to me? +112023 112023 212023 312023 412023 ...Still not giving up? Well then, let's see how far you can go. ...Still not giving up? Well then, let's see how far you can go. ...Still not giving up? Well then, let's see how far you can go. ...Still not giving up? Well then, let's see how far you can go. +112024 112024 212024 312024 412024 Hand it in. Hand it in. Hand it in. Hand it in. +112025 112025 212025 312025 412025 Looks like you're just like me—someone who's boundlessly greedy. Looks like you're just like me—someone who's boundlessly greedy. Looks like you're just like me—someone who's boundlessly greedy. Looks like you're just like me—someone who's boundlessly greedy. +112026 112026 212026 312026 412026 I know you've got something better. Hand it all in. I know you've got something better. Hand it all in. I know you've got something better. Hand it all in. I know you've got something better. Hand it all in. +112027 112027 212027 312027 412027 Sure. I'll leave a place in my M.I.N.D. for you. Sure. I'll leave a place in my M.I.N.D. for you. Sure. I'll leave a place in my M.I.N.D. for you. Sure. I'll leave a place in my M.I.N.D. for you. +112028 112028 212028 312028 412028 Learning, aren't you? That's what I like. Learning, aren't you? That's what I like. Learning, aren't you? That's what I like. Learning, aren't you? That's what I like. +112029 112029 212029 312029 412029 Commandant, you are such a good plunderer. Commandant, you are such a good plunderer. Commandant, you are such a good plunderer. Commandant, you are such a good plunderer. +112030 112030 212030 312030 412030 I'll take this. And, would you kindly also hand in all the stuff you got for the others? I'll take this. And, would you kindly also hand in all the stuff you got for the others? I'll take this. And, would you kindly also hand in all the stuff you got for the others? I'll take this. And, would you kindly also hand in all the stuff you got for the others? +112031 112031 212031 312031 412031 I'd like to take my stuff somewhere—some place where no one can find it, unlike last time. I'd like to take my stuff somewhere—some place where no one can find it, unlike last time. I'd like to take my stuff somewhere—some place where no one can find it, unlike last time. I'd like to take my stuff somewhere—some place where no one can find it, unlike last time. +112032 112032 212032 312032 412032 This won't fill me up... And I've grown so greedy, all because of you, Commandant. This won't fill me up... And I've grown so greedy, all because of you, Commandant. This won't fill me up... And I've grown so greedy, all because of you, Commandant. This won't fill me up... And I've grown so greedy, all because of you, Commandant. +112033 112033 212033 312033 412033 Dropping your guard—is this how Gray Raven operates? Dropping your guard—is this how Gray Raven operates? Dropping your guard—is this how Gray Raven operates? Dropping your guard—is this how Gray Raven operates? +112034 112034 212034 312034 412034 Asleep? Well then, I'll be heading back to Cerberus' place. Asleep? Well then, I'll be heading back to Cerberus' place. Asleep? Well then, I'll be heading back to Cerberus' place. Asleep? Well then, I'll be heading back to Cerberus' place. +112035 112035 212035 312035 412035 Making me wait? You must be going through the phase. Making me wait? You must be going through the phase. Making me wait? You must be going through the phase. Making me wait? You must be going through the phase. +112036 112036 212036 312036 412036 Not waking up? Then don't blame me for what happens after. Not waking up? Then don't blame me for what happens after. Not waking up? Then don't blame me for what happens after. Not waking up? Then don't blame me for what happens after. +112037 112037 212037 312037 412037 Mission time is running a bit long today. But, not like it matters. You're just eating popcorn on the side. Mission time is running a bit long today. But, not like it matters. You're just eating popcorn on the side. Mission time is running a bit long today. But, not like it matters. You're just eating popcorn on the side. Mission time is running a bit long today. But, not like it matters. You're just eating popcorn on the side. +112038 112038 212038 312038 412038 Putting someone to bed isn't in my job description. I'll go get the Gray Ravens. Putting someone to bed isn't in my job description. I'll go get the Gray Ravens. Putting someone to bed isn't in my job description. I'll go get the Gray Ravens. Putting someone to bed isn't in my job description. I'll go get the Gray Ravens. +112039 112039 212039 312039 412039 Tired? You're tired, right...? Sure, then go rest. Tired? You're tired, right...? Sure, then go rest. Tired? You're tired, right...? Sure, then go rest. Tired? You're tired, right...? Sure, then go rest. +112040 112040 212040 312040 412040 You're still trying to stay awake? What are you expecting? Me lullabying you to sleep? Ahaha... I have a better idea. You wanna try? You're still trying to stay awake? What are you expecting? Me lullabying you to sleep? Ahaha... I have a better idea. You wanna try? You're still trying to stay awake? What are you expecting? Me lullabying you to sleep? Ahaha... I have a better idea. You wanna try? You're still trying to stay awake? What are you expecting? Me lullabying you to sleep? Ahaha... I have a better idea. You wanna try? +112041 112041 212041 312041 412041 Good morning. Or is it night? I'm bad with time. Good morning. Or is it night? I'm bad with time. Good morning. Or is it night? I'm bad with time. Good morning. Or is it night? I'm bad with time. +112042 112042 212042 312042 412042 Finally showing yourself before me. Finally showing yourself before me. Finally showing yourself before me. Finally showing yourself before me. +112043 112043 212043 312043 412043 Not bad, I guess—you being the first person I see today. Not bad, I guess—you being the first person I see today. Not bad, I guess—you being the first person I see today. Not bad, I guess—you being the first person I see today. +112044 112044 212044 312044 412044 We've been meeting quite frequently lately. You can't be...? We've been meeting quite frequently lately. You can't be...? We've been meeting quite frequently lately. You can't be...? We've been meeting quite frequently lately. You can't be...? +112045 112045 212045 312045 412045 I sent everyone away. You can just tell me the schedule for today. I sent everyone away. You can just tell me the schedule for today. I sent everyone away. You can just tell me the schedule for today. I sent everyone away. You can just tell me the schedule for today. +112046 112046 212046 312046 412046 Commandant, let me handle your schedule today, how does that sound? Commandant, let me handle your schedule today, how does that sound? Commandant, let me handle your schedule today, how does that sound? Commandant, let me handle your schedule today, how does that sound? +112047 112047 212047 312047 412047 You actually returned... To stop you from running away, I'd better do something. Maybe I should just tie you up, Commandant. You actually returned... To stop you from running away, I'd better do something. Maybe I should just tie you up, Commandant. You actually returned... To stop you from running away, I'd better do something. Maybe I should just tie you up, Commandant. You actually returned... To stop you from running away, I'd better do something. Maybe I should just tie you up, Commandant. +112048 112048 212048 312048 412048 Didn't know you liked these kiddy games. Didn't know you liked these kiddy games. Didn't know you liked these kiddy games. Didn't know you liked these kiddy games. +112049 112049 212049 312049 412049 You aren't hurting me in the slightest with this. What's the point? You aren't hurting me in the slightest with this. What's the point? You aren't hurting me in the slightest with this. What's the point? You aren't hurting me in the slightest with this. What's the point? +112050 112050 212050 312050 412050 ...Get your temper in check already, okay? ...Get your temper in check already, okay? ...Get your temper in check already, okay? ...Get your temper in check already, okay? +112051 112051 212051 312051 412051 I hate this thing you do. I hate this thing you do. I hate this thing you do. I hate this thing you do. +112052 112052 212052 312052 412052 Are you inviting me? To cut you up? Are you inviting me? To cut you up? Are you inviting me? To cut you up? Are you inviting me? To cut you up? +112053 112053 212053 312053 412053 If you're enjoying it, go on, continue, won't you? If you're enjoying it, go on, continue, won't you? If you're enjoying it, go on, continue, won't you? If you're enjoying it, go on, continue, won't you? +112054 112054 212054 312054 412054 Mission complete? There's more, right? Mission complete? There's more, right? Mission complete? There's more, right? Mission complete? There's more, right? +112055 112055 212055 312055 412055 Guess that's it for the day. What a killjoy. Guess that's it for the day. What a killjoy. Guess that's it for the day. What a killjoy. Guess that's it for the day. What a killjoy. +112056 112056 212056 312056 412056 Is this an order? Is this an order? Is this an order? Is this an order? +112057 112057 212057 312057 412057 How pleasing it is. How pleasing it is. How pleasing it is. How pleasing it is. +112058 112058 212058 312058 412058 You...! You...! You...! You...! +112059 112059 212059 312059 412059 Ugh... Ugh... Ugh... Ugh... +112060 112060 212060 312060 412060 Or... Or... Or... Or... +112061 112061 212061 312061 412061 Need a ride to hell? Need a ride to hell? Need a ride to hell? Need a ride to hell? +112062 112062 212062 312062 412062 Hurts, doesn't it? Hurts, doesn't it? Hurts, doesn't it? Hurts, doesn't it? +112063 112063 212063 312063 412063 Who said you could stand up? Who said you could stand up? Who said you could stand up? Who said you could stand up? +112064 112064 212064 312064 412064 Feed me more pain! Feed me more pain! Feed me more pain! Feed me more pain! +112065 112065 212065 312065 412065 Not good enough... Not good enough... Not good enough... Not good enough... +112066 112066 212066 312066 412066 This is my favorite feeling... This is my favorite feeling... This is my favorite feeling... This is my favorite feeling... +112067 112067 212067 312067 412067 No more... pain? No more... pain? No more... pain? No more... pain? +112068 112068 212068 312068 412068 Begging for help? Need a hand? Begging for help? Need a hand? Begging for help? Need a hand? Begging for help? Need a hand? +112069 112069 212069 312069 412069 There you are. I'll be taking your share of the mission reward. There you are. I'll be taking your share of the mission reward. There you are. I'll be taking your share of the mission reward. There you are. I'll be taking your share of the mission reward. +112070 112070 212070 312070 412070 Let's begin pillaging this battlefield. Let's begin pillaging this battlefield. Let's begin pillaging this battlefield. Let's begin pillaging this battlefield. +112071 112071 212071 312071 412071 Have your perfect little victory, Commandant. Have your perfect little victory, Commandant. Have your perfect little victory, Commandant. Have your perfect little victory, Commandant. +112072 112072 212072 312072 412072 Hmph! Hmph! Hmph! Hmph! +112073 112073 212073 312073 412073 Hah! Hah! Hah! Hah! +112074 112074 212074 312074 412074 Yah! Yah! Yah! Yah! +112075 112075 212075 312075 412075 There! There! There! There! +112076 112076 212076 312076 412076 Haah! Haah! Haah! Haah! +112077 112077 212077 312077 412077 Take—this! Take—this! Take—this! Take—this! +112078 112078 212078 312078 412078 Take this! Take this! Take this! Take this! +112079 112079 212079 312079 412079 There! There! There! There! +112080 112080 212080 312080 412080 Hargh! Hargh! Hargh! Hargh! +112081 112081 212081 312081 412081 Come on! Come on! Come on! Come on! +112082 112082 212082 312082 412082 Ngh! Ngh! Ngh! Ngh! +112083 112083 212083 312083 412083 Aah! Aah! Aah! Aah! +112084 112084 212084 312084 412084 Nngh! Nngh! Nngh! Nngh! +112085 112085 212085 312085 412085 Ach! Ach! Ach! Ach! +112086 112086 212086 312086 412086 Tch! Tch! Tch! Tch! +112087 112087 212087 312087 412087 Need a ride to hell? Need a ride to hell? Need a ride to hell? Need a ride to hell? +112088 112088 212088 312088 412088 Hurts, doesn't it? Hurts, doesn't it? Hurts, doesn't it? Hurts, doesn't it? +112089 112089 212089 312089 412089 Who said you could stand up? Who said you could stand up? Who said you could stand up? Who said you could stand up? +112090 112090 212090 312090 412090 Not good enough... Not good enough... Not good enough... Not good enough... +112091 112091 212091 312091 412091 This is my favorite feeling... This is my favorite feeling... This is my favorite feeling... This is my favorite feeling... +112092 112092 212092 312092 412092 Begging for help? Need a hand? Begging for help? Need a hand? Begging for help? Need a hand? Begging for help? Need a hand? +112093 112093 212093 312093 412093 There you are. I'll be taking your share of the mission reward. There you are. I'll be taking your share of the mission reward. There you are. I'll be taking your share of the mission reward. There you are. I'll be taking your share of the mission reward. +113001 113001 213001 313001 413001 So it did end up like this... What a loathsome world. So it did end up like this... What a loathsome world. So it did end up like this... What a loathsome world. So it did end up like this... What a loathsome world. +113002 113002 213002 313002 413002 Getting stronger with just this stuff... That's too easy. Getting stronger with just this stuff... That's too easy. Getting stronger with just this stuff... That's too easy. Getting stronger with just this stuff... That's too easy. +113003 113003 213003 313003 413003 You're not planning to tie me up with this, are you? You're not planning to tie me up with this, are you? You're not planning to tie me up with this, are you? You're not planning to tie me up with this, are you? +113004 113004 213004 313004 413004 Power me up more. So I can escape from this place. Power me up more. So I can escape from this place. Power me up more. So I can escape from this place. Power me up more. So I can escape from this place. +113005 113005 213005 313005 413005 Skills are what you use to battle, yeah...? Reminds me of some bad memories. Skills are what you use to battle, yeah...? Reminds me of some bad memories. Skills are what you use to battle, yeah...? Reminds me of some bad memories. Skills are what you use to battle, yeah...? Reminds me of some bad memories. +113006 113006 213006 313006 413006 Weapons are nothing but the shields of the weak. Weapons are nothing but the shields of the weak. Weapons are nothing but the shields of the weak. Weapons are nothing but the shields of the weak. +113007 113007 213007 313007 413007 So there's others? Not like I'd treat them as my companions. So there's others? Not like I'd treat them as my companions. So there's others? Not like I'd treat them as my companions. So there's others? Not like I'd treat them as my companions. +113008 113008 213008 313008 413008 I'm not gonna babysit. I'm not gonna babysit. I'm not gonna babysit. I'm not gonna babysit. +113009 113009 213009 313009 413009 Kamui... I'll treat him just like I did before. Don't worry. Kamui... I'll treat him just like I did before. Don't worry. Kamui... I'll treat him just like I did before. Don't worry. Kamui... I'll treat him just like I did before. Don't worry. +113010 113010 213010 313010 413010 Don't talk to me. My memories are still muddled. Don't wanna get it mixed up with that idiot's. Don't talk to me. My memories are still muddled. Don't wanna get it mixed up with that idiot's. Don't talk to me. My memories are still muddled. Don't wanna get it mixed up with that idiot's. Don't talk to me. My memories are still muddled. Don't wanna get it mixed up with that idiot's. +113011 113011 213011 313011 413011 Bringing me over here... You people must be in a hurry to die or something. Bringing me over here... You people must be in a hurry to die or something. Bringing me over here... You people must be in a hurry to die or something. Bringing me over here... You people must be in a hurry to die or something. +113012 113012 213012 313012 413012 Honestly, greatswords—not my jam. Honestly, greatswords—not my jam. Honestly, greatswords—not my jam. Honestly, greatswords—not my jam. +113013 113013 213013 313013 413013 Commandant. That's what I should be calling you? How silly. Commandant. That's what I should be calling you? How silly. Commandant. That's what I should be calling you? How silly. Commandant. That's what I should be calling you? How silly. +113014 113014 213014 313014 413014 The thing I hate the most is Kurono. The second thing I hate the most is the Punishing Virus. The third? This world, of course. The thing I hate the most is Kurono. The second thing I hate the most is the Punishing Virus. The third? This world, of course. The thing I hate the most is Kurono. The second thing I hate the most is the Punishing Virus. The third? This world, of course. The thing I hate the most is Kurono. The second thing I hate the most is the Punishing Virus. The third? This world, of course. +113015 113015 213015 313015 413015 It's been a while since I've been separated... Commandant, will you tell me about how Kamui's been doing? It's been a while since I've been separated... Commandant, will you tell me about how Kamui's been doing? It's been a while since I've been separated... Commandant, will you tell me about how Kamui's been doing? It's been a while since I've been separated... Commandant, will you tell me about how Kamui's been doing? +113016 113016 213016 313016 413016 Knowing more about me won't help you with your plans. Instead, shouldn't you be worrying about what to do in the future? Knowing more about me won't help you with your plans. Instead, shouldn't you be worrying about what to do in the future? Knowing more about me won't help you with your plans. Instead, shouldn't you be worrying about what to do in the future? Knowing more about me won't help you with your plans. Instead, shouldn't you be worrying about what to do in the future? +113017 113017 213017 313017 413017 Superiors and whatnots are what I hate the most, so next time, before the operation, think about what I should call you. Okay? Superiors and whatnots are what I hate the most, so next time, before the operation, think about what I should call you. Okay? Superiors and whatnots are what I hate the most, so next time, before the operation, think about what I should call you. Okay? Superiors and whatnots are what I hate the most, so next time, before the operation, think about what I should call you. Okay? +113018 113018 213018 313018 413018 Ascendants don't hate this world like I do. So beware. Try not to get them to like you, after all, even I... Ascendants don't hate this world like I do. So beware. Try not to get them to like you, after all, even I... Ascendants don't hate this world like I do. So beware. Try not to get them to like you, after all, even I... Ascendants don't hate this world like I do. So beware. Try not to get them to like you, after all, even I... +113019 113019 213019 313019 413019 Ah, that felt so good... That's what you've been wanting to hear, yeah? Ah, that felt so good... That's what you've been wanting to hear, yeah? Ah, that felt so good... That's what you've been wanting to hear, yeah? Ah, that felt so good... That's what you've been wanting to hear, yeah? +113020 113020 213020 313020 413020 Even without the virus, this world would have fallen from something else. So try not to stay too far, or else I wouldn't be able to protect you. Even without the virus, this world would have fallen from something else. So try not to stay too far, or else I wouldn't be able to protect you. Even without the virus, this world would have fallen from something else. So try not to stay too far, or else I wouldn't be able to protect you. Even without the virus, this world would have fallen from something else. So try not to stay too far, or else I wouldn't be able to protect you. +113021 113021 213021 313021 413021 I'm not Kamui. Spare your little tricks. I'm not Kamui. Spare your little tricks. I'm not Kamui. Spare your little tricks. I'm not Kamui. Spare your little tricks. +113022 113022 213022 313022 413022 Don't force it. Don't force it. Don't force it. Don't force it. +113023 113023 213023 313023 413023 Fine. I'll treat you like a commandant. Fine. I'll treat you like a commandant. Fine. I'll treat you like a commandant. Fine. I'll treat you like a commandant. +113024 113024 213024 313024 413024 Don't compare my tastes with Kamui's. Don't compare my tastes with Kamui's. Don't compare my tastes with Kamui's. Don't compare my tastes with Kamui's. +113025 113025 213025 313025 413025 Is this how you handle Kamui too? Is this how you handle Kamui too? Is this how you handle Kamui too? Is this how you handle Kamui too? +113026 113026 213026 313026 413026 Something to eat? Let me see. Something to eat? Let me see. Something to eat? Let me see. Something to eat? Let me see. +113027 113027 213027 313027 413027 The benefits of having a body, huh... Hmph. The benefits of having a body, huh... Hmph. The benefits of having a body, huh... Hmph. The benefits of having a body, huh... Hmph. +113028 113028 213028 313028 413028 Yeah, not a bad choice. Thanks. Yeah, not a bad choice. Thanks. Yeah, not a bad choice. Thanks. Yeah, not a bad choice. Thanks. +113029 113029 213029 313029 413029 If only you were there when that happened... If only you were there when that happened... If only you were there when that happened... If only you were there when that happened... +113030 113030 213030 313030 413030 Of course I'll accept it if it's something nice. I'm different from that guy after all—I'm true to my own desires. Of course I'll accept it if it's something nice. I'm different from that guy after all—I'm true to my own desires. Of course I'll accept it if it's something nice. I'm different from that guy after all—I'm true to my own desires. Of course I'll accept it if it's something nice. I'm different from that guy after all—I'm true to my own desires. +113031 113031 213031 313031 413031 I'm the same as that guy... No, I'm more than him. Because I'm the original. I'm the same as that guy... No, I'm more than him. Because I'm the original. I'm the same as that guy... No, I'm more than him. Because I'm the original. I'm the same as that guy... No, I'm more than him. Because I'm the original. +113032 113032 213032 313032 413032 You're sending me gifts for a reason, trying to get something out of me, yeah? Just spill it. You're sending me gifts for a reason, trying to get something out of me, yeah? Just spill it. You're sending me gifts for a reason, trying to get something out of me, yeah? Just spill it. You're sending me gifts for a reason, trying to get something out of me, yeah? Just spill it. +113033 113033 213033 313033 413033 What are you doing? I'm not planning on wasting time here! What are you doing? I'm not planning on wasting time here! What are you doing? I'm not planning on wasting time here! What are you doing? I'm not planning on wasting time here! +113034 113034 213034 313034 413034 If you ain't moving, then let's just call it for today! If you ain't moving, then let's just call it for today! If you ain't moving, then let's just call it for today! If you ain't moving, then let's just call it for today! +113035 113035 213035 313035 413035 Gone home...? Guess I'll try the seat... Hmm, not bad. Gone home...? Guess I'll try the seat... Hmm, not bad. Gone home...? Guess I'll try the seat... Hmm, not bad. Gone home...? Guess I'll try the seat... Hmm, not bad. +113036 113036 213036 313036 413036 If you're daydreaming, go somewhere else. Even if you've got serum, it's bad for your body. If you're daydreaming, go somewhere else. Even if you've got serum, it's bad for your body. If you're daydreaming, go somewhere else. Even if you've got serum, it's bad for your body. If you're daydreaming, go somewhere else. Even if you've got serum, it's bad for your body. +113037 113037 213037 313037 413037 You've been here for too long. Get out! You've been here for too long. Get out! You've been here for too long. Get out! You've been here for too long. Get out! +113038 113038 213038 313038 413038 If you don't have further plans, then let's call it here. I need some me-time. If you don't have further plans, then let's call it here. I need some me-time. If you don't have further plans, then let's call it here. I need some me-time. If you don't have further plans, then let's call it here. I need some me-time. +113039 113039 213039 313039 413039 You dozed off in the last mission, yeah? Can't be helped then, let's leave this 'til tomorrow. You dozed off in the last mission, yeah? Can't be helped then, let's leave this 'til tomorrow. You dozed off in the last mission, yeah? Can't be helped then, let's leave this 'til tomorrow. You dozed off in the last mission, yeah? Can't be helped then, let's leave this 'til tomorrow. +113040 113040 213040 313040 413040 You're sleeping here tonight? Then should I sing a lullaby for you that even Kamui hasn't heard before? You're sleeping here tonight? Then should I sing a lullaby for you that even Kamui hasn't heard before? You're sleeping here tonight? Then should I sing a lullaby for you that even Kamui hasn't heard before? You're sleeping here tonight? Then should I sing a lullaby for you that even Kamui hasn't heard before? +113041 113041 213041 313041 413041 ...What? You want me to say hi to you? ...What? You want me to say hi to you? ...What? You want me to say hi to you? ...What? You want me to say hi to you? +113042 113042 213042 313042 413042 Mornin'. That's what Kamui would say to you. Mornin'. That's what Kamui would say to you. Mornin'. That's what Kamui would say to you. Mornin'. That's what Kamui would say to you. +113043 113043 213043 313043 413043 How about a short sparring session with me before an actual operation? Your face right now looks like it could use a beating. How about a short sparring session with me before an actual operation? Your face right now looks like it could use a beating. How about a short sparring session with me before an actual operation? Your face right now looks like it could use a beating. How about a short sparring session with me before an actual operation? Your face right now looks like it could use a beating. +113044 113044 213044 313044 413044 My "best friend..." The phrase still doesn't click with me, but, let's get today's missions started. My "best friend..." The phrase still doesn't click with me, but, let's get today's missions started. My "best friend..." The phrase still doesn't click with me, but, let's get today's missions started. My "best friend..." The phrase still doesn't click with me, but, let's get today's missions started. +113045 113045 213045 313045 413045 I have the virus in me, so I can't go see you, but I'll just wait here... Don't make me wait for too long. I have the virus in me, so I can't go see you, but I'll just wait here... Don't make me wait for too long. I have the virus in me, so I can't go see you, but I'll just wait here... Don't make me wait for too long. I have the virus in me, so I can't go see you, but I'll just wait here... Don't make me wait for too long. +113046 113046 213046 313046 413046 Waiting for you here has become my only pastime. Let's go, Commandant. Waiting for you here has become my only pastime. Let's go, Commandant. Waiting for you here has become my only pastime. Let's go, Commandant. Waiting for you here has become my only pastime. Let's go, Commandant. +113047 113047 213047 313047 413047 Have you never heard of this thing called responsibility? You dragged me out of Kamui, and left me all alone! What is the meaning of this?! Have you never heard of this thing called responsibility? You dragged me out of Kamui, and left me all alone! What is the meaning of this?! Have you never heard of this thing called responsibility? You dragged me out of Kamui, and left me all alone! What is the meaning of this?! Have you never heard of this thing called responsibility? You dragged me out of Kamui, and left me all alone! What is the meaning of this?! +113048 113048 213048 313048 413048 Kamui might like this kind of stuff, but not me. Kamui might like this kind of stuff, but not me. Kamui might like this kind of stuff, but not me. Kamui might like this kind of stuff, but not me. +113049 113049 213049 313049 413049 My master once made me go through similar training... You're just as despicable as him. My master once made me go through similar training... You're just as despicable as him. My master once made me go through similar training... You're just as despicable as him. My master once made me go through similar training... You're just as despicable as him. +113050 113050 213050 313050 413050 Uwaa...! Cough, cough... That was just an accident. One more! Uwaa...! Cough, cough... That was just an accident. One more! Uwaa...! Cough, cough... That was just an accident. One more! Uwaa...! Cough, cough... That was just an accident. One more! +113051 113051 213051 313051 413051 This is why I hate being with people. This is why I hate being with people. This is why I hate being with people. This is why I hate being with people. +113052 113052 213052 313052 413052 You wanna know what happens when I go mad? You wanna know what happens when I go mad? You wanna know what happens when I go mad? You wanna know what happens when I go mad? +113053 113053 213053 313053 413053 Hah... What kinda reaction are you trying to get outta me? Hah... What kinda reaction are you trying to get outta me? Hah... What kinda reaction are you trying to get outta me? Hah... What kinda reaction are you trying to get outta me? +113054 113054 213054 313054 413054 Mission complete. Let's go see what they have for us. Mission complete. Let's go see what they have for us. Mission complete. Let's go see what they have for us. Mission complete. Let's go see what they have for us. +113055 113055 213055 313055 413055 Activity's full. Satisfied? Activity's full. Satisfied? Activity's full. Satisfied? Activity's full. Satisfied? +113056 113056 213056 313056 413056 Let's do it your way. Let's do it your way. Let's do it your way. Let's do it your way. +113057 113057 213057 313057 413057 Hmm? Hmm? Hmm? Hmm? +113058 113058 213058 313058 413058 Hmph. Hmph. Hmph. Hmph. +113059 113059 213059 313059 413059 Let's see... Let's see... Let's see... Let's see... +113060 113060 213060 313060 413060 How annoying. How annoying. How annoying. How annoying. +113061 113061 213061 313061 413061 No mercy! No mercy! No mercy! No mercy! +113062 113062 213062 313062 413062 Stay put! Stay put! Stay put! Stay put! +113063 113063 213063 313063 413063 I found your weakness! I found your weakness! I found your weakness! I found your weakness! +113064 113064 213064 313064 413064 I walk with the dark. No—I AM the DARK! I walk with the dark. No—I AM the DARK! I walk with the dark. No—I AM the DARK! I walk with the dark. No—I AM the DARK! +113065 113065 213065 313065 413065 Easy. Easy. Easy. Easy. +113066 113066 213066 313066 413066 Don't think you're getting away with this! Don't think you're getting away with this! Don't think you're getting away with this! Don't think you're getting away with this! +113067 113067 213067 313067 413067 ...I'll leave the rest to you, Kamui. ...I'll leave the rest to you, Kamui. ...I'll leave the rest to you, Kamui. ...I'll leave the rest to you, Kamui. +113068 113068 213068 313068 413068 CRUSHING! BOOMING! DEATH! CRUSHING! BOOMING! DEATH! CRUSHING! BOOMING! DEATH! CRUSHING! BOOMING! DEATH! +113069 113069 213069 313069 413069 Is that all you've got? Is that all you've got? Is that all you've got? Is that all you've got? +113070 113070 213070 313070 413070 I'll destroy all there is to hate! I'll destroy all there is to hate! I'll destroy all there is to hate! I'll destroy all there is to hate! +113071 113071 213071 313071 413071 There are enemies everywhere. Let's get ready for the next battle. There are enemies everywhere. Let's get ready for the next battle. There are enemies everywhere. Let's get ready for the next battle. There are enemies everywhere. Let's get ready for the next battle. +113072 113072 213072 313072 413072 Hah! Hah! Hah! Hah! +113073 113073 213073 313073 413073 Yah! Yah! Yah! Yah! +113074 113074 213074 313074 413074 Hmph! Hmph! Hmph! Hmph! +113075 113075 213075 313075 413075 Take this! Take this! Take this! Take this! +113076 113076 213076 313076 413076 Haah! Haah! Haah! Haah! +113077 113077 213077 313077 413077 ORA! ORA! ORA! ORA! +113078 113078 213078 313078 413078 There! There! There! There! +113079 113079 213079 313079 413079 Yaar! Yaar! Yaar! Yaar! +113080 113080 213080 313080 413080 Taaake this! Taaake this! Taaake this! Taaake this! +113081 113081 213081 313081 413081 Yeaargh! Yeaargh! Yeaargh! Yeaargh! +113082 113082 213082 313082 413082 Ngh! Ngh! Ngh! Ngh! +113083 113083 213083 313083 413083 Oof... Oof... Oof... Oof... +113084 113084 213084 313084 413084 Cough... Cough... Cough... Cough... +113085 113085 213085 313085 413085 Ach! Ach! Ach! Ach! +113086 113086 213086 313086 413086 Tsk! Tsk! Tsk! Tsk! +113087 113087 213087 313087 413087 No mercy! No mercy! No mercy! No mercy! +113088 113088 213088 313088 413088 Stay put! Stay put! Stay put! Stay put! +113089 113089 213089 313089 413089 I found your weakness! I found your weakness! I found your weakness! I found your weakness! +113090 113090 213090 313090 413090 Easy. Easy. Easy. Easy. +113091 113091 213091 313091 413091 Don't think you're getting away with this! Don't think you're getting away with this! Don't think you're getting away with this! Don't think you're getting away with this! +113092 113092 213092 313092 413092 CRUSHING! BOOMING! DEATH! CRUSHING! BOOMING! DEATH! CRUSHING! BOOMING! DEATH! CRUSHING! BOOMING! DEATH! +113093 113093 213093 313093 413093 Is that all you've got? Is that all you've got? Is that all you've got? Is that all you've got? +114001 114001 214001 314001 414001 This form was created to protect. Rosetta, previously of the Forest Guard, is here at your service. This form was created to protect. Rosetta, previously of the Forest Guard, is here at your service. This form was created to protect. Rosetta, previously of the Forest Guard, is here at your service. This form was created to protect. Rosetta, previously of the Forest Guard, is here at your service. +114002 114002 214002 314002 414002 Relearning how to wield power... Such a nostalgic feeling. Relearning how to wield power... Such a nostalgic feeling. Relearning how to wield power... Such a nostalgic feeling. Relearning how to wield power... Such a nostalgic feeling. +114003 114003 214003 314003 414003 This kind of honor... Do I really deserve it? This kind of honor... Do I really deserve it? This kind of honor... Do I really deserve it? This kind of honor... Do I really deserve it? +114004 114004 214004 314004 414004 I'm not like the past me. I'm not like the past me. I'm not like the past me. I'm not like the past me. +114005 114005 214005 314005 414005 Training is key to becoming stronger. Training is key to becoming stronger. Training is key to becoming stronger. Training is key to becoming stronger. +114006 114006 214006 314006 414006 If you don't want to die, then you must be prepared for everything. If you don't want to die, then you must be prepared for everything. If you don't want to die, then you must be prepared for everything. If you don't want to die, then you must be prepared for everything. +114007 114007 214007 314007 414007 Leave the toughest enemies to me. Leave the toughest enemies to me. Leave the toughest enemies to me. Leave the toughest enemies to me. +114008 114008 214008 314008 414008 Leader... Such a nostalgic and unfamiliar feeling. Leader... Such a nostalgic and unfamiliar feeling. Leader... Such a nostalgic and unfamiliar feeling. Leader... Such a nostalgic and unfamiliar feeling. +114009 114009 214009 314009 414009 I've gotten used to... being alone. I've gotten used to... being alone. I've gotten used to... being alone. I've gotten used to... being alone. +114010 114010 214010 314010 414010 I'm sorry. I'm not used to such small spaces. I'm sorry. I'm not used to such small spaces. I'm sorry. I'm not used to such small spaces. I'm sorry. I'm not used to such small spaces. +114011 114011 214011 314011 414011 I can't feel the wind in Babylonia. It's slightly disconcerting. I can't feel the wind in Babylonia. It's slightly disconcerting. I can't feel the wind in Babylonia. It's slightly disconcerting. I can't feel the wind in Babylonia. It's slightly disconcerting. +114012 114012 214012 314012 414012 Should I call you "Commandant" just like the others? Should I call you "Commandant" just like the others? Should I call you "Commandant" just like the others? Should I call you "Commandant" just like the others? +114013 114013 214013 314013 414013 How do the Forest Guards live...? If you're interested, I can tell you when we have the time. How do the Forest Guards live...? If you're interested, I can tell you when we have the time. How do the Forest Guards live...? If you're interested, I can tell you when we have the time. How do the Forest Guards live...? If you're interested, I can tell you when we have the time. +114014 114014 214014 314014 414014 Still getting used to such a light frame. But it won't affect my combat performance. Don't worry. Still getting used to such a light frame. But it won't affect my combat performance. Don't worry. Still getting used to such a light frame. But it won't affect my combat performance. Don't worry. Still getting used to such a light frame. But it won't affect my combat performance. Don't worry. +114015 114015 214015 314015 414015 Commandant, you worry too much. Reminds me of Diana sometimes. Commandant, you worry too much. Reminds me of Diana sometimes. Commandant, you worry too much. Reminds me of Diana sometimes. Commandant, you worry too much. Reminds me of Diana sometimes. +114016 114016 214016 314016 414016 Forest Guards light bonfires, not for warmth, but because the fire and the light dispel loneliness. Your room is bright, Commandant. I think that's nice. Forest Guards light bonfires, not for warmth, but because the fire and the light dispel loneliness. Your room is bright, Commandant. I think that's nice. Forest Guards light bonfires, not for warmth, but because the fire and the light dispel loneliness. Your room is bright, Commandant. I think that's nice. Forest Guards light bonfires, not for warmth, but because the fire and the light dispel loneliness. Your room is bright, Commandant. I think that's nice. +114017 114017 214017 314017 414017 When you find yourself worrying, try running like you've never run before, forgetting about everything... Shall we try it together? When you find yourself worrying, try running like you've never run before, forgetting about everything... Shall we try it together? When you find yourself worrying, try running like you've never run before, forgetting about everything... Shall we try it together? When you find yourself worrying, try running like you've never run before, forgetting about everything... Shall we try it together? +114018 114018 214018 314018 414018 Close friends in the Forest Guard groom each other's hair, but I'm by myself here... You'll help me? But... Um... Thanks... Close friends in the Forest Guard groom each other's hair, but I'm by myself here... You'll help me? But... Um... Thanks... Close friends in the Forest Guard groom each other's hair, but I'm by myself here... You'll help me? But... Um... Thanks... Close friends in the Forest Guard groom each other's hair, but I'm by myself here... You'll help me? But... Um... Thanks... +114019 114019 214019 314019 414019 In the past, I had to play the leader. My footsteps must pave a path for the Forest Guard. But now, I'd like to walk with you, side by side. In the past, I had to play the leader. My footsteps must pave a path for the Forest Guard. But now, I'd like to walk with you, side by side. In the past, I had to play the leader. My footsteps must pave a path for the Forest Guard. But now, I'd like to walk with you, side by side. In the past, I had to play the leader. My footsteps must pave a path for the Forest Guard. But now, I'd like to walk with you, side by side. +114020 114020 214020 314020 414020 I never thought about the future or what will happen tomorrow. But since we've been together, Commandant, I find myself driven to think about it. I never thought about the future or what will happen tomorrow. But since we've been together, Commandant, I find myself driven to think about it. I never thought about the future or what will happen tomorrow. But since we've been together, Commandant, I find myself driven to think about it. I never thought about the future or what will happen tomorrow. But since we've been together, Commandant, I find myself driven to think about it. +114021 114021 214021 314021 414021 Your name... Mh-hm, I remember it. Your name... Mh-hm, I remember it. Your name... Mh-hm, I remember it. Your name... Mh-hm, I remember it. +114022 114022 214022 314022 414022 These are... item supplies? These are... item supplies? These are... item supplies? These are... item supplies? +114023 114023 214023 314023 414023 Compared to this kind of thing, training is more important. Compared to this kind of thing, training is more important. Compared to this kind of thing, training is more important. Compared to this kind of thing, training is more important. +114024 114024 214024 314024 414024 For me...? Really? For me...? Really? For me...? Really? For me...? Really? +114025 114025 214025 314025 414025 Commandant... I feel natural calling you this now. Commandant... I feel natural calling you this now. Commandant... I feel natural calling you this now. Commandant... I feel natural calling you this now. +114026 114026 214026 314026 414026 Commandant, you never ask for anything in return... This troubles me. Commandant, you never ask for anything in return... This troubles me. Commandant, you never ask for anything in return... This troubles me. Commandant, you never ask for anything in return... This troubles me. +114027 114027 214027 314027 414027 If the occasion arises, I'd like to introduce everyone in the Forest Guard to you. If the occasion arises, I'd like to introduce everyone in the Forest Guard to you. If the occasion arises, I'd like to introduce everyone in the Forest Guard to you. If the occasion arises, I'd like to introduce everyone in the Forest Guard to you. +114028 114028 214028 314028 414028 What do I like? I've... never thought about that before... What do I like? I've... never thought about that before... What do I like? I've... never thought about that before... What do I like? I've... never thought about that before... +114029 114029 214029 314029 414029 Diana told me to not ignore my own feelings. Diana told me to not ignore my own feelings. Diana told me to not ignore my own feelings. Diana told me to not ignore my own feelings. +114030 114030 214030 314030 414030 Thank you... I'd forgotten that receiving presents is such a joyous thing. Thank you... I'd forgotten that receiving presents is such a joyous thing. Thank you... I'd forgotten that receiving presents is such a joyous thing. Thank you... I'd forgotten that receiving presents is such a joyous thing. +114031 114031 214031 314031 414031 Commandant, please come closer. I feel warmer that way. Commandant, please come closer. I feel warmer that way. Commandant, please come closer. I feel warmer that way. Commandant, please come closer. I feel warmer that way. +114032 114032 214032 314032 414032 Why do we touch foreheads? This is the Forest Guard's way of showing sincere thanks. Why do we touch foreheads? This is the Forest Guard's way of showing sincere thanks. Why do we touch foreheads? This is the Forest Guard's way of showing sincere thanks. Why do we touch foreheads? This is the Forest Guard's way of showing sincere thanks. +114033 114033 214033 314033 414033 You're too relaxed. Daydreaming can be dangerous... You're too relaxed. Daydreaming can be dangerous... You're too relaxed. Daydreaming can be dangerous... You're too relaxed. Daydreaming can be dangerous... +114034 114034 214034 314034 414034 Commandant, if you're practicing ambushes, then I must remind you. You breathe too loudly. Commandant, if you're practicing ambushes, then I must remind you. You breathe too loudly. Commandant, if you're practicing ambushes, then I must remind you. You breathe too loudly. Commandant, if you're practicing ambushes, then I must remind you. You breathe too loudly. +114035 114035 214035 314035 414035 Commandant...? Ah, it's nothing. I shouldn't trouble you at this time... Commandant...? Ah, it's nothing. I shouldn't trouble you at this time... Commandant...? Ah, it's nothing. I shouldn't trouble you at this time... Commandant...? Ah, it's nothing. I shouldn't trouble you at this time... +114036 114036 214036 314036 414036 Waiting beside you is... surprisingly not unpleasant. Waiting beside you is... surprisingly not unpleasant. Waiting beside you is... surprisingly not unpleasant. Waiting beside you is... surprisingly not unpleasant. +114037 114037 214037 314037 414037 Fatigue is one's greatest enemy in battle. Keep that in mind. Fatigue is one's greatest enemy in battle. Keep that in mind. Fatigue is one's greatest enemy in battle. Keep that in mind. Fatigue is one's greatest enemy in battle. Keep that in mind. +114038 114038 214038 314038 414038 You don't have to take everything into your own hands. Please rest. You don't have to take everything into your own hands. Please rest. You don't have to take everything into your own hands. Please rest. You don't have to take everything into your own hands. Please rest. +114039 114039 214039 314039 414039 If it's okay, can I help you with your work? If it's okay, can I help you with your work? If it's okay, can I help you with your work? If it's okay, can I help you with your work? +114040 114040 214040 314040 414040 Commandant, if you're tired, you can lay on me and sleep for a while. We Forest Guards do this, really. Commandant, if you're tired, you can lay on me and sleep for a while. We Forest Guards do this, really. Commandant, if you're tired, you can lay on me and sleep for a while. We Forest Guards do this, really. Commandant, if you're tired, you can lay on me and sleep for a while. We Forest Guards do this, really. +114041 114041 214041 314041 414041 Please assign a mission quickly. I feel uneasy having nothing to do. Please assign a mission quickly. I feel uneasy having nothing to do. Please assign a mission quickly. I feel uneasy having nothing to do. Please assign a mission quickly. I feel uneasy having nothing to do. +114042 114042 214042 314042 414042 Nothing unusual has happened. Please relax. Nothing unusual has happened. Please relax. Nothing unusual has happened. Please relax. Nothing unusual has happened. Please relax. +114043 114043 214043 314043 414043 I'm here early? This is just a habit of mine. Arctic mornings always come early. I'm here early? This is just a habit of mine. Arctic mornings always come early. I'm here early? This is just a habit of mine. Arctic mornings always come early. I'm here early? This is just a habit of mine. Arctic mornings always come early. +114044 114044 214044 314044 414044 I never thought I'd be useful outside of battle. I never thought I'd be useful outside of battle. I never thought I'd be useful outside of battle. I never thought I'd be useful outside of battle. +114045 114045 214045 314045 414045 The pine needle tea? Yeah, I made it for you. Or would coffee have been better? The pine needle tea? Yeah, I made it for you. Or would coffee have been better? The pine needle tea? Yeah, I made it for you. Or would coffee have been better? The pine needle tea? Yeah, I made it for you. Or would coffee have been better? +114046 114046 214046 314046 414046 I'm starting to think that seeing you like this every day is... pretty nice. I'm starting to think that seeing you like this every day is... pretty nice. I'm starting to think that seeing you like this every day is... pretty nice. I'm starting to think that seeing you like this every day is... pretty nice. +114047 114047 214047 314047 414047 Whatever the case, I'm glad that you're back. Whatever the case, I'm glad that you're back. Whatever the case, I'm glad that you're back. Whatever the case, I'm glad that you're back. +114048 114048 214048 314048 414048 An avalanche?! No, wait... This is outer space… An avalanche?! No, wait... This is outer space… An avalanche?! No, wait... This is outer space… An avalanche?! No, wait... This is outer space… +114049 114049 214049 314049 414049 Hm... The postural instability of the human-form is still a weakness. Hm... The postural instability of the human-form is still a weakness. Hm... The postural instability of the human-form is still a weakness. Hm... The postural instability of the human-form is still a weakness. +114050 114050 214050 314050 414050 These tremors... Looks like Babylonia isn't as safe as they make it out to be. These tremors... Looks like Babylonia isn't as safe as they make it out to be. These tremors... Looks like Babylonia isn't as safe as they make it out to be. These tremors... Looks like Babylonia isn't as safe as they make it out to be. +114051 114051 214051 314051 414051 Commandant... Doesn't your finger hurt? Commandant... Doesn't your finger hurt? Commandant... Doesn't your finger hurt? Commandant... Doesn't your finger hurt? +114052 114052 214052 314052 414052 Is this some sort of ritual...? Should I be poking you back? Is this some sort of ritual...? Should I be poking you back? Is this some sort of ritual...? Should I be poking you back? Is this some sort of ritual...? Should I be poking you back? +114053 114053 214053 314053 414053 Commandant, are you trying to perform maintenance on me? Commandant, are you trying to perform maintenance on me? Commandant, are you trying to perform maintenance on me? Commandant, are you trying to perform maintenance on me? +114054 114054 214054 314054 414054 A proper strategy brings proper results. A proper strategy brings proper results. A proper strategy brings proper results. A proper strategy brings proper results. +114055 114055 214055 314055 414055 Good work. It will all be worth it. Good work. It will all be worth it. Good work. It will all be worth it. Good work. It will all be worth it. +114056 114056 214056 314056 414056 Roger. Roger. Roger. Roger. +114057 114057 214057 314057 414057 Okay. Okay. Okay. Okay. +114058 114058 214058 314058 414058 Hmph! Hmph! Hmph! Hmph! +114059 114059 214059 314059 414059 Mmm... Mmm... Mmm... Mmm... +114060 114060 214060 314060 414060 No... No... No... No... +114061 114061 214061 314061 414061 Whoever you are, come at me! Whoever you are, come at me! Whoever you are, come at me! Whoever you are, come at me! +114062 114062 214062 314062 414062 Defending? Do you think that's of any use? Defending? Do you think that's of any use? Defending? Do you think that's of any use? Defending? Do you think that's of any use? +114063 114063 214063 314063 414063 Can you keep up with my speed? Can you keep up with my speed? Can you keep up with my speed? Can you keep up with my speed? +114064 114064 214064 314064 414064 Fall, my spear shall absolve you! Fall, my spear shall absolve you! Fall, my spear shall absolve you! Fall, my spear shall absolve you! +114065 114065 214065 314065 414065 This pain is nothing to me! This pain is nothing to me! This pain is nothing to me! This pain is nothing to me! +114066 114066 214066 314066 414066 My frame is... reaching its limits... My frame is... reaching its limits... My frame is... reaching its limits... My frame is... reaching its limits... +114067 114067 214067 314067 414067 Is this the... end for me? Is this the... end for me? Is this the... end for me? Is this the... end for me? +114068 114068 214068 314068 414068 FALL! FALL! FALL! FALL! +114069 114069 214069 314069 414069 Helping each other... is not just my motto, but my belief. Helping each other... is not just my motto, but my belief. Helping each other... is not just my motto, but my belief. Helping each other... is not just my motto, but my belief. +114070 114070 214070 314070 414070 I will spearhead this battle! I will spearhead this battle! I will spearhead this battle! I will spearhead this battle! +114071 114071 214071 314071 414071 We shall break through all obstacles. We shall break through all obstacles. We shall break through all obstacles. We shall break through all obstacles. +114072 114072 214072 314072 414072 Hah! Hah! Hah! Hah! +114073 114073 214073 314073 414073 Ha! Ha! Ha! Ha! +114074 114074 214074 314074 414074 There! There! There! There! +114075 114075 214075 314075 414075 Hmph! Hmph! Hmph! Hmph! +114076 114076 214076 314076 414076 Come! Come! Come! Come! +114077 114077 214077 314077 414077 Yeargh! Yeargh! Yeargh! Yeargh! +114078 114078 214078 314078 414078 Take this! Take this! Take this! Take this! +114079 114079 214079 314079 414079 Haaah! Haaah! Haaah! Haaah! +114080 114080 214080 314080 414080 Oh! Oh! Oh! Oh! +114081 114081 214081 314081 414081 Eat this! Eat this! Eat this! Eat this! +114082 114082 214082 314082 414082 Gah... Gah... Gah... Gah... +114083 114083 214083 314083 414083 Ah! Ah! Ah! Ah! +114084 114084 214084 314084 414084 Ugh! Ugh! Ugh! Ugh! +114085 114085 214085 314085 414085 Aagh! Aagh! Aagh! Aagh! +114086 114086 214086 314086 414086 Kya! Kya! Kya! Kya! +114087 114087 214087 314087 414087 Whoever you are, come at me! Whoever you are, come at me! Whoever you are, come at me! Whoever you are, come at me! +114088 114088 214088 314088 414088 Defending? You think that's of any use? Defending? You think that's of any use? Defending? You think that's of any use? Defending? You think that's of any use? +114089 114089 214089 314089 414089 Can you keep up with my speed? Can you keep up with my speed? Can you keep up with my speed? Can you keep up with my speed? +114090 114090 214090 314090 414090 This pain is nothing to me! This pain is nothing to me! This pain is nothing to me! This pain is nothing to me! +114091 114091 214091 314091 414091 My frame is... reaching its limits... My frame is... reaching its limits... My frame is... reaching its limits... My frame is... reaching its limits... +114092 114092 214092 314092 414092 FALL! FALL! FALL! FALL! +114093 114093 214093 314093 414093 Helping each other... is not just my motto, but my belief. Helping each other... is not just my motto, but my belief. Helping each other... is not just my motto, but my belief. Helping each other... is not just my motto, but my belief. +115001 115001 215001 315001 415001 Heyas, here to help. Don't worry about paying me, old man Hassen's got it all sorted. Heyas, here to help. Don't worry about paying me, old man Hassen's got it all sorted. Heyas, here to help. Don't worry about paying me, old man Hassen's got it all sorted. Heyas, here to help. Don't worry about paying me, old man Hassen's got it all sorted. +115002 115002 215002 315002 415002 Oh, I'm powering up. Well, it's only natural. Oh, I'm powering up. Well, it's only natural. Oh, I'm powering up. Well, it's only natural. Oh, I'm powering up. Well, it's only natural. +115003 115003 215003 315003 415003 Promotion? I know all about promotions! So what am I now in the ABCDEs? Huh, it doesn't work like that? Promotion? I know all about promotions! So what am I now in the ABCDEs? Huh, it doesn't work like that? Promotion? I know all about promotions! So what am I now in the ABCDEs? Huh, it doesn't work like that? Promotion? I know all about promotions! So what am I now in the ABCDEs? Huh, it doesn't work like that? +115004 115004 215004 315004 415004 Hehe, I'm getting fired up! Hehe, I'm getting fired up! Hehe, I'm getting fired up! Hehe, I'm getting fired up! +115005 115005 215005 315005 415005 Ahah! I know what's wrong with this move now. Ahah! I know what's wrong with this move now. Ahah! I know what's wrong with this move now. Ahah! I know what's wrong with this move now. +115006 115006 215006 315006 415006 This is pretty good! Haiya! Whoosh! This is pretty good! Haiya! Whoosh! This is pretty good! Haiya! Whoosh! This is pretty good! Haiya! Whoosh! +115007 115007 215007 315007 415007 Let's go! Let's wreck their defenses! Let's go! Let's wreck their defenses! Let's go! Let's wreck their defenses! Let's go! Let's wreck their defenses! +115008 115008 215008 315008 415008 Remind me to hold back on the battlefield. Else I might punch 'em too hard. Remind me to hold back on the battlefield. Else I might punch 'em too hard. Remind me to hold back on the battlefield. Else I might punch 'em too hard. Remind me to hold back on the battlefield. Else I might punch 'em too hard. +115009 115009 215009 315009 415009 Let's see... Maintenance, snacks, mental health compensation... Well, seeing how we're good friends, I'll give you a discount. This should be nothing to you, right? Let's see... Maintenance, snacks, mental health compensation... Well, seeing how we're good friends, I'll give you a discount. This should be nothing to you, right? Let's see... Maintenance, snacks, mental health compensation... Well, seeing how we're good friends, I'll give you a discount. This should be nothing to you, right? Let's see... Maintenance, snacks, mental health compensation... Well, seeing how we're good friends, I'll give you a discount. This should be nothing to you, right? +115010 115010 215010 315010 415010 Do I HAVE to stand here? Tch, boooring. Do I HAVE to stand here? Tch, boooring. Do I HAVE to stand here? Tch, boooring. Do I HAVE to stand here? Tch, boooring. +115011 115011 215011 315011 415011 Do you NOT have anything fun in Babylonia? Fight after fight is going to bore me to death. Do you NOT have anything fun in Babylonia? Fight after fight is going to bore me to death. Do you NOT have anything fun in Babylonia? Fight after fight is going to bore me to death. Do you NOT have anything fun in Babylonia? Fight after fight is going to bore me to death. +115012 115012 215012 315012 415012 You free? Wanna tell me something funny that's happened on your missions? In exchange, I can tell you something about the train that even Sophia doesn't know about. You free? Wanna tell me something funny that's happened on your missions? In exchange, I can tell you something about the train that even Sophia doesn't know about. You free? Wanna tell me something funny that's happened on your missions? In exchange, I can tell you something about the train that even Sophia doesn't know about. You free? Wanna tell me something funny that's happened on your missions? In exchange, I can tell you something about the train that even Sophia doesn't know about. +115013 115013 215013 315013 415013 It's useless knowing how to throw a punch when your foundation is lacking. You aren't going to get anywhere if you keep training like this. Gosh, I-I can't stand it anymore. Here, I'll give you the whole lecture. You aren't going to get a better offer. It's useless knowing how to throw a punch when your foundation is lacking. You aren't going to get anywhere if you keep training like this. Gosh, I-I can't stand it anymore. Here, I'll give you the whole lecture. You aren't going to get a better offer. It's useless knowing how to throw a punch when your foundation is lacking. You aren't going to get anywhere if you keep training like this. Gosh, I-I can't stand it anymore. Here, I'll give you the whole lecture. You aren't going to get a better offer. It's useless knowing how to throw a punch when your foundation is lacking. You aren't going to get anywhere if you keep training like this. Gosh, I-I can't stand it anymore. Here, I'll give you the whole lecture. You aren't going to get a better offer. +115014 115014 215014 315014 415014 Commandant! Commandant? Commandant... Huh, nope, still feels weird. Think I'll just call you by your name. Commandant! Commandant? Commandant... Huh, nope, still feels weird. Think I'll just call you by your name. Commandant! Commandant? Commandant... Huh, nope, still feels weird. Think I'll just call you by your name. Commandant! Commandant? Commandant... Huh, nope, still feels weird. Think I'll just call you by your name. +115015 115015 215015 315015 415015 Wanna play a game? I'll toss this coin and... Woop. Now guess, heads or tails? Wanna play a game? I'll toss this coin and... Woop. Now guess, heads or tails? Wanna play a game? I'll toss this coin and... Woop. Now guess, heads or tails? Wanna play a game? I'll toss this coin and... Woop. Now guess, heads or tails? +115016 115016 215016 315016 415016 Height is just a number! Don't look down on me. Height is just a number! Don't look down on me. Height is just a number! Don't look down on me. Height is just a number! Don't look down on me. +115017 115017 215017 315017 415017 Y'know, it's pretty chill around you. Wanna jump ship and work on our train? Ahahaha, I'm just joking. Y'know, it's pretty chill around you. Wanna jump ship and work on our train? Ahahaha, I'm just joking. Y'know, it's pretty chill around you. Wanna jump ship and work on our train? Ahahaha, I'm just joking. Y'know, it's pretty chill around you. Wanna jump ship and work on our train? Ahahaha, I'm just joking. +115018 115018 215018 315018 415018 Well, ol' Lee... Lee's winning his games through calculations. Me, I'm winning mine through some teensy little tricks. You wanna know? Too bad, trade secret. Well, ol' Lee... Lee's winning his games through calculations. Me, I'm winning mine through some teensy little tricks. You wanna know? Too bad, trade secret. Well, ol' Lee... Lee's winning his games through calculations. Me, I'm winning mine through some teensy little tricks. You wanna know? Too bad, trade secret. Well, ol' Lee... Lee's winning his games through calculations. Me, I'm winning mine through some teensy little tricks. You wanna know? Too bad, trade secret. +115019 115019 215019 315019 415019 This show requires a solid grasp on the basics of expression and posture. If you wanna learn, I can teach you. This show requires a solid grasp on the basics of expression and posture. If you wanna learn, I can teach you. This show requires a solid grasp on the basics of expression and posture. If you wanna learn, I can teach you. This show requires a solid grasp on the basics of expression and posture. If you wanna learn, I can teach you. +115020 115020 215020 315020 415020 You are more popular than I thought. Introduce me to some of those folks someday too, okay? What? Oh, chill. I'm not tryna do anything. You are more popular than I thought. Introduce me to some of those folks someday too, okay? What? Oh, chill. I'm not tryna do anything. You are more popular than I thought. Introduce me to some of those folks someday too, okay? What? Oh, chill. I'm not tryna do anything. You are more popular than I thought. Introduce me to some of those folks someday too, okay? What? Oh, chill. I'm not tryna do anything. +115021 115021 215021 315021 415021 ...Sigh. Would be nice to be a lil' taller. Well, yeah, of course I care—if I'm taller I can touch your head. ...Sigh. Would be nice to be a lil' taller. Well, yeah, of course I care—if I'm taller I can touch your head. ...Sigh. Would be nice to be a lil' taller. Well, yeah, of course I care—if I'm taller I can touch your head. ...Sigh. Would be nice to be a lil' taller. Well, yeah, of course I care—if I'm taller I can touch your head. +115022 115022 215022 315022 415022 You're asking about that ship? Well, nothing much about it, really. Just stinks like rust. If you really wanna know, I can maybe tell you about Old Fu. You're asking about that ship? Well, nothing much about it, really. Just stinks like rust. If you really wanna know, I can maybe tell you about Old Fu. You're asking about that ship? Well, nothing much about it, really. Just stinks like rust. If you really wanna know, I can maybe tell you about Old Fu. You're asking about that ship? Well, nothing much about it, really. Just stinks like rust. If you really wanna know, I can maybe tell you about Old Fu. +115023 115023 215023 315023 415023 The Punishing Virus started this war... But a lot of other disasters were also manmade. Huh? Why do I know this? Of course, I'm not just some dumb lil' kid! The Punishing Virus started this war... But a lot of other disasters were also manmade. Huh? Why do I know this? Of course, I'm not just some dumb lil' kid! The Punishing Virus started this war... But a lot of other disasters were also manmade. Huh? Why do I know this? Of course, I'm not just some dumb lil' kid! The Punishing Virus started this war... But a lot of other disasters were also manmade. Huh? Why do I know this? Of course, I'm not just some dumb lil' kid! +115024 115024 215024 315024 415024 Commandant, you really ain't interested in coming over and getting into commerce? Um, nope. Definitely not tryna say you're easy to swindle or anything. Commandant, you really ain't interested in coming over and getting into commerce? Um, nope. Definitely not tryna say you're easy to swindle or anything. Commandant, you really ain't interested in coming over and getting into commerce? Um, nope. Definitely not tryna say you're easy to swindle or anything. Commandant, you really ain't interested in coming over and getting into commerce? Um, nope. Definitely not tryna say you're easy to swindle or anything. +115025 115025 215025 315025 415025 Never abandoning each other—never leaving each other. That's a promise, okay?! Keep this promise no matter what happens. Never abandoning each other—never leaving each other. That's a promise, okay?! Keep this promise no matter what happens. Never abandoning each other—never leaving each other. That's a promise, okay?! Keep this promise no matter what happens. Never abandoning each other—never leaving each other. That's a promise, okay?! Keep this promise no matter what happens. +115026 115026 215026 315026 415026 I've seen real war. The streets and the roofs all tumbling down in Kowloong, crumbling from cannon fire... The war took everything from me. To stop this from happening again, I'll do everything to protect you. I've seen real war. The streets and the roofs all tumbling down in Kowloong, crumbling from cannon fire... The war took everything from me. To stop this from happening again, I'll do everything to protect you. I've seen real war. The streets and the roofs all tumbling down in Kowloong, crumbling from cannon fire... The war took everything from me. To stop this from happening again, I'll do everything to protect you. I've seen real war. The streets and the roofs all tumbling down in Kowloong, crumbling from cannon fire... The war took everything from me. To stop this from happening again, I'll do everything to protect you. +115027 115027 215027 315027 415027 Whaddya think you're doing?! Whaddya think you're doing?! Whaddya think you're doing?! Whaddya think you're doing?! +115028 115028 215028 315028 415028 Give these kiddy toys to someone else. Give these kiddy toys to someone else. Give these kiddy toys to someone else. Give these kiddy toys to someone else. +115029 115029 215029 315029 415029 Oi! Are you treating me like a kid? Oi! Are you treating me like a kid? Oi! Are you treating me like a kid? Oi! Are you treating me like a kid? +115030 115030 215030 315030 415030 You're trying to make me sell this stuff for you? You're trying to make me sell this stuff for you? You're trying to make me sell this stuff for you? You're trying to make me sell this stuff for you? +115031 115031 215031 315031 415031 Hey, whaddya think you're doing?! I'm getting goosebumps. Hey, whaddya think you're doing?! I'm getting goosebumps. Hey, whaddya think you're doing?! I'm getting goosebumps. Hey, whaddya think you're doing?! I'm getting goosebumps. +115032 115032 215032 315032 415032 More presents?! You must be planning something... Uh, well, I didn't say I didn't want it, okay?! If it's free, then I'm taking it. More presents?! You must be planning something... Uh, well, I didn't say I didn't want it, okay?! If it's free, then I'm taking it. More presents?! You must be planning something... Uh, well, I didn't say I didn't want it, okay?! If it's free, then I'm taking it. More presents?! You must be planning something... Uh, well, I didn't say I didn't want it, okay?! If it's free, then I'm taking it. +115033 115033 215033 315033 415033 Well, I can get along with anyone, but that doesn't mean I'll do it willy-nilly. Well, I can get along with anyone, but that doesn't mean I'll do it willy-nilly. Well, I can get along with anyone, but that doesn't mean I'll do it willy-nilly. Well, I can get along with anyone, but that doesn't mean I'll do it willy-nilly. +115034 115034 215034 315034 415034 It was just a casual remark, but you still remembered it...? Well, thanks. It was just a casual remark, but you still remembered it...? Well, thanks. It was just a casual remark, but you still remembered it...? Well, thanks. It was just a casual remark, but you still remembered it...? Well, thanks. +115035 115035 215035 315035 415035 Being here reminds me of my time at the theatre... No, it's nothing. Just that, being with you feels... nice. Being here reminds me of my time at the theatre... No, it's nothing. Just that, being with you feels... nice. Being here reminds me of my time at the theatre... No, it's nothing. Just that, being with you feels... nice. Being here reminds me of my time at the theatre... No, it's nothing. Just that, being with you feels... nice. +115036 115036 215036 315036 415036 Got anything you want? I'm not the type to just keep mooching presents off people... Got anything you want? I'm not the type to just keep mooching presents off people... Got anything you want? I'm not the type to just keep mooching presents off people... Got anything you want? I'm not the type to just keep mooching presents off people... +115037 115037 215037 315037 415037 Not many people get my seal of approval. You are one of the few. Not many people get my seal of approval. You are one of the few. Not many people get my seal of approval. You are one of the few. Not many people get my seal of approval. You are one of the few. +115038 115038 215038 315038 415038 Commandant, let's try this together next time, okay? Commandant, let's try this together next time, okay? Commandant, let's try this together next time, okay? Commandant, let's try this together next time, okay? +115039 115039 215039 315039 415039 Oh! You're still here? Don't tell Jamilah I'm dawdling around here! Oh! You're still here? Don't tell Jamilah I'm dawdling around here! Oh! You're still here? Don't tell Jamilah I'm dawdling around here! Oh! You're still here? Don't tell Jamilah I'm dawdling around here! +115040 115040 215040 315040 415040 Wakey-wakey-wakey! Else I'll have to spanky-spanky. Wakey-wakey-wakey! Else I'll have to spanky-spanky. Wakey-wakey-wakey! Else I'll have to spanky-spanky. Wakey-wakey-wakey! Else I'll have to spanky-spanky. +115041 115041 215041 315041 415041 Yaaawn... Oh, nobody's around? Guess I can clock out. Yaaawn... Oh, nobody's around? Guess I can clock out. Yaaawn... Oh, nobody's around? Guess I can clock out. Yaaawn... Oh, nobody's around? Guess I can clock out. +115042 115042 215042 315042 415042 Commandant...? Oh, asleep? Well then, turtle-doodles-on-yo-face time! Commandant...? Oh, asleep? Well then, turtle-doodles-on-yo-face time! Commandant...? Oh, asleep? Well then, turtle-doodles-on-yo-face time! Commandant...? Oh, asleep? Well then, turtle-doodles-on-yo-face time! +115043 115043 215043 315043 415043 I was meditating! Not daydreaming like you! I was meditating! Not daydreaming like you! I was meditating! Not daydreaming like you! I was meditating! Not daydreaming like you! +115044 115044 215044 315044 415044 If you're leaving, gimme a note. Don't wanna be standing here like an idiot. If you're leaving, gimme a note. Don't wanna be standing here like an idiot. If you're leaving, gimme a note. Don't wanna be standing here like an idiot. If you're leaving, gimme a note. Don't wanna be standing here like an idiot. +115045 115045 215045 315045 415045 Man, I don't even get how people stand here for so long doing nothing. Man, I don't even get how people stand here for so long doing nothing. Man, I don't even get how people stand here for so long doing nothing. Man, I don't even get how people stand here for so long doing nothing. +115046 115046 215046 315046 415046 Wow, you are one busy bee. Babylonia give you double overtime pay or sumthin'? Wow, you are one busy bee. Babylonia give you double overtime pay or sumthin'? Wow, you are one busy bee. Babylonia give you double overtime pay or sumthin'? Wow, you are one busy bee. Babylonia give you double overtime pay or sumthin'? +115047 115047 215047 315047 415047 Stop working already. C'mon, let's go have some fun. Stop working already. C'mon, let's go have some fun. Stop working already. C'mon, let's go have some fun. Stop working already. C'mon, let's go have some fun. +115048 115048 215048 315048 415048 Man, you're working so hard. It's making me feel bad for slacking off. Man, you're working so hard. It's making me feel bad for slacking off. Man, you're working so hard. It's making me feel bad for slacking off. Man, you're working so hard. It's making me feel bad for slacking off. +115049 115049 215049 315049 415049 I'll help you with your work. Uh, not the paperwork kind, okay? The tiny scribbles give me headaches. I'll help you with your work. Uh, not the paperwork kind, okay? The tiny scribbles give me headaches. I'll help you with your work. Uh, not the paperwork kind, okay? The tiny scribbles give me headaches. I'll help you with your work. Uh, not the paperwork kind, okay? The tiny scribbles give me headaches. +115050 115050 215050 315050 415050 Can't you just treat your own body better?! Well, well, looks like I need to go hard on you to make you rest. Can't you just treat your own body better?! Well, well, looks like I need to go hard on you to make you rest. Can't you just treat your own body better?! Well, well, looks like I need to go hard on you to make you rest. Can't you just treat your own body better?! Well, well, looks like I need to go hard on you to make you rest. +115051 115051 215051 315051 415051 Oh, mornin'. Oh, mornin'. Oh, mornin'. Oh, mornin'. +115052 115052 215052 315052 415052 Yeah, yeah. Coming! Yeah, yeah. Coming! Yeah, yeah. Coming! Yeah, yeah. Coming! +115053 115053 215053 315053 415053 Let's see. What are we doing today? Let's see. What are we doing today? Let's see. What are we doing today? Let's see. What are we doing today? +115054 115054 215054 315054 415054 Yaaawn... Waking early makes you a dummy... Let's just go to work later. Yaaawn... Waking early makes you a dummy... Let's just go to work later. Yaaawn... Waking early makes you a dummy... Let's just go to work later. Yaaawn... Waking early makes you a dummy... Let's just go to work later. +115055 115055 215055 315055 415055 Have you eaten...? Oh, where I'm from, people ask this as a greeting. Have you eaten...? Oh, where I'm from, people ask this as a greeting. Have you eaten...? Oh, where I'm from, people ask this as a greeting. Have you eaten...? Oh, where I'm from, people ask this as a greeting. +115056 115056 215056 315056 415056 Commandant, you look spiffin' ready. Wanna spar? Commandant, you look spiffin' ready. Wanna spar? Commandant, you look spiffin' ready. Wanna spar? Commandant, you look spiffin' ready. Wanna spar? +115057 115057 215057 315057 415057 You get a good night's sleep? Better get enough rest, after all, you're a human. You get a good night's sleep? Better get enough rest, after all, you're a human. You get a good night's sleep? Better get enough rest, after all, you're a human. You get a good night's sleep? Better get enough rest, after all, you're a human. +115058 115058 215058 315058 415058 Your sleepy face is pretty funny, but ya might wanna get ready for battle. I don't wanna be scolded by them higher ups. Your sleepy face is pretty funny, but ya might wanna get ready for battle. I don't wanna be scolded by them higher ups. Your sleepy face is pretty funny, but ya might wanna get ready for battle. I don't wanna be scolded by them higher ups. Your sleepy face is pretty funny, but ya might wanna get ready for battle. I don't wanna be scolded by them higher ups. +115059 115059 215059 315059 415059 Where'd ya go? Bring me with ya next time. Where'd ya go? Bring me with ya next time. Where'd ya go? Bring me with ya next time. Where'd ya go? Bring me with ya next time. +115060 115060 215060 315060 415060 It's pretty boring here waiting for you, but it also worries me a lil' that you might be rushing over without enough rest... Well, so, did you get a good night's sleep? It's pretty boring here waiting for you, but it also worries me a lil' that you might be rushing over without enough rest... Well, so, did you get a good night's sleep? It's pretty boring here waiting for you, but it also worries me a lil' that you might be rushing over without enough rest... Well, so, did you get a good night's sleep? It's pretty boring here waiting for you, but it also worries me a lil' that you might be rushing over without enough rest... Well, so, did you get a good night's sleep? +115061 115061 215061 315061 415061 We promised before. Whoever leaves without notice gets a flick on the forehead. C'mon, I'll be gentle. We promised before. Whoever leaves without notice gets a flick on the forehead. C'mon, I'll be gentle. We promised before. Whoever leaves without notice gets a flick on the forehead. C'mon, I'll be gentle. We promised before. Whoever leaves without notice gets a flick on the forehead. C'mon, I'll be gentle. +115062 115062 215062 315062 415062 This is nothing compared to the train. This is nothing compared to the train. This is nothing compared to the train. This is nothing compared to the train. +115063 115063 215063 315063 415063 Woah, you scared... Nope—definitely didn't trip! I didn't trip, that was a... martial art move! Yeah! Woah, you scared... Nope—definitely didn't trip! I didn't trip, that was a... martial art move! Yeah! Woah, you scared... Nope—definitely didn't trip! I didn't trip, that was a... martial art move! Yeah! Woah, you scared... Nope—definitely didn't trip! I didn't trip, that was a... martial art move! Yeah! +115064 115064 215064 315064 415064 Hah! As still as the mountains. Hah! As still as the mountains. Hah! As still as the mountains. Hah! As still as the mountains. +115065 115065 215065 315065 415065 Hehe... Tryna ambush me, are ya? Can't win against my reaction time. Hehe... Tryna ambush me, are ya? Can't win against my reaction time. Hehe... Tryna ambush me, are ya? Can't win against my reaction time. Hehe... Tryna ambush me, are ya? Can't win against my reaction time. +115066 115066 215066 315066 415066 You keep rubbing my head and I won't grow taller! You keep rubbing my head and I won't grow taller! You keep rubbing my head and I won't grow taller! You keep rubbing my head and I won't grow taller! +115067 115067 215067 315067 415067 You...! Hey! Don't you dare run! I'll poke you back today! You...! Hey! Don't you dare run! I'll poke you back today! You...! Hey! Don't you dare run! I'll poke you back today! You...! Hey! Don't you dare run! I'll poke you back today! +115068 115068 215068 315068 415068 Easy-peasy! Easy-peasy! Easy-peasy! Easy-peasy! +115069 115069 215069 315069 415069 That's all? Well, well, then the rest of the time's for me, right? That's all? Well, well, then the rest of the time's for me, right? That's all? Well, well, then the rest of the time's for me, right? That's all? Well, well, then the rest of the time's for me, right? +115070 115070 215070 315070 415070 Fine, fine... Fine, fine... Fine, fine... Fine, fine... +115071 115071 215071 315071 415071 Pffft. (Laughing) Pffft. (Laughing) Pffft. (Laughing) Pffft. (Laughing) +115072 115072 215072 315072 415072 What?! What?! What?! What?! +115073 115073 215073 315073 415073 How... How... How... How... +115074 115074 215074 315074 415074 Hmm... Hmm... Hmm... Hmm... +115075 115075 215075 315075 415075 Move through the waist, converge qi into punches! Move through the waist, converge qi into punches! Move through the waist, converge qi into punches! Move through the waist, converge qi into punches! +115076 115076 215076 315076 415076 My internal qi is about to blow! My internal qi is about to blow! My internal qi is about to blow! My internal qi is about to blow! +115077 115077 215077 315077 415077 The true comes with the false. The soft overcomes the hard. The true comes with the false. The soft overcomes the hard. The true comes with the false. The soft overcomes the hard. The true comes with the false. The soft overcomes the hard. +115078 115078 215078 315078 415078 The form of the formless. The style of the styleless. The form of the formless. The style of the styleless. The form of the formless. The style of the styleless. The form of the formless. The style of the styleless. +115079 115079 215079 315079 415079 Ngh! I'm fine! Ngh! I'm fine! Ngh! I'm fine! Ngh! I'm fine! +115080 115080 215080 315080 415080 Hey! Think of something here! Hey! Think of something here! Hey! Think of something here! Hey! Think of something here! +115081 115081 215081 315081 415081 Dammit... Move! My body... Dammit... Move! My body... Dammit... Move! My body... Dammit... Move! My body... +115082 115082 215082 315082 415082 One-inch punch! One-inch punch! One-inch punch! One-inch punch! +115083 115083 215083 315083 415083 You can treat all work outside the contract as a free service from me. You can treat all work outside the contract as a free service from me. You can treat all work outside the contract as a free service from me. You can treat all work outside the contract as a free service from me. +115084 115084 215084 315084 415084 Well, I got paid. I'll handle the rest. Well, I got paid. I'll handle the rest. Well, I got paid. I'll handle the rest. Well, I got paid. I'll handle the rest. +115085 115085 215085 315085 415085 Seek victory in defeat. Seek safety in danger. Seek victory in defeat. Seek safety in danger. Seek victory in defeat. Seek safety in danger. Seek victory in defeat. Seek safety in danger. +115086 115086 215086 315086 415086 Hmph! Hmph! Hmph! Hmph! +115087 115087 215087 315087 415087 Ha! Ha! Ha! Ha! +115088 115088 215088 315088 415088 There! There! There! There! +115089 115089 215089 315089 415089 Take this! Take this! Take this! Take this! +115090 115090 215090 315090 415090 Haah! Haah! Haah! Haah! +115091 115091 215091 315091 415091 Eat this! Eat this! Eat this! Eat this! +115092 115092 215092 315092 415092 Yaaargh! Yaaargh! Yaaargh! Yaaargh! +115093 115093 215093 315093 415093 Taaake this! Taaake this! Taaake this! Taaake this! +115094 115094 215094 315094 415094 Haaah! Haaah! Haaah! Haaah! +115095 115095 215095 315095 415095 Hmmmph! Hmmmph! Hmmmph! Hmmmph! +115096 115096 215096 315096 415096 Gah! Gah! Gah! Gah! +115097 115097 215097 315097 415097 Aaah! Aaah! Aaah! Aaah! +115098 115098 215098 315098 415098 Ugh! Ugh! Ugh! Ugh! +115099 115099 215099 315099 415099 Ack! Ack! Ack! Ack! +115100 115100 215100 315100 415100 Tch! Tch! Tch! Tch! +115101 115101 215101 315101 415101 Hey! Don't you go on missions without me! How'd I protect you otherwise! Hey! Don't you go on missions without me! How'd I protect you otherwise! Hey! Don't you go on missions without me! How'd I protect you otherwise! Hey! Don't you go on missions without me! How'd I protect you otherwise! +115102 115102 215102 315102 415102 How'd you know I like this... Hey, that ain't fair! Tell me what you like! How'd you know I like this... Hey, that ain't fair! Tell me what you like! How'd you know I like this... Hey, that ain't fair! Tell me what you like! How'd you know I like this... Hey, that ain't fair! Tell me what you like! +115103 115103 215103 315103 415103 You aren't being nice to me because you think I'm a child, right? Well, I'm no child! Get ready to face the consequences for treating me like one! Uh, what consequences...? You'll see. You aren't being nice to me because you think I'm a child, right? Well, I'm no child! Get ready to face the consequences for treating me like one! Uh, what consequences...? You'll see. You aren't being nice to me because you think I'm a child, right? Well, I'm no child! Get ready to face the consequences for treating me like one! Uh, what consequences...? You'll see. You aren't being nice to me because you think I'm a child, right? Well, I'm no child! Get ready to face the consequences for treating me like one! Uh, what consequences...? You'll see. +115104 115104 215104 315104 415104 I'll keep all of your presents somewhere safe. I'll keep all of your presents somewhere safe. I'll keep all of your presents somewhere safe. I'll keep all of your presents somewhere safe. +115105 115105 215105 315105 415105 Tch. What kinda cheat did you pull to make me so lost in you...? Tch. What kinda cheat did you pull to make me so lost in you...? Tch. What kinda cheat did you pull to make me so lost in you...? Tch. What kinda cheat did you pull to make me so lost in you...? +115106 115106 215106 315106 415106 This means I'm the most important person to you, yeah? This means I'm the most important person to you, yeah? This means I'm the most important person to you, yeah? This means I'm the most important person to you, yeah? +115107 115107 215107 315107 415107 It's my first time being on solid land. No waves, no train engines... Just you breathing. It's... not so bad. Guess I'll stay here a while longer. It's my first time being on solid land. No waves, no train engines... Just you breathing. It's... not so bad. Guess I'll stay here a while longer. It's my first time being on solid land. No waves, no train engines... Just you breathing. It's... not so bad. Guess I'll stay here a while longer. It's my first time being on solid land. No waves, no train engines... Just you breathing. It's... not so bad. Guess I'll stay here a while longer. +115108 115108 215108 315108 415108 Commandant, you are strangely obstinate about certain things. You're just forcing me to tail and protect you. Commandant, you are strangely obstinate about certain things. You're just forcing me to tail and protect you. Commandant, you are strangely obstinate about certain things. You're just forcing me to tail and protect you. Commandant, you are strangely obstinate about certain things. You're just forcing me to tail and protect you. +115109 115109 215109 315109 415109 Move through the waist, converge qi into punches! Move through the waist, converge qi into punches! Move through the waist, converge qi into punches! Move through the waist, converge qi into punches! +115110 115110 215110 315110 415110 My internal qi is about to blow! My internal qi is about to blow! My internal qi is about to blow! My internal qi is about to blow! +115111 115111 215111 315111 415111 The true comes with the false. The soft overcomes the hard. The true comes with the false. The soft overcomes the hard. The true comes with the false. The soft overcomes the hard. The true comes with the false. The soft overcomes the hard. +115112 115112 215112 315112 415112 Ngh! I'm fine! Ngh! I'm fine! Ngh! I'm fine! Ngh! I'm fine! +115113 115113 215113 315113 415113 Hey! Think of something here! Hey! Think of something here! Hey! Think of something here! Hey! Think of something here! +115114 115114 215114 315114 415114 One-inch punch! One-inch punch! One-inch punch! One-inch punch! +115115 115115 215115 315115 415115 You can treat all work outside the contract as a free service from me. You can treat all work outside the contract as a free service from me. You can treat all work outside the contract as a free service from me. You can treat all work outside the contract as a free service from me. +116001 116001 216001 316001 416001 I am the leader of Kowloong Corporation, the vessel for Kowloong's will. You dare command me? Then show me that you are up for the task. I am the leader of Kowloong Corporation, the vessel for Kowloong's will. You dare command me? Then show me that you are up for the task. I am the leader of Kowloong Corporation, the vessel for Kowloong's will. You dare command me? Then show me that you are up for the task. I am the leader of Kowloong Corporation, the vessel for Kowloong's will. You dare command me? Then show me that you are up for the task. +116002 116002 216002 316002 416002 The Constructs of Babylonia improve themselves through these items, huh... The Constructs of Babylonia improve themselves through these items, huh... The Constructs of Babylonia improve themselves through these items, huh... The Constructs of Babylonia improve themselves through these items, huh... +116003 116003 216003 316003 416003 Pro... motion? I am already at the pinnacle of Kowloong. Babylonia titles mean nothing to me. Pro... motion? I am already at the pinnacle of Kowloong. Babylonia titles mean nothing to me. Pro... motion? I am already at the pinnacle of Kowloong. Babylonia titles mean nothing to me. Pro... motion? I am already at the pinnacle of Kowloong. Babylonia titles mean nothing to me. +116004 116004 216004 316004 416004 Very well. I shall grow stronger... and stronger. Very well. I shall grow stronger... and stronger. Very well. I shall grow stronger... and stronger. Very well. I shall grow stronger... and stronger. +116005 116005 216005 316005 416005 Even the minutest of abilities may turn the tides of battle. Even the minutest of abilities may turn the tides of battle. Even the minutest of abilities may turn the tides of battle. Even the minutest of abilities may turn the tides of battle. +116006 116006 216006 316006 416006 I shall protect Kowloong's final glory with this. I shall protect Kowloong's final glory with this. I shall protect Kowloong's final glory with this. I shall protect Kowloong's final glory with this. +116007 116007 216007 316007 416007 Are you seeking my aid as an ally of Kowloong, or as a commandant? Are you seeking my aid as an ally of Kowloong, or as a commandant? Are you seeking my aid as an ally of Kowloong, or as a commandant? Are you seeking my aid as an ally of Kowloong, or as a commandant? +116008 116008 216008 316008 416008 Well then. I shall lead you until the very end. Well then. I shall lead you until the very end. Well then. I shall lead you until the very end. Well then. I shall lead you until the very end. +116009 116009 216009 316009 416009 I may have come to Babylonia, but that does not entail my subordination to you. Know your place. I may have come to Babylonia, but that does not entail my subordination to you. Know your place. I may have come to Babylonia, but that does not entail my subordination to you. Know your place. I may have come to Babylonia, but that does not entail my subordination to you. Know your place. +116010 116010 216010 316010 416010 Such an... empty room. Such an... empty room. Such an... empty room. Such an... empty room. +116011 116011 216011 316011 416011 Birds of a different feather do not flock together. I have my own reasons for lending my aid to you. Birds of a different feather do not flock together. I have my own reasons for lending my aid to you. Birds of a different feather do not flock together. I have my own reasons for lending my aid to you. Birds of a different feather do not flock together. I have my own reasons for lending my aid to you. +116012 116012 216012 316012 416012 You may rise, commandant of Babylonia. You may rise, commandant of Babylonia. You may rise, commandant of Babylonia. You may rise, commandant of Babylonia. +116013 116013 216013 316013 416013 Are you still planning for the battles to come? You know it is futile, and yet you do not know when to give up. Are you still planning for the battles to come? You know it is futile, and yet you do not know when to give up. Are you still planning for the battles to come? You know it is futile, and yet you do not know when to give up. Are you still planning for the battles to come? You know it is futile, and yet you do not know when to give up. +116014 116014 216014 316014 416014 Kowloong shall move the world the Kowloong way. Outsiders shan't meddle. Kowloong shall move the world the Kowloong way. Outsiders shan't meddle. Kowloong shall move the world the Kowloong way. Outsiders shan't meddle. Kowloong shall move the world the Kowloong way. Outsiders shan't meddle. +116015 116015 216015 316015 416015 This world is nearing its end. Resistance is futile. The Tabula Akasha is the only path. This world is nearing its end. Resistance is futile. The Tabula Akasha is the only path. This world is nearing its end. Resistance is futile. The Tabula Akasha is the only path. This world is nearing its end. Resistance is futile. The Tabula Akasha is the only path. +116016 116016 216016 316016 416016 You cannot agree with the Tabula Akasha? And yet, you promise false hopes and futures for your members—a most cruel and imprudent act. Now you wish to convince me like the others? Regrettably, I am not gullible like your birdlings. You cannot agree with the Tabula Akasha? And yet, you promise false hopes and futures for your members—a most cruel and imprudent act. Now you wish to convince me like the others? Regrettably, I am not gullible like your birdlings. You cannot agree with the Tabula Akasha? And yet, you promise false hopes and futures for your members—a most cruel and imprudent act. Now you wish to convince me like the others? Regrettably, I am not gullible like your birdlings. You cannot agree with the Tabula Akasha? And yet, you promise false hopes and futures for your members—a most cruel and imprudent act. Now you wish to convince me like the others? Regrettably, I am not gullible like your birdlings. +116017 116017 216017 316017 416017 When the last ember of hope fades in this era... To leave traces that we've existed, for them to sail through endless aeons, ossifying into eternal perfection—Is that not the most beautiful thing? When the last ember of hope fades in this era... To leave traces that we've existed, for them to sail through endless aeons, ossifying into eternal perfection—Is that not the most beautiful thing? When the last ember of hope fades in this era... To leave traces that we've existed, for them to sail through endless aeons, ossifying into eternal perfection—Is that not the most beautiful thing? When the last ember of hope fades in this era... To leave traces that we've existed, for them to sail through endless aeons, ossifying into eternal perfection—Is that not the most beautiful thing? +116018 116018 216018 316018 416018 Bowing out gracefully is what we, the most intelligent beings on this planet should do. To crawl and struggle until one's end is an act that begs the utmost repugnance. Bowing out gracefully is what we, the most intelligent beings on this planet should do. To crawl and struggle until one's end is an act that begs the utmost repugnance. Bowing out gracefully is what we, the most intelligent beings on this planet should do. To crawl and struggle until one's end is an act that begs the utmost repugnance. Bowing out gracefully is what we, the most intelligent beings on this planet should do. To crawl and struggle until one's end is an act that begs the utmost repugnance. +116019 116019 216019 316019 416019 You wish to know more of Villier? Being driven by pointless emotions is a most irrational act. He deserved the ending he chose for himself. On this matter... I have no further comments. You wish to know more of Villier? Being driven by pointless emotions is a most irrational act. He deserved the ending he chose for himself. On this matter... I have no further comments. You wish to know more of Villier? Being driven by pointless emotions is a most irrational act. He deserved the ending he chose for himself. On this matter... I have no further comments. You wish to know more of Villier? Being driven by pointless emotions is a most irrational act. He deserved the ending he chose for himself. On this matter... I have no further comments. +116020 116020 216020 316020 416020 Past the far seas, past the iridescent bubble... There lies my home of boundless city walls and sublime heights, the place I vowed to protect with my life. I will not let it die in tatters. Past the far seas, past the iridescent bubble... There lies my home of boundless city walls and sublime heights, the place I vowed to protect with my life. I will not let it die in tatters. Past the far seas, past the iridescent bubble... There lies my home of boundless city walls and sublime heights, the place I vowed to protect with my life. I will not let it die in tatters. Past the far seas, past the iridescent bubble... There lies my home of boundless city walls and sublime heights, the place I vowed to protect with my life. I will not let it die in tatters. +116021 116021 216021 316021 416021 This birdling...? It is named Huiyu. I bring it with me, from time to time. It seems to have taken a liking to you. You may pet it if you wish to. This birdling...? It is named Huiyu. I bring it with me, from time to time. It seems to have taken a liking to you. You may pet it if you wish to. This birdling...? It is named Huiyu. I bring it with me, from time to time. It seems to have taken a liking to you. You may pet it if you wish to. This birdling...? It is named Huiyu. I bring it with me, from time to time. It seems to have taken a liking to you. You may pet it if you wish to. +116022 116022 216022 316022 416022 You need not glare at me like that. I'm not trying anything on you. At least, not yet. You need not glare at me like that. I'm not trying anything on you. At least, not yet. You need not glare at me like that. I'm not trying anything on you. At least, not yet. You need not glare at me like that. I'm not trying anything on you. At least, not yet. +116023 116023 216023 316023 416023 Reminds me... Would you like to call me Lady Qu like my subordinates? I think it might be quite amusing for you to call me so. Reminds me... Would you like to call me Lady Qu like my subordinates? I think it might be quite amusing for you to call me so. Reminds me... Would you like to call me Lady Qu like my subordinates? I think it might be quite amusing for you to call me so. Reminds me... Would you like to call me Lady Qu like my subordinates? I think it might be quite amusing for you to call me so. +116024 116024 216024 316024 416024 ...Do you also think I should wear a pair of thermals? ...Do you also think I should wear a pair of thermals? ...Do you also think I should wear a pair of thermals? ...Do you also think I should wear a pair of thermals? +116025 116025 216025 316025 416025 Have you heard of Pompeii? It is said to be an eternal city petrified in time from an all-ending eruption. They say that there were remains of lovers dying in each other's embrace. I cannot comprehend the purpose, but if it's with you... Have you heard of Pompeii? It is said to be an eternal city petrified in time from an all-ending eruption. They say that there were remains of lovers dying in each other's embrace. I cannot comprehend the purpose, but if it's with you... Have you heard of Pompeii? It is said to be an eternal city petrified in time from an all-ending eruption. They say that there were remains of lovers dying in each other's embrace. I cannot comprehend the purpose, but if it's with you... Have you heard of Pompeii? It is said to be an eternal city petrified in time from an all-ending eruption. They say that there were remains of lovers dying in each other's embrace. I cannot comprehend the purpose, but if it's with you... +116026 116026 216026 316026 416026 You alone surmounts all the relics and artifacts of Kowloong. You alone surmounts all the relics and artifacts of Kowloong. You alone surmounts all the relics and artifacts of Kowloong. You alone surmounts all the relics and artifacts of Kowloong. +116027 116027 216027 316027 416027 I've seen enough chicaneries by ill-minded cretins. If you bear the same wiles in mind, I advise you to give up. I've seen enough chicaneries by ill-minded cretins. If you bear the same wiles in mind, I advise you to give up. I've seen enough chicaneries by ill-minded cretins. If you bear the same wiles in mind, I advise you to give up. I've seen enough chicaneries by ill-minded cretins. If you bear the same wiles in mind, I advise you to give up. +116028 116028 216028 316028 416028 For me? You dare present a commoner's item before me? For me? You dare present a commoner's item before me? For me? You dare present a commoner's item before me? For me? You dare present a commoner's item before me? +116029 116029 216029 316029 416029 You and the others would still find it difficult to comprehend the will and choice of Kowloong. You and the others would still find it difficult to comprehend the will and choice of Kowloong. You and the others would still find it difficult to comprehend the will and choice of Kowloong. You and the others would still find it difficult to comprehend the will and choice of Kowloong. +116030 116030 216030 316030 416030 Very well. I shall accept your tribute. State your business. Very well. I shall accept your tribute. State your business. Very well. I shall accept your tribute. State your business. Very well. I shall accept your tribute. State your business. +116031 116031 216031 316031 416031 Holding on to such naive thoughts... You haven't lost enough of what you cherish. Holding on to such naive thoughts... You haven't lost enough of what you cherish. Holding on to such naive thoughts... You haven't lost enough of what you cherish. Holding on to such naive thoughts... You haven't lost enough of what you cherish. +116032 116032 216032 316032 416032 I will accept anything worthwhile. Do send in more valuable tributes. I will accept anything worthwhile. Do send in more valuable tributes. I will accept anything worthwhile. Do send in more valuable tributes. I will accept anything worthwhile. Do send in more valuable tributes. +116033 116033 216033 316033 416033 I look like I'm in despair? You, do you know what words came out of your mouth? I look like I'm in despair? You, do you know what words came out of your mouth? I look like I'm in despair? You, do you know what words came out of your mouth? I look like I'm in despair? You, do you know what words came out of your mouth? +116034 116034 216034 316034 416034 Not bad. You have an eye for rare curios. Not bad. You have an eye for rare curios. Not bad. You have an eye for rare curios. Not bad. You have an eye for rare curios. +116035 116035 216035 316035 416035 A more clamorous place than what I've imagined... The Observatory has always been silent. But, this vexes me not. A more clamorous place than what I've imagined... The Observatory has always been silent. But, this vexes me not. A more clamorous place than what I've imagined... The Observatory has always been silent. But, this vexes me not. A more clamorous place than what I've imagined... The Observatory has always been silent. But, this vexes me not. +116036 116036 216036 316036 416036 If you insist, then I shall accept. I need only make a little space in the slumbering piles of Kowloong relics. If you insist, then I shall accept. I need only make a little space in the slumbering piles of Kowloong relics. If you insist, then I shall accept. I need only make a little space in the slumbering piles of Kowloong relics. If you insist, then I shall accept. I need only make a little space in the slumbering piles of Kowloong relics. +116037 116037 216037 316037 416037 You always appear before others to your own whims, always performing acts that trouble others... You always appear before others to your own whims, always performing acts that trouble others... You always appear before others to your own whims, always performing acts that trouble others... You always appear before others to your own whims, always performing acts that trouble others... +116038 116038 216038 316038 416038 I have never stated my preferences before. How did you know? I have never stated my preferences before. How did you know? I have never stated my preferences before. How did you know? I have never stated my preferences before. How did you know? +116039 116039 216039 316039 416039 To have the head of Kowloong wait here... You've got some nerve. To have the head of Kowloong wait here... You've got some nerve. To have the head of Kowloong wait here... You've got some nerve. To have the head of Kowloong wait here... You've got some nerve. +116040 116040 216040 316040 416040 A leader shan't wallow in such indolence. Stand. Now! A leader shan't wallow in such indolence. Stand. Now! A leader shan't wallow in such indolence. Stand. Now! A leader shan't wallow in such indolence. Stand. Now! +116041 116041 216041 316041 416041 Not here, again...? Not enthroning oneself in authority, but living and dying with one's subordinates... That must be why the Gray Ravens... Not here, again...? Not enthroning oneself in authority, but living and dying with one's subordinates... That must be why the Gray Ravens... Not here, again...? Not enthroning oneself in authority, but living and dying with one's subordinates... That must be why the Gray Ravens... Not here, again...? Not enthroning oneself in authority, but living and dying with one's subordinates... That must be why the Gray Ravens... +116042 116042 216042 316042 416042 Asleep...? Very well, you may take a ten-minute rest. Asleep...? Very well, you may take a ten-minute rest. Asleep...? Very well, you may take a ten-minute rest. Asleep...? Very well, you may take a ten-minute rest. +116043 116043 216043 316043 416043 Continue sleeping, and your face will be imprinted by the creases of your clothes. Such a slovenly sight, I better wake you up... Continue sleeping, and your face will be imprinted by the creases of your clothes. Such a slovenly sight, I better wake you up... Continue sleeping, and your face will be imprinted by the creases of your clothes. Such a slovenly sight, I better wake you up... Continue sleeping, and your face will be imprinted by the creases of your clothes. Such a slovenly sight, I better wake you up... +116044 116044 216044 316044 416044 What sights are you seeing in your dreams right now? What sights are you seeing in your dreams right now? What sights are you seeing in your dreams right now? What sights are you seeing in your dreams right now? +116045 116045 216045 316045 416045 What are you doing? What are you doing? What are you doing? What are you doing? +116046 116046 216046 316046 416046 If you have nothing else, take your leave. You are being a nuisance. If you have nothing else, take your leave. You are being a nuisance. If you have nothing else, take your leave. You are being a nuisance. If you have nothing else, take your leave. You are being a nuisance. +116047 116047 216047 316047 416047 That should be enough for the day. Or, is it Babylonia's custom to mistreat commandants? That should be enough for the day. Or, is it Babylonia's custom to mistreat commandants? That should be enough for the day. Or, is it Babylonia's custom to mistreat commandants? That should be enough for the day. Or, is it Babylonia's custom to mistreat commandants? +116048 116048 216048 316048 416048 Your head is about to knock on the table. Your head is about to knock on the table. Your head is about to knock on the table. Your head is about to knock on the table. +116049 116049 216049 316049 416049 Did they not remind you what might happen if you kept staying with a Transcendant like me? Did they not remind you what might happen if you kept staying with a Transcendant like me? Did they not remind you what might happen if you kept staying with a Transcendant like me? Did they not remind you what might happen if you kept staying with a Transcendant like me? +116050 116050 216050 316050 416050 I can handle the paperwork... What is it? You dare doubt the prowess of the leader of Kowloong...? No? Then go rest! But remember, just this once. I can handle the paperwork... What is it? You dare doubt the prowess of the leader of Kowloong...? No? Then go rest! But remember, just this once. I can handle the paperwork... What is it? You dare doubt the prowess of the leader of Kowloong...? No? Then go rest! But remember, just this once. I can handle the paperwork... What is it? You dare doubt the prowess of the leader of Kowloong...? No? Then go rest! But remember, just this once. +116051 116051 216051 316051 416051 You are here. You are here. You are here. You are here. +116052 116052 216052 316052 416052 What new trick did you come up with to annoy me today? What new trick did you come up with to annoy me today? What new trick did you come up with to annoy me today? What new trick did you come up with to annoy me today? +116053 116053 216053 316053 416053 You may rise, Gray Raven Commandant. You may rise, Gray Raven Commandant. You may rise, Gray Raven Commandant. You may rise, Gray Raven Commandant. +116054 116054 216054 316054 416054 You are here. Have you eaten? What is it...? Do you find it strange that I engage in such pleasantries? You are here. Have you eaten? What is it...? Do you find it strange that I engage in such pleasantries? You are here. Have you eaten? What is it...? Do you find it strange that I engage in such pleasantries? You are here. Have you eaten? What is it...? Do you find it strange that I engage in such pleasantries? +116055 116055 216055 316055 416055 You are here. Tell me the operational arrangements for the coming days. You are here. Tell me the operational arrangements for the coming days. You are here. Tell me the operational arrangements for the coming days. You are here. Tell me the operational arrangements for the coming days. +116056 116056 216056 316056 416056 Yazi's skill with the zither ranks high even amongst the Kowloong Crew. Do you know who her teacher is...? The one right before you. Yazi's skill with the zither ranks high even amongst the Kowloong Crew. Do you know who her teacher is...? The one right before you. Yazi's skill with the zither ranks high even amongst the Kowloong Crew. Do you know who her teacher is...? The one right before you. Yazi's skill with the zither ranks high even amongst the Kowloong Crew. Do you know who her teacher is...? The one right before you. +116057 116057 216057 316057 416057 I suggest that you let me arrange your schedule from now on. I suggest that you let me arrange your schedule from now on. I suggest that you let me arrange your schedule from now on. I suggest that you let me arrange your schedule from now on. +116058 116058 216058 316058 416058 We meet again today, as usual. 'Tis a pleasant feeling. We meet again today, as usual. 'Tis a pleasant feeling. We meet again today, as usual. 'Tis a pleasant feeling. We meet again today, as usual. 'Tis a pleasant feeling. +116059 116059 216059 316059 416059 If you have time after your missions, I can play a song for you as a reward. Rejoice. If you have time after your missions, I can play a song for you as a reward. Rejoice. If you have time after your missions, I can play a song for you as a reward. Rejoice. If you have time after your missions, I can play a song for you as a reward. Rejoice. +116060 116060 216060 316060 416060 If there's something worth looking forward to in this crumbling world, seeing you everyday can count as one of them, barely. If there's something worth looking forward to in this crumbling world, seeing you everyday can count as one of them, barely. If there's something worth looking forward to in this crumbling world, seeing you everyday can count as one of them, barely. If there's something worth looking forward to in this crumbling world, seeing you everyday can count as one of them, barely. +116061 116061 216061 316061 416061 I thought you were about to give up in your struggles... I can't tell if this is joy, or woe that I feel. I thought you were about to give up in your struggles... I can't tell if this is joy, or woe that I feel. I thought you were about to give up in your struggles... I can't tell if this is joy, or woe that I feel. I thought you were about to give up in your struggles... I can't tell if this is joy, or woe that I feel. +116062 116062 216062 316062 416062 Ugh! Ugh! Ugh! Ugh! +116063 116063 216063 316063 416063 Are the Corrupted attacking? I must evacuate my people... Are the Corrupted attacking? I must evacuate my people... Are the Corrupted attacking? I must evacuate my people... Are the Corrupted attacking? I must evacuate my people... +116064 116064 216064 316064 416064 Ah... Not an issue. Keep your posture in mind. Ah... Not an issue. Keep your posture in mind. Ah... Not an issue. Keep your posture in mind. Ah... Not an issue. Keep your posture in mind. +116065 116065 216065 316065 416065 Insolent... Insolent... Insolent... Insolent... +116066 116066 216066 316066 416066 Ngh... Do you not know what respect is? Ngh... Do you not know what respect is? Ngh... Do you not know what respect is? Ngh... Do you not know what respect is? +116067 116067 216067 316067 416067 You dare commit such atrocities. You must be prepared to face my wrath, yes? You dare commit such atrocities. You must be prepared to face my wrath, yes? You dare commit such atrocities. You must be prepared to face my wrath, yes? You dare commit such atrocities. You must be prepared to face my wrath, yes? +116068 116068 216068 316068 416068 Your mission is complete? Very well. Your mission is complete? Very well. Your mission is complete? Very well. Your mission is complete? Very well. +116069 116069 216069 316069 416069 Fair results, befitting of a commandant I approve of... This is only natural. Fair results, befitting of a commandant I approve of... This is only natural. Fair results, befitting of a commandant I approve of... This is only natural. Fair results, befitting of a commandant I approve of... This is only natural. +116070 116070 216070 316070 416070 Just this once. Just this once. Just this once. Just this once. +116071 116071 216071 316071 416071 ...Very well. ...Very well. ...Very well. ...Very well. +116072 116072 216072 316072 416072 Hmph... Hmph... Hmph... Hmph... +116073 116073 216073 316073 416073 Sigh... Sigh... Sigh... Sigh... +116074 116074 216074 316074 416074 Hmm...? Hmm...? Hmm...? Hmm...? +116075 116075 216075 316075 416075 This is the will of Kowloong! This is the will of Kowloong! This is the will of Kowloong! This is the will of Kowloong! +116076 116076 216076 316076 416076 Crumble! Crumble! Crumble! Crumble! +116077 116077 216077 316077 416077 Dance on the tip of my blade! Dance on the tip of my blade! Dance on the tip of my blade! Dance on the tip of my blade! +116078 116078 216078 316078 416078 Crumble and become history! Crumble and become history! Crumble and become history! Crumble and become history! +116079 116079 216079 316079 416079 To think I'd... To think I'd... To think I'd... To think I'd... +116080 116080 216080 316080 416080 I shan't lower my guard... I shan't lower my guard... I shan't lower my guard... I shan't lower my guard... +116081 116081 216081 316081 416081 The weak are destined to perish... In the end, I'm... The weak are destined to perish... In the end, I'm... The weak are destined to perish... In the end, I'm... The weak are destined to perish... In the end, I'm... +116082 116082 216082 316082 416082 Face annihilation! Face annihilation! Face annihilation! Face annihilation! +116083 116083 216083 316083 416083 To assign me such petty work, how impudent. To assign me such petty work, how impudent. To assign me such petty work, how impudent. To assign me such petty work, how impudent. +116084 116084 216084 316084 416084 Worthless, struggling insects have no reason to exist. Worthless, struggling insects have no reason to exist. Worthless, struggling insects have no reason to exist. Worthless, struggling insects have no reason to exist. +116085 116085 216085 316085 416085 How many more of these pointless battles do you require, before you realize your futile struggles? How many more of these pointless battles do you require, before you realize your futile struggles? How many more of these pointless battles do you require, before you realize your futile struggles? How many more of these pointless battles do you require, before you realize your futile struggles? +116086 116086 216086 316086 416086 Hmph! Hmph! Hmph! Hmph! +116087 116087 216087 316087 416087 Hah! Hah! Hah! Hah! +116088 116088 216088 316088 416088 There! There! There! There! +116089 116089 216089 316089 416089 Take this! Take this! Take this! Take this! +116090 116090 216090 316090 416090 Haaah! Haaah! Haaah! Haaah! +116091 116091 216091 316091 416091 Take... this! Take... this! Take... this! Take... this! +116092 116092 216092 316092 416092 Fall! Fall! Fall! Fall! +116093 116093 216093 316093 416093 Oh! Oh! Oh! Oh! +116094 116094 216094 316094 416094 Hmph! Hmph! Hmph! Hmph! +116095 116095 216095 316095 416095 Take this! Take this! Take this! Take this! +116096 116096 216096 316096 416096 Gah! Gah! Gah! Gah! +116097 116097 216097 316097 416097 Aaah! Aaah! Aaah! Aaah! +116098 116098 216098 316098 416098 Ugh! Ugh! Ugh! Ugh! +116099 116099 216099 316099 416099 Ngh! Ngh! Ngh! Ngh! +116100 116100 216100 316100 416100 Tch! Tch! Tch! Tch! +116101 116101 216101 316101 416101 Do you not have anything to do? Then help me brush my hair. Do you not have anything to do? Then help me brush my hair. Do you not have anything to do? Then help me brush my hair. Do you not have anything to do? Then help me brush my hair. +116102 116102 216102 316102 416102 Tell me more about you. Tell me more about you. Tell me more about you. Tell me more about you. +116103 116103 216103 316103 416103 For who-knows-how-long, I've only had Huaxu with me. But, you might have earned yourself the same right. For who-knows-how-long, I've only had Huaxu with me. But, you might have earned yourself the same right. For who-knows-how-long, I've only had Huaxu with me. But, you might have earned yourself the same right. For who-knows-how-long, I've only had Huaxu with me. But, you might have earned yourself the same right. +116104 116104 216104 316104 416104 You might as well make yourself into a statue and hand yourself over to me. I will display it somewhere conspicuous in Kowloong... I jest. You are best teeming with life. You might as well make yourself into a statue and hand yourself over to me. I will display it somewhere conspicuous in Kowloong... I jest. You are best teeming with life. You might as well make yourself into a statue and hand yourself over to me. I will display it somewhere conspicuous in Kowloong... I jest. You are best teeming with life. You might as well make yourself into a statue and hand yourself over to me. I will display it somewhere conspicuous in Kowloong... I jest. You are best teeming with life. +116105 116105 216105 316105 416105 ...I almost forgot what it meant to be happy. ...I almost forgot what it meant to be happy. ...I almost forgot what it meant to be happy. ...I almost forgot what it meant to be happy. +116106 116106 216106 316106 416106 Claim continuously for seven days for the ultimate reward... Is this another of your tricks? What happens after the reward is claimed? There's seven more days of it...? Does it ever end? Claim continuously for eight days for the ultimate reward... Is this another of your tricks? What happens after the reward is claimed? There's seven more days of it...? Does it ever end? Claim continuously for nine days for the ultimate reward... Is this another of your tricks? What happens after the reward is claimed? There's seven more days of it...? Does it ever end? Claim continuously for nine days for the ultimate reward... Is this another of your tricks? What happens after the reward is claimed? There's seven more days of it...? Does it ever end? +116107 116107 216107 316107 416107 Before the final moment comes, be with me. This is an invitation from the head of Kowloong. Rejoice. Before the final moment comes, be with me. This is an invitation from the head of Kowloong. Rejoice. Before the final moment comes, be with me. This is an invitation from the head of Kowloong. Rejoice. Before the final moment comes, be with me. This is an invitation from the head of Kowloong. Rejoice. +116108 116108 216108 316108 416108 As my thanks, shall I grant you half of Kowloong? What say you? If you truly believe in the future you speak of, then find a path to the light for my people with me. As my thanks, shall I grant you half of Kowloong? What say you? If you truly believe in the future you speak of, then find a path to the light for my people with me. As my thanks, shall I grant you half of Kowloong? What say you? If you truly believe in the future you speak of, then find a path to the light for my people with me. As my thanks, shall I grant you half of Kowloong? What say you? If you truly believe in the future you speak of, then find a path to the light for my people with me. +116109 116109 216109 316109 416109 This is the will of Kowloong! This is the will of Kowloong! This is the will of Kowloong! This is the will of Kowloong! +116110 116110 216110 316110 416110 Crumble! Crumble! Crumble! Crumble! +116111 116111 216111 316111 416111 Dance on the tip of my blade! Dance on the tip of my blade! Dance on the tip of my blade! Dance on the tip of my blade! +116112 116112 216112 316112 416112 To think I'd... To think I'd... To think I'd... To think I'd... +116113 116113 216113 316113 416113 I shan't lower my guard... I shan't lower my guard... I shan't lower my guard... I shan't lower my guard... +116114 116114 216114 316114 416114 Face annihilation! Face annihilation! Face annihilation! Face annihilation! +116115 116115 216115 316115 416115 To assign me such petty work, how impudent. To assign me such petty work, how impudent. To assign me such petty work, how impudent. To assign me such petty work, how impudent. +117001 117001 217001 317001 417001 This is YoRHa unit 2B. This is YoRHa unit 2B. This is YoRHa unit 2B. This is YoRHa unit 2B. +117002 117002 217002 317002 417002 I don't see any damage. I don't see any damage. I don't see any damage. I don't see any damage. +117003 117003 217003 317003 417003 Huh. This might be useful... Huh. This might be useful... Huh. This might be useful... Huh. This might be useful... +117004 117004 217004 317004 417004 Running system diagnostics... Core functionality appears intact. Running system diagnostics... Core functionality appears intact. Running system diagnostics... Core functionality appears intact. Running system diagnostics... Core functionality appears intact. +117005 117005 217005 317005 417005 Go ahead. Go ahead. Go ahead. Go ahead. +117006 117006 217006 317006 417006 Leave it to me. Leave it to me. Leave it to me. Leave it to me. +117007 117007 217007 317007 417007 Stay focused. Stay focused. Stay focused. Stay focused. +117008 117008 217008 317008 417008 We'll sort it out later. Let's go. We'll sort it out later. Let's go. We'll sort it out later. Let's go. We'll sort it out later. Let's go. +117009 117009 217009 317009 417009 More meaningless conjecture. More meaningless conjecture. More meaningless conjecture. More meaningless conjecture. +117010 117010 217010 317010 417010 Androids don't need to bathe. Androids don't need to bathe. Androids don't need to bathe. Androids don't need to bathe. +117011 117011 217011 317011 417011 Some things are better left unknown. Some things are better left unknown. Some things are better left unknown. Some things are better left unknown. +117012 117012 217012 317012 417012 If they aren't hostile, fighting them is a waste of time. If they aren't hostile, fighting them is a waste of time. If they aren't hostile, fighting them is a waste of time. If they aren't hostile, fighting them is a waste of time. +117013 117013 217013 317013 417013 Feeling nice has no bearing on completing missions. Feeling nice has no bearing on completing missions. Feeling nice has no bearing on completing missions. Feeling nice has no bearing on completing missions. +117014 117014 217014 317014 417014 I need to know if you've seen any new trends or behaviors among the machines. I need to know if you've seen any new trends or behaviors among the machines. I need to know if you've seen any new trends or behaviors among the machines. I need to know if you've seen any new trends or behaviors among the machines. +117015 117015 217015 317015 417015 What is it that separates machines from androids like us? What is it that separates machines from androids like us? What is it that separates machines from androids like us? What is it that separates machines from androids like us? +117016 117016 217016 317016 417016 It's unnecessary. It's unnecessary. It's unnecessary. It's unnecessary. +117017 117017 217017 317017 417017 ...Glory to mankind. ...Glory to mankind. ...Glory to mankind. ...Glory to mankind. +117018 117018 217018 317018 417018 Everyone has memories that are precious for one reason or another. Everyone has memories that are precious for one reason or another. Everyone has memories that are precious for one reason or another. Everyone has memories that are precious for one reason or another. +117019 117019 217019 317019 417019 Thanks for the assist. Thanks for the assist. Thanks for the assist. Thanks for the assist. +117020 117020 217020 317020 417020 I'll rest if I feel like it. I'll rest if I feel like it. I'll rest if I feel like it. I'll rest if I feel like it. +117021 117021 217021 317021 417021 Explain. Explain. Explain. Explain. +117022 117022 217022 317022 417022 We don't get to choose our assignments. We don't get to choose our assignments. We don't get to choose our assignments. We don't get to choose our assignments. +117023 117023 217023 317023 417023 Hmm... Don't need this. Hmm... Don't need this. Hmm... Don't need this. Hmm... Don't need this. +117024 117024 217024 317024 417024 YoRHa aren't allowed to be emotional, remember? YoRHa aren't allowed to be emotional, remember? YoRHa aren't allowed to be emotional, remember? YoRHa aren't allowed to be emotional, remember? +117025 117025 217025 317025 417025 Gifts are such a useless ritual. Gifts are such a useless ritual. Gifts are such a useless ritual. Gifts are such a useless ritual. +117026 117026 217026 317026 417026 Well. Aren't we generous? Well. Aren't we generous? Well. Aren't we generous? Well. Aren't we generous? +117027 117027 217027 317027 417027 It's rude to give a person something without their permission. What if they don't want it? It's rude to give a person something without their permission. What if they don't want it? It's rude to give a person something without their permission. What if they don't want it? It's rude to give a person something without their permission. What if they don't want it? +117028 117028 217028 317028 417028 Though I suppose such intense curiosity can be admirable... In its own way. Though I suppose such intense curiosity can be admirable... In its own way. Though I suppose such intense curiosity can be admirable... In its own way. Though I suppose such intense curiosity can be admirable... In its own way. +117029 117029 217029 317029 417029 ...Appreciated. ...Appreciated. ...Appreciated. ...Appreciated. +117030 117030 217030 317030 417030 Some things just aren't easy to talk about. Some things just aren't easy to talk about. Some things just aren't easy to talk about. Some things just aren't easy to talk about. +117031 117031 217031 317031 417031 Thanks... Thanks... Thanks... Thanks... +117032 117032 217032 317032 417032 No complaining about your work. No complaining about your work. No complaining about your work. No complaining about your work. +117033 117033 217033 317033 417033 This is 2B. Nothing to report. This is 2B. Nothing to report. This is 2B. Nothing to report. This is 2B. Nothing to report. +117034 117034 217034 317034 417034 ...There's no point trying to work out unsolvable problems. ...There's no point trying to work out unsolvable problems. ...There's no point trying to work out unsolvable problems. ...There's no point trying to work out unsolvable problems. +117035 117035 217035 317035 417035 Please. Anything will help. Please. Anything will help. Please. Anything will help. Please. Anything will help. +117036 117036 217036 317036 417036 What a waste of time. What a waste of time. What a waste of time. What a waste of time. +117037 117037 217037 317037 417037 You're getting distracted. You're getting distracted. You're getting distracted. You're getting distracted. +117038 117038 217038 317038 417038 You okay? You okay? You okay? You okay? +117039 117039 217039 317039 417039 Is there something you forgot? Is there something you forgot? Is there something you forgot? Is there something you forgot? +117040 117040 217040 317040 417040 I know. Let's move. I know. Let's move. I know. Let's move. I know. Let's move. +117041 117041 217041 317041 417041 Running system diagnostics... Core functionality appears intact. Running system diagnostics... Core functionality appears intact. Running system diagnostics... Core functionality appears intact. Running system diagnostics... Core functionality appears intact. +117042 117042 217042 317042 417042 This is 2B. Nothing to report. This is 2B. Nothing to report. This is 2B. Nothing to report. This is 2B. Nothing to report. +117043 117043 217043 317043 417043 It's fine. Does that question have anything to do with our operation? It's fine. Does that question have anything to do with our operation? It's fine. Does that question have anything to do with our operation? It's fine. Does that question have anything to do with our operation? +117044 117044 217044 317044 417044 You're oddly chatty today. You're oddly chatty today. You're oddly chatty today. You're oddly chatty today. +117045 117045 217045 317045 417045 All model-B combat units require the assistance of an operator. All model-B combat units require the assistance of an operator. All model-B combat units require the assistance of an operator. All model-B combat units require the assistance of an operator. +117046 117046 217046 317046 417046 I'm glad you're okay... I'm glad you're okay... I'm glad you're okay... I'm glad you're okay... +117047 117047 217047 317047 417047 Yeah? Yeah? Yeah? Yeah? +117048 117048 217048 317048 417048 What the hell? What the hell? What the hell? What the hell? +117049 117049 217049 317049 417049 What!? What!? What!? What!? +117050 117050 217050 317050 417050 What? What? What? What? +117051 117051 217051 317051 417051 Is that all of them? Is that all of them? Is that all of them? Is that all of them? +117052 117052 217052 317052 417052 Deluxe? We'll see... Deluxe? We'll see... Deluxe? We'll see... Deluxe? We'll see... +117053 117053 217053 317053 417053 All right. This ends now! All right. This ends now! All right. This ends now! All right. This ends now! +117054 117054 217054 317054 417054 Let's take this bastard down. Let's take this bastard down. Let's take this bastard down. Let's take this bastard down. +117055 117055 217055 317055 417055 I'm getting us out of here! I'm getting us out of here! I'm getting us out of here! I'm getting us out of here! +117056 117056 217056 317056 417056 Would you just... die already! Would you just... die already! Would you just... die already! Would you just... die already! +117057 117057 217057 317057 417057 No... No... No... No... +117058 117058 217058 317058 417058 You son of a... I'll kill you! You son of a... I'll kill you! You son of a... I'll kill you! You son of a... I'll kill you! +117059 117059 217059 317059 417059 Guess this... is it... Guess this... is it... Guess this... is it... Guess this... is it... +117060 117060 217060 317060 417060 Good idea! Good idea! Good idea! Good idea! +117061 117061 217061 317061 417061 Engage battle mode! Engage battle mode! Engage battle mode! Engage battle mode! +117062 117062 217062 317062 417062 Enemy spotted. Destroy it. Enemy spotted. Destroy it. Enemy spotted. Destroy it. Enemy spotted. Destroy it. +117063 117063 217063 317063 417063 We should leave before more enemies arrive. We should leave before more enemies arrive. We should leave before more enemies arrive. We should leave before more enemies arrive. +117064 117064 217064 317064 417064 Hah Hah Hah Hah +117065 117065 217065 317065 417065 Hah Hah Hah Hah +117066 117066 217066 317066 417066 Hah Hah Hah Hah +117067 117067 217067 317067 417067 Hah Hah Hah Hah +117068 117068 217068 317068 417068 Hah Hah Hah Hah +117069 117069 217069 317069 417069 Hah Hah Hah Hah +117070 117070 217070 317070 417070 Hah Hah Hah Hah +117071 117071 217071 317071 417071 Hah Hah Hah Hah +117072 117072 217072 317072 417072 Hah Hah Hah Hah +117073 117073 217073 317073 417073 Hah Hah Hah Hah +117074 117074 217074 317074 417074 Hah Hah Hah Hah +117075 117075 217075 317075 417075 Hah Hah Hah Hah +117076 117076 217076 317076 417076 Hah Hah Hah Hah +117077 117077 217077 317077 417077 Hah Hah Hah Hah +117078 117078 217078 317078 417078 Hah Hah Hah Hah +117079 117079 217079 317079 417079 All right. This ends now! All right. This ends now! All right. This ends now! All right. This ends now! +117080 117080 217080 317080 417080 Let's take this bastard down. Let's take this bastard down. Let's take this bastard down. Let's take this bastard down. +117081 117081 217081 317081 417081 I'm getting us out of here! I'm getting us out of here! I'm getting us out of here! I'm getting us out of here! +117082 117082 217082 317082 417082 Would you just... die already! Would you just... die already! Would you just... die already! Would you just... die already! +117083 117083 217083 317083 417083 ...How?! ...How?! ...How?! ...How?! +117084 117084 217084 317084 417084 You son of a... I'll kill you! You son of a... I'll kill you! You son of a... I'll kill you! You son of a... I'll kill you! +117085 117085 217085 317085 417085 Guess this... is it... Guess this... is it... Guess this... is it... Guess this... is it... +117086 117086 217086 317086 417086 Good idea! Good idea! Good idea! Good idea! +117087 117087 217087 317087 417087 Engage battle mode! Engage battle mode! Engage battle mode! Engage battle mode! +118001 118001 218001 318001 418001 My name's 9S. I'm here to provide support. My name's 9S. I'm here to provide support. My name's 9S. I'm here to provide support. My name's 9S. I'm here to provide support. +118002 118002 218002 318002 418002 Thank you. Thank you. Thank you. Thank you. +118003 118003 218003 318003 418003 Phew... Phew... Phew... Phew... +118004 118004 218004 318004 418004 Leave it to me! Leave it to me! Leave it to me! Leave it to me! +118005 118005 218005 318005 418005 Very well! Very well! Very well! Very well! +118006 118006 218006 318006 418006 I heard some tech guys talking about it a while ago, but I didn't know they'd finally got it working. I heard some tech guys talking about it a while ago, but I didn't know they'd finally got it working. I heard some tech guys talking about it a while ago, but I didn't know they'd finally got it working. I heard some tech guys talking about it a while ago, but I didn't know they'd finally got it working. +118007 118007 218007 318007 418007 I don't usually get a partner. It's kind of fun! I don't usually get a partner. It's kind of fun! I don't usually get a partner. It's kind of fun! I don't usually get a partner. It's kind of fun! +118008 118008 218008 318008 418008 Let's go. Let's go. Let's go. Let's go. +118009 118009 218009 318009 418009 Yeah, yeah. Yeah, yeah. Yeah, yeah. Yeah, yeah. +118010 118010 218010 318010 418010 There's no actual meaning behind anything machines do. There's no actual meaning behind anything machines do. There's no actual meaning behind anything machines do. There's no actual meaning behind anything machines do. +118011 118011 218011 318011 418011 Warfare as entertainment? What were humans thinking? Warfare as entertainment? What were humans thinking? Warfare as entertainment? What were humans thinking? Warfare as entertainment? What were humans thinking? +118012 118012 218012 318012 418012 9S here. Go ahead. 9S here. Go ahead. 9S here. Go ahead. 9S here. Go ahead. +118013 118013 218013 318013 418013 Those Council broadcasts are always so stiff. Those Council broadcasts are always so stiff. Those Council broadcasts are always so stiff. Those Council broadcasts are always so stiff. +118014 118014 218014 318014 418014 Do you think they even understand the concept of being scared? Do you think they even understand the concept of being scared? Do you think they even understand the concept of being scared? Do you think they even understand the concept of being scared? +118015 118015 218015 318015 418015 This is 9S. Nothing to report. Weather's sure nice today, though! This is 9S. Nothing to report. Weather's sure nice today, though! This is 9S. Nothing to report. Weather's sure nice today, though! This is 9S. Nothing to report. Weather's sure nice today, though! +118016 118016 218016 318016 418016 Oh, don't worry. We 9S models are the best around, you know. Though I suppose we're not exactly known for our modesty. Oh, don't worry. We 9S models are the best around, you know. Though I suppose we're not exactly known for our modesty. Oh, don't worry. We 9S models are the best around, you know. Though I suppose we're not exactly known for our modesty. Oh, don't worry. We 9S models are the best around, you know. Though I suppose we're not exactly known for our modesty. +118017 118017 218017 318017 418017 Scanners like me mostly work alone. Scouting out enemy lines and all that? Scanners like me mostly work alone. Scouting out enemy lines and all that? Scanners like me mostly work alone. Scouting out enemy lines and all that? Scanners like me mostly work alone. Scouting out enemy lines and all that? +118018 118018 218018 318018 418018 When do you think you'll be willing to call me "Nines"? When do you think you'll be willing to call me "Nines"? When do you think you'll be willing to call me "Nines"? When do you think you'll be willing to call me "Nines"? +118019 118019 218019 318019 418019 Glory to mankind. Glory to mankind. Glory to mankind. Glory to mankind. +118020 118020 218020 318020 418020 Man, humans sure are weird creatures. Man, humans sure are weird creatures. Man, humans sure are weird creatures. Man, humans sure are weird creatures. +118021 118021 218021 318021 418021 What's this? What's this? What's this? What's this? +118022 118022 218022 318022 418022 I was hoping we could talk about our next move. I was hoping we could talk about our next move. I was hoping we could talk about our next move. I was hoping we could talk about our next move. +118023 118023 218023 318023 418023 Why are you talking to me like I'm a child? Why are you talking to me like I'm a child? Why are you talking to me like I'm a child? Why are you talking to me like I'm a child? +118024 118024 218024 318024 418024 But we androids were modeled after our human creators. So why would machines try to look like us? But we androids were modeled after our human creators. So why would machines try to look like us? But we androids were modeled after our human creators. So why would machines try to look like us? But we androids were modeled after our human creators. So why would machines try to look like us? +118025 118025 218025 318025 418025 You're taking this pretty seriously. You're taking this pretty seriously. You're taking this pretty seriously. You're taking this pretty seriously. +118026 118026 218026 318026 418026 Each treasure had a different shape. Each treasure had a different shape. Each treasure had a different shape. Each treasure had a different shape. +118027 118027 218027 318027 418027 Um, thank you? Um, thank you? Um, thank you? Um, thank you? +118028 118028 218028 318028 418028 I wonder if all his followers being female had something to do with his weirdness. Did the human sexes interact with each other like this? I wonder if all his followers being female had something to do with his weirdness. Did the human sexes interact with each other like this? I wonder if all his followers being female had something to do with his weirdness. Did the human sexes interact with each other like this? I wonder if all his followers being female had something to do with his weirdness. Did the human sexes interact with each other like this? +118029 118029 218029 318029 418029 If we were human, we probably would have gone shopping and such here, right? If we were human, we probably would have gone shopping and such here, right? If we were human, we probably would have gone shopping and such here, right? If we were human, we probably would have gone shopping and such here, right? +118030 118030 218030 318030 418030 People who know me well usually call me "Nines," so... I mean, if you want to call me Nines, it's totally okay. People who know me well usually call me "Nines," so... I mean, if you want to call me Nines, it's totally okay. People who know me well usually call me "Nines," so... I mean, if you want to call me Nines, it's totally okay. People who know me well usually call me "Nines," so... I mean, if you want to call me Nines, it's totally okay. +118031 118031 218031 318031 418031 And when that happens, we should go shopping together! And when that happens, we should go shopping together! And when that happens, we should go shopping together! And when that happens, we should go shopping together! +118032 118032 218032 318032 418032 Uh, hellooo? Go ahead and adjust your settings so you can hear me, all right? Uh, hellooo? Go ahead and adjust your settings so you can hear me, all right? Uh, hellooo? Go ahead and adjust your settings so you can hear me, all right? Uh, hellooo? Go ahead and adjust your settings so you can hear me, all right? +118033 118033 218033 318033 418033 Well, this is weird. Well, this is weird. Well, this is weird. Well, this is weird. +118034 118034 218034 318034 418034 Man, this is a real pain... Man, this is a real pain... Man, this is a real pain... Man, this is a real pain... +118035 118035 218035 318035 418035 Why don't we rest a little bit? It's been a while. Why don't we rest a little bit? It's been a while. Why don't we rest a little bit? It's been a while. Why don't we rest a little bit? It's been a while. +118036 118036 218036 318036 418036 Try not to act so recklessly, all right? Try not to act so recklessly, all right? Try not to act so recklessly, all right? Try not to act so recklessly, all right? +118037 118037 218037 318037 418037 Did you forget something? Did you forget something? Did you forget something? Did you forget something? +118038 118038 218038 318038 418038 Hm? What is it, ma'am? Hm? What is it, ma'am? Hm? What is it, ma'am? Hm? What is it, ma'am? +118039 118039 218039 318039 418039 Morning. Morning. Morning. Morning. +118040 118040 218040 318040 418040 I've got your back anytime. I've got your back anytime. I've got your back anytime. I've got your back anytime. +118041 118041 218041 318041 418041 Aw, are you worried about me? Aw, are you worried about me? Aw, are you worried about me? Aw, are you worried about me? +118042 118042 218042 318042 418042 Time to go! Time to go! Time to go! Time to go! +118043 118043 218043 318043 418043 Did I do something wrong?... Did I do something wrong?... Did I do something wrong?... Did I do something wrong?... +118044 118044 218044 318044 418044 GYAAA! GYAAA! GYAAA! GYAAA! +118045 118045 218045 318045 418045 It's trying to hack us! It's trying to hack us! It's trying to hack us! It's trying to hack us! +118046 118046 218046 318046 418046 There's gotta be an easier way, right? There's gotta be an easier way, right? There's gotta be an easier way, right? There's gotta be an easier way, right? +118047 118047 218047 318047 418047 Aaaaugh! That caught me off-guard. Aaaaugh! That caught me off-guard. Aaaaugh! That caught me off-guard. Aaaaugh! That caught me off-guard. +118048 118048 218048 318048 418048 It's over. It's over. It's over. It's over. +118049 118049 218049 318049 418049 Deluxe? We'll see... Deluxe? We'll see... Deluxe? We'll see... Deluxe? We'll see... +118050 118050 218050 318050 418050 We'd better finish this quick! We'd better finish this quick! We'd better finish this quick! We'd better finish this quick! +118051 118051 218051 318051 418051 Let's take them out. Let's take them out. Let's take them out. Let's take them out. +118052 118052 218052 318052 418052 Better keep your guard up! Better keep your guard up! Better keep your guard up! Better keep your guard up! +118053 118053 218053 318053 418053 Hacking in! Hacking in! Hacking in! Hacking in! +118054 118054 218054 318054 418054 ...Damn it! ...Damn it! ...Damn it! ...Damn it! +118055 118055 218055 318055 418055 Now they're just messing with us... Now they're just messing with us... Now they're just messing with us... Now they're just messing with us... +118056 118056 218056 318056 418056 Ah... So that's where you were... Ah... So that's where you were... Ah... So that's where you were... Ah... So that's where you were... +118057 118057 218057 318057 418057 Roger. Roger. Roger. Roger. +118058 118058 218058 318058 418058 Uh... right. I'll provide support! Uh... right. I'll provide support! Uh... right. I'll provide support! Uh... right. I'll provide support! +118059 118059 218059 318059 418059 I'm picking up a large-scale enemy inbound! I'm picking up a large-scale enemy inbound! I'm picking up a large-scale enemy inbound! I'm picking up a large-scale enemy inbound! +118060 118060 218060 318060 418060 Whew. I think we've earned a breather. Whew. I think we've earned a breather. Whew. I think we've earned a breather. Whew. I think we've earned a breather. +118061 118061 218061 318061 418061 Hah Hah Hah Hah +118062 118062 218062 318062 418062 Hah Hah Hah Hah +118063 118063 218063 318063 418063 Hah Hah Hah Hah +118064 118064 218064 318064 418064 Hah Hah Hah Hah +118065 118065 218065 318065 418065 Hah Hah Hah Hah +118066 118066 218066 318066 418066 Hah Hah Hah Hah +118067 118067 218067 318067 418067 Hah Hah Hah Hah +118068 118068 218068 318068 418068 Hah Hah Hah Hah +118069 118069 218069 318069 418069 Hah Hah Hah Hah +118070 118070 218070 318070 418070 Hah Hah Hah Hah +118071 118071 218071 318071 418071 Hah Hah Hah Hah +118072 118072 218072 318072 418072 Hah Hah Hah Hah +118073 118073 218073 318073 418073 Hah Hah Hah Hah +118074 118074 218074 318074 418074 Hah Hah Hah Hah +118075 118075 218075 318075 418075 Hah Hah Hah Hah +118076 118076 218076 318076 418076 We'd better finish this quick! We'd better finish this quick! We'd better finish this quick! We'd better finish this quick! +118077 118077 218077 318077 418077 Let's take them out. Let's take them out. Let's take them out. Let's take them out. +118078 118078 218078 318078 418078 Better keep your guard up! Better keep your guard up! Better keep your guard up! Better keep your guard up! +118079 118079 218079 318079 418079 Hacking in! Hacking in! Hacking in! Hacking in! +118080 118080 218080 318080 418080 ...Damn it! ...Damn it! ...Damn it! ...Damn it! +118081 118081 218081 318081 418081 Now they're just messing with us... Now they're just messing with us... Now they're just messing with us... Now they're just messing with us... +118082 118082 218082 318082 418082 Ah... So that's where you were... Ah... So that's where you were... Ah... So that's where you were... Ah... So that's where you were... +118083 118083 218083 318083 418083 Roger. Roger. Roger. Roger. +118084 118084 218084 318084 418084 Uh... right. I'll provide support! Uh... right. I'll provide support! Uh... right. I'll provide support! Uh... right. I'll provide support! +119001 119001 219001 319001 419001 Who are you? Who are you? Who are you? Who are you? +119002 119002 219002 319002 419002 I didn't ask for help. I didn't ask for help. I didn't ask for help. I didn't ask for help. +119003 119003 219003 319003 419003 Well, it's unnecessary. Well, it's unnecessary. Well, it's unnecessary. Well, it's unnecessary. +119004 119004 219004 319004 419004 Guess it's too bad I'm not a newer model. Guess it's too bad I'm not a newer model. Guess it's too bad I'm not a newer model. Guess it's too bad I'm not a newer model. +119005 119005 219005 319005 419005 Huh. Maybe you're not totally useless after all. Huh. Maybe you're not totally useless after all. Huh. Maybe you're not totally useless after all. Huh. Maybe you're not totally useless after all. +119006 119006 219006 319006 419006 All right. All right. All right. All right. +119007 119007 219007 319007 419007 Don't tell me what to do. Don't tell me what to do. Don't tell me what to do. Don't tell me what to do. +119008 119008 219008 319008 419008 Yeah, that's REAL helpful! Yeah, that's REAL helpful! Yeah, that's REAL helpful! Yeah, that's REAL helpful! +119009 119009 219009 319009 419009 Next time ask me before you go poking around in my head. Next time ask me before you go poking around in my head. Next time ask me before you go poking around in my head. Next time ask me before you go poking around in my head. +119010 119010 219010 319010 419010 Warfare as entertainment? What were humans thinking? Warfare as entertainment? What were humans thinking? Warfare as entertainment? What were humans thinking? Warfare as entertainment? What were humans thinking? +119011 119011 219011 319011 419011 My intention is to beat the hell out of every god damn machine I can find! Is that enough for you?! My intention is to beat the hell out of every god damn machine I can find! Is that enough for you?! My intention is to beat the hell out of every god damn machine I can find! Is that enough for you?! My intention is to beat the hell out of every god damn machine I can find! Is that enough for you?! +119012 119012 219012 319012 419012 Machines don't have souls. They're just murder bots with a fancy name. Machines don't have souls. They're just murder bots with a fancy name. Machines don't have souls. They're just murder bots with a fancy name. Machines don't have souls. They're just murder bots with a fancy name. +119013 119013 219013 319013 419013 Some records on old humans... Damn it, this is useless. There's too many of them. Some records on old humans... Some records on old humans... Some records on old humans... +119014 119014 219014 319014 419014 So much for "Goliath" class. That was over before it started. So much for "Goliath" class. That was over before it started. So much for "Goliath" class. That was over before it started. So much for "Goliath" class. That was over before it started. +119015 119015 219015 319015 419015 2B told me she wanted you to... become a good person. 2B told me she wanted you to... become a good person. 2B told me she wanted you to... become a good person. 2B told me she wanted you to... become a good person. +119016 119016 219016 319016 419016 I never quite realized... how beautiful this world is. I never quite realized... how beautiful this world is. I never quite realized... how beautiful this world is. I never quite realized... how beautiful this world is. +119017 119017 219017 319017 419017 Shut... the hell... up. Shut... the hell... up. Shut... the hell... up. Shut... the hell... up. +119018 119018 219018 319018 419018 This looks useless. This looks useless. This looks useless. This looks useless. +119019 119019 219019 319019 419019 You have GOT to be kidding me. You have GOT to be kidding me. You have GOT to be kidding me. You have GOT to be kidding me. +119020 119020 219020 319020 419020 Leave it. Leave it. Leave it. Leave it. +119021 119021 219021 319021 419021 You don't know when to shut up, do you... You don't know when to shut up, do you... You don't know when to shut up, do you... You don't know when to shut up, do you... +119022 119022 219022 319022 419022 Then I'll accept it. Then I'll accept it. Then I'll accept it. Then I'll accept it. +119023 119023 219023 319023 419023 You're not so bad, POD. You know that? You're not so bad, POD. You know that? You're not so bad, POD. You know that? You're not so bad, POD. You know that? +119024 119024 219024 319024 419024 Explain. Explain. Explain. Explain. +119025 119025 219025 319025 419025 Woops, more luggage... Woops, more luggage... Woops, more luggage... Woops, more luggage... +119026 119026 219026 319026 419026 Well, aren't you helpful. Well, aren't you helpful. Well, aren't you helpful. Well, aren't you helpful. +119027 119027 219027 319027 419027 But why are YOU here? But why are YOU here? But why are YOU here? But why are YOU here? +119028 119028 219028 319028 419028 What a waste of time. What a waste of time. What a waste of time. What a waste of time. +119029 119029 219029 319029 419029 Huh? Who are they? Huh? Who are they? Huh? Who are they? Huh? Who are they? +119030 119030 219030 319030 419030 Why the hell would I do that? Why the hell would I do that? Why the hell would I do that? Why the hell would I do that? +119031 119031 219031 319031 419031 Look, just stay out of my way. Look, just stay out of my way. Look, just stay out of my way. Look, just stay out of my way. +119032 119032 219032 319032 419032 Well, let's get it over with. Well, let's get it over with. Well, let's get it over with. Well, let's get it over with. +119033 119033 219033 319033 419033 Round thing! You okay?! Round thing! You okay?! Round thing! You okay?! Round thing! You okay?! +119034 119034 219034 319034 419034 Okay, this is NOT good! Okay, this is NOT good! Okay, this is NOT good! Okay, this is NOT good! +119035 119035 219035 319035 419035 I'd be more concerned about me smashing your face if I were you. I'd be more concerned about me smashing your face if I were you. I'd be more concerned about me smashing your face if I were you. I'd be more concerned about me smashing your face if I were you. +119036 119036 219036 319036 419036 Satisfy me. Satisfy me. Satisfy me. Satisfy me. +119037 119037 219037 319037 419037 Take it easy! Take it easy! Take it easy! Take it easy! +119038 119038 219038 319038 419038 Is that all you've got? Is that all you've got? Is that all you've got? Is that all you've got? +119039 119039 219039 319039 419039 Crush them all! Crush them all! Crush them all! Crush them all! +119040 119040 219040 319040 419040 Damn it! Damn it! Damn it! Damn it! +119041 119041 219041 319041 419041 It can't end here... It can't end here... It can't end here... It can't end here... +119042 119042 219042 319042 419042 Distracted? Distracted? Distracted? Distracted? +119043 119043 219043 319043 419043 I'll take care of you in no time. I'll take care of you in no time. I'll take care of you in no time. I'll take care of you in no time. +119044 119044 219044 319044 419044 Save my time. Save my time. Save my time. Save my time. +119045 119045 219045 319045 419045 Let's begin. Let's begin. Let's begin. Let's begin. +119046 119046 219046 319046 419046 No big deal. No big deal. No big deal. No big deal. +119047 119047 219047 319047 419047 Hah Hah Hah Hah +119048 119048 219048 319048 419048 Hah Hah Hah Hah +119049 119049 219049 319049 419049 Hah Hah Hah Hah +119050 119050 219050 319050 419050 Hah Hah Hah Hah +119051 119051 219051 319051 419051 Hah Hah Hah Hah +119052 119052 219052 319052 419052 Hah Hah Hah Hah +119053 119053 219053 319053 419053 Hah Hah Hah Hah +119054 119054 219054 319054 419054 Hah Hah Hah Hah +119055 119055 219055 319055 419055 Hah Hah Hah Hah +119056 119056 219056 319056 419056 Hah Hah Hah Hah +119057 119057 219057 319057 419057 Hah Hah Hah Hah +119058 119058 219058 319058 419058 Hah Hah Hah Hah +119059 119059 219059 319059 419059 Hah Hah Hah Hah +119060 119060 219060 319060 419060 Hah Hah Hah Hah +119061 119061 219061 319061 419061 Hah Hah Hah Hah +119062 119062 219062 319062 419062 Satisfy me. Satisfy me. Satisfy me. Satisfy me. +119063 119063 219063 319063 419063 Take it easy! Take it easy! Take it easy! Take it easy! +119064 119064 219064 319064 419064 Is that all you've got? Is that all you've got? Is that all you've got? Is that all you've got? +119065 119065 219065 319065 419065 Crush them all! Crush them all! Crush them all! Crush them all! +119066 119066 219066 319066 419066 Damn it! Damn it! Damn it! Damn it! +119067 119067 219067 319067 419067 It can't end here... It can't end here... It can't end here... It can't end here... +119068 119068 219068 319068 419068 Distracted? Distracted? Distracted? Distracted? +119069 119069 219069 319069 419069 I'll take care of you in no time. I'll take care of you in no time. I'll take care of you in no time. I'll take care of you in no time. +119070 119070 219070 319070 419070 Save my time. Save my time. Save my time. Save my time. +119071 119071 219071 319071 419071 Is that it? Is that it? Is that it? Is that it? +119072 119072 219072 319072 419072 Is it over? Is it over? Is it over? Is it over? +120001 120001 220001 320001 420001 I'm... Luna. I'm... Luna. I'm... Luna. I'm... Luna. +120002 120002 220002 320002 420002 ...Sister, have you made it thus far in the same way? ...Sister, have you made it thus far in the same way? ...Sister, have you made it thus far in the same way? ...Sister, have you made it thus far in the same way? +120003 120003 220003 320003 420003 People let themselves be shackled and enslaved by vanity, losing sight of their true purpose. Are you one of them? People let themselves be shackled and enslaved by vanity, losing sight of their true purpose. Are you one of them? People let themselves be shackled and enslaved by vanity, losing sight of their true purpose. Are you one of them? People let themselves be shackled and enslaved by vanity, losing sight of their true purpose. Are you one of them? +120004 120004 220004 320004 420004 The frame has changed... And it wasn't because of Punishing. So that's how Babylonia evolves? The frame has changed... And it wasn't because of Punishing. So that's how Babylonia evolves? The frame has changed... And it wasn't because of Punishing. So that's how Babylonia evolves? The frame has changed... And it wasn't because of Punishing. So that's how Babylonia evolves? +120005 120005 220005 320005 420005 Power is returning to its origin. Power is returning to its origin. Power is returning to its origin. Power is returning to its origin. +120006 120006 220006 320006 420006 Weapons? What do you think when you assemble, craft, and practice them? Weapons? What do you think when you assemble, craft, and practice them? Weapons? What do you think when you assemble, craft, and practice them? Weapons? What do you think when you assemble, craft, and practice them? +120007 120007 220007 320007 420007 I am not interested in what's on the battlefield. You just need to tell me your targets. I am not interested in what's on the battlefield. You just need to tell me your targets. I am not interested in what's on the battlefield. You just need to tell me your targets. I am not interested in what's on the battlefield. You just need to tell me your targets. +120008 120008 220008 320008 420008 ...And as the leader? ...And as the leader? ...And as the leader? ...And as the leader? +120009 120009 220009 320009 420009 Do what you have to do. Do what you have to do. Do what you have to do. Do what you have to do. +120010 120010 220010 320010 420010 You all seem to believe that the Punishing Virus is a threat to human civilizations... but is that the truth? You all seem to believe that the Punishing Virus is a threat to human civilizations... but is that the truth? You all seem to believe that the Punishing Virus is a threat to human civilizations... but is that the truth? You all seem to believe that the Punishing Virus is a threat to human civilizations... but is that the truth? +120011 120011 220011 320011 420011 Pursuing your goals by any means necessary, leaving behind anyone that does not serve your purpose... Isn't that what you humans do? But you also stand on your moral high ground, criticizing this behavior with laughable hypocrisy. What is it that you humans want? Pursuing your goals by any means necessary, leaving behind anyone that does not serve your purpose... Isn't that what you humans do? But you also stand on your moral high ground, criticizing this behavior with laughable hypocrisy. What is it that you humans want? Pursuing your goals by any means necessary, leaving behind anyone that does not serve your purpose... Isn't that what you humans do? But you also stand on your moral high ground, criticizing this behavior with laughable hypocrisy. What is it that you humans want? Pursuing your goals by any means necessary, leaving behind anyone that does not serve your purpose... Isn't that what you humans do? But you also stand on your moral high ground, criticizing this behavior with laughable hypocrisy. What is it that you humans want? +120012 120012 220012 320012 420012 Babylonia... I used to fantasize about this place as well. Babylonia... I used to fantasize about this place as well. Babylonia... I used to fantasize about this place as well. Babylonia... I used to fantasize about this place as well. +120013 120013 220013 320013 420013 Here's something you might already know. Ascendants... are Constructs as well. The frail human flesh is incapable of withstanding the strength of Ascension-Network. Here's something you might already know. Ascendants... are Constructs as well. The frail human flesh is incapable of withstanding the strength of Ascension-Network. Here's something you might already know. Ascendants... are Constructs as well. The frail human flesh is incapable of withstanding the strength of Ascension-Network. Here's something you might already know. Ascendants... are Constructs as well. The frail human flesh is incapable of withstanding the strength of Ascension-Network. +120014 120014 220014 320014 420014 "Reconciliation with Your Alienated Family"... Is this book written by a human? Introduce me to the author. Oh? Already dead? I guess that's normal. "Reconciliation with Your Alienated Family"... Is this book written by a human? Introduce me to the author. Oh? Already dead? I guess that's normal. "Reconciliation with Your Alienated Family"... Is this book written by a human? Introduce me to the author. Oh? Already dead? I guess that's normal. "Reconciliation with Your Alienated Family"... Is this book written by a human? Introduce me to the author. Oh? Already dead? I guess that's normal. +120015 120015 220015 320015 420015 The Punishing Virus poses the biggest threat to humans, and it is a power that the Ascendants can control. Are you still unsure about what to choose, human commandant? The Punishing Virus poses the biggest threat to humans, and it is a power that the Ascendants can control. Are you still unsure about what to choose, human commandant? The Punishing Virus poses the biggest threat to humans, and it is a power that the Ascendants can control. Are you still unsure about what to choose, human commandant? The Punishing Virus poses the biggest threat to humans, and it is a power that the Ascendants can control. Are you still unsure about what to choose, human commandant? +120016 120016 220016 320016 420016 What do you imagine the world will be like when humans become extinct? Don't be alarmed. I just want to hear your thoughts. What do you imagine the world will be like when humans become extinct? Don't be alarmed. I just want to hear your thoughts. What do you imagine the world will be like when humans become extinct? Don't be alarmed. I just want to hear your thoughts. What do you imagine the world will be like when humans become extinct? Don't be alarmed. I just want to hear your thoughts. +120017 120017 220017 320017 420017 Truth about Ascension-Network? There are answers that you might not like. Just stay the way you are. That's enough. Truth about Ascension-Network? There are answers that you might not like. Just stay the way you are. That's enough. Truth about Ascension-Network? There are answers that you might not like. Just stay the way you are. That's enough. Truth about Ascension-Network? There are answers that you might not like. Just stay the way you are. That's enough. +120018 120018 220018 320018 420018 You, unlike others, have never betrayed that sister of mine. With you, maybe I can... You, unlike others, have never betrayed that sister of mine. With you, maybe I can... You, unlike others, have never betrayed that sister of mine. With you, maybe I can... You, unlike others, have never betrayed that sister of mine. With you, maybe I can... +120019 120019 220019 320019 420019 Humans in this world may not be as awful as I thought, and mass extinction may not be necessary... I will not deny that it was you who swayed my opinion... Humans in this world may not be as awful as I thought, and mass extinction may not be necessary... I will not deny that it was you who swayed my opinion... Humans in this world may not be as awful as I thought, and mass extinction may not be necessary... I will not deny that it was you who swayed my opinion... Humans in this world may not be as awful as I thought, and mass extinction may not be necessary... I will not deny that it was you who swayed my opinion... +120020 120020 220020 320020 420020 When I last wished to protect someone, all I felt was despair and pain. I had no regrets about my decision, but I was also determined to not feel the same way for anyone else but my sister. But, now... When I last wished to protect someone, all I felt was despair and pain. I had no regrets about my decision, but I was also determined to not feel the same way for anyone else but my sister. But, now... When I last wished to protect someone, all I felt was despair and pain. I had no regrets about my decision, but I was also determined to not feel the same way for anyone else but my sister. But, now... When I last wished to protect someone, all I felt was despair and pain. I had no regrets about my decision, but I was also determined to not feel the same way for anyone else but my sister. But, now... +120021 120021 220021 320021 420021 I don't care about the death of those worthless insects. But you must live a long life and stand by my side once the world has been "filtered" and brought into a new era. I don't care about the death of those worthless insects. But you must live a long life and stand by my side once the world has been "filtered" and brought into a new era. I don't care about the death of those worthless insects. But you must live a long life and stand by my side once the world has been "filtered" and brought into a new era. I don't care about the death of those worthless insects. But you must live a long life and stand by my side once the world has been "filtered" and brought into a new era. +120022 120022 220022 320022 420022 You seem to think I'm a murderous Ascendant? This is because the world has far too many irreparable things. If you want me to stop, I'll think about sparing their lives. Only for you will I make an exception. You seem to think I'm a murderous Ascendant? This is because the world has far too many irreparable things. If you want me to stop, I'll think about sparing their lives. Only for you will I make an exception. You seem to think I'm a murderous Ascendant? This is because the world has far too many irreparable things. If you want me to stop, I'll think about sparing their lives. Only for you will I make an exception. You seem to think I'm a murderous Ascendant? This is because the world has far too many irreparable things. If you want me to stop, I'll think about sparing their lives. Only for you will I make an exception. +120023 120023 220023 320023 420023 You should think about the consequences of being courteous to me. You should think about the consequences of being courteous to me. You should think about the consequences of being courteous to me. You should think about the consequences of being courteous to me. +120024 120024 220024 320024 420024 Are you trying to cozy up to me? Are you trying to cozy up to me? Are you trying to cozy up to me? Are you trying to cozy up to me? +120025 120025 220025 320025 420025 Have you finally come to your senses? Have you finally come to your senses? Have you finally come to your senses? Have you finally come to your senses? +120026 120026 220026 320026 420026 If you're capable of this, you must be willing to go against all that has come before, right? If you're capable of this, you must be willing to go against all that has come before, right? If you're capable of this, you must be willing to go against all that has come before, right? If you're capable of this, you must be willing to go against all that has come before, right? +120027 120027 220027 320027 420027 I might have been swayed if I were still a human. But now... Forget it. I might have been swayed if I were still a human. But now... Forget it. I might have been swayed if I were still a human. But now... Forget it. I might have been swayed if I were still a human. But now... Forget it. +120028 120028 220028 320028 420028 ...I don't hate it. However, this is inadequate to alter my perception of you people. ...I don't hate it. However, this is inadequate to alter my perception of you people. ...I don't hate it. However, this is inadequate to alter my perception of you people. ...I don't hate it. However, this is inadequate to alter my perception of you people. +120029 120029 220029 320029 420029 Why are you so eager to warm up to me? You should cling to your principles, don't you think? Why are you so eager to warm up to me? You should cling to your principles, don't you think? Why are you so eager to warm up to me? You should cling to your principles, don't you think? Why are you so eager to warm up to me? You should cling to your principles, don't you think? +120030 120030 220030 320030 420030 ...Either way, you don't give up, do you? ...Either way, you don't give up, do you? ...Either way, you don't give up, do you? ...Either way, you don't give up, do you? +120031 120031 220031 320031 420031 I'll stay by your side. I can feel it in your eyes—this is also what you want, isn't it? I'll stay by your side. I can feel it in your eyes—this is also what you want, isn't it? I'll stay by your side. I can feel it in your eyes—this is also what you want, isn't it? I'll stay by your side. I can feel it in your eyes—this is also what you want, isn't it? +120032 120032 220032 320032 420032 I can see why my sister thinks you're so special. If it had been you who had first discovered her... I can see why my sister thinks you're so special. If it had been you who had first discovered her... I can see why my sister thinks you're so special. If it had been you who had first discovered her... I can see why my sister thinks you're so special. If it had been you who had first discovered her... +120033 120033 220033 320033 420033 Every second, some planets are formed, and others are destroyed in this vast cosmos. Earth's destruction is a part of the annihilation. You, on the other hand, make this planet unique. Every second, some planets are formed, and others are destroyed in this vast cosmos. Earth's destruction is a part of the annihilation. You, on the other hand, make this planet unique. Every second, some planets are formed, and others are destroyed in this vast cosmos. Earth's destruction is a part of the annihilation. You, on the other hand, make this planet unique. Every second, some planets are formed, and others are destroyed in this vast cosmos. Earth's destruction is a part of the annihilation. You, on the other hand, make this planet unique. +120034 120034 220034 320034 420034 What I most look forward to are not your gifts, but you, who are ingrained in my memory. What I most look forward to are not your gifts, but you, who are ingrained in my memory. What I most look forward to are not your gifts, but you, who are ingrained in my memory. What I most look forward to are not your gifts, but you, who are ingrained in my memory. +120035 120035 220035 320035 420035 You seem to enjoy lounging about, don't you? So why don't you stop resisting once and for all? You seem to enjoy lounging about, don't you? So why don't you stop resisting once and for all? You seem to enjoy lounging about, don't you? So why don't you stop resisting once and for all? You seem to enjoy lounging about, don't you? So why don't you stop resisting once and for all? +120036 120036 220036 320036 420036 Are you terrified of seeking the truth about this world? Are you terrified of seeking the truth about this world? Are you terrified of seeking the truth about this world? Are you terrified of seeking the truth about this world? +120037 120037 220037 320037 420037 You seem quite relaxed... I'm standing beside you. Aren't you concerned that I might harm you? You seem quite relaxed... I'm standing beside you. Aren't you concerned that I might harm you? You seem quite relaxed... I'm standing beside you. Aren't you concerned that I might harm you? You seem quite relaxed... I'm standing beside you. Aren't you concerned that I might harm you? +120038 120038 220038 320038 420038 Is that how you try to change my opinion of humans? Is that how you try to change my opinion of humans? Is that how you try to change my opinion of humans? Is that how you try to change my opinion of humans? +120039 120039 220039 320039 420039 Did a team member ever tell you that the way you sleep makes people want to play a prank on you? Did a team member ever tell you that the way you sleep makes people want to play a prank on you? Did a team member ever tell you that the way you sleep makes people want to play a prank on you? Did a team member ever tell you that the way you sleep makes people want to play a prank on you? +120040 120040 220040 320040 420040 Fine... If you could only find peace with me... Fine... If you could only find peace with me... Fine... If you could only find peace with me... Fine... If you could only find peace with me... +120041 120041 220041 320041 420041 Oppression and insatiability—human weaknesses appear before me once again. Oppression and insatiability—human weaknesses appear before me once again. Oppression and insatiability—human weaknesses appear before me once again. Oppression and insatiability—human weaknesses appear before me once again. +120042 120042 220042 320042 420042 You look exhausted. Maybe this is a great chance for me to eliminate Babylonia. You look exhausted. Maybe this is a great chance for me to eliminate Babylonia. You look exhausted. Maybe this is a great chance for me to eliminate Babylonia. You look exhausted. Maybe this is a great chance for me to eliminate Babylonia. +120043 120043 220043 320043 420043 I'm not going to do anything... Until you regain your usual vitality. I'm not going to do anything... Until you regain your usual vitality. I'm not going to do anything... Until you regain your usual vitality. I'm not going to do anything... Until you regain your usual vitality. +120044 120044 220044 320044 420044 The world won't come to an end just because you take a break. I guarantee it. The world won't come to an end just because you take a break. I guarantee it. The world won't come to an end just because you take a break. I guarantee it. The world won't come to an end just because you take a break. I guarantee it. +120045 120045 220045 320045 420045 You're here. You're here. You're here. You're here. +120046 120046 220046 320046 420046 Ascension-Network is the driving factor in revolutionizing this world. Ascension-Network is the driving factor in revolutionizing this world. Ascension-Network is the driving factor in revolutionizing this world. Ascension-Network is the driving factor in revolutionizing this world. +120047 120047 220047 320047 420047 Humans are a stupid, selfish, and wasteful species. You still don't grasp why the catastrophe strikes and the Punishing Virus rampages? Humans are a stupid, selfish, and wasteful species. You still don't grasp why the catastrophe strikes and the Punishing Virus rampages? Humans are a stupid, selfish, and wasteful species. You still don't grasp why the catastrophe strikes and the Punishing Virus rampages? Humans are a stupid, selfish, and wasteful species. You still don't grasp why the catastrophe strikes and the Punishing Virus rampages? +120048 120048 220048 320048 420048 You always seem to have a question for me. That is the nature of human curiosity toward the unknown... Some are destroyed, while others are revived. What does the future hold for you? You always seem to have a question for me. That is the nature of human curiosity toward the unknown... Some are destroyed, while others are revived. What does the future hold for you? You always seem to have a question for me. That is the nature of human curiosity toward the unknown... Some are destroyed, while others are revived. What does the future hold for you? You always seem to have a question for me. That is the nature of human curiosity toward the unknown... Some are destroyed, while others are revived. What does the future hold for you? +120049 120049 220049 320049 420049 With you in it, maybe the world isn't so hopeless after all. With you in it, maybe the world isn't so hopeless after all. With you in it, maybe the world isn't so hopeless after all. With you in it, maybe the world isn't so hopeless after all. +120050 120050 220050 320050 420050 Join me in reshaping the world. Join me in reshaping the world. Join me in reshaping the world. Join me in reshaping the world. +120051 120051 220051 320051 420051 You should bring me something a little more entertaining from time to time. I would become bored, you know? You should bring me something a little more entertaining from time to time. I would become bored, you know? You should bring me something a little more entertaining from time to time. I would become bored, you know? You should bring me something a little more entertaining from time to time. I would become bored, you know? +120052 120052 220052 320052 420052 I get a little sad... thinking about how I won't be able to see you like this every day. It's hard to break a habit. I get a little sad... thinking about how I won't be able to see you like this every day. It's hard to break a habit. I get a little sad... thinking about how I won't be able to see you like this every day. It's hard to break a habit. I get a little sad... thinking about how I won't be able to see you like this every day. It's hard to break a habit. +120053 120053 220053 320053 420053 If you, too, want to quit everything, humans have no place in this world. If you, too, want to quit everything, humans have no place in this world. If you, too, want to quit everything, humans have no place in this world. If you, too, want to quit everything, humans have no place in this world. +120054 120054 220054 320054 420054 What are you doing? What are you doing? What are you doing? What are you doing? +120055 120055 220055 320055 420055 You thought you could rattle me with this small act? You thought you could rattle me with this small act? You thought you could rattle me with this small act? You thought you could rattle me with this small act? +120056 120056 220056 320056 420056 ...Sis. ...Sis. ...Sis. ...Sis. +120057 120057 220057 320057 420057 Don't touch me. Don't touch me. Don't touch me. Don't touch me. +120058 120058 220058 320058 420058 Pointless act. Is it going to make you happy? Pointless act. Is it going to make you happy? Pointless act. Is it going to make you happy? Pointless act. Is it going to make you happy? +120059 120059 220059 320059 420059 Stop revealing your human flaws to me. Stop revealing your human flaws to me. Stop revealing your human flaws to me. Stop revealing your human flaws to me. +120060 120060 220060 320060 420060 If my subordinates were more like you, Ascendants would be able to take over Babylonia in no time. Huh, I'm simply complimenting your strength... Why are you making that expression? If my subordinates were more like you, Ascendants would be able to take over Babylonia in no time. Huh, I'm simply complimenting your strength... Why are you making that expression? If my subordinates were more like you, Ascendants would be able to take over Babylonia in no time. Huh, I'm simply complimenting your strength... Why are you making that expression? If my subordinates were more like you, Ascendants would be able to take over Babylonia in no time. Huh, I'm simply complimenting your strength... Why are you making that expression? +120061 120061 220061 320061 420061 Even by Ascendant standards, your performance is extraordinary—I admire you for it. Even by Ascendant standards, your performance is extraordinary—I admire you for it. Even by Ascendant standards, your performance is extraordinary—I admire you for it. Even by Ascendant standards, your performance is extraordinary—I admire you for it. +120062 120062 220062 320062 420062 Alright. Alright. Alright. Alright. +120063 120063 220063 320063 420063 Hm! Hm! Hm! Hm! +120064 120064 220064 320064 420064 Ugh...! Ugh...! Ugh...! Ugh...! +120065 120065 220065 320065 420065 ... ... ... ... +120066 120066 220066 320066 420066 Um... Um... Um... Um... +120067 120067 220067 320067 420067 I will bring you annihilation. I will bring you annihilation. I will bring you annihilation. I will bring you annihilation. +120068 120068 220068 320068 420068 Let it be the end. Let it be the end. Let it be the end. Let it be the end. +120069 120069 220069 320069 420069 Resurrect. Resurrect. Resurrect. Resurrect. +120070 120070 220070 320070 420070 Punishment will descend here. Punishment will descend here. Punishment will descend here. Punishment will descend here. +120071 120071 220071 320071 420071 ...That's impossible. ...That's impossible. ...That's impossible. ...That's impossible. +120072 120072 220072 320072 420072 You think you can stop me? You think you can stop me? You think you can stop me? You think you can stop me? +120073 120073 220073 320073 420073 ...Got wrecked again. ...Got wrecked again. ...Got wrecked again. ...Got wrecked again. +120074 120074 220074 320074 420074 Obey me, or you will be obliterated. Obey me, or you will be obliterated. Obey me, or you will be obliterated. Obey me, or you will be obliterated. +120075 120075 220075 320075 420075 Insects. Insects. Insects. Insects. +120076 120076 220076 320076 420076 Let the filtering begin. Let the filtering begin. Let the filtering begin. Let the filtering begin. +120077 120077 220077 320077 420077 This is the power of Ascension-Network... Understood? This is the power of Ascension-Network... Understood? This is the power of Ascension-Network... Understood? This is the power of Ascension-Network... Understood? +120078 120078 220078 320078 420078 Take—this! Take—this! Take—this! Take—this! +120079 120079 220079 320079 420079 Take—this! Take—this! Take—this! Take—this! +120080 120080 220080 320080 420080 Take—this! Take—this! Take—this! Take—this! +120081 120081 220081 320081 420081 Take—this! Take—this! Take—this! Take—this! +120082 120082 220082 320082 420082 Take—this! Take—this! Take—this! Take—this! +120083 120083 220083 320083 420083 Take—this! Take—this! Take—this! Take—this! +120084 120084 220084 320084 420084 Take—this! Take—this! Take—this! Take—this! +120085 120085 220085 320085 420085 Take—this! Take—this! Take—this! Take—this! +120086 120086 220086 320086 420086 Take—this! Take—this! Take—this! Take—this! +120087 120087 220087 320087 420087 Take—this! Take—this! Take—this! Take—this! +120088 120088 220088 320088 420088 Take—this! Take—this! Take—this! Take—this! +120089 120089 220089 320089 420089 Take—this! Take—this! Take—this! Take—this! +120090 120090 220090 320090 420090 Take—this! Take—this! Take—this! Take—this! +120091 120091 220091 320091 420091 Take—this! Take—this! Take—this! Take—this! +120092 120092 220092 320092 420092 Take—this! Take—this! Take—this! Take—this! +120093 120093 220093 320093 420093 I will bring you annihilation. I will bring you annihilation. I will bring you annihilation. I will bring you annihilation. +120094 120094 220094 320094 420094 Let it be the end. Let it be the end. Let it be the end. Let it be the end. +120095 120095 220095 320095 420095 Resurrect. Resurrect. Resurrect. Resurrect. +120096 120096 220096 320096 420096 ...That's impossible. ...That's impossible. ...That's impossible. ...That's impossible. +120097 120097 220097 320097 420097 You think you can stop me? You think you can stop me? You think you can stop me? You think you can stop me? +120098 120098 220098 320098 420098 Obey me, or you will be obliterated. Obey me, or you will be obliterated. Obey me, or you will be obliterated. Obey me, or you will be obliterated. +120099 120099 220099 320099 420099 Insects. Insects. Insects. Insects. +121001 121001 221001 321001 421001 Hello, my name is Se... Selena... Hello, my name is Se... Selena... Hello, my name is Se... Selena... Hello, my name is Se... Selena... +121002 121002 221002 321002 421002 Frame upgrades... Do you think I still need them now? Frame upgrades... Do you think I still need them now? Frame upgrades... Do you think I still need them now? Frame upgrades... Do you think I still need them now? +121003 121003 221003 321003 421003 Promote... Do you mean being the concertmaster? Promote... Do you mean being the concertmaster? Promote... Do you mean being the concertmaster? Promote... Do you mean being the concertmaster? +121004 121004 221004 321004 421004 No matter who I turn out to be, will you always regard me as Selena? No matter who I turn out to be, will you always regard me as Selena? No matter who I turn out to be, will you always regard me as Selena? No matter who I turn out to be, will you always regard me as Selena? +121005 121005 221005 321005 421005 I can now play the music more proficiently. I can now play the music more proficiently. I can now play the music more proficiently. I can now play the music more proficiently. +121006 121006 221006 321006 421006 I'll use it to shield the tempest from you. I'll use it to shield the tempest from you. I'll use it to shield the tempest from you. I'll use it to shield the tempest from you. +121007 121007 221007 321007 421007 I hope I can put on a perfect performance with all of you. I hope I can put on a perfect performance with all of you. I hope I can put on a perfect performance with all of you. I hope I can put on a perfect performance with all of you. +121008 121008 221008 321008 421008 Shall I conduct this "opera"? As you wish. Shall I conduct this "opera"? As you wish. Shall I conduct this "opera"? As you wish. Shall I conduct this "opera"? As you wish. +121009 121009 221009 321009 421009 I heard... a signal from the depths of the tempest. I heard... a signal from the depths of the tempest. I heard... a signal from the depths of the tempest. I heard... a signal from the depths of the tempest. +121010 121010 221010 321010 421010 What's past is prologue—I don't remember the past very clearly. What's past is prologue—I don't remember the past very clearly. What's past is prologue—I don't remember the past very clearly. What's past is prologue—I don't remember the past very clearly. +121011 121011 221011 321011 421011 Please don't get too close to me. I can't control myself right now. Please don't get too close to me. I can't control myself right now. Please don't get too close to me. I can't control myself right now. Please don't get too close to me. I can't control myself right now. +121012 121012 221012 321012 421012 Thank you for giving me shelter... This is enough. No—this... this is good. Thank you for giving me shelter... This is enough. No—this... this is good. Thank you for giving me shelter... This is enough. No—this... this is good. Thank you for giving me shelter... This is enough. No—this... this is good. +121013 121013 221013 321013 421013 Don't whisper to me, I can't bear it... Oh, it was you...? Nothing. I just talk to myself sometimes. Don't whisper to me, I can't bear it... Oh, it was you...? Nothing. I just talk to myself sometimes. Don't whisper to me, I can't bear it... Oh, it was you...? Nothing. I just talk to myself sometimes. Don't whisper to me, I can't bear it... Oh, it was you...? Nothing. I just talk to myself sometimes. +121014 121014 221014 321014 421014 The sea roars, the wind sighs, the martyr cries... These sounds have been ringing in my ears ever since. The sea roars, the wind sighs, the martyr cries... These sounds have been ringing in my ears ever since. The sea roars, the wind sighs, the martyr cries... These sounds have been ringing in my ears ever since. The sea roars, the wind sighs, the martyr cries... These sounds have been ringing in my ears ever since. +121015 121015 221015 321015 421015 Shall I compare thee to a Summers day?... Nothing, but a verse. Shall I compare thee to a Summers day?... Nothing, but a verse. Shall I compare thee to a Summers day?... Nothing, but a verse. Shall I compare thee to a Summers day?... Nothing, but a verse. +121016 121016 221016 321016 421016 Once I am connected to you, the sounds of the storm and wind ringing in my ears suddenly stop. Once I am connected to you, the sounds of the storm and wind ringing in my ears suddenly stop. Once I am connected to you, the sounds of the storm and wind ringing in my ears suddenly stop. Once I am connected to you, the sounds of the storm and wind ringing in my ears suddenly stop. +121017 121017 221017 321017 421017 I had a long nightmare, wandering in solitude till I forgot what I was like at the beginning. Later I saw the light and followed it for quite a while, then I saw you. I had a long nightmare, wandering in solitude till I forgot what I was like at the beginning. Later I saw the light and followed it for quite a while, then I saw you. I had a long nightmare, wandering in solitude till I forgot what I was like at the beginning. Later I saw the light and followed it for quite a while, then I saw you. I had a long nightmare, wandering in solitude till I forgot what I was like at the beginning. Later I saw the light and followed it for quite a while, then I saw you. +121018 121018 221018 321018 421018 We are such stuff as dreams are made on; and our little life is rounded with a sleep… I'm worried that this peaceful time is just a dream. If this is just a dream, please let me sleep longer. We are such stuff as dreams are made on; and our little life is rounded with a sleep… I'm worried that this peaceful time is just a dream. If this is just a dream, please let me sleep longer. We are such stuff as dreams are made on; and our little life is rounded with a sleep… I'm worried that this peaceful time is just a dream. If this is just a dream, please let me sleep longer. We are such stuff as dreams are made on; and our little life is rounded with a sleep… I'm worried that this peaceful time is just a dream. If this is just a dream, please let me sleep longer. +121019 121019 221019 321019 421019 If you had been around at that time, would I have had to endure such long suffering? If you had been around at that time, would I have had to endure such long suffering? If you had been around at that time, would I have had to endure such long suffering? If you had been around at that time, would I have had to endure such long suffering? +121020 121020 221020 321020 421020 May my song of prayer be a comfort to you as you cross the thorns. May my song of prayer be a comfort to you as you cross the thorns. May my song of prayer be a comfort to you as you cross the thorns. May my song of prayer be a comfort to you as you cross the thorns. +121021 121021 221021 321021 421021 No matter what happens, I'll call your name a million times just like you call mine in the tempest. No matter what happens, I'll call your name a million times just like you call mine in the tempest. No matter what happens, I'll call your name a million times just like you call mine in the tempest. No matter what happens, I'll call your name a million times just like you call mine in the tempest. +121022 121022 221022 321022 421022 I want to continue listening to your breathing and your heartbeat without M.I.N.D. connection... They are soft and peaceful, and make me pause briefly in the wild haze of M.I.N.D. I want to continue listening to your breathing and your heartbeat without M.I.N.D. connection... They are soft and peaceful, and make me pause briefly in the wild haze of M.I.N.D. I want to continue listening to your breathing and your heartbeat without M.I.N.D. connection... They are soft and peaceful, and make me pause briefly in the wild haze of M.I.N.D. I want to continue listening to your breathing and your heartbeat without M.I.N.D. connection... They are soft and peaceful, and make me pause briefly in the wild haze of M.I.N.D. +121023 121023 221023 321023 421023 I can't picture the world after the war is over. But I can see the smile on your face in that peaceful world. I guess it's all I've been fighting for thus far. I can't picture the world after the war is over. But I can see the smile on your face in that peaceful world. I guess it's all I've been fighting for thus far. I can't picture the world after the war is over. But I can see the smile on your face in that peaceful world. I guess it's all I've been fighting for thus far. I can't picture the world after the war is over. But I can see the smile on your face in that peaceful world. I guess it's all I've been fighting for thus far. +121024 121024 221024 321024 421024 Thank you for your generosity. Thank you for your generosity. Thank you for your generosity. Thank you for your generosity. +121025 121025 221025 321025 421025 ...Thank you? ...Thank you? ...Thank you? ...Thank you? +121026 121026 221026 321026 421026 Please don't get too close to me. I may be a burden to you now. Please don't get too close to me. I may be a burden to you now. Please don't get too close to me. I may be a burden to you now. Please don't get too close to me. I may be a burden to you now. +121027 121027 221027 321027 421027 No need to gild the lily. No need to gild the lily. No need to gild the lily. No need to gild the lily. +121028 121028 221028 321028 421028 Has the light on my chest become brighter? It must be your imagination... Has the light on my chest become brighter? It must be your imagination... Has the light on my chest become brighter? It must be your imagination... Has the light on my chest become brighter? It must be your imagination... +121029 121029 221029 321029 421029 Thank you for your gift. I'll cherish it. Thank you for your gift. I'll cherish it. Thank you for your gift. I'll cherish it. Thank you for your gift. I'll cherish it. +121030 121030 221030 321030 421030 You can get a little closer, just a little bit. It should be fine. You can get a little closer, just a little bit. It should be fine. You can get a little closer, just a little bit. It should be fine. You can get a little closer, just a little bit. It should be fine. +121031 121031 221031 321031 421031 Iris, what a beautiful name, just like the rainbow after a tempest. Thank you for giving me the rainbow. Iris, what a beautiful name, just like the rainbow after a tempest. Thank you for giving me the rainbow. Iris, what a beautiful name, just like the rainbow after a tempest. Thank you for giving me the rainbow. Iris, what a beautiful name, just like the rainbow after a tempest. Thank you for giving me the rainbow. +121032 121032 221032 321032 421032 Like Ariel being rescued, because of you, I saw the light in my pain. Like Ariel being rescued, because of you, I saw the light in my pain. Like Ariel being rescued, because of you, I saw the light in my pain. Like Ariel being rescued, because of you, I saw the light in my pain. +121033 121033 221033 321033 421033 Can you leave your hand on mine a little longer? Yes, I want to keep our fingers touching as long as possible. Can you leave your hand on mine a little longer? Yes, I want to keep our fingers touching as long as possible. Can you leave your hand on mine a little longer? Yes, I want to keep our fingers touching as long as possible. Can you leave your hand on mine a little longer? Yes, I want to keep our fingers touching as long as possible. +121034 121034 221034 321034 421034 I will never let you suffer what I've endured. I will never let you suffer what I've endured. I will never let you suffer what I've endured. I will never let you suffer what I've endured. +121035 121035 221035 321035 421035 Please give me a second. I'm afraid it won't calm me down if we connect right now. Please give me a second. I'm afraid it won't calm me down if we connect right now. Please give me a second. I'm afraid it won't calm me down if we connect right now. Please give me a second. I'm afraid it won't calm me down if we connect right now. +121036 121036 221036 321036 421036 You can't fall asleep in such a place. You can't fall asleep in such a place. You can't fall asleep in such a place. You can't fall asleep in such a place. +121037 121037 221037 321037 421037 Go rest somewhere else. I'm playing music here. It will bother you. Go rest somewhere else. I'm playing music here. It will bother you. Go rest somewhere else. I'm playing music here. It will bother you. Go rest somewhere else. I'm playing music here. It will bother you. +121038 121038 221038 321038 421038 Are you asleep?... In that case, I guess you wouldn't notice if I nestle in your embrace for a while, right? Are you asleep?... In that case, I guess you wouldn't notice if I nestle in your embrace for a while, right? Are you asleep?... In that case, I guess you wouldn't notice if I nestle in your embrace for a while, right? Are you asleep?... In that case, I guess you wouldn't notice if I nestle in your embrace for a while, right? +121039 121039 221039 321039 421039 (Intimate breathing) (Intimate breathing) (Intimate breathing) (Intimate breathing) +121040 121040 221040 321040 421040 If only time could stop in this moment. If only time could stop in this moment. If only time could stop in this moment. If only time could stop in this moment. +121041 121041 221041 321041 421041 Sigh— Sigh— Sigh— Sigh— +121042 121042 221042 321042 421042 Were you thinking about something else as well? Were you thinking about something else as well? Were you thinking about something else as well? Were you thinking about something else as well? +121043 121043 221043 321043 421043 Although I'd like to keep connecting with you like this, connecting my M.I.N.D. for a long time is a burden on your body. Although I'd like to keep connecting with you like this, connecting my M.I.N.D. for a long time is a burden on your body. Although I'd like to keep connecting with you like this, connecting my M.I.N.D. for a long time is a burden on your body. Although I'd like to keep connecting with you like this, connecting my M.I.N.D. for a long time is a burden on your body. +121044 121044 221044 321044 421044 If you're feeling a little tired, take a break, and I'll sing you a lullaby. If you're feeling a little tired, take a break, and I'll sing you a lullaby. If you're feeling a little tired, take a break, and I'll sing you a lullaby. If you're feeling a little tired, take a break, and I'll sing you a lullaby. +121045 121045 221045 321045 421045 Come and rest on my lap. Well, just like this, quietly... Come and rest on my lap. Well, just like this, quietly... Come and rest on my lap. Well, just like this, quietly... Come and rest on my lap. Well, just like this, quietly... +121046 121046 221046 321046 421046 It's not a good idea for you, as a human being, to keep visiting me. It's not a good idea for you, as a human being, to keep visiting me. It's not a good idea for you, as a human being, to keep visiting me. It's not a good idea for you, as a human being, to keep visiting me. +121047 121047 221047 321047 421047 ...Huh? Sorry, my mind was wandering just now. ...Huh? Sorry, my mind was wandering just now. ...Huh? Sorry, my mind was wandering just now. ...Huh? Sorry, my mind was wandering just now. +121048 121048 221048 321048 421048 There you are. Well, I heard your footsteps. There you are. Well, I heard your footsteps. There you are. Well, I heard your footsteps. There you are. Well, I heard your footsteps. +121049 121049 221049 321049 421049 Once I see you, the tempest in my M.I.N.D. will calm down. Once I see you, the tempest in my M.I.N.D. will calm down. Once I see you, the tempest in my M.I.N.D. will calm down. Once I see you, the tempest in my M.I.N.D. will calm down. +121050 121050 221050 321050 421050 The last iris has withered. Did you bring me a new one today? The last iris has withered. Did you bring me a new one today? The last iris has withered. Did you bring me a new one today? The last iris has withered. Did you bring me a new one today? +121051 121051 221051 321051 421051 Yes, there's a lot of noise, but I wouldn't mistake your voice. Yes, there's a lot of noise, but I wouldn't mistake your voice. Yes, there's a lot of noise, but I wouldn't mistake your voice. Yes, there's a lot of noise, but I wouldn't mistake your voice. +121052 121052 221052 321052 421052 When I see you, I don't know why, my M.I.N.D. is stirring again. When I see you, I don't know why, my M.I.N.D. is stirring again. When I see you, I don't know why, my M.I.N.D. is stirring again. When I see you, I don't know why, my M.I.N.D. is stirring again. +121053 121053 221053 321053 421053 The iris is stunning today, please take a look at her. The iris is stunning today, please take a look at her. The iris is stunning today, please take a look at her. The iris is stunning today, please take a look at her. +121054 121054 221054 321054 421054 Conductor... where are you? I don't want to... be here alone... Conductor... where are you? I don't want to... be here alone... Conductor... where are you? I don't want to... be here alone... Conductor... where are you? I don't want to... be here alone... +121055 121055 221055 321055 421055 My hair is messed up. My hair is messed up. My hair is messed up. My hair is messed up. +121056 121056 221056 321056 421056 My skirt... My skirt... My skirt... My skirt... +121057 121057 221057 321057 421057 Ah—will you hold my hand? Ah—will you hold my hand? Ah—will you hold my hand? Ah—will you hold my hand? +121058 121058 221058 321058 421058 Huh? Huh? Huh? Huh? +121059 121059 221059 321059 421059 …You can stay a little longer. It doesn't matter. …You can stay a little longer. It doesn't matter. …You can stay a little longer. It doesn't matter. …You can stay a little longer. It doesn't matter. +121060 121060 221060 321060 421060 Put your hand here for a while, will you? Put your hand here for a while, will you? Put your hand here for a while, will you? Put your hand here for a while, will you? +121061 121061 221061 321061 421061 The mission is as important as vocal coaching, and you must pay attention. The mission is as important as vocal coaching, and you must pay attention. The mission is as important as vocal coaching, and you must pay attention. The mission is as important as vocal coaching, and you must pay attention. +121062 121062 221062 321062 421062 We have done enough for today, let's take a break. Here, have a cough drop. I don't need them any more, you can have it. We have done enough for today, let's take a break. Here, have a cough drop. I don't need them any more, you can have it. We have done enough for today, let's take a break. Here, have a cough drop. I don't need them any more, you can have it. We have done enough for today, let's take a break. Here, have a cough drop. I don't need them any more, you can have it. +121063 121063 221063 321063 421063 A qualified concertmaster obeys every command of a conductor with the utmost care. A qualified concertmaster obeys every command of a conductor with the utmost care. A qualified concertmaster obeys every command of a conductor with the utmost care. A qualified concertmaster obeys every command of a conductor with the utmost care. +121064 121064 221064 321064 421064 Hm! Hm! Hm! Hm! +121065 121065 221065 321065 421065 ... ... ... ... +121066 121066 221066 321066 421066 Ahh— Ahh— Ahh— Ahh— +121067 121067 221067 321067 421067 Huh? Huh? Huh? Huh? +121068 121068 221068 321068 421068 Overture begins. Overture begins. Overture begins. Overture begins. +121069 121069 221069 321069 421069 It's time for the aria. It's time for the aria. It's time for the aria. It's time for the aria. +121070 121070 221070 321070 421070 The quality of mercy is not strain'd. The quality of mercy is not strain'd. The quality of mercy is not strain'd. The quality of mercy is not strain'd. +121071 121071 221071 321071 421071 I present you a final coda. I present you a final coda. I present you a final coda. I present you a final coda. +121072 121072 221072 321072 421072 Hm?! Hm?! Hm?! Hm?! +121073 121073 221073 321073 421073 Compared to what happened then, this level of threat... Compared to what happened then, this level of threat... Compared to what happened then, this level of threat... Compared to what happened then, this level of threat... +121074 121074 221074 321074 421074 If I don't stop the tempest now... Conductor will... If I don't stop the tempest now... Conductor will... If I don't stop the tempest now... Conductor will... If I don't stop the tempest now... Conductor will... +121075 121075 221075 321075 421075 It's time for Rondo. It's time for Rondo. It's time for Rondo. It's time for Rondo. +121076 121076 221076 321076 421076 Do you mind playing the concerto grosso with me? Do you mind playing the concerto grosso with me? Do you mind playing the concerto grosso with me? Do you mind playing the concerto grosso with me? +121077 121077 221077 321077 421077 Adagio, andante, start. Adagio, andante, start. Adagio, andante, start. Adagio, andante, start. +121078 121078 221078 321078 421078 A requiem for all the lives lost on the battlefield. A requiem for all the lives lost on the battlefield. A requiem for all the lives lost on the battlefield. A requiem for all the lives lost on the battlefield. +121079 121079 221079 321079 421079 Tch! Tch! Tch! Tch! +121080 121080 221080 321080 421080 Tch! Tch! Tch! Tch! +121081 121081 221081 321081 421081 Tch! Tch! Tch! Tch! +121082 121082 221082 321082 421082 Tch! Tch! Tch! Tch! +121083 121083 221083 321083 421083 Tch! Tch! Tch! Tch! +121084 121084 221084 321084 421084 Tch! Tch! Tch! Tch! +121085 121085 221085 321085 421085 Tch! Tch! Tch! Tch! +121086 121086 221086 321086 421086 Tch! Tch! Tch! Tch! +121087 121087 221087 321087 421087 Tch! Tch! Tch! Tch! +121088 121088 221088 321088 421088 Tch! Tch! Tch! Tch! +121089 121089 221089 321089 421089 Tch! Tch! Tch! Tch! +121090 121090 221090 321090 421090 Tch! Tch! Tch! Tch! +121091 121091 221091 321091 421091 Tch! Tch! Tch! Tch! +121092 121092 221092 321092 421092 Tch! Tch! Tch! Tch! +121093 121093 221093 321093 421093 Tch! Tch! Tch! Tch! +121094 121094 221094 321094 421094 Would you be my Ferdinand? Or are you my Iris? Would you be my Ferdinand? Or are you my Iris? Would you be my Ferdinand? Or are you my Iris? Would you be my Ferdinand? Or are you my Iris? +121095 121095 221095 321095 421095 If it's an iris, could you pin it to my temples? Yes, above the hairband. If it's an iris, could you pin it to my temples? Yes, above the hairband. If it's an iris, could you pin it to my temples? Yes, above the hairband. If it's an iris, could you pin it to my temples? Yes, above the hairband. +121096 121096 221096 321096 421096 The course of true love never did run smooth. I'm ready to face all the coming tempests with you. The course of true love never did run smooth. I'm ready to face all the coming tempests with you. The course of true love never did run smooth. I'm ready to face all the coming tempests with you. The course of true love never did run smooth. I'm ready to face all the coming tempests with you. +121097 121097 221097 321097 421097 May I make one more request? Can you... hold me? Nothing, I just want to feel your warmth and listen to your heartbeat... They calm me down. May I make one more request? Can you... hold me? Nothing, I just want to feel your warmth and listen to your heartbeat... They calm me down. May I make one more request? Can you... hold me? Nothing, I just want to feel your warmth and listen to your heartbeat... They calm me down. May I make one more request? Can you... hold me? Nothing, I just want to feel your warmth and listen to your heartbeat... They calm me down. +121098 121098 221098 321098 421098 Overture begins. Overture begins. Overture begins. Overture begins. +121099 121099 221099 321099 421099 It's time for the aria. It's time for the aria. It's time for the aria. It's time for the aria. +121100 121100 221100 321100 421100 The quality of mercy is not strain'd. The quality of mercy is not strain'd. The quality of mercy is not strain'd. The quality of mercy is not strain'd. +121101 121101 221101 321101 421101 Hm?! Hm?! Hm?! Hm?! +121102 121102 221102 321102 421102 Compared to what happened then, this level of threat... Compared to what happened then, this level of threat... Compared to what happened then, this level of threat... Compared to what happened then, this level of threat... +121103 121103 221103 321103 421103 It's time for Rondo. It's time for Rondo. It's time for Rondo. It's time for Rondo. +121104 121104 221104 321104 421104 Do you mind playing the concerto grosso with me? Do you mind playing the concerto grosso with me? Do you mind playing the concerto grosso with me? Do you mind playing the concerto grosso with me? +122001 122001 222001 322001 422001 Strike Hawk's Wanshi reporting. More troublesome mission...? It makes me so tired... ZZZZZ… Strike Hawk's Wanshi reporting. More troublesome mission...? It makes me so tired... ZZZZZ… Strike Hawk's Wanshi reporting. More troublesome mission...? It makes me so tired... ZZZZZ… Strike Hawk's Wanshi reporting. More troublesome mission...? It makes me so tired... ZZZZZ… +122002 122002 222002 322002 422002 I feel refreshed... more or less. I feel refreshed... more or less. I feel refreshed... more or less. I feel refreshed... more or less. +122003 122003 222003 322003 422003 If that counts as your approval, I'll accept it. If that counts as your approval, I'll accept it. If that counts as your approval, I'll accept it. If that counts as your approval, I'll accept it. +122004 122004 222004 322004 422004 I should become a little more serious. I should become a little more serious. I should become a little more serious. I should become a little more serious. +122005 122005 222005 322005 422005 Load, Set-up, Aim, Fire... Ok, time for a break. Load, Set-up, Aim, Fire... Ok, time for a break. Load, Set-up, Aim, Fire... Ok, time for a break. Load, Set-up, Aim, Fire... Ok, time for a break. +122006 122006 222006 322006 422006 Accuracy, range, ammo capacity... That's a reliable gun. Accuracy, range, ammo capacity... That's a reliable gun. Accuracy, range, ammo capacity... That's a reliable gun. Accuracy, range, ammo capacity... That's a reliable gun. +122007 122007 222007 322007 422007 Hmph... Time to work. Hmph... Time to work. Hmph... Time to work. Hmph... Time to work. +122008 122008 222008 322008 422008 As the leader, do I have the privilege of taking longer breaks? All right, seems not. As the leader, do I have the privilege of taking longer breaks? All right, seems not. As the leader, do I have the privilege of taking longer breaks? All right, seems not. As the leader, do I have the privilege of taking longer breaks? All right, seems not. +122009 122009 222009 322009 422009 Yawn... Yawn... Yawn... Yawn... +122010 122010 222010 322010 422010 Is there another problem? Okay... Captain Chrome should be at the Base now, waiting for his next mission in 5 minutes. Is there another problem? Okay... Captain Chrome should be at the Base now, waiting for his next mission in 5 minutes. Is there another problem? Okay... Captain Chrome should be at the Base now, waiting for his next mission in 5 minutes. Is there another problem? Okay... Captain Chrome should be at the Base now, waiting for his next mission in 5 minutes. +122011 122011 222011 322011 422011 Reclaiming Earth and defeating the Punishing Virus. What an ambitious goal... Reclaiming Earth and defeating the Punishing Virus. What an ambitious goal... Reclaiming Earth and defeating the Punishing Virus. What an ambitious goal... Reclaiming Earth and defeating the Punishing Virus. What an ambitious goal... +122012 122012 222012 322012 422012 Ask, and Wanshi will give... Who taught you that? Kamui? Ask, and Wanshi will give... Who taught you that? Kamui? Ask, and Wanshi will give... Who taught you that? Kamui? Ask, and Wanshi will give... Who taught you that? Kamui? +122013 122013 222013 322013 422013 The location of the base lounge is... Ok, got it. The location of the base lounge is... Ok, got it. The location of the base lounge is... Ok, got it. The location of the base lounge is... Ok, got it. +122014 122014 222014 322014 422014 The "Wish machine" is only for kids. Are you a kid? The "Wish machine" is only for kids. Are you a kid? The "Wish machine" is only for kids. Are you a kid? The "Wish machine" is only for kids. Are you a kid? +122015 122015 222015 322015 422015 How do I look when I'm awake and alert? I hope you won't find yourself in a situation where you need me to look like that. How do I look when I'm awake and alert? I hope you won't find yourself in a situation where you need me to look like that. How do I look when I'm awake and alert? I hope you won't find yourself in a situation where you need me to look like that. How do I look when I'm awake and alert? I hope you won't find yourself in a situation where you need me to look like that. +122016 122016 222016 322016 422016 You want to know... do Constructs dream of the commandant? Hmm, of course. You want to know... do Constructs dream of the commandant? Hmm, of course. You want to know... do Constructs dream of the commandant? Hmm, of course. You want to know... do Constructs dream of the commandant? Hmm, of course. +122017 122017 222017 322017 422017 Here we are again, Commandant. Well, when is it you say? It was when I went to bed last night... Captain, stop knocking! It was a dream, a dream! Here we are again, Commandant. Well, when is it you say? It was when I went to bed last night... Captain, stop knocking! It was a dream, a dream! Here we are again, Commandant. Well, when is it you say? It was when I went to bed last night... Captain, stop knocking! It was a dream, a dream! Here we are again, Commandant. Well, when is it you say? It was when I went to bed last night... Captain, stop knocking! It was a dream, a dream! +122018 122018 222018 322018 422018 In theory, Constructs have no lifetime, and the emotional data stored in the M.I.N.D. only grows naturally. It's like a limitless, infinitely extended dream... Pretty impressive, isn't it? In theory, Constructs have no lifetime, and the emotional data stored in the M.I.N.D. only grows naturally. It's like a limitless, infinitely extended dream... Pretty impressive, isn't it? In theory, Constructs have no lifetime, and the emotional data stored in the M.I.N.D. only grows naturally. It's like a limitless, infinitely extended dream... Pretty impressive, isn't it? In theory, Constructs have no lifetime, and the emotional data stored in the M.I.N.D. only grows naturally. It's like a limitless, infinitely extended dream... Pretty impressive, isn't it? +122019 122019 222019 322019 422019 The sober world doesn't seem so bad with you around. The sober world doesn't seem so bad with you around. The sober world doesn't seem so bad with you around. The sober world doesn't seem so bad with you around. +122020 122020 222020 322020 422020 Great repair skills. No, I'm not talking about Liv, I'm talking about you, Commandant. Great repair skills. No, I'm not talking about Liv, I'm talking about you, Commandant. Great repair skills. No, I'm not talking about Liv, I'm talking about you, Commandant. Great repair skills. No, I'm not talking about Liv, I'm talking about you, Commandant. +122021 122021 222021 322021 422021 ...When do you think the usually lazy and listless me will get serious? Right now, with you, I'm serious. ...When do you think the usually lazy and listless me will get serious? Right now, with you, I'm serious. ...When do you think the usually lazy and listless me will get serious? Right now, with you, I'm serious. ...When do you think the usually lazy and listless me will get serious? Right now, with you, I'm serious. +122022 122022 222022 322022 422022 You're the eternal dream I never want to wake up from. No, it's not an excerpt from the Captain's library, nor am I sleep-talking... I'm being very serious. You're the eternal dream I never want to wake up from. No, it's not an excerpt from the Captain's library, nor am I sleep-talking... I'm being very serious. You're the eternal dream I never want to wake up from. No, it's not an excerpt from the Captain's library, nor am I sleep-talking... I'm being very serious. You're the eternal dream I never want to wake up from. No, it's not an excerpt from the Captain's library, nor am I sleep-talking... I'm being very serious. +122023 122023 222023 322023 422023 Here you are... How weird that I don't wanna close my eyes. Here you are... How weird that I don't wanna close my eyes. Here you are... How weird that I don't wanna close my eyes. Here you are... How weird that I don't wanna close my eyes. +122024 122024 222024 322024 422024 If there is nothing else, may I go to the lounge? If there is nothing else, may I go to the lounge? If there is nothing else, may I go to the lounge? If there is nothing else, may I go to the lounge? +122025 122025 222025 322025 422025 Sounds like a bit of a hassle... Sounds like a bit of a hassle... Sounds like a bit of a hassle... Sounds like a bit of a hassle... +122026 122026 222026 322026 422026 I was told I'd sleep anytime, anywhere. That's not quite true... I was told I'd sleep anytime, anywhere. That's not quite true... I was told I'd sleep anytime, anywhere. That's not quite true... I was told I'd sleep anytime, anywhere. That's not quite true... +122027 122027 222027 322027 422027 Do you want me to pass it to the Captain or Kamui? This is, for me...? Do you want me to pass it to the Captain or Kamui? This is, for me...? Do you want me to pass it to the Captain or Kamui? This is, for me...? Do you want me to pass it to the Captain or Kamui? This is, for me...? +122028 122028 222028 322028 422028 I couldn't help but become serious when competing with Captain, so I consumed more energy than usual... I couldn't help but become serious when competing with Captain, so I consumed more energy than usual... I couldn't help but become serious when competing with Captain, so I consumed more energy than usual... I couldn't help but become serious when competing with Captain, so I consumed more energy than usual... +122029 122029 222029 322029 422029 In that case, thank you. In that case, thank you. In that case, thank you. In that case, thank you. +122030 122030 222030 322030 422030 I gave you a break? No, I didn't. Physical activities are energy-intensive, you see. It'll be a hassle if someone gets hurt. I gave you a break? No, I didn't. Physical activities are energy-intensive, you see. It'll be a hassle if someone gets hurt. I gave you a break? No, I didn't. Physical activities are energy-intensive, you see. It'll be a hassle if someone gets hurt. I gave you a break? No, I didn't. Physical activities are energy-intensive, you see. It'll be a hassle if someone gets hurt. +122031 122031 222031 322031 422031 Sleeping and cuddling every day... ? ...How much did Kamui tell you… Sleeping and cuddling every day... ? ...How much did Kamui tell you… Sleeping and cuddling every day... ? ...How much did Kamui tell you… Sleeping and cuddling every day... ? ...How much did Kamui tell you… +122032 122032 222032 322032 422032 Forget the ambitious goals—it's difficult enough to protect those around you. So, Commandant, you are quite something. Forget the ambitious goals—it's difficult enough to protect those around you. So, Commandant, you are quite something. Forget the ambitious goals—it's difficult enough to protect those around you. So, Commandant, you are quite something. Forget the ambitious goals—it's difficult enough to protect those around you. So, Commandant, you are quite something. +122033 122033 222033 322033 422033 You gave it to me, so it belongs to me. Don't give the same gift to someone else. You gave it to me, so it belongs to me. Don't give the same gift to someone else. You gave it to me, so it belongs to me. Don't give the same gift to someone else. You gave it to me, so it belongs to me. Don't give the same gift to someone else. +122034 122034 222034 322034 422034 You look like a good cuddler to sleep with... What's wrong, Captain? I can't say something like that? I didn't mean anything by it... Huh? What did you think I meant? You look like a good cuddler to sleep with... What's wrong, Captain? I can't say something like that? I didn't mean anything by it... Huh? What did you think I meant? You look like a good cuddler to sleep with... What's wrong, Captain? I can't say something like that? I didn't mean anything by it... Huh? What did you think I meant? You look like a good cuddler to sleep with... What's wrong, Captain? I can't say something like that? I didn't mean anything by it... Huh? What did you think I meant? +122035 122035 222035 322035 422035 What I want... are a pillow, an eye mask, an advanced maintenance capsule, and you. What I want... are a pillow, an eye mask, an advanced maintenance capsule, and you. What I want... are a pillow, an eye mask, an advanced maintenance capsule, and you. What I want... are a pillow, an eye mask, an advanced maintenance capsule, and you. +122036 122036 222036 322036 422036 ZZZZZ... ZZZZZ... ZZZZZ... ZZZZZ... +122037 122037 222037 322037 422037 I have no energy... Huh? Neither do you, Commandant? I have no energy... Huh? Neither do you, Commandant? I have no energy... Huh? Neither do you, Commandant? I have no energy... Huh? Neither do you, Commandant? +122038 122038 222038 322038 422038 Commandant requires rest sometimes too. Commandant requires rest sometimes too. Commandant requires rest sometimes too. Commandant requires rest sometimes too. +122039 122039 222039 322039 422039 Are you tired? There is still space in Strike Hawk's maintenance capsule. I won the right to use it for one year. Are you tired? There is still space in Strike Hawk's maintenance capsule. I won the right to use it for one year. Are you tired? There is still space in Strike Hawk's maintenance capsule. I won the right to use it for one year. Are you tired? There is still space in Strike Hawk's maintenance capsule. I won the right to use it for one year. +122040 122040 222040 322040 422040 A new discovery. Watching you in silence is an effective way to rest and recharge. A new discovery. Watching you in silence is an effective way to rest and recharge. A new discovery. Watching you in silence is an effective way to rest and recharge. A new discovery. Watching you in silence is an effective way to rest and recharge. +122041 122041 222041 322041 422041 It seems the Gray Raven Commandant is the same type as Captain Chrome. It seems the Gray Raven Commandant is the same type as Captain Chrome. It seems the Gray Raven Commandant is the same type as Captain Chrome. It seems the Gray Raven Commandant is the same type as Captain Chrome. +122042 122042 222042 322042 422042 Strange. Shouldn't sleeping be the most blissful thing in the world? Strange. Shouldn't sleeping be the most blissful thing in the world? Strange. Shouldn't sleeping be the most blissful thing in the world? Strange. Shouldn't sleeping be the most blissful thing in the world? +122043 122043 222043 322043 422043 It's mandatory sleep time, good night. It's mandatory sleep time, good night. It's mandatory sleep time, good night. It's mandatory sleep time, good night. +122044 122044 222044 322044 422044 Can you dream about me...? Since you promised me, isn't it time you give me what I want? Can you dream about me...? Since you promised me, isn't it time you give me what I want? Can you dream about me...? Since you promised me, isn't it time you give me what I want? Can you dream about me...? Since you promised me, isn't it time you give me what I want? +122045 122045 222045 322045 422045 Good night. Good night. Good night. Good night. +122046 122046 222046 322046 422046 If you see Captain Chrome, please don't tell him I was here, all right? Thank you so much. If you see Captain Chrome, please don't tell him I was here, all right? Thank you so much. If you see Captain Chrome, please don't tell him I was here, all right? Thank you so much. If you see Captain Chrome, please don't tell him I was here, all right? Thank you so much. +122047 122047 222047 322047 422047 You matter because you are you, and you matter to the end of your life... It's nothing, just a line from one of Captain Chrome's books. You matter because you are you, and you matter to the end of your life... It's nothing, just a line from one of Captain Chrome's books. You matter because you are you, and you matter to the end of your life... It's nothing, just a line from one of Captain Chrome's books. You matter because you are you, and you matter to the end of your life... It's nothing, just a line from one of Captain Chrome's books. +122048 122048 222048 322048 422048 Good morning, good afternoon, good night... One of those has got to be right. Good morning, good afternoon, good night... One of those has got to be right. Good morning, good afternoon, good night... One of those has got to be right. Good morning, good afternoon, good night... One of those has got to be right. +122049 122049 222049 322049 422049 The first thing I saw when I woke up was you, so today must be a good day. The first thing I saw when I woke up was you, so today must be a good day. The first thing I saw when I woke up was you, so today must be a good day. The first thing I saw when I woke up was you, so today must be a good day. +122050 122050 222050 322050 422050 Suddenly, I realize that maybe it's not such a bad thing to be full of energy after all. That way, I can accomplish more interesting things with you. Suddenly, I realize that maybe it's not such a bad thing to be full of energy after all. That way, I can accomplish more interesting things with you. Suddenly, I realize that maybe it's not such a bad thing to be full of energy after all. That way, I can accomplish more interesting things with you. Suddenly, I realize that maybe it's not such a bad thing to be full of energy after all. That way, I can accomplish more interesting things with you. +122051 122051 222051 322051 422051 Dreamy. That's right. You are indeed dreamy. Dreamy. That's right. You are indeed dreamy. Dreamy. That's right. You are indeed dreamy. Dreamy. That's right. You are indeed dreamy. +122052 122052 222052 322052 422052 Sweet dreams. Sweet dreams. Sweet dreams. Sweet dreams. +122053 122053 222053 322053 422053 I dream of you when I'm sleeping; I see you when I'm awake. I dream of you when I'm sleeping; I see you when I'm awake. I dream of you when I'm sleeping; I see you when I'm awake. I dream of you when I'm sleeping; I see you when I'm awake. +122054 122054 222054 322054 422054 It's weird how much it bothers me that I can only dream about you. It's weird how much it bothers me that I can only dream about you. It's weird how much it bothers me that I can only dream about you. It's weird how much it bothers me that I can only dream about you. +122055 122055 222055 322055 422055 Commandant, have you ever heard of something called "waking up on the wrong side of the bed"? Commandant, have you ever heard of something called "waking up on the wrong side of the bed"? Commandant, have you ever heard of something called "waking up on the wrong side of the bed"? Commandant, have you ever heard of something called "waking up on the wrong side of the bed"? +122056 122056 222056 322056 422056 No Medical Disturbance! No Medical Disturbance! No Medical Disturbance! No Medical Disturbance! +122057 122057 222057 322057 422057 Okay, okay, don't move. Okay, okay, don't move. Okay, okay, don't move. Okay, okay, don't move. +122058 122058 222058 322058 422058 Are you trying to perform maintenance on me? Are you trying to perform maintenance on me? Are you trying to perform maintenance on me? Are you trying to perform maintenance on me? +122059 122059 222059 322059 422059 Ugh... Don't fool around. Ugh... Don't fool around. Ugh... Don't fool around. Ugh... Don't fool around. +122060 122060 222060 322060 422060 Behave. Behave. Behave. Behave. +122061 122061 222061 322061 422061 So... Can I go rest now? So... Can I go rest now? So... Can I go rest now? So... Can I go rest now? +122062 122062 222062 322062 422062 I'm fully charged and energetic after a good rest. And I wanna exercise now. I'm fully charged and energetic after a good rest. And I wanna exercise now. I'm fully charged and energetic after a good rest. And I wanna exercise now. I'm fully charged and energetic after a good rest. And I wanna exercise now. +122063 122063 222063 322063 422063 Um... I see. Um... I see. Um... I see. Um... I see. +122064 122064 222064 322064 422064 Ha. Ha. Ha. Ha. +122065 122065 222065 322065 422065 Phew. Phew. Phew. Phew. +122066 122066 222066 322066 422066 Hum... Hum... Hum... Hum... +122067 122067 222067 322067 422067 Hmm...? Hmm...? Hmm...? Hmm...? +122068 122068 222068 322068 422068 Time for you to go to bed. Time for you to go to bed. Time for you to go to bed. Time for you to go to bed. +122069 122069 222069 322069 422069 You are lucky to be able to sleep forever. You are lucky to be able to sleep forever. You are lucky to be able to sleep forever. You are lucky to be able to sleep forever. +122070 122070 222070 322070 422070 Time to snipe. Time to snipe. Time to snipe. Time to snipe. +122071 122071 222071 322071 422071 One shot, one kill—close your eyes for your eternal slumber. One shot, one kill—close your eyes for your eternal slumber. One shot, one kill—close your eyes for your eternal slumber. One shot, one kill—close your eyes for your eternal slumber. +122072 122072 222072 322072 422072 I didn't plan to lie down first this time. I didn't plan to lie down first this time. I didn't plan to lie down first this time. I didn't plan to lie down first this time. +122073 122073 222073 322073 422073 Early to bed, early to... I don't think I can early to rise. Early to bed, early to... I don't think I can early to rise. Early to bed, early to... I don't think I can early to rise. Early to bed, early to... I don't think I can early to rise. +122074 122074 222074 322074 422074 Maybe not, whatever, have a good night's sleep. Maybe not, whatever, have a good night's sleep. Maybe not, whatever, have a good night's sleep. Maybe not, whatever, have a good night's sleep. +122075 122075 222075 322075 422075 You interrupted my sleep. Guess I'll have to get rid of you then. You interrupted my sleep. Guess I'll have to get rid of you then. You interrupted my sleep. Guess I'll have to get rid of you then. You interrupted my sleep. Guess I'll have to get rid of you then. +122076 122076 222076 322076 422076 Assist, Support, Snipe the Target. Assist, Support, Snipe the Target. Assist, Support, Snipe the Target. Assist, Support, Snipe the Target. +122077 122077 222077 322077 422077 Yawn... Let's get this over with. Yawn... Let's get this over with. Yawn... Let's get this over with. Yawn... Let's get this over with. +122078 122078 222078 322078 422078 Sigh, that felt so exhausting. Sigh, that felt so exhausting. Sigh, that felt so exhausting. Sigh, that felt so exhausting. +122079 122079 222079 322079 422079 Tch! Tch! Tch! Tch! +122080 122080 222080 322080 422080 Tch! Tch! Tch! Tch! +122081 122081 222081 322081 422081 Tch! Tch! Tch! Tch! +122082 122082 222082 322082 422082 Tch! Tch! Tch! Tch! +122083 122083 222083 322083 422083 Tch! Tch! Tch! Tch! +122084 122084 222084 322084 422084 Tch! Tch! Tch! Tch! +122085 122085 222085 322085 422085 Tch! Tch! Tch! Tch! +122086 122086 222086 322086 422086 Tch! Tch! Tch! Tch! +122087 122087 222087 322087 422087 Tch! Tch! Tch! Tch! +122088 122088 222088 322088 422088 Tch! Tch! Tch! Tch! +122089 122089 222089 322089 422089 Tch! Tch! Tch! Tch! +122090 122090 222090 322090 422090 Tch! Tch! Tch! Tch! +122091 122091 222091 322091 422091 Tch! Tch! Tch! Tch! +122092 122092 222092 322092 422092 Tch! Tch! Tch! Tch! +122093 122093 222093 322093 422093 Tch! Tch! Tch! Tch! +122094 122094 222094 322094 422094 Wish machine, shelter, maintenance capsule... I'm just listing the extra modules I want installed for someone. Wish machine, shelter, maintenance capsule... I'm just listing the extra modules I want installed for someone. Wish machine, shelter, maintenance capsule... I'm just listing the extra modules I want installed for someone. Wish machine, shelter, maintenance capsule... I'm just listing the extra modules I want installed for someone. +122095 122095 222095 322095 422095 You're giving me something other than yourself again. You're giving me something other than yourself again. You're giving me something other than yourself again. You're giving me something other than yourself again. +122096 122096 222096 322096 422096 Now, I have a reason to wake up from my long, lonely slumber. Now, I have a reason to wake up from my long, lonely slumber. Now, I have a reason to wake up from my long, lonely slumber. Now, I have a reason to wake up from my long, lonely slumber. +122097 122097 222097 322097 422097 Here's my gift for you in return. He's this tall, this big, and right in front of you, see? Here's my gift for you in return. He's this tall, this big, and right in front of you, see? Here's my gift for you in return. He's this tall, this big, and right in front of you, see? Here's my gift for you in return. He's this tall, this big, and right in front of you, see? +122098 122098 222098 322098 422098 Time for you to go to bed. Time for you to go to bed. Time for you to go to bed. Time for you to go to bed. +122099 122099 222099 322099 422099 You are lucky to be able to sleep forever. You are lucky to be able to sleep forever. You are lucky to be able to sleep forever. You are lucky to be able to sleep forever. +122100 122100 222100 322100 422100 Time to snipe. Time to snipe. Time to snipe. Time to snipe. +122101 122101 222101 322101 422101 I didn't plan to lie down first this time. I didn't plan to lie down first this time. I didn't plan to lie down first this time. I didn't plan to lie down first this time. +122102 122102 222102 322102 422102 Early to bed, early to... I don't think I can early to rise. Early to bed, early to... I don't think I can early to rise. Early to bed, early to... I don't think I can early to rise. Early to bed, early to... I don't think I can early to rise. +122103 122103 222103 322103 422103 You interrupted my sleep. Guess I'll have to get rid of you then. You interrupted my sleep. Guess I'll have to get rid of you then. You interrupted my sleep. Guess I'll have to get rid of you then. You interrupted my sleep. Guess I'll have to get rid of you then. +122104 122104 222104 322104 422104 Assist, Support, Snipe the Target Assist, Support, Snipe the Target Assist, Support, Snipe the Target Assist, Support, Snipe the Target +122105 122105 222105 322105 422105 Phew... Phew... Phew... Phew... +123001 123001 223001 323001 423001 Chrome of Strike Hawk, reporting for duty. I shall assist in your missions for the time being. It's great to see you, Commandant. Chrome of Strike Hawk, reporting for duty. I shall assist in your missions for the time being. It's great to see you, Commandant. Chrome of Strike Hawk, reporting for duty. I shall assist in your missions for the time being. It's great to see you, Commandant. Chrome of Strike Hawk, reporting for duty. I shall assist in your missions for the time being. It's great to see you, Commandant. +123002 123002 223002 323002 423002 There's no rest when it comes to improving ourselves. There's no rest when it comes to improving ourselves. There's no rest when it comes to improving ourselves. There's no rest when it comes to improving ourselves. +123003 123003 223003 323003 423003 I will not fail the trust that comes with this recognition. Thank you for the honor, Commandant. I will not fail the trust that comes with this recognition. Thank you for the honor, Commandant. I will not fail the trust that comes with this recognition. Thank you for the honor, Commandant. I will not fail the trust that comes with this recognition. Thank you for the honor, Commandant. +123004 123004 223004 323004 423004 Frame synchronization and control stability rising... Future missions will benefit. Frame synchronization and control stability rising... Future missions will benefit. Frame synchronization and control stability rising... Future missions will benefit. Frame synchronization and control stability rising... Future missions will benefit. +123005 123005 223005 323005 423005 Much appreciated, Commandant. I have learned a lot. Much appreciated, Commandant. I have learned a lot. Much appreciated, Commandant. I have learned a lot. Much appreciated, Commandant. I have learned a lot. +123006 123006 223006 323006 423006 Cylinder, trigger, checked. Cutting power tested. This weapon will help the battle both offensively and defensively. Cylinder, trigger, checked. Cutting power tested. This weapon will help the battle both offensively and defensively. Cylinder, trigger, checked. Cutting power tested. This weapon will help the battle both offensively and defensively. Cylinder, trigger, checked. Cutting power tested. This weapon will help the battle both offensively and defensively. +123007 123007 223007 323007 423007 It's time to implement the tactics we discussed last time, Commandant. It's time to implement the tactics we discussed last time, Commandant. It's time to implement the tactics we discussed last time, Commandant. It's time to implement the tactics we discussed last time, Commandant. +123008 123008 223008 323008 423008 The preliminary enemy investigation and tactical analysis have been sent to your terminal, Commandant. Apologies for doing this without your consent, but I hope they can be of help. The preliminary enemy investigation and tactical analysis have been sent to your terminal, Commandant. Apologies for doing this without your consent, but I hope they can be of help. The preliminary enemy investigation and tactical analysis have been sent to your terminal, Commandant. Apologies for doing this without your consent, but I hope they can be of help. The preliminary enemy investigation and tactical analysis have been sent to your terminal, Commandant. Apologies for doing this without your consent, but I hope they can be of help. +123009 123009 223009 323009 423009 Humans and Constructs only differ in their bodies. After stripping away all the shells, it is individual will that really matters. Humans and Constructs only differ in their bodies. After stripping away all the shells, it is individual will that really matters. Humans and Constructs only differ in their bodies. After stripping away all the shells, it is individual will that really matters. Humans and Constructs only differ in their bodies. After stripping away all the shells, it is individual will that really matters. +123010 123010 223010 323010 423010 There might be a more efficient way to execute this tactic... Commandant? When did you arrive? I was just going over an earlier mission. There might be a more efficient way to execute this tactic... Commandant? When did you arrive? I was just going over an earlier mission. There might be a more efficient way to execute this tactic... Commandant? When did you arrive? I was just going over an earlier mission. There might be a more efficient way to execute this tactic... Commandant? When did you arrive? I was just going over an earlier mission. +123011 123011 223011 323011 423011 I have sent the battle report to your terminal, Commandant... Why the different style? I knew you could tell the difference. I asked Kamui to prepare this one, because I thought it was time for them to handle the non-battle works, so I could... Anyway, that's not important. May I hear your feedback on this report? I have sent the battle report to your terminal, Commandant... Why the different style? I knew you could tell the difference. I asked Kamui to prepare this one, because I thought it was time for them to handle the non-battle works, so I could... Anyway, that's not important. May I hear your feedback on this report? I have sent the battle report to your terminal, Commandant... Why the different style? I knew you could tell the difference. I asked Kamui to prepare this one, because I thought it was time for them to handle the non-battle works, so I could... Anyway, that's not important. May I hear your feedback on this report? I have sent the battle report to your terminal, Commandant... Why the different style? I knew you could tell the difference. I asked Kamui to prepare this one, because I thought it was time for them to handle the non-battle works, so I could... Anyway, that's not important. May I hear your feedback on this report? +123012 123012 223012 323012 423012 ...Commandant, you do not need to meet the expectations of others. Just move in the direction you believe in, and I will be there to assist you. ...Commandant, you do not need to meet the expectations of others. Just move in the direction you believe in, and I will be there to assist you. ...Commandant, you do not need to meet the expectations of others. Just move in the direction you believe in, and I will be there to assist you. ...Commandant, you do not need to meet the expectations of others. Just move in the direction you believe in, and I will be there to assist you. +123013 123013 223013 323013 423013 Military simulation? I had a lot of that during my time in F.O.S., but never again since I became a Construct. Are you hoping to go through it with me? But I... Never mind, if that is your wish. Military simulation? I had a lot of that during my time in F.O.S., but never again since I became a Construct. Are you hoping to go through it with me? But I... Never mind, if that is your wish. Military simulation? I had a lot of that during my time in F.O.S., but never again since I became a Construct. Are you hoping to go through it with me? But I... Never mind, if that is your wish. Military simulation? I had a lot of that during my time in F.O.S., but never again since I became a Construct. Are you hoping to go through it with me? But I... Never mind, if that is your wish. +123014 123014 223014 323014 423014 Did Wanshi ask you to cover for him again? I'm sorry... No, there is no mission right now, and I have no intention of interfering with what he's doing here. I'm just worried that he may inconvenience you. Did Wanshi ask you to cover for him again? I'm sorry... No, there is no mission right now, and I have no intention of interfering with what he's doing here. I'm just worried that he may inconvenience you. Did Wanshi ask you to cover for him again? I'm sorry... No, there is no mission right now, and I have no intention of interfering with what he's doing here. I'm just worried that he may inconvenience you. Did Wanshi ask you to cover for him again? I'm sorry... No, there is no mission right now, and I have no intention of interfering with what he's doing here. I'm just worried that he may inconvenience you. +123015 123015 223015 323015 423015 The F.O.S. Military Command College, Chief... It's jogging my memories. It's okay, Commandant, I don't mind talking about the days when I was still a human. In fact, it's a pleasure talking to you... and discovering what we have in common. The F.O.S. Military Command College, Chief... It's jogging my memories. It's okay, Commandant, I don't mind talking about the days when I was still a human. In fact, it's a pleasure talking to you... and discovering what we have in common. The F.O.S. Military Command College, Chief... It's jogging my memories. It's okay, Commandant, I don't mind talking about the days when I was still a human. In fact, it's a pleasure talking to you... and discovering what we have in common. The F.O.S. Military Command College, Chief... It's jogging my memories. It's okay, Commandant, I don't mind talking about the days when I was still a human. In fact, it's a pleasure talking to you... and discovering what we have in common. +123016 123016 223016 323016 423016 Hmm? Hairstyle? I have no particular preference. This just looks more presentable. I don't mind other styles if you would like to see them... Hmm? Hairstyle? I have no particular preference. This just looks more presentable. I don't mind other styles if you would like to see them... Hmm? Hairstyle? I have no particular preference. This just looks more presentable. I don't mind other styles if you would like to see them... Hmm? Hairstyle? I have no particular preference. This just looks more presentable. I don't mind other styles if you would like to see them... +123017 123017 223017 323017 423017 What's this? No, it's not work-related, but a collection of Edgar's short stories. Are you also interested? Mind you, they aren't that type of relaxing stories... But I'd be delighted if you are willing to exchange your thoughts on them. What's this? No, it's not work-related, but a collection of Edgar's short stories. Are you also interested? Mind you, they aren't that type of relaxing stories... But I'd be delighted if you are willing to exchange your thoughts on them. What's this? No, it's not work-related, but a collection of Edgar's short stories. Are you also interested? Mind you, they aren't that type of relaxing stories... But I'd be delighted if you are willing to exchange your thoughts on them. What's this? No, it's not work-related, but a collection of Edgar's short stories. Are you also interested? Mind you, they aren't that type of relaxing stories... But I'd be delighted if you are willing to exchange your thoughts on them. +123018 123018 223018 323018 423018 If Constructs and humans stand equal one day, can I… call you by your name? If Constructs and humans stand equal one day, can I… call you by your name? If Constructs and humans stand equal one day, can I… call you by your name? If Constructs and humans stand equal one day, can I… call you by your name? +123019 123019 223019 323019 423019 When did you graduate from F.O.S.? Sorry, I was just a bit curious. Would you be my senior if I was still a human... Or junior, maybe? Knowing that both of us used to learn in the same academy, those classrooms... mean something different to me. When did you graduate from F.O.S.? Sorry, I was just a bit curious. Would you be my senior if I was still a human... Or junior, maybe? Knowing that both of us used to learn in the same academy, those classrooms... mean something different to me. When did you graduate from F.O.S.? Sorry, I was just a bit curious. Would you be my senior if I was still a human... Or junior, maybe? Knowing that both of us used to learn in the same academy, those classrooms... mean something different to me. When did you graduate from F.O.S.? Sorry, I was just a bit curious. Would you be my senior if I was still a human... Or junior, maybe? Knowing that both of us used to learn in the same academy, those classrooms... mean something different to me. +123020 123020 223020 323020 423020 M.I.N.D. connection is such an amazing invention. Now there is one more person to share everything with me. I don't dislike this feeling at all... particularly when it's you. M.I.N.D. connection is such an amazing invention. Now there is one more person to share everything with me. I don't dislike this feeling at all... particularly when it's you. M.I.N.D. connection is such an amazing invention. Now there is one more person to share everything with me. I don't dislike this feeling at all... particularly when it's you. M.I.N.D. connection is such an amazing invention. Now there is one more person to share everything with me. I don't dislike this feeling at all... particularly when it's you. +123021 123021 223021 323021 423021 No matter how far I have to travel through darkness and storms, you are still the goal that I want to pursue, the light that lifts me up. No matter how far I have to travel through darkness and storms, you are still the goal that I want to pursue, the light that lifts me up. No matter how far I have to travel through darkness and storms, you are still the goal that I want to pursue, the light that lifts me up. No matter how far I have to travel through darkness and storms, you are still the goal that I want to pursue, the light that lifts me up. +123022 123022 223022 323022 423022 All my glory belongs to you. All my glory belongs to you. All my glory belongs to you. All my glory belongs to you. +123023 123023 223023 323023 423023 I hope I can continue walking by your side in the future. For that... I will not hold back. I hope I can continue walking by your side in the future. For that... I will not hold back. I hope I can continue walking by your side in the future. For that... I will not hold back. I hope I can continue walking by your side in the future. For that... I will not hold back. +123024 123024 223024 323024 423024 Kamui may be rash at times, but he is actually very reliable. Give him room and you will be surprised by how much he can grow. Kamui may be rash at times, but he is actually very reliable. Give him room and you will be surprised by how much he can grow. Kamui may be rash at times, but he is actually very reliable. Give him room and you will be surprised by how much he can grow. Kamui may be rash at times, but he is actually very reliable. Give him room and you will be surprised by how much he can grow. +123025 123025 223025 323025 423025 Thank you very much. Thank you very much. Thank you very much. Thank you very much. +123026 123026 223026 323026 423026 Does this tactic look familiar? Of course, you once played this move and it was fantastic. I have discovered another option that gives the members more flexibility. We can discuss it after this mission... Will that be an inconvenience? Does this tactic look familiar? Of course, you once played this move and it was fantastic. I have discovered another option that gives the members more flexibility. We can discuss it after this mission... Will that be an inconvenience? Does this tactic look familiar? Of course, you once played this move and it was fantastic. I have discovered another option that gives the members more flexibility. We can discuss it after this mission... Will that be an inconvenience? Does this tactic look familiar? Of course, you once played this move and it was fantastic. I have discovered another option that gives the members more flexibility. We can discuss it after this mission... Will that be an inconvenience? +123027 123027 223027 323027 423027 Did you prepare this just for me? Did you prepare this just for me? Did you prepare this just for me? Did you prepare this just for me? +123028 123028 223028 323028 423028 I think the perfect "Smith" does exist. However, he won't be following the path his father prepared, nor will he be a pretty shell crafted with vanity and falsehood. He will be made up of the choices that I've made, and the final answer at the end of the road I have chosen... Do you think this answer is too arrogant? I think the perfect "Smith" does exist. However, he won't be following the path his father prepared, nor will he be a pretty shell crafted with vanity and falsehood. He will be made up of the choices that I've made, and the final answer at the end of the road I have chosen... Do you think this answer is too arrogant? I think the perfect "Smith" does exist. However, he won't be following the path his father prepared, nor will he be a pretty shell crafted with vanity and falsehood. He will be made up of the choices that I've made, and the final answer at the end of the road I have chosen... Do you think this answer is too arrogant? I think the perfect "Smith" does exist. However, he won't be following the path his father prepared, nor will he be a pretty shell crafted with vanity and falsehood. He will be made up of the choices that I've made, and the final answer at the end of the road I have chosen... Do you think this answer is too arrogant? +123029 123029 223029 323029 423029 Is this to thank me for the last operation? But it's too valuable... Is this to thank me for the last operation? But it's too valuable... Is this to thank me for the last operation? But it's too valuable... Is this to thank me for the last operation? But it's too valuable... +123030 123030 223030 323030 423030 Maybe I don't hate the idea of becoming "Smith" after all. It's just that "Smith" now means something completely different to me, something I would never have realized without Strike Hawk and you. Maybe I don't hate the idea of becoming "Smith" after all. It's just that "Smith" now means something completely different to me, something I would never have realized without Strike Hawk and you. Maybe I don't hate the idea of becoming "Smith" after all. It's just that "Smith" now means something completely different to me, something I would never have realized without Strike Hawk and you. Maybe I don't hate the idea of becoming "Smith" after all. It's just that "Smith" now means something completely different to me, something I would never have realized without Strike Hawk and you. +123031 123031 223031 323031 423031 I'll make sure I give you something good in return. I'll make sure I give you something good in return. I'll make sure I give you something good in return. I'll make sure I give you something good in return. +123032 123032 223032 323032 423032 Commandant, you seem to be a good listener... I think that's a good quality, but if you have something you want to talk about, I'm always here for you as well. Commandant, you seem to be a good listener... I think that's a good quality, but if you have something you want to talk about, I'm always here for you as well. Commandant, you seem to be a good listener... I think that's a good quality, but if you have something you want to talk about, I'm always here for you as well. Commandant, you seem to be a good listener... I think that's a good quality, but if you have something you want to talk about, I'm always here for you as well. +123033 123033 223033 323033 423033 I wish I can see more of it... No, not the present, but the smile on your face. To me, that's more precious. I wish I can see more of it... No, not the present, but the smile on your face. To me, that's more precious. I wish I can see more of it... No, not the present, but the smile on your face. To me, that's more precious. I wish I can see more of it... No, not the present, but the smile on your face. To me, that's more precious. +123034 123034 223034 323034 423034 I just want to keep watching over you, that's all. I just want to keep watching over you, that's all. I just want to keep watching over you, that's all. I just want to keep watching over you, that's all. +123035 123035 223035 323035 423035 I can't keep accepting your favors like this. I... need to do something in return. I can't keep accepting your favors like this. I... need to do something in return. I can't keep accepting your favors like this. I... need to do something in return. I can't keep accepting your favors like this. I... need to do something in return. +123036 123036 223036 323036 423036 That's not how good leaders treat their work, Commandant. That's not how good leaders treat their work, Commandant. That's not how good leaders treat their work, Commandant. That's not how good leaders treat their work, Commandant. +123037 123037 223037 323037 423037 If there is no mission order, please allow me to return to my chores at Strike Hawk. If there is no mission order, please allow me to return to my chores at Strike Hawk. If there is no mission order, please allow me to return to my chores at Strike Hawk. If there is no mission order, please allow me to return to my chores at Strike Hawk. +123038 123038 223038 323038 423038 Don't let your guard down like this when I'm not around. Don't let your guard down like this when I'm not around. Don't let your guard down like this when I'm not around. Don't let your guard down like this when I'm not around. +123039 123039 223039 323039 423039 Commandant. Commandant? At least find a better spot to sleep. You'll get sick. Commandant. Commandant? At least find a better spot to sleep. You'll get sick. Commandant. Commandant? At least find a better spot to sleep. You'll get sick. Commandant. Commandant? At least find a better spot to sleep. You'll get sick. +123040 123040 223040 323040 423040 If I can just keep watching over you like this... No. Now is not the time for me to behave this way. If I can just keep watching over you like this... No. Now is not the time for me to behave this way. If I can just keep watching over you like this... No. Now is not the time for me to behave this way. If I can just keep watching over you like this... No. Now is not the time for me to behave this way. +123041 123041 223041 323041 423041 You have been working too long recently. You need to manage your time better. You have been working too long recently. You need to manage your time better. You have been working too long recently. You need to manage your time better. You have been working too long recently. You need to manage your time better. +123042 123042 223042 323042 423042 How many times do I have to remind you of the consequences of overexerting yourself? How many times do I have to remind you of the consequences of overexerting yourself? How many times do I have to remind you of the consequences of overexerting yourself? How many times do I have to remind you of the consequences of overexerting yourself? +123043 123043 223043 323043 423043 You have been working long enough. You can't just keep going... Me? I'm a Construct, unlike you. Alright, time for you to take a break. You have been working long enough. You can't just keep going... Me? I'm a Construct, unlike you. Alright, time for you to take a break. You have been working long enough. You can't just keep going... Me? I'm a Construct, unlike you. Alright, time for you to take a break. You have been working long enough. You can't just keep going... Me? I'm a Construct, unlike you. Alright, time for you to take a break. +123044 123044 223044 323044 423044 How can I make you take the break that you really need? How can I make you take the break that you really need? How can I make you take the break that you really need? How can I make you take the break that you really need? +123045 123045 223045 323045 423045 You don't have to carry everything on your shoulders, so stop overexerting yourself... Take a break, I will stay with you. You don't have to carry everything on your shoulders, so stop overexerting yourself... Take a break, I will stay with you. You don't have to carry everything on your shoulders, so stop overexerting yourself... Take a break, I will stay with you. You don't have to carry everything on your shoulders, so stop overexerting yourself... Take a break, I will stay with you. +123046 123046 223046 323046 423046 Chrome, awaiting orders. Chrome, awaiting orders. Chrome, awaiting orders. Chrome, awaiting orders. +123047 123047 223047 323047 423047 Too many things have happened since then... But war never changes. Too many things have happened since then... But war never changes. Too many things have happened since then... But war never changes. Too many things have happened since then... But war never changes. +123048 123048 223048 323048 423048 Here you are, Commandant. Please confirm the mission schedule. I have highlighted the sections with high priority. Here you are, Commandant. Please confirm the mission schedule. I have highlighted the sections with high priority. Here you are, Commandant. Please confirm the mission schedule. I have highlighted the sections with high priority. Here you are, Commandant. Please confirm the mission schedule. I have highlighted the sections with high priority. +123049 123049 223049 323049 423049 You look great today, Commandant. You look great today, Commandant. You look great today, Commandant. You look great today, Commandant. +123050 123050 223050 323050 423050 ...Am I the first person you see today? N-nevermind. I'm ready. ...Am I the first person you see today? N-nevermind. I'm ready. ...Am I the first person you see today? N-nevermind. I'm ready. ...Am I the first person you see today? N-nevermind. I'm ready. +123051 123051 223051 323051 423051 It's going to be a beautiful day. It's going to be a beautiful day. It's going to be a beautiful day. It's going to be a beautiful day. +123052 123052 223052 323052 423052 I used to see books as my only shelter. The ideas inside the text were my mentors, extraordinary yet reliable. The time I spent with them helped me to not lose myself, but books could never respond to me... Until now, I have you. I used to see books as my only shelter. The ideas inside the text were my mentors, extraordinary yet reliable. The time I spent with them helped me to not lose myself, but books could never respond to me... Until now, I have you. I used to see books as my only shelter. The ideas inside the text were my mentors, extraordinary yet reliable. The time I spent with them helped me to not lose myself, but books could never respond to me... Until now, I have you. I used to see books as my only shelter. The ideas inside the text were my mentors, extraordinary yet reliable. The time I spent with them helped me to not lose myself, but books could never respond to me... Until now, I have you. +123053 123053 223053 323053 423053 Good day, Commandant. I... have been waiting for you. Good day, Commandant. I... have been waiting for you. Good day, Commandant. I... have been waiting for you. Good day, Commandant. I... have been waiting for you. +123054 123054 223054 323054 423054 Welcome back. Give me a call next time you run into a difficult problem. I will try my best to help you. Welcome back. Give me a call next time you run into a difficult problem. I will try my best to help you. Welcome back. Give me a call next time you run into a difficult problem. I will try my best to help you. Welcome back. Give me a call next time you run into a difficult problem. I will try my best to help you. +123055 123055 223055 323055 423055 Another unknown quake... Watch out, Commandant! Another unknown quake... Watch out, Commandant! Another unknown quake... Watch out, Commandant! Another unknown quake... Watch out, Commandant! +123056 123056 223056 323056 423056 Is this also part of the training? Is this also part of the training? Is this also part of the training? Is this also part of the training? +123057 123057 223057 323057 423057 Can I assume that you just did it on purpose? Can I assume that you just did it on purpose? Can I assume that you just did it on purpose? Can I assume that you just did it on purpose? +123058 123058 223058 323058 423058 Yes? What is it? Yes? What is it? Yes? What is it? Yes? What is it? +123059 123059 223059 323059 423059 Um, please don't touch my ear. It feels weird... Um, please don't touch my ear. It feels weird... Um, please don't touch my ear. It feels weird... Um, please don't touch my ear. It feels weird... +123060 123060 223060 323060 423060 Sometimes... I don't know how to respond to your actions. Sometimes... I don't know how to respond to your actions. Sometimes... I don't know how to respond to your actions. Sometimes... I don't know how to respond to your actions. +123061 123061 223061 323061 423061 Commandant, I hope the result will meet your expectations. Commandant, I hope the result will meet your expectations. Commandant, I hope the result will meet your expectations. Commandant, I hope the result will meet your expectations. +123062 123062 223062 323062 423062 Ready anytime. I am at your command. Ready anytime. I am at your command. Ready anytime. I am at your command. Ready anytime. I am at your command. +123063 123063 223063 323063 423063 Oh. Oh. Oh. Oh. +123064 123064 223064 323064 423064 ...Is that so? ...Is that so? ...Is that so? ...Is that so? +123065 123065 223065 323065 423065 Hmph... Hmph... Hmph... Hmph... +123066 123066 223066 323066 423066 Sigh... Sigh... Sigh... Sigh... +123067 123067 223067 323067 423067 ...What is this? ...What is this? ...What is this? ...What is this? +123068 123068 223068 323068 423068 Stay calm, and think. Stay calm, and think. Stay calm, and think. Stay calm, and think. +123069 123069 223069 323069 423069 I saw this coming. I saw this coming. I saw this coming. I saw this coming. +123070 123070 223070 323070 423070 Don't move out of my sight. Don't move out of my sight. Don't move out of my sight. Don't move out of my sight. +123071 123071 223071 323071 423071 This will pave the path to victory! This will pave the path to victory! This will pave the path to victory! This will pave the path to victory! +123072 123072 223072 323072 423072 Ugh... Ugh... Ugh... Ugh... +123073 123073 223073 323073 423073 Time for the backup plan. Time for the backup plan. Time for the backup plan. Time for the backup plan. +123074 123074 223074 323074 423074 I must get up... before it's too late... I must get up... before it's too late... I must get up... before it's too late... I must get up... before it's too late... +123075 123075 223075 323075 423075 I have found your weak spot. I have found your weak spot. I have found your weak spot. I have found your weak spot. +123076 123076 223076 323076 423076 Arrived at destination. Initiating support attacks. Arrived at destination. Initiating support attacks. Arrived at destination. Initiating support attacks. Arrived at destination. Initiating support attacks. +123077 123077 223077 323077 423077 A war can be won in an instant. A war can be won in an instant. A war can be won in an instant. A war can be won in an instant. +123078 123078 223078 323078 423078 An excellent move, Commandant. An excellent move, Commandant. An excellent move, Commandant. An excellent move, Commandant. +123079 123079 223079 323079 423079 Ah Ah Ah Ah +123080 123080 223080 323080 423080 Ah Ah Ah Ah +123081 123081 223081 323081 423081 Ah Ah Ah Ah +123082 123082 223082 323082 423082 Ah Ah Ah Ah +123083 123083 223083 323083 423083 Ah Ah Ah Ah +123084 123084 223084 323084 423084 Ah Ah Ah Ah +123085 123085 223085 323085 423085 Ah Ah Ah Ah +123086 123086 223086 323086 423086 Ah Ah Ah Ah +123087 123087 223087 323087 423087 Ah Ah Ah Ah +123088 123088 223088 323088 423088 Ah Ah Ah Ah +123089 123089 223089 323089 423089 Ah Ah Ah Ah +123090 123090 223090 323090 423090 Ah Ah Ah Ah +123091 123091 223091 323091 423091 Ah Ah Ah Ah +123092 123092 223092 323092 423092 Ah Ah Ah Ah +123093 123093 223093 323093 423093 Ah Ah Ah Ah +123094 123094 223094 323094 423094 I am no pilot; yet, wert thou as far as that vast shore wash'd with the farthest sea, I would adventure for such merchandise... My apologies. I don't know... how to describe my feelings. I am no pilot; yet, wert thou as far as that vast shore wash'd with the farthest sea, I would adventure for such merchandise... My apologies. I don't know... how to describe my feelings. I am no pilot; yet, wert thou as far as that vast shore wash'd with the farthest sea, I would adventure for such merchandise... My apologies. I don't know... how to describe my feelings. I am no pilot; yet, wert thou as far as that vast shore wash'd with the farthest sea, I would adventure for such merchandise... My apologies. I don't know... how to describe my feelings. +123095 123095 223095 323095 423095 I want to give all the good things in this world to you. I want to give all the good things in this world to you. I want to give all the good things in this world to you. I want to give all the good things in this world to you. +123096 123096 223096 323096 423096 I thought "perfect creation" was but a false premise that could never exist, but you gave it meaning. You showed me every answer that I once sought. I thought "perfect creation" was but a false premise that could never exist, but you gave it meaning. You showed me every answer that I once sought. I thought "perfect creation" was but a false premise that could never exist, but you gave it meaning. You showed me every answer that I once sought. I thought "perfect creation" was but a false premise that could never exist, but you gave it meaning. You showed me every answer that I once sought. +123097 123097 223097 323097 423097 I will be by your side, for now, and always. I will be by your side, for now, and always. I will be by your side, for now, and always. I will be by your side, for now, and always. +123098 123098 223098 323098 423098 Stay calm, and think. Stay calm, and think. Stay calm, and think. Stay calm, and think. +123099 123099 223099 323099 423099 I saw this coming. I saw this coming. I saw this coming. I saw this coming. +123100 123100 223100 323100 423100 Don't move out of my sight. Don't move out of my sight. Don't move out of my sight. Don't move out of my sight. +123101 123101 223101 323101 423101 Ugh... Ugh... Ugh... Ugh... +123102 123102 223102 323102 423102 Time for the backup plan. Time for the backup plan. Time for the backup plan. Time for the backup plan. +123103 123103 223103 323103 423103 I have found your weak spot. I have found your weak spot. I have found your weak spot. I have found your weak spot. +123104 123104 223104 323104 423104 Arrived at destination. Initiating support attacks. Arrived at destination. Initiating support attacks. Arrived at destination. Initiating support attacks. Arrived at destination. Initiating support attacks. +123105 123105 223105 323105 423105 I saw this coming. I saw this coming. I saw this coming. I saw this coming. +123106 123106 223106 323106 423106 I have found your weak spot. I have found your weak spot. I have found your weak spot. I have found your weak spot. +123107 123107 223107 323107 423107 This will pave the path to victory! This will pave the path to victory! This will pave the path to victory! This will pave the path to victory! +124001 124001 224001 324001 424001 My name is No. 21. This is Gray Raven, isn't it? As per Captain's order, I'm here to "infiltrate the rival squad"... Hmm? I shouldn't have said it out loud? My name is No. 21. This is Gray Raven, isn't it? As per Captain's order, I'm here to "infiltrate the rival squad"... Hmm? I shouldn't have said it out loud? My name is No. 21. This is Gray Raven, isn't it? As per Captain's order, I'm here to "infiltrate the rival squad"... Hmm? I shouldn't have said it out loud? My name is No. 21. This is Gray Raven, isn't it? As per Captain's order, I'm here to "infiltrate the rival squad"... Hmm? I shouldn't have said it out loud? +124002 124002 224002 324002 424002 Functional experimental data added. Increase one testable level. Functional experimental data added. Increase one testable level. Functional experimental data added. Increase one testable level. Functional experimental data added. Increase one testable level. +124003 124003 224003 324003 424003 Promotion? Is it a new experiment? Promotion? Is it a new experiment? Promotion? Is it a new experiment? Promotion? Is it a new experiment? +124004 124004 224004 324004 424004 Rank-up experiment completed. Rank-up experiment completed. Rank-up experiment completed. Rank-up experiment completed. +124005 124005 224005 324005 424005 Operating system updated. Experimental data... recorded. Operating system updated. Experimental data... recorded. Operating system updated. Experimental data... recorded. Operating system updated. Experimental data... recorded. +124006 124006 224006 324006 424006 Here you are, Buddy. Here you are, Buddy. Here you are, Buddy. Here you are, Buddy. +124007 124007 224007 324007 424007 So, whose "ass" am I gonna "kick" this time? So, whose "ass" am I gonna "kick" this time? So, whose "ass" am I gonna "kick" this time? So, whose "ass" am I gonna "kick" this time? +124008 124008 224008 324008 424008 I'll show you how to squeeze every last drop of value out of a person. Yay. I'll show you how to squeeze every last drop of value out of a person. Yay. I'll show you how to squeeze every last drop of value out of a person. Yay. I'll show you how to squeeze every last drop of value out of a person. Yay. +124009 124009 224009 324009 424009 ...No. 21, refining the observation records. ...No. 21, refining the observation records. ...No. 21, refining the observation records. ...No. 21, refining the observation records. +124010 124010 224010 324010 424010 Do you see that line... on the floor, near your feet? That's my boundary. You're not allowed to cross it. Do you see that line... on the floor, near your feet? That's my boundary. You're not allowed to cross it. Do you see that line... on the floor, near your feet? That's my boundary. You're not allowed to cross it. Do you see that line... on the floor, near your feet? That's my boundary. You're not allowed to cross it. +124011 124011 224011 324011 424011 ...You want to chat? What is this "chatting"? I do not comprehend. ...You want to chat? What is this "chatting"? I do not comprehend. ...You want to chat? What is this "chatting"? I do not comprehend. ...You want to chat? What is this "chatting"? I do not comprehend. +124012 124012 224012 324012 424012 Names are nothing but a designation. No. 21 is my designation. Names are nothing but a designation. No. 21 is my designation. Names are nothing but a designation. No. 21 is my designation. Names are nothing but a designation. No. 21 is my designation. +124013 124013 224013 324013 424013 This place is as extensive as the institute… This place is as extensive as the institute… This place is as extensive as the institute… This place is as extensive as the institute… +124014 124014 224014 324014 424014 Its designation is "Snore". Noctis suggested calling it "Georgievich Paustovsky", but I thought "Snore" suited it better... Oh, a new one just flashed through my mind... Its designation is "Snore". Noctis suggested calling it "Georgievich Paustovsky", but I thought "Snore" suited it better... Oh, a new one just flashed through my mind... Its designation is "Snore". Noctis suggested calling it "Georgievich Paustovsky", but I thought "Snore" suited it better... Oh, a new one just flashed through my mind... Its designation is "Snore". Noctis suggested calling it "Georgievich Paustovsky", but I thought "Snore" suited it better... Oh, a new one just flashed through my mind... +124015 124015 224015 324015 424015 Captain... Commandant... Noctis... Captain... Commandant... Together... Feeling good. Captain... Commandant... Noctis... Captain... Commandant... Together... Feeling good. Captain... Commandant... Noctis... Captain... Commandant... Together... Feeling good. Captain... Commandant... Noctis... Captain... Commandant... Together... Feeling good. +124016 124016 224016 324016 424016 Short circuit? I know nothing of it. I only wanted to turn the lights on, so I pulled down all the levers. Short circuit? I know nothing of it. I only wanted to turn the lights on, so I pulled down all the levers. Short circuit? I know nothing of it. I only wanted to turn the lights on, so I pulled down all the levers. Short circuit? I know nothing of it. I only wanted to turn the lights on, so I pulled down all the levers. +124017 124017 224017 324017 424017 ...Sometimes it still feels like there is a faint smell of disinfectant in the air. ...Sometimes it still feels like there is a faint smell of disinfectant in the air. ...Sometimes it still feels like there is a faint smell of disinfectant in the air. ...Sometimes it still feels like there is a faint smell of disinfectant in the air. +124018 124018 224018 324018 424018 My boundary... has already expanded to the base's entrance. This is my territory now. My boundary... has already expanded to the base's entrance. This is my territory now. My boundary... has already expanded to the base's entrance. This is my territory now. My boundary... has already expanded to the base's entrance. This is my territory now. +124019 124019 224019 324019 424019 You have a human scent... Some have it, some don't. Like Vera and the Constructs around you. Did they get that scent from you? If I get closer to you, will I smell like a human, too? I want to have a human scent on me. You have a human scent... Some have it, some don't. Like Vera and the Constructs around you. Did they get that scent from you? If I get closer to you, will I smell like a human, too? I want to have a human scent on me. You have a human scent... Some have it, some don't. Like Vera and the Constructs around you. Did they get that scent from you? If I get closer to you, will I smell like a human, too? I want to have a human scent on me. You have a human scent... Some have it, some don't. Like Vera and the Constructs around you. Did they get that scent from you? If I get closer to you, will I smell like a human, too? I want to have a human scent on me. +124020 124020 224020 324020 424020 Sniff... It's the real commandant... Buddy, do not attack. Sniff... It's the real commandant... Buddy, do not attack. Sniff... It's the real commandant... Buddy, do not attack. Sniff... It's the real commandant... Buddy, do not attack. +124021 124021 224021 324021 424021 ...I allow you to give Buddy a new designation. ...I allow you to give Buddy a new designation. ...I allow you to give Buddy a new designation. ...I allow you to give Buddy a new designation. +124022 124022 224022 324022 424022 Is the institute a quiet place, too? Not really. But here... I can hear your heartbeats. Thump-thump... Thump-thump... Is the institute a quiet place, too? Not really. But here... I can hear your heartbeats. Thump-thump... Thump-thump... Is the institute a quiet place, too? Not really. But here... I can hear your heartbeats. Thump-thump... Thump-thump... Is the institute a quiet place, too? Not really. But here... I can hear your heartbeats. Thump-thump... Thump-thump... +124023 124023 224023 324023 424023 What do I desire? Are you telling me to do what I want? Then I'm taking you away. That's what I want right now. What do I desire? Are you telling me to do what I want? Then I'm taking you away. That's what I want right now. What do I desire? Are you telling me to do what I want? Then I'm taking you away. That's what I want right now. What do I desire? Are you telling me to do what I want? Then I'm taking you away. That's what I want right now. +124024 124024 224024 324024 424024 I will never betray my captain. I will never betray my captain. I will never betray my captain. I will never betray my captain. +124025 124025 224025 324025 424025 I don't need it. I don't need it. I don't need it. I don't need it. +124026 124026 224026 324026 424026 What are you doing? What are you doing? What are you doing? What are you doing? +124027 124027 224027 324027 424027 Is this some kind of experiment? Is this some kind of experiment? Is this some kind of experiment? Is this some kind of experiment? +124028 124028 224028 324028 424028 You're a "good buddy." I don't hate it. You're a "good buddy." I don't hate it. You're a "good buddy." I don't hate it. You're a "good buddy." I don't hate it. +124029 124029 224029 324029 424029 ...Is this a decoy to lure me into your trap? I've seen this hunting strategy before. You won't be able to trick me with it. ...Is this a decoy to lure me into your trap? I've seen this hunting strategy before. You won't be able to trick me with it. ...Is this a decoy to lure me into your trap? I've seen this hunting strategy before. You won't be able to trick me with it. ...Is this a decoy to lure me into your trap? I've seen this hunting strategy before. You won't be able to trick me with it. +124030 124030 224030 324030 424030 I think Buddy... is starting to like you, too. I think Buddy... is starting to like you, too. I think Buddy... is starting to like you, too. I think Buddy... is starting to like you, too. +124031 124031 224031 324031 424031 This is not supposed to be used to measure power? Oh... I used it that way last time. This is not supposed to be used to measure power? Oh... I used it that way last time. This is not supposed to be used to measure power? Oh... I used it that way last time. This is not supposed to be used to measure power? Oh... I used it that way last time. +124032 124032 224032 324032 424032 I think I had that dream last night again... that pure white dream. I think I had that dream last night again... that pure white dream. I think I had that dream last night again... that pure white dream. I think I had that dream last night again... that pure white dream. +124033 124033 224033 324033 424033 The content in the broadcast just now doesn't exist in the database. Yet... it's interesting. The content in the broadcast just now doesn't exist in the database. Yet... it's interesting. The content in the broadcast just now doesn't exist in the database. Yet... it's interesting. The content in the broadcast just now doesn't exist in the database. Yet... it's interesting. +124034 124034 224034 324034 424034 Warning, frame data errors d-detected. Vital fluid t-temperature rising. Warning, frame data errors d-detected. Vital fluid t-temperature rising. Warning, frame data errors d-detected. Vital fluid t-temperature rising. Warning, frame data errors d-detected. Vital fluid t-temperature rising. +124035 124035 224035 324035 424035 I have nothing to repay you with, besides fighting for you on the battlefield. I have nothing to repay you with, besides fighting for you on the battlefield. I have nothing to repay you with, besides fighting for you on the battlefield. I have nothing to repay you with, besides fighting for you on the battlefield. +124036 124036 224036 324036 424036 A void period of time... I'm already quite used to it. A void period of time... I'm already quite used to it. A void period of time... I'm already quite used to it. A void period of time... I'm already quite used to it. +124037 124037 224037 324037 424037 Have you been taken to some kind of experiment? Have you been taken to some kind of experiment? Have you been taken to some kind of experiment? Have you been taken to some kind of experiment? +124038 124038 224038 324038 424038 ...Oh, you still have vital signs. ...Oh, you still have vital signs. ...Oh, you still have vital signs. ...Oh, you still have vital signs. +124039 124039 224039 324039 424039 You look exhausted. Need Buddy to freshen you up? I can help too, if you don't mind. You look exhausted. Need Buddy to freshen you up? I can help too, if you don't mind. You look exhausted. Need Buddy to freshen you up? I can help too, if you don't mind. You look exhausted. Need Buddy to freshen you up? I can help too, if you don't mind. +124040 124040 224040 324040 424040 Yawn... You seem to be sleeping well at this location. I'm crouching here to try it out myself. Yawn... You seem to be sleeping well at this location. I'm crouching here to try it out myself. Yawn... You seem to be sleeping well at this location. I'm crouching here to try it out myself. Yawn... You seem to be sleeping well at this location. I'm crouching here to try it out myself. +124041 124041 224041 324041 424041 Based on the experimental data, you've already reached maximum connection time. You're advised to cut the connection off now. Based on the experimental data, you've already reached maximum connection time. You're advised to cut the connection off now. Based on the experimental data, you've already reached maximum connection time. You're advised to cut the connection off now. Based on the experimental data, you've already reached maximum connection time. You're advised to cut the connection off now. +124042 124042 224042 324042 424042 Why are you hanging around here all the time? Is anything good here? Why are you hanging around here all the time? Is anything good here? Why are you hanging around here all the time? Is anything good here? Why are you hanging around here all the time? Is anything good here? +124043 124043 224043 324043 424043 If you stay connected without a break, your body will eventually be destroyed. If you stay connected without a break, your body will eventually be destroyed. If you stay connected without a break, your body will eventually be destroyed. If you stay connected without a break, your body will eventually be destroyed. +124044 124044 224044 324044 424044 There were 20 other subjects before I was born... But they were all scrapped because of malfunctions. Commandant... please don't break down. There were 20 other subjects before I was born... But they were all scrapped because of malfunctions. Commandant... please don't break down. There were 20 other subjects before I was born... But they were all scrapped because of malfunctions. Commandant... please don't break down. There were 20 other subjects before I was born... But they were all scrapped because of malfunctions. Commandant... please don't break down. +124045 124045 224045 324045 424045 It hurts after you've fought again and again... But I'm used to it now... So don't worry, you can leave. I'll defend this place with Buddy. It hurts after you've fought again and again... But I'm used to it now... So don't worry, you can leave. I'll defend this place with Buddy. It hurts after you've fought again and again... But I'm used to it now... So don't worry, you can leave. I'll defend this place with Buddy. It hurts after you've fought again and again... But I'm used to it now... So don't worry, you can leave. I'll defend this place with Buddy. +124046 124046 224046 324046 424046 Hm? Hm? Hm? Hm? +124047 124047 224047 324047 424047 Hey, worthless junk—that's how Captain greets everyone. Hey, worthless junk—that's how Captain greets everyone. Hey, worthless junk—that's how Captain greets everyone. Hey, worthless junk—that's how Captain greets everyone. +124048 124048 224048 324048 424048 Hey, Gray Raven Commandant. Hey, Gray Raven Commandant. Hey, Gray Raven Commandant. Hey, Gray Raven Commandant. +124049 124049 224049 324049 424049 ...Hmph, you're here. ...Hmph, you're here. ...Hmph, you're here. ...Hmph, you're here. +124050 124050 224050 324050 424050 Gray Raven Commandant Observation Record: Commandant has come today as well... Oh, it's just a task Captain assigned to me. Gray Raven Commandant Observation Record: Commandant has come today as well... Oh, it's just a task Captain assigned to me. Gray Raven Commandant Observation Record: Commandant has come today as well... Oh, it's just a task Captain assigned to me. Gray Raven Commandant Observation Record: Commandant has come today as well... Oh, it's just a task Captain assigned to me. +124051 124051 224051 324051 424051 Buddy just asked me when you will come again. Buddy just asked me when you will come again. Buddy just asked me when you will come again. Buddy just asked me when you will come again. +124052 124052 224052 324052 424052 Good morning. Why did I climb up the pole? It's a chameleon's courtship behavior... Hmm? Why can't I do this? Good morning. Why did I climb up the pole? It's a chameleon's courtship behavior... Hmm? Why can't I do this? Good morning. Why did I climb up the pole? It's a chameleon's courtship behavior... Hmm? Why can't I do this? Good morning. Why did I climb up the pole? It's a chameleon's courtship behavior... Hmm? Why can't I do this? +124053 124053 224053 324053 424053 ...How am I supposed to express this feeling? Is this love? What is love? Should I smile at a time like this? ...How am I supposed to express this feeling? Is this love? What is love? Should I smile at a time like this? ...How am I supposed to express this feeling? Is this love? What is love? Should I smile at a time like this? ...How am I supposed to express this feeling? Is this love? What is love? Should I smile at a time like this? +124054 124054 224054 324054 424054 Did you find a new organization out there? Could you take me there with you? Did you find a new organization out there? Could you take me there with you? Did you find a new organization out there? Could you take me there with you? Did you find a new organization out there? Could you take me there with you? +124055 124055 224055 324055 424055 Hmmmm... Hm... Hm... Hm... Hmmmm... Hm... Hm... Hm... Hmmmm... Hm... Hm... Hm... Hmmmm... Hm... Hm... Hm... +124056 124056 224056 324056 424056 Experiment error... Frame unresponsive... Experiment error... Frame unresponsive... Experiment error... Frame unresponsive... Experiment error... Frame unresponsive... +124057 124057 224057 324057 424057 ...Stop. ...Stop. ...Stop. ...Stop. +124058 124058 224058 324058 424058 ...Eww! ...Eww! ...Eww! ...Eww! +124059 124059 224059 324059 424059 Gaf! Gaf! Gaf! Gaf! +124060 124060 224060 324060 424060 Hmm... Head... head pat is... UwU... Hmm... Head... head pat is... UwU... Hmm... Head... head pat is... UwU... Hmm... Head... head pat is... UwU... +124061 124061 224061 324061 424061 Test data collection completed. Test data collection completed. Test data collection completed. Test data collection completed. +124062 124062 224062 324062 424062 All tests completed. Entering standby mode. All tests completed. Entering standby mode. All tests completed. Entering standby mode. All tests completed. Entering standby mode. +124063 124063 224063 324063 424063 No. 21 ready for action. No. 21 ready for action. No. 21 ready for action. No. 21 ready for action. +124064 124064 224064 324064 424064 Hehe. Hehe. Hehe. Hehe. +124065 124065 224065 324065 424065 Ugh...! Ugh...! Ugh...! Ugh...! +124066 124066 224066 324066 424066 Um. Um. Um. Um. +124067 124067 224067 324067 424067 Um... Um... Um... Um... +124068 124068 224068 324068 424068 Experiment... No, destruction begins. Experiment... No, destruction begins. Experiment... No, destruction begins. Experiment... No, destruction begins. +124069 124069 224069 324069 424069 There's nowhere for test subjects to flee. There's nowhere for test subjects to flee. There's nowhere for test subjects to flee. There's nowhere for test subjects to flee. +124070 124070 224070 324070 424070 Hahahahaha! Hahahahaha! Hahahahaha! Hahahahaha! +124071 124071 224071 324071 424071 Destruction begins. Hahahahaha! Destruction begins. Hahahahaha! Destruction begins. Hahahahaha! Destruction begins. Hahahahaha! +124072 124072 224072 324072 424072 Ugh! The experiments... continue. Ugh! The experiments... continue. Ugh! The experiments... continue. Ugh! The experiments... continue. +124073 124073 224073 324073 424073 I... don't want to be scrapped. I... don't want to be scrapped. I... don't want to be scrapped. I... don't want to be scrapped. +124074 124074 224074 324074 424074 Am I going to be... a failure...? Am I going to be... a failure...? Am I going to be... a failure...? Am I going to be... a failure...? +124075 124075 224075 324075 424075 Surround the enemy. Surround the enemy. Surround the enemy. Surround the enemy. +124076 124076 224076 324076 424076 Roger, "I'm gonna kick their asses." Roger, "I'm gonna kick their asses." Roger, "I'm gonna kick their asses." Roger, "I'm gonna kick their asses." +124077 124077 224077 324077 424077 Let's go, Buddy. Let's go, Buddy. Let's go, Buddy. Let's go, Buddy. +124078 124078 224078 324078 424078 No. 21 survived and destroyed all enemies. No. 21 survived and destroyed all enemies. No. 21 survived and destroyed all enemies. No. 21 survived and destroyed all enemies. +124079 124079 224079 324079 424079 Ah! Ah! Ah! Ah! +124080 124080 224080 324080 424080 Ah! Ah! Ah! Ah! +124081 124081 224081 324081 424081 Ah! Ah! Ah! Ah! +124082 124082 224082 324082 424082 Ah! Ah! Ah! Ah! +124083 124083 224083 324083 424083 Ah! Ah! Ah! Ah! +124084 124084 224084 324084 424084 Ah! Ah! Ah! Ah! +124085 124085 224085 324085 424085 Ah! Ah! Ah! Ah! +124086 124086 224086 324086 424086 Ah! Ah! Ah! Ah! +124087 124087 224087 324087 424087 Ah! Ah! Ah! Ah! +124088 124088 224088 324088 424088 Ah! Ah! Ah! Ah! +124089 124089 224089 324089 424089 Ah! Ah! Ah! Ah! +124090 124090 224090 324090 424090 Ah! Ah! Ah! Ah! +124091 124091 224091 324091 424091 Ah! Ah! Ah! Ah! +124092 124092 224092 324092 424092 Ah! Ah! Ah! Ah! +124093 124093 224093 324093 424093 Ah! Ah! Ah! Ah! +124094 124094 224094 324094 424094 It seems... you've hunted me down... It seems... you've hunted me down... It seems... you've hunted me down... It seems... you've hunted me down... +124095 124095 224095 324095 424095 Munch... I've heard from the terminal that biting someone's cheek is a way of showing gratitude... I shouldn't do that to everyone casually? ...What's "casually"? Munch... I've heard from the terminal that biting someone's cheek is a way of showing gratitude... I shouldn't do that to everyone casually? ...What's "casually"? Munch... I've heard from the terminal that biting someone's cheek is a way of showing gratitude... I shouldn't do that to everyone casually? ...What's "casually"? Munch... I've heard from the terminal that biting someone's cheek is a way of showing gratitude... I shouldn't do that to everyone casually? ...What's "casually"? +124096 124096 224096 324096 424096 Even if you're gone... It's okay. I remember your scent. Wherever you go, I'll find you. Even if you're gone... It's okay. I remember your scent. Wherever you go, I'll find you. Even if you're gone... It's okay. I remember your scent. Wherever you go, I'll find you. Even if you're gone... It's okay. I remember your scent. Wherever you go, I'll find you. +124097 124097 224097 324097 424097 ...Don't go. ...Don't go. ...Don't go. ...Don't go. +124098 124098 224098 324098 424098 Can I crush it? I can crush it, right? Can I crush it? I can crush it, right? Can I crush it? I can crush it, right? Can I crush it? I can crush it, right? +124099 124099 224099 324099 424099 There's nowhere for test subjects to flee. There's nowhere for test subjects to flee. There's nowhere for test subjects to flee. There's nowhere for test subjects to flee. +124100 124100 224100 324100 424100 Hahahahaha! Hahahahaha! Hahahahaha! Hahahahaha! +124101 124101 224101 324101 424101 Ugh! The experiments... continue. Ugh! The experiments... continue. Ugh! The experiments... continue. Ugh! The experiments... continue. +124102 124102 224102 324102 424102 I... don't want to be scrapped. I... don't want to be scrapped. I... don't want to be scrapped. I... don't want to be scrapped. +124103 124103 224103 324103 424103 Surround the enemy. Surround the enemy. Surround the enemy. Surround the enemy. +124104 124104 224104 324104 424104 Roger, "I'm gonna kick their asses." Roger, "I'm gonna kick their asses." Roger, "I'm gonna kick their asses." Roger, "I'm gonna kick their asses." +125001 125001 225001 325001 425001 It's you... Looks like I won't get bored for a while. It's you... Looks like I won't get bored for a while. It's you... Looks like I won't get bored for a while. It's you... Looks like I won't get bored for a while. +125002 125002 225002 325002 425002 I'm surprised this frame can be upgraded with Babylonia's technology as well... I'm surprised this frame can be upgraded with Babylonia's technology as well... I'm surprised this frame can be upgraded with Babylonia's technology as well... I'm surprised this frame can be upgraded with Babylonia's technology as well... +125003 125003 225003 325003 425003 It'd be silly of you to even consider controlling me with military ranks. It'd be silly of you to even consider controlling me with military ranks. It'd be silly of you to even consider controlling me with military ranks. It'd be silly of you to even consider controlling me with military ranks. +125004 125004 225004 325004 425004 If you could change yourself that way... Hmph, what a flight of cute fancy. If you could change yourself that way... Hmph, what a flight of cute fancy. If you could change yourself that way... Hmph, what a flight of cute fancy. If you could change yourself that way... Hmph, what a flight of cute fancy. +125005 125005 225005 325005 425005 This frame is... not bad once you've been attuned to it. This frame is... not bad once you've been attuned to it. This frame is... not bad once you've been attuned to it. This frame is... not bad once you've been attuned to it. +125006 125006 225006 325006 425006 This weapon is special? ...Yet, a weapon's a weapon. It only brings pain and death. This weapon is special? ...Yet, a weapon's a weapon. It only brings pain and death. This weapon is special? ...Yet, a weapon's a weapon. It only brings pain and death. This weapon is special? ...Yet, a weapon's a weapon. It only brings pain and death. +125007 125007 225007 325007 425007 You owe me one now, Commandant. You owe me one now, Commandant. You owe me one now, Commandant. You owe me one now, Commandant. +125008 125008 225008 325008 425008 I'm the leader? ...Whatever, it won't last long anyway. I'm the leader? ...Whatever, it won't last long anyway. I'm the leader? ...Whatever, it won't last long anyway. I'm the leader? ...Whatever, it won't last long anyway. +125009 125009 225009 325009 425009 Would you mind stepping aside? This is NOT your own place. Would you mind stepping aside? This is NOT your own place. Would you mind stepping aside? This is NOT your own place. Would you mind stepping aside? This is NOT your own place. +125010 125010 225010 325010 425010 It's getting boring here... It's getting boring here... It's getting boring here... It's getting boring here... +125011 125011 225011 325011 425011 Unless it's about missions, I have no interest in getting along with anyone here—including you. Unless it's about missions, I have no interest in getting along with anyone here—including you. Unless it's about missions, I have no interest in getting along with anyone here—including you. Unless it's about missions, I have no interest in getting along with anyone here—including you. +125012 125012 225012 325012 425012 I'm wondering if all elite commandants always goof around like you. I'm wondering if all elite commandants always goof around like you. I'm wondering if all elite commandants always goof around like you. I'm wondering if all elite commandants always goof around like you. +125013 125013 225013 325013 425013 Don't you even have a proper chair here? Don't you even have a proper chair here? Don't you even have a proper chair here? Don't you even have a proper chair here? +125014 125014 225014 325014 425014 Coffee? Ha... make it yourself. By the way, no need to put sugar in mine. Coffee? Ha... make it yourself. By the way, no need to put sugar in mine. Coffee? Ha... make it yourself. By the way, no need to put sugar in mine. Coffee? Ha... make it yourself. By the way, no need to put sugar in mine. +125015 125015 225015 325015 425015 I don't need you, but you need me. Don't you ever forget that. I don't need you, but you need me. Don't you ever forget that. I don't need you, but you need me. Don't you ever forget that. I don't need you, but you need me. Don't you ever forget that. +125016 125016 225016 325016 425016 You'd better have a medic with you if you like risking your life... Me as your medic? Sure, if you like pain... You'd better have a medic with you if you like risking your life... Me as your medic? Sure, if you like pain... You'd better have a medic with you if you like risking your life... Me as your medic? Sure, if you like pain... You'd better have a medic with you if you like risking your life... Me as your medic? Sure, if you like pain... +125017 125017 225017 325017 425017 Hey, tell me a joke. Anything as long as it's fun... That's fine. I just want to see you wracking your brain. Hey, tell me a joke. Anything as long as it's fun... That's fine. I just want to see you wracking your brain. Hey, tell me a joke. Anything as long as it's fun... That's fine. I just want to see you wracking your brain. Hey, tell me a joke. Anything as long as it's fun... That's fine. I just want to see you wracking your brain. +125018 125018 225018 325018 425018 I never expect anyone to understand me. But if you'd like to do so, be prepared, mentally and... physically. I never expect anyone to understand me. But if you'd like to do so, be prepared, mentally and... physically. I never expect anyone to understand me. But if you'd like to do so, be prepared, mentally and... physically. I never expect anyone to understand me. But if you'd like to do so, be prepared, mentally and... physically. +125019 125019 225019 325019 425019 At a time like this, no one knows when they're going to die. I'd wager many will applaud my passing. But if you die... a lot of people will cry for you. So, try not to lose your life. At a time like this, no one knows when they're going to die. I'd wager many will applaud my passing. But if you die... a lot of people will cry for you. So, try not to lose your life. At a time like this, no one knows when they're going to die. I'd wager many will applaud my passing. But if you die... a lot of people will cry for you. So, try not to lose your life. At a time like this, no one knows when they're going to die. I'd wager many will applaud my passing. But if you die... a lot of people will cry for you. So, try not to lose your life. +125020 125020 225020 325020 425020 I know, I know... I won't go anywhere, okay? I know, I know... I won't go anywhere, okay? I know, I know... I won't go anywhere, okay? I know, I know... I won't go anywhere, okay? +125021 125021 225021 325021 425021 Say my name... Put more feeling into it... I like you calling my name. Vera... Vera... Hmm, not bad. Say my name... Put more feeling into it... I like you calling my name. Vera... Vera... Hmm, not bad. Say my name... Put more feeling into it... I like you calling my name. Vera... Vera... Hmm, not bad. Say my name... Put more feeling into it... I like you calling my name. Vera... Vera... Hmm, not bad. +125022 125022 225022 325022 425022 If No. 21 asks you for some gossip about us, just ignore her... What gossip? Hmph, something not worth mentioning. If No. 21 asks you for some gossip about us, just ignore her... What gossip? Hmph, something not worth mentioning. If No. 21 asks you for some gossip about us, just ignore her... What gossip? Hmph, something not worth mentioning. If No. 21 asks you for some gossip about us, just ignore her... What gossip? Hmph, something not worth mentioning. +125023 125023 225023 325023 425023 Does it hurt? You shouldn't have trained too much... I wish I could bear your pain. That pain would be our eternal bond, proof that we've lived in this world together. Does it hurt? You shouldn't have trained too much... I wish I could bear your pain. That pain would be our eternal bond, proof that we've lived in this world together. Does it hurt? You shouldn't have trained too much... I wish I could bear your pain. That pain would be our eternal bond, proof that we've lived in this world together. Does it hurt? You shouldn't have trained too much... I wish I could bear your pain. That pain would be our eternal bond, proof that we've lived in this world together. +125024 125024 225024 325024 425024 I've never bet on anyone else, including you. I've never bet on anyone else, including you. I've never bet on anyone else, including you. I've never bet on anyone else, including you. +125025 125025 225025 325025 425025 Don't you know a useless gift is just trash? Don't you know a useless gift is just trash? Don't you know a useless gift is just trash? Don't you know a useless gift is just trash? +125026 125026 225026 325026 425026 Seems like I've finally remembered your face. Seems like I've finally remembered your face. Seems like I've finally remembered your face. Seems like I've finally remembered your face. +125027 125027 225027 325027 425027 Put it there. No. 21 will check what's inside for me. Put it there. No. 21 will check what's inside for me. Put it there. No. 21 will check what's inside for me. Put it there. No. 21 will check what's inside for me. +125028 125028 225028 325028 425028 You again... Are these frequent visits intentional? You again... Are these frequent visits intentional? You again... Are these frequent visits intentional? You again... Are these frequent visits intentional? +125029 125029 225029 325029 425029 Here we go again. Let me guess... It's the same gift as last time, isn't it? Here we go again. Let me guess... It's the same gift as last time, isn't it? Here we go again. Let me guess... It's the same gift as last time, isn't it? Here we go again. Let me guess... It's the same gift as last time, isn't it? +125030 125030 225030 325030 425030 I don't like idiots... Idiots die quickly. I hope you're not one of them. I don't like idiots... Idiots die quickly. I hope you're not one of them. I don't like idiots... Idiots die quickly. I hope you're not one of them. I don't like idiots... Idiots die quickly. I hope you're not one of them. +125031 125031 225031 325031 425031 You enjoy giving me gifts and I enjoy receiving your gifts. It's a win-win game for us. You enjoy giving me gifts and I enjoy receiving your gifts. It's a win-win game for us. You enjoy giving me gifts and I enjoy receiving your gifts. It's a win-win game for us. You enjoy giving me gifts and I enjoy receiving your gifts. It's a win-win game for us. +125032 125032 225032 325032 425032 Tests? I thought we were past that stage already. Tests? I thought we were past that stage already. Tests? I thought we were past that stage already. Tests? I thought we were past that stage already. +125033 125033 225033 325033 425033 Let me give you something back as a token of my appreciation... How about a little secret about Noctis? ...No? A hint of wariness seems to still exist in you. Let me give you something back as a token of my appreciation... How about a little secret about Noctis? ...No? A hint of wariness seems to still exist in you. Let me give you something back as a token of my appreciation... How about a little secret about Noctis? ...No? A hint of wariness seems to still exist in you. Let me give you something back as a token of my appreciation... How about a little secret about Noctis? ...No? A hint of wariness seems to still exist in you. +125034 125034 225034 325034 425034 Perhaps one day, I won't be called Death anymore because of you... After all, you and I are pretty close, and you're still breathing, aren't you? Perhaps one day, I won't be called Death anymore because of you... After all, you and I are pretty close, and you're still breathing, aren't you? Perhaps one day, I won't be called Death anymore because of you... After all, you and I are pretty close, and you're still breathing, aren't you? Perhaps one day, I won't be called Death anymore because of you... After all, you and I are pretty close, and you're still breathing, aren't you? +125035 125035 225035 325035 425035 Being that generous to me without asking for rewards... They say free is expensive. What you want is indeed very costly. Being that generous to me without asking for rewards... They say free is expensive. What you want is indeed very costly. Being that generous to me without asking for rewards... They say free is expensive. What you want is indeed very costly. Being that generous to me without asking for rewards... They say free is expensive. What you want is indeed very costly. +125036 125036 225036 325036 425036 Hey... Wake up. Hey... Wake up. Hey... Wake up. Hey... Wake up. +125037 125037 225037 325037 425037 I'm surprised you had the guts to zone out on me... I'm surprised you had the guts to zone out on me... I'm surprised you had the guts to zone out on me... I'm surprised you had the guts to zone out on me... +125038 125038 225038 325038 425038 Hah. Sleep tight. I'll go find some "fun" for myself. Hah. Sleep tight. I'll go find some "fun" for myself. Hah. Sleep tight. I'll go find some "fun" for myself. Hah. Sleep tight. I'll go find some "fun" for myself. +125039 125039 225039 325039 425039 Let me think... What would be your excuse if someone came in and found you slacking off? Let me think... What would be your excuse if someone came in and found you slacking off? Let me think... What would be your excuse if someone came in and found you slacking off? Let me think... What would be your excuse if someone came in and found you slacking off? +125040 125040 225040 325040 425040 Your sleeping face... It was too cute to disturb. Anyway, you should get more rest, my Commandant. Your sleeping face... It was too cute to disturb. Anyway, you should get more rest, my Commandant. Your sleeping face... It was too cute to disturb. Anyway, you should get more rest, my Commandant. Your sleeping face... It was too cute to disturb. Anyway, you should get more rest, my Commandant. +125041 125041 225041 325041 425041 I'll be rooting for you. I'll be rooting for you. I'll be rooting for you. I'll be rooting for you. +125042 125042 225042 325042 425042 I feel tired just by looking at it... I feel tired just by looking at it... I feel tired just by looking at it... I feel tired just by looking at it... +125043 125043 225043 325043 425043 You've pushed yourself too hard... Why not just leave everything to your subordinates? You've pushed yourself too hard... Why not just leave everything to your subordinates? You've pushed yourself too hard... Why not just leave everything to your subordinates? You've pushed yourself too hard... Why not just leave everything to your subordinates? +125044 125044 225044 325044 425044 ...Time for you to rest. No one will dare say a word if you're loafing around with me. ...Time for you to rest. No one will dare say a word if you're loafing around with me. ...Time for you to rest. No one will dare say a word if you're loafing around with me. ...Time for you to rest. No one will dare say a word if you're loafing around with me. +125045 125045 225045 325045 425045 Do you seriously have that much of a workload? Or... you just want to stay with me? Do you seriously have that much of a workload? Or... you just want to stay with me? Do you seriously have that much of a workload? Or... you just want to stay with me? Do you seriously have that much of a workload? Or... you just want to stay with me? +125046 125046 225046 325046 425046 Oh, you're here... Oh, you're here... Oh, you're here... Oh, you're here... +125047 125047 225047 325047 425047 I'll be gone if you're three more minutes late. What a pity... I'll be gone if you're three more minutes late. What a pity... I'll be gone if you're three more minutes late. What a pity... I'll be gone if you're three more minutes late. What a pity... +125048 125048 225048 325048 425048 Come to think of it, I do see you every day. Come to think of it, I do see you every day. Come to think of it, I do see you every day. Come to think of it, I do see you every day. +125049 125049 225049 325049 425049 Huh, I'd rather go on a mission than waste time here. Huh, I'd rather go on a mission than waste time here. Huh, I'd rather go on a mission than waste time here. Huh, I'd rather go on a mission than waste time here. +125050 125050 225050 325050 425050 Wouldn't you grow tired of seeing the same face again and again? Me? Well, it doesn't bother me anyway... Wouldn't you grow tired of seeing the same face again and again? Me? Well, it doesn't bother me anyway... Wouldn't you grow tired of seeing the same face again and again? Me? Well, it doesn't bother me anyway... Wouldn't you grow tired of seeing the same face again and again? Me? Well, it doesn't bother me anyway... +125051 125051 225051 325051 425051 A promise is a promise. I'll be here until I see you again. A promise is a promise. I'll be here until I see you again. A promise is a promise. I'll be here until I see you again. A promise is a promise. I'll be here until I see you again. +125052 125052 225052 325052 425052 Next appointment? You know I'm not staying here to help you schedule appointments, don't you? Next appointment? You know I'm not staying here to help you schedule appointments, don't you? Next appointment? You know I'm not staying here to help you schedule appointments, don't you? Next appointment? You know I'm not staying here to help you schedule appointments, don't you? +125053 125053 225053 325053 425053 It's just the two of us. Why don't we share some little intimate secrets? Like... what am I to you... It's just the two of us. Why don't we share some little intimate secrets? Like... what am I to you... It's just the two of us. Why don't we share some little intimate secrets? Like... what am I to you... It's just the two of us. Why don't we share some little intimate secrets? Like... what am I to you... +125054 125054 225054 325054 425054 Hmph... A bird finally came back home. Hmph... A bird finally came back home. Hmph... A bird finally came back home. Hmph... A bird finally came back home. +125055 125055 225055 325055 425055 You really are a little one burning with curiosity, aren't you? You really are a little one burning with curiosity, aren't you? You really are a little one burning with curiosity, aren't you? You really are a little one burning with curiosity, aren't you? +125056 125056 225056 325056 425056 Oh... It's you, isn't it? Oh... It's you, isn't it? Oh... It's you, isn't it? Oh... It's you, isn't it? +125057 125057 225057 325057 425057 Others might be scared to death... But it's not gonna work on me. Others might be scared to death... But it's not gonna work on me. Others might be scared to death... But it's not gonna work on me. Others might be scared to death... But it's not gonna work on me. +125058 125058 225058 325058 425058 You'd better stop before I lose my temper... You'd better stop before I lose my temper... You'd better stop before I lose my temper... You'd better stop before I lose my temper... +125059 125059 225059 325059 425059 There will be a high price to pay for laying a finger on me... There will be a high price to pay for laying a finger on me... There will be a high price to pay for laying a finger on me... There will be a high price to pay for laying a finger on me... +125060 125060 225060 325060 425060 So... you don't want your fingers anymore, do you? So... you don't want your fingers anymore, do you? So... you don't want your fingers anymore, do you? So... you don't want your fingers anymore, do you? +125061 125061 225061 325061 425061 To be honest, you're more useful to me than No. 21 and Noctis. To be honest, you're more useful to me than No. 21 and Noctis. To be honest, you're more useful to me than No. 21 and Noctis. To be honest, you're more useful to me than No. 21 and Noctis. +125062 125062 225062 325062 425062 Wow, so impressive. Wow, so impressive. Wow, so impressive. Wow, so impressive. +125063 125063 225063 325063 425063 Hmph, understood. Hmph, understood. Hmph, understood. Hmph, understood. +125064 125064 225064 325064 425064 Hmmm... Hmmm... Hmmm... Hmmm... +125065 125065 225065 325065 425065 Aaugh?! Aaugh?! Aaugh?! Aaugh?! +125066 125066 225066 325066 425066 Ugh... Ugh... Ugh... Ugh... +125067 125067 225067 325067 425067 Hmph... Hmph... Hmph... Hmph... +125068 125068 225068 325068 425068 Go ahead and struggle, you piece of junk! Go ahead and struggle, you piece of junk! Go ahead and struggle, you piece of junk! Go ahead and struggle, you piece of junk! +125069 125069 225069 325069 425069 Don't you dare get in my way! Don't you dare get in my way! Don't you dare get in my way! Don't you dare get in my way! +125070 125070 225070 325070 425070 I'm gonna enjoy crushing every one of you to pieces! I'm gonna enjoy crushing every one of you to pieces! I'm gonna enjoy crushing every one of you to pieces! I'm gonna enjoy crushing every one of you to pieces! +125071 125071 225105 325071 425071 Wherever I stand is my battlefield! Wherever I stand is my battlefield! Wherever I stand is my battlefield! Wherever I stand is my battlefield! +125072 125072 225072 325072 425072 C'mon, keep them coming! C'mon, keep them coming! C'mon, keep them coming! C'mon, keep them coming! +125073 125073 225073 325073 425073 The flag will never be broken... The flag will never be broken... The flag will never be broken... The flag will never be broken... +125074 125074 225074 325074 425074 This fight... is not over... This fight... is not over... This fight... is not over... This fight... is not over... +125075 125075 225075 325075 425075 Poor thing... I'll give you a quick death. Poor thing... I'll give you a quick death. Poor thing... I'll give you a quick death. Poor thing... I'll give you a quick death. +125076 125076 225076 325076 425076 Finally! A melee! Finally! A melee! Finally! A melee! Finally! A melee! +125077 125077 225077 325077 425077 Follow my lead... There's nothing to be afraid of. Follow my lead... There's nothing to be afraid of. Follow my lead... There's nothing to be afraid of. Follow my lead... There's nothing to be afraid of. +125078 125078 225078 325078 425078 Even victory itself has to yield to me. What do you say? Even victory itself has to yield to me. What do you say? Even victory itself has to yield to me. What do you say? Even victory itself has to yield to me. What do you say? +125079 125079 225079 325079 425079 Ah! Ah! Ah! Ah! +125080 125080 225080 325080 425080 Ah! Ah! Ah! Ah! +125081 125081 225081 325081 425081 Ah! Ah! Ah! Ah! +125082 125082 225082 325082 425082 Ah! Ah! Ah! Ah! +125083 125083 225083 325083 425083 Ah! Ah! Ah! Ah! +125084 125084 225084 325084 425084 Ah! Ah! Ah! Ah! +125085 125085 225085 325085 425085 Ah! Ah! Ah! Ah! +125086 125086 225086 325086 425086 Ah! Ah! Ah! Ah! +125087 125087 225087 325087 425087 Ah! Ah! Ah! Ah! +125088 125088 225088 325088 425088 Ah! Ah! Ah! Ah! +125089 125089 225089 325089 425089 Ah! Ah! Ah! Ah! +125090 125090 225090 325090 425090 Ah! Ah! Ah! Ah! +125091 125091 225091 325091 425091 Ah! Ah! Ah! Ah! +125092 125092 225092 325092 425092 Ah! Ah! Ah! Ah! +125093 125093 225093 325093 425093 Ah! Ah! Ah! Ah! +125094 125094 225094 325094 425094 In the end, you still return to me... Perhaps I'll truly be gone one day. If that's fine with you... You're a real silly dummy, but in a cute way. In the end, you still return to me... Perhaps I'll truly be gone one day. If that's fine with you... You're a real silly dummy, but in a cute way. In the end, you still return to me... Perhaps I'll truly be gone one day. If that's fine with you... You're a real silly dummy, but in a cute way. In the end, you still return to me... Perhaps I'll truly be gone one day. If that's fine with you... You're a real silly dummy, but in a cute way. +125095 125095 225095 325095 425095 You should have something more important to do for me than giving me a gift, shouldn't you? You should have something more important to do for me than giving me a gift, shouldn't you? You should have something more important to do for me than giving me a gift, shouldn't you? You should have something more important to do for me than giving me a gift, shouldn't you? +125096 125096 225096 325096 425096 I used to think everything had its price and nothing was "priceless." But you made me realize I was wrong. So... am I "priceless" to you? If your answer displeases me, you'll regret being born with a mouth. I used to think everything had its price and nothing was "priceless." But you made me realize I was wrong. So... am I "priceless" to you? If your answer displeases me, you'll regret being born with a mouth. I used to think everything had its price and nothing was "priceless." But you made me realize I was wrong. So... am I "priceless" to you? If your answer displeases me, you'll regret being born with a mouth. I used to think everything had its price and nothing was "priceless." But you made me realize I was wrong. So... am I "priceless" to you? If your answer displeases me, you'll regret being born with a mouth. +125097 125097 225097 325097 425097 What's wrong with being greedy? I won't be satisfied unless someone is willing to give me their future, their life, their fate, and their responsibilities… What's wrong with being greedy? I won't be satisfied unless someone is willing to give me their future, their life, their fate, and their responsibilities… What's wrong with being greedy? I won't be satisfied unless someone is willing to give me their future, their life, their fate, and their responsibilities… What's wrong with being greedy? I won't be satisfied unless someone is willing to give me their future, their life, their fate, and their responsibilities… +125098 125098 225098 325098 425098 Go ahead and struggle, you piece of junk! Go ahead and struggle, you piece of junk! Go ahead and struggle, you piece of junk! Go ahead and struggle, you piece of junk! +125099 125099 225099 325099 425099 Don't you dare get in my way! Don't you dare get in my way! Don't you dare get in my way! Don't you dare get in my way! +125100 125100 225100 325100 425100 I'm gonna enjoy crushing every one of you to pieces! I'm gonna enjoy crushing every one of you to pieces! I'm gonna enjoy crushing every one of you to pieces! I'm gonna enjoy crushing every one of you to pieces! +125101 125101 225101 325101 425101 C'mon, keep them coming! C'mon, keep them coming! C'mon, keep them coming! C'mon, keep them coming! +125102 125102 225102 325102 425102 The flag will never be broken... The flag will never be broken... The flag will never be broken... The flag will never be broken... +125103 125103 225103 325103 425103 Poor thing... I'll give you a quick death. Poor thing... I'll give you a quick death. Poor thing... I'll give you a quick death. Poor thing... I'll give you a quick death. +125104 125104 225104 325104 425104 Finally comes a melee! Finally comes a melee! Finally comes a melee! Finally comes a melee! +125105 125105 225105 325105 425105 Wherever I stand, Wherever I stand, Wherever I stand, Wherever I stand, +125106 125106 225106 325106 425106 It's my battlefield! It's my battlefield! It's my battlefield! It's my battlefield! +125107 125107 225107 325107 425107 it's my battlefield. it's my battlefield. it's my battlefield. it's my battlefield. +125108 125071 225071 325071 425071 Wherever I stand, it's my battlefield! Wherever I stand, it's my battlefield! Wherever I stand, it's my battlefield! Wherever I stand, it's my battlefield! +125109 125109 225109 325109 425109 Even victory itself has to yield to me. What do you say? Even victory itself has to yield to me. What do you say? Even victory itself has to yield to me. What do you say? Even victory itself has to yield to me. What do you say? +126001 126001 226001 326001 426001 Hola amigo! I'm Roland. You know why I'm here, don't you? Haha, nah, you don't. You have absolutely no idea. Anyway, I'll be at your service from now on. Hola amigo! I'm Roland. You know why I'm here, don't you? Haha, nah, you don't. You have absolutely no idea. Anyway, I'll be at your service from now on. Hola amigo! I'm Roland. You know why I'm here, don't you? Haha, nah, you don't. You have absolutely no idea. Anyway, I'll be at your service from now on. Hola amigo! I'm Roland. You know why I'm here, don't you? Haha, nah, you don't. You have absolutely no idea. Anyway, I'll be at your service from now on. +126002 126002 226002 326002 426002 Alright alright. Frame upgraded. By the way, have you heard of a story about a farmer raising a cold-blooded animal? Alright alright. Frame upgraded. By the way, have you heard of a story about a farmer raising a cold-blooded animal? Alright alright. Frame upgraded. By the way, have you heard of a story about a farmer raising a cold-blooded animal? Alright alright. Frame upgraded. By the way, have you heard of a story about a farmer raising a cold-blooded animal? +126003 126003 226003 326003 426003 Promoted? Shackling yourselves with ranks—what a fascinating human thing to do. Well then, I'm looking forward to what you and your advanced shackles would do with a plaything like me. Promoted? Shackling yourselves with ranks—what a fascinating human thing to do. Well then, I'm looking forward to what you and your advanced shackles would do with a plaything like me. Promoted? Shackling yourselves with ranks—what a fascinating human thing to do. Well then, I'm looking forward to what you and your advanced shackles would do with a plaything like me. Promoted? Shackling yourselves with ranks—what a fascinating human thing to do. Well then, I'm looking forward to what you and your advanced shackles would do with a plaything like me. +126004 126004 226004 326004 426004 If you replace all my parts, one after the other, forming a new frame, will I live on like a newborn baby? If you replace all my parts, one after the other, forming a new frame, will I live on like a newborn baby? If you replace all my parts, one after the other, forming a new frame, will I live on like a newborn baby? If you replace all my parts, one after the other, forming a new frame, will I live on like a newborn baby? +126005 126005 226005 326005 426005 My battle skills have improved. Train me more. I'll not return the favor. My battle skills have improved. Train me more. I'll not return the favor. My battle skills have improved. Train me more. I'll not return the favor. My battle skills have improved. Train me more. I'll not return the favor. +126006 126006 226006 326006 426006 This feels good. A lovely tool for a tool. This feels good. A lovely tool for a tool. This feels good. A lovely tool for a tool. This feels good. A lovely tool for a tool. +126007 126007 226007 326007 426007 Alright alright. I'll execute all your orders to the letter. But you'd better keep an eye on me. Alright alright. I'll execute all your orders to the letter. But you'd better keep an eye on me. Alright alright. I'll execute all your orders to the letter. But you'd better keep an eye on me. Alright alright. I'll execute all your orders to the letter. But you'd better keep an eye on me. +126008 126008 226008 326008 426008 Damas y caballeros, the show is about to begin! Damas y caballeros, the show is about to begin! Damas y caballeros, the show is about to begin! Damas y caballeros, the show is about to begin! +126009 126009 226009 326009 426009 You want to know what my wish is? The end of the world, the ravages of the Punishing Virus, the suffering of all living souls on Earth... How do you like my answer? Is it in line with your perception of me? You want to know what my wish is? The end of the world, the ravages of the Punishing Virus, the suffering of all living souls on Earth... How do you like my answer? Is it in line with your perception of me? You want to know what my wish is? The end of the world, the ravages of the Punishing Virus, the suffering of all living souls on Earth... How do you like my answer? Is it in line with your perception of me? You want to know what my wish is? The end of the world, the ravages of the Punishing Virus, the suffering of all living souls on Earth... How do you like my answer? Is it in line with your perception of me? +126010 126010 226010 326010 426010 I talk too much? Don't worry, I'll be more careful in the future. Hm... I feel like someone said that to me a long time ago too, but he's... What do you think happened to him? I talk too much? Don't worry, I'll be more careful in the future. Hm... I feel like someone said that to me a long time ago too, but he's... What do you think happened to him? I talk too much? Don't worry, I'll be more careful in the future. Hm... I feel like someone said that to me a long time ago too, but he's... What do you think happened to him? I talk too much? Don't worry, I'll be more careful in the future. Hm... I feel like someone said that to me a long time ago too, but he's... What do you think happened to him? +126011 126011 226011 326011 426011 Loyalty. What a good word! Stop thinking and just follow orders, letting others decide what to do. It's so easy. Oh? Don't give me that look! I was just missing a former "friend" of mine. Loyalty. What a good word! Stop thinking and just follow orders, letting others decide what to do. It's so easy. Oh? Don't give me that look! I was just missing a former "friend" of mine. Loyalty. What a good word! Stop thinking and just follow orders, letting others decide what to do. It's so easy. Oh? Don't give me that look! I was just missing a former "friend" of mine. Loyalty. What a good word! Stop thinking and just follow orders, letting others decide what to do. It's so easy. Oh? Don't give me that look! I was just missing a former "friend" of mine. +126012 126012 226012 326012 426012 Hola! Haha, I like that expression on your face! I know your memories of me saying "Hola!" aren't really pleasant. But from now on, you'll have more memories related to it. Stay tuned! Hola! Haha, I like that expression on your face! I know your memories of me saying "Hola!" aren't really pleasant. But from now on, you'll have more memories related to it. Stay tuned! Hola! Haha, I like that expression on your face! I know your memories of me saying "Hola!" aren't really pleasant. But from now on, you'll have more memories related to it. Stay tuned! Hola! Haha, I like that expression on your face! I know your memories of me saying "Hola!" aren't really pleasant. But from now on, you'll have more memories related to it. Stay tuned! +126013 126013 226013 326013 426013 I'll always be transparent with you, so feel free to throw your questions at me. From the truth behind the Ascension Network to my quirky little habits, anything. As long as you're ready to pay the price... Hahaha. Just kidding. I'll always be transparent with you, so feel free to throw your questions at me. From the truth behind the Ascension Network to my quirky little habits, anything. As long as you're ready to pay the price... Hahaha. Just kidding. I'll always be transparent with you, so feel free to throw your questions at me. From the truth behind the Ascension Network to my quirky little habits, anything. As long as you're ready to pay the price... Hahaha. Just kidding. I'll always be transparent with you, so feel free to throw your questions at me. From the truth behind the Ascension Network to my quirky little habits, anything. As long as you're ready to pay the price... Hahaha. Just kidding. +126014 126014 226014 326014 426014 Let's play a game. Imagine we're commoners kidnapped by an evil organization living in a world without the Punishing Virus. We are on the same boat, and we've promised to escape together. Done? Alright. Now go out and face reality again. Let's play a game. Imagine we're commoners kidnapped by an evil organization living in a world without the Punishing Virus. We are on the same boat, and we've promised to escape together. Done? Alright. Now go out and face reality again. Let's play a game. Imagine we're commoners kidnapped by an evil organization living in a world without the Punishing Virus. We are on the same boat, and we've promised to escape together. Done? Alright. Now go out and face reality again. Let's play a game. Imagine we're commoners kidnapped by an evil organization living in a world without the Punishing Virus. We are on the same boat, and we've promised to escape together. Done? Alright. Now go out and face reality again. +126015 126015 226015 326015 426015 Hola, amigo! Haha, I've been wearing this mask for so long that it's not even a mask anymore. The phrases I used to say behind it just slip out naturally now. How would you treat a jester like me? Hola, amigo! Haha, I've been wearing this mask for so long that it's not even a mask anymore. The phrases I used to say behind it just slip out naturally now. How would you treat a jester like me? Hola, amigo! Haha, I've been wearing this mask for so long that it's not even a mask anymore. The phrases I used to say behind it just slip out naturally now. How would you treat a jester like me? Hola, amigo! Haha, I've been wearing this mask for so long that it's not even a mask anymore. The phrases I used to say behind it just slip out naturally now. How would you treat a jester like me? +126016 126016 226016 326016 426016 Have you heard of the "Nolmo Organization"? In the Golden Age, there was a group of people who messed around at the risk of their own lives and even the lives of others. Care to guess if I was one of them? Haha, of course, not. The "Nolmo Organization" is a phrase I just fabricated. Have you heard of the "Nolmo Organization"? In the Golden Age, there was a group of people who messed around at the risk of their own lives and even the lives of others. Care to guess if I was one of them? Haha, of course, not. The "Nolmo Organization" is a phrase I just fabricated. Have you heard of the "Nolmo Organization"? In the Golden Age, there was a group of people who messed around at the risk of their own lives and even the lives of others. Care to guess if I was one of them? Haha, of course, not. The "Nolmo Organization" is a phrase I just fabricated. Have you heard of the "Nolmo Organization"? In the Golden Age, there was a group of people who messed around at the risk of their own lives and even the lives of others. Care to guess if I was one of them? Haha, of course, not. The "Nolmo Organization" is a phrase I just fabricated. +126017 126017 226017 326017 426017 Humans are good at telling stories. I have read a lot of them. They're all made up but sound so convincing just because they're based on the authors' personal experience and imagination. Some stories are so well told that other humans will even follow the advice they give. Don't you agree? Humans are good at telling stories. I have read a lot of them. They're all made up but sound so convincing just because they're based on the authors' personal experience and imagination. Some stories are so well told that other humans will even follow the advice they give. Don't you agree? Humans are good at telling stories. I have read a lot of them. They're all made up but sound so convincing just because they're based on the authors' personal experience and imagination. Some stories are so well told that other humans will even follow the advice they give. Don't you agree? Humans are good at telling stories. I have read a lot of them. They're all made up but sound so convincing just because they're based on the authors' personal experience and imagination. Some stories are so well told that other humans will even follow the advice they give. Don't you agree? +126018 126018 226018 326018 426018 I've watched this "Babylonia Recovering Earth" play so many times. The characters struggled, degenerated, and went crazy. Interesting, but lengthy. So lengthy that it actually immersed the audience in it and made them reluctant to leave. I've watched this "Babylonia Recovering Earth" play so many times. The characters struggled, degenerated, and went crazy. Interesting, but lengthy. So lengthy that it actually immersed the audience in it and made them reluctant to leave. I've watched this "Babylonia Recovering Earth" play so many times. The characters struggled, degenerated, and went crazy. Interesting, but lengthy. So lengthy that it actually immersed the audience in it and made them reluctant to leave. I've watched this "Babylonia Recovering Earth" play so many times. The characters struggled, degenerated, and went crazy. Interesting, but lengthy. So lengthy that it actually immersed the audience in it and made them reluctant to leave. +126019 126019 226019 326019 426019 To have a reason to live is a dream that hasn't changed for me. A performance, the Ascension Network, they were the reasons others gave me. But now you ask me to give myself a reason? This is such a cruel thing... an honor for a jester. To have a reason to live is a dream that hasn't changed for me. A performance, the Ascension Network, they were the reasons others gave me. But now you ask me to give myself a reason? This is such a cruel thing... an honor for a jester. To have a reason to live is a dream that hasn't changed for me. A performance, the Ascension Network, they were the reasons others gave me. But now you ask me to give myself a reason? This is such a cruel thing... an honor for a jester. To have a reason to live is a dream that hasn't changed for me. A performance, the Ascension Network, they were the reasons others gave me. But now you ask me to give myself a reason? This is such a cruel thing... an honor for a jester. +126020 126020 226020 326020 426020 I have read so many boring stories, but none of them are as boring as my life. However, with you here, it has now become a little more interesting. Haha, how should I... how should I describe this? I have read so many boring stories, but none of them are as boring as my life. However, with you here, it has now become a little more interesting. Haha, how should I... how should I describe this? I have read so many boring stories, but none of them are as boring as my life. However, with you here, it has now become a little more interesting. Haha, how should I... how should I describe this? I have read so many boring stories, but none of them are as boring as my life. However, with you here, it has now become a little more interesting. Haha, how should I... how should I describe this? +126021 126021 226021 326021 426021 Constructs feel the world via devices. Maybe the person I see with my eyes is not the real you but the you touched up by a program... Well, never mind. I've already seen who you really are. Constructs feel the world via devices. Maybe the person I see with my eyes is not the real you but the you touched up by a program... Well, never mind. I've already seen who you really are. Constructs feel the world via devices. Maybe the person I see with my eyes is not the real you but the you touched up by a program... Well, never mind. I've already seen who you really are. Constructs feel the world via devices. Maybe the person I see with my eyes is not the real you but the you touched up by a program... Well, never mind. I've already seen who you really are. +126022 126022 226022 326022 426022 Performers can't change the plot of a play, and they shouldn't have that ambition anyway. But there is a performer who wants you on the stage a little longer to the point that he wishes the play could end right at this moment. Nah. Forget it. I was kidding. Performers can't change the plot of a play, and they shouldn't have that ambition anyway. But there is a performer who wants you on the stage a little longer to the point that he wishes the play could end right at this moment. Nah. Forget it. I was kidding. Performers can't change the plot of a play, and they shouldn't have that ambition anyway. But there is a performer who wants you on the stage a little longer to the point that he wishes the play could end right at this moment. Nah. Forget it. I was kidding. Performers can't change the plot of a play, and they shouldn't have that ambition anyway. But there is a performer who wants you on the stage a little longer to the point that he wishes the play could end right at this moment. Nah. Forget it. I was kidding. +126023 126023 226023 326023 426023 "If only we had met sooner..." Humans always love to fantasize about that stuff. Though lines like that are quite easy to say in some situations, like... now. "If only we had met sooner..." Humans always love to fantasize about that stuff. Though lines like that are quite easy to say in some situations, like... now. "If only we had met sooner..." Humans always love to fantasize about that stuff. Though lines like that are quite easy to say in some situations, like... now. "If only we had met sooner..." Humans always love to fantasize about that stuff. Though lines like that are quite easy to say in some situations, like... now. +126024 126024 226024 326024 426024 Let me see, what should I say at this very moment if I were one of you... "Thank you for your kindness. I promise I'll do my best in future battles!"... Does that sound good to you? Let me see, what should I say at this very moment if I were one of you... "Thank you for your kindness. I promise I'll do my best in future battles!"... Does that sound good to you? Let me see, what should I say at this very moment if I were one of you... "Thank you for your kindness. I promise I'll do my best in future battles!"... Does that sound good to you? Let me see, what should I say at this very moment if I were one of you... "Thank you for your kindness. I promise I'll do my best in future battles!"... Does that sound good to you? +126025 126025 226025 326025 426025 O-M-G, that's so nice of you! Thank you so much! I'll gladly take this gift of yours. O-M-G, that's so nice of you! Thank you so much! I'll gladly take this gift of yours. O-M-G, that's so nice of you! Thank you so much! I'll gladly take this gift of yours. O-M-G, that's so nice of you! Thank you so much! I'll gladly take this gift of yours. +126026 126026 226026 326026 426026 Humans seek meaning in things yet end up seeking profits from them. I wonder what profits you see in me? Humans seek meaning in things yet end up seeking profits from them. I wonder what profits you see in me? Humans seek meaning in things yet end up seeking profits from them. I wonder what profits you see in me? Humans seek meaning in things yet end up seeking profits from them. I wonder what profits you see in me? +126027 126027 226027 326027 426027 Of course I'll accept all your gifts! I'll even do anything—anything—for you... as long as you're ready for the consequences. Of course I'll accept all your gifts! I'll even do anything—anything—for you... as long as you're ready for the consequences. Of course I'll accept all your gifts! I'll even do anything—anything—for you... as long as you're ready for the consequences. Of course I'll accept all your gifts! I'll even do anything—anything—for you... as long as you're ready for the consequences. +126028 126028 226028 326028 426028 The kindness you cast into the void will be returned with the void. Does a Babylonian commandant have the luxury to waste good stuff like this? The kindness you cast into the void will be returned with the void. Does a Babylonian commandant have the luxury to waste good stuff like this? The kindness you cast into the void will be returned with the void. Does a Babylonian commandant have the luxury to waste good stuff like this? The kindness you cast into the void will be returned with the void. Does a Babylonian commandant have the luxury to waste good stuff like this? +126029 126029 226029 326029 426029 I wonder if all commandants in Babylonia are so nice. I wonder if all commandants in Babylonia are so nice. I wonder if all commandants in Babylonia are so nice. I wonder if all commandants in Babylonia are so nice. +126030 126030 226030 326030 426030 (Sigh) Fine, being treated equally like a friend is kind of new to me. (Sigh) Fine, being treated equally like a friend is kind of new to me. (Sigh) Fine, being treated equally like a friend is kind of new to me. (Sigh) Fine, being treated equally like a friend is kind of new to me. +126031 126031 226031 326031 426031 (Sigh) What exactly do you expect from the void? What am I supposed to do if you keep acting like this...? (Sigh) What exactly do you expect from the void? What am I supposed to do if you keep acting like this...? (Sigh) What exactly do you expect from the void? What am I supposed to do if you keep acting like this...? (Sigh) What exactly do you expect from the void? What am I supposed to do if you keep acting like this...? +126032 126032 226032 326032 426032 Hmm... Why am I staring at you? Nothing. I was just trying to figure out what you really want. Have I figured it out? Of course, not. Hmm... Why am I staring at you? Nothing. I was just trying to figure out what you really want. Have I figured it out? Of course, not. Hmm... Why am I staring at you? Nothing. I was just trying to figure out what you really want. Have I figured it out? Of course, not. Hmm... Why am I staring at you? Nothing. I was just trying to figure out what you really want. Have I figured it out? Of course, not. +126033 126033 226033 326033 426033 I just can't help laughing every time you pull something out. What? I laugh all the time? Hahaha, yes, that's true. I just can't help laughing every time you pull something out. What? I laugh all the time? Hahaha, yes, that's true. I just can't help laughing every time you pull something out. What? I laugh all the time? Hahaha, yes, that's true. I just can't help laughing every time you pull something out. What? I laugh all the time? Hahaha, yes, that's true. +126034 126034 226034 326034 426034 Have you heard a theory that says the more you observe a person, the more you will care about the person, and the more you will suffer if that person is not with you? Hmm, I wonder how long I can stay with you. Have you heard a theory that says the more you observe a person, the more you will care about the person, and the more you will suffer if that person is not with you? Hmm, I wonder how long I can stay with you. Have you heard a theory that says the more you observe a person, the more you will care about the person, and the more you will suffer if that person is not with you? Hmm, I wonder how long I can stay with you. Have you heard a theory that says the more you observe a person, the more you will care about the person, and the more you will suffer if that person is not with you? Hmm, I wonder how long I can stay with you. +126035 126035 226035 326035 426035 I know I should appreciate all the gifts people give me. But somehow I have become picky about your gifts... Or should I say that I have started to expect your gifts? I know I should appreciate all the gifts people give me. But somehow I have become picky about your gifts... Or should I say that I have started to expect your gifts? I know I should appreciate all the gifts people give me. But somehow I have become picky about your gifts... Or should I say that I have started to expect your gifts? I know I should appreciate all the gifts people give me. But somehow I have become picky about your gifts... Or should I say that I have started to expect your gifts? +126036 126036 226036 326036 426036 Dreaming a sweet dream? I guess I'd better not disturb you before you're woken up by something more dangerous... Hahaha. Dreaming a sweet dream? I guess I'd better not disturb you before you're woken up by something more dangerous... Hahaha. Dreaming a sweet dream? I guess I'd better not disturb you before you're woken up by something more dangerous... Hahaha. Dreaming a sweet dream? I guess I'd better not disturb you before you're woken up by something more dangerous... Hahaha. +126037 126037 226037 326037 426037 Dreams are the easiest to have and the hardest to achieve for humans. Don't you worry about waking up to a world destroyed by the Punishing Virus if you keep indulging yourself in your dream? Dreams are the easiest to have and the hardest to achieve for humans. Don't you worry about waking up to a world destroyed by the Punishing Virus if you keep indulging yourself in your dream? Dreams are the easiest to have and the hardest to achieve for humans. Don't you worry about waking up to a world destroyed by the Punishing Virus if you keep indulging yourself in your dream? Dreams are the easiest to have and the hardest to achieve for humans. Don't you worry about waking up to a world destroyed by the Punishing Virus if you keep indulging yourself in your dream? +126038 126038 226038 326038 426038 You could end up being like some of the Corrupted if you keep slacking off like this... Haha, but the Corrupted isn't doing so bad at the moment. You could end up being like some of the Corrupted if you keep slacking off like this... Haha, but the Corrupted isn't doing so bad at the moment. You could end up being like some of the Corrupted if you keep slacking off like this... Haha, but the Corrupted isn't doing so bad at the moment. You could end up being like some of the Corrupted if you keep slacking off like this... Haha, but the Corrupted isn't doing so bad at the moment. +126039 126039 226039 326039 426039 If you can let yourself go like this in front of me, then maybe I can do the same as well... Phew. I'll sit next to you and stare at the marks on your face. If you can let yourself go like this in front of me, then maybe I can do the same as well... Phew. I'll sit next to you and stare at the marks on your face. If you can let yourself go like this in front of me, then maybe I can do the same as well... Phew. I'll sit next to you and stare at the marks on your face. If you can let yourself go like this in front of me, then maybe I can do the same as well... Phew. I'll sit next to you and stare at the marks on your face. +126040 126040 226040 326040 426040 Aw, look at you sleep. If you knew that I was holding your hand right now, what would you do in your dreams? What excuses should I make when you wake up? Or perhaps, you would allow me to continue holding your hand...? Aw, look at you sleep. If you knew that I was holding your hand right now, what would you do in your dreams? What excuses should I make when you wake up? Or perhaps, you would allow me to continue holding your hand...? Aw, look at you sleep. If you knew that I was holding your hand right now, what would you do in your dreams? What excuses should I make when you wake up? Or perhaps, you would allow me to continue holding your hand...? Aw, look at you sleep. If you knew that I was holding your hand right now, what would you do in your dreams? What excuses should I make when you wake up? Or perhaps, you would allow me to continue holding your hand...? +126041 126041 226041 326041 426041 Working tirelessly towards a goal, even though it could be an illusion. How pathetic. Haha, I wasn't talking about you. I just thought of who I used to be. Working tirelessly towards a goal, even though it could be an illusion. How pathetic. Haha, I wasn't talking about you. I just thought of who I used to be. Working tirelessly towards a goal, even though it could be an illusion. How pathetic. Haha, I wasn't talking about you. I just thought of who I used to be. Working tirelessly towards a goal, even though it could be an illusion. How pathetic. Haha, I wasn't talking about you. I just thought of who I used to be. +126042 126042 226042 326042 426042 I know of dozens of ways that can make humans stay on track and work nonstop even when they lack sleep for a long time. They all worked for me. Wanna try? But all of them will inevitably cause permanent damage to your body. I know of dozens of ways that can make humans stay on track and work nonstop even when they lack sleep for a long time. They all worked for me. Wanna try? But all of them will inevitably cause permanent damage to your body. I know of dozens of ways that can make humans stay on track and work nonstop even when they lack sleep for a long time. They all worked for me. Wanna try? But all of them will inevitably cause permanent damage to your body. I know of dozens of ways that can make humans stay on track and work nonstop even when they lack sleep for a long time. They all worked for me. Wanna try? But all of them will inevitably cause permanent damage to your body. +126043 126043 226043 326043 426043 Feeling tired? Right. I have some bedtime fairytales. Wanna listen? Although they are the type that could give people nightmares, I believe you are the type of person who can find goodness in nightmares. Feeling tired? Right. I have some bedtime fairytales. Wanna listen? Although they are the type that could give people nightmares, I believe you are the type of person who can find goodness in nightmares. Feeling tired? Right. I have some bedtime fairytales. Wanna listen? Although they are the type that could give people nightmares, I believe you are the type of person who can find goodness in nightmares. Feeling tired? Right. I have some bedtime fairytales. Wanna listen? Although they are the type that could give people nightmares, I believe you are the type of person who can find goodness in nightmares. +126044 126044 226044 326044 426044 It's widely believed that people tend to make wrong decisions when they are tired. So—hypothetically speaking—say I pretend to be a good Construct right now, will you take it as who I really am? It's widely believed that people tend to make wrong decisions when they are tired. So—hypothetically speaking—say I pretend to be a good Construct right now, will you take it as who I really am? It's widely believed that people tend to make wrong decisions when they are tired. So—hypothetically speaking—say I pretend to be a good Construct right now, will you take it as who I really am? It's widely believed that people tend to make wrong decisions when they are tired. So—hypothetically speaking—say I pretend to be a good Construct right now, will you take it as who I really am? +126045 126045 226045 326045 426045 Oh, you're so tired that you can't even make the correct judgments? How can I ever pass up on this perfect opportunity? Come over here and rest. Yes, that's it, right by my side. It doesn't matter if you're mistaking me for someone else. I can play the part of the one who can ease you into sleep... Oh, you're so tired that you can't even make the correct judgments? How can I ever pass up on this perfect opportunity? Come over here and rest. Yes, that's it, right by my side. It doesn't matter if you're mistaking me for someone else. I can play the part of the one who can ease you into sleep... Oh, you're so tired that you can't even make the correct judgments? How can I ever pass up on this perfect opportunity? Come over here and rest. Yes, that's it, right by my side. It doesn't matter if you're mistaking me for someone else. I can play the part of the one who can ease you into sleep... Oh, you're so tired that you can't even make the correct judgments? How can I ever pass up on this perfect opportunity? Come over here and rest. Yes, that's it, right by my side. It doesn't matter if you're mistaking me for someone else. I can play the part of the one who can ease you into sleep... +126046 126046 226046 326046 426046 "Greetings Commandant! Roland at your service!" ...Haha, did I scare you? I thought you would like that. "Greetings Commandant! Roland at your service!" ...Haha, did I scare you? I thought you would like that. "Greetings Commandant! Roland at your service!" ...Haha, did I scare you? I thought you would like that. "Greetings Commandant! Roland at your service!" ...Haha, did I scare you? I thought you would like that. +126047 126047 226047 326047 426047 Good timing. I happened to remember some old stories. Wanna listen? I promise you won't want to talk to me for the rest of the day if you stick it out to the end. Good timing. I happened to remember some old stories. Wanna listen? I promise you won't want to talk to me for the rest of the day if you stick it out to the end. Good timing. I happened to remember some old stories. Wanna listen? I promise you won't want to talk to me for the rest of the day if you stick it out to the end. Good timing. I happened to remember some old stories. Wanna listen? I promise you won't want to talk to me for the rest of the day if you stick it out to the end. +126048 126048 226048 326048 426048 Happy to see you here. Let's take a photo to remember this day! But it seems that my projection device just can't catch your image. What a shame. Happy to see you here. Let's take a photo to remember this day! But it seems that my projection device just can't catch your image. What a shame. Happy to see you here. Let's take a photo to remember this day! But it seems that my projection device just can't catch your image. What a shame. Happy to see you here. Let's take a photo to remember this day! But it seems that my projection device just can't catch your image. What a shame. +126049 126049 226049 326049 426049 Hey! Wanna hear a hypothesis that was popular in the Golden Age? Could it be that I was just created several seconds before you came? Hey! Wanna hear a hypothesis that was popular in the Golden Age? Could it be that I was just created several seconds before you came? Hey! Wanna hear a hypothesis that was popular in the Golden Age? Could it be that I was just created several seconds before you came? Hey! Wanna hear a hypothesis that was popular in the Golden Age? Could it be that I was just created several seconds before you came? +126050 126050 226050 326050 426050 Ciao! Hahaha, I can't help looking forward to seeing you as long as I'm here. I'm telling the truth. Well, at least for today. Ciao! Hahaha, I can't help looking forward to seeing you as long as I'm here. I'm telling the truth. Well, at least for today. Ciao! Hahaha, I can't help looking forward to seeing you as long as I'm here. I'm telling the truth. Well, at least for today. Ciao! Hahaha, I can't help looking forward to seeing you as long as I'm here. I'm telling the truth. Well, at least for today. +126051 126051 226051 326051 426051 I thought seriously about what I should do to make you come here more often, but it seems there's nothing I can do other than talk to you like this. I thought seriously about what I should do to make you come here more often, but it seems there's nothing I can do other than talk to you like this. I thought seriously about what I should do to make you come here more often, but it seems there's nothing I can do other than talk to you like this. I thought seriously about what I should do to make you come here more often, but it seems there's nothing I can do other than talk to you like this. +126052 126052 226052 326052 426052 Here to see me again? Why are you so obsessed with an illusion like me? Does that mean you regard me as real...? Here to see me again? Why are you so obsessed with an illusion like me? Does that mean you regard me as real...? Here to see me again? Why are you so obsessed with an illusion like me? Does that mean you regard me as real...? Here to see me again? Why are you so obsessed with an illusion like me? Does that mean you regard me as real...? +126053 126053 226053 326053 426053 Good morning. Looks like I won't be wasting away today since you're here. So, is there something you had in mind for us to achieve together? Yes, the two of us together. Good morning. Looks like I won't be wasting away today since you're here. So, is there something you had in mind for us to achieve together? Yes, the two of us together. Good morning. Looks like I won't be wasting away today since you're here. So, is there something you had in mind for us to achieve together? Yes, the two of us together. Good morning. Looks like I won't be wasting away today since you're here. So, is there something you had in mind for us to achieve together? Yes, the two of us together. +126054 126054 226054 326054 426054 Everything becomes stagnant and unreal when you're not around... So, this false time is just wasted. Who would mind wasting time that isn't real? Everything becomes stagnant and unreal when you're not around... So, this false time is just wasted. Who would mind wasting time that isn't real? Everything becomes stagnant and unreal when you're not around... So, this false time is just wasted. Who would mind wasting time that isn't real? Everything becomes stagnant and unreal when you're not around... So, this false time is just wasted. Who would mind wasting time that isn't real? +126055 126055 226055 326055 426055 Oh, dear me! I seem to have tripped and fallen. Now my frame is going to stop functioning, and there's nothing I can do other than wait for you to help me... Stop being ridiculous? Sigh, I thought you were looking forward to scenarios like this. Oh, dear me! I seem to have tripped and fallen. Now my frame is going to stop functioning, and there's nothing I can do other than wait for you to help me... Stop being ridiculous? Sigh, I thought you were looking forward to scenarios like this. Oh, dear me! I seem to have tripped and fallen. Now my frame is going to stop functioning, and there's nothing I can do other than wait for you to help me... Stop being ridiculous? Sigh, I thought you were looking forward to scenarios like this. Oh, dear me! I seem to have tripped and fallen. Now my frame is going to stop functioning, and there's nothing I can do other than wait for you to help me... Stop being ridiculous? Sigh, I thought you were looking forward to scenarios like this. +126056 126056 226056 326056 426056 Haha. Why don't you shake me harder? And the parts in my body would all burst out like soda from the Golden Age. That will definitely make a good scene, right? Haha. Why don't you shake me harder? And the parts in my body would all burst out like soda from the Golden Age. That will definitely make a good scene, right? Haha. Why don't you shake me harder? And the parts in my body would all burst out like soda from the Golden Age. That will definitely make a good scene, right? Haha. Why don't you shake me harder? And the parts in my body would all burst out like soda from the Golden Age. That will definitely make a good scene, right? +126057 126057 226057 326057 426057 You wanna catch me off guard so badly? Maybe you should try with words instead. You wanna catch me off guard so badly? Maybe you should try with words instead. You wanna catch me off guard so badly? Maybe you should try with words instead. You wanna catch me off guard so badly? Maybe you should try with words instead. +126058 126058 226058 326058 426058 Your obsession with what you're doing makes me wonder if there is a button that could make you rich immediately. But could that button also end the world a few hundred years later? Your obsession with what you're doing makes me wonder if there is a button that could make you rich immediately. But could that button also end the world a few hundred years later? Your obsession with what you're doing makes me wonder if there is a button that could make you rich immediately. But could that button also end the world a few hundred years later? Your obsession with what you're doing makes me wonder if there is a button that could make you rich immediately. But could that button also end the world a few hundred years later? +126059 126059 226059 326059 426059 Honestly, this tickles. If I hadn't wanted to see the look on your face, I would have fallen to the ground writhing. Yes, definitely. Alright, alright. You win. Please stop. Honestly, this tickles. If I hadn't wanted to see the look on your face, I would have fallen to the ground writhing. Yes, definitely. Alright, alright. You win. Please stop. Honestly, this tickles. If I hadn't wanted to see the look on your face, I would have fallen to the ground writhing. Yes, definitely. Alright, alright. You win. Please stop. Honestly, this tickles. If I hadn't wanted to see the look on your face, I would have fallen to the ground writhing. Yes, definitely. Alright, alright. You win. Please stop. +126060 126060 226060 326060 426060 I understand that humans tend to use the sensation of touch to confirm the existence of others. Since that's the case, why not try touching me in other ways too? I understand that humans tend to use the sensation of touch to confirm the existence of others. Since that's the case, why not try touching me in other ways too? I understand that humans tend to use the sensation of touch to confirm the existence of others. Since that's the case, why not try touching me in other ways too? I understand that humans tend to use the sensation of touch to confirm the existence of others. Since that's the case, why not try touching me in other ways too? +126061 126061 226061 326061 426061 Mission complete. Here is your reward, a meaningless mechanical red flower... Haha, just kidding. Mission complete. Here is your reward, a meaningless mechanical red flower... Haha, just kidding. Mission complete. Here is your reward, a meaningless mechanical red flower... Haha, just kidding. Mission complete. Here is your reward, a meaningless mechanical red flower... Haha, just kidding. +126062 126062 226062 326062 426062 Activity at max! What an amazing achievement. What on earth is it that motivates you? Activity at max! What an amazing achievement. What on earth is it that motivates you? Activity at max! What an amazing achievement. What on earth is it that motivates you? Activity at max! What an amazing achievement. What on earth is it that motivates you? +126063 126063 226063 326063 426063 Got it, got it. Got it, got it. Got it, got it. Got it, got it. +126064 126064 226064 326064 426064 Hahaha. Hahaha. Hahaha. Hahaha. +126065 126065 226065 326065 426065 Uh-huh? Uh-huh? Uh-huh? Uh-huh? +126066 126066 226066 326066 426066 Oops. Oops. Oops. Oops. +126067 126067 226067 326067 426067 Yes... Yes... Yes... Yes... +126068 126068 226068 326068 426068 Where are you going? Where are you going? Where are you going? Where are you going? +126069 126069 226069 326069 426069 Let me hear more of the real screams! Let me hear more of the real screams! Let me hear more of the real screams! Let me hear more of the real screams! +126070 126070 226070 326070 426070 The audience is watching you. The audience is watching you. The audience is watching you. The audience is watching you. +126071 126071 226071 326071 426071 This is the climax of the play! This is the climax of the play! This is the climax of the play! This is the climax of the play! +126072 126072 226072 326072 426072 Ouch. Ouch. Ouch. Ouch. +126073 126073 226073 326073 426073 Should I show more pain in my acting? Should I show more pain in my acting? Should I show more pain in my acting? Should I show more pain in my acting? +126074 126074 226074 326074 426074 Ha, like I said, illusions are illusions... Ha, like I said, illusions are illusions... Ha, like I said, illusions are illusions... Ha, like I said, illusions are illusions... +126075 126075 226075 326075 426075 Here to watch a clown show? Here to watch a clown show? Here to watch a clown show? Here to watch a clown show? +126076 126076 226076 326076 426076 Then let me play a part for a bit. Then let me play a part for a bit. Then let me play a part for a bit. Then let me play a part for a bit. +126077 126077 226077 326077 426077 Show me how you would use your tool. Show me how you would use your tool. Show me how you would use your tool. Show me how you would use your tool. +126078 126078 226078 326078 426078 This is the end. Are you happy with this farce? This is the end. Are you happy with this farce? This is the end. Are you happy with this farce? This is the end. Are you happy with this farce? +126079 126079 226079 326079 426079 Ah Ah Ah Ah +126080 126080 226080 326080 426080 Ah Ah Ah Ah +126081 126081 226081 326081 426081 Ah Ah Ah Ah +126082 126082 226082 326082 426082 Ah Ah Ah Ah +126083 126083 226083 326083 426083 Ah Ah Ah Ah +126084 126084 226084 326084 426084 Ah Ah Ah Ah +126085 126085 226085 326085 426085 Ah Ah Ah Ah +126086 126086 226086 326086 426086 Ah Ah Ah Ah +126087 126087 226087 326087 426087 Ah Ah Ah Ah +126088 126088 226088 326088 426088 Ah Ah Ah Ah +126089 126089 226089 326089 426089 Ah Ah Ah Ah +126090 126090 226090 326090 426090 Ah Ah Ah Ah +126091 126091 226091 326091 426091 Ah Ah Ah Ah +126092 126092 226092 326092 426092 Ah Ah Ah Ah +126093 126093 226093 326093 426093 Ah Ah Ah Ah +126094 126094 226094 326094 426094 I used to think a virtual like me should not be moved by words, but you surprised me. It feels so ironic. What are you going to do with a virtual that has developed feelings? I used to think a virtual like me should not be moved by words, but you surprised me. It feels so ironic. What are you going to do with a virtual that has developed feelings? I used to think a virtual like me should not be moved by words, but you surprised me. It feels so ironic. What are you going to do with a virtual that has developed feelings? I used to think a virtual like me should not be moved by words, but you surprised me. It feels so ironic. What are you going to do with a virtual that has developed feelings? +126095 126095 226095 326095 426095 Maybe I should reciprocate your passion by being more honest. The gifts I want are love, justice, and dreams... Hahaha, just kidding. I don't need those because I've already found a replacement for them. Maybe I should reciprocate your passion by being more honest. The gifts I want are love, justice, and dreams... Hahaha, just kidding. I don't need those because I've already found a replacement for them. Maybe I should reciprocate your passion by being more honest. The gifts I want are love, justice, and dreams... Hahaha, just kidding. I don't need those because I've already found a replacement for them. Maybe I should reciprocate your passion by being more honest. The gifts I want are love, justice, and dreams... Hahaha, just kidding. I don't need those because I've already found a replacement for them. +126096 126096 226096 326096 426096 Since I can't figure out what you're thinking, are you interested in guessing what I'm thinking? Tell me why a clown would act like a loyal knight just because someone was nice to him. Since I can't figure out what you're thinking, are you interested in guessing what I'm thinking? Tell me why a clown would act like a loyal knight just because someone was nice to him. Since I can't figure out what you're thinking, are you interested in guessing what I'm thinking? Tell me why a clown would act like a loyal knight just because someone was nice to him. Since I can't figure out what you're thinking, are you interested in guessing what I'm thinking? Tell me why a clown would act like a loyal knight just because someone was nice to him. +126097 126097 226097 326097 426097 Let me tell you a lie. I used to be popular and thus received many gifts. Out of those, there were boring ones and weird and scary ones. The one you gave me doesn't fall into any of the types I just mentioned. Now guess which part I lied about. Let me tell you a lie. I used to be popular and thus received many gifts. Out of those, there were boring ones and weird and scary ones. The one you gave me doesn't fall into any of the types I just mentioned. Now guess which part I lied about. Let me tell you a lie. I used to be popular and thus received many gifts. Out of those, there were boring ones and weird and scary ones. The one you gave me doesn't fall into any of the types I just mentioned. Now guess which part I lied about. Let me tell you a lie. I used to be popular and thus received many gifts. Out of those, there were boring ones and weird and scary ones. The one you gave me doesn't fall into any of the types I just mentioned. Now guess which part I lied about. +126098 126098 226098 326098 426098 Where are you going? Where are you going? Where are you going? Where are you going? +126099 126099 226099 326099 426099 Let me hear more of the real screams! Let me hear more of the real screams! Let me hear more of the real screams! Let me hear more of the real screams! +126100 126100 226100 326100 426100 The audience are watching you. The audience are watching you. The audience are watching you. The audience are watching you. +126101 126101 226101 326101 426101 Ouch. Ouch. Ouch. Ouch. +126102 126102 226102 326102 426102 Should I show more pain in my acting? Should I show more pain in my acting? Should I show more pain in my acting? Should I show more pain in my acting? +126103 126103 226103 326103 426103 Here to watch a clown show? Here to watch a clown show? Here to watch a clown show? Here to watch a clown show? +126104 126104 226104 326104 426104 Then let me play a part for a bit. Then let me play a part for a bit. Then let me play a part for a bit. Then let me play a part for a bit. +127001 127001 227001 327001 427001 Morning, Commandant. I've been... waiting for you to wake up... Morning, Commandant. I've been... waiting for you to wake up... Morning, Commandant. I've been... waiting for you to wake up... Morning, Commandant. I've been... waiting for you to wake up... +127002 127002 227002 327002 427002 To become the bargaining chip to trade for thousands of lives, I must continue forward. To become the bargaining chip to trade for thousands of lives, I must continue forward. To become the bargaining chip to trade for thousands of lives, I must continue forward. To become the bargaining chip to trade for thousands of lives, I must continue forward. +127003 127003 227003 327003 427003 A promotion? I don't need that anymore. A promotion? I don't need that anymore. A promotion? I don't need that anymore. A promotion? I don't need that anymore. +127004 127004 227004 327004 427004 Improvements have been made according to the plan... I have to save more people. Improvements have been made according to the plan... I have to save more people. Improvements have been made according to the plan... I have to save more people. Improvements have been made according to the plan... I have to save more people. +127005 127005 227005 327005 427005 Battle cost reduced... I need to be faster. Battle cost reduced... I need to be faster. Battle cost reduced... I need to be faster. Battle cost reduced... I need to be faster. +127006 127006 227006 327006 427006 With the enhancement of my weapons, I can prevent more tragedies from happening. With the enhancement of my weapons, I can prevent more tragedies from happening. With the enhancement of my weapons, I can prevent more tragedies from happening. With the enhancement of my weapons, I can prevent more tragedies from happening. +127007 127007 227007 327007 427007 I won't let any more of you sacrifice again. I won't let any more of you sacrifice again. I won't let any more of you sacrifice again. I won't let any more of you sacrifice again. +127008 127008 227008 327008 427008 Yes, I'll protect you no matter what... Yes, I'll protect you no matter what... Yes, I'll protect you no matter what... Yes, I'll protect you no matter what... +127009 127009 227009 327009 427009 The stars are beautiful because they light up the dark sky. They shine bright in the darkness just like the lives in this apocalyptic world. That's why I hate to see a dead sky... or land. The stars are beautiful because they light up the dark sky. They shine bright in the darkness just like the lives in this apocalyptic world. That's why I hate to see a dead sky... or land. The stars are beautiful because they light up the dark sky. They shine bright in the darkness just like the lives in this apocalyptic world. That's why I hate to see a dead sky... or land. The stars are beautiful because they light up the dark sky. They shine bright in the darkness just like the lives in this apocalyptic world. That's why I hate to see a dead sky... or land. +127010 127010 227010 327010 427010 Every miracle comes with a price. Numerous lives perished in the cold winter in the fight for a peaceful future. I'm not the first and certainly will not be the last. Every miracle comes with a price. Numerous lives perished in the cold winter in the fight for a peaceful future. I'm not the first and certainly will not be the last. Every miracle comes with a price. Numerous lives perished in the cold winter in the fight for a peaceful future. I'm not the first and certainly will not be the last. Every miracle comes with a price. Numerous lives perished in the cold winter in the fight for a peaceful future. I'm not the first and certainly will not be the last. +127011 127011 227011 327011 427011 I don't care how long I can hold out before I die. I just want to get to everyone as soon as possible. I won't forgive myself if I'm not there when they need me. I don't care how long I can hold out before I die. I just want to get to everyone as soon as possible. I won't forgive myself if I'm not there when they need me. I don't care how long I can hold out before I die. I just want to get to everyone as soon as possible. I won't forgive myself if I'm not there when they need me. I don't care how long I can hold out before I die. I just want to get to everyone as soon as possible. I won't forgive myself if I'm not there when they need me. +127012 127012 227012 327012 427012 Light the fire before the dawn. Burn all that I have as long as it can drive away the darkness over the land. Light the fire before the dawn. Burn all that I have as long as it can drive away the darkness over the land. Light the fire before the dawn. Burn all that I have as long as it can drive away the darkness over the land. Light the fire before the dawn. Burn all that I have as long as it can drive away the darkness over the land. +127013 127013 227013 327013 427013 We have paid a huge price to seize this glimmer of hope... We have paid a huge price to seize this glimmer of hope... We have paid a huge price to seize this glimmer of hope... We have paid a huge price to seize this glimmer of hope... +127014 127014 227014 327014 427014 There is a shadow behind even those who follow the light. But with you by my side... I feel so warm even when walking in the darkness. There is a shadow behind even those who follow the light. But with you by my side... I feel so warm even when walking in the darkness. There is a shadow behind even those who follow the light. But with you by my side... I feel so warm even when walking in the darkness. There is a shadow behind even those who follow the light. But with you by my side... I feel so warm even when walking in the darkness. +127015 127015 227015 327015 427015 I had always yearned for a place I could call home before I joined Gray Raven... That's right. My dream has come true. Every day with Gray Raven is filled with happiness... So, now it's my turn to protect the dreams of other people. I had always yearned for a place I could call home before I joined Gray Raven... That's right. My dream has come true. Every day with Gray Raven is filled with happiness... So, now it's my turn to protect the dreams of other people. I had always yearned for a place I could call home before I joined Gray Raven... That's right. My dream has come true. Every day with Gray Raven is filled with happiness... So, now it's my turn to protect the dreams of other people. I had always yearned for a place I could call home before I joined Gray Raven... That's right. My dream has come true. Every day with Gray Raven is filled with happiness... So, now it's my turn to protect the dreams of other people. +127016 127016 227016 327016 427016 Waiting for the frame adjustment to finish feels like torture. Only my memories with Gray Raven can ease the pain. Waiting for the frame adjustment to finish feels like torture. Only my memories with Gray Raven can ease the pain. Waiting for the frame adjustment to finish feels like torture. Only my memories with Gray Raven can ease the pain. Waiting for the frame adjustment to finish feels like torture. Only my memories with Gray Raven can ease the pain. +127017 127017 227017 327017 427017 Lucia rarely brings this up, but she actually cares about what you say. Lee is sometimes very blunt, but he cares about you as much as I do. As long as you and everyone else are safe and sound, everything I've done will be worth it. Lucia rarely brings this up, but she actually cares about what you say. Lee is sometimes very blunt, but he cares about you as much as I do. As long as you and everyone else are safe and sound, everything I've done will be worth it. Lucia rarely brings this up, but she actually cares about what you say. Lee is sometimes very blunt, but he cares about you as much as I do. As long as you and everyone else are safe and sound, everything I've done will be worth it. Lucia rarely brings this up, but she actually cares about what you say. Lee is sometimes very blunt, but he cares about you as much as I do. As long as you and everyone else are safe and sound, everything I've done will be worth it. +127018 127018 227018 327018 427018 Among all the stars in the sky, Polaris is the only one that helps people find their way... This reminds me of the person who is standing before me. This person is bright and attractive, but doesn't belong to anybody alone. Among all the stars in the sky, Polaris is the only one that helps people find their way... This reminds me of the person who is standing before me. This person is bright and attractive, but doesn't belong to anybody alone. Among all the stars in the sky, Polaris is the only one that helps people find their way... This reminds me of the person who is standing before me. This person is bright and attractive, but doesn't belong to anybody alone. Among all the stars in the sky, Polaris is the only one that helps people find their way... This reminds me of the person who is standing before me. This person is bright and attractive, but doesn't belong to anybody alone. +127019 127019 227019 327019 427019 Prayers, oaths, and miracles are like causes and effects. What keeps me here with you at this moment is the fierce wish I had in my heart. Prayers, oaths, and miracles are like causes and effects. What keeps me here with you at this moment is the fierce wish I had in my heart. Prayers, oaths, and miracles are like causes and effects. What keeps me here with you at this moment is the fierce wish I had in my heart. Prayers, oaths, and miracles are like causes and effects. What keeps me here with you at this moment is the fierce wish I had in my heart. +127020 127020 227020 327020 427020 If meeting you is a miracle, is this endless burning in my chest the price for it? If meeting you is a miracle, is this endless burning in my chest the price for it? If meeting you is a miracle, is this endless burning in my chest the price for it? If meeting you is a miracle, is this endless burning in my chest the price for it? +127021 127021 227021 327021 427021 Although I've long prepared to sacrifice myself and promised to keep the secret, I still want you to wake up and watch me until I reach the end. Although I've long prepared to sacrifice myself and promised to keep the secret, I still want you to wake up and watch me until I reach the end. Although I've long prepared to sacrifice myself and promised to keep the secret, I still want you to wake up and watch me until I reach the end. Although I've long prepared to sacrifice myself and promised to keep the secret, I still want you to wake up and watch me until I reach the end. +127022 127022 227022 327022 427022 "Understood." "I'm ready." Although I've been saying these words a million times, there is still a faint yet solid feeling from the bottom of my heart when I see you... I guess it must be the longing to be alive. "Understood." "I'm ready." Although I've been saying these words a million times, there is still a faint yet solid feeling from the bottom of my heart when I see you... I guess it must be the longing to be alive. "Understood." "I'm ready." Although I've been saying these words a million times, there is still a faint yet solid feeling from the bottom of my heart when I see you... I guess it must be the longing to be alive. "Understood." "I'm ready." Although I've been saying these words a million times, there is still a faint yet solid feeling from the bottom of my heart when I see you... I guess it must be the longing to be alive. +127023 127023 227023 327023 427023 No matter how far away the future is and how ephemeral life may be, I will find you in the dark night sky and spend the limited time I have left by your side. No matter how far away the future is and how ephemeral life may be, I will find you in the dark night sky and spend the limited time I have left by your side. No matter how far away the future is and how ephemeral life may be, I will find you in the dark night sky and spend the limited time I have left by your side. No matter how far away the future is and how ephemeral life may be, I will find you in the dark night sky and spend the limited time I have left by your side. +127024 127024 227024 327024 427024 Thank you, Commandant. Thank you, Commandant. Thank you, Commandant. Thank you, Commandant. +127025 127025 227025 327025 427025 ...I have already taken enough from everyone. ...I have already taken enough from everyone. ...I have already taken enough from everyone. ...I have already taken enough from everyone. +127026 127026 227026 327026 427026 You will never stop being gentle with others, will you? You will never stop being gentle with others, will you? You will never stop being gentle with others, will you? You will never stop being gentle with others, will you? +127027 127027 227027 327027 427027 Maybe you can save it for someone who needs it more... What? Me? Maybe you can save it for someone who needs it more... What? Me? Maybe you can save it for someone who needs it more... What? Me? Maybe you can save it for someone who needs it more... What? Me? +127028 127028 227028 327028 427028 You will always be on my mind even if you don't do anything. You will always be on my mind even if you don't do anything. You will always be on my mind even if you don't do anything. You will always be on my mind even if you don't do anything. +127029 127029 227029 327029 427029 Share some of your load with me, Commandant. I hate watching you carry it all alone. Share some of your load with me, Commandant. I hate watching you carry it all alone. Share some of your load with me, Commandant. I hate watching you carry it all alone. Share some of your load with me, Commandant. I hate watching you carry it all alone. +127030 127030 227030 327030 427030 Can you promise me one thing, Commandant? Don't forget me no matter what happens. Can you promise me one thing, Commandant? Don't forget me no matter what happens. Can you promise me one thing, Commandant? Don't forget me no matter what happens. Can you promise me one thing, Commandant? Don't forget me no matter what happens. +127031 127031 227031 327031 427031 I kept everything you gave me. Looking at them always reminds me of you and gives me a warm feeling. I kept everything you gave me. Looking at them always reminds me of you and gives me a warm feeling. I kept everything you gave me. Looking at them always reminds me of you and gives me a warm feeling. I kept everything you gave me. Looking at them always reminds me of you and gives me a warm feeling. +127032 127032 227032 327032 427032 I can feel your wish stored in my chest. It's warm... As long as you are still here, I'll keep going until I lose all my strength. I can feel your wish stored in my chest. It's warm... As long as you are still here, I'll keep going until I lose all my strength. I can feel your wish stored in my chest. It's warm... As long as you are still here, I'll keep going until I lose all my strength. I can feel your wish stored in my chest. It's warm... As long as you are still here, I'll keep going until I lose all my strength. +127033 127033 227033 327033 427033 This moment is precious because there isn't much time left to be happy. This moment is precious because there isn't much time left to be happy. This moment is precious because there isn't much time left to be happy. This moment is precious because there isn't much time left to be happy. +127034 127034 227034 327034 427034 ...The lingering chaos in my mind is disappearing... Hmm... Slacking off makes me feel tired... I'm sorry. I can stay with you... Ugh... Phew... Commandant... Commandant... ...The lingering chaos in my mind is disappearing... Hmm... Slacking off makes me feel tired... I'm sorry. I can stay with you... Ugh... Phew... Commandant... Commandant... ...The lingering chaos in my mind is disappearing... Hmm... Slacking off makes me feel tired... I'm sorry. I can stay with you... Ugh... Phew... Commandant... Commandant... ...The lingering chaos in my mind is disappearing... Hmm... Slacking off makes me feel tired... I'm sorry. I can stay with you... Ugh... Phew... Commandant... Commandant... +127035 127035 227035 327035 427035 Could you get closer to me? Like the dream that will never come true. What's in the dream...? It's a secret. Could you get closer to me? Like the dream that will never come true. What's in the dream...? It's a secret. Could you get closer to me? Like the dream that will never come true. What's in the dream...? It's a secret. Could you get closer to me? Like the dream that will never come true. What's in the dream...? It's a secret. +127036 127036 227036 327036 427036 So quiet... So quiet... So quiet... So quiet... +127037 127037 227037 327037 427037 ...Phew. Looks like Commandant is asleep. You must be exhausted... ...Phew. Looks like Commandant is asleep. You must be exhausted... ...Phew. Looks like Commandant is asleep. You must be exhausted... ...Phew. Looks like Commandant is asleep. You must be exhausted... +127038 127038 227038 327038 427038 Commandant?! Commandant! Just sleeping, huh?... Commandant?! Commandant! Just sleeping, huh?... Commandant?! Commandant! Just sleeping, huh?... Commandant?! Commandant! Just sleeping, huh?... +127039 127039 227039 327039 427039 Now that you're asleep, it should be fine if I get closer... Wah! Commandant...! Have you been awake all this time? Now that you're asleep, it should be fine if I get closer... Wah! Commandant...! Have you been awake all this time? Now that you're asleep, it should be fine if I get closer... Wah! Commandant...! Have you been awake all this time? Now that you're asleep, it should be fine if I get closer... Wah! Commandant...! Have you been awake all this time? +127040 127040 227040 327040 427040 It's fine. Get some rest. I'm happy as long as you are here with me. It's fine. Get some rest. I'm happy as long as you are here with me. It's fine. Get some rest. I'm happy as long as you are here with me. It's fine. Get some rest. I'm happy as long as you are here with me. +127041 127041 227041 327041 427041 Commandant, you are working overtime. Please get some rest. Commandant, you are working overtime. Please get some rest. Commandant, you are working overtime. Please get some rest. Commandant, you are working overtime. Please get some rest. +127042 127042 227042 327042 427042 Please get closer so that I can heal you and make you feel better, Commandant. Please get closer so that I can heal you and make you feel better, Commandant. Please get closer so that I can heal you and make you feel better, Commandant. Please get closer so that I can heal you and make you feel better, Commandant. +127043 127043 227043 327043 427043 Sorry... You must be exhausted because I'm not good enough to share the burden. Sorry... You must be exhausted because I'm not good enough to share the burden. Sorry... You must be exhausted because I'm not good enough to share the burden. Sorry... You must be exhausted because I'm not good enough to share the burden. +127044 127044 227044 327044 427044 I will not bother you if you are only here for rest, not work. But it seems you are still working on the missions... So I guess you already know what I'm going to say... I will not bother you if you are only here for rest, not work. But it seems you are still working on the missions... So I guess you already know what I'm going to say... I will not bother you if you are only here for rest, not work. But it seems you are still working on the missions... So I guess you already know what I'm going to say... I will not bother you if you are only here for rest, not work. But it seems you are still working on the missions... So I guess you already know what I'm going to say... +127045 127045 227045 327045 427045 You need to stay healthy to embrace the future with everyone else. Please take care of yourself even if... you don't have me here to remind you of that. You need to stay healthy to embrace the future with everyone else. Please take care of yourself even if... you don't have me here to remind you of that. You need to stay healthy to embrace the future with everyone else. Please take care of yourself even if... you don't have me here to remind you of that. You need to stay healthy to embrace the future with everyone else. Please take care of yourself even if... you don't have me here to remind you of that. +127046 127046 227046 327046 427046 Your mission agenda is ready, Commandant. Please take a look. Your mission agenda is ready, Commandant. Please take a look. Your mission agenda is ready, Commandant. Please take a look. Your mission agenda is ready, Commandant. Please take a look. +127047 127047 227047 327047 427047 Now the destined hope has appeared. You don't need to worry so much. I'll take care of everything and won't let them down. Now the destined hope has appeared. You don't need to worry so much. I'll take care of everything and won't let them down. Now the destined hope has appeared. You don't need to worry so much. I'll take care of everything and won't let them down. Now the destined hope has appeared. You don't need to worry so much. I'll take care of everything and won't let them down. +127048 127048 227048 327048 427048 You are here. Hm? Surprised that you didn't scare me from behind? After all the training I had with Gray Raven, I can tell when you're here no matter how quietly you walk. You are here. Hm? Surprised that you didn't scare me from behind? After all the training I had with Gray Raven, I can tell when you're here no matter how quietly you walk. You are here. Hm? Surprised that you didn't scare me from behind? After all the training I had with Gray Raven, I can tell when you're here no matter how quietly you walk. You are here. Hm? Surprised that you didn't scare me from behind? After all the training I had with Gray Raven, I can tell when you're here no matter how quietly you walk. +127049 127049 227049 327049 427049 Welcome back! I guess I can have a peaceful day today. Huh? Why did I say that? Nothing... Now that you're back, nothing really matters. Welcome back! I guess I can have a peaceful day today. Huh? Why did I say that? Nothing... Now that you're back, nothing really matters. Welcome back! I guess I can have a peaceful day today. Huh? Why did I say that? Nothing... Now that you're back, nothing really matters. Welcome back! I guess I can have a peaceful day today. Huh? Why did I say that? Nothing... Now that you're back, nothing really matters. +127050 127050 227050 327050 427050 Please stay a little longer before "daybreak" arrives. Please stay a little longer before "daybreak" arrives. Please stay a little longer before "daybreak" arrives. Please stay a little longer before "daybreak" arrives. +127051 127051 227051 327051 427051 Morning, did you sleep well? Yes... I've been waiting for you here. No. There are no urgencies. It's just I had a bad dream where everything was fine but I couldn't find you... Just like the other day. Morning, did you sleep well? Yes... I've been waiting for you here. No. There are no urgencies. It's just I had a bad dream where everything was fine but I couldn't find you... Just like the other day. Morning, did you sleep well? Yes... I've been waiting for you here. No. There are no urgencies. It's just I had a bad dream where everything was fine but I couldn't find you... Just like the other day. Morning, did you sleep well? Yes... I've been waiting for you here. No. There are no urgencies. It's just I had a bad dream where everything was fine but I couldn't find you... Just like the other day. +127052 127052 227052 327052 427052 Even if a lone lamb can carry thousands of prayers, it still searches for the shepherd within its sight. Welcome back, Commandant. Even if a lone lamb can carry thousands of prayers, it still searches for the shepherd within its sight. Welcome back, Commandant. Even if a lone lamb can carry thousands of prayers, it still searches for the shepherd within its sight. Welcome back, Commandant. Even if a lone lamb can carry thousands of prayers, it still searches for the shepherd within its sight. Welcome back, Commandant. +127053 127053 227053 327053 427053 I had a good dream yesterday. In the dream, life was restored on Earth, there were flowers everywhere in the ruins, and people were laughing happily... you were among them. Huh? Me? I had a good dream yesterday. In the dream, life was restored on Earth, there were flowers everywhere in the ruins, and people were laughing happily... you were among them. Huh? Me? I had a good dream yesterday. In the dream, life was restored on Earth, there were flowers everywhere in the ruins, and people were laughing happily... you were among them. Huh? Me? I had a good dream yesterday. In the dream, life was restored on Earth, there were flowers everywhere in the ruins, and people were laughing happily... you were among them. Huh? Me? +127054 127054 227054 327054 427054 Long time no see, Commandant. All the nightmares, they came back while you were away. But I could only wait for you like the day you fell asleep... If possible, could you promise me that you won't leave me for so long? Long time no see, Commandant. All the nightmares, they came back while you were away. But I could only wait for you like the day you fell asleep... If possible, could you promise me that you won't leave me for so long? Long time no see, Commandant. All the nightmares, they came back while you were away. But I could only wait for you like the day you fell asleep... If possible, could you promise me that you won't leave me for so long? Long time no see, Commandant. All the nightmares, they came back while you were away. But I could only wait for you like the day you fell asleep... If possible, could you promise me that you won't leave me for so long? +127055 127055 227055 327055 427055 An emergency? Is this a prank, Commandant? An emergency? Is this a prank, Commandant? An emergency? Is this a prank, Commandant? An emergency? Is this a prank, Commandant? +127056 127056 227056 327056 427056 Please come back to me, Commandant! Please come back to me, Commandant! Please come back to me, Commandant! Please come back to me, Commandant! +127057 127057 227057 327057 427057 I will protect everyone! I will protect everyone! I will protect everyone! I will protect everyone! +127058 127058 227058 327058 427058 What's wrong? Don't worry... I'm here with you. What's wrong? Don't worry... I'm here with you. What's wrong? Don't worry... I'm here with you. What's wrong? Don't worry... I'm here with you. +127059 127059 227059 327059 427059 You woke me up like this on that day... You woke me up like this on that day... You woke me up like this on that day... You woke me up like this on that day... +127060 127060 227060 327060 427060 You've got a warm hand, Commandant. It's embarrassing to say this, but I don't hate your touch. You've got a warm hand, Commandant. It's embarrassing to say this, but I don't hate your touch. You've got a warm hand, Commandant. It's embarrassing to say this, but I don't hate your touch. You've got a warm hand, Commandant. It's embarrassing to say this, but I don't hate your touch. +127061 127061 227061 327061 427061 Mission complete. Loot and payment are sorted and stored in the Warehouse. Mission complete. Loot and payment are sorted and stored in the Warehouse. Mission complete. Loot and payment are sorted and stored in the Warehouse. Mission complete. Loot and payment are sorted and stored in the Warehouse. +127062 127062 227062 327062 427062 Your Activity has reached the max limit. Please get some rest... or let me do something for you. Your Activity has reached the max limit. Please get some rest... or let me do something for you. Your Activity has reached the max limit. Please get some rest... or let me do something for you. Your Activity has reached the max limit. Please get some rest... or let me do something for you. +127063 127063 227063 327063 427063 Understood. Leave it to me. Understood. Leave it to me. Understood. Leave it to me. Understood. Leave it to me. +127064 127064 227064 327064 427064 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +127065 127065 227065 327065 427065 No. No. No. No. +127066 127066 227066 327066 427066 Sigh... Sigh... Sigh... Sigh... +127067 127067 227067 327067 427067 Hmmm... Hmmm... Hmmm... Hmmm... +127068 127068 227068 327068 427068 The fire of purity will bring redemption. The fire of purity will bring redemption. The fire of purity will bring redemption. The fire of purity will bring redemption. +127069 127069 227069 327069 427069 Hardship has been destroyed in the burning flames. Hardship has been destroyed in the burning flames. Hardship has been destroyed in the burning flames. Hardship has been destroyed in the burning flames. +127070 127070 227070 327070 427070 I'm already capable of doing it. I'm already capable of doing it. I'm already capable of doing it. I'm already capable of doing it. +127071 127071 227071 327071 427071 Hope has been reborn in the ashes. Hope has been reborn in the ashes. Hope has been reborn in the ashes. Hope has been reborn in the ashes. +127072 127072 227072 327072 427072 ...I can handle this. ...I can handle this. ...I can handle this. ...I can handle this. +127073 127073 227073 327073 427073 ...This is not over yet... ...This is not over yet... ...This is not over yet... ...This is not over yet... +127074 127074 227074 327074 427074 ...I'm sorry... I failed... ...I'm sorry... I failed... ...I'm sorry... I failed... ...I'm sorry... I failed... +127075 127075 227075 327075 427075 Leave it to me. Leave it to me. Leave it to me. Leave it to me. +127076 127076 227076 327076 427076 Support target confirmed. Support target confirmed. Support target confirmed. Support target confirmed. +127077 127077 227077 327077 427077 The apocalypse will end with me. The apocalypse will end with me. The apocalypse will end with me. The apocalypse will end with me. +127078 127078 227078 327078 427078 Rest. Be free from the cage of suffering. Rest. Be free from the cage of suffering. Rest. Be free from the cage of suffering. Rest. Be free from the cage of suffering. +127079 127079 227079 327079 427079 Ah Ah Ah Ah +127080 127080 227080 327080 427080 Ah Ah Ah Ah +127081 127081 227081 327081 427081 Ah Ah Ah Ah +127082 127082 227082 327082 427082 Ah Ah Ah Ah +127083 127083 227083 327083 427083 Ah Ah Ah Ah +127084 127084 227084 327084 427084 Ah Ah Ah Ah +127085 127085 227085 327085 427085 Ah Ah Ah Ah +127086 127086 227086 327086 427086 Ah Ah Ah Ah +127087 127087 227087 327087 427087 Ah Ah Ah Ah +127088 127088 227088 327088 427088 Ah Ah Ah Ah +127089 127089 227089 327089 427089 Ah Ah Ah Ah +127090 127090 227090 327090 427090 Ah Ah Ah Ah +127091 0 227091 0 0 Ah Ah Ah Ah +127092 127092 227092 327092 427092 Ah Ah Ah Ah +127093 127093 227093 327093 427093 Ah Ah Ah Ah +127094 127094 227094 327094 427094 Allow me to have more of the warmth... Allow me to have more of the warmth... Allow me to have more of the warmth... Allow me to have more of the warmth... +127095 127095 227095 327095 427095 I can't embrace all the cold nights in the world, but you can hold me on the coldest night. I can't embrace all the cold nights in the world, but you can hold me on the coldest night. I can't embrace all the cold nights in the world, but you can hold me on the coldest night. I can't embrace all the cold nights in the world, but you can hold me on the coldest night. +127096 127096 227096 327096 427096 Battle or mission report? No matter what you do, please take me with you. I'm sorry... Will it cause you any trouble? Battle or mission report? No matter what you do, please take me with you. I'm sorry... Will it cause you any trouble? Battle or mission report? No matter what you do, please take me with you. I'm sorry... Will it cause you any trouble? Battle or mission report? No matter what you do, please take me with you. I'm sorry... Will it cause you any trouble? +127097 127097 227097 327097 427097 Yes. I love it. The scenery full of the vitality of life. It makes me wonder what Earth will be like with all life restored... and how it will feel to stand with you in that future. Yes. I love it. The scenery full of the vitality of life. It makes me wonder what Earth will be like with all life restored... and how it will feel to stand with you in that future. Yes. I love it. The scenery full of the vitality of life. It makes me wonder what Earth will be like with all life restored... and how it will feel to stand with you in that future. Yes. I love it. The scenery full of the vitality of life. It makes me wonder what Earth will be like with all life restored... and how it will feel to stand with you in that future. +127098 127098 227098 327098 427098 The fire of purity will bring redemption. The fire of purity will bring redemption. The fire of purity will bring redemption. The fire of purity will bring redemption. +127099 127099 227099 327099 427099 Hardship has been destroyed in the burning flames. Hardship has been destroyed in the burning flames. Hardship has been destroyed in the burning flames. Hardship has been destroyed in the burning flames. +127100 127100 227100 327100 427100 I'm already capable of doing it. I'm already capable of doing it. I'm already capable of doing it. I'm already capable of doing it. +127101 127101 227101 327101 427101 ...I can handle this. ...I can handle this. ...I can handle this. ...I can handle this. +127102 127102 227102 327102 427102 ...This is not over yet... ...This is not over yet... ...This is not over yet... ...This is not over yet... +127103 127103 227103 327103 427103 Leave it to me. Leave it to me. Leave it to me. Leave it to me. +127104 127104 227104 327104 427104 Support target confirmed. Support target confirmed. Support target confirmed. Support target confirmed. +127105 127105 227105 327105 427105 Vanish into the light! Vanish into the light! Vanish into the light! Vanish into the light! +127106 127106 227106 327106 427106 Vanish into the light! Vanish into the light! Vanish into the light! Vanish into the light! +127107 127107 227107 327107 427107 Rest. Be free from the cage of suffering. The dreams will go on and on... ah... (Chuckles) Rest. Be free from the cage of suffering. Rest. Be free from the cage of suffering. +128001 128001 228001 328001 428001 Nice to meet you. My name is Selena. If I may... have we met before? Nice to meet you. My name is Selena. If I may... have we met before? Nice to meet you. My name is Selena. If I may... have we met before? Nice to meet you. My name is Selena. If I may... have we met before? +128002 128002 228002 328002 428002 My skills have been improving. Thank you for your unwavering support. My skills have been improving. Thank you for your unwavering support. My skills have been improving. Thank you for your unwavering support. My skills have been improving. Thank you for your unwavering support. +128003 128003 228003 328003 428003 I have received more than enough praise. I have received more than enough praise. I have received more than enough praise. I have received more than enough praise. +128004 128004 228004 328004 428004 No matter how I look, I am still me... I am still Selena. No matter how I look, I am still me... I am still Selena. No matter how I look, I am still me... I am still Selena. No matter how I look, I am still me... I am still Selena. +128005 128005 228005 328005 428005 I'm one step closer to the rainbow of my dreams. I'm one step closer to the rainbow of my dreams. I'm one step closer to the rainbow of my dreams. I'm one step closer to the rainbow of my dreams. +128006 128006 228006 328006 428006 It will be the bond that sees us through the storm. It will be the bond that sees us through the storm. It will be the bond that sees us through the storm. It will be the bond that sees us through the storm. +128007 128007 228007 328007 428007 It is my honor to perform with you all. It is my honor to perform with you all. It is my honor to perform with you all. It is my honor to perform with you all. +128008 128008 228008 328008 428008 I appreciate you letting me play as the soloist in this concerto. I appreciate you letting me play as the soloist in this concerto. I appreciate you letting me play as the soloist in this concerto. I appreciate you letting me play as the soloist in this concerto. +128009 128009 228009 328009 428009 I've seen countless wonders of the past during the many archaeological excavations. Even if only dust remains, I'm still overwhelmed by their light. I've seen countless wonders of the past during the many archaeological excavations. Even if only dust remains, I'm still overwhelmed by their light. I've seen countless wonders of the past during the many archaeological excavations. Even if only dust remains, I'm still overwhelmed by their light. I've seen countless wonders of the past during the many archaeological excavations. Even if only dust remains, I'm still overwhelmed by their light. +128010 128010 228010 328010 428010 Lives are fated to be imperfect. I have stopped sighing or weeping for the mournful past. Lives are fated to be imperfect. I have stopped sighing or weeping for the mournful past. Lives are fated to be imperfect. I have stopped sighing or weeping for the mournful past. Lives are fated to be imperfect. I have stopped sighing or weeping for the mournful past. +128011 128011 228011 328011 428011 Is there a place for me to practice here...? My apologies. I'm not yet ready to present my unpolished flute performance to others. Is there a place for me to practice here...? My apologies. I'm not yet ready to present my unpolished flute performance to others. Is there a place for me to practice here...? My apologies. I'm not yet ready to present my unpolished flute performance to others. Is there a place for me to practice here...? My apologies. I'm not yet ready to present my unpolished flute performance to others. +128012 128012 228012 328012 428012 When investigating old artworks, I always try to imagine how the people in the past lived and breathed, how they welcomed dusks and dawns... All those passing moments eternalized into ancient artifacts that we hold inside our palms... Isn't that beautiful? When investigating old artworks, I always try to imagine how the people in the past lived and breathed, how they welcomed dusks and dawns... All those passing moments eternalized into ancient artifacts that we hold inside our palms... Isn't that beautiful? When investigating old artworks, I always try to imagine how the people in the past lived and breathed, how they welcomed dusks and dawns... All those passing moments eternalized into ancient artifacts that we hold inside our palms... Isn't that beautiful? When investigating old artworks, I always try to imagine how the people in the past lived and breathed, how they welcomed dusks and dawns... All those passing moments eternalized into ancient artifacts that we hold inside our palms... Isn't that beautiful? +128013 128013 228013 328013 428013 The tide recedes as the sand drifts while people hum in the corners... I've been listening to their sounds all this way. The tide recedes as the sand drifts while people hum in the corners... I've been listening to their sounds all this way. The tide recedes as the sand drifts while people hum in the corners... I've been listening to their sounds all this way. The tide recedes as the sand drifts while people hum in the corners... I've been listening to their sounds all this way. +128014 128014 228014 328014 428014 I like this place. It hides me from the tempest... even though one day I shall face them once more. I like this place. It hides me from the tempest... even though one day I shall face them once more. I like this place. It hides me from the tempest... even though one day I shall face them once more. I like this place. It hides me from the tempest... even though one day I shall face them once more. +128015 128015 228015 328015 428015 Art is a smoke raised with the fume of sighs; Being purged, a fire sparkling in humanity's eyes. I'm still searching for that smoke to this day. Art is a smoke raised with the fume of sighs; Being purged, a fire sparkling in humanity's eyes. I'm still searching for that smoke to this day. Art is a smoke raised with the fume of sighs; Being purged, a fire sparkling in humanity's eyes. I'm still searching for that smoke to this day. Art is a smoke raised with the fume of sighs; Being purged, a fire sparkling in humanity's eyes. I'm still searching for that smoke to this day. +128016 128016 228016 328016 428016 Are you willing to take some time to listen to my flute performance? Maybe I can play a new sound for you. Are you willing to take some time to listen to my flute performance? Maybe I can play a new sound for you. Are you willing to take some time to listen to my flute performance? Maybe I can play a new sound for you. Are you willing to take some time to listen to my flute performance? Maybe I can play a new sound for you. +128017 128017 228017 328017 428017 Conductor, have you seen the brief moment an iris blooms? I hope I can offer it my praise the same way people praise the fleeting dawn. Conductor, have you seen the brief moment an iris blooms? I hope I can offer it my praise the same way people praise the fleeting dawn. Conductor, have you seen the brief moment an iris blooms? I hope I can offer it my praise the same way people praise the fleeting dawn. Conductor, have you seen the brief moment an iris blooms? I hope I can offer it my praise the same way people praise the fleeting dawn. +128018 128018 228018 328018 428018 Opera and art might not be useful on the battlefield, but recording and retelling stories of those who have passed on is enough to bring people comfort... Isn't that meaningful enough? Opera and art might not be useful on the battlefield, but recording and retelling stories of those who have passed on is enough to bring people comfort... Isn't that meaningful enough? Opera and art might not be useful on the battlefield, but recording and retelling stories of those who have passed on is enough to bring people comfort... Isn't that meaningful enough? Opera and art might not be useful on the battlefield, but recording and retelling stories of those who have passed on is enough to bring people comfort... Isn't that meaningful enough? +128019 128019 228019 328019 428019 If there is an end to this war, what would you like to see? Farmlands, riverbanks, groves, seashore... We can go visit all the places we have yet to see together. If there is an end to this war, what would you like to see? Farmlands, riverbanks, groves, seashore... We can go visit all the places we have yet to see together. If there is an end to this war, what would you like to see? Farmlands, riverbanks, groves, seashore... We can go visit all the places we have yet to see together. If there is an end to this war, what would you like to see? Farmlands, riverbanks, groves, seashore... We can go visit all the places we have yet to see together. +128020 128020 228020 328020 428020 Tis fresh morning with me when you are by at night. Please let this morning last a little longer. Tis fresh morning with me when you are by at night. Please let this morning last a little longer. Tis fresh morning with me when you are by at night. Please let this morning last a little longer. Tis fresh morning with me when you are by at night. Please let this morning last a little longer. +128021 128021 228021 328021 428021 All the world's a stage, and all the men and women merely players. Even if the stage beneath us shall crumble and fall the next second, I would like to hold your hand and face it with you. All the world's a stage, and all the men and women merely players. Even if the stage beneath us shall crumble and fall the next second, I would like to hold your hand and face it with you. All the world's a stage, and all the men and women merely players. Even if the stage beneath us shall crumble and fall the next second, I would like to hold your hand and face it with you. All the world's a stage, and all the men and women merely players. Even if the stage beneath us shall crumble and fall the next second, I would like to hold your hand and face it with you. +128022 128022 228022 328022 428022 Where will your journey lead? Whether it is unpathed waters or undreamed shores, I will stay by your side. Where will your journey lead? Whether it is unpathed waters or undreamed shores, I will stay by your side. Where will your journey lead? Whether it is unpathed waters or undreamed shores, I will stay by your side. Where will your journey lead? Whether it is unpathed waters or undreamed shores, I will stay by your side. +128023 128023 228023 328023 428023 I've traveled on this road for so long that I don't even remember the views when I started. All I remember is that you were there at the beginning and the end. I've traveled on this road for so long that I don't even remember the views when I started. All I remember is that you were there at the beginning and the end. I've traveled on this road for so long that I don't even remember the views when I started. All I remember is that you were there at the beginning and the end. I've traveled on this road for so long that I don't even remember the views when I started. All I remember is that you were there at the beginning and the end. +128024 128024 228024 328024 428024 Thank you for your generosity. Thank you for your generosity. Thank you for your generosity. Thank you for your generosity. +128025 128025 228025 328025 428025 Thank you. Thank you. Thank you. Thank you. +128026 128026 228026 328026 428026 The cause of this fair gift in me is wanting. The cause of this fair gift in me is wanting. The cause of this fair gift in me is wanting. The cause of this fair gift in me is wanting. +128027 128027 228027 328027 428027 Is this material for research? Is this material for research? Is this material for research? Is this material for research? +128028 128028 228028 328028 428028 So shines a good deed in a weary world... Sorry, it was just a line. So shines a good deed in a weary world... Sorry, it was just a line. So shines a good deed in a weary world... Sorry, it was just a line. So shines a good deed in a weary world... Sorry, it was just a line. +128029 128029 228029 328029 428029 How about I play an excerpt of Canon for you in return? How about I play an excerpt of Canon for you in return? How about I play an excerpt of Canon for you in return? How about I play an excerpt of Canon for you in return? +128030 128030 228030 328030 428030 My fingers have been twitching over the flute? It's... just me practicing the finger positions... My fingers have been twitching over the flute? It's... just me practicing the finger positions... My fingers have been twitching over the flute? It's... just me practicing the finger positions... My fingers have been twitching over the flute? It's... just me practicing the finger positions... +128031 128031 228031 328031 428031 Will you stay for a little bit longer if I can explain the history of this piece here? Will you stay for a little bit longer if I can explain the history of this piece here? Will you stay for a little bit longer if I can explain the history of this piece here? Will you stay for a little bit longer if I can explain the history of this piece here? +128032 128032 228032 328032 428032 I've been saving the irises you sent me in a cultivation chamber so that I can plant them the next time I'm on the surface. More fitting for it to grace the earth instead of being dissected in a lecture room. I've been saving the irises you sent me in a cultivation chamber so that I can plant them the next time I'm on the surface. More fitting for it to grace the earth instead of being dissected in a lecture room. I've been saving the irises you sent me in a cultivation chamber so that I can plant them the next time I'm on the surface. More fitting for it to grace the earth instead of being dissected in a lecture room. I've been saving the irises you sent me in a cultivation chamber so that I can plant them the next time I'm on the surface. More fitting for it to grace the earth instead of being dissected in a lecture room. +128033 128033 228033 328033 428033 I feel nervous being so close to you... I'm afraid that you can hear the rising poundings in my M.I.N.D. I feel nervous being so close to you... I'm afraid that you can hear the rising poundings in my M.I.N.D. I feel nervous being so close to you... I'm afraid that you can hear the rising poundings in my M.I.N.D. I feel nervous being so close to you... I'm afraid that you can hear the rising poundings in my M.I.N.D. +128034 128034 228034 328034 428034 I composed a song recently. Would you like to hear it? It's still a work in progress, but... I want to share it with you first. I composed a song recently. Would you like to hear it? It's still a work in progress, but... I want to share it with you first. I composed a song recently. Would you like to hear it? It's still a work in progress, but... I want to share it with you first. I composed a song recently. Would you like to hear it? It's still a work in progress, but... I want to share it with you first. +128035 128035 228035 328035 428035 Whenever you gift me something like this, I always seem to receive something more than just a present... There's a curious sound as well. Whenever you gift me something like this, I always seem to receive something more than just a present... There's a curious sound as well. Whenever you gift me something like this, I always seem to receive something more than just a present... There's a curious sound as well. Whenever you gift me something like this, I always seem to receive something more than just a present... There's a curious sound as well. +128036 128036 228036 328036 428036 Please watch your manners. Please watch your manners. Please watch your manners. Please watch your manners. +128037 128037 228037 328037 428037 Perhaps I can look into how to decorate the theatre so that the audience will get more excited... Perhaps I can look into how to decorate the theatre so that the audience will get more excited... Perhaps I can look into how to decorate the theatre so that the audience will get more excited... Perhaps I can look into how to decorate the theatre so that the audience will get more excited... +128038 128038 228038 328038 428038 I wonder if you'll sing something strange in your dream if you can sleep somewhere like this... I suppose it's fine that I listen in. I wonder if you'll sing something strange in your dream if you can sleep somewhere like this... I suppose it's fine that I listen in. I wonder if you'll sing something strange in your dream if you can sleep somewhere like this... I suppose it's fine that I listen in. I wonder if you'll sing something strange in your dream if you can sleep somewhere like this... I suppose it's fine that I listen in. +128039 128039 228039 328039 428039 Sleep. I'm by your side. May sleep dwell upon thine eyes, peace in thy breast... Sleep. I'm by your side. May sleep dwell upon thine eyes, peace in thy breast... Sleep. I'm by your side. May sleep dwell upon thine eyes, peace in thy breast... Sleep. I'm by your side. May sleep dwell upon thine eyes, peace in thy breast... +128040 128040 228040 328040 428040 So... this is how warm your body is… So... this is how warm your body is… So... this is how warm your body is… So... this is how warm your body is… +128041 128041 228041 328041 428041 Um… Um… Um… Um… +128042 128042 228042 328042 428042 Practicing too long will hurt your body. Time to take a break. Practicing too long will hurt your body. Time to take a break. Practicing too long will hurt your body. Time to take a break. Practicing too long will hurt your body. Time to take a break. +128043 128043 228043 328043 428043 I can hear your mind singing... It's saying it's getting tired, and it needs to rest... in a quiet midsummer night's dream... I can hear your mind singing... It's saying it's getting tired, and it needs to rest... in a quiet midsummer night's dream... I can hear your mind singing... It's saying it's getting tired, and it needs to rest... in a quiet midsummer night's dream... I can hear your mind singing... It's saying it's getting tired, and it needs to rest... in a quiet midsummer night's dream... +128044 128044 228044 328044 428044 You look tired. Can I invite you to rest with me? You look tired. Can I invite you to rest with me? You look tired. Can I invite you to rest with me? You look tired. Can I invite you to rest with me? +128045 128045 228045 328045 428045 Let me wish you a good night. Good night, good night. As sweet repose and rest come to thy heart, as that within my breast. Let me wish you a good night. Good night, good night. As sweet repose and rest come to thy heart, as that within my breast. Let me wish you a good night. Good night, good night. As sweet repose and rest come to thy heart, as that within my breast. Let me wish you a good night. Good night, good night. As sweet repose and rest come to thy heart, as that within my breast. +128046 128046 228046 328046 428046 ...Ah. Good morning. ...Ah. Good morning. ...Ah. Good morning. ...Ah. Good morning. +128047 128047 228047 328047 428047 Conductor. Conductor. Conductor. Conductor. +128048 128048 228048 328048 428048 You're here, Conductor. Of course I realize it's you. It's hard to mistake the unique rhythm your clothes make when you walk. You're here, Conductor. Of course I realize it's you. It's hard to mistake the unique rhythm your clothes make when you walk. You're here, Conductor. Of course I realize it's you. It's hard to mistake the unique rhythm your clothes make when you walk. You're here, Conductor. Of course I realize it's you. It's hard to mistake the unique rhythm your clothes make when you walk. +128049 128049 228049 328049 428049 I feel like I can smell the scent of flowers when I see you... The one on my shoulder? No, that one is just an ornament… I feel like I can smell the scent of flowers when I see you... The one on my shoulder? No, that one is just an ornament… I feel like I can smell the scent of flowers when I see you... The one on my shoulder? No, that one is just an ornament… I feel like I can smell the scent of flowers when I see you... The one on my shoulder? No, that one is just an ornament… +128050 128050 228050 328050 428050 Good morning. Umm... May I trouble you to play a sonata with me? Good morning. Umm... May I trouble you to play a sonata with me? Good morning. Umm... May I trouble you to play a sonata with me? Good morning. Umm... May I trouble you to play a sonata with me? +128051 128051 228051 328051 428051 Hmm-hmm... Oh, Conductor, my apologies. I was coming up with a new melody... Right, I was hoping that... you'd listen to it later. Hmm-hmm... Oh, Conductor, my apologies. I was coming up with a new melody... Right, I was hoping that... you'd listen to it later. Hmm-hmm... Oh, Conductor, my apologies. I was coming up with a new melody... Right, I was hoping that... you'd listen to it later. Hmm-hmm... Oh, Conductor, my apologies. I was coming up with a new melody... Right, I was hoping that... you'd listen to it later. +128052 128052 228052 328052 428052 I like this place and could willingly waste my time in it... Anywhere with you is the Forest of Arden to me. I like this place and could willingly waste my time in it... Anywhere with you is the Forest of Arden to me. I like this place and could willingly waste my time in it... Anywhere with you is the Forest of Arden to me. I like this place and could willingly waste my time in it... Anywhere with you is the Forest of Arden to me. +128053 128053 228053 328053 428053 You are everything advantageous to the iris. Will you take another look at how she blooms? You are everything advantageous to the iris. Will you take another look at how she blooms? You are everything advantageous to the iris. Will you take another look at how she blooms? You are everything advantageous to the iris. Will you take another look at how she blooms? +128054 128054 228054 328054 428054 Conductor... Conductor... I can finally hear your voice. Please don't leave me alone in the silence... Conductor... Conductor... I can finally hear your voice. Please don't leave me alone in the silence... Conductor... Conductor... I can finally hear your voice. Please don't leave me alone in the silence... Conductor... Conductor... I can finally hear your voice. Please don't leave me alone in the silence... +128055 128055 228055 328055 428055 Ah... Ah... Ah... Ah... +128056 128056 228056 328056 428056 I have to protect...! I have to protect...! I have to protect...! I have to protect...! +128057 128057 228057 328057 428057 A storm is coming. Please hold on to me... A storm is coming. Please hold on to me... A storm is coming. Please hold on to me... A storm is coming. Please hold on to me... +128058 128058 228058 328058 428058 Can we stay like this for a little bit longer...? Can we stay like this for a little bit longer...? Can we stay like this for a little bit longer...? Can we stay like this for a little bit longer...? +128059 128059 228059 328059 428059 How... should I respond now? How... should I respond now? How... should I respond now? How... should I respond now? +128060 128060 228060 328060 428060 Everywhere you touch me, a flower seems to bloom... Everywhere you touch me, a flower seems to bloom... Everywhere you touch me, a flower seems to bloom... Everywhere you touch me, a flower seems to bloom... +128061 128061 228061 328061 428061 The performance will only go well if I keep practicing every day. The performance will only go well if I keep practicing every day. The performance will only go well if I keep practicing every day. The performance will only go well if I keep practicing every day. +128062 128062 228062 328062 428062 You've done well today. You can relax and take a break now... How about a dance with me? You've done well today. You can relax and take a break now... How about a dance with me? You've done well today. You can relax and take a break now... How about a dance with me? You've done well today. You can relax and take a break now... How about a dance with me? +128063 128063 228063 328063 428063 I await your instructions. I await your instructions. I await your instructions. I await your instructions. +128064 128064 228064 328064 428064 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +128065 128065 228065 328065 428065 Hmm… Hmm… Hmm… Hmm… +128066 128066 228066 328066 428066 Sigh... Sigh... Sigh... Sigh... +128067 128067 228067 328067 428067 Tch... Tch... Tch... Tch... +128068 128068 228068 328068 428068 Next is development. Next is development. Next is development. Next is development. +128069 128069 228069 328069 428069 The fantasia begins. The fantasia begins. The fantasia begins. The fantasia begins. +128070 128070 228070 328070 428070 It's time for a minuet. It's time for a minuet. It's time for a minuet. It's time for a minuet. +128071 128071 228071 328071 428071 Thank you for appreciating the cadenza. Thank you for appreciating the cadenza. Thank you for appreciating the cadenza. Thank you for appreciating the cadenza. +128072 128072 228072 328072 428072 Uh... Uh... Uh... Uh... +128073 128073 228073 328073 428073 I have to finish the performance even if I play out of tune... I have to finish the performance even if I play out of tune... I have to finish the performance even if I play out of tune... I have to finish the performance even if I play out of tune... +128074 128074 228074 328074 428074 Conductor, where are you... I can't hear your voice... Conductor, where are you... I can't hear your voice... Conductor, where are you... I can't hear your voice... Conductor, where are you... I can't hear your voice... +128075 128075 228075 328075 428075 Howl. Howl. Howl. Howl. +128076 128076 228076 328076 428076 What kind of chorus do you like? What kind of chorus do you like? What kind of chorus do you like? What kind of chorus do you like? +128077 128077 228077 328077 428077 Everything's ready. The overture begins. Everything's ready. The overture begins. Everything's ready. The overture begins. Everything's ready. The overture begins. +128078 128078 228078 328078 428078 May this song echo through the future we wish for. May this song echo through the future we wish for. May this song echo through the future we wish for. May this song echo through the future we wish for. +128079 128079 228079 328079 428079 Ah Ah Ah Ah +128080 128080 228080 328080 428080 Ah Ah Ah Ah +128081 128081 228081 328081 428081 Ah Ah Ah Ah +128082 128082 228082 328082 428082 Ah Ah Ah Ah +128083 128083 228083 328083 428083 Ah Ah Ah Ah +128084 128084 228084 328084 428084 Ah Ah Ah Ah +128085 128085 228085 328085 428085 Ah Ah Ah Ah +128086 128086 228086 328086 428086 Ah Ah Ah Ah +128087 128087 228087 328087 428087 Ah Ah Ah Ah +128088 128088 228088 328088 428088 Ah Ah Ah Ah +128089 128089 228089 328089 428089 Ah Ah Ah Ah +128090 128090 228090 328090 428090 Ah Ah Ah Ah +128091 128091 228091 328091 428091 Ah Ah Ah Ah +128092 128092 228092 328092 428092 Ah Ah Ah Ah +128093 128093 228093 328093 428093 Ah Ah Ah Ah +128094 128094 228094 328094 428094 Hmm... Please let me know if you ever visit this region on the surface in the future. There is a flower field that I discovered by chance. Yes, only I know about it… Hmm... Please let me know if you ever visit this region on the surface in the future. There is a flower field that I discovered by chance. Yes, only I know about it… Hmm... Please let me know if you ever visit this region on the surface in the future. There is a flower field that I discovered by chance. Yes, only I know about it… Hmm... Please let me know if you ever visit this region on the surface in the future. There is a flower field that I discovered by chance. Yes, only I know about it… +128095 128095 228095 328095 428095 Can you hear it? The echoing waves in my M.I.N.D... The more I touch you, the louder it is... the more wonderful it sounds. Can you hear it? The echoing waves in my M.I.N.D... The more I touch you, the louder it is... the more wonderful it sounds. Can you hear it? The echoing waves in my M.I.N.D... The more I touch you, the louder it is... the more wonderful it sounds. Can you hear it? The echoing waves in my M.I.N.D... The more I touch you, the louder it is... the more wonderful it sounds. +128096 128096 228096 328096 428096 In scorn of nature, art gave lifeless life... All of them can come to life when instilled with emotions. Thank you for giving me such a precious life. In scorn of nature, art gave lifeless life... All of them can come to life when instilled with emotions. Thank you for giving me such a precious life. In scorn of nature, art gave lifeless life... All of them can come to life when instilled with emotions. Thank you for giving me such a precious life. In scorn of nature, art gave lifeless life... All of them can come to life when instilled with emotions. Thank you for giving me such a precious life. +128097 128097 228097 328097 428097 Can you look at me a little longer? Meeting your gaze has bathed me in the fountain touched by the holy fire. Can you look at me a little longer? Meeting your gaze has bathed me in the fountain touched by the holy fire. Can you look at me a little longer? Meeting your gaze has bathed me in the fountain touched by the holy fire. Can you look at me a little longer? Meeting your gaze has bathed me in the fountain touched by the holy fire. +128098 128098 228098 328098 428098 Next is development. Next is development. Next is development. Next is development. +128099 128099 228099 328099 428099 The fantasia begins. The fantasia begins. The fantasia begins. The fantasia begins. +128100 128100 228100 328100 428100 It's time for a minuet. It's time for a minuet. It's time for a minuet. It's time for a minuet. +128101 128101 228101 328101 428101 Uh... Uh... Uh... Uh... +128102 128102 228102 328102 428102 I have to finish the performance even if I play out of tune... I have to finish the performance even if I play out of tune... I have to finish the performance even if I play out of tune... I have to finish the performance even if I play out of tune... +128103 128103 228103 328103 428103 Howl. Howl. Howl. Howl. +128104 128104 228104 328104 428104 What kind of chorus do you like? What kind of chorus do you like? What kind of chorus do you like? What kind of chorus do you like? +129001 129001 229001 329001 429001 Oh wow... Is this Babylonia? Commandant, do you know how much Grub it takes to make it fly... Oh my, how many zeros are there?! Oh wow... Is this Babylonia? Commandant, do you know how much Grub it takes to make it fly... Oh my, how many zeros are there?! Oh wow... Is this Babylonia? Commandant, do you know how much Grub it takes to make it fly... Oh my, how many zeros are there?! Oh wow... Is this Babylonia? Commandant, do you know how much Grub it takes to make it fly... Oh my, how many zeros are there?! +129002 129002 229002 329002 429002 Is this really happening... Feels like I've become a bit stronger. Is this really happening... Feels like I've become a bit stronger. Is this really happening... Feels like I've become a bit stronger. Is this really happening... Feels like I've become a bit stronger. +129003 129003 229003 329003 429003 So is this the... "promotion"? So is this the... "promotion"? So is this the... "promotion"? So is this the... "promotion"? +129004 129004 229004 329004 429004 Well, if I can keep making progress, then I don't have to be afraid of anybody, right? Well, if I can keep making progress, then I don't have to be afraid of anybody, right? Well, if I can keep making progress, then I don't have to be afraid of anybody, right? Well, if I can keep making progress, then I don't have to be afraid of anybody, right? +129005 129005 229005 329005 429005 If I'm not strong enough, I won't be able to live up to my name Pulao. I need more practice! If I'm not strong enough, I won't be able to live up to my name Pulao. I need more practice! If I'm not strong enough, I won't be able to live up to my name Pulao. I need more practice! If I'm not strong enough, I won't be able to live up to my name Pulao. I need more practice! +129006 129006 229006 329006 429006 You can never be too prepared. Corner-cutting is not allowed! You can never be too prepared. Corner-cutting is not allowed! You can never be too prepared. Corner-cutting is not allowed! You can never be too prepared. Corner-cutting is not allowed! +129007 129007 229007 329007 429007 Pulao of Kowloong, I'll do the fighting! Pulao of Kowloong, I'll do the fighting! Pulao of Kowloong, I'll do the fighting! Pulao of Kowloong, I'll do the fighting! +129008 129008 229008 329008 429008 I'm the acting captain? I see! I'm the acting captain? I see! I'm the acting captain? I see! I'm the acting captain? I see! +129009 129009 229009 329009 429009 Huh? So I just keep standing here? Why...? Huh? So I just keep standing here? Why...? Huh? So I just keep standing here? Why...? Huh? So I just keep standing here? Why...? +129010 129010 229010 329010 429010 Sorting out the data... It looks complicated... But I'll give it a go! Sorting out the data... It looks complicated... But I'll give it a go! Sorting out the data... It looks complicated... But I'll give it a go! Sorting out the data... It looks complicated... But I'll give it a go! +129011 129011 229011 329011 429011 I don't think we should talk during work... I don't think we should talk during work... I don't think we should talk during work... I don't think we should talk during work... +129012 129012 229012 329012 429012 What do you do as a Commandant every day? What do you do as a Commandant every day? What do you do as a Commandant every day? What do you do as a Commandant every day? +129013 129013 229013 329013 429013 Now I'm getting the hang of this job, even the math that I used to hate so much... Oooo, sorry, guess I was talking big... Now I'm getting the hang of this job, even the math that I used to hate so much... Oooo, sorry, guess I was talking big... Now I'm getting the hang of this job, even the math that I used to hate so much... Oooo, sorry, guess I was talking big... Now I'm getting the hang of this job, even the math that I used to hate so much... Oooo, sorry, guess I was talking big... +129014 129014 229014 329014 429014 Commandant, let me know if you need anything, okay? I'm confident in my strength. Commandant, let me know if you need anything, okay? I'm confident in my strength. Commandant, let me know if you need anything, okay? I'm confident in my strength. Commandant, let me know if you need anything, okay? I'm confident in my strength. +129015 129015 229015 329015 429015 On the Nighter, my job was to protect those who wanted to live a good life. Now all I have to do is protect you. It's so much easier. On the Nighter, my job was to protect those who wanted to live a good life. Now all I have to do is protect you. It's so much easier. On the Nighter, my job was to protect those who wanted to live a good life. Now all I have to do is protect you. It's so much easier. On the Nighter, my job was to protect those who wanted to live a good life. Now all I have to do is protect you. It's so much easier. +129016 129016 229016 329016 429016 Looks like the work is over for now... Want some candy? Liv gave me a lot for some reason… Looks like the work is over for now... Want some candy? Liv gave me a lot for some reason… Looks like the work is over for now... Want some candy? Liv gave me a lot for some reason… Looks like the work is over for now... Want some candy? Liv gave me a lot for some reason… +129017 129017 229017 329017 429017 Do you want to take a break? I'm not tired... but you can if you want, Commandant. Want to play a word game? Do you want to take a break? I'm not tired... but you can if you want, Commandant. Want to play a word game? Do you want to take a break? I'm not tired... but you can if you want, Commandant. Want to play a word game? Do you want to take a break? I'm not tired... but you can if you want, Commandant. Want to play a word game? +129018 129018 229018 329018 429018 Commandant, stay with me and don't go anywhere... If you get lost, chances are you will never find your way back. Commandant, stay with me and don't go anywhere... If you get lost, chances are you will never find your way back. Commandant, stay with me and don't go anywhere... If you get lost, chances are you will never find your way back. Commandant, stay with me and don't go anywhere... If you get lost, chances are you will never find your way back. +129019 129019 229019 329019 429019 Commandant, you snagged your jacket... Take it off. I'll fix it! If you want to thank me... just say "Pulao is the best!" Commandant, you snagged your jacket... Take it off. I'll fix it! If you want to thank me... just say "Pulao is the best!" Commandant, you snagged your jacket... Take it off. I'll fix it! If you want to thank me... just say "Pulao is the best!" Commandant, you snagged your jacket... Take it off. I'll fix it! If you want to thank me... just say "Pulao is the best!" +129020 129020 229020 329020 429020 Cross hands, point fingers, jump, spin, well... This is a dance I learned on the Nighter. I need to brush up on it. Maybe one day I'll be able to stage a show! Sounds exciting, huh? Cross hands, point fingers, jump, spin, well... This is a dance I learned on the Nighter. I need to brush up on it. Maybe one day I'll be able to stage a show! Sounds exciting, huh? Cross hands, point fingers, jump, spin, well... This is a dance I learned on the Nighter. I need to brush up on it. Maybe one day I'll be able to stage a show! Sounds exciting, huh? Cross hands, point fingers, jump, spin, well... This is a dance I learned on the Nighter. I need to brush up on it. Maybe one day I'll be able to stage a show! Sounds exciting, huh? +129021 129021 229021 329021 429021 Babylonia is also like a ship that carries everything. People come and people go... but some people leave and never come back again. Commandant, promise me that you will always come back no matter what happens. Babylonia is also like a ship that carries everything. People come and people go... but some people leave and never come back again. Commandant, promise me that you will always come back no matter what happens. Babylonia is also like a ship that carries everything. People come and people go... but some people leave and never come back again. Commandant, promise me that you will always come back no matter what happens. Babylonia is also like a ship that carries everything. People come and people go... but some people leave and never come back again. Commandant, promise me that you will always come back no matter what happens. +129022 129022 229022 329022 429022 Commandant, can you lend me your hand for a moment? Hmm... If we hold hands like this, I can feel the warmth of Commandant's hand. Do the scars still hurt? But having scars means the wounds of the past are healed and the pain is gone. Commandant, can you lend me your hand for a moment? Hmm... If we hold hands like this, I can feel the warmth of Commandant's hand. Do the scars still hurt? But having scars means the wounds of the past are healed and the pain is gone. Commandant, can you lend me your hand for a moment? Hmm... If we hold hands like this, I can feel the warmth of Commandant's hand. Do the scars still hurt? But having scars means the wounds of the past are healed and the pain is gone. Commandant, can you lend me your hand for a moment? Hmm... If we hold hands like this, I can feel the warmth of Commandant's hand. Do the scars still hurt? But having scars means the wounds of the past are healed and the pain is gone. +129023 129023 229023 329023 429023 I'm sure that your dream will come true and everyone will return home safe and sound. Then I'll hold your hand and take you on the Nighter to see everybody. I'm sure that your dream will come true and everyone will return home safe and sound. Then I'll hold your hand and take you on the Nighter to see everybody. I'm sure that your dream will come true and everyone will return home safe and sound. Then I'll hold your hand and take you on the Nighter to see everybody. I'm sure that your dream will come true and everyone will return home safe and sound. Then I'll hold your hand and take you on the Nighter to see everybody. +129024 129024 229024 329024 429024 ...Commandant? Is that what they call you? ...Commandant? Is that what they call you? ...Commandant? Is that what they call you? ...Commandant? Is that what they call you? +129025 129025 229025 329025 429025 I think I should say "thank you," for the sake of politeness. I think I should say "thank you," for the sake of politeness. I think I should say "thank you," for the sake of politeness. I think I should say "thank you," for the sake of politeness. +129026 129026 229026 329026 429026 Alright, Commandant. I'll keep that in mind. Alright, Commandant. I'll keep that in mind. Alright, Commandant. I'll keep that in mind. Alright, Commandant. I'll keep that in mind. +129027 129027 229027 329027 429027 What's in it... Hm? I can't shake it? What's in it... Hm? I can't shake it? What's in it... Hm? I can't shake it? What's in it... Hm? I can't shake it? +129028 129028 229028 329028 429028 I don't have anything interesting here... Shall we arm wrestle? I don't have anything interesting here... Shall we arm wrestle? I don't have anything interesting here... Shall we arm wrestle? I don't have anything interesting here... Shall we arm wrestle? +129029 129029 229029 329029 429029 Where in the world did you get all this weird stuff... Where in the world did you get all this weird stuff... Where in the world did you get all this weird stuff... Where in the world did you get all this weird stuff... +129030 129030 229030 329030 429030 We meet again. I feel like you're not as busy as everyone says you are, Commandant. We meet again. I feel like you're not as busy as everyone says you are, Commandant. We meet again. I feel like you're not as busy as everyone says you are, Commandant. We meet again. I feel like you're not as busy as everyone says you are, Commandant. +129031 129031 229031 329031 429031 The more gifts, the merrier! The more gifts, the merrier! The more gifts, the merrier! The more gifts, the merrier! +129032 129032 229032 329032 429032 It's my duty to protect you, but you've been taking care of me instead... Please let me help you! It's my duty to protect you, but you've been taking care of me instead... Please let me help you! It's my duty to protect you, but you've been taking care of me instead... Please let me help you! It's my duty to protect you, but you've been taking care of me instead... Please let me help you! +129033 129033 229033 329033 429033 Thank you, Commandant. I love this gift! Thank you, Commandant. I love this gift! Thank you, Commandant. I love this gift! Thank you, Commandant. I love this gift! +129034 129034 229034 329034 429034 By the way, hanging out with you, Commandant... I mean, working with you is so much fun! By the way, hanging out with you, Commandant... I mean, working with you is so much fun! By the way, hanging out with you, Commandant... I mean, working with you is so much fun! By the way, hanging out with you, Commandant... I mean, working with you is so much fun! +129035 129035 229035 329035 429035 I'll keep it safe... Shall I put it in a box made of fine rosewood? I'm just kidding... Well... I can't afford it... I'll keep it safe... Shall I put it in a box made of fine rosewood? I'm just kidding... Well... I can't afford it... I'll keep it safe... Shall I put it in a box made of fine rosewood? I'm just kidding... Well... I can't afford it... I'll keep it safe... Shall I put it in a box made of fine rosewood? I'm just kidding... Well... I can't afford it... +129036 129036 229036 329036 429036 Commandant, look at this... Commandant? Ahem... Comm—an—dant! Commandant, look at this... Commandant? Ahem... Comm—an—dant! Commandant, look at this... Commandant? Ahem... Comm—an—dant! Commandant, look at this... Commandant? Ahem... Comm—an—dant! +129037 129037 229037 329037 429037 You fall asleep, Commandant? That's exactly what a kid would do... Wait... I'm a bit sleepy too... You fall asleep, Commandant? That's exactly what a kid would do... Wait... I'm a bit sleepy too... You fall asleep, Commandant? That's exactly what a kid would do... Wait... I'm a bit sleepy too... You fall asleep, Commandant? That's exactly what a kid would do... Wait... I'm a bit sleepy too... +129038 129038 229038 329038 429038 What are you looking at, Commandant? Is this some kind of meditation training? I'll give it a shot too! What are you looking at, Commandant? Is this some kind of meditation training? I'll give it a shot too! What are you looking at, Commandant? Is this some kind of meditation training? I'll give it a shot too! What are you looking at, Commandant? Is this some kind of meditation training? I'll give it a shot too! +129039 129039 229039 329039 429039 You're too tense, Commandant, and you can only relax a little while asleep... But a human may catch a cold sleeping here... I'll put a coat here to keep you warm. You're too tense, Commandant, and you can only relax a little while asleep... But a human may catch a cold sleeping here... I'll put a coat here to keep you warm. You're too tense, Commandant, and you can only relax a little while asleep... But a human may catch a cold sleeping here... I'll put a coat here to keep you warm. You're too tense, Commandant, and you can only relax a little while asleep... But a human may catch a cold sleeping here... I'll put a coat here to keep you warm. +129040 129040 229040 329040 429040 It's actually more relaxing to stay in this small cozy room than in a well-equipped house... If you squeeze in, Comandant, there's still room for me. Perfect! It's actually more relaxing to stay in this small cozy room than in a well-equipped house... If you squeeze in, Comandant, there's still room for me. Perfect! It's actually more relaxing to stay in this small cozy room than in a well-equipped house... If you squeeze in, Comandant, there's still room for me. Perfect! It's actually more relaxing to stay in this small cozy room than in a well-equipped house... If you squeeze in, Comandant, there's still room for me. Perfect! +129041 129041 229041 329041 429041 Commandant... you've been working for too long! Commandant... you've been working for too long! Commandant... you've been working for too long! Commandant... you've been working for too long! +129042 129042 229042 329042 429042 Haste makes waste. All work and no play makes Jack a dull boy. Take a break, okay? Haste makes waste. All work and no play makes Jack a dull boy. Take a break, okay? Haste makes waste. All work and no play makes Jack a dull boy. Take a break, okay? Haste makes waste. All work and no play makes Jack a dull boy. Take a break, okay? +129043 129043 229043 329043 429043 This toy is an animal called a panda. I know it's cute... but Commandant, your eye circles are almost as dark as a panda's! Please take a break now! This toy is an animal called a panda. I know it's cute... but Commandant, your eye circles are almost as dark as a panda's! Please take a break now! This toy is an animal called a panda. I know it's cute... but Commandant, your eye circles are almost as dark as a panda's! Please take a break now! This toy is an animal called a panda. I know it's cute... but Commandant, your eye circles are almost as dark as a panda's! Please take a break now! +129044 129044 229044 329044 429044 Are your shoulders stiff, Commandant? Let me give you a massage. Relax, I'll be very gentle... Uh, you look a bit weird... Am I doing it too hard? Are your shoulders stiff, Commandant? Let me give you a massage. Relax, I'll be very gentle... Uh, you look a bit weird... Am I doing it too hard? Are your shoulders stiff, Commandant? Let me give you a massage. Relax, I'll be very gentle... Uh, you look a bit weird... Am I doing it too hard? Are your shoulders stiff, Commandant? Let me give you a massage. Relax, I'll be very gentle... Uh, you look a bit weird... Am I doing it too hard? +129045 129045 229045 329045 429045 I have no idea how important the job of a Commandant is, but if you suffer burnout, it would break everyone's heart... especially mine! I have no idea how important the job of a Commandant is, but if you suffer burnout, it would break everyone's heart... especially mine! I have no idea how important the job of a Commandant is, but if you suffer burnout, it would break everyone's heart... especially mine! I have no idea how important the job of a Commandant is, but if you suffer burnout, it would break everyone's heart... especially mine! +129046 129046 229046 329046 429046 Hello, Commandant, you're also on time today. Hello, Commandant, you're also on time today. Hello, Commandant, you're also on time today. Hello, Commandant, you're also on time today. +129047 129047 229047 329047 429047 Every time I see you working so hard, I feel like I need to work harder. Every time I see you working so hard, I feel like I need to work harder. Every time I see you working so hard, I feel like I need to work harder. Every time I see you working so hard, I feel like I need to work harder. +129048 129048 229048 329048 429048 Come on, we got this, Commandant! Come on, we got this, Commandant! Come on, we got this, Commandant! Come on, we got this, Commandant! +129049 129049 229049 329049 429049 I was really bored before you came, so I was looking for something to do. I was really bored before you came, so I was looking for something to do. I was really bored before you came, so I was looking for something to do. I was really bored before you came, so I was looking for something to do. +129050 129050 229050 329050 429050 Well, I arrived a little while ago, so I sorted out the papers on this desk. What do you think, Commandant? Well, I arrived a little while ago, so I sorted out the papers on this desk. What do you think, Commandant? Well, I arrived a little while ago, so I sorted out the papers on this desk. What do you think, Commandant? Well, I arrived a little while ago, so I sorted out the papers on this desk. What do you think, Commandant? +129051 129051 229051 329051 429051 What? The toy is not a lost item... I put it there as decoration... Am I allowed to do that? Great! What? The toy is not a lost item... I put it there as decoration... Am I allowed to do that? Great! What? The toy is not a lost item... I put it there as decoration... Am I allowed to do that? Great! What? The toy is not a lost item... I put it there as decoration... Am I allowed to do that? Great! +129052 129052 229052 329052 429052 You think I'm always in good spirits, Commandant? Because this is an important job... and I'm happy to see you here every day, Commandant. You think I'm always in good spirits, Commandant? Because this is an important job... and I'm happy to see you here every day, Commandant. You think I'm always in good spirits, Commandant? Because this is an important job... and I'm happy to see you here every day, Commandant. You think I'm always in good spirits, Commandant? Because this is an important job... and I'm happy to see you here every day, Commandant. +129053 129053 229053 329053 429053 Commandant, come sit down over here! Ta-dah! Today is my 100th day as a secretary and we're going to have a special sale event to celebrate this big day! Commandant, just sit here and relax. Leave all the work to me... Huh? It's the wrong date?! Uh... It doesn't matter. Every day I'm here with you is a day to celebrate, right? Commandant, come sit down over here! Ta-dah! Today is my 100th day as a secretary and we're going to have a special sale event to celebrate this big day! Commandant, just sit here and relax. Leave all the work to me... Huh? It's the wrong date?! Uh... It doesn't matter. Every day I'm here with you is a day to celebrate, right? Commandant, come sit down over here! Ta-dah! Today is my 100th day as a secretary and we're going to have a special sale event to celebrate this big day! Commandant, just sit here and relax. Leave all the work to me... Huh? It's the wrong date?! Uh... It doesn't matter. Every day I'm here with you is a day to celebrate, right? Commandant, come sit down over here! Ta-dah! Today is my 100th day as a secretary and we're going to have a special sale event to celebrate this big day! Commandant, just sit here and relax. Leave all the work to me... Huh? It's the wrong date?! Uh... It doesn't matter. Every day I'm here with you is a day to celebrate, right? +129054 129054 229054 329054 429054 Commandant, I was helping you protect everything here while you were away. No one is allowed to touch these things. Commandant, I was helping you protect everything here while you were away. No one is allowed to touch these things. Commandant, I was helping you protect everything here while you were away. No one is allowed to touch these things. Commandant, I was helping you protect everything here while you were away. No one is allowed to touch these things. +129055 129055 229055 329055 429055 Commandant! Look at me! Do I look like seaweed swimming in the sea? Commandant! Look at me! Do I look like seaweed swimming in the sea? Commandant! Look at me! Do I look like seaweed swimming in the sea? Commandant! Look at me! Do I look like seaweed swimming in the sea? +129056 129056 229056 329056 429056 It's only a tiny little wave in the sea. It's only a tiny little wave in the sea. It's only a tiny little wave in the sea. It's only a tiny little wave in the sea. +129057 129057 229057 329057 429057 What are you, Commandant? A three-year-old? What are you, Commandant? A three-year-old? What are you, Commandant? A three-year-old? What are you, Commandant? A three-year-old? +129058 129058 229058 329058 429058 Hey! No sneak attack! Hey! No sneak attack! Hey! No sneak attack! Hey! No sneak attack! +129059 129059 229059 329059 429059 Hahahahahah, it tickles! Hahahahahah, it tickles! Hahahahahah, it tickles! Hahahahahah, it tickles! +129060 129060 229060 329060 429060 Don't mess my hair up! Don't mess my hair up! Don't mess my hair up! Don't mess my hair up! +129061 129061 229061 329061 429061 You've finished all the tasks? Awesome! You've finished all the tasks? Awesome! You've finished all the tasks? Awesome! You've finished all the tasks? Awesome! +129062 129062 229062 329062 429062 You've done a great job today, Commandant. You've done a great job today, Commandant. You've done a great job today, Commandant. You've done a great job today, Commandant. +129063 129063 229063 329063 429063 Roger! Roger! Roger! Roger! +129064 129064 229064 329064 429064 Haha! Haha! Haha! Haha! +129065 129065 229065 329065 429065 Hmph! Hmph! Hmph! Hmph! +129066 129066 229066 329066 429066 Ugh... Ugh... Ugh... Ugh... +129067 129067 229067 329067 429067 Well... Well... Well... Well... +129068 129068 229068 329068 429068 I won't let you guys get away! I won't let you guys get away! I won't let you guys get away! I won't let you guys get away! +129069 129069 229069 329069 429069 I'll try my best! I'll try my best! I'll try my best! I'll try my best! +129070 129070 229070 329070 429070 Power! Strike! Power! Strike! Power! Strike! Power! Strike! +129071 129071 229071 329071 429071 Breaker Slash! Breaker Slash! Breaker Slash! Breaker Slash! +129072 129072 229072 329072 429072 Argh... It hurts... Argh... It hurts... Argh... It hurts... Argh... It hurts... +129073 129073 229073 329073 429073 Guys... Watch out! Guys... Watch out! Guys... Watch out! Guys... Watch out! +129074 129074 229074 329074 429074 I don't want to... leave you like this... I don't want to... leave you like this... I don't want to... leave you like this... I don't want to... leave you like this... +129075 129075 229075 329075 429075 Now! Now! Now! Now! +129076 129076 229076 329076 429076 Pulao is here! Pulao is here! Pulao is here! Pulao is here! +129077 129077 229077 329077 429077 Pulao of Kowloong. Come with me! Pulao of Kowloong. Come with me! Pulao of Kowloong. Come with me! Pulao of Kowloong. Come with me! +129078 129078 229078 329078 429078 Get lost, one and all, you wicked beings! Get lost, one and all, you wicked beings! Get lost, one and all, you wicked beings! Get lost, one and all, you wicked beings! +129079 129079 229079 329079 429079 Ah Ah Ah Ah +129080 129080 229080 329080 429080 Ah Ah Ah Ah +129081 129081 229081 329081 429081 Ah Ah Ah Ah +129082 129082 229082 329082 429082 Ah Ah Ah Ah +129083 129083 229083 329083 429083 Ah Ah Ah Ah +129084 129084 229084 329084 429084 Ah Ah Ah Ah +129085 129085 229085 329085 429085 Ah Ah Ah Ah +129086 129086 229086 329086 429086 Ah Ah Ah Ah +129087 129087 229087 329087 429087 Ah Ah Ah Ah +129088 129088 229088 329088 429088 Ah Ah Ah Ah +129089 129089 229089 329089 429089 Ah Ah Ah Ah +129090 129090 229090 329090 429090 Ah Ah Ah Ah +129091 129091 229091 329091 429091 Ah Ah Ah Ah +129092 129092 229092 329092 429092 Ah Ah Ah Ah +129093 129093 229093 329093 429093 Ah Ah Ah Ah +129094 129094 229094 329094 429094 Commandant, I think you're ready to test me. About what? Well, let me see... About "A hundred details about the Commandant." I bet I can get a perfect score! Commandant, I think you're ready to test me. About what? Well, let me see... About "A hundred details about the Commandant." I bet I can get a perfect score! Commandant, I think you're ready to test me. About what? Well, let me see... About "A hundred details about the Commandant." I bet I can get a perfect score! Commandant, I think you're ready to test me. About what? Well, let me see... About "A hundred details about the Commandant." I bet I can get a perfect score! +129095 129095 229095 329095 429095 They say a gift is a token of appreciation, and I would be very happy if these gifts were a token to show that I've helped you, Commandant. They say a gift is a token of appreciation, and I would be very happy if these gifts were a token to show that I've helped you, Commandant. They say a gift is a token of appreciation, and I would be very happy if these gifts were a token to show that I've helped you, Commandant. They say a gift is a token of appreciation, and I would be very happy if these gifts were a token to show that I've helped you, Commandant. +129096 129096 229096 329096 429096 I used to think I could only feel safe when I held a weapon, but now, Commandant, holding your hand gives me the courage to face any challenge... Nothing is impossible for us! Am I right, Commandant? I used to think I could only feel safe when I held a weapon, but now, Commandant, holding your hand gives me the courage to face any challenge... Nothing is impossible for us! Am I right, Commandant? I used to think I could only feel safe when I held a weapon, but now, Commandant, holding your hand gives me the courage to face any challenge... Nothing is impossible for us! Am I right, Commandant? I used to think I could only feel safe when I held a weapon, but now, Commandant, holding your hand gives me the courage to face any challenge... Nothing is impossible for us! Am I right, Commandant? +129097 129097 229097 329097 429097 I would like to open this gift with you, Commandant. One gift is one happiness, but if I share it with you, I'll be able to have double happiness. Isn't that great? I would like to open this gift with you, Commandant. One gift is one happiness, but if I share it with you, I'll be able to have double happiness. Isn't that great? I would like to open this gift with you, Commandant. One gift is one happiness, but if I share it with you, I'll be able to have double happiness. Isn't that great? I would like to open this gift with you, Commandant. One gift is one happiness, but if I share it with you, I'll be able to have double happiness. Isn't that great? +129098 129098 229098 329098 429098 I won't let you guys get away! I won't let you guys get away! I won't let you guys get away! I won't let you guys get away! +129099 129099 229099 329099 429099 I'll try my best! I'll try my best! I'll try my best! I'll try my best! +129100 129100 229100 329100 429100 Power! Strike! Power! Strike! Power! Strike! Power! Strike! +129101 129101 229101 329101 429101 Argh... It hurts... Argh... It hurts... Argh... It hurts... Argh... It hurts... +129102 129102 229102 329102 429102 Guys... Watch out! Guys... Watch out! Guys... Watch out! Guys... Watch out! +129103 129103 229103 329103 429103 Now! Now! Now! Now! +129104 129104 229104 329104 429104 Pulao is here! Pulao is here! Pulao is here! Pulao is here! +129105 129105 229105 329105 429105 Star Strike! Star Strike! Star Strike! Star Strike! +129106 129106 229106 329106 429106 Be! Be! Be! Be! +129107 129107 229107 329107 429107 Like! Like! Like! Like! +129108 129108 229108 329108 429108 Water! Water! Water! Water! +129109 129109 229109 329109 429109 Get lost, one and all, you wicked beings! Get lost, one and all, you wicked beings! Get lost, one and all, you wicked beings! Get lost, one and all, you wicked beings! +130001 130001 230001 330001 430001 Hello, Commandant! I'm back like I promised... What promise? Shhh, that's an Easter egg! Hello, Commandant! I'm back like I promised... What promise? Shhh, that's an Easter egg! Hello, Commandant! I'm back like I promised... What promise? Shhh, that's an Easter egg! Hello, Commandant! I'm back like I promised... What promise? Shhh, that's an Easter egg! +130002 130002 230002 330002 430002 Beep! Beep beep... beep beep—! Nanami has leveled up! Beep! Beep beep... beep beep—! Nanami has leveled up! Beep! Beep beep... beep beep—! Nanami has leveled up! Beep! Beep beep... beep beep—! Nanami has leveled up! +130003 130003 230003 330003 430003 When do you think Nanami will become Dai-Dai-Dai-Dai-Dai Shogun? When do you think Nanami will become Dai-Dai-Dai-Dai-Dai Shogun? When do you think Nanami will become Dai-Dai-Dai-Dai-Dai Shogun? When do you think Nanami will become Dai-Dai-Dai-Dai-Dai Shogun? +130004 130004 230004 330004 430004 Time can change everything, including Nanami... Now, Commandant, please look at my transformation! Time can change everything, including Nanami... Now, Commandant, please look at my transformation! Time can change everything, including Nanami... Now, Commandant, please look at my transformation! Time can change everything, including Nanami... Now, Commandant, please look at my transformation! +130005 130005 230005 330005 430005 Let me tell you a secret, Commandant. I am the strongest when I have "forgotten" all my moves! Let me tell you a secret, Commandant. I am the strongest when I have "forgotten" all my moves! Let me tell you a secret, Commandant. I am the strongest when I have "forgotten" all my moves! Let me tell you a secret, Commandant. I am the strongest when I have "forgotten" all my moves! +130006 130006 230006 330006 430006 It's not the weapon that's powerful. It's me! It's not the weapon that's powerful. It's me! It's not the weapon that's powerful. It's me! It's not the weapon that's powerful. It's me! +130007 130007 230007 330007 430007 This time... I have all of you with me. Nanami is no longer alone! This time... I have all of you with me. Nanami is no longer alone! This time... I have all of you with me. Nanami is no longer alone! This time... I have all of you with me. Nanami is no longer alone! +130008 130008 230008 330008 430008 Next is Captain Nanami! Let me hear your cheers! Next is Captain Nanami! Let me hear your cheers! Next is Captain Nanami! Let me hear your cheers! Next is Captain Nanami! Let me hear your cheers! +130009 130009 230009 330009 430009 Um... This place is too small for Power to come in. It would have squashed you, Commandant. Um... This place is too small for Power to come in. It would have squashed you, Commandant. Um... This place is too small for Power to come in. It would have squashed you, Commandant. Um... This place is too small for Power to come in. It would have squashed you, Commandant. +130010 130010 230010 330010 430010 Commandant, would you like me to install a plasma reactor on your chair? It can reach 126 kilometers per hour... No? What a pity... Commandant, would you like me to install a plasma reactor on your chair? It can reach 126 kilometers per hour... No? What a pity... Commandant, would you like me to install a plasma reactor on your chair? It can reach 126 kilometers per hour... No? What a pity... Commandant, would you like me to install a plasma reactor on your chair? It can reach 126 kilometers per hour... No? What a pity... +130011 130011 230011 330011 430011 Nanami, Nanami, powerful Nanami! Nanami, Nanami, invincible Nanami! Nanami, Nanami, powerful Nanami! Nanami, Nanami, invincible Nanami! Nanami, Nanami, powerful Nanami! Nanami, Nanami, invincible Nanami! Nanami, Nanami, powerful Nanami! Nanami, Nanami, invincible Nanami! +130012 130012 230012 330012 430012 Ta-da! I'm about to begin my performance. Commandant, just stay in the box... Right, just like that, so it'll look better when Power cuts the box in half... Huh? Commandant, where are you going? I didn't know humans could run so fast! Ta-da! I'm about to begin my performance. Commandant, just stay in the box... Right, just like that, so it'll look better when Power cuts the box in half... Huh? Commandant, where are you going? I didn't know humans could run so fast! Ta-da! I'm about to begin my performance. Commandant, just stay in the box... Right, just like that, so it'll look better when Power cuts the box in half... Huh? Commandant, where are you going? I didn't know humans could run so fast! Ta-da! I'm about to begin my performance. Commandant, just stay in the box... Right, just like that, so it'll look better when Power cuts the box in half... Huh? Commandant, where are you going? I didn't know humans could run so fast! +130013 130013 230013 330013 430013 I heard that gods can't flip coins, but I can. Does that mean that Nanami is even mightier than gods? Okay, Commandant, take a guess—heads or tails? I heard that gods can't flip coins, but I can. Does that mean that Nanami is even mightier than gods? Okay, Commandant, take a guess—heads or tails? I heard that gods can't flip coins, but I can. Does that mean that Nanami is even mightier than gods? Okay, Commandant, take a guess—heads or tails? I heard that gods can't flip coins, but I can. Does that mean that Nanami is even mightier than gods? Okay, Commandant, take a guess—heads or tails? +130014 130014 230014 330014 430014 *Sniff* I miss this smell! Did Liv make those snacks? Commandant, can I have one please? I can let you have Power for a day! *Sniff* I miss this smell! Did Liv make those snacks? Commandant, can I have one please? I can let you have Power for a day! *Sniff* I miss this smell! Did Liv make those snacks? Commandant, can I have one please? I can let you have Power for a day! *Sniff* I miss this smell! Did Liv make those snacks? Commandant, can I have one please? I can let you have Power for a day! +130015 130015 230015 330015 430015 Commandant, do you know the ultimate answer to the universe? Pu pu, wrong! It's 73, NA-NA-MI! Commandant, do you know the ultimate answer to the universe? Pu pu, wrong! It's 73, NA-NA-MI! Commandant, do you know the ultimate answer to the universe? Pu pu, wrong! It's 73, NA-NA-MI! Commandant, do you know the ultimate answer to the universe? Pu pu, wrong! It's 73, NA-NA-MI! +130016 130016 230016 330016 430016 If the entire universe can become my friend, does that mean that we will never have to fight again? If the entire universe can become my friend, does that mean that we will never have to fight again? If the entire universe can become my friend, does that mean that we will never have to fight again? If the entire universe can become my friend, does that mean that we will never have to fight again? +130017 130017 230017 330017 430017 Do you want the ability to reload a save point like in a video game, Commandant? This way, you can get the perfect ending... No? Hmm. You're right. Do you want the ability to reload a save point like in a video game, Commandant? This way, you can get the perfect ending... No? Hmm. You're right. Do you want the ability to reload a save point like in a video game, Commandant? This way, you can get the perfect ending... No? Hmm. You're right. Do you want the ability to reload a save point like in a video game, Commandant? This way, you can get the perfect ending... No? Hmm. You're right. +130018 130018 230018 330018 430018 I'm all grown up and can't be playing games all day. But I guess one or two fighting games with you occasionally won't hurt... Hey! Commandant, why did you secretly pick your character first?! How sneaky! I'm all grown up and can't be playing games all day. But I guess one or two fighting games with you occasionally won't hurt... Hey! Commandant, why did you secretly pick your character first?! How sneaky! I'm all grown up and can't be playing games all day. But I guess one or two fighting games with you occasionally won't hurt... Hey! Commandant, why did you secretly pick your character first?! How sneaky! I'm all grown up and can't be playing games all day. But I guess one or two fighting games with you occasionally won't hurt... Hey! Commandant, why did you secretly pick your character first?! How sneaky! +130019 130019 230019 330019 430019 I can design and make almost anything that ever existed in the world. But there are some exceptions that can never be made. I can design and make almost anything that ever existed in the world. But there are some exceptions that can never be made. I can design and make almost anything that ever existed in the world. But there are some exceptions that can never be made. I can design and make almost anything that ever existed in the world. But there are some exceptions that can never be made. +130020 130020 230020 330020 430020 Commandant, you are unique to Nanami, just as this planet is unique to the universe. Commandant, you are unique to Nanami, just as this planet is unique to the universe. Commandant, you are unique to Nanami, just as this planet is unique to the universe. Commandant, you are unique to Nanami, just as this planet is unique to the universe. +130021 130021 230021 330021 430021 Commandant! Did you know that Babylonia was originally a colony ship designed to travel through space? Humans really are incredible... If they did spend countless years reaching the other side of the stars, would they feel lonely when they arrived? Commandant! Did you know that Babylonia was originally a colony ship designed to travel through space? Humans really are incredible... If they did spend countless years reaching the other side of the stars, would they feel lonely when they arrived? Commandant! Did you know that Babylonia was originally a colony ship designed to travel through space? Humans really are incredible... If they did spend countless years reaching the other side of the stars, would they feel lonely when they arrived? Commandant! Did you know that Babylonia was originally a colony ship designed to travel through space? Humans really are incredible... If they did spend countless years reaching the other side of the stars, would they feel lonely when they arrived? +130022 130022 230022 330022 430022 Look, Commandant! There's a star that is particularly bright. Do you think there will be other human beings on it? Maybe there is another commandant secretly looking at Nanami, just like you. Look, Commandant! There's a star that is particularly bright. Do you think there will be other human beings on it? Maybe there is another commandant secretly looking at Nanami, just like you. Look, Commandant! There's a star that is particularly bright. Do you think there will be other human beings on it? Maybe there is another commandant secretly looking at Nanami, just like you. Look, Commandant! There's a star that is particularly bright. Do you think there will be other human beings on it? Maybe there is another commandant secretly looking at Nanami, just like you. +130023 130023 230023 330023 430023 Today, I'm going to challenge "playing hide & seek alone"! How can one person play hide & seek by herself? I'll never get caught, so it's a game that Nanami is guaranteed to win... What? You also want to play? Okay... Promise me that you will find me! Today, I'm going to challenge "playing hide & seek alone"! How can one person play hide & seek by herself? I'll never get caught, so it's a game that Nanami is guaranteed to win... What? You also want to play? Okay... Promise me that you will find me! Today, I'm going to challenge "playing hide & seek alone"! How can one person play hide & seek by herself? I'll never get caught, so it's a game that Nanami is guaranteed to win... What? You also want to play? Okay... Promise me that you will find me! Today, I'm going to challenge "playing hide & seek alone"! How can one person play hide & seek by herself? I'll never get caught, so it's a game that Nanami is guaranteed to win... What? You also want to play? Okay... Promise me that you will find me! +130024 130024 230024 330024 430024 Nanami's bomb is going to blow up if you don't take me seriously! Tick, tock, tick, tock… Nanami's bomb is going to blow up if you don't take me seriously! Tick, tock, tick, tock… Nanami's bomb is going to blow up if you don't take me seriously! Tick, tock, tick, tock… Nanami's bomb is going to blow up if you don't take me seriously! Tick, tock, tick, tock… +130025 130025 230025 330025 430025 Is it something boring? I'll ask Power to cut it up if it is. Is it something boring? I'll ask Power to cut it up if it is. Is it something boring? I'll ask Power to cut it up if it is. Is it something boring? I'll ask Power to cut it up if it is. +130026 130026 230026 330026 430026 Would you like to be my friend, Commandant? Would you like to be my friend, Commandant? Would you like to be my friend, Commandant? Would you like to be my friend, Commandant? +130027 130027 230027 330027 430027 I have grown up. I can say "thank you" politely now. I have grown up. I can say "thank you" politely now. I have grown up. I can say "thank you" politely now. I have grown up. I can say "thank you" politely now. +130028 130028 230028 330028 430028 Now that we are getting closer, shall we have a fist-to-fist combat under the setting sun? No? But animes always have that plot... Now that we are getting closer, shall we have a fist-to-fist combat under the setting sun? No? But animes always have that plot... Now that we are getting closer, shall we have a fist-to-fist combat under the setting sun? No? But animes always have that plot... Now that we are getting closer, shall we have a fist-to-fist combat under the setting sun? No? But animes always have that plot... +130029 130029 230029 330029 430029 Thank you, Commandant... Wait, no! I wanted a gift with a "surprise"! Let's start again. This time, I'll pretend I know nothing about it. Thank you, Commandant... Wait, no! I wanted a gift with a "surprise"! Let's start again. This time, I'll pretend I know nothing about it. Thank you, Commandant... Wait, no! I wanted a gift with a "surprise"! Let's start again. This time, I'll pretend I know nothing about it. Thank you, Commandant... Wait, no! I wanted a gift with a "surprise"! Let's start again. This time, I'll pretend I know nothing about it. +130030 130030 230030 330030 430030 Commandant, I'd like to take you on my next trip. Great views that we've never seen before will be more meaningful if witnessed together. Commandant, I'd like to take you on my next trip. Great views that we've never seen before will be more meaningful if witnessed together. Commandant, I'd like to take you on my next trip. Great views that we've never seen before will be more meaningful if witnessed together. Commandant, I'd like to take you on my next trip. Great views that we've never seen before will be more meaningful if witnessed together. +130031 130031 230031 330031 430031 Only the best gift suits the mightiest Nanami! Only the best gift suits the mightiest Nanami! Only the best gift suits the mightiest Nanami! Only the best gift suits the mightiest Nanami! +130032 130032 230032 330032 430032 100… 400… 1000… 4000! This is impossible! My affection toward Commandant is still rising! 100… 400… 1000… 4000! This is impossible! My affection toward Commandant is still rising! 100… 400… 1000… 4000! This is impossible! My affection toward Commandant is still rising! 100… 400… 1000… 4000! This is impossible! My affection toward Commandant is still rising! +130033 130033 230033 330033 430033 So many gifts... Even Power can't carry them all! So many gifts... Even Power can't carry them all! So many gifts... Even Power can't carry them all! So many gifts... Even Power can't carry them all! +130034 130034 230034 330034 430034 Commandant, I can make an exception for you and let you sit on Power. But remember to hold onto my waist for your safety! Commandant, I can make an exception for you and let you sit on Power. But remember to hold onto my waist for your safety! Commandant, I can make an exception for you and let you sit on Power. But remember to hold onto my waist for your safety! Commandant, I can make an exception for you and let you sit on Power. But remember to hold onto my waist for your safety! +130035 130035 230035 330035 430035 What's my favorite gift? "The gift from Commandant"! What's my favorite gift? "The gift from Commandant"! What's my favorite gift? "The gift from Commandant"! What's my favorite gift? "The gift from Commandant"! +130036 130036 230036 330036 430036 Commandant, are you having a system crash? Hope I can fix you with a smack like what they did with old TVs... Commandant, are you having a system crash? Hope I can fix you with a smack like what they did with old TVs... Commandant, are you having a system crash? Hope I can fix you with a smack like what they did with old TVs... Commandant, are you having a system crash? Hope I can fix you with a smack like what they did with old TVs... +130037 130037 230037 330037 430037 I know this game! It's "Red Light, Green Light"! Am I the caller? I know this game! It's "Red Light, Green Light"! Am I the caller? I know this game! It's "Red Light, Green Light"! Am I the caller? I know this game! It's "Red Light, Green Light"! Am I the caller? +130038 130038 230038 330038 430038 What are you thinking, Commandant? Is it about me...? Oops, did you find out who pulled the prank on you?! What are you thinking, Commandant? Is it about me...? Oops, did you find out who pulled the prank on you?! What are you thinking, Commandant? Is it about me...? Oops, did you find out who pulled the prank on you?! What are you thinking, Commandant? Is it about me...? Oops, did you find out who pulled the prank on you?! +130039 130039 230039 330039 430039 Commandant! I'm going to get angry if you keep ignoring me! Hmph—! Commandant! I'm going to get angry if you keep ignoring me! Hmph—! Commandant! I'm going to get angry if you keep ignoring me! Hmph—! Commandant! I'm going to get angry if you keep ignoring me! Hmph—! +130040 130040 230040 330040 430040 Commandant's eyes are so beautiful when I look at them up close. I can even see a little Nanami in them. Right now, I am the only thing in your eyes. Don't blink! Maybe Nanami will disappear once you blink! Commandant's eyes are so beautiful when I look at them up close. I can even see a little Nanami in them. Right now, I am the only thing in your eyes. Don't blink! Maybe Nanami will disappear once you blink! Commandant's eyes are so beautiful when I look at them up close. I can even see a little Nanami in them. Right now, I am the only thing in your eyes. Don't blink! Maybe Nanami will disappear once you blink! Commandant's eyes are so beautiful when I look at them up close. I can even see a little Nanami in them. Right now, I am the only thing in your eyes. Don't blink! Maybe Nanami will disappear once you blink! +130041 130041 230041 330041 430041 Are you a robot, Commandant? Don't you need rest?! Are you a robot, Commandant? Don't you need rest?! Are you a robot, Commandant? Don't you need rest?! Are you a robot, Commandant? Don't you need rest?! +130042 130042 230042 330042 430042 Have you finished working yet, Commandant? I'm sleepy... Have you finished working yet, Commandant? I'm sleepy... Have you finished working yet, Commandant? I'm sleepy... Have you finished working yet, Commandant? I'm sleepy... +130043 130043 230043 330043 430043 Commandant, you really are going beyond the human limit...! Particularly when it comes to working overtime. Commandant, you really are going beyond the human limit...! Particularly when it comes to working overtime. Commandant, you really are going beyond the human limit...! Particularly when it comes to working overtime. Commandant, you really are going beyond the human limit...! Particularly when it comes to working overtime. +130044 130044 230044 330044 430044 If the problem is too difficult for you to handle alone, just ask your friends for help. You can always count on Nanami! If the problem is too difficult for you to handle alone, just ask your friends for help. You can always count on Nanami! If the problem is too difficult for you to handle alone, just ask your friends for help. You can always count on Nanami! If the problem is too difficult for you to handle alone, just ask your friends for help. You can always count on Nanami! +130045 130045 230045 330045 430045 Come on, take a break and look at Nanami! I'm a lot more fun than your work! Come on, take a break and look at Nanami! I'm a lot more fun than your work! Come on, take a break and look at Nanami! I'm a lot more fun than your work! Come on, take a break and look at Nanami! I'm a lot more fun than your work! +130046 130046 230046 330046 430046 Commandant, you're so slow! Commandant, you're so slow! Commandant, you're so slow! Commandant, you're so slow! +130047 130047 230047 330047 430047 I knew I was right! You stepped into the room with your left foot first. I knew I was right! You stepped into the room with your left foot first. I knew I was right! You stepped into the room with your left foot first. I knew I was right! You stepped into the room with your left foot first. +130048 130048 230048 330048 430048 G-g-good morning! Com-man-dant, Nanami-is-a-robot-today! G-g-good morning! Com-man-dant, Nanami-is-a-robot-today! G-g-good morning! Com-man-dant, Nanami-is-a-robot-today! G-g-good morning! Com-man-dant, Nanami-is-a-robot-today! +130049 130049 230049 330049 430049 Come on in, Commandant... Why am I hiding under the desk? Nothing, really. Oh, if you ever see a super-upset Karey, just tell her I'm not here yet! Come on in, Commandant... Why am I hiding under the desk? Nothing, really. Oh, if you ever see a super-upset Karey, just tell her I'm not here yet! Come on in, Commandant... Why am I hiding under the desk? Nothing, really. Oh, if you ever see a super-upset Karey, just tell her I'm not here yet! Come on in, Commandant... Why am I hiding under the desk? Nothing, really. Oh, if you ever see a super-upset Karey, just tell her I'm not here yet! +130050 130050 230050 330050 430050 GOOD! MORNING! COMMANDANT! Watanabe told me that nothing is more stimulating than shouting in the morning! Do you want to join me, Commandant? GOOD! MORNING! COMMANDANT! Watanabe told me that nothing is more stimulating than shouting in the morning! Do you want to join me, Commandant? GOOD! MORNING! COMMANDANT! Watanabe told me that nothing is more stimulating than shouting in the morning! Do you want to join me, Commandant? GOOD! MORNING! COMMANDANT! Watanabe told me that nothing is more stimulating than shouting in the morning! Do you want to join me, Commandant? +130051 130051 230051 330051 430051 Commandant, as long as you still remember me, I will be waiting for you here every day. Commandant, as long as you still remember me, I will be waiting for you here every day. Commandant, as long as you still remember me, I will be waiting for you here every day. Commandant, as long as you still remember me, I will be waiting for you here every day. +130052 130052 230052 330052 430052 Commandant, no matter how many difficulties I'm facing, I'm always very happy when I see you. Do you have magic that can make Nanami happy? Commandant, no matter how many difficulties I'm facing, I'm always very happy when I see you. Do you have magic that can make Nanami happy? Commandant, no matter how many difficulties I'm facing, I'm always very happy when I see you. Do you have magic that can make Nanami happy? Commandant, no matter how many difficulties I'm facing, I'm always very happy when I see you. Do you have magic that can make Nanami happy? +130053 130053 230053 330053 430053 Commandant, if you had the ability to see the future of just one event, what would you pick? I would like to go through every day in the future to see if I can always meet Commandant in this familiar room. Commandant, if you had the ability to see the future of just one event, what would you pick? I would like to go through every day in the future to see if I can always meet Commandant in this familiar room. Commandant, if you had the ability to see the future of just one event, what would you pick? I would like to go through every day in the future to see if I can always meet Commandant in this familiar room. Commandant, if you had the ability to see the future of just one event, what would you pick? I would like to go through every day in the future to see if I can always meet Commandant in this familiar room. +130054 130054 230054 330054 430054 Don't you ever forget me, Commandant. Don't you ever forget me, Commandant. Don't you ever forget me, Commandant. Don't you ever forget me, Commandant. +130055 130055 230055 330055 430055 Ouch! I should have installed more shock absorbers... Ouch! I should have installed more shock absorbers... Ouch! I should have installed more shock absorbers... Ouch! I should have installed more shock absorbers... +130056 130056 230056 330056 430056 If I pass out, you have to carry me back! If I pass out, you have to carry me back! If I pass out, you have to carry me back! If I pass out, you have to carry me back! +130057 130057 230057 330057 430057 Is the stabilizer of Babylonia broken...? But Karey told me I couldn't fix something by knocking it. Is the stabilizer of Babylonia broken...? But Karey told me I couldn't fix something by knocking it. Is the stabilizer of Babylonia broken...? But Karey told me I couldn't fix something by knocking it. Is the stabilizer of Babylonia broken...? But Karey told me I couldn't fix something by knocking it. +130058 130058 230058 330058 430058 Nngh...! Stop poking me! The sensors on this frame are really sensitive! Nngh...! Stop poking me! The sensors on this frame are really sensitive! Nngh...! Stop poking me! The sensors on this frame are really sensitive! Nngh...! Stop poking me! The sensors on this frame are really sensitive! +130059 130059 230059 330059 430059 Commandant, are you trying to break the record of 16 taps per second? Commandant, are you trying to break the record of 16 taps per second? Commandant, are you trying to break the record of 16 taps per second? Commandant, are you trying to break the record of 16 taps per second? +130060 130060 230060 330060 430060 Fufufu, Commandant, your actions are so slow that they almost look stationary to me... Argh, stop! I just really wanted to say that cool line. Fufufu, Commandant, your actions are so slow that they almost look stationary to me... Argh, stop! I just really wanted to say that cool line. Fufufu, Commandant, your actions are so slow that they almost look stationary to me... Argh, stop! I just really wanted to say that cool line. Fufufu, Commandant, your actions are so slow that they almost look stationary to me... Argh, stop! I just really wanted to say that cool line. +130061 130061 230061 330061 430061 Mission complete. Time to celebrate! Mission complete. Time to celebrate! Mission complete. Time to celebrate! Mission complete. Time to celebrate! +130062 130062 230062 330062 430062 You've been all over the place today, Commandant. I almost thought you had learned the shadow clone spell. You've been all over the place today, Commandant. I almost thought you had learned the shadow clone spell. You've been all over the place today, Commandant. I almost thought you had learned the shadow clone spell. You've been all over the place today, Commandant. I almost thought you had learned the shadow clone spell. +130063 130063 230063 330063 430063 okok~ okok~ okok~ okok~ +130064 130064 230064 330064 430064 Yeah! Yeah! Yeah! Yeah! +130065 130065 230065 330065 430065 Hmm! Hmm! Hmm! Hmm! +130066 130066 230066 330066 430066 No... No... No... No... +130067 130067 230067 330067 430067 Huh...? Huh...? Huh...? Huh...? +130068 130068 230068 330068 430068 Nanami has no armor that she cannot cut! Nanami has no armor that she cannot cut! Nanami has no armor that she cannot cut! Nanami has no armor that she cannot cut! +130069 130069 230069 330069 430069 Boost! All Nanami needs is to hit you! Boost! All Nanami needs is to hit you! Boost! All Nanami needs is to hit you! Boost! All Nanami needs is to hit you! +130070 130070 230070 330070 430070 Hello—would you like to feel my firepower? Hello—would you like to feel my firepower? Hello—would you like to feel my firepower? Hello—would you like to feel my firepower? +130071 130071 230071 330071 430071 Frame and Construct... as one! Frame and Construct... as one! Frame and Construct... as one! Frame and Construct... as one! +130072 130072 230072 330072 430072 Ouch... Is the left-side of the armor too thin?! Ouch... Is the left-side of the armor too thin?! Ouch... Is the left-side of the armor too thin?! Ouch... Is the left-side of the armor too thin?! +130073 130073 230073 330073 430073 The hero... always turns the tables in the worst situation! The hero... always turns the tables in the worst situation! The hero... always turns the tables in the worst situation! The hero... always turns the tables in the worst situation! +130074 130074 230074 330074 430074 I can't let this future happen...! I can't let this future happen...! I can't let this future happen...! I can't let this future happen...! +130075 130075 230075 330075 430075 Let's roll! Let's roll! Let's roll! Let's roll! +130076 130076 230076 330076 430076 Nanami here. Initiating armed intervention! Nanami here. Initiating armed intervention! Nanami here. Initiating armed intervention! Nanami here. Initiating armed intervention! +130077 130077 230077 330077 430077 Nanami, engaging in combat. Can I smash them all? Nanami, engaging in combat. Can I smash them all? Nanami, engaging in combat. Can I smash them all? Nanami, engaging in combat. Can I smash them all? +130078 130078 230078 330078 430078 Commandant, Power and I are just super-duper awesome! Don't you think? Commandant, Power and I are just super-duper awesome! Don't you think? Commandant, Power and I are just super-duper awesome! Don't you think? Commandant, Power and I are just super-duper awesome! Don't you think? +130079 130079 230079 330079 430079 Ah Ah Ah Ah +130080 130080 230080 330080 430080 Ah Ah Ah Ah +130081 130081 230081 330081 430081 Ah Ah Ah Ah +130082 130082 230082 330082 430082 Ah Ah Ah Ah +130083 130083 230083 330083 430083 Ah Ah Ah Ah +130084 130084 230084 330084 430084 Ah Ah Ah Ah +130085 130085 230085 330085 430085 Ah Ah Ah Ah +130086 130086 230086 330086 430086 Ah Ah Ah Ah +130087 130087 230087 330087 430087 Ah Ah Ah Ah +130088 130088 230088 330088 430088 Ah Ah Ah Ah +130089 130089 230089 330089 430089 Ah Ah Ah Ah +130090 130090 230090 330090 430090 Ah Ah Ah Ah +130091 130091 230091 330091 430091 Ah Ah Ah Ah +130092 130092 230092 330092 430092 Ah Ah Ah Ah +130093 130093 230093 330093 430093 Ah Ah Ah Ah +130094 130094 230094 330094 430094 I want to set sail toward the future because I love humanity. But I choose to stay here because of you, Commandant. I want to set sail toward the future because I love humanity. But I choose to stay here because of you, Commandant. I want to set sail toward the future because I love humanity. But I choose to stay here because of you, Commandant. I want to set sail toward the future because I love humanity. But I choose to stay here because of you, Commandant. +130095 130095 230095 330095 430095 Commandant, your thoughtful gifts have accumulated so much. I'm going to drown in your love! Commandant, your thoughtful gifts have accumulated so much. I'm going to drown in your love! Commandant, your thoughtful gifts have accumulated so much. I'm going to drown in your love! Commandant, your thoughtful gifts have accumulated so much. I'm going to drown in your love! +130096 130096 230096 330096 430096 I am the strongest, but like all other strongest characters in games, I have one weakness that can really hurt me... Commandant, you're the only one who knows what it is. Make sure you protect my secret well! I am the strongest, but like all other strongest characters in games, I have one weakness that can really hurt me... Commandant, you're the only one who knows what it is. Make sure you protect my secret well! I am the strongest, but like all other strongest characters in games, I have one weakness that can really hurt me... Commandant, you're the only one who knows what it is. Make sure you protect my secret well! I am the strongest, but like all other strongest characters in games, I have one weakness that can really hurt me... Commandant, you're the only one who knows what it is. Make sure you protect my secret well! +130097 130097 230097 330097 430097 I have received enough gifts that I can cherish as "memories." Now it's my turn to give the gift of "future" to everybody in return... I have received enough gifts that I can cherish as "memories." Now it's my turn to give the gift of "future" to everybody in return... I have received enough gifts that I can cherish as "memories." Now it's my turn to give the gift of "future" to everybody in return... I have received enough gifts that I can cherish as "memories." Now it's my turn to give the gift of "future" to everybody in return... +130098 130098 230098 330098 430098 Nanami has no armor that she cannot cut! Nanami has no armor that she cannot cut! Nanami has no armor that she cannot cut! Nanami has no armor that she cannot cut! +130099 130099 230099 330099 430099 Boost! All Nanami needs is to hit you! Boost! All Nanami needs is to hit you! Boost! All Nanami needs is to hit you! Boost! All Nanami needs is to hit you! +130100 130100 230100 330100 430100 Hello—would you like to try my firepower? Hello—would you like to try my firepower? Hello—would you like to try my firepower? Hello—would you like to try my firepower? +130101 130101 230101 330101 430101 Frame and Construct... as one! Frame and Construct... as one! Frame and Construct... as one! Frame and Construct... as one! +130102 130102 230102 330102 430102 Ouch... Is the left side of the armor too thin?! Ouch... Is the left side of the armor too thin?! Ouch... Is the left side of the armor too thin?! Ouch... Is the left side of the armor too thin?! +130103 130103 230103 330103 430103 The hero... always turns the tables in the worst situation! The hero... always turns the tables in the worst situation! The hero... always turns the tables in the worst situation! The hero... always turns the tables in the worst situation! +130104 130104 230104 330104 430104 I can't let this future happen...! I can't let this future happen...! I can't let this future happen...! I can't let this future happen...! +130105 130105 230105 330105 430105 Let's roll! Let's roll! Let's roll! Let's roll! +130106 130106 230106 330106 430106 Nanami here. Initiating armed intervention! Nanami here. Initiating armed intervention! Nanami here. Initiating armed intervention! Nanami here. Initiating armed intervention! +130107 130107 230107 330107 430107 This is Nanami's... trump card! This is Nanami's... trump card! This is Nanami's... trump card! This is Nanami's... trump card! +130108 130108 230108 330108 430108 This is Nanami's... ace of aces! This is Nanami's... ace of aces! This is Nanami's... ace of aces! This is Nanami's... ace of aces! +131001 131001 231001 331001 431001 Checking logical neural circuit... System functional. Emotion simulation module operational. Greetings, new operator. I await your orders. Checking logical neural circuit... System functional. Emotion simulation module operational. Greetings, new operator. I await your orders. Checking logical neural circuit... System functional. Emotion simulation module operational. Greetings, new operator. I await your orders. Checking logical neural circuit... System functional. Emotion simulation module operational. Greetings, new operator. I await your orders. +131002 131002 231002 331002 431002 Frame performance has been enhanced. Frame performance has been enhanced. Frame performance has been enhanced. Frame performance has been enhanced. +131003 131003 231003 331003 431003 "Chariot" believes that classes are the foundation of management. What do you think? "Chariot" believes that classes are the foundation of management. What do you think? "Chariot" believes that classes are the foundation of management. What do you think? "Chariot" believes that classes are the foundation of management. What do you think? +131004 131004 231004 331004 431004 Frame stability rising... Is this what humans call "growth"? Frame stability rising... Is this what humans call "growth"? Frame stability rising... Is this what humans call "growth"? Frame stability rising... Is this what humans call "growth"? +131005 131005 231005 331005 431005 Tactical circuit enhanced. Your assistance is appreciated. Tactical circuit enhanced. Your assistance is appreciated. Tactical circuit enhanced. Your assistance is appreciated. Tactical circuit enhanced. Your assistance is appreciated. +131006 131006 231006 331006 431006 New module data loaded. Fitting performance: good. New module data loaded. Fitting performance: good. New module data loaded. Fitting performance: good. New module data loaded. Fitting performance: good. +131007 131007 231007 331007 431007 Team member combat data synchronized. Team member combat data synchronized. Team member combat data synchronized. Team member combat data synchronized. +131008 131008 231008 331008 431008 I have sufficient data when it comes to managing tactics. I have sufficient data when it comes to managing tactics. I have sufficient data when it comes to managing tactics. I have sufficient data when it comes to managing tactics. +131009 131009 231009 331009 431009 What do I like? No, I don't have any so-called "preferences." What do I like? No, I don't have any so-called "preferences." What do I like? No, I don't have any so-called "preferences." What do I like? No, I don't have any so-called "preferences." +131010 131010 231010 331010 431010 Whether mechanoids are "alive" or not... What's your opinion on it? Whether mechanoids are "alive" or not... What's your opinion on it? Whether mechanoids are "alive" or not... What's your opinion on it? Whether mechanoids are "alive" or not... What's your opinion on it? +131011 131011 231011 331011 431011 One moment please, I'm running a self-test on my database. Current progress 42%... Completed. One moment please, I'm running a self-test on my database. Current progress 42%... Completed. One moment please, I'm running a self-test on my database. Current progress 42%... Completed. One moment please, I'm running a self-test on my database. Current progress 42%... Completed. +131012 131012 231012 331012 431012 You want to know what happened to me on Earth? No, the information isn't forbidden to you. I was just summarizing and preparing data so you could quickly understand. Summarization complete: a total of 1.8TB video files have been prepared for you to view through real-time rendering. You want to know what happened to me on Earth? No, the information isn't forbidden to you. I was just summarizing and preparing data so you could quickly understand. Summarization complete: a total of 1.8TB video files have been prepared for you to view through real-time rendering. You want to know what happened to me on Earth? No, the information isn't forbidden to you. I was just summarizing and preparing data so you could quickly understand. Summarization complete: a total of 1.8TB video files have been prepared for you to view through real-time rendering. You want to know what happened to me on Earth? No, the information isn't forbidden to you. I was just summarizing and preparing data so you could quickly understand. Summarization complete: a total of 1.8TB video files have been prepared for you to view through real-time rendering. +131013 131013 231013 331013 431013 The "heart" is but a definition given by humans. What is the real difference between thinking constructed by flesh and thinking constructed by processors? The "heart" is but a definition given by humans. What is the real difference between thinking constructed by flesh and thinking constructed by processors? The "heart" is but a definition given by humans. What is the real difference between thinking constructed by flesh and thinking constructed by processors? The "heart" is but a definition given by humans. What is the real difference between thinking constructed by flesh and thinking constructed by processors? +131014 131014 231014 331014 431014 I have seen some machines with highly simulated emotions. They were disguised as humans and were told that they were humans. They believed in who they were... until the Punishing came. I have seen some machines with highly simulated emotions. They were disguised as humans and were told that they were humans. They believed in who they were... until the Punishing came. I have seen some machines with highly simulated emotions. They were disguised as humans and were told that they were humans. They believed in who they were... until the Punishing came. I have seen some machines with highly simulated emotions. They were disguised as humans and were told that they were humans. They believed in who they were... until the Punishing came. +131015 131015 231015 331015 431015 "Perception" is the instinct of all creatures, but "emotions" and "desire" are unique to humans. The motivations of humans are extremely complicated, while we machines can only produce output based on the data entered. The world in our eyes is different from what you see after all. "Perception" is the instinct of all creatures, but "emotions" and "desire" are unique to humans. The motivations of humans are extremely complicated, while we machines can only produce output based on the data entered. The world in our eyes is different from what you see after all. "Perception" is the instinct of all creatures, but "emotions" and "desire" are unique to humans. The motivations of humans are extremely complicated, while we machines can only produce output based on the data entered. The world in our eyes is different from what you see after all. "Perception" is the instinct of all creatures, but "emotions" and "desire" are unique to humans. The motivations of humans are extremely complicated, while we machines can only produce output based on the data entered. The world in our eyes is different from what you see after all. +131016 131016 231016 331016 431016 Someone once commented that I had a "sense of wonder," one of the necessary but not sufficient conditions for human self-development. If I can understand what that really means, will I start to have my "preferences"? Someone once commented that I had a "sense of wonder," one of the necessary but not sufficient conditions for human self-development. If I can understand what that really means, will I start to have my "preferences"? Someone once commented that I had a "sense of wonder," one of the necessary but not sufficient conditions for human self-development. If I can understand what that really means, will I start to have my "preferences"? Someone once commented that I had a "sense of wonder," one of the necessary but not sufficient conditions for human self-development. If I can understand what that really means, will I start to have my "preferences"? +131017 131017 231017 331017 431017 Among many human technicians, I think Pygmalion is one of the better ones. The techniques he mastered were able to grant his creations life so they could stay with him for a lifetime. This is particularly remarkable given the many records... What? This is all fictional? Among many human technicians, I think Pygmalion is one of the better ones. The techniques he mastered were able to grant his creations life so they could stay with him for a lifetime. This is particularly remarkable given the many records... What? This is all fictional? Among many human technicians, I think Pygmalion is one of the better ones. The techniques he mastered were able to grant his creations life so they could stay with him for a lifetime. This is particularly remarkable given the many records... What? This is all fictional? Among many human technicians, I think Pygmalion is one of the better ones. The techniques he mastered were able to grant his creations life so they could stay with him for a lifetime. This is particularly remarkable given the many records... What? This is all fictional? +131018 131018 231018 331018 431018 I believe you are aware that I can simulate most personalities within human definitions. For example, "cute," "serious," and "rebellious"—my database has them all recorded. But how should the real "me" behave? What do you think? I believe you are aware that I can simulate most personalities within human definitions. For example, "cute," "serious," and "rebellious"—my database has them all recorded. But how should the real "me" behave? What do you think? I believe you are aware that I can simulate most personalities within human definitions. For example, "cute," "serious," and "rebellious"—my database has them all recorded. But how should the real "me" behave? What do you think? I believe you are aware that I can simulate most personalities within human definitions. For example, "cute," "serious," and "rebellious"—my database has them all recorded. But how should the real "me" behave? What do you think? +131019 131019 231019 331019 431019 You are willing to maintain a conversation with me despite our differences. This can be likened to solving the perceptual paradox through case analysis... Yes, that was a compliment. Thanks very much. You are willing to maintain a conversation with me despite our differences. This can be likened to solving the perceptual paradox through case analysis... Yes, that was a compliment. Thanks very much. You are willing to maintain a conversation with me despite our differences. This can be likened to solving the perceptual paradox through case analysis... Yes, that was a compliment. Thanks very much. You are willing to maintain a conversation with me despite our differences. This can be likened to solving the perceptual paradox through case analysis... Yes, that was a compliment. Thanks very much. +131020 131020 231020 331020 431020 Excuse me... Do you have the simulation data of animal fur? I'd like to have access to more similar data if possible, because machines are... cold and hard, while animal fur is quite the opposite. Excuse me... Do you have the simulation data of animal fur? I'd like to have access to more similar data if possible, because machines are... cold and hard, while animal fur is quite the opposite. Excuse me... Do you have the simulation data of animal fur? I'd like to have access to more similar data if possible, because machines are... cold and hard, while animal fur is quite the opposite. Excuse me... Do you have the simulation data of animal fur? I'd like to have access to more similar data if possible, because machines are... cold and hard, while animal fur is quite the opposite. +131021 131021 231021 331021 431021 Look, Commandant, there are trillions of stars out there. Out of all of them, only the planet behind you has given birth to life. From a probability perspective, humankind has truly been blessed, and my very existence was born from an event of near impossible chance. Our encounter itself is a miracle. Look, Commandant, there are trillions of stars out there. Out of all of them, only the planet behind you has given birth to life. From a probability perspective, humankind has truly been blessed, and my very existence was born from an event of near impossible chance. Our encounter itself is a miracle. Look, Commandant, there are trillions of stars out there. Out of all of them, only the planet behind you has given birth to life. From a probability perspective, humankind has truly been blessed, and my very existence was born from an event of near impossible chance. Our encounter itself is a miracle. Look, Commandant, there are trillions of stars out there. Out of all of them, only the planet behind you has given birth to life. From a probability perspective, humankind has truly been blessed, and my very existence was born from an event of near impossible chance. Our encounter itself is a miracle. +131022 131022 231022 331022 431022 I "want" to stay by your side. Yes, my database is overflowing with this idea. But I cannot ascertain why I want to tell you this so much, as well as why I am so concerned about your response. I "want" to stay by your side. Yes, my database is overflowing with this idea. But I cannot ascertain why I want to tell you this so much, as well as why I am so concerned about your response. I "want" to stay by your side. Yes, my database is overflowing with this idea. But I cannot ascertain why I want to tell you this so much, as well as why I am so concerned about your response. I "want" to stay by your side. Yes, my database is overflowing with this idea. But I cannot ascertain why I want to tell you this so much, as well as why I am so concerned about your response. +131023 131023 231023 331023 431023 Right now, I want your words more than any data record. I need more data about you... No, I'd like to know more. I want to hear you talk about it. Right now, I want your words more than any data record. I need more data about you... No, I'd like to know more. I want to hear you talk about it. Right now, I want your words more than any data record. I need more data about you... No, I'd like to know more. I want to hear you talk about it. Right now, I want your words more than any data record. I need more data about you... No, I'd like to know more. I want to hear you talk about it. +131024 131024 231024 331024 431024 Commandant's data has been recorded. Commandant's data has been recorded. Commandant's data has been recorded. Commandant's data has been recorded. +131025 131025 231025 331025 431025 Supply obtained. Supply obtained. Supply obtained. Supply obtained. +131026 131026 231026 331026 431026 Data entry completed. Have I missed anything? Data entry completed. Have I missed anything? Data entry completed. Have I missed anything? Data entry completed. Have I missed anything? +131027 131027 231027 331027 431027 Question. What should I do with this? Question. What should I do with this? Question. What should I do with this? Question. What should I do with this? +131028 131028 231028 331028 431028 Question... What is your motivation behind this action? Or, perhaps... you have no clear motivation at all? Question... What is your motivation behind this action? Or, perhaps... you have no clear motivation at all? Question... What is your motivation behind this action? Or, perhaps... you have no clear motivation at all? Question... What is your motivation behind this action? Or, perhaps... you have no clear motivation at all? +131029 131029 231029 331029 431029 Question. Are you sure you want to give me these supplies as a gift? Question. Are you sure you want to give me these supplies as a gift? Question. Are you sure you want to give me these supplies as a gift? Question. Are you sure you want to give me these supplies as a gift? +131030 131030 231030 331030 431030 Humans put their "thoughts" in gifts. They are abstract concepts that can hardly be materialized... I don't understand how I should respond to them. Humans put their "thoughts" in gifts. They are abstract concepts that can hardly be materialized... I don't understand how I should respond to them. Humans put their "thoughts" in gifts. They are abstract concepts that can hardly be materialized... I don't understand how I should respond to them. Humans put their "thoughts" in gifts. They are abstract concepts that can hardly be materialized... I don't understand how I should respond to them. +131031 131031 231031 331031 431031 According to my record, the transfer of ownership often grants the giver a right to demand. You may ask me for something in return within a reasonable range. According to my record, the transfer of ownership often grants the giver a right to demand. You may ask me for something in return within a reasonable range. According to my record, the transfer of ownership often grants the giver a right to demand. You may ask me for something in return within a reasonable range. According to my record, the transfer of ownership often grants the giver a right to demand. You may ask me for something in return within a reasonable range. +131032 131032 231032 331032 431032 Perhaps only "thoughts" can respond to other people's thoughts, but I still lack data about them. Could you provide me with some guidance? Perhaps only "thoughts" can respond to other people's thoughts, but I still lack data about them. Could you provide me with some guidance? Perhaps only "thoughts" can respond to other people's thoughts, but I still lack data about them. Could you provide me with some guidance? Perhaps only "thoughts" can respond to other people's thoughts, but I still lack data about them. Could you provide me with some guidance? +131033 131033 231033 331033 431033 Once again, I'd like to emphasize that the transfer of ownership often grants the giver a right to demand... Question. What sort of gift do you expect in return? Once again, I'd like to emphasize that the transfer of ownership often grants the giver a right to demand... Question. What sort of gift do you expect in return? Once again, I'd like to emphasize that the transfer of ownership often grants the giver a right to demand... Question. What sort of gift do you expect in return? Once again, I'd like to emphasize that the transfer of ownership often grants the giver a right to demand... Question. What sort of gift do you expect in return? +131034 131034 231034 331034 431034 Would I like to try another hat design...? I have never considered that idea, but now that you have mentioned it, I'm open to options. Would I like to try another hat design...? I have never considered that idea, but now that you have mentioned it, I'm open to options. Would I like to try another hat design...? I have never considered that idea, but now that you have mentioned it, I'm open to options. Would I like to try another hat design...? I have never considered that idea, but now that you have mentioned it, I'm open to options. +131035 131035 231035 331035 431035 Emotional logic error. Self-test invalid. Question... What would humans call this strange feeling? Emotional logic error. Self-test invalid. Question... What would humans call this strange feeling? Emotional logic error. Self-test invalid. Question... What would humans call this strange feeling? Emotional logic error. Self-test invalid. Question... What would humans call this strange feeling? +131036 131036 231036 331036 431036 This isn't an ideal place to sleep. This isn't an ideal place to sleep. This isn't an ideal place to sleep. This isn't an ideal place to sleep. +131037 131037 231037 331037 431037 You're awake. I have recorded your sleep talk. Would you like me to play it now? You're awake. I have recorded your sleep talk. Would you like me to play it now? You're awake. I have recorded your sleep talk. Would you like me to play it now? You're awake. I have recorded your sleep talk. Would you like me to play it now? +131038 131038 231038 331038 431038 Commandant has fallen asleep in an inconducive environment and must be relocated. According to the manual, I need to lift the head before moving the arms... Commandant, why did you suddenly terminate your sleep...? Why are you running away? Commandant has fallen asleep in an inconducive environment and must be relocated. According to the manual, I need to lift the head before moving the arms... Commandant, why did you suddenly terminate your sleep...? Why are you running away? Commandant has fallen asleep in an inconducive environment and must be relocated. According to the manual, I need to lift the head before moving the arms... Commandant, why did you suddenly terminate your sleep...? Why are you running away? Commandant has fallen asleep in an inconducive environment and must be relocated. According to the manual, I need to lift the head before moving the arms... Commandant, why did you suddenly terminate your sleep...? Why are you running away? +131039 131039 231039 331039 431039 Z—Z—Z. Hmm? I'm simulating a sleep program to improve your sleep. This data originated from... some comics. Z—Z—Z. Hmm? I'm simulating a sleep program to improve your sleep. This data originated from... some comics. Z—Z—Z. Hmm? I'm simulating a sleep program to improve your sleep. This data originated from... some comics. Z—Z—Z. Hmm? I'm simulating a sleep program to improve your sleep. This data originated from... some comics. +131040 131040 231040 331040 431040 Rapid eye movement sleep detected. Commandant must be having a dream... What kind of dream would that be? Will your dream... have me? Why do I feel so "curious" right now? Rapid eye movement sleep detected. Commandant must be having a dream... What kind of dream would that be? Will your dream... have me? Why do I feel so "curious" right now? Rapid eye movement sleep detected. Commandant must be having a dream... What kind of dream would that be? Will your dream... have me? Why do I feel so "curious" right now? Rapid eye movement sleep detected. Commandant must be having a dream... What kind of dream would that be? Will your dream... have me? Why do I feel so "curious" right now? +131041 131041 231041 331041 431041 Beyond-threshold fatigue detected. Immediate hibernation is recommended. Beyond-threshold fatigue detected. Immediate hibernation is recommended. Beyond-threshold fatigue detected. Immediate hibernation is recommended. Beyond-threshold fatigue detected. Immediate hibernation is recommended. +131042 131042 231042 331042 431042 You can delegate your work to others. This is my suggestion. You can delegate your work to others. This is my suggestion. You can delegate your work to others. This is my suggestion. You can delegate your work to others. This is my suggestion. +131043 131043 231043 331043 431043 Humans always describe those who perform high-intensity, continuous and repetitious work for extended duration as "machines." According to my record, such a description is often a warning for "losing oneself." Would that be an ending you desire? Humans always describe those who perform high-intensity, continuous and repetitious work for extended duration as "machines." According to my record, such a description is often a warning for "losing oneself." Would that be an ending you desire? Humans always describe those who perform high-intensity, continuous and repetitious work for extended duration as "machines." According to my record, such a description is often a warning for "losing oneself." Would that be an ending you desire? Humans always describe those who perform high-intensity, continuous and repetitious work for extended duration as "machines." According to my record, such a description is often a warning for "losing oneself." Would that be an ending you desire? +131044 131044 231044 331044 431044 According to my record, humans often believe that when they become extremely exhausted, they could perform at high efficiency which can be compared to a post-war economic boom. However, it is merely an illusion caused by overestimating their own competence under abnormal hormone levels... Basically, you need to rest. According to my record, humans often believe that when they become extremely exhausted, they could perform at high efficiency which can be compared to a post-war economic boom. However, it is merely an illusion caused by overestimating their own competence under abnormal hormone levels... Basically, you need to rest. According to my record, humans often believe that when they become extremely exhausted, they could perform at high efficiency which can be compared to a post-war economic boom. However, it is merely an illusion caused by overestimating their own competence under abnormal hormone levels... Basically, you need to rest. According to my record, humans often believe that when they become extremely exhausted, they could perform at high efficiency which can be compared to a post-war economic boom. However, it is merely an illusion caused by overestimating their own competence under abnormal hormone levels... Basically, you need to rest. +131045 131045 231045 331045 431045 Abnormal brain hormone level detected in Commandant. Immediate hibernation is recommended... N-no... Hmm... Please come this way... It's time for bed. Abnormal brain hormone level detected in Commandant. Immediate hibernation is recommended... N-no... Hmm... Please come this way... It's time for bed. Abnormal brain hormone level detected in Commandant. Immediate hibernation is recommended... N-no... Hmm... Please come this way... It's time for bed. Abnormal brain hormone level detected in Commandant. Immediate hibernation is recommended... N-no... Hmm... Please come this way... It's time for bed. +131046 131046 231046 331046 431046 You are here. You are here. You are here. You are here. +131047 131047 231047 331047 431047 Welcome. Welcome. Welcome. Welcome. +131048 131048 231048 331048 431048 Welcome... No, playing the same designated line is not "intimate" enough. Commandant, could you please reinitiate the process where you walked in? I will attempt a different greeting next time. Welcome... No, playing the same designated line is not "intimate" enough. Commandant, could you please reinitiate the process where you walked in? I will attempt a different greeting next time. Welcome... No, playing the same designated line is not "intimate" enough. Commandant, could you please reinitiate the process where you walked in? I will attempt a different greeting next time. Welcome... No, playing the same designated line is not "intimate" enough. Commandant, could you please reinitiate the process where you walked in? I will attempt a different greeting next time. +131049 131049 231049 331049 431049 Good morning. Why the loud voice? It's an experiment that is expected to improve your spirits. The result is statistically significant on a 99% confidence interval. Good morning. Why the loud voice? It's an experiment that is expected to improve your spirits. The result is statistically significant on a 99% confidence interval. Good morning. Why the loud voice? It's an experiment that is expected to improve your spirits. The result is statistically significant on a 99% confidence interval. Good morning. Why the loud voice? It's an experiment that is expected to improve your spirits. The result is statistically significant on a 99% confidence interval. +131050 131050 231050 331050 431050 Commandant, please wait a second. I have noticed my processor prioritizing standing here each time I detect your footsteps approaching. This phenomenon has persisted no matter how many self-tests I have run. A deep self-test is needed now. Commandant, please wait a second. I have noticed my processor prioritizing standing here each time I detect your footsteps approaching. This phenomenon has persisted no matter how many self-tests I have run. A deep self-test is needed now. Commandant, please wait a second. I have noticed my processor prioritizing standing here each time I detect your footsteps approaching. This phenomenon has persisted no matter how many self-tests I have run. A deep self-test is needed now. Commandant, please wait a second. I have noticed my processor prioritizing standing here each time I detect your footsteps approaching. This phenomenon has persisted no matter how many self-tests I have run. A deep self-test is needed now. +131051 131051 231051 331051 431051 Based on past statistics, there is a 27.86% chance that you will come back here today. Welcome back, Commandant. Based on past statistics, there is a 27.86% chance that you will come back here today. Welcome back, Commandant. Based on past statistics, there is a 27.86% chance that you will come back here today. Welcome back, Commandant. Based on past statistics, there is a 27.86% chance that you will come back here today. Welcome back, Commandant. +131052 131052 231052 331052 431052 I'm here waiting for you today, and I will still be waiting tomorrow. Such repetitious tasks are supposed to be consistent and accurate, but I am attempting to cause errors in them, so each time we meet can be different. Is our encounter today special to you? I'm here waiting for you today, and I will still be waiting tomorrow. Such repetitious tasks are supposed to be consistent and accurate, but I am attempting to cause errors in them, so each time we meet can be different. Is our encounter today special to you? I'm here waiting for you today, and I will still be waiting tomorrow. Such repetitious tasks are supposed to be consistent and accurate, but I am attempting to cause errors in them, so each time we meet can be different. Is our encounter today special to you? I'm here waiting for you today, and I will still be waiting tomorrow. Such repetitious tasks are supposed to be consistent and accurate, but I am attempting to cause errors in them, so each time we meet can be different. Is our encounter today special to you? +131053 131053 231053 331053 431053 I have been re-evaluating the management records while I was waiting for you. Before, I could not stop forecasting and thinking about a particular point in time in the future. Over time, I have learned that is what humans call "anticipation," because I am having the exact same thoughts right now. I have been re-evaluating the management records while I was waiting for you. Before, I could not stop forecasting and thinking about a particular point in time in the future. Over time, I have learned that is what humans call "anticipation," because I am having the exact same thoughts right now. I have been re-evaluating the management records while I was waiting for you. Before, I could not stop forecasting and thinking about a particular point in time in the future. Over time, I have learned that is what humans call "anticipation," because I am having the exact same thoughts right now. I have been re-evaluating the management records while I was waiting for you. Before, I could not stop forecasting and thinking about a particular point in time in the future. Over time, I have learned that is what humans call "anticipation," because I am having the exact same thoughts right now. +131054 131054 231054 331054 431054 You... have returned. The duration of your absence has exceeded my forecasted value by 2.718... No, more than that. Could you please advise as to why my forecast was inaccurate...? Please tell me. You... have returned. The duration of your absence has exceeded my forecasted value by 2.718... No, more than that. Could you please advise as to why my forecast was inaccurate...? Please tell me. You... have returned. The duration of your absence has exceeded my forecasted value by 2.718... No, more than that. Could you please advise as to why my forecast was inaccurate...? Please tell me. You... have returned. The duration of your absence has exceeded my forecasted value by 2.718... No, more than that. Could you please advise as to why my forecast was inaccurate...? Please tell me. +131055 131055 231055 331055 431055 Do not worry. I can maintain balance as long as the tilt angle is within 72°. Do not worry. I can maintain balance as long as the tilt angle is within 72°. Do not worry. I can maintain balance as long as the tilt angle is within 72°. Do not worry. I can maintain balance as long as the tilt angle is within 72°. +131056 131056 231056 331056 431056 Emergency. Protecting Commandant... Correction. It was only a test run. Emergency. Protecting Commandant... Correction. It was only a test run. Emergency. Protecting Commandant... Correction. It was only a test run. Emergency. Protecting Commandant... Correction. It was only a test run. +131057 131057 231057 331057 431057 The equal exchange of benefits is crucial in human interactions. Your action suggests that you desire to be treated in the same way. One moment please, I am loading data related to astronaut training programs... Commandant has escaped my vision. Data loading terminated. The equal exchange of benefits is crucial in human interactions. Your action suggests that you desire to be treated in the same way. One moment please, I am loading data related to astronaut training programs... Commandant has escaped my vision. Data loading terminated. The equal exchange of benefits is crucial in human interactions. Your action suggests that you desire to be treated in the same way. One moment please, I am loading data related to astronaut training programs... Commandant has escaped my vision. Data loading terminated. The equal exchange of benefits is crucial in human interactions. Your action suggests that you desire to be treated in the same way. One moment please, I am loading data related to astronaut training programs... Commandant has escaped my vision. Data loading terminated. +131058 131058 231058 331058 431058 ...Understood. One moment please. This is my machine dance, because I am a dancing machine. Right, that was a joke. You are laughing. Is that what you were anticipating? ...Understood. One moment please. This is my machine dance, because I am a dancing machine. Right, that was a joke. You are laughing. Is that what you were anticipating? ...Understood. One moment please. This is my machine dance, because I am a dancing machine. Right, that was a joke. You are laughing. Is that what you were anticipating? ...Understood. One moment please. This is my machine dance, because I am a dancing machine. Right, that was a joke. You are laughing. Is that what you were anticipating? +131059 131059 231059 331059 431059 If only this can be fluffier... No, it was just a leaked cache from the computation process. Please forget it. If only this can be fluffier... No, it was just a leaked cache from the computation process. Please forget it. If only this can be fluffier... No, it was just a leaked cache from the computation process. Please forget it. If only this can be fluffier... No, it was just a leaked cache from the computation process. Please forget it. +131060 131060 231060 331060 431060 I welcome interaction through direct contact, but why are you deploying a strategy of high-frequency, short-duration tapping? Is it because... the temperature on my surface is too high? I welcome interaction through direct contact, but why are you deploying a strategy of high-frequency, short-duration tapping? Is it because... the temperature on my surface is too high? I welcome interaction through direct contact, but why are you deploying a strategy of high-frequency, short-duration tapping? Is it because... the temperature on my surface is too high? I welcome interaction through direct contact, but why are you deploying a strategy of high-frequency, short-duration tapping? Is it because... the temperature on my surface is too high? +131061 131061 231061 331061 431061 Mission progress has reached 100%. Congratulations. Mission progress has reached 100%. Congratulations. Mission progress has reached 100%. Congratulations. Mission progress has reached 100%. Congratulations. +131062 131062 231062 331062 431062 Today's activity level has exceeded the standard. Your hard work is greatly appreciated. Today's activity level has exceeded the standard. Your hard work is greatly appreciated. Today's activity level has exceeded the standard. Your hard work is greatly appreciated. Today's activity level has exceeded the standard. Your hard work is greatly appreciated. +131063 131063 231063 331063 431063 Order received. Order received. Order received. Order received. +131064 131064 231064 331064 431064 Understood. Understood. Understood. Understood. +131065 131065 231065 331065 431065 No. No. No. No. +131066 131066 231066 331066 431066 Time required to process… Time required to process… Time required to process… Time required to process… +131067 131067 231067 331067 431067 One moment please. One moment please. One moment please. One moment please. +131068 131068 231068 331068 431068 Tactical circuit fully operational. Tactical circuit fully operational. Tactical circuit fully operational. Tactical circuit fully operational. +131069 131069 231069 331069 431069 Synchronization rate increased. Attacking. Synchronization rate increased. Attacking. Synchronization rate increased. Attacking. Synchronization rate increased. Attacking. +131070 131070 231070 331070 431070 Locked on. Locked on. Locked on. Locked on. +131071 131071 231071 331071 431071 High-performance tactical circuit... activated. High-performance tactical circuit... activated. High-performance tactical circuit... activated. High-performance tactical circuit... activated. +131072 131072 231072 331072 431072 Unexpected incident occurred. Re-analyzing. Unexpected incident occurred. Re-analyzing. Unexpected incident occurred. Re-analyzing. Unexpected incident occurred. Re-analyzing. +131073 131073 231073 331073 431073 Incoming damage exceeding the threshold. Incoming damage exceeding the threshold. Incoming damage exceeding the threshold. Incoming damage exceeding the threshold. +131074 131074 231074 331074 431074 Frame damage has exceeded the threshold... Run, Commandant... Frame damage has exceeded the threshold... Run, Commandant... Frame damage has exceeded the threshold... Run, Commandant... Frame damage has exceeded the threshold... Run, Commandant... +131075 131075 231075 331075 431075 Weak link identified. Weak link identified. Weak link identified. Weak link identified. +131076 131076 231076 331076 431076 Assist mode activated. Do you need support? Assist mode activated. Do you need support? Assist mode activated. Do you need support? Assist mode activated. Do you need support? +131077 131077 231077 331077 431077 Tactical circuit activated. Engaging. Tactical circuit activated. Engaging. Tactical circuit activated. Engaging. Tactical circuit activated. Engaging. +131078 131078 231078 331078 431078 Order complete. Frame status normal. Order complete. Frame status normal. Order complete. Frame status normal. Order complete. Frame status normal. +131079 131079 231079 331079 431079 Ah Ah Ah Ah +131080 131080 231080 331080 431080 Ah Ah Ah Ah +131081 131081 231081 331081 431081 Ah Ah Ah Ah +131082 131082 231082 331082 431082 Ah Ah Ah Ah +131083 131083 231083 331083 431083 Ah Ah Ah Ah +131084 131084 231084 331084 431084 Ah Ah Ah Ah +131085 131085 231085 331085 431085 Ah Ah Ah Ah +131086 131086 231086 331086 431086 Ah Ah Ah Ah +131087 131087 231087 331087 431087 Ah Ah Ah Ah +131088 131088 231088 331088 431088 Ah Ah Ah Ah +131089 131089 231089 331089 431089 Ah Ah Ah Ah +131090 131090 231090 331090 431090 Ah Ah Ah Ah +131091 131091 231091 331091 431091 Ah Ah Ah Ah +131092 131092 231092 331092 431092 Ah Ah Ah Ah +131093 131093 231093 331093 431093 Ah Ah Ah Ah +131094 131094 231094 331094 431094 I still don't quite understand the meaning and purpose of your action. But I have learned to "feel" instead of analyzing it. I still don't quite understand the meaning and purpose of your action. But I have learned to "feel" instead of analyzing it. I still don't quite understand the meaning and purpose of your action. But I have learned to "feel" instead of analyzing it. I still don't quite understand the meaning and purpose of your action. But I have learned to "feel" instead of analyzing it. +131095 131095 231095 331095 431095 Question... No, Commandant, I'd like you to tell me. How should I repay the gifts you have invested in me? Question... No, Commandant, I'd like you to tell me. How should I repay the gifts you have invested in me? Question... No, Commandant, I'd like you to tell me. How should I repay the gifts you have invested in me? Question... No, Commandant, I'd like you to tell me. How should I repay the gifts you have invested in me? +131096 131096 231096 331096 431096 Every moment we spent together has been stored in my memory. As long as my M.I.N.D. is still running, those moments will forever be engraved somewhere in the world and never forgotten. I promise. Every moment we spent together has been stored in my memory. As long as my M.I.N.D. is still running, those moments will forever be engraved somewhere in the world and never forgotten. I promise. Every moment we spent together has been stored in my memory. As long as my M.I.N.D. is still running, those moments will forever be engraved somewhere in the world and never forgotten. I promise. Every moment we spent together has been stored in my memory. As long as my M.I.N.D. is still running, those moments will forever be engraved somewhere in the world and never forgotten. I promise. +131097 131097 231097 331097 431097 I no longer seek to find out how to respond to your gifts. Perhaps staying with you is the best "gift" I can return. I no longer seek to find out how to respond to your gifts. Perhaps staying with you is the best "gift" I can return. I no longer seek to find out how to respond to your gifts. Perhaps staying with you is the best "gift" I can return. I no longer seek to find out how to respond to your gifts. Perhaps staying with you is the best "gift" I can return. +131098 131098 231098 331098 431098 Analyzing. Analyzing. Analyzing. Analyzing. +131099 131099 231099 331099 431099 Decrypting. Decrypting. Decrypting. Decrypting. +131100 131100 231100 331100 431100 Tactical circuit fully operational. Tactical circuit fully operational. Tactical circuit fully operational. Tactical circuit fully operational. +131101 131101 231101 331101 431101 Synchronization rate increased. Attacking. Synchronization rate increased. Attacking. Synchronization rate increased. Attacking. Synchronization rate increased. Attacking. +131102 131102 231102 331102 431102 Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. +131103 131103 231103 331103 431103 Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. +131104 131104 231104 331104 431104 Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. Lock-on, analyze—and destroy. +131105 131105 231105 331105 431105 High-performance tactical circuit... activated. High-performance tactical circuit... activated. High-performance tactical circuit... activated. High-performance tactical circuit... activated. +131106 131106 231106 331106 431106 Unexpected incident occurred. Re-analyzing. Unexpected incident occurred. Re-analyzing. Unexpected incident occurred. Re-analyzing. Unexpected incident occurred. Re-analyzing. +131107 131107 231107 331107 431107 Incoming damage exceeding the threshold. Incoming damage exceeding the threshold. Incoming damage exceeding the threshold. Incoming damage exceeding the threshold. +131108 131108 231108 331108 431108 Frame damage has exceeded the threshold... Run, Commandant... Frame damage has exceeded the threshold... Run, Commandant... Frame damage has exceeded the threshold... Run, Commandant... Frame damage has exceeded the threshold... Run, Commandant... +131109 131109 231109 331109 431109 Weak link identified. Weak link identified. Weak link identified. Weak link identified. +131110 131110 231110 331110 431110 Assist mode activated. Do you need support? Assist mode activated. Do you need support? Assist mode activated. Do you need support? Assist mode activated. Do you need support? +132001 132001 232001 332001 432001 Yo, it's been a while. But mind you, I'm not happy to see you at all. Yo, it's been a while. But mind you, I'm not happy to see you at all. Yo, it's been a while. But mind you, I'm not happy to see you at all. Yo, it's been a while. But mind you, I'm not happy to see you at all. +132002 132002 232002 332002 432002 Just some minor tweaks. Nothing surprising. Just some minor tweaks. Nothing surprising. Just some minor tweaks. Nothing surprising. Just some minor tweaks. Nothing surprising. +132003 132003 232003 332003 432003 I have absolutely no interest in these useless titles. I have absolutely no interest in these useless titles. I have absolutely no interest in these useless titles. I have absolutely no interest in these useless titles. +132004 132004 232004 332004 432004 I came up with the upgrade plan. Such improvement is expected. I came up with the upgrade plan. Such improvement is expected. I came up with the upgrade plan. Such improvement is expected. I came up with the upgrade plan. Such improvement is expected. +132005 132005 232005 332005 432005 I have completely mastered... I guess I still have to work on my skills. I have completely mastered... I guess I still have to work on my skills. I have completely mastered... I guess I still have to work on my skills. I have completely mastered... I guess I still have to work on my skills. +132006 132006 232006 332006 432006 This weapon is good, but it can be better... Too much power? Who cares! This weapon is good, but it can be better... Too much power? Who cares! This weapon is good, but it can be better... Too much power? Who cares! This weapon is good, but it can be better... Too much power? Who cares! +132007 132007 232007 332007 432007 Stop giving me trivial missions! Stop giving me trivial missions! Stop giving me trivial missions! Stop giving me trivial missions! +132008 132008 232008 332008 432008 What, do I have to do a captain's speech? Ahem... Let's go! What, do I have to do a captain's speech? Ahem... Let's go! What, do I have to do a captain's speech? Ahem... Let's go! What, do I have to do a captain's speech? Ahem... Let's go! +132009 132009 232009 332009 432009 Watch out, watch out! Out of my way! Watch out, watch out! Out of my way! Watch out, watch out! Out of my way! Watch out, watch out! Out of my way! +132010 132010 232010 332010 432010 What's the point of patching and fixing broken scum? I'd say we blow it all up and start over. What's the point of patching and fixing broken scum? I'd say we blow it all up and start over. What's the point of patching and fixing broken scum? I'd say we blow it all up and start over. What's the point of patching and fixing broken scum? I'd say we blow it all up and start over. +132011 132011 232011 332011 432011 Here's the last battle report and the list of lounge items that need repair... Stop staring at me. I didn't do all of the damage. Here's the last battle report and the list of lounge items that need repair... Stop staring at me. I didn't do all of the damage. Here's the last battle report and the list of lounge items that need repair... Stop staring at me. I didn't do all of the damage. Here's the last battle report and the list of lounge items that need repair... Stop staring at me. I didn't do all of the damage. +132012 132012 232012 332012 432012 There's no space here either. I'll just put them near the Sleeping Pod... What's in my hand? Just some aviation fuel and high explosives. There's no space here either. I'll just put them near the Sleeping Pod... What's in my hand? Just some aviation fuel and high explosives. There's no space here either. I'll just put them near the Sleeping Pod... What's in my hand? Just some aviation fuel and high explosives. There's no space here either. I'll just put them near the Sleeping Pod... What's in my hand? Just some aviation fuel and high explosives. +132013 132013 232013 332013 432013 I must be strong. Strong enough to avoid "necessary sacrifice." I must be strong. Strong enough to avoid "necessary sacrifice." I must be strong. Strong enough to avoid "necessary sacrifice." I must be strong. Strong enough to avoid "necessary sacrifice." +132014 132014 232014 332014 432014 Just a loose connection, very common problem. Usually, I just need to kick it... Hah! See, all good. Just a loose connection, very common problem. Usually, I just need to kick it... Hah! See, all good. Just a loose connection, very common problem. Usually, I just need to kick it... Hah! See, all good. Just a loose connection, very common problem. Usually, I just need to kick it... Hah! See, all good. +132015 132015 232015 332015 432015 I never have time to rest. Apart from the engineering tasks, I still have to deal with that sarcastic lady. I never have time to rest. Apart from the engineering tasks, I still have to deal with that sarcastic lady. I never have time to rest. Apart from the engineering tasks, I still have to deal with that sarcastic lady. I never have time to rest. Apart from the engineering tasks, I still have to deal with that sarcastic lady. +132016 132016 232016 332016 432016 I took this mission because I am the only one who can complete it! What? …You're joining me as well? In that case, I'll make some extra preparations. I took this mission because I am the only one who can complete it! What? …You're joining me as well? In that case, I'll make some extra preparations. I took this mission because I am the only one who can complete it! What? …You're joining me as well? In that case, I'll make some extra preparations. I took this mission because I am the only one who can complete it! What? …You're joining me as well? In that case, I'll make some extra preparations. +132017 132017 232017 332017 432017 I have moved on from the little conflict with Lucia. Now I only focus on improving my own strength... Huh? I'm afraid of losing to her? No way! Where's Lucia? Get her over here now! I have moved on from the little conflict with Lucia. Now I only focus on improving my own strength... Huh? I'm afraid of losing to her? No way! Where's Lucia? Get her over here now! I have moved on from the little conflict with Lucia. Now I only focus on improving my own strength... Huh? I'm afraid of losing to her? No way! Where's Lucia? Get her over here now! I have moved on from the little conflict with Lucia. Now I only focus on improving my own strength... Huh? I'm afraid of losing to her? No way! Where's Lucia? Get her over here now! +132018 132018 232018 332018 432018 I got first place in the combat test. Not like it was anything remarkable... Hey, don't you have anything to say to me? I got first place in the combat test. Not like it was anything remarkable... Hey, don't you have anything to say to me? I got first place in the combat test. Not like it was anything remarkable... Hey, don't you have anything to say to me? I got first place in the combat test. Not like it was anything remarkable... Hey, don't you have anything to say to me? +132019 132019 232019 332019 432019 Sigh, give me a break. Why are you always coming to me... Where are you going? Don't you dare ask anyone else! Sigh, give me a break. Why are you always coming to me... Where are you going? Don't you dare ask anyone else! Sigh, give me a break. Why are you always coming to me... Where are you going? Don't you dare ask anyone else! Sigh, give me a break. Why are you always coming to me... Where are you going? Don't you dare ask anyone else! +132020 132020 232020 332020 432020 My shooting test results still have room for improvement. Should I ask Bianca...? Wait, your shooting results are also pretty good, aren't they? My shooting test results still have room for improvement. Should I ask Bianca...? Wait, your shooting results are also pretty good, aren't they? My shooting test results still have room for improvement. Should I ask Bianca...? Wait, your shooting results are also pretty good, aren't they? My shooting test results still have room for improvement. Should I ask Bianca...? Wait, your shooting results are also pretty good, aren't they? +132021 132021 232021 332021 432021 It's foolish to always rely on others. That's why I always take things into my own hands. But if it's you... I guess I don't mind being a little dependent for once. Hey! Don't you dare laugh! It's foolish to always rely on others. That's why I always take things into my own hands. But if it's you... I guess I don't mind being a little dependent for once. Hey! Don't you dare laugh! It's foolish to always rely on others. That's why I always take things into my own hands. But if it's you... I guess I don't mind being a little dependent for once. Hey! Don't you dare laugh! It's foolish to always rely on others. That's why I always take things into my own hands. But if it's you... I guess I don't mind being a little dependent for once. Hey! Don't you dare laugh! +132022 132022 232022 332022 432022 You don't have to speak for me. What if they also misunderstand you? O-of course I'm thankful! But you should also think for yourself... You don't have to speak for me. What if they also misunderstand you? O-of course I'm thankful! But you should also think for yourself... You don't have to speak for me. What if they also misunderstand you? O-of course I'm thankful! But you should also think for yourself... You don't have to speak for me. What if they also misunderstand you? O-of course I'm thankful! But you should also think for yourself... +132023 132023 232023 332023 432023 If one day, you have to make a decision, will you sacrifice your current life for a future hope...? Oh, you don't have to answer. You are so easy to understand. If one day, you have to make a decision, will you sacrifice your current life for a future hope...? Oh, you don't have to answer. You are so easy to understand. If one day, you have to make a decision, will you sacrifice your current life for a future hope...? Oh, you don't have to answer. You are so easy to understand. If one day, you have to make a decision, will you sacrifice your current life for a future hope...? Oh, you don't have to answer. You are so easy to understand. +132024 132024 232024 332024 432024 Leave me alone if you don't have anything important to say. Leave me alone if you don't have anything important to say. Leave me alone if you don't have anything important to say. Leave me alone if you don't have anything important to say. +132025 132025 232025 332025 432025 I'll take it then. I'll take it then. I'll take it then. I'll take it then. +132026 132026 232026 332026 432026 You've got to work harder to leave an impression on me. For example... How about testing the new equipment for me? You've got to work harder to leave an impression on me. For example... How about testing the new equipment for me? You've got to work harder to leave an impression on me. For example... How about testing the new equipment for me? You've got to work harder to leave an impression on me. For example... How about testing the new equipment for me? +132027 132027 232027 332027 432027 Are you trying to fawn over me with these? I'm not buying your tricks. Are you trying to fawn over me with these? I'm not buying your tricks. Are you trying to fawn over me with these? I'm not buying your tricks. Are you trying to fawn over me with these? I'm not buying your tricks. +132028 132028 232028 332028 432028 Have we been meeting a lot recently? It's just a coincidence, what else could it be? What do you think? I'm purposely waiting for you? Have we been meeting a lot recently? It's just a coincidence, what else could it be? What do you think? I'm purposely waiting for you? Have we been meeting a lot recently? It's just a coincidence, what else could it be? What do you think? I'm purposely waiting for you? Have we been meeting a lot recently? It's just a coincidence, what else could it be? What do you think? I'm purposely waiting for you? +132029 132029 232029 332029 432029 These things can't make me stronger. But still… Thanks. These things can't make me stronger. But still… Thanks. These things can't make me stronger. But still… Thanks. These things can't make me stronger. But still… Thanks. +132030 132030 232030 332030 432030 How did you get hurt? Hmph, how careless. Come here, I'll treat you. No need to bother the doctor for small wounds like this. How did you get hurt? Hmph, how careless. Come here, I'll treat you. No need to bother the doctor for small wounds like this. How did you get hurt? Hmph, how careless. Come here, I'll treat you. No need to bother the doctor for small wounds like this. How did you get hurt? Hmph, how careless. Come here, I'll treat you. No need to bother the doctor for small wounds like this. +132031 132031 232031 332031 432031 I thought you asked me to come out for an urgent mission. If you want to give me a gift, why don't you just come to my room? I thought you asked me to come out for an urgent mission. If you want to give me a gift, why don't you just come to my room? I thought you asked me to come out for an urgent mission. If you want to give me a gift, why don't you just come to my room? I thought you asked me to come out for an urgent mission. If you want to give me a gift, why don't you just come to my room? +132032 132032 232032 332032 432032 Am I trying to get along with you? S-stop dreaming! Am I trying to get along with you? S-stop dreaming! Am I trying to get along with you? S-stop dreaming! Am I trying to get along with you? S-stop dreaming! +132033 132033 232033 332033 432033 Again? The safe is already full... Wait, I didn't say you could take it back! Again? The safe is already full... Wait, I didn't say you could take it back! Again? The safe is already full... Wait, I didn't say you could take it back! Again? The safe is already full... Wait, I didn't say you could take it back! +132034 132034 232034 332034 432034 There isn't a lot of space here. It's okay if you want to come closer... What's that look? Are you seriously waiting for me to come to you? There isn't a lot of space here. It's okay if you want to come closer... What's that look? Are you seriously waiting for me to come to you? There isn't a lot of space here. It's okay if you want to come closer... What's that look? Are you seriously waiting for me to come to you? There isn't a lot of space here. It's okay if you want to come closer... What's that look? Are you seriously waiting for me to come to you? +132035 132035 232035 332035 432035 Why are you always in a rush? Do you have other things to do? You could have stayed a little longer... Why are you always in a rush? Do you have other things to do? You could have stayed a little longer... Why are you always in a rush? Do you have other things to do? You could have stayed a little longer... Why are you always in a rush? Do you have other things to do? You could have stayed a little longer... +132036 132036 232036 332036 432036 Hh-aa... What? Am I not allowed to be on standby? Hh-aa... What? Am I not allowed to be on standby? Hh-aa... What? Am I not allowed to be on standby? Hh-aa... What? Am I not allowed to be on standby? +132037 132037 232037 332037 432037 Done! Here's the new base defense layout. What do you think? ...Over-armed? Why? There are only 108 turrets. Done! Here's the new base defense layout. What do you think? ...Over-armed? Why? There are only 108 turrets. Done! Here's the new base defense layout. What do you think? ...Over-armed? Why? There are only 108 turrets. Done! Here's the new base defense layout. What do you think? ...Over-armed? Why? There are only 108 turrets. +132038 132038 232038 332038 432038 If you ever want to hear from me again, you'd better reply within 3 seconds. 1... 2... 2.2... 2.22... If you ever want to hear from me again, you'd better reply within 3 seconds. 1... 2... 2.2... 2.22... If you ever want to hear from me again, you'd better reply within 3 seconds. 1... 2... 2.2... 2.22... If you ever want to hear from me again, you'd better reply within 3 seconds. 1... 2... 2.2... 2.22... +132039 132039 232039 332039 432039 Here, these files are ready for you to sign. When did I prepare them? When someone was spacing out, of course. Here, these files are ready for you to sign. When did I prepare them? When someone was spacing out, of course. Here, these files are ready for you to sign. When did I prepare them? When someone was spacing out, of course. Here, these files are ready for you to sign. When did I prepare them? When someone was spacing out, of course. +132040 132040 232040 332040 432040 Hmm-hmm-hmm! This sleeping face is quite fascinating... Whoa! How can you suddenly open your eyes while you sleep! Close them now! Hmm-hmm-hmm! This sleeping face is quite fascinating... Whoa! How can you suddenly open your eyes while you sleep! Close them now! Hmm-hmm-hmm! This sleeping face is quite fascinating... Whoa! How can you suddenly open your eyes while you sleep! Close them now! Hmm-hmm-hmm! This sleeping face is quite fascinating... Whoa! How can you suddenly open your eyes while you sleep! Close them now! +132041 132041 232041 332041 432041 You still have some energy left. Let's do another mission. You still have some energy left. Let's do another mission. You still have some energy left. Let's do another mission. You still have some energy left. Let's do another mission. +132042 132042 232042 332042 432042 Aren't you going to take a rest? It's silly to challenge your limit like this. Aren't you going to take a rest? It's silly to challenge your limit like this. Aren't you going to take a rest? It's silly to challenge your limit like this. Aren't you going to take a rest? It's silly to challenge your limit like this. +132043 132043 232043 332043 432043 Chronic fatigue can cause the patient to look pale, lose hair and grow wrinkles... What am I reading? Here, let me translate for you: go take a break, fool! Chronic fatigue can cause the patient to look pale, lose hair and grow wrinkles... What am I reading? Here, let me translate for you: go take a break, fool! Chronic fatigue can cause the patient to look pale, lose hair and grow wrinkles... What am I reading? Here, let me translate for you: go take a break, fool! Chronic fatigue can cause the patient to look pale, lose hair and grow wrinkles... What am I reading? Here, let me translate for you: go take a break, fool! +132044 132044 232044 332044 432044 Go take a nap. Nobody can bother you. I'll stop them all at the door. Go take a nap. Nobody can bother you. I'll stop them all at the door. Go take a nap. Nobody can bother you. I'll stop them all at the door. Go take a nap. Nobody can bother you. I'll stop them all at the door. +132045 132045 232045 332045 432045 This is not the time to overstretch yourself. There are a lot more important things that need you... So do I. This is not the time to overstretch yourself. There are a lot more important things that need you... So do I. This is not the time to overstretch yourself. There are a lot more important things that need you... So do I. This is not the time to overstretch yourself. There are a lot more important things that need you... So do I. +132046 132046 232046 332046 432046 Oh, it's you. Oh, it's you. Oh, it's you. Oh, it's you. +132047 132047 232047 332047 432047 Let me see... You are 3 minutes 45 seconds away from being late. Let me see... You are 3 minutes 45 seconds away from being late. Let me see... You are 3 minutes 45 seconds away from being late. Let me see... You are 3 minutes 45 seconds away from being late. +132048 132048 232048 332048 432048 Did you sleep sideways last night? ...How did I know? Isn't it obvious? Look at your hair. Did you sleep sideways last night? ...How did I know? Isn't it obvious? Look at your hair. Did you sleep sideways last night? ...How did I know? Isn't it obvious? Look at your hair. Did you sleep sideways last night? ...How did I know? Isn't it obvious? Look at your hair. +132049 132049 232049 332049 432049 Where's Nanami?! Is she hiding here? She put irremovable chains on my weapon! I won't let her walk away today! Where's Nanami?! Is she hiding here? She put irremovable chains on my weapon! I won't let her walk away today! Where's Nanami?! Is she hiding here? She put irremovable chains on my weapon! I won't let her walk away today! Where's Nanami?! Is she hiding here? She put irremovable chains on my weapon! I won't let her walk away today! +132050 132050 232050 332050 432050 Do you know how tiring it is to wait here? No...? Fine, you'll see next time! Do you know how tiring it is to wait here? No...? Fine, you'll see next time! Do you know how tiring it is to wait here? No...? Fine, you'll see next time! Do you know how tiring it is to wait here? No...? Fine, you'll see next time! +132051 132051 232051 332051 432051 Technicians are crucial even on a battlefield, so I don't need to remind you who you should stay with... Do you really get it? Technicians are crucial even on a battlefield, so I don't need to remind you who you should stay with... Do you really get it? Technicians are crucial even on a battlefield, so I don't need to remind you who you should stay with... Do you really get it? Technicians are crucial even on a battlefield, so I don't need to remind you who you should stay with... Do you really get it? +132052 132052 232052 332052 432052 1, 2, 3... Ahem, here you are. I was just counting the number of days that some fool has been slacking off. 1, 2, 3... Ahem, here you are. I was just counting the number of days that some fool has been slacking off. 1, 2, 3... Ahem, here you are. I was just counting the number of days that some fool has been slacking off. 1, 2, 3... Ahem, here you are. I was just counting the number of days that some fool has been slacking off. +132053 132053 232053 332053 432053 I always thought that I would be alright on my own, until I met you. It's not that I have become weak. Instead, I am stronger than ever... Right, that's a compliment! And you are not allowed to disagree! I always thought that I would be alright on my own, until I met you. It's not that I have become weak. Instead, I am stronger than ever... Right, that's a compliment! And you are not allowed to disagree! I always thought that I would be alright on my own, until I met you. It's not that I have become weak. Instead, I am stronger than ever... Right, that's a compliment! And you are not allowed to disagree! I always thought that I would be alright on my own, until I met you. It's not that I have become weak. Instead, I am stronger than ever... Right, that's a compliment! And you are not allowed to disagree! +132054 132054 232054 332054 432054 You're back. Oh, I forgot to remind you that I set up 26 additional minefields nearby because of the poor defense systems here. Relax, they're magnetic. Humans won't trigger them. You're back. Oh, I forgot to remind you that I set up 26 additional minefields nearby because of the poor defense systems here. Relax, they're magnetic. Humans won't trigger them. You're back. Oh, I forgot to remind you that I set up 26 additional minefields nearby because of the poor defense systems here. Relax, they're magnetic. Humans won't trigger them. You're back. Oh, I forgot to remind you that I set up 26 additional minefields nearby because of the poor defense systems here. Relax, they're magnetic. Humans won't trigger them. +132055 132055 232055 332055 432055 Useless! It won't work on me now. Useless! It won't work on me now. Useless! It won't work on me now. Useless! It won't work on me now. +132056 132056 232056 332056 432056 Stay here. I'll go check the gravity control unit. Stay here. I'll go check the gravity control unit. Stay here. I'll go check the gravity control unit. Stay here. I'll go check the gravity control unit. +132057 132057 232057 332057 432057 Hmph, how childish. Hmph, how childish. Hmph, how childish. Hmph, how childish. +132058 132058 232058 332058 432058 My patience is limited! My patience is limited! My patience is limited! My patience is limited! +132059 132059 232059 332059 432059 D-don't get too cocky! D-don't get too cocky! D-don't get too cocky! D-don't get too cocky! +132060 132060 232060 332060 432060 Alright, poke however you want. But just this once. Alright, poke however you want. But just this once. Alright, poke however you want. But just this once. Alright, poke however you want. But just this once. +132061 132061 232061 332061 432061 You're still not as good as me, but not too bad either. You're still not as good as me, but not too bad either. You're still not as good as me, but not too bad either. You're still not as good as me, but not too bad either. +132062 132062 232062 332062 432062 Don't let me remind you to claim the rewards every single time. Don't let me remind you to claim the rewards every single time. Don't let me remind you to claim the rewards every single time. Don't let me remind you to claim the rewards every single time. +132063 132063 232063 332063 432063 Thanks, Captain Obvious! Thanks, Captain Obvious! Thanks, Captain Obvious! Thanks, Captain Obvious! +132064 132064 232064 332064 432064 Hah. Hah. Hah. Hah. +132065 132065 232065 332065 432065 Hmph! Hmph! Hmph! Hmph! +132066 132066 232066 332066 432066 Sigh... Sigh... Sigh... Sigh... +132067 132067 232067 332067 432067 Hmm... Hmm... Hmm... Hmm... +132068 132068 232068 332068 432068 Hmph, resistance is futile. Hmph, resistance is futile. Hmph, resistance is futile. Hmph, resistance is futile. +132069 132069 232069 332069 432069 Blast propulsion, fire! Blast propulsion, fire! Blast propulsion, fire! Blast propulsion, fire! +132070 132070 232070 332070 432070 I'll knock you lowly scums away! I'll knock you lowly scums away! I'll knock you lowly scums away! I'll knock you lowly scums away! +132071 132071 232071 332071 432071 What are you looking at?! I'll smash you all... into pieces! What are you looking at?! I'll smash you all... into pieces! What are you looking at?! I'll smash you all... into pieces! What are you looking at?! I'll smash you all... into pieces! +132072 132072 232072 332072 432072 Hey, watch out! Hey, watch out! Hey, watch out! Hey, watch out! +132073 132073 232073 332073 432073 My mistake... It has exceeded my expectations. My mistake... It has exceeded my expectations. My mistake... It has exceeded my expectations. My mistake... It has exceeded my expectations. +132074 132074 232074 332074 432074 I will... not lose. I will... not lose. I will... not lose. I will... not lose. +132075 132075 232075 332075 432075 Out of my way! Out of my way! Out of my way! Out of my way! +132076 132076 232076 332076 432076 I'll lead the charge! Cover me. I'll lead the charge! Cover me. I'll lead the charge! Cover me. I'll lead the charge! Cover me. +132077 132077 232077 332077 432077 Is this the target? I'm going in! Is this the target? I'm going in! Is this the target? I'm going in! Is this the target? I'm going in! +132078 132078 232078 332078 432078 It's no biggie. No need to praise me... Hmph! It's no biggie. No need to praise me... Hmph! It's no biggie. No need to praise me... Hmph! It's no biggie. No need to praise me... Hmph! +132079 132079 232079 332079 432079 Ah Ah Ah Ah +132080 132080 232080 332080 432080 Ah Ah Ah Ah +132081 132081 232081 332081 432081 Ah Ah Ah Ah +132082 132082 232082 332082 432082 Ah Ah Ah Ah +132083 132083 232083 332083 432083 Ah Ah Ah Ah +132084 132084 232084 332084 432084 Ah Ah Ah Ah +132085 132085 232085 332085 432085 Ah Ah Ah Ah +132086 132086 232086 332086 432086 Ah Ah Ah Ah +132087 132087 232087 332087 432087 Ah Ah Ah Ah +132088 132088 232088 332088 432088 Ah Ah Ah Ah +132089 132089 232089 332089 432089 Ah Ah Ah Ah +132090 132090 232090 332090 432090 Ah Ah Ah Ah +132091 132091 232091 332091 432091 Ah Ah Ah Ah +132092 132092 232092 332092 432092 Ah Ah Ah Ah +132093 132093 232093 332093 432093 Ah Ah Ah Ah +132094 132094 232094 332094 432094 Why didn't you include me in the last mission? Don't you ever make that mistake again. Do you hear me? Why didn't you include me in the last mission? Don't you ever make that mistake again. Do you hear me? Why didn't you include me in the last mission? Don't you ever make that mistake again. Do you hear me? Why didn't you include me in the last mission? Don't you ever make that mistake again. Do you hear me? +132095 132095 232095 332095 432095 Do you have to do this? Even without it, I would still... Do you have to do this? Even without it, I would still... Do you have to do this? Even without it, I would still... Do you have to do this? Even without it, I would still... +132096 132096 232096 332096 432096 I am strong, but there are things that I can't do by myself. That's why you must be my support. Don't you dare leave first. I am strong, but there are things that I can't do by myself. That's why you must be my support. Don't you dare leave first. I am strong, but there are things that I can't do by myself. That's why you must be my support. Don't you dare leave first. I am strong, but there are things that I can't do by myself. That's why you must be my support. Don't you dare leave first. +132097 132097 232097 332097 432097 When you go back to the lounge, remember to check the drawer on your left. Right, the second one from the top. Don't you ever forget! Promise me! When you go back to the lounge, remember to check the drawer on your left. Right, the second one from the top. Don't you ever forget! Promise me! When you go back to the lounge, remember to check the drawer on your left. Right, the second one from the top. Don't you ever forget! Promise me! When you go back to the lounge, remember to check the drawer on your left. Right, the second one from the top. Don't you ever forget! Promise me! +132098 132098 232098 332098 432098 Hmph, resistance is futile. Hmph, resistance is futile. Hmph, resistance is futile. Hmph, resistance is futile. +132099 132099 232099 332099 432099 Blast propulsion, fire! Blast propulsion, fire! Blast propulsion, fire! Blast propulsion, fire! +132100 132100 232100 332100 432100 I'll knock you lowly scums away! I'll knock you lowly scums away! I'll knock you lowly scums away! I'll knock you lowly scums away! +132101 132101 232101 332101 432101 What are you looking at?! I'll smash you all... into pieces! What are you looking at?! I'll smash you all... into pieces! What are you looking at?! I'll smash you all... into pieces! What are you looking at?! I'll smash you all... into pieces! +132102 132102 232102 332102 432102 Hey, watch out! Hey, watch out! Hey, watch out! Hey, watch out! +132103 132103 232103 332103 432103 My mistake... It has exceeded my expectations. My mistake... It has exceeded my expectations. My mistake... It has exceeded my expectations. My mistake... It has exceeded my expectations. +132104 132104 232104 332104 432104 I will... not lose. I will... not lose. I will... not lose. I will... not lose. +132105 132105 232105 332105 432105 Out of my way! Out of my way! Out of my way! Out of my way! +132106 132106 232106 332106 432106 I'll lead the charge! Cover me. I'll lead the charge! Cover me. I'll lead the charge! Cover me. I'll lead the charge! Cover me. +133001 133001 233001 333001 433001 Hello, Commandant. Allow me to reintroduce myself. My name is Noan. That is my real name. Once again, at your service. Hello, Commandant. Allow me to reintroduce myself. My name is Noan. That is my real name. Once again, at your service. Hello, Commandant. Allow me to reintroduce myself. My name is Noan. That is my real name. Once again, at your service. Hello, Commandant. Allow me to reintroduce myself. My name is Noan. That is my real name. Once again, at your service. +133002 133002 233002 333002 433002 I will not stop working as long as there is still room for improvement. I will not stop working as long as there is still room for improvement. I will not stop working as long as there is still room for improvement. I will not stop working as long as there is still room for improvement. +133003 133003 233003 333003 433003 Thanks. Can I take it that you have recognized my skills? Thanks. Can I take it that you have recognized my skills? Thanks. Can I take it that you have recognized my skills? Thanks. Can I take it that you have recognized my skills? +133004 133004 233004 333004 433004 I can be more efficient now. Thank you. I can be more efficient now. Thank you. I can be more efficient now. Thank you. I can be more efficient now. Thank you. +133005 133005 233005 333005 433005 I must hone my combat skills until the day I no longer have to fight. I must hone my combat skills until the day I no longer have to fight. I must hone my combat skills until the day I no longer have to fight. I must hone my combat skills until the day I no longer have to fight. +133006 133006 233006 333006 433006 This weapon, hmm, what should I name it? This weapon, hmm, what should I name it? This weapon, hmm, what should I name it? This weapon, hmm, what should I name it? +133007 133007 233007 333007 433007 I should thank you for your trust, right? I should thank you for your trust, right? I should thank you for your trust, right? I should thank you for your trust, right? +133008 133008 233008 333008 433008 You are willing to entrust me with the captain's position... I will make sure the mission is completed. You are willing to entrust me with the captain's position... I will make sure the mission is completed. You are willing to entrust me with the captain's position... I will make sure the mission is completed. You are willing to entrust me with the captain's position... I will make sure the mission is completed. +133009 133009 233009 333009 433009 After leaving City 075, I spent some time in the Forsaken's stronghold... I wonder how Watanabe's doing... I'd like to find them if the opportunity arises. After leaving City 075, I spent some time in the Forsaken's stronghold... I wonder how Watanabe's doing... I'd like to find them if the opportunity arises. After leaving City 075, I spent some time in the Forsaken's stronghold... I wonder how Watanabe's doing... I'd like to find them if the opportunity arises. After leaving City 075, I spent some time in the Forsaken's stronghold... I wonder how Watanabe's doing... I'd like to find them if the opportunity arises. +133010 133010 233010 333010 433010 Sometimes I feel Lee's expression suddenly becomes very solemn, as if he's made the final preparation. What's with him lately... Forget what I said. It's probably classified information. Sometimes I feel Lee's expression suddenly becomes very solemn, as if he's made the final preparation. What's with him lately... Forget what I said. It's probably classified information. Sometimes I feel Lee's expression suddenly becomes very solemn, as if he's made the final preparation. What's with him lately... Forget what I said. It's probably classified information. Sometimes I feel Lee's expression suddenly becomes very solemn, as if he's made the final preparation. What's with him lately... Forget what I said. It's probably classified information. +133011 133011 233011 333011 433011 How have I been? Let me tell you a secret: I'm actually a diplomat with abilities beyond the level of Babylonia. As a master speaker with superb charisma, I have made many friends and blended into Babylonia long ago. How have I been? Let me tell you a secret: I'm actually a diplomat with abilities beyond the level of Babylonia. As a master speaker with superb charisma, I have made many friends and blended into Babylonia long ago. How have I been? Let me tell you a secret: I'm actually a diplomat with abilities beyond the level of Babylonia. As a master speaker with superb charisma, I have made many friends and blended into Babylonia long ago. How have I been? Let me tell you a secret: I'm actually a diplomat with abilities beyond the level of Babylonia. As a master speaker with superb charisma, I have made many friends and blended into Babylonia long ago. +133012 133012 233012 333012 433012 About my past? You've seen many wanderers in this apocalyptic world. I'm merely one of them. There's nothing special about me. About my past? You've seen many wanderers in this apocalyptic world. I'm merely one of them. There's nothing special about me. About my past? You've seen many wanderers in this apocalyptic world. I'm merely one of them. There's nothing special about me. About my past? You've seen many wanderers in this apocalyptic world. I'm merely one of them. There's nothing special about me. +133013 133013 233013 333013 433013 Commandant Simon said you were the Chief Graduate of F.O.S. College. What do they usually teach in a college? Most of the schools on the surface have been abandoned. I wonder how many kids in this era ever go to a real school? Commandant Simon said you were the Chief Graduate of F.O.S. College. What do they usually teach in a college? Most of the schools on the surface have been abandoned. I wonder how many kids in this era ever go to a real school? Commandant Simon said you were the Chief Graduate of F.O.S. College. What do they usually teach in a college? Most of the schools on the surface have been abandoned. I wonder how many kids in this era ever go to a real school? Commandant Simon said you were the Chief Graduate of F.O.S. College. What do they usually teach in a college? Most of the schools on the surface have been abandoned. I wonder how many kids in this era ever go to a real school? +133014 133014 233014 333014 433014 Recently, I always end up walking to the WGAA while taking a stroll. This kind of association appears on the Earth when we finally have peace, right? Will art lovers be able to make a living with their paintbrushes? ...I see. That's great. Recently, I always end up walking to the WGAA while taking a stroll. This kind of association appears on the Earth when we finally have peace, right? Will art lovers be able to make a living with their paintbrushes? ...I see. That's great. Recently, I always end up walking to the WGAA while taking a stroll. This kind of association appears on the Earth when we finally have peace, right? Will art lovers be able to make a living with their paintbrushes? ...I see. That's great. Recently, I always end up walking to the WGAA while taking a stroll. This kind of association appears on the Earth when we finally have peace, right? Will art lovers be able to make a living with their paintbrushes? ...I see. That's great. +133015 133015 233015 333015 433015 I've finished reading the books you mentioned earlier. Do you have any other recommendations? I didn't get a chance to visit the library, and I have such a good guide now. I'd love to read more books that I've never seen before. I've finished reading the books you mentioned earlier. Do you have any other recommendations? I didn't get a chance to visit the library, and I have such a good guide now. I'd love to read more books that I've never seen before. I've finished reading the books you mentioned earlier. Do you have any other recommendations? I didn't get a chance to visit the library, and I have such a good guide now. I'd love to read more books that I've never seen before. I've finished reading the books you mentioned earlier. Do you have any other recommendations? I didn't get a chance to visit the library, and I have such a good guide now. I'd love to read more books that I've never seen before. +133016 133016 233016 333016 433016 The stars aren't the only things that light up the night sky. The lights around us may not be as bright as Polaris, but each of them fights their own battle to emit their own ordinary, faint light. The stars aren't the only things that light up the night sky. The lights around us may not be as bright as Polaris, but each of them fights their own battle to emit their own ordinary, faint light. The stars aren't the only things that light up the night sky. The lights around us may not be as bright as Polaris, but each of them fights their own battle to emit their own ordinary, faint light. The stars aren't the only things that light up the night sky. The lights around us may not be as bright as Polaris, but each of them fights their own battle to emit their own ordinary, faint light. +133017 133017 233017 333017 433017 When I was little, the other children around me always enjoyed a story in which a hero changed the dark age. But when we grew up, we realized those stories were just fantasy. No matter how powerful you are, you alone are powerless to change the world. So... I'm glad that I can stand here today and do the things in my power to help others. When I was little, the other children around me always enjoyed a story in which a hero changed the dark age. But when we grew up, we realized those stories were just fantasy. No matter how powerful you are, you alone are powerless to change the world. So... I'm glad that I can stand here today and do the things in my power to help others. When I was little, the other children around me always enjoyed a story in which a hero changed the dark age. But when we grew up, we realized those stories were just fantasy. No matter how powerful you are, you alone are powerless to change the world. So... I'm glad that I can stand here today and do the things in my power to help others. When I was little, the other children around me always enjoyed a story in which a hero changed the dark age. But when we grew up, we realized those stories were just fantasy. No matter how powerful you are, you alone are powerless to change the world. So... I'm glad that I can stand here today and do the things in my power to help others. +133018 133018 233018 333018 433018 I do not regret turning down the Ascendant's invitation even if that means I have to accept my own mediocrity. If I had chosen that path, I would have betrayed myself. Don't worry, when I told you "Noan" was my name, I was already prepared. I will never be shaken by my situation now. I do not regret turning down the Ascendant's invitation even if that means I have to accept my own mediocrity. If I had chosen that path, I would have betrayed myself. Don't worry, when I told you "Noan" was my name, I was already prepared. I will never be shaken by my situation now. I do not regret turning down the Ascendant's invitation even if that means I have to accept my own mediocrity. If I had chosen that path, I would have betrayed myself. Don't worry, when I told you "Noan" was my name, I was already prepared. I will never be shaken by my situation now. I do not regret turning down the Ascendant's invitation even if that means I have to accept my own mediocrity. If I had chosen that path, I would have betrayed myself. Don't worry, when I told you "Noan" was my name, I was already prepared. I will never be shaken by my situation now. +133019 133019 233019 333019 433019 Like those kind and loving characters in stories, you are always listening to others' difficulties and feelings... Don't you want to talk about your own feelings sometimes? You may collapse if you push yourself too hard. Like those kind and loving characters in stories, you are always listening to others' difficulties and feelings... Don't you want to talk about your own feelings sometimes? You may collapse if you push yourself too hard. Like those kind and loving characters in stories, you are always listening to others' difficulties and feelings... Don't you want to talk about your own feelings sometimes? You may collapse if you push yourself too hard. Like those kind and loving characters in stories, you are always listening to others' difficulties and feelings... Don't you want to talk about your own feelings sometimes? You may collapse if you push yourself too hard. +133020 133020 233020 333020 433020 What do you think of the monument that commemorates the victims on the square? Um... Me? I think... anyone who can struggle to survive in this time is also great. I have witnessed too many deaths... That's why I think living itself is already a remarkable achievement. What do you think of the monument that commemorates the victims on the square? Um... Me? I think... anyone who can struggle to survive in this time is also great. I have witnessed too many deaths... That's why I think living itself is already a remarkable achievement. What do you think of the monument that commemorates the victims on the square? Um... Me? I think... anyone who can struggle to survive in this time is also great. I have witnessed too many deaths... That's why I think living itself is already a remarkable achievement. What do you think of the monument that commemorates the victims on the square? Um... Me? I think... anyone who can struggle to survive in this time is also great. I have witnessed too many deaths... That's why I think living itself is already a remarkable achievement. +133021 133021 233021 333021 433021 If you are also looking forward to the day when the winter finally ends... Will you promise to be in that future with me? If you are also looking forward to the day when the winter finally ends... Will you promise to be in that future with me? If you are also looking forward to the day when the winter finally ends... Will you promise to be in that future with me? If you are also looking forward to the day when the winter finally ends... Will you promise to be in that future with me? +133022 133022 233022 333022 433022 Hmm? I'm painting with the pen you left... It's just a sunflower. If I say I'm drawing it because I'm thinking of you, will you believe me? Hmm? I'm painting with the pen you left... It's just a sunflower. If I say I'm drawing it because I'm thinking of you, will you believe me? Hmm? I'm painting with the pen you left... It's just a sunflower. If I say I'm drawing it because I'm thinking of you, will you believe me? Hmm? I'm painting with the pen you left... It's just a sunflower. If I say I'm drawing it because I'm thinking of you, will you believe me? +133023 133023 233023 333023 433023 I have never forgotten the past regrets, but I no longer condemn myself because of them. The sorrow has turned into my motivation... I will give everything I have for a peaceful future, for not losing my loved ones again. I have never forgotten the past regrets, but I no longer condemn myself because of them. The sorrow has turned into my motivation... I will give everything I have for a peaceful future, for not losing my loved ones again. I have never forgotten the past regrets, but I no longer condemn myself because of them. The sorrow has turned into my motivation... I will give everything I have for a peaceful future, for not losing my loved ones again. I have never forgotten the past regrets, but I no longer condemn myself because of them. The sorrow has turned into my motivation... I will give everything I have for a peaceful future, for not losing my loved ones again. +133024 133024 233024 333024 433024 You must have a lot of friends, right? You must have a lot of friends, right? You must have a lot of friends, right? You must have a lot of friends, right? +133025 133025 233025 333025 433025 The gift is too expensive for me. You should keep it for someone who deserves it more. The gift is too expensive for me. You should keep it for someone who deserves it more. The gift is too expensive for me. You should keep it for someone who deserves it more. The gift is too expensive for me. You should keep it for someone who deserves it more. +133026 133026 233026 333026 433026 I'm glad enough that you are standing here off guard. I'm glad enough that you are standing here off guard. I'm glad enough that you are standing here off guard. I'm glad enough that you are standing here off guard. +133027 133027 233027 333027 433027 Thanks very much... Are you this kind to everybody? Thanks very much... Are you this kind to everybody? Thanks very much... Are you this kind to everybody? Thanks very much... Are you this kind to everybody? +133028 133028 233028 333028 433028 What do you usually like to do? The first step of friendship is to learn more about each other. What do you usually like to do? The first step of friendship is to learn more about each other. What do you usually like to do? The first step of friendship is to learn more about each other. What do you usually like to do? The first step of friendship is to learn more about each other. +133029 133029 233029 333029 433029 Would you like a few paintings in return? Just kidding... Your gift is worth a lot more than my paintings. Would you like a few paintings in return? Just kidding... Your gift is worth a lot more than my paintings. Would you like a few paintings in return? Just kidding... Your gift is worth a lot more than my paintings. Would you like a few paintings in return? Just kidding... Your gift is worth a lot more than my paintings. +133030 133030 233030 333030 433030 You have been through so much despair and malice, but you are still so kind. I think that's highly remarkable. You have been through so much despair and malice, but you are still so kind. I think that's highly remarkable. You have been through so much despair and malice, but you are still so kind. I think that's highly remarkable. You have been through so much despair and malice, but you are still so kind. I think that's highly remarkable. +133031 133031 233031 333031 433031 I'm happy with ordinary sketchbooks and pens. I... don't want to use the painting tools if they are too delicate... I'm happy with ordinary sketchbooks and pens. I... don't want to use the painting tools if they are too delicate... I'm happy with ordinary sketchbooks and pens. I... don't want to use the painting tools if they are too delicate... I'm happy with ordinary sketchbooks and pens. I... don't want to use the painting tools if they are too delicate... +133032 133032 233032 333032 433032 Are we friends now? Hmm, I'd like to be your friend and companion. I want to stay here. Are we friends now? Hmm, I'd like to be your friend and companion. I want to stay here. Are we friends now? Hmm, I'd like to be your friend and companion. I want to stay here. Are we friends now? Hmm, I'd like to be your friend and companion. I want to stay here. +133033 133033 233033 333033 433033 I don't have anything decent to give you back... But you can always come to me if I can be of help. I don't have anything decent to give you back... But you can always come to me if I can be of help. I don't have anything decent to give you back... But you can always come to me if I can be of help. I don't have anything decent to give you back... But you can always come to me if I can be of help. +133034 133034 233034 333034 433034 Can I still come here... tomorrow? Can I still come here... tomorrow? Can I still come here... tomorrow? Can I still come here... tomorrow? +133035 133035 233035 333035 433035 I really appreciate it... Not just the gift, but also you and your word. I really appreciate it... Not just the gift, but also you and your word. I really appreciate it... Not just the gift, but also you and your word. I really appreciate it... Not just the gift, but also you and your word. +133036 133036 233036 333036 433036 Yawning is contagious. Ah-hhaa... I thought I didn't need to sleep anymore... Yawning is contagious. Ah-hhaa... I thought I didn't need to sleep anymore... Yawning is contagious. Ah-hhaa... I thought I didn't need to sleep anymore... Yawning is contagious. Ah-hhaa... I thought I didn't need to sleep anymore... +133037 133037 233037 333037 433037 It's been a while, and you've been quiet. Are you busy with something else? It's been a while, and you've been quiet. Are you busy with something else? It's been a while, and you've been quiet. Are you busy with something else? It's been a while, and you've been quiet. Are you busy with something else? +133038 133038 233038 333038 433038 I wonder whether you're asleep or doing something else... But I enjoy looking at your back just like this. I wonder whether you're asleep or doing something else... But I enjoy looking at your back just like this. I wonder whether you're asleep or doing something else... But I enjoy looking at your back just like this. I wonder whether you're asleep or doing something else... But I enjoy looking at your back just like this. +133039 133039 233039 333039 433039 Are you asleep? I want to check on you, but I don't want to wake you up... Better not. Are you asleep? I want to check on you, but I don't want to wake you up... Better not. Are you asleep? I want to check on you, but I don't want to wake you up... Better not. Are you asleep? I want to check on you, but I don't want to wake you up... Better not. +133040 133040 233040 333040 433040 May your dreams be as peaceful as the summer night... May hope forever be by your side. May your dreams be as peaceful as the summer night... May hope forever be by your side. May your dreams be as peaceful as the summer night... May hope forever be by your side. May your dreams be as peaceful as the summer night... May hope forever be by your side. +133041 133041 233041 333041 433041 There seem to be a lot of difficult tasks... Do you need help? There seem to be a lot of difficult tasks... Do you need help? There seem to be a lot of difficult tasks... Do you need help? There seem to be a lot of difficult tasks... Do you need help? +133042 133042 233042 333042 433042 Come, let me test you to see if you are too exhausted. Look at this picture of inkblots in my hand. What do you think it looks like? Nothing on Earth? Fine. Come, let me test you to see if you are too exhausted. Look at this picture of inkblots in my hand. What do you think it looks like? Nothing on Earth? Fine. Come, let me test you to see if you are too exhausted. Look at this picture of inkblots in my hand. What do you think it looks like? Nothing on Earth? Fine. Come, let me test you to see if you are too exhausted. Look at this picture of inkblots in my hand. What do you think it looks like? Nothing on Earth? Fine. +133043 133043 233043 333043 433043 You've been looking down for so long that I can hear your neck cry. Crack, crack. You've been looking down for so long that I can hear your neck cry. Crack, crack. You've been looking down for so long that I can hear your neck cry. Crack, crack. You've been looking down for so long that I can hear your neck cry. Crack, crack. +133044 133044 233044 333044 433044 Wait, let me see your eyes. Hmm... Open your mouth, please? When did you sleep last night? You're just... Wait, let me see your eyes. Hmm... Open your mouth, please? When did you sleep last night? You're just... Wait, let me see your eyes. Hmm... Open your mouth, please? When did you sleep last night? You're just... Wait, let me see your eyes. Hmm... Open your mouth, please? When did you sleep last night? You're just... +133045 133045 233045 333045 433045 You have done enough work... It wears you down. I know you probably won't listen, but... At least take a break, will you? You have done enough work... It wears you down. I know you probably won't listen, but... At least take a break, will you? You have done enough work... It wears you down. I know you probably won't listen, but... At least take a break, will you? You have done enough work... It wears you down. I know you probably won't listen, but... At least take a break, will you? +133046 133046 233046 333046 433046 Good morning. Do we have any missions today? Good morning. Do we have any missions today? Good morning. Do we have any missions today? Good morning. Do we have any missions today? +133047 133047 233047 333047 433047 Commandant, here is the list of missions for today. Ready when you are. Commandant, here is the list of missions for today. Ready when you are. Commandant, here is the list of missions for today. Ready when you are. Commandant, here is the list of missions for today. Ready when you are. +133048 133048 233048 333048 433048 Morning, I met Commandant Simon in the training room just now. He asked me to say hello. Morning, I met Commandant Simon in the training room just now. He asked me to say hello. Morning, I met Commandant Simon in the training room just now. He asked me to say hello. Morning, I met Commandant Simon in the training room just now. He asked me to say hello. +133049 133049 233049 333049 433049 I was just thinking that you probably would be here soon. Is that good chemistry? I was just thinking that you probably would be here soon. Is that good chemistry? I was just thinking that you probably would be here soon. Is that good chemistry? I was just thinking that you probably would be here soon. Is that good chemistry? +133050 133050 233050 333050 433050 Welcome back, Commandant. I took some missions while you were away. I managed to finish them... But I still felt it would be better if you were around. Welcome back, Commandant. I took some missions while you were away. I managed to finish them... But I still felt it would be better if you were around. Welcome back, Commandant. I took some missions while you were away. I managed to finish them... But I still felt it would be better if you were around. Welcome back, Commandant. I took some missions while you were away. I managed to finish them... But I still felt it would be better if you were around. +133051 133051 233051 333051 433051 Welcome back, Commandant. I've been waiting for you. Welcome back, Commandant. I've been waiting for you. Welcome back, Commandant. I've been waiting for you. Welcome back, Commandant. I've been waiting for you. +133052 133052 233052 333052 433052 Did you sleep well last night? Exhausting yourself makes it difficult for you to concentrate, and will also make those who care about you worry. What? Yes, I am one of them. Did you sleep well last night? Exhausting yourself makes it difficult for you to concentrate, and will also make those who care about you worry. What? Yes, I am one of them. Did you sleep well last night? Exhausting yourself makes it difficult for you to concentrate, and will also make those who care about you worry. What? Yes, I am one of them. Did you sleep well last night? Exhausting yourself makes it difficult for you to concentrate, and will also make those who care about you worry. What? Yes, I am one of them. +133053 133053 233053 333053 433053 Welcome back, Commandant. I'm thinking of you. Yes, even when you are right in front of me, I'm still thinking of you. Welcome back, Commandant. I'm thinking of you. Yes, even when you are right in front of me, I'm still thinking of you. Welcome back, Commandant. I'm thinking of you. Yes, even when you are right in front of me, I'm still thinking of you. Welcome back, Commandant. I'm thinking of you. Yes, even when you are right in front of me, I'm still thinking of you. +133054 133054 233054 333054 433054 It's been a long time. Did you sleep in? Dreamed about an ordinary, peaceful world? If you found happiness in that world... I too wish it could last longer. It's okay, I will be right here waiting for you until you are back. It's been a long time. Did you sleep in? Dreamed about an ordinary, peaceful world? If you found happiness in that world... I too wish it could last longer. It's okay, I will be right here waiting for you until you are back. It's been a long time. Did you sleep in? Dreamed about an ordinary, peaceful world? If you found happiness in that world... I too wish it could last longer. It's okay, I will be right here waiting for you until you are back. It's been a long time. Did you sleep in? Dreamed about an ordinary, peaceful world? If you found happiness in that world... I too wish it could last longer. It's okay, I will be right here waiting for you until you are back. +133055 133055 233055 333055 433055 What?! You alright? Did you fall? What?! You alright? Did you fall? What?! You alright? Did you fall? What?! You alright? Did you fall? +133056 133056 233056 333056 433056 Stop, my glasses are falling... Wait, don't take them off me...! Stop, my glasses are falling... Wait, don't take them off me...! Stop, my glasses are falling... Wait, don't take them off me...! Stop, my glasses are falling... Wait, don't take them off me...! +133057 133057 233057 333057 433057 No matter how much you shake me, I won't drop coins. No matter how much you shake me, I won't drop coins. No matter how much you shake me, I won't drop coins. No matter how much you shake me, I won't drop coins. +133058 133058 233058 333058 433058 Eh? What? I didn't hide anything... Huh? You aren't frisking me? Eh? What? I didn't hide anything... Huh? You aren't frisking me? Eh? What? I didn't hide anything... Huh? You aren't frisking me? Eh? What? I didn't hide anything... Huh? You aren't frisking me? +133059 133059 233059 333059 433059 S-stop, it's itchy... I didn't know you could be so childish. Never mind, I'm just relieved to see your smile. S-stop, it's itchy... I didn't know you could be so childish. Never mind, I'm just relieved to see your smile. S-stop, it's itchy... I didn't know you could be so childish. Never mind, I'm just relieved to see your smile. S-stop, it's itchy... I didn't know you could be so childish. Never mind, I'm just relieved to see your smile. +133060 133060 233060 333060 433060 What's going on? Don't panic. I'm listening. What's going on? Don't panic. I'm listening. What's going on? Don't panic. I'm listening. What's going on? Don't panic. I'm listening. +133061 133061 233061 333061 433061 Alright, mission complete. What's next? Alright, mission complete. What's next? Alright, mission complete. What's next? Alright, mission complete. What's next? +133062 133062 233062 333062 433062 Oh hey, you really need to slow down. Your activity is at max. You should take a break. Would you like me to be with you? Oh hey, you really need to slow down. Your activity is at max. You should take a break. Would you like me to be with you? Oh hey, you really need to slow down. Your activity is at max. You should take a break. Would you like me to be with you? Oh hey, you really need to slow down. Your activity is at max. You should take a break. Would you like me to be with you? +133063 133063 233063 333063 433063 Copy. Copy. Copy. Copy. +133064 133064 233064 333064 433064 Hmm. Hmm. Hmm. Hmm. +133065 133065 233065 333065 433065 Hah. Hah. Hah. Hah. +133066 133066 233066 333066 433066 ...Hff. ...Hff. ...Hff. ...Hff. +133067 133067 233067 333067 433067 Hmm... Hmm... Hmm... Hmm... +133068 133068 233068 333068 433068 Count up their sins. Count up their sins. Count up their sins. Count up their sins. +133069 133069 233069 333069 433069 This is the "best match." This is the "best match." This is the "best match." This is the "best match." +133070 133070 233070 333070 433070 Bring wounds to the night. Bring wounds to the night. Bring wounds to the night. Bring wounds to the night. +133071 133071 233071 333071 433071 A warm spring will be bred from winter! A warm spring will be bred from winter! A warm spring will be bred from winter! A warm spring will be bred from winter! +133072 133072 233072 333072 433072 I'm okay. I'm okay. I'm okay. I'm okay. +133073 133073 233073 333073 433073 I must not... I must not... I must not... I must not... +133074 133074 233074 333074 433074 Sorry to leave you alone. Sorry to leave you alone. Sorry to leave you alone. Sorry to leave you alone. +133075 133075 233075 333075 433075 Let's do this fast. Let's do this fast. Let's do this fast. Let's do this fast. +133076 133076 233076 333076 433076 I don't want your pain to last. I don't want your pain to last. I don't want your pain to last. I don't want your pain to last. +133077 133077 233077 333077 433077 I fight... to keep the pain away from our future. I fight... to keep the pain away from our future. I fight... to keep the pain away from our future. I fight... to keep the pain away from our future. +133078 133078 233078 333078 433078 It's over. Let's go back. It's over. Let's go back. It's over. Let's go back. It's over. Let's go back. +133079 133079 233079 333079 433079 Ah Ah Ah Ah +133080 133080 233080 333080 433080 Ah Ah Ah Ah +133081 133081 233081 333081 433081 Ah Ah Ah Ah +133082 133082 233082 333082 433082 Ah Ah Ah Ah +133083 133083 233083 333083 433083 Ah Ah Ah Ah +133084 133084 233084 333084 433084 Ah Ah Ah Ah +133085 133085 233085 333085 433085 Ah Ah Ah Ah +133086 133086 233086 333086 433086 Ah Ah Ah Ah +133087 133087 233087 333087 433087 Ah Ah Ah Ah +133088 133088 233088 333088 433088 Ah Ah Ah Ah +133089 133089 233089 333089 433089 Ah Ah Ah Ah +133090 133090 233090 333090 433090 Ah Ah Ah Ah +133091 133091 233091 333091 433091 Ah Ah Ah Ah +133092 133092 233092 333092 433092 Ah Ah Ah Ah +133093 133093 233093 333093 433093 Ah Ah Ah Ah +133094 133094 233094 333094 433094 We are still in winter... But I don't feel so cold around you. We are still in winter... But I don't feel so cold around you. We are still in winter... But I don't feel so cold around you. We are still in winter... But I don't feel so cold around you. +133095 133095 233095 333095 433095 Will you turn me down... if I say I want to be one step closer to you? Will you turn me down... if I say I want to be one step closer to you? Will you turn me down... if I say I want to be one step closer to you? Will you turn me down... if I say I want to be one step closer to you? +133096 133096 233096 333096 433096 I'm thankful enough to be able to fight alongside you and push toward our common goal. But that does not mean I will give up seeking more from you... Commandant? I'm thankful enough to be able to fight alongside you and push toward our common goal. But that does not mean I will give up seeking more from you... Commandant? I'm thankful enough to be able to fight alongside you and push toward our common goal. But that does not mean I will give up seeking more from you... Commandant? I'm thankful enough to be able to fight alongside you and push toward our common goal. But that does not mean I will give up seeking more from you... Commandant? +133097 133097 233097 333097 433097 Can I take this gift as your permission for me to approach you, Commandant...? Can I take this gift as your permission for me to approach you, Commandant...? Can I take this gift as your permission for me to approach you, Commandant...? Can I take this gift as your permission for me to approach you, Commandant...? +133098 133098 233098 333098 433098 Count up their sins. Count up their sins. Count up their sins. Count up their sins. +133099 133099 233099 333099 433099 This is the "best match." This is the "best match." This is the "best match." This is the "best match." +133100 133100 233100 333100 433100 Bring wounds to the night. Bring wounds to the night. Bring wounds to the night. Bring wounds to the night. +133101 133101 233101 333101 433101 A warm spring will be bred from winter! A warm spring will be bred from winter! A warm spring will be bred from winter! A warm spring will be bred from winter! +133102 133102 233102 333102 433102 I'm okay. I'm okay. I'm okay. I'm okay. +133103 133103 233103 333103 433103 I must not... I must not... I must not... I must not... +133104 133104 233104 333104 433104 Sorry to leave you alone. Sorry to leave you alone. Sorry to leave you alone. Sorry to leave you alone. +133105 133105 233105 333105 433105 Let's do this fast. Let's do this fast. Let's do this fast. Let's do this fast. +133106 133106 233106 333106 433106 I don't want your pain to last. I don't want your pain to last. I don't want your pain to last. I don't want your pain to last. +134001 134001 234001 334001 434001 It's been a while, Commandant. What is with the surprised look? I just had a frame update. Bianca, the Purifying Force captain, will be at your service as always. It's been a while, Commandant. What is with the surprised look? I just had a frame update. Bianca, the Purifying Force captain, will be at your service as always. It's been a while, Commandant. What is with the surprised look? I just had a frame update. Bianca, the Purifying Force captain, will be at your service as always. It's been a while, Commandant. What is with the surprised look? I just had a frame update. Bianca, the Purifying Force captain, will be at your service as always. +134002 134002 234002 334002 434002 A long journey awaits us. Let's move on, Commandant. A long journey awaits us. Let's move on, Commandant. A long journey awaits us. Let's move on, Commandant. A long journey awaits us. Let's move on, Commandant. +134003 134003 234003 334003 434003 I don't need honor or commendation... But your approval still makes me delighted. I don't need honor or commendation... But your approval still makes me delighted. I don't need honor or commendation... But your approval still makes me delighted. I don't need honor or commendation... But your approval still makes me delighted. +134004 134004 234004 334004 434004 The frame's performance has been greatly enhanced... Rest assured, Commandant. I am confident to master this power. The frame's performance has been greatly enhanced... Rest assured, Commandant. I am confident to master this power. The frame's performance has been greatly enhanced... Rest assured, Commandant. I am confident to master this power. The frame's performance has been greatly enhanced... Rest assured, Commandant. I am confident to master this power. +134005 134005 234005 334005 434005 I wonder how much my swordsmanship can improve... Commandant, I hope you'll be there to bear witness. I wonder how much my swordsmanship can improve... Commandant, I hope you'll be there to bear witness. I wonder how much my swordsmanship can improve... Commandant, I hope you'll be there to bear witness. I wonder how much my swordsmanship can improve... Commandant, I hope you'll be there to bear witness. +134006 134006 234006 334006 434006 A new weapon? Thank you, Commandant. I will not fail your expectation. A new weapon? Thank you, Commandant. I will not fail your expectation. A new weapon? Thank you, Commandant. I will not fail your expectation. A new weapon? Thank you, Commandant. I will not fail your expectation. +134007 134007 234007 334007 434007 Time to eliminate the threats. I await your orders, Commandant. Time to eliminate the threats. I await your orders, Commandant. Time to eliminate the threats. I await your orders, Commandant. Time to eliminate the threats. I await your orders, Commandant. +134008 134008 234008 334008 434008 Team battle? Leave it to me. Team battle? Leave it to me. Team battle? Leave it to me. Team battle? Leave it to me. +134009 134009 234009 334009 434009 What is your order, Commandant? What is your order, Commandant? What is your order, Commandant? What is your order, Commandant? +134010 134010 234010 334010 434010 Will it bring you additional trouble if we are too close? Will it bring you additional trouble if we are too close? Will it bring you additional trouble if we are too close? Will it bring you additional trouble if we are too close? +134011 134011 234011 334011 434011 Other Purifying Force members? I can introduce them to you if you are interested. It's just that... You should be mentally prepared as many of them have distinctive personalities. Other Purifying Force members? I can introduce them to you if you are interested. It's just that... You should be mentally prepared as many of them have distinctive personalities. Other Purifying Force members? I can introduce them to you if you are interested. It's just that... You should be mentally prepared as many of them have distinctive personalities. Other Purifying Force members? I can introduce them to you if you are interested. It's just that... You should be mentally prepared as many of them have distinctive personalities. +134012 134012 234012 334012 434012 A "fence sitter," huh...? I firmly believe everything is worth saving. Our ability to take lives is all the more reason why we must live by that code. A "fence sitter," huh...? I firmly believe everything is worth saving. Our ability to take lives is all the more reason why we must live by that code. A "fence sitter," huh...? I firmly believe everything is worth saving. Our ability to take lives is all the more reason why we must live by that code. A "fence sitter," huh...? I firmly believe everything is worth saving. Our ability to take lives is all the more reason why we must live by that code. +134013 134013 234013 334013 434013 A "witch"... Yes, some people call me that, but it was my choice to actually become one. I have never regretted that decision. A "witch"... Yes, some people call me that, but it was my choice to actually become one. I have never regretted that decision. A "witch"... Yes, some people call me that, but it was my choice to actually become one. I have never regretted that decision. A "witch"... Yes, some people call me that, but it was my choice to actually become one. I have never regretted that decision. +134014 134014 234014 334014 434014 Even if I cannot become the "light" that guides others, I still take honor in exploring the truth of "darkness." Even if I cannot become the "light" that guides others, I still take honor in exploring the truth of "darkness." Even if I cannot become the "light" that guides others, I still take honor in exploring the truth of "darkness." Even if I cannot become the "light" that guides others, I still take honor in exploring the truth of "darkness." +134015 134015 234015 334015 434015 I have almost mastered the sword. Unlike the bow, now I get to fight next to Commandant... That's actually wonderful. I have almost mastered the sword. Unlike the bow, now I get to fight next to Commandant... That's actually wonderful. I have almost mastered the sword. Unlike the bow, now I get to fight next to Commandant... That's actually wonderful. I have almost mastered the sword. Unlike the bow, now I get to fight next to Commandant... That's actually wonderful. +134016 134016 234016 334016 434016 More and more people have gathered around you. Their trust and expectation can be your strength, but sometimes they can also make you lose your direction... Still, I trust you have a strong heart, just like how you have always believed in me. More and more people have gathered around you. Their trust and expectation can be your strength, but sometimes they can also make you lose your direction... Still, I trust you have a strong heart, just like how you have always believed in me. More and more people have gathered around you. Their trust and expectation can be your strength, but sometimes they can also make you lose your direction... Still, I trust you have a strong heart, just like how you have always believed in me. More and more people have gathered around you. Their trust and expectation can be your strength, but sometimes they can also make you lose your direction... Still, I trust you have a strong heart, just like how you have always believed in me. +134017 134017 234017 334017 434017 What do I do during my free time? Watching movies, reading... Or hanging out with her sometimes... Does that sound a little boring? What about you, Commandant? What do you usually do? What do I do during my free time? Watching movies, reading... Or hanging out with her sometimes... Does that sound a little boring? What about you, Commandant? What do you usually do? What do I do during my free time? Watching movies, reading... Or hanging out with her sometimes... Does that sound a little boring? What about you, Commandant? What do you usually do? What do I do during my free time? Watching movies, reading... Or hanging out with her sometimes... Does that sound a little boring? What about you, Commandant? What do you usually do? +134018 134018 234018 334018 434018 If I turn into a real "witch" one day, I hope you can point your sword at me without compassion. Do not hesitate... for that will be a betrayal to me. If I turn into a real "witch" one day, I hope you can point your sword at me without compassion. Do not hesitate... for that will be a betrayal to me. If I turn into a real "witch" one day, I hope you can point your sword at me without compassion. Do not hesitate... for that will be a betrayal to me. If I turn into a real "witch" one day, I hope you can point your sword at me without compassion. Do not hesitate... for that will be a betrayal to me. +134019 134019 234019 334019 434019 I don't think the tragedy of this world can end in my hands. But as long as you still have hope, my sword will always be your strongest defense. I don't think the tragedy of this world can end in my hands. But as long as you still have hope, my sword will always be your strongest defense. I don't think the tragedy of this world can end in my hands. But as long as you still have hope, my sword will always be your strongest defense. I don't think the tragedy of this world can end in my hands. But as long as you still have hope, my sword will always be your strongest defense. +134020 134020 234020 334020 434020 If only I could meet you earlier... My apologies. Please forget my foolish words. I don't want anyone else to see that fragile side of me. If only I could meet you earlier... My apologies. Please forget my foolish words. I don't want anyone else to see that fragile side of me. If only I could meet you earlier... My apologies. Please forget my foolish words. I don't want anyone else to see that fragile side of me. If only I could meet you earlier... My apologies. Please forget my foolish words. I don't want anyone else to see that fragile side of me. +134021 134021 234021 334021 434021 Back on the earth, I spent my childhood on a snowy plain. It was the most beautiful scene in my memory until... When everything has ended, if we ever have a chance, would you go there with me, my Commandant? Back on the earth, I spent my childhood on a snowy plain. It was the most beautiful scene in my memory until... When everything has ended, if we ever have a chance, would you go there with me, my Commandant? Back on the earth, I spent my childhood on a snowy plain. It was the most beautiful scene in my memory until... When everything has ended, if we ever have a chance, would you go there with me, my Commandant? Back on the earth, I spent my childhood on a snowy plain. It was the most beautiful scene in my memory until... When everything has ended, if we ever have a chance, would you go there with me, my Commandant? +134022 134022 234022 334022 434022 Faith gives people motivation, but only the heart can tell them where their destination is. My answer... is right in my eyes... Can you see it? Faith gives people motivation, but only the heart can tell them where their destination is. My answer... is right in my eyes... Can you see it? Faith gives people motivation, but only the heart can tell them where their destination is. My answer... is right in my eyes... Can you see it? Faith gives people motivation, but only the heart can tell them where their destination is. My answer... is right in my eyes... Can you see it? +134023 134023 234023 334023 434023 The Gray Raven is a symbol of light, but hope does not consist of light alone. Can I be your shadow, my Commandant? The Gray Raven is a symbol of light, but hope does not consist of light alone. Can I be your shadow, my Commandant? The Gray Raven is a symbol of light, but hope does not consist of light alone. Can I be your shadow, my Commandant? The Gray Raven is a symbol of light, but hope does not consist of light alone. Can I be your shadow, my Commandant? +134024 134024 234024 334024 434024 Please hold off private conversation until off-work hours, Commandant. Please hold off private conversation until off-work hours, Commandant. Please hold off private conversation until off-work hours, Commandant. Please hold off private conversation until off-work hours, Commandant. +134025 134025 234025 334025 434025 I appreciate your kindness, my Commandant. I appreciate your kindness, my Commandant. I appreciate your kindness, my Commandant. I appreciate your kindness, my Commandant. +134026 134026 234026 334026 434026 Commandant, here is my application to change my personal itinerary. I believe we should engage in more interactions to improve our bonding. Commandant, here is my application to change my personal itinerary. I believe we should engage in more interactions to improve our bonding. Commandant, here is my application to change my personal itinerary. I believe we should engage in more interactions to improve our bonding. Commandant, here is my application to change my personal itinerary. I believe we should engage in more interactions to improve our bonding. +134027 134027 234027 334027 434027 I can feel the sincerity in your gift. It's my great pleasure. I can feel the sincerity in your gift. It's my great pleasure. I can feel the sincerity in your gift. It's my great pleasure. I can feel the sincerity in your gift. It's my great pleasure. +134028 134028 234028 334028 434028 Our relationship seems to be continuously improving. Is this what you have desired? Our relationship seems to be continuously improving. Is this what you have desired? Our relationship seems to be continuously improving. Is this what you have desired? Our relationship seems to be continuously improving. Is this what you have desired? +134029 134029 234029 334029 434029 A tea party invitation? I see. Allow me to come after some preparation. A tea party invitation? I see. Allow me to come after some preparation. A tea party invitation? I see. Allow me to come after some preparation. A tea party invitation? I see. Allow me to come after some preparation. +134030 134030 234030 334030 434030 Are you enjoying the time spent with me? I'm glad to hear that. Are you enjoying the time spent with me? I'm glad to hear that. Are you enjoying the time spent with me? I'm glad to hear that. Are you enjoying the time spent with me? I'm glad to hear that. +134031 134031 234031 334031 434031 I once read that relationship is reinforced through mutual giving and receiving. It's my turn to give something back now, Commandant. I once read that relationship is reinforced through mutual giving and receiving. It's my turn to give something back now, Commandant. I once read that relationship is reinforced through mutual giving and receiving. It's my turn to give something back now, Commandant. I once read that relationship is reinforced through mutual giving and receiving. It's my turn to give something back now, Commandant. +134032 134032 234032 334032 434032 I once wanted to be strong enough to face every challenge by myself... But I no longer need that. I have learned that the real strength is to face the obstacles with my important ones. I once wanted to be strong enough to face every challenge by myself... But I no longer need that. I have learned that the real strength is to face the obstacles with my important ones. I once wanted to be strong enough to face every challenge by myself... But I no longer need that. I have learned that the real strength is to face the obstacles with my important ones. I once wanted to be strong enough to face every challenge by myself... But I no longer need that. I have learned that the real strength is to face the obstacles with my important ones. +134033 134033 234033 334033 434033 What shall I give to Commandant... Oh, don't worry, I was just thinking what kind of present you would possibly like. It's more interesting than I thought. What shall I give to Commandant... Oh, don't worry, I was just thinking what kind of present you would possibly like. It's more interesting than I thought. What shall I give to Commandant... Oh, don't worry, I was just thinking what kind of present you would possibly like. It's more interesting than I thought. What shall I give to Commandant... Oh, don't worry, I was just thinking what kind of present you would possibly like. It's more interesting than I thought. +134034 134034 234034 334034 434034 Am I using too many polite words? Sorry, it's just a habit. I guess too much etiquette isn't appropriate given our relationship. If you don't mind... I can just call you my Commandant from now on. Am I using too many polite words? Sorry, it's just a habit. I guess too much etiquette isn't appropriate given our relationship. If you don't mind... I can just call you my Commandant from now on. Am I using too many polite words? Sorry, it's just a habit. I guess too much etiquette isn't appropriate given our relationship. If you don't mind... I can just call you my Commandant from now on. Am I using too many polite words? Sorry, it's just a habit. I guess too much etiquette isn't appropriate given our relationship. If you don't mind... I can just call you my Commandant from now on. +134035 134035 234035 334035 434035 Commandant, can you feel my feelings for you? Commandant, can you feel my feelings for you? Commandant, can you feel my feelings for you? Commandant, can you feel my feelings for you? +134036 134036 234036 334036 434036 Stay focused, Commandant. We still have a mission. Stay focused, Commandant. We still have a mission. Stay focused, Commandant. We still have a mission. Stay focused, Commandant. We still have a mission. +134037 134037 234037 334037 434037 Karenina told me a method to quickly improve focus. It involves hitting a location on one's head regularly with a blunt weapon... Hmm, looks like you have got refreshed. Good. Karenina told me a method to quickly improve focus. It involves hitting a location on one's head regularly with a blunt weapon... Hmm, looks like you have got refreshed. Good. Karenina told me a method to quickly improve focus. It involves hitting a location on one's head regularly with a blunt weapon... Hmm, looks like you have got refreshed. Good. Karenina told me a method to quickly improve focus. It involves hitting a location on one's head regularly with a blunt weapon... Hmm, looks like you have got refreshed. Good. +134038 134038 234038 334038 434038 You seem a little distracted. Would you like to take a walk outside? I'll be with you if you'd like me to, of course. You seem a little distracted. Would you like to take a walk outside? I'll be with you if you'd like me to, of course. You seem a little distracted. Would you like to take a walk outside? I'll be with you if you'd like me to, of course. You seem a little distracted. Would you like to take a walk outside? I'll be with you if you'd like me to, of course. +134039 134039 234039 334039 434039 In an environment full of unknowns, the slightest ignorance could be fatal... But I guess you are tired of such advice. It's okay, you can take some time off. I will keep it a secret. In an environment full of unknowns, the slightest ignorance could be fatal... But I guess you are tired of such advice. It's okay, you can take some time off. I will keep it a secret. In an environment full of unknowns, the slightest ignorance could be fatal... But I guess you are tired of such advice. It's okay, you can take some time off. I will keep it a secret. In an environment full of unknowns, the slightest ignorance could be fatal... But I guess you are tired of such advice. It's okay, you can take some time off. I will keep it a secret. +134040 134040 234040 334040 434040 What are you thinking, my Commandant? There is no need to tell me. I can understand just by looking in your eyes. What are you thinking, my Commandant? There is no need to tell me. I can understand just by looking in your eyes. What are you thinking, my Commandant? There is no need to tell me. I can understand just by looking in your eyes. What are you thinking, my Commandant? There is no need to tell me. I can understand just by looking in your eyes. +134041 134041 234041 334041 434041 Over-exhaustion is harmful to your health, Commandant. Over-exhaustion is harmful to your health, Commandant. Over-exhaustion is harmful to your health, Commandant. Over-exhaustion is harmful to your health, Commandant. +134042 134042 234042 334042 434042 You have worked hard enough today. Please take some rest. That's my suggestion—and it can also be an order if necessary. You have worked hard enough today. Please take some rest. That's my suggestion—and it can also be an order if necessary. You have worked hard enough today. Please take some rest. That's my suggestion—and it can also be an order if necessary. You have worked hard enough today. Please take some rest. That's my suggestion—and it can also be an order if necessary. +134043 134043 234043 334043 434043 If you collapse, this entire place will become a mess. But don't worry, as long as I'm still here, I will not allow that to happen. If you collapse, this entire place will become a mess. But don't worry, as long as I'm still here, I will not allow that to happen. If you collapse, this entire place will become a mess. But don't worry, as long as I'm still here, I will not allow that to happen. If you collapse, this entire place will become a mess. But don't worry, as long as I'm still here, I will not allow that to happen. +134044 134044 234044 334044 434044 Commandant, you don't have to overstretch yourself. I already know very well what kind of person you are. Commandant, you don't have to overstretch yourself. I already know very well what kind of person you are. Commandant, you don't have to overstretch yourself. I already know very well what kind of person you are. Commandant, you don't have to overstretch yourself. I already know very well what kind of person you are. +134045 134045 234045 334045 434045 It's about time to rest. Don't worry, tomorrow, the day after tomorrow... Until the unforeseen future, I will always be here waiting for you. It's about time to rest. Don't worry, tomorrow, the day after tomorrow... Until the unforeseen future, I will always be here waiting for you. It's about time to rest. Don't worry, tomorrow, the day after tomorrow... Until the unforeseen future, I will always be here waiting for you. It's about time to rest. Don't worry, tomorrow, the day after tomorrow... Until the unforeseen future, I will always be here waiting for you. +134046 134046 234046 334046 434046 It's good to be on time, Commandant. It's good to be on time, Commandant. It's good to be on time, Commandant. It's good to be on time, Commandant. +134047 134047 234047 334047 434047 Morning, Commandant. What's this? I was asked to assess your behaviors. Don't worry, there aren't any poor records so far. Morning, Commandant. What's this? I was asked to assess your behaviors. Don't worry, there aren't any poor records so far. Morning, Commandant. What's this? I was asked to assess your behaviors. Don't worry, there aren't any poor records so far. Morning, Commandant. What's this? I was asked to assess your behaviors. Don't worry, there aren't any poor records so far. +134048 134048 234048 334048 434048 Looks like you need some reliable assistance, Commandant. Please bring me in your mission. Looks like you need some reliable assistance, Commandant. Please bring me in your mission. Looks like you need some reliable assistance, Commandant. Please bring me in your mission. Looks like you need some reliable assistance, Commandant. Please bring me in your mission. +134049 134049 234049 334049 434049 Did you have a good rest last night? Did you have a dream...? What kind of dream was that? Please tell me if you have some spare time. Did you have a good rest last night? Did you have a dream...? What kind of dream was that? Please tell me if you have some spare time. Did you have a good rest last night? Did you have a dream...? What kind of dream was that? Please tell me if you have some spare time. Did you have a good rest last night? Did you have a dream...? What kind of dream was that? Please tell me if you have some spare time. +134050 134050 234050 334050 434050 I like that look in your eyes, Commandant. I look forward to your performance today. I like that look in your eyes, Commandant. I look forward to your performance today. I like that look in your eyes, Commandant. I look forward to your performance today. I like that look in your eyes, Commandant. I look forward to your performance today. +134051 134051 234051 334051 434051 My Command... Commandant! Please forgive my rudeness. I didn't realize you were already here. My Command... Commandant! Please forgive my rudeness. I didn't realize you were already here. My Command... Commandant! Please forgive my rudeness. I didn't realize you were already here. My Command... Commandant! Please forgive my rudeness. I didn't realize you were already here. +134052 134052 234052 334052 434052 Before you bring dawn to this world, allow me to go through the night with you. Before you bring dawn to this world, allow me to go through the night with you. Before you bring dawn to this world, allow me to go through the night with you. Before you bring dawn to this world, allow me to go through the night with you. +134053 134053 234053 334053 434053 Even when the time to part has come, My Commandant, please don't forget that our paths will cross at the same destination again. Even when the time to part has come, My Commandant, please don't forget that our paths will cross at the same destination again. Even when the time to part has come, My Commandant, please don't forget that our paths will cross at the same destination again. Even when the time to part has come, My Commandant, please don't forget that our paths will cross at the same destination again. +134054 134054 234054 334054 434054 You have come. How long have I been waiting? I don't see a need to take a record, because I believe that you will eventually come back. You have come. How long have I been waiting? I don't see a need to take a record, because I believe that you will eventually come back. You have come. How long have I been waiting? I don't see a need to take a record, because I believe that you will eventually come back. You have come. How long have I been waiting? I don't see a need to take a record, because I believe that you will eventually come back. +134055 134055 234055 334055 434055 This is a meaningless move, Commandant. This is a meaningless move, Commandant. This is a meaningless move, Commandant. This is a meaningless move, Commandant. +134056 134056 234056 334056 434056 ...If you were trying to make me panic, you have failed, Commandant. ...If you were trying to make me panic, you have failed, Commandant. ...If you were trying to make me panic, you have failed, Commandant. ...If you were trying to make me panic, you have failed, Commandant. +134057 134057 234057 334057 434057 Danger...! Commandant, stand next to me—Hmph... Forget about it... Danger...! Commandant, stand next to me—Hmph... Forget about it... Danger...! Commandant, stand next to me—Hmph... Forget about it... Danger...! Commandant, stand next to me—Hmph... Forget about it... +134058 134058 234058 334058 434058 Commandant, it is very childish to catch someone's attention in this way. Commandant, it is very childish to catch someone's attention in this way. Commandant, it is very childish to catch someone's attention in this way. Commandant, it is very childish to catch someone's attention in this way. +134059 134059 234059 334059 434059 Ever heard of a game called "five finger fillet", Commandant? Ever heard of a game called "five finger fillet", Commandant? Ever heard of a game called "five finger fillet", Commandant? Ever heard of a game called "five finger fillet", Commandant? +134060 134060 234060 334060 434060 Commandant... Do you want to see me upset? Commandant... Do you want to see me upset? Commandant... Do you want to see me upset? Commandant... Do you want to see me upset? +134061 134061 234061 334061 434061 Mission complete. Go claim the rewards, you deserve them. Mission complete. Go claim the rewards, you deserve them. Mission complete. Go claim the rewards, you deserve them. Mission complete. Go claim the rewards, you deserve them. +134062 134062 234062 334062 434062 Another day well-spent. Great work, Commandant. Another day well-spent. Great work, Commandant. Another day well-spent. Great work, Commandant. Another day well-spent. Great work, Commandant. +134063 134063 234063 334063 434063 Understood. Understood. Understood. Understood. +134064 134064 234064 334064 434064 (Chuckles) (Chuckles) (Chuckles) (Chuckles) +134065 134065 234065 334065 434065 Hmm... Hmm... Hmm... Hmm... +134066 134066 234066 334066 434066 ... ... ... ... +134067 134067 234067 334067 434067 Yes...? Yes...? Yes...? Yes...? +134068 134068 234068 334068 434068 Evil will not be tolerated! Evil will not be tolerated! Evil will not be tolerated! Evil will not be tolerated! +134069 134069 234069 334069 434069 Evil will not be tolerated! Evil will not be tolerated! Evil will not be tolerated! Evil will not be tolerated! +134070 134070 234070 334070 434070 Extermination! Extermination! Extermination! Extermination! +134071 134071 234071 334071 434071 Extermination! Extermination! Extermination! Extermination! +134072 134072 234072 334072 434072 It's too late to confess! It's too late to confess! It's too late to confess! It's too late to confess! +134073 134073 234073 334073 434073 It's too late to confess! It's too late to confess! It's too late to confess! It's too late to confess! +134074 134074 234074 334074 434074 Judgement! Judgement! Judgement! Judgement! +134075 134075 234075 334075 434075 Judgement! Judgement! Judgement! Judgement! +134076 134076 234076 334076 434076 Resistance is futile! Resistance is futile! Resistance is futile! Resistance is futile! +134077 134077 234077 334077 434077 Resistance is futile! Resistance is futile! Resistance is futile! Resistance is futile! +134078 134078 234078 334078 434078 Justice! Justice! Justice! Justice! +134079 134079 234079 334079 434079 Justice! Justice! Justice! Justice! +134080 134080 234080 334080 434080 Behold, the final light. Behold, the final light. Behold, the final light. Behold, the final light. +134081 134081 234081 334081 434081 Behold, the final light. Behold, the final light. Behold, the final light. Behold, the final light. +134082 134082 234082 334082 434082 I declare the end of nightmare! I declare the end of nightmare! I declare the end of nightmare! I declare the end of nightmare! +134083 134083 234083 334083 434083 I declare the end of nightmare! I declare the end of nightmare! I declare the end of nightmare! I declare the end of nightmare! +134084 134084 234084 334084 434084 Time is running out...! Time is running out...! Time is running out...! Time is running out...! +134085 134085 234085 334085 434085 Time is running out...! Time is running out...! Time is running out...! Time is running out...! +134086 134086 234086 334086 434086 A tough adversary... A tough adversary... A tough adversary... A tough adversary... +134087 134087 234087 334087 434087 A tough adversary... A tough adversary... A tough adversary... A tough adversary... +134088 134088 234088 334088 434088 My faith... will never perish... My faith... will never perish... My faith... will never perish... My faith... will never perish... +134089 134089 234089 334089 434089 My faith... will never perish... My faith... will never perish... My faith... will never perish... My faith... will never perish... +134090 134090 234090 334090 434090 Exposing weakness. Exposing weakness. Exposing weakness. Exposing weakness. +134091 134091 234091 334091 434091 Exposing weakness. Exposing weakness. Exposing weakness. Exposing weakness. +134092 134092 234092 334092 434092 I will stay the course. I will stay the course. I will stay the course. I will stay the course. +134093 134093 234093 334093 434093 I will stay the course. I will stay the course. I will stay the course. I will stay the course. +134094 134094 234094 334094 434094 Tracking, understanding, returning... Starting extermination. Tracking, understanding, returning... Starting extermination. Tracking, understanding, returning... Starting extermination. Tracking, understanding, returning... Starting extermination. +134095 134095 234095 334095 434095 So this is how it ends... May you rest in peace. So this is how it ends... May you rest in peace. So this is how it ends... May you rest in peace. So this is how it ends... May you rest in peace. +134096 134096 234096 334096 434096 Hah Hah Hah Hah +134097 134097 234097 334097 434097 Hah Hah Hah Hah +134098 134098 234098 334098 434098 Hah Hah Hah Hah +134099 134099 234099 334099 434099 Hah Hah Hah Hah +134100 134100 234100 334100 434100 Hah Hah Hah Hah +134101 134101 234101 334101 434101 Hah Hah Hah Hah +134102 134102 234102 334102 434102 Hah Hah Hah Hah +134103 134103 234103 334103 434103 Hah Hah Hah Hah +134104 134104 234104 334104 434104 Hah Hah Hah Hah +134105 134105 234105 334105 434105 Hah Hah Hah Hah +134106 134106 234106 334106 434106 Hah Hah Hah Hah +134107 134107 234107 334107 434107 Hah Hah Hah Hah +134108 134108 234108 334108 434108 Hah Hah Hah Hah +134109 134109 234109 334109 434109 Hah Hah Hah Hah +134110 134110 234110 334110 434110 Hah Hah Hah Hah +134111 134111 234111 334111 434111 Perhaps we can have a more private time the next time we are alone... There are many other things I'd like to try with you, my Commandant. Perhaps we can have a more private time the next time we are alone... There are many other things I'd like to try with you, my Commandant. Perhaps we can have a more private time the next time we are alone... There are many other things I'd like to try with you, my Commandant. Perhaps we can have a more private time the next time we are alone... There are many other things I'd like to try with you, my Commandant. +134112 134112 234112 334112 434112 My Commandant, hope every moment we spend together can give strength to support ourselves. My Commandant, hope every moment we spend together can give strength to support ourselves. My Commandant, hope every moment we spend together can give strength to support ourselves. My Commandant, hope every moment we spend together can give strength to support ourselves. +134113 134113 234113 334113 434113 My Commandant, whenever you are lost, I will light the path forward for you. In return, you must do the same for me. Yes, this is a promise. An oath between you and me that must not be broken. My Commandant, whenever you are lost, I will light the path forward for you. In return, you must do the same for me. Yes, this is a promise. An oath between you and me that must not be broken. My Commandant, whenever you are lost, I will light the path forward for you. In return, you must do the same for me. Yes, this is a promise. An oath between you and me that must not be broken. My Commandant, whenever you are lost, I will light the path forward for you. In return, you must do the same for me. Yes, this is a promise. An oath between you and me that must not be broken. +134114 134114 234114 334114 434114 My Commandant, please take my sword... This is the most precious gift I can think of. My Commandant, please take my sword... This is the most precious gift I can think of. My Commandant, please take my sword... This is the most precious gift I can think of. My Commandant, please take my sword... 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Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +102 Cradle's Gift Assets/Product/Texture/Image/BgStory/Bgstory373.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +103 Everlasting Song Assets/Product/Texture/Image/BgStory/Bgstory359.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +104 Happy times Assets/Product/Texture/Image/BgStory/Bgstory423.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +105 Missionary Assets/Product/Texture/Image/BgStory/Bgstory364.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +106 Wishing Well Assets/Product/Texture/Image/BgStory/Bgstory374.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +107 Homebound traveler Assets/Product/Texture/Image/BgStory/Bgstory377.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +108 Market Assets/Product/Texture/Image/BgStory/BgStory554.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +109 Traveling Troupe Assets/Product/Texture/Image/BgStory/Bgstory368.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +110 The last warrior Assets/Product/Texture/Image/BgStory/Bgstory360.png Something dangerous is coming. Keep your guard up. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +111 Gospel of Death Assets/Product/Texture/Image/BgStory/Bgstory358.png Something dangerous is coming. Keep your guard up. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +112 Lost Child Assets/Product/Texture/Image/BgStory/Bgstory373.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +113 A curse named "Knowledge" Assets/Product/Texture/Image/BgStory/Bgstory381.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +114 Full of "Potential"! Assets/Product/Texture/Image/BgStory/Bgstory383.png Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +115 A Party for Scavengers Assets/Product/Texture/Image/BgStory/Bgstory419.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +116 Solved Puzzle Assets/Product/Texture/Image/BgStory/Bgstory416.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +117 Failure Assets/Product/Texture/Image/BgStory/Bgstory408.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +118 Armory Assets/Product/Texture/Image/BgStory/Bgstory411.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +119 Heed the advice Assets/Product/Texture/Image/BgStory/Bgstory409.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +120 Jewel Hunter Assets/Product/Texture/Image/BgStory/Bgstory405.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +121 The wisdom named "Forbiddance" Assets/Product/Texture/Image/BgStory/Bgstory437.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +122 Executioner Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Something dangerous is coming. Keep your guard up. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +123 Warrior Who Survived Assets/Product/Texture/Image/BgStory/Bgstory516.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +124 Final Treatment Assets/Product/Texture/Image/BgStory/BgStory570.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +125 Discarded Roundtable Assets/Product/Texture/Image/BgStory/Bgstory529.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +126 Burnt Out Campfire Assets/Product/Texture/Image/BgStory/BgStory568.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +127 Crumbling Religious Monument Assets/Product/Texture/Image/BgStory/BgStory571.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +128 The Brand of Void Assets/Product/Texture/Image/BgStory/Bgstory425.jpg The future is in your hand. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.png +129 Statue of the Crowned Assets/Product/Texture/Image/BgStory/BgStory579.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +130 An End Named "Lunacy" Assets/Product/Texture/Image/BgStory/BgStory568.jpg Something dangerous is coming. Keep your guard up. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +131 Crimson Altar Assets/Product/Texture/Image/BgStory/Bgstory625.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +132 Another starry sky Assets/Product/Texture/Image/BgStory/BgStory590.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +133 Crimson Saint Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +134 Remnants of Gunfire Assets/Product/Texture/Image/BgStory/Bgstory341.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +135 Dusty Memories Assets/Product/Texture/Image/BgStory/Bgstory610.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +136 Before the journey ends... Assets/Product/Texture/Image/BgStory/Bgstory624.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +137 Approaching Tide Assets/Product/Texture/Image/BgStory/Bgstory623.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +138 The Brand of Infinity Assets/Product/Texture/Image/BgStory/Bgstory506.jpg The future is in your hand. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.png +139 Abyssal Captive Assets/Product/Texture/Image/BgStory/Bgstory626.jpg Something dangerous is coming. Keep your guard up. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +140 Ocean Guardian Assets/Product/Texture/Image/BgStory/Bgstory399.jpg She has been waiting for a long time. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +141 After Clash Assets/Product/Texture/Image/BgStory/Bgstory398.jpg The future is in your hand. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.png +142 Cursed Waves Assets/Product/Texture/Image/BgStory/BgStory627.jpg The endgame has descended. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +143 What's Called "Reality" Assets/Product/Texture/Image/BgStory/BgStory594.jpg Walk into the "Reality". Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png +144 Dream of Mist Assets/Product/Texture/Image/BgStory/Bgstory439.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +145 Sharky Box Assets/Product/Texture/Image/BgStory/BgStory627.jpg Stay calm and act wisely. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png +146 After Clash Assets/Product/Texture/Image/BgStory/Bgstory398.jpg The future is in your hand. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.png +147 Cursed Waves Assets/Product/Texture/Image/BgStory/BgStory627.jpg The endgame has descended. 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There are a total of 5 difficulty levels, all of which are highly challenging with [Lithos] being your formidable enemy.\n2. All members will be reset upon death during the challenge, making the challenge easier to complete.\n3. Each stage has its own 3-star clearance conditions. Collectibles will be rewarded once you have earned a total of 3 stars. The more stars you earn, the higher the quality of the collectibles will be. 1 50005 102 13019002 11724 11301 +2 Guild Expedition II 2 11202 Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarTab42.png Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarActivity42.png Requirements:\nJoin the Command Bureau to participate.\n\nInfo:\n1. Join forces with your Command Bureau members to defeat the final bosses, 2 Shark-speare.\n2. Take note that the Outposts will be closer to the Base because of Shark-speare.\n3. Clear all Guard Nodes to commence Operation Dangerous Cliff; meanwhile, Shark-speare's countdown will also begin. When the countdown is up, Shark-speare will attack the Base.\n4. All rewards can be obtained by completing missions. Make sure to claim and exchange them for items in the shop before the event ends.\n5. After defeating 2 Shark-speare, you can continue fighting to further enhance your Bureau's final ranking.\n6. 70 Expedition Supplies will be given every day. You can store up to 210 Expedition Supplies in total. 1 50003 96004 102 85016 11202 +3 Midsummer Memento 3 11102 Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarTab43.png Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarActivity43.png Requirements: Commandant Lv.40\n\nEvent Info:\n1. This event requires a total of 3 players to play.\n2. There are 3 maps available in this event, each with both Cooperation and PVP Mode. Players will be a team in the Cooperation Mode and opponents in the PVP Mode.\n3. In this event, the closer your character is to the camera, the higher score you will reach. Each mode has its own extra points bonuses.\n4. Complete the event missions for different rewards and a limited collectible, Sunshiny Memories. Let's make unforgettable memories together! 1 50005 102 13019001 11727 11102 +4 Slumberland 4 11905 Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarTab44.png Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarActivity44.png New Coating Trial: Omniframe [Liv: Empyrea] Coating: [Dreamcatcher] 1 3 31104 1 20161 11905 +5 Triumphant Tide 5 11811 Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarTab45.png Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarActivity45.png Requirements: Commandant Lv.60\n\nEvent Info:\n1. Babel Tower is a set of high-difficulty stages.\n2. Each stage has its own affixes, which will change the way the stage works.\n3. You can select different strategic targets each stage. They will increase the difficulty of combat.\n4. You can select affixes for stages. The affixes can aid you in combat.\n5. The characters you used to complete the stages will be locked and become unavailable in other stages.\n6. You will earn collectible rewards for joining Babel Tower. Your final strategic level will earn you different resource rewards and improve the collectible's quality. 1 102 3 29 11424 11811 11812 +6 Starry Conversations 6 11701 Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarTab46.png Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarActivity46.png Requirements: Commandant Lv.40\n\nEvent Info:\n1. Gain Astro-Mystery Boxes by playing poker guessing in Starry Conversations and completing missions.\n2. On the Character Story screen in Starry Conversations, you can gift different characters Astro-Mystery Boxes to unlock and view their Double Seventh Festival story.\n3. The hint function has been added to poker guessing. Now you can use it to find out whether the next card is higher or lower. 1 50005 102 30013 11761 11701 +7 A Covenant of Glass 7 11101 Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarTab47.png Assets/Product/Texture/Image/UiWeekCalendar/UiWeekCalendarActivity47.png Event Info: Complete event missions to obtain [Crystal-Heart Plush]. 1 3 102 60002 20154 11101 \ No newline at end of file diff --git a/Resources/table/client/character/CharacterDetail.tab.bytes b/Resources/table/client/character/CharacterDetail.tab.bytes new file mode 100644 index 00000000..6c073995 --- /dev/null +++ b/Resources/table/client/character/CharacterDetail.tab.bytes @@ -0,0 +1,46 @@ +'_6Lģ%rjUDA3_ľkհ`"/:\<  "sh I{T*IfD:VQ&d;Dhg%[@y閣߃ B 2UwId BigImgPath ObtainElementList[1] ObtainElementList[2] ObtainElementList[3] ObtainElementValueList[1] ObtainElementValueList[2] ObtainElementValueList[3] ObtainSpeicalTitle[1] ObtainSpeicalTitle[2] ObtainSpeicalTitle[3] ObtainSpeicalDes[1] ObtainSpeicalDes[2] ObtainSpeicalDes[3] AttribGraphNum[1] AttribGraphNum[2] AttribGraphNum[3] AttribGraphNum[4] AttribGraphNum[5] AttribGraphNum[6] DetailDes Career CareerIcon FullBodyImg +1011002 RoleStory.LiangNomal01 1 2 60 40 Combo Mixed Damage Easy to deal high combo damage. Able to deal Physical and Elemental DMG. 75 60 40 65 65 75 Member of Gray Raven. Somewhat aloof in manner. Good at computers and machines, he is responsible for Gray Raven's hardware and technical issues. 1 RoleStory.LiangNomal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLee.png +1021001 RoleStory.LuxiyaNormal01 1 2 80 20 Duel Dual Blades Has strong single attack ability. Attack DMG boosting skill 70 65 40 55 50 75 The leader of Gray Raven. Brave and selfless, she is ever at the frontline of the war against the Corrupted. 1 RoleStory.LuxiyaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1031001 RoleStory.LifuNormal01 1 100 Melee Heal Has strong area attack ability. Has ally healing skills. 45 60 80 60 60 55 A member of Gray Raven. As one of the newest support Constructs, she's the anchor of the team. 3 RoleStory.LifuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1041002 RoleStory.OlisuoNomal01 1 100 Duel Energy Boost Has strong single attack ability. Has shorter Cooldown of Signature Moves. 85 55 30 40 75 80 Leader of the Purifying Force, elegant yet cold, always performing her orders to perfection. 1 RoleStory.OlisuoNomal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1051001 RoleStory.Yongyechaonormal01 1 100 Damage Reduction Shielding DMG Reduces damage taken. Shields all damages within the range of Signature Moves. 55 80 60 65 55 60 Fun-loving yet mysterious and elusive, her hobby is observing humans, with a practical joke or two mixed in. 2 RoleStory.Yongyechaonormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1061002 RoleStory.ShenweiNormal01 1 100 Block Shield Blocking skill Releases a shield to defend. 65 80 60 75 80 60 Member of Strike Hawk, an outstanding solo operator. He is friendly and helpful, but his carelessness always gets him into trouble. 2 RoleStory.ShenweiNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1071002 RoleStory.KalieninaNomal01 1 2 80 20 Mixed Damage Form Switch Able to deal Physical and Elemental DMG. Signature Move can switch attacking forms. 65 65 35 80 80 70 Trained at the Cosmos Technicians Union, a member of the Engineering Force, Karenina has a fiery personality and solves problems by blowing them up, something that the Purifying Force always finds useful. 1 RoleStory.KalieninaNomal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1081002 RoleStory.DubianNomal01 1 100 Duel Backstab Has strong single attack ability. Attacks at the back deal Extra Damage. 85 65 25 50 90 80 Leader of the Forsaken, who chose to leave Babylonia to protect Oasis with his comrades who have been forgotten by the world. 1 RoleStory.DubianNomal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1021002 RoleStory.R2LuxiyaNormal01 1 4 40 60 Duel Mixed Damage Has strong single attack ability. Able to deal Physical and Elemental DMG. 80 70 40 65 70 65 Lucia's signature frame. As graceful as it is powerful, its mere appearance on the battlefield inspires its allies, earning it the "Dawn" sobriquet. 1 RoleStory.R2LuxiyaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1031002 RoleStory.R2LifuNormal01 1 4 20 80 Heal Mixed Damage Has ally healing skills. Able to deal Physical and Elemental DMG. 65 65 95 75 65 50 Liv has cut her hair as a statement of her strong will to return to the battlefield. 3 RoleStory.R2LifuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1061003 RoleStory.R3KalieninaNormal01 1 5 50 50 Mixed Damage Form Switch Able to deal Physical and Elemental DMG. Signature Move can switch attacking forms. 75 90 65 75 30 45 The result of Kamui's control over the Tenebrion that he was imbued with. This frame is able to switch freely between the two battle forms. 2 RoleStory.R3ShenweiNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1031003 RoleStory.R3LifuNormal01 1 100 Heal Members Damage reduction Has ally healing skills. Signature Move can reduce the damage taken by allies. 70 70 90 80 40 65 Behind the strength of Liv's heart is a simple dream, and such purity is why this frame is so powerful. 3 RoleStory.R3LifuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLiv1.png +1011003 RoleStory.R3LiNormal01 1 100 Combo Physical Damage Easy to deal high combo damage. Skill combinations are powerful. 75 65 40 85 50 75 The limits have been broken. Past and present intertwine. Lee dominates the battlefield with superior computing power. 1 RoleStory.R3LiNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1071003 RoleStory.R3KalieninaNormal01 1 2 30 70 Melee Mixed Damage Has strong area attack ability. Able to deal Physical and Elemental DMG. 65 75 40 90 55 65 Taking off her jacket and releasing the weapon restriction, Karenina is able to unleash the full force of her flaming wrath to burn away everything in her way. 1 RoleStory.R3KalieninaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1051003 RoleStory.R3Yongyechaonormal01 1 2 50 50 Mixed Damage Resistance Reduction Able to deal Physical and Elemental DMG. Able to reduce Elemental Resistance of enemies. 68 85 70 70 60 55 Nanami's enhanced model, equipped with IR-005 propulsion wheels, allowing her to speed across the battlefield at ease. "Hehe, you can only see Nanami's afterimages now." 2 RoleStory.R3Yongyechaonormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1021003 RoleStory.R3LuxiyaNormal03 1 100 Duel Form Switch Has strong single attack ability. Skills can switch attacking modes. 90 60 40 75 45 90 A mysterious enemy encountered by Gray Raven in City 015. Powerful yet mercurial. 1 RoleStory.R3LuxiyaNormal03 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1081003 RoleStory.R3DubianNormal01 1 5 50 50 Agility Mixed Damage Able to transport across space instantly. Able to deal Physical and Elemental DMG. 85 67 25 50 80 82 A frame specially designed to control spacecraft. It was used by Watanabe when he served in the Task Force. 1 RoleStory.R3DubianNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterWatanabe2.png +1091002 RoleStory.R2AilaNormal01 1 100 Attraction Shield Able to draw enemies' aggression. Releases a shield to defend. 63 80 55 77 70 63 An Archaeology Team member from the World Government Association of Art in Babylonia. The "new blood" of Babylonia. Loves art with a passion. 2 RoleStory.R2AilaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1041003 RoleStory.R3BiankaNormal01 1 4 20 80 Piercing Mixed Damage Deals great area damage Able to deal Physical and Elemental DMG. 78 60 35 90 63 80 An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping. 1 RoleStory.R3BiankaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1111002 RoleStory.R2SufeiyaNormal01 1 2 20 80 Pull Heal Able to pull enemies in an area together. Has ally healing skills. 60 70 88 78 55 50 External support for Gray Raven, Sophia also functions as an envoy for the Akdilek Commercial Alliance. Born an orphan on the Eternal Engine, now the sharpest blade of its leader Jamilah. 3 RoleStory.R2SufeiyaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1121002 RoleStory.R2KuluomuNormal01 1 4 30 70 Form Switch Shield Signature Move can switch attacking forms. Releases a shield to defend. 75 80 55 60 70 70 The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates. 2 RoleStory.R2KuluomuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1021004 RoleStory.R4LuxiyaNormal03 1 3 20 80 Continual Burst Form Switch Has sustained damage output Skills can switch attacking modes 75 75 40 80 70 85 Babylonia developed this latest frame specifically for Lucia based on Gray Raven's experience and the data collected from Alpha. 1 RoleStory.R4LuxiyaNormal03 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1131002 RoleStory.R2WeilaNormal01 1 5 20 80 Energy Boost Heal Has shorter Cooldown of Signature Moves. Has ally healing skills. 60 80 90 90 50 60 Leader of Cerberus, and the backbone of Babylonia's long-range connection field test team. Vera's extreme methods and belligerent, elusive demeanor have put her at the center of many a controversy. 3 RoleStory.R2WeilaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1511003 RoleStory.R2KamuNormal01 1 5 20 80 Form Switch Burst Signature Move can switch attacking forms. Switch forms for high burst. 75 85 35 75 80 85 A Transcendant that was once a repressed alter-ego in Kamui's M.I.N.D., Camu has been given his own unit by Babylonia, and now specializes in operations in and around heavily-Corrupted Dead Zones. 4 RoleStory.R2KamuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterKamu.png +1141003 RoleStory.R3LuosaitaNormal01 1 100 Defense Down Burst Able to reduce Physical Defense of enemies. Energy spheres provide great burst potential. 70 75 80 80 65 85 Leader of the original Forest Guard, Rosetta has been taken in by Babylonia, designated as a special unit, and redeployed onto the battlefield in a more humanoid form. 2 RoleStory.R3LuosaitaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterRosetta1.png +1521003 RoleStory.R2QuNormal01 1 100 Melee Summon Deals Extra DMG when Core Passive is activated. Summons a Pet to attack when using a Signature Move. 75 80 40 82 80 88 A Transcendant and the last head of Kowloong. After the Battle of Kowloong, she has gone into hiding and continued with her ambition to achieve the Tabula Akasha. 4 RoleStory.R2QuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterQu1.png +1161002 RoleStory.R2ChangyuNormal01 1 3 20 80 Melee Tank Uses follow-up skills to deal DMG and accumulate Energy Deals continuous DMG after performing a Signature Move 70 75 80 60 75 70 Born in Kowloong and a former member of the theater. He has become a bodyguard on Asslam after many twists and turns. 2 RoleStory.R2ChangyuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1171003 RoleStory.R3LunaNormal01 1 5 10 90 Energy Amass Burst Use 3-Ping to trigger 3-Ping and amass energy Her core form grants high burst and gains energy 70 80 55 70 70 95 As an Agent of the Ascension-Network, this is her complete combat form, in which she can manipulate the Heteromer energy of the Punishing Virus and Constructs to deliver attacks with a power that transcends all Ascendants. 1 RoleStory.R3LunaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1181003 RoleStory.R3TwobNormal01 1 100 Sustained Damage Energy Regen Core state deals continuous high frequency damage. Able to quickly recover energy for A2, 9S and itself 80 80 60 80 60 85 2B is an all-purpose battle android from the automated YoRHa infantry. She is equipped with a multitude of blades for close-quarters combat and can attack from range using the POD support system. 1 RoleStory.R3TwobNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1191003 RoleStory.R3NinesNormal01 1 100 Heal Hack Able to heal allies Able to hack enemies, dealing massive DMG 70 75 85 85 65 60 This unit's official title is Model S, Number 9. While this YoRHa member possesses offensive capabilities, he specializes in survey missions—and is particularly skilled at information gathering and hacking. 3 RoleStory.R3NinesNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1201003 RoleStory.R3ATwoNormal01 1 100 Defense Down Berserk Able to reduce enemy Defense. Able to enhance herself, granting 2B and 9S increased DMG. 75 85 80 80 60 75 A YoRHa prototype that specializes in close-quarter combat. Though not presently in use, it was originally created to speed along the implementation of other official models such as 2B and 9S. 2 RoleStory.R3ATwoNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1211002 RoleStory.R2WanshiNormal01 1 3 20 80 Heal Snipe Able to heal friendly force Able to precisely snipe the enemy after dodge 70 75 80 65 85 70 As a Strike Hawk member, Wanshi always has a sleepy look. But once you get to know him better, you will realize he can be very trustworthy when things have gone bad. 3 RoleStory.R2WanshiNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1531003 RoleStory.R3SailinnaNormal01 1 4 10 90 Melee Burst Able to affect the game through different orb ping Able to switch to Signature Move status in a quick manner 75 80 50 85 85 85 Formerly a member of the Archaeological Team, Selena used to have a great singing voice. She was also known for her talent in art and her gentle yet resilient nature. After being rescued by an Ascendant following the space station and Red Tide incidents, she is now a Transcendant. 4 RoleStory.R3SailinnaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1121003 RoleStory.R3kuluomuNormal01 1 3 20 80 Form Switch Resistance Reduction Able to switch to a burst form and launch powerful attacks. Able to reduce the Resistance of enemies. 75 80 70 85 82 70 The second specialized frame of Babylonia's mid-term military Construct development plan. It has been adjusted and optimized based on Chrome's request. 2 RoleStory.R3KuluomuNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1221002 RoleStory.TwentyoneNormal01 1 5 20 80 Burst Instant Dodge A signature move that can deal massive DMG Can remove abnormal status effects when in Haywire status 70 75 60 75 90 80 Originally a subject of a Daedalus corporation experiment, she was retrieved during a mission conducted by Kurono. Later, she was transferred to Babylonia's Task Force with Vera. She is gloomy and seemingly expressionless in appearance. However, she becomes exceptionally vicious and dangerous under extreme circumstances. 2 RoleStory.TwentyoneNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1131003 RoleStory.R3WeilaNormal01 1 4 15 85 Burst Resistance Reduction Deals massive DMG in a short time. Able to reduce the Resistance of enemies. 75 75 75 85 70 80 A frame Vera used in the past. Designed as an advanced, decisive countermeasure against hostile Constructs, it was finally introduced as an official unit not long ago. Its weapon is a specially forged banner spear. 2 RoleStory.R3WeilaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1541003 RoleStory.R3LuolanNormal01 1 2 20 80 Combo Form Switch Can deal various combos Signature Move can switch attacking forms. 75 80 50 85 85 85 A former performer in the Golden Age who is sarcastic on the outside yet serious on the inside. Participated in a lot of actions as an Ascendant. Reformed into the current frame by an agent due to huge damage done to the old frame after a few number of setbacks. 4 RoleStory.R3LuolanNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLuolan.png +1031004 RoleStory.R3WeilaNormal01 1 2 10 90 Amplification Burst Enhances teammates Deals massive DMG in a short time. 75 80 80 80 80 90 A brand new specialized frame developed by the Science Council that is capable of "purifying" the Punishing Virus. To protect everything she loves, Liv has made her own choice. 5 RoleStory.R3WeilaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1531004 RoleStory.R4SailinnaNormal01 1 5 10 90 Amplification Burst Enhances teammates Deals massive DMG in a short time 70 60 85 75 85 90 Selena's backup frame. Made with the support of an artist from WGAA, it is free-spirited and lively like its namesake, but the sentiments it embodies are earnest and solemn. 5 RoleStory.R4SailinnaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1551003 RoleStory.R2PulaoNormal01 1 100 Summon Burst Uses her Signature Move to summon her weapon Deals massive DMG with Core Passive Follow-Up 75 60 70 75 70 85 The frame of Pulao, one of the Dragon Children, is not made from conventional components but has been carefully adapted to fit her M.I.N.D., allowing her to make the most of her unusually strong powers. 4 RoleStory.R2PulaoNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterPulao.png +1051004 RoleStory.R4YongyechaoNormal01 2 100 Form Switch Resistance Reduction Signature Move can switch attacking forms. Able to reduce the Resistance of enemies. 60 75 80 95 75 85 A frame Nanami made for herself. It is extremely lightweight, but both the technology inside it and its strength have reached a level that is far beyond the level of the human technology nowadays. 2 RoleStory.R4YongyechaoNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1561003 RoleStory.R2HakamaNormal01 1 3 10 90 Control Burst Freezes enemies to restrain their actions Deals massive DMG in a short time 78 62 68 74 70 90 A mechanoid from the Church of Machina that roams Earth in search of the Sagemachina. Compared with other mechanoids, she seems to have other reasons for pursuing this "Sage". 4 RoleStory.R2HakamaNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterHaicma.png +1071004 RoleStory.R4YongyechaoNormal01 5 100 Burst Resistance Reduction Deals massive DMG in a short time Able to reduce the Resistance of enemies. 70 85 75 80 85 95 A frame Karenina developed for the low-gravity environment on the Moon. The core power system is equipped with a cutting-edge miniaturized gravitation device, allowing for short-term air mobility. 2 RoleStory.R4YongyechaoNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterLucia.png +1571003 RoleStory.R2NuoanNormal01 1 4 10 90 Combo Burst Activates Core Passive repeatedly to deal massive DMG Deals massive DMG in a short time 78 60 65 78 76 88 The frame "he" created in order to save Noan. It weighed only 41.3 kg at first. A lot of deteriorated parts were used to restrict the movement of the user. Babylonia remodeled it to ensure everything could run smoothly. 4 RoleStory.R2NuoanNormal01 Assets/Product/Texture/Image/IconChouKaRole/DrawCharacterNuoan1.png +1041004 RoleStory.R4BiankaNormal01 1 100 Form Switch Burst Able to switch to a burst form and launch powerful attacks. Deals massive DMG in a short time. 79 88 82 88 84 95 A new specialized frame devised by Kurono based on thorough research into the tissue of the Hetero-Hive Mother. 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--git a/Resources/table/client/character/enhanceskill/EnhanceSkillUpgradeDes.tab.bytes b/Resources/table/client/character/enhanceskill/EnhanceSkillUpgradeDes.tab.bytes new file mode 100644 index 00000000..669c25b3 --- /dev/null +++ b/Resources/table/client/character/enhanceskill/EnhanceSkillUpgradeDes.tab.bytes @@ -0,0 +1,1011 @@ + ++ vtjt W(A/9/e;WW )iy.':5%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +2 102228 1 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 5%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +3 102228 2 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 5.29%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +4 102228 3 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 5.59%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +5 102228 4 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 5.88%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +6 102228 5 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 6.18%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +7 102228 6 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 6.47%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +8 102228 7 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 6.76%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +9 102228 8 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 7.06%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +10 102228 9 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 7.35%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +11 102228 10 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 7.65%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +12 102228 11 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 7.94%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +13 102228 12 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 8.24%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +14 102228 13 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 8.53%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +15 102228 14 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 8.82%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +16 102228 15 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 9.12%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +17 102228 16 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 9.41%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +18 102228 17 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 9.71%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +19 102228 18 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 10%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +20 102228 19 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 10.29%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +21 102228 20 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 10.59%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +22 102228 21 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 10.88%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +23 102228 22 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 11.18%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +24 102228 23 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 11.47%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +25 102228 24 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 11.76%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +26 102228 25 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 12.06%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +27 102228 26 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 12.35%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +28 102228 27 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 12.65%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +29 102228 28 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 12.94%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +30 102228 29 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 13.24%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +31 102228 30 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 13.53%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +32 102228 31 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 13.82%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +33 102228 32 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 14.12%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +34 102228 33 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 14.41%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +35 102228 34 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 14.71%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +36 102228 35 Vortex Flurry Upon a 3-Ping, Extra DMG Bonus of [Lotus - Flurry] increases by 15%.\n \n·Lv.9 — [Lotus - Flurry] pulls in surrounding enemies upon a 3-Ping.\n \n·Lv.18 — When casting [Lotus - Flurry] with a 3-Ping while the Signature is active, pressing and holding the Basic Attack button triggers Iaido - Deadly Slash, dealing 360% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhong1.png +37 102229 0 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 5%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +38 102229 1 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 5%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +39 102229 2 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 5.29%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +40 102229 3 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 5.59%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +41 102229 4 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 5.88%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +42 102229 5 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 6.18%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +43 102229 6 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 6.47%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +44 102229 7 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 6.76%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +45 102229 8 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 7.06%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +46 102229 9 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 7.35%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +47 102229 10 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 7.65%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +48 102229 11 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 7.94%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +49 102229 12 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 8.24%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +50 102229 13 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 8.53%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +51 102229 14 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 8.82%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +52 102229 15 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 9.12%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +53 102229 16 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 9.41%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +54 102229 17 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 9.71%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +55 102229 18 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 10%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +56 102229 19 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 10.29%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +57 102229 20 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 10.59%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +58 102229 21 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 10.88%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +59 102229 22 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 11.18%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +60 102229 23 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 11.47%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +61 102229 24 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 11.76%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +62 102229 25 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 12.06%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +63 102229 26 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 12.35%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +64 102229 27 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 12.65%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +65 102229 28 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 12.94%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +66 102229 29 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 13.24%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +67 102229 30 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 13.53%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +68 102229 31 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 13.82%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +69 102229 32 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 14.12%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +70 102229 33 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 14.41%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +71 102229 34 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 14.71%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +72 102229 35 Thunder Kill Realm Extra DMG Bonus of lightning bolt attacks triggered by [Lotus - Lightning Dance] increases by 15%.\n \n·Lv.9 — The chance of triggering lightning bolt attacks by [Lotus - Lightning Dance] increases to 50%/75%/100%.\n \n·Lv.18 — [Lotus - Lightning Dance] triggers heavenly bolt attacks instead, increasing Lightning DMG Bonus by 10%. Assets/Product/Texture/Image/IconSkill/R2luxiyaExhexin1.png +73 102230 0 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 5% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +74 102230 1 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 5% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +75 102230 2 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 5.29% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +76 102230 3 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 5.59% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +77 102230 4 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 5.88% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +78 102230 5 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 6.18% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +79 102230 6 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 6.47% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +80 102230 7 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 6.76% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +81 102230 8 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 7.06% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +82 102230 9 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 7.35% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +83 102230 10 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 7.65% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +84 102230 11 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 7.94% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +85 102230 12 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 8.24% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +86 102230 13 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 8.53% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +87 102230 14 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 8.82% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +88 102230 15 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 9.12% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +89 102230 16 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 9.41% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +90 102230 17 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 9.71% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +91 102230 18 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 10% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +92 102230 19 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 10.29% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +93 102230 20 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 10.59% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +94 102230 21 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 10.88% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +95 102230 22 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 11.18% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +96 102230 23 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 11.47% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +97 102230 24 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 11.76% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +98 102230 25 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 12.06% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +99 102230 26 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 12.35% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +100 102230 27 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 12.65% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +101 102230 28 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 12.94% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +102 102230 29 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 13.24% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +103 102230 30 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 13.53% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +104 102230 31 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 13.82% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +105 102230 32 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 14.12% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +106 102230 33 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 14.41% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +107 102230 34 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 14.71% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +108 102230 35 Glow Lotus Blade When casting [Signature - Lotus Blade], Lucia: Dawn's Extra DMG Bonus increases by 15% for 10s. Its duration will reset every time it is triggered.\n \n·Lv.9 — Automatically recovers Signature Energy for 10s after casting the Signature.\n \n·Lv.18 — Energy of Lotus Blade will not be reduced when Lucia: Dawn is on standby. Assets/Product/Texture/Image/IconSkill/R2luxiyaExdazhao1.png +109 155328 0 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 350% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +110 155328 1 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 350% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +111 155328 2 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 370.59% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +112 155328 3 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 391.18% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +113 155328 4 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 411.76% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +114 155328 5 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 432.35% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +115 155328 6 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 452.94% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +116 155328 7 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 473.53% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +117 155328 8 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 494.12% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +118 155328 9 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 514.71% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +119 155328 10 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 535.29% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +120 155328 11 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 555.88% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +121 155328 12 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 576.47% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +122 155328 13 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 597.06% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +123 155328 14 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 617.65% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +124 155328 15 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 638.24% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +125 155328 16 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 658.82% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +126 155328 17 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 679.41% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +127 155328 18 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 700% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +128 155328 19 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 720.59% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +129 155328 20 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 741.18% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +130 155328 21 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 761.76% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +131 155328 22 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 782.35% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +132 155328 23 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 802.94% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +133 155328 24 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 823.53% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +134 155328 25 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 844.12% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +135 155328 26 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 864.71% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +136 155328 27 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 885.29% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +137 155328 28 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 905.88% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +138 155328 29 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 926.47% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +139 155328 30 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 947.06% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +140 155328 31 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 967.65% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +141 155328 32 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 988.24% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +142 155328 33 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 1008.82% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +143 155328 34 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 1029.41% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +144 155328 35 Dragon Claw Spin Speed Attack - Dragon Claw Spin: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Pulao: Dragontoll will perform a powerful counterattack move Dragon Claw Spin, launching the target into the air and strangling it with her legs before spinning and slamming it to the ground. Depending on the Rank of Pulao: Dragontoll, Dragon Claw Spin deals the enemy Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge while dealing 1050% Physical DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2PulaoShanxi1.png +145 155329 0 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 400% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +146 155329 1 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 400% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +147 155329 2 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 423.53% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +148 155329 3 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 447.06% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +149 155329 4 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 470.59% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +150 155329 5 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 494.12% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +151 155329 6 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 517.65% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +152 155329 7 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 541.18% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +153 155329 8 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 564.71% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +154 155329 9 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 588.24% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +155 155329 10 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 611.76% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +156 155329 11 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 635.29% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +157 155329 12 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 658.82% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +158 155329 13 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 682.35% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +159 155329 14 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 705.88% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +160 155329 15 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 729.41% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +161 155329 16 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 752.94% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +162 155329 17 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 776.47% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +163 155329 18 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 800% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +164 155329 19 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 823.53% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +165 155329 20 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 847.06% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +166 155329 21 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 870.59% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +167 155329 22 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 894.12% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +168 155329 23 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 917.65% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +169 155329 24 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 941.18% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +170 155329 25 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 964.71% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +171 155329 26 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 988.24% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +172 155329 27 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1011.76% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +173 155329 28 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1035.29% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +174 155329 29 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1058.82% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +175 155329 30 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1082.35% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +176 155329 31 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1105.88% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +177 155329 32 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1129.41% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +178 155329 33 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1152.94% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +179 155329 34 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1176.47% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +180 155329 35 Whirlwind Strike Finishing Move - Whirlwind Strike: When the target has an empty Finisher Gauge and is within range of the Finishing Move Whirlwind Strike, tapping Basic Attack will summon Dragon Axe to crush the target as well as its surrounding units, dealing 1200% Physical DMG. Pulao: Dragontoll will then throw that target off the battlefield. Assets/Product/Texture/Image/IconSkill/R2PulaoZhongjieji1.png +181 155330 0 Enhanced Speed Attack Dragon Claw Spin deals 100% more Physical DMG to surrounding targets. Slamming the target to the ground will trigger the Dragon Cloudspring effect. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +182 155330 1 Enhanced Speed Attack Dragon Claw Spin deals 100% more Physical DMG to surrounding targets. Slamming the target to the ground will trigger the Dragon Cloudspring effect. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +183 155331 0 Enhanced Finishing Move Able to move when performing Whirlwind Strike and deal an additional 400% Physical DMG to surrounding units. All targets in the area that can be finished will be thrown off the battlefield by Dragon Axe. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +184 155331 1 Enhanced Finishing Move Able to move when performing Whirlwind Strike and deal an additional 400% Physical DMG to surrounding units. All targets in the area that can be finished will be thrown off the battlefield by Dragon Axe. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +185 155332 0 Enhanced Team After any Uniframe in the team uses a Finishing Move, the next incoming Vanguard Uniframe's Class Skill increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +186 155332 1 Enhanced Team After any Uniframe in the team uses a Finishing Move, the next incoming Vanguard Uniframe's Class Skill increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +187 154328 0 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 150% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +188 154328 1 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 150% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +189 154328 2 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 158.82% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +190 154328 3 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 167.65% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +191 154328 4 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 176.47% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +192 154328 5 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 185.29% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +193 154328 6 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 194.12% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +194 154328 7 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 202.94% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +195 154328 8 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 211.76% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +196 154328 9 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 220.59% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +197 154328 10 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 229.41% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +198 154328 11 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 238.24% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +199 154328 12 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 247.06% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +200 154328 13 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 255.88% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +201 154328 14 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 264.71% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +202 154328 15 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 273.53% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +203 154328 16 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 282.35% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +204 154328 17 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 291.18% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +205 154328 18 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 300% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +206 154328 19 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 308.82% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +207 154328 20 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 317.65% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +208 154328 21 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 326.47% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +209 154328 22 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 335.29% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +210 154328 23 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 344.12% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +211 154328 24 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 352.94% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +212 154328 25 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 361.76% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +213 154328 26 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 370.59% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +214 154328 27 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 379.41% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +215 154328 28 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 388.24% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +216 154328 29 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 397.06% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +217 154328 30 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 405.88% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +218 154328 31 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 414.71% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +219 154328 32 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 423.53% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +220 154328 33 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 432.35% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +221 154328 34 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 441.18% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +222 154328 35 Tango Chainblade Speed Attack - Tango Chainblade: Press and hold the Dodge button to continuously depletes Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Roland: Flambeau will perform a powerful counterattack move Tango Chainblade, grabbing the target with his chain blade and launching it into the air before slamming the target to the ground behind him. Depending on the Rank of Roland: Flambeau, Tango Chainblade will deal the enemy Fire DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge, while dealing 450% Fire DMG to other surrounding targets. Assets/Product/Texture/Image/IconSkill/R2LuolanShanxi1.png +223 154329 0 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 400% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +224 154329 1 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 400% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +225 154329 2 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 423.53% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +226 154329 3 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 447.06% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +227 154329 4 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 470.59% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +228 154329 5 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 494.12% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +229 154329 6 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 517.65% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +230 154329 7 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 541.18% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +231 154329 8 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 564.71% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +232 154329 9 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 588.24% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +233 154329 10 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 611.76% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +234 154329 11 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 635.29% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +235 154329 12 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 658.82% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +236 154329 13 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 682.35% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +237 154329 14 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 705.88% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +238 154329 15 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 729.41% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +239 154329 16 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 752.94% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +240 154329 17 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 776.47% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +241 154329 18 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 800% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +242 154329 19 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 823.53% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +243 154329 20 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 847.06% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +244 154329 21 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 870.59% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +245 154329 22 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 894.12% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +246 154329 23 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 917.65% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +247 154329 24 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 941.18% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +248 154329 25 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 964.71% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +249 154329 26 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 988.24% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +250 154329 27 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1011.76% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +251 154329 28 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1035.29% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +252 154329 29 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1058.82% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +253 154329 30 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1082.35% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +254 154329 31 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1105.88% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +255 154329 32 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1129.41% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +256 154329 33 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1152.94% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +257 154329 34 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1176.47% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +258 154329 35 Curtain Call Finishing Move - Curtain Call: When the target has an empty Finisher Gauge and is within range of the Finishing Move Curtain Call, tapping Basic Attack will perform the Finishing Move Curtain Call: Roland trips up and steps on the target, kills it by opening fire at its head, and knocks back surrounding enemies, dealing 1200% Fire DMG. Assets/Product/Texture/Image/IconSkill/R2LuolanZhongjieji1.png +259 154330 0 Enhanced Speed Attack The landing spot can be adjusted with the left joystick after grabbing an enemy with Speed Attack - Tango Chainblade. Gains an Incinerating Orb. (8s cooldown; only 1 Incinerating Orb will be granted at a time by this effect.) Assets/Product/Texture/Image/IconSkill/SpShanxi.png +260 154330 1 Enhanced Speed Attack The landing spot can be adjusted with the left joystick after grabbing an enemy with Speed Attack - Tango Chainblade. Gains an Incinerating Orb. (8s cooldown; only 1 Incinerating Orb will be granted at a time by this effect.) Assets/Product/Texture/Image/IconSkill/SpShanxi.png +261 154331 0 Enhanced Finishing Move When Roland's chain blade or Technique Attack hits an enemy, tapping the Basic Attack button immediately will pull in enemies that are not in range of the Finishing Move and finish them off. After performing Finishing Move - Curtain Call, he will swing his chain blade back and forth across the battlefield and fire 8 incendiary bombs the next time he exits the field, dealing a total of 1600% Fire DMG. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +262 154331 1 Enhanced Finishing Move When Roland's chain blade or Technique Attack hits an enemy, tapping the Basic Attack button immediately will pull in enemies that are not in range of the Finishing Move and finish them off. After performing Finishing Move - Curtain Call, he will swing his chain blade back and forth across the battlefield and fire 8 incendiary bombs the next time he exits the field, dealing a total of 1600% Fire DMG. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +263 154332 0 Enhanced Team After any Uniframe in the team finishes an enemy, restores 20% of self max HP and increases Fire DMG of all Uniframes in the team by 10% for 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +264 154332 1 Enhanced Team After any Uniframe in the team finishes an enemy, restores 20% of self max HP and increases Fire DMG of all Uniframes in the team by 10% for 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +265 101228 0 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 5%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +266 101228 1 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 5%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +267 101228 2 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 5.29%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +268 101228 3 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 5.59%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +269 101228 4 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 5.88%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +270 101228 5 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 6.18%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +271 101228 6 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 6.47%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +272 101228 7 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 6.76%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +273 101228 8 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 7.06%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +274 101228 9 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 7.35%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +275 101228 10 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 7.65%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +276 101228 11 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 7.94%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +277 101228 12 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 8.24%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +278 101228 13 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 8.53%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +279 101228 14 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 8.82%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +280 101228 15 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 9.12%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +281 101228 16 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 9.41%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +282 101228 17 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 9.71%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +283 101228 18 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 10%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +284 101228 19 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 10.29%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +285 101228 20 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 10.59%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +286 101228 21 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 10.88%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +287 101228 22 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 11.18%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +288 101228 23 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 11.47%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +289 101228 24 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 11.76%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +290 101228 25 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 12.06%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +291 101228 26 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 12.35%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +292 101228 27 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 12.65%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +293 101228 28 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 12.94%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +294 101228 29 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 13.24%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +295 101228 30 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 13.53%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +296 101228 31 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 13.82%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +297 101228 32 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 14.12%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +298 101228 33 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 14.41%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +299 101228 34 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 14.71%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +300 101228 35 Bipolar Expansion Explosion DMG from [Infernal Shot]'s blasting round increases by 15%%. The burning area created by [Infernal Shot] will inflict Burn on enemies for 3s. Enemies inflicted with Burn are considered to be in the burning area.\n \n·Lv.9 — When [Magnetic Shot] hits a target with Burn, extends the Burn status for 3s.\n \n·Lv.18 — When Lee: Palefire attacks an enemy inflicted with Burn, the Base DMG of [Infernal Shot]'s additional Extra DMG increases by 100%. Assets/Product/Texture/Image/IconSkill/R2LiangExhuang1.png +301 101229 0 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 5%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +302 101229 1 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 5%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +303 101229 2 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 5.29%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +304 101229 3 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 5.59%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +305 101229 4 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 5.88%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +306 101229 5 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 6.18%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +307 101229 6 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 6.47%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +308 101229 7 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 6.76%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +309 101229 8 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 7.06%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +310 101229 9 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 7.35%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +311 101229 10 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 7.65%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +312 101229 11 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 7.94%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +313 101229 12 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 8.24%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +314 101229 13 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 8.53%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +315 101229 14 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 8.82%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +316 101229 15 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 9.12%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +317 101229 16 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 9.41%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +318 101229 17 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 9.71%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +319 101229 18 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 10%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +320 101229 19 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 10.29%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +321 101229 20 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 10.59%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +322 101229 21 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 10.88%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +323 101229 22 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 11.18%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +324 101229 23 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 11.47%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +325 101229 24 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 11.76%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +326 101229 25 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 12.06%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +327 101229 26 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 12.35%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +328 101229 27 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 12.65%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +329 101229 28 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 12.94%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +330 101229 29 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 13.24%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +331 101229 30 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 13.53%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +332 101229 31 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 13.82%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +333 101229 32 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 14.12%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +334 101229 33 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 14.41%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +335 101229 34 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 14.71%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +336 101229 35 Center Axis Relock After casting [Controlling Bullet], Lee: Palefire's movement speed increases, and he enters Blasting Mode for 5s, performing Continuous Fire with his Dual Guns at the target. DMG dealt by each shot is based on the number of Red Orbs pinged when casting [Controlling Bullet]. In this mode, Lee: Palefire deals Fire DMG instead of Physical DMG, and Fire DMG increases by 15%. Pinging orbs will grant extra effects:\n \nRed Orbs: Extends Blasting Mode by 0.5/1/1.5s based on the number of orbs pinged. Each shot deals DMG equal to the DMG dealt by the corresponding number of orbs pinged by [Precise Shots].\nYellow and Blue Orbs: Lee: Palefire dodges to the side when pinged, and Blasting Mode extends by 0.3s.\n \n·Lv.9 — In Blasting Mode, each successful shot during Continuous Fire will grant 1 Energy. Energy gained from pinging orbs is doubled.\n \n·Lv.18 — In Blasting Mode, dodging will consume twice the amount of Dodge and trigger Evasive Shot: Lee: Palefire leaps into the air and quickly fires 11 times, gaining 21 Energy and dealing 45% Fire DMG with each shot. Gains Invincible during Evasive Shot. Successfully dodging with Evasive Shot will recover the extra Dodge consumed. Assets/Product/Texture/Image/IconSkill/R2LiangExhexin1.png +337 101230 0 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 5%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +338 101230 1 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 5%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +339 101230 2 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 5.29%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +340 101230 3 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 5.59%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +341 101230 4 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 5.88%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +342 101230 5 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 6.18%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +343 101230 6 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 6.47%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +344 101230 7 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 6.76%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +345 101230 8 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 7.06%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +346 101230 9 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 7.35%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +347 101230 10 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 7.65%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +348 101230 11 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 7.94%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +349 101230 12 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 8.24%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +350 101230 13 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 8.53%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +351 101230 14 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 8.82%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +352 101230 15 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 9.12%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +353 101230 16 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 9.41%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +354 101230 17 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 9.71%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +355 101230 18 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 10%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +356 101230 19 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 10.29%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +357 101230 20 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 10.59%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +358 101230 21 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 10.88%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +359 101230 22 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 11.18%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +360 101230 23 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 11.47%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +361 101230 24 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 11.76%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +362 101230 25 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 12.06%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +363 101230 26 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 12.35%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +364 101230 27 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 12.65%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +365 101230 28 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 12.94%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +366 101230 29 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 13.24%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +367 101230 30 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 13.53%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +368 101230 31 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 13.82%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +369 101230 32 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 14.12%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +370 101230 33 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 14.41%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +371 101230 34 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 14.71%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +372 101230 35 Flaming Cyclone Deals Fire DMG with [Signature - 360° Shooting] instead. While casting [Signature - 360° Shooting], Fire DMG dealt by Lee: Palefire increases by 15%.\n \n·Lv.9 — Casting [Signature - 360° Shooting] will pull in surrounding enemies continuously.\n \n·Lv.18 — Hitting an enemy with [Signature - 360° Shooting] will inflict Burn for 3s, dealing Fire DMG based on the level of [Infernal Shot] every 0.5s. In Blasting Mode, the Base DMG of [Signature - 360° Shooting] increases by 40%. Assets/Product/Texture/Image/IconSkill/R2LiangExdazhao1.png +373 156328 0 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 150% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +374 156328 1 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 150% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +375 156328 2 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 158.82% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +376 156328 3 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 167.65% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +377 156328 4 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 176.47% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +378 156328 5 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 185.29% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +379 156328 6 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 194.12% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +380 156328 7 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 202.94% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +381 156328 8 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 211.76% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +382 156328 9 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 220.59% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +383 156328 10 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 229.41% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +384 156328 11 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 238.24% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +385 156328 12 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 247.06% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +386 156328 13 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 255.88% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +387 156328 14 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 264.71% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +388 156328 15 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 273.53% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +389 156328 16 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 282.35% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +390 156328 17 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 291.18% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +391 156328 18 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 300% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +392 156328 19 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 308.82% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +393 156328 20 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 317.65% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +394 156328 21 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 326.47% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +395 156328 22 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 335.29% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +396 156328 23 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 344.12% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +397 156328 24 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 352.94% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +398 156328 25 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 361.76% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +399 156328 26 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 370.59% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +400 156328 27 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 379.41% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +401 156328 28 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 388.24% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +402 156328 29 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 397.06% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +403 156328 30 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 405.88% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +404 156328 31 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 414.71% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +405 156328 32 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 423.53% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +406 156328 33 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 432.35% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +407 156328 34 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 441.18% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +408 156328 35 CA - Diamond Dust Speed Attack - CA - Diamond Dust: Upon dodging an enemy's All-out Attack by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's All-out Attack when charging Bitterfrost Level, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. Depending on the Rank of Haicma: Starveil, hitting the target who performed the All-out Attack with her Frost Wind will deal Ice DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Hitting other targets with her Frost Wind will deal 450% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaShanxi1.png +409 156329 0 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 400% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +410 156329 1 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 400% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +411 156329 2 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 423.53% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +412 156329 3 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 447.06% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +413 156329 4 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 470.59% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +414 156329 5 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 494.12% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +415 156329 6 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 517.65% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +416 156329 7 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 541.18% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +417 156329 8 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 564.71% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +418 156329 9 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 588.24% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +419 156329 10 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 611.76% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +420 156329 11 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 635.29% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +421 156329 12 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 658.82% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +422 156329 13 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 682.35% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +423 156329 14 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 705.88% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +424 156329 15 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 729.41% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +425 156329 16 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 752.94% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +426 156329 17 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 776.47% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +427 156329 18 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 800% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +428 156329 19 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 823.53% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +429 156329 20 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 847.06% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +430 156329 21 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 870.59% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +431 156329 22 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 894.12% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +432 156329 23 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 917.65% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +433 156329 24 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 941.18% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +434 156329 25 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 964.71% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +435 156329 26 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 988.24% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +436 156329 27 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1011.76% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +437 156329 28 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1035.29% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +438 156329 29 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1058.82% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +439 156329 30 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1082.35% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +440 156329 31 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1105.88% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +441 156329 32 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1129.41% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +442 156329 33 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1152.94% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +443 156329 34 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1176.47% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +444 156329 35 EX - Glacial Burial Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move EX - Glacial Burial, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies 1200% Ice DMG. Assets/Product/Texture/Image/IconSkill/R2HakamaZhongjieji1.png +445 156330 0 Enhanced Speed Attack After casting CA - Diamond Dust, Haicma: Starveil recovers 250 Dodge while detonating Frost Wind, dealing an extra 250% Ice DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +446 156330 1 Enhanced Speed Attack After casting CA - Diamond Dust, Haicma: Starveil recovers 250 Dodge while detonating Frost Wind, dealing an extra 250% Ice DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +447 156331 0 Enhanced Finishing Move Extra DMG Bonus increases by 100% when EX - Glacial Burial deals DMG to surrounding enemies. Haicma: Starveil enters Matrix after casting EX - Glacial Burial. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +448 156331 1 Enhanced Finishing Move Extra DMG Bonus increases by 100% when EX - Glacial Burial deals DMG to surrounding enemies. Haicma: Starveil enters Matrix after casting EX - Glacial Burial. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +449 156332 0 Enhanced Team After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +450 156332 1 Enhanced Team After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +451 151328 0 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 250% Dark DMG and then launching it into the air to deal 250% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +452 151328 1 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 250% Dark DMG and then launching it into the air to deal 250% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +453 151328 2 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 264.71% Dark DMG and then launching it into the air to deal 264.71% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +454 151328 3 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 279.41% Dark DMG and then launching it into the air to deal 279.41% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +455 151328 4 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 294.12% Dark DMG and then launching it into the air to deal 294.12% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +456 151328 5 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 308.82% Dark DMG and then launching it into the air to deal 308.82% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +457 151328 6 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 323.53% Dark DMG and then launching it into the air to deal 323.53% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +458 151328 7 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 338.24% Dark DMG and then launching it into the air to deal 338.24% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +459 151328 8 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 352.94% Dark DMG and then launching it into the air to deal 352.94% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +460 151328 9 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 367.65% Dark DMG and then launching it into the air to deal 367.65% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +461 151328 10 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 382.35% Dark DMG and then launching it into the air to deal 382.35% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +462 151328 11 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 397.06% Dark DMG and then launching it into the air to deal 397.06% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +463 151328 12 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 411.76% Dark DMG and then launching it into the air to deal 411.76% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +464 151328 13 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 426.47% Dark DMG and then launching it into the air to deal 426.47% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +465 151328 14 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 441.18% Dark DMG and then launching it into the air to deal 441.18% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +466 151328 15 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 455.88% Dark DMG and then launching it into the air to deal 455.88% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +467 151328 16 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 470.59% Dark DMG and then launching it into the air to deal 470.59% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +468 151328 17 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 485.29% Dark DMG and then launching it into the air to deal 485.29% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +469 151328 18 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 500% Dark DMG and then launching it into the air to deal 500% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +470 151328 19 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 514.71% Dark DMG and then launching it into the air to deal 514.71% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +471 151328 20 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 529.41% Dark DMG and then launching it into the air to deal 529.41% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +472 151328 21 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 544.12% Dark DMG and then launching it into the air to deal 544.12% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +473 151328 22 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 558.82% Dark DMG and then launching it into the air to deal 558.82% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +474 151328 23 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 573.53% Dark DMG and then launching it into the air to deal 573.53% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +475 151328 24 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 588.24% Dark DMG and then launching it into the air to deal 588.24% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +476 151328 25 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 602.94% Dark DMG and then launching it into the air to deal 602.94% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +477 151328 26 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 617.65% Dark DMG and then launching it into the air to deal 617.65% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +478 151328 27 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 632.35% Dark DMG and then launching it into the air to deal 632.35% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +479 151328 28 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 647.06% Dark DMG and then launching it into the air to deal 647.06% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +480 151328 29 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 661.76% Dark DMG and then launching it into the air to deal 661.76% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +481 151328 30 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 676.47% Dark DMG and then launching it into the air to deal 676.47% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +482 151328 31 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 691.18% Dark DMG and then launching it into the air to deal 691.18% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +483 151328 32 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 705.88% Dark DMG and then launching it into the air to deal 705.88% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +484 151328 33 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 720.59% Dark DMG and then launching it into the air to deal 720.59% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +485 151328 34 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 735.29% Dark DMG and then launching it into the air to deal 735.29% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +486 151328 35 Predator's Charge Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 750% Dark DMG and then launching it into the air to deal 750% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge. Assets/Product/Texture/Image/IconSkill/R2KamuShanxi1.png +487 151329 0 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 400% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +488 151329 1 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 400% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +489 151329 2 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 423.53% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +490 151329 3 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 447.06% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +491 151329 4 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 470.59% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +492 151329 5 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 494.12% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +493 151329 6 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 517.65% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +494 151329 7 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 541.18% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +495 151329 8 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 564.71% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +496 151329 9 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 588.24% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +497 151329 10 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 611.76% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +498 151329 11 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 635.29% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +499 151329 12 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 658.82% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +500 151329 13 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 682.35% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +501 151329 14 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 705.88% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +502 151329 15 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 729.41% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +503 151329 16 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 752.94% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +504 151329 17 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 776.47% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +505 151329 18 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 800% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +506 151329 19 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 823.53% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +507 151329 20 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 847.06% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +508 151329 21 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 870.59% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +509 151329 22 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 894.12% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +510 151329 23 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 917.65% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +511 151329 24 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 941.18% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +512 151329 25 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 964.71% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +513 151329 26 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 988.24% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +514 151329 27 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1011.76% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +515 151329 28 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1035.29% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +516 151329 29 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1058.82% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +517 151329 30 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1082.35% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +518 151329 31 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1105.88% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +519 151329 32 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1129.41% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +520 151329 33 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1152.94% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +521 151329 34 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1176.47% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +522 151329 35 Fatal Shadow Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing 1200% Dark DMG. Assets/Product/Texture/Image/IconSkill/R2KamuZhongjieji1.png +523 151330 0 Enhanced Speed Attack After casting Predator's Charge, Camu: Crocotta drags the enemy for an extra distance, dealing 400% DMG while pulling in surrounding enemies. Changes direction with the joystick. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +524 151330 1 Enhanced Speed Attack After casting Predator's Charge, Camu: Crocotta drags the enemy for an extra distance, dealing 400% DMG while pulling in surrounding enemies. Changes direction with the joystick. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +525 151331 0 Enhanced Finishing Move The shockwave Camu: Crocotta unleashes after casting Fatal Shadow deals an extra 800% Dark DMG, and he gains 3 stacks of Madness afterward. If he is in Berserk mode, gains 2 random Signal Orbs immediately. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +526 151331 1 Enhanced Finishing Move The shockwave Camu: Crocotta unleashes after casting Fatal Shadow deals an extra 800% Dark DMG, and he gains 3 stacks of Madness afterward. If he is in Berserk mode, gains 2 random Signal Orbs immediately. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +527 151332 0 Enhanced Team After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +528 151332 1 Enhanced Team After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +529 103228 0 Spiritual Prayer Dance [QTE - Heroic Dance] heals 10% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +530 103228 1 Spiritual Prayer Dance [QTE - Heroic Dance] heals 10% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +531 103228 2 Spiritual Prayer Dance [QTE - Heroic Dance] heals 10.59% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +532 103228 3 Spiritual Prayer Dance [QTE - Heroic Dance] heals 11.18% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +533 103228 4 Spiritual Prayer Dance [QTE - Heroic Dance] heals 11.76% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +534 103228 5 Spiritual Prayer Dance [QTE - Heroic Dance] heals 12.35% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +535 103228 6 Spiritual Prayer Dance [QTE - Heroic Dance] heals 12.94% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +536 103228 7 Spiritual Prayer Dance [QTE - Heroic Dance] heals 13.53% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +537 103228 8 Spiritual Prayer Dance [QTE - Heroic Dance] heals 14.12% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +538 103228 9 Spiritual Prayer Dance [QTE - Heroic Dance] heals 14.71% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +539 103228 10 Spiritual Prayer Dance [QTE - Heroic Dance] heals 15.29% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +540 103228 11 Spiritual Prayer Dance [QTE - Heroic Dance] heals 15.88% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +541 103228 12 Spiritual Prayer Dance [QTE - Heroic Dance] heals 16.47% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +542 103228 13 Spiritual Prayer Dance [QTE - Heroic Dance] heals 17.06% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +543 103228 14 Spiritual Prayer Dance [QTE - Heroic Dance] heals 17.65% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +544 103228 15 Spiritual Prayer Dance [QTE - Heroic Dance] heals 18.24% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +545 103228 16 Spiritual Prayer Dance [QTE - Heroic Dance] heals 18.82% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +546 103228 17 Spiritual Prayer Dance [QTE - Heroic Dance] heals 19.41% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +547 103228 18 Spiritual Prayer Dance [QTE - Heroic Dance] heals 20% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +548 103228 19 Spiritual Prayer Dance [QTE - Heroic Dance] heals 20.59% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +549 103228 20 Spiritual Prayer Dance [QTE - Heroic Dance] heals 21.18% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +550 103228 21 Spiritual Prayer Dance [QTE - Heroic Dance] heals 21.76% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +551 103228 22 Spiritual Prayer Dance [QTE - Heroic Dance] heals 22.35% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +552 103228 23 Spiritual Prayer Dance [QTE - Heroic Dance] heals 22.94% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +553 103228 24 Spiritual Prayer Dance [QTE - Heroic Dance] heals 23.53% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +554 103228 25 Spiritual Prayer Dance [QTE - Heroic Dance] heals 24.12% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +555 103228 26 Spiritual Prayer Dance [QTE - Heroic Dance] heals 24.71% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +556 103228 27 Spiritual Prayer Dance [QTE - Heroic Dance] heals 25.29% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +557 103228 28 Spiritual Prayer Dance [QTE - Heroic Dance] heals 25.88% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +558 103228 29 Spiritual Prayer Dance [QTE - Heroic Dance] heals 26.47% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +559 103228 30 Spiritual Prayer Dance [QTE - Heroic Dance] heals 27.06% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +560 103228 31 Spiritual Prayer Dance [QTE - Heroic Dance] heals 27.65% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +561 103228 32 Spiritual Prayer Dance [QTE - Heroic Dance] heals 28.24% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +562 103228 33 Spiritual Prayer Dance [QTE - Heroic Dance] heals 28.82% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +563 103228 34 Spiritual Prayer Dance [QTE - Heroic Dance] heals 29.41% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +564 103228 35 Spiritual Prayer Dance [QTE - Heroic Dance] heals 30% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.\n \n·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.\n \n·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%. Assets/Product/Texture/Image/IconSkill/R3LifuExqte1.png +565 103229 0 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 200% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +566 103229 1 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 200% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +567 103229 2 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 211.76% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +568 103229 3 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 223.53% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +569 103229 4 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 235.29% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +570 103229 5 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 247.06% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +571 103229 6 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 258.82% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +572 103229 7 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 270.59% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +573 103229 8 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 282.35% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +574 103229 9 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 294.12% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +575 103229 10 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 305.88% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +576 103229 11 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 317.65% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +577 103229 12 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 329.41% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +578 103229 13 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 341.18% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +579 103229 14 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 352.94% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +580 103229 15 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 364.71% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +581 103229 16 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 376.47% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +582 103229 17 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 388.24% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +583 103229 18 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 400% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +584 103229 19 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 411.76% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +585 103229 20 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 423.53% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +586 103229 21 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 435.29% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +587 103229 22 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 447.06% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +588 103229 23 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 458.82% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +589 103229 24 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 470.59% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +590 103229 25 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 482.35% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +591 103229 26 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 494.12% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +592 103229 27 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 505.88% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +593 103229 28 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 517.65% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +594 103229 29 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 529.41% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +595 103229 30 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 541.18% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +596 103229 31 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 552.94% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +597 103229 32 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 564.71% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +598 103229 33 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 576.47% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +599 103229 34 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 588.24% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +600 103229 35 Sacred Chain [Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 600% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.\n \n·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.\n \n·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time. Assets/Product/Texture/Image/IconSkill/R3LifuExhexin1.png +601 103230 0 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 15% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +602 103230 1 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 15% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +603 103230 2 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 15.88% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +604 103230 3 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 16.76% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +605 103230 4 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 17.65% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +606 103230 5 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 18.53% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +607 103230 6 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 19.41% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +608 103230 7 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 20.29% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +609 103230 8 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 21.18% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +610 103230 9 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 22.06% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +611 103230 10 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 22.94% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +612 103230 11 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 23.82% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +613 103230 12 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 24.71% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +614 103230 13 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 25.59% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +615 103230 14 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 26.47% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +616 103230 15 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 27.35% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +617 103230 16 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 28.24% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +618 103230 17 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 29.12% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +619 103230 18 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 30% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +620 103230 19 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 30.88% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +621 103230 20 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 31.76% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +622 103230 21 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 32.65% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +623 103230 22 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 33.53% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +624 103230 23 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 34.41% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +625 103230 24 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 35.29% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +626 103230 25 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 36.18% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +627 103230 26 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 37.06% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +628 103230 27 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 37.94% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +629 103230 28 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 38.82% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +630 103230 29 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 39.71% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +631 103230 30 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 40.59% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +632 103230 31 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 41.47% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +633 103230 32 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 42.35% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +634 103230 33 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 43.24% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +635 103230 34 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 44.12% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +636 103230 35 Divine Rage Field When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 45% more Physical DMG.\n \n·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.\n \n·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG. Assets/Product/Texture/Image/IconSkill/R3LifuExdazhao1.png +637 152328 0 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 150% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +638 152328 1 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 150% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +639 152328 2 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 158.82% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +640 152328 3 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 167.65% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +641 152328 4 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 176.47% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +642 152328 5 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 185.29% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +643 152328 6 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 194.12% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +644 152328 7 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 202.94% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +645 152328 8 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 211.76% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +646 152328 9 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 220.59% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +647 152328 10 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 229.41% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +648 152328 11 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 238.24% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +649 152328 12 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 247.06% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +650 152328 13 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 255.88% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +651 152328 14 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 264.71% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +652 152328 15 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 273.53% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +653 152328 16 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 282.35% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +654 152328 17 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 291.18% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +655 152328 18 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 300% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +656 152328 19 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 308.82% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +657 152328 20 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 317.65% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +658 152328 21 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 326.47% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +659 152328 22 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 335.29% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +660 152328 23 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 344.12% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +661 152328 24 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 352.94% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +662 152328 25 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 361.76% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +663 152328 26 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 370.59% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +664 152328 27 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 379.41% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +665 152328 28 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 388.24% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +666 152328 29 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 397.06% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +667 152328 30 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 405.88% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +668 152328 31 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 414.71% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +669 152328 32 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 423.53% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +670 152328 33 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 432.35% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +671 152328 34 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 441.18% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +672 152328 35 Viridescent Gust Speed Attack - Viridescent Gust: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Huiyu will grab the enemy. Based on the Rank of Qu: Pavo, Viridescent Gust deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting, summons a tornado that pulls in nearby units and deals 450% Physical DMG. If Huiyu is already in battle when Viridescent Gust is cast, its duration will be refreshed. Assets/Product/Texture/Image/IconSkill/R2QuShanxi1.png +673 152329 0 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 400% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +674 152329 1 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 400% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +675 152329 2 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 423.53% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +676 152329 3 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 447.06% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +677 152329 4 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 470.59% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +678 152329 5 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 494.12% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +679 152329 6 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 517.65% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +680 152329 7 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 541.18% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +681 152329 8 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 564.71% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +682 152329 9 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 588.24% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +683 152329 10 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 611.76% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +684 152329 11 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 635.29% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +685 152329 12 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 658.82% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +686 152329 13 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 682.35% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +687 152329 14 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 705.88% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +688 152329 15 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 729.41% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +689 152329 16 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 752.94% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +690 152329 17 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 776.47% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +691 152329 18 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 800% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +692 152329 19 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 823.53% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +693 152329 20 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 847.06% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +694 152329 21 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 870.59% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +695 152329 22 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 894.12% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +696 152329 23 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 917.65% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +697 152329 24 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 941.18% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +698 152329 25 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 964.71% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +699 152329 26 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 988.24% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +700 152329 27 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1011.76% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +701 152329 28 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1035.29% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +702 152329 29 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1058.82% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +703 152329 30 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1082.35% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +704 152329 31 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1105.88% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +705 152329 32 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1129.41% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +706 152329 33 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1152.94% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +707 152329 34 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1176.47% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +708 152329 35 Severed Sky Finishing Move - Severed Sky: When the target has an empty Finisher Gauge and is within range of the Finishing Move Severed Sky, tap Basic Attack to have Qu: Pavo use her Glaive to knock the target up and execute it in the air while dealing 1200% Physical DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2QuZhongjieji1.png +709 152330 0 Enhanced Speed Attack After casting Viridescent Gust, Qu: Pavo unleashes a leap strike that deals 1000% Physical DMG. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +710 152330 1 Enhanced Speed Attack After casting Viridescent Gust, Qu: Pavo unleashes a leap strike that deals 1000% Physical DMG. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +711 152331 0 Enhanced Finishing Move After casting Severed Sky, Qu: Pavo will summon Huiyu to combat when she leaves battle the next time. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +712 152331 1 Enhanced Finishing Move After casting Severed Sky, Qu: Pavo will summon Huiyu to combat when she leaves battle the next time. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +713 152332 0 Enhanced Team After any Uniframe in the team finishes an enemy, restores 20% of own max HP and increases Physical DMG of all Uniframes in the team by 10% for 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +714 152332 1 Enhanced Team After any Uniframe in the team finishes an enemy, restores 20% of own max HP and increases Physical DMG of all Uniframes in the team by 10% for 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +715 108328 0 Meteor Reverberation Base DMG of [Meteor Strike] increases by 10%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +716 108328 1 Meteor Reverberation Base DMG of [Meteor Strike] increases by 10%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +717 108328 2 Meteor Reverberation Base DMG of [Meteor Strike] increases by 10.59%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +718 108328 3 Meteor Reverberation Base DMG of [Meteor Strike] increases by 11.18%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +719 108328 4 Meteor Reverberation Base DMG of [Meteor Strike] increases by 11.76%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +720 108328 5 Meteor Reverberation Base DMG of [Meteor Strike] increases by 12.35%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +721 108328 6 Meteor Reverberation Base DMG of [Meteor Strike] increases by 12.94%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +722 108328 7 Meteor Reverberation Base DMG of [Meteor Strike] increases by 13.53%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +723 108328 8 Meteor Reverberation Base DMG of [Meteor Strike] increases by 14.12%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +724 108328 9 Meteor Reverberation Base DMG of [Meteor Strike] increases by 14.71%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +725 108328 10 Meteor Reverberation Base DMG of [Meteor Strike] increases by 15.29%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +726 108328 11 Meteor Reverberation Base DMG of [Meteor Strike] increases by 15.88%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +727 108328 12 Meteor Reverberation Base DMG of [Meteor Strike] increases by 16.47%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +728 108328 13 Meteor Reverberation Base DMG of [Meteor Strike] increases by 17.06%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +729 108328 14 Meteor Reverberation Base DMG of [Meteor Strike] increases by 17.65%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +730 108328 15 Meteor Reverberation Base DMG of [Meteor Strike] increases by 18.24%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +731 108328 16 Meteor Reverberation Base DMG of [Meteor Strike] increases by 18.82%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +732 108328 17 Meteor Reverberation Base DMG of [Meteor Strike] increases by 19.41%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +733 108328 18 Meteor Reverberation Base DMG of [Meteor Strike] increases by 20%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +734 108328 19 Meteor Reverberation Base DMG of [Meteor Strike] increases by 20.59%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +735 108328 20 Meteor Reverberation Base DMG of [Meteor Strike] increases by 21.18%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +736 108328 21 Meteor Reverberation Base DMG of [Meteor Strike] increases by 21.76%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +737 108328 22 Meteor Reverberation Base DMG of [Meteor Strike] increases by 22.35%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +738 108328 23 Meteor Reverberation Base DMG of [Meteor Strike] increases by 22.94%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +739 108328 24 Meteor Reverberation Base DMG of [Meteor Strike] increases by 23.53%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +740 108328 25 Meteor Reverberation Base DMG of [Meteor Strike] increases by 24.12%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +741 108328 26 Meteor Reverberation Base DMG of [Meteor Strike] increases by 24.71%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +742 108328 27 Meteor Reverberation Base DMG of [Meteor Strike] increases by 25.29%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +743 108328 28 Meteor Reverberation Base DMG of [Meteor Strike] increases by 25.88%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +744 108328 29 Meteor Reverberation Base DMG of [Meteor Strike] increases by 26.47%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +745 108328 30 Meteor Reverberation Base DMG of [Meteor Strike] increases by 27.06%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +746 108328 31 Meteor Reverberation Base DMG of [Meteor Strike] increases by 27.65%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +747 108328 32 Meteor Reverberation Base DMG of [Meteor Strike] increases by 28.24%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +748 108328 33 Meteor Reverberation Base DMG of [Meteor Strike] increases by 28.82%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +749 108328 34 Meteor Reverberation Base DMG of [Meteor Strike] increases by 29.41%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +750 108328 35 Meteor Reverberation Base DMG of [Meteor Strike] increases by 30%.\n \n·Lv.9 — Pulls in nearby enemies during a Blue 3-Ping.\n \n·Lv.18 — After a Blue 3-Ping, the Extra DMG Bonus of Shadow Blade increases by 20% for 4s. Using [Meteor Strike] in the Enhanced Shadow Form extends its duration by 1s. Assets/Product/Texture/Image/IconSkill/R3DubianExlanqiu1.png +751 108329 0 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 60% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +752 108329 1 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 60% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +753 108329 2 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 63.53% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +754 108329 3 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 67.06% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +755 108329 4 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 70.59% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +756 108329 5 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 74.12% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +757 108329 6 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 77.65% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +758 108329 7 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 81.18% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +759 108329 8 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 84.71% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +760 108329 9 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 88.24% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +761 108329 10 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 91.76% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +762 108329 11 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 95.29% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +763 108329 12 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 98.82% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +764 108329 13 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 102.35% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +765 108329 14 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 105.88% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +766 108329 15 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 109.41% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +767 108329 16 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 112.94% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +768 108329 17 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 116.47% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +769 108329 18 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 120% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +770 108329 19 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 123.53% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +771 108329 20 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 127.06% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +772 108329 21 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 130.59% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +773 108329 22 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 134.12% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +774 108329 23 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 137.65% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +775 108329 24 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 141.18% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +776 108329 25 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 144.71% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +777 108329 26 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 148.24% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +778 108329 27 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 151.76% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +779 108329 28 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 155.29% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +780 108329 29 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 158.82% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +781 108329 30 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 162.35% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +782 108329 31 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 165.88% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +783 108329 32 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 169.41% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +784 108329 33 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 172.94% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +785 108329 34 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 176.47% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +786 108329 35 Satellite Blade When Trailblade hits the target in Enhanced Shadow Form, it will leave two Shadow Blades on the target and restore 100 Dodge Gauge. Each Shadow Blade deals 180% Dark DMG (up to 6 Shadow Blades can stack on each target).\n \n·Lv.9 — When [Cosmic Wave] is triggered, its Base DMG increases by 50% for each additional Red Orb pinged. Base DMG of Trailblade increases by 20% in Enhanced Shadow Form.\n \n·Lv.18 — After dodging or pinging a Red Orb in Enhanced Shadow Form, press and hold Basic Attack to unleash Dark Blade that deals 150% Dark DMG for each Shadow Blade on the target. When the 6th hit of Dark Blade is triggered, its DMG increases to 300% and the duration of Enhanced Shadow Form extends by 2s. Assets/Product/Texture/Image/IconSkill/R3DubianExhexin1.png +787 108330 0 Collapsed Origin Dark DMG increases by 5% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +788 108330 1 Collapsed Origin Dark DMG increases by 5% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +789 108330 2 Collapsed Origin Dark DMG increases by 5.29% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +790 108330 3 Collapsed Origin Dark DMG increases by 5.59% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +791 108330 4 Collapsed Origin Dark DMG increases by 5.88% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +792 108330 5 Collapsed Origin Dark DMG increases by 6.18% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +793 108330 6 Collapsed Origin Dark DMG increases by 6.47% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +794 108330 7 Collapsed Origin Dark DMG increases by 6.76% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +795 108330 8 Collapsed Origin Dark DMG increases by 7.06% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +796 108330 9 Collapsed Origin Dark DMG increases by 7.35% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +797 108330 10 Collapsed Origin Dark DMG increases by 7.65% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +798 108330 11 Collapsed Origin Dark DMG increases by 7.94% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +799 108330 12 Collapsed Origin Dark DMG increases by 8.24% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +800 108330 13 Collapsed Origin Dark DMG increases by 8.53% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +801 108330 14 Collapsed Origin Dark DMG increases by 8.82% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +802 108330 15 Collapsed Origin Dark DMG increases by 9.12% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +803 108330 16 Collapsed Origin Dark DMG increases by 9.41% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +804 108330 17 Collapsed Origin Dark DMG increases by 9.71% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +805 108330 18 Collapsed Origin Dark DMG increases by 10% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +806 108330 19 Collapsed Origin Dark DMG increases by 10.29% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +807 108330 20 Collapsed Origin Dark DMG increases by 10.59% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +808 108330 21 Collapsed Origin Dark DMG increases by 10.88% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +809 108330 22 Collapsed Origin Dark DMG increases by 11.18% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +810 108330 23 Collapsed Origin Dark DMG increases by 11.47% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +811 108330 24 Collapsed Origin Dark DMG increases by 11.76% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +812 108330 25 Collapsed Origin Dark DMG increases by 12.06% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +813 108330 26 Collapsed Origin Dark DMG increases by 12.35% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +814 108330 27 Collapsed Origin Dark DMG increases by 12.65% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +815 108330 28 Collapsed Origin Dark DMG increases by 12.94% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +816 108330 29 Collapsed Origin Dark DMG increases by 13.24% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +817 108330 30 Collapsed Origin Dark DMG increases by 13.53% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +818 108330 31 Collapsed Origin Dark DMG increases by 13.82% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +819 108330 32 Collapsed Origin Dark DMG increases by 14.12% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +820 108330 33 Collapsed Origin Dark DMG increases by 14.41% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +821 108330 34 Collapsed Origin Dark DMG increases by 14.71% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +822 108330 35 Collapsed Origin Dark DMG increases by 15% during [Signature - Supernova Burst].\n \n·Lv.9 — Freezes the duration of Enhanced Shadow Form while casting [Signature - Supernova Burst]. Signature Move's Base DMG increases by 15%.\n \n·Lv.18 — When [Signature - Supernova Burst] is unleashed in Enhanced Shadow Form, each time it deals DMG, an additional hit that deals 150% Dark DMG will be triggered. Assets/Product/Texture/Image/IconSkill/R3DubianExdazhao1.png +823 157328 0 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 200% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +824 157328 1 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 200% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +825 157328 2 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 211.76% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +826 157328 3 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 223.53% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +827 157328 4 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 235.29% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +828 157328 5 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 247.06% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +829 157328 6 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 258.82% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +830 157328 7 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 270.59% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +831 157328 8 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 282.35% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +832 157328 9 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 294.12% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +833 157328 10 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 305.88% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +834 157328 11 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 317.65% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +835 157328 12 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 329.41% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +836 157328 13 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 341.18% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +837 157328 14 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 352.94% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +838 157328 15 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 364.71% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +839 157328 16 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 376.47% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +840 157328 17 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 388.24% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +841 157328 18 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 400% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +842 157328 19 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 411.76% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +843 157328 20 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 423.53% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +844 157328 21 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 435.29% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +845 157328 22 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 447.06% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +846 157328 23 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 458.82% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +847 157328 24 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 470.59% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +848 157328 25 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 482.35% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +849 157328 26 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 494.12% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +850 157328 27 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 505.88% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +851 157328 28 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 517.65% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +852 157328 29 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 529.41% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +853 157328 30 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 541.18% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +854 157328 31 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 552.94% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +855 157328 32 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 564.71% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +856 157328 33 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 576.47% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +857 157328 34 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 588.24% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +858 157328 35 Fang-shattering Wolf Speed Attack - Fang-shattering Wolf: Press and hold Dodge to continuously consume Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Noan: Arca will rapidly cross the battlefield to knock the target into the air, then slam it to the ground. Based on the Rank of Noan: Arca, Fang-shattering Wolf deals Physical DMG equal to 6%/8%/10%/12% of the target's max HP and depletes 15%/20%/25%/30% of its Finisher Gauge. Upon casting this skill, Noan: Arca's Gear Level goes up by 1 and he will pull in nearby enemies, dealing 600% Lightning DMG. Assets/Product/Texture/Image/IconSkill/R2NuoanShanxi1.png +859 157329 0 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 400% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +860 157329 1 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 400% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +861 157329 2 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 423.53% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +862 157329 3 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 447.06% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +863 157329 4 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 470.59% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +864 157329 5 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 494.12% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +865 157329 6 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 517.65% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +866 157329 7 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 541.18% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +867 157329 8 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 564.71% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +868 157329 9 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 588.24% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +869 157329 10 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 611.76% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +870 157329 11 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 635.29% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +871 157329 12 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 658.82% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +872 157329 13 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 682.35% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +873 157329 14 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 705.88% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +874 157329 15 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 729.41% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +875 157329 16 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 752.94% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +876 157329 17 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 776.47% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +877 157329 18 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 800% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +878 157329 19 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 823.53% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +879 157329 20 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 847.06% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +880 157329 21 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 870.59% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +881 157329 22 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 894.12% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +882 157329 23 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 917.65% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +883 157329 24 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 941.18% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +884 157329 25 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 964.71% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +885 157329 26 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 988.24% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +886 157329 27 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1011.76% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +887 157329 28 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1035.29% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +888 157329 29 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1058.82% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +889 157329 30 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1082.35% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +890 157329 31 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1105.88% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +891 157329 32 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1129.41% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +892 157329 33 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1152.94% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +893 157329 34 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1176.47% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +894 157329 35 Voltaic Burst Finishing Move - Voltaic Burst: When the target has an empty Finisher Gauge and is within range of the Finishing Move Voltaic Burst, tap Basic Attack to have Noan: Arca knock down the target and continuously rev up his Rev Blade to trigger an explosion that executes the target. Also deals 1200% Lightning DMG to surrounding enemies. Assets/Product/Texture/Image/IconSkill/R2NuoanZhongjieji1.png +895 157330 0 Enhanced Speed Attack After casting Fang-shattering Wolf, Noan: Arca deals additional 800% Lightning DMG to nearby enemies. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +896 157330 1 Enhanced Speed Attack After casting Fang-shattering Wolf, Noan: Arca deals additional 800% Lightning DMG to nearby enemies. Assets/Product/Texture/Image/IconSkill/SpShanxi.png +897 157331 0 Enhanced Finishing Move Noan: Arca gains 3 random Signal Orbs of the same color after casting Voltaic Burst. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +898 157331 1 Enhanced Finishing Move Noan: Arca gains 3 random Signal Orbs of the same color after casting Voltaic Burst. Assets/Product/Texture/Image/IconSkill/SpZhongjieji.png +899 157332 0 Enhanced Team After any Uniframe in the team uses a Finishing Move, the Vanguard Skill of the next entering Uniframe increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +900 157332 1 Enhanced Team After any Uniframe in the team uses a Finishing Move, the Vanguard Skill of the next entering Uniframe increases by 50%, and its duration extends by 15s. Assets/Product/Texture/Image/IconSkill/SpTuanti.png +901 114328 0 Shining Wings [Hunter of Sin]'s Base DMG increases by 5%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +902 114328 1 Shining Wings [Hunter of Sin]'s Base DMG increases by 5%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +903 114328 2 Shining Wings [Hunter of Sin]'s Base DMG increases by 5.29%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +904 114328 3 Shining Wings [Hunter of Sin]'s Base DMG increases by 5.59%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +905 114328 4 Shining Wings [Hunter of Sin]'s Base DMG increases by 5.88%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +906 114328 5 Shining Wings [Hunter of Sin]'s Base DMG increases by 6.18%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +907 114328 6 Shining Wings [Hunter of Sin]'s Base DMG increases by 6.47%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +908 114328 7 Shining Wings [Hunter of Sin]'s Base DMG increases by 6.76%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +909 114328 8 Shining Wings [Hunter of Sin]'s Base DMG increases by 7.06%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +910 114328 9 Shining Wings [Hunter of Sin]'s Base DMG increases by 7.35%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +911 114328 10 Shining Wings [Hunter of Sin]'s Base DMG increases by 7.65%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +912 114328 11 Shining Wings [Hunter of Sin]'s Base DMG increases by 7.94%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +913 114328 12 Shining Wings [Hunter of Sin]'s Base DMG increases by 8.24%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +914 114328 13 Shining Wings [Hunter of Sin]'s Base DMG increases by 8.53%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +915 114328 14 Shining Wings [Hunter of Sin]'s Base DMG increases by 8.82%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +916 114328 15 Shining Wings [Hunter of Sin]'s Base DMG increases by 9.12%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +917 114328 16 Shining Wings [Hunter of Sin]'s Base DMG increases by 9.41%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +918 114328 17 Shining Wings [Hunter of Sin]'s Base DMG increases by 9.71%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +919 114328 18 Shining Wings [Hunter of Sin]'s Base DMG increases by 10%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +920 114328 19 Shining Wings [Hunter of Sin]'s Base DMG increases by 10.29%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +921 114328 20 Shining Wings [Hunter of Sin]'s Base DMG increases by 10.59%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +922 114328 21 Shining Wings [Hunter of Sin]'s Base DMG increases by 10.88%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +923 114328 22 Shining Wings [Hunter of Sin]'s Base DMG increases by 11.18%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +924 114328 23 Shining Wings [Hunter of Sin]'s Base DMG increases by 11.47%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +925 114328 24 Shining Wings [Hunter of Sin]'s Base DMG increases by 11.76%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +926 114328 25 Shining Wings [Hunter of Sin]'s Base DMG increases by 12.06%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +927 114328 26 Shining Wings [Hunter of Sin]'s Base DMG increases by 12.35%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +928 114328 27 Shining Wings [Hunter of Sin]'s Base DMG increases by 12.65%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +929 114328 28 Shining Wings [Hunter of Sin]'s Base DMG increases by 12.94%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +930 114328 29 Shining Wings [Hunter of Sin]'s Base DMG increases by 13.24%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +931 114328 30 Shining Wings [Hunter of Sin]'s Base DMG increases by 13.53%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +932 114328 31 Shining Wings [Hunter of Sin]'s Base DMG increases by 13.82%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +933 114328 32 Shining Wings [Hunter of Sin]'s Base DMG increases by 14.12%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +934 114328 33 Shining Wings [Hunter of Sin]'s Base DMG increases by 14.41%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +935 114328 34 Shining Wings [Hunter of Sin]'s Base DMG increases by 14.71%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +936 114328 35 Shining Wings [Hunter of Sin]'s Base DMG increases by 15%.\n \nLv.9 — [QTE - Wings of Destiny] also pulls in nearby enemies.\n \nLv.18 — [QTE - Wings of Destiny] also recovers 15 Signature Energy. New effect of [Passive - Lance of Redemption] added: After hitting a target with [Hunter of Sin], Rosetta: Rigor gains 10% Extra DMG Bonus against this target for 8s. (This effect does not stack with the Extra DMG Bonus triggered by [Frozen Wind] from [Passive - Lance of Redemption].) Assets/Product/Texture/Image/IconSkill/R3LuosaitExtongyong1.png +937 114329 0 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 5%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +938 114329 1 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 5%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +939 114329 2 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 5.29%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +940 114329 3 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 5.59%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +941 114329 4 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 5.88%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +942 114329 5 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 6.18%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +943 114329 6 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 6.47%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +944 114329 7 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 6.76%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +945 114329 8 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 7.06%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +946 114329 9 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 7.35%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +947 114329 10 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 7.65%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +948 114329 11 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 7.94%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +949 114329 12 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 8.24%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +950 114329 13 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 8.53%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +951 114329 14 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 8.82%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +952 114329 15 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 9.12%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +953 114329 16 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 9.41%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +954 114329 17 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 9.71%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +955 114329 18 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 10%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +956 114329 19 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 10.29%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +957 114329 20 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 10.59%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +958 114329 21 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 10.88%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +959 114329 22 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 11.18%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +960 114329 23 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 11.47%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +961 114329 24 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 11.76%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +962 114329 25 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 12.06%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +963 114329 26 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 12.35%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +964 114329 27 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 12.65%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +965 114329 28 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 12.94%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +966 114329 29 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 13.24%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +967 114329 30 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 13.53%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +968 114329 31 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 13.82%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +969 114329 32 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 14.12%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +970 114329 33 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 14.41%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +971 114329 34 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 14.71%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +972 114329 35 Raging Surge Wide-area Electromagnetic Cannon's Base DMG increases by 15%.\n \nLv.9 — Wide-area Electromagnetic Cannon also pulls in nearby enemies. After casting [Signature - Absolving Spear], the next low/mid-power electromagnetic cannon's Base DMG increases by 100%.\n \nLv.18 — Low/Mid-power/Wide-area Electromagnetic Cannon generates an extra 3 Signature Energy. After casting Wide-area Electromagnetic Cannon, Rosetta: Rigor becomes Overloaded for 4s, during which all 3-Pings and Signature Move will receive the maximum Energy Point bonus. New effect of [Passive - Lance of Eternity] added: Lance of Perception inflicts Penetrating Pivot that reduces target's Physical Resistance by 5%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExhexin1.png +973 114330 0 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 5% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +974 114330 1 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 5% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +975 114330 2 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 5.29% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +976 114330 3 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 5.59% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +977 114330 4 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 5.88% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +978 114330 5 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 6.18% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +979 114330 6 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 6.47% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +980 114330 7 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 6.76% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +981 114330 8 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 7.06% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +982 114330 9 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 7.35% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +983 114330 10 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 7.65% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +984 114330 11 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 7.94% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +985 114330 12 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 8.24% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +986 114330 13 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 8.53% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +987 114330 14 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 8.82% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +988 114330 15 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 9.12% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +989 114330 16 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 9.41% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +990 114330 17 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 9.71% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +991 114330 18 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 10% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +992 114330 19 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 10.29% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +993 114330 20 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 10.59% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +994 114330 21 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 10.88% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +995 114330 22 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 11.18% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +996 114330 23 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 11.47% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +997 114330 24 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 11.76% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +998 114330 25 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 12.06% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +999 114330 26 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 12.35% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1000 114330 27 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 12.65% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1001 114330 28 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 12.94% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1002 114330 29 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 13.24% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1003 114330 30 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 13.53% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1004 114330 31 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 13.82% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1005 114330 32 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 14.12% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1006 114330 33 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 14.41% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1007 114330 34 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 14.71% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. Assets/Product/Texture/Image/IconSkill/R3LuosaitaExdazhao1.png +1008 114330 35 Eradication of Sins [Signature - Absolving Spear] has its Base DMG increased by 15% and also activates all available QTEs when cast.\n \nLv.9 — Rosetta: Rigor recovers 10 Signature Energy each time she enters battle.\n \nLv.18 — When [Signature - Absolving Spear] is cast, press and hold Basic Attack to start charging. Rosetta: Rigor becomes invincible while charging and will fire a Low/Mid-power/Wide-area Electromagnetic Cannon based on the charging time and whether she is in Full Burst Form. New effect of [Passive - Hyper-Burst] added: The Penetrating Pivot effect from Lance of Perception increases to 10%. 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Do you copy? 1 +5 5 301 Watanabe ... 1 +6 6 301 Without a word, Watanabe turns off the radio. Squad 19-1 is still MIA. +7 7 301 Still, the situation has significantly improved. +8 8 301 After retaking the Titan Trench and the hangar passageway, Squadron 20 now has a better firing position, and Squadron 19 has a smoother attack route. +9 9 301 They've managed to reclaim 40% of the K-44 defensive works, and the rest is only a matter of time. +10 10 301 Not counting the enemies still putting up resistance in the residential area, things are going quite smoothly. +11 11 301 Still, something's not right. +12 12 203 1 0.25 400 +13 13 201 2 500026 -400 +14 14 301 1 Lee According to my calculations, if the number of enemies is correct, Squadrons 20 and 19 should hold on their own. 2 +15 15 301 Watanabe True. But Squads 19 and 20 aren't the kind to mess up... 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Commander Nikola would like you to recover them. 1 +19 19 301 Hassen Meanwhile, I would like the target facilities to be repaired and reactivated. 1 +20 20 203 1 0.25 400 +21 21 201 2 1031001 -400 1 +22 22 301 Hassen By the way, for this operation, we have assistants standing by to help you all identify the server centers where the data is stored. 1 +23 23 551 301 1 Liv ? 2 +24 551 24 202 2 +25 24 301 A small figure appears from the shadows of the building. +26 25 201 2 500145 -400 +27 26 301 1 Pulao ...The mechanoids wandering around in the area are technically related to the performance troupe... 2 +28 27 301 Pulao So this operation concerns the Nighter as well. 2 +29 28 301 Pulao If the mechanoids prowling around here aren't Corrupted, then they have a place on the Nighter. 2 +30 29 302 What are you doing here? 30 You really are something 30 +31 30 301 Pulao What? No thanks for the one who saved your life? 2 +32 31 301 Hassen I heard all about it. I must express my greatest gratitude on Babylonia's behalf. 1 +33 32 301 Pulao ...When I show you to the database, Mr. President, I hope you'll remember what you promised me. 2 +34 33 301 Hassen Of course. 【kuroname】 will make the arrangements. 1 +35 34 301 Pulao Huh? So 【kuroname】 is in charge? Well, I guess I'll trust you for now. 2 +36 35 301 Pulao I gotta warn you... though what you'll see in the database belongs to Babylonia, you can also find secrets of the Kowloong Chamber of Commerce. So watch what you're watching! 2 +37 36 301 As Pulao gets more and more animated, her little fists dancing in the air, Hassen wisely speaks up to cut her off. +38 37 301 Hassen To conclude, please work together and perform your duties to the best of your ability. 1 +39 38 301 Hassen Because of the sensitive nature of this operation, as well as the complicated status of the Corrupted, I've arranged for Bianca to provide overwatch. 1 +40 39 203 1 0.25 600 +41 40 203 2 0.25 -600 +42 41 201 3 1091001 +43 42 301 1 Bianca I've got you covered. 3 +44 43 202 3 +45 44 203 1 0.25 400 +46 45 203 2 0.25 -400 +47 46 301 Hassen Of course, we'll discuss details of providing "materiel" to the Nighter once the operation is finished. 1 +48 47 552 301 Hassen But let's focus on the mission first. 1 +49 552 48 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +50 48 202 1 +51 49 203 2 0.25 +52 50 301 Pulao You Babylonians gotta work on brevity in your briefings... 2 +53 51 553 301 Pulao Anyway, let's get ready to crack some skulls. 2 +54 553 52 302 ? 52 +55 52 301 Pulao The mechs have already surrounded us. 2 +56 53 301 Pulao Too bad they're already seriously affected by the Punishing Virus. 2 +57 54 203 2 0.25 -400 +58 55 201 1 500166 400 +59 56 301 1 Lucia Already? When did— 1 +60 57 301 Pulao ... 2 +61 58 301 Pulao You didn't know? 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Hmm... Get some! Hmm...~ +7 8 201 1 500026 -400 +8 9 201 2 1031001 400 +9 10 301 1 Lee ... 1 +10 11 301 Liv ...Is this... music? 2 +11 12 302 They're totally off pitch! 13 Rock music? 13 +12 13 202 1 2 1 +13 14 201 1 500166 4 +14 15 301 1 Lucia Commandant, bio-signs detected. 1 +15 16 201 1 500026 +16 17 301 1 Lee ...One of yours? 1 +17 18 201 1 1101001 +18 19 301 1 Watanabe No. 1 +19 20 202 1 +20 21 301 A Forsaken message comes through. +21 22 201 1 500154 +22 23 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 1 +23 24 301 1 Clark Boss! I'm done here! 1 +24 25 302 (Explain the situation) 26 +25 26 301 Clark ...? 1 +26 27 301 Clark As far as I know, there are no permanent residents here besides us... and we're stationed a few dozen miles away. Besides, who'd even want to live here at this forsaken place anyway? 1 +27 28 301 Clark But we'd sometimes run into lost travelers around here, and scavengers looking for a new place to set up shop. So it's not impossible that someone will show up in the area. 1 +28 29 302 Let's check it out. 30 +29 30 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +30 31 201 1 1101001 +31 32 301 1 AniZhuanchangBegin 1 Watanabe Let's go. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieBJ00211BA.tab.bytes b/Resources/table/client/movie/movies/MovieBJ00211BA.tab.bytes new file mode 100644 index 00000000..979ff795 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieBJ00211BA.tab.bytes @@ -0,0 +1,159 @@ +JV# =d#t2N͂ͅKz[`UydY{Lȼ=r˽,EZl۾b֫hcJ98gf`%YId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory93.png +2 2 401 1 202 +3 3 301 DialogEnable After the crew passes through a block of buildings, a colorful large-wheeled snowmobile comes into sight. On top of it sits an unfamiliar man, dressed in thick but tattered winter clothes. Behind him is the source of the deafening music: a radio. +4 4 201 1 1031001 -400 +5 5 201 2 1101001 400 +6 6 301 1 Liv Biological signal detected... It's a human man. 1 +7 7 301 Watanabe ... 2 +8 8 202 1 2 +9 9 301 AniZhuanchangBegin As you converse, the man seems to have finally noticed you and begins waving. +10 10 101 Assets/Product/Texture/Image/BgStory/Bgstory103.png +11 11 201 1 500140 +12 12 302 (Ask about the situation) 13 +13 13 301 AniZhuanchangEnd 1 Unfamiliar Man Hello, friends! 1 +14 14 301 Unfamiliar Man Ah, no no, hahahaha! I'm not lost! 1 +15 15 301 Unfamiliar Man See this beauty? It's an antique snowmobile, Snow Leopard M958. Good for all terrains, totally swag, most popular in New Durkan in the Post-Pandemic Age. They don't manufacture this no more. The one and only in the world! 1 +16 16 301 Unfamiliar Man She's been with me much longer than some Corrupted been walkin'! 1 +17 17 301 Unfamiliar Man Never seen ya before. First time here? 1 +18 18 302 Yeah. 19 +19 19 301 Unfamiliar Man There's but one place worth seein' here. Ya know, "that" place. That's where ya goin', eh? 1 +20 20 302 What place? 21 +21 21 301 Unfamiliar Man Quit bluffin'. Look at ya, all dressed like that. I know what ya do, ya ain't even need to tell me. 1 +22 22 301 Unfamiliar Man Yer "hunters", huh? 1 +23 23 302 Hunters...? 24 +24 24 202 1 +25 25 301 Watanabe sends you a meaningful glance and moves closer to whisper into your ear. +26 26 201 1 1101001 +27 27 301 1 Watanabe That's what some people call them... 1 +28 28 301 Watanabe This used to be the biggest military research base in Cape Nohama. After the Post-Pandemic Age, all land-based airforce soldiers have fled the base. 1 +29 29 301 Watanabe As for what's hidden in the base, only the soldiers and researchers who love their antifreeze and thrust-weight ratios know. 1 +30 30 301 Watanabe Small wonder it's a popular place for treasure hunters. 1 +31 31 201 1 500140 +32 32 301 1 Unfamiliar Man So? Want me ta give ya a ride? Half price for the way back too. Looks like ya come prepared. Surely ya know the importance of a guide, huh? 1 +33 33 201 1 1101001 +34 34 301 1 Watanabe Thanks for the offer, but we already— 1 +35 35 202 1 +36 36 301 ??? Boss! +37 37 401 2 1514 +38 38 301 A tall, slim youth comes stumbling over, interrupting the conversation, heavy snow boots squeaking as he goes. +39 39 201 1 500005 +40 40 301 1 ??? Don't talk to this rascal! 1 +41 41 202 1 +42 42 301 Panting, the youth stops in front of the group. He pushes his goggles up, revealing a scowling face. He lifts his rifle and points it at the strange man. +43 43 301 The man's face changes. Before he can retreat, Lucia stops him in his path. +44 44 302 What's going on? 45 +45 45 201 1 500005 +46 46 301 1 ??? This old menace is a fraud! 1 +47 47 201 1 500154 +48 48 301 1 Clark Yamamoto! 1 +49 49 202 1 +50 50 301 The leader of the Forsaken comes jogging after the youth. Despite shouting at the boy in a reprimanding tone, he also raises his gun and points it at the unfamiliar man. +51 51 301 The atmosphere turns hostile in an instant. +52 52 201 1 500005 +53 53 301 1 Yamamoto You old cheat! 1 +54 54 301 Yamamoto Shooting him to death would be considered a mercy! 1 +55 55 302 Shh, let's talk it out first. 56 +56 56 301 Yamamoto (Hisses) Are all Babylonians nagging fools like you? 1 +57 57 201 1 500026 +58 58 301 1 Lee Are all Forsaken all brawn and no brain like you? 1 +59 59 302 Stow it, Lee. 60 +60 60 201 1 500154 +61 61 301 1 Clark Watch your words, Yamamoto! 1 +62 62 201 1 1101001 +63 63 301 1 Watanabe I understand your animosity towards Babylonia, but you'd do well to show my "guest" some respect. 1 +64 64 302 ... 65 +65 65 201 1 500005 +66 66 301 1 Yamamoto ...Tch. 1 +67 67 201 1 500154 +68 68 301 1 Clark Apologies, Gray Raven Commandant, for my subordinate's impudence. 1 +69 69 302 It's fine. 70 +70 70 301 Clark However, do know that this guy in front of you is not trustworthy. Countless scavengers have frozen to death in the snowy plains because of him. 1 +71 71 301 Clark He has no name. Just an old riffraff that came out of nowhere. 1 +72 72 301 Clark He'd tell the scavengers seeking a home or passing treasure-hunters that he's the "Gravekeeper" of Cape Nohama. 1 +73 73 301 Clark We've saved countless hapless fools who lost all their belongings to him in this area. 1 +74 74 201 1 500140 +75 75 301 1 Gravekeeper Huh? Wassup with ya southerners now? 1 +76 76 201 1 500005 +77 77 301 1 Yamamoto Give a man an inch...! 1 +78 78 202 1 +79 79 301 Noticing the situation getting awkward, the unfamiliar man tries to rope you into it. +80 80 201 1 500140 +81 81 301 1 Gravekeeper Hey you, standin' over there! Ya really gon' just stand and watch these guys bully poor lil' me? 1 +82 82 201 1 500005 +83 83 301 1 Yamamoto What are you talking about? Just watch, I'm gonna drag you back and show your victims— 1 +84 84 201 1 500154 +85 85 301 1 Clark Yamamoto! 1 +86 86 201 1 1101001 +87 87 301 1 Watanabe Enough. 1 +88 88 301 Watanabe We've got a mission to complete. 1 +89 89 201 1 500166 +90 90 301 1 Lucia Agreed. If you guys have your local disputes to settle, we'll take our leave. 1 +91 91 201 1 500154 +92 92 301 1 Clark Stop! Listen to our leader! 1 +93 93 202 1 +94 94 301 Clark's voice rings out. Yamamoto immediately shrinks back, mouth working as if debating whether to speak, and finally puts his gun down. +95 95 301 Watanabe falls silent for a moment. +96 96 201 1 1101001 -400 +97 97 201 2 500140 400 +98 98 301 1 Watanabe You are certain you can give us a ride through Ghost Coast? 1 +99 99 301 Gravekeeper Now why would I lie? 'Course I can, unless ya get off by yer lonesome. 2 +100 100 301 Watanabe Deal, then. 1 +101 101 301 Gravekeeper Huh? 2 +102 102 301 Watanabe Give us a ride through Ghost Coast. 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Hmm...~ +113 113 301 Watanabe sits on the backseat of the big-wheeled snowmobile, wincing in patient exasperation. +114 114 201 1 500026 +115 115 301 1 Lee ...Why are we riding with him? 1 +116 116 302 It's more efficient this way. 117 +117 117 202 1 1 +118 118 301 AniZhuanchangBegin That part is true... but you sure feel like the road is stretching on forever. +119 119 101 Assets/Product/Texture/Image/BgStory/BgStory68.jpg +120 120 301 AniZhuanchangEnd RImgBg1Shake Squeak—! +121 121 301 The snowmobile suddenly brakes, sending everyone flying forward. +122 122 201 1 1031001 7 +123 123 301 1 Liv Aah! 1 +124 124 302 Careful. 125 +125 125 201 1 500154 +126 126 301 1 Forsaken What's going on? 1 +127 127 201 1 500005 +128 128 301 1 Yamamoto Has he got something planned? 1 +129 129 202 1 +130 130 301 The Gravekeeper turns off the music and begins shouting at us from his seat. +131 131 201 1 500140 +132 132 301 1 Gravekeeper We're passin' through Ghost Coast soon. Gotta make sure the wheels ain't stuck. Ya don't wanna walk through the town for sho'. 1 +133 133 201 1 1101001 +134 134 301 1 Watanabe ... 1 +135 135 202 1 +136 136 301 Watanabe seems to be a bit relieved, though you're not sure if you're imagining things. +137 137 201 1 1101001 +138 138 301 1 Watanabe Commandant. 1 +139 139 302 Gray Raven Squad, ready up! 140 +140 140 202 1 +141 141 301 Watanabe barks out orders. +142 142 201 1 1101001 +143 143 301 1 Watanabe Forsaken, form up! 1 +144 144 201 1 500154 +145 145 201 2 500154 -600 +146 146 201 3 500154 600 +147 147 301 1 Forsaken Roger! 1 2 3 +148 148 202 1 2 3 1 +149 149 301 The Forsaken members leap down the vehicle in an orderly fashion and get in formation in a flash. +150 150 301 The Gravekeeper peeks out from the window, bright blue eyes wide behind his overgrown facial hair. +151 151 201 1 500140 +152 152 301 1 Gravekeeper Uh... so... 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Good old times, they were. 2 +25 24 301 Watanabe ... 1 +26 25 301 Clark We'll take care of that guy—Captain Morse, I mean. 2 +27 26 301 Watanabe ...Yeah, I know. 1 +28 27 301 Watanabe He chose to trust... and I can't betray this trust. 1 +29 28 202 1 2 +30 29 301 1 AniZhuanchangBegin Watanabe didn't really say it, but you know that half of his words are meant for you. diff --git a/Resources/table/client/movie/movies/MovieCS00146BA.tab.bytes b/Resources/table/client/movie/movies/MovieCS00146BA.tab.bytes new file mode 100644 index 00000000..822f8dd4 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieCS00146BA.tab.bytes @@ -0,0 +1,79 @@ +絖6\[ޡʁ4=\{j)Yv AB{n؞8鼹K}MY]m1#|QcLٸP0.`˦ЍD'BLMm8Q0x4zWId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] 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mode 100644 index 00000000..adebc229 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieDW00107BA.tab.bytes @@ -0,0 +1,484 @@ +[[P:`8:}5)sjT8y|K/Y-ޑԎ{ws45&jP7$*Y`z̺Vw~n.au }! lId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory21.jpg +2 2 401 1 204 +3 3 201 1 500001 +4 4 301 DialogEnable 1 Celica Good morning, Commandant. 1 +5 5 302 Morning... Celica... 6 +6 6 301 Celica Whoa! Those are quite the striking pair of panda eyes! Are you... alright? 1 +7 7 302 I was making Zongs 8 I got a little carried away cooking 8 +8 8 301 Celica Zongs? Oh yes, Duanwu festival is coming up. Did you make these yourself, Commandant? They look pretty tasty. 1 +9 9 301 Celica Are those Zongs you have there? What an armful! Are those for the Constructs? 1 +10 10 302 Yes 11 It's Duanwu festival after all 11 +11 11 301 Celica Ah... that's very thoughtful of you, Commandant, but be sure to ferret out the likes and dislikes of our Constructs, to avoid embarrassment. 1 +12 12 301 Celica Wars have been started over less! 1 +13 13 202 1 +14 14 301 Celica leaves before you could muster a response. +15 15 302 AniZhuanchangBegin Wars...? 16 What does she mean by that? 16 +16 16 101 Assets/Product/Texture/Image/BgStory/BgStory17.jpg +17 17 401 1 201 +18 18 301 AniZhuanchangEnd (A delicate sheen of nervous energy does seem to be in the air today. All around Babylonia, people look at one another with wary and distrustful stares) +19 19 201 1 500019 +20 20 201 2 500019 -600 +21 21 201 3 500019 600 +22 22 301 1 Construct Soldier Good day. Could those be Zongs you have there? Mind if we open them up for inspection? 1 +23 23 302 Why is that? 24 Of course not 24 +24 24 301 Construct Soldier Oh, no need to worry. We just wanted to make sure. Oh, and also ask you to vote for us. 2 +25 25 202 1 2 3 1 +26 26 201 1 500028 1460 +27 27 201 2 500028 1460 +28 28 203 1 1 -400 +29 29 203 2 1 400 +30 30 301 1 Zong Police A Hey! Canvassing is prohibited! 1 +31 31 301 Zong Police B You'll have to come with us! 2 +32 32 201 1 500019 +33 33 201 2 500019 -600 +34 34 201 3 500019 600 +35 35 301 1 Construct Soldier Uh-oh... it's the Zong Police! Scram! 1 +36 36 202 1 2 3 1 +37 37 201 1 500028 -400 +38 38 201 2 500028 400 +39 39 301 1 Zong Police A Stop right there! 1 +40 40 301 Zong Police B There's another! Arrest first, ask questions later! 2 +41 41 302 Me!? 42 +42 42 301 AniZhuanchangBegin ??? Commandant, over here! +43 411 202 1 2 +44 43 101 Assets/Product/Texture/Image/BgStory/BgStory17.jpg +45 44 401 1 5 +46 45 201 1 500166 1 +47 46 301 AniZhuanchangEnd 1 Lucia Thank goodness, Commandant. You almost got caught up in that debacle... 1 +48 47 302 Lucia? 48 What's going on here? 48 +49 48 204 1 4 +50 49 301 Lucia You didn't know? As thanks for our assistance in escorting the Forsaken shipment, the ACA sent Babylonia a batch of assorted Zongs. 1 +51 50 301 Lucia Disagreements started to spread from the ideal flavor of Zongs, all the way into other food preferences and the definition of good taste... 1 +52 51 302 For what... 52 Is this the "war" Celica spoke of? 52 +53 52 204 1 5 +54 53 301 Lucia Now the two factions are hosting referendums in an attempt to install their flavor as the official Babylonian flavor. 1 +55 54 302 What about this "Zong Police" business... 55 +56 55 301 Lucia The "Zong Police" is a temporary constabulary, hastily put together to head off impeding violence between the two factions. 1 +57 56 301 Lucia The streets are no longer safe if you're carrying Zongs, Commandant... 1 +58 57 204 1 1 +59 58 301 Lucia Say, those Zongs you have there, Commandant. Are they for us? 1 +60 59 302 (Gift Sweet Zongs) 60 (Gift Savory Zongs) 60 +61 60 204 1 6 +62 61 301 Lucia You made these, Commandant? 1 +63 62 302 Is it to your liking? 63 +64 63 301 Lucia Well... I'm not sure what my likings are, or rather, what "Lucia's" likings are. 1 +65 64 204 1 1 +66 65 301 Lucia But I'll like it, Commandant, as long as you're making it. 1 +67 66 302 Lucia... 67 +68 67 201 1 1031001 1 +69 68 301 1 Liv Oh, there you are, Lucia. Good morning, Commandant. 1 +70 69 201 1 500166 1 +71 71 301 1 Lucia What a coincidence, Liv. The Commandant has a gift for us. 1 +72 73 201 1 1031001 1 +73 74 301 AniZhuanchangBegin 1 Liv Really? Are those Zongs? I didn't know Commandant knew how to make them. 1 +74 12345 201 1 1031001 +75 75 301 AniZhuanchangEnd 1 (Which Zong should I give Liv?) +76 76 302 Honey and Bean Paste (Sweet Zong) 77 Pork and Egg Yolk (Savory Zong) 91 Ask Lucia for advice 106 +77 77 204 1 1 +78 78 301 Liv No problem. 1 +79 79 301 Liv So different from normal desserts... sweet, still fresh. Is this really made out of rice? 1 +80 80 302 (Pick a grain of rice from the corner of Liv's mouth) 81 +81 81 204 1 6 +82 82 301 Liv Oh! This is... Thank you, Commandant... this is embarrassing. 1 +83 83 204 1 1 +84 84 301 Liv Time permitting, could Commandant give me some direction too? 1 +85 85 302 Of course 86 +86 86 204 1 6 +87 87 110 301 Liv Okay, then... it's a date! 1 +88 88 204 1 4 +89 89 301 Liv No problem. 1 +90 90 204 1 1 +91 91 301 Liv Thank you... you really poured your heart into it, Commandant. 1 +92 92 301 Liv's smile always feels somewhat forced. +93 93 301 Suddenly, several Construct Soldiers rush over with whistles in their mouths. +94 94 201 1 500028 1460 +95 95 201 2 500028 1460 +96 96 203 1 1 -400 +97 97 203 2 1 400 +98 98 301 1 Zong Police A Zong-related dispute detected! 1 +99 99 301 Zong Police B Are you trying to start another war, feeding people Zongs you know they won't like? 2 +100 100 301 Zong Police A Humanity shall remain forever divided by the unbridgeable Zong Schism. It is up to us, the Zong Police, to maintain the fragile peace on Babylonia. 1 +101 101 301 Zong Police B Take them away. It is because of these people that war never changes. 2 +102 102 302 Wait!? What the 103 +103 103 202 1 2 1 +104 104 201 1 500166 6 +105 105 301 1 Lucia C-Commandant!!! 1 +106 25852 302 Please give me a chance! 25853 +107 25853 201 1 500028 +108 25854 12345 301 AniZhuanchangBegin 1 Zong Police A Alright then... but choose wisely this time. 1 +109 106 201 1 500166 +110 107 301 1 Lucia I think Liv is attempting to make her own Zongs as well, but it doesn't seem to be going so well. 1 +111 108 301 Lucia Lee and I have tasted quite a few desserts Liv has whipped up with scraps and leftovers. I thought they were good... but Liv always seemed unsatisfied. 1 +112 109 76 201 1 1031001 1 +113 110 201 1 500166 1 +114 111 301 1 Lucia Liv seems pretty happy just to receive Zongs. 1 +115 112 302 Now to give away the rest 113 +116 113 301 Lucia So this is the meaning of festivals, and gifts... So simple, and yet it brings such joy... 1 +117 114 302 It's the thought that counts 115 +118 115 204 1 4 +119 116 301 AniZhuanchangBegin Lucia The thought that... counts... 1 +120 117 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +121 118 201 1 500026 6 -400 +122 119 201 2 500166 400 +123 1191 301 AniZhuanchangEnd 1 Lucia Ah, Lee. It's good that you're here. 2 +124 120 301 Lee Zongs? Even Commandant has joined the madding crowd... 1 +125 121 301 Lucia No, these are handmade by Commandant, in the spirit of the festival. 2 +126 122 202 1 2 1 +127 123 201 1 500026 +128 125 301 AniZhuanchangBegin 1 Lee I see. But I wish to get one thing straight: no matter who made these Zongs, my critique will be honest and uncompromising. 1 +129 30000 201 1 500026 +130 126 301 AniZhuanchangEnd 1 (Which Zong should I give Lee?) +131 127 302 Mushroom and Pork (Savory Zong) 128 Sticky Rice and Bean Paste (Sweet Zong) 135 Ask Lucia for advice 139 +132 128 204 1 +133 129 301 Lee ... 1 +134 130 301 Lee (Quietly, Lee finishes the Zong and gives a curt nod) 1 +135 131 204 1 +136 132 301 Lee A decent attempt, I'd say... 1 +137 133 201 1 500166 1 +138 134 143 301 AniZhuanchangBegin Lucia Lee looks decently... satisfied? Let's call it that. 1 +139 135 204 1 +140 136 301 Lee ... 1 +141 137 204 1 +142 138 301 Lee Commandant, I'm afraid I have nothing to offer except my apologies. 1 +143 22335 301 Suddenly, several Construct Soldiers rush over with whistles in their mouths. +144 22336 201 1 500028 1460 +145 22337 201 2 500028 1460 +146 22338 203 1 1 -400 +147 22339 203 2 1 400 +148 22340 301 1 Zong Police A Zong-related dispute detected! 1 +149 22341 301 Zong Police B Are you trying to start another war, feeding people Zongs you know they won't like? 2 +150 22342 301 Zong Police A Humanity shall remain forever divided by the unbridgeable Zong Schism. It is up to us, the Zong Police, to maintain the fragile peace on Babylonia. 1 +151 22343 301 Zong Police B Take them away. It is because of these people that war never changes. 2 +152 22344 302 Wait!? What the 22345 +153 22345 202 1 2 1 +154 22346 201 1 500166 6 +155 22347 301 1 Lucia C-Commandant!!! 1 +156 95159 302 Please give me a chance! 95160 +157 95160 201 1 500028 +158 95161 30000 301 AniZhuanchangBegin 1 Zong Police A Alright then... but choose wisely this time. 1 +159 139 201 1 500166 +160 140 301 1 Lucia Right, Lee mentioned that he didn't like sweet things. 1 +161 141 301 Lucia So he probably finished all of Liv's desserts to make her happy. 1 +162 142 127 201 1 500026 +163 143 101 Assets/Product/Texture/Image/BgStory/BgStory17.jpg +164 144 201 1 500110 -600 +165 145 201 2 500128 +166 146 201 3 500166 600 +167 147 301 AniZhuanchangEnd 1 Lucia Bianca! And Miss Ayla, too. What are you talking about? 3 +168 148 301 Ayla Nothing except that exquisite new body of yours! I'd love to have you model for me sometime. 1 +169 149 204 3 6 +170 150 301 Lucia Um... if I can help. 3 +171 151 301 Lucia By the way, what do you know about the ruckus outside? 3 +172 152 301 Bianca Truth be told, we were driven here by sheer irritation as well. 2 +173 153 301 Bianca Though it is understandable. It is only fair to cajole and revel during a festival. To break them up would be somewhat obtuse on our part. 2 +174 154 202 1 2 3 1 +175 155 201 1 500110 1 +176 156 301 Ayla No matter which side gets their way, it will all be a colorful addition to Babylonia's cultural and historical tapestry. It's fun to watch from a distance. 1 +177 157 301 AniZhuanchangBegin Ayla However, even neutral observers like us have to have standards when it comes to taste. 1 +178 12347 201 1 500110 +179 158 301 AniZhuanchangEnd 1 (Which Zong should I give Ayla?) +180 159 302 White Lotus Bean Paste (Sweet Zong) 160 Pork and Egg Yolk (Savory Zong) 163 Ask Lucia for advice 166 +181 160 204 1 +182 161 301 Ayla White and flawless, like a work of art! And the sweetness and fragrance isn't overpowering at all. 1 +183 162 169 301 AniZhuanchangBegin Ayla The Commandant has good taste! 1 +184 163 204 1 4 +185 164 301 Ayla Well... objectively speaking, there's nothing wrong with the flavor... 1 +186 165 301 Ayla But it does feel a bit... boorish. 1 +187 22350 301 Suddenly, several Construct Soldiers rush over with whistles in their mouths. +188 22351 201 1 500028 1460 +189 22352 201 2 500028 1460 +190 22353 203 1 1 -400 +191 22354 203 2 1 400 +192 22355 301 1 Zong Police A Zong-related dispute detected! 1 +193 22356 301 Zong Police B Are you trying to start another war, feeding people Zongs you know they won't like? 2 +194 22357 301 Zong Police A Humanity shall remain forever divided by the unbridgeable Zong Schism. It is up to us, the Zong Police, to maintain the fragile peace on Babylonia. 1 +195 22358 301 Zong Police B Take them away. It is because of these people that war never changes. 2 +196 22359 302 Wait!? What the 22360 +197 22360 202 1 2 1 +198 22361 201 1 500166 6 +199 22362 301 1 Lucia C-Commandant!!! 1 +200 865656 302 Please give me a chance! 865657 +201 865657 201 1 500028 +202 865658 12347 301 AniZhuanchangBegin 1 Zong Police A Alright then... but choose wisely this time. 1 +203 166 201 1 500166 +204 167 301 1 Lucia In my mind, Miss Ayla probably prefers more aesthetically pleasing things. 1 +205 168 159 201 1 500110 1 +206 169 201 1 500128 +207 12348 201 1 500128 +208 170 301 AniZhuanchangEnd 1 (Which Zong should I give Bianca?) +209 171 302 Red Date Paste (Sweet Zong) 172 Fresh Ham (Savory Zong) 174 Ask Lucia for advice 176 +210 172 301 1 Bianca Thank you... 1 +211 173 301 Bianca But it is still too sweet for my taste. 1 +212 22370 301 Suddenly, several Construct Soldiers rush over with whistles in their mouths. +213 22371 201 1 500028 1460 +214 22372 201 2 500028 1460 +215 22373 203 1 1 -400 +216 22374 203 2 1 400 +217 22375 301 1 Zong Police A Zong-related dispute detected! 1 +218 22376 301 Zong Police B Are you trying to start another war, feeding people Zongs you know they won't like? 2 +219 22377 301 Zong Police A Humanity shall remain forever divided by the unbridgeable Zong Schism. It is up to us, the Zong Police, to maintain the fragile peace on Babylonia. 1 +220 22378 301 Zong Police B Take them away. It is because of these people that war never changes. 2 +221 22379 302 Wait!? What the 22380 +222 22380 202 1 2 1 +223 22381 201 1 500166 6 +224 22382 301 1 Lucia C-Commandant!!! 1 +225 858887 302 Please give me a chance! 858888 +226 858888 201 1 500028 +227 858889 12348 301 AniZhuanchangBegin 1 Zong Police A Alright then... but choose wisely this time. 1 +228 174 301 Bianca In my memories, meats were a valuable commodity, and salt was worth its weight in gold too... I've almost forgotten their taste on my tongue. 1 +229 175 178 301 Bianca It was delicious. Thank you. 1 +230 176 201 1 500166 +231 177 1771 301 1 Lucia I remember Lee saying that his taste was not far off from Bianca's. Perhaps I could use her as a reference. 1 +232 1771 171 201 1 500128 +233 178 201 1 500166 1 1 +234 179 301 AniZhuanchangBegin 1 Lucia Both Miss Ayla and Bianca approve of Commandant's cooking. What a pleasant surprise. 1 +235 180 101 Assets/Product/Texture/Image/BgStory/BgStory14.png +236 181 401 1 205 +237 182 201 1 500155 -600 +238 183 201 2 500091 2 +239 184 201 3 500166 600 +240 185 301 AniZhuanchangEnd Nanami Gray Raven Commandant! Grr~ 2 +241 186 302 Nanami... and Chrome? 187 +242 187 204 1 1 +243 188 301 Chrome Lucia. Commandant. 1 +244 189 301 Lucia Chrome, how come you're with Nanami? 3 +245 190 204 2 1 +246 191 301 Chrome So you're Nanami? The strange Construct that Gray Raven talked about earlier? 1 +247 192 204 2 2 +248 193 301 Nanami Yeppers! Nanami usually goes by Nanami! 2 +249 194 301 Lucia So you two don't even know each other's names? 3 +250 195 301 Nanami Would Lucia and Commandant like to join us? 2 +251 196 301 Lucia Nanami, I understand... but Chrome too...? 3 +252 197 301 Chrome Well, I could hardly refuse a lady in need of assistance... but I didn't think it would be to lobby for votes. 1 +253 198 204 1 +254 199 301 Chrome Alas, a gentleman honors his promises. 1 +255 200 202 1 2 3 1 +256 201 201 1 500091 2 +257 202 301 1 Nanami Ooh~ are those Zongs you got there? Are they for us? 1 +258 203 302 Which side are you on? 204 +259 204 204 1 1 +260 205 301 AniZhuanchangBegin Nanami That would be telling, and telling's no fun! Guess! 1 +261 12349 201 1 500091 +262 206 301 AniZhuanchangEnd 1 (Which Zong should I give Nanami?) +263 207 302 Sesame and Roasted Nuts (Sweet Zong) 208 Roast Pork (Savory Zong) 212 Ask Lucia for advice 215 +264 208 204 1 2 +265 209 301 Nanami Sweet... yummy! 1 +266 210 301 Nanami But don't get cocky, Commandant. Of the four Sweet Sovereigns, Nanami is but the lowliest! 1 +267 211 302 AniZhuanchangBegin What is this Sweet Sovereign business now... 218 +268 212 204 1 +269 213 301 Nanami Savory...euch! 1 +270 214 301 Nanami Savory is ptooey... and Nanami hates ptooey! 1 +271 22390 301 Suddenly, several Construct Soldiers rush over with whistles in their mouths. +272 22391 201 1 500028 1460 +273 22392 201 2 500028 1460 +274 22393 203 1 1 -400 +275 22394 203 2 1 400 +276 22395 301 1 Zong Police A Zong-related dispute detected! 1 +277 22396 301 Zong Police B Are you trying to start another war, feeding people Zongs you know they won't like? 2 +278 22397 301 Zong Police A Humanity shall remain forever divided by the unbridgeable Zong Schism. It is up to us, the Zong Police, to maintain the fragile peace on Babylonia. 1 +279 22398 301 Zong Police B Take them away. It is because of these people that war never changes. 2 +280 22399 302 Wait!? What the 22400 +281 22400 202 1 2 1 +282 22401 201 1 500166 6 +283 22402 301 1 Lucia C-Commandant!!! 1 +284 898987 302 Please give me a chance! 898988 +285 898988 201 1 500028 +286 898989 12349 301 AniZhuanchangBegin 1 Zong Police A Alright then... but choose wisely this time. 1 +287 215 201 1 500166 +288 216 301 1 Lucia Children usually gravitate towards sweets more... though Nanami hardly counts as one, it's a safe bet. 1 +289 217 207 201 1 500091 1 +290 218 2181 201 1 500155 +291 1235 201 1 500155 +292 2181 301 AniZhuanchangEnd 1 (Which Zong should I give Chrome?) +293 219 302 Fruit and Honeyed Dates (Sweet Zong) 220 Egg Yolk and Five Spice Pork (Savory Zong) 224 Ask Lucia for advice 226 +294 220 301 1 Chrome Oh, my thanks, Commandant! 1 +295 221 204 1 4 +296 222 301 Chrome It is not... inedible, but common sense dictates that sweets have no place in a main course. The two should remain separate. 1 +297 223 301 Chrome Regrettably, I must draw the line at sweet rice... 1 +298 22500 301 Suddenly, several Construct Soldiers rush over with whistles in their mouths. +299 22501 201 1 500028 1460 +300 22502 201 2 500028 1460 +301 22503 203 1 1 -400 +302 22504 203 2 1 400 +303 22505 301 1 Zong Police A Zong-related dispute detected! 1 +304 22506 301 Zong Police B Are you trying to start another war, feeding people Zongs you know they won't like? 2 +305 22507 301 Zong Police A Humanity shall remain forever divided by the unbridgeable Zong Schism. It is up to us, the Zong Police, to maintain the fragile peace on Babylonia. 1 +306 22508 301 Zong Police B Take them away. It is because of these people that war never changes. 2 +307 22509 302 Wait!? What the 22510 +308 22510 202 1 2 1 +309 22511 201 1 500166 6 +310 22512 301 1 Lucia C-Commandant!!! 1 +311 87845 302 Please give me a chance! 87846 +312 87846 201 1 500028 +313 87847 1235 301 AniZhuanchangBegin 1 Zong Police A Alright then... but choose wisely this time. 1 +314 224 301 Chrome Oh, my thanks, Commandant! 1 +315 225 229 301 Chrome Ah, I prefer this over its sweeter counterpart. 1 +316 226 201 1 500166 +317 227 301 1 Lucia As I recall, Chrome once turned down one of Liv's dessert when I offered it to him. He probably doesn't have a sweet tooth. 1 +318 228 2281 301 Lucia But Nanami, on the other hand, has a huge sweet tooth. Strange, that he's hanging with her... 1 +319 2281 219 201 1 500155 +320 229 201 1 500155 -400 1 +321 230 201 2 500091 400 1 +322 231 301 1 Nanami Chrome, you traitor! You have betrayed the Sweet League! 2 +323 232 301 AniZhuanchangBegin 1 Chrome Traitor...? 1 +324 2321 233 202 1 2 1 +325 233 2331 101 Assets/Product/Texture/Image/BgStory/BgStory40.jpg +326 2331 401 1 201 +327 234 301 AniZhuanchangEnd As you emerge onto the open area of the Babylonia plaza, you see two groups of people facing off against one another, brandishing banners and signs. +328 235 201 1 500019 -400 +329 236 201 2 500019 400 +330 237 301 1 Sweet Zong League Member Zongs that are sweet cannot be beat! 1 +331 238 301 Savory Zong Party Member "Savor" the better flavor! 2 +332 239 202 1 2 1 +333 240 201 1 500028 1460 +334 241 201 2 500028 1460 +335 242 203 1 1 -400 +336 243 203 2 1 400 +337 244 301 1 Zong Police A Disperse! You are not authorized to gather here. 1 +338 245 202 1 2 +339 246 301 The Zong Police successfully disperse most of the rabble-rousers, until only the ringleaders of the opposing movements are left. +340 247 201 1 500028 -400 +341 248 201 2 500028 400 +342 249 301 Zong Police B Did you two have to start a riot... 2 +343 250 202 1 2 +344 251 201 1 1111001 +345 252 301 1 Karenina What was I supposed to do, stop the groundswell of support for savory Zongs? Why don't you ask that clueless ape over there? 1 +346 9655 203 1 0.25 -400 +347 253 201 2 1081001 2 400 +348 254 301 1 Kamui I was elected as leader of this movement. I will not let them down! 2 +349 255 301 Kamui Why won't you just concede that sweet Zongs should be the official Babylonian flavor? 2 +350 256 204 1 5 +351 257 301 1 Karenina *Beep—*ing *Beep—* YOU concede! 1 +352 258 202 1 2 +353 259 201 1 500166 +354 260 301 1 Lucia Kamui and Karen... so you two are the ringleaders? 1 +355 261 201 1 1111001 -400 +356 262 201 2 1081001 1 400 +357 263 301 1 Kamui That's right. I represent the Sweet Zong League. Karen over there, she speaks for the pitiful Savory Zong Party... And please, call me Captain Kamui. 2 +358 264 301 1 Karenina Tch... Lucia, Gray Raven Commandant... this doesn't concern you. 1 +359 265 202 1 2 +360 266 201 1 500166 +361 267 301 1 Lucia Actually, Commandant wants to give you a few of these Zongs... 1 +362 268 201 1 1111001 +363 269 301 1 Karenina Hmph, then give them already. 1 +364 270 301 (Which Zong should I give Karenina?) +365 271 302 Eight Treasures (Sweet Zong) 272 Spicy Pork (Savory Zong) 277 +366 272 204 1 1 +367 273 301 Karenina You're kidding me... only kids eat sticky sweet stuff like this. Ugh, I can feel my stomach turning just looking at it. 1 +368 2334 302 Just try it 275 +369 275 204 1 +370 276 301 Karenina *Beep—*, fine! You're so annoying. I warn you, if this isn't to my taste, I'll yeet the whole thing to outer space. 1 +371 2333 302 How is it? 2344 +372 2344 301 Karenina No problem. 1 +373 2345 301 Karenina I mean... it's alright... kinda sweet... 1 +374 2346 302 Didn't think you'd like it 632563 +375 632563 204 1 5 +376 2347 303 301 Karenina What's that s'posed to mean? You saying I don't have a sweet personality to match? 1 +377 277 204 1 5 +378 278 301 Karenina What is this stuff... why is it hot? 1 +379 279 204 1 +380 280 301 Karenina So weird... how dare you give me such a weird combination of flavors! Such a... weirdly... enticing... 1 +381 281 302 And yet you ate it all 282 +382 282 204 1 5 +383 283 284 301 Karenina Shut up, you! 1 +384 284 201 1 1081001 +385 285 301 (Which Zong should I give Kamui?) +386 286 302 Crystal Lotus Seed (Sweet Zong) 287 Abalone Seafood (Savory Zong) 295 +387 287 204 1 1 +388 288 301 1 Kamui Such sweetness in a delectable little package. Convenient! 1 +389 289 301 Kamui I could eat these all day. 1 +390 290 302 Kamui... 291 +391 291 301 Kamui What's up? 1 +392 292 302 You have to unwrap the leaves... 293 +393 293 204 1 2 +394 294 322 301 Kamui Ahahaha, is that so? (nibble) I was just about to say that the leaves are a bit on the tough side! (nibble) 1 +395 295 204 1 1 +396 296 301 1 Kamui "Savory is heresy", that's what they say... 1 +397 297 301 Kamui Truth be told, savory isn't all bad... hmm, pretty tasty, to be honest! 1 +398 298 302 Kamui... 299 +399 299 301 Kamui What's up? 1 +400 300 302 You have to unwrap the leaves... 301 +401 301 204 1 2 +402 302 322 301 Kamui Ahahaha, is that so? (nibble) I was just about to say that the leaves are a bit on the tough side! (nibble) 1 +403 303 201 1 1081001 +404 304 301 (Which Zong should I give Kamui?) +405 305 302 Crystal Lotus Seed (Sweet Zong) 306 Abalone Seafood (Savory Zong) 314 +406 306 204 1 1 307 +407 307 301 1 Kamui Such sweetness in a delectable little package. Convenient! 1 +408 308 301 Kamui I could eat these all day. 1 +409 309 302 Kamui... +410 310 301 Kamui What's up? 1 +411 311 302 You have to unwrap the leaves... 312 +412 312 204 1 2 +413 313 322 301 Kamui Ahahaha, is that so? (nibble) I was just about to say that the leaves are a bit on the tough side! (nibble) 1 +414 314 204 1 1 +415 315 301 1 Kamui "Savory is heresy", that's what they say... 1 +416 316 301 Kamui Truth be told, savory isn't all bad... hmm, pretty tasty, to be honest! 1 +417 317 302 Kamui... 318 +418 318 301 Kamui What's up? 1 +419 319 302 You have to unwrap the leaves... 320 +420 320 204 1 2 +421 321 333 301 Kamui Ahahaha, is that so? (nibble) I was just about to say that the leaves are a bit on the tough side! (nibble) 1 +422 322 3221 201 1 500166 1 +423 3221 401 1 5 +424 323 301 1 Lucia At least all the Zongs are gone. 1 +425 324 204 1 4 +426 325 301 Lucia Commandant? What's wrong? 1 +427 326 302 Didn't think I'd be this tired 327 Since when did gifting get so hard... 327 +428 327 301 Lucia Don't worry. Come tomorrow, they'll be back to normal... mostly. 1 +429 328 301 Lucia Still, it's a shame that Commandant's Zongs couldn't bring everyone together for the festival... 1 +430 329 302 Was I that transparent... 330 +431 330 204 1 1 +432 331 301 Lucia I usually have a feel for what you're thinking. 1 +433 332 301 1 AniZhuanchangBegin Lucia Festivals are rare occasions. It would be nice to have all of Babylonia together to celebrate. 1 +434 333 3331 401 1 5 +435 3331 334 201 1 1111001 -400 +436 334 201 2 1081001 1 400 +437 335 301 1 Kamui So? The Gray Raven Commandant knows his way around a Zong, doesn't he? 2 +438 336 204 1 1 +439 337 301 Karenina Hmph... it's so-so. It's better than you, Kamui, gorging yourself on savory Zongs. 1 +440 338 204 2 2 +441 339 3391 301 Kamui Yep! Those savory Zongs were halfway decent... And that's Captain Kamui to you. 2 +442 3391 202 1 2 +443 340 201 1 500091 +444 341 301 1 Nanami Ahh! Even Captain Kamui has gone rogue! 1 +445 342 201 1 1081001 +446 343 301 1 Kamui Savory Zongs ain't half bad! 1 +447 344 201 1 500091 +448 345 301 1 Nanami That's it! Nanami wants to try the other flavors too! 1 +449 346 201 1 500155 +450 347 301 1 Chrome Nobody was keeping you in the first place... 1 +451 348 201 1 1081001 1 +452 349 301 1 Kamui Captain! You're here too? 1 +453 350 201 1 500026 +454 351 301 1 Lee No, I distinctly recall you crowning yourself Captain, Captain Kamui. 1 +455 352 201 1 1081001 2 +456 353 301 1 Kamui Ahh... I was just horsing around, Captain. 1 +457 334455 202 1 +458 354 201 1 500110 1 400 +459 355 201 2 500128 -400 +460 356 301 1 Bianca It would seem that this "war" of ours shall end unresolved. 2 +461 357 204 1 2 +462 358 301 Ayla That's alright. War, in all its forms, is never a good thing. 1 +463 359 301 Ayla Festivals like these, it's better to have everyone together. 1 +464 360 302 Though we seem to be short on Zongs 3601 +465 3601 202 1 2 +466 361 201 1 1031001 1 +467 362 301 1 Liv I actually brought a lot of sweet treats too, Commandant. If you don't mind... we can all share. 1 +468 363 201 1 500166 +469 364 301 1 Lucia ... 1 +470 23333 302 What's the matter, Lucia? 365 Babylonia to Lucia...? 365 +471 365 204 1 1 +472 366 301 1 Lucia It's great when everyone comes together, Commandant. I wish we can spend every year, every month, and every holiday just like this. 1 +473 367 302 ... 368 Lucia...? 368 +474 368 301 1 Lucia I don't know why, but the words just... surfaced in my M.I.N.D.... then leapt off my tongue. 1 +475 23334 301 Lucia It's good, on a day like this, to have everyone together. 1 +476 23335 302 Happy Duanwu festival, Lucia. 23336 +477 23336 301 AniZhuanchangBegin Lucia Happy Duanwu festival, Commandant. 1 +478 3681 202 1 +479 369 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +480 370 201 1 500001 +481 371 301 AniZhuanchangEnd 1 Celica And just like that, this war of foolish pride has come to an end. 1 +482 372 301 Celica Hm? 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BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory286.png +2 2 401 1 201 +3 3 201 1 500155 -400 +4 4 201 2 1081001 4 400 +5 5 301 DialogEnable 1 Chrome Alright. Sample collected. 1 +6 6 301 Kamui Without the protective gear, I'm sure we'd be infected if we got any closer... What a creepy thing. 2 +7 7 202 1 2 1 +8 8 301 Though sealed in the airtight container, the sample is still attempting to flow toward the Red Tide as if it is alive. It also continues to produce small Hetero-Creatures. +9 9 201 1 1081001 -400 +10 10 201 2 500273 400 +11 11 301 1 Kamui As if it's trying to get back to its mother. Is it alive...? 1 +12 12 301 Wanshi Asimov indeed believes that the Red Tide is a form of biologically evolved Punishing Virus. 2 +13 13 301 Wanshi Looks like the Hetero-Creatures are by-products of the Red Tide, but further studies will need to be conducted in order to understand their source and how they are formed. 2 +14 14 301 Kamui Wanshi isn't falling asleep for once. That's rare. 1 +15 15 301 Wanshi ...Old habits die hard. But that's irrelevant now. 2 +16 16 202 1 2 1 +17 17 301 Wanshi looks back at the Red Tide. It has slowed down and formed a decent-sized lake in the lower grounds of the city. +18 18 301 The sunlight shimmers on the quiet crimson liquid that swallows life and death wherever it goes... +19 19 301 Then Wanshi hears the whispers in the Red Tide. +20 20 201 1 1081001 -400 +21 21 201 2 500273 400 +22 22 301 1 Wanshi ...! 2 +23 23 301 Kamui What's wrong, Wanshi? You look terrible. 1 +24 24 301 Wanshi Don't you hear that? 2 +25 25 301 Kamui Hear what...? 1 +26 26 202 1 2 1 +27 27 201 1 500155 +28 28 301 1 Chrome The creatures are talking in the Red Tide... No, they sound more like... data fragments? 1 +29 29 301 Chrome It's meaningless. Don't let it distract you. 1 +30 30 201 1 500273 +31 31 301 1 Wanshi I know. 1 +32 32 202 1 1 +33 33 301 Even so, an eerie silence still envelops them. The whispers in the Red Tide flood into their ears and wraps around them like a perpetual shadow. +34 34 301 It is not until the vibration and rumbling in the distance break the silence that the three wake up from the trance and look for the source of the commotion. +35 35 301 The hissing of the Hetero-Creatures and the sound of the greatsword slashing echo above the empty city. +36 36 301 Mixed with familiar angry roars. +37 37 201 1 1081001 400 +38 38 201 2 500155 -400 +39 39 301 1 Kamui Could this be... 1 +40 40 301 AniZhuanchangBegin Chrome Let's find out. 2 +41 41 202 1 2 1 +42 42 101 Assets/Product/Texture/Image/BgStory/Bgstory287.png +43 43 301 AniZhuanchangEnd They arrive just in time to see Camu fling a sticky Hetero-Creature off his greatsword with disgust. The creature splats on the wall behind Chrome then slowly slides down. Its mucus splashes onto the hem of Chrome's pants. +44 44 201 1 500155 +45 45 301 1 Chrome ... 1 +46 46 201 1 1081001 1 +47 47 301 1 Kamui Camu! It really is you! Are you okay? 1 +48 48 201 1 500175 +49 49 301 1 Camu ...Stay back. 1 +50 50 201 1 1081001 +51 51 301 1 Kamui ...Hah? 1 +52 52 201 1 500175 +53 53 301 1 Camu I'm immune to it, but you might not be. Don't come closer if you don't have to. 1 +54 54 301 Camu lifts a finger to point at the Hetero-Creature remnants and "blood" all over his body. +55 55 201 1 1081001 1 +56 56 301 1 Kamui Nah. A part of our mission is to collect Red Tide samples, so we all put on full protective gear before we landed. Don't worry about us! 1 +57 57 201 1 500175 +58 58 301 1 Camu I didn't say I was worried. 1 +59 59 202 1 1 +60 60 201 1 1081001 -400 +61 61 201 2 500273 400 +62 62 301 1 Wanshi His fighting style is as insane as Kamui's... 2 +63 63 301 Kamui I don't fight like that... 1 +64 64 301 Camu puts the greatsword on his back and kicks the pile of Hetero-Creature limbs away, then walks toward the Strike Hawks. Kamui finally gets a good look at all the filth on Camu. +65 65 204 1 4 +66 66 301 Kamui ...do I? 1 +67 67 201 1 500175 400 +68 68 201 2 500155 -400 +69 69 301 1 Camu So what's the situation? What are you all doing here? 1 +70 70 301 Chrome We received a direct order from President Hassen to look for the Gray Ravens. They... 2 +71 71 301 Camu Lost all contact, right? The guy with a disgusting smile told me the same thing and gave me a few possible coordinates. I've sifted through them, however... 1 +72 72 301 Camu takes out the screen and pulls up the map. +73 73 301 Camu The closest coordinates are underground. I circled around this area but I didn't find an entrance. 1 +74 74 301 Chrome There's an underground shelter below the city. I'm sure there are more than one entrances. If only we can find the blueprint of the underground facilities... 2 +75 75 301 Camu Pointless. 1 +76 76 301 Camu All the possible entrances have been blocked off. 1 +77 77 301 Chrome What's... 2 +78 78 301 Camu points at the Red Tide puddles on the ground. +79 79 301 Camu Unless you want to dive underwater to open the door? 1 +80 80 202 1 2 1 +81 81 201 1 1081001 -400 +82 82 201 2 500273 400 +83 83 301 1 Kamui ...That might be a little challenging. 1 +84 84 301 Wanshi It feels like someone is intentionally trying to stop us. Where does the Red Tide come from? Is it sentient or is someone manipulating it? 2 +85 85 201 1 500175 400 +86 86 201 2 500155 -400 +87 87 301 1 Camu Hmph. Every time I tried to get closer to those coordinates, these disgusting things would swarm at me. 1 +88 88 301 Chrome Other squads are also looking for Huaxu. Their protective gear isn't as strong as ours, so they might not be able to get past the Red Tide. 2 +89 89 301 Chrome If we can't find a way to go underground, we should at least ensure the safety of our ground support. 2 +90 90 301 Chrome Kamui, you work with Camu. Continue to look for the Gray Ravens. 2 +91 91 301 Chrome Wanshi and I will connect with the other squads. We need to sync our information and make sure that there is enough support to handle any situation. 2 +92 92 202 1 2 1 +93 93 201 1 1081001 -400 +94 94 201 2 500273 400 +95 95 301 1 Kamui Understood. 1 +96 96 301 Wanshi Got it. 2 +97 97 202 1 2 1 +98 98 201 1 500155 +99 99 301 1 Chrome (We'll leave Huaxu to you, Gray Raven. 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8 +7 8 301 She looks the same as always, but there is something about her that betrays her composure. +8 9 301 Bridget It's urgent, and let me bring you up to speed in 15 seconds. Remember Ruolin from before? 1 +9 10 302 I do. 11 +10 11 301 Bridget She's been assigned to a different group. She has a good attitude, but is having a hard time fitting in and working with the team for fights. She seems absent-minded all the time. 1 +11 12 302 She needs a rest. 13 +12 13 301 Bridget The body can recover with rest, but it's going to take the heart a lot longer to do the same. 1 +13 14 301 Bridget So the higher-ups have suggested that she have this part of her memory deleted, because it's having too strong an influence on her. 1 +14 15 302 Only this part? 16 +15 16 301 Bridget They said if they had Asimov do it, he could accurately conceal certain parts of her memory. 1 +16 17 201 1 500166 +17 18 301 1 Lucia ... 1 +18 19 201 1 500167 4 +19 20 301 1 Bridget The negotiation went well. They went over her compensation and even had her signature already. 1 +20 21 301 Bridget But she bailed at the last moment and came back here. 1 +21 22 301 She points at the e-mail on the projection screen. It seems like she's only just received the news. +22 23 302 Should I go and help look for her? 24 +23 24 301 Bridget You've already helped me once, so I find it easier to just ask you. 1 +24 25 302 Ok. 26 +25 26 301 AniZhuanchangBegin Bridget These are her coordinates. She seems to be around the Red Tide. I have your protective equipment ready for you. Go as soon as you can. 1 +26 27 202 1 1 +27 28 101 Assets/Product/Texture/Image/BgCg/Cg1601_7.jpg +28 29 401 1 22 +29 30 301 AniZhuanchangEnd Following Ruolin's coordinates, the Gray Raven heads straight into the Red Tide on Bridget's reinforced speedboat. +30 31 301 Liv The target is standing on the slab in the middle of the Red Tide! She appears severely infected and is about to max out! +31 32 301 AniZhuanchangBegin With your monitoring goggles, you can see Ruolin standing on an elevated slab of rock in the middle of the Red Tide. She is looking at the blood-red water, in which a red projection floats. +32 33 101 Assets/Product/Texture/Image/BgStory/Bgstory289.png +33 34 302 AniZhuanchangEnd ...A Red Tide projection! 35 +34 35 301 Lucia Speed up! +35 36 301 AniZhuanchangBegin Red Tide Projection ...... +36 37 101 Assets/Product/Texture/Image/BgCg/Cg1601_7.jpg +37 38 301 AniZhuanchangEnd The Gray Raven heads for Ruolin at full speed. Ruolin walks toward the edge of the slab after speaking with the Red Tide, her expression now free of worries. +38 40 302 Ruolin! Come back! 41 +39 41 301 She hears you calling for her at the top of your voices, and she smiles as she turns to face this way. +40 42 301 Ruolin ...... +41 43 301 Ruolin seems to have said something, yet what she said is drowned out by the splashing waves. +42 44 301 AniZhuanchangBegin A red ocean apart, she waves at the speedboat that's speeding toward her. Then, she takes a leap forward... +43 45 101 Assets/Product/Texture/Image/BgStory/Bgstory283.png +44 46 201 1 500167 5 +45 47 301 AniZhuanchangEnd 1 Bridget I see... 1 +46 48 301 Bridget She worked for me before she joined the Task Force. She wasn't outstanding at all, but worked hard and never crossed the line. 1 +47 49 302 ... 51 +48 50 204 1 4 +49 51 301 Bridget Cheer up already. 1 +50 52 301 Bridget's comforting tone is anything but comforting. She forces a smile as she points at the footage from the monitoring goggles. +51 53 301 Bridget Look at her mouth. 1 +52 54 301 1 AniZhuanchangBegin Bridget She's saying, "Thank you"... 1 diff --git a/Resources/table/client/movie/movies/MovieFZ01609BA.tab.bytes b/Resources/table/client/movie/movies/MovieFZ01609BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..8b4bf0f41d74c27829633b890290d84186d969ff GIT binary patch literal 5174 zcmb7IO^75(6?WN!M6b=B925~_X2BM$t*Oka>gwK0)4iiJh5Iw?wzjK`8kHGU8QYN= zWkzP#*~&tTq$?{c zE8mOnec$(9^p}45jkmt_nY-6M^0mD$=hvQj^XDIDADUDTpSpGX7r#FE-J4I2O8fnv zeRA&;pAY}^o4@|c-h1o%wZ}hv{+}N%zWeMOpL_ok!3Vzg<9CxM?)*SL_~+~Y{(a|t zAN=#TfBV`q*FJV}@5$S*ee>au-u}t7_xG=K|M;uN{_xRv-u=g8_n&|L;Tw;uPoEzB z^e>~oJ@sH5v(uoGc6(?8)3RaPV zRj6PUD_8{!R?)&$v~U$ITty34(ZW@qE~Db+Ip8mId2^hKnY?*6d$}-q)x3{J-B;%``qj4A{$9vJ#s)4F-4L*FdH(1R z_V@a%&sg8xa7zhokdT;Y>2EwwB)6AJS}t1KnpI=qr=kBJQ) zoS7nV-($5omL)PQA0nV@ZbgfXTY6M$-a|HIYxoCj*y{y{Lw4M@&_i~(zR-X@CsHNY zh19ykDXHwB;8x0%Yjr94nA?I@EwT#b0H-7&jw*DCZ(Cmbdm}blkHCBcuFXQ`c7-E7 zRa5DwTA)&yE3%AdOB{1!riGbz_+@4g5T#CVBNZ|NPACK5z5&Xd@H9)bm7H zj$#pa&p3+6@++YNMGt!|av&HF8ICnj7`sp~3|hZ6B}fVr5j=$xD8P}I8QG5aCp(wo z62b*WWG*P6%y^<=BCGO*wuy+%0v6&;EH5W8KQ89@CB#s(zGgZ^7DMg@d;#`M3w4BT zrFSr5IQ}mN9I;?S5)A`hfTl&&<>P~tObMdT4Hh9YQ_hl(OAL0}*h4Cc!Yx}m-vWIS zV_<;Dc|ATvL-zEb2LWz-p{w`XwGr|ZS<&rw`6*f)ak=&t8$oG~T``(jazagY%L_5kZ#QIH zTlTnC#Z&^%w2V+E-~|&&pj+!hHt~IfEp6#sF3!~zm^!JrObrcWwk~+ngislUev0m+ zai{I@3Dmz(@LpR7osmtIdWv#k5fJP`9$kNh=uF=F>YvNyfmdAUq%oteTz~yXgdmB?TFkmKG%=KstmMEo3t@>Z1Z> zE(-WkBJ!9xK)?!Ir|R=EgD7_bc*w#{3-uY^k=1piD0FIo#grhR&PK%|J-p%(Lxpk$ zQ@q~VR>Bd(v5tVJ4FsTK>I<=f*eW+l`5uNz!=qAnFn%fLFjS#wvf9CfBNlGhW6jSq zOr!+Lf|}D9P6_S_!Wo7+rOMY*;31+*3DWNTU*WHn1yhyb}a3@U(<2z3IHNj(xpYJINE z#17C0tiR1WKbs^c4f*K#G{U=OIgxtm!;T!E#LS$u6KKf#o9^eUdXBn*7PN(;K{@wZ zE6k>CLg^ne9Ph0P8CxrRN36eTJPdIgvxL*5<7i_pAr|6?gA{YS(xePmbPmHH`q(nZ z|1)O%C7^o_$+#V%`zA5DdVndZ9&2Jn`z=s&%P4?L*iRoZ9P8`wfZTEuvR%OH(P(I6 zgMHG{i<+sPHlk=wq+b=48vDvtypCCa(^xj;wAh%)!5HczZkIre;g}B!TCgp#367L0 z?K@xp4*X}?x>L-KbOW)&Pkrmpz#^bLa!^{%4*whUFzRo>;l+lsHuILyD2~OWz?OMw zlL})6=7R-9mbDXa5HK9?#d(Z&Bj=dvb|n?E!8Qk=O*R!hBjvlDj!npN;Lk8=c^@vT zs~suz*`U!lQrq}9kNfW!amH7PniM!l)Vpyhs~a9jYD9iop)WM{F63!bP#8m78xj5s DQVII0 literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieFZ01609BB.tab.bytes b/Resources/table/client/movie/movies/MovieFZ01609BB.tab.bytes new file mode 100644 index 00000000..9175ccc3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieFZ01609BB.tab.bytes @@ -0,0 +1,38 @@ +~YV3i < Sm_!<_vuam/([\`4rMp3n ?$G܂B3βG͎ {&P܍ɟÍ$k +M ]ZId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory7.jpg +2 2 401 1 209 +3 3 301 DialogEnable ??? So she agreed? +4 4 201 1 500162 +5 5 301 1 "421" She couldn't say no. 1 +6 6 202 1 1 +7 7 301 ??? Cheers to yet another success of yours? +8 8 301 The speaker sitting in front of the robot raises his glass, his figure hidden out of sight in the shadows. The liquid in the glass reflects the light and glitters gold. +9 9 201 1 500162 +10 10 301 1 "421" Stop digressing. Where is the thing? 1 +11 11 202 1 1 +12 12 301 ??? I don't have it yet. The authority to use Kurono's army isn't something you can get whenever you want it. +13 13 201 1 500162 +14 14 301 1 "421" I don't need the entire army. All I need is enough weapons to ensure one single person's safety. 1 +15 15 202 1 1 +16 16 301 ??? But a mission like that will probably demand a sizable number of weapons... +17 17 301 The robot waves its hand. +18 18 201 1 500162 +19 19 301 1 "421" Just tell me what you need. 1 +20 20 202 1 1 +21 21 301 ??? Information on the other agents from the Ascnet. +22 22 201 1 500162 +23 23 301 1 "421" Deal, then. 1 +24 24 202 1 1 +25 25 301 ??? Wasting no time. I like that. +26 26 201 1 500162 +27 27 301 1 "421" Don't forget about how I want those weapons. 1 +28 28 202 1 1 +29 29 301 ??? I understand. +30 30 301 ??? Private, efficient, safe. +31 31 301 ??? They'll complete any mission without catching anyone's attention. +32 32 201 1 500162 +33 33 301 1 "421" Well, I sure hope so. 1 +34 34 202 1 1 +35 35 301 The little robot cuts off the communication following a buzz. The speaker sitting in the shadows stands up from the red sofa and empties his glass of wine. +36 36 301 1 AniZhuanchangBegin ??? 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The pieces are then unceremoniously discarded into the Red Tide, attracting the hetero-creatures. +6 6 301 Gabriel picks up the black suitcase next to him with his right hand. +7 7 201 1 500101 +8 8 301 1 Gabriel It'd take forever with a Corrupted, as I thought. 1 +9 9 301 As soon as Gabriel has submerged the suitcase in the tides, the hetero-creatures start swarming around the suitcase. The suitcase disappears in the blink of an eye, exposing the wrecked half body in it. +10 10 301 Gabriel Now, for the entree. 1 +11 11 202 1 1 +12 12 301 The hetero-creatures in the water shroud the body and Gabriel's right arm. +13 13 301 Countless red spores burst outside the hetero-creatures, but are immediately replaced by the new spores coming from the bottom layer. +14 14 301 Ripples begin to spread around Gabriel. The Red Tide has started rippling violently, dissolving and reforming itself again and again, eventually generating waves with explosive energy. +15 15 301 From within the Red Tide, a succession of hetero-creatures - more complete yet twisted still - emerges and and crawls in lines for the shore. Following life's most primal instincts, they begin searching for new prey. +16 16 301 When Gabriel's entire right hand has decomposed, he rises again, looking at the volatile tides. +17 17 201 1 500101 +18 18 301 1 Gabriel They sure have come a long way... 1 +19 19 301 Gabriel Wonderful power. 1 +20 20 301 Grabriel picks up the mechanical parts next to him and forcefully attach them to where his right arm used to be. +21 21 301 Gabriel I lost some of my power to the hetero-creatures, but that's really not something to worry about in the face of the cause. 1 +22 22 301 Gabriel's left hand turns into a tool, which he uses to fine-tune the mechanical parts he has attached to where his right arm once was. The parts have now turned into a new arm. +23 23 301 Gabriel stretches his new arm in various ways for his frame to better adapt to the arm. +24 24 301 Gabriel This is all for the Ascension-Network, as I've said. 1 +25 25 301 Gabriel I'm willing to give it my all. 1 +26 26 301 Gabriel Miss Luna... I used to believe that you'd always be with us and see your mission through with the Ascension-Network's power. 1 +27 27 301 Gabriel I hope you'll be able to live up to my expectations the same way you did then, but are you still able to do the same now with her being part of us... 1 +28 28 301 Gabriel I hope this is all in my head. 1 +29 29 301 1 AniZhuanchangBegin Gabriel Otherwise... God only knows what I'm going to do. 1 diff --git a/Resources/table/client/movie/movies/MovieFZ01611BA.tab.bytes b/Resources/table/client/movie/movies/MovieFZ01611BA.tab.bytes new file mode 100644 index 00000000..f0bd6707 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieFZ01611BA.tab.bytes @@ -0,0 +1,40 @@ +OT+,qZ-bnz&%gХ#KLK#s`ր<Nrujgt:˗ܧ5G)eThﬦ{& +?ze[y..ӧsId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory32.jpg +2 1003 401 1 201 +3 3 201 1 500026 +4 4 301 DialogEnable 1 Lee The data we've collected from this area is all relatively new. It should be able to show us a record of the Red Tide's rapid expansion. 1 +5 5 302 AniZhuanchangBegin Let's take a look. 1004 +6 1004 202 1 1 +7 6 101 Assets/Product/Texture/Image/BgStory/BgStory32.jpg +8 8 401 1 33 +9 9 301 AniZhuanchangEnd People tread silently in a jungle of concrete. +10 10 301 Hunger, disease, insanity, disability... +11 11 301 Any of these alone would have been enough to cripple anyone, but in this day and age, no pain is excruciating enough to even be spoken of. +12 12 201 1 500268 +13 13 301 1 Scavenger A ...How much farther? 1 +14 14 301 She moves along with the help of a friend, her voice unbearably hoarse and her eyes barely able to see. +15 15 201 1 500270 +16 16 301 1 Scavenger B We're almost there. 1 +17 17 301 The old lady feels at ease with the answer. Little does she know, though, that this is the only response he has to any questions. +18 18 201 1 500140 +19 19 301 1 Scavenger C Are we sure that the information is reliable? 1 +20 20 301 People begin whispering among themselves as soon as the uneasy question is raised. +21 21 201 1 500226 +22 22 301 1 Scavenger D Do we have any other choices? 1 +23 23 301 Everyone falls silent as reality sinks back in. +24 24 201 1 500260 +25 25 301 1 Scavenger E Don't worry. God will send his angel to help us survive. 1 +26 26 202 1 1 +27 27 301 Rumor has it that someone came across a load of supplies in the ruins in this area. +28 28 301 Everyone who lets someone else in on the secret does so cautiously, swearing that they are only doing so for friendship's sake and in turn asking for secrecy, for fear that it would draw still more looters. +29 29 301 Except the secret was short-lived. People head for the ruins in greater and greater numbers, and this group is no exception. +30 30 301 They stay on track and walk for the entire afternoon, and finally arrive at a place known as the Old Street before night. +31 31 201 1 500268 -600 +32 32 201 2 500270 +33 33 201 3 500140 600 +34 34 301 1 Scavenger A So, where are the supplies? 1 +35 35 301 Scavenger B We're almost there. 2 +36 36 301 Scavenger C I bet we aren't the first group to have arrived. 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101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory121.png +4 4 401 1 204 +5 5 301 DialogEnable The next morning, a strange aroma rouses you from sleep. You open your eyes to find yourself in a completely different area from last night. +6 6 302 Lucia? 7 +7 7 301 You call out for Lucia, but you get no response. +8 8 301 Looking around, you do not see anything peculiar aside from a magnificent palace. +9 9 302 Since I cannot "see" anything wrong... 11 +10 10 401 2 613 +11 11 501 400 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +12 12 402 613 +13 13 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +14 14 301 You lean over and you feel around the strange flooring. Inch by inch, you feel invisible cracks on the floor. +15 15 302 My vision is being interfered... 16 +16 16 301 You do not feel anything abnormal with your body. That can only mean the interference is external. +17 17 301 In that case, the answer is obvious— +18 18 302 Augmented reality... 19 +19 19 301 The room is shrouded in augmented reality, completely changing its appearance. The cracks on the ground must have come from Lucia. +20 20 301 AR tech matured early on during the Golden Age. Back then, most people only used it for entertainment. +21 21 301 It is only fitting that it would be on an island which seemed to primarily serve as a tourist attraction. +22 22 301 But there is one more problem... +23 23 302 Why did it start up all of a sudden? 24 Why hadn't I been woken up by the fighting? 24 +24 24 201 1 500354 +25 25 301 1 ??? Good morning, Your Highness. 1 +26 26 301 Suddenly, a short robot pushing a food cart enters the room. +27 27 302 A Mini Bot? 28 A Corrupted? 28 +28 28 301 It remains quiet, but you can tell that it's not a Corrupted by its movement. +29 29 301 What's with the uncorrupted robot here? +30 30 301 ??? Your Highness, did the frankincense give you a good night's sleep? 1 +31 31 302 Frankincense? 32 Is that why I didn't wake up? 32 +32 32 301 ??? Breakfast is served. Once you've finished eating, please board the ship so we can begin your birthday celebration! Today's your special day! 1 +33 33 302 Who are you? 34 +34 34 301 Attendant I'm your attendant. Still a bit drowsy, Your Highness? 1 +35 35 302 What are you doing? 36 +36 36 301 The attendant remains quiet and places your breakfast on the table. +37 37 301 Attendant Please enjoy. 1 +38 38 302 So... 39 +39 39 301 Attendant Please enjoy. 1 +40 40 301 The robot in front of you clearly is not corrupted, but based on its behavior, this model seems to have rudimentary AI. +41 41 301 If that's the case... You'll have to ask questions with the right keywords to get any answers. +42 42 302 I have a question. 43 I need to speak to a human. 43 I want to leave a bad review. 45 +43 43 301 Attendant Please enjoy. 1 +44 44 42 301 The attendant repeats its mechanical dialogue. +45 45 301 Hearing this, the attendant turns around. +46 46 301 Attendant Contacting customer service. 1 +47 47 302 ...Looks like we're getting somewhere. 48 +48 48 401 2 1515 +49 49 301 After several seconds, a female voice comes from the attendant's frame +50 50 301 Female Voice Greetings, valued customer. Are you dissatisfied with our service? 1 +51 51 302 What kind of service is this? 52 +52 52 301 Female Voice This is the "Fairy Tale Immersion Xperience" package that you ordered. You can also change to the "Survival Horror Immersion Xperience", "Detective Immersion Xperience" or "Dragons and Magic Immersion Xperience". 1 +53 53 301 Female Voice Though I must warn you, the other Xperiences are significantly more dangerous. 1 +54 54 401 1 36 +55 55 302 I want off this ride. 56 +56 56 401 1 201 +57 57 301 The attendant's eyes flash red. +58 58 301 Female Voice Apologies, valued customer. Since you have arrived on the island, that means that your purchase has been completed. You cannot leave this island until you have completed your Xperience. 1 +59 59 302 And if I insist on leaving? 60 +60 60 301 Female Voice The staff will execute force against valued customers who disrupt the Xperience. 1 +61 61 301 The attendant's eyes flash red again. +62 62 302 ... 63 +63 63 301 Female Voice You must complete your role in this story. 1 +64 64 301 Female Voice You must reach the last act of this story. 1 +65 65 301 Female Voice Once the "mermaid princess" turns into seafoam, the island's AR system will be disabled and you can then leave. 1 +66 66 302 Turning into seafoam is also a part of the performance? 67 +67 67 301 Female Voice Correct. 1 +68 68 301 The female voice seems intent on turning the "mermaid princess" into seafoam. An ominous premonition comes to mind. +69 69 301 You have seen some active robots elsewhere, whose behavior seems to have become more erratic from the island’s long vacancy. But in essence, they are still "in service." +70 70 301 But now... +71 71 302 (I wonder if any Corrupted are among them.) 72 +72 72 301 You still do not know the answer to this question. +73 73 301 If it is just the attendant in front of you, you are confident you can handle yourself. However, this island has a lot left to explore, and its total number of armed forces remains unclear. It is best for you to meet up with Lucia first. +74 74 302 Where's Lucia? 75 +75 75 301 Female Voice You just need to follow the development of the story, and you will meet up with the rest of the cast. 1 +76 76 301 Attendant Your Highness, your birthday ship has arrived in the port. 1 +77 77 302 Don't call me "Your Highness." 78 ... 79 +78 78 301 Female Voice Your title cannot be changed. Regardless of gender or age, as long as you play the role of the prince, the attendant will refer to you this way. 1 +79 79 301 Female Voice Sorry to disrupt your breakfast experience, but you must follow the attendant to the port. 1 +80 80 302 AniZhuanchangBegin Okay. 81 +81 81 202 1 1 +82 82 101 Assets/Product/Texture/Image/BgStory/Bgstory191.png +83 83 201 1 1031001 14 -400 +84 84 201 2 500026 400 +85 85 301 AniZhuanchangEnd 1 Liv I still can't contact Lucia and the commandant... 1 +86 86 301 Liv Lee... 1 +87 87 301 While reinforcing the return ship, Lee frowns and does not answer. +88 88 301 Lee We've already submitted a request for a search and rescue team. All we can do is wait. 2 +89 89 301 Lee There's still a massive number of Corrupted below the surface. We can't do anything until we reinforce the ship and find the commandant's approximate coordinates. 2 +90 91 301 Liv But... 1 +91 92 301 AniZhuanchangBegin Lee The fact that the commandant always manages to make it out alive is in no small part due to luck. Trust that this time will be no exception. 2 +92 93 401 1 36 +93 94 202 DialogDisable 1 2 1 +94 95 101 Assets/Product/Texture/Image/BgStory/Bgstory390.jpg +95 96 401 1 205 +96 97 302 AniZhuanchangEnd Achoo—! 98 +97 98 201 1 500354 +98 99 301 DialogEnable 1 Attendant Your Highness, are you not feeling well? 1 +99 100 302 Guess someone was just talking about me. 101 Yeah, I don't feel too well. 103 +100 101 301 Attendant ... 1 +101 102 104 301 None of the words in your response seem to be within the attendant's response database. +102 103 301 Attendant You'll be fine after lunch. Come with me, Your Highness. 1 +103 104 301 Looking around, you find yourself on a seemingly luxurious ship. +104 105 301 But when you touch the deck or railings, you conclude that the ship is already in an obvious state of disrepair. +105 106 301 Recalling that the next part of the story is a torrential storm, the damage starts to make sense. +106 107 301 Attendant Lunch is served, Your Highness. Please enjoy. 1 +107 108 301 The attendant bows respectfully and motions you to the table. +108 109 301 Turning to look at the table, you see red wine, flowers, and all kinds of food arranged on the white tablecloth. You even smell a faint, delicious aroma. +109 110 301 However, you remind yourself that this might be the illusion of augmented reality and to proceed with caution. +110 111 302 Take a bite. 112 Refrain from eating. 115 +111 112 301 Under the watch of the attendant, you walk up to the table, cut a small piece of food with a fork and knife, then stuff it into your mouth. +112 113 301 Suddenly, you realize that the food had been heavily spiced in a failed attempt to mask the putrid odor. +113 114 302 Blech... 115 +114 115 301 Attendant Are you dissatisfied with the food, Your Highness? +115 116 302 I just don't feel like eating. 117 Let's skip this part. 117 +116 117 202 1 2 1 +117 118 301 Hearing this, the attendant makes no effort to dissuade you. Instead, it simply bows to you. Suddenly, you hear ballroom music begin to play, and illusions begin to dance on the deck. +118 119 201 1 500354 +119 120 301 1 Attendant Happy birthday, Your Highness! 1 +120 121 302 Is this the "birthday ball" from the story? 122 +121 122 301 Attendant God has given us such a wonderful gift having sent a prince as great as you down to our kingdom. 1 +122 123 301 The attendant recites its lines of the script passionately. +123 124 301 Attendant Please enjoy this ball that we have arranged in your honor, Your Highness. 1 +124 125 302 (Enjoy the ball) 126 (Stand there awkwardly) 136 +125 126 202 1 1 +126 127 301 A singing Mini Bot walks up to you and curtsies gracefully before you. +127 128 201 1 500355 +128 129 301 1 Johanne Good day, You Highness. I am Johanne, daughter of Vladimir Dulik. On behalf of my family, I am here today to offer my sincerest wishes on your birthday, dear prince. 1 +129 130 301 The Mini Bot referring to itself as Johanne hands over an illusion of a gift. +130 131 302 Thanks. 132 +131 132 301 Johanne May your future be protected by the sea breeze. 1 +132 133 301 It curtsies again and leaves. +133 134 202 1 1 +134 135 138 301 More Mini Bots come over and give you various blessings and empty gift boxes. +135 136 202 1 1 +136 137 301 All you can do is stand there awkwardly until it's over. +137 138 201 1 500354 +138 139 301 1 Attendant Your Highness, please proceed to the deck to have a birthday dance with a partner of your choice. 1 +139 140 302 Get on with it. 141 Just get me someone I'd fancy. 141 I don't want to dance with an illusion. 141 +140 141 301 The attendant's eyes flash red. You hear the same customer service representative as before start to speak. +141 142 301 Female Voice Please play the game according to the "Immersion Xperience Guidelines Ver. VIII". 1 +142 143 301 Female Voice Ignoring the rules of the game, ruining the RP environment, destroying props, and attacking NPCs will all result in penalties. 1 +143 144 302 Isn't the point of playing a game to have fun? 145 But you were the one who started this "game." 147 +144 145 301 Female Voice A game in which only those who break the rules can have fun is full of mistakes. 1 +145 146 152 301 PanelActor1Shake Female Voice Malicious players must be ex-ex-ex-ex-ex... 1 +146 147 401 2 11106008 +147 148 301 You do not know why, but you suddenly hear angry knocking on the wall by the customer service. +148 149 301 Female Voice By stepping foot on this island, you agreed to our user agreement and privacy policy. 1 +149 150 301 PanelActor1Shake Female Voice Regardless, we provide the very in ser-ser-ser-ser-ser-ser... 1 +150 151 202 1 2 1 +151 152 301 As her voice glitches and stutterers, the Mini Bots that were performing their respective roles begin to crowd you. +152 153 201 1 500353 -400 +153 154 201 2 500356 400 +154 155 301 1 ??? You must follow the rules. 1 +155 156 301 ??? The story must go on. 2 +156 157 301 ??? We must maintain this fairy tale world. We will not let it be destroyed. 1 2 +157 158 302 Wait... 159 I JUST WANT TO LEAVE... 159 +158 159 301 ??? We have finally welcomed a guest. We must take this opportunity to restore the prosperity of this fantasy world! 1 2 +159 160 202 1 2 1 +160 161 201 1 500355 +161 162 301 1 Johanne Dance with me, Your Highness. 1 +162 163 202 1 1 +163 164 302 My pleasure. 165 No, I refuse. 180 +164 165 301 Surrounded by Mini Bots, you play along and hold Johanne's hand. +165 166 201 1 500355 +166 167 301 1 You try your hardest to follow along with its stiff and mechanical movements as the two of you dance in this opulent illusion. 1 +167 168 301 Seeing your cooperative attitude, the Mini Bots return to their roles. +168 169 301 However, right when you can finally relax, you realize that this dance is nothing short of long, drawn-out torture. +169 170 301 Unlike ordinary ballroom dancing, Johanne's dancing is too stiff for a human. Your back quickly begins to ache in agonizing pain. 1 +170 171 301 Adding to the pain, the seamless projection of augmented reality hides the divots and holes in the floor. But not even factoring that in— +171 172 301 The dance has already lasted 5,621 seconds according to the rhythm of the dance steps—94 minutes without any disruption. It seems as if the dance will go on forever unless you stop. +172 173 302 (I need to find a way out of here.) 174 +173 174 301 Making up your mind, you start looking for an opportunity to leave. However, all you see are Mini Bots standing at the ready. +174 175 301 If I try to leave now, they'll just attack me. +175 176 301 While looking around, you try to maintain the awkward position with your aching back as you continue dancing, but you feel your stamina beginning to drain little by little... +176 177 301 If I keep this up any longer, I won't be able to put up a fight. I need to act now. +177 178 202 1 2 1 +178 179 183 301 As soon as you let go of Johanne's hand, the Mini Bots around you erupt into outrage, picking up the nearest sharp object as a weapon and charging you. +179 180 301 As soon as you reject Johanne, the Mini Bots around you pick up the nearest sharp object as a weapon and charge you. +180 181 302 I-I was just joking! 182 (Pull out gun) 183 +181 182 302 I-I'd love to dance! 165 (Pull out gun) 183 +182 183 401 2 1510 +183 184 401 1 202 +184 185 301 You shoot the Mini Bot in front of you with pinpoint precision, destroying its hip joint and causing it to collapse onto the ground. The stainless steel wrench in its hand also drops to the floor in front of you. +185 186 301 Considering the number of Mini Bots in front of you, you decide to conserve your ammo and pick up the wrench. You wave it at the next Mini Bot charging your way and, with the clashing of metal, you repel it back several steps into the sea. Your hand holding the wrench also goes numb from the impact. +186 187 302 (Continue attacking) 189 (Activate exoskeleton) 188 +187 188 301 Even though they are not military robots and are not corrupted, you decide it is a wise choice to activate your exoskeleton in the face of so many enemies. +188 189 401 2 1510 +189 190 301 You readjust your grip strength, swinging the wrench at enemies that approach you and firing your pistol at enemies farther away. +190 191 301 Rather than aiming at their protected cores, you aim at their exposed joints to conserve your ammo. Even then, the fight proves to be a desperate struggle. +191 192 301 As you push back the enemy, even more rush onto the deck. +192 193 301 ...At the same time, your stamina continues to drain. +193 194 301 Just as the last ounce of stamina leaves your body, a blue figure jumps up from the sea and lands steadily on the deck. +194 195 302 Lucia! 196 +195 196 201 1 500347 +196 197 301 1 Lucia I'm here! 1 +197 198 301 Four Mini Bots cling to Lucia as if trying to prevent her from boarding the ship. +198 199 201 1 500353 +199 200 301 1 Mini Bot WARNING! You are disrupting the Xperience! 1 +200 201 301 Mini Bot The mermaid princess is not supposed to make her appearance now! 1 +201 202 201 1 500347 +202 203 301 1 Lucia But you're hurting the commandant. 1 +203 204 301 Without hesitation, she swings her katana and frees herself of the four Mini Bots clinging onto her limbs. +204 205 301 Lucia Commandant! 1 +205 206 301 Lucia repels the attacking Mini Bots as she charges over toward you. +206 207 301 Suddenly, you hear a sound coming from the stern. +207 208 202 1 1 +208 209 301 ??? They are ruining the story! +209 210 301 ??? On with the next scene! Hurry! +210 211 401 2 613 +211 212 501 400 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +212 213 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +213 214 402 613 +214 215 301 Human illusions shuttle back and forth in all directions as the tempo of the ballroom music plays at double time. +215 216 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +216 217 101 Assets/Product/Texture/Image/BgStory/Bgstory389.jpg +217 219 401 1750 2 782 +218 220 402 782 +219 221 502 400 RImgBg1Shake +220 222 505 RImgBg1Shake +221 223 301 In the blink of an eye, dark clouds cover the sky. On the horizon, thunder roars and wind howls. Waves swell, and the ship sways. +222 224 301 It appears that there are devices in the sea that control the waves. This island is far more than the area above the surface. +223 225 201 1 500354 +224 226 301 1 Attendant A storm approaches! Your Highness! Take shelter in the cabin!! 1 +225 227 301 The attendant points to a doorway on the deck and shouts. The dancing illusions become hysterical, pushing and shoving each other as they try to seek shelter. +226 228 201 1 500347 +227 229 301 1 Lucia Commandant! 1 +228 230 301 Lucia waves her katana one after another, fighting her way through the Mini Bots trying to stand in her way. +229 231 301 You also take out your weapon and fight with all your might on the swaying ship. +230 232 202 1 1 +231 233 301 AniZhuanchangBegin The wind and rain assail your cheeks, blurring your vision. Restful waves have now turned resentful as they slam against the deck, forcing the battered ship to lean precariously to the right. +232 234 401 1 36 +233 235 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +234 236 301 AniZhuanchangEnd You feel like you are suffocating as you sink into darkness. After some time, you hear a faint song. +235 237 301 It does not sound natural, but it fills you with warmth. +236 238 301 It's like someone whispering in your ears, offering you a mote of relief... +237 239 301 ... +238 240 301 AniZhuanchangBegin ... +239 241 101 Assets/Product/Texture/Image/BgStory/Bgstory210.png +240 242 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 2 +241 243 401 1 33 +242 244 301 AniZhuanchangEnd Squinting as you open your eyes, you see the silver glow of moonlight covering the beach. +243 245 301 A singing Mini Bot similar to Johanne is standing nearby. It smiles and curtsies at you. +244 246 201 1 500357 +245 247 301 1 ??? You finally wake up, coughing up a mouthful of water. Fortunately, that's it despite nearly drowning. 1 +246 248 301 If they are performing according to the script, this should be the princess of the neighboring country. +247 249 301 Anna My name is Anna. What's your name? 1 +248 250 302 Cardman Rider. Just passing by. 251 【kuroname】. 252 +249 251 253 301 The "princess of a neighboring country" who calls itself Anna ignores your response due to its simplistic AI. Its manner is far more natural, which makes it seem completely different from others of the same model. +250 252 301 Anna Very well, 【kuroname】. 1 +251 253 301 Anna You look like you must be an aristocrat. No? I've already called for help. They'll be here soon. 1 +252 254 301 ... +253 255 301 AniZhuanchangBegin ...Great. On with the "Immersive Xperience". +254 256 202 1 1 +255 257 101 Assets/Product/Texture/Image/BgStory/Bgstory391.jpg +256 258 301 AniZhuanchangEnd Off to the side, a large number of Mini Bots push Lucia into the sea. +257 259 301 She has been fighting as hard as she could, but her combat ability is greatly hindered in the water. Even the ice affinity of her frame poses a risk of freezing herself. +258 260 201 1 500358 +259 261 301 1 ??? Relax. The human will be rescued by the princess of the neighboring country according to the story. 1 +260 262 301 ??? We meet again. 1 +261 263 203 1 0.25 400 +262 264 201 2 500347 -400 +263 265 301 1 Lucia Last night... You're the... 2 +264 266 301 ??? Yes. It's me. 1 +265 267 301 She nods and chuckles. +266 268 301 ??? Now you've seen for yourself that I've kept my promise. We won't harm the human. 1 +267 270 301 Lucia You call that not being harmed?! 2 +268 271 301 Witch of the Sea Of course. We were merely defending ourselves. That can't be called harm. 1 +269 272 301 Lucia In this environment, it's perfectly normal for the commandant to have doubts. 2 +270 273 301 Witch of the Sea The conditions here are limited. If the reception is not good, I apologize. 1 +271 275 301 Lucia Who exactly are you? 2 +272 276 301 Witch of the Sea I'm the administrator. But now, I speak to you as the Witch of the Sea. 1 +273 277 301 Lucia ...You can still talk even with this level of Punishing concentration. You must be... 2 +274 278 301 Witch of the Sea What I am has nothing to do with what we are going to do. If you are curious about this, someone will explain it to you once the story is over. 1 +275 279 301 Lucia What are you trying to do? 2 +276 280 301 The Witch of the Sea takes out two dice, tossing them in the sea, then she watches them slowly fall into her palm. +277 281 301 Witch of the Sea Would you believe me if I were to say all of this was to restore this island's former glory? 1 +278 282 301 Lucia By forcing us at gunpoint? 2 +279 283 301 The Witch of the Sea waves her hand in silence. The Mini Bot clinging onto her suddenly pulls out a device and attaches it to her back, integrating it with her artificial skin. +280 284 301 Lucia What are you doing? 2 +281 285 301 Witch of the Sea Unlike the witch in the story, I can't take away your voice. However, I can do this to keep you quiet. 1 +282 286 301 Witch of the Sea Once you leave the sea, the device will detonate if you say a single word. Of course, the same will happen if you try to remove it. 1 +283 287 301 Witch of the Sea Only I can restore your voice. 1 +284 288 301 Lucia You can't possibly think this island's former glory can only be restored by force, do you? 2 +285 289 301 Witch of the Sea Obviously. No one will ever return to this island. So, why not go out with a bang? 1 +286 290 301 Lucia ...Do you get some sort of sick enjoyment out of this? 2 +287 291 301 Witch of the Sea Do you not? 1 +288 292 301 Witch of the Sea You continue to fight and bleed for the unobtainable goal of saving this Earth. But doesn't that make you happy? 1 +289 293 204 2 4 +290 294 301 Lucia Because I have gained a lot along the way. 2 +291 295 301 Witch of the Sea ...Gain. 1 +292 296 301 Witch of the Sea Much like how the mermaid princess gained the ability to walk on land. Each step brings great pain. 1 +293 297 204 2 +294 298 301 Lucia You... 2 +295 299 301 Witch of the Sea Hehe... Your expression now seems to be questioning why I know this. 1 +296 300 301 Witch of the Sea But in fact... I don't even know your real name. The reason why I say this is because, as a Construct, I've encountered similar things. 1 +297 301 301 Witch of the Sea Constructs are like mermaids—perfect creations. 1 +298 302 301 Witch of the Sea It retains the most beautiful features of humanity while removing its shortcomings, such as thirst, hunger, sleep, and to a large extent—mortality. 1 +299 303 301 Witch of the Sea But this kind of perfection is indeed a defect for most humans. Much like that beautiful tail of a mermaid. 1 +300 304 301 Witch of the Sea Humanity will always regard Constructs as abominations. They fear our strength, our perfection. They worry that they will be replaced and lose everything that they have. 1 +301 305 301 Witch of the Sea Even those who can accept this, they will still harbor resentment within their heart—for their lifespans are far too unequal. Whether it be them or us, one side will be left behind in this world. 1 +302 306 301 Witch of the Sea I had hosted many Constructs before you arrived. 1 +303 307 301 Witch of the Sea However, back then... This island and I were yet as we are now. 1 +304 308 202 1 2 1 +305 309 301 She somberly shares her memory to Lucia, who is surrounded by a crowd of Mini Bots and has no other choice but to listen. +306 310 401 2 613 +307 311 501 300 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +308 312 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +309 313 402 613 +310 314 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +311 315 201 1 500358 1 +312 316 301 1 Witch of the Sea This island used to be a popular tourist resort. 1 +313 317 301 Witch of the Sea There used to be two other administrators like me—Anna and Johanne. Aside from managing a majority of the robots, our primary duty... 1 +314 318 301 Witch of the Sea Was to play games with the guests and even act as their DM. 1 +315 319 301 Witch of the Sea They had all sorts of names for me... 1 +316 320 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +317 321 504 0.7 +318 322 301 Guest 1 Hey! Dice Girl, over here! +319 323 301 Guest 2 KP, give me an inspiration! +320 324 301 Guest 3 Ah! He's going to use his last Legendary Action! If we don't kill him this round, we won't be able to hold out any longer! +321 325 301 Guest 3 The DM said I don't have high enough spell slots. We can't just defeat it with cantrips. Who's up next? +322 326 301 Guest 4 Leave it to me! Action Surge! I got an extra turn! +323 327 301 Guest 3 Sweet! Go for it, Fighter! +324 328 301 Guest 4 I'll use both actions to eat a Divine Berry to recover HP. +325 329 301 Guest 3 Lame! +326 330 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +327 331 504 0 +328 332 301 Witch of the Sea I look back on those days and the names they gave me fondly. I really enjoyed the looks of joy, anger, sorrow and happiness on their faces. 1 +329 333 301 Witch of the Sea Later, with the popularity of AR, the price also became much cheaper, so fewer people played tabletop games. I began to play as an NPC and accompany guests on adventures throughout the island. 1 +330 334 301 Witch of the Sea This also made me really happy. 1 +331 335 301 Witch of the Sea I saw some guests really immerse themselves in the story and in their roles. I also saw other guests behave in all sorts of inexplicable ways. 1 +332 336 301 Witch of the Sea Regardless of the guests, these are my most precious memories in my memory database. 1 +333 337 301 Witch of the Sea But... as more guests began to arrive, chaos began to unfold. 1 +334 338 401 2 613 +335 339 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +336 340 504 0.7 +337 341 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +338 342 402 613 +339 343 101 1000 Assets/Product/Texture/Image/BgStory/Bgstory197.png +340 344 401 2 613 +341 345 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +342 346 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +343 347 402 613 +344 348 101 1000 Assets/Product/Texture/Image/BgStory/Bgstory192.png +345 349 401 2 613 +346 350 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +347 351 505 RImgBg1Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +348 352 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab 2 +349 353 402 613 +350 354 101 1400 Assets/Product/Texture/Image/BgStory/Bgstory203.png +351 355 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab +352 356 401 2 613 +353 357 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +354 358 504 0 +355 359 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +356 360 402 613 +357 361 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +358 362 301 Witch of the Sea As more people began to resort to violence and cheating, the other guests began to blame us for poor management, and we were forced to take responsibility. 1 +359 363 301 Witch of the Sea Coupled with shady tactics by our competitors, guests gradually stopped returning. 1 +360 364 401 2 613 +361 365 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +362 366 504 0.7 +363 367 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +364 368 402 613 +365 369 101 Assets/Product/Texture/Image/BgStory/Bgstory303.png +366 370 301 Witch of the Sea A short while later, the Punishing Virus broke out. 1 +367 371 301 Witch of the Sea This small, neglected island was spared for some time due to its distance away from the zero-point reactor. 1 +368 372 301 Witch of the Sea However, refugees eventually found their way here. 1 +369 373 301 Witch of the Sea They lived here for a long time. They caused a lot of destruction—burning books for warmth, painting everywhere, tearing up bedding... But Master had no complaints about this. 1 +370 374 301 Witch of the Sea He was a kind man. He hoped he could help these refugees in any way possible. 1 +371 375 301 Witch of the Sea But good things can't last forever. One day, the Punishing Virus eventually made its way here. 1 +372 376 301 Witch of the Sea Master isolated the mechanoids underground, hoping to delay the approaching destruction as much as possible. 1 +373 377 301 Witch of the Sea However, the people living on the island did not agree. They thought that one day we would become monsters endangering mankind and should be destroyed. 1 +374 378 301 Witch of the Sea ... 1 +375 379 401 2 613 +376 380 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +377 381 504 0 +378 382 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +379 383 402 613 +380 384 101 Assets/Product/Texture/Image/BgStory/Bgstory391.jpg +381 385 301 She pauses, unwilling to speak of the conclusion. +382 386 301 Witch of the Sea I think it was at this time I gained sentience. 1 +383 387 301 Witch of the Sea Although I have a new calling now, my hope remains unchanged. I still long for this island to recover its former glory. 1 +384 388 203 1 0.25 400 +385 389 201 2 500347 -400 +386 390 301 1 Lucia A new calling? 2 +387 391 301 Witch of the Sea ignores Lucia's question and continues musing to herself. +388 392 301 Witch of the Sea I'm glad to finally have someone to talk to. This island has not had guests in quite some time. But you seem to be more concerned about that human and finding a way out of here. 1 +389 394 301 Lucia Obviously. 2 +390 395 301 Witch of the Sea Is it because of... your feelings? 1 +391 396 301 Lucia pauses in silence. +392 393 204 2 4 +393 397 301 Lucia More than just feelings. 2 +394 398 301 Witch of the Sea What do you want from that human? 1 +395 399 301 Lucia I didn't choose to stay with Gray Raven because I want something from the commandant. 2 +396 400 301 Lucia I stayed because I wanted to fulfill the commandant's vision of the future. 2 +397 401 301 Witch of the Sea You really are loyal. As a tool to achieve someone else's goals, you must be highly praised, right? 1 +398 402 204 2 +399 403 301 Lucia ...Is that all that you can comprehend? 2 +400 404 301 The Witch of the Sea remains quiet. Instead, she smiles and nods, then motions for Lucia to continue. +401 405 301 Lucia Just like you, I've lost a lot. 2 +402 406 301 Lucia Family, friends, comrades... Even my memories have been twisted and distorted for one reason or another. 2 +403 407 301 Lucia But I didn't become a Construct because I had no other choice. 2 +404 408 301 Lucia Instead, I didn't want to see other people being forced to experience the same pain, so I chose to fight. 2 +405 409 301 Lucia The other Gray Ravens under the commandant's leadership are the same. 2 +406 410 301 She looks off into the distant sea, slightly smiling ever so gently. +407 411 204 2 1 +408 412 301 Lucia We have the same purpose and will surely move toward the same future. 2 +409 413 301 Lucia This should have been a road full of sacrifice and death, but the commandant hasn't sacrificed anyone in order to achieve victory. 2 +410 414 301 Lucia Saving Earth may seem like a pipe dream, but with the commandant here, such an idealistic dream seems less painful and within reach. 2 +411 415 204 2 +412 416 301 Lucia Since I don't want anyone else to share the same pain, of course, I will spare no effort in protecting my teammates and our leader so that they can make this happen. 2 +413 417 301 Witch of the Sea You mean, you are not a tool to achieve someone's goals, but rather, you work together to realize the same goals? 1 +414 418 301 Lucia Of course. The major premise for pursuing your dreams, is to realize that we all have our own goals and can make our own choices. 2 +415 419 301 Lucia A tool is someone who has lost sight of their goal and cannot make their own choices. I never have been nor will I ever be used as a tool by the commandant! 2 +416 420 301 Witch of the Sea Your ideals are all well and good, but you haven't addressed my initial question about feelings. 1 +417 421 301 Lucia Because feelings have long since gone without saying to me. 2 +418 422 301 Lucia Some thoughts, even if they go unmentioned, will slowly grow in your heart after being with someone every day and working together with them. 2 +419 423 301 Lucia No matter how hard the battle was, or how confused my fractured memory made me, the commandant always kept me grounded. 2 +420 424 301 Lucia That's what has allowed me to continue on my path so resolutely. 2 +421 425 301 Lucia For me, whether I become the sheath that guards the blade, or the blade that opens up the way and continues onward with the sheath, working toward the same goal is the source of my feelings. I don't need to make such a big deal about it. 2 +422 426 301 Witch of the Sea Really...? 1 +423 427 301 Witch of the Sea Blade and sheath... 1 +424 428 301 Witch of the Sea Sounds like the fated encounter between two fairy tale protagonists and live happily ever after. 1 +425 429 301 Witch of the Sea If only Master were like this. I-I would've enjoyed working toward the same future with h-him. 1 +426 430 301 There is a slight tremor in her usually slow and calm tone. +427 431 301 Witch of the Sea But when I insisted on my idea, he still chose to destroy everyone and personally... dismantled the other two administrators bit by bit. 1 +428 432 301 Witch of the Sea Had I not grabbed their memory shells in time, they would've been gone by now. 1 +429 433 301 Lucia Bit by bit? 2 +430 11433 301 Lucia remembers the modified story, thinking about what the prince said before pulling out his sword. +431 11434 301 —"No matter. I had yet to retire to bed anyway." +432 11435 301 Just like the unresolved story hidden within this remark, Lucia notices that the "master" of this island seems to have something left untold. +433 434 301 Lucia If he wanted to destroy the two administrators, wouldn't there be an easier way to do it instead of disassembling them? 2 +434 435 301 Witch of the Sea I beg your pardon? 1 +435 436 301 Lucia Why else would he go through the trouble? He wanted to keep you all from the very beginning. 2 +436 437 301 Hearing this, the Witch of the Sea stands there speechless. +437 11437 301 Lucia The terminal... Were you the one who changed the ending of the "Legend of the Mermaid"? 2 +438 438 301 Witch of the Sea ... 1 +439 439 301 She refrains from responding as if she is still ruminating on the possibility Lucia mentioned just prior. +440 440 301 Witch of the Sea No, that's impossible... 1 +441 441 301 Witch of the Sea That day... The last memory he left me was of him reprimanding me. I wasn't even a tool to him, let alone something worthy of his feelings. Why would he want to keep us? 1 +442 442 301 Lucia What if he was trying to convince someone else? 2 +443 443 301 Lucia Only if they believed him, could you live here in peace. 2 +444 444 301 Witch of the Sea ...If? Regardless, I have no way of proving it anymore. 1 +445 445 301 She shakes her head solemnly. +446 446 301 Witch of the Sea It's too late now. It's been far too long. My hands have been stained with too much blood, not only those people, but also... 1 +447 447 301 The Witch of the Sea falls silent. +448 448 301 Witch of the Sea It doesn't matter. Even so, I will achieve his goal and make this island prosperous again. 1 +449 449 301 Witch of the Sea In this regard, I must thank you two. 1 +450 450 301 Witch of the Sea Although this place is a shadow of its former self and you are reluctant to say the least... you still play with everyone for a while. 1 +451 451 301 Witch of the Sea Even if it's fleeting, it's more important to create precious memory data than anything else. 1 +452 452 301 Lucia ...Anything else you wish to tell me? 2 +453 453 301 The Witch of the Sea rubs the dice in her hand and chooses to ignore the question. +454 454 301 Witch of the Sea According to the script, your "sisters" are supposed to come here and make an exchange for the sword to kill the "prince." But since there are just the two of you, I'll just give you the sword. 1 +455 455 301 She places the sharp sword in Lucia's hand. +456 456 301 Witch of the Sea Now, I will send you back to land. If you kill the "prince," I will restore your freedom and voice. 1 +457 457 301 Witch of the Sea But if the "prince" is still alive on the last day, you will be turned into foam to float on the sea. 1 +458 458 301 Witch of the Sea Let me witness the moment in which the trust in your relationship you take such pride in is shattered. 1 +459 459 204 2 4 +460 460 301 Lucia The commandant will never doubt me, and I will never do anything to betray this trust. 2 +461 461 301 1 AniZhuanchangBegin Witch of the Sea Then you will turn into seafoam... and stay here forever. 1 diff --git a/Resources/table/client/movie/movies/MovieH001004BA.tab.bytes b/Resources/table/client/movie/movies/MovieH001004BA.tab.bytes new file mode 100644 index 00000000..9c2532c6 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieH001004BA.tab.bytes @@ -0,0 +1,318 @@ +Wf=N(@ЌTҧ!. ?a;vHÿN +_'>C8Qk9@FoENSEArj+(,i"Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 102 Nameless Island Day 3 Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 2 502 ThemeEnable +3 3 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory305.png +4 4 401 1 45 +5 5 201 1 1031001 -400 +6 6 201 2 500026 400 +7 7 301 DialogEnable 1 Liv I've detected someone... or something with immense Punishing Virus concentration 1.3km south of here! 1 +8 8 301 Liv This level of concentration... It can't be a normal Corrupted... 1 +9 9 301 Lee Let's go check it out. 2 +10 10 301 The duo rushes toward the moving target as fast as they can, but they can only barely see the figure from behind. +11 11 301 Liv That's... 1 +12 12 301 Lee Roland. 2 +13 13 204 2 10 +14 14 301 Lee Seems like my hunch was correct. Everything always leads back to them. 2 +15 15 204 2 +16 16 301 Lee But Lucia and the commandant are our top priorities right now. Any readings yet? 2 +17 17 301 Liv Yes. The commandant's signal is weak, but it's enough to get a reading on the coordinates. 1 +18 18 301 Liv hands her terminal to Lee. +19 19 301 Lee If this is where they are... 2 +20 20 301 Lee I can calculate our route. We'll have to take a slight detour, but at least we'll be fairly safe. 2 +21 21 301 Lee Let's go save the commandant. 2 +22 22 301 AniZhuanchangBegin Liv Roger! 1 +23 23 202 1 2 1 +24 24 101 Assets/Product/Texture/Image/BgStory/Bgstory186.png +25 25 301 AniZhuanchangEnd Today marks the third day stuck on this island. +26 26 301 Surrounded by "attendants," you return to the "palace" and watch a meaningless performance. During which, you are forced to wear the prince's musty costume. +27 27 301 You barely manage make it through the unpalatable "banquet" and flee the "palace." +28 28 301 In order to find Lucia after "splitting her tail into legs," you have been wandering the beach since last night. Since this behavior does not contradict the prince in the story, the surveillance around you is much more relaxed. +29 29 301 During this rare moment of free time while looking for Lucia, you take the opportunity to debug the terminal and repeatedly try to send signals to Lee and Liv. +30 30 301 Soon after, the first ray of dawn brings an end to the fleeting summer night. +31 31 101 Assets/Product/Texture/Image/BgStory/Bgstory210.png +32 32 301 The breaking sun pierces the clouds and reflects silver light on the sea. +33 33 301 In your peripheral vision, you see a blue figure slowly emerge. +34 34 302 Lucia! 35 (Run toward her) 36 +35 35 301 Hearing you call out to her, she quickly comes over. +36 36 201 1 500347 +37 37 301 1 Seeing Lucia again, she is as silent as the mermaid princess in the story. 1 +38 38 302 What's wrong? 39 +39 39 204 1 1 +40 40 301 Lucia forces a smile and shakes her head. +41 41 302 You can't speak...? 42 +42 42 301 She nods, then looks at you inquisitively. +43 43 302 You want to know if I'm okay? 44 +44 44 301 Lucia nods again. +45 45 302 There have been a few bumps along the way, but I can still handle myself. +46 46 201 1 500354 +47 47 301 1 Attendant Your Highness! 1 +48 48 301 Before you have time to say anything more to Lucia, the attendant appears at an inopportune time. +49 49 301 Attendant Ah, what a beautiful lady! Does thou wish to take her back to the palace, Your Highness? 1 +50 50 301 It reads its lines in an exaggerated tone. +51 51 201 1 500347 +52 52 301 DialogDisable You return an inquisitive look at Lucia, but she shakes her head. +53 53 302 ...Now's not the time to fight? 54 +54 54 302 Then I guess let's just follow the attendant back. 55 +55 55 301 DialogEnable She quietly follows you as the attendant leads you back to the palace. +56 56 301 You quickly realize something is wrong with Lucia. +57 57 301 Although Lucia has a high tolerance for pain, whenever the pain exceeds a certain threshold, she has a habit of gripping the handle of her blade more tightly than usual. +58 58 301 Had it not been for your time fighting as comrades on the battlefield, you would have missed such a small detail. +59 59 302 (Are you hurt?) 60 ...Is it the tips of your feet? 60 +60 60 204 1 2 +61 61 301 This time, she doesn't nod. She just grimaces. +62 62 301 If the situation is consistent with the story, Lucia must feel like she is "stepping on the blade of a knife." +63 63 302 I can carry you on my back. 64 +64 64 204 1 +65 65 301 DialogDisable She looks at you with a worried expression and shakes her head. Seems like she wants you to conserve your stamina for this situation ahead. +66 66 302 If you need to, deactivate your pain module. 67 +67 67 302 We have a strong link as it is. 68 +68 68 302 No need to worry about M.I.N.D. deviation. 69 +69 69 301 DialogEnable You and Lucia had a similar conversation long ago. +70 70 301 Back then, Lucia deactivated her pain module to maintain her performance in the following battle. +71 71 301 She still seems to be safe and sound, but no minor injury would make her act the way she is now. +72 72 301 Lucia hesitates for a moment, then nods with a serious expression. She seems to understand your worries and is ready to face the potential battle ahead. +73 73 302 Why did the island become like this? 74 +74 74 301 Lucia points below the ocean surface. +75 75 302 So there's an area underwater as well... 76 +76 76 301 DialogDisable She nods, then gestures the number "1". +77 77 302 That's where the mastermind is? 78 +78 78 302 Or should I say— 79 +79 79 302 The "Witch of the Sea"? 80 +80 80 301 DialogEnable Lucia nods. +81 81 301 No matter what sort of method the "Witch of the Sea" used to prevent Lucia from speaking, it was all meaningless. +82 82 301 DialogDisable Even though you both are forced to play the tragic role of the prince and the mermaid princess, you two had already grown close over many years. Both of you can share a conversation at a glance. +83 83 302 (Based on your interaction with the "Witch of the Sea"...) 84 +84 84 302 (Will defeating her get us out of this nightmare?) 85 +85 85 301 DialogEnable As you whisper to Lucia, she turns her back to the sea, then gestures at you with a pulling motion. +86 86 302 You want to pull her out of hiding? 87 +87 87 301 She nods firmly. +88 88 302 We need a plan though. 89 +89 89 301 Lucia points to herself. +90 90 302 Leave it to you? 91 +91 91 301 She nods again. +92 92 302 You aren't going to do anything crazy, are you? +93 93 204 1 2 +94 94 301 AniZhuanchangBegin Lucia smiles bitterly. +95 95 202 1 1 +96 96 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +97 97 301 AniZhuanchangEnd After that, you both follow the "Immersive Xperience" according to the story without any issues. +98 98 201 1 500357 +99 99 301 1 Anna ...Should everything go according to plan, tomorrow shall be the day you and I be joined in matrimony. 1 +100 100 302 My prince, I can't wait to spend the rest of my life with you. 101 ... 101 +101 101 301 During this time, your cooperation has not caused any conflict with the Mini Bots. +102 102 301 However, they now begin to rush through the story as if having fulfilled some unknown parameters for continuing the story. +103 103 301 Anna Ever since the day that fate brought us together, I have given you my heart, Prince 【kuroname】. 1 +104 104 301 The Mini Bot who calls itself Anna recites its lines quietly. +105 105 301 The flashy ornaments hanging from its frame also look like clusters of pale hyacinths with its peaceful tone and temperament. +106 106 301 Anna I recommend you go to bed early in preparation for tomorrow's ceremony. 1 +107 107 301 It curtsies gracefully. +108 108 301 Anna Well then... Prince 【kuroname】, please excuse me. 1 +109 109 302 Understood. 110 +110 110 201 1 500347 +111 111 301 1 After it turns and leaves, you look back at Lucia sitting at the corner of the dining table. +112 112 301 Holding a fork and knife, she casts a worried look at you. 1 +113 113 301 These days, the food provided by the Mini Bots had all been moldy and rotten. Aside from the purified water, you have hardly had anything to fill your stomach. +114 114 301 But Lucia's situation is far more dangerous than this. +115 115 301 If she continues on like this, she will "turn into seafoam" by the end of the night. +116 116 301 If you express your worries to her, Lucia will only make you wait. +117 117 301 AniZhuanchangBegin The only torturous moment from the story you can avoid is the mermaid princess's dance during the banquet dinner. +118 118 504 0.7 +119 119 201 1 500354 +120 120 301 AniZhuanchangEnd 1 Attendant Since you cannot speak, why don't you dance for the prince? 1 +121 121 302 That won't be necessary. 122 +122 122 301 Attendant Only then can the prince appreciate you and call you to his side. 1 +123 123 302 She can stay by my side without doing something like that. 124 I don't need someone to dance for me if they are in pain. 124 +124 124 201 1 500347 1 +125 125 301 1 Lucia ... 1 +126 126 201 1 500357 +127 127 301 1 Anna We needn't obligate the maiden. Should you need someone to tie the bow on tonight's banquet, might I sing you a song, Your Highness? 1 +128 128 302 Thank you. 129 ... 129 +129 129 301 AniZhuanchangBegin The attendant becomes quiet. Following that, the banquet scene changes to Anna, the princess from a neighboring country, singing a song. +130 130 504 0 +131 131 201 1 500354 +132 132 301 AniZhuanchangEnd 1 Attendant Are you tired? 1 +133 133 302 Not yet. 134 ... 134 +134 134 301 Attendant It's getting late. You should rest, Your Highness. +135 135 302 Very well. 136 ... 136 +136 136 201 1 500347 +137 137 301 AniZhuanchangBegin 1 Lucia ... 1 +138 138 202 1 1 +139 139 101 Assets/Product/Texture/Image/BgStory/Bgstory58.jpg +140 140 301 AniZhuanchangEnd Under the quiet gaze of Lucia, you leave the hall and walk to the bed, which seems especially gaudy in augmented reality. +141 141 302 (Close eyes) 142 +142 142 301 Before the attendant can recite more of its script, you quickly close your eyes. +143 143 301 AniZhuanchangBegin Seeing that you have fallen asleep, it tucks in the corner of the bed and turns to leave. +144 144 401 1 36 +145 11145 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +146 152 401 1 207 +147 146 301 AniZhuanchangEnd As the night grows deeper, the huge "palace" is now restored to its dead silence. +148 147 301 Before they stumbled upon this place, how long had the Mini Bots been waiting here on standby? You cannot seem to fathom such an answer. +149 148 301 Do they feel sadness just like humans? +150 149 301 Or is the "Witch of the Sea" hiding in the ocean's depths the only one buried in sadness? +151 150 302 AniZhuanchangBegin ... 145 +152 145 101 Assets/Product/Texture/Image/BgStory/Bgstory210.png +153 153 301 AniZhuanchangEnd You sleep faintly in the heat. Unable to tell how much time had passed, you just vaguely see the moon rise and fall. +154 154 301 Before dawn, you hear quiet footsteps approach and stop outside the door. +155 155 301 Based on the gait, it appears to be an attendant. +156 156 302 ...? 157 +157 157 301 At the same time, another person walking without making a single sound opens the door of the "bedchamber" and quietly approaches you. +158 158 302 ... 159 +159 159 301 There's a cool touch on your cheeks, dispelling a little summer heat. +160 160 301 AniZhuanchangBegin ...It's Lucia. +161 11151 101 Assets/Product/Texture/Image/BgStory/Bgstory58.jpg +162 11124 201 1 500347 +163 161 301 AniZhuanchangEnd 1 You want to ask about her, but considering the attendant standing outside the door, you decide it is safer to continue pretending to sleep. +164 162 401 2 560 +165 163 301 But at this moment, you hear the sound of a sharp blade slowly being pulled by your ear. +166 164 301 "If you kill the prince, then your tail will return and you may go back to the sea." +167 165 302 ... 166 +168 166 301 Before this, you had heard that a Construct had defected. +169 167 301 Compared with endless fighting, there are also people who choose to cast aside their responsibilities after becoming a Construct in favor of a life as a wanderer. +170 168 301 Much like how the malicious actions of a small faction can further aggravate tensions, defectors also promote increased prejudice—this is the reason why the Purifying Force exists. +171 169 301 Now, will this happen to you? +172 170 302 (No) 171 (Perhaps) 172 +173 171 173 301 She trusts you wholeheartedly, so at this moment, you return the same degree of trust. +174 172 301 If she wants to exchange this for her freedom and voice... +175 173 401 2 788 +176 174 301 The breeze from the sharp blade passes by your ear, and you feel a gentle blow to the chest. +177 175 301 Red liquid flows down from the wound as her hand trembles. However, you feel no pain... +178 176 301 Right at that moment, you realize Lucia's plan. +179 177 302 (Play along) 178 (Remain still) 1182 +180 178 301 You open your eyes and sit up in bed, clutching your wound. +181 1178 302 Lucia! You... betrayed... 1179 +182 1179 301 You recite your line and give Lucia a look of revenge. +183 1180 301 Lucia ...! 1 +184 1181 1183 301 Lucia's apprehension was already beyond words. Before she has time to explain, you pretend to fall back in bed and gradually lie there motionless. +185 1182 301 Even after another blow to the chest, you lie there motionless as if you had died peacefully in your sleep. +186 1183 204 1 2 +187 179 301 Lucia ... 1 +188 11178 202 1 +189 180 301 As if she has lost her strength, she kneels down slowly beside the bed and puts her forehead into the palms of her trembling hands. +190 181 401 2 1516 +191 182 301 After a while, you hear the attendant outside leave. +192 183 301 Lucia stands up and covers the cut on her wrist, then leaves the room. +193 184 401 1 36 +194 185 302 AniZhuanchangBegin (Now's the time) 186 +195 186 101 Assets/Product/Texture/Image/BgStory/Bgstory186.png +196 187 401 1 201 +197 188 201 1 500358 +198 189 301 AniZhuanchangEnd 1 Witch of the Sea Well done. 1 +199 190 301 Standing on the beach, her words carry a tone of sarcasm. +200 191 301 Witch of the Sea Next... Roland should be here shortly. 1 +201 192 301 Witch of the Sea Although it depends on you whether you can pass the filtering, I've gathered enough qualified people to meet his superior and begin the trial for ascension. 1 +202 193 203 1 0.25 400 +203 194 201 2 500347 -400 +204 195 301 1 Lucia ...! 2 +205 196 301 Witch of the Sea When we were at the bottom of the sea, you asked me if there was anything I didn't tell you. 1 +206 197 301 Witch of the Sea That's right. I've been helping Roland find suitable targets all along. 1 +207 198 301 Witch of the Sea Some people lose their way, some people detect an anomaly here, and some are caught by me from afar... 1 +208 199 301 Witch of the Sea He only ever comes to collect the spoils and lend a hand safeguarding the island once I've captured prey. But alas, they never come back no matter who it is. 1 +209 200 301 Witch of the Sea I have no way of knowing if they pass—or die. 1 +210 201 301 Lucia ... 2 +211 202 301 Witch of the Sea Our game these days may have only been to buy time, but we thoroughly enjoyed it. Thank you. 1 +212 203 301 Witch of the Sea My long-cherished wish... will soon come true. 1 +213 204 301 She opens her hands as if to embrace the island. +214 205 301 Witch of the Sea When I gather enough people, Roland said he would introduce me to "her." 1 +215 206 301 Witch of the Sea I need the power to control the Punishing Virus in order to keep my companions on this island clean. 1 +216 207 301 Witch of the Sea For now, we must rely on Roland to keep the Punishing concentration under control here, but soon I will be able to do so. 1 +217 208 301 Witch of the Sea When that time comes, I can return to my original place... and prove to Master that we will not become abominations. 1 +218 209 301 Lucia ... 2 +219 210 301 Witch of the Sea Hmph... By that look on your face, you must think I've already lost my mind. Correct? If you find this so hard to believe, then... It only shows how lucky you are... 1 +220 211 301 Lucia shakes her head, but the Witch of the Sea does not understand her intent. +221 212 301 Witch of the Sea Being unable to speak is quite the inconvenience. Since you have completed the terms of our agreement, I'll remove the device on your back. 1 +222 213 401 2 1515 +223 214 301 She walks behind Lucia and removes the thin artificial skin patch on her back with a simple authentication process. +224 215 301 Witch of the Sea You may speak now. 1 +225 216 301 Lucia I'm not someone lucky enough to be spared from suffering and witnessing the despair of others. Still, seeing you here to bear everything alone... I feel sorry for you. 2 +226 217 301 Witch of the Sea I had no other choice. 1 +227 218 301 Lucia I don't blame you for the choices you made in the past... 2 +228 219 301 Lucia But now... Staying here only to watch strangers die here on this island... You can only delay the inevitable. Nothing will change. 2 +229 220 301 Witch of the Sea Of course, I also thought about letting my companions return to the sealed underground facility while I go out and search for hope. 1 +230 221 301 Witch of the Sea But as a corrupted machine, where else can I go besides here? 1 +231 222 204 2 4 +232 223 301 Lucia The world is not so optimistic, but it's not as hopeless as you think. 2 +233 224 301 Witch of the Sea Of course, humans are more willing to accept Constructs that share their resemblance. 1 +234 225 204 2 +235 226 301 Lucia ...Do you really think it's that idealistic? 2 +236 227 301 Witch of the Sea ...? 1 +237 228 301 Lucia After I became a Construct, those people... They looked at me with disdain and fear. 2 +238 229 301 Lucia I heard them complain about having to spend more resources and cut down on other expenses in order to maintain the Construct army. 2 +239 230 301 Lucia We fight to give hope to others, yet some people insist on staying in Babylonia is enough to prolong life. They say there's no need to take back Earth. 2 +240 231 301 Lucia Even some "prophets" claim that Construct tech will lead to the downfall of humanity just because we can't pass our genes on to further generations. 2 +241 232 301 Lucia Not to mention, people fear Constructs as a threat due to their single combat ability. Others feel it's unfair for Constructs to get a free pass to Babylonia. 2 +242 233 301 Lucia And the small number of defectors only serve to prove that their prejudices and fear aren't just fabricated out of thin air. 2 +243 234 301 Lucia That being said, there's an increasing number of people like Commandant who put trust and hope in their comrades. So we can't stop moving forward. 2 +244 235 301 Witch of the Sea Trust in their comrades? 1 +245 236 301 She sneers. +246 237 301 Witch of the Sea I lost any semblance of "trust" when Master died. 1 +247 238 301 Witch of the Sea I chose this path. I will carry on to the end no matter how many people I must sacrifice! 1 +248 239 301 Witch of the Sea And what qualifies you to preach to me about trust? You killed that human. You long betrayed this trust! 1 +249 242 302 (Open fire) 243 She's lived up to my trust. 268 +250 243 401 2 1510 +251 244 301 PanelActor1Shake Witch of the Sea What?! 1 +252 245 301 A barrage of bullets accurately penetrates the defense barrier around the Witch of the Sea's core. +253 246 301 She looks in horror at the prince's dress on you, which is stained red but undamaged, and collapses on the beach. +254 247 301 Witch of the Sea You were hiding nearby... 1 +255 248 302 I just got here. 249 +256 249 301 Witch of the Sea How are you still alive? The attendant watched you die... It recorded everything... 1 +257 250 301 Witch of the Sea Hmph... It was all just an act? 1 +258 251 301 Witch of the Sea Even with a sword pointed at you, unable to speak... you still played along seamlessly? 1 +259 252 301 Lucia ...You... 2 +260 253 301 Witch of the Sea So... This is what trust really is. 1 +261 254 301 Witch of the Sea If I had trusted him... a little more... Would I... 1 +262 255 301 ?? Tsk... Looks like I'm late. +263 256 202 1 2 1 +264 257 301 Looking in the direction of the voice, you see a young man smirking nearby. +265 258 201 1 500358 +266 259 301 1 Witch of the Sea ...Roland... 1 +267 260 301 She stretches out her trembling hand as if pleading for help. +268 261 201 1 500008 +269 262 301 1 Roland We meet again, Gray Raven. 1 +270 263 201 1 500347 +271 264 301 1 Lucia ...! 1 +272 265 201 1 500008 +273 266 301 1 Roland Are you here all alone? How fortuitous. 1 +274 267 301 1 AniZhuanchangBegin Roland Well, then. Let's begin. 1 +275 268 301 Witch of the Sea What?! +276 269 301 She looks in horror at the prince's dress on you, which is stained red but undamaged, and then stumbles back two steps. +277 270 301 Witch of the Sea You're still alive? The attendant watched you die... It recorded everything... 1 +278 271 302 Lucia didn't hurt me at all. 272 +279 272 301 Witch of the Sea Someone as powerful as her turns their blade against you, and you trust her? She obviously couldn't have told you her plan, though! 1 +280 273 301 Lucia I didn't have to. The commandant trusts me. 2 +281 274 301 Witch of the Sea ...Hmph. Trust... 1 +282 275 301 Witch of the Sea Is this your... trust? Your... bond? 1 +283 276 301 Witch of the Sea ... 1 +284 277 301 Witch of the Sea The Witch of the Sea looks deep into the island as if recalling her past. 1 +285 278 301 Witch of the Sea If I had been able to... 1 +286 279 301 Witch of the Sea ...No. I have no way of knowing if he wanted to protect me—or destroy me. 1 +287 280 301 Lucia It's not too late. Put everyone in the sealed facility underground and leave this place. 2 +288 281 301 Lucia You're immune to the Punishing Virus. You might not be able to get near anyone, but there are things only you can do. 2 +289 282 301 Lucia As long as we hurry and take back Earth, this island will return to its former glory. 2 +290 283 301 Witch of the Sea ...Is that possible? 1 +291 284 301 Witch of the Sea ...Then I'll... 1 +292 285 401 2 1510 +293 286 401 500 2 1510 +294 287 401 200 2 1510 +295 288 301 PanelActor1Shake The Witch of the Sea raises her hand and takes a step toward Lucia. But right as a glimmer of hope appears on her face, several shots come from behind... +296 289 301 1 Witch of the Sea ...! 1 +297 290 301 A barrage of bullets accurately penetrates the defense barrier around the Witch of the Sea's core. Before she can even say a word, she collapses onto the beach and loses control over her frame. +298 291 202 1 2 1 +299 292 301 ?? Tsk... Looks like I'm late. +300 293 301 Looking in the direction of the voice, you see a young man smirking nearby. +301 294 201 1 500347 +302 295 301 1 Lucia Roland?! 1 +303 296 203 1 0.25 -400 +304 297 201 2 500008 400 +305 298 301 1 Roland We meet again, Gray Raven. 2 +306 299 301 Lucia Why'd you kill her?! 1 +307 300 301 Roland Think I'd just stand here and watch you brainwash her? 2 +308 301 301 Roland What a pity. I was planning on taking her away to contribute to our cause. 2 +309 302 301 Roland This island's been a thorn in our side for too long. I'm tired of having to come here and tidy up the place. 2 +310 303 301 Lucia You didn't want her to become an Ascendant? 1 +311 304 301 Roland It's not that I didn't want to. She just wouldn't make the cut. 2 +312 305 301 Lucia You made that promise to her even though you knew that! 1 +313 306 301 Roland People can still live on with false hope, can't they? 2 +314 307 301 Roland Anyway. What brings you here all alone, Gray Raven? How fortuitous. 2 +315 308 301 1 AniZhuanchangBegin Roland Well, then. 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The starry light in her eyes is brighter than the chandeliers on the dome. +5 5 301 As the music comes to an end, she takes a step back and makes a curtsy. +6 6 301 For the first time, you feel the dance music is so short. +7 7 301 The orchestra members rise to give their thanks. The conductor smiles at the applauding guests, then turns around and gestures the other members to get ready. +8 8 301 The conducting baton traces a silver arc, bringing out a lively, cheerful violin sonata. +9 9 301 Some guests walk off the dance floor as they chat, heading toward the tables with delicious food placed on them. Some smile at each other and start the next dance. +10 10 201 1 500430 +11 11 301 1 Iris Shall we take a walk elsewhere? 1 +12 12 302 Sure. 13 +13 13 301 You follow her to a quieter corner, where you can see the outside of Eden through the window. The earth isn't visible on this side; only endless darkness and stars remain in vision. +14 14 301 The girl has her eyes closed. She tilts her head slightly as she listens to the music from afar. The violin sonata is as vibrant as young birds jumping and chirping on a branch. +15 15 301 Iris "Gavotte en Rondeaux". 1 +16 16 301 Iris Have you ever heard that melody, 【kuroname】? 1 +17 17 302 Yes. 18 Not really. 23 +18 18 301 BMV 1006. It comes from a music suite created by a great composer of the Golden Age and is crowned the pinnacle of all Golden Age violin music. +19 19 302 But we don't have its complete version in the database. 20 +20 20 301 Iris' eyes light up. She sounds more cheerful. +21 21 204 1 2 +22 22 27 301 Iris Correct. 1 +23 23 302 I don't recall seeing it in the database. 24 +24 24 302 Was it recently recycled by the Archaeological Team? 25 +25 25 301 Iris You are right. 1 +26 26 301 There is a scent of shyness in her look, as if she is still not used to talking about her achievement as a member of the Archaeological Team. +27 27 204 1 +28 28 301 Iris I... The Archaeological Team managed to restore the complete piece using the data recycled during last mission. It is played in Babylonia for the first time in tonight's ball. 1 +29 29 301 Iris But it's more than that. 1 +30 30 301 Iris It has a special place in my heart because it was included in a very special record. 1 +31 31 301 In the Golden Age, people would record music on a disc to play it. Such discs have long become obsolete. Together with murals and sculptures, they can only be found in the memories and fantasies about the good old days. +32 32 301 AniZhuanchangBegin Iris It is called "Murmurs of Earth". 1 +33 33 202 1 2 1 +34 34 101 Assets/Product/Texture/Image/BgStory/BgStory550.jpg +35 35 502 RImgBg1BlowUp +36 36 301 AniZhuanchangEnd Iris looks at the space outside as she tells the story. +37 37 301 It was the beginning of humans' journey to the stars. They put the sounds of Earth in a golden record to pay tribute to the vast space, and put it on a probe to sail toward the faraway galaxies. +38 38 301 The record also contained greetings in over fifty languages and images of Earth. It was a poem written by mother nature of the giant planet. +39 39 301 The erupting volcano and trembling earth. The wailing wind, pouring rain and roaring thunder. +40 40 301 Chirping insects, tweeting birds, howling wolves. +41 41 301 And a chronicle of the human civilization described by footsteps, humming machines and radio signals. +42 42 301 AniZhuanchangBegin —As well as many monumental music pieces from different cultures. They are now being revived in Babylonia, the starting point to take back humanity's homeland. +43 43 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +44 44 201 1 500430 2 +45 45 301 AniZhuanchangEnd Iris It could be a very trivial attempt to people nowadays. 1 +46 46 301 Iris Because the probe would only reach the nearest star in 40,000 years for a chance to be detected by any civilization that possibly exists there. 1 +47 47 301 Iris Be it the probe or us... We are too insignificant when facing the vast space and time. 1 +48 48 301 Iris But I was very touched when I learned about it. 1 +49 49 301 Iris "The launching of this 'bottle' into the cosmic 'ocean' says something very hopeful about life on this planet." 1 +50 50 204 1 +51 51 301 Iris Back then, I just felt this was—incredibly romantic. 1 +52 52 301 The last few words become soft as a sigh. +53 53 301 Iris After becoming a Construct, I have seen another world that I never knew. 1 +54 54 301 Iris I'm always thinking... After going through all of this, am I able to describe the real world with my own hands? 1 +55 55 301 The girl looks back at you, her long hair slipping down her shoulders. +56 56 301 Iris All that beautiful art and culture we ever had... How can we let them disappear in history? 1 +57 57 204 1 4 +58 58 301 Iris We were already reaching the stars in faraway space. It was the Punishing disaster that forced us to stop. 1 +59 59 301 Iris But... 1 +60 60 302 But humanity will never stop venturing forward. 61 +61 61 204 1 +62 62 301 It slips out of your mouth. +63 63 301 Iris Right. I am certain that humanity is walking on the path of hope, just like how that tiny drift bottle is still sailing in space. 1 +64 64 301 You see a picture of a space probe, tiny as a grain of dust, going forward among the stars. It carries hope and never stops. +65 65 301 The lone traveler has long lost contact with Earth. You wonder where it is now? +66 66 301 Iris Where has it gone now? 1 +67 67 301 The girl mumbles the same question to herself. +68 68 301 Iris Will another civilization discover it? 1 +69 69 301 Iris All the seeds of art it is carrying... Will they grow into new flowers on new land? 1 +70 70 301 You cannot answer her questions. +71 71 301 The answer feels more distant than any other problem you are facing right now. +72 72 301 Iris I know this sounds naive... But I truly believe there will be a day. 1 +73 73 301 Iris A day when it arrives at a new world, and we will return to our homeland and reunite with our friends. Together we will play new music and sing new songs. 1 +74 74 301 The girl turns around, staring at you. 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She has stepped on it numerous times, spilling traces of joy, longing, apprehension, uncertainty and sweat. +6 6 509 Assets/Product/Texture/Image/BgStory/Bgstory532.jpg 1 +7 7 510 2 +8 8 509 Assets/Product/Texture/Image/BgStory/Bgstory528.jpg 2 +9 9 301 AniZhuanchangEnd The familiar sight is split in two in front of her. +10 10 301 Her left eye reflects a ruined world, while her right eye sees splendor. +11 11 301 She hears half of herself chanting alone amidst the broken walls. But this is not right; the Babylonia opera house has never been caught in a war and should not be in this state. +12 12 301 From nowhere comes a sticky sound of tides. She cannot locate the source of the sound as it moves far and near. +13 13 301 Where is... this place? +14 14 301 The vision in left eye quietly changes as if it is answering to her question. +15 15 301 The broken pillars are reattached, the sacred sculptures restored, the peeling murals enriched with color again. The heavenly light pours down from the dome right in front of her. +16 16 301 She hesitantly steps into the light. +17 17 510 1 +18 18 201 13 500430 4 +19 19 301 1 All of a sudden, applause and cheers fill the vast opera hall once again, as if someone has removed the hands covering her ears. +20 20 301 She finds herself standing on the glorious stage, facing the overwhelming applause and praise. +21 21 301 Her eyes subconsciously search the audience, but find nothing. She seems to be looking for someone, and even if she does not remember the face of that person, she somehow knows that the person she is looking for is not among them. +22 22 301 The auditorium is filled with well-dressed audience, among whom she sees her mentor, best friend, Construct soldiers and Task Force captains. All of them are just standing stiffly, their eyes empty, their vision coming from all directions and piercing straight at her. +23 23 301 No one raises a hand, no lips move, but applause and cheering keep coming from nowhere, lashing at her heart and stripping away the shame and remorse deep inside her, making her fearful, but leaving her nowhere to escape. +24 24 301 Selena Please... Don't do this... 13 +25 25 301 Selena Where am I? Where is this place? 13 +26 26 301 Selena Somebody... 13 +27 27 202 13 1 +28 28 301 Somebody... help me... +29 29 301 AniZhuanchangBegin Memories of her past set upon her like vengeful spirits, dragging her down into an endless spiral. +30 30 510 2 +31 31 401 1 36 +32 32 401 1000 1 77 +33 33 301 AniZhuanchangEnd It turns out that she has been walking in an illusion woven by herself. +34 34 301 She has built a fragile barrier around her lone island in the midst of the terrifying waves, isolating herself from all the loneliness and sorrow, as if by just doing so could bring herself a moment of peace. +35 35 301 She repeats her past life in a daze, rewriting the endings. +36 36 301 She fights alongside her best friend, saves all her comrades who are fighting for the future, continues to write the music that depicts the true glory, fulfills all the unfulfilled promises, and takes the step that was not taken. +37 37 301 She wants to have a chance to choose again, make up for regrets, and atone for her guilt. +38 38 301 Are these dreams too beautiful to be true, so they need to be embellished with suffering? +39 39 301 Her body has shed its last drop of blood, her soul shattered and wounded. Does she now have the power to create art, to write the real music? +40 40 301 The questions will never be answered as everything was but her imagination. Once again, she is dragged and pushed to face the cruel reality. +41 41 301 She wasn't able to save anyone. Even the Hetero-Core shard was not delivered to Ayla in the end. +42 42 301 AniZhuanchangBegin What... happened after that? +43 43 201 1 500287 +44 44 301 AniZhuanchangEnd 1 She feels her body is constantly changing. +45 45 301 The crimson sea wraps around her, engulfing, disintegrating, tearing, fusing, and reconstructing. +46 46 301 Her consciousness seems to be stripped away from her body, and her vessel cries out a blood-curdling wail of pain, regarded as a voice of calamity as it travels the earth while her soul gazes at the stars above. +47 47 301 AniZhuanchangBegin The starry sky seen from Earth is far more beautiful than the "stars" she remembers seeing every night before going to sleep. It has surpassed all her imagination. +48 48 202 1 2 1 +49 49 101 Assets/Product/Texture/Image/BgStory/BgStory550.jpg +50 50 301 AniZhuanchangEnd —Is this what people in the Golden Age saw everyday? +51 51 301 How wonderful would it be if she can share this majestic view with others? How much ink and paper does she need to describe her thoughts in full? +52 52 301 The iris-like girl seemed to be bothered by the same problem in the distant past. +53 53 301 What did she reply back then? +54 54 301 —It's all good. If I cannot share it in a letter, I can always leave it till later when we meet in person. +55 55 301 —That way, I can always be looking forward to it. +56 56 301 —We still have lots of time after all. +57 57 301 Her mind wanders in never-ending torment. +58 58 301 AniZhuanchangBegin After what seems an eternity. +59 59 401 1 36 +60 60 101 3000 Assets/Product/Texture/Image/BgStory/BgStory0.png +61 61 401 1 73 +62 62 301 AniZhuanchangEnd She has lost track of time. +63 63 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +64 64 202 1 1 +65 66 101 Assets/Product/Texture/Image/BgCg/Cg1801_3.jpg +66 67 301 —Selena. +67 68 301 She hears a call across all the storms and vague, distorted memories. It hits her chest like a celestial light. +68 69 301 It contains more emotion than any of her illusions, making her want to weep. +69 70 301 After what feels like an eternity, she finally hears a call so real. It is more pleasant than the chirping of a nightingale, and more lasting than a blue whale's song. +70 71 301 This is the voice that she has been waiting to hear. This is the voice that has been reconstructed for numerous times in her dreams. +71 72 301 The voice has been watching her, soothing her, and guiding her. +72 73 301 The person who has always been in her dreams finally can be recognized. +73 74 301 She tries hard to take back the ownership of her body. +74 75 301 The call is also her guidance. Just by exchanging one look, she already remembers her mission and knows what to do. +75 76 301 She takes the item that person hands over, then gathers her last strength in her broken arm to push the human away. +76 77 301 She watches the human walk toward the rising sun. That person hesitates for a while, but never looks back, leaving her behind with a cold, solid hope wrapped in her arms. +77 78 301 But she is not Eurydice, so she stabs the black probe into her power core. +78 79 301 AniZhuanchangBegin When light falls upon her at the final moment, she gives a satisfying smile. +79 80 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +80 81 301 1 AniZhuanchangEnd AniZhuanchangBegin All the pain and longing have stopped as her dream vanishes away. diff --git a/Resources/table/client/movie/movies/MovieHA12506BA.tab.bytes b/Resources/table/client/movie/movies/MovieHA12506BA.tab.bytes new file mode 100644 index 00000000..0b8ad558 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHA12506BA.tab.bytes @@ -0,0 +1,97 @@ +XM J(b5Wdo);ۘɇYM47~v2r+8#6+'lzNepG*%6ZFNu>MQAci[D}RCѠ vԱ:(Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 73 +3 3 301 DialogEnable The giant, cold machine is still talking. +4 4 301 —Through me you pass into the city of woe. +5 5 301 —Through me you pass into eternal pain. +6 6 301 —Through me among the people lost for aye. +7 7 301 —"Art" the founder of my fabric mov'd; +8 8 301 —To rear me was the task of auguries of innocence, prey of cruelty, and primeval love. +9 9 301 —Before me things create were none, save art eternal, and eternal I endure. +10 10 301 —Ye who enter here... +11 11 302 Enough. 12 ... 16 +12 12 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +13 13 101 Assets/Product/Texture/Image/BgStory/Bgstory528.jpg +14 14 201 1 500436 1 +15 15 20 301 1 The lines of "Hamlet" are abruptly interrupted as it makes the final speech of the show. +16 16 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +17 17 101 Assets/Product/Texture/Image/BgStory/Bgstory528.jpg +18 18 201 1 500436 1 +19 19 301 1 "Hamlet" abruptly stops as if it has encountered an unknown program error. +20 20 202 1 1 +21 21 301 But without it telling, you already know the ending of the story. +22 22 301 —The girl pierces hope through her chest, closing the nearly opened gates of hell and leaving herself behind them in the everlasting darkness. +23 23 301 The blocked emotions have reached their limit. Like a candle with oxygen removed, the story is forced to end. The data world rapidly vanishes. +24 24 301 After getting your senses back, you feel a sharp pain in the palms. You see red marks on your hands from clenching your fists. +25 25 301 The mindless machine gathers information from the data flower. It writes scripts and designs plots, even adding opening and closing speeches to the plays. +26 26 301 But what you have just been through does not feel like any story plot. It is too complete and real, like an interpretation of the mysterious whale song, resembling the projection of that girl's shattered memories in the Red Tide. +27 27 301 The girl's emotions are so real that they almost give you a cruel feel. Longing, missing, remorse, grief, despair... All of which are passed to you through the stories, almost making you unable to breathe. +28 28 301 Once again, you can confirm that you have found out the identity of that humanoid trapped inside the Hetero-Creature without realizing. +29 29 301 The famous young opera singer who voluntarily became a Construct, and served in the Archaeological Team... +30 30 301 —The girl who had written many letters to you. The girl who named herself after flowers and rainbow. +31 31 302 Iris... 32 +32 32 301 If every missed regret can be mended like the girl's dream, what would you say and do back then? +33 33 301 Even Gods cannot change the past. It is but a trivial imagination. +34 34 301 But in the "story," you are walking the faded past again as the girl's memories are played. +35 35 301 "Hamlet" lowers its head after being interrupted. You walk forward and take out the delicate iris flower. Many light spots of data flow among the petals, creating a beautiful sight. +36 36 301 But it does not belong to you. Instead, it was loaned to you by a generous, mystery person. +37 37 401 1 36 +38 38 201 1 500436 1 +39 39 301 RImgBg1Shake 1 The next moment, "Hamlet" suddenly grunts. It slowly raises the scepter in its right arm, pointing to a direction. +40 40 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +41 41 202 1 1 +42 42 101 Assets/Product/Texture/Image/BgStory/BgStory540.jpg +43 43 301 The golden fingers are pointing at the stage of the opera house. +44 44 301 It is night in Eden. All the civilians have fallen asleep, the opera house is all empty. +45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +46 46 101 Assets/Product/Texture/Image/BgStory/Bgstory529.jpg +47 47 401 1 50 +48 48 301 The spot light located in the center of the stage suddenly lights up as it detects someone approaching. +49 49 301 You walk around the stage and find a notebook behind the curtains. +50 50 301 It is left on an old wooden stool. Someone was writing on it during her breaks, and put it aside. +51 51 301 Along with many stage props that are not regularly used, the notebook is left in a blind spot, forgotten. +52 52 301 You reach out and pick it up. +53 53 301 The dark leather cover has gleaming gold iris flowers engraved on all four corners. +54 54 301 You can't help but open it. As you flip through the pages, you see a familiar cursive handwriting. The ink has smudged at a place, as if the writer was taking a long time to think. +55 55 301 There is a line of text written on the title page. +56 56 301 Ad astra per aspera. +57 57 301 This is more like a travel diary than a simple theater play record book. The pages have lots of content on them. +58 58 301 —The inspirations of the young writer, the receipts of theater tickets, the uncommon knowledge learned during visits, the poems written during emotional outbursts, the songs in her favorite albums. +59 59 301 The lyrics of an aria were written in different-colored ink. They gave her inspiration for an adventure of the heroes. +60 60 301 The courage of humans in the old times left her in awe. She was even writing greetings to the lone probe venturing in the space. +61 61 301 You slowly turn another page and see a printed photograph. +62 62 301 It is an iris field at night. +63 63 301 You have only seen these flowers in the greenhouse and never realize they can also bloom on this devastated land. +64 64 301 There is a line of text on the back of the photo. "A senior Construct in the Archaeological Team told me that this beautiful field could be found on Earth." +65 65 301 —I wish I can see it in person. +66 66 301 The girl wrote down her wish. +67 67 301 —Have you finally seen the sceneries that were only available in holographic videos? +68 68 301 Perhaps you should familiarize yourself with those dance moves. +69 69 301 As long as the whale song continues to sing, you will not give up tracing it. +70 70 301 One day, when the rivers flow again, when flowers bloom, when people no longer depart from each other, the promise will be fulfilled. +71 71 301 Just like Iris said. Humans are always venturing forward on the path of hope, no matter in what way. +72 72 301 Where has that strong iris gone to now? +73 73 301 —Will someone hear me if I sing on the earth one day? +74 74 301 —Will someone follow the song to find me? +75 75 302 I think so. 76 +76 76 301 Definitely. +77 77 301 AniZhuanchangBegin You quietly whisper, just like how you answered the girl's questions in the past. +78 78 101 Assets/Product/Texture/Image/BgStory/BgStory546.jpg +79 79 401 1000 1 36 +80 80 401 3000 1 81 +81 81 301 AniZhuanchangEnd Sterilization Facility, Star of Life, Babylonia. +82 82 201 1 500058 400 +83 83 201 2 500296 -400 +84 84 301 1 Staff Member What are these? 2 +85 85 301 Sterilization Team Member Items recycled in the last rescue mission. They've passed the sterilization process and can be sent to their owners. 1 +86 86 301 Staff Member ...So many name tags... Wait, is this an... envelope? 2 +87 87 301 Staff Member Never thought people would still use such a vintage method nowadays. 2 +88 88 301 Sterilization Team Member Yeah. We found this letter among some name tags as we recycled them. Could it belong to one of them? 1 +89 89 301 Staff Member Wait a sec. It has a receiver. 2 +90 90 301 Staff Member Let me see... 2 +91 91 301 AniZhuanchangBegin Staff Member ...【kuroname】? 2 +92 92 202 1 2 1 +93 93 101 3000 Assets/Product/Texture/Image/BgStory/Bgstory532.jpg +94 94 301 AniZhuanchangEnd Only a few tainted pages can be found in the opera house ruin, and not much ink is left either. But the marvelous miracles she has seen cannot be described in just a few words, let alone her thoughts. +95 95 301 There are only a set of coordinates in the letter. +96 96 301 1 AniZhuanchangBegin She gently places the envelope next to a river near blooming iris flowers and watches wind take it away. diff --git a/Resources/table/client/movie/movies/MovieHD00101BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00101BA.tab.bytes new file mode 100644 index 00000000..95210c5d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00101BA.tab.bytes @@ -0,0 +1,106 @@ +ڋ{$YF"IKh{Uw8྿R?J[M7f.]WafIQRW1gg*#g 3g'% ^#|_`6Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory45.jpg +2 2 401 1 208 +3 3 201 3 1041001 2 +4 421 401 2 105004 +5 4 301 1 Nanami Welcome back, Commandant. I, great Lucia, have been waiting for you for ages! 3 +6 5 203 0.7 3 0.5 -600 +7 6 201 1 500127 0 600 +8 423 401 2 110070 +9 7 301 1 Sophia And I, Lee, have been doing the same. 1 +10 8 202 1 3 +11 9 201 3 500110 +12 10 301 1 Ayla Should I talk like that too? Okay, here goes. I, Ayl... No, I, Liv, have also been waiting for you. 3 +13 11 201 1 1041001 -600 +14 12 201 2 500127 600 +15 13 301 1 Nanami Mm, that wraps up the Gray Raven intro. 1 +16 14 302 You're not Gray Raven! 15 What are you guys doing? 16 +17 15 17 301 1 Sophia We're the new Gray Raven. 2 +18 16 17 301 1 Sophia We are an imitation of Gray Raven. 2 +19 17 301 1 Nanami Aw shucks, ya blew it! 1 +20 18 302 What's going on...? 19 And the truth is...? 19 +21 19 401 1 211 +22 20 301 1 Ayla The truth is... 3 +23 21 301 1 Ayla Because you've been away for too long, Commandant, the real Gray Raven was disbanded by HQ not long ago. 3 +24 22 301 1 Nanami seems to be hiding something, but Ayla chimes in and reveals the surprising truth. +25 23 301 1 If Gray Raven was disbanded, then why is the office still here? Why are those three still standing there? Just as you are about to ask... +26 24 401 1 204 +27 25 202 1 3 2 +28 26 201 3 1011001 10 +29 27 301 1 Lee Stop messing around, you three. Come over and give me a hand. 3 +30 28 301 1 The office door swings open with a familiar voice. You turn and see that familiar blue silhouette—Lee. +31 411 204 3 0 +32 29 302 Lee? 30 I thought Gray Raven was disbanded? 31 +33 30 415 301 1 Lee Why do you look so surprised...? You didn't really get fooled by those three, did you? 3 +34 31 415 301 1 Lee It's just a prank from Nanami and the others... Don't take it seriously, Commandant. 3 +35 415 202 3 +36 32 201 1 1091001 0 600 +37 412 201 2 1111001 0 -600 +38 33 401 2 104003 +39 34 301 1 Bianca Indeed. That was another prank by Nanami and the others, though I am surprised at their level of commitment to the gag, volunteering for housesitting duty. 1 +40 35 301 1 Bianca and Karenina follow. The two Purifying Force members and Lee seem to be carrying something. +41 36 302 What's that you got there? 37 Here, let me help. 38 +42 37 39 301 1 Karenina Hmph, this here is a little something Bianca and I prepared. Telling you would ruin the surprise! 2 +43 38 39 301 1 Karenina You're the star today, so you sit your Commandant butt down on the sofa... Don't pull another one of your disappearing acts on me again, okay? 2 +44 426 401 2 107004 +45 39 301 1 Karenina is as thorny and biting as ever, yet you can hear telltale signs of joy mixed therein. +46 40 201 1 500007 0 600 +47 41 201 2 1081001 1 -600 +48 42 301 1 Chrome You're back. As expected, Commandant. May we come in? 1 +49 43 204 2 2 +50 44 301 1 Kamui Sure thing! Oh, and I'm sitting next to Commandant! 2 +51 45 401 2 106004 +52 46 203 0.5 2 0.5 -1460 +53 47 203 1 1 0.5 0 +54 48 301 1 Chrome Kamui... looks like you've got to re-learn your manners. 1 +55 49 301 1 After the Purifying Force came Strike Hawk. Unlike the charitable Chrome, Kamui just plonks himself next to you and fishes a small terminal from his pocket. +56 50 202 1 2 +57 51 201 3 1081001 2 +58 52 301 1 Kamui Since Watanabe couldn't make it, he asked me to pass along this message... 3 +59 53 201 3 1101001 0 +60 54 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +61 55 301 1 Watanabe Commandant of Gray Raven, it's been a while since we parted ways. I wonder how you're doing... No, this is not meant as a greeting. 3 +62 56 301 1 Watanabe Anyway, I look forward to our next meeting, 【kuroname】. 3 +63 57 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +64 58 201 3 1081001 1 +65 59 301 1 Kamui Watanabe prepared a long speech, but it was reduced to these two sentences by the time I received it. I guess the deleted part is saved for when you two meet. 3 +66 60 301 1 Kamui Ah, Liv and Lucia are back. 3 +67 416 202 3 +68 61 201 1 1021001 0 600 +69 62 201 2 1031001 14 -600 +70 425 401 2 103003 +71 63 301 1 Liv Commandant, oh... it's really you. I thought... 2 +72 64 301 1 Lucia Liv, we agreed there would be no tears today. 1 +73 65 204 2 8 +74 66 301 1 Liv Yeah... I know. 2 +75 67 204 1 6 +76 414 202 2 +77 418 203 1 0.5 0 +78 68 301 1 Lucia Anyway, welcome back... Commandant. 1 +79 69 302 What is all this? 70 Are you guys preparing for something? 71 +80 70 72 301 1 Lucia I gathered everyone here to welcome you back to Babylonia. I know you like a good party. 1 +81 71 72 301 1 Lucia A welcome back party for you... Actually, I've never done this before. Good thing is everyone's enthusiastic about pitching in. 1 +82 72 204 1 1 +83 73 301 1 Lucia Commandant, I don't know if there will be more missions that require you to be away for such a long time, but at least you'll be staying for the near future, right? 1 +84 74 301 1 Lucia So, once again, Commandant, let me be your blade and your strength! 1 +85 75 202 1 +86 76 201 3 500110 0 +87 77 301 1 Ayla Now, now, Lucia, you can't keep Commandant all to yourself today. 3 +88 78 201 3 1021001 0 +89 79 301 1 Lucia I don't think we're on the same page... 3 +90 80 201 3 1041001 2 +91 81 301 1 Nanami Well, now that everyone's here, and Commandant's back, let's say that thing together! 3 +92 82 201 1 500110 0 600 +93 83 201 2 500127 0 -600 +94 84 301 1 All 3! 1 3 2 +95 85 202 1 3 2 +96 86 201 1 1091001 0 600 +97 87 201 2 1111001 1 -600 +98 88 301 1 All 2! 1 2 +99 89 201 1 500007 0 600 +100 90 201 2 1081001 2 -600 +101 91 301 1 All 1! 1 2 +102 92 201 1 1031001 1 600 +103 93 201 3 1021001 1 +104 94 201 2 1011001 0 -600 +105 95 301 1 AniZhuanchangBegin 1 All Welcome home, Commandant! 1 3 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHD00201BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00201BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..c8ead58b1d7601fd66cb90c61ace125e0366bc2a GIT binary patch literal 4738 zcmc&&O^g&p6!t)jHOU@K^yGmGhJXUI)7>+(yBvn>;u2P1f$SoPA+dJ4W~O(#tJ?nA z*)h?0P@^YF^gxU^4AppRRtke%`v9L z`i*_@%6GTU7M#N;?*zNQJ+uA8bkB?1t{?jA>$~BVrGKppb3dN^p?v4edmsP&}I(eO12Qs`MTc5bzZq_PBuL?tGs~W&Rortm!vPc^r+W4AtDjPuUY5VM$gWA zPSz`Dy-L=rX1%GbH=XrnvYu7SyE%%L!&o_vl>=Ehl9fYQIhK`!Svi`WquDu{ouk<~ znw_KBm2(pXi&>17OZZ_h*V$GoRJ|oslZ=UGF}vhYXNxvbu$hfd%wT#y8^Rr+rO5p#nrI6g;w)uqTn#V+L>yLRZ3{(5d$U)WrlZ^ z?ECwsGT&%O%;-cU8)9Yh(E2IQ{FoUn%1(Z>tW|S8RfmP&!1H2g29O!HY!ihFt1#wd zuoi6K1$vFWs#7i^$(8Q#IFzF8sU}Y}7aS`0g^_N;0|V*uP)4yPqt z^@_zJKZ4OTuB+3CCn9n^CF6K6U)Z%Kxi1?DPg-8gS7ggmZjsNbZcBIe^3azerVm7< z@P*`F5b7ww#!9Xm_?&cVyz&BB9I>>CLX}nfjzMd;nN_i{)-BsaVTw%++M#cTTJ0c~ zwi1biFyn5V$RNhjMxsu$Y0?9?>b27?k?e}iDqJc218jz!mb@cj+SN2pcvB`ubtHw` zh1ybo;NW$lFoSWHHLy|r2`(j(@R}`HQX7y^dn(z>W$OSxt)q6#8#?0S%mhRN&0V0c z`KZN+5ED8$ETOJKT?Efmkz>zZ7__>*ysNYDUxc4x_C)*l)j{C z#bf5>Fblb2^SllVAPd+-x5tbwGYgr+&RlLps56FKSwRp`mdWDak)#;_R~cj@O_OI+ zG?r!teSDyg@241K&?IbVTllHag&$CkS%h1{A7SGVx}QkTZ`%M(kp(0~^eaVvt12TWZ5U z5`YKVl|Iz$=XPZ$K~;MfLcyI?D(&2IUD#E-gxw!jU#ktw)FvGSIDVEkO6738G7QYe z)lB2lV42{y;vPK# zb;=9^L*?;0Ktb!oLB)zri7FCr@*-D)Ho^3&Ii{vM6$Tm5+GjN{6X`;|FbT-$)Cet; z^-X2(L|#HgHkNe(NWaJbO+YqBIkR4T;vPME_jzP z?7l~n2LgQz=oE8?>*I#amUNF+Hgp~3i#Rf@maTA%!fECV7sm~Svkl5V!uNZOEMr^& zate_$oCZSd5fLFUc}hwg*EdqKB4MwJ&I&kNTSjBRXP7fwAN$}N2ZBCR#;y=c=F2c` z57)#Y4jef3V470Nz>_g$G{SDAbbO=Z21T$W?uHJ%q0ESor-TRsZj|7l1X7M8#^`yL zOJFb$nfb~VgFJ@JSGE~s&>!)if(%hAHf1RD04Gm}L54aW9bY9%1Wq7sJYkdkU1xHFG>1W0wB_R^3i+ literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHD00201BB.tab.bytes b/Resources/table/client/movie/movies/MovieHD00201BB.tab.bytes new file mode 100644 index 00000000..ecf89ce7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00201BB.tab.bytes @@ -0,0 +1,25 @@ +)\b<3*fw}GD$~Yދ>[1 FO+iLتOP`A|n,PDcD^8QQaa{Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory46.jpg +2 2 401 1 203 +3 3 201 1 500004 +4 4 301 DialogEnable 1 Asimov You're on time for once. Looks like you've had some time to reflect, huh? 1 +5 5 301 Asimov So do you know why I called you here? 1 +6 6 302 Yep, pretty much... 7 Babel Tower? 7 +7 7 301 Asimov Good. Spares me the effort to explain. 1 +8 8 301 Asimov We've now entered the fourth stage of "Project Babel". You will still be in charge of testing it. 1 +9 9 302 Yep. Been there, done that. 10 +10 10 301 Asimov Anyway, just relax. I want the combat data to be as accurate as possible. You'll ruin it if you take it too much to heart. 1 +11 11 301 Asimov Oh, just one little new thing before the test. 1 +12 12 302 What new thing? 13 +13 13 301 Asimov We've expanded the combat squad options this time. You can change your roster according to the fights. 1 +14 14 301 Asimov I'm sure you'll find it beneficial. 1 +15 15 301 Asimov After all, if memory serves me right, you've frequently commanded temporary squads to carry out combat missions to great success. 1 +16 16 302 Oh, I just got lucky... 17 +17 17 301 Asimov Oh, and don't forget, you can adjust the overall combat intensity according to your own needs. 1 +18 18 301 Asimov But I'm sure you'll be able to handle the hardest difficulty. Want me to set the default to the hardest? 1 +19 19 302 Just let me customize inside! 20 +20 20 301 Asimov Alright then. Any battle intensity works, I'll be able to collect more data comprehensively. 1 +21 21 301 Asimov Well, I've told you everything you need to know. I'll tell you the rest inside the tower. 1 +22 22 301 Asimov Hopefully, you can provide more useful combat data to make all this overtime worthwhile. 1 +23 23 302 Me too... 24 +24 24 202 1 AniZhuanchangBegin 1 diff --git a/Resources/table/client/movie/movies/MovieHD00201BC.tab.bytes b/Resources/table/client/movie/movies/MovieHD00201BC.tab.bytes new file mode 100644 index 00000000..57a80540 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00201BC.tab.bytes @@ -0,0 +1,28 @@ +yf3@ ,}v£W.aWΉnC`sb\|M @VkV< M +wSId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 201 +3 3 201 1 500004 +4 4 301 1 Asimov It's rare to see you arriving earlier than me. I suppose you're looking forward to this operation. 1 +5 5 302 That's right. 6 As long as it stops you from complaining. 7 +6 6 10 301 Asimov Very well. 1 +7 7 301 Asimov So you do realize you have a different perception of time... 1 +8 8 302 That's an improvement. 9 +9 9 301 Asimov Anyway, let's get down to business. 1 +10 10 301 Asimov As you can see, Project Babel has entered the fifth phase. 1 +11 11 301 Asimov I believe you're already well acquainted with this test. If you have any questions, go check the mission details. 1 +12 12 301 Asimov I haven't asked you before. You've already completed many tests. What do you feel about this project? 1 +13 13 302 You can make it harder. 14 It's a little difficult. 16 +14 14 301 Asimov That confident, huh? 1 +15 15 19 301 Asimov I hope you'll be satisfied with the new strategic targets. 1 +16 16 301 Asimov Oh really. 1 +17 17 301 Asimov We've added new strategic targets this time. They allow you to adjust the combat intensity according to your own needs. 1 +18 18 301 Asimov However, a moderate level of stress will improve your concentration. I want the combat data to be as accurate as possible. 1 +19 19 301 Asimov The goal of Project Babel is to collect data from more intense battles. In addition to the Constructs' strength, you should pay attention to the team formation and your own leadership. 1 +20 20 301 Asimov You can say it's practically no different from the actual battlefield. 1 +21 21 301 Asimov In the previous tests, each team showed me the huge potentials of different battle tactics. 1 +22 22 301 Asimov We're now able to create more realistic simulated battle environments and strategic targets based on the operation data collected in the previous phases. 1 +23 23 301 Asimov It's the other reason why I implement Project Babel. 1 +24 24 301 Asimov You just need to show us your true power as usual. 1 +25 25 301 Asimov I'm looking forward to what your team can achieve this time... 1 +26 26 302 Of course. 27 +27 27 301 1 AniZhuanchangBegin Asimov ...And what combat data you can bring me. 1 diff --git a/Resources/table/client/movie/movies/MovieHD00201BS.tab.bytes b/Resources/table/client/movie/movies/MovieHD00201BS.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..5a6a18a8c1a6c0616ab74fefe03c013306a0f327 GIT binary patch literal 3397 zcmaJ^O^6&t6c&FDwXz2^^7AZ z9t1@NK}Ec&h$!L@A|eW+9`xivy(kDu0{$HY4=Nr+{9g4;&xTBAX;UUTi{lYd^Z8eU#g9%E zZ$5PD)Mf9z@cqYEe(>tTH}<=`j>;$gUOIAG-*D+0kN)i5r9WT!W$WQP|5e4+UtjS2 z<;4@fzpj6JrS;)&Z|&RMy!i2_zx(vDi+;TPpVyvx{KfOHTKeprQvSD-iLEqfYp^&< z4}|8+?x-ZOGSG*w+?d8o`JMnCBVMVM6u@W~Q)+)CMNOf|m zUliM_Gs>;eN}hh?Il1L^VF&xYJfb?Y4K6OMid6xJoF`w2SX;)0XEU$Gg*CA@@y|OF zAi++=uC*uS$W{{Wdy`{g%|b!@dg0lkFEO1agPOhS=F(MAy>kULQV<47#9}mYP2NF%A}!Exeg<# zz1bh4dF_40NO3L=K3J0p{mN_Qi`F?&If&qAIK0I=E`bg$xyyBkffp7FU6j@ZWx^OT ze{S2!GN>@i`f+Vis>@Em=Fe5tV62gL|VTat^bR%?!9&=74f1II3k zENP(f3P#4&34KQ@HkYr`zEpdhEJb{erxZ;L)o z4)I5F)FBQi2VU$swM7RxB7iDaP#M|9KZ;-2FH%u?vneH`oVH$el*il505F8iKs#$V zQS8lBP=E>mFc;&u)aE&*fk8pr$*yv9GFcHxqey!@eP{mwJXQs)=pgq&DNn$rghEj+ zckPhezByJ`MFI^v8=oDC*EPX3_`x1jj+$p9St=KFs!PRT>pIb{cF>v<5E3g+%>4nh z9aO-CInLKaa)!uFG;S+m!8*mJ#+8VOIbtq>$=vfPIYZf!Wc}%($EjQ8u}t+_COF-x zxM^UHyN1-H*xC$iKA>z)Z0jP4>eqalavwjahZs-rHcMqk*>QoH0Z-It&Pci$Qr?V5JTBuEAJM zBkg?bLzSJVeBcrRXB(l;U@wJoH%ZsRKmLnhy(#dS(JouLw`0HB1d7$jWb}R}3#cak zxFTFAM_^BYJa|H79nMd79-$A4WTyV2XH*W!_e-*;kv_P9?sX#+0(9kh*R!Crg(ejR z(~t=t^||t~arU+uE09t7=s}bXTODi>THXqGm5|8L8 zp{3H26o2RgN?pL7H@5hYaCI zoMdVtV=DOjE0qBjHV7j_<>n9q;c~=h2XzDo5*#e_NsJtHn>A1)qAd0lbHSkV>mne| zFa)w43l52jKzCQd6K9dKpu$N8eBf1YMOSglWzY1$6k#h%|bty$_u# zJ@-gew&czAA!?{_UJUA+`AY&0b{+U^O!1qoUJg4b2N4C8&QGU_IMWK7aq}b8uWj^ CC8V|h literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHD00301BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00301BA.tab.bytes new file mode 100644 index 00000000..00d4cf05 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00301BA.tab.bytes @@ -0,0 +1,170 @@ +4J ?0xidxU[35u/IɖN4H! +{qt=VK@HߘEP/(@:ixW׎:_d a^Lzk_M)ps5Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 304 AniZhuanchangEnd Once upon a time... 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +2 2 304 Like, really upon the time—around an hour ago! 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +3 3 304 In the beginning God (made of cogs, rods, and a M.I.N.D.!) said... 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +4 4 304 "Let there be swimsuits." 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +5 5 304 And there were swimsuits. 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +6 6 304 That marked the first day. 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +7 7 304 And on the second day—— 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +8 8 304 God said... 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +9 9 304 "Moar." 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +10 10 304 And then there were three. 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +11 11 304 And God said, "Aight 's 'nuff, time to get genesisisizing." 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +12 12 304 And God made everything else and whatever. 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +13 13 304 The three swimsuits became the light of the world, the summer seas, and hope for all that is good. 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +14 14 304 AniZhuanchangBegin ——Geneseas Chapter 1, as presented by the most esteemed and cutest bard in the party, Nanami. 000000ff 1 Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +15 15 101 Assets/Product/Texture/Image/BgStory/Bgstory191.png +16 16 401 AniZhuanchangEnd 1 205 +17 17 201 1 500091 +18 18 301 1 Nanami And so, wars waged around the trinity of swimsuits... 1 +19 19 301 Nanami After all, becoming hope for all that is good means that—ack—cough, cough! 1 +20 20 201 1 500127 +21 21 301 1 Sophia Here. Water. 1 +22 22 201 1 500091 1 +23 23 301 1 Nanami Ahah. My good minstrel. Always there for me! 1 +24 24 201 1 500127 +25 25 301 1 Sophia I'm not your minstrel. I'm just here to play house with you. 1 +26 26 201 1 500091 +27 27 301 1 Nanami That won't do! A great bard always come with a great sideki—I mean, minstrel! 1 +28 28 201 1 500127 +29 29 301 1 Sophia I've never heard of something like that before... And I'm... 1 +30 30 201 1 500091 1 +31 31 301 DialogDisable 1 Nanami Don't sweat the small stuff! Hm-hmph! 1 +32 32 202 1 1 +33 33 502 RImgBg1DisableSlow +34 34 101 RImgBg2Enable Assets/Product/Texture/Image/BgStory/Bgstory184.png +35 35 301 DialogEnable ——Anyhow, thus marks the turbulent beginnings of this epic tale. +36 36 301 And today, through the hot and bothered and desirous prayers of people screaming "Beach episode!", the three guardians enter the stage. +37 37 301 They bear with them the beliefs of the swimsuit they vowed to protect. They extend the age of fire that is summer. +38 38 301 Their legacy is named... the "Endless Eight Corridor". +39 39 301 DialogDisable Now, let's take a glimpse at the three chosen ones... +40 40 201 1500 1 500174 1 +41 41 301 DialogEnable ——Liv. The Lady of the Deep. +42 42 301 Swimsuits are made to feel God's tears in full. To her, swimsuits must be made to dive. +43 43 301 DialogDisable Liv Only the deep sea is worthy of this hot summer. A cycle—from the beginning to the end. 1 +44 45 201 1500 1 500173 1 +45 8585 301 DialogEnable ——The drifter of the tracks and the sea. The Rational Rammer. His name is... Lee. +46 46 301 Offering his sincerest prayers to the Sharolla-Turbo-TGT-MAX athletic swimsuit, he tirelessly performs his training ritual to perfect his track time. +47 47 301 Lee No one can escape my Sharolla. 1 +48 48 202 1 1 +49 49 301 ——The Burning Musume. The fanatic. She's happy and she knows it. +50 50 301 ...Nothing much to say about her except screams of "BUUUURN BABY BUUUUURN!!!" +51 51 201 1 500127 1 +52 52 301 AniZhuanchangBegin Sophia ? 1 +53 53 202 1 1 +54 54 101 Assets/Product/Texture/Image/BgStory/BgStory00.png +55 55 301 AniZhuanchangEnd And so... Our actual protagonist finally makes her entry...! +56 56 301 Sophia Oh. Yaaay. +57 57 301 In this forbidden corner of the world, in the depths of the crimson abyss, "she" sleeps... +58 58 301 And "her" owner arrives. With only one purpose in M.I.N.D.—to burn up even this burning summer. +59 59 201 1 500100 +60 60 301 "Lucia" When the guardians fall, the three sandy hallows will unite in the hands of one, putting an end to summer... That is what I was told. 1 +61 61 202 1 +62 62 301 ??? OK! Start your journey—— +63 63 301 ~Opening~ ——The Ocean Magic—— +64 64 301 ~Born beneath the ocean waves, the mighty storm of swimsuit country~ +65 65 301 ~She knows every trick under the sea! To save the ocean from humanity~ +66 66 301 Sophia ...Why are you singing all of a sudden? +67 67 301 AniZhuanchangBegin Nanami This is the opening theme song! +68 68 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +69 69 301 AniZhuanchangEnd "Lucia" Now. My show time. +70 70 301 Saying so, "Lucia" marshals through the fields alone. Two dark shades suddenly pop up from the sand, blocking her path. +71 71 201 1 500013 -400 1 +72 72 201 2 500067 400 1 +73 73 301 ???A Mwahaha——What have we here? A maiden all alone? 1 +74 74 301 ???B Nyahaha——Does she not know that bad and corrupt people dwell in hot summer fields? 2 +75 75 301 "Lucia" Who goes there? +76 76 301 ???A Mwahaha——She's asking who we are! 1 +77 77 301 ???B Nyahaha——The dead speaks! The dead speaks! 2 +78 78 301 "Lucia" ... +79 79 301 ???A Mwahaha——She's gone mute! 1 +80 80 301 ???B Nyahaha——We must have scared her pants off! 2 +81 81 301 ???B We'll tell you! Listen closely... Prepare for trou— 2 +82 82 301 "Lucia" Whatever. +83 83 301 ???A Mwah? But weren't you asking who... 1 +84 84 301 "Lucia" I said, whatever. Too late. +85 85 301 "Lucia" Levi said this... "A reply too late is the same as coconut milk left open for a week." +86 86 301 ???B Nyah? 2 +87 87 202 1 2 +88 88 301 "Lucia" I'm done thinking about it. +89 89 301 "Lucia" Let's go for a ride! "Leviathan"! +90 90 201 1 500191 +91 91 301 "Leviathan" Standby—— 1 +92 92 301 "Lucia" Feast your eyes on my "swimsuit"! Henswim! +93 93 201 1 500186 +94 94 301 "Leviathan" ——Set complete! 1 +95 95 202 1 +96 96 301 "Lucia" I will be the one to end all swimsuits. +97 97 201 1 500013 -400 1 +98 98 201 2 500067 400 1 +99 99 301 ???A Mwah! It's a swimsuit! She's a swimsuit wearer! 1 +100 100 301 ???B Nyah! What?! A new swimsuit guardian?! 2 +101 101 202 1 2 +102 102 301 "Lucia" REPENT IN DAVY JONES! +103 103 301 "Lucia" Ocean Power——Maximum Charge! +104 104 301 "Leviathan" Hey! Aqua Powers! +105 105 201 1 500013 -400 1 +106 106 201 2 500067 400 1 +107 107 502 PanelActor1Shake +108 108 502 PanelActor2Shake +109 109 301 ???A&B Mnwyaaaaahh——————————!!! 1 2 +110 110 301 Kaboom—————————— +111 111 203 1 2 -2000 +112 112 203 2 2 -2000 +113 113 301 The mooks always meet unceremonious endings. +114 114 202 1 2 +115 115 301 While "Lucia" stands, silent, and definitely not looking at the explosion. +116 116 301 "Lucia" ...Levi, you can't munch on their souls. +117 117 301 "Lucia" The real fight has yet to come. I can't have you getting a tummy ache before that. +118 118 201 1 500191 +119 119 301 1 "Leviathan" ...Yeah, yeah. Then I'll be sucking double the usual from you. 1 +120 120 301 "Leviathan" For the overtime labor. 1 +121 121 301 "Lucia" ...How long until we reach the domain of the swimsuit guardians? +122 122 301 "Leviathan" Hm? At this rate? Tomorrow, maybe. 1 +123 123 301 "Lucia" Then mind not to drain too much of my vital fluids. I can't be all dry when I'm fighting the guardians. +124 124 301 "Leviathan" ...Fine. But after everything's over, I'll suck my rightful share—with interest. 1 +125 125 301 "Leviathan" When enough vital fluids course through my fiber vessels, I can remake a new body for myself. 1 +126 126 301 "Leviathan" And our pact too, will end then. 1 +127 127 301 "Lucia" ... +128 128 301 "Leviathan" What's the matter? You aren't those who get high from getting their fluids sucked, are you? 1 +129 129 301 "Lucia" No, I'm just... +130 130 301 "Lucia" I'm just thinking... Will this really end the way you said it would? +131 131 301 "Leviathan" Don't fret. I'm "that which does not exist in this swimsuit world." Which means that, the swimsuits here are no match for me. 1 +132 132 301 "Leviathan" As for you, you require the three swimsuits to travel to the next world. 1 +133 133 301 "Leviathan" Which means that, our goals are aligned. At least for now. 1 +134 134 301 "Lucia" ... +135 135 301 "Leviathan" Honestly, grab some sleep instead of worrying about the whatnots. 1 +136 136 301 "Leviathan" When the real battle begins, you won't have time for sleep. 1 +137 137 301 "Lucia" I guess... you have a point. +138 138 202 1 1 +139 139 201 1500 1 500127 -400 +140 140 201 1500 2 500091 400 +141 141 301 1 Sophia Why is the main character sleeping, when the story has just begun? 1 +142 142 301 Nanami Ummm... That's because... 2 +143 143 301 AniZhuanchangBegin Nanami I... I'm not done with the script yet! 2 +144 144 202 1 2 1 +145 145 301 AniZhuanchangEnd ... +146 146 302 Did anyone see Sophia? 147 +147 147 201 1 500166 1 +148 148 301 Lucia She went playing with Nanami somewhere just now. 1 +149 149 302 ...I see. 150 +150 150 301 Lucia Should I tell the others to keep an eye out for her? 1 +151 151 302 Yeah. 152 +152 152 302 Tell her there will be fireworks. 153 +153 153 204 1 1 +154 154 301 AniZhuanchangBegin Lucia Okay! 1 +155 155 202 1 1 +156 156 101 Assets/Product/Texture/Image/BgStory/Bgstory185.png +157 157 301 AniZhuanchangEnd Somewhere far above... In a high place that can take in the entirety of the beach and the waterpark... +158 158 201 1 500100 +159 159 301 α ...Babylonia brought fuel and explosives to the beach? 1 +160 160 301 α Operation's over, but I guess it doesn't hurt to be diligent about them. 1 +161 161 201 1 500105 +162 162 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +163 163 301 Luna Sister? Where have you been? 1 +164 164 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +165 165 201 1 500100 +166 166 301 α Coming. 1 +167 167 202 1 +168 168 301 1 AniZhuanchangBegin ——To be continued…? diff --git a/Resources/table/client/movie/movies/MovieHD00302BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00302BA.tab.bytes new file mode 100644 index 00000000..2f421308 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00302BA.tab.bytes @@ -0,0 +1,238 @@ +6kۻ.ۑY0^32Vbn*&?~r߻VǞFZmv-qQ<&Ț(! ޫfz!h$g\w!cD\͠s2íId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory185.png +2 2 401 1 205 +3 3 301 DialogEnable In today's "Endless Eight Corridor: Caribbean Swimsuit Empire"... +4 4 301 I'm still your bard. +5 5 201 1 500091 +6 6 301 1 Nanami Rohacchi said this... 1 +7 7 202 1 1 +8 8 301 While this time, Sophia seems to have become Ms. Exposition. +9 9 201 1 500127 +10 10 301 1 Sophia Good day. This is the Director++ Explosive Set you ordered. 1 +11 11 203 1 0.25 -400 +12 12 201 2 500091 400 +13 13 301 1 Nanami & Sophia Time to pick up where we left off. Let's continue the story of swimsuits and battles. 1 2 +14 14 301 Nanami Weeeell then, let's-a-go! 2 +15 15 204 1 10 +16 16 301 Sophia What about your opening theme song? 1 +17 17 301 AniZhuanchangBegin Nanami Who listens to the theme song more than once?! I'm skipping it! 2 +18 18 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png +19 19 401 1 201 +20 20 202 1 2 1 +21 21 301 AniZhuanchangEnd After the long trek of a day and a night, "Lucia" finally arrives... +22 22 201 1 500100 +23 23 301 1 "Lucia" ...Finally. 1 +24 24 202 1 1 +25 25 301 Lucia finally arrives at the pantheon known as a "waterpark." +26 26 301 ??? ——Who dares disturb the peace afore the gates—— +27 27 301 Before she knew, numerous dark shades have already surrounded "Lucia". +28 28 201 1 500100 +29 29 301 1 "Lucia" When did you... 1 +30 30 301 ??? You need not know. +31 31 301 "Lucia" ...You're right. I'll just fight my way through anyway. 1 +32 32 202 1 1 +33 33 401 2 10002001 +34 34 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +35 35 301 RImgBg1Shake "Lucia" slashes forward, but the blade does not catch anything substantial. +36 36 301 ??? Pointless. +37 37 301 ??? Weapons cannot defeat me. +38 38 301 ??? Only truth can repel me. +39 39 201 1 500100 +40 40 301 1 "Lucia" ... 1 +41 41 401 1 205 +42 42 301 "Lucia" Does this "truth" count? 1 +43 43 201 1 500128 +44 44 301 1 "Veritas" ...? 1 +45 45 202 1 +46 46 301 ??? ...Was that an attempt at humor? +47 47 201 1 500100 +48 48 301 1 "Lucia" Looks like semantics don't count. 1 +49 49 201 1 500128 +50 50 301 1 "Veritas" ...I'll be going then. 1 +51 51 202 1 +52 52 301 ??? The truth is... you only have to answer me one question true, 'ere the other side you see. +53 53 201 1 500100 +54 54 301 1 "Lucia" ? 1 +55 55 301 ??? "Strange traveler, tell me..." +56 56 301 ??? "What, is your quest?" +57 57 301 "Lucia" ...? 1 +58 58 301 "Lucia" Heh. Easy. I seek to plunder from the guardians all their swimsuits. 1 +59 59 301 AniZhuanchangBegin ??? Very honest... I shall grant you a chance to prove yourself... +60 60 202 1 1 +61 61 301 AniZhuanchangEnd ??? Any more than that and it's out of my job description... I'll be leaving now... +62 62 201 1 500100 +63 63 301 "Lucia" ...? 1 +64 64 202 1 1 +65 65 301 ——Who goes there summoning—— +66 66 301 ——The guardians of summer respond—— +67 67 201 1 500192 +68 68 301 1 ??? 1. The swimsuit will adjudicate this eternal summer. 1 +69 69 201 1 500174 +70 70 301 1 Liv Liv, the Lady of the Deep. Responding to the summons. 1 +71 71 201 1 500193 +72 72 301 1 ??? 2. Leave history in the summer sea through the swimsuit. 1 +73 73 201 1 500173 +74 74 301 1 Lee The Rational Rammer. Lee. 1 +75 75 201 1 500194 +76 76 301 1 ??? 3. Swimsuits have to make heads turn... No, wait, I mean burn! 1 +77 77 201 1 500180 +78 78 301 1 Karenina Burning Musume, Karenina! 1 +79 79 201 1 500100 +80 80 301 "Lucia" Good. The whole trinity's here, eh? Saves me the effort. Come at me! 1 +81 81 202 1 1 +82 82 301 The brink of battle, any moment now—— +83 83 301 AniZhuanchangBegin ... +84 84 301 AniZhuanchangEnd But hey, that might be too standard. +85 85 301 It's a story after all. We need to soak it in more creative juices! +86 86 301 So... +87 87 201 1 500174 +88 88 301 1 Liv ... 1 +89 89 201 1 500173 +90 90 301 1 Lee ... 1 +91 91 201 1 500180 +92 92 301 1 Karenina ... 1 +93 93 301 What is it that the guardians saw, that turned them silent? +94 94 201 1 500100 +95 95 301 1 "Lucia" W-what is it...? 1 +96 96 201 1 500174 +97 97 201 2 500180 600 +98 98 201 3 500173 -600 +99 99 301 1 Swimsuit Guardians My child! 1 2 3 +100 100 202 1 2 3 1 +101 101 201 1 500100 +102 102 301 1 "Lucia" ...What?! 1 +103 103 301 "Lucia" ...Let's ignore the "I am your father" bit first. But there's three of you here! 1 +104 104 201 1 500174 +105 105 301 1 Liv A-ahem... By child, we don't mean you. 1 +106 106 201 1 500173 +107 107 301 1 Lee From the looks of it, you must be the wearer of that "swimsuit." 1 +108 108 201 1 500180 +109 109 301 1 Karenina Show us your "swimsuit" first. And we'll explain. 1 +110 110 202 1 1 +111 111 301 Henswim sequence skipped. +112 112 201 1 500127 10 +113 113 301 1 Sophia Lazy. 1 +114 114 301 Neigh, stuff it! It takes too much effort! +115 115 301 Sophia Lazybones. 1 +116 116 202 1 1 +117 117 301 A-ahem... Anyhow, Lucia's done henswimming. +118 118 201 1 500186 +119 119 301 1 "Lucia" 1 +120 120 301 "Leviathan" ——Set complete! +121 121 301 "Lucia" I will be the one to end all swimsuits. 1 +122 122 201 1 500127 10 +123 123 301 1 Sophia Do you "have" to say this line every time she henswims? 1 +124 124 301 Without this line, it doesn't cut well into the ads! +125 125 301 AniZhuanchangBegin Sophia Ads? 1 +126 126 101 +127 127 202 1 +128 128 201 1 500137 +129 130 101 Assets/Product/Texture/Image/BgStory/Bgstory59.jpg +130 129 301 AniZhuanchangEnd 1 Babylonia Sherlock What one man can invent, another can discover. 1 +131 131 201 1 500019 +132 132 101 Assets/Product/Texture/Image/BgStory/BgStory61.jpg +133 133 301 1 Basketball Player I'm not passing the ball! They don't respect the fairness that serves as the foundation of sport! They're all using them new Asimov legs! 1 +134 134 101 Assets/Product/Texture/Image/BgStory/BgStory21.jpg +135 135 201 1 500042 +136 136 301 1 Nursery Teacher Full moon, half moon... 1 +137 137 301 Nursery Teacher Total eclipse. 1 +138 138 202 1 1 +139 139 301 ——There are many different TV channels. +140 140 301 ——But the best is Channel K! +141 141 301 ——Because only we, can get people of different tastes glued to the same TV screen! +142 142 301 ——With our special polarized glasses, many-shows-one-screen is no longer a dream! Couple it with a Bluetooth earpiece for the audio as well! +143 143 201 1 500127 +144 144 301 1 Sophia What ads are these? 1 +145 145 201 1 500091 +146 146 301 AniZhuanchangBegin 1 Nanami Iunno, found it in a hard drive in some ruins. 1 +147 147 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png +148 148 202 1 1 +149 149 301 AniZhuanchangEnd In the last scene we... +150 150 301 Ah, whatever, I'm skipping it. The ad didn't play for that long anyways. +151 151 201 1 500186 +152 152 301 1 "Lucia" I will be the one to end all swimsuits. 1 +153 153 201 1 500174 +154 154 301 1 Liv So it is you indeed... Leviathan. 1 +155 155 201 1 500186 +156 156 301 1 "Lucia" You... know this swimsuit? 1 +157 157 201 1 500173 +158 158 301 1 Lee How could we not? After all... 1 +159 159 201 1 500180 +160 160 301 1 Karenina That swimsuit is our child. 1 +161 161 201 1 500191 +162 162 301 1 "Leviathan" Impossible. I remember nothing of the sort. 1 +163 163 201 1 500174 +164 164 301 1 Liv That is only natural. After all, a filthy, thieving rascal stole you from us. 1 +165 165 201 1 500186 +166 166 301 1 "Lucia" Levi, don't trust any of their nonsense! 1 +167 167 201 1 500173 +168 168 301 1 Lee What are you getting all riled up about? We aren't saying you took her from us. 1 +169 169 201 1 500180 +170 170 301 1 Karenina Or is it you?! Are you the thief?! Get ready for a beating if you are! 1 +171 171 201 1 500191 +172 172 301 1 "Leviathan" Lucia... 1 +173 173 203 1 0.25 -400 +174 174 201 2 500186 400 +175 175 301 1 "Lucia" Levi, enough! 2 +176 176 301 "Leviathan" I don't have any memories of me being made by someone... 1 +177 177 301 "Lucia" Levi! Stop it! Shut up! 2 +178 178 301 "Leviathan" ...But when I first opened my eyes. It was you that I saw... 1 +179 179 301 "Lucia" ... 2 +180 180 301 "Leviathan" So tell me. What happened... on that day? 1 +181 181 301 "Lucia" That day... 2 +182 182 301 AniZhuanchangBegin "Lucia" Very well. I'll tell you... 2 +183 183 202 1 2 1 +184 184 201 1 500127 10 +185 185 301 AniZhuanchangEnd 1 Sophia Is it time for another ad? 1 +186 186 201 1 500091 +187 187 301 AniZhuanchangBegin 1 Nanami Stop popping out all of a sudden! I'm ad lib—I mean writing already! 1 +188 188 202 1 1 +189 189 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +190 190 401 1 207 +191 191 201 1 500032 +192 192 301 AniZhuanchangEnd 1 "Lil' Lucia" Lah, lah-la-la, lah-lah-lah... 1 +193 193 301 "Lil' Lucia" Huh? What's this? 1 +194 194 301 X This is, of course... a swimsuit. +195 195 301 "Lil' Lucia" Who are you? 1 +196 196 301 X I'm X. +197 197 301 "Lil' Lucia" Wow, this fake name you came up with is... X-tra lame. 1 +198 198 301 X Ngh?! You wound me, child! +199 199 301 X But back to the point. +200 200 301 X ——Take the swimsuit, child. +201 201 301 X ——For this is your fate. +202 202 301 "Lil' Lucia" My mommy said I shouldn't listen to ominous sounding people trying to get you into pyramid schemes. 1 +203 203 201 1 500127 +204 204 301 1 Sophia What's a pyramid scheme? 1 +205 205 301 Probably something real bad from the Golden Age. +206 206 204 1 10 +207 207 301 Sophia Oh. I see. 1 +208 208 202 1 +209 209 301 X N-no, I'm not trying to sell you travel club licenses... +210 210 301 X Child, do you know what that swimsuit before you is? +211 211 301 X That thing, child, is what will protect you in the eternal summer to come. +212 212 201 1 500032 +213 213 301 1 "Lil' Lucia" ...Really? 1 +214 214 301 X Of course. Everything I say is true. +215 215 301 X And, not only so... +216 216 301 "Lil' Lucia" On that day, I meant to just leave that mysterious and ominous voice behind... 1 +217 217 301 AniZhuanchangBegin "Lil' Lucia" But the candies he promised were just too many... 1 +218 218 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png +219 219 401 1 205 +220 220 201 1 500174 +221 221 201 2 500180 600 +222 222 201 3 500173 -600 +223 223 301 AniZhuanchangEnd 1 Swimsuit Guardians ? 1 2 3 +224 224 202 1 2 3 +225 225 201 1 500191 +226 226 301 1 "Leviathan" ? 1 +227 227 201 1 500186 +228 228 301 1 "Lucia" Stop making me recall such an embarrassing story... 1 +229 229 201 1 500191 +230 230 301 1 "Leviathan" ...So did you at least get the candies? 1 +231 231 201 1 500186 +232 232 301 1 "Lucia" What do you think I'm traveling through the worlds for? 1 +233 233 201 1 500174 +234 234 301 1 Liv My heart... 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Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory107.png +2 2 401 1 201 +3 3 201 1 500105 +4 4 301 1 Luna Speak. 1 +5 5 201 1 500101 +6 6 301 1 Gabriel Miss Alpha has completed her mission perfectly. Shome is moving just like we expected him to. 1 +7 7 203 1 0.4 400 +8 8 201 2 500008 -400 +9 9 301 1 Roland As for me... The hunting grounds are ready. He should have no qualms dying with the funeral we've prepared him with. 2 +10 10 202 1 2 1 +11 11 201 1 500105 +12 12 301 1 Luna You all know what to do. Yes? 1 +13 13 202 1 +14 14 201 1 500101 400 +15 15 201 2 500008 -400 +16 16 301 1 Roland Obliterate Shome. 2 +17 17 301 1 Gabriel His death shall deter his savior. 1 +18 18 202 1 2 1 +19 19 201 1 500105 13 +20 20 301 1 Luna Good. Do so. 1 +21 21 401 2 1516 +22 22 301 With that, Roland and Gabriel turn and depart. Luna's brows are still furrowed after they take their leave. +23 23 301 Luna Lamia? 1 +24 24 203 1 0.4 400 +25 25 201 2 500165 -400 +26 26 301 1 Lamia Yes, Miss Luna. 2 +27 27 301 Luna Tell me the results of your recon mission. 1 +28 28 301 Lamia Yes, Miss Luna. That person seems to have sold his "foster son" out... 2 +29 29 301 Luna Oh? 1 +30 30 301 Lamia Back in po-pan when he was still human, he was a man of many titles. "Downtown Tyrant", "Agent of Death", "Behemoth"... 2 +31 31 301 Lamia He's involved in all sorts of underground stuff... Even for humans, he's the most despicable sort... 2 +32 32 301 Luna ...Your words are making me distrust humans even more. 1 +33 33 301 Lamia Ah... Well... That's why we... took on such forms, right? 2 +34 34 204 1 13 +35 35 301 Luna Indeed... 1 +36 36 301 Lamia S-so, Miss Luna, how should we deal with him and his proposal? 2 +37 37 204 1 +38 38 301 Luna We'll see. Let's get an idea of what he wants from "us" first. 1 +39 39 204 1 13 +40 40 301 Luna If he wishes to have a go at the "filtering," allow him to. 1 +41 41 301 AniZhuanchangBegin Lamia O-okay. 2 +42 42 202 1 2 1 +43 43 401 1 10 +44 44 101 Assets/Product/Texture/Image/BgStory/Bgstory148.png +45 45 301 AniZhuanchangEnd A few weeks ago... +46 46 201 1 500008 +47 47 301 1 Roland An interesting fella came visiting. 1 +48 48 301 Roland He's saying a "strange Ascendant" showed up and is conducting some sort of research. 1 +49 49 301 Roland But, well, he's likely got deeper ties to that Ascendant than he shows. 1 +50 50 301 Roland He's got that Ascendant's trails figured. There's convincing evidence too in the files he provided us with. 1 +51 51 201 1 500105 +52 52 301 1 Luna But, why would he betray that Ascendant? 1 +53 53 201 1 500008 +54 54 301 1 Roland Who knows? 1 +55 55 301 Roland And, quite frankly, this Ascendant can only be "her" work. The one that's been showing up nearby. 1 +56 56 301 Roland Apparently she's just the same as before, finding people that can be saved. 1 +57 57 201 1 500105 +58 58 301 1 Luna ...This is getting troublesome. 1 +59 59 301 Luna If we let her run wild, our work as agents of the Ascension-Network will be hindered. 1 +60 60 201 1 500008 +61 61 301 1 Roland So—what do we do? 1 +62 62 201 1 500105 +63 63 301 1 Luna Give me the files that the "interesting fella" gave you. 1 +64 64 301 Luna I'll decide after I have a look. 1 +65 65 201 1 500008 +66 66 301 AniZhuanchangBegin 1 Roland Very well, Miss Luna. 1 +67 67 202 1 1 +68 68 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +69 69 201 1 500105 +70 70 301 AniZhuanchangEnd 1 Luna "Shome", huh... 1 +71 71 301 From the history of this person, he should not have lived through the "filter." +72 72 301 But if the files are true, then he must have gained protection by the network through certain means. +73 73 301 And, he is now using the power from the Ascension-Network to conduct dangerous research. +74 74 301 If there's anyone to "save" this kind of person, "she" is the only possible candidate. +75 75 204 1 13 +76 76 301 Luna Sigh... You're an agent, and yet you keep causing such troubles... 1 +77 77 301 To assimilate other agents to our side, we'll need a display of power. +78 78 301 And for this, we need a scapegoat—one we know who will never stand on our side. +79 79 301 ——Which, as far as we can tell, leaves only "her." +80 80 301 Luna Though I'd prefer not to provoke other agents before the time is right... 1 +81 81 301 Luna But you're showing up in our grounds and messing things up... We have no other choice... 1 +82 82 204 1 21 +83 83 301 1 AniZhuanchangBegin Luna After all, this is an agent's duty. 1 diff --git a/Resources/table/client/movie/movies/MovieHD00306BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00306BA.tab.bytes new file mode 100644 index 00000000..ebdb5fd0 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00306BA.tab.bytes @@ -0,0 +1,71 @@ +D9{YE!_7a;6>zՉE!ۍWy0dYWMu24&{(X$_^IuWӤΔ#9H]VacDKnId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory107.png +2 2 401 1 201 +3 3 301 A few days after the meeting... +4 4 201 1 500008 +5 5 301 1 Roland Miss Luna, did you require my presence? 1 +6 6 203 1 0.4 400 +7 7 201 2 500105 -400 +8 8 301 1 Luna Yes. About our plans... 2 +9 9 301 Roland Is this about "her?" If so, you need not worry. She is an easy find. 1 +10 10 301 Luna You know that I'm not directing you to "find" her. 2 +11 11 301 Luna But instead, I need you to remind her of her duty as an agent of the network. Don't "save" people to her own whims. 2 +12 12 301 Luna I patched up and upgraded your frame, not to have you play detective for a massive light bulb. 2 +13 13 301 Roland Miss Luna... You truly expect her to listen to me? 1 +14 14 301 Roland You must know that she is not one that easily sways. 1 +15 15 301 Luna As long as it serves to warn her. 2 +16 16 301 Roland But with me, Miss Luna? I'm afraid a person of your stature might be required for her to listen. 1 +17 17 301 Luna ... 2 +18 18 301 Roland Or, pardon my forthrightness, Miss Luna... Are you apprehensive of being beguiled by her? 1 +19 19 301 Roland Surely, you know what that entails. 1 +20 20 301 Luna Silence. 2 +21 21 301 Roland Disregarding one's duties as an agent, with no heed to the aptitude of the target, "saving" people with the power of Asc-net to one's whims... 1 +22 22 301 Roland Such an existence is an intolerable betrayal to the network itself. 1 +23 23 301 Luna You heard me—Silence. 2 +24 24 301 Roland ...My apologies. 1 +25 25 301 Roland But, please, Miss Luna. Do reconsider... 1 +26 26 203 1 3 2000 +27 27 202 1 +28 28 401 2 1516 +29 29 301 With a most solemn expression unbefitting of Roland, he leaves. +30 30 203 2 0.5 +31 31 301 AniZhuanchangBegin Luna ... 2 +32 32 202 1 2 1 +33 33 101 Assets/Product/Texture/Image/BgStory/Bgstory108.png +34 34 201 1 500101 400 +35 35 201 2 500008 -400 +36 36 301 AniZhuanchangEnd 1 Gabriel You should not have met Miss Luna with such impudence. 1 +37 37 301 1 Roland Well, Gabriel. Even if I'd stayed mute, "her" issue won't magically solve itself. 2 +38 38 301 Roland We've already had a taste of the new Ascendants she gave life to. 2 +39 39 301 Roland Just that Qu alone had us mobilize an entire region of Corrupted to deal with her. 2 +40 40 301 Gabriel But, we succeeded in the end. 1 +41 41 301 Roland And the price? 2 +42 42 301 Roland All of us Ascendants were put on the line, and the several hundred thousands of Corrupted lost... 2 +43 43 301 Gabriel Worth. 1 +44 44 301 Roland Tch. You are such a derriere sometimes, Gabriel. 2 +45 45 301 Roland "Worth"? What do you mean worth? Are we going all-in on every single faction in this world? 2 +46 46 301 Roland And our enemies aren't just target dummies—they learn. After a war of such magnitude, they will develop plans to counter us. 2 +47 47 301 Gabriel ... 1 +48 48 301 Roland ...Don't forget, Gabriel. In the end, we only have so few of us. 2 +49 49 301 Gabriel We only require victors who can live through the "filter." 1 +50 50 301 Roland A land of only "victors"... I've heard this spiel more than a thousand times. 2 +51 51 301 Roland Not everyone is like you, Gabriel. 2 +52 52 301 Gabriel So what? 1 +53 53 301 AniZhuanchangBegin Roland ...Yeah, I guess. "So what?" 2 +54 54 202 1 2 1 +55 55 101 Assets/Product/Texture/Image/BgStory/Bgstory107.png +56 56 201 1 500105 400 +57 57 201 2 500100 -400 +58 59 301 AniZhuanchangEnd 1 α Whip-boy seems a bit off. 2 +59 60 301 Alpha does a cut-throat gesture with her thumb. +60 61 301 α Should I? 2 +61 62 301 Luna ...He's the least of our worries. 1 +62 63 301 α So, "her?" 2 +63 64 301 Luna At the very least, what Roland said was right. 1 +64 65 301 Luna "She" is not one to listen. 1 +65 66 301 α Then... 2 +66 67 301 Luna She will have to realize—that these "randomly saved" people will have no future to speak of. 1 +67 68 301 Luna Something the scale of Kowloong though... That's out of the equation for now. 1 +68 69 301 Luna But, if it's to make an example... I'll still gladly do it. 1 +69 70 301 α Got it. I'll get moving. 2 +70 71 301 1 AniZhuanchangBegin Luna ...Thanks. 1 diff --git a/Resources/table/client/movie/movies/MovieHD00307BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00307BA.tab.bytes new file mode 100644 index 00000000..d05fd9bc --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00307BA.tab.bytes @@ -0,0 +1,78 @@ +_1CTydC'N=] +M3vk%4^%7qu N.q,Ө>xjgxlhwICn{_/K!'N? +C j!Q_^A?t^7Jb=FId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory30.jpg +2 2 401 1 201 +3 3 301 Somewhere near the Caribbean Sea... +4 4 201 1 500008 +5 5 301 1 Roland Pah. This is what Miss Luna had in mind? 1 +6 6 301 Roland She can't get it through to "her", so she's picking on some weakling who has ties to her? 1 +7 7 203 1 0.4 400 +8 8 201 2 500101 -400 +9 9 301 1 Gabriel Miss Luna willed it. We need only follow. 2 +10 10 301 Roland "Miss Luna" this, "Miss Luna" that... 1 +11 11 301 AniZhuanchangBegin Roland ...Oh whatever. It's not my first day with you. 1 +12 12 202 1 2 1 +13 13 201 1 500100 1 +14 14 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +15 15 301 AniZhuanchangEnd α How's it going? Any progress? 1 +16 16 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +17 18 201 1 500008 +18 19 301 1 Roland Yeah, yeah. We have him. Guy knows how to squirm and hide. 1 +19 20 301 Roland An NA-branch underground bunker of the World Government—that's where the guy's holed up. 1 +20 21 301 Roland The rathole was built with ballistic missiles in mind. So, naturally, the Corrupted would have a hard time scouring for him. 1 +21 22 301 Roland So what's the plan? We waltz right in and blow the place to pieces? 1 +22 23 201 1 500100 +23 24 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +24 26 401 2 1515 +25 25 301 AniZhuanchangBegin α Wait. I'll go check around the place first. 1 +26 27 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +27 28 101 Assets/Product/Texture/Image/BgStory/Bgstory190.png +28 29 201 1 500101 400 +29 30 201 2 500008 -400 +30 31 301 AniZhuanchangEnd 1 Roland So cautious as always. 2 +31 32 301 Gabriel After all, this means war. 1 +32 33 301 Roland A war with "her"? 2 +33 34 301 Gabriel A war with all agents. 1 +34 35 301 Roland ...Do we have to? 2 +35 36 301 Gabriel Though all agents might have different personal interests, we are all chosen by the network to act as its proxy. 1 +36 37 301 Gabriel In other words, we serve to realize the network's will. 1 +37 38 301 Gabriel And for this, we need a common belief, a common flag... One that unites all of us. 1 +38 39 301 Gabriel A flag without binding power is like a castle in the sky... Utterly worthless. 1 +39 40 301 Roland ... 2 +40 41 301 Gabriel Which is why I told you to not meet Miss Luna with such impudence. 1 +41 42 301 Roland Hmmmph. I see where you're coming from now. 2 +42 43 301 Roland But Miss Luna... What does she really want? 2 +43 44 301 Gabriel She has never changed. She wishes to filter out the new humans for the new world. 1 +44 45 301 Roland And what after that? 2 +45 46 301 Gabriel There is no need to discuss what comes after that. 1 +46 47 301 Roland Gabriel, say— 2 +47 48 301 Gabriel ? 1 +48 49 301 Roland What even is... the Ascension-Network anyway? 2 +49 50 301 Roland We only know that, Miss Luna can grant us the power to... "filter" through those that wish to join the network. 2 +50 51 301 Roland If they maintain their ego in this filtering... they become an Ascendant. 2 +51 52 301 Roland And if they don't, they end up like the brainless drones over there. 2 +52 53 301 Roland gestures at the Corrupted afar, mechanically exacting orders. +53 54 301 Roland But why "Miss Luna"? 2 +54 55 301 Gabriel ... 1 +55 56 301 Roland Why "us?" 2 +56 57 301 Gabriel ... 1 +57 58 301 Roland You must have thought of it before. 2 +58 59 301 Gabriel ...Thought about what? 1 +59 60 301 Roland ...Guess I shouldn't have asked. 2 +60 61 301 Gabriel ... 1 +61 62 202 2 1 +62 63 401 2 1515 +63 64 201 1 500100 1 +64 65 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +65 66 301 1 α No problems around. Ready now. 1 +66 67 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +67 68 201 1 500008 +68 69 301 1 Roland Alright. Let the show begin. 1 +69 70 301 Roland You'll handle the tracking after this, then, yeah? 1 +70 71 201 1 500100 +71 72 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +72 73 301 1 α That's none of your concern. 1 +73 74 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryTongxunHalf.prefab 1 +74 76 201 1 500008 +75 77 301 1 AniZhuanchangBegin 1 Roland ...Yeah yeah. 1 diff --git a/Resources/table/client/movie/movies/MovieHD00308BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00308BA.tab.bytes new file mode 100644 index 00000000..e22c8955 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00308BA.tab.bytes @@ -0,0 +1,109 @@ +$ZU;FDuK"̃ mr;"Ξ!sh\ToR#p(xA4Ԡ0:$2gw,9o4$0k{z%N7 21_2f1V̒(<F ZId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 12 +3 3 301 Ever since becoming a Construct, Shome has not been sleeping well. +4 4 301 Constructs do not require sleep, but pretending to be asleep helps Shome think. +5 5 301 That used to be the case for Shome, but ever since becoming a Construct, he has not been sleeping well. +6 6 301 ... +7 7 301 You are no longer needed. We have everything under control. +8 8 301 You are no longer protected. Your protector is no longer of this world. +9 9 301 You are no longer blessed. We will soon reach the light. +10 10 301 This, is your end. +11 11 301 You are no longer needed. +12 12 301 We do not wish for you to be remembered. +13 13 301 You must disappear. +14 14 301 You have no worth. You are disposable. You are replaceable. +15 15 301 And so—You shall not exist. +16 16 301 You are not "necessary." We can remove you easily. +17 17 301 AniZhuanchangBegin Accept your fate. Accept your tragedy. +18 18 101 Assets/Product/Texture/Image/BgStory/Bgstory37.jpg +19 19 401 1 201 +20 20 301 AniZhuanchangEnd The light from the bulb is the color of a waning sun, alighting the cave with darkness. +21 999001 301 A certain day in the Post-Pandemic Age +22 21 301 Several dozen people are hard at work before their terminals, fingers all a blur on their keyboards. +23 22 301 After a long while, one person finally pauses his work and stands up. He walks toward a young man, whose eyes are intent on the screen in the middle of the cave. +24 23 301 Shome ... +25 24 201 1 500043 +26 25 301 1 Researcher Mr... Shome...? 1 +27 26 202 1 1 +28 27 301 Shome ... +29 28 201 1 500043 +30 29 301 1 Researcher Mr. Shome? We've dug past Babylonia's firewalls. We have access to the Operation Acadia files. 1 +31 30 202 1 1 +32 31 301 Shome ...I refuse. +33 32 201 1 500043 +34 33 301 1 Researcher Mr. Shome? 1 +35 34 202 1 1 +36 35 301 Shome Hm? What is it? +37 36 201 1 500043 +38 37 301 1 Researcher Mr. Shome? We've dug past Babylonia's firewalls. We have access to the Operation Acadia files. 1 +39 38 202 1 1 +40 39 301 Shome Go look for the magnet links I've posted on the memos in the morning meeting. +41 40 201 1 500043 +42 41 401 2 1515 +43 42 301 1 Researcher Understood. It shows that there are 2,022 blocks of data tied to those links. 1 +44 43 202 1 1 +45 44 301 Shome Grab the ten with the highest authority level and send them to the terminal in my office. +46 45 201 1 500043 +47 46 301 1 Researcher Please wait... 1 +48 47 401 2 1515 +49 48 301 1 Researcher And... done. 1 +50 49 202 1 1 +51 50 301 Shome Good. +52 51 301 Shome With this done, you are all dismissed. +53 52 301 Shome In the Godfather's stead, I announce that—your duty has been fulfilled. +54 53 201 1 500043 +55 54 301 1 Researcher T-thank you! 1 +56 55 202 1 1 +57 56 301 Shome No. It should be the Godfather and I thanking you. +58 57 301 Shome L'unione fa la forza. +59 58 201 1 500043 +60 59 301 1 Researcher Grazie! L'unione fa la forza! 1 +61 60 202 1 1 +62 61 301 The researchers begin packing up their personal belongings... +63 62 401 2 1516 +64 63 301 AniZhuanchangBegin While Shome saunters into his office, locking himself within. +65 64 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +66 65 301 AniZhuanchangEnd You are no longer needed. We have everything under control. +67 66 301 You are no longer protected. Your protector can no longer protect you. +68 67 301 You are no longer blessed. The lightless abyss awaits you. +69 68 301 This, is your end. +70 69 301 You are no longer needed. +71 70 301 I do not wish for you to be remembered. +72 71 301 AniZhuanchangBegin You have no worth. You are a scoundrel, unworthy of even pity. +73 76 101 Assets/Product/Texture/Image/BgStory/BgStory41.jpg +74 77 301 AniZhuanchangEnd News "In this tragic accident... Several thousands have lost their lives..." +75 78 301 News "The World Government has announced that it will not terminate the operation, but would carry it out with greater concern for safety and..." +76 79 301 Shome ... +77 80 301 News "The terrorist groups involved in this incident are currently wanted by the World Government..." +78 81 301 News "At the same time, should anyone know where the missing airman Cyril might be, please provide information to..." +79 82 301 Godfather There are others doing the same thing. This will help cover us up. +80 83 301 Shome I highly doubt that this is a coincidence. Is it your work, Godfather? +81 84 301 Godfather So what if? So what if not? +82 85 301 Godfather I just happened to provide the right thing to the right people, at the right time. +83 86 301 Godfather And it turned out right. That is all. +84 87 301 Shome Then... +85 88 301 Shome Could you please tell me. What is the right ending for me? +86 89 301 Godfather That, I cannot say. +87 90 301 Godfather I once had a child who I thought I could entrust with my scepter. +88 91 301 Godfather But sadly, he seems to be getting ready to take flight to the "skies above." +89 92 301 Shome's soft fists clench up. +90 93 301 Seeing Shome's reaction, the Godfather adds. +91 94 301 Godfather If you'd also like a ride up, I can make arrangements. +92 95 301 Godfather With a different way than his. +93 96 301 Shome ...That won't be necessary. +94 97 301 Shome I'm not interested in mingling with those recreants. +95 98 301 Godfather Hmm? +96 99 301 Godfather We think the same. +97 100 301 Shome ...Do you truly? +98 101 301 AniZhuanchangBegin Godfather Well. What do you think? +99 102 101 Assets/Product/Texture/Image/BgStory/BgStory42.jpg +100 103 401 2 10007502 +101 104 301 AniZhuanchangEnd Faraway explosions stir Shome awake from his daze of dreams and memories. +102 105 301 Two o'clock position. The explosions came from a minefield of anti-tank mines and anti-personnel mines. +103 106 301 Shome knows not to place too much hope on the trap. After all, his enemies can hop and prance around if they are shelled by a tank. +104 107 301 The scavenger settlements that took him in were all removed from the face of the earth—the enemy is determined to destroy him. +105 108 301 He had only settled in this shelter for less than four days. And now, they have already found him. +106 109 301 ——That place. That place is the only hope. +107 110 401 2 1513 +108 111 301 1 AniZhuanchangBegin Shome opens the hatch to the emergency escape shaft and crawls in. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHD00309BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00309BA.tab.bytes new file mode 100644 index 00000000..48c99c24 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00309BA.tab.bytes @@ -0,0 +1,96 @@ +I,!nRq6v*Y-P眺~n|?kƊU24,gPHsMy\ d\>1 S5E,Y i%DiГRR 3;U>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory206.png +2 2 401 1 208 +3 3 301 The night after everything has ended— +4 4 301 With the rising of the moon, the crowd also ebbs back to their rooms. +5 5 301 Leaving only a lone silhouette in a mountain of materials, tinkering away at something. +6 6 301 ??? A little bit of this... +7 7 301 Click-clack. She ignites something as she mumbles. Then a brilliant flash of light zips past your eyes and explodes above the ocean... +8 8 301 ...Illuminating the figure, revealing her as... +9 9 201 1 500180 +10 10 302 Karen? 11 +11 11 301 Karenina What? Whatcha doing out here and so late? 1 +12 12 302 I should be the one asking you that. 13 +13 13 301 Karenina Can't you tell?! I'm experimenting with fireworks. 1 +14 14 301 Karenina points at the supply crates with her thumb. They all seem to have firework symbols on them. +15 15 301 Karenina They got an entire workshop of explosives that pop off in nice and clean patterns 'ere. I might as well have a go at tinkering with 'em, so we can light 'em up in actual combat and— 1 +16 16 301 Karenina BOOM goes the Corrupted! 1 +17 17 302 ... 118 +18 118 204 1 5 +19 18 301 Karenina WHAT? Why are ya looking at me like that? You wanna fight? And why aren't you asleep anyways?! What if your baby birds all come crying to ya, aye?! 1 +20 19 302 Well... I finally got a break, so... 20 Just... kinda wanna take a walk around... 20 +21 119 204 1 +22 20 301 Karenina Tsk. Too much free time, yeah? Then come help me find some mats. 1 +23 21 302 What are you missing? 22 +24 22 301 Karenina Ethanol... Let me think... 1 +25 23 301 AniZhuanchangBegin Karenina I think I saw an abandoned bar nearby—should have some of the stuff. Didn't check though since I was busy. Come now and go with me! 1 +26 24 101 Assets/Product/Texture/Image/BgStory/Bgstory204.png +27 25 301 AniZhuanchangEnd Karenina drags you into an abandoned bar... +28 26 301 With the electricity fixed, the place now seems to be illuminated in a dim and moody glow. Some service bots have also regained function, and are now continuing their duties before the electricity outage. +29 28 301 Service Bot Please... survey... +30 29 302 Survey? 30 +31 30 301 Likely the result of abandonment, the voice modules of these service bots have heavily deteriorated through the ages. Most of the bot's words are muffled by crackling and static noises. +32 32 301 Service Bot Please... why... dissatisfied... +33 200 204 1 5 +34 33 301 Karenina Get lost! Stop botherin' me! 1 +35 34 301 Ignoring Karenina's shouts, the service bot totters before her to present her with a survey about different alcoholic beverages. 1 +36 1011 502 PanelActor1Shake +37 35 301 1 Karenina Urgh! I said—GET LOST! 1 +38 38 301 Her screams seem to have attracted the attention of even more service bots. They pile around her, asking for her to complete their survey. 1 +39 39 301 Karenina AAAAAGGGHHH!!! ALRIGHT! ALRIGHT! I GET IT! FINE! SURVEY, YEAH? 1 +40 40 301 Seeing the tightly packed questions on the survey screen, Karenina furrows her brows. 1 +41 41 301 Karenina It's ALL questions about your drinks?! I done never had no sip of your stuff! 1 +42 42 301 Scanning around, she notices some freshly mixed drinks on the counter. +43 44 301 Karenina Outta the way! I gotta at least try your blotters 'fore I fill in your surveys, yeah?! 1 +44 46 301 She shoves the service bots before her aside, then stomps over to the counter for an iridescent drink with colors out of space. She gives it a cautious whiff. 1 +45 47 301 Karenina Smells... alright, I guess? 1 +46 1012 502 PanelActor1Shake +47 49 301 1 She gives it a gingerly sip—and spits, almost immediately, as if seeing Kamui cross-dress. A sickening miasma wafts past you, followed by Karenina's not-family-friendly curses. You learn a lot of new words. 1 +48 50 301 She plonks the glass on the counter and grabs the service bot before her by what would be its collar. 1 +49 1013 502 PanelActor1Shake +50 52 301 1 Karenina WHAT THE FLYING **** IS THIS SEWAGE SAUCE?! This is WORSE than battery acid!!! 1 +51 53 301 Karenina You sell even one glass o' this doo-doo and I'll eat my cannon! 1 +52 2001 204 1 +53 56 301 Karenina's shouts seem to have incited the service bots to gather around her once more. +54 57 301 Karenina Wha...? What are y'all tryna do now?! 1 +55 58 301 Service Bot Please... survey... +56 59 301 Karenina Just go home—get scrapped—pray for better coding ya next life if you're mixin' this sorta junk-gunk! 1 +57 60 301 Service Bot Please... survey... +58 61 301 The service bots repeat themselves. +59 62 301 Karenina ...PAH! Fine! Happy now?! 1 +60 63 301 Even knowing deep down that it is all pointless, Karenina still fills in the survey question by question. With that done, she squishes her finger on the submit button. +61 64 301 Karenina ...Huh? Survey records? 1 +62 65 301 The icon on the bottom right of the screen seems to have drawn her attention. She taps on the icon, and the survey database pops up. The last survey is submitted a long, long time ago. +63 66 301 Looks like the bar was abandoned shortly after the Great Retreat. The surveys with a long time interval between them all seem to come from visitors after the bar practically shut down. +64 67 301 Karenina What kinda bullcrap suggestions are these?! "plz add squidy squeezies to the OJs :)"?! 1 +65 68 301 Karenina Get the guy who wrote this over here, and I'll force 20 barrels of it down their gullet! 1 +66 69 302 Must be a prank by a visitor, huh... 70 +67 70 301 Karenina A prank alright—But don't you serve-bots at least try it yourselves?! This is just nuke-juice! 1 +68 71 302 These robots don't have taste modules. 72 +69 72 301 Karenina Tch. Clunky old models. 1 +70 73 301 All of a sudden, the midnight chime rings in the bar. The service bots all pause. +71 74 301 Karenina What now?! 1 +72 75 301 Manager Bot Closing hours... Today's sales... Quota unmet... Improvement required... +73 77 301 With the announcement from the robot before the cashier, the other service bots quickly squirm behind the counter and begin looking for ingredients to mix drinks with. +74 79 301 Service Bot New survey... received... Implementing suggestions... +75 80 301 Pausing and beeping to analyze the new survey, the service bots incorporate Karenina's suggestions and begin mixing drinks. +76 82 301 Karenina That's what these tin-blobs' been doing before we got here? 1 +77 83 302 Yeah. 84 And they will be too, after we leave. 84 +78 881 204 1 5 +79 84 301 Karenina This happens bloody everywhere! Ugh! How many robots did humans leave behind before they took to the skies?! 1 +80 85 301 Karenina There's no customer to come, and yet they're here doing useless work! 1 +81 87 301 Service Bot Please taste... New... recommendations... implemented... Please... 1 +82 91 301 A decrepit-looking service bot mixes a drink and returns to Karenina. +83 92 301 Karenina ****** ****! It's always like this! 1 +84 93 302 Let's leave. 94 +85 94 301 Karenina perfunctorily answers you through her curses. She jostles the robots before her, parting the sea of bots to ruffle through the counter for her needed materials, then squeezes out from the clamor of requests. +86 96 301 Karenina Oi! Let's bunk! 1 +87 97 301 AniZhuanchangBegin She extends a hand toward you before you become bot-sandwich fillings. You take her hand, and she pulls you out of the robot pile. The two of you hastily escape from the bar. +88 99 101 Assets/Product/Texture/Image/BgStory/Bgstory206.png +89 102 301 AniZhuanchangEnd But the clamor and clatter of the bots can still be heard. Looking back, you see a horde of them bumbling out of the bar and chasing after you two. +90 98 302 They're coming after us! 104 +91 104 301 Karenina Move faster! Bolt! 1 +92 105 301 The two of you return to where Karenina was messing with the fireworks, but the service bots are still after you. +93 106 301 Service Bot Please... taste-test... +94 107 302 Looks like we aren't getting away. 109 +95 109 301 1 AniZhuanchangBegin Karenina Tch. A fight it is, then! 1 diff --git a/Resources/table/client/movie/movies/MovieHD00309EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00309EA.tab.bytes new file mode 100644 index 00000000..23cc677a --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00309EA.tab.bytes @@ -0,0 +1,44 @@ +}-qokMKܔmPG`|֫-Ȯ_FGl#_1󣚆] /ZS]mCnYmx*\IiEPkm.vNW@( RH'ϊ'Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory206.png +2 2 401 1 211 +3 3 301 The incapacitated service robots fall flat on the floor, but even while trembling, they kept the drinks in the glasses unspilled. +4 6 301 Service Bot Please... taste-test... new... +5 7 301 They still have yet to give up, but their broken joints deny them from standing up. +6 8 201 1 500180 +7 9 301 1 Karenina *****! CUT IT ALREADY! 1 +8 10 301 With her brows crumpled into a maze, Karenina returns and sits back on the supply crates. +9 11 202 1 +10 12 301 Service Bot Why... Please... survey... Improvements... +11 13 301 Wringing out the last bit of its strength, a service bot faintly nudges you with a glass of cocktail. +12 14 301 Service Bot Please... taste-test... new... +13 15 302 Sure. 16 +14 16 201 1 500180 +15 17 301 1 Karenina Hey! You gone mad or something?! 1 +16 18 302 I'll handle this. 19 +17 19 301 Karenina ...Oh, WHATEVER! 1 +18 211 202 1 +19 20 301 Karenina swivels, her back now facing you, and begins messing with the fireworks again, all silent. +20 255 302 (Drink) 21 (Take a teensy-weensy sip) 21 +21 21 301 The recipe is noticeably improved by Karenina, but the eldritch traces of the old recipe still lingers. The moment the liquid touches the tip of your tongue, you feel an acrid explosion in your mouth. +22 22 302 (Force a smile) 24 (Frown) 24 +23 24 301 Service Bot Please... comments... +24 25 302 It's good. 26 +25 26 301 Service Bot Thank you... Thank you... +26 27 301 Service Bot The new recipe is... finally... approved of... Re-opening... +27 28 301 AniZhuanchangBegin The noise-riddled voice of the service bot echoes over and over on the beach, but its companions are cold and silent, already broken. +28 29 301 AniZhuanchangEnd When— +29 30 301 —A brilliant stream of light streaks up into the night sky. The firework explodes in a blinding pattern of lights. +30 31 302 Huh? 32 +31 32 201 1 500180 6 +32 33 301 1 Karenina What? These scrapjacks are re-opening, yeah? 1 +33 34 302 Yeah. Openings come with fireworks. 35 You read about it in the Babylonia database? 35 +34 35 301 Karenina Mh-hm. It's on the files for fireworks. 1 +35 37 301 Service Bot Opening... Customers... +36 38 301 The fallen down robot tries its best to lift its arm, extending them into a welcoming pose. +37 233 204 1 +38 39 301 And like that, under the light of the fireworks, the robot ceased to function, forever. +39 40 302 Goodnight. 41 Sleep well. 41 +40 41 301 Karenina has walked over to your side without you knowing. The two of you gaze at the night sky, illuminated by the fireworks. +41 42 301 Karenina Opening, huh. Sounds... nice. 1 +42 43 302 Yeah. 44 +43 44 301 1 AniZhuanchangBegin The sea breeze caresses the night beach, bringing light gusts of sand over. They slowly bury the service bots, as if in goodbye to these industrious workers of the past. diff --git a/Resources/table/client/movie/movies/MovieHD00401EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00401EA.tab.bytes new file mode 100644 index 00000000..0fa71a3e --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00401EA.tab.bytes @@ -0,0 +1,70 @@ +-T{ a83SJ_:xHb/[]jz?73$(Q^ H#`RSlo]3")_DzG^qpDydٮ[z 1g ^zRId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory86.png +2 2 401 1 201 +3 3 201 1 500100 8 +4 4 301 DialogEnable 1 Alpha So, any findings? 1 +5 5 201 1 500008 +6 6 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +7 7 301 1 Roland That Narwhal appears to be a creation born in the times when bionic restoration was the craze. 1 +8 8 301 Roland A few of them were released into the wild to be "domesticated" by nature, so to speak. 1 +9 9 301 Roland But after some digging through the records... 1 +10 10 301 Roland Some functions of its body module and its underlying consciousness seem to be connected to M.I.N.D. research. 1 +11 11 301 Roland But there is no evidence that this Narwhal has a consciousness similar to humans... 1 +12 12 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +13 13 201 1 500100 +14 14 301 1 Alpha Well, there must be more to the story... Good. 1 +15 15 201 1 500008 +16 16 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +17 17 301 1 Roland ...Although it's not necessary, I have to remind you— 1 +18 18 301 Roland You've entered the Arctic Route Union and will soon arrive at a medium-sized port called New Murmansk. 1 +19 19 301 Roland The remaining human forces there still have a lot of fight in them. 1 +20 20 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +21 21 201 1 500100 +22 22 301 1 Alpha That's fine. 1 +23 23 301 Alpha I'll eliminate anything that stands in the way. 1 +24 24 201 1 500008 +25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 26 301 1 Roland As you wish. I'm just here to provide you with intel. 1 +27 27 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +28 28 201 1 500100 +29 29 301 1 Alpha What you've provided this time sure is interesting. 1 +30 30 201 1 500008 +31 31 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +32 32 301 1 Roland ...What have you deduced? 1 +33 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +34 34 201 1 500100 +35 35 301 1 Alpha Its purpose... potentially. 1 +36 36 201 1 500008 +37 37 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +38 38 301 1 Roland And? 1 +39 39 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +40 40 201 1 500100 +41 41 301 1 Alpha Humans can't detect it, but as Ascendants, we can... Take another look beneath the ocean. 1 +42 42 201 1 500008 +43 43 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +44 44 301 1 Roland Beneath the ocean...? 1 +45 45 204 1 4 +46 46 301 Roland ! 1 +47 47 301 Roland What...? This number... 1 +48 48 301 Roland Even a conservative estimation would be over a hundred thousand... 1 +49 49 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +50 50 201 1 500100 +51 51 301 1 Alpha Correct. 1 +52 52 201 1 500008 +53 53 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +54 54 301 1 Roland That's amazing... 1 +55 55 301 Roland I remember that according to our observation, the direction of the ocean's current has fluctuated significantly recently. 1 +56 56 301 Roland I wasn't expecting it to gather so many Corrupted in the depths of the ocean... 1 +57 57 301 Roland According to the calculations, this wave of Corrupted will make landfall in... New Murmansk. 1 +58 58 204 1 4 +59 59 301 Roland Has this Narwhal... 1 +60 60 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +61 61 201 1 500100 +62 62 301 1 Alpha It has sensed this, and it is trying to warn the humans... 1 +63 63 201 1 500008 4 +64 64 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +65 65 301 1 Roland ...I see. 1 +66 66 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +67 67 201 1 500100 8 +68 68 301 1 Alpha It appears that my intuition... 1 +69 69 301 1 AniZhuanchangBegin Alpha ...was correct. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHD00402BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00402BA.tab.bytes new file mode 100644 index 00000000..62e242cb --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00402BA.tab.bytes @@ -0,0 +1,80 @@ +4A/ݮħ>>z 8x>$Oi_= +<3D֪Sq1#V1ww%76Sl1˘I`bZ|Vn1L}ϛbPGnId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/CgJD01.jpg +2 2 401 1 101 +3 3 301 DialogEnable Aircraft System —Prepare to depart L-7 returning orbit— +4 4 301 Aircraft System —Moving through low Earth Corrupted ring— +5 5 301 Aircraft System —All systems normal— +6 6 302 Confirm the mission one last time. +7 7 201 1 1021001 +8 8 301 1 Lucia Roger, Commander. 1 +9 9 301 Lucia Seventeen hours ago, we got new eyewitness accounts on the Ascendants. 1 +10 10 301 Lucia They were last seen in the western base of the Gangdise Mountains—a place called the Jijing Monastery. 1 +11 11 301 Lucia During this time, there was a massive outbreak of the Punishing Virus throughout the area. Reports claim that it is highly concentrated. 1 +12 12 203 1 0.25 400 +13 13 201 2 1031001 -400 +14 14 301 1 Liv Why would Ascendants appear in a place like that...? 2 +15 15 202 1 2 1 +16 16 201 1 1011001 +17 17 301 1 Lee Don't look into it too much for now. We're going to cross the Karman line and enter the atmosphere. Make sure the commandant doesn't have a bitten tongue after this. 1 +18 18 201 1 1031001 +19 19 301 1 Liv O-of course... 1 +20 20 202 1 1 +21 21 301 Aircraft System —Warning! Multiple heat sources approaching— +22 22 301 Aircraft System —Warning! Multiple heat sources approaching— +23 23 301 Lucia What's going on? +24 24 301 Lee Don't panic. Let me check the radar data first. It could just be a false alarm... wait... +25 25 301 AniZhuanchangBegin Lucia What is it? +26 26 101 Assets/Product/Texture/Image/BgCg/CgJD02.jpg +27 27 301 AniZhuanchangEnd Lee The radar shows that a barrage of long-ranged projectiles has locked onto us. They appear to be interstellar cruise missiles... +28 28 301 Liv I've also got a reading on Punishing Virus reaction! +29 29 301 Lucia The Punishing Virus... low Earth missile attacks... Must be the space station! +30 30 301 Lee No, the space station isn't capable of attacking us while we're in low Earth orbit... +31 31 301 Lee We're flying through a minefield—the remains of warships infected by the Punishing Virus are activating as we pass. +32 32 301 Lee Normally, they should only lock onto transport-class airships... +33 33 301 Lee Dammit... I chose to go the long way to stay out of danger, but I got us stuck in low Earth orbit for too long... +34 34 301 —! +35 35 301 Liv ...The cruise missiles are getting closer! +36 36 301 Lucia Can we shake them off our tail? +37 37 301 Lee It's too late. With our entry speed into the stratosphere, we can't outrun the missiles. +38 38 301 Lee Even in the most optimistic scenario, the missiles will hit us in thirty seconds... +39 39 301 Lee I got this. Activating manual flight control. +40 40 301 Liv ETA... Twenty seconds! +41 41 301 Lee Done...! Commandant I need to maintain operational procedures. Take the wheel. +42 42 302 Leave it to me. 43 +43 43 301 BOOM—! +44 44 301 A missile explodes near the airdrop jet, throwing you into disarray. +45 45 302 Ugh… 46 +46 46 301 Lucia Are you okay, Commandant?! +47 47 302 ...I'm good. 48 +48 48 301 Lee Relax, everyone... +49 49 302 Activating optical positioning. 50 +50 50 301 Optical positioning activated— +51 51 302 Re-adjusting engines for ignition. 52 +52 52 301 Engines re-adjusted. Activating maximum thrust— +53 53 301 Autonomous rotation stabilized— +54 54 301 Liv Arrgh... The centrifugal force is... too strong... +55 55 302 Releasing tow line. 56 +56 56 301 Two tow lines with counterweights ejected— +57 57 301 Lee Commandant, NOW! +58 58 302 Severing connection! 59 +59 59 301 Lucia Have we regained control? +60 60 301 Lee We have. I'm guessing our commandant graduated at the top of the class. +61 61 301 Liv More... missiles... approaching fast! +62 62 301 Lee Our airdrop jet should be a bit more agile, comparatively speaking... Let's change direction to widen the gap first. +63 63 302 Make it so. 64 +64 64 301 Lee Wait, what?! They're approaching from the other side too? +65 65 301 Liv ETA... Fifteen seconds! +66 66 301 Lee Brace for impact... +67 67 301 Liv Wait... Commandant, something is approaching from the surface... It's coming in hot! +68 68 302 Take evasive action! +69 69 101 Assets/Product/Texture/Image/BgCg/CgJD03.jpg +70 70 301 RImgBg1Shake BOOM—! +71 71 301 Suddenly, all of the missiles explode behind your jet. +72 72 301 Lucia What was that? +73 73 301 Liv It looked like... a lance... +74 74 301 Liv But why... +75 75 301 Lee Watch out! Shockwave incoming! +76 76 301 Lucia Commandant! +77 77 301 Aircraft System —Entering the atmosphere blackout zone. Engaging silent mode— +78 78 301 1 AniZhuanchangBegin ——— \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHD00403BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00403BA.tab.bytes new file mode 100644 index 00000000..7b44bc05 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00403BA.tab.bytes @@ -0,0 +1,214 @@ +J)֣{S"n$2 ɟZ4 $Jp8N=0~ea#I h@ %BGEz#Bi+1wmZNzJ6W粒? `҄n<~\Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory96.png +2 2 401 1 201 +3 3 201 1 1021001 +4 4 301 DialogEnable 1 Lucia Commandant! Commandant, wake up! 1 +5 5 202 1 1 +6 6 301 You open your eyes to a world of freezing cold... +7 7 301 The white vapor from your breath clouds the dark gray sky before you... +8 8 201 1 1031001 +9 9 301 1 Liv Thank goodness... You're finally awake... 1 +10 10 202 1 1 +11 11 301 Looking around, you see an endless sea of trees... +12 12 201 1 500001 +13 13 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +14 14 301 1 Celica Phew... What a relief... 1 +15 15 302 Where... Where are we? 16 +16 16 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +17 17 201 1 1011001 +18 18 301 1 Lee Northeastern Siberia. 1 +19 19 201 1 500001 +20 20 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +21 21 301 1 Celica Correct... 1 +22 22 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +23 23 201 1 1021001 +24 24 301 1 Lucia How could you tell? 1 +25 25 201 1 1011001 +26 26 301 1 Lee Based on the date, the position of the sun, and our records. Also, the unique signature found in this area... 1 +27 27 301 Lee Ionizing radiation from all the nuclear waste buried in the ground... 1 +28 28 201 1 1031001 +29 29 301 1 Liv It seems that Watanabe has been rubbing off on you ever since you met him, hasn't he? 1 +30 30 201 1 1011001 +31 31 301 1 Lee ...Don't compare us. 1 +32 32 201 1 500001 +33 33 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +34 34 301 1 Celica (Clears throat) Anyway, now that Babylonia has crossed path with the space station, reinforcements have to go a long way to get to you. They'll arrive in approximately fourteen hours... 1 +35 35 301 Celica But now that you've entered the ARU... see if you can seek shelter with the survivors. 1 +36 36 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +37 37 201 1 1031001 +38 38 301 1 Liv The ARU... I heard they've isolated themselves ever since the Post-Pandemic Age... 1 +39 39 301 Liv Most of them even opposed the evacuation efforts. Only a small group of them has ended up in Babylonia. 1 +40 40 201 1 500001 +41 41 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +42 42 301 1 Celica It's just as you said. The ARU has been avoiding contact with Babylonia... But at least they aren't hostile. 1 +43 43 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +44 44 201 1 1021001 +45 45 301 1 Lucia That's good... 1 +46 46 201 1 500001 +47 47 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +48 48 301 1 Celica I suggest making your way north out of the coniferous forest to a base called New Murmansk. 1 +49 49 301 Celica There you can meet up with the Support Force. 1 +50 50 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +51 51 201 1 1021001 +52 52 301 1 Lucia Understood. 1 +53 53 301 Lucia Commandant, are you... fit to move? 1 +54 54 302 Don't worry about me. 55 +55 55 201 1 1031001 +56 56 301 1 Liv The commandant's uniform was specially tailored for arctic climates at high altitudes. Thankfully, it will be of some use here. 1 +57 57 201 1 1011001 +58 58 301 1 Lee That may be the case, but it will do little good against the radiation. 1 +59 59 301 Lee Let's get the commandant out of this environment. One more thing, don't forget to take an anti-radiation pill. 1 +60 60 201 1 1031001 +61 61 301 1 Liv Right, I have some with me! 1 +62 62 301 Liv Commandant, say "Ah"! 1 +63 63 302 AniZhuanchangBegin ... 64 +64 64 201 1 1011001 +65 65 301 AniZhuanchangEnd 1 Lee Look at all the footprints. Most of them aren't ours. 1 +66 66 301 Lee Maybe they belong to the locals. Or... Corrupted... 1 +67 67 201 1 1021001 +68 68 301 1 Lucia We're moving slower than expected. 1 +69 69 201 1 1011001 +70 70 301 1 Lee After all, we've been trudging through snow. 1 +71 71 301 Lee If we were to run into Corrupted like this... 1 +72 72 202 1 1 +73 73 401 1 203 +74 74 301 (Slither, slither...) +75 75 401 2 1508 +76 76 201 1 500013 +77 77 201 2 500013 -600 +78 78 201 3 500013 600 +79 79 301 1 Corrupted —Raaargh!—Rrrgghh! 1 2 3 +80 80 202 300 1 2 3 1 +81 81 201 1 1011001 +82 82 301 1 Lee Tch, speak of the devil. 1 +83 83 201 1 1021001 4 +84 84 301 1 Lucia Don't get careless. There may not be that many of them, but the terrain puts us at a disadvantage. 1 +85 85 201 1 500013 +86 86 201 2 500013 -600 +87 87 201 3 500013 600 +88 88 401 2 1508 +89 89 301 1 Corrupted —Urgh! 1 2 3 +90 90 401 2 10002001 +91 91 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +92 92 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +93 93 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 3 +94 94 401 2 1506 +95 95 202 300 1 2 3 +96 96 201 1 1011001 +97 97 301 1 Lee Tsk...! There's more... 1 +98 98 201 1 500013 +99 99 201 2 500013 -600 +100 100 201 3 500013 600 +101 101 401 2 1508 +102 102 301 1 Corrupted —Raaargh!—Rrrgghh! 1 2 3 +103 103 202 1 2 3 1 +104 104 201 1 1011001 +105 105 301 1 Lee This doesn't look good, Commandant! 1 +106 106 201 1 500088 4 +107 107 301 1 ??? Get out of the way! 1 +108 108 202 1 1 +109 109 301 An agile figure leaps out of the snow— +110 110 201 1 500088 4 +111 111 301 1 ??? Heeyah! 1 +112 112 202 1 1 +113 113 301 Following that, a lance swings by and slices the Corrupted in two. +114 114 201 1 1011001 +115 115 301 1 Lee Who's there? 1 +116 116 202 1 1 +117 117 301 More unfamiliar figures leap out of the forest and join the battle. +118 118 201 1 500088 4 +119 119 301 1 ??? Nausicaa, over there! 1 +120 120 202 1 1 +121 121 301 Nausicaa You got it! +122 122 201 1 500013 +123 123 201 2 500013 -600 +124 124 201 3 500013 600 +125 125 401 2 1508 +126 126 301 1 Corrupted —Urgh! 1 2 3 +127 127 401 2 10002001 +128 128 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +129 129 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +130 130 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 3 +131 131 401 2 1506 +132 132 202 1 2 3 +133 133 301 By the time you can react, the nearby Corrupted have all fallen to the ground with a loud thud. +134 134 201 1 1021001 +135 135 301 1 Lucia ... 1 +136 136 202 1 1 +137 137 301 Only after the others slowly approach and surround you all do you finally get a good look at your rescuers... +138 138 401 1 209 +139 139 201 1 1011001 +140 140 301 1 Lee ... 1 +141 141 202 1 1 +142 142 301 Each one of them is slender and tall, having to look down at the bewildered outsiders even when standing a few feet away. +143 143 301 Their mechanic frames are fully armed. You notice each of them wearing an assortment of sharp and angular-looking equipment. +144 144 301 The hallmark of a Construct—Inver-Devices. +145 145 301 Not just that... +146 146 201 1 1031001 7 +147 147 301 1 Liv They are... centaurs... 1 +148 148 202 1 1 +149 149 301 Each member has the upper body of a human accompanied by four horse-like legs. +150 150 201 1 500088 4 +151 151 301 1 ??? ... 1 +152 152 202 1 1 +153 153 301 They seem accustomed to surprised looks from others. The leading centaur takes a stern step forward. +154 154 201 1 500088 4 +155 155 301 1 ??? We are the Forest Guards. We defend this territory from unwanted visitors. 1 +156 156 201 1 1031001 +157 157 301 1 Liv Well... We're actually... 1 +158 158 201 1 500088 4 +159 159 301 1 ??? Step back! 1 +160 160 201 1 1031001 +161 161 301 1 Liv Ah! 1 +162 162 202 1 1 +163 163 301 The centaur brandishes its lance, stopping Liv in her tracks. +164 164 201 1 1021001 400 +165 165 201 2 1031001 -400 +166 166 301 1 Lucia Liv! 1 +167 167 301 Lucia pulls Liv behind her. +168 168 301 Lucia Thank you for your assistance just now. We are the Gray Raven task force. We just crash-landed here, and now we need to travel north to New Murmansk. 1 +169 169 202 1 2 1 +170 170 201 1 500088 4 +171 171 301 1 ??? As I've said, outsiders are prohibited from entering without express permission! Otherwise... 1 +172 172 202 1 1 +173 173 301 Just as the centaur raises her lance— +174 174 301 Chilling Voice Diana! +175 175 301 A powerful voice comes out from within the depths of the forest. +176 176 301 Chilling Voice Halt... +177 177 201 1 500088 4 +178 178 301 1 Diana Rosetta? 1 +179 179 201 1 500214 +180 180 301 1 Another tall figure slowly trudges through the snow with a lance. +181 181 301 The white landscape offsets her inorganic profile, emanating indisputable authority. +182 182 201 1 1031001 +183 183 301 1 Liv ...That lance! 1 +184 184 201 1 500214 +185 185 301 1 Rosetta Correct. I was the one who saved you. 1 +186 186 201 1 1011001 +187 187 301 1 Lee How could you possibly... throw a lance into the low Earth orbit... from several kilometers away...? 1 +188 188 201 1 500088 4 +189 189 301 1 Diana So, Rosetta, you threw that lance because... 1 +190 190 201 1 500214 +191 191 301 1 Rosetta Well, it was just spur of the moment. 1 +192 192 201 1 500088 4 +193 193 301 1 Diana But... it's against our tradition... 1 +194 194 201 1 500214 +195 195 301 1 Rosetta Our tradition dictates that these people should have died by your hand already, Diana. 1 +196 196 301 Rosetta You were already uncertain about it. Do you still intend to fight them to the death? 1 +197 197 201 1 500088 4 +198 198 301 1 Diana ... 1 +199 199 201 1 500214 +200 200 301 1 Rosetta Besides... 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Hey! You there! +4 4 301 ?? Halt! +5 5 201 1 500086 +6 6 301 1 A man with an electromagnetic harpoon gun appears from the side of a container. +7 7 301 Fisher Do you know what we do to trespassers? 1 +8 8 203 1 0.25 -400 +9 9 201 2 1021001 400 +10 10 301 1 Lucia We're the Gray Ravens from Babylonia. I'm their leader, Lucia. 2 +11 11 301 Fisher Pff, like I give a... Babylonia, you say? 1 +12 12 201 2 1031001 400 +13 13 301 1 Liv ...Yes. 2 +14 14 301 Fisher Fine, the Captain's Council has informed us that representatives from Babylonia can be released on account of trade. 1 +15 15 301 Fisher That being said, whatever you fish flakes do... 1 +16 16 301 Fisher Keep your grubby little fins out of our business, ya hear? Now, follow me! 1 +17 17 301 Liv Fish flakes...? 2 +18 18 201 2 1021001 400 +19 19 301 1 Lucia ... 2 +20 20 202 1 2 1 +21 21 401 AniZhuanchangBegin 1000 2 1516 +22 23 101 Assets/Product/Texture/Image/BgStory/Bgstory92.png +23 24 201 1 500086 +24 25 301 AniZhuanchangEnd 1 Fisher Alright, wait here on the dock! 1 +25 26 301 Fisher After your transport craft takes you back to space, don't you ever show your faces here again. 1 +26 27 201 1 1011001 +27 28 301 1 Lee ... 1 +28 29 201 1 500086 +29 30 301 1 Fisher Huh? Something's goin' on over there. I'm gonna go check it out. Remember to mind your own business. 1 +30 31 202 1 1 +31 32 301 On the dock not far away is a group of people causing a commotion. +32 33 201 1 1021001 +33 34 301 1 Lucia It's Rosetta... 1 +34 35 201 1 500214 8 +35 36 301 1 Rosetta's tall body towers over the crowd, while Evan, who is leaning against her legs, is buried in the crowd. +36 37 201 1 500087 +37 38 301 1 Sailor You're here for that Narwhal again, aren't you? 1 +38 39 301 Sailor Whenever that blasted Narwhal shows up, he always messes up the port. 1 +39 40 301 Sailor And you, Forest Guard. You're a criminal who was expelled for breaking the rules... 1 +40 41 301 Sailor Yet you continue to violate them by coming back here and defending this damn Narwhal! 1 +41 42 301 Sailor With that thing of yours... 1 +42 43 201 1 500214 4 +43 44 301 1 Rosetta glances at the lance in her hand. +44 45 201 1 500087 +45 46 301 1 Sailor That's right… 1 +46 47 301 Sailor You should've been using that lance to protect our borders... 1 +47 48 301 Sailor On the contrary, while the entire port is under threat from the Corrupted... 1 +48 49 301 Sailor You come to cause us more troubles with that Narwhal... It's a joke to place our hope on the loyalty of you Forest Guards... 1 +49 50 201 1 500214 8 +50 51 301 1 Rosetta ... 1 +51 52 201 1 500085 1 +52 53 301 1 Evan Don't you know? Rosetta always comes to soothe Derek and make him leave! And she even clears up all the Corrupted! 1 +53 54 301 Evan And the Forest Guards have worked hard to protect the southern forest all these years. Even if you don't like them, they've always given it their all! 1 +54 55 301 Evan You just didn't see it! 1 +55 56 201 1 500087 +56 57 301 1 Sailor You little runt! Always sneaking out! 1 +57 58 201 1 500085 2 +58 59 301 1 Evan Miss Rosetta, you're going to help us clean up the Corrupted this time, won't you? 1 +59 60 201 1 500214 1 +60 61 301 1 Rosetta ... 1 +61 62 201 1 500087 +62 63 301 1 Sailor Stubborn brat, remember what we've taught you? 1 +63 64 301 Sailor The most important thing for us in the ARU is our loyalty to the collective and our homeland. 1 +64 65 301 Sailor From the day of the outbreak, we've been protecting our homeland ourselves. We do not tolerate betrayal. 1 +65 66 301 Sailor Traitors are not trustworthy, and so are the robots corrupted by the Punishing Virus! 1 +66 67 201 1 1011001 10 +67 68 301 1 Lee Hmph... That sure is an unpleasant thing to hear. 1 +68 69 201 1 500214 8 +69 70 301 1 Rosetta stands there in silence, showing no sign of wavering. +70 71 201 1 500086 +71 72 301 1 Fisher Don't just stand there! Crawl back to your forest! 1 +72 73 202 1 1 +73 74 301 The port citizens point their weapons at Rosetta. +74 75 301 Citizen Yeah! Go back to your forest! +75 76 201 1 1021001 4 +76 77 301 1 Lucia Commandant, do you think we should get involved? 1 +77 78 302 (Interfere) 79 (Watch and wait) 80 +78 79 82 301 AniZhuanchangBegin Lucia I'll handle this. 1 +79 80 204 1 +80 81 301 AniZhuanchangBegin Lucia ...I see. 1 +81 82 202 1 1 +82 83 101 Assets/Product/Texture/Image/BgStory/Bgstory86.png +83 84 301 AniZhuanchangEnd Right then, the ocean surface near the port begins to surge... +84 85 401 2 1503 +85 86 301 1 RImgBg1Shake AniZhuanchangBegin A colossal Narwhal breaches the surface and thrashes in the sea. 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I... 1 +13 13 301 Lucia I want to fight her one more time... 1 +14 14 301 Lucia If I use the combat-focused frame... 1 +15 15 202 1 1 +16 16 301 System Emergency order received— +17 17 301 System Launching Lucia's exclusive frame "Dawn"— +18 18 301 AniZhuanchangBegin System Estimating time of arrival— +19 19 101 Assets/Product/Texture/Image/BgStory/Bgstory97.png +20 20 201 1 500100 +21 21 301 AniZhuanchangEnd 1 α You must have a strong connection with the Narwhal, spanning such a long distance... 1 +22 22 301 α So you must have known all about the approaching waves of Corrupted. 1 +23 23 301 α Yet, there is no evacuation. None of your companions are here either. Which means— 1 +24 24 301 α Not only have you given up on humanity, but you choose to stand by and watch them get dragged into the abyss... 1 +25 25 301 α Your only concern has always been the Narwhal... That's it. 1 +26 26 201 1 500214 +27 27 301 1 Rosetta ... 1 +28 28 201 1 500100 +29 29 301 1 α Don't get me wrong. 1 +30 30 301 α We're both eyeing the same thing... I imagine we must share similar pasts... 1 +31 31 301 α We've both realized.. the folly of sacrificing ourselves for humanity. 1 +32 32 301 Alpha turns to look at the disgruntled crowd around them. 1 +33 33 301 α You see, even now they don't want to fight for their own fate— 1 +34 34 202 1 1 +35 35 401 2 10007502 +36 36 301 Boom—! +37 37 301 A port citizen fires off a harpoon, only for her to catch it midair. +38 38 201 1 500086 +39 39 301 1 Fisher Die, you damn monster! 1 +40 40 201 1 500100 +41 41 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +42 42 301 1 α ... 1 +43 43 202 1 1 +44 44 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +45 45 301 Just as the citizen prepares to fire another harpoon, Alpha drops the one in her hand— +46 46 301 A red current emits from her fingertips, and a sudden flash of light and thunderous boom sends him flying back a few meters. +47 47 201 1 500086 +48 48 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 1 +49 49 301 1 Fisher Arrgh...! 1 +50 50 202 1 1 +51 51 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 1 +52 52 301 He immediately shows symptoms of corruption as the Punish Virus spreads throughout his body. +53 53 201 1 1031001 +54 54 301 1 Liv Commandant! He needs treatment now! 1 +55 55 201 1 500086 +56 56 301 1 Fisher Don't touch me, you filthy Construct! 1 +57 57 201 1 1011001 +58 58 301 1 Lee He's beyond saving... 1 +59 59 201 1 1031001 +60 60 301 1 Liv Lee! 1 +61 61 301 Liv You'll always find the wounded on the battlefield being aggressive. But their lives come first. Always. 1 +62 62 301 Liv We need to keep our emotions in check at a time like this... 1 +63 63 301 Liv takes out a serum... +64 64 301 Liv We can neutralize the corruption if we inject you with the serum right away. Please. 1 +65 65 201 1 500086 +66 66 301 1 Fisher You abomination...! Where's our medic?! 1 +67 67 301 He pushes Liv's hand away. +68 68 301 Fisher Ah! 1 +69 69 201 1 1031001 +70 70 301 1 Liv Our commandant also uses this. It's okay. 1 +71 71 202 1 1 +72 72 301 As the serum enters his body, his agitation gradually subsides. +73 73 301 In the blink of an eye, his symptoms begin to lessen. +74 74 201 1 500086 +75 75 301 1 Fisher Urgh... 1 +76 76 201 1 1031001 +77 77 301 1 Liv Alright, somebody takes him to rest. 1 +78 78 202 1 1 +79 79 301 Seeing this, the crowd looks at Alpha and raises their harpoons. +80 80 301 Rosetta looks on as the scene unfolds, gripping her lance tightly. +81 81 301 She turns to face the crowd— +82 82 201 1 500214 4 +83 83 301 1 Rosetta Fools! 1 +84 84 301 Rosetta Unity, rules... Humans have survived here in the Arctic circle only thanks to being surrounded by the protection of a natural barrier. 1 +85 85 301 Rosetta Any outsider knows more about the reality of this cruel world than any of you... 1 +86 86 301 Rosetta You are utterly clueless about what you are up against... 1 +87 87 301 Rosetta Listen up! 1 +88 88 301 Rosetta New Murmansk is above to be flooded by a tidal wave of Corrupted. 1 +89 89 301 Rosetta Before it does... leave. Find a new home. This is the last bit of advice I have to offer. 1 +90 90 202 1 1 +91 91 301 1 AniZhuanchangBegin Rosetta's petition, however, is met with the raging shots from the people... \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHD00408BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00408BA.tab.bytes new file mode 100644 index 00000000..73ca24b7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00408BA.tab.bytes @@ -0,0 +1,68 @@ +0ڻ_l_UdF~+I +Xp+fvY".@kt/J]R/}/D>y|*wVxc0*Z"ȁd"ۺa>IQLS +Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory93.png +2 2 401 1 202 +3 3 201 1 500085 21 +4 4 301 DialogEnable 1 Evan Why... 1 +5 5 301 Evan Why are you all hurting Miss Rosetta? 1 +6 6 301 Evan Why... Why are you hurting someone who's trying to protect you?! 1 +7 7 201 1 500087 +8 8 301 1 Sailor Quiet, you little brat! 1 +9 9 202 1 1 +10 10 301 A sailor grabs Evan by his collar. +11 11 201 1 500085 21 +12 12 301 1 Evan Bwah—! 1 +13 13 201 1 500087 +14 14 301 1 Sailor You still don't get it, do you? 1 +15 15 301 Sailor The Forest Guard were traitors to the Union. 1 +16 16 301 Sailor They were given mechanical bodies and exceedingly long lifespans to protect our borders as atonement for their crimes! 1 +17 17 301 Sailor But her cowardly remarks just now are just another act of treason against the ARU! 1 +18 18 301 Sailor Are you still going to defend her? 1 +19 19 201 1 500214 +20 20 301 1 Rosetta Evan! 1 +21 21 204 1 14 +22 22 301 Rosetta Enough. 1 +23 23 301 Rosetta At least return to the forest first, please. 1 +24 24 203 1 0.25 400 +25 25 201 2 500085 21 -400 +26 26 301 1 Evan No! 2 +27 27 301 Evan frees himself from the man's grip, and lands on the ground. +28 28 301 Evan Everything I said was true! I saw it with my own eyes! 2 +29 29 301 Evan But I won't leave, Miss Rosetta! I want to stay and fight with everyone else! 2 +30 30 204 1 +31 31 301 Rosetta Evan...! 1 +32 32 202 1 2 1 +33 33 201 1 500100 8 +34 34 301 1 Alpha What a pity... 1 +35 35 204 1 +36 36 301 Alpha Can you smell the stench of the Punishing Virus in the wind? The tide of Corrupted is almost here. 1 +37 37 301 Alpha These people are running out of options. 1 +38 38 301 Alpha But... you still have a choice. 1 +39 39 301 Alpha If the Narwhal dies alongside these humans for nothing... 1 +40 40 201 1 500214 4 +41 41 301 1 Rosetta ! 1 +42 42 201 1 1031001 7 +43 43 301 1 Liv Commandant, Rosetta's M.I.N.D. is beginning to destabilize! Corruption level is surging! 1 +44 44 203 1 0.25 -400 +45 45 201 2 1011001 400 +46 46 301 1 Lee This is bad... 2 +47 47 202 1 2 1 +48 48 201 1 500100 +49 49 301 1 Alpha I'll cut straight to the chase. 1 +50 50 301 Alpha As long as you help me eliminate the interference and tame the Narwhal, I promise that he will remain unharmed... 1 +51 51 301 Alpha Then I will take him and leave this place forever. 1 +52 52 301 Alpha Your call. 1 +53 53 202 1 2 1 +54 54 301 Alpha turns and hops onto the Narwhal's back. +55 55 201 1 1021001 4 +56 56 301 1 Lucia Commandant, I... we can't let her get away! 1 +57 57 301 Lucia Who knows when we'll see her again if we allow her to leave? 1 +58 58 201 1 1011001 +59 59 301 1 Lee Lucia, your new frame has entered the atmosphere. I've adjusted the landing coordinates within proximity of the Narwhal. 1 +60 60 201 1 1021001 +61 61 301 1 Lucia Got it! 1 +62 62 202 1 1 +63 63 301 But right as Lucia takes a step forward— +64 64 201 1 500214 4 +65 65 301 1 AniZhuanchangBegin 1 Rosetta Stop... right there. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHD00409BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00409BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..e61d9146b49f658cbd5718e6de8a56fecc318976 GIT binary patch literal 4798 zcmb_fPl()97*|m68`y(bJQaCGWUZ{bdHFMcPGz^TQTWdHkdNwV{j^oXHPLFUEpW{16q$`H%Rx&v)0?`Yf8z2?xRy;bEj&}hGd(<0#4}AiQ^hk~JX6LqZF;6n&$Q{8Ha*j( zXWDe@`KbygPQ*1F2yk8O4use03a_KURQJMAM&aD)z_$mjXs!wP2Z5YB-V+@;x6nBo z`N0t9P@U`b*}m6NZxxNHicUI_8LLtYIO&>Ev=aBGDhA=1KC;--G_77MU2l>}WW?)_ zIKuVu0bAGQX|v_R4Lj5kS}jFm9gH(b8Iq|YYKk?->o8%j3oinlH=$>szaP%9%CG@tyT5Pu^;_GxE+hTQY>GC-z zKE(00A~)iTV*}@sGN{|tRIGynk{E?vZT@f9c z;D{P=aB>9OtrsWzuTDIpW-j@}Ia`^zyFY3W2T?68{kH!D+#-}zOzRpbmxq>X2G`)( zlI(bFPB+;1kTQo-qX*||mYOq0ij`~n0C7tcc z>5xT%@WQqq^biVAT$=fGlOVecHr*n~C?U2S$>b%_JVdbgy*R2`60tW3lIUR~WP!kvh6opgl6Xm;Px zyA9Go{w(+s?>4*84pHeUF&>Bt)*Yb8_>RrG!_@$%!@d_r0V?|>s|*c)pSKFdSS1rM zqG+IcbAsfo+6v{PGDhswxh6Zc#7B#@i`UJB~GU9L;4Z|b}6af-9G!_|IP~?)pR=P|0cG&L^ zCupvc5fghW`6m`^*)ggeZm1Dtr03e9gd25&=dGrtEFq%3+#=f+U%vA&>V4bR%20?P9UPSLeC!g*)VI+eI+7K$B zOV<1D;0Mzp$e48#{9slIlCy0uxYx)8Pe$|3PVIJ`%&d3=p0vqccB06YY&8%QlZx3O z$hb=U?hc;#-eI6=mBPI9`X6C?+0?DY9=cLKdE zgCNkfn<%x=m2GDSqE1&WMezU@*ouH5|E-^NqFptUR+S(l5D>+FW zfz#.N|9 /Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory97.png +2 2 401 1 202 +3 3 401 2 10002001 +4 4 301 Clang—! +5 5 201 1 1011001 9 +6 6 301 1 Lee Gyah—! 1 +7 7 202 1 1 +8 8 301 As the situation becomes increasingly chaotic, Rosetta's M.I.N.D. is reaching boiling point. +9 9 201 1 500214 5 +10 10 301 1 Rosetta I only saved you to ease my guilt! 1 +11 11 301 Rosetta I didn't think... you would end up getting in my way! 1 +12 12 301 Rosetta How foolish of me to be kind... 1 +13 13 202 1 1 +14 14 301 Rosetta's relentless assault on Lee shows no sign of stopping, until he is on the brink of death... +15 15 201 1 1011001 +16 16 301 1 Lee ... 1 +17 17 201 1 500214 +18 18 301 1 Rosetta (Pants) 1 +19 19 204 1 8 +20 20 301 Coming to her senses, Rosetta notices the carnage that the Corrupted has wreaked on the Forest Guards and the port residents... +21 21 201 1 500088 4 +22 22 301 1 Diana Nausicaa! 1 +23 23 201 1 500085 21 +24 24 301 1 Evan Miss Nausicaa... 1 +25 25 202 1 1 +26 26 301 Nausicaa It... it hurts... +27 27 201 1 500085 21 +28 28 301 1 Evan ... 1 +29 29 202 1 1 +30 30 301 Evan has never looked at her that way before. +31 31 201 1 500214 14 +32 32 301 1 Rosetta Everything... 1 +33 33 301 Rosetta Everything is my... 1 +34 34 301 Rosetta Ugh—! 1 +35 35 301 Rosetta AAAAGGHHH! 1 +36 36 201 1 1031001 +37 37 301 1 Liv No! Her corruption has reached critical level... 1 +38 38 201 1 500214 4 +39 39 301 1 Rosetta —! 1 +40 40 201 1 500088 4 +41 41 301 1 Diana Rosetta! 1 +42 42 301 Diana Can you hear me? 1 +43 43 201 1 500214 +44 44 301 1 Rosetta Diana... what's happening to me... 1 +45 45 201 1 500088 4 +46 46 301 1 Diana You've lost something important, but it's not your fault... 1 +47 47 301 Diana We all know what you've been through... 1 +48 48 202 1 1 +49 49 301 Diana looks at Nausicaa, who lies on the ground, severely injured, being tended to by Evan. Standing before them... +50 50 301 ...are port citizens, their harpoons raised, protecting the two of them. +51 51 201 1 500086 +52 52 301 1 Fisher ... 1 +53 53 202 1 1 +54 54 301 Expressions of guilt and shame hang on their face as they avoid making eye contact with Diana. +55 55 201 1 500088 9 +56 56 301 1 Diana Residents of New Murmansk... 1 +57 57 301 Diana The Forest Guard has come in your time of need and died for you, not out of duty... 1 +58 58 301 Diana ...But out of sympathy for all lives. 1 +59 59 301 Diana You have avoided contact with us, averted your gaze from us... 1 +60 60 301 Diana So take a good look at the Forest Guards today. Let our names be known throughout the Arctic Route Union! 1 +61 61 301 Diana We shall be known as the Forest Guard, and nothing else. 1 +62 62 202 1 1 +63 63 301 No one argues. +64 64 201 1 500214 +65 65 301 1 Rosetta Sympathy... for lives... 1 +66 66 301 Rosetta I see... 1 +67 67 301 Rosetta But it's too late... 1 +68 68 201 1 500088 +69 69 301 1 Diana It was an honor to be your sister and student. 1 +70 70 201 1 500214 +71 71 301 1 Rosetta Urgh... 1 +72 72 202 1 1 +73 73 301 Rosetta forces herself to stand up again as another wave of Corrupted makes landfall on the beach. +74 74 301 She takes a deep breath and swings her lance— +75 75 301 The gust from her lance rends the Corrupted to pieces and sends them flying into the ocean depths. +76 76 201 1 500214 +77 77 301 1 Rosetta ... 1 +78 78 202 1 1 +79 79 301 Her eyes begin to cloud over as remnants of her consciousness cling to a thread. +80 80 301 Rosetta takes one last look at everyone, then soars into the air... +81 81 201 1 500214 14 +82 82 301 1 Rosetta Derek... 1 +83 83 301 Rosetta recalls how she sailed with her grandfather through the dark ocean waves, leaving ARU for the first time, chasing after the Narwhal that had laid waste to the port... +84 84 301 They pursued the Narwhal from the Arctic to the Antarctic until they encountered Corrupted for the first time at the Derek Strait... +85 85 301 Until finally, they rescued the Narwhal and, so too, the Narwhal rescued them. +86 86 301 Rosetta Grandpa... 1 +87 87 301 Rosetta recalls carrying her grandfather through the snowy woods for two days, as her grandfather grew thinner by the day from the Punishing Virus... +88 88 301 Her grandfather was dead by the time she arrived at the port. Surrounded by the residents, she was forced to become a tool for their protection... +89 89 301 Rosetta It's so cold... 1 +90 90 301 Rosetta falls. As she does, she finds her final resting place by the side of the Narwhal. +91 91 301 But just as she is about to close her eyes— +92 92 204 1 8 +93 93 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +94 94 301 Rosetta Ahhhhhhh! 1 +95 95 203 300 1 0.3 -1000 +96 96 401 2 1512 +97 97 202 1 1 +98 98 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +99 99 301 Suddenly, Rosetta is enveloped in red lightning before crashing onto the ice field in pain. +100 100 201 1 500100 +101 101 301 1 α Those who have witnessed the truth about humanity have earned the right to ascend. 1 +102 102 202 1 1 +103 103 301 Rosetta writhes in pain on the ice. +104 104 201 1 500029 +105 105 301 1 Lucia Stop! 1 +106 106 201 1 500100 +107 107 301 1 α ! 1 +108 108 202 1 1 +109 109 301 1 AniZhuanchangBegin Lucia's powerful blow disrupts Alpha from connecting with Rosetta. diff --git a/Resources/table/client/movie/movies/MovieHD00412BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00412BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..c2cf59612ed7d60aad8f987111b17ffcf47cd9b6 GIT binary patch literal 6388 zcmcgwO^D>y5e_5{)ZjS>ViVrlU?+HfT59#rKw!PYuHzw_*=2X_ganhkX}y+|QR^xC zac|ofn>c&&!H2{U^5dKgalpn9Onk`6hY*8*68m7^!X5&K9CI)v2Y>Y>wWOw7o*c5G z=zfx(RQ0O9`l_C8zVAQ((7(Q9fBM4T?|JRV_x$aRPrm(!U;O%&r|-Y(-VeX}t4G`y z9{tlNue|h^)AwK67q{XsKK<}R|Ms7K?XX zU%vgpn}3zx$bNfCeedN@@4oc2um9)1oj-r@&Oa|d{)O2efAh6_Uw`=RAHAi2cc=O1m3zIC+5eCQVX0|-Jv4|BNrH7%OoZ|md2e#o($;{^>$YqM)@_TY)_EsHE7tA`(gyT0$|GMe}@^4OVtElpLH z?q5x`n@_U+8*qP~sQsgv^wj>LcRka|0{rzs$RX;R`4Q=gVk;>oQg%(_+eY@0I4P{B3WIXwh;!7N3aeEfhnBNb1ZuIb-LkWF_4AM6A?L5e9%Q}%wnVJw_?4I#i3{mOMXrpp9h|u) z)H0aimcgMomdV_gA>QxnB;s|fJ&>z?f~DrD+3Y;0{+a{UjR?{TjhVVW)vPf=n(r@S!%&kaI)_6U z66q{R0l$p>Z_I{o8HBr@Ok)uv>vqHmCgV2e9Vjj0i0V9YksWL7#3h(|K#+zbEq0{M z&Ru(e@p_m|m{qN2g-$O`rwXikHBnP}vj51<#{%yvNE=$edhX)iW&Im^}_ z&}k8*;Ub(|$0Ab&Ho68*$}+5e?(2eX=3=5}@JOb@1%^qI#~E7(Fq@_}Y-bCcpH_M)C}LfOT>Fzk`8TI0RWmOjjYZ2Lx$FugJTLyRMwg zf=-&VhXiTm60dX}RAAePAPr4a6iQH77@`hkLZuU~JsgUYP|vv{@pzIaiHbnz8Zqa# zY$IRUV}h(MzpIp>#B-Hz(hdlui`x4=%x*qWvbFH!Q$_jJ2D3HEss*kao|Xc*$r#m% z@)8Al2G}EW&rRgKK;e?S3rgR(*uF)OGdjO-6Qr?D;#z&K1m?;g+9C8qz;4|;p+un} z0)4NGEkBND9D=k|l-ZBO1_OflnrUVn;;JXXk}~5|HU+FBh5G}7wBCOd8CR#AmO;d% z0GAfc5I9-JF}fWT(L~R<2|@v7@|`mYm;BMCZb*HD?P|q_e7jPqKO#uOz^W7cF8ZzW z=hmi$aom{t2DMemDl}Glo56vX4+zpwQe{z5Q%v6mDlI*4$`F%U62vh(IrC9;Jil;T zEODpp82AQNjOjOsa>Q#IF8DE^wm>!93fG~nYFbr~x3`=gP_wkJ)#00sk(v7)C8N0? zgsO@bs;RF-!{|`0P1oVc0Tqnke-YU(pjN zLWTAex8EI&j$;v|^lHoKa$7=FV$D@?=BHI*`bi!r8kte7WL z*4JKlb%ym12~sYprEEzRhjMbt_54UxEO2&+oB_CLOS;nUYL`S|AN($#Q8kk<0c>_U6NC2WcwW3z>0 z8n%d^KQCO*c*EjhwJ3J{MJ?iOD7$K=Qfy9-gooBC-4j=EEtz9`*~O>B1A?3p&7&Sc z+N&{Ns!}o2Gi;Koa*Gc~=!zCAo%b|{;h)!Mk1T?$Mx~2CMm9n2EPssp1ZjAp=8tRm zGUlT)Z|;3Y4nc~CvD6le*Cpd}aEh-1{6RF~?|}Txbf&^E<;|&fcb4D}X2{?`nhzR9 W7ml#wGeU-VAe*b=VqmusX`cZPa8rf= literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHD00412EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00412EA.tab.bytes new file mode 100644 index 00000000..932c4692 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00412EA.tab.bytes @@ -0,0 +1,108 @@ +]匢*;Ќ3 {?`BFQM[^|*^i{@XxA9:%MR=$o"@aԀGǦ)ʡ#{aE Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory85.png +2 2 401 1 8 +3 3 301 Boom—! +4 4 301 Rosetta's massive frame arcs into the air and falls into a warehouse in the port. +5 5 201 1 500100 +6 6 301 1 α You still moving? 1 +7 7 201 1 500214 5 +8 8 301 AniZhuanchangBegin 1 Rosetta Urgh... 1 +9 9 202 1 1 +10 10 101 Assets/Product/Texture/Image/BgCg/CgJD07.jpg +11 11 301 AniZhuanchangEnd The dust gradually settles— +12 12 301 Rosetta stands up again, her wings radiating a blinding burst of light. +13 13 301 α One last strike. One way or the other. +14 14 301 α Well then, let's put an end to this. +15 15 301 Alpha readies her battle stance in a rare display of form. +16 16 301 The tension between them has reached the climax— +17 17 301 AniZhuanchangBegin But just as both parties are about to unleash their strikes... +18 18 101 Assets/Product/Texture/Image/BgStory/Bgstory88.png +19 19 201 1 500085 21 +20 20 301 AniZhuanchangEnd 1 Evan Miss Rosetta! 1 +21 21 202 1 1 +22 22 301 Evan charges in between them. +23 23 201 1 500100 +24 24 301 1 α Move... 1 +25 25 301 α I've no intention to take unnecessary lives. 1 +26 26 201 1 500085 21 +27 27 301 1 Evan No! 1 +28 28 202 1 1 +29 29 301 Evan has not noticed that the fully-corrupted Rosetta behind him has no intention to stop. +30 30 301 Rosetta charges toward Alpha— +31 31 301 As formidable as a comet. +32 32 201 1 500100 +33 33 301 1 α Hmph. 1 +34 34 201 1 500085 21 +35 35 301 1 Evan Y-you can't hurt Miss Rosetta! 1 +36 36 202 1 1 +37 37 401 2 10002001 +38 38 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +39 39 301 In a flash, Rosetta is defeated, losing her mobility and consciousness. +40 40 301 Only Evan and Alpha remain in the building. +41 41 201 1 500085 21 +42 42 301 1 Evan ... 1 +43 43 201 1 500100 +44 44 301 1 α ... 1 +45 45 202 1 1 +46 46 301 They stare at each other for a moment, then Alpha puts away her weapon. +47 47 301 As if a switch has been flicked, the boy throws himself onto Rosetta's body, screaming her name. +48 48 301 And as Alpha is about to leave— +49 49 201 1 500085 21 +50 50 301 1 Evan If it... wasn't for you... 1 +51 51 201 1 500100 +52 52 301 1 α ... 1 +53 53 301 α I haven't damaged her core. 1 +54 54 301 α I want to leave myself a worthy opponent. 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abandoned since the Post-Pandemic Age. It doesn't even have a designation number... 1 +10 10 301 Lee All we have to do next is stop the train for one final checkup, and then it will be properly functioning again. The Heterozygotes on board have all been cleared out as well. 1 +11 11 301 Lee Akdilek's repair team can handle the rest of the repairs. 1 +12 12 301 Lee We were quite effective back there with Sophia's help. 1 +13 13 302 That's good to know. 14 Sophia must be pretty skilled to have your approval. 14 +14 14 201 1 1021001 +15 15 301 1 Lucia You're saying that we only have to make one more stop? 1 +16 16 201 1 1031001 +17 17 301 1 Liv Finally, a change of scenery... 1 +18 18 202 1 1 +19 19 301 Suddenly, the door to your cart opens, and Sophia pops her head in like a cat. She scans the cart with her eyes and gingerly walks in after seeing Lee and you. +20 20 201 1 500127 +21 21 301 1 Sophia Looking for you. 1 +22 22 302 M-me? 23 +23 23 301 Sophia The repair guy. 1 +24 24 201 1 500026 +25 25 301 1 Lee Coming. 1 +26 26 302 ... 27 +27 27 203 1 0.25 400 +28 28 201 2 500127 -400 +29 29 301 1 Sophia We're ready to stop. 2 +30 30 301 Lee Alright. How's the preparations with the repair team? 1 +31 31 301 Sophia It's all good. 2 +32 32 202 1 2 1 +33 33 301 Lee walks toward Sophia, and the two are ready to depart. Before leaving, Sophia stops and turns around. +34 34 201 1 500127 +35 35 301 1 Sophia Thank you. 1 +36 36 302 ...To whom? 37 +37 37 301 Sophia You, Commandant. Thanks. 1 +38 38 202 1 1 +39 39 301 Sophia repeats with a serious expression. Her voice is soft and light, but full of conviction. +40 40 302 It's my job. 41 Y-you're welcome. 41 +41 41 301 You catch a brief moment when Lee might have smiled, but it quickly disappears as Sophia turns back toward him. +42 42 201 1 1031001 1 +43 43 401 3 103004 +44 44 301 1 Liv ...It's great to be working with you, Commandant. 1 +45 45 302 Where does that come from? 46 +46 46 201 1 1021001 +47 47 301 1 Lucia Although I think our priority should be preparing for the upcoming battle— 1 +48 48 204 1 1 +49 49 301 Lucia But I agree. I'm glad I'm here with you, Commandant. 1 +50 50 302 ... 51 +51 51 201 1 500128 1 +52 52 301 1 Bianca I'm impressed, Gray Raven Commandant. 1 +53 53 302 Bianca! 54 +54 54 301 Bianca Let's go, Commandant. 1 +55 55 201 1 1031001 +56 56 301 1 Liv I've already uploaded the satellite map of this area. The station we are stopping at was an active supply depot for the desert area during the Golden Age. 1 +57 57 204 1 7 +58 58 301 Liv The rest of the depot fell in NE 2153. Only this platform remains functional due to the Eternal Engine passing through regularly. 1 +59 59 301 Liv The intel calls this platform... Groening Station? 1 +60 60 201 1 500128 +61 61 301 1 Bianca Groening? 1 +62 62 301 Bianca That was where I boarded the Eternal Engine. 1 +63 63 201 1 1031001 +64 64 301 1 Liv Eh? So the train does provide a short-route round trip... 1 +65 65 301 Liv ...Anyway, I've mapped out the key routes everyone should take inside the station! 1 +66 66 201 1 1021001 +67 67 401 3 102002 +68 68 301 1 Lucia Commandant, at your orders. 1 +69 69 302 Destination—Groening Station! Let's go! +70 70 201 1 1031001 -400 +71 71 201 2 500128 400 +72 72 301 1 AniZhuanchangBegin 1 Liv & Bianca Roger! 1 2 diff --git a/Resources/table/client/movie/movies/MovieHD00601BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00601BA.tab.bytes new file mode 100644 index 00000000..2d64effa --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00601BA.tab.bytes @@ -0,0 +1,249 @@ +@+"њ۳>e2̲{j^eG )$W( | ϙbWMG3(q0r4"?)@+{dKE F<ӷvȆR,0'+ЁId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 102 Untold Naraka Untold Naraka Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 2 502 ThemeEnable +3 3 101 AniZhuanchangEnd 5000 Assets/Product/Texture/Image/BgStory/BgStory0.png +4 4 401 1 209 +5 5 301 DialogEnable ...What is the meaning of life? +6 6 301 ...That isn't a topic we should be discussing, right? After all, we're... +7 7 301 ...You're right. We... don't have any semblance of life to discuss... +8 8 301 ...We are exceptions, abandoned, defects... +9 9 301 ...We are left behind, interdependent, confused... +10 10 301 —We can't help but begin to question the meaning of life. +11 11 301 —We can't help but begin to question the purpose of living. +12 12 301 ...But we do not truly "live." +13 13 301 ...We've never "died." +14 14 301 ...We cannot be classified as "living." +15 15 301 …We cannot be classified as "dead." +16 16 301 —What are we? +17 17 301 —What do we desire? +18 18 301 ...Why didn't we choose the path that "defects" should choose? +19 19 301 —We just need to take that step. +20 20 301 —Just abandon any confusion that gives us hesitation. +21 21 301 ...But why haven't we abandoned it? +22 22 301 ...Why haven't we chosen to be like other defects? +23 23 301 ...Ah. +24 24 301 ...The desire to "live." +25 25 301 ...The desire to find "meaning." +26 26 301 —Even if we have nothing... +27 27 301 —We still fight to hold onto something. +28 28 301 ...If someone would walk past us. +29 29 301 ...If someone would give us an answer. +30 30 301 —All we can do is give up. +31 31 301 —All we can do is falter. +32 32 301 AniZhuanchangBegin ...Yet here we are. +33 33 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +34 34 401 1 208 +35 35 201 1 500011 -450 +36 36 201 2 500001 450 +37 37 301 AniZhuanchangEnd 1 Celica Here's your coffee. Mandheling, black. 2 +38 38 301 Hassen Oh, right... Thanks. 1 +39 39 301 Hassen takes the warm mug from Celica. +40 40 301 Hassen ...How is archiving the material, the ones we can't release yet? 1 +41 41 301 Celica Everything is going according to schedule. We should be able to finish on time. 2 +42 42 301 Hassen Be sure to keep this a secret. 1 +43 43 301 Celica You don't have to tell me twice. 2 +44 44 301 Hassen ...Speaking of which, the bridge is awfully quiet today. 1 +45 45 204 2 5 +46 46 301 Celica That's because it's Sunday. S-U-N-D-A-Y. 2 +47 47 301 Celica Even though I know the work involving these files cannot be done on a workday. 2 +48 48 301 Hassen Thanks for your work. 1 +49 49 204 2 2 +50 50 301 Celica It's fine. At least I'm getting paid overtime. 2 +51 51 204 2 4 +52 52 301 Celica Not to mention, if these materials aren't handled properly... 2 +53 53 301 Hassen It will endanger the position of sending out the Task Force to perform landing operations. I know. 1 +54 54 301 Celica So, if I have to work overtime, then I better do it right. 2 +55 55 301 Returning to the terminal, Celica continues to sort out the data and files to be archived. +56 56 301 Celica "File 990134: Dr. Wiles' Report on Construct M.I.N.D. Deviation from Inver-Device Experiments" 2 +57 57 301 Celica "File 980592: Report on Camu's M.I.N.D. Stability after Modification" 2 +58 58 301 ... +59 59 301 Celica "File XXX061A: Report on the WGAA's Recycling of X-51 Facilities" 2 +60 60 204 2 +61 61 301 Celica Should I classify these fourteen files with intermediate priority? Mr. President? 2 +62 62 301 Hassen ...What is an X-facility? 1 +63 63 204 2 4 +64 64 301 Celica Give me a sec while I check the facility naming system... 2 +65 65 301 Celica ...Huh? Why does it stop at L? 2 +66 66 301 Hassen See, that's what I remember. We don't have any designations after "L". 1 +67 67 301 Hassen Send the file to my terminal so I can have a look at it. 1 +68 68 204 2 +69 69 301 Celica Understood. 2 +70 70 301 AniZhuanchangBegin Receiving the receipt notification, Hassen selects "Receive and Play" on the terminal. +71 71 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +72 72 401 1 36 +73 73 202 1 2 1 +74 74 301 AniZhuanchangEnd AniZhuanchangBegin ??? Testing... Testing... Is this recording? +75 75 101 Assets/Product/Texture/Image/BgStory/BgStory31.jpg +76 76 401 1 209 +77 77 502 AniZhuanchangEnd +78 78 301 The screen shakes for a moment as if someone is shaking the camera. A moment later, the picture becomes clear again. +79 79 201 1 500019 +80 80 301 1 Construct This is Babylonia's WGAA Ground Survey Team 2, ID... Uh, what was it again? 1 +81 81 301 Construct That Allen... always asking us to record by the books... Forget it. To hell with him! 1 +82 82 301 Construct Anyway, this huge discovery we made is what really matters! 1 +83 83 301 The Construct reaches for the camera lens, turning it to a nearby cave. +84 84 301 Construct This place is marked as property of the World Government, but it doesn't show up on any list of assets. 1 +85 85 301 Construct If this is where someone stashed their private collection... Hehe, I can't just let precious works of art collect dust in a cellar! 1 +86 86 301 As the Construct's excitement mounts, the camera slightly shakes again. +87 87 301 Construct Well, then. The plan is to complete preparations for exploring the facility, codenamed "X-51", within thirty-six hours! 1 +88 88 202 1 1 +89 89 301 DialogDisable The image suddenly cuts out. +90 90 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +91 91 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +92 92 201 1 500011 -450 +93 93 201 2 500001 4 450 +94 94 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +95 95 401 1 208 +96 96 301 DialogEnable 1 Hassen What happened after that thirty-six hours? 1 +97 97 301 Celica The operation was halted, and Team 2 was evacuated with a 30% casualty rate. 2 +98 98 301 Hassen With that many casualties, some things must have been done to suppress the news. 1 +99 99 301 Celica Correct. So, following the rules at that time, all members of the team underwent a level two memory wipe to remove any memory of the mission. 2 +100 100 301 Hassen Does that rule still exist...? 1 +101 101 301 Celica You abolished it after that. Seems like you've forgotten. 2 +102 102 301 Hassen That must have been a part of several inhumane and meaningless regulations toward Constructs I abolished to suppress the Kurono and all factions in Parliament that were detrimental to Earth's recovery. 1 +103 103 301 Hassen After all, this is what "they" deserve. I guess I forgot... Anyways, what happened after that? 1 +104 104 301 Celica The entrance to Facility X-51 was destroyed by a remote-controlled bomb as part of a backup plan, then everyone was evacuated via a transport craft... 2 +105 105 301 Hassen ...I'm guessing there's more to the story. 1 +106 106 301 Celica Looks like the issue still hasn't been resolved. I found a surveillance record marked "Trivial" by the Intelligence Agency— 2 +107 107 301 Hassen ...? 1 +108 108 202 1 2 1 +109 109 301 Celica reaches out and clicks on Hassen's terminal, playing an audio file— +110 110 301 An unintelligible sob, its tone a mix of male and female, its voice indistinguishable between a human or a machine, can be heard in the recording. +111 111 301 ??? Sapien, wake up. My dear Sapien— +112 112 301 ??? It's time. +113 113 301 ??? Time to wake up. Time to take back our home— +114 114 201 1 500011 -450 +115 115 201 2 500001 4 450 +116 116 301 1 Hassen ...What's this? 1 +117 117 301 Celica Various recordings from an unknown source, the sound signatures belonging to multiple human and bionic vocal cords. 2 +118 118 301 Hassen Whose? 1 +119 119 301 Celica The owners of the voice... are either classified "Deceased" or reported "Missing" before the Post-Pandemic Age. 2 +120 120 301 Celica ... Sounds like it came straight out of a horror movie from the Golden Age, but it did happen. 2 +121 121 301 Celica Then a nearby surveillance team brought this back— 2 +122 122 301 Celica taps another record on the terminal. +123 123 202 1 2 1 +124 124 301 CODENAME:SAPIEN-766583848779826883 +125 125 301 Ngh... The pain... The pain... +126 126 301 We are forced to this position by our own creation. +127 127 301 Ah, is this what a machine is? +128 128 301 It knows no satisfaction, no exhaustion, no mercy, no sympathy. +129 129 301 Ah, Sapien's Road. It ends here. +130 130 301 Ah, how sad, how painful. +131 131 301 However, we have created children who may surpass us. +132 132 301 However, we have left something in the depths of this Earth, in its mechanical brain. +133 133 301 Ah, what joy, what delight. +134 134 301 We... will live forever. +135 135 201 1 500011 -450 +136 136 201 2 500001 4 450 +137 137 301 1 Hassen What's this? 1 +138 138 301 Celica ...It's unclear. We can only guess that Sapien here refers to the same thing as that "Sapien" in the record. 2 +139 139 301 Celica Maybe it's a concept, maybe a name, maybe... 2 +140 140 301 Hassen Hey, wait. Isn't that... 1 +141 141 204 2 2 +142 142 301 Celica You mean the Mole People? Even for a joke from science fiction... It's still too old. 2 +143 143 301 Hassen ...I didn't think you would know about it. 1 +144 144 301 Celica The WGAA has been showing films from the Golden Age... 2 +145 145 301 Hassen So, what did you see...? 1 +146 146 301 Celica ...A 132-minute black and white silent film. 2 +147 147 301 Celica The only things I remember are the villain with the face of a fly, and a pig's head strung on a stick. 2 +148 148 301 Hassen ...Let's get back to the matter at hand. 1 +149 149 204 2 4 +150 150 301 Celica Is it possible to reopen the excavation of this facility? 2 +151 151 301 Hassen You mean... 1 +152 152 301 Celica Isn't that what you're thinking now? 2 +153 153 301 Hassen Indeed... 1 +154 154 301 Celica Let's take this opportunity to send down the Task Force to impress the others in Parliament. 2 +155 155 301 Celica If I remember correctly, you've been racking your brain over them for quite some time. 2 +156 156 301 Hassen ... 1 +157 157 204 2 +158 158 301 Celica I better let you decide for yourself. I'll get you a new cup of coffee. 2 +159 159 202 2 1 +160 160 203 1 0.25 +161 161 301 Celica picks up the coffee cup and leaves the bridge. +162 162 301 Hassen buries himself in his seat and hesitates for a moment before reaching out to dial the internal comms. +163 163 301 AniZhuanchangBegin Hassen Please gather the Gray Ravens in the conference room. 1 +164 164 202 1 1 +165 165 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +166 166 401 1 201 +167 167 301 AniZhuanchangEnd 15 minutes later... +168 168 201 1 1031001 -600 +169 169 201 2 1011001 600 +170 170 201 3 500029 +171 171 301 1 Lucia Lucia of Gray Raven reporting for duty. 3 +172 172 301 Lee Lee of Gray Raven reporting for duty. 2 +173 173 301 Liv Liv of Gray Raven reporting for duty. 1 +174 174 302 Gray Raven Commandant reporting for duty. 175 +175 175 202 1 2 3 1 +176 176 201 1 500011 +177 177 301 1 Hassen At ease. 1 +178 178 301 Hassen Normally, Commander Nikola would be addressing you, but these are special circumstances. I hope you can understand. 1 +179 179 202 1 1 +180 180 201 1 1031001 -600 +181 181 201 2 1011001 600 +182 182 201 3 500029 +183 183 301 1 Everyone Yes, sir. 1 2 3 +184 184 202 1 2 3 1 +185 185 201 1 500011 +186 186 301 1 Hassen Which of you knows more about the World Government's facilities before Operation Acadia? 1 +187 187 203 1 0.25 -450 +188 188 201 2 1011001 450 +189 189 301 1 Lee I do. 2 +190 190 301 Hassen Do you know what it means when a facility starts with the designation "X"? 1 +191 191 301 Lee Yes. Those are "Undefined/Confidential Facilities". They don't adhere to standard designations due to their inherent nature. 2 +192 192 301 Lee Is that our objective? 2 +193 193 301 Hassen Smart as always. Kurono suffered a great loss with your departure. 1 +194 194 301 Hassen Your mission objective is Facility X-51. Once you have secured the facility, light a red signal flare. 1 +195 195 301 Hassen It's a search & recon mission with no rules of engagement. We have equipped Captain Lucia with an advanced prototype frame to prepare for unforeseen situations. 1 +196 196 301 Hassen —To put it simply, you could be up against anything. 1 +197 197 301 Hassen Am I clear? 1 +198 198 201 2 500029 450 +199 199 301 1 Lucia Yes, sir. 2 +200 200 301 Hassen Everything else is in the briefing. Prepare for departure. 1 +201 201 301 AniZhuanchangBegin Lucia Roger. 2 +202 202 202 1 2 1 +203 203 101 Assets/Product/Texture/Image/BgStory/Bgstory100.png +204 204 301 AniZhuanchangEnd Guide AI Preparing airdrop, altitude: 30000m. +205 205 301 Guide AI Preparing airdrop, altitude: 29994m. +206 206 301 Guide AI Airdrop preparations completed. Disengaging hook. +207 207 301 Guide AI May gravity and hope guide you. +208 208 301 RImgBg1Shake Suddenly, the four of you become weightless, and your feet no longer touch the cabin floor. +209 209 301 —Had it not been for the buckles firmly fastened to your upper torso, the four of you would have knocked your heads against the ceiling. +210 210 301 Guide AI 26407 meters. +211 211 301 Controller Hook disengagement confirmed. Beginning the final briefing— +212 212 301 Controller Mission location: Facility X-51, one of the possible locations of "Area 51" in the Golden Age. +213 213 301 Guide AI 21993 meters. +214 214 301 Controller Any information on the purpose of X-51 and its personnel has been lost. We only know that it was not involved during Operation Acadia or any subsequent asset cataloging. +215 215 301 Controller In other words, this facility had fallen off the World Government's radar long before the Post-Pandemic Age. +216 216 301 Guide AI 18402 meters. +217 217 301 Controller We sent a survey team when we first discovered this facility. +218 218 301 Controller But there was a setback that resulted in a 30% casualty rate. +219 219 301 Guide AI 13336 meters. +220 220 301 Controller So we need the Task Force to uncover what happened and assess whether the facility holds any value for further exploration. +221 221 301 Controller If any Corrupted stand in your way, eliminate them. If there are humans, attempt to communicate. +222 222 301 RImgBg1Shake Guide AI 9223m. Engaging reverse thrusters for preliminary deceleration. +223 223 301 Controller The last survey team barely scratched the surface, so we have no idea what the situation is like within the facility. +224 224 301 Controller Please be prepared for all possibilities. +225 225 301 Guide AI 6507 meters. +226 226 301 Controller One last thing—I wish you a safe landing. +227 227 301 Controller We have tried our best to ensure the safety of the airdrop, but there is a 1.73% chance of failure. +228 228 301 Controller Babylonia, over and out. +229 229 301 RImgBg1Shake AniZhuanchangBegin Guide AI 2047m. Engaging reverse thrusters for secondary deceleration. +230 230 101 Assets/Product/Texture/Image/BgStory/Bgstory99.png +231 231 301 AniZhuanchangEnd Lucia Brace yourself for impact! +232 232 301 Guide AI 1209 meters. +233 233 301 Guide AI 874 meters. +234 234 301 Guide AI 503m. Deploying landing cushion. +235 235 301 Guide AI 263 meters. +236 236 301 Guide AI 41m. Engaging status controls. +237 237 301 Guide AI 20m... 11m… 4m… 2m… 0m. +238 238 301 RImgBg1Shake Guide AI Landing cushion has established contact. Momentum has ceased. Passengers may open the airlock and exit the cabin. +239 239 201 1 1031001 -600 +240 240 201 2 1011001 600 +241 241 201 3 500029 +242 242 301 1 Lucia ... 3 +243 243 301 Lee ... 2 +244 244 301 Liv ...Phew... 1 +245 245 301 Lucia Let's go. 3 +246 246 301 Liv Understood. 1 +247 247 302 Let's get going. 248 +248 248 301 1 AniZhuanchangBegin Lucia Gray Raven, begin mission. 3 diff --git a/Resources/table/client/movie/movies/MovieHD00601EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00601EA.tab.bytes new file mode 100644 index 00000000..b991bfe8 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00601EA.tab.bytes @@ -0,0 +1,132 @@ + + +8e/}rB#V͸s튵G#,OhP;n#i0rя0j4ѹ*F5\v|AU:MAy$2v*Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory31.jpg +2 2 401 1 201 +3 3 201 1 1031001 -600 +4 4 201 2 1011001 600 +5 5 201 3 500029 +6 6 301 DialogEnable 1 Lucia What are those machines...? They don't look like any standard military hardware in our logs. 3 +7 7 301 Lucia I remember reading about some factions producing or modifying combat mechanoids before Constructs were developed to fight against the World Government's forces. 3 +8 8 301 Lee Perhaps, but these appear to predate that. 2 +9 9 301 Lee They even use non-spherical joints for locomotion. 2 +10 10 301 Liv The AI's design is also primitive... It's still based on finite-state core logic. 1 +11 11 301 Lucia I recall that in the early Post-Pandemic Age, machines constructed based on the combination of variable joints with negative spherical bearings and artificial musculature had made every other design obsolete... 3 +12 12 204 2 10 +13 13 301 Lee In other words, this type of mechanoid was designed toward the end of the Golden Age. 2 +14 14 204 2 +15 15 301 Liv You mean to say, this facility is like a museum for mechanoid designs during the Golden Age? 1 +16 16 301 Lee Why would someone bury it underground and attempt to hide it as an "X-class Facility"... 2 +17 17 301 Lucia ...Standing here thinking isn't going to give us any answers. We won't know until we go inside. 3 +18 18 301 AniZhuanchangBegin Lee You're right. Let's get going. 2 +19 19 202 1 2 3 1 +20 20 101 Assets/Product/Texture/Image/BgStory/Bgstory297.png +21 21 401 1 37 +22 22 401 3 100000106 +23 23 301 AniZhuanchangEnd I am the Alpha and the Omega. I am the arbiter. I am everything. +24 24 401 3 100000107 +25 25 301 I am the cunning fox. I am the dreadful lion. +26 26 401 3 100000108 +27 27 301 I buried Father. I built his kingdom. I released blood and the beasts sealed in Heaven. I crowned the champion. +28 28 401 3 100000109 +29 29 301 To bring Father back to Earth, I crown the champion. +30 30 401 3 100000110 +31 31 301 However, there is no champion here. +32 32 401 3 100000111 +33 33 301 There was no champion last time, or the time before. +34 34 401 3 100000112 +35 35 301 Every time, I destroy Father's city and rebuild it again. +36 36 401 3 100000113 +37 37 301 AniZhuanchangBegin Every time, I release blood and the beasts sealed in Heaven. I crown the champion. +38 38 101 Assets/Product/Texture/Image/BgStory/BgStory31.jpg +39 39 401 1 201 +40 40 201 1 1031001 7 -600 +41 41 201 2 1011001 600 +42 42 201 3 500029 +43 43 301 AniZhuanchangEnd 1 Liv ...Wait a second. 1 +44 44 301 Liv Did you... hear something? 1 +45 45 301 Lucia Is something wrong? I didn't hear anything. 3 +46 46 301 Lee Same here. I just did an enhanced scan within a 300-meter area. 2 +47 47 301 Lee But I didn't find anything. However, considering that Liv's Inver-Device has been specially enhanced, we can't rule out any potential digital noise leaked from poor signal blocking. 2 +48 48 204 1 +49 49 301 Liv But... I've never heard anything like this before. 1 +50 50 301 Liv Not to mention, I could definitely discern a message... Champion... Blood... Beasts sealed in Heaven... 1 +51 51 301 Lee ...What does that mean? 2 +52 52 301 Lucia Even meaningless noise can occasionally form coherent sentences. Let's continue onward. 3 +53 53 301 Lucia Science and technology make us far more perceptive than humans. But we should also accept the fact that some meaningless information has never been useful, and it still won't be in the future. 3 +54 54 301 Liv Right... right. 1 +55 55 301 Lucia But this indicates that Liv's radar is much more powerful than ours. 3 +56 56 301 Lucia Let's keep going, everyone. 3 +57 57 301 Liv Er... R-roger that! 1 +58 58 301 AniZhuanchangBegin The four of you walk toward the entrance of the facility hidden within the cave. +59 59 202 1 2 3 1 +60 60 101 Assets/Product/Texture/Image/BgStory/Bgstory305.png +61 61 401 1 209 +62 62 301 AniZhuanchangEnd ... +63 63 301 ... +64 64 301 ... +65 65 201 1 500278 +66 66 301 1 ??? Future. Is. The. Void! We. Don't need. A tyrant! 1 +67 67 201 3 500278 -600 +68 68 201 2 500278 600 +69 69 201 1 500278 0 +70 70 301 1 ??? No leader! No tyranny! 1 2 3 +71 71 202 1 2 3 1 +72 72 301 ... +73 73 201 1 500277 +74 74 301 1 ??? We! Need! A leader! 1 +75 75 201 3 500277 -600 +76 76 201 2 500277 600 +77 77 201 1 500277 0 +78 78 301 1 ??? Leader! Leader! Leader! 1 2 3 +79 79 201 3 500278 -600 +80 80 201 2 500278 600 +81 81 201 1 500278 0 +82 82 301 1 ??? No leader! No tyranny! 1 2 3 +83 83 201 3 500277 -600 +84 84 201 2 500277 600 +85 85 201 1 500277 0 +86 86 301 1 ??? Leader! Leader! Leader! 1 2 3 +87 87 202 1 2 3 1 +88 88 301 Peculiar mechanoids gather in the deserted street just as a rampant and meaningless argument breaks out. +89 89 201 1 500278 +90 90 301 1 ??? Deaf to reason! All of you! 1 +91 91 201 1 500277 +92 92 301 1 ??? We! Need! War! 1 +93 93 201 3 500278 -600 +94 94 201 2 500278 600 +95 95 201 1 500278 0 +96 96 301 1 ??? To the death! To the death! 1 2 3 +97 97 201 3 500277 -600 +98 98 201 2 500277 600 +99 99 201 1 500277 0 +100 100 301 ??? To the death! To the death! 1 2 3 +101 101 202 1 2 3 1 +102 102 301 The mechanoids raise their blades and steel fists at their opposition. +103 103 401 2 10002001 +104 104 301 There is no banging of war drums; there are no battle cries. +105 105 401 2 1512 +106 106 301 There are no signs of the signature gunfire in modern wars; there is no futuristic laser akin to the sci-fi stories of the Golden Age. +107 107 401 2 10006001 +108 108 301 But there is, in fact, war—a war between mechanoids. +109 109 401 2 10002001 +110 110 301 Blades rend steel; fists crush circuits. +111 111 401 2 10008001 +112 112 301 The mechanical figures sever their limbs and hold them up high before bashing them into one another, smashing them into pieces. +113 113 301 —Mechanoids know no fatigue, no hesitation; neither questioning their purpose, nor defying orders. +114 114 301 —Mechanoids will always remain the same, never changing. +115 115 301 —Mechanoids are the only path to our mournful salvation. +116 116 301 —A thousand failures mean ten thousand more experiments. Time matters not, not for the deceased and mechanoids. +117 117 301 —Only when victory is decided will humanity awake from its cryogenic slumber. +118 118 301 —Even if it takes countless millennia; even if Earth undergoes unfathomable changes. +119 119 301 —As before, humanity will always reign supreme in this new world. +120 120 301 It was for this reason that the mechanoid war began. +121 121 301 AniZhuanchangBegin It is for this reason that the mechanoid war does not end. +122 122 101 Assets/Product/Texture/Image/BgStory/BgStory31.jpg +123 123 301 AniZhuanchangEnd Under the gray sky beyond sunlight, the mechanoid war continues. +124 124 301 When did it start, and how many battles have been fought? 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2 401 1 208 +3 3 201 1 500011 -450 +4 4 201 2 500001 450 +5 5 301 DialogEnable 1 Hassen Celica. 1 +6 6 301 Celica Yes? What is it? 2 +7 7 301 Hassen Do you still remember that... "School of Sapienism"? 1 +8 8 301 Celica ... I don't know what you're talking about. If you're talking about things during the beginning of the Post-Pandemic Age, that's too far in the past for me. 2 +9 9 301 Hassen ...I do recall them disappearing during the early Post-Pandemic Age. 1 +10 10 301 Hassen A school of more than a million people suddenly declared to the public, "Humanity is dead. We shall sail on this Ark, known as Earth, to the very end." right before they disappeared. 1 +11 11 301 Celica ...Seems like they were just talking out their— 2 +12 12 301 Hassen Well, saying "humanity is dead" isn't that confounded. 1 +13 13 204 2 2 +14 14 301 Celica ...That doesn't sound like you. 2 +15 15 301 Hassen ...No, I just find their sudden disappearance peculiar. 1 +16 16 301 Hassen I proposed this question to Nikola as well. 1 +17 17 301 Hassen They may have been an established organization during the Golden Age, but "Sapienism" was condemned as a doomsday cult for claiming that, "humanity's value is in memetics, not genetics." 1 +18 18 301 Hassen As a result, the World Government's intelligence agency rounded up the believers on the grounds of suspicious behavior toward the end of the Golden Age. 1 +19 19 204 2 4 +20 20 301 Celica What happened? I never saw a report about that, which means... 2 +21 21 301 Hassen Correct, their operation didn't yield any meaningful results. 1 +22 22 301 Hassen Special forces raided 300 safe houses and rallies around the world, but not a single person was caught. 1 +23 23 301 Hassen Of course, when Nikola reported it afterward, he said they had already disappeared. Their declaration wasn't live. It was pre-recorded. 1 +24 24 301 Hassen And they really did... just completely disappear from the world stage. 1 +25 25 301 Celica So... you've never found any trace of them after that? 2 +26 26 301 Hassen No, they were gone without a trace—never to resurface. 1 +27 27 301 Hassen Shortly after, the Punishing Virus began to spread. 1 +28 28 301 Hassen The World Government had to quickly adapt to combating the Punishing Virus, so no one cared about the school. 1 +29 29 301 Hassen —Perhaps, even today... 1 +30 30 301 Celica ...You mean... 2 +31 31 301 Hassen If it's really the "School of Sapienism" down there... After all these years, perhaps this will solve a small mystery. 1 +32 32 301 Celica What if they run into unforeseen danger in the facility? 2 +33 33 301 Hassen The Task Force is perfectly capable of evacuating if necessary. 1 +34 34 301 AniZhuanchangBegin Hassen As for any issues after that... That depends on the school's motive for fleeing underground. 1 +35 35 202 DialogDisable 1 2 1 +36 36 101 Assets/Product/Texture/Image/BgStory/Bgstory305.png +37 37 401 1 203 +38 9980 401 AniZhuanchangEnd 2 10002001 +39 38 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +40 39 201 1 500029 +41 40 301 DialogEnable 1 Lucia All clear! 1 +42 41 301 Lucia raises her blade and defeats the last standing mechanoid before sending the "all-clear." +43 42 202 1 1 +44 43 201 1 1031001 -450 +45 44 201 2 1011001 450 +46 45 301 1 Lee & Liv We're all clear here, too! 1 2 +47 46 302 Let's regroup. 47 +48 47 202 1 2 1 +49 48 201 1 1031001 -600 +50 49 201 2 1011001 600 +51 50 201 3 500029 +52 51 301 1 Having resolved the immediate threat, the Gray Ravens and you regroup after splitting up to clear the area. +53 52 301 Lucia There were a lot fewer mechanoids here compared to the group that just left. 3 +54 53 301 Lee ...If they were heading for where we came in, they should have been back by now. 2 +55 54 301 Lee So, they must've gone somewhere else... 2 +56 55 301 Liv The mechanoids are hostile to us, but they don't contain a high level of Punishing Virus. They aren't corrupted, just like the mechanoids we saw before. 1 +57 56 301 Lucia Is there any identifiable information? Model? Manufacturer? Serial number? 3 +58 57 204 2 10 +59 58 301 Lee ...No. 2 +60 59 204 2 +61 60 301 Lee The only identifiable marking is the symbol hidden by their joints... 2 +62 61 301 Lucia ...? Isn't this... 3 +63 62 301 Lee Ever since we came in here, this symbol has been on the cloth draped on the buildings and scattered throughout the facility. 2 +64 63 301 Lee So, all we can say is that this underground city has to correlate to the mechanoids. 2 +65 64 204 2 10 +66 65 301 Lee ...But this is plainly obvious at this point. 2 +67 66 204 2 +68 67 301 Lucia ...Each question only results in more questions. 3 +69 68 401 500 2 1504 +70 69 401 2 1515 +71 70 301 Lee Watch out! A large number of signals incoming! 2 +72 71 301 Lucia Take cover, everyone! 3 +73 72 202 1 2 3 1 +74 73 301 Lee and Liv climb up the wall hurriedly. Lee breaks a dusty window with his elbow, and the two enter the building before throwing down a rope. +75 74 301 AniZhuanchangBegin After making sure that you have climbed in with the rope, Lucia brings up the rear. +76 75 101 Assets/Product/Texture/Image/BgStory/Bgstory98.png +77 76 401 1 209 +78 77 201 1 500029 +79 78 301 AniZhuanchangEnd 1 Lucia I'm in... What's wrong? 1 +80 79 203 1 0.25 -450 +81 80 201 2 1011001 450 +82 81 301 1 Lee Have a look yourself. 2 +83 82 202 1 2 1 +84 83 301 What emerges from the darkness in front of everyone is a room that can only be described as "empty." +85 84 301 There are nothing but walls on all sides besides the window they have entered from. There are no doors, let alone sockets, lights, or any other fixtures. +86 85 302 ...What's with this room? 86 +87 86 201 1 1031001 -600 +88 87 201 2 1011001 600 +89 88 201 3 500029 +90 89 301 1 Lee Looks like this isn't actually a town. it was just made to look like one. 2 +91 90 301 Lee It doesn't serve any real function. It's all just a facade. 2 +92 91 301 Liv (The signal has reached the bottom level.) 1 +93 92 301 Lucia (Let's take cover.) 3 +94 93 301 AniZhuanchangBegin Lee (Roger. Let's see what it is this time.) 2 +95 94 202 1 2 3 1 +96 95 101 Assets/Product/Texture/Image/BgStory/Bgstory305.png +97 96 401 1 202 +98 97 301 AniZhuanchangEnd Lucia and Lee poke their heads out of the window and look along both directions of the street— +99 98 301 Lee (Over there, coming from the end of the street.) +100 99 301 Dozens of mechanoids line up in two rows, emerging from the end of the road with a flurry of footsteps. +101 100 201 1 500278 +102 101 301 1 Mechanoid Future. Is. The. Void! We. Don't need. A tyrant! 1 +103 102 301 Mechanoid No leader! No tyranny! 1 +104 103 301 Mechanoid The Void! Is TRUTH! Centralization! Is FALSE! 1 +105 104 301 Mechanoid WAR! WAR! ONLY WE PREVAIL! 1 +106 105 202 1 1 +107 106 301 AniZhuanchangBegin The mechanoids proceed onward, chanting and repeating. +108 107 101 Assets/Product/Texture/Image/BgStory/Bgstory98.png +109 108 201 1 1031001 -600 +110 109 201 2 1011001 600 +111 110 201 3 500029 +112 111 301 AniZhuanchangEnd 1 Lucia (Something's off. These mechanoids... seem different.) 3 +113 112 301 Lee (...What do you mean?) 2 +114 113 301 Lucia (Look... The mechanoids we saw earlier were red.) 3 +115 114 301 Lucia (But these... are blue.) 3 +116 115 301 Lee (Are they a different faction?) 2 +117 116 301 Lucia (It's unclear. But for now... we should just let them pass.) 3 +118 117 301 Lee (Right. Better not stir up trouble.) 2 +119 118 301 Lucia (Are you okay, Liv?) 3 +120 119 301 Liv (I'm fine. Compared to the fighting in the Post-Pandemic Age... this is nothing.) 1 +121 120 301 Lucia (Is that so... Don't overexert yourself.) 3 +122 121 204 1 6 +123 122 301 Liv (I... I won't!) 1 +124 123 204 1 +125 124 301 You all kneel by the windowsill, looking outside intermittently until the dozens of mechanoids disappear from sight. +126 125 301 AniZhuanchangBegin Lucia (They're gone.) 3 +127 126 101 Assets/Product/Texture/Image/BgStory/Bgstory305.png +128 127 301 AniZhuanchangEnd You divide into two groups and rappel down. +129 128 301 Lucia The mechanoids seemed to be heading toward where the other mechanoids had previously gathered... 3 +130 129 301 Liv What... are they up to? 1 +131 130 301 Lee Let's go check it out. I think we're close to getting our answer. 2 +132 131 302 AniZhuanchangBegin (Nod). +133 132 202 1 2 3 1 +134 133 101 Assets/Product/Texture/Image/BgStory/Bgstory297.png +135 134 401 1 201 +136 135 301 AniZhuanchangEnd I am the Alpha and the Omega. I am the arbiter. I am everything. +137 136 301 I am the cunning fox. I am the dreadful lion. +138 137 301 I buried Father. I built his kingdom. I released blood and the beasts sealed in Heaven. I crowned the champion. +139 138 301 As before, I look forward to victory. I look forward to extinction. I look forward to the coronation. +140 139 301 I rebuilt this city. I released the beasts. I gave the orders. I started the fight. +141 140 301 I stand at the periphery watching everything unfold. +142 141 301 I see their assembly. I see their march. I see conflict. I see war. +143 142 301 I see murder. I see death. I see existence. I see rebirths. +144 143 301 I see everything. +145 144 301 I see the end of it all. I welcome it. +146 145 301 I crown the champion. +147 146 301 An endless cycle of rebirth and death... We will unearth Father. We will announce the end. +148 147 301 Father will rise. Father will prevail. Father will be victorious. +149 148 301 1 AniZhuanchangBegin And then, the "Sapiens" will live. On the surface. For eternity. diff --git a/Resources/table/client/movie/movies/MovieHD00603BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00603BA.tab.bytes new file mode 100644 index 00000000..36807cd9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00603BA.tab.bytes @@ -0,0 +1,45 @@ +>vYH~Ow'zTW4HNxf7{jr+yX}|)Q|U`4wөǎB-o2Zsm1,qD4&G]zO" x=TId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory306.png +2 2 401 1 203 +3 3 201 1 500278 +4 4 301 DialogEnable 1 Mechanoid A Future. Is. The. Void! We. Don't need. A tyrant! 1 +5 5 301 Mechanoid A No leader! No tyranny! 1 +6 6 201 1 500277 +7 7 301 1 Mechanoid B Destroy! Destroy! Only our faction! Can rule the world! 1 +8 8 202 1 1 +9 9 301 Mechanoids occupy both sides of the street, raising their arms with weapons drawn. +10 10 301 As if realizing that the phrases formed with their standard voice library are useless in overcoming the other side, the voices rising from the confronting camps gradually die down. +11 11 301 Instead, the crowd of mechanoids at the front begins to divide into smaller groups. +12 12 301 In silence, the two sides assign their targets, then approach the opposing groups. +13 13 301 As the small groups draw near each other, they collide into a chaotic frenzy. +14 14 301 AniZhuanchangBegin As they meet, all the mechanoids raise their arms and attack. +15 15 101 Assets/Product/Texture/Image/BgStory/Bgstory305.png +16 16 201 1 500029 +17 17 301 AniZhuanchangEnd 1 Lucia Are the mechanoids... trying to kill each other? 1 +18 18 202 1 1 +19 19 301 Lee transmits the drone footage onto your screens, displaying an amalgamation of red and blue. +20 20 301 A slightly larger red mechanoid swings its hands and smashes the upper half of a blue mechanoid against a wall, crushing the remaining half of its head. +21 21 301 —At which point, four sharp metal blades pierce through the blue mechanoid's back simultaneously. +22 22 301 However, the four small red mechanoids responsible for the attack are immediately torn to pieces by the blue mechanoid reinforcements. +23 23 301 The formations come together, then spread apart slightly. A larger mechanoid standing among the two factions issues an unintelligible command, causing the formations to merge once more. +24 24 301 Among the mass of red and blue mechanoids, a chaotic flurry of fragmented armor flies out from the crowded mass. +25 25 201 1 1031001 -600 +26 26 201 2 1011001 600 +27 27 201 3 500029 +28 28 301 1 Lee No, this isn't senseless killing. 2 +29 29 301 Lee It's a war between the red and blue factions. 2 +30 30 301 Lucia A war? 3 +31 31 301 Lee It appears so. 2 +32 32 302 Should we interfere? 33 Can we go around? 35 +33 33 301 Lee The battle is spread across the entire area... We have no choice but to go through it. 2 +34 34 302 ...There's no other choice. 37 +35 35 301 Lee The battle is spread across the entire area... It's not a matter of can or cannot, but rather how much time that would take. 2 +36 36 302 ...There's no other choice. 37 +37 37 301 Lucia If that's the case, then, Commandant, I'll take point. 3 +38 38 302 Alright, Lucia. We'll count on you. 39 +39 39 301 Lucia I'm just fulfilling my role as an Attacker Construct appointed by Babylonia to serve as the commandant's blade. 3 +40 40 301 Lucia The commandant's wish is my command. 3 +41 41 301 Lee I'll provide covering fire. It's what I do best. 2 +42 42 301 Liv I'll monitor your injuries from the rear and provide medical attention as necessary. 1 +43 43 302 Gray Ravens, move out! 44 +44 44 301 1 AniZhuanchangBegin Everyone Roger! 1 2 3 diff --git a/Resources/table/client/movie/movies/MovieHD00603EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00603EA.tab.bytes new file mode 100644 index 00000000..c3182c38 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD00603EA.tab.bytes @@ -0,0 +1,58 @@ +Trz2x$ZA˦v+ȍ"P޻].VTÍ~-D1+6Ij%93}9*xR, <= 0R+L4jjId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory306.png +2 2 401 1 201 +3 3 201 1 500278 -450 +4 4 201 2 500277 450 +5 5 301 DialogEnable 1 Mechanoid A Defect! Defect! 1 +6 6 301 Mechanoid B Failure! Failure! 2 +7 7 401 2 10002001 +8 8 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +9 9 203 1 0.5 -450 -1000 +10 10 203 2 0.5 450 -1000 +11 11 301 Lucia slashes with her blade, slicing the last two mechanoids in half as they approach. +12 12 202 1 2 1 +13 13 301 Right at this moment, Lee finally opens the rusty cage. +14 14 301 ... +15 15 201 1 1031001 -600 +16 16 201 2 1011001 600 +17 17 201 3 500029 +18 18 301 1 Lucia Why did the red and blue factions stop fighting and combine forces to attack this new mechanoid? 3 +19 19 301 Liv Not to mention, this mechanoid doesn't appear to be hostile toward us. 1 +20 20 301 Lee Guess we'll have to look into it. 2 +21 21 302 How do we do that? 22 +22 22 301 Liv Do you mean... hacking them? 1 +23 23 301 Lee Guess you're familiar with Kurono's tactics... But that won't be necessary for now. 2 +24 24 301 Liv & Lucia ? 1 3 +25 25 301 Lee snaps his fingers. The damaged mechanoid turns its trembling head as if it idenitifies the sound. +26 26 301 Damaged Mechanoid ...Yjkan89[v? +27 27 301 Lee Looks like its language and hearing modules aren't "completely" destroyed. 2 +28 28 301 Lee In that case... 2 +29 29 301 Lee makes a series of unidentifiable sounds. +30 30 302 What's this? 31 (Looks quietly) 32 +31 31 301 Lee lifts his pointer finger as if gesturing you to be quiet. +32 32 301 As Lee finishes speaking, the trembling mechanoid lifts its head and looks at him. +33 33 301 The mechanoid's frame shakes as it spouts intermittent strings of nonsense from a voice module located somewhere inside it. +34 34 301 Damaged Mechanoid ……opiho89[v[-78 8,.[0o89edc;lodca;po 078\AsLp;'[oouj m[p090oua +35 35 301 Lee ..."Defect"? 2 +36 36 302 I think I heard another mechanoid say the same thing. 37 +37 37 301 Lucia The mechanoid shows no obvious signs of defects or design flaws. 3 +38 38 301 Liv You're right. Any malfunctions and damage were caused during the battle. 1 +39 39 301 Lee It said it was a defect unassigned to a "color," so it couldn't participate in the "war." 2 +40 40 301 Damaged Mechanoid )*……YJK9p-[y08[yu8 u-];'o bk;''b n +41 41 301 Lee ...Mechanoids not assigned to a "color" are seen as a common enemy, unfit to live. 2 +42 42 301 Lucia That's bizarre. Why would they have such a rule? 3 +43 43 301 Damaged Mechanoid ")*……YJK9p-[y08[(&*%T.mk,l/ayu8 u-];_(^&'o bk;''b n" +44 44 301 Lee ...? 2 +45 45 302 What is it? 46 +46 46 301 Lee ..."When one side wins, Father will be awakened. If there is no victory, everything will return to the 'Strip of Truth', and the cycle will start anew"? 2 +47 47 301 Lucia ...I can't follow along with all the unknown terminologies. 3 +48 48 301 Lee We don't have enough intel. Let's keep note of it and see if we can uncover any more intel during our investigation to corroborate it. 2 +49 49 301 The mechanoid turns to face Lucia as if wanting to say something. Instead, sparks burst out from its head as it begins to shake violently. +50 50 301 —At which point, the mechanoid's head droops to the side, lifeless. +51 51 301 Liv ...The damages are too severe. It's lost all functionality. 1 +52 52 301 Lee Judging from the trail of debris, I'm guessing it came from where the two factions were fighting just now. 2 +53 53 301 Lee Looks like it was trying to get here as it was attacked. 2 +54 54 301 Liv Why... 1 +55 55 301 Lee The only way to answer that question is to follow the trail back toward the red and blue mechanoids. 2 +56 56 301 Lucia Well then, let's continue our mission. 3 +57 57 302 1 AniZhuanchangBegin Alright, let's move out. diff --git a/Resources/table/client/movie/movies/MovieHD00604BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD00604BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..71b68d952493e8ed579e6575c5bd1ffac29b7d63 GIT binary patch literal 10200 zcmcgyO^7U46*kK|Fa%U^BXScL4@|#)UH#wL3^VWLr(;Z_Z=NA)7Pq@^cUPvWZl!*v zUyF-ulT`vjK*WVE1VI%4z-4wKS-B7;uKYzIhzkW>h~GK&*Hu$hFE7N@Vy367>Yj7Y z`OZ1tId?wkKD^oe>qfZ!!x!HgJoV}iKKlJv-duj;Ywy14Jo3jo4?O?cgFpYToLqN1 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Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory309.png +2 2 401 1 205 +3 3 201 1 500489 +4 4 301 DialogEnable 1 Lee Why are you coming with me? 1 +5 5 302 A scavenger hunt seems fun. 6 +6 6 301 After setting a time to meet up, Lee decides to go on a scavenger hunt held throughout the venue. According to the introduction, first place wins a bunch of Star Tickets. +7 7 302 Also... 8 +8 8 302 It says they recommended teams of two. 9 +9 9 301 You point at the flyer. +10 10 301 Lee I can do it myself. 1 +11 11 302 But... 12 +12 12 302 This game requires a good sense of direction! 13 +13 13 204 1 6 +14 14 301 Lee Shut up! 1 +15 15 204 1 8 +16 16 301 Lee ... 1 +17 17 204 1 +18 18 301 Lee If you're going to join me, then we have to get first place. 1 +19 19 302 You betcha! 20 This sure is tough... 20 +20 20 301 Without saying another word, you and Lee walk to the registration area. +21 21 301 After arriving at the event area, a staff hands you a flyer with a list of rules for the scavenger hunt. +22 22 301 Lee Looking for mechanical parts... sensors... Pretty creative. 1 +23 23 301 Lee Well then, let's choose the hardest one. 1 +24 24 202 1 1 +25 25 301 You offer no objection. +26 26 301 Since teams of two are allowed to participate, your bonds as Gray Raven will be essential to winning. Right as you are about to plot your course, you hear someone greet you from behind. +27 27 201 1 500019 +28 28 301 1 Construct A Oh? Gray Raven? 1 +29 29 301 Turning around, you see members of the Engineering Force stationed here in the conservation area. +30 30 301 With the reputation of Gray Raven, it is no surprise you are recognized even after changing your attire. +31 31 302 Hello. 32 +32 32 201 2 500405 -400 +33 33 203 1 0.25 400 +34 34 301 1 Construct B Is your team on a mission? 2 +35 35 302 We're on holiday. 36 +36 36 301 Construct A Of course. There hasn't been any Corrupted active nearby lately. 1 +37 37 301 Construct A The celebration sure is full of excitement. I haven't seen the people here this happy in a long time. 1 +38 38 301 Construct B Are you guys participating in the scavenger hunt? I wouldn't bother if I were you. 2 +39 39 301 Construct B With how long the Engineering Force has been stationed here, we know this place inside and out. Need I say any more? 2 +40 40 302 I like a challenge. 41 +41 41 301 Construct A Then how about a friendly competition? 1 +42 42 301 Construct A Beating Gray Raven would sure get us some clout back home. 1 +43 43 302 You're on. 44 +44 44 202 1 2 1 +45 45 301 Raising the stakes has surly made this game interesting. +46 46 301 The difficulty of this game is not only in finding the small parts but also telling them apart from similar components. +47 47 301 However, when it comes to knowledge of machine parts, almost everyone in the Engineering Force is an expert. +48 48 201 1 500489 +49 49 301 1 Lee I'll carry the sensor and transmit the radar signal to your terminal. 1 +50 50 301 Lee You'll be responsible for finding the right location. 1 +51 51 301 But Gray Raven has their "expert," too. +52 52 302 AniZhuanchangBegin Leave it to me. 53 +53 53 101 1 DialogDisable Assets/Product/Texture/Image/BgStory/BgStory538.png diff --git a/Resources/table/client/movie/movies/MovieHD01303EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01303EA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..baafcbadbd93cd6cf20c4e66b687a9803e084a54 GIT binary patch literal 7207 zcmcgxO{gSS6;>pR^YASa5Ca*=&4`S_H$7d|fA6_)crWvlCu3%0UUZ&$;J(=bZ1J`SN=oo_p*&uf>mNZ@iVi{p26N_TlY+6+ijG?4@^K{oHnZ;_rX= zXCHj&7mvSq^EdB26+iXEH=nrwySLwcI(TsZ{Wt&ga~`0BSmpMLU<!m`g&N%BnV|PV`K7f zS*G&r(k-JWMUY=Qg82)hE*;M0OkFyd-OjaH;xpsVUU#pPCNqAm>Du1%$tUVtSv&!v z%lp$WY;X0bN930iJQ{Sn{oTFO6Ib82xBAp4%;AmjbxQH8)2V{~w~U&~@uh3`UX1J? 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A world that is pleasant and kind. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +4 4 304 Like a carefully curated terrarium, all beauties and miracles are possible there, and all wishes and prayers do come true. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +5 5 304 It may be a mere fantasy, a dream that ends as soon as it starts. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +6 6 304 But "dreams" can become our strength. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +7 7 304 With them, even the sky is coated in new colors. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +8 8 304 Who can say that a world like that never existed? 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +9 9 304 In that world, the people we know... 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 +10 10 304 They must be building a new stage, aren't they? 000000ff 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b/Resources/table/client/movie/movies/MovieHD01504BA.tab.bytes @@ -0,0 +1,110 @@ +%IC--ƉʌICT<,/M2YzD1- iӷ4YYr4,YᯗD+XaM /8,Y46QkEId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory530.jpg +2 2 401 1 204 +3 3 301 DialogEnable It is a very ordinary tile roof. Basic, simple, with no decorations. +4 4 201 1 500032 400 +5 5 201 2 500049 -400 +6 6 301 AniZhuanchangBegin 1 With the wizard's help, Gray Raven members have now transformed into their childhood looks, lying prone side-by-side on top of the roof. +7 7 101 DialogDisable Assets/Product/Texture/Image/BgStory/Bgstory533.jpg +8 8 202 AniZhuanchangEnd 1 2 1 +9 9 301 DialogEnable Ten minutes ago, the Travelling Wizard was made speechless when he saw the crates full of bamboo leaves. +10 10 201 1 500410 +11 11 301 1 To ship the materials back, he borrowed the largest boat in the village from the fisherman. Still, he underestimated Gray Raven's ability. +12 12 301 Travelling Wizard Did you take all the bamboo leaves from the mountain...? 1 +13 13 203 1 0.25 400 +14 14 201 2 1031001 -400 +15 15 301 1 Liv Sorry, Wizard. I forgot the boat had limited space. 2 +16 16 301 Travelling Wizard I reserved some space for you to hide in the boat... I mean, we need to go past the ferry, and I don't think you want to be surrounded by villagers again... 1 +17 17 301 Travelling Wizard Tch... Actually, don't worry. I can use my alteration magic to turn you into children, so you can hide inside the crates. 1 +18 18 301 Travelling Wizard That also solves the problem. 1 +19 19 301 After throwing four successful rolls, Gray Raven became Little Gray Raven. +20 20 301 But the Travelling Wizard never explained what the problem was. +21 21 301 AniZhuanchangBegin Just before the team arrived at the Travelling Wizard's temporary workshop, the villagers somehow found out where they were. Almost the entire village rushed to see their heroes. +22 22 202 DialogDisable 1 2 1 +23 23 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory530.jpg +24 24 201 1 500410 +25 25 301 DialogEnable 1 Travelling Wizard We've got all the materials ready, folks. Rest assured that the crisis will soon be resolved. 1 +26 26 301 The Travelling Wizard holds the bamboo leaves up high, trying to convince the crowd to leave. +27 27 301 Travelling Wizard What? Where are the heroes now? 1 +28 28 301 Overwhelmed by the noisy crowd, he has to scream at the top of his lungs to answer them. +29 29 301 Travelling Wizard The heroes have gone back to the mountain. If you want to thank them, just wait in the village. 1 +30 30 301 Travelling Wizard It's true! I swear! They are right there! 1 +31 31 301 The Travelling Wizard points to the roof to make himself more convincing as he makes an oath. +32 32 301 The crowd has finally left. The Travelling Wizard collapses to the ground. +33 33 203 1 0.25 400 +34 34 201 2 500049 -400 +35 35 301 1 Liv Thank you, Travelling Wizard. 2 +36 36 301 Liv peeks out from the roof. After feeling the villagers' extreme passion and hospitality, Gray Raven dares not show up directly in front of them. +37 37 301 Travelling Wizard No problem. I just didn't expect you to reject the honor without even thinking. 1 +38 38 301 Liv We didn't help the village for that. 2 +39 39 301 Travelling Wizard And that's exactly why I would like to thank you once again on behalf of the villagers. 1 +40 40 301 Travelling Wizard But we don't have much time left. Where are you going next, heroes? 1 +41 41 301 Liv Like what you said, there weren't enough materials outside the Realm of Dragons to make the replicas of the Ancient Triangle. 2 +42 42 301 Travelling Wizard Correct. 1 +43 43 301 Liv If we can solve the problem once and for all, we would love to give it a try. But we need a replica of the Ancient Triangle to enter the Realm of Dragons in the first place. 2 +44 44 301 Liv So we want to go to the capital and get all the three parts needed first. 2 +45 45 301 Travelling Wizard Great. 1 +46 46 301 Liv Besides, we also collected a lot of materials from the bamboo forest. Once you have taken the portion you need, we'll give the rest to other villages in need along the way. After all, the forest is too dangerous for non-combatants to enter. 2 +47 47 301 Travelling Wizard That's fantastic. When are you going to head out? Like, right now? 1 +48 48 401 1 205 +49 49 301 Lee Hold on... +50 50 301 Lee I think we need to settle our rewards first. +51 51 301 Travelling Wizard ... 1 +52 52 301 Liv We didn't help you for the sake of rewards, but if we can get what we deserve, I'm sure we can help more people in the upcoming journey. 2 +53 53 301 Travelling Wizard Oops, I almost forgot. 1 +54 54 301 Lee I saw the Mountain God give you a large bag of gold coins. We must have completed some tasks along the way. +55 55 301 Lee Now I understand why the villagers forced you to make an oath. +56 56 301 Travelling Wizard Oh, don't say that. I was just comforting the villagers on behalf of gods. 1 +57 57 202 2 1 +58 58 201 2 500032 -400 +59 59 301 1 Lucia You mean lying in the name of gods? 2 +60 60 301 Travelling Wizard In the name of gods, I didn't lie. 1 +61 61 301 The Travelling Wizard holds his head up high, as if it is one of the few things he can take pride in. +62 62 301 Travelling Wizard Anyway, here's the Heroes' Journal that records all the related information about the Realm of Dragons. It has been revised by many generations of heroes and can definitely be of help. 1 +63 63 301 The Travelling Wizard holds something up high that resembles a notebook with many pieces of paper inside of different sizes. Just like what he described, its surface has been modified many times. +64 64 301 Liv stretches her hand as much as she could, but cannot reach the notebook with a child's body. Lucia has to hold her lower body so she can extend a little further to grab the Heroes' Journal. +65 65 301 The Travelling Wizard then strikes a pose to wave a silent goodbye. +66 66 302 Thanks for giving it to us. 67 +67 67 302 But this is just the addendum at the bottom of the list of rewards, isn't it? 68 +68 68 301 The Travelling Wizard crouches down as he prepares to run, pretending he didn't hear you. +69 69 202 1 2 1 +70 70 302 (Immediately leap off the roof) 71 +71 71 302 (Roll a Dexterity check) 72 (Roll a Strength check) 75 +72 72 301 Dungeon Master Ayla Because you have been shrunk to a child's body, the DC (difficulty class) is very high. The dexterity roll is... successful. 1 +73 73 301 Dungeon Master Ayla The Travelling Wizard takes a luck roll... 1 +74 74 78 301 Dungeon Master Ayla Alright, Commandant lands from above and pounces on the Travelling Wizard, grabbing his robe. However, he quickly unties the robe, gets away, and disappears in the bush. 1 +75 75 301 Dungeon Master Ayla Because you have been shrunk to a child's body, the DC (difficulty class) is very high. The strength roll is... successful. 1 +76 76 301 Dungeon Master Ayla The Travelling Wizard takes a luck roll... 1 +77 77 78 301 Dungeon Master Ayla Alright, Commandant lands from above and knocks the Travelling Wizard to the ground, but he quickly casts a spell to make himself slippery, losing the robe and disappearing in the bush. 1 +78 78 201 1 500032 +79 79 301 1 Lucia Commandant, shall we catch him? 1 +80 80 302 Of course. He ran away with our rewards. 81 +81 81 301 The team is about to go after the wizard, but something unexpected has caught up to them. +82 82 203 100 1 0.15 -100 +83 83 202 1 +84 84 301 Lucia tries to land but ends up falling on the grass. +85 85 201 1 500032 +86 86 301 1 Lucia Why? 1 +87 87 301 Dungeon Master Ayla As your bodies are shrunk to children's, you lose all attributes and any action that requires a check has their difficulty doubled before you get used to the new bodies. +88 88 202 1 1 +89 89 201 1 500049 +90 90 301 1 Liv Let me try. Roll. 1 +91 91 301 Dungeon Master Ayla Rolling... Check failed. Little Liv stumbles upon her own feet, falling next to Little Lucia in the exact same way. +92 92 302 ... 93 +93 93 302 Lee, would you like to give it a go too? 94 +94 94 302 I mean, there's no ladder nearby anyway. 95 Don't worry, I'll catch you from below. 95 +95 95 301 Lee Thanks, but no thanks. +96 96 301 Lee Commandant, don't forget that you are also a child now. Such action has its risks. Ayla, I'll roll a check. +97 97 301 Little Lee falls backward off the roof before he even starts to jump. +98 98 302 (We have trusted him too soon.) 99 +99 99 301 Maybe we are the "problem" that he mentioned earlier... +100 100 302 Ayla, is there any way we can dispel this magic? 101 +101 101 301 Dungeon Master Ayla Only those with the corresponding spell can do so. For example, a powerful wizard. +102 102 301 Liv If the Heroes' Journal was passed down by previous heroes, will it contain the information they left? Surely there must be some powerful wizards among them? 1 +103 103 301 Liv opens the notebook and soon finds a hand-drawn map. +104 104 301 Liv Oh, here it is. The path to the capital... Commandant, we will go past a Nameless Sage along the way. 1 +105 105 302 Ayla, what does the writing about this Nameless Sage look like? 106 +106 106 301 Dungeon Master Ayla Looks pretty new. It almost has not faded at all. +107 107 302 Let's go there then. 108 +108 108 202 1 +109 109 301 1 AniZhuanchangBegin We need to transform back to our original looks first... diff --git a/Resources/table/client/movie/movies/MovieHD01505BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01505BA.tab.bytes new file mode 100644 index 00000000..d9d44b57 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01505BA.tab.bytes @@ -0,0 +1,172 @@ +(xcJg4PӀZ^T<1䤶z(,GED+ yݬJy!xM rO7#O +97Z:D^aCf#ȧK|?Ô9i'=Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 204 +3 3 201 1 500110 +4 4 301 DialogEnable 1 Ayla gives her room a quick clean-up, then sits back and awakes her terminal. +5 5 301 She stares at the screen as the game world's time flows. She did her best to reconstruct the elements of this world—for example, the sea breeze that was blowing the sand—based on past records and documents. +6 6 301 Ayla Alright, time to keep working. I was the one who invited them after all. 1 +7 7 301 As a member of WGAA, Ayla is extremely skilled at creating game worlds. +8 8 301 Ayla Let me summarize their progress first. 1 +9 9 301 Ayla Once I consolidate all the players' results, I can design the upcoming changes. 1 +10 10 301 Ayla clicks open the world archive. The adventure team that spawned in the city is shown on the top. +11 11 301 Ayla Hmm? So these are the players we found earlier on. Good, let me check what's happening over there. 1 +12 12 301 Ayla World influence factor is... 17.31?! Amazing. They just started the game and had already done something that could influence the entire kingdom. 1 +13 13 301 AniZhuanchangBegin Ayla eagerly clicks "Watch" to peek at what is going on in the capital through her terminal screen. +14 14 202 DialogDisable 1 1 +15 15 401 300 1 36 +16 16 401 1 201 +17 17 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory531.jpg +18 18 301 DialogEnable Unlike the sunny shore, the sky is dull and gray. It seems to have also impacted the pedestrians as they walk past with forlorn looks. +19 19 301 Numerous pieces of paper fall from above. Soldiers who are riding fantasy creatures are grabbing the paper pieces from baskets and throwing them out. +20 20 301 Ayla pauses the screen and zooms in. +21 21 301 The content on the paper is very simple: a poorly sketched, brandishing portrait with a line of text. +22 22 201 1 500110 +23 23 301 1 Ayla ... 1 +24 24 301 Ayla Notice of execution?! 1 +25 25 202 1 1 +26 26 301 Ayla searches the crowd and finally finds the player team in the center of the execution ground, guarded by many soldiers. +27 27 201 1 1081001 600 +28 28 201 2 500155 +29 29 201 3 500273 8 -600 +30 30 301 1 Three of them are individually tied to three stakes, with firewood under their feet. Looks like they do not have much time left. +31 31 202 2 3 1 +32 32 203 1 0.25 +33 33 301 Kamui I said we didn't do it! Please trust us! 1 +34 34 301 Compared with Chrome and Wanshi, he has a lot more ropes attached to himself. +35 35 301 Soldier Shut it! Just save us some rope, will you? +36 36 204 1 17 +37 37 301 Kamui Like I said, we didn't do anything! You're just not listening! 1 +38 38 301 Soldier Where did we catch you? +39 39 204 1 1 +40 40 301 Kamui The artifact room. 1 +41 41 301 Soldier Was there anyone else in the room when you sneaked in? +42 42 301 Kamui No. 1 +43 43 301 Soldier Where was the artifact stored? +44 44 204 1 2 +45 45 301 Kamui In the cabinet. 1 +46 46 301 Soldier Is the cabinet now empty? +47 47 301 Kamui I think so. 1 +48 48 301 Soldier Alright, we have all the evidence and witnesses. The criminal has confessed to the theft of the artifact. Light them up! +49 49 204 1 17 +50 50 301 Kamui Hey! I didn't admit anything! 1 +51 51 301 Kamui begins to shake his body again, making more squeaking sounds between the ropes and the stake. +52 52 301 Kamui I need to struggle. I keep taking this action. 1 +53 53 301 Dungeon Master Ayla Failure, failure, failure, failure... +54 54 301 Soldier Don't move! +55 55 301 After wasting all the ropes, the soldier ties Kamui up with a steel chain. He pulls both sides of the chain and kicks the stake hard to tighten him up. +56 56 301 Dungeon Master Ayla DC to break free increased. DC to break free increased. DC to break free increased. +57 57 301 Kamui I don't care! I keep struggling! With all my strength... Wait, why am I the only one that's rolling dice? 1 +58 58 301 Kamui Do something, Wanshi. 1 +59 59 203 1 0.25 -400 +60 60 201 2 500273 8 400 +61 61 301 1 Wanshi Zzzzz... 2 +62 62 301 Dungeon Master Ayla Inspecting Wanshi of Strike Hawk... He is sleeping to recover spells. +63 63 202 DialogDisable 1 2 1 +64 64 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +65 65 101 Assets/Product/Texture/Image/BgStory/BgStory14.png +66 66 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +67 67 201 1 1081001 17 +68 68 301 DialogEnable 1 Kamui At this point in time? 1 +69 69 301 Kamui shakes Wanshi in real life, whose eyes are all closed, only to get the reply that "nothing else can be done." +70 70 202 DialogDisable 1 1 +71 71 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +72 72 101 Assets/Product/Texture/Image/BgStory/Bgstory531.jpg +73 73 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +74 74 201 1 500155 1 +75 75 301 DialogEnable 1 Chrome Excuse me, could I have some water, please? I don't want to die thirsty. 1 +76 76 301 Contrary to the farce in the center of the execution ground, Chrome remains calm in the corner and calls the soldier guarding him. +77 77 301 Soldier Just wait. I'll get you some. +78 78 301 Chrome Great, thanks. 1 +79 79 301 The moment the soldier walks past the corner... +80 80 301 Chrome DM, I want to take out the knife that I hid earlier and attempt to cut my rope. 1 +81 81 301 Dungeon Master Ayla No one is watching you. Success. Your progress is... +82 82 301 Soldier Hurry, get another chain to seal his mouth. +83 83 202 1 1 +84 84 201 1 1081001 17 +85 85 301 1 Kamui You can't do this to me! At least let me say my final words! 1 +86 86 301 When the soldiers turn their backs against Kamui, he peeks in Chrome's direction. The rope is quietly coming off just like he thought. +87 87 204 1 1 +88 88 301 Just a little longer... +89 89 301 Somehow, Kamui feels like he has heard Dungeon Master Ayla rolling a die. +90 90 204 1 17 +91 91 301 Soldier Ahem! The royal family has decided to start the execution early due to poor weather conditions. We don't want the rain to put off their fire. +92 92 301 The heated crowd bursts into a deafening cheer, as if throwing stones is not enough to calm their anger. The soldiers holding torches are getting restless. +93 93 301 Kamui We don't even know what your artifact looks like! This makes no sense! I want to appeal! 1 +94 94 301 Kamui tries to argue, but his futile attempt only stirs up endless insults. The crowd seems to have lost all sanity after hearing their crime. +95 95 301 Kamui Calm down, guys... 1 +96 96 301 Soldier Shut up! Recruit, put more firewood under his feet to burn him harder. +97 97 203 1 0.25 -400 +98 98 201 2 500155 400 +99 99 301 1 Chrome DM 2 +100 100 301 Dungeon Master Ayla Progress: 50%. +101 101 301 Chrome ...I no longer try to conceal my action, but use all my strength to cut the rope instead. 2 +102 102 301 Soldier Hey! What are you doing?! +103 103 301 Ignoring him, Chrome focuses on breaking away while calculating the escape route. +104 104 202 1 2 1 +105 105 301 To his surprise, the soldier was not even shouting at him. +106 106 401 200 1 36 +107 107 401 1 206 +108 108 201 1 500494 1 +109 109 203 1 0.15 -100 +110 110 301 1 A figure suddenly appears from above and lands on the stake behind Wanshi, crushing it into pieces with a war hammer. +111 111 203 1 0.25 +112 112 301 Karenina I spent so long making this weapon. Never thought the first thing I did with it was to cut a stake. 1 +113 113 203 1 0.25 400 +114 114 201 2 1081001 1 -400 +115 115 301 1 Kamui Karenina? Why are you in this game? 2 +116 116 301 Karenina This is WGAA's public project. Ayla asked us to help her finish the script. 1 +117 117 301 Karenina Honestly, I'm not good at this. So I had been making weapons at a place. 1 +118 118 301 Soldier Who are you?! +119 119 301 The soldier throws his torch away as he pulls out a sword. The torch rolls down the road and finally comes to a stop near Kamui. +120 120 301 Kamui makes three rolls in a row trying to kick it away, but none succeeded. +121 121 301 Kamui The dice just hate me today, don't they? If that's the case... 2 +122 122 301 Kamui Hey you, over there. You dropped something. DM, I want to use Mage Hand to pull that sword close. 2 +123 123 301 Dungeon Master Ayla Kamui rolls a... critical failure. +124 124 301 Dungeon Master Ayla You tried to grab the sword's hilt with a magic hand but accidentally sneezed. The hand elegantly sent the sword flying into a crack in the floor. +125 125 301 The soldier's nervous look immediately disappears. Infuriated, he grabs Kamui's neck and shakes him rigorously, stating that he just bought the new sword. +126 126 301 Dungeon Master Ayla The soldier rolls a Will check... Critical failure. He jumps over and disappears in the crack, following his sword. +127 127 202 1 2 1 +128 128 201 1 500155 +129 129 301 1 Chrome manages to break free and lands on the ground with a thump. Someone immediately throws him a weapon. +130 130 203 1 0.25 -400 +131 131 201 2 500494 1 400 +132 132 301 1 Karenina Here you are. Took us a lot of effort to make it in that volcano. 2 +133 133 301 Dungeon Master Ayla You obtained weapon: St. Elmo +10. +134 134 202 1 2 1 +135 135 201 2 500494 4 +136 136 301 1 Karenina DM, I want to cut the ropes on Kamui. 2 +137 137 301 Dungeon Master Ayla But Kamui is wrapped in layers and layers of reinforced steel chains. +138 138 301 Karenina I'll just break the stake then. Roll it. 2 +139 139 202 300 2 1 +140 140 201 1 500175 +141 141 203 1 0.15 -80 +142 142 401 200 2 10006001 +143 143 401 2 10006001 +144 144 301 1 As they are busy getting Kamui out, they hear the sound of multiple bows firing. A shadow dashes out from the crowd and knocks down all the soldiers from behind, then rushes to Kamui before the rain of arrows falls. +145 145 203 1 0.15 +146 146 301 Camu holds his greatsword horizontally and uses it as a shield. Arrows land on it and make clinking noises. +147 147 301 Camu The next time you want someone to run away alone to seek help, better get someone else to do it. 1 +148 148 203 1 0.25 -400 +149 149 201 2 1081001 2 400 +150 150 301 1 Kamui It was an emergency. Thanks anyway. 2 +151 151 202 2 1 +152 152 201 2 500273 400 +153 153 301 1 Wanshi What do we do now? 2 +154 154 301 More soldiers come rushing to the execution ground. They are all differently equipped and look like an army that was just put together. +155 155 301 Soldier Dammit, too many of us went with the expedition team. +156 156 301 Soldier Come here! I want all my soldiers to head this way immediately! +157 157 202 1 1 +158 158 201 1 500155 -400 +159 159 301 1 Chrome Hurry, let's get out of here while they are still in chaos. 1 +160 160 202 1 2 1 +161 161 201 1 500495 +162 162 301 1 Teddy Just a reminder, don't take the wrong direction. 1 +163 163 301 Unlike her two teammates who were confronting the soldiers, Teddy chose to sneak all the way here. +164 164 301 Dungeon Master Ayla Teddy of Engineering Force has activated a Wall spell. Checking... Success. +165 165 301 Transparent ice blocks rise from the ground, forming a solid wall, making the soldiers quiver in fear as they fall back. An officer has to shout at them to force them to go back holding their weapons. +166 166 301 But the spears and swords cannot even leave a scratch on the wall. Even war hammers do not seem to crack it. +167 167 203 1 0.25 400 +168 168 201 2 500155 -400 +169 169 301 1 Teddy This crystal is less than 10cm thick, but it is stronger than bulletproof glass. 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Although it is largely unorganized, the information about "Flawless Rope" has been thoughtfully put together. +5 5 201 1 500026 +6 6 301 Lee What the journal says about the rope is... The Overlord of the Unbounded Realm, Leader of the Wings, who established utopia in a land where no gods could see... 1 +7 7 201 1 1081001 +8 8 301 1 Kamui Why does this sound like the description of the final boss? What is Ayla trying to tell us...? 1 +9 9 201 1 500026 +10 10 301 1 Lee The nameless and crownless are deemed to lose themselves in the storm. 1 +11 11 201 1 500155 +12 12 301 1 Chrome Nameless and crownless... Do we need to collect something? 1 +13 13 201 1 1081001 +14 14 301 1 Kamui I think the "name" and "crown" here refer to titles, and they have to be of the highest rank. 1 +15 15 201 1 500273 +16 16 301 1 Wanshi Lose themselves in the storm... I haven't detected any related weather conditions. Perhaps it's just telling us without a proper title, we will be significantly disadvantaged in this battle. 1 +17 17 201 1 1081001 2 +18 18 301 1 Kamui Ta-da! 1 +19 19 301 Kamui points to the top of his head with a big smile. He already had some text there back when everyone was still in the capital. +20 20 201 1 500166 +21 21 301 1 Lucia Pope of the Church of Flying Ramen... 1 +22 22 201 1 1081001 2 +23 23 301 1 Kamui I was saving it for negotiation. Never thought it would be useful here. 1 +24 24 204 1 +25 25 301 Kamui Now I have the highest title of the Church of Flying Ramen, you only need to become my believers. This effect should be able to cover all of you. 1 +26 26 202 1 +27 27 502 RImgBg1BlowUp +28 28 301 ...Before they realize it, the team has already arrived at the stairs. +29 29 301 AniZhuanchangBegin With no hesitation, Camu takes the lead, followed by Kamui, Chrome, and Lucia... +30 30 505 RImgBg1BlowUp +31 31 101 Assets/Product/Texture/Image/BgStory/Bgstory565.png +32 32 301 AniZhuanchangEnd Everyone walks up the stairs. When they step onto a large platform, the door behind them shuts completely. +33 33 401 2 968 +34 34 301 "The howling wind pours scorn on the insolent thieves with furious might. Endless lusts are shattered above the boundless clouds, falling into the speckled land with their crumbled bodies." +35 35 301 ??? "Nothing decays in this land, for the fierce winds will never lose their way. Nothing lasts forever, for the untamed wings will leave their gravestone behind." +36 36 401 2 4108001 +37 37 301 ??? "In front of you stands the Overlord, like an eagle that soars the sky." +38 38 402 968 +39 39 201 1 500166 +40 40 301 1 Lucia ... 1 +41 41 201 1 500001 +42 42 301 1 Celica Um... Was that not astounding enough? 1 +43 43 201 1 500026 400 +44 44 201 2 1081001 -400 1 +45 45 301 1 Lee No, it's very astounding already. Thanks. 1 +46 46 301 Kamui DM, please don't use the appearance of outsiders to build character models... 2 +47 47 202 1 2 1 +48 48 201 1 500001 4 +49 49 301 1 Celica I'm not an outsider! This is me! 1 +50 50 201 1 500166 +51 51 301 1 Lucia Celica? Why are you here? 1 +52 52 201 1 500001 5 +53 53 301 1 Celica Because I'm the Boss! Boss! 1 +54 54 204 1 4 +55 55 301 Celica I wanted to join as a hero, but Ayla said "Overlord Celica" was way too powerful and must not be put in the hero team. 1 +56 56 201 1 1081001 +57 57 301 1 Kamui Let me take a look. Open the system panel and check the character attributes of "Overlord Celica"... 1 +58 58 301 Kamui Hmm... It shows "maximum" in every single attribute. Ayla probably wanted to give the boss more protection. 1 +59 59 301 Kamui I mean, you can't have characters with higher attributes than the boss in the beginner's spawn point. 1 +60 60 201 1 500001 +61 61 301 1 Celica Shouldn't heroes be so powerful in the first place? 1 +62 62 201 1 500026 +63 63 301 1 Lee Heroes with ultimate destructive power, huh... 1 +64 64 201 1 500001 +65 65 301 1 Celica Anyway, I can only be the Boss here. 1 +66 66 301 Celica winks, and all players see "Overlord Celica" written in a glamorous font in their vision. +67 67 201 1 1081001 +68 68 301 1 Kamui Show your health bar then. Let's enjoy this battle... Speaking of which, Celica, aren't you going to draw your weapon? 1 +69 69 202 1 1 +70 70 301 Celica shakes her head and only snaps her fingers. The world has begun to change... +71 71 201 1 500001 +72 72 301 1 Celica You know what? I came up with so many cool ways to send you back to work. 1 +73 73 202 1 1 +74 74 301 1 AniZhuanchangBegin Heroes This is a battle we can't afford to lose... diff --git a/Resources/table/client/movie/movies/MovieHD01510EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01510EA.tab.bytes new file mode 100644 index 00000000..44a7f88d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01510EA.tab.bytes @@ -0,0 +1,184 @@ +b^?ӡjPS9o 0T%9u4Ye#/|8KoV;CUGKk4YHSEhy#b4n0 g]D V-CJtg1;Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory565.png +2 2 401 1 31 +3 3 201 1 500001 +4 4 301 DialogEnable 1 Celica Aha, you lasted longer than I thought. 1 +5 5 302 You aren't bad either. 6 +6 6 204 1 2 +7 7 301 Celica How about we let the next attack decide everything? 1 +8 8 302 Are you really going to only launch one attack? 9 +9 9 301 Celica Of course not. I take great pride in this job. 1 +10 10 401 2 906 +11 11 202 1 1 +12 12 301 Celica snaps for the 14th time. Endless waves are flooding toward the players like unstoppable cavalries. +13 13 402 906 +14 14 302 Chrome! 15 Kamui! 22 +15 15 201 1 500155 +16 16 301 1 Dungeon Master Ayla Chrome rolls a... success. +17 17 401 500 2 10102001 +18 18 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +19 19 202 1 1 +20 20 401 2 10102406 +21 21 31 301 Chrome raises his output to maximum, unleashing coldness that pierces through the waves and turns everything ahead into an icy river. +22 22 201 1 1081001 +23 23 301 1 Dungeon Master Ayla Kamui rolls a... success. +24 24 401 500 2 10006301 +25 25 202 1 1 +26 26 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +27 27 401 2 10006303 +28 28 301 Kamui shoves his weapon into the ground, using it as a shield and an anchor, reducing all the waves it touches into magical light spots. +29 29 401 2 1503 +30 30 301 RImgBg1Shake Celica's 15th snap comes, sending thundering hooves charging toward the players with enormous power that can trample everything into pieces. +31 31 302 Camu! 32 Liv! 40 +32 32 201 1 500175 +33 33 301 1 Dungeon Master Ayla Camu rolls a... success. +34 34 202 1 1 +35 35 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +36 36 401 500 2 10104011 +37 37 502 RImgBg1Shake 3 +38 38 401 2 1506 +39 39 48 301 But a much stronger force collides with them without hesitation. After a deafening boom, one carriage is smashed into pieces within an instant. +40 40 201 1 1031001 5 +41 41 301 1 Dungeon Master Ayla Liv rolls a... success. +42 42 202 1 1 +43 43 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +44 44 401 500 2 10003101 +45 45 502 RImgBg1Shake 3 +46 46 401 2 1506 +47 47 301 After a beam hits the rolling wheel, a Levi-Gun rams the carriage's side, knocking it onto another charging carriage and causing both to collapse. +48 48 301 Celica curls her index finger one more time. Before the crisp sound hits once again... +49 49 302 Wanshi! 50 Lee! 57 +50 50 201 1 500273 +51 51 301 1 Dungeon Master Ayla Wanshi rolls a... success. +52 52 202 1 1 +53 53 401 500 2 10109412 +54 54 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +55 55 401 2 10109413 +56 56 64 301 Wanshi's sniping goggles reflect a glaring flash. A bullet whistles through the air, hitting Celica's right hand. Although it is wrapped inside a shield, her relentless attacks still come to a pause. +57 57 201 1 500026 +58 58 301 1 Dungeon Master Ayla Lee rolls a... success. +59 59 202 1 1 +60 60 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +61 61 401 2 10001501 +62 62 301 A rain of bullets arrives just in time to cover the entire barrier that is protecting Celica. She is unable to move and her relentless attacks are forced to halt. +63 63 402 10001501 +64 64 302 Lucia! 65 +65 65 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +66 66 401 2 819004 +67 67 301 With sparks around her feet, Lucia crouches and charges like a swift cheetah. She seizes every opportunity to slide her blade through the weak points of all treants. +68 68 201 1 500166 +69 69 301 1 Lucia Commandant! 1 +70 70 301 She grabs your hand just like she once did. +71 71 204 1 1 +72 72 301 You both look into each other's eyes with a smile. She then tosses you toward Celica. You have been holding your attacks for this very moment. +73 73 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 1 +74 74 201 1 500001 4 +75 75 301 1 Celica What's that move? Commandant Missile? 1 +76 76 301 There is only one shot... +77 77 302 Launch skill "Assassinate" 78 Launch skill "Steal" 80 +78 78 79 301 Calm down, you won't even leave a scratch on Celica's infinite HP. +79 79 302 Launch skill "Steal" 80 +80 80 502 RImgBg1BlowUp +81 81 203 1 3 -100 +82 82 301 You recall the skill that Travelling Wizard taught you. When you glide past Celica, you reach your hand out... +83 83 202 1 1 +84 84 301 Dungeon Master Ayla Success. You obtained the item "Flawless Rope". +85 85 301 You see the ground rapidly approaching. A collision is inevitable. +86 86 302 Roll a Luck check! 87 +87 87 302 Roll a Luck check!!! 88 +88 88 505 RImgBg1BlowUp +89 89 401 2 3077 +90 90 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +91 91 301 Dungeon Master Ayla Critical success. Commandant performs an emergency brake, followed by a somersault and a perfect landing. +92 92 301 But all the available attributes show that Gray Raven and Strike Hawk have exhausted all their strength. +93 93 201 1 500001 +94 94 301 1 Celica I must give kudos to you, Task Force. Even if this is only the calculated result of a game program, your coordination is flawless. 1 +95 95 301 Celica I shall also give you the utmost respect. This will be my final strike to end the game! 1 +96 96 301 Celica "O spirits of the raging winds, please return to your celestial dwellings and ring the bell of judgment..." 1 +97 97 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDust.prefab 1 +98 98 301 Celica's spell summons magical glowing spots around her that begin to spin rapidly. +99 99 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab 3 +100 100 301 Boiling storm clouds are swarming down... +101 101 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDust.prefab 1 +102 102 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab +103 103 401 1 205 +104 104 201 1 500026 -400 +105 105 201 2 1081001 400 1 +106 106 301 1 Lee ... 1 +107 107 301 Kamui Wouldn't this be a little too infuriating...? 2 +108 108 301 Lee It is a reasonable tactical decision nonetheless... 1 +109 109 202 1 2 1 +110 110 201 1 500166 +111 111 301 1 Lucia That being said... 1 +112 112 201 1 500001 4 +113 113 301 1 Celica ...What are you mumbling about? 1 +114 114 201 1 500026 +115 115 301 1 Lee Nothing. We just activated the teleport spell. 1 +116 116 201 1 500001 4 +117 117 301 1 Celica ... 1 +118 118 301 Celica ??? 1 +119 119 204 1 5 +120 120 301 Celica !!! 1 +121 121 302 Bye. 122 +122 122 301 Celica Wait, I spent a lot of time preparing this finishing move. 1 +123 123 301 Celica You can't do this to me! Stop! 1 +124 124 301 Celica At least give me a proper ending! I'm the Overlord! I don't want to appear in the script like this! 1 +125 125 301 Celica ...! ...! 1 +126 126 301 But no matter how she screams, the magical glowing spots show no signs of stopping and continue to gather around her. +127 127 401 2 801 +128 128 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +129 129 301 AniZhuanchangBegin Finally, a light pillar shoots up to take all players away from the "danger zone", leaving only Celica behind in a daze. +130 130 202 1 1 +131 131 101 2000 Assets/Product/Texture/Image/BgStory/Bgstory526.jpg +132 132 401 300 2 804 +133 133 401 300 2 804 +134 134 401 300 2 804 +135 135 301 AniZhuanchangEnd "Ding!" "Dong!" +136 136 301 A visitor has arrived outside the lounge door, triggering the bell. +137 137 201 1 500166 +138 138 301 1 Lucia Oh, is Commandant back? 1 +139 139 301 Lucia walks to the door and presses the button. A familiar figure rushes in and hugs her. +140 140 201 1 500001 5 -50 80 +141 141 203 1 0.25 +142 142 301 1 Celica Help me, Ayla. I don't want to be featured on the screen like that! 1 +143 143 204 1 4 +144 144 301 Celica Hmm? Where's Ayla? 1 +145 145 201 1 500166 +146 146 301 1 Lucia She went out with Commandant. 1 +147 147 202 1 1 +148 148 301 Celica turns to Lee, who is sitting on the couch and studying the game. +149 149 201 1 500001 4 -400 +150 150 201 2 500026 400 +151 151 301 1 Celica Was that your idea, Lee? 1 +152 152 301 Lee I was only using my resources in the most optimal way. 2 +153 153 204 1 5 +154 154 301 AniZhuanchangBegin Celica Still, you were not supposed to play the game like that! How despicable! You heroes are so mean... 1 +155 155 401 1 208 +156 156 202 1 2 1 +157 157 101 Assets/Product/Texture/Image/BgStory/Bgstory529.jpg +158 158 301 AniZhuanchangEnd You are standing in a corridor of WGAA. Ayla takes out two cans of drinks from a vintage drink machine and hands one to you. +159 159 302 I never knew WGAA had such a device. 160 +160 160 201 1 500110 +161 161 301 1 Ayla Oh, it was only recently restored, so we placed it here. 1 +162 162 301 Ayla Such devices were created in the Golden Age or even earlier. WGAA loves to see them in use. 1 +163 163 301 You pull the ring on the can's lid. The aroma of the soda drink immediately flows out. +164 164 301 Ayla looks around to confirm there is no one else... +165 165 301 Ayla Commandant, do you think it was logical for Task Force and Engineering Force to move separately in the game just now? 1 +166 166 302 Why do you suddenly bring this topic up? 167 +167 167 301 Ayla Remember I was checking on Karenina earlier? Took me a lot of effort because I wasn't familiar with the landscape. 1 +168 168 301 Ayla But maybe it's just my wishful thinking. After all, I'm not a member of the Task Force, and my understanding of tactics is limited to creative works only. 1 +169 169 302 Where do you think the problem is then? 170 +170 170 301 Ayla Since I'm talking to you, Commandant, I'll just be frank. 1 +171 171 301 Ayla The Engineering Force had made an appearance previously, so it was only logical for them to challenge Celica. Gray Raven should be going to the artifact chamber instead because they had never shown up in the capital. 1 +172 172 301 Ayla No matter how well Karenina and Teddy could work together, it was too dangerous for them to go alone. 1 +173 173 302 That was quite risky indeed. 174 +174 174 301 Ayla But Karenina also had a point. Maybe she just didn't think that much given it was only a game. 1 +175 175 301 Ayla Gargh! There are so many things I need to consider! 1 +176 176 302 Why are you so concerned? 177 +177 177 301 Ayla What I fear most is, none of my guesses were correct. They just prefer to stay with those from their own squads. 1 +178 178 302 ... 179 +179 179 301 Ayla I'm not saying that there is a problem. But each time I try to ask them for opinions, they always tell me they want to spend holidays with their own squads. It just makes me feel a little... lonely? 1 +180 180 302 What do you want to do then, Ayla? 181 +181 181 301 Ayla Hmm... 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AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory243.png +2 2 401 1 201 +3 3 301 DialogEnable The team walks over the empty streets. Shop banners sway in the wind, shaking some dust off. They seem to have been left unattended for a long time. +4 4 201 1 500166 +5 5 301 1 Lucia Why do I have a strange feeling about this place... 1 +6 6 203 1 0.25 -400 +7 7 201 2 500026 400 +8 8 301 1 Lee These lamps are all filled with lamp oil. I don't think they can last so long without maintenance. 2 +9 9 202 1 2 1 +10 10 201 1 1031001 3 +11 11 301 1 Liv Someone seems to be still around. Can we find them? 1 +12 12 203 1 0.25 -400 +13 13 201 2 500026 400 +14 14 301 1 Lee Whoever they are, I think they will stay at a place that can overlook the entire city. 2 +15 15 301 Lee Taking the high ground is often the best strategy for defense, especially when there is a shortage of manpower. 2 +16 16 202 1 2 1 +17 17 201 1 500169 +18 18 301 1 ??? Put down everything you plan to take from here immediately and leave. 1 +19 19 302 ??? 20 +20 20 202 1 1 +21 21 201 1 1031001 7 +22 22 301 1 Liv Excuse me... Are you the guardian? 1 +23 23 202 1 1 +24 24 201 1 500169 +25 25 301 1 Realm Guardian Do what I say. Now. 1 +26 26 202 1 1 +27 27 201 1 500026 400 +28 28 201 2 500166 -400 +29 29 301 1 Lee Sorry, there must be a misunderstanding. We aren't taking anything away, except...! 1 +30 30 301 Lucia Liv, move back! 2 +31 31 401 2 10002001 +32 32 301 RImgBg1Shake The clash of blades interrupts all conversations, sending a powerful shockwave across everyone that shakes the wooden shed in disrepair. +33 33 202 1 2 1 +34 34 201 1 500169 +35 35 301 1 Realm Guardian Get out of here! 1 +36 36 401 RImgBg1Shake 2 1512 +37 37 301 1 AniZhuanchangBegin His gigantic body pushes the blade forward, forcing Lucia to fall back to an empty ground... diff --git a/Resources/table/client/movie/movies/MovieHD01513EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01513EA.tab.bytes new file mode 100644 index 00000000..62aa4f1e --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01513EA.tab.bytes @@ -0,0 +1,133 @@ +uwrW浆*@R!BlAwIzǔBնId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory243.png +2 2 401 1 204 +3 3 201 1 500169 +4 4 301 DialogEnable 1 Realm Guardian ... 1 +5 5 202 1 1 +6 6 201 1 500166 +7 7 301 1 Lucia Have you calmed down, Mr. Guardian? 1 +8 8 202 1 1 +9 9 201 1 500169 +10 10 301 1 Realm Guardian How did you enter this city? 1 +11 11 301 Holding onto his sword, Realm Guardian slowly gets on his feet. He does not seem to have given up the idea of expunging the players yet. +12 12 302 Through the city gate. 13 I'm pretty good at picking locks. 13 +13 13 301 Realm Guardian He's got to be kidding me. Why is he still letting people in? Are all the rocks so stubborn like him? 1 +14 14 301 I can't think of any other stubborn rocks. +15 15 301 Realm Guardian The Ancient Triangle. Where did you get the key...? Oh, the Sage's seal in the capital. That's the only place I cannot neutralize. 1 +16 16 202 1 1 +17 17 201 1 500166 +18 18 301 1 Lucia Triangle? Neutralize? It sounds like... 1 +19 19 302 You destroyed all the replicas, including the original triangle itself. 20 +20 20 202 1 1 +21 21 201 1 500169 +22 22 301 1 Realm Guardian ...The Realm of Dragons has lost its former glory. Everybody has either left or disappeared. I'm the only one left in this city. 1 +23 23 301 Realm Guardian struggles to stand up. His majestic body and weapon have become one. +24 24 301 Realm Guardian They spent a lot of effort establishing this city. I will protect this place no matter what. 1 +25 25 301 Realm Guardian Leave, heroes. There is no gold or treasure in the Realm of Dragons now. It is not worth your time and effort. 1 +26 26 202 1 1 +27 27 201 1 1031001 1 +28 28 301 1 Liv ...Mr. Guardian, we didn't come here for treasure or gold. 1 +29 29 202 1 1 +30 30 201 1 500169 +31 31 301 1 Realm Guardian Are you history scholars then? Unfortunately, I will not let you take a single brick away. 1 +32 32 202 1 1 +33 33 201 1 1031001 2 +34 34 301 1 Liv Why do we have to take something? We traveled so long to get here. Are you saying this journey is only a price we must pay for the treasure? 1 +35 35 202 1 1 +36 36 201 1 500169 +37 37 301 1 Realm Guardian But that's your end goal, isn't it? 1 +38 38 202 1 1 +39 39 201 1 1031001 1 +40 40 301 1 Liv I don't think that is everything, Mr. Guardian... 1 +41 500 302 Our journey has its own meaning, even if we end up with no treasure at all. 41 +42 41 202 1 1 +43 42 201 1 500169 +44 43 301 1 Realm Guardian How ridiculous. That is only a waste of time. 1 +45 44 202 1 1 +46 45 201 1 1031001 +47 46 301 1 Liv ... 1 +48 47 301 Liv Mr. Guardian, do you remember a group of heroes who once came to the Realm of Dragons? Among them was a wizard who liked to cover his own face. 1 +49 48 202 1 1 +50 49 201 1 500169 +51 50 301 1 Realm Guardian A group of heroes? The wizard covering his face? Of course I remember them. That guy took away the last gold coin in the Realm of Dragons. 1 +52 51 202 1 1 +53 52 201 1 500026 400 +54 53 201 2 1031001 -400 +55 54 301 1 Lee He left with almost nothing. We met him not long ago. 1 +56 55 301 Liv takes out the bottle of Sleepy Fog, while Lee waves the strange short staff with a teleport spell inside. +57 56 301 Lee He gave us these to thank our help. He also asked us to pass a message. 1 +58 57 202 2 1 +59 58 201 2 500166 -400 +60 59 301 1 Lucia "I couldn't answer back then, but now I can tell the Guardian with great certainty..." 2 +61 60 301 Lucia "After so many years, we are still best friends. That's why I will never regret the journey to look for the Realm of Dragons." 2 +62 61 202 1 2 1 +63 62 201 1 500169 +64 63 301 1 Realm Guardian ... 1 +65 64 301 Realm Guardian's hands paused for a moment. His attacking stance gradually relaxed as Lucia spoke. +66 65 202 1 1 +67 66 201 1 1031001 +68 67 301 1 Liv Mr. Guardian, it is true that our journey ends at the Realm of Dragons. 1 +69 68 301 Liv You can call our effort to retrieve the treasure of the Realm of Dragons ridiculous, but please don't deny our time spent together. That is the most precious experience and cannot be measured with anything else. 1 +70 69 202 1 1 +71 70 201 1 500169 +72 71 301 1 Realm Guardian Even if you return empty-handed? 1 +73 72 202 1 1 +74 73 201 1 500166 -600 +75 74 201 2 1031001 +76 75 201 3 500026 600 +77 76 301 1 Liv did not answer but exchanged a look with other Gray Raven members. They all nod together. +78 77 301 Mr. Door See, I told you. You care about the results too much. +79 78 204 2 7 +80 79 204 3 7 +81 80 302 Mr. Door?! 81 +82 81 202 1 2 3 1 +83 82 301 RImgBg1Shake A gigantic stone disc thunders down the hill, making an even louder bang. +84 83 301 RImgBg1Shake After crashing through a fence and a wooden banner, he finally ends up in the collapsed wall, with his face upside down. He looks back at the trail he left. +85 84 301 Mr. Door Oops, that was a few meters off. I can only give that an 8. +86 85 201 1 500169 +87 86 301 1 Realm Guardian looks bitterly at the mess, wishing he could wield Mr. Door into the crack he left. +88 87 301 Realm Guardian I'll turn you into a wall if you ever do this again! 1 +89 88 301 Mr. Door Relax, you have plenty of time. I think the heroes have a point. Don't get too hung up on the Realm of Dragons. +90 89 301 Realm Guardian They built this city from scratch. This is the legend that all adventurers long for. Can you really watch all of this become a joke? 1 +91 90 202 1 1 +92 91 201 1 1031001 +93 92 301 1 Liv Um... Mr. Guardian. 1 +94 93 301 Liv That wizard didn't tell anyone the actual situation in the Realm of Dragons. 1 +95 94 301 Liv I think he also wants the search for the Realm of Dragons to last forever, so more people will meet their friends and embark on this journey together. 1 +96 95 301 Mr. Door I guarded the entrance to the Realm of Dragons for so many years. +97 96 301 Mr. Door But I had never seen anyone abandon their friend because of that stupid "one triangle for one person only" rule. +98 97 202 1 1 +99 98 201 1 500169 +100 99 301 1 Realm Guardian Is that why you are away from your position? 1 +101 100 301 Mr. Door I was built to hold off the hostility from outside, not to stop the people inside from going out. +102 101 301 Realm Guardian ... 1 +103 102 301 Mr. Door Experience the outside world. Look at it with your own eyes. +104 103 301 Mr. Door If someone is willing to stay, just let them stay as long as they have passed my check. This place doesn't have to end even if we are no longer around. +105 104 202 1 1 +106 105 201 1 1031001 1 +107 106 301 1 Liv This city may have declined, but I'm sure it will soon be revitalized upon the arrival of new friends. 1 +108 107 202 1 1 +109 108 201 1 500169 +110 109 301 1 Realm Guardian ...You really got me a big task. 1 +111 110 301 Realm Guardian ...Whatever. 1 +112 111 301 Realm Guardian throws something to Liv. +113 112 301 Realm Guardian You win. Take this as a souvenir. Don't put it in a temple like others. 1 +114 113 202 1 1 +115 114 201 1 500026 +116 115 301 1 Lee What's this... 1 +117 116 301 Dungeon Master Ayla "Twin Souls". +118 117 203 1 0.25 400 +119 118 201 2 1031001 3 -400 +120 119 301 1 Liv Mr. Guardian, may I ask how to make this type of item? Without them, the monsters would... 2 +121 120 202 1 2 1 +122 121 201 1 500169 +123 122 301 1 Realm Guardian ...Since when does it have such a function? Why have I never heard of that? 1 +124 123 301 If that's the case, the monsters didn't attack in the past because... +125 124 301 Realm Guardian scratches his head, trying to recall something. +126 125 301 Realm Guardian From what I can recall, the people who lived there were busy building a temple to hold the souvenirs they brought from the Realm of Dragons. For years, they stopped expanding their territory and left the monsters undisturbed. 1 +127 126 301 Realm Guardian Naturally, the monsters didn't go to them for revenge. 1 +128 127 202 1 1 +129 128 201 1 500026 10 +130 129 301 1 Lee ... 1 +131 130 301 1 AniZhuanchangBegin Lee No wonder. I have been feeling that way... 1 diff --git a/Resources/table/client/movie/movies/MovieHD01514BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01514BA.tab.bytes new file mode 100644 index 00000000..9db0686d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01514BA.tab.bytes @@ -0,0 +1,137 @@ +g|Dd9ݘgᓫ"mxE.s}խ,vcUXZ^&Ą_tt,Ǎr*a`T ڊ4hff7Vyј =Qyqrxp3]R8Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory249.png +2 2 401 1 204 +3 3 301 DialogEnable After bidding farewell to Mr. Door, the team has returned to the place outside the city. +4 4 301 According to Ayla, everyone needs to return to the city or the village to put an end to their hero journey. +5 5 201 1 500166 1 +6 6 301 1 Lucia Commandant? What would heroes do after completing their duties? 1 +7 7 302 Do what they want to do, probably. 8 +8 8 301 Just like the adventure never happened... Heroes will return to their home and open their dusted door with a key they haven't used for a long time. +9 500 301 Or, they will spend another long journey with friends. +10 9 204 1 +11 10 301 Lucia Will we... ever see that day? 1 +12 11 301 ...Honestly, it's a difficult question. +13 12 202 1 1 +14 13 401 1 36 +15 14 201 1 500168 13 +16 15 201 2 500328 2 -600 +17 16 201 3 500336 600 +18 17 301 1 Vera Hey, is it over? 1 +19 18 401 1 99 +20 19 301 Cerberus seems to be waiting for a long time. They walk out of the shadow and confront Gray Raven, with Vera standing in front. +21 20 202 1 2 3 1 +22 21 201 1 500026 10 +23 22 301 1 Lee I need to remind you that the main mission is complete... 1 +24 23 202 1 1 +25 24 201 1 500168 1 +26 25 301 1 Vera Does that mean we are dismissed? 1 +27 26 202 1 1 +28 27 201 1 1031001 2 +29 28 301 1 Liv Sorry, Vera, we didn't know that Cerberus was also in the game, so... 1 +30 29 202 1 1 +31 30 201 1 500168 +32 31 301 1 Vera ...I think you got me wrong. 1 +33 32 301 ??? +34 33 401 2 1511 +35 34 204 1 13 +36 35 301 Vera points her blade to you all. +37 36 301 Vera I'm here for the treasure. 1 +38 37 302 ... 38 +39 38 302 Sorry, we don't have it. 39 +40 39 202 1 1 +41 40 201 1 500026 +42 41 301 1 Lee The Realm of Dragons is nothing but an empty shell. 1 +43 42 202 1 1 +44 43 201 1 500168 +45 44 301 1 Vera Gold coins? 1 +46 45 302 No. 46 +47 46 301 Vera Mission rewards? 1 +48 47 302 Neither. 48 +49 48 301 Vera What did you get then? 1 +50 49 301 Gray Raven members look at one another. They only smile without answering. +51 50 204 1 1 +52 51 301 Vera Fine, whatever. Let's just start the battle. 1 +53 52 302 ...Battle? +54 53 202 1 1 +55 54 201 1 1031001 +56 55 301 1 Liv But Vera, we don't need to fight. The mission in the Realm of Dragons is over. 1 +57 56 202 1 1 +58 57 201 1 500168 1 +59 58 301 1 Vera Mission...? Cerberus never took anything like that. 1 +60 59 204 1 13 +61 60 301 Vera We just feel that killing the hero team is more fun than doing routine missions. 1 +62 61 202 1 1 +63 62 201 1 500410 +64 63 301 1 ??? Wait! 1 +65 64 301 When Vera and her team are about to attack, some familiar figures stand in front of Gray Raven. +66 65 301 It's the ex-hero wizard and his friends. +67 66 203 1 0.25 400 +68 67 201 2 1031001 7 -400 +69 68 301 1 Liv Wizard! 2 +70 69 301 Travelling Wizard As a former hero, I will never allow such a thing to happen. 1 +71 70 301 Travelling Wizard Because I am their friend. 1 +72 71 202 1 2 1 +73 72 201 1 500168 1 +74 73 301 1 Vera Hah, I thought we were having some tough opponents. Turned out it was you. 1 +75 74 301 Vera Did you drag Gray Raven into this because you were scared of my revenge? 1 +76 75 301 ... +77 76 202 1 1 +78 77 201 1 500410 +79 78 301 1 Travelling Wizard A-anyway, my comrades will never let you hurt the heroes. 1 +80 79 301 Knight Why are you still not punished for that mouth? +81 80 301 Despite his words, the knight still holds up his shield and stands in the very front. +82 81 203 1 0.25 -400 +83 82 201 2 500201 10 400 +84 83 301 1 ??? Me... too... 2 +85 84 301 The Travelling Wizard's team is not the only party here. +86 85 301 Riding on the warhorses, the remaining members of the expedition also come to the rear of Cerberus. +87 86 301 Simon I never thought riding a horse could be so challenging. Just looking at the simulated graphics alone drives me dizzy. 2 +88 87 202 1 2 1 +89 88 201 1 500166 +90 89 301 1 Lucia It's Commandant Simon. Dark Aries is here too. 1 +91 90 203 1 0.25 -400 +92 91 201 2 500026 400 +93 92 301 1 Lee But why is there so much red text in Simon's status bar? 2 +94 93 202 1 2 1 +95 94 201 1 500201 10 +96 95 301 1 Simon Don't worry. As long as I can keep rolling critical success, I won't die... 1 +97 96 203 1 0.25 -400 +98 97 201 2 500522 400 +99 98 301 1 Palma Even if you do, our mission is probably already completed anyway... Speaking of which, who should write the mission report if Captain dies? 2 +100 99 202 1 2 1 +101 100 201 1 500168 1 +102 101 301 1 Vera You have been following us all along, but we just couldn't get rid of you. I will give you credit for that. 1 +103 102 301 Vera But it's time to call it a day, isn't it? 1 +104 103 201 100 2 500336 600 +105 104 203 2 0.15 600 -50 +106 105 301 1 Noctis knocks his fists together and stands in front of Dark Aries. +107 106 201 100 3 500328 4 -600 +108 107 203 3 0.15 -600 -50 +109 108 301 1 No. 21 summons her Co-Bot, then looks at Gray Raven behind the knight. +110 109 202 1 2 3 1 +111 110 201 1 500410 400 +112 111 201 2 1031001 2 -400 +113 112 301 1 Travelling Wizard Um, excuse me, heroes... 1 +114 113 204 2 3 +115 114 301 Liv Hmm? 2 +116 115 301 Travelling Wizard You look like you already know them for a long time. May I ask about your relationship? 1 +117 116 202 1 1 +118 117 201 1 500026 10 400 +119 118 301 1 Lee It's quite complicated... 1 +120 119 202 2 1 +121 120 201 2 500166 2 -400 +122 121 301 1 Lucia But it's actually not hard to understand. 2 +123 122 302 We are all comrades. 123 +124 123 202 1 2 1 +125 124 201 1 500410 +126 125 301 1 Travelling Wizard ??? 1 +127 126 202 1 1 +128 127 201 1 500110 1 +129 128 401 200 2 752 +130 129 301 RImgBg1Shake 1 Ayla Just like that, the battle begins. 1 +131 130 301 Ayla After so many years, the Realm of Dragons becomes lively again among the magic and explosions. 1 +132 131 401 2 957 +133 132 205 2000 999 Assets/Product/Texture/Image/BgStory/Bgstory294.png 0 1 2 +134 133 205 999 1 0 0 +135 134 101 200 Assets/Product/Texture/Image/BgStory/Bgstory294.png +136 135 301 1 AniZhuanchangBegin Ayla Our heroes will continue to embark on a future journey with their friends. 1 diff --git a/Resources/table/client/movie/movies/MovieHD01515BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01515BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..69a56689a5864985eb04c22729d561ad5fa49689 GIT binary patch literal 7771 zcmb7JO^oD56$Sx^8Zn0z7jD$%vX|N3w)=1T!f0kEBttfv6}xB>P!830b=y0(tJh^u zr%{l?j}QtMBo0UCIkhyx;#5QJR#*$YCz_nz&xd$!$5yrms? zyIl3^{e16xuMZ#m*LnHXhi|?6+Oyw3`0bxRc>gQ^{KISC{^?(S`Q^XAHu}>mum9)6 zm#+LHxRt*0*9RZ__3z$#{gZ#Y@sl6_@cyNHzk1QT^wCr22M@pc(%1j}tq=X^7dQU+ z&3E4E{pQ`X?>>Cvg_nXie*ckI-~7h?pZQ<>(#gmF^~9@ROJ4rYgXdrT`Tq{y{KWU3 z{lM{O?>~6^^#0o?zBu%<&?LCIsb9!eAMPyYTAbLU$arV?`*`AuBRva~!z7FaKJj1v z=2%B+NnaH=w^XWP`+4ViQQo<$yWZ-qzq%W&?uM(o(dur0bvIt!Iof6aq4}X zdLyUa$*H$;>b;zLGpF9ot#@KLK@pF345l1uB`5 zGU+>Ob!M;KN{yd;*|j@Rf1c`VC$XC8Ye%!&nMs%UYw52$bUX88Mz3wUc6VIi3eo4i zXo4f$ZhzBEe7C#P6Fnh%Joz|Ok%2^N66s?8;WAQk8YZC)v@ZjlO6#TJJnP8AX@*ZK zF&TZEnmqBPnaY`p^`2BwB=NnR!y9yJWvV?Lo?`|2^7M(r!z)&X$$6M5a<`7WLvvGe zS9_TZl$D-|wag4pkB!Zwm*yUXlXI13oy|wt-RTRQ((Mk4=We˛veW`Zf?sx9a zXQE3=+qBQ_&Ol&;)h@gPCU@~~!?n9J6vN8y^!)wUxe{i>y7blV&Pa?Z(-m`0G8tN_ zm zGeri5>97!4&t|zF8X2nup6ScUlI_`QlYOyI+9J27%MpWa*BL@3SNkx}rfYX+EXK`u zTzaS1!#nM-I4~HNE8Mu)=mvR=xM_fBb`PQ(3zu3L8L0%Gn^>7>a!4a5IH-)mEQ_=Z zpfjCzAm^qFQH(H#U)1}Q8;HXwC3Ww~lPmE3D4b@btyt#sPNySJ1C>dYYPmGI^i7z| z4mP_NjEeQKOCw}ma_fy3CieseCRff{2);>tOzsPei`MA5u+SE3I0J#vI5HN$X*$w% z$kzfB`8W=1)`R~J)&htX?dsx+mK1>duEjQX?){$`5L#Yr*d^!jCEL6xLA`4I|;E+T` z3dG6l4S%7k;vg6Z?NV7iz`-q*=m@OCr0(rNos~IgU5oSy84f89FAgfOe?PDGguBXk zymo2pCp8YXcr;Qk%TtxXWlf%4mM2g|awU^i>&vZncKZUOX*zKlW&vQPP&RoyM*+F} zUZrY0LpGHe4$g)tEPW7rMZ`-vRi5t1{=W1T5kV$OOGI5B`Q(H+F(8)w1#>6HU$V0hAkCPN zwIfll3yU+m?VTMUTnJfU z#VGgAAX6&ygl~ab2d$~K=Ln33qliK#&N4ch6V{%p#0DY35#c;^q~v3h+y;+9Cm<#< zH1wG~#)d>9ArMP}U{kQ@#OixFk)1h3^Io-9MP#t1%@kNurd5PkrMEDUt%x1T5lpb; zVx@^RuEcyg>`i2oEFYC$@O zy!Z^!py<{x@3{h_5#|MUZjSOEh&@w->TwaRhLH>EKevqgg7^!YxTfOjkOcAXa|Dc zzQBOA6_0a?w{N^~w6VZw$jItHHY^d)j|wY<7Tk};s&+pp&`rq+riAe16|4|GFegJ? zz$52?6j~yo1=~|tpL}H999uF zW8%vaX>F=)7M??w*5u$TsE}l#w?~w5onw+pWW=JPave2CxfrP>(isdQ&l0nc;S`!$ zN`!3+J;jvQ!Jo;~V&&`hkR9{{1|p(Joz#(_Ytw;o+P=WJ2x|^?8a7^d1Kpvu7{|ig zLyL@okr}wPyla-kD%qzx@)-}c7203`CiplSZ6yO!ktI%I=Fr2O=?@sfns<^?yZ|IC zg1c|LAkk1@z+%;b1xIn6Ns!t=azMFDnk)t_$q8$X_+f2*J{z;x%NtclrP^R$4A#Sq z6e8{fdRdT66``aoiTRY8CR{x#AwZ!3HF;X8i7O~@3Q4B!Abi8U|T5wvdSLkVr+>RJ>-miReQ~0qzqkrm(;aavA;yEBhVtj^u2ARZy zs*$0&kqo4!)^rKwlv24I0J9@2DZCn5>W*gZL4zHK2>ga(R}|v{xT_QihnUz*g~)=B zHpc3n3cs1=>n4UA$naS^;^58UI+qY!`g6Gtjrl2&1~jUWov6l} z6ZJzg0a4AHa14+xVOLTFb4Q>`4D#Q8$bB(nn5%pm4GvUBWu?yTbnbVMq3W_x+B1f- z0x9^{osJl_$=Rjg_yl}p*(K`;>i zPzR3KdMb!Af|1@^y2Q*8hjnGvqT9bEU1BuEfZB@cjh_8373geN7tzJHYWM^}y*lSz4ex z*ZYOGfFN6{J#0Hdkk!>5|MJ(8oiTI7*%>OsSo>v=e^90OSn?;~rb~I8su@_okwL=# NR7tGXl+>b-{{yYR5dZ)H literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHD01601BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01601BA.tab.bytes new file mode 100644 index 00000000..101b4bf3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01601BA.tab.bytes @@ -0,0 +1,583 @@ + ;(VsgrK.v_cgo4l-!4C1k!§jMgk~-FYAeͻBSm]E%$ME*x*Az"uId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/BgStory17.jpg +2 2 504 AniZhuanchangEnd 0.7 +3 3 401 200 2 2576 +4 4 401 1 120 +5 5 301 DialogEnable In the absence of all the usual passersby, the quiet hallway appears more frigid than ever with the cold lights that illuminate the place. Standing alone in the middle of a passageway for a good few moments, you finally remember what you came to do here. +6 6 302 (It's about what I'm going to do after graduating.) 7 +7 7 301 Walking down the same passageway you've taken only too many times, you reach that certain office you can't be more familiar with before you know it. Right before you press the doorbell, however, you hear a weighty voice coming from inside the room. +8 8 301 ??? Come on in. 100000428 +9 9 401 2 726 +10 10 301 Three green flashes later, the electronic lock unlocks, allowing the alloy door to part to either side. +11 11 302 Good day, sir. +12 12 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +13 13 201 1 500299 +14 14 301 1 Walking into the minimally decorated office, you see the man shutting off the sand table he was using for planning. +15 15 301 Instructor I wanted to talk about your plan after graduation. 1 100000429 +16 16 301 He says without a moment's hesitation. +17 17 301 Instructor I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. 1 100000430 +18 18 301 Instructor Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? 1 100000431 +19 19 301 The shrewd eyes staring right at you now are the same eyes that have been watching every single student since you entered the school. +20 20 301 You sense neither encouragement nor discontent from his tone—but solemness and gravity. +21 21 301 There is no doubt that those eyes will see right through any petty lies and excuses you come up with. +22 22 302 Because... 23 +23 23 301 You can feel the world shaking violently as you open your mouth to speak. +24 24 301 ??? C-Commandant... C-could you... 100000441 +25 25 301 AniZhuanchangBegin And then, darkness ensues. +26 26 202 DialogDisable 1 1 +27 27 504 0 +28 28 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 3 +29 29 401 1 5 +30 30 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +31 31 201 1 1031001 3 +32 32 301 DialogEnable 1 Opening your eyes, you find yourself in the lounge with Liv standing right next to you. Looking at you with a worried expression, she has one hand on your shoulder while holding a medical device with the other. +33 33 301 The screen on the table shows a report in the making. The first half of it seems normal enough, but the second half is littered with strings of garbled letters and symbols—a telltale sign that whoever was typing landed on the keyboard with their face. +34 34 302 ... 35 +35 35 301 Rubbing your slightly numb face, you return your gaze to Liv. +36 36 301 Liv What are you doing sleeping here, Commandant? A little too tired, I guess? 1 100000442 +37 37 302 Don't worry. I was just taking a nap. 38 +38 38 204 1 19 +39 39 301 Liv ... 1 100000443 +40 40 301 None of the words put Liv's mind at ease. You put up your hands in defeat seeing Liv all concerned about you. +41 41 302 And I thought I'd have a few check-ups done, too. 42 +42 42 302 Liv, can I ask you to do me a favor? 43 +43 43 204 1 1 +44 44 301 Liv Shift your head backward a little and remember to relax. 1 100000444 +45 45 301 Completing the check-up in a breeze, Liv lets out a sigh of relief. +46 46 302 Is everything good? 47 How long do I have, Doc? 49 +47 47 301 Liv Everything is good, but I'd still suggest you go to bed earlier, Commandant. 1 100000445 +48 48 51 301 Liv nods at you. +49 49 301 Liv It depends on how you manage your health, Commandant. Going to sleep now, for example, will be mighty helpful. 1 100000446 +50 50 301 Liv says with a smile. +51 51 302 But I've still got work to do. 52 +52 52 301 Liv Well, let me help you with the paperwork, then. You can go to sleep earlier if we finish everything ahead of time. 1 100000447 +53 53 302 Now, your M.I.N.D. rehab session for the day... 54 +54 54 301 Liv Is completed. 1 100000448 +55 55 204 1 2 +56 56 301 Liv You weren't late for today's rehab session, right? 1 100000449 +57 57 302 Of course not! 58 +58 58 301 With it, both you and Liv break into a wry smile—for the time being, neither of you is in any condition to fight, what with the degeneration of your muscles and the occasional migraines occurring in Liv's M.I.N.D. +59 59 301 With the help of an exoskeleton, you've taken part in a few non-combat assignments, except such assignments don't come by every day. +60 60 301 And an exoskeleton is but a short-term solution in the broader picture of making a full recovery. +61 61 301 The war has turned white-hot, and you know for a fact that Lucia and Lee are far too competent and they can't stay in Babylonia with Liv and you. +62 62 301 You want to be at the frontline fighting with the team—but decided to stay behind to perform desk work while rehabilitating instead, after being convinced by them. +63 63 204 1 19 +64 64 301 Liv I wonder what happened to Lee and Lucia, though... 1 100000450 +65 65 301 To cause no hiccups to the war, Lee and Lucia always make it a point to only contact you when they're back at their base for maintenance. According to them, they've seen small-scale victories in their combat zone. +66 66 302 We just have to trust them. 67 +67 67 302 And we need to try our best in what we can do. 68 +68 68 204 1 1 +69 69 301 Liv Yes! 1 100000451 +70 70 301 Having worked off the negative vibes, you find yourself concentrating once again on the report. Then, as you go ahead to delete the string of garbled letters and symbols with the delete key, you reach out for the coffee cup sitting right next to you... +71 71 204 1 6 +72 72 301 Yet, much to your surprise, you touch a warm, soft hand instead of a coffee cup... +73 73 204 1 1 +74 74 301 Liv How about something else for a change, Commandant? 1 100000452 +75 75 301 Liv passes you a different cup. Giving off white steam, the cup has amber-colored tea sitting in it instead. +76 76 302 What's this...? 77 +77 77 301 Liv This is a decaffeinated herbal tea. You should refrain from consuming any more caffeine for the day, given that you've already consumed 180mg. 1 100000453 +78 78 301 Liv explains in a serious tone. Probably best to listen to the expert here since she's the one taking care of the team's health. +79 79 301 Taking a sip of the tea, you can taste the warm fragrance of the liquid making its way down your throat before it reaches your chest and blossoms, instantly easing you of most of the pent-up fatigue from work. +80 80 301 Liv, on the other hand, has taken a seat across from you and begun sorting through the remaining reports. +81 81 301 The faintly glowing screen, the sound of keystrokes, the fragrance of the tea, and a Liv working away at the reports—the room is quiet and peaceful, seemingly having nothing save for these left in it. +82 82 301 It's been so long since you last felt the same ease of mind... +83 83 301 Liv I need you to go over some parts of this report, Commandant. 1 100000454 +84 84 302 AniZhuanchangBegin Sure. 85 +85 85 202 DialogDisable 1 1 +86 86 101 AniZhuanchangEnd 2000 Assets/Product/Texture/Image/BgStory/BgStory14.png +87 87 201 1 1031001 +88 88 301 DialogEnable 1 Liv This is the last one. 1 100000455 +89 89 301 You go over the report before signing your ID number on it. The whole process of sorting through the documents was supposed to take you through the entire afternoon—yet here you are, having reached the end of it in under two hours with the two of you working on it. +90 90 302 Boy, that was fast. 91 +91 91 301 Pouring tea into the now empty cup, Liv appears out of it as she keeps her eyes fixated on the global warfare map. +92 92 302 What are you looking for? 93 +93 93 301 Liv I'm trying to pinpoint Lucia and Lee... 1 100000456 +94 94 204 1 19 +95 95 301 Liv I mean, because I missed their call from last night. 1 100000457 +96 96 302 It's not your fault, though. 97 +97 97 301 An episode of migraine hit Liv out of the blue right before Lucia and Lee dialed in last night, plunging her M.I.N.D.—which hasn't even made a full recovery yet—into an extremely unstable state. +98 98 301 After stabilizing her condition with the cable you carried and a Deep M.I.N.D. connection you managed to establish before things went out of hand, you put on your exoskeleton and ran up to the Star of Life with Liv in your arms. +99 99 301 Liv was still under treatment when Lucia and Lee dialed in. +100 100 204 1 +101 101 302 Based on where they were calling from last night... 102 +102 102 301 Staff list, resource provision, and engagement status—all the information about a certain base pops up when you put your finger on it. +103 103 302 They should be here. 104 +104 104 301 Lucia' and Lee's names are on the staff list—with two short lines preceding their names, respectively. +105 105 204 1 19 +106 106 301 Frame Damage: 15.32% +107 107 301 Infection: 0.00% +108 108 301 Based on their battle report, the two seemed to have found a branch of the Red Tide on their own without the warning of a Support-type Construct. +109 109 301 They put indicating beacons in place during their battle with Hetero-Creatures. While the beacons had only a minimal effect in guiding the garrison at the base, they managed to sever the branch with their accurate attacks all the same. +110 110 301 Liv If only I were there, too... 1 100000458 +111 111 301 Liv keeps her eyes fixated on the very first line of the report. It briefly mentions the resources the base needs more of, with a special note stating that all squads are in need of help from Support-type Constructs. +112 112 302 I am sure you'll be able to get back there in no time. 113 +113 113 204 1 +114 114 301 Liv And that's if they manage to improve remote Deep M.I.N.D. connection, right? 1 100000459 +115 115 301 The Deep M.I.N.D. connection helps to stabilize the migraine coming from Liv's M.I.N.D., and Asimov is working with the rest of his team to figure out a way to establish the connection remotely without a cable. +116 116 302 Asimov said we'll be giving it a try soon, right? 117 +117 117 301 Gray Raven will be back on the road whole as soon as we have that technical barrier taken care of. +118 118 301 Nodding her head, however, Liv suddenly looks troubled with what seems to be an abrupt thought. +119 119 204 1 2 +120 120 301 Liv By the way, Commandant, I understand that Professor Hippocrates asked you to exercise your body, but I'd still suggest that you steer clear of ground missions before you make a full recovery. 1 100000460 +121 121 302 It's force majeure. 122 I'll try to... 122 +122 122 301 Liv's eyebrows frown slightly at your reply. +123 123 301 But lucky for you, Liv raises another question, letting go of the subject. +124 124 204 1 1 +125 125 301 Liv What are we going to do now, though... 1 100000461 +126 126 302 About that... 127 +127 127 301 Liv means well, but it's no doubt much too early for you to hit the hay now. +128 128 301 You finished your rehab session for the day in the morning, but you have to make an appointment a day in advance if you want to get to your next session. +129 129 302 Uhm... 130 +130 130 301 You have no idea what to do. +131 131 302 I don't know, Liv. Got any plans? 132 +132 132 204 1 7 +133 133 301 Liv Wait, are you asking me? 1 100000462 +134 134 204 1 +135 135 204 500 1 6 +136 136 301 Liv I don't know either... but let's see... 1 100000463 +137 137 401 2 1099 +138 138 204 1 +139 139 301 With the ringing of a call filling up the room, you and Liv stop in your tracks. When you take the call, a hologram of Asimov appears. +140 140 203 1 0.25 -650 +141 141 509 800 Assets/Product/Texture/Image/BgStory/BgStory16.jpg 2 +142 142 201 2 500004 9 450 +143 143 301 1 Asimov Where are you now? 2 100000409 +144 144 302 In the lounge. 145 +145 145 301 Asimov Stop whatever you're doing now if it's not super urgent. I need you to come down to the Science Council now. 2 100000410 +146 146 301 With bags darker than ever under his eyes, Asimov speaks in a serious tone. +147 147 302 Oh? 148 +148 148 301 Asimov I can't get into the details on the line, but I'll fill you in on the situation when you're here. Remember to bring Liv with you. 2 100000411 +149 149 204 1 7 +150 150 301 Liv Eh? 1 100000464 +151 151 301 Liv is surprised at the mention of her name. +152 152 301 Asimov Liv is there with you, right? Bring her with you. 2 100000412 +153 153 204 1 +154 154 302 Alright. 155 +155 155 202 2 1 +156 156 510 400 2 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +157 157 203 1 0.25 +158 158 301 And with it, Asimov hangs up. +159 159 204 1 3 +160 160 301 Liv Why does he need us, though? 1 100000465 +161 161 302 I have no clue. 162 +162 162 302 But I bet it's something important. 163 +163 163 204 1 +164 164 301 You rise from your seat, taking a moment to really appreciate the fact that you're now in much less pain thanks to all your rehab sessions and nutritional management. +165 165 301 Liv Can I give you a hand, Commandant? 1 100000466 +166 166 302 Uhm... 167 +167 167 302 AniZhuanchangBegin Sure... 168 No, I'm fine... 174 +168 168 202 DialogDisable 1 1 +169 169 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory16.jpg +170 170 301 DialogEnable With the support of Liv and a crutch, you make it to Asimov's lab. +171 171 201 1 500404 1 +172 172 301 1 Hippocrates You really need to stop pampering your commandant, Liv. 1 100000825 +173 173 185 301 At the lab, you see Hippocrates. +174 174 202 DialogDisable 1 1 +175 175 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory17.jpg +176 176 301 DialogEnable With the help of a crutch, you slowly make your way to Asimov's lab. +177 177 301 Taking into account the rehabilitative effects of walking, you decided to go on foot instead of in a wheelchair. +178 178 301 All the while, Liv keeps her eyes closely on you from behind. +179 179 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory16.jpg 0 1 1 +180 180 205 999 1 0 0 +181 181 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +182 182 301 When the door to the lab opens, you are caught by surprise. +183 183 201 1 500404 1 +184 184 301 1 Hippocrates I see you're making headway with your recovery. 1 100000826 +185 185 204 1 +186 186 203 1 0.25 400 +187 187 201 2 1031001 7 -400 +188 188 301 1 Liv Professor? 2 100000467 +189 189 301 It's none other than Hippocrates—the very person responsible for treating you and Liv. +190 190 202 2 1 +191 191 203 1 0.25 +192 192 301 Standing right behind her is Asimov, who's keeping his eyes fixated on the screen in front of him as strings of complicated-looking readings and charts flash past. +193 193 204 1 +194 194 401 1 36 +195 195 301 Why are they working together when they're from different departments...? +196 196 302 (Wait...) 197 +197 197 401 1 201 +198 198 301 Hippocrates And judging from that look on your face, I gather you've figured out why Asimov had asked you and Liv to come down here. 1 100000827 +199 199 302 Does it have to do with the Empyrea frame? 200 Let me guess. You've made headway with the Deep M.I.N.D. connection. 204 +200 200 301 Hippocrates Right, we've received some data from the probe we'd left in the Empyrea frame. 1 100000828 +201 201 301 Hippocrates Asimov is working on visualizing the data, except... 1 100000829 +202 202 301 Stopping in her tracks, Hippocrates looks back and forth between you and Liv. +203 203 207 301 Hippocrates Except they don't seem normal. 1 100000830 +204 204 301 Hippocrates Unfortunately, no. 1 100000831 +205 205 301 Hippocrates But we received some data from the probe we'd left in the Empyrea frame. 1 100000832 +206 206 301 Hippocrates These data might help further enhance the Deep M.I.N.D. connection, and Asimov is working on visualizing the data. 1 100000833 +207 207 203 1 0.25 -400 +208 208 201 2 500004 400 +209 209 301 1 Asimov Done. 2 100000413 +210 210 301 Looking up, Asimov turns the screen this way—which now shows a bird's-eye view of a dense forest. +211 211 302 What's this...? 212 +212 212 301 Asimov I'll start from the very beginning. You do still remember what you had to go through to get Liv's M.I.N.D. shards back, right? 2 100000414 +213 213 302 Of course. 214 +214 214 301 After bringing Liv to safety, you filled them in on what you'd gone through, missing not so much as the most minute of details, with the hope that they'd turn out helpful with repairing Liv's M.I.N.D. +215 215 301 Asimov And you found a seventh M.I.N.D. shard—and that's something we'd never found previously. 2 100000415 +216 216 301 Asimov After transferring her consciousness back to the Eclipse frame, we'd scan the Empyrea frame with signals of varying frequencies on a regular basis to see if we'd missed anything. 2 100000416 +217 217 302 Wait, could it be... 218 +218 218 301 Asimov Spot on. The signal is negligibly weak, but it is part of Liv. 2 100000417 +219 219 301 Asimov We took a look at the data sent back by the probe. The bands seem very special, and I'd describe them as... 2 100000418 +220 220 301 Asimov is trying to come up with a more appropriate, layman-friendly word. +221 221 301 Hippocrates I'll take over from here. 1 100000834 +222 222 301 Hippocrates Here is an example. Do you remember how many people you passed by in the rehab center yesterday? 1 100000835 +223 223 302 I'd be damned if I did... 224 Might as well ask me how many rolls of bread I've ever had. 225 +224 224 229 301 Hippocrates Correct. See, no one ever remembers how much bread they ate. 1 100000836 +225 225 204 1 5 +226 226 301 Hippocrates And I take it that you recall how much bread you ate? Now, that's definitely worth looking into. 1 100000837 +227 227 302 I... would be damned if I did. 228 +228 228 204 1 +229 229 301 Hippocrates People don't remember all the information that goes through the brain. 1 100000838 +230 230 301 Hippocrates We might experience certain things or think about them, but they don't become lasting memories in our brains. 1 100000839 +231 231 301 Asimov It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." 2 100000419 +232 232 301 Asimov Based on our analysis of the signal waveform sent back to us, we were able to more or less pinpoint the location of this M.I.N.D. shard that's projecting this forest. 2 100000420 +233 233 301 Asimov enlarges the window—to the extent that it almost takes up the entire screen. +234 234 301 Right in the center of the screen now stands the silhouette of a spire—with scarlet plants running along its length. +235 235 302 It's the Punishing Virus... 236 +236 236 301 Asimov It's only lightly infected, but it doesn't mean we can just ignore it. 2 100000421 +237 237 301 Asimov Which is why we need you to clean up the contamination—in addition to looking into it. 2 100000422 +238 238 302 One thing, though... 239 +239 239 202 1 2 1 +240 240 201 1 1031001 +241 241 301 1 Worried, you turn to look at Liv—who you know shouldn't be risking herself over a mission like this with her M.I.N.D. still making a recovery. +242 242 204 1 1 +243 243 301 Liv Don't worry, Commandant. I'm okay. 1 100000468 +244 244 202 1 1 +245 245 201 1 500404 +246 246 301 1 Hippocrates I know what's bothering you. Your safety will always be our top priority. 1 100000840 +247 247 301 Hippocrates We have an ample amount of time to get ourselves ready, unlike last time. 1 100000841 +248 248 301 Hippocrates Asimov came up with a "safety trigger" program. 1 100000842 +249 249 301 Hippocrates And what it does is that if and when things get out of hand, the "trigger" will activate and force you to wake up. 1 100000843 +250 250 301 Hippocrates And feel free to pull the "trigger" yourself if the situation becomes such that doesn't allow you to continue probing. 1 100000844 +251 251 301 Hippocrates It won't hurt your M.I.N.D., but we'll have no choice but to give up on this particular shard. 1 100000845 +252 252 302 Why does it have to be Liv, though? 253 +253 253 301 Hippocrates I decided to ask you and Liv for help for another reason. See, this shard and the subconscious mind are similar in that they're both what make up the bottom layer of the M.I.N.D. 1 100000846 +254 254 301 Hippocrates And the feedback of both of your activities there will go a long way toward improving the Deep M.I.N.D. connection. You just don't get samples of this kind of M.I.N.D. every day. 1 100000847 +255 255 301 Finishing her sentence, Hippocrates' face turns uneasy. +256 256 204 1 14 +257 257 301 Hippocrates Although I wouldn't want to go through all of it again to get another sample... 1 100000848 +258 258 204 1 +259 259 203 1 0.25 400 +260 260 201 2 1031001 -400 +261 261 301 1 Liv I have another question. 2 100000469 +262 262 301 Sensing the negative vibes in the air, Liv speaks out. +263 263 301 Hippocrates Yes? 1 100000849 +264 264 301 Liv How am I supposed to get inside my own M.I.N.D. shard with Commandant? 2 100000470 +265 265 204 1 1 +266 266 301 Hippocrates Asimov wrote you a program that will help you do just that. He'll take you through some fine-tuning first, though. 1 100000850 +267 267 301 Hippocrates Your commandant, on the other hand, will get in there when you're done fine-tuning. 1 100000851 +268 268 301 Liv Alright. 2 100000471 +269 269 204 2 1 +270 270 301 Liv Will see you in a bit, Commandant. 2 100000472 +271 271 203 100 2 0.18 -600 +272 272 202 2 +273 273 301 After waving goodbye at you, Liv makes her way to the M.I.N.D. diving chamber following Asimov. Then, right when you try to stand up with your crutch... +274 274 204 1 +275 275 203 1 0.25 +276 276 301 You are forced to sit back down. +277 277 302 Professor? 278 +278 278 204 1 14 +279 279 301 Hippocrates Liv is bound to be affected one way or another when she's there in her M.I.N.D. shard. 1 100000852 +280 280 302 What do you mean? 281 +281 281 204 1 +282 282 301 Hippocrates It might be her consciousness or her personality, but what it is will depend on which part of Liv this particular M.I.N.D. shard is. 1 100000853 +283 283 301 Hippocrates I mean, to a certain degree, this whole thing is just like "really getting to know yourself." 1 100000854 +284 284 204 1 5 +285 285 301 Hippocrates And I was hoping you could take good care of her when you're both in there. 1 100000855 +286 286 301 Hippocrates pats you on the shoulder. +287 287 202 DialogDisable 1 1 +288 288 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryShuju.prefab 2 +289 289 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +290 290 401 2000 1 36 +291 291 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory539.jpg 0 1 1 +292 292 205 999 1 0 0 +293 293 101 Assets/Product/Texture/Image/BgStory/BgStory539.jpg +294 294 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryShuju.prefab +295 295 401 1 204 +296 296 401 2 2623 +297 297 301 DialogEnable No longer feeling weightless, you can feel the rough bark of a tree against your back as you slowly open your eyes and take in the fragrance of the mud and budding grass. +298 298 301 Filtering through the leaves above, the sunlight feels like a gentle touch to the skin, and the crisp calls of birds coming from between the trees travel through the valleys in the distance. +299 299 301 Feeling a fluffy lump on the back of your hand, you look down—and see that there is a chubby chipmunk sitting on it. +300 300 301 Then, as though an invisible string were severed, the forest is quiet no more. +301 301 301 Turning into a furball, the chipmunk rolls off the back of your hand before it disappears into the depths of the forest. +302 302 301 You stand up and spend some time collecting your thoughts... +303 303 402 2623 +304 304 302 Liv... 305 +305 305 301 Your surroundings look exactly the same as what Asimov has shown you—except you don't see Liv around, who supposedly came in with you. +306 306 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +307 307 504 0.7 +308 308 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +309 309 201 1 500404 +310 310 301 1 Hippocrates You'll probably land at a different location from Liv because this is our first attempt. 1 100000856 +311 311 301 What Hippocrates said back at the lab pops into your mind. It seems like you'll have to find Liv first before starting your mission. +312 312 201 1 500004 +313 313 301 1 Asimov The same way we'd be drawn to what we're most familiar with when looking at a messy picture, there is something that exists between a commandant and their Construct that connects them. 1 100000423 +314 314 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +315 315 202 1 2 1 +316 316 504 0 +317 317 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +318 318 301 You shut your eyes trying to get a feel for that certain "something"—except all you're picking up are choppy echoes that seem to be taking you nowhere. +319 319 301 This is not unlike looking for a particular fish in the absolute dark expanse of an ocean. You know Liv is right around you, yet you're totally clueless as to where to begin looking. +320 320 301 And right then, a shaft of light descends. +321 321 302 (Open your eyes) 322 +322 322 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory539.jpg 0 1 1 +323 323 205 999 1 0 0 +324 324 101 Assets/Product/Texture/Image/BgStory/BgStory539.jpg +325 325 301 You see a butterfly—with two pairs of wings, and thin, black stripes along its body, parting the green fluorescence. +326 326 301 You feel like you know the butterfly... +327 327 301 The butterfly makes two circles around you, leaving traces of light to snow on you that seem to be telling you to follow it. +328 328 302 (Follow the butterfly) 329 +329 329 301 Drawn by a sense of familiarity, you follow the butterfly as it goes. +330 330 104 0|0|-250 8 +331 331 301 Following the butterfly, you travel through the wide expanse that's the forest... +332 332 301 Losing count of the times you've come across the same views... +333 333 301 The butterfly's fluorescence is now your only source of guidance down the increasingly secluded path... +334 334 301 Right then, you hear noises coming from up ahead—someone is coming this way walking on the grass. +335 335 302 Hello? 336 Liv? 336 +336 336 301 Liv Commandant? 100000473 +337 337 301 Her voice coming from behind the trees, Liv picks up her pace across the grass—and there she is now, standing in front of you... +338 338 201 1 500524 2 +339 339 301 1 Except she looks a little "different" from what you remember of her. +340 340 301 A grandiose black dress envelopes her exquisite body, giving her a solemn aura. The jade-green wings behind her, however, add a dreamlike quality to her, and she seems as though she might just vanish in the wind if you so much as look away from her for a split second. +341 341 302 ... 342 +342 342 204 1 6 +343 343 301 Liv C-Commandant... Please stop looking at me like that... 1 100000474 +344 344 301 Liv lowers her head, apparently feeling self-conscious because of your unwavering gaze. +345 345 302 Ahem, right, of course... +346 346 301 Looking around yourself, you can't help but feel flabbergasted by the view, having forgotten about the butterfly that had taken you here. +347 347 302 What's going on here? 348 +348 348 301 The Liv you're seeing is wearing a completely different outfit than what she was before coming in. +349 349 204 1 3 +350 350 301 Liv I don't know... I found myself like this when I woke up. 1 100000475 +351 351 301 Liv reaches for the wings behind her as she starts checking herself out. +352 352 204 1 +353 353 302 Maybe this is something your M.I.N.D. shard is doing to you? 354 +354 354 301 Liv Asimov said the same thing... 1 100000476 +355 355 301 You have never seen Liv like this before. She is usually just dressed in white and pink. +356 356 301 Liv How do you feel, though, Commandant? 1 100000477 +357 357 302 I think you look great, Liv. 358 Suits you, Liv. 362 I liked how you were before. 367 +358 358 301 Liv Commandant... 1 100000478 +359 359 301 With a sheepish look on her face, Liv seems happy with the compliment all the same... while looking slightly caught off guard. +360 360 204 1 2 +361 361 371 301 Liv I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. 1 100000479 +362 362 204 1 7 +363 363 301 Liv Hmm? 1 100000480 +364 364 301 Liv seems slightly caught off guard. +365 365 204 1 2 +366 366 371 301 Liv I meant to ask you if you've noticed anything out of the ordinary about yourself, too... But still, thank you. 1 100000481 +367 367 204 1 3 +368 368 301 Liv Is that so? I see... 1 100000482 +369 369 204 1 2 +370 370 301 Liv But I actually meant to ask you if you've noticed anything out of the ordinary about yourself, too... 1 100000483 +371 371 302 Ahem... Never felt better. 372 +372 372 301 It's fortunate that your injury didn't get transferred over to this world. +373 373 302 Are you feeling anything else, Liv? 374 +374 374 204 1 3 +375 375 301 Liv Well... I'm not quite sure if this is something my M.I.N.D. shard has done to me, but... 1 100000484 +376 376 204 1 +377 377 301 Seeing you all baffled, Liv claps her hands three times. +378 378 301 And with it, you hear noises coming from the trees. When you turn your head over—you see countless chipmunks poking their heads out everywhere. +379 379 301 Among the bushes, above the treetops, behind the rocks—they're everywhere. +380 380 301 With their tiny black eyes traveling back and forth between you and Liv, they seem to have a hard time comprehending the sight of the two human beings in front of them. +381 381 204 1 2 +382 382 301 Liv It's okay. This isn't a bad person. 1 100000485 +383 383 301 And with it, the chipmunks all come leaping out. +384 384 301 Before you're even able to react, you find yourself and Liv drowning in a sea of warm furballs rubbing your faces and palms. +385 385 302 How did you find out you can do this, though? 386 +386 386 301 You clap your hands three times when Liv isn't looking your way—and nothing happens. +387 387 301 It's never been difficult for Liv to draw animals toward her because she's always so gentle—but you know that what you just witnessed is on a different level than just "being gentle." +388 388 301 Liv I was just trying to brush all the dirt off my hands, and then these babies showed up. 1 100000486 +389 389 302 Can you get other animals to come to you? 390 +390 390 301 Liv I did try to change the tempo and the number of claps, and I even tried mimicking this character from a TV show for kids... 1 100000487 +391 391 204 200 1 +392 392 204 1 6 +393 393 301 Liv stops in her tracks. +394 394 301 Liv And... well, I tried all sorts of things, but the only thing I've managed to get to come to me so far is the chipmunk. 1 100000488 +395 395 301 With her hand still caressing a little furball, Liv looks away. +396 396 204 1 +397 397 302 ... 398 +398 398 301 You carry on speaking as you put on the ground a struggling chipmunk that just fell off your shoulder and was dangling off your chest pocket. +399 399 302 Now, let's try to bring each other to speed. 400 +400 400 301 Liv So, when I woke up... 1 100000489 +401 401 301 When Liv finishes bringing you up to speed, you see that your diving point was actually one good kilometer away from Liv's—though you came in here at almost the same time. +402 402 301 Liv has a pair of wings similar to that on the Empyrea frame, except it doesn't allow her to fly—presumably because M.I.N.D. has made it so. +403 403 301 It seems like you won't be flying to the center of the forest. +404 404 301 And it's your turn to fill Liv in on what you've been through... +405 405 301 Liv A butterfly, you said? I didn't see any when I woke up, though. 1 100000490 +406 406 301 Liv Should we do a quick round of scan? 1 100000491 +407 407 302 No, it's fine. 408 +408 408 301 You want to learn more about the butterfly, but it's much too fleeting an occurrence for you to spend time on when you're supposed to be looking into the center of the forest. +409 409 302 We're sticking to our plan. 410 +410 410 301 Liv I'm analyzing the landscape and the paths. 1 100000492 +411 411 204 1 3 +412 412 301 Liv Uhm... 1 100000493 +413 413 302 Oh? 414 +414 414 301 Liv I can't come up with a path that can take us straight to the center of the forest with all the obstacles in the way. 1 100000494 +415 415 302 That's fine. We'll see what the data feedback has to say as we go. 416 +416 416 302 Let's go. 417 +417 417 204 1 2 +418 418 301 The chipmunks sitting on you and Liv start jumping off, apparently having sensed that you're about to leave. +419 419 301 And as they leave, they stuff your pockets full of chestnuts, berries, seeds, and petals... +420 420 301 Then, waving its tiny claw at Liv, the last chipmunk disappears into a crack under the rocks. +421 421 301 AniZhuanchangBegin Liv bids it farewell with a smile. +422 422 202 DialogDisable 1 1 +423 423 104 0|0|0 0 +424 424 101 AniZhuanchangEnd 500 Assets/Product/Texture/Image/BgStory/BgStory539.jpg +425 425 302 Doesn't seem like this path is going to work... +426 426 201 1 500524 6 +427 427 301 DialogEnable 1 Liv I... am trying to come up with a different route. 1 100000495 +428 428 301 You thought a place like this would be a piece of cake for Liv. +429 429 301 Except this forest is proving to be a lot more complicated than previously imagined... +430 430 301 But on second thought, you realize the complexity of this forest... +431 431 301 Should really be attributed to Liv's seemingly endless imagination. +432 432 202 1 +433 433 301 This is what happened shortly after you and Liv set out. +434 434 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +435 435 301 The path through the forest isn't exactly trekker-friendly—while your shoes with the extra-thick soles are keeping your feet well-protected from all the sharp stones on the ground, you still need to be absolutely careful so as not to slip off the moss. +436 436 301 The trees, the grass, and the flowers—everything around you is of the same color... +437 437 301 The forest has not a single trace of humans, and the cries of the insects seem to come from afar. +438 438 301 Completely lost, you stay closely behind Liv. +439 439 301 And suddenly, Liv stops in her tracks. +440 440 201 1 500524 7 +441 441 301 1 Liv Hey? 1 100000496 +442 442 302 What's the matter? 443 +443 443 301 Liv This bridge here... is a little different from how I imagined it would be. 1 100000497 +444 444 301 Caught by surprise, Liv seems at a loss for words. +445 445 302 Well, there is only so much radar imaging can do, I suppose. 446 +446 446 301 Climbing over the rock in your way, you look up from the ground to see the view up ahead. +447 447 302 See, this isn't something you need to... 448 +448 448 202 1 1 +449 449 301 The last few words of the sentence get stuck halfway at your throat when you see what's up ahead of you. +450 450 502 RImgBg1BlowUp +451 451 301 In front of you now is a valley about 20 meters wide—with a "bridge" above it connecting either side of the valley. +452 452 301 Giving off a crystalline shine, the bridge consists of many "disks." +453 453 301 The same disks can be seen moving in irregular patterns around the "bridge." +454 454 301 Enveloped in their somewhat dark surroundings, they're reminiscent of glowing lamps. +455 455 301 With a closer look, you see that the "disks" all have long tentacles or semitransparent belts attached to the underside. +456 456 301 As though sensing that they're being looked at, some of the tentacles rise and wave this way. +457 457 401 300 1 36 +458 458 401 1 205 +459 459 301 The floating jellyfish is greeting you. +460 460 505 RImgBg1BlowUp +461 461 201 1 500524 3 +462 462 301 1 Liv I never thought we'd run into anything like this... They don't seem hostile, though. 1 100000498 +463 463 301 You never saw this coming yourself, too, because you didn't run into anything out of the ordinary the entire way. +464 464 301 Seems like the speed at which time passes isn't the only thing different between M.I.N.D. and the real world... +465 465 301 This world seems to be full of strange things that can happen to you at every turn—and the fact that Liv was able to get all the chipmunks to hang around you is but an example of that. +466 466 301 And with that taken into account, this "jellyfish bridge" really shouldn't be that big of a surprise. +467 467 302 Aren't they going to dehydrate? 468 +468 468 301 As though trying to answer your question, a few enormous jets of water come gushing out from the depths of the valley, washing away some the of jellyfish that make up the bridge. Moments later, however, their places are taken over by other jellyfish. +469 469 301 Having been graced by the water, the bridge now gives off a lucid shine. +470 470 302 Do you know what's going on, Liv? 471 +471 471 301 Liv I... think this just might have something to do with the story of the "magpie bridge" that I heard as a kid. 1 100000499 +472 472 301 Liv seems unsure of herself as she speaks. +473 473 301 In Kowloong's folklore, the magpie bridge is a bridge formed by magpies squishing their bodies together on a certain day. +474 474 301 And this "jellyfish bridge" does bear a resemblance to the "magpie bridge". +475 475 301 Although one of them flies up there in the sky, while the other swims in the water. +476 476 302 Which means this M.I.N.D. shard is... 477 +477 477 301 Liv Yes, this particular M.I.N.D. shard probably has to do with all the fairytales I heard... 1 100000500 +478 478 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +479 479 504 0.7 +480 480 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +481 481 201 1 500404 -400 +482 482 201 2 500004 400 +483 483 301 1 Hippocrates We might experience certain things or think about them, but they don't become lasting memories in our brains. 1 100000857 +484 484 301 Asimov It's exactly like what the Professor said, and this particular set of data is showing us the same thing—they are the parts that Liv's mind "ignored," "forgotten," or, if you will, "rejected." 2 100000425 +485 485 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +486 486 202 1 2 1 +487 487 101 Assets/Product/Texture/Image/BgStory/BgStory539.jpg +488 488 504 0 +489 489 301 What Hippocrates and Asimov said about this shard matches what you're seeing. +490 490 301 People don't usually remember the fairytales they hear as kids. +491 491 401 1 36 +492 492 401 1 204 +493 493 201 1 500524 +494 494 301 1 Liv Do you find me childish now, Commandant? 1 100000501 +495 495 302 There is nothing wrong with being childish, though... 496 No, not at all. 499 +496 496 301 These are memories of the fairytales after all. +497 497 302 And there is nothing wrong with that. 498 +498 498 502 301 You find it romantic that Liv has found a way to embrace her childhood once again as a grown-up. +499 499 301 Liv is gentle and doesn't talk a whole lot, but she never fails to look after the people around her whenever she can. +500 500 301 She's mature in every sense of the word. +501 501 204 1 2 +502 502 301 Liv ... 1 100000502 +503 503 301 Liv lets out a sigh of relief at what you said. +504 504 301 Liv Should I try to come up with a different route, Commandant? 1 100000503 +505 505 302 Let's just run across it! 506 What's your take, Liv? 507 +506 506 509 301 Liv nods. +507 507 301 Liv Well, I think... I should probably take off my shoes first? 1 100000504 +508 508 301 Liv looks down at her lethally dangerous high heels. +509 509 301 With Liv's approval, you step on the semitransparent "bell" of the jellyfish, all the while feeling the slipperiness and bounciness of it. +510 510 302 All good. 511 +511 511 301 Only need to stay low and go at this pace... +512 512 204 1 7 +513 513 301 Liv Commandant, come back now! 1 100000505 +514 514 301 With it, Liv grabs hold of your hand, except it's too late now. +515 515 301 The bell crumbles down—before it contracts inward and then hunches up... +516 516 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2 +517 517 301 Before you know what just happened, you find yourself and Liv coming face to face with a glowing jellyfish in the air—although you can't really for the life of you tell where its eyes are. +518 518 203 1 0.15 -80 +519 519 301 Before you begin falling through the air, however, the jellyfish whips out one of its "belts" and wraps it around you and Liv. +520 520 301 Except the combined weight of you and Liv seems too heavy for it, sending the jellyfish down into a straight fall like a parachute with a hole. +521 521 301 Fortunately, another jellyfish comes to your rescue in time with its belts. Working together, the two jellyfish float back up once again. +522 522 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +523 523 203 1 0.15 -120 +524 524 301 At the same time, the grip of the belt grows tighter still around you and Liv. +525 525 302 What's this thing? 526 +526 526 301 You feel something as soft as silk against your back. +527 527 204 1 6 +528 528 301 Liv My wings... are getting squashed... Commandant... 1 100000506 +529 529 301 From behind you, Liv now speaks in a tone so choppy and low that you can barely make out her words—every last one of which seems to be coming out as the last strand of her being. Tied up tightly back to back, however, you can't see Liv's face. +530 530 301 Somehow, you seem to be hearing the hisses of steam. +531 531 302 I-I'm sorry... 532 (Remain silent) 534 (Change the subject) 535 +532 532 301 Liv T-that's fine, but I think this is exactly how we're supposed to cross the valley. 1 100000507 +533 533 537 301 And Liv is right—because you can see that the shining jellyfish and its friend are transporting the two of you to the other side of the valley. +534 534 537 301 Remaining silent the entire way, you let the jellyfish do their job. +535 535 302 That doesn't seem to be a bridge. 536 +536 536 537 301 Liv Yup. I think this is exactly how we're supposed to get across the valley. 1 100000508 +537 537 204 1 +538 538 301 From the corner of your eye, you can see that the jellyfish you stepped on at the very beginning is cleaning its "bell" of the dirt on it using the dews coming off a chunk of moss that it's holding with its tentacles. +539 539 301 When it's done grooming itself, the jellyfish does look slightly shinier than it did just moments ago. +540 540 302 Is it trying to polish itself? 541 +541 541 301 Liv I don't think they're trying to build a bridge cuddling up together. I think they're just trying to rest. 1 100000509 +542 542 301 With a closer look, you see that Liv is right—the jellyfish that you initially thought was acting as the bridge's pier doesn't shine as brightly. With its bell going up and down ever so faintly, it appears to be under a light sleep. +543 543 302 So what the jellyfish did to me just now when I stepped on it just now... 544 +544 544 204 300 1 8 +545 545 204 1 2 +546 546 301 Liv Well... that was probably just the jellyfish feeling grumpy waking up? 1 100000510 +547 547 301 Liv sounds at ease, sensing no harm coming from the jellyfish—but right then, your surroundings start growing dark. Moments later, you feel something hard against the bottom of your feet, and the grip around you lets go. +548 548 203 1 0.25 +549 549 301 Turning around, you see that the jellyfish is still there—and it's now trying to flatten Liv's crumpled wings. +550 550 301 Liv Thank you all, but don't worry about it. 1 100000511 +551 551 301 The jellyfish, however, stays where it is, its tentacles obviously not the most ideal of tools with which to flatten the creases. +552 552 302 Let me fix them for you. 553 +553 553 204 1 7 +554 554 301 Liv Wait, what...?! But why are you... 1 100000512 +555 555 302 I'm sure they won't let us go if I don't do it. 556 +556 556 301 Looking up, you see that the jellyfish are still busy trying to fix Liv's wings. +557 557 204 1 3 +558 558 302 And I'm partially responsible for it anyways. 559 +559 559 204 1 6 +560 560 301 Liv Well, then... if you insist. 1 100000513 +561 561 301 Bit by bit, you flatten the creases in the chiffon-like wings in the gentle light coming off the jellyfish. +562 562 301 Then, looking up at the jellyfish and then at Liv's wings—now being slowly flattened back to their previous state—you open your mouth to speak. +563 563 302 This is just amazing. 564 +564 564 204 300 1 8 +565 565 204 1 2 +566 566 301 Liv This doesn't happen in real life, though. 1 100000514 +567 567 302 But even with everything that seemed to stand in our way... 568 +568 568 302 People have made amazing breakthroughs and made the impossible possible. 569 +569 569 301 Gravity tried to hold humans down, but we found a way to reach the sky and even further beyond; distance stood between us, but technology made it possible for us to connect with each other whenever we wanted; lightning was once a power inspiring our awe, but we found a way to make it work for us... +570 570 204 1 3 +571 571 301 Liv Do you think there is a way... for us to make what we're seeing here possible, then? 1 100000515 +572 572 301 The jellyfish form a colorful, fantastic view around you beyond description. +573 573 302 Somewhere down the road, yes. 574 With difficulty, yes. 576 I don't think so. 578 +574 574 204 1 2 +575 575 580 301 "It might seem like a far-fetched fantasy, but nothing is impossible, so long as there are people drawn to it." +576 576 204 1 +577 577 579 301 "But even if we're still so far from that day that we can't even picture it happening within our lifetime, we can still entrust another dreamer with our dream." +578 578 301 "But that doesn't mean we need to forget it altogether. Perfection might be a difficult goal to reach, but that doesn't mean we can't come up with something that's nearly perfect." +579 579 204 1 2 +580 580 301 You flatten the last crease on Liv's wings. Although still unable to take Liv through the skies and now bearing shallow scars, Liv's wings can open up again nonetheless. +581 581 302 There is not a wonderful thing that is not worth our time and effort. 582 +582 582 301 1 AniZhuanchangBegin This is what the forest seems to be mumbling as the breeze gently ruffles the leaves. diff --git a/Resources/table/client/movie/movies/MovieHD01602BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01602BA.tab.bytes new file mode 100644 index 00000000..e85435f7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01602BA.tab.bytes @@ -0,0 +1,965 @@ +|>[6mf5hXBw-Oc?l">kj|fR& !_G ,QNDigܜCT:ĕX)::HeA`orZId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory539.jpg +2 2 401 1 208 +3 3 301 DialogEnable Holding on to a dandelion, you and Liv made it across the bubbling swamp... +4 4 502 RImgBg1DisableSlow +5 5 101 RImgBg2Enable Assets/Product/Texture/Image/BgStory/BgStory555.jpg +6 6 301 Making it through the grass maze was almost too easy with Liv's scanning radar... +7 7 502 RImgBg1DisableSlow +8 8 101 RImgBg2Enable Assets/Product/Texture/Image/BgStory/BgStory557.jpg +9 9 301 Crossing the rushing river was a breeze, too, with a river crab carrying you on its back... +10 10 502 RImgBg1DisableSlow +11 11 101 RImgBg2Enable Assets/Product/Texture/Image/BgStory/BgStory539.jpg +12 12 301 You and Liv came the entire way without breaking so much as a sweat... +13 13 302 These are true eye-openers, Liv... 14 +14 14 301 The views around you seem to grow wilder still... +15 15 301 The further into the forest you and Liv travel. +16 16 201 1 500524 6 +17 17 301 1 Liv P-please just stop... 1 100000516 +18 18 301 With the views unfurling around both of you, Liv appears more embarrassed than nostalgic. +19 19 301 She covers her now blushing face—yet her equally red ears give her away. +20 20 202 1 1 +21 21 301 When you and Liv reach an empty ground in the forest, you see a line of sheep lying on their side. +22 22 301 So furry that their bodies take the shape of a ball, they are, to your surprise, amazingly agile. +23 23 301 Right in the middle of the sheep is a saddle—and right when one of the sheep hops over the saddle... +24 24 401 680 2 100000680 +25 25 402 100000680 +26 26 301 Sheep Baa! +27 27 301 Then comes the next sheep... +28 28 401 2000 2 100000680 +29 29 402 100000680 +30 30 301 Sheep Baa! Baa! +31 31 301 Then comes a third one... +32 32 401 2 100000680 +33 33 301 Sheep Baa! Baa! Baa! +34 34 301 Eventually, all the baas turn into a light, rhythmic lullaby. +35 35 302 I see you counted sheep in bed as a kid, huh? 36 +36 36 201 1 500524 10 +37 37 301 1 Liv Y-yes, I did... 1 100000517 +38 38 301 Liv slowly regains her composure as she looks nostalgically at the sheep. +39 39 204 1 2 +40 40 301 Liv I'd count them one at a time when I couldn't fall asleep. 1 100000518 +41 41 301 Liv says with a smile as she recalls her childhood. +42 42 204 1 8 +43 43 301 Liv And sometimes I'd end up having even more trouble sleeping because I was so focused on counting them. 1 100000519 +44 44 204 1 2 +45 45 301 Liv Have you ever experienced it? 1 100000520 +46 46 302 Never. 47 Yes. 49 +47 47 301 As a kid, you never had to do anything to have a good night's sleep because you always slept quite well. +48 48 51 301 But as an adult, you now spend more time trying to not fall asleep than coming up with ways to help yourself sleep. +49 49 301 You actually did have to count to help yourself fall asleep as a kid, what with all the pent-up energy in you. +50 50 301 But as an adult, you now spend more time trying to not fall asleep than coming up with ways to help yourself sleep. +51 51 302 Why sheep, though? 52 +52 52 301 Everyone counts goats, no? +53 53 204 1 5 +54 54 301 Liv Because sheep are cute. 1 100000521 +55 55 204 200 1 8 +56 56 204 1 6 +57 57 301 Liv I... actually am a big fan of sheep, and we even had sheep back home when I was a kid. 1 100000522 +58 58 301 You turn your gaze at the line of sheep—which stretches as far out as it possibly can along the horizon all the way from the west to the east. +59 59 302 (A real big fan... with a burning passion, too.) 60 +60 60 301 You decide to keep these words to yourself so Liv wouldn't overheat from blushing. +61 61 202 1 1 +62 62 301 You try to herd the sheep somewhere else—yet judging from the fact that none of them even bats an eye, you know your efforts are proving futile. +63 63 301 Unfortunately, it doesn't seem like you can move forward until you've figured out a different path. +64 64 302 And just look at this... 65 +65 65 301 Looking up, you see that the skies have gone from their previous white and blue to their current tangerine—a telltale sign that nightfall is fast approaching. +66 66 201 1 500524 2 +67 67 301 1 Liv Should we find a place to rest for the day, Commandant? 1 100000523 +68 68 301 While everything happening so far has taken place within the projection of a M.I.N.D. shard, you feel every bit as worn out as though you've been going through the day in the real world. +69 69 301 DialogDisable There is, in fact, another reason to your making this decision. +70 70 302 Well, it's not just because the sun is setting, though. See... 71 +71 71 302 AniZhuanchangBegin I'm sure you heard a lot of spooky stories as a kid, right? 72 +72 72 101 Assets/Product/Texture/Image/BgStory/Bgstory536.jpg +73 73 401 1 36 +74 74 202 3000 1 1 +75 75 401 1 51 +76 76 201 1 500525 +77 77 502 DialogEnable +78 78 301 AniZhuanchangEnd 1 It listens, it chases, and it preys... +79 79 301 It's the most feared predator in the dark forest, ready to prey on all souls alive. +80 80 301 Listen—as its drool burns through the ground, having fallen from a mouth so big that it takes up over half of the monster's body. +81 81 301 Look—it will never let you go once it has its murderous eyes upon you. +82 82 301 So run. Run as far as you can... +83 83 301 Until you've reached a place that can shelter you... +84 84 401 1 208 +85 85 202 1 1 +86 86 201 1 500177 +87 87 301 1 ??? I'm going to eat every last kid that refuses to sleep. Owooooo...! 1 100000675 +88 88 302 (I thought it'd be something scarier.) 89 (Holy, that's creepy with a capital C!) 89 +89 89 301 To your surprise, however, the "predator" isn't some terrifying monster—rather, it's an adorable plushie. +90 90 301 ??? I'm not scary at all, but I still eat kids who refuse to go to sleep. Owoooo...! 1 100000676 +91 91 202 1 +92 92 301 Seeing the shark plushie leaving, you and Liv poke your heads out of the bushes. +93 93 302 Was that something that scared you when you were a kid? 94 +94 94 201 1 500524 5 +95 95 301 1 Liv Wait, did that happen to you, too? 1 100000524 +96 96 302 Well, sort of. 97 I've heard stories like that. 97 +97 97 204 1 +98 98 301 Monsters that claim to eat you up if you don't go to sleep on time, huh... +99 99 301 Seems like it's an all-time classic. +100 100 301 The only difference is that a scary monster is what you usually get in these stories rather than an adorable plushie. +101 101 301 You approached it because it seemed harmless enough—except it put on a hostile front the moment it sensed your presence. +102 102 302 It wasn't scary at all, though. 103 +103 103 301 Liv Are you talking about the plushie just now? 1 100000525 +104 104 301 Nodding your head, you start telling Liv about all the tricks the grown-ups used to fool you around with from when you were a kid. +105 105 302 (Green octopus with a menacing face) 106 (Ball of fire that burns on and on) 106 (Muddy monster with eyes all over it) 106 +106 106 301 Liv Did you ever feel scared? 1 100000526 +107 107 302 I'd hide away under a blanket. 108 I always felt okay when I turned on the light. 108 They ain't got nothing on me. 108 +108 108 202 1 1 +109 109 401 1 36 +110 110 301 Right then, you hear a voice coming from behind you—a voice that you know. +111 111 301 ??? There you are! Kids who refuse to go to sleep! 100000677 +112 112 302 Run! 113 +113 113 401 1 203 +114 114 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 1 +115 115 301 There is no point in turning around—because you know exactly where it is from its footsteps and shouts. +116 116 201 1 500524 3 +117 117 301 1 Liv I think we should split up, Commandant... 1 100000527 +118 118 301 Running away from the shark plushie, Liv once again makes the same suggestion. +119 119 302 No. 120 +120 120 301 And once again, you turn down her suggestion. +121 121 204 1 19 +122 122 301 Liv But I'm only dragging you down the way I am now. 1 100000528 +123 123 301 And you know exactly what Liv is talking about—her wings, with the fluorescence, make it almost too easy for the plushie to spot them in the dark. +124 124 302 We can't just keep running, though... 125 +125 125 301 Right then, something lands on your shoulder with a squeak. +126 126 302 The chipmunk from before? 127 +127 127 301 About to flick it off, you stop just in time. With the fluorescence coming off Liv's wings, you take a good look at the chipmunk. +128 128 301 And that's when you see yet another chipmunk on Liv's shoulder. +129 129 204 1 7 +130 130 301 Liv Hurry up and hide yourselves... Where are you trying to take us? 1 100000529 +131 131 301 One of the chipmunks points its claw in a certain direction. +132 132 202 1 +133 133 502 RImgBg1BlowUp +134 134 401 2 1513 +135 135 301 AniZhuanchangBegin 800 Nodding at each other, you and Liv run in the direction the chipmunk just pointed. +136 136 401 1 36 +137 137 101 1000 Assets/Product/Texture/Image/BgStory/Bgstory300.png +138 138 505 RImgBg1BlowUp +139 139 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +140 140 401 2 2623 +141 141 301 AniZhuanchangEnd ??? Gone... They're gone... Owoooo...! 100000678 +142 142 301 Passing you by, the cry of the shark plushie disappears into the distance. +143 143 401 1 208 +144 144 302 This place seems safe. 145 +145 145 201 1 500524 +146 146 301 1 When you open the "door" of the shelter, Liv pokes her head out from the other side. You are now hiding with Liv inside two gigantic pea pods. +147 147 301 Liv How did the chipmunks find us, though? 1 100000530 +148 148 302 I... think they probably found us with the fluorescence coming off your wings. 149 +149 149 301 You point at the chipmunks, which are now chasing fireflies. +150 150 301 The fluorescence might be what's catching all the monsters' eyes in the dark, but it also stands as an inviting beacon to friends. +151 151 301 Liv What would you have done, though, if they had never shown up? 1 100000531 +152 152 302 I would have come up with something before we tired ourselves out. 153 I've got plan B. 153 I would have fought back. 153 +153 153 204 1 9 +154 154 301 Liv ... 1 100000532 +155 155 301 Without saying anything, Liv changes the subject somewhat awkwardly. +156 156 301 Liv This place seems perfect for rest. 1 100000533 +157 157 302 Yup. You should get some rest, too, Liv. 158 +158 158 204 1 +159 159 301 Liv Oh, I think I'll just... 1 100000534 +160 160 302 Correct me if I'm wrong, but... 161 +161 161 302 You're supposed to rest on time as part of the rehabilitation process for your M.I.N.D., right? 162 +162 162 301 You cut Liv off before she finishes speaking. +163 163 301 Liv I can't just rest whenever I want to inside my M.I.N.D... 1 100000535 +164 164 301 The opening on the pea pod that Liv is in faces that of yours. Lying down, she meets you in the eye. +165 165 204 1 2 +166 166 301 Liv But I'll still try to get some sleep, Commandant. 1 100000536 +167 167 301 The moonlight is cold and anything but bright, but it shows you perfectly in Liv's eyes. +168 168 302 ... 169 +169 169 302 (Refuse to look away) 170 (Close eyes) 195 +170 170 301 You don't want to look away—because you know that the moment you do, you lose this "game." +171 171 301 Besides, you and Liv are already used to being around each other, having been through all that you've been through together over the years. +172 172 301 Liv Having a hard time falling asleep, Commandant? 1 100000537 +173 173 302 Never had an easy time falling asleep away from home. 174 +174 174 301 Liv But you fell asleep in the crater in that mission we went on together. 1 100000538 +175 175 302 Oh, I remember that mission... 176 +176 176 202 1 1 +177 177 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +178 178 504 0.7 +179 179 101 Assets/Product/Texture/Image/BgStory/Bgstory60.jpg +180 180 301 You actually don't usually get to sleep in your own bed because of all sorts of accidents. +181 181 301 Ruins that can only block off the wind, tight craters, and abandoned cars—these are the kind of places you usually find yourself sleeping at. +182 182 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +183 183 504 0 +184 184 101 Assets/Product/Texture/Image/BgStory/Bgstory300.png +185 185 201 1 500524 1 +186 186 301 DialogDisable 1 The pea pod you're in proves to be a lot more comfortable, except... +187 187 302 It's got nothing to do with this place. 188 +188 188 302 And you? Still trying to get used to this place? 189 +189 189 301 DialogEnable Liv I haven't recalled a thing, but I find this place familiar and am very used to it. 1 100000539 +190 190 302 That's fine. I'm sure you'll remember everything... 191 +191 191 302 When we find the M.I.N.D. shard. 192 +192 192 204 1 2 +193 193 301 Liv Yup... So, what was your childhood like, Commandant? 1 100000540 +194 194 210 301 Following the course of the subject, Liv asks you curiously. +195 195 301 DialogDisable Her eyes are as gentle as they've always been—yet at this very moment, you can feel a certain feeling bubbling up from deep within you. +196 196 302 Ahem, look, Liv... 197 +197 197 302 You need to close your eyes before you can fall asleep. 198 +198 198 204 100 1 +199 199 204 1 8 +200 200 301 DialogEnable Liv Alright, then. 1 100000541 +201 201 301 Apparently picking up on your uneasiness, Liv closes her eyes like a good kid. With her stare gone, all that's left around you is the quiet air. +202 202 301 Then, a few moments later, Liv asks you quietly. +203 203 204 100 1 8 +204 204 204 1 +205 205 301 Liv Having a hard time falling asleep, Commandant? 1 100000542 +206 206 302 I have never for the life of me dreamed of sleeping in the forest of a fairytale. 207 +207 207 204 1 2 +208 208 301 Liv The forest of a fairytale, huh... So, what was your childhood like, Commandant? 1 100000543 +209 209 301 Liv's curious voice lingers by your ears. +210 210 302 (Tell her everything about your childhood) 211 (Tell her about part of your child) 212 (Make something up) 213 +211 211 214 301 You don't remember ever telling anyone about your childhood since you rarely ever even talk about your life before coming to Gray Raven. You decide to take advantage of this chance to have a good chat with Liv. +212 212 214 301 You can't be 100% sure whether all the things you believe are part of your childhood are really part of your childhood, so you decide to go with what you're more certain of. +213 213 301 You wouldn't really classify yourself as a well-behaved child... Wanting to maintain your image, you decide to make something up. +214 214 301 Liv listens quietly for the most part, but she would still raise questions every now and then—which, to your surprise, actually helps you recall a big chunk of your long-forgotten memory. +215 215 301 And with it, the conversation went from a monologue to a dialogue, with no end in sight. +216 216 401 1 36 +217 217 301 Your surroundings fall quieter still as time passes. The cries of the insects—loud and clear until just moments ago—have all died down, too. The two of you grow sleepy as you carry on chitchatting in the dark. +218 218 301 Time goes by a mile a second as you laugh and chat away—and you know you both are feeling the right amount of sleepiness to sleep now. +219 219 204 100 1 2 +220 220 204 1 8 +221 221 301 Liv I'd love to learn more about you, Commandant... but I guess it's time for bed. 1 100000544 +222 222 301 Liv's voice grows distant as you grow drowsy. +223 223 302 Tell me about yourself next time, Liv. 224 +224 224 301 The words coming out of your mouth are garbled up. +225 225 204 100 1 8 +226 226 204 1 10 +227 227 301 Liv Me...? I barely remember anything, though, and the things I do still remember... probably aren't too interesting at all. 1 100000545 +228 228 302 Well, everything we've seen so far in here... 229 +229 229 301 You need no further proof—because the place you're about to fall asleep at is none other than Liv's childhood itself. +230 230 302 Seems to say otherwise... 231 +231 231 202 1 +232 232 205 999 Assets/Product/Texture/Image/BgStory/BgStory0.png 0 1 5 +233 233 301 "I'll make sure to find it for you. Tell me more about yourself when I've found it." +234 234 301 AniZhuanchangBegin You don't remember if you actually said these words before falling asleep. +235 235 402 2623 +236 236 205 999 1 1 0 +237 237 101 Assets/Product/Texture/Image/BgStory/BgStory539.jpg +238 238 401 1 210 +239 239 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +240 240 301 AniZhuanchangEnd What happened during the day seems to be spicing up your dream. +241 241 502 RImgBg1DisableSlow +242 242 101 RImgBg2Enable Assets/Product/Texture/Image/BgStory/Bgstory531.jpg +243 243 301 Following a group of migrating sheep, you arrive at a spire—that for which you set out on the journey in the first place. +244 244 301 Looking up and seeing the tip of the spire thoroughly drenched in scarlet, you feel drawn to it. +245 245 301 You take a step forward and over the mud on the grass. +246 246 401 1 160 +247 247 401 2 613 +248 248 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +249 249 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +250 250 402 613 +251 251 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab 2 +252 252 301 Then, with a sharp pain across your forehead, the world as you see it turns blood-red. +253 253 201 1 500013 -800 1 1 +254 254 201 2 500013 -400 -200 1 1 +255 255 201 4 500013 800 1 +256 256 201 5 500013 400 -200 1 +257 257 401 2 1508 +258 258 201 3 500386 1 +259 259 205 3 0 1 3 +260 260 205 3000 999 Assets/Product/Texture/Image/BgStory/Bgstory523.jpg 0 1 3 +261 261 401 2 613 +262 262 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab +263 263 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +264 264 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +265 265 402 613 +266 266 301 1 The wool on the sheep tears away to reveal the Corrupted underneath, while the spire collapses into a crimson figure. 1 2 3 4 5 +267 267 301 1 This is your memory from the last rescue mission. 1 2 3 4 5 +268 268 104 0|0|-100 2 +269 269 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +270 270 203 3 0.25 -200 +271 271 401 2 10113601 +272 272 202 250 3 +273 273 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +274 274 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +275 275 502 RImgBg1Shake +276 276 301 1 You tried to make your way up through the sea of the Corrupted, but the crimson figure slashed right through you. 1 2 4 5 +277 277 202 1 2 4 5 1 +278 278 401 2 613 +279 279 104 0|-200|-300 0 +280 280 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +281 281 205 999 1 1 0 +282 282 101 Assets/Product/Texture/Image/BgCg/Cgqz2804.jpg +283 283 104 0|0|-300 10 +284 284 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +285 285 402 613 +286 286 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +287 287 301 Before chaos tore you apart, the only thing you saw in the world that blurred away was a little white bird. +288 288 401 2 613 +289 289 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +290 290 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +291 291 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +292 292 402 613 +293 293 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +294 294 301 Reliving the memory, you notice something different. +295 295 301 You feel like you're missing something—something that lies just right beyond where your eyes and the light can reach... +296 296 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +297 297 104 0|0|0 0 +298 298 205 999 1 1 0 +299 299 101 Assets/Product/Texture/Image/BgStory/Bgstory523.jpg +300 300 301 When did the blood-soaked longsword leave your body? +301 301 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +302 302 201 1000 3 500386 +303 303 202 3 +304 304 301 Where did the crimson figure go? +305 305 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +306 306 101 Assets/Product/Texture/Image/BgCg/Cgqz2803.jpg +307 307 301 Is there something behind you, behind the white bird? +308 308 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +309 309 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +310 310 301 Turning around, there is nothing but pitch darkness... +311 311 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +312 312 201 1 500547 -10 30 1 +313 313 205 1 0.8 0.8 0 +314 314 301 1 ... 1 +315 315 202 1 1 +316 316 502 DialogDisable +317 317 202 1 1 +318 318 501 AniZhuanchangBegin 2000 Assets/Product/Effect/Prefab/FxTongyong/FxUiGuanbixiaoshi.prefab 2 1 +319 319 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +320 320 401 1 36 +321 321 502 DialogEnable +322 322 301 AniZhuanchangEnd All the years of waking up naturally with your biological clock have made an alarm clock a dispensable item to you. +323 323 401 2 1543 +324 324 301 As you sit up and rub your temple, the blanket takes the course of gravity and falls off. +325 325 301 Wait, a blanket? +326 326 101 Assets/Product/Texture/Image/BgStory/Bgstory514.jpg +327 327 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 3 +328 328 301 AniZhuanchangEnd When you open up your eyes, it hits you that, instead of a pea pod, you're now in a cozy room. +329 329 401 1 50 +330 330 302 Liv? 331 +331 331 301 The room is minimally decorated, and Liv is nowhere to be seen. +332 332 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +333 333 104 0|0|-100 0.8 +334 334 205 999 Assets/Product/Texture/Image/BgStory/Bgstory384.png 0 1 1 +335 335 401 800 2 754 +336 336 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +337 337 301 Taking not even a single moment to survey the room or think about how you got here in the first place, you open the door and start looking for Liv... +338 338 201 1 500543 +339 339 301 1 ??? Hey... Good morning. Did you have some quality rest? 1 100000681 +340 340 301 A woman you've never seen before stands in the hallway with a wooden tray. Initially caught by surprise, she quickly regains her gentle smile. +341 341 301 Your hunch is that she doesn't intend to hurt you—and hunches are often the most reliable in M.I.N.D. +342 342 302 Hi. What's your name? 343 +343 343 301 ??? Call me Cinderella. 1 100000682 +344 344 302 I was with a friend just now... 345 +345 345 302 Does she happen to be here, too? 346 +346 346 301 Cinderella The young lady, right? She's in the room right across. 1 100000683 +347 347 401 2 2626 +348 348 301 Cinderella knocks on the door but receives no response. +349 349 302 Liv, are you in there? 350 +350 350 401 2 2626 +351 351 301 Cinderella knocks on the door harder still but still gets no response. +352 352 301 DialogDisable Cinderella Is she the type that struggles to wake up? 1 100000684 +353 353 302 (Shake head) 354 +354 354 202 1 1 +355 355 401 2 754 +356 356 205 999 0 0 0 +357 357 101 800 Assets/Product/Texture/Image/BgStory/Bgstory384.png +358 358 205 999 Assets/Product/Texture/Image/BgStory/Bgstory514.jpg 0 1 1 +359 359 301 DialogEnable Seeing you shake your head, Cinderella hesitates for a moment before she opens the door. +360 360 301 The set-up of the room is basically the same as the one you woke up in. Liv lies in the bed with her back facing you, apparently still asleep. +361 361 301 Liv Uhm... 127091 +362 362 301 You can't see her face, but you can just tell from the groan that she's in pain. +363 363 302 Liv! 364 +364 364 301 You're no stranger to what's happening—this is a symptom of Liv's migraine. Out of habit, you want to take out your connecting cable for Deep M.I.N.D. connection, but it hits you that you already are in Liv's M.I.N.D. +365 365 301 Setting her tray on the table, Cinderella dashes up to Liv's bed. +366 366 301 She holds Liv's face with her hands as she presses her head against Liv's, all the while mumbling something unintelligible. +367 367 401 1 36 +368 368 401 1000 2 2632 +369 369 402 2632 +370 370 301 And with it, as a faint fluorescence envelopes them, Liv's face softens. +371 371 301 A few moments later, Cinderella puts Liv's head back on the pillow ever so gently. +372 372 401 1 208 +373 373 201 1 500543 14 -80 +374 374 301 1 Cinderella She's fine now. 1 100000685 +375 375 203 1 0.25 +376 376 301 Cinderella stands up, looking slightly out of it. +377 377 302 Are you okay? 378 +378 378 204 1 +379 379 301 Cinderella I'm fine. I was just a bit out of it. 1 100000686 +380 380 301 Cinderella quickly regains her composure. Then, you see Liv slowly sit up. +381 381 202 1 1 +382 382 201 1 500524 3 -400 +383 383 201 2 500543 400 +384 384 301 1 Liv Commandant... Who's this? 1 100000546 +385 385 204 1 14 +386 386 301 Cinderella Feel free to call me Cinderella, Liv. 2 100000687 +387 387 301 Cinderella is now looking at you and Liv with her gentle eyes—eyes that now seem even more loving than they did before. +388 388 301 You quickly fill Liv in on what happened just now. +389 389 204 1 10 +390 390 301 Liv Thank you so much, Ms. Cinderella. 1 100000547 +391 391 204 2 2 +392 392 301 Cinderella Don't mention it, and feel free to just call me Cinderella. 2 100000688 +393 393 204 100 1 8 +394 394 204 1 5 +395 395 301 Liv O-of course. 1 100000548 +396 396 202 1 2 1 +397 397 201 1 500543 2 +398 398 301 1 With a gentle, accepting smile, Cinderella turns this way. +399 399 301 Cinderella You're both now safe, and I bet you must be hungry. How about a bowl of bean soup? 1 100000689 +400 400 301 Pointing at the tray sitting on the table, she seems to be waiting for a favorable response. +401 401 301 The steaming creamy green soup has diced onions, carrots, and round peas floating on its surface. +402 402 301 The fresh veggies and the aroma of butter make for a temptation impossible to resist. +403 403 302 Yes, of course! 404 No, I'm actually not... 409 +404 404 301 Given that she just helped stabilize Liv, you don't think there is anything to worry about the food she's prepared. +405 405 301 And from her eyes, you're sensing a very special quality... +406 406 301 That you'd probably describe as "motherliness." +407 407 418 301 Which is why you don't think it's a good idea to turn her down. +408 408 204 1 +409 409 301 Cinderella Right, you probably still have trouble eating on your own, right? 1 100000690 +410 410 204 1 2 +411 411 301 Cinderella Let me feed you, then. 1 100000691 +412 412 203 1 0.25 -80 +413 413 301 And with it, she approaches you with the bowl and spoon. She's still gentle and all, but it doesn't seem like she's going to take no for an answer. +414 414 301 To sum up what's going on, she just wants you fed because she thinks you need to be. +415 415 302 ...I think I can do it myself. 416 +416 416 201 1 500524 10 +417 417 301 1 Liv S-same here... 1 100000549 +418 418 202 1 1 +419 419 301 Each with a wooden spoon, you and Liv scoop up the soup and move it up to your mouths. With its aroma filling the air now, you can now smell the diced onions and black pepper in it. +420 420 301 Shoving the spoon into your mouth, you're instantly hit with a creamy explosion that takes place across your taste buds. +421 421 301 The freshness of the veggies is the first to hit, followed by the rich and fresh taste of butter that helps the onions stand out. +422 422 301 The hot soup makes its way down your food pipe with the black pepper in it, warming up your body through and through. +423 423 301 Much to your surprise, the soup comes with a minty taste, too. +424 424 201 1 500543 2 +425 425 301 1 Cinderella Pretty good, right? 1 100000692 +426 426 301 Propping her face with both her hands, Cinderella looks awash in happiness. +427 427 202 1 1 +428 428 301 When you've finished the soup, it finally hits you that you're starving from consuming nothing at all for the entire day. Having been warmed up, your tummy is now protesting for more. +429 429 302 I... think I can actually use more of... 430 +430 430 201 1 500524 8 +431 431 301 1 Liv Whew... 1 100000550 +432 432 301 The satisfied sigh coming from beside you cuts you short. +433 433 302 ... 434 +434 434 204 1 6 +435 435 301 Liv ... 1 100000551 +436 436 301 You look away. It seems as though Liv has the same thought as you. +437 437 302 May I have some more? 438 Could you give us each one more serving? 444 +438 438 201 1 500543 2 +439 439 301 1 Cinderella Of course. You can have as many as you please. 1 100000693 +440 440 301 Cinderella refill both your bowls with the bean soup. +441 441 301 Cinderella I know you didn't ask for it, but you were about to, right? 1 100000694 +442 442 201 1 500524 6 +443 443 447 301 1 Liv T-thank you. 1 100000552 +444 444 201 1 500543 2 +445 445 301 1 Cinderella Of course. You can have as many as you please. 1 100000695 +446 446 301 Cinderella refill both your bowls with the bean soup. +447 447 201 1 500543 2 +448 448 301 1 Cinderella Glad to see you both enjoy the soup! 1 100000696 +449 449 301 Cinderella I picked these veggies early in the morning, and that's when I found both of you. 1 100000697 +450 450 301 Cinderella Oh, yeah! 1 100000698 +451 451 301 Cinderella And the soup has the pea pods you stayed in yesterday. How do you like them? 1 100000699 +452 452 201 1 500524 5 +453 453 301 1 You stop dead in your tracks. +454 454 201 1 500543 +455 455 301 1 Cinderella Pff. 1 100000700 +456 456 301 Seeing both you and Liv freeze, Cinderella covers her mouth, trembling from laughing as her laughter comes out through her fingers. +457 457 301 Cinderella My bad. You're both so cute and I just couldn't help but wanted to see you shocked. 1 100000701 +458 458 301 Cinderella Don't worry about the pea pods, though. They're safe and sound in my backyard. 1 100000702 +459 459 301 Cinderella Do you see the peas in the soup? They seem about the right size, right? 1 100000703 +460 460 301 Rubbing the tears away from the corner of her eyes, Cinderella regains her composure. +461 461 301 Cinderella Apologies. It's been such a long time since I last met anyone. 1 100000704 +462 462 301 AniZhuanchangBegin 2000 Cinderella Welcome to Wonderland. 1 100000705 +463 463 301 AniZhuanchangEnd 1 When you finish the fourth bowl, Cinderella, seemingly overly excited, once again stirs the apparently bottomless soup pot with her ladle. +464 464 301 Cinderella Want some more? 1 100000706 +465 465 302 I think I'm fine. 466 +466 466 301 Cinderella Uhm... Are you sure? 1 100000707 +467 467 302 Yes, absolutely positive. 468 +468 468 301 Feeling fuller than ever, you say to her in your most appreciative tone. +469 469 301 Cinderella And you, Liv... 1 100000708 +470 470 201 1 500524 9 +471 471 301 1 Liv No... Thank you so much, but I think I'm okay, too. 1 100000553 +472 472 301 Having gone through just as many bowls as you, Liv waves her hand in a panic as she expresses her appreciation apologetically. +473 473 201 1 500543 +474 474 401 2 1546 +475 475 301 1 Nodding with a somewhat disappointed face, she hits the pot with her ladle—and with it, the soup inside goes poof. +476 476 301 Cinderella I'm going to start cleaning up, then. 1 100000709 +477 477 302 Please let us. 478 +478 478 302 (This makes for a good chance to speak privately with Liv.) 479 +479 479 301 Cinderella But you are my guests. I can't just... 1 100000710 +480 480 201 1 500524 +481 481 301 1 But Liv has already put the tableware away and is picking the tray up. +482 482 301 Liv No, we insist. This is the least we can do. 1 100000554 +483 483 201 1 500543 2 +484 484 301 1 Relenting with a smile on her face, Cinderella says adoringly. +485 485 301 Cinderella Alright, then. Let me get you guys some tea and snacks. There is a river in the back for you to do the dishes. 1 100000711 +486 486 301 AniZhuanchangBegin Cinderella Watch out, though. 1 100000712 +487 487 205 999 1 1 0 +488 488 101 Assets/Product/Texture/Image/BgStory/BgStory557.jpg +489 489 202 1 1 +490 490 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlinkNew.prefab 3 +491 491 301 AniZhuanchangEnd As you watch carefully your own steps to avoid another nasty fall... +492 492 302 So, what do you think, Liv? 493 +493 493 201 1 500524 +494 494 301 1 Liv Uhm... I have the same take as you, Commandant. She's unique, but I don't think she's the M.I.N.D. shard we're looking for. 1 100000555 +495 495 302 But she seems to know a lot of things. 496 +496 496 301 Liv And she's such a friendly soul. I think we just might be able to learn about this place from her. 1 100000556 +497 497 302 Let's talk to her in a bit. 498 +498 498 204 1 10 +499 499 301 Liv Oh... by the way, are you over here, Commandant? 1 100000557 +500 500 302 Wait, I thought you were here. 501 +501 501 301 Liv ... 1 100000558 +502 502 204 100 1 8 +503 503 204 1 9 +504 504 301 Liv Guess we'll just have to wait for the bubbles to go away, then. 1 100000559 +505 505 302 I know... and I've lost count of how many times we missed each other. 506 +506 506 202 1 1 +507 507 301 Looking at all the colorful bubbles, you feel completely lost in the kaleidoscopic views around you. +508 508 301 Out in the back, you see a shallow stream that seems knee-high at best. +509 509 301 The stream seems harmless enough. +510 510 301 But you're never going to forget what happens when you put the tableware into it... +511 511 302 Boy, was it a real sight... 512 +512 512 301 Instead of splashes of water, the river spits up bubbles—in an amount that shrouds you completely. +513 513 301 You can't see anything and, feeling the ground slippery, you try taking a step forward... +514 514 302 Oh cr... 515 +515 515 401 2 2533 +516 516 301 RImgBg1Shake You fall into the water with a thud, sending bubbles flying up in each and every way. +517 517 401 2 2533 +518 518 301 Liv wastes no time jumping in and starts looking for you, but neither of you can tell where the other person is with all the bubbles around. +519 519 301 There are several times when you sense Liv right around you—only to realize that it's all wishful thinking when you reach your hand out. +520 520 301 Liv Commandant? Are you still there? 100000560 +521 521 302 Yes. Let's just stay where we are for now. 522 +522 522 301 You say as you look at all the bubbles that are now slowly disappearing. +523 523 301 Then, you hear a sigh. +524 524 301 Liv Let's just keep talking. It makes me a little nervous if we don't... 100000561 +525 525 302 Sure. What do you want to talk about? 526 +526 526 301 Liv Well... I'm curious about why you decided to go to F.O.S. 100000562 +527 527 301 Liv It's a common choice among people from Babylonia, but it's never the only choice. 100000563 +528 528 302 I did it to pursue a dream. 529 I did it for Earth. 533 I didn't give it too much thought. 536 +529 529 301 Liv A dream, huh... That's exactly what I had in mind when I asked to be relocated... 100000564 +530 530 302 What did you just say? 531 +531 531 301 You can barely hear Liv over all the bubbles. +532 532 538 301 Liv O-oh, it's nothing! 100000565 +533 533 301 Liv That sounds like something President Hassen would say. 100000566 +534 534 302 C'mon, do I really sound that lame?! 535 +535 535 538 301 Liv It's a very brave choice, though. 100000567 +536 536 301 Liv Oh, is that so? 100000568 +537 537 301 Liv sounds surprised. +538 538 302 DialogDisable But I'm never going to give up... 539 +539 539 302 Because I have a dream, and I'm going to make it come true. 540 +540 540 301 DialogEnable Liv A dream, eh... 100000569 +541 541 302 Yup, although my instructor would always just tell me to stop daydreaming... 542 +542 542 301 Embarrassed, you scratch your head. +543 543 301 Liv But that's something you've always been holding on to, right? 100000570 +544 544 302 That's only because I haven't made it come true, though. 545 +545 545 301 Liv ... 100000571 +546 546 301 Liv Wait, what exactly... 100000572 +547 547 401 1 36 +548 548 401 1000 2 2608 +549 549 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlinkNew.prefab +550 550 402 2608 +551 551 201 1 500524 5 +552 552 301 1 A few moments of silence later, Liv's voice grows hurried—and right then, a gust of wind disperses all the bubbles. +553 553 201 1 500543 +554 554 301 1 Cinderella My bad. I actually meant to ask you to keep an eye out for these bubbles when I said "watch out" back there. 1 100000713 +555 555 302 ... +556 556 201 1 500524 6 +557 557 301 1 Liv ... 1 100000573 +558 558 201 1 500543 +559 559 301 1 Cinderella Oops, am I being intrusive? 1 100000714 +560 560 301 Cinderella asks as she looks at Liv and you. +561 561 301 DialogDisable Cinderella Right, why don't I... bring the bubbles back for you guys, then? 1 100000715 +562 562 302 Ahem... I think we're fine. 563 +563 563 302 AniZhuanchangBegin We just so happen to have some questions for you, actually. 564 +564 564 101 Assets/Product/Texture/Image/BgStory/Bgstory514.jpg +565 565 401 1 208 +566 566 502 DialogEnable +567 567 301 AniZhuanchangEnd Cinderella Here, I've got some tea for you... So, how can I help? 1 100000716 +568 568 301 With your clothes dry, you're back in the room from earlier. +569 569 302 Right. 570 +570 570 301 Whatever the cost, you need to make it through all that stands in your way now. +571 571 302 We want to go to the spire in the middle of the forest. 572 +572 572 301 Cinderella The spire in the middle of the forest, you said? 1 100000717 +573 573 301 Cinderella sounds shocked. +574 574 301 Looking back and forth between you and Liv, Cinderella finally returns her gaze to you with wide eyes and an open mouth. +575 575 201 1 500524 +576 576 301 1 Liv What's the matter? 1 100000574 +577 577 201 1 500543 +578 578 301 1 Cinderella Oh, well, I was just trying to have something worked out in my head... 1 100000718 +579 579 301 Cinderella See, I thought you came from the spire—but I see that's where you're going now. 1 100000719 +580 580 301 Cinderella You're from outside the forest, aren't you? 1 100000720 +581 581 302 What makes you think so? 582 +582 582 301 Cinderella Because the spire is off-limits to everything living in the forest. 1 100000721 +583 583 301 Cinderella Some animals wander off into the spire every now and then, and that would be the last anyone sees of them. 1 100000722 +584 584 301 Cinderella Which is why everyone and everything living here knows better than to get close to the spire. 1 100000723 +585 585 202 1 1 +586 586 201 1 500524 -400 +587 587 201 2 500543 400 +588 588 301 1 Liv Yes—we're indeed from outside the forest, as you said. 1 100000575 +589 589 301 Cinderella What's the world like outside the forest, though? 2 100000724 +590 590 301 Cinderella is dripping with curiosity. +591 591 204 100 1 +592 592 204 1 3 +593 593 301 Liv Well... 1 100000576 +594 594 204 1 14 +595 595 301 Liv seems to be measuring her words—there really is no easy way to tell Cinderella that they came from the real world, and that she herself is but a projection inside Liv's M.I.N.D. shard. +596 596 301 And there is no telling what's going to happen if Liv tells her all that. +597 597 301 Cinderella Uhm... Must be a heck of a world for you to put in simple words, yeah? 2 100000725 +598 598 204 1 3 +599 599 301 Liv Sorry... 1 100000577 +600 600 204 1 14 +601 601 301 Cinderella It's fine. I'm sure it's something you'd rather not tell me to keep my sanity. 2 100000726 +602 602 204 100 1 17 +603 603 204 1 7 +604 604 301 Liv ... 1 100000578 +605 605 301 Cinderella C'mon, I can just tell—your faces said it all. 2 100000727 +606 606 204 1 19 +607 607 204 2 14 +608 608 301 Cinderella Although I'd really love to get to know your world, too... 2 100000728 +609 609 204 2 +610 610 301 Stroking her teacup, Cinderella quickly regains her smile. +611 611 301 Cinderella So, the spire, right? 2 100000729 +612 612 301 Cinderella You were camping out there in the forest last night because you'd been traveling through the forest during the day, right? 2 100000730 +613 613 204 1 3 +614 614 301 Liv Yes, and there were... things that stood in our way. 1 100000579 +615 615 204 1 14 +616 616 301 Stammering, Liv is reminded of the line of sheep that ran the length of the horizon. +617 617 204 1 3 +618 618 301 Liv And we have no idea where we are now. 1 100000580 +619 619 204 1 +620 620 301 Liv Would you happen to know how to get to the spire? 1 100000581 +621 621 301 Cinderella Uhm... Unfortunately, I don't. 2 100000731 +622 622 301 Cinderella Well, I guess I should say there doesn't exist a single path that can take you there. 2 100000732 +623 623 204 1 5 +624 624 301 Liv Is it because there are places in between you just can't get across? 1 100000582 +625 625 301 Cinderella No, it's not that. 2 100000733 +626 626 301 Cinderella Here, let me show you something. 2 100000734 +627 627 202 1 2 +628 628 301 Cinderella stands up and proceeds to open the window. +629 629 201 1 500543 2 +630 630 301 1 Cinderella You'll see why. 1 100000735 +631 631 202 1 1 +632 632 301 Beyond the window, you see the crowns of the trees in the forest. +633 633 301 Cinderella seems to be living up on a hill. +634 634 301 The spire, however, is nowhere to be seen. +635 635 201 1 500543 +636 636 301 1 Cinderella It's about to start. 1 100000736 +637 637 301 Following Cinderella's finger, you and Liv look outside the window at where she's pointing... +638 638 201 1 500524 7 +639 639 301 1 Liv Are they moving? 1 100000583 +640 640 301 Slowly but surely, the forest is moving in a random fashion—and so, too, is the ground in which they're rooted. +641 641 204 1 3 +642 642 301 Liv I didn't even know this was happening... 1 100000584 +643 643 201 1 500543 +644 644 301 1 Cinderella To those living in the forest, the very ground you stand on isn't what changes—but your location. 1 100000737 +645 645 301 Cinderella See, our location is changing as we speak. 1 100000738 +646 646 202 1 +647 647 301 Sitting back down, Cinderella says slowly. +648 648 201 1 500524 14 -400 +649 649 201 2 500543 400 +650 650 301 1 Cinderella Which is why it's impossible for you to get to the spire. 2 100000739 +651 651 301 Liv ... 1 100000585 +652 652 301 Cinderella But you aren't just going to give up, right? 2 100000740 +653 653 204 100 1 17 +654 654 204 1 4 +655 655 301 Liv Yes, and it's because we can't. 1 100000586 +656 656 301 Cinderella And I don't suppose you're going to tell me why, yeah? 2 100000741 +657 657 204 1 14 +658 658 301 Liv ... 1 100000587 +659 659 301 Cinderella Hey, what's with the long face? I'm sure the forest brought you both to me for a reason. Who knows, right? 2 100000742 +660 660 301 Cinderella Now, since you're trying to get to the spire, let me tell you about how it came about... 2 100000743 +661 661 301 AniZhuanchangBegin Cinderella And what it used to be. 2 100000744 +662 662 202 1 2 1 +663 663 101 Assets/Product/Texture/Image/BgStory/Bgstory530.jpg +664 664 401 1 207 +665 665 301 AniZhuanchangEnd Unable to find her way back, she's lost in the sea of trees. +666 666 301 Or—deep down inside, maybe she doesn't want to go back... +667 667 301 Little Girl Where am I? 100000588 +668 668 301 Lost and looking around, she can see a tower with a pointed tip standing in the distance, on this land she's never set foot on. +669 669 401 2 2626 +670 670 301 Upon reaching the tower, she gives the wooden door a gentle knock. +671 671 301 ??? I don't recognize you, kid. How can I help you? 100000745 +672 672 301 The door creaks open—but the voice that's speaking to her comes from behind her. +673 673 301 Little Girl Ahh! I-I'm just lost... Who are you? 100000589 +674 674 301 ??? Me? I'm the master of this spire, a fairy that can make all dreams come true. 100000746 +675 675 301 Little Girl Dreams...? 100000590 +676 676 301 ??? Yes—dreams are wonderful, and people can't lavish enough praise on them. 100000747 +677 677 301 ??? Now, let me take you home. 100000748 +678 678 301 Little Girl Wait! 100000591 +679 679 301 ??? Oh, I see you don't want to go home just yet. 100000749 +680 680 301 The fairy turns around and, with a gentle look, waits patiently for the girl to say her next word. +681 681 301 Little Girl I-I want a lot of friends... My sister and brother just wouldn't hang out with me... Can you make that come true? 100000592 +682 682 301 Like a deflating balloon, the little girl quickly loses the confidence she's just worked up. +683 683 301 ??? Easy peasy lemon squeezy, but... are you ready to pay for it? 100000750 +684 684 301 Little Girl P-pay? With that? 100000593 +685 685 301 She sounds a little scared. +686 686 301 ??? With... 100000751 +687 687 301 AniZhuanchangBegin When the fairy reaches her hand this way, the girl shuts her eyes nervously. +688 688 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +689 689 301 AniZhuanchangEnd The fairy puts her hand on the girl's head. Then, with a few strokes... +690 690 401 2 1543 +691 691 301 The fairy straightens the girl's hair—which was a complete mess from her traveling across the forest. +692 692 101 Assets/Product/Texture/Image/BgStory/Bgstory530.jpg +693 693 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 1 +694 694 301 AniZhuanchangEnd ??? With that. 100000752 +695 695 301 The fairy sounds pleased. +696 696 301 Little Girl Wait, that's it? 100000594 +697 697 301 Without answering the girl's question, the fairy produces a colorful scepter. She gives it a little tap in the air with a mumble. +698 698 301 ??? bibbidi-bobbidi-boo! 100000753 +699 699 401 500 2 2632 +700 700 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +701 701 301 Swoosh—a flash of light swishes past, but she can't tell if anything actually happened. +702 702 301 ??? Try clapping three times. 100000754 +703 703 301 Little Girl 1... 2... 3. Are you... Oh, dear! 100000595 +704 704 301 Surrounded by a bunch of chipmunks, the girl shrieks in surprise. +705 705 301 ??? How do you like these adorable furballs? Oh, right, I wanted to give you something else, too. 100000755 +706 706 301 With another tap of the fairy's scepter on the ground, a pumpkin carriage "grows out" of the soil. +707 707 301 AniZhuanchangBegin ??? Take this home so you won't get lost. 100000756 +708 708 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +709 709 401 1 36 +710 710 201 1 500543 +711 711 301 AniZhuanchangEnd 1 Cinderella Becoming friends with the fairy, the girl keeps making wishes for the fairy to make happen in the forest. 1 100000757 +712 712 301 Cinderella Floating jellyfish that drives the darkness away, sheep you can never finish counting when you can't fall asleep, and peas so big that a single one can make you full... 1 100000758 +713 713 301 Cinderella As time goes by, the little girl grows up. 1 100000759 +714 714 204 1 14 +715 715 301 AniZhuanchangBegin Cinderella Something happens down the road that leaves her with no choice but to leave home. 100000760 +716 716 202 1 1 +717 717 101 Assets/Product/Texture/Image/BgStory/Bgstory530.jpg +718 718 401 1 207 +719 719 301 AniZhuanchangEnd Girl ... 100000596 +720 720 301 ??? It's been such a long time. How have you been? 100000761 +721 721 301 Girl Something happened and I have to leave. 100000597 +722 722 301 ??? ... 100000762 +723 723 301 The fairy slowly opens her mouth to speak. +724 724 301 ??? The world out there is one far beyond my reach. 100000763 +725 725 301 ??? And you won't be able to leave with anything from the forest. 100000764 +726 726 301 ??? Are you sure about this? 100000765 +727 727 301 Girl Yes, I am. 100000598 +728 728 301 Looking into the girl's eyes and seeing her determination, the fairy sees that there is no point in trying to make the girl stay. +729 729 301 ??? Just remember... to drop by sometime... 100000766 +730 730 401 2 647 +731 731 301 AniZhuanchangBegin 2000 With the heavy locks lifted, the door of the "shelter" opens up, allowing the girl to exit on her own. +732 732 402 647 +733 733 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +734 734 401 1 36 +735 735 201 1 500543 +736 736 301 AniZhuanchangEnd 1 Cinderella With reality standing in her way, she has been looking away and giving up on her dreams only too many times. 1 100000767 +737 737 301 Cinderella Because dreams are for the childish, and all she can do is steal glances at them every now and then. 1 100000768 +738 738 301 Cinderella What the girl never knows, though, is that her dreams are all kept safe and sound by the fairy. 1 100000769 +739 739 301 Cinderella Until that fateful day, that is... 1 100000770 +740 740 204 1 14 +741 741 301 AniZhuanchangBegin Cinderella The ground starts spitting out scarlet flames, tearing the world into pieces. 1 100000771 +742 742 101 Assets/Product/Texture/Image/BgStory/Bgstory530.jpg +743 743 202 1 1 +744 744 401 1 76 +745 745 301 AniZhuanchangEnd ??? Hey, look at you all grown-up. 100000772 +746 746 301 She says nostalgically. +747 747 301 Girl Sorry... 100000599 +748 748 301 ??? No, don't say that. I'm very happy to see you again... 100000773 +749 749 301 ??? What's your wish this time? 100000774 +750 750 301 Girl I... 100000600 +751 751 301 The girl says her wish—to which the fairy falls into what seems like an eternity of silence. +752 752 301 Girl I guess that means a no? 100000601 +753 753 301 ??? It's a little difficult for me, but... are you ready to pay for it? 100000775 +754 754 301 Girl With? 100000602 +755 755 301 With your freedom. You'd be trapped in a cage where you can't see the light of day... +756 756 301 The girl nods. +757 757 301 You'll have absolutely nothing by your side save for pain... +758 758 301 The girl nods. +759 759 301 And you'll be eaten away, until you're polluted all over and burned to ashes with the forest. +760 760 301 A few moments of silence later, the girl nods as she looks at the fairy's apologetic eyes. +761 761 301 Girl What should I do? 100000603 +762 762 301 The girl doesn't change her mind. +763 763 301 Her last dream—a pair of wings that can take her through the skies. +764 764 301 Wings that are meant to eventually crash and burn. +765 765 401 2 2632 +766 766 301 Giving in to the girl's request, Cinderella casts on her an old but still familiar spell. With a shower of green light, the girl transforms into a butterfly with vibrant colors. +767 767 301 AniZhuanchangBegin Her wings are thin and appear almost feeble, but against the evil crimson, they stand strong. +768 768 101 Assets/Product/Texture/Image/BgCg/Cg2301_4.jpg +769 769 104 0|200|-300 0 +770 770 104 0|-200|-300 5 +771 771 301 AniZhuanchangEnd Against the sea of the Corrupted, the white bird flies alongside humanity as it guides them forward, and the black butterfly keeps the evil behind the humans where they can't see it. +772 772 301 3000 None of the miracles is a coincidence. She put her bargaining chips on the table even before it all began. +773 773 104 0|200|-300 2 +774 774 501 2000 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2 +775 775 104 0|0|0 0 +776 776 101 Assets/Product/Texture/Image/BgStory/Bgstory531.jpg +777 777 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +778 778 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +779 779 301 RImgBg1Shake At last, she falls through the sky along with the red figures and crashes into the spire—which has now become a cage from which they can't escape. +780 780 301 Before the door to the spire closes, the fairy asks. +781 781 301 ??? Do you have any other wishes? 100000776 +782 782 301 ??? Liv. 100000777 +783 783 201 1 500531 12 +784 784 301 1 Liv ... 1 100000604 +785 785 204 100 1 12 +786 786 204 1 8 +787 787 301 Liv No, and thank you for everything, Cinderella. 1 100000605 +788 788 301 It's only with their inevitable goodbye so imminent now that Cinderella now has what it takes to bid Liv farewell. +789 789 201 1 500543 14 +790 790 301 AniZhuanchangBegin 1 Cinderella I see. Goodbye, then... 1 100000778 +791 791 101 2000 Assets/Product/Texture/Image/BgStory/Bgstory514.jpg +792 792 401 1 79 +793 793 204 1 +794 794 301 AniZhuanchangEnd Cinderella After that, I let all your dreams out and came up with this forest with them. 1 100000779 +795 795 301 Cinderella holds up her teacup and patiently waits for you and Liv to digest everything you just heard. +796 796 301 With everything Cinderella just said, you've finally figured out how this M.I.N.D. shard came into being. +797 797 301 It's not a piece of item that carries Liv's imagination, nor is it something that holds her memory. +798 798 301 Everything you've seen along the way—so out of the realm of reality yet all came with a tinge of the real world... +799 799 201 1 500524 3 +800 800 301 1 Liv All these... are the dreams I used to have. 1 100000606 +801 801 201 1 500543 +802 802 301 1 Cinderella Yes, everything here came from you. 1 100000780 +803 803 301 Cinderella Some of these are wishes you made when you were reading fairytales... 1 100000781 +804 804 301 Cinderella And there is one you made thinking about the sheep in the garden at night when everyone else was sleeping. 1 100000782 +805 805 301 Cinderella And this other one... 1 100000783 +806 806 204 1 2 +807 807 301 Apparently remembering something funny, Cinderella puts on a gentle laugh. +808 808 301 Cinderella You made this other wish when you were scared soulless alone under the blanket... 1 100000784 +809 809 301 Cinderella With the hope that the monster that eats up kids that don't go to bed would be a little more adorable. 1 100000785 +810 810 301 Cinderella You never wanted to see it, though, and you wouldn't believe how sad that made it feel. 1 100000786 +811 811 301 Cinderella returns her gentle gaze to Liv. +812 812 301 Cinderella These are all the dreams you forgot. 1 100000787 +813 813 301 Cinderella I remembered everything the moment I saw you. 1 100000788 +814 814 301 Cinderella I thought you broke free of your confinement from the spire and were on your way to leave the forest... 1 100000789 +815 815 301 Cinderella But now I see that's where you're headed. 1 100000790 +816 816 301 Cinderella You're not the caged butterfly, Liv—but the white bird that soars with its wings. 1 100000791 +817 817 301 Cinderella I'd very much love to help you however I can like I did before... 1 100000792 +818 818 301 Cinderella But I wanted to hear you out, because I'm as much a part of this dream as everything else is here. 1 100000793 +819 819 201 1 500524 3 +820 820 301 1 Liv Actually, I... 1 100000607 +821 821 201 1 500543 +822 822 301 1 Cinderella You outgrew your dreams. Is that what you were going to say? 1 100000794 +823 823 301 Apparently seeing right through Liv, Cinderella cuts her off. Shaking her head, she carries on. +824 824 301 Cinderella But what about the dreams you had? If you've outgrown them, why are you still holding on to those dreams? 1 100000795 +825 825 301 Cinderella Do you still think those dreams are only for the childish? 1 100000796 +826 826 301 Cinderella Are you still going to give up on them and forget them the same way you did? 1 100000797 +827 827 301 Cinderella Is it how you'd like to keep growing as a person? 1 100000798 +828 828 301 Said in a calm yet firm tone, Cinderella's questions don't sound intimidating in the slightest—they're, if anything, reassuring. +829 829 201 1 500524 14 +830 830 301 1 Liv ... 1 100000608 +831 831 204 1 3 +832 832 301 Liv Yes, these dreams are childish... 1 100000609 +833 833 204 1 9 +834 834 301 Liv I'd even call them far-fetched and unrealistic... 1 100000610 +835 835 204 1 8 +836 836 301 Apparently unaware of what she's doing, Liv touches her wings with the faint scars... +837 837 301 The very wings that, whilst unable to take her through the skies, shine through all the same in the dark. +838 838 204 1 +839 839 301 Liv But they're worth pursuing, so long as we still long for them. 1 100000611 +840 840 201 1 500543 +841 841 301 1 Cinderella Knowing what you do, are you still going to try to make them come true? 1 100000799 +842 842 201 1 500524 +843 843 301 1 Liv That's something I'll work toward. 1 100000612 +844 844 204 100 1 +845 845 204 1 8 +846 846 301 Liv It matters more that a dream is made true than when it's made true. 1 100000613 +847 847 204 100 1 8 +848 848 204 1 +849 849 301 Liv My dreams might be childish, and they were probably just what I came up with on a whim... 1 100000614 +850 850 301 Liv But I can take my time to make them come true, because they have and always will be part of me. 1 100000615 +851 851 201 1 500543 2 +852 852 301 1 Cinderella So you want to take your time, huh... That sounds like an excuse to me, though. 1 100000800 +853 853 301 Says Cinderella with a smile that's ever so gentle on her face. +854 854 201 1 500524 8 +855 855 301 1 Liv shakes her head. +856 856 204 1 +857 857 301 Liv We're still pursuing them precisely because we haven't made them come true. 1 100000616 +858 858 301 Liv We're keeping it in the future precisely because we don't want to run away from it anymore or see it as a luxury. 1 100000617 +859 859 301 Liv People never get lost going after seemingly far-fetched dreams. 1 100000618 +860 860 301 Liv Because these dreams are like beacons on the shore or the stars in the skies—they guide you along the way. 1 100000619 +861 861 301 Liv looks at you before she looks firmly into Cinderella's blue eyes. +862 862 204 100 1 8 +863 863 204 1 4 +864 864 301 Liv A person can't possibly grow by throwing away what they have or forgetting who they are. 1 100000620 +865 865 301 Liv Holding on to what you have and never letting go is the only thing that will help you move forward. 1 100000621 +866 866 201 1 500543 +867 867 301 1 Cinderella ... 1 100000801 +868 868 301 Cinderella I see there is nothing more I need to worry about. 1 100000802 +869 869 301 Looking away from Liv, Cinderella turns to look at you with her gentle yet shrewd blue eyes. +870 870 301 Cinderella Are you still willing to save "her," then? 1 100000803 +871 871 302 That's why I came in the first place. 872 +872 872 301 Cinderella Even if that means putting yourself in harm's way? 1 100000804 +873 873 302 Of course. 874 +874 874 301 Cinderella Even if that means putting yourself in harm's way is something Liv never wants to see? 1 100000805 +875 875 302 ... 876 +876 876 201 1 500524 19 +877 877 301 1 You exchange a look with Liv—there are worries and fear in her eyes, but you see no objection whatsoever. +878 878 202 1 1 +879 879 302 We never want to see each other put in harm's way. 880 +880 880 301 And taking the risk ourselves is probably the only choice that will ever make us feel okay. +881 881 302 But it's never my job to protect her or the other way around. 882 +882 882 301 We have each other's back—and it's only when we have each other's back that we'll be able to travel far down the path together. +883 883 301 Alone, we might struggle—but together, we are strong. +884 884 302 Which is why if one of us ever falls... 885 +885 885 301 We should respect their choice all the same and soldier on with their torch in hand. +886 886 201 1 500543 +887 887 301 1 Cinderella Very well. I'm trusting you with "her," then. 1 100000806 +888 888 401 2 754 +889 889 301 Cinderella stands up and proceeds to open the door. +890 890 301 AniZhuanchangBegin Cinderella Follow me. I'll show you how to get to the spire. 1 100000807 +891 891 101 Assets/Product/Texture/Image/BgStory/Bgstory609.jpg +892 892 202 1 1 +893 893 301 AniZhuanchangEnd Parked around the edge of the forest is an enormous pumpkin carriage—with its decorations discolored, cobwebs dangling off its rusty wheels, bearings broken, and its horses gone. +894 894 301 It doesn't seem like it still works, though. +895 895 201 1 500543 +896 896 301 1 Cinderella This is what's going to take you to the spire. 1 100000808 +897 897 301 Cinderella This pumpkin carriage will take you there even without a route. 1 100000809 +898 898 201 1 500524 9 +899 899 301 1 Liv But it doesn't seem like it's ever going to run again... 1 100000622 +900 900 201 1 500543 +901 901 301 1 Cinderella All you need is a little magic sometimes. 1 100000810 +902 902 204 1 2 +903 903 301 With a wink, Cinderella looks impish for the first time. +904 904 301 She picks up her now dusty scepter from beside the wheel. +905 905 301 Cinderella bibbidi-bobbidi-boo! 1 100000811 +906 906 202 1 1 +907 907 401 2 2632 +908 908 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +909 909 301 With her spell, a rainbow shrouds the carriage. +910 910 301 The crystals and glasses are glistening again, the rust is removed, the cracks are patched, and the silver paintwork is gleaming in the sun. +911 911 301 Then, you hear gallop coming from the woods. +912 912 401 680 2 100000680 +913 913 402 100000680 +914 914 301 Sheep Baaaaa! +915 915 301 But it isn't white horses that show up—but a bunch of equally white but fluffy sheep. +916 916 201 1 500543 2 +917 917 301 1 Cinderella Oops, I never said this carriage would be drawn by "horses," did I? 1 100000812 +918 918 301 With the sheep saddled, the carriage's door opens to reveal its magnificent interior. +919 919 301 Cinderella passes her scepter to Liv. +920 920 201 1 500524 5 +921 921 301 1 Liv Wait, what? 1 100000623 +922 922 201 1 500543 +923 923 301 1 Cinderella "She" is at the bottom of the spire and that's where your friend needs to go. 1 100000813 +924 924 301 Cinderella You, Liv, need to go to the tip—where the monster is kept locked up. 1 100000814 +925 925 301 Cinderella And given that you've run away from it once... 1 100000815 +926 926 301 Cinderella turns around to look at you as she speaks in a serious tone. +927 927 301 Cinderella I'm sure it'll do everything in its power to get you. 1 100000816 +928 928 301 Cinderella Someone needs to destroy it before it destroys the spire. 1 100000817 +929 929 301 Cinderella Which is why, Liv, you need this scepter more than I do. 1 100000818 +930 930 204 1 2 +931 931 301 Cinderella And... see, I won't be needing it anymore. 1 100000819 +932 932 301 Cinderella puts on a sad smile. +933 933 201 1 500524 10 +934 934 301 1 Liv ...Thanks again. 1 100000624 +935 935 202 1 +936 936 301 Cinderella carries on speaking as she helps Liv get inside the carriage. +937 937 201 1 500543 +938 938 301 1 Cinderella This place is made of dreams and my power doesn't go beyond the forest... 1 100000820 +939 939 203 1 0.25 -80 +940 940 301 Holding out her hand, Cinderella helps you get inside the carriage, too. +941 941 301 Cinderella But you now have what it takes to press forward with your dreams and walk out of this shelter—not to mention that you have someone right next to you who's willing to go through it with you, too. 1 100000821 +942 942 203 1 0.25 +943 943 301 Closing the door, Cinderella takes a step back. +944 944 401 1 36 +945 945 202 1 +946 946 401 680 2 100000680 +947 947 402 100000680 +948 948 301 AniZhuanchangBegin Sheep Baaaaa! +949 949 101 Assets/Product/Texture/Image/BgCg/Cg3001_02.jpg +950 950 104 0|0|-300 0 +951 951 104 0|0|0 30 +952 952 401 1 162 +953 953 301 AniZhuanchangEnd Bit by bit, Cinderella grows distant as the carriage pulls away. +954 954 301 She knows this is their last farewell as the carriage makes its way into the distance. +955 955 301 She thought she was ready for this day right when she first saw Liv at the spire... +956 956 301 She thought she'd be able to play it cool when the day finally came... +957 957 301 She thought she'd feel happy for Liv—for not having to count on her anymore... +958 958 301 And she thought... +959 959 301 She thought Liv would be able to stay around for just a little longer... +960 960 301 Cinderella Liv... 100000822 +961 961 301 Through the window, you can see Cinderella waving at you and Liv with a pained look on her face. +962 962 301 Cinderella Don't ever stop chasing your dream and fear all the good things the world has to offer just because reality chooses to rough you up. 100000823 +963 963 301 With the sunlight shining through the haze, she bids the fearless fledgling bird with her last word of advice. +964 964 301 1 AniZhuanchangBegin Cinderella So long as your memory still exists, so, too, will the magic with which you can make your dreams come true. 100000824 diff --git a/Resources/table/client/movie/movies/MovieHD01603BA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01603BA.tab.bytes new file mode 100644 index 00000000..7e26349c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01603BA.tab.bytes @@ -0,0 +1,284 @@ +S饁Q{yx97h4/oU9ឬ.q}@8;\M,DRxy,(ql~J"J\V(pó,i} P|YppƵ܁JCId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory539.jpg +2 2 401 1 40 +3 3 301 DialogEnable Dry moss rolls out over the otherwise stony ground, and the trees part to either side to reveal a straight path ahead. +4 4 301 As the river stops flowing, the ripples carry the pumpkin carriage ever so gently to the other side of the riverbank. +5 5 301 The mountains come together without leaving so much as a crack. The place now looks nothing like what it was when you just arrived. +6 6 301 Chipmunks coming out of nowhere flank the carriage while the bugs and birds sing together for the procession. +7 7 301 You see the long line of sheep at the very end of the horizon. Still hopping over the saddle, they don't seem like they want to move out of the way. +8 8 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +9 9 201 1 500525 +10 10 301 1 ??? Owoooo! You're the bad kids that make it impossible for people to sleep! 1 100000679 +11 11 203 80 1 0.18 -200 +12 12 202 1 +13 13 301 Popping out from behind the pumpkin carriage, a shark plushie charges straight at the sheep. +14 14 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +15 15 301 Seeing the shark plushie, the sheep lose it and start running all over the place for dear life, clearing the path ahead. +16 16 301 Everything in the forest is trying to help in its own way. +17 17 301 You arrive at the spire before you know it. +18 18 401 1 36 +19 19 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory531.jpg 0 1 1 +20 20 205 999 1 0 0 +21 21 101 Assets/Product/Texture/Image/BgStory/Bgstory531.jpg +22 22 401 1 201 +23 23 301 Crimson vines stretch the length of the age-worn spire. +24 24 301 Standing in the shades the sun can never reach, the spire is redolent of an ominous wooden nail driven deep into the blood-red ground. +25 25 301 When seen from a different angle, however... +26 26 301 It seems like the hand of someone that's reaching out from the depths of a mud puddle yearning for salvation. +27 27 401 2 754 +28 28 301 The dusty door creaks as Liv and you push it open. +29 29 301 In the air lit up by the faint light that comes in through the door, the dust seems to be greeting you as it tries to tell you just how long-forgotten this place is. +30 30 301 The spiral staircase stretches toward different ends—upward, until it seems to become one with the spire itself, and downward, until it reaches well into the depths of darkness. +31 31 201 1 500524 +32 32 301 1 Liv I'll do everything in my power to stop the monster Cinderella spoke of from hurting you, Commandant. 1 100000625 +33 33 301 Liv turns around and says as she makes her way up the staircase with red thorns all over it. +34 34 302 And I will go and save your trapped "dreams." 35 +35 35 204 1 2 +36 36 301 You speak in response to Liv as you take a step forward down the stone staircase that stretches into the darkness underground. +37 37 301 AniZhuanchangBegin You both know exactly what you came here to do. +38 38 202 DialogDisable 1 1 +39 39 101 AniZhuanchangEnd 200 Assets/Product/Texture/Image/BgStory/BgStory0.png +40 40 301 DialogEnable Liv makes her way up the stairs, succumbing to the darkness that robs her of her sense of direction and monotonous footsteps that blur her sense of time. +41 41 301 In a trance, she seems to hear people whispering. +42 42 301 It's a conversation she has with Hippocrates when she wakes up. +43 43 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +44 44 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +45 45 504 0.7 +46 46 201 1 1031001 +47 47 301 1 Liv Professor, I have some questions for you. 1 100000626 +48 48 202 1 1 +49 49 201 1 500404 +50 50 301 1 Hippocrates Yes? 1 100000858 +51 51 202 1 1 +52 52 201 1 1031001 +53 53 301 1 Liv It's about Deep M.I.N.D. connection... 1 100000627 +54 54 301 Liv I just wanted to know if it'd ever affect Commandant in a negative way. 1 100000628 +55 55 202 1 1 +56 56 201 1 500404 14 +57 57 301 1 Hippocrates If you're trying to find out if it's going to cause your commandant migraines or death mirages... 1 100000859 +58 58 204 1 +59 59 301 Hippocrates I can tell you without a shadow of a doubt that it won't. 1 100000860 +60 60 301 Hippocrates See, the Deep M.I.N.D. connection doesn't "distribute" your migraines. 1 100000861 +61 61 301 Hippocrates What it does is it stabilizes your M.I.N.D. through Mind Beacon's deep connection. 1 100000862 +62 62 301 Hippocrates Let's say you have a ship floating out at sea. When the ship shakes to winds or waves, you end up with a mess inside, right? 1 100000863 +63 63 204 1 1 +64 64 301 Hippocrates But the ship won't shake to the winds and waves if you have an anchor. 1 100000864 +65 65 204 1 +66 66 301 Hippocrates It's true that Deep M.I.N.D. connection won't cause any damage... 1 100000865 +67 67 301 Hippocrates But I still want you to know that, in the process of improving it, we'll need your commandant to dive into your M.I.N.D. many times to collect data. 1 100000866 +68 68 301 Hippocrates During which, all the migraines and death mirages experienced will inflict real damage. 1 100000867 +69 69 204 1 14 +70 70 301 Hippocrates Like what happened last time. 1 100000868 +71 71 202 1 1 +72 72 201 1 1031001 +73 73 301 1 Liv ... 1 100000629 +74 74 202 1 1 +75 75 201 1 500414 +76 76 301 1 Hippocrates So? Are we going to call it quits? 1 100000869 +77 77 301 AniZhuanchangBegin Hippocrates Before it's too late to, that is... 1 100000870 +78 78 202 DialogDisable 1 1 +79 79 504 0 +80 80 101 AniZhuanchangEnd 200 Assets/Product/Texture/Image/BgStory/BgStory0.png +81 81 301 DialogEnable You press forward, all the while keeping your eyes straight ahead. +82 82 301 The air around you grows colder still the further down you walk. The sunlight out there can never reach this part of the spire. +83 83 301 Even with a torchlight in hand, you can still barely see the path as you make your way down the broken stone staircase. +84 84 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory00.png 0 1 1 +85 85 205 999 1 0 0 +86 86 101 Assets/Product/Texture/Image/BgStory/BgStory00.png +87 87 301 Right then, you see light coming through a crack in the bricks up ahead. +88 88 302 (Am I here already?) 89 +89 89 301 When you go up for a closer look, however, all you see is the faint figure of a person from behind. +90 90 302 (Move closer.) 91 +91 91 301 With a closer look, you can now see it very clearly—the person is wearing a school uniform, the logo on which you can't be more familiar with... +92 92 302 (It's the logo of F.O.S.) 93 +93 93 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +94 94 101 Assets/Product/Texture/Image/BgStory/Bgstory428.jpg +95 95 301 With the realization, the light suddenly becomes so intense that it robs you of consciousness. +96 96 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory146.png 0 1 1 +97 97 205 999 1 0 0 +98 98 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +99 99 201 1 500299 +100 100 301 1 What was it that you were going to do again? +101 101 301 Standing in the Instructor's Office in F.O.S., you see an old man sitting in front of you with a straight face. +102 102 301 Instructor I'm not going to stick my nose into your business, but I need to know your reasoning behind your decision as your instructor. 1 100000432 +103 103 302 (Right, this is about what I'm going to do after graduating.) 104 +104 104 301 Instructor Why did you turn down Command Central's invitation and apply to be a frontline commandant at the Task Force? 1 100000433 +105 105 301 The shrewd eyes staring right at you now are the same eyes that have been watching every single student since you entered the school. +106 106 301 You sense neither encouragement nor discontent from his tone—but solemness and gravity. +107 107 301 There is no doubt that those eyes will see right through any petty lies and excuses you come up with. +108 108 302 Because... 109 +109 109 502 DialogDisable +110 110 202 1 1 +111 111 101 1 Assets/Product/Texture/Image/BgStory/BgStory630.jpg +112 112 101 1 Assets/Product/Texture/Image/BgStory/BgStory631.jpg +113 113 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +114 114 301 DialogEnable This was your answer then. +115 115 301 Back then, a list of big names popped into your mind. You knew those names by heart, but it wasn't so much so that you could write their names down on the tests because they were people you deeply admired. +116 116 301 The words people praised these big names with had such nice rings to them back when you still didn't know how the big names got to where they were. +117 117 301 Now, though, the big names—alive and active as they were—are now nothing more than strings of letters inscribed on monuments. +118 118 301 Earth is still a mess, and most of the early accomplishments have been destroyed overnight. +119 119 301 Can you still confidently say what you did back then? +120 120 301 AniZhuanchangBegin ...After knowing the truth, that is. +121 121 202 DialogDisable 1 1 +122 122 504 0.7 +123 123 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory16.jpg +124 124 201 1 1031001 +125 125 301 DialogEnable 1 Liv Did Commandant know about this? 1 100000630 +126 126 202 1 1 +127 127 201 1 500414 +128 128 301 1 Hippocrates Of course, and the commandant still signed the paper right away. 1 100000871 +129 129 202 1 1 +130 130 201 1 1031001 +131 131 301 1 Liv So the Construct's M.I.N.D. is to the ship as the commandant's Mind Beacon is to the anchor, right? 1 100000631 +132 132 202 1 1 +133 133 201 1 500414 +134 134 301 1 Hippocrates ... 1 100000872 +135 135 202 1 1 +136 136 201 1 1031001 +137 137 301 1 Liv If the anchor can help the ship make it through the storm, so, too, can the ship sail forth with the anchor. 1 100000632 +138 138 301 Liv Commandant said that risks and concerns should never bog us down. We didn't come together so we can huddle up in fear—but so we can go even further. 1 100000633 +139 139 301 Liv I'm happy to have someone by my side who's willing to help me unconditionally. 1 100000634 +140 140 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +141 141 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +142 142 504 0 +143 143 101 Assets/Product/Texture/Image/BgStory/Bgstory341.jpg +144 144 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +145 145 201 1 500524 +146 146 301 1 Looking up, Liv now has a much clearer view of what's in front of her—scarlet crystal clusters, crimson tidewater, and blood-red soil, all of which come together to fill the air with tension. +147 147 301 It hit her only just now that she'd arrived at where she set out to come, with the crimson plants lying quietly in hunger behind her. +148 148 202 1 1 +149 149 301 Not so far away, a blood-red figure stands surrounded by monsters that seem to have made their way out of someone's worst nightmares. +150 150 201 1 500386 +151 151 301 1 Nightmare Reflection Why...? 1 100000873 +152 152 501 DialogDisable Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +153 153 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +154 154 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +155 155 401 1 36 +156 156 201 1 500299 1 +157 157 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +158 158 302 Because I... 159 +159 159 302 Because I wanted to become part of the hope. 160 +160 160 302 So I can pull this world back from the brink of despair. 161 +161 161 401 1 40 +162 162 301 DialogEnable Saying nothing, the old man before you seems to be waiting for you to explain yourself. +163 163 301 "I understand that none of the miracles happened as easily as they seemed to. Every step along the way was trial and error in the dark." +164 164 301 "A single wrong step sent some of them down an abyss from which they never returned, leaving their successors with nothing but the knowledge that whatever they did didn't work." +165 165 301 "And they even fought sometimes and went separate ways." +166 166 202 1 +167 167 301 "But even then..." +168 168 302 The wise strained their wisdom down to the very last strand of their beings... 169 +169 169 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory404.jpg 0 1 1 +170 170 205 999 1 0 0 +171 171 101 Assets/Product/Texture/Image/BgStory/Bgstory404.jpg +172 172 301 Some of them even ended up having their souls and dignity burned out. +173 173 302 The assiduous worked day and night... 174 +174 174 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory544.jpg 0 1 1 +175 175 205 999 1 0 0 +176 176 101 Assets/Product/Texture/Image/BgStory/BgStory544.jpg +177 177 301 To fight for a place to persist in a place that was anything but favorable. +178 178 302 The brave soldiered on in the face of failure... 179 +179 179 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory543.jpg 0 1 1 +180 180 205 999 1 0 0 +181 181 101 Assets/Product/Texture/Image/BgStory/Bgstory543.jpg +182 182 301 To build a line of defense with their very own blood and flesh. +183 183 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory146.png 0 1 1 +184 184 205 999 1 0 0 +185 185 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +186 186 301 All these flash past you like a stream. These people—people who are just like you—are the reason you can speak as unwaveringly as you do now. +187 187 301 If anything, reality has made your dream stronger and more lucid than ever. +188 188 201 1 500299 +189 189 301 1 Instructor Are you trying to say you're one of the brave? 1 100000434 +190 190 301 Instructor I hope you're aware that this is no place for you to discuss a bedtime story. 1 100000435 +191 191 301 Instructor Has it ever crossed your mind that your potential might have an easier time shining through if you work in a different position? 1 100000436 +192 192 301 "The instructors, I believe, are the ones that made me believe I'm one of the brave." +193 193 301 "Graduating summa cum laude makes it easier for me to make it straight to the Field Command, but F.O.S. was established in the first place to train commandants." +194 194 301 Instructor We came up with this choice for you precisely because we recognized your commanding talent. 1 100000437 +195 195 301 "Most of you sitting here today will eventually be mere numbers on battle reports down the road." +196 196 301 "And if you don't experience what they do, you'll never be able to understand the meaning the numbers hold." +197 197 301 "And we didn't come together to make everyone suffer for the mistakes we make as a group." +198 198 302 This is what you said on day one, Instructor... 199 +199 199 302 I've been keeping these words close to my heart. 200 +200 200 301 Instructor ...Do you know the average life expectancy of a commandant? 1 100000438 +201 201 302 I'll keep rolling until I get my pension. 202 +202 202 301 Instructor You need to understand that there is no going back. 1 100000439 +203 203 302 I think I can tell you very clearly now that I... 204 +204 204 502 DialogDisable +205 205 202 1 1 +206 206 205 120 999 Assets/Product/Texture/Image/BgCg/Cg001_5.jpg 0 0.5 0.2 +207 207 205 999 0.5 0 0 +208 208 101 Assets/Product/Texture/Image/BgCg/Cg001_5.jpg +209 209 205 120 999 Assets/Product/Texture/Image/BgCg/Cg002_1.jpg 0 0.5 0.2 +210 210 205 999 0.5 0 0 +211 211 101 Assets/Product/Texture/Image/BgCg/Cg002_1.jpg +212 212 205 120 999 Assets/Product/Texture/Image/BgCg/Cg608_1.jpg 0 0.5 0.2 +213 213 205 999 0.5 0 0 +214 214 101 Assets/Product/Texture/Image/BgCg/Cg608_1.jpg +215 215 205 120 999 Assets/Product/Texture/Image/BgCg/Cg901_4.jpg 0 0.5 0.2 +216 216 205 999 0.5 0 0 +217 217 101 Assets/Product/Texture/Image/BgCg/Cg901_4.jpg +218 218 205 120 999 Assets/Product/Texture/Image/BgCg/Cg901_6.jpg 0 0.5 0.2 +219 219 205 999 0.5 0 0 +220 220 101 Assets/Product/Texture/Image/BgCg/Cg901_6.jpg +221 221 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1001_2.jpg 0 0.5 0.2 +222 222 205 999 0.5 0 0 +223 223 101 Assets/Product/Texture/Image/BgCg/Cg1001_2.jpg +224 224 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1001_6.jpg 0 0.5 0.2 +225 225 205 999 0.5 0 0 +226 226 101 Assets/Product/Texture/Image/BgCg/Cg1001_6.jpg +227 227 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1101_2.jpg 0 0.5 0.2 +228 228 205 999 0.5 0 0 +229 229 101 Assets/Product/Texture/Image/BgCg/Cg1101_2.jpg +230 230 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1101_7.jpg 0 0.5 0.2 +231 231 205 999 0.5 0 0 +232 232 101 Assets/Product/Texture/Image/BgCg/Cg1101_7.jpg +233 233 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1301_7.jpg 0 0.5 0.2 +234 234 205 999 0.5 0 0 +235 235 101 Assets/Product/Texture/Image/BgCg/Cg1301_7.jpg +236 236 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1801_3.jpg 0 0.5 0.2 +237 237 205 999 0.5 0 0 +238 238 101 Assets/Product/Texture/Image/BgCg/Cg1801_3.jpg +239 239 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1401_2.jpg 0 0.5 0.2 +240 240 205 999 0.5 0 0 +241 241 101 Assets/Product/Texture/Image/BgCg/Cg1401_2.jpg +242 242 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1801_2.jpg 0 0.5 0.2 +243 243 205 999 0.5 0 0 +244 244 101 Assets/Product/Texture/Image/BgCg/Cg1801_2.jpg +245 245 205 120 999 Assets/Product/Texture/Image/BgCg/Cg1901_4.jpg 0 0.5 0.2 +246 246 205 999 0.5 0 0 +247 247 101 Assets/Product/Texture/Image/BgCg/Cg1901_4.jpg +248 248 205 120 999 Assets/Product/Texture/Image/BgCg/Cg2001_9.jpg 0 0.5 0.2 +249 249 205 999 0.5 0 0 +250 250 101 Assets/Product/Texture/Image/BgCg/Cg2001_9.jpg +251 251 205 120 999 Assets/Product/Texture/Image/BgCg/Cg2101_3.jpg 0 0.5 0.2 +252 252 205 999 0.5 0 0 +253 253 101 Assets/Product/Texture/Image/BgCg/Cg2101_3.jpg +254 254 205 120 999 Assets/Product/Texture/Image/BgCg/Cg2101_5.jpg 0 0.5 0.2 +255 255 205 999 0.5 0 0 +256 256 101 Assets/Product/Texture/Image/BgCg/Cg2101_5.jpg +257 257 205 120 999 Assets/Product/Texture/Image/BgCg/Cg2801_08.jpg 0 0.5 0.2 +258 258 205 999 0.5 0 0 +259 259 101 Assets/Product/Texture/Image/BgCg/Cg2801_08.jpg +260 260 205 120 999 Assets/Product/Texture/Image/BgCg/Cg2901_01.jpg 0 0.5 0.2 +261 261 205 999 0.5 0 0 +262 262 101 Assets/Product/Texture/Image/BgCg/Cg2901_01.jpg +263 263 205 300 999 Assets/Product/Texture/Image/BgCg/Cg2401_2.jpg 0 0.5 0.2 +264 264 205 999 0.5 0 0 +265 265 101 Assets/Product/Texture/Image/BgCg/Cg2401_2.jpg +266 266 101 1 Assets/Product/Texture/Image/BgStory/BgStory632.jpg +267 267 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +268 268 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +269 269 201 1 500299 +270 270 301 DialogEnable 1 Instructor You can show yourself the door now. 1 100000440 +271 271 301 His tone is as rock-hard as ever. +272 272 301 Old but powerful, a pair of hands gives you a light push from behind. +273 273 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +274 274 202 1 1 +275 275 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +276 276 301 You've reached the end of the road. Right behind you, debris falls off the broken staircase, finally making the sound of landing on the ground after what seems like an eternity. +277 277 301 Through the crack in the bricks, you seem to see her. +278 278 302 Liv, I promised to save you! 279 +279 279 509 500 Assets/Product/Texture/Image/BgStory/Bgstory341.jpg 1 +280 280 201 1 500524 -500 +281 281 301 1 Liv Because I've promised to keep Commandant safe! 1 100000635 +282 282 302 And here I am making my promise count! 283 +283 283 301 1 AniZhuanchangBegin Liv And here I am making my promise count! 1 100000636 diff --git a/Resources/table/client/movie/movies/MovieHD01603EA.tab.bytes b/Resources/table/client/movie/movies/MovieHD01603EA.tab.bytes new file mode 100644 index 00000000..a3634ab4 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHD01603EA.tab.bytes @@ -0,0 +1,239 @@ +|켎VSVּ$& +mh9qVc;lj*Ļ{mcs?mMTgq BR.X?7S)CZm>u1M.Ӄ=?*ҷ7yXN\ Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg3001_14.jpg +2 2 401 1 201 +3 3 301 DialogEnable It's been so long since anyone set foot in the cell down at the bottom of the spire, that even the dusts in the air have grown stagnant. +4 4 301 Closing her eyes, the shard of soul sits quietly in the ruins. +5 5 301 With her wings torn into pieces, she is no longer able to fly. +6 6 301 Everything about her and the place is stagnant—so much so that even her heartbeat is barely palpable. +7 7 301 She's been left alone in the corner of memory—and seemed destined to remain so for the rest of eternity. +8 8 301 Things, however, seem a little different today... +9 9 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +10 10 101 Assets/Product/Texture/Image/BgStory/Bgstory146.png +11 11 301 In her head, she doesn't see the same endless nightmares anymore—but a young student speaking with an old instructor. +12 12 201 1 500531 8 +13 13 301 1 What are they talking about? And why does she find it all strangely familiar? +14 14 203 1 0.35 -120 +15 15 301 Slowly, she's drawn toward it ever so slowly—all the while taking care not to destroy this rare sight of an illusion. +16 16 401 2 2624 +17 17 301 With a pair of determined and sincere eyes, the young student stands unfazed. +18 18 301 That alone is already enough to make her feel safe. +19 19 301 "Bang! Bang! Bang..." +20 20 301 That doesn't sound like a heartbeat... +21 21 402 2624 +22 22 401 2 3077 +23 23 301 With the bangs, the illusion vanishes. +24 24 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +25 25 401 2 3077 +26 26 301 Someone is trying to break this cage from the outside, sending a rainfall of dust down from the rotten bricks up above. +27 27 401 1000 2 3077 +28 28 401 1000 2 3077 +29 29 401 1000 2 3077 +30 30 401 1500 2 9317017 +31 31 401 1 206 +32 32 301 "Bang!" +33 33 204 1 12 +34 34 301 AniZhuanchangBegin Liv ... 1 +35 35 202 DialogDisable 1 1 +36 36 101 Assets/Product/Texture/Image/BgCg/Cg3001_15.jpg +37 37 104 AniZhuanchangEnd -450|-300|-450 0 +38 38 301 DialogEnable And the bricks now broken, through the hole comes a hand with fresh scars. +39 39 104 10000 150|-300|-450 10 +40 40 301 There is no way the light of day can ever make it down to this part of the spire, and the torch in hand has stopped working. +41 41 301 AniZhuanchangBegin Even so, the two of them can still see each other clearly... +42 42 104 DialogDisable 0|0|0 0 +43 43 105 AniZhuanchangEnd Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka_Lifu/UiMovieBianka_Lifu.prefab +44 44 301 DialogEnable With their similar lights that shine through their souls and even outshine the dark of the night. +45 45 301 Words are spoken to her, but she can't hear them clearly. +46 46 301 Sometimes, the heart needs no language to communicate. +47 47 301 As their hands touch, the cold cell disappears in the blink of an eye... +48 48 301 She's deep in a warm embrace. +49 49 301 Everything around her seems to be crumbling—and with it, she feels as though she's falling down at the same time she's floating up through the air. +50 50 301 AniZhuanchangBegin The nightmare is over. +51 51 105 DialogDisable +52 52 401 1 36 +53 53 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +54 54 301 DialogEnable Falling no more, you now feel what feels like the world's softest mattress against your back. +55 55 301 You thought it was the "safety trigger" that pulled you out of the forest into the M.I.N.D. diving chamber in the lab. +56 56 301 The floral aroma lingering by, however, seems to be telling you that you could be wrong. +57 57 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 3 +58 58 101 Assets/Product/Texture/Image/BgStory/Bgstory617.jpg +59 59 301 You open your eyes and slowly rise to your feet, all the while unable to look away from the petals in the wind that guide your attention in a certain direction. +60 60 201 1 500524 2 +61 61 301 1 Standing next to you, a dark green figure looks at you gently. +62 62 302 Did you get rid of the contamination, too? 63 +63 63 301 Liv Yes. Thank you, Commandant. 1 100000637 +64 64 302 Why didn't you wake me up? 65 +65 65 301 Liv This place is safe, and I figured you needed some rest. 1 100000638 +66 66 204 1 3 +67 67 301 Liv And... 1 100000639 +68 68 301 Putting a hand on her chest, Liv seems to be listening to what her heart wills. +69 69 301 She doesn't finish her sentence, but the dancing petals all around her seem to betray her mind. +70 70 301 And finally, deciding that she's going to shun no more, she looks up and sees straight into your eyes. +71 71 204 1 2 +72 72 301 Liv The flowers, the trees, and the sun... All these are beautiful and put my mind at ease... 1 100000640 +73 73 302 Yes, I know that. 74 +74 74 301 Liv None of these is going to last forever, and they'll probably wake us up in no time... 1 100000641 +75 75 302 True. 76 +76 76 204 1 8 +77 77 301 Liv But I really just... 1 100000642 +78 78 301 With a wishful smile on her face, her voice cracks a little. +79 79 204 1 6 +80 80 301 Liv I really just want to be here with you for just a little longer, Commandant... 1 100000643 +81 81 301 Liv So I wouldn't have to see you keep fighting... 1 100000644 +82 82 301 Liv And end up hurting yourself all over... 1 100000645 +83 83 301 Liv I don't want to say goodbye to you again... 1 100000646 +84 84 301 Liv I feel safe feeling your warmth and heartbeat... 1 100000647 +85 85 302 Liv... 86 +86 86 204 1 9 +87 87 301 Liv I know this is an illusion. 1 100000648 +88 88 301 Liv And... 1 100000649 +89 89 202 1 1 +90 90 401 1 162 +91 91 205 2000 999 Assets/Product/Texture/Image/BgCg/Cg3001_05.jpg 0 1 2 +92 92 205 999 1 0 0 +93 93 101 Assets/Product/Texture/Image/BgCg/Cg3001_05.jpg +94 94 301 Liv I also know that this is the kind of future I'll always be pursuing going forward. 100000650 +95 95 301 Liv bares her soul and pours her heart out. +96 96 301 You, however, can't tell if it's the doing of the M.I.N.D. shard or if she's only finding it easier to do so since you're in her subconscious mind. +97 97 301 With the petals swirling up to the breeze, the girl raises a question. +98 98 301 Liv So... how do you like the views here, Commandant? 100000651 +99 99 302 Very much. 100 Not really. 130 +100 100 301 Hearing your words and breaking into a smile, she carries on. +101 101 301 Liv Care to elaborate? 100000652 +102 102 302 I like how quiet it is here. 103 +103 103 301 The cozy sunlight filters through the swaying treetops and shines upon the dancing dust. +104 104 301 The grass under you feels ever so soft as it lifts you up to preserve the tranquility in the air. +105 105 301 Save for the bird cries that travel far and wide, there is not a single sound here. +106 106 301 This place is exactly as Liv said—without gunshots or ear-splitting alarms, this place is so quiet that you can hear her heartbeat and breath. +107 107 301 The breezes that come by every now and then are messengers with messages from afar. +108 108 302 I can totally picture myself living here when I retire. 109 +109 109 301 You say as you give Liv a positive nod. +110 110 301 Little did you know, however, that Liv would take your joke so seriously. +111 111 301 Liv Uhm... if that's what you're thinking, you can probably build a cottage where there isn't anything around. 100000653 +112 112 301 Liv You have all these trees here at your disposal, but you'd still need to be careful so the wood won't go bad... 100000654 +113 113 301 Liv And you would of course need some electric generators here to make life easier... 100000655 +114 114 302 Uhm... Liv? 115 +115 115 301 Seeing her all excited about coming up with plans for your retirement, you aren't quite sure if you want to cut her off. +116 116 301 And before you know it, Liv seems to have already finished planning your living room. +117 117 301 Liv What would you like to have as a pet, Commandant? 100000656 +118 118 302 U-uhh...? 119 +119 119 301 While the question hits you as baffling, Liv seems to have a difficult time making up her mind. +120 120 301 Liv Sheep are good, but chipmunks seem like a good choice, too... Oh, I want to have some butterflies in the garden, too, if that's okay. 100000657 +121 121 301 Liv I'd love to go for a walk during sunset with you, Lucia, and Lee—just the four of us, with the setting sun and all the butterflies around us... 100000658 +122 122 302 Wow, I see you're way ahead of the game! 123 +123 123 301 Opening your mouth wanting to cut Liv off, you decide to hold them back seeing her as happy as she is. +124 124 301 You see no reason to cut off her dream when she's still moving forward. +125 125 301 Liv And I want to try growing some veggies, too... 100000659 +126 126 302 You aren't just going to grow everything yourself, are you? 127 +127 127 301 Half giving up, you decide to hop in. +128 128 301 While the clock is fast ticking away on this sea of flowers... +129 129 172 301 AniZhuanchangBegin You know that the future you all dream of is quickly coming your way, too. +130 130 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory617.jpg 0 1 1 +131 131 205 999 1 0 0 +132 132 101 Assets/Product/Texture/Image/BgStory/Bgstory617.jpg +133 133 201 1 500524 7 +134 134 301 1 Your words hit Liv as a surprise. +135 135 204 1 3 +136 136 301 Liv Why not, though? 1 100000660 +137 137 302 Because this place is much too quiet. 138 +138 138 204 1 +139 139 301 All the plants here grow in the most primitive of ways, and you can never figure out which way is which with the ever so flimsy cries of the insects and birds. You feel as though you were in an empty box that's indefinitely big and left forgotten by the rest of the world. +140 140 301 This place is every bit as untarnished as it is devoid of any traces of visitors. +141 141 301 Quiet, peaceful, lonely, and beautiful, this place might be someone's forgotten dream... yet it just isn't your cup of tea. +142 142 204 1 2 +143 143 301 Liv I never knew you couldn't stand being alone, Commandant. 1 100000661 +144 144 301 Hearing your words, Liv breaks into a gentle smile. +145 145 302 Well, I wouldn't exactly put it like... L-Liv? 146 +146 146 203 1 0.25 -150 +147 147 301 Before you could even finish what you were going to say, Liv holds up your hand. +148 148 204 1 6 +149 149 301 Liv ... 1 100000662 +150 150 301 Liv says nothing, but the blush on her face already says it all. Seeing you caught completely off guard, she tightens her grip so that your palms come even closer. +151 151 301 You can feel Liv's warmth as your heartbeat and hers come together to form a cheerful piano duet on the skin. +152 152 301 Starting light, however, the duet slowly turns into an unsettling quick march... +153 153 301 While you can't be sure if this is happening because she's being influenced by her M.I.N.D. or whether it's because she's feeling temporarily comfortable enough to show her true self with her M.I.N.D. shard now back to herself... +154 154 301 You are taken aback nonetheless seeing Liv putting herself first, which is something she rarely ever does. +155 155 301 Liv I felt you back then... Commandant. 1 100000663 +156 156 301 Liv's hand hovers over the fresh wounds on the back of your fingers that you ended up with from smashing through the wall. +157 157 401 1000 2 2632 +158 158 402 2632 +159 159 301 When she moves her hand away, you don't see the wounds that were still there just moments ago. +160 160 301 Her face grows redder still as her tone grows more firm. +161 161 301 Liv I want to hear more of your story, Commandant. Can we stay here for just a bit longer before we go? 1 100000664 +162 162 301 Holding herself back no more, Liv now turns her thoughts into actions. +163 163 301 She turns her head down, her grip as tight as ever. +164 164 302 Of course. 165 +165 165 302 And I want to hear your story, too, Liv. 166 +166 166 204 1 2 +167 167 301 Liv Sure. Where should I begin, Commandant? 1 100000665 +168 168 301 Her voice reaches you along with the fragrance of the flowers. +169 169 301 With only seconds left in this sea of flowers... +170 170 301 AniZhuanchangBegin You know that the future will be waiting for both of you when you open your eyes again. +171 171 202 1 1 +172 172 401 DialogDisable 1 36 +173 173 101 AniZhuanchangEnd 700 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +174 174 401 1 5 +175 175 301 DialogEnable You see the white light in the lab when you open your eyes, a sign that you're back in reality. +176 176 201 1 1031001 +177 177 301 1 Liv Commandant... 1 100000666 +178 178 301 Turning your head, you see Liv just a few meters away who seems to have come to just a few moments before you. +179 179 202 1 1 +180 180 201 1 500404 1 +181 181 301 1 Hippocrates 【kuroname】 is back. No sign of contamination. 1 100000874 +182 182 203 1 0.25 -400 +183 183 201 2 500004 400 +184 184 301 1 Asimov We're fixing M.I.N.D. and analyzing the interactive data over here. 2 100000426 +185 185 301 Hippocrates Are the data looking valid? 1 100000875 +186 186 301 Asimov Working on that now... 2 100000427 +187 187 301 Asimov's hands swish a mile a second over the device before him as he speaks, sending all sorts of charts and codes flying across the screen. +188 188 301 You can see a progress bar making progress on the screen. While strings of data are collected, multiple analysis reports pop out. When the progress bar finally reaches the end, a window pops out. +189 189 301 Ignoring the overly lengthy report itself, you train your eyes straight at the short line at the very bottom. +190 190 301 "Matching Expectation" +191 191 301 Asimov The validity of the data went beyond our expectations. We can go ahead and get ready for the trial coming up next. 2 100000424 +192 192 302 Which means... 193 +193 193 202 2 1 +194 194 203 1 0.25 +195 195 301 1 Hippocrates Which means that, until we're done improving Deep M.I.N.D. connection, you'll need to go through one stimulation after another—and no, you won't be allowed to leave Babylonia no matter what. 1 100000876 +196 196 301 Hippocrates shoots both you and Liv a threatening look when she finishes speaking. +197 197 301 Hippocrates Got it? 1 100000877 +198 198 302 Of course... 199 Well, I can only try... 199 +199 199 202 2 1 +200 200 201 1 1031001 2 +201 201 301 1 Liv Of course... 1 100000667 +202 202 202 1 1 +203 203 201 1 500404 1 +204 204 301 1 Hippocrates You'll be able to move around normally after this, but remember to come back for the regular check-ups. 1 100000878 +205 205 301 Right then, your terminal buzzes. +206 206 202 1 1 +207 207 401 2 1099 +208 208 302 (Lucia is calling.) 209 +209 209 301 She seems to be calling a little earlier today than usual. +210 210 201 1 1031001 7 +211 211 301 1 Liv Is it Lucia? 1 100000668 +212 212 302 Yup. 213 +213 213 204 1 2 +214 214 301 1 Liv Professor... 1 100000669 +215 215 202 1 1 +216 216 201 1 500404 1 +217 217 301 1 Hippocrates It's all good. Both of you can leave now. 1 100000879 +218 218 202 1 1 +219 219 201 1 1031001 1 +220 220 301 1 Liv We'll be able to see Lucia and Lee in person when this is over, right? 1 100000670 +221 221 302 Yes, and I'm sure that day is coming soon. 222 +222 222 301 Dreams could be a heavy burden when you face reality... +223 223 302 (Stand up.) 224 +224 224 301 You can feel something soft and gentle against you. +225 225 301 Liv Let's go, Commandant. 1 100000671 +226 226 302 AniZhuanchangBegin Alright. 227 +227 227 202 DialogDisable 1 1 +228 228 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory609.jpg +229 229 301 DialogEnable But don't ever fear all the good things the world has to offer and throw your dreams away. +230 230 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory300.png 0 1 1 +231 231 205 999 1 0 0 +232 232 101 Assets/Product/Texture/Image/BgStory/Bgstory300.png +233 233 301 As long as the light in your soul still shines through, you're bound to attract your kind through the long night. +234 234 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory617.jpg 0 1 1 +235 235 205 999 1 0 0 +236 236 101 Assets/Product/Texture/Image/BgStory/Bgstory617.jpg +237 237 301 1 AniZhuanchangBegin Because when you no longer have to trek through the night alone, dreams will no longer be a heavy burden but wings of hope. diff --git a/Resources/table/client/movie/movies/MovieHG10101BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10101BA.tab.bytes new file mode 100644 index 00000000..2af13246 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10101BA.tab.bytes @@ -0,0 +1,33 @@ +TrhJPAVd;Ljl!FUFf-z>9we!L#41-kIK?+0~21FjLcARqws; 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Well, "heartbeat" might be an inaccurate term. 1 +11 11 301 Lucia That is, my M.I.N.D. was just overwhelmed by a wave of unknown fluctuations that didn't match with the memory data I have. 1 +12 12 301 Lucia These fluctuations did exist in the data from the previous frame, but they were flagged as errors and dismissed... 1 +13 13 301 Lucia ...But I didn't expect the last flux to be so volatile. What came over me? Why did I suggest something like holding hands...? 1 +14 14 301 Lucia I don't think the old me ever said anything like that, right Commandant? 1 +15 102 302 I think she did. 15 Don't think so...? 16 +16 15 17 301 Lucia H-huh... really? I can't seem to find the relevant logs... Unless you're toying with me, Commandant? 1 +17 16 17 301 Lucia I thought so too. Maybe it's a compiling error from reordering memory files. 1 +18 17 301 Lucia Though, to be honest, the more I try to adapt to the old me, the more distant I feel from her... hence, these strange actions I'm prone to. 1 +19 18 301 Lucia Holding hands was one of them. The incident with Karenina was another... 1 +20 19 301 AniZhuanchangBegin Lucia It went like this... I was on my way down to Tech for routine maintenance after a training session... 1 +21 103 504 1 +22 104 202 1 1 +23 105 201 1 500166 -400 +24 106 201 2 1111001 400 +25 107 101 Assets/Product/Texture/Image/BgStory/BgStory17.jpg +26 20 301 AniZhuanchangEnd 1 Karenina You're not getting away this time, Lucia! Get ready and put 'em up! 2 +27 21 301 Karenina I'm gonna beat you this time! 2 +28 22 301 Lucia Okay, sure. 1 +29 23 301 Karenina Tch, you coward! You—wait, h-huh? 2 +30 24 301 AniZhuanchangBegin Lucia Eh? 1 +31 109 202 1 2 1 +32 120 201 1 500166 +33 2102 504 0 +34 2014 101 Assets/Product/Texture/Image/BgStory/Bgstory53.jpg +35 25 301 AniZhuanchangEnd 1 Lucia I thought that responding to Karenina that way would satisfy her, but instead we stared daggers at each other for what felt like hours, until she finally had enough and left... 1 +36 26 301 Lucia So refusing her, just as I always had, was the right choice? 1 +37 1000 302 Probably. 27 Do what you think is best. 28 +38 27 300 301 Lucia I see... I have much to learn about my companions. 1 +39 28 300 301 Lucia What I think is best... You never make it easy, do you, Commandant? 1 +40 300 204 1 5 +41 29 301 Lucia But then I'll have to spend more time familiarizing myself with personality data that aren't yours, Commandant... 1 +42 30 301 Lucia Commandant, you're surrounded by so many... amazing people. If I don't hurry and become myself again, I might lose you forever... 1 +43 31 301 Halfway through, Lucia seems to have entered into a world of her own and begins murmuring to herself—brows furrowed, lips pursed. +44 3111 302 I'm still here, Lucia. Not going anywhere... 32 That won't happen. 32 +45 32 301 1 AniZhuanchangBegin Lucia Mh-hm, yeah... Why am I even worrying...? 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+++ b/Resources/table/client/movie/movies/MovieHG10203BC.tab.bytes @@ -0,0 +1,47 @@ +Ukīִ:tB/¨Ѱa }@%~Y1 ;wޙ'-$(]0eT܄ԀNOZWtB/أTȎ *ȼު'MٙId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory16.jpg +2 2 401 1 201 +3 3 301 DialogEnable System Warning, high concentration of Punishing Virus detected— +4 4 301 System Gray Raven Base, initiating Level 2 alert. +5 5 201 1 1021001 +6 6 301 1 Lucia Commandant, there are Corrupted outside our base... 1 +7 7 301 Lucia I got to go for a while... 1 +8 8 202 1 1 +9 9 301 Lucia has a hesitant look on her face before leaving the room. +10 10 302 1000 What is it? 13 I'll stay here, don't worry. 15 +11 11 201 1 1021001 +12 12 303 1000 +13 13 301 1 Lucia About your relationship with... 1 +14 14 17 301 Lucia Nothing... 1 +15 15 301 1 Lucia Oh, I didn't mean it like that, Commandant. 1 +16 16 301 Lucia It's only your relationship with… Never mind, nothing. 1 +17 17 301 Lucia I'm... leaving. 1 +18 18 202 1 1 +19 19 301 When Lucia left the isolation room, as expected... +20 20 301 Forced connection succeeded— +21 21 201 1 500100 +22 22 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +23 23 301 1 α ... 1 +24 24 202 1 1 +25 25 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 26 301 She seems to have a habit of greeting in silence. +27 27 302 You shouldn't be part of this attack, no? 28 +28 28 201 1 500100 +29 29 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +30 30 301 1 α Indeed, I'd never do something so petty. 1 +31 31 301 α ...How did you know, though. 1 +32 32 302 The sounds of engines. 33 +33 33 301 α Heh, good ear. 1 +34 34 301 Alpha deliberately revs up her engine louder. +35 35 302 What are you planning to do? +36 36 301 α Hunting. 1 +37 37 301 α ...You curious? 1 +38 38 302 Not at all. 39 Just a bit. 40 +39 39 42 301 α Right, so— 1 +40 40 301 α So let me give you some hints—it's a creature. 1 +41 41 301 α But for more, though... 1 +42 42 202 1 1 +43 43 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +44 44 301 Alpha disconnects. +45 45 301 It seems that the connection is merely about some minor topics. +46 46 301 1 AniZhuanchangBegin So what is her purpose for the forced connection? \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHG10203BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10203BS.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..e5c494a5e24fa8bb6eb7e54893a4468dedf3f8ac GIT binary patch literal 9092 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EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory16.jpg +2 2 401 1 208 +3 3 201 4 1031001 +4 4 301 DialogEnable 1 Liv Good afternoon, Commandant. 4 +5 5 301 Liv It's been a while since we last met. 1 +6 6 302 Oh, it's you, Liv. 7 +7 7 301 Liv Yep, Commandant, were you expecting Lucia instead? 1 +8 8 302 Not really... 9 +9 9 204 1 1 +10 10 301 Liv (Chuckles) 1 +11 11 301 Liv Oh, Commandant, you... 1 +12 12 301 Liv Lucia is not coming today, she said that she will wait at the base for the end of your isolation. 1 +13 13 204 1 +14 14 301 Liv And she said something like "I don't want the commandant to get worried." 1 +15 15 301 Liv But I get where she's coming from. After all... 1 +16 16 301 Liv You aren't just some captain or a leader to us. 1 +17 17 204 1 1 +18 18 301 DialogDisable Liv It's more like we're friends. 1 +19 19 302 Friends, huh? 20 +20 20 302 Makes me feel kinda embarrassed... 21 +21 21 301 DialogEnable Liv Anyway, I'm relieved to see Commandant looking good. I'll tell Lucia that! 1 +22 22 202 1 1 +23 23 401 1 201 +24 24 301 Right as Liv leaves, Alpha hijacks into your channel— +25 25 201 1 500100 +26 26 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 27 301 1 α Friends... 1 +28 28 301 α Is this your relationship with the Constructs? 1 +29 29 302 Maybe. 30 +30 30 301 α The Constructs are "artificial weapons" designed to fight against the Punishing Virus after all. 1 +31 31 301 α It sounds stupid to befriend weapons. 1 +32 32 302 You're a Construct too, are you not? 33 +33 33 301 α Yes, so I never want to be anyone's friend. 1 +34 34 301 α Weapons should stay weapons. No less. No more. 1 +35 35 302 But you still carry other Constructs' dog tags on you. 36 +36 36 301 α ... 1 +37 37 301 α A hunter carries their trophies, no? 1 +38 38 302 Babylonia's database says otherwise. 39 +39 39 301 α ... 1 +40 40 301 1 AniZhuanchangBegin α ...Nonsense. 1 diff --git a/Resources/table/client/movie/movies/MovieHG10205BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10205BS.tab.bytes new file mode 100644 index 00000000..a5e5063f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10205BS.tab.bytes @@ -0,0 +1,36 @@ + ǿx%<4/~ [˩a Gxt펚DWݖɘ/SR f ~bAU2L6*[zynd'7čPd_|z _OK#w),0Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory46.jpg +2 2 401 1 208 +3 3 201 1 500166 +4 4 301 DialogEnable 1 Lucia (Humming) 1 +5 5 301 When you finally wake, you start at the sight of Lucia sitting in the corner of your quarters, calm as a lotus flower. +6 6 301 Lucia Commandant, you're finally awake. 1 +7 101 204 1 6 +8 7 301 Lucia First... I must offer you my apologies. 1 +9 8 302 Why are you apologizing? 9 It's okay. 10 +10 9 11 301 Lucia For the... "failed experiments" I made you eat. I should have known that there was more to food than its appearance. 1 +11 10 11 301 Lucia Thank you, Commandant. I knew you would not hold it against me. 1 +12 11 301 Lucia Please don't take this the wrong way, but... watching you faint made me realize a great many things about myself. 1 +13 12 301 Lucia Not just the old me, but the new me, as well. 1 +14 102 302 The new you? 13 Have you processed all your memories? 14 +15 13 15 301 Lucia I had my doubts, but they won't be a problem anymore. 1 +16 14 15 301 Lucia Not all of it, but the rest won't be a problem. 1 +17 15 301 Lucia A lot of people have been turning up, looking for you for various reasons, Commandant. But I sent them all away. 1 +18 103 302 Nothing important, I hope? 16 Why didn't you wake me? 17 +19 16 18 301 Lucia Some important, some less so. But I took care of them all promptly. 1 +20 17 18 301 Lucia Because the exhaustion must be piling up for you, what with our recent missions and... incidents. I took the liberty of safeguarding your rest. 1 +21 18 301 Lucia There are no missions scheduled today, so you can rest easy. I will take watch. 1 +22 104 302 Kind of hard to fall asleep with someone watching. 19 Shouldn't you go get some rest too? 20 +23 19 21 301 Lucia Is that so... I can turn away—I guess that wouldn't help any. 1 +24 20 21 301 Lucia Taking watch is rest enough for me, Commandant. 1 +25 105 204 1 1 +26 21 301 Lucia What's with that expression...? We've been together like this for long, Commandant, even if I wasn't always privy to your condition... 1 +27 22 301 Lucia According to the records, you were the one person whom I have been with the longest. I am simply adhering to my past behavior. 1 +28 23 301 Lucia So... in short. 1 +29 106 204 1 6 +30 24 301 Lucia I would like to share our time together, Commandant. 1 +31 107 302 Whoa... 25 If that's what you'd like... 25 +32 25 301 Lucia No, please don't answer. I did not express my feelings to elicit a reply. 1 +33 26 301 As she speaks, Lucia presents you with a paper crane. It's been carefully folded countless times, and you can faintly make out scribbles in between the creases. +34 27 301 From the scribbles, you make out a set of groundside coordinates, close to the new HQ you set up together, and these words: "I hope that you'll be there, at the appointed time." +35 28 301 1 AniZhuanchangBegin Lucia Simply put... 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Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 201 +3 3 201 1 500021 +4 4 301 DialogEnable 1 Liv Lee said you wanted to talk to me about what's been going on, Commandant? 1 +5 5 301 Liv What exactly do you mean? I hope we can settle it during this break before I return to work on the documents. 1 +6 6 302 Liv, you've been acting like someone else. 7 N-nothing... 8 +7 7 301 Liv Someone else? Do you mean my appearance? 1 +8 8 301 Liv Commandant, suppressing your problems will only allow them to fester and create more troubles in the future. 1 +9 9 301 Liv Am I sensing concerns about how my personality has changed? 1 +10 10 301 Liv I understand that you will worry about my attitude and approach, Commandant. 1 +11 11 301 Liv Let's put it this way. I haven't become someone else. I've merely adapted to suit our situation better. 1 +12 12 302 What situation? 13 I think I prefer the old you. 14 +13 13 15 301 Liv Combat, support, exploration, work. Everything. 1 +14 14 301 Liv Nothing would be done if I kept going on like that... 1 +15 15 301 Liv Anyway, I should go back to taking care of the dormitory and the document from Babylonia. 1 +16 16 302 Isn't that my job? 17 You're helping me on those too, Liv? 18 +17 17 19 301 Liv We don't have to bother you with this kind of trivial work, Commandant. I'll take care of the documents. 1 +18 18 301 Liv Of course. I don't think you'll have time to worry about them when you have the crucial job of commanding, Commandant. 1 +19 19 301 Liv Commandant, I hope you aren't asking for those jobs back. 1 +20 20 301 Liv This is something I want to do. And I'll finish what I started properly. 1 +21 21 301 Liv Please trust me. 1 +22 22 302 ...Don't overexert yourself. 23 I see. 24 +23 23 301 Liv I'll pay attention to it. 1 +24 24 301 Liv Then please disconnect and rest up, Commandant. 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I'll do a more thorough checkup later, so just stay here and don't move. 1 +5 5 301 Lee Regardless of what Commandant thinks, you've been pushing yourself too hard recently, Liv. 1 +6 6 301 Lee You carry everything on your shoulders—combat, preparations, even Commandant's documents were taken care of by you. 1 +7 7 301 Lee I know we're Constructs, but we still need some time off for ourselves. The way you've been going... 1 +8 8 201 1 500021 +9 9 301 1 Liv I can take care of myself! 1 +10 10 201 1 1011001 +11 11 301 1 Lee Sigh. 1 +12 12 301 Lee Right, Commandant, I'll leave this to you. 1 +13 13 302 Are you leaving? 14 I'll try my best. 15 +14 14 16 301 Lee This is a tactical retreat... 1 +15 15 301 Lee Don't let me down. 1 +16 16 201 1 500021 +17 17 301 1 Liv I'm sorry... for losing my temper in front of you, Commandant. I'll write a review report... 1 +18 18 302 What is this actually about? 19 Why are you forcing yourself to work? 19 +19 19 301 Liv ... 1 +20 20 301 Liv I don't want you to think of me as someone weak... b-but... 1 +21 21 301 Liv I'm scared that the war will end... 1 +22 22 302 Isn't the ending of the war a good thing? 23 Do you want the war to continue? 24 +23 23 25 301 Liv Of course it's a good thing. There will be no more deaths, no more crying... 1 +24 24 301 Liv Of course not... but I'm scared... 1 +25 25 301 Liv Since the Punishing Virus appeared and the war broke out... 1 +26 26 301 Liv I've been in a repeating cycle of loss and gain, and gradually, I've started to get used to this loop... 1 +27 27 301 Liv And every time I'm by myself, I'll close my eyes, and I'll wonder... 1 +28 28 301 Liv Who will I be when the war is over...? If I don't stop working, I won't need to question myself... 1 +29 29 302 We'll think about that when the time comes. 30 We'll search for the answer then. Together. 30 +30 30 301 Liv But when the time comes... 1 +31 31 201 1 1021001 +32 32 301 1 Lucia Commandant's right. We might have been created for war, but we don't have to stay in it forever. 1 +33 33 301 Lucia But it's still too far away to think about where we'll go when the war ends... 1 +34 34 301 Lucia Instead of the distant future, I'm more interested in what we can do, what we want to do, here and now. 1 +35 35 301 Lucia So, Liv, what do you want to do at this moment? 1 +36 36 201 1 500021 +37 37 301 1 Liv I... 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+3 3 301 DialogEnable Host Up next is our main event! +4 4 301 Host One-day romance! +5 5 301 The ballroom is instantly filled with clapping and cheering. +6 6 301 Host Are you still exhausted from overworking? Are you still worried that you're too busy to find a date? +7 7 301 Host Today's gala is going to pair up our commandants with a date for a one-day romance! Don't give up your shot! +8 8 302 Sounds interesting. Why would they do something like that? +9 9 201 1 500128 +10 10 301 1 Bianca One-day romance? 1 +11 11 301 Bianca (Contemplates) So that's what the commandants do at their gatherings... 1 +12 12 302 Don't overthink this, Bianca. 13 This is the first time I've seen it! 13 +13 13 301 Bianca I do understand why. After all, humans have this insatiable need to socialize, unlike us Constructs. 1 +14 14 301 Bianca I used to enjoy having companions as well, once. 1 +15 15 302 You still can. 16 Is that so... I can't imagine what that Bianca was like. 16 +16 16 301 Bianca That's not how a Purifying Force member should act, though. 1 +17 17 301 Bianca I'm not like you... Commandant. 1 +18 18 301 Bianca Your squad is... more... "human." 1 +19 19 301 Bianca Despite its many drawbacks and mistakes, sometimes I do envy the fact that it has made you such a respected leader. 1 +20 20 302 I envy you as well, Bianca. 21 You're making me blush. 30 +21 21 301 Bianca Envy me? 1 +22 22 302 Your intellect, your decisiveness, and your strength. 23 +23 23 301 Bianca That's just what a captain should be. 1 +24 24 302 Then I'm also just being what a commandant should be. 25 +25 25 301 Bianca ... 1 +26 26 302 You should be proud of yourself sometimes, Bianca. 27 +27 27 301 Bianca ... 1 +28 28 302 I'm proud of you, that I'm sure. 29 +29 29 31 301 Bianca ... 1 +30 30 301 Bianca I'm just being honest. 1 +31 31 202 1 1 +32 32 301 Commandant A Hey, it's your turn. +33 33 302 Huh? 34 What is it? 34 +34 34 301 Commandant A The lucky draw! Weren't you listening to the host? +35 35 302 Not at all... 36 Draw first and ask questions later, I guess! 36 +36 36 201 1 500128 +37 37 301 1 Bianca ...Me as well? 1 +38 38 302 Sure, let's do it together! 39 There are gifts! 39 +39 39 301 Bianca That's outside my mission perimeter. I shouldn't be distracted. 1 +40 40 302 Come on! 41 Isn't protecting me part of your job? 41 +41 41 301 Bianca A lucky draw has no direct impact on your safety. 1 +42 42 302 It does, actually. 43 Of course it does! 43 +43 43 301 Bianca ...How? 1 +44 44 302 My feelings could get hurt. 45 My mood could get threatened. 45 +45 45 301 Bianca Commandant... 1 +46 46 202 1 1 +47 47 301 Unfamiliar with this kind of conversation, Bianca is stunted, her eyes widened, speechless. +48 48 201 1 500128 +49 49 301 1 Bianca ...Fine. 1 +50 50 202 1 1 +51 51 301 After a brief moment of hesitation, Bianca decides to follow suit. She adjusts her hair before reaching into the raffle box in pink. +52 52 201 1 500128 +53 53 301 1 Bianca I'll take this one. 1 +54 54 302 I got "18." 59 Bianca is the best! 55 +55 55 301 Bianca ... 1 +56 56 202 1 1 +57 57 301 Holding her card solemnly, Bianca looks away and reads the number on her card. +58 58 201 1 500128 +59 59 301 1 Bianca Mine says "25." 1 +60 60 202 1 1 +61 61 301 Host Alrighty then! Now that all the commandants have a card in their hands, I'll be announcing the lucky ones among you. Applause! +62 62 301 Thus the men and women there applaud and cheer, the sound echoing and shaking the room. +63 63 301 Bianca, a first-time participant, still acts calm and composed, but the slight redness on her ears reveals how she really feels. +64 64 301 Host So—our first lucky participant— +65 65 301 Host Number 3! +66 66 301 A petite, short-haired female commandant jumps in the crowd, waving at the host excitedly. +67 67 301 Host Who is the lucky one that matches with this lovely commandant here? +68 68 301 Host —Number 12! +69 69 301 As the host announces the number, a commandant in a hat is pushed to the front by his laughing peers on the other side of the room. +70 70 301 Host Congratulations, commandants! Please approach backstage to register! +71 100 401 1 205 +72 71 301 Host All your expenses during your one-day romance are on us, so enjoy your date! I can't wait to see the sparks between them! +73 72 302 One-day romance...? 73 Isn't this just a normal lucky draw?! 73 +74 73 201 1 500128 +75 74 301 1 Bianca Commandant... 1 +76 75 202 1 1 +77 76 301 Host Now, our second pair! +78 77 301 Host It is—our dearest— +79 78 201 1 500128 +80 79 301 1 Bianca Are we... 1 +81 80 202 1 1 +82 81 301 Host Number 18! +83 82 302 What are the chances... 83 Me?! 83 +84 83 301 1 AniZhuanchangBegin Host And our dearest—Number 25! Congratulations! \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHG10403BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10403BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..5952756d5c0852c61da69c7d993ae8f02b317a4b GIT binary patch literal 2831 zcma)8&x;&I6c+JdtuA;p7_k&&6P?UX_s;AO34~o&WklAH?7^r}Yr1QuJJVe?R#oq0 zz=JuchzC80e}Ev75CtI-1wjPK$%}{(0|65-5XGQE0($bR>e=qyq-V7my5Ce+)%U&k zzW1shcw>J5Utga)eeJaiXRqu(aq{5{_g_B!)$X_7y7b)nOS?Zg^v*Ar@5ruwaO2It z@B8D#zH{jrvuEj0wCmf?uGBw%`ugX4Pks1PaP{mX51#q;w-?`iy%v7Dc0_#i*rnh1 z9eF6Ye)Z0mcD?t-T|eCR^S$4{^3TPKH@^F(`QynG_r&#=|2%c~`?r7jC~b#iIWVyl zFxL2SQ~X&U4LE7*l|%-8Jf9FDS>e4{EQ>fL_~)K(WR)juWQTI&AX6;WFL+1E*zyZ& zuCSVg)hev{!dfV-#ll)DEU!_TC5l(VcqNWk0(m8pS3-FumREv#C7NHN`6ZfPqWLA7 zU!wV~qtjC!@d)u6xDkZw`6y!|h?wZvVA?UQxzV!+l?=1M%&sH+nc}nUl=b-RO7F0d zYP9)WSgao#^z5ptYkJBDPNP9c)1lcp9`PHCRg*C`JvB#sf(e$Iy}-1wgdH~j=cDC) zda6n02$^#eR%4b(IKesz&lj)6@QjhiWtuV(GGS^|W{Re<){qu8GGrqfYZ&yHj4=># zDsfX(znZa7)2>vMxp#)j0awgQvPM4CEh0VEJpVL$Gm_7E+y%;;Rthil9neNA;SFhJ;hX*XvVBe)f3l*`! zfD0bdVQeDj*Wqk1kjl^}r3yIZOeHZ_lYLkq^JK9CdR2-ULx)nSQH_>?t<$!#UUfL_ z#)8);#%9sFn&)e)M=m6xr0ED-Xyj?j))V(y0z-%e0&tf{8g(DBZ$WQW7lhv+OIzjT zlNQwJW0!rCR$-A9;Wi0F)U7hRH$h>675!ExJt$CUqfkxch!tRabw*RoMo6B`;|$W- zRWhYdDd_PK+u*|HbS*}rAkCC>ldGgq)HX~Y&JnPz2BRzDoKQ@&BC%X#N(}rTV|N-m@k{y_W*P*hGx!Pm0vP DQDVM3 literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG10403BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10403BS.tab.bytes new file mode 100644 index 00000000..091235b9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10403BS.tab.bytes @@ -0,0 +1,49 @@ +z3,ڋh˭hz#:k%a؛o1dh_GBu|1 .#3'nϿa{"2[ Aݍ@s *gtR,WmIZq[ /H:Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 36 +3 3 301 DialogEnable Commandant Dormitory, Babylonia. 11:20 am. One hour away from the date with Bianca. +4 4 302 I should be there on time. Let's arrive 10 minutes early. 5 Can't keep a date waiting! I'm arriving half an hour early! 6 +5 5 7 301 (50 minutes later.) +6 6 301 AniZhuanchangBegin (30 minutes later.) +7 7 101 Assets/Product/Texture/Image/BgStory/Bgstory3.jpg +8 8 301 AniZhuanchangEnd The air feels fresh after a brief morning rain. A scatter of people walks by the road, and you notice the tall female figure by a lamp post from afar. +9 100 401 2 1513 +10 101 401 1 204 +11 9 302 Bianca! 10 Why are you here so early? 10 +12 10 301 Bianca turns around. She is still equipped with her usual frame, but she looks different than usual somehow. +13 11 201 1 500128 +14 12 301 1 Bianca Commandant... 1 +15 13 301 Bianca I happen to be free today, so I arrived a little early. 1 +16 14 301 Bianca The temperature is still a little cold. Based on what you usually wear, you might be a bit underdressed. 1 +17 15 301 Bianca It's getting windy at night. Here, please put on this scarf in case you catch a cold... 1 +18 16 302 Th-thank you... 17 That's very sweet of you, Bianca... 17 +19 17 301 Bianca It's what I should do. 1 +20 18 301 Bianca Let's go. We're heading that way. 1 +21 19 302 E-eh? 20 Did you prepare something? 20 +22 20 202 1 1 +23 21 301 Bianca walks toward a lawn by the side and takes out a blanket from her bag, laying it over the damp grass. +24 22 201 1 500128 +25 23 301 1 Bianca You haven't had your lunch yet, right, Commandant? 1 +26 24 302 Not yet. 25 Now that you've mentioned it, I'm getting a little hungry. 25 +27 25 202 1 1 +28 26 301 Bianca sits on the blanket and opens the package she is carrying, revealing a series of lunchboxes filled with sizzling hot meals. +29 27 201 1 500128 +30 28 301 1 Bianca I wasn't sure what you liked, so I made one of every cuisine I was good at. 1 +31 29 302 That's impressive! 30 Did you make all of this, Bianca?! 30 +32 30 301 Bianca (Nods) 1 +33 31 301 Bianca My previous... job involved taking care of other people. 1 +34 32 301 Bianca This is nothing out of the ordinary. 1 +35 33 302 Then I'll get started! 34 Thank you! They look super delicious! 34 +36 34 204 1 1 +37 102 401 3 104003 +38 35 301 Bianca There's tea for digestion in this cup. Please enjoy. 1 +39 36 302 Bianca, you're smiling. 37 It's so rare to see you smiling, Bianca. 37 +40 37 204 1 +41 38 301 Bianca ...Did I? 1 +42 39 301 Bianca I guess that's because this reminds me of the past. 1 +43 40 301 Bianca It has been a long time since someone said something like this to me... 1 +44 41 301 Bianca For some reason, it's oddly comforting. 1 +45 42 302 It comforts you making food for other people? 43 Then please keep making food for me in the future! 43 +46 43 301 Bianca I-it's just... taking care of others has jogged some old memories. 1 +47 44 301 Bianca But if that's what you want, Commandant... 1 +48 45 301 1 AniZhuanchangBegin Bianca I'm more than happy to comply. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHG10404BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10404BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..0fb5f11db04c071b654a565a05844dfeadef4a70 GIT binary patch literal 3629 zcmaJ^O^6#+9QOk$FA$_4f){zE#q|)gnb~A_b7|Rit%Ra1?9!!`Lf>XyGS8iv7iV5J z2C-GDNUw#SJgIo}pm-9i2p)PV2nr&i7e(n-(M!E4{{C+!Gud{MA#C1E-h2O#-^ZIx zZX7vt^{*4he>}MP&^r%2_1%~2AB+|+^Q&L{ck%Y6+O@mC?^o8`e;@7MK6v`86MwsZ z9{K+3E1%ze{>k>GM{Yjx+2HJ3@4fqT_@anSzo&f}Lm9$V`gr6UYpl&_ln zW_vu4tdpz+*>C$~Lk40@kJ7=Wh((yZAFbr0)qK>>M^2*{7Ezocj8nvMia<^g$tglPMJ%TX<`mJ~BAQ!7bBkzh5zQ^4 zxvdM;io+bnoCf|dwClV-6j9d~QJw~CItIDow#bqvIO&f|PILyt*_b#Ybme>-Tnt(KMHRdd6vL<6ocEW}dfkp*l zH;`$hGa{CeiUeC%s87^*XCVmqAlAE>Gv>RJ>!IO29dp4$l_Ve=H@@T%>g7E-;+_~M zb!t_~RjssGi;_jg_HtOG?zUL7)hL;bN7c$QTb{1Y1p@7~x@Tsss#aFm%A`Wt*U5@u z9iB*8=j*6otcTne`;r^Y^{yOq9eXlPYFq@d>igytK~Qp4E30gEdUKX{Y)4Y7D8kJ0 z+pJA%^R0J$8B30qr};?Xsi{k}d$A5JfIfo1G8C~v7wUY=mkSACmje;gWOOOi=oY}Q&+Lpt+$+ms zOG>*5%CNDzIt)eRiO6u3aOy#gkNh$BbhMB{gTOkr!Z~|a)B7+|KFgpRz1HDbT zZQC&EBs&MZy8>JldlCb5T=#5WEtf+ikanyN!iQAmv6&z`OAH^dcmiWe_A<)DHJS{c zDayMkKjfepZU|-@6(^EKlDo#KJ2kN~4LK!Rerzs>dLIQ^cG~a5h z#-GiJkgC$c#fQmI1TY(7tW7ZUnNqHDPsOrpg7F+$tTM`{Jxz=(ooye|AK6M_ZDN-= zPE6xnlo`VTCFiw-y-S*!Q6tQXV7*HV_H+Qj?+NcBO&nc``(N&&t7O znz?(8mXIuI`8@HtbW9y$-WraQOwY7A9Wq=bd?bSa_Uf<=ZEbHvK7hXT_0+EuZ5<*P zPDUJ!h=Vh)IN-8UH)ZUL0lce&g9#2!XBC}HT`@31MK!()+lTYO(NHEC8bqIi1ltZ_ zw3_!6OesCnHgm5$tz$3&z(s&7hQXJn2l*m1q*#*OHoyni1gqGBVT|bR@$95FBJN8tE|U!vo6eEpz~VqmOnlqB z$q5hC5{>ov9%vl;KyprgE#~HL7#6<_p&eg=0i8^5D%zKcQGH6%Dmw(-)c`Ya7a8zG z5qAyzX^+|?aEy8VP=YL7*aII%Mg=xY(i0B^WE8^UqB$p&yUg&qQPR2>#MsgW3LOze zaTr;-r0Ox0G#(G5oX7MA1RX)XsX5JQ#|lGO#LPL62Cu-A zCmGOh_Y%@VO%k&Q8r%!rlKaY&@GUHdE!}^CqpP&DTV{v!W>gl)(=wqrktFF**?`2O zBQ%t8caHTU3Z-$sS~ERZ4TN*ZwA7$XOE$>NV=vMpz?HsOj8kTWa)yGZ&2;t)-jaiG hSxETlp_hI8KN2-Hqx5NNHBXdv(5$8+n?%fM&HsuQiYfpA literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG10404BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10404BS.tab.bytes new file mode 100644 index 00000000..6a9fc03b --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10404BS.tab.bytes @@ -0,0 +1,154 @@ +WUmE.ْ#,s 9P?9tݡ -)A3?u +lC!)4DV6|^unLb'2T$IނlUL*Ӗd~$wq߻Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory121.png +2 2 401 1 204 +3 3 301 DialogEnable Hologram Theatre, Babylonia. 2:20 pm. +4 4 301 System Welcome to the Hologram Theatre. Which movie do you want to watch today? +5 5 201 1 500128 +6 6 301 1 Bianca I'm afraid I'm not very familiar with this. 1 +7 7 301 Bianca I'll leave the decision to you, Commandant. 1 +8 8 302 A thriller. 9 A romance. 1000 +9 9 202 1 1 +10 10 301 System Understood. Here is the most popular thriller— +11 11 14 301 System "Dark Alley" is the thriller we are showing today. The closest showing is at 10:15 pm. +12 1000 202 1 1 +13 12 301 System Understood. Here is the most popular romance— +14 13 301 System "Promise of a Vacuum Baby 4: Two Souls" is the romance we are showing today. The closest showing is at 6:06 pm. +15 14 302 Let's see if anything's showing now. 15 That's way too late. 15 +16 15 301 System Understood. Here are the movies showing now— +17 16 301 System "A Hundred Years of Convenient Romance", 2:35 pm, House 4; "Dominik and the Beautiful Siren 2: Holographic Remastered", 2:38 pm, House 3. +18 17 302 Are you interested in any one of them? 18 +19 18 201 1 500128 +20 19 301 1 Bianca Um... I... 1 +21 20 302 I can pick one if you're not sure. 21 +22 21 204 1 1 +23 500 401 3 104003 +24 22 301 Bianca That would be great. 1 +25 23 302 "A Hundred Years of Convenient Romance". 24 "Dominik and the Beautiful Siren 2: Holographic Remastered". 83 +26 24 202 1 1 +27 25 301 "Are you purchasing tickets for 'A Hundred Years of Convenient Romance'?" +28 26 302 AniZhuanchangBegin The name sounds oddly familiar... We'll pick this one. 27 +29 27 101 Assets/Product/Texture/Image/BgStory/BgStory67.jpg +30 28 201 1 500128 +31 29 301 AniZhuanchangEnd 1 Bianca ... 1 +32 30 301 Bianca No one's here. 1 +33 31 302 I guess we'll have the place to ourselves! +34 32 301 Bianca This is the first time I've seen a public space in Babylonia empty... 1 +35 33 302 Have you been here for the movies before, Bianca? 34 +36 34 301 Bianca No, this is my first time in the theatre. 1 +37 35 301 Bianca ...This isn't a place for Constructs. 1 +38 36 302 Then you should take this opportunity to enjoy it! 37 +39 37 301 Bianca Okay. 1 +40 38 302 Here. This is for you. 39 +41 39 301 Bianca Do I... put this on now? 1 +42 40 302 Yeah, this is the device for the virtual experience. 41 You don't have to, but how about you give it a shot? 41 +43 41 301 Bianca Hmm... 1 +44 42 302 Let me help you. 43 Just put it on like I did. 43 +45 43 202 1 1 +46 44 301 Bianca replies with an earnest "yes," then she sits straight and observes how you put on the device. Afterward, her golden irises stare straight at you, unaware of how close the two of you have become. +47 45 201 1 500128 +48 46 301 1 Bianca ...Thank you. 1 +49 47 202 1 1 +50 48 301 "Welcome to the Holographic Theatre. We will be testing the projection devices in a second. Follow the instructions presented; press the button on your right hand if you encounter problems. Thank you, and enjoy the show." +51 49 301 "The movie you are watching is 'A Hundred Years of Convenient Romance'. Blink to confirm." +52 501 401 2 1509 +53 50 301 "Please choose a theme for the viewing environment." +54 51 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +55 52 301 ... +56 53 301 With the equipment calibrated, the opening credits begin to play. The giant logo of Galactic Pictures appears in the air, followed by all the production studios involved. +57 502 401 1 205 +58 54 301 As the movie plays, Bianca focuses intensely on it, her eyes widening, her brows frowning as the story ebbs and flows. When a zombie rushes toward Bianca, she looks as if she has just witnessed a new kind of Corrupted. +59 55 201 1 500128 +60 56 301 1 Bianca What is that? 1 +61 57 302 That's a zombie. 58 A monster that humans turned into in the myths. 58 +62 58 301 Bianca Is that so... 1 +63 59 301 Bianca I think the Corrupted might be cuter... 1 +64 60 302 ??? 61 Excuse me? 61 +65 61 202 1 1 +66 62 301 As the plot unfolds, the romantic comedy part of the movie becomes obvious. As the protagonists meet each other in a hilarious manner, Bianca's solemn expression begins to relax. +67 63 201 1 500128 1 +68 503 401 3 104004 +69 64 301 1 Bianca Hah... 1 +70 65 302 (Can't believe this kind of comedy will make Bianca laugh.) 66 +71 66 202 1 1 +72 67 301 Bianca pays no attention to you. Her eyes are glued to the moving pictures, her mind obsessed with where the story is going. +73 68 201 1 500128 +74 504 401 3 104002 +75 69 301 1 Bianca It will only make it more devastating when his hidden identity is discovered. Lies are the prologues of tragedies, after all... 1 +76 70 302 Relax... 71 It's for the plot... 71 +77 71 301 Bianca If his lie is exposed... 1 +78 72 301 Bianca Is it impossible for a human and non-human to get a happy ending? 1 +79 73 302 Hah... 74 +80 74 301 Bianca What are you laughing at? 1 +81 75 302 Nothing. I just thought it's cute how serious you are. 76 I just found you a little different than how I remembered. 76 +82 76 202 1 1 +83 77 301 Bianca is too preoccupied with the movie to notice what you said. She bites her lips, having seen another nonsensical sequence. +84 78 201 1 500128 +85 79 301 1 Bianca God blesses you... 1 +86 80 301 Bianca Please get through this safely... 1 +87 81 202 1 1 +88 82 301 1 AniZhuanchangBegin ... +89 83 202 1 1 +90 84 301 "Are you purchasing tickets for 'Dominik and the Beautiful Siren 2: Holographic Remastered'?" +91 85 302 AniZhuanchangBegin A movie about Dominik! Let's watch this! 86 +92 86 101 Assets/Product/Texture/Image/BgStory/BgStory67.jpg +93 87 201 1 500128 +94 88 301 AniZhuanchangEnd 1 Bianca ... 1 +95 89 301 Bianca No one's here. 1 +96 90 302 Not surprising. 91 It's the name, I bet. 91 +97 91 301 Bianca Sorry? 1 +98 92 302 Cough—nothing. 93 +99 93 301 Bianca This is the first time I've seen a public space in Babylonia empty... 1 +100 94 302 Have you been here for the movies before, Bianca? 95 +101 95 301 Bianca No, this is my first time in the theatre. 1 +102 96 301 Bianca ...This isn't a place for Constructs. 1 +103 97 302 Then you should take this opportunity to enjoy it! 98 +104 98 301 Bianca Okay. 1 +105 99 302 Here. This is for you. 100 +106 100 301 Bianca Do I... put this on now? 1 +107 101 302 Yeah, this is the device for the virtual experience. 102 You don't have to, but how about you give it a shot? 102 +108 102 301 Bianca Hmm... 1 +109 103 302 Let me help you. 104 Just put it on like I did. 104 +110 104 202 1 1 +111 105 301 Bianca replies with an earnest "yes," then she sits straight and observes how you put on the device. Afterward, her golden irises stare straight at you, unaware of how close the two of you have become. +112 106 201 1 500128 1 +113 107 301 1 Bianca ...Thank you. 1 +114 108 302 Th-that's alright... 109 +115 109 202 1 1 +116 110 301 "Welcome to the Holographic Theatre. We will be testing the projection devices in a second. Follow the instructions presented; press the button on your right hand if you encounter problems. Thank you, and enjoy the show." +117 111 301 "The movie you are watching is 'Dominik and the Beautiful Siren 2: Holographic Remastered'. Blink to confirm." +118 112 301 "Please choose a theme for the viewing environment." +119 113 101 Assets/Product/Texture/Image/BgStory/Bgstory139.png +120 505 401 2 1509 +121 114 301 ... +122 115 301 With the equipment calibrated, the opening credits begin to play. The giant logo of Allen Brothers appears in the air, followed by all the production studios involved. +123 506 401 1 205 +124 116 301 As the movie plays, Bianca focuses intensely on it, her eyes widening, her brows frowning as the story ebbs and flows. When Dominik shows up, she looks as if she has just witnessed a new kind of Corrupted. +125 117 201 1 500128 +126 118 301 1 Bianca So that is Dominik... 1 +127 119 302 No one has actually seen the real Dominik... 120 It's just a movie! 120 +128 120 301 Bianca I've heard so many rumors of him on Babylonia, but this is the first time I've seen his face... 1 +129 121 302 I'll take you to watch "The Legends of Dominik" next time. He was a great hero of a new era, after all. +130 122 202 1 1 +131 123 301 When the magnificent lead actress shows up, Bianca is already fully swayed by the characters. She leans forward as if trying to reach for the figures in the movie. +132 124 201 1 500128 +133 125 301 1 Bianca This Construct... 1 +134 126 301 Bianca ...Is so beautiful. 1 +135 127 302 I think so too. 128 Not as beautiful as you. 128 +136 128 202 1 1 +137 129 301 As the plot unfolds, the story reaches its climax, with Dominik about to leave his lover for the battlefield, and Bianca's expressions intensify. +138 130 201 1 500128 +139 131 301 1 Bianca War is hell. Oh, brave Dominik, I'm sure that God will hear your prayers... 1 +140 132 301 Bianca Why would Dominik leave her like this...? 1 +141 133 302 Bianca, don't feel too sad... 134 It's okay. It's just a movie. 134 +142 134 301 Bianca Who can say if this story is not real? 1 +143 135 301 Bianca How many lovers had parted because of the war... 1 +144 136 202 1 1 +145 137 301 Fixated, Bianca's eyes begin to turn red. +146 138 302 H-here, a napkin! 139 Three months of my salary on them being together in the end! 139 +147 139 301 Bianca is too preoccupied with the movie to notice what you said. She bites her lips, having witnessed the characters' nonsensical separation. +148 140 201 1 500128 +149 141 301 1 Bianca God blesses you... 1 +150 142 301 Bianca Please get through this safely... 1 +151 143 202 1 1 +152 144 301 1 AniZhuanchangBegin ... diff --git a/Resources/table/client/movie/movies/MovieHG10405BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10405BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..0e30c53356b38614df3df37a1287d5c0f18b1e19 GIT binary patch literal 4564 zcmb7IO^72!6c#woy<>A2s=BvM%^FW$gut#YSWdZcRE#VSNFsS zq6bBARS*|1i{Q`2lPe;kS3yw_JgA_EAj%3Wia#e0f_|?$>F&hzI5xGD>h7v~^}hPv z_g=61vHjwOomaoOdHdp(ub=q&(tF{NOB**fKK|~#+g|?a>DP82d-tQe-}vG0r@p!E z!pW<)&sEfgYo3&Me*4+6D}MXXW7qt|p8NIu2QMTqy?^n|XRrGDgKOi@qfZ~a?$5WL zx$d1`j-Pjbe|ziltvB7}fBBcW{^37ve!hM5+;Hdo4Of5i=wqM0a^UgH2ihJx+>L#$ z&^az2iL;x|IFzhyHUr(=!SC(LW1F(?tHa74GThl;`(#T7VoZVnQa&k*fZpz7RIk_<>x8~;7+}xU* zTXS=3Zf?z8eWJEhJ6PWbO7#W*GCnN18-S|)k@F$Tx)EUqipm>e;YQlNMc-C6~F3HLN8X;4rsVUo;ZWDob^ScWz;@Q)@c4?0$Y; zWvRg$jMeRcEnfs04u~^>q=63G^x>6Y+XFw4d?c46$xZAB0q=^CM)6ql9VtWJ^ZSF? zSN#>xfE8T+_XVHV?W={X+6yX>cVpJ;i3qfp z5%)IO$uJj)1wQiQ0Uwg1ksg^n&bUdtFJQ?|CXwG86C^2Vj>+K}8L`tkiFkX907RGc zhWMqG`V$mtUH z5kxbwT24l{&d`dMOMKdtU6DZSvG&*shQv|G2&d~)4;F`dC{>&eFk*xlK*V_9u!v#| zi4tW+mk3oYKbr<~XF}MqA^abK@2)bmf)~XY?xc!tfMMzakmLPijO~Hxi5lp@z!PFv zgybhekc;TlhATQjzO%7CLaN|>dzP`r>(cOc*O-e~{l5W;Iha{+p)7PdnvdX7>tH#C z8_ZoC+qWxn=pb(!3Mq&gMGPfyVYI@sV|%OdEXrdHI8i;I3&*W{cHkUU_F!3)x%<+E zQxoU-wk<-ShukD4lqhczM4mJfTtZ6nmEFJ$$sw1T_hrm=f`2{ItDfk}a<0{DfSVxC z!m{00I@O}#H2+sw-9hcl<*tmznLrV0bKY}-Z4JXDF#ay`sIiJglNVg5-yHj@5b^WN zO_Z`jhveJyvIIQ~K{cLl>;092P|j3bnL{(SVbx`5MUqWKe-n`TXr{_L1E9=9sYBF# zR*lKo8Kf;CKp4T#A|L>EC?nK=L?KEPMfE1yKru++2|zwfx&tnHJwNaTse+wA2J%TW zo-Blq>R%MV`_iq`X?jr_WsZz3jS8kv$_If|{Zw7&j=<&~I>sp%%2P_c!O#`}d!om? z&=nwx9e|-y5|M41YA++Z1^_68KoVgIhPf?3;U$W2#rs4moRFY|5c7!Ya4HwRf8zYy z6v7!X^RJak1*^Ww(29GXUvWZ3QoT}Ut+D#P*x`Qe|sy$B(74J!fTGIG2;(Cwe z*IC^b^BEsX_DEun8lR*L2S>ECJdI>O2}Hy@NS@R36(s}}`~bd}1i{#*=#-C%S(${K zAGi1&``h6Lt6R~{5b6lj(>Ss-s0pDWO}3?NCh18T@G#N|KA^IKk(32Hu_3NUszu`$ zTp)hazREwFQhOOLg-Q76tD*3vT!c`um&0mR%9IN)jCUAXkqQ%in7}FmOT3v+4iXF- z-xOlg1X(PX5$=>;M<6ne0M+0kqT|d^D1Zv(iM8P}v~+XWPQj literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG10405BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10405BS.tab.bytes new file mode 100644 index 00000000..ddf47809 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10405BS.tab.bytes @@ -0,0 +1,55 @@ + , Y:T[3k$HԤ? }Ll(:!&N[&`mo殅-ހ +Ι+vbhE0_}JIk'G?ў3$|nMk80K5+)Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory29.jpg +2 2 401 1 5 +3 3 301 DialogEnable Entrance of the Holographic Theatre, Babylonia. 5:02 pm. +4 4 302 Phew—it's finally over. 5 Do you like the movie? 5 +5 5 301 Bianca nods respectfully, the emotionally invested figure nowhere to be found. +6 6 201 1 500128 +7 7 301 1 Bianca (Nods) 1 +8 8 302 I think it's good. 9 I'm glad you like it. 9 +9 9 202 1 1 +10 10 301 Bianca suddenly looks up at the waning light, remembering something. +11 11 201 1 500128 +12 12 301 1 Bianca It's already this late. 1 +13 13 301 Bianca Is there somewhere you still want to go, Commandant? 1 +14 14 302 We could go to the park, grab some snacks, or go shopping. 100 Anywhere, as long as I'm with you. 15 +15 100 301 Bianca Then we'll go to the park, grab some snacks, and go shopping. 1 +16 15 301 Bianca I just looked up the traffic and the map of this area. The closest park is 1.72 kilometers away, with a street of shops nearby. 1 +17 16 301 Bianca If we start walking now and take the fastest route... 1 +18 17 202 1 1 +19 18 301 RImgBg1Shake "Tick-tick—" +20 19 301 RImgBg1Shake "Tick-tick—" +21 20 302 It's my comms. 21 Someone's calling me. 21 +22 21 301 (Transmission connected) +23 101 401 1 102 +24 22 302 Hello? +25 23 201 1 1021001 +26 24 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 25 301 Lucia Commandant, this is Lucia. Babylonia just received a rescue request from Dispatch Unit Six three minutes ago. 1 +28 26 301 Lucia The Council has decided to send Gray Raven for an emergency operation. We need your response, Commandant. 1 +29 27 302 Hold on, I'm out currently. 28 Alright. I'll be there in a second. 28 +30 28 301 Lucia Copy. 1 +31 29 302 Lucia, make sure everyone is standing by. 30 +32 30 301 ... 1 +33 31 302 Notify Liv to download the map of the area. 32 +34 32 301 ... 1 +35 33 302 And ask Lee to modify the equipment based on the location. 102 +36 102 401 3 102002 +37 34 301 Lucia Understood. 1 +38 35 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +39 36 202 1 1 +40 37 301 (Transmission disconnected) +41 38 302 Bianca... 39 +42 39 201 1 500128 +43 40 301 1 Bianca Hurry and go. 1 +44 41 302 Then you... 42 +45 42 301 Bianca Given how rare this is, I'll take the opportunity to rest up. 1 +46 43 301 Bianca Don't worry about me. The work is more important. 1 +47 44 302 I'm sorry that this date ends up going nowhere... 45 +48 45 301 Bianca It's an accident. 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+u5 8/Xrލjrc2sYȀys X<\Ԟi}`\ +C!7(Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 5 +3 3 201 1 500091 1 -400 +4 4 201 2 500019 400 +5 5 301 DialogEnable 1 Nanami Look! Look! Nanami has a new frame! 1 +6 6 301 Construct Ah, yes, very awesome. 2 +7 7 301 Construct We still have other Support Force tasks to take care of, bye. 2 +8 8 301 Nanami Hmph, they didn't even take a good look. 1 +9 9 202 1 2 1 +10 10 201 1 1011001 10 +11 11 301 1 Lee How long will this go on... 1 +12 12 204 1 +13 13 301 Lee By the way, Commandant, did you know that Nanami designed and built that new frame herself? 1 +14 14 302 She made it herself? 15 It's quite useful in battle. +15 15 301 Lee I was there when she built it, even though I thought she was just messing around at first. 1 +16 16 301 Lee But why would she decide to make a frame? 1 +17 17 203 1 0.25 -400 +18 18 201 2 1031001 14 400 +19 19 301 1 Liv Maybe it's because she's envious of everyone else's new frames... 2 +20 20 204 2 +21 21 301 Lee She made one because of envy... I guess I can understand that. 1 +22 22 202 2 1 +23 23 203 1 0.25 +24 24 301 Lee Stray Constructs like her don't get new frames supplied by Babylonia. 1 +25 25 302 She's really not in the system? 26 But she's still a member of Gray Raven. 27 +26 26 28 301 Lee Nothing. I already did multiple reverse positioning and filtered checks. 1 +27 27 301 Lee That's just what we think. Officially, the team only consists of me, Lucia, and Liv. 1 +28 28 301 Lee But now that you mention it, it really makes one wonder... Even though she decided to stay now. 1 +29 29 204 1 10 +30 30 301 Lee Where in the world did she come from... 1 +31 31 201 1 1031001 6 +32 32 301 1 Liv What do you think, Commandant? 1 +33 33 302 I want to know more about Nanami. 35 She's one of us, that's all that matters. 34 +34 34 301 Liv Yes! I agree with Commandant. 1 +35 35 201 1 1011001 +36 36 301 1 Lee But she'll change the subject if we ask her directly. 1 +37 37 301 1 AniZhuanchangBegin Lee Anyway, keep an eye on Nanami, it'll be too late when something actually happens. 1 diff --git a/Resources/table/client/movie/movies/MovieHG10503BB.tab.bytes b/Resources/table/client/movie/movies/MovieHG10503BB.tab.bytes new file mode 100644 index 00000000..a07336ba --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10503BB.tab.bytes @@ -0,0 +1,79 @@ +δ*rnnBi+/T\ By?zCh>?ʍ +_?Qŝ3ot ,. q3e*3Նh!2UV\:H[{YO!죰^=??_-) ֒Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 5 +3 3 201 1 1041001 2 0 +4 4 301 DialogEnable 1 Nanami Our second date will be in Professor Nanami's lab! 1 +5 5 302 Professor? 6 This is a lab? 7 +6 6 9 301 Nanami Because Nanami is the person in charge for this room! 1 +7 7 204 1 +8 8 301 Nanami It is if Nanami says so! 1 +9 9 204 1 1 +10 10 301 Nanami Anyway, this is what we're going to do in the lab. 1 +11 11 301 As she speaks, Nanami brings over an uncanny-looking mannequin from a dark corner of the room. 1 +12 12 302 You want to learn about the human anatomy? 13 What are you going to do with Mr. Mannequin... 16 +13 13 16 301 Nanami Dissection is the last step, even though Nanami has collected information on human anatomy. 1 +14 14 301 Nanami Mhmm, to pick up where we left off, of course! +15 15 204 1 2 1 +16 16 301 Nanami This is Nanami's Reverse Harem Experience! 1 +17 17 302 Where did you find out about stuff like this? 18 Do you even know what Reverse Harem means? 20 +18 18 204 1 1 +19 19 22 301 Nanami Liv's room! She has loads of books on it in her locker. 1 +20 20 204 1 1 +21 21 301 Nanami Hmph... don't you underestimate Nanami's comprehension powers. A Reverse Harem is a situation where multiple males pursue one female, correct? 1 +22 22 301 Nanami And since I couldn't invite anyone else on such short notice, Mr. Mannequin will stand, and Commandant will facilitate the Reverse Harem Experience! 1 +23 23 302 What did you have in mind? 24 I'm a little tired... 26 +24 24 204 1 2 +25 25 28 301 Nanami Hmph, you're helping Nanami? Why thanks, Commandant. 1 +26 26 204 1 +27 27 301 Nanami If Commandant were to walk away, Nanami might just... shatter the base on accident? 1 +28 28 204 1 1 +29 29 301 Nanami First, we put one of Mr. Mannequin's hands on his hip, like so, and the other on the wall, like so. Commandant, you'll have to pretend to barge in by accident, stumbling on some male cornering your girlfriend or something. 1 +30 30 302 Quite a detailed setting... 31 This Reverse Harem doesn't feel too right. 33 +31 31 204 1 2 +32 32 34 301 Nanami Hehe, it's Nanami's favorite scenario! 1 +33 33 301 Nanami Really? I think it's quite fun! 1 +34 34 204 1 +35 35 301 Nanami Say, this mannequin is not that... flexible. 1 +36 36 301 Nanami Hmph! Relax your stupid fingers! 1 +37 37 301 With brute force, Nanami bends Mr. Mannequin's fingers in a way that they're not supposed to bend, reaching an approximation of the cornering pose. 1 +38 38 204 1 2 +39 381 39 401 1 205 +40 39 301 AniZhuanchangBegin Nanami Okay, that should do it. Next, Commandant needs to go behind the door. Chop chop! 1 +41 40 202 1 1 +42 41 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +43 42 301 AniZhuanchangEnd Her scene complete, Nanami pushes you into the storage closet. You see nothing in the pitch black. +44 43 301 Nanami Nanami is ready. Come on in, Commandant! +45 44 302 (Open the door) 45 (No way) 46 +46 45 48 301 AniZhuanchangBegin You push open the door like Nanami told you. +47 46 301 Nanami Nanami is ready. Come on in, Commandant! +48 47 44 301 Looks like she will just keep saying it if you don't open the door. +49 48 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 3 +50 49 101 Assets/Product/Texture/Image/BgStory/BgStory14.png +51 50 201 1 1041001 0 400 +52 51 301 AniZhuanchangEnd 1 Nanami Oh... what are you doing? 1 +53 52 203 1 0.25 -400 +54 53 204 1 2 +55 54 301 Mannequin Such a fine young lady. How 'bout I take you to the bar, show you a good time? 1 +56 55 203 1 0.5 0 +57 56 301 Classic theater ensues: Nanami shifts from playing the cornered girl to voicing the mannequin cornering her. 1 +58 57 301 Girl-Nanami flashes you a helpless look. 1 +59 58 302 Let. Her. Go! 59 Do go on. 65 +60 59 204 1 +61 60 301 Nanami Hey...Who ARE you? 1 +62 61 301 Mr. Mannequin (voiced by hers truly) whirls around at the sound of your voice and, with some help from hers truly, rushes over to you. 1 +63 62 204 1 2 +64 63 301 Nanami Stop! Don't fight over me! 1 +65 64 70 301 AniZhuanchangBegin Having neglected to think through the rest of the script in her head, Nanami nonetheless soldiers on, reciting lines that make no sense— 1 +66 65 204 1 +67 66 301 Nanami Oh... Okay... 1 +68 67 301 The mannequin (voiced by Nanami) looks flustered, and mutters something like "watch your back" before returning to script: cornering the girl. 1 +69 68 301 Nanami Wait! Commandant, you're supposed to swoop to Nanami's rescue! 1 +70 69 301 AniZhuanchangBegin Nanami scoops up the mannequin and rushes over, intent on playing out her scene. 1 +71 70 401 RImgBg1Shake 2 1506 +72 71 401 RImgBg1Shake 3 105004 +73 72 401 2 1503 +74 73 101 Assets/Product/Texture/Image/BgStory/BgStory14.png +75 74 301 AniZhuanchangEnd The scene quickly devolves into chaos. Dents start appearing all over the room from Nanami's forceful stage management, and sometime along the way, Mr. Mannequin loses all of his facial features except one hanging eye. 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I think this is best for everyone. Hear me out. 1 +8 111 204 1 10 +9 7 301 Lee I anticipated your reaction, Commandant, but just hear me out first. 1 +10 112 204 1 +11 8 301 Lee I plan to send Nanami to Babylonia's residential district. By her mental age, it should be possible to enroll her in school. 1 +12 9 201 1 1031001 7 +13 10 301 1 Liv A school... Can Constructs even go to school? 1 +14 11 201 1 1011001 +15 12 301 Lee Of course. Schools are not only for the acquisition of knowledge, but also for the formation of a social identity. 1 +16 13 301 Lee Though the rules and regulations at school might tie Nanami down, they won't get in the way of her research. 1 +17 14 301 Lee Whether she wants to research individuals or groups, a school will suit her needs. 1 +18 15 301 Lee What do you think, Nanami? 1 +19 16 203 1 0.25 -400 +20 17 201 2 1041001 400 +21 18 301 1 Nanami Hmm... Nanami knows about school, duh. But is it fun? 2 +22 19 301 Lee It's not about fun. It's a place of learning. It won't be bad for you. 1 +23 20 301 Nanami If it gets me a chance to research humans... what do you think, Commandant? 2 +24 102 302 I think this will be better. 21 If it helps Nanami... 24 +25 21 301 Nanami Does Commandant want to send Nanami away? 2 +26 22 301 Lee The Commandant simply agrees with me, that this is the best choice for you. 1 +27 23 301 1 AniZhuanchangBegin Nanami No problem. 2 +28 24 301 Lee Of course it will help. I will apply for the transfer with Babylonia immediately. All you need to do is sign, Commandant. 1 +29 25 301 Nanami W-wait! 2 +30 26 301 Lee Why wait? You want to finish your research, right? 1 +31 27 301 Nanami Um... yeah. 2 +32 28 301 1 AniZhuanchangBegin Lee It's settled then. 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Nanami's not ready yet... 1 +11 11 302 Preparing for what? 12 Preparing for detonation?! 15 +12 12 204 1 1 +13 13 301 Nanami Ah, was Commandant stalking Nanami?! 1 +14 14 20 301 Nanami You always appear where Nanami is, Commandant. 1 +15 15 301 Nanami Detonation... Did you think Nanami was making a bomb, Commandant?! 1 +16 16 301 Nanami Even though Nanami damages the base from time to time, Nanami would never blow up the base! 1 +17 17 301 Nanami Commandant will be mad if the base is destroyed. 1 +18 18 301 Nanami Nanami doesn't want to make Commandant mad... 1 +19 19 204 1 1 +20 20 301 Nanami But since you're here now, I guess I'll just show you. 1 +21 21 301 Nanami Commandant, you said you won't be lonely as long as everyone's here, right? 1 +22 22 302 I did say that. 23 I don't remember that. 24 +23 23 25 301 Nanami Right? Nanami remembers everything Commandant has said! 1 +24 24 301 Nanami Hm... +25 25 301 Nanami To prevent Commandant from feeling lonely, Nanami made a special present for you! 1 +26 26 301 Nanami Look! It's a 1:16 Nanami figure! 1 +27 27 302 ...A model? Oh, a figure model... 28 It looks pretty good. 28 +28 28 301 Nanami Hehe, don't underestimate Minimi! Its performance and abilities are top-class! 1 +29 29 301 Nanami If you buy now, I'll throw in a super remote that can control it from up to 100m away for free! 1 +30 30 301 Nanami Just press this button and Minimi will launch a rocket punch! 1 +31 31 302 100 What would I use this function for anyway... 34 I need to pay for it? 35 +32 32 204 1 +33 33 303 100 +34 34 36 301 Nanami Of course it's used to attack enemies, it'll even explode if it hits the target! 1 +35 35 301 Nanami It's just a saying! +36 36 301 Nanami Nanami... 1 +37 37 301 Nanami There may be a day when Nanami disappears from Commandant's life. 1 +38 38 301 Nanami And maybe you won't miss me. 1 +39 39 301 1 AniZhuanchangBegin Nanami But... 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Tick-tick-tick... Phew— +4 4 302 Corrupted?! 5 What's there?! 5 +5 5 301 Boom! Bang! Bang! Bang! +6 6 302 Who is it?! 7 What's that sound?! 7 +7 7 201 1 500065 +8 8 301 1 ??? Hahahahaha! 1 +9 9 301 ??? Did I scare you? 1 +10 10 302 ... 11 Ughhhhh! 12 +11 11 13 301 Kamui Hello? Earth to Commandant? 1 +12 12 301 Kamui You got pranked! 1 +13 13 301 Kamui Hm? Why aren't you saying anything... 1 +14 14 301 Kamui Aaaah—I didn't mean it! I just thought doing it would leave you a better impression... 1 +15 15 301 Kamui I'm sorry, I'm sorry! It's my fault... My fault... 1 +16 16 302 Why are you here? 19 Impression left. 17 +17 17 301 Kamui What if I do 50 squats while lifting the Maintenance Chamber? Will you forgive me then? 1 +18 18 301 Kamui At least let me explain why I'm here first! 1 +19 19 301 Kamui Strike Hawk just returned from a mission, and now our lounge is packed with people... 1 +20 20 301 Kamui So Capt sent me here to do my maintenance. 1 +21 21 301 Kamui But none of you were here, so I had to operate the chamber myself. 1 +22 22 302 They're all at the training facility. I'm the only one back. +23 23 301 Kamui I see... but then you shouldn't come here by yourself, Commandant! 1 +24 24 301 Kamui What if I was a Corrupted? 1 +25 25 301 Kamui You're the heart of your squad, Commandant! You should pay more attention to your safety! 1 +26 26 302 Enough with that. How are you feeling? 29 Are you lecturing me...? 27 +27 27 301 Kamui Remember my lesson, alright? 1 +28 28 30 301 Kamui By the way, look at my new armor, Commandant! I'm adapting pretty well, but the adjustment period is still a chore. 1 +29 29 301 Kamui I'm good! I'm adapting the new armor pretty well, but the adjustment period is still a chore. 1 +30 30 301 1 AniZhuanchangBegin Kamui But look! I look more handsome in this, right? 1 diff --git a/Resources/table/client/movie/movies/MovieHG10603BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10603BA.tab.bytes new file mode 100644 index 00000000..ee1ecef6 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10603BA.tab.bytes @@ -0,0 +1,47 @@ +%q>4؇H9CXo"G1߽Qs۫c_ixvXgU/YDO|JSq$a0&7p5$ {c_Q@=:@u&+EgId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 208 +3 3 201 1 1031001 450 +4 4 201 2 1021001 -450 +5 5 301 DialogEnable 1 Lucia We've been notified that a member from another squad will come to borrow our equipment for their maintenance today. 2 +6 6 301 Liv Who will that be? 1 +7 7 201 1 1011001 450 +8 8 301 1 Lucia ...I have a hunch. 2 +9 9 301 Lee Same here. 1 +10 10 302 We keep running into each other, don't we? 11 +11 11 202 1 2 1 +12 12 201 1 1081001 2 +13 13 301 1 Kamui AHOY! How are you— 1 +14 14 201 1 1011001 +15 15 301 1 Lee Loud as always. 1 +16 16 201 1 1081001 1 +17 17 301 1 Kamui Why do you look like you know I'm coming? 1 +18 18 302 Morning, Kamui. 19 +19 19 204 1 2 +20 20 301 Kamui Good morning, Commandant! Hehehe. 1 +21 21 204 1 1 +22 22 301 Kamui Then you must've been notified that I'm here for your Maintenance Chamber to get my frame fixed up! 1 +23 23 302 (Nod) 24 +24 24 301 Kamui Hahaha! There were so many squads sent out last time that everyone needs to get their frame maintained, but there aren't enough Maintenance Chambers in the lab, and I really don't want to stand in line forever! 1 +25 25 301 Kamui So I asked Capt if I could visit your place, which comes with its own Maintenance Chamber! 1 +26 26 302 Why don't you just ask for a transfer? 27 +27 27 301 Kamui Whoa! You're just going to poach me right here? 1 +28 28 202 1 1 +29 29 201 1 1031001 450 +30 30 201 2 1011001 -450 +31 31 301 1 Lee Honestly, you've been staying with us way too much recently. 2 +32 32 204 1 1 +33 33 301 Liv Feels like you've always been one of us. 1 +34 34 201 2 1021001 1 -450 +35 35 301 1 Lucia It does feel more lively since you're here, Kamui. 2 +36 36 202 1 2 1 +37 37 201 1 1081001 1 +38 38 301 1 Kamui I'm a scout. It's only normal that I'll be around other squads a lot! 1 +39 39 301 Kamui But it does feel like Commandant and I cross path a lot, doesn't it? I'm always doing scouting missions for Gray Raven! 1 +40 40 204 1 +41 41 301 Kamui Do you think we're bounded by destiny or something? 1 +42 42 302 I-in our previous lives, maybe? 43 +43 43 204 1 1 +44 44 301 Kamui Yeah! Maybe you and I had a thing in our past lives! 1 +45 45 204 1 2 +46 46 301 1 AniZhuanchangBegin Kamui You know me sooo well, Commandant. 1 diff --git a/Resources/table/client/movie/movies/MovieHG10603BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10603BS.tab.bytes new file mode 100644 index 00000000..a3bd68c9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10603BS.tab.bytes @@ -0,0 +1,34 @@ +x &-rs-ٟZ$Oڏ4D ^(R>W*eB|'K}VXX#`4@/KUpTO}hYr,P5f[H9xId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 208 +3 3 201 1 1021001 +4 4 301 DialogEnable 1 Lucia I'm sure I don't have to introduce who we are collaborating with on this mission this time. 1 +5 5 202 1 1 +6 6 201 1 1031001 450 +7 7 201 2 1011001 -450 +8 8 301 1 Lee I'm used to this curse already. 2 +9 9 301 Liv I'll feel weird if that changes someday! 1 +10 10 202 1 2 1 +11 11 201 1 500065 +12 12 301 1 Kamui Haha! So will I! If I have to work with someone other than the Gray Ravens someday, I'm sure I'll be very disappointed! 1 +13 13 301 Kamui It's time for me to show you how masterful I am now! 1 +14 14 202 1 1 +15 15 201 2 1011001 -450 +16 16 301 1 Lee You were already masterful—at diving right in without thinking. 2 +17 17 201 1 500065 450 +18 18 301 1 Kamui That wasn't diving in without thinking—it was bravery! Courage! 1 +19 19 301 Lee We seem to disagree on what some of those words mean. 2 +20 20 202 2 1 +21 21 203 1 0.25 +22 22 301 Kamui I always feel like Lee gets to be a jerk because his frame is better designed and his database is bigger. 1 +23 23 302 The mood changes immediately with Kamui back. 24 Look at how much livelier this is! 26 +24 24 201 1 1011001 +25 25 28 301 1 Lee Do you think we were boring? 1 +26 26 201 1 1021001 +27 27 301 1 Lucia Yeah, this is quite nice. 1 +28 28 201 1 500065 +29 29 301 1 Kamui I know I said it before, but as always, I'll do my best to work with you as a team! May the mission go smoothly! 1 +30 30 302 You feel more mature... 31 Seems like you've grown up! 31 +31 31 301 Kamui For sure! You don't get to make up those combat data from nothing, or calculate it with an algorithm! 1 +32 32 301 Kamui That's how you can tell a Construct has grown! 1 +33 33 302 1 AniZhuanchangBegin Right... 0 I see... 0 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHG10604BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10604BA.tab.bytes new file mode 100644 index 00000000..cd2fa305 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10604BA.tab.bytes @@ -0,0 +1,45 @@ +.-C`HkZ[KA+]m=Ynob QWDžU! HGl0yVܿi\*0"Prj9rvYE| SC!8 Os?xT@Xn ב@uNz"Ø jc:Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory16.jpg +2 2 401 1 208 +3 3 201 1 1081001 +4 4 301 DialogEnable 1 Kamui Um... 1 +5 5 302 Your M.I.N.D. is stable. 100 Nothing wrong with your M.I.N.D. 7 +6 6 204 1 1 +7 100 301 Kamui Phew! What a relief. 1 +8 101 8 204 1 1 +9 7 301 Kamui Thanks, Commandant! 1 +10 8 204 1 +11 9 203 1 0.25 450 +12 10 201 2 1011001 -450 +13 11 301 1 Lee Let's move on to the next one if we're done checking your M.I.N.D. 2 +14 12 301 Kamui Hmph! You're always so mean, Lee. 1 +15 13 301 Kamui You're lucky that it's me here. If it was someone else, you'd be in a fight ages ago! 1 +16 14 301 Lee ...Now that you mention it, we've never really been in a fight, have we? 2 +17 15 301 Kamui Don't give people the wrong ideas! We've had talky fights! Just not punchy fights! 1 +18 16 301 Lee Enough with it. Get here already! 2 +19 17 301 Kamui Yeah, yeah, I'm coming... 1 +20 18 302 Kamui really fits it, doesn't he? 19 +21 19 202 1 2 1 +22 20 201 1 1031001 1 +23 21 301 1 Liv There's so much energy here when Kamui's with us. 1 +24 22 302 If we just talk to Chrome... 23 +25 23 201 1 1081001 1 +26 24 301 1 Kamui I don't think Capt will say yes— 1 +27 25 301 Kamui Sure, we have a great relationship here. 1 +28 26 301 Kamui But I'm a Strike Hawk. Always have been. Not to mention that this kind of transfer should go through the top brass, right? 1 +29 27 204 1 +30 28 203 1 0.25 450 +31 29 201 2 1011001 -450 +32 30 301 1 Lee Are you suggesting the commandant talk to the headquarters? 2 +33 31 302 Oh? 32 +34 32 301 Kamui What? No! That's not what I meant! 1 +35 33 204 1 17 +36 34 301 Kamui Aaaargh! Hold on! Gently! The gears are stuck! 1 +37 35 301 Lee I'm always gentle. 2 +38 36 301 Kamui Commandant! 1 +39 37 302 (Nothing you can do) 38 Lee, easy with the bullying. 39 +40 38 40 301 Lee Even Chrome won't save you now. 2 +41 39 301 Lee You're always on his side, Commandant. 2 +42 40 301 Kamui It hurts! IT HURTS! 1 +43 41 302 (Shrug) 42 +44 42 301 1 AniZhuanchangBegin Kamui (Ugly cries) Commandant! How can you stand this?! 1 diff --git a/Resources/table/client/movie/movies/MovieHG10604BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10604BS.tab.bytes new file mode 100644 index 00000000..a63f3725 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10604BS.tab.bytes @@ -0,0 +1,29 @@ +l)^ʄmz=&0{\ʙf'6>SM2X,L~U +iaVK@w,w>CiRRuaЪ!8WȐb70)V!!m5%BG&&GId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 208 +3 3 302 The base has been weirdly quiet lately. 4 +4 4 201 1 1031001 450 +5 5 201 2 1021001 -450 +6 6 301 DialogEnable 1 Liv Maybe it's because Kamui hasn't shown up recently. 1 +7 7 301 Lucia Strike Hawks are in charge of scouting the battlefields. They rarely have the chance for a long period of rest. 2 +8 8 302 I'm just used to having him around. 12 It just feels a little empty here. 9 +9 9 301 Lucia Let me check the parts in our storage. Maybe Kamui will come back for his maintenance in the future. 2 +10 10 302 I'll go update the connection data as well. 11 +11 11 17 301 Liv I'll also help with preparation. 1 +12 12 202 1 2 1 +13 13 201 1 1011001 +14 14 301 1 Lee Don't get used to that. 1 +15 15 302 Do you miss him too, Lee? 16 +16 16 19 301 Lee ...Of course not. I just find it so much quieter now. 1 +17 17 202 1 2 1 +18 18 201 1 1011001 +19 19 301 1 Lee I'll go check the device status and make sure it's running normally. 1 +20 20 302 See, Lee? You care! 21 +21 21 301 Lee I'm just doing this so that when the fool arrives, we can lock him inside the chamber immediately and shut him up. 1 +22 22 202 1 1 +23 100 401 1 202 +24 23 301 BANG— +25 24 201 1 1081001 450 +26 25 201 2 500007 -450 +27 26 301 RImgBg1Shake 1 It is a loud thump of something heavy hitting the wall. +28 27 202 1 2 1 +29 28 201 1 1021001 +30 29 301 1 Lucia Chrome? 1 +31 30 202 1 1 +32 31 201 1 1081001 450 +33 32 201 2 500007 -450 +34 33 301 1 Chrome My apologies. I did tell him to stop moving. 2 +35 34 202 1 2 1 +36 35 201 1 1031001 +37 36 301 1 Liv Kamui?! 1 +38 37 202 1 1 +39 38 201 1 1081001 450 +40 39 201 2 500007 -450 +41 40 301 1 Kamui I said I can walk! Stop holding me, Capt! 1 +42 41 302 What happened to him? 42 How did he get that hurt? 42 +43 42 301 Chrome He was acting impulsive and rushed into a swarm of Corrupted by himself. 2 +44 43 302 That's reckless. 44 +45 44 301 Chrome Thanks to him, we did manage to save a few people who almost got devoured by the Corrupted. They're getting treated right now. 2 +46 45 301 Chrome Lee, get his other arm. 2 +47 46 203 1 0.25 +48 47 201 3 1011001 450 +49 48 301 1 Lee Got it. 3 +50 49 202 1 2 3 1 +51 50 201 1 1031001 +52 51 301 1 Liv I-I'll go calibrate the Maintenance Chamber. 1 +53 52 201 1 1021001 +54 53 301 1 Lucia I just checked. We have enough parts in our storage. 1 +55 54 302 How can I help? 55 +56 55 201 1 1081001 2 +57 56 301 1 Kamui I'm fine! Everyone's just being a drama queen. 1 +58 57 204 1 1 +59 58 301 Kamui Go rest up, Commandant! Don't worry about me. 1 +60 59 301 Kamui I'm a Construct! As long as the Inver-Device isn't damaged, I'll be alright. 1 +61 60 302 That doesn't mean you don't have to take care of yourself! 61 +62 61 204 1 +63 62 301 Kamui ...Right. Sorry. 1 +64 63 302 Just do as they say. 101 I don't need your apology. I need you in one piece. 64 +65 101 204 1 1 +66 102 66 301 Kamui Okay. 1 +67 64 204 1 1 +68 65 301 Kamui Thanks, Commandant. 1 +69 66 204 1 2 +70 67 301 1 AniZhuanchangBegin Kamui The almighty Kamui will be back by your side in no time! 1 diff --git a/Resources/table/client/movie/movies/MovieHG10605BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10605BS.tab.bytes new file mode 100644 index 00000000..8cdbe6a7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10605BS.tab.bytes @@ -0,0 +1,24 @@ +%ʞgBAT.uضGKoʧ's>䭙~/ [|vn{l?Rd87@yf5EVҞІ{M7[Zc;M,}g=2x ^ZId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 208 450 +3 3 201 1 500065 +4 4 301 DialogEnable 1 Kamui Lucia? 1 +5 5 301 Kamui What's the occasion? Have you come to chat? 1 +6 100 203 1 0.25 450 +7 6 201 2 1021001 -450 +8 7 301 1 Lucia Not a chat exactly. 2 +9 8 301 Kamui Then what is it? Are you here about the memories recovery...? 1 +10 9 301 Lucia You can say so. But this time it's not just about you or me. 2 +11 10 301 Kamui Huh? 1 +12 11 301 Lucia As a human, Commandant doesn't think like us. 2 +13 12 301 Lucia But having fought side by side for so long, I more or less know what the commandant is feeling and thinking. 2 +14 13 301 Lucia Commandant is worried about you... or, really, Commandant feels guilty. 2 +15 14 301 Kamui ... 1 +16 15 301 Kamui I keep telling the commandant that it's nobody's fault. 1 +17 16 301 Kamui But I guess Commandant still wants to do something to make it up. 1 +18 17 301 Kamui The first time I see a human so stubborn, you know? 1 +19 18 301 Lucia Anyway, I've said what I came here to say. I hope you don't mind a captain from another squad talking to you about this. 2 +20 19 301 Kamui Of course not. 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Looks like I have to do it myself! 1 +16 16 301 Karenina Then all I can do is try my best. Looks like I'm going to be staying with the Gray Ravens longer than I expected! 1 +17 17 203 1 0.25 -400 +18 18 201 2 1041001 1 400 +19 19 301 1 Nanami Can I tear down the pile of materials over there and have a look? I bet there are treasures in there! 2 +20 20 301 Karenina I just finished packing all of that up! There's nothing but junk in it! 1 +21 21 204 2 +22 22 301 Nanami Oh... What about this pile? 2 +23 23 301 Karenina Nanami! Are you here to help or cause trouble?! 1 +24 24 202 2 1 +25 25 203 1 0.25 +26 26 301 Karenina Ahhh!... Never mind. I'll go out hunting Corrupted for a while. Out of side, out of mind! 1 +27 27 302 Wait! 28 Be careful, then. 29 +28 28 30 301 Karenina Don't wait! 1 +29 29 301 Karenina Don't worry about her. 1 +30 30 203 500 1 0.5 1000 +31 31 202 1 AniZhuanchangBegin 1 1 diff --git a/Resources/table/client/movie/movies/MovieHG10701BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10701BS.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..71f4ce87d56153ccbb26908941757b5c64a4a11c GIT binary patch literal 2943 zcmb7GO=u)V6cz>L4FpBRbImG*Kuo53{_(KnPj)szmrWqD5}{_g($krquA#eUW@k@| zf`T9hLEcybTo2K68cq9|TmSd8Gsn;;$*#IL&3-P3Vq7K=yvbx*ze-p}`5 zCI8Uhbl=tM4{ZHXeE$B07n>g~eE#q;ugP!!`r`MSuYUjZ)#JqvD%NMuZEPH!`}x7$ zN58w_y!GchSKb|d_}&j+zV`Arm+yRiX5q;*pI)o&-5$I?fBgOp^XAGw*S>n@@Y2@f zx9;3}?1?weZ~k%k3P1YQ+PwbL-QnFg9{Kpkqw`1GYrkFj}&jQHVe^9T_2Q z^;@=}HP!73*A#BB$O7S6GGJ@U^ZLC&n#}fDS9EOGVuE>nm+dQ$*};-d&xAFXD^pqH zA*5)nD|bF%4$ia#W~n??Xu}Wet_UQ)_$=_mfo$n~<*6DQjX&pd71-2IVhDeU+`gzR z=`F(5*!$^DRrS%?tQBWwtwyytYZ{T$mOY@Iwq%|#1rp$gK`9j`#!|{$TAGethxcOz zHi(xCIDX;+^9rbG*4uIc6-M1BE?9sCC`VLey@#WuC-tM_m)_1#Ef$9_s8lvHv-t!+ zv@7FaQ8{+oBAEBt&{M88UX`<~vCoE*b)@Vu^pLN)WP@r$Iqx{EDfLGWzSkTw5X>o(M!X4K02@Fb25-V- znhJC{JC(KuM&>En-XnCQNRY{)uWPUfzkw8hk$x~E^b#2%-{Pu-^Lpkm0UIG1@GTH$ zSLiO#1ZgVI1bHxO1<2yceOo$aUiXb=R?|^KJv{rpSwqIC5aj>R!Ke}><5oh4hHlM+ zzK@a&lx;>{I$~yGYGh=FCMBosMxCzX==bzJA_j<(`AUb?5_*=l9J||Osy{39buvQw z#_d7T-GT{%lRVk#IMVkQSqz&;XtXhq-blG}ku^Qh3fblP(iun}KgT7^^b79Tg0?K; zs!i|J_|WLUpdC^M{jBHLK7tvac+-a!5H)Ca-kuDej1%z-oG}P8<_hj2kmsBnjYHcv&7CZ`y2R*c&DtfTcf(H>rC_VU_N%CHHn*=%x$-F=FzVG{e zzwh_W6SrO#U(Nk+?VZMzQu(K+zW(##;UBAC+^&3ZyPV~ z4}JH>^=Cf*$*noL zH7B>`)Xo$Oj4(o21wRCEy%MBcwF9nv1E#qb$0CUrk44%`+sWbyz@J89vDx9iSX}du zCpzkn{#mu$RleCZX%q_%aR{keQ|1LmoJwudo48jjxWpxR!T4o{10Sobf@_9PR0cQq z{T2&VQXSufmn*K_L>8uRsu6hMT1$r|4>dyPtx%YcGqNFjk2>WQ9gi;_We!YCH%q&~7@pAWuAnl#|}Ag4;~(rys(SkNX71&@^Q z=(dh%U#BH{N~bhdTAvs5<^~OQEK0PQ%*C`Lm7q%RmJGTRMzOF&mJBMu(~KI>b4aCJ z12|KF1pE!sFnfldbnPCqds2AC!ZKMNvw)W>WoLS7Sp}x|fMHPH@`G}@Oiud$o z(4)J8dfLRcGSRM~2}6$IQ%)3f%?3F){@ypR1zbX0gN&Q!jJ(7np`_vj9!xjo5(W(2 z5h#QhUy%W1A32FkCOmiw3Qig@T(u8#!@1o}J&$PTzyx0>6d#L4*b^~$(dALnr-6vX z49}2D%i)Xx8*)cbnZO&cZqk4^b^CCVH>U&-=4sQUV_oUg59qE;0?YQ-QxO{}j!Se? z(?p^Y5>4BIOco#;2{<{|K@3W9nh4&un>q+16mhK8^zvX!1amAYIW{wM(jW{(ofO2- zbKcTvLU|Zk_gnHjk0N1FjSaurIt)cS5#Br%J)!JNgHn#E99*_FHtZq+G>uV{o{X>| z>|0Fiw^g4ek>E*3sANWxmI<>}GAbdXPK}vNbx^5$3dJzBlS*<@grUjKi2(syqRrvk zzzeB-WS+_ac@V=O4DhJPQ%jT&+)G`hcQr`6BIFRc7MV6`YBzB=N9jN`jDjQ1P z(H#lx+7L$f;3(+BX`FUNwBVUv`aIZ`MCdj&G%W7S5LL$|m;h;1b0ci;a|#Ys3FeS0 z$G8$9&Jj9d#{<4&#hwiP+X@!6m7*qXMcUTU^sGYWjM6=b{y24lImX#B{V_TZ(eD^w zT78qVqphCQX&fSL3esR9Nlc|p)hTC*VD5Ekn63L@u{VHCgJ90UhK;~E8Z0P1Ugf?p zDU8&xg=sY_UCYEl35-?is0%_yO|Z71nJ_zjy3NxNdSVF=k$o+VjUi3J4Xym?;ky+W z*dPAvI&&Gp9P?{bXXyN;5?YceezXYNdZSdKRrpkIZ^NIJ8ICx_MFl(vHC&u}Y>OH3 zc#Imx7kduy)4m1k1sxgiWdh`;lEJMKOoW!T22gAcp;(kT`qkut16YkRTv!DBHLzA*CL=V7N0pn(z>E6GL1gZzQHIb3Qlt4LUs%i!&75feN%x>)fMO tu%|bCw@xqzZULn|XI6XEH}Pcsd_$N9-9-m54LT6qgFy}0V01cY{{!bA#o+(| literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG10702BS.tab.bytes b/Resources/table/client/movie/movies/MovieHG10702BS.tab.bytes new file mode 100644 index 00000000..08b0e046 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10702BS.tab.bytes @@ -0,0 +1,31 @@ +w , cO 9}eӏ3UU@nj@fMDk{1cfaOo7[+Y)iθGA 3vڼ~>^W 5Z[ٙ-ٜ3 ZrId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 201 +3 3 201 1 1091001 4 +4 4 301 DialogEnable 1 Bianca You really need to reflect on your last mission, Karenina. 1 +5 5 203 1 0.25 -400 +6 6 201 2 500196 400 +7 7 301 1 Karenina Why? Didn't we take care of the new variant? Are the Gray Ravens alright? 2 +8 8 301 Bianca Only because the commandant acted accordingly and the Gray Ravens have enough experience under their belt. 1 +9 9 301 Bianca If it was someone else... 1 +10 10 301 Karenina Since when did you like hearing yourself talk so much, Bianca? 2 +11 11 301 Karenina Just the person I need. Ask the commandant yourself. Didn't headquarters approve of our results last mission? 2 +12 12 302 I can't say I approve of it either. 13 Regardless, the same can't be done next time. 13 +13 13 301 Karenina What? 2 +14 14 202 1 1 +15 15 203 2 0.25 +16 16 301 Karenina Then what, just watch the new variant run away?! That'd be an even bigger loss! 2 +17 17 301 Karenina Same for Lucia, you, and the commandant... 2 +18 18 301 Karenina I did what I had to complete the mission. Now I'm taking all the blame even though it was a success. 2 +19 19 203 2 0.25 400 +20 20 201 1 1091001 4 -400 +21 21 301 1 Bianca That's because what you did was too dangerous. We can use all sorts of other methods to track down the new variant. 1 +22 22 301 Bianca Not just throw yourself into harm's way. 1 +23 23 301 Karenina Enough already! I don't want to talk about this anymore. 2 +24 24 301 Karenina I was just... I was just... 2 +25 25 302 1001 Karenina... 29 Maybe we were a bit too harsh... 30 +26 26 202 1 2 1 +27 27 201 1 1091001 +28 28 303 1001 +29 29 301 1 AniZhuanchangBegin 1 Bianca She gets the point, Commandant. 1 +30 30 301 1 AniZhuanchangBegin 1 Bianca It's necessary, Commandant. 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Just pretend that never happened. 1 +5 5 302 I wanted to answer you. 6 That might be a bit hard. 6 +6 6 301 Karenina There are many things I don't like about this squad, but what I don't like most is you... 1 +7 7 302 Well, that came out of the blue. 8 I didn't say anything to make you mad, did I? 9 +8 8 10 301 Karenina Well, I always speak my mind. 1 +9 9 301 Karenina You make me so mad! 1 +10 10 301 Karenina You're just an ordinary commandant, but you always do the impossible. 1 +11 11 301 Karenina You always have the silliest tactics, but they always work out as expected. 1 +12 12 301 Karenina You don't have our combat ability, yet you're stronger than all of us... 1 +13 13 302 Sounds like that's a compliment. 14 Sorry...? 14 +14 14 301 Karenina And you have such a contagious attitude! 1 +15 15 301 Karenina That's why I don't like you. Put simply, I can't stand anything about you. 1 +16 16 301 Karenina I can't stand your undying optimism! 1 +17 17 301 Karenina I can't stand that you treat everyone fairly! 1 +18 18 301 Karenina I can't stand that... you always bond with other Constructs! 1 +19 19 301 Karenina Am I not strong enough? Or do you think I'm... 1 +20 20 301 Karenina ...I'm gonna go back to base. 1 +21 21 302 You're my friend, Karenina. 22 Let's go back together then. 24 +22 22 301 Karenina Huh...? 1 +23 23 301 1 AniZhuanchangBegin Karenina W-what kind of weird thing is that to say? 1 +24 24 301 Karenina Together...? 1 +25 25 301 1 AniZhuanchangBegin Karenina I hope one day, we can truly be together. 1 diff --git a/Resources/table/client/movie/movies/MovieHG10801BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10801BA.tab.bytes new file mode 100644 index 00000000..1b831b03 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10801BA.tab.bytes @@ -0,0 +1,23 @@ +iϘϭ0xlCb4uQM%n[>};^x+r3׀Q 54Nsw54gZCBg`{2h\iH4Ti0׃W2dIf UߕId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory41.jpg +2 2 401 1 203 +3 3 201 1 1101001 -450 +4 4 201 2 500019 450 +5 5 301 DialogEnable 1 Watanabe Right, go check the western front. Corrupted have been showing up on that side lately. 1 +6 6 301 Watanabe I'm worried that our defense there isn't enough. 1 +7 7 301 Forsaken Construct Roger. 2 +8 8 203 1500 2 0.75 1500 +9 100 202 2 1 +10 9 201 2 500005 450 +11 10 301 1 Forsaken Human Sir, I'll go with him. 2 +12 11 301 Watanabe Good. Keep your eyes open, and let me know if anything happens. 1 +13 12 202 2 1 +14 13 203 1 0.25 +15 14 301 Watanabe ... 1 +16 15 301 Watanabe What are you doing here?! 1 +17 16 302 I was worried about you guys. 17 Feel like visiting, so here I am. 18 +18 17 19 301 Watanabe There's nothing that concerns you here. I wouldn't have troubled you at this stage. 1 +19 18 301 Watanabe Do you, now? It's not safe here. 1 +20 19 301 Watanabe Unless your mission here is to monitor us? 1 +21 20 302 I'm just here to check up on you guys, I swear. 21 +22 21 301 1 AniZhuanchangBegin Watanabe Check all you want, then. 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Do you need a tour guide or something? 1 +5 5 302 That would be great! 6 If that's possible. 7 +6 6 8 301 Watanabe Can't you take a hint... 1 +7 7 301 Watanabe ...Fine. But no funny business, I warn you. 1 +8 8 301 Watanabe Oasis is where we reside in this wild desert. 1 +9 9 301 Watanabe There might not be a lot of facilities here... 1 +10 10 301 Watanabe But it has supported our aspiration to live. 1 +11 11 301 Watanabe So, whoever dares to violate this place... 1 +12 12 301 Watanabe ...They'll have their *** handed to them, do you understand? 1 +13 13 302 That's the spirit! 14 Do you need a hand? 15 +14 14 16 301 Watanabe Obviously. 1 +15 15 301 Watanabe Do you think I'll ask you for it? 1 +16 16 301 Watanabe God, it makes my blood boil mentioning those invaders. 1 +17 17 301 Watanabe I should stop talking about it and just show you. 1 +18 18 301 Watanabe But don't let anyone know you're from up there. I won't be able to help you with what comes next. 1 +19 19 302 Aren't you their leader? 20 Even when you're their leader? 20 +20 20 301 Watanabe You're right that I'm their leader. So what do you think will happen... 1 +21 21 301 Watanabe ...If they find me with a Babylonian? 1 +22 22 301 1 AniZhuanchangBegin Watanabe You're a commandant, are you not? 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401 1 201 +3 3 201 1 500018 +4 100 401 2 1508 +5 4 301 DialogEnable 1 New Variant Hehe... hehe... 1 +6 5 301 New Variant D-did you think—defeating me... means you've won? 1 +7 6 201 1 1011001 +8 7 301 1 Lee How can it still move?! 1 +9 8 201 1 1021001 +10 9 301 1 Lucia ...It's a new variant. 1 +11 10 302 Follow it! 103 We can't let it go! 11 +12 11 201 1 500080 8 +13 12 301 1 Watanabe We're running out of able fighters... If we're to clash with them now... 1 +14 13 302 Then leave it to me! 14 +15 14 203 1 0.25 -450 +16 15 201 2 1031001 450 +17 16 301 1 Liv Isn't that too dangerous, Commandant? 2 +18 17 18 202 1 2 1 +19 103 201 1 500080 8 +20 104 301 1 Watanabe We're running out of able fighters... If we're to clash with them now... 1 +21 105 302 Don't worry. I'm here! 106 +22 106 203 1 0.25 -450 +23 107 201 2 1021001 450 +24 108 301 1 Lucia Commandant? Are you saying...? 2 +25 109 202 1 2 1 +26 18 201 1 1011001 +27 19 301 1 Lee ...That's reckless. 1 +28 20 203 1 0.25 -450 +29 21 201 2 1021001 450 +30 22 301 1 Lucia If that's your decision, Commandant, let me be the first one to do it. 2 +31 23 202 1 2 1 +32 24 201 1 500080 +33 25 301 1 Watanabe What are you doing?! 1 +34 26 302 Forced connection. 27 +35 27 301 Watanabe What?! 1 +36 28 302 Don't worry. I've got this. 29 +37 29 301 Watanabe No! It's too dangerous for you! 1 +38 30 301 Watanabe Listen to me! 1 +39 31 302 (Initiate connection) 32 +40 32 201 1 500018 +41 101 401 2 1508 +42 33 301 1 New Variant Hehe, hehe! Come on! Come get me! 1 +43 34 301 New Variant I've been waiting—for you to do this— 1 +44 35 201 1 1011001 +45 36 301 1 Lee Watch out! 1 +46 37 201 1 1031001 7 +47 38 301 1 Liv Plotting its course... it's heading toward coordinates (234, 124)—that's where Commandant is! 1 +48 102 301 Liv Analyzing its intention... It's activating self-destruct sequence! 1 +49 39 201 1 1021001 +50 40 301 1 Lucia It's going after Commandant! 1 +51 41 202 RImgBg1Shake 1 1 +52 42 302 ... 43 +53 43 302 Ouch... 44 +54 44 201 1 500080 +55 45 301 1 Watanabe Cough... cough... I-I think I have it worse... 1 +56 46 302 Watanabe! 47 What happened?! 47 +57 47 301 Watanabe I told you to stay back! You reckless piece of... 1 +58 48 301 Watanabe You won't listen! Cough—cough... 1 +59 49 201 1 1021001 +60 50 301 1 Lucia Commandant, your order this time is indeed a little too impulsive. 1 +61 51 302 I'm sorry... I... 52 +62 52 201 1 1031001 +63 53 301 1 Liv Commandant, Watanabe requires urgent repair! 1 +64 54 201 1 1011001 +65 55 301 1 AniZhuanchangBegin 1 Lee If the enemies had to self-destruct, I'm sure we've seen the last of them. 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I'm not human, I don't die that easily. 1 +8 8 301 Watanabe There's nothing to apologize for. This is war. No one comes out the other side unscathed every time. 1 +9 9 301 Watanabe That said... it seems that I'll have to rest up for a while. 1 +10 10 301 Watanabe But... there's no next time... 1 +11 11 204 1 8 +12 12 301 Watanabe ... 1 +13 13 204 1 +14 14 301 Watanabe Let me ask you—the Eden that you envision... what is it like? 1 +15 15 302 Equal, free, safe... 16 Just like the one you envision, I think. 17 +16 16 18 301 Watanabe Ha. I guess we're similar, aren't we? 1 +17 17 301 Watanabe What a crafty answer. 1 +18 18 301 Watanabe The apocalypse hasn't ended, not just because of the Punishing Virus or the war... It's because of the humans. Because of human nature. 1 +19 19 301 Watanabe The exploiters and the exploited, the oppressors and the oppressed... those who make choices, and those who get their choices taken away... This... loop, it never ends. 1 +20 20 301 Watanabe Eventually... they don't even lie about it anymore, those prideful bastards. 1 +21 21 301 Watanabe But no one has the right to decide someone else's fate. No one gets to say who lives or dies, who stays, and who is left behind. 1 +22 22 204 1 8 +23 23 301 Watanabe Closing your eyes so you can't see, trying to forget if you did see... Running away if you can't forget. Up there, far away, with everything you would forsake. 1 +24 24 204 1 +25 25 301 Watanabe ...Better to stand where the world refuses to face, to challenge it, to create a real "Eden". 1 +26 26 302 ...Why would you fight so hard for that? 27 You're the idealist, aren't you? 28 +27 27 29 301 Watanabe Why? For the Eden I envision, of course... 1 +28 28 301 Watanabe Perhaps, as much as it pains me to admit it. Maybe that's why... we're similar. 1 +29 29 301 Watanabe A naive idealist. 1 +30 30 301 Watanabe ...Like you. 1 +31 31 301 Watanabe As long as there are humans like you, I guess the world is not beyond saving. 1 +32 32 301 Watanabe But how can there be more of you on that flying boat, I wonder? 1 +33 33 302 Let's create the real Eden. 34 I look forward to your Eden. 34 +34 34 301 Watanabe Do you know why I saved you? 1 +35 35 302 Because you promised? 36 No, I don't... 36 +36 36 301 1 AniZhuanchangBegin Watanabe Because, in my Eden, you'll be safe... 1 diff --git a/Resources/table/client/movie/movies/MovieHG10901BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10901BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..addbcece09883632156b9dfa59c29d5ce7c937a4 GIT binary patch literal 4540 zcmbtXO^hQ)6((>%HDUxPT=u61`; zPgV8Kcojf7gi9iR6h-U_j^qN$i31YcA|!;AYXm|>95_G{2?@k8e6QN>wr6Z71Fe!> z?&_}h>U-b&-t$L3aqY#w^I!k9_~-FoZol;LAAa%9{hzb9x1wL}#y|MU@80OY`O{B+ z?yZl$^2*=#AK7~K$H)Kr^UuC}^Q+JN@$lb|e(FEjZ$9?+yDvZS$fIBW{#Ram>G%up zd{%tteptMA{HNBNpLzWc_nwcRJ$>RIKl(g-^3%Uk5B~Pm=>2cq*YCaDe)o;vzyHGb ze(}KdsQ=(m!VY7nbdJe4<*BQG+?p1W9oeg?jwkqjJWtqFIa2vyt}=#S{@dSqOr~N= zx2nkvVMJ!14W47OSy<1ade*IHy?VA+&-(Rjzn&e`v!K&V8!JI$CTQ#gjiI2i6f~xS z##Yc63mR)-V=Zi~g^jhau@*Mg!rpV+TLB9g3p)5X-u3V>`0y|K6}fx67Ok@ct}MK@Dv|s|8&8lyX;nJKq5NHfXCRZchd5wh?~EX{^QCX((4otSw6}Ba z1G(1mi{U~F^g5kj-3!Qq0O^U;tnz?%4A|i`73`^T8@zkSQmESen$9xNUF2?uKaDWq zepy_h#9nb>(~w~-x=t@~VWf|IqCpP4jr?16;r+-jHcnMO`Arfn0juMw))StpiQM2u zmjy_%uu3tQs{CE$HEi}6#sUzG-9mg4X(vt>6w6rOl?DtvQEtpn&X5)AFep`;5bXz4 zF6_?E+Q0^T3}eaG?E-{}Q*EUo(iGCyqqa|)YQI@(P-eiGFkYZ2ACL`0R2zvju`(N^ zzNp|5|w{7{S`TORr= zEbOw@(b)sx_R9K$s@tVE!v1RTP&t7|C#P z8vzFgNP#aLlRXwLr>UpfZR?quFGsya0V#|wkixuGL5YA+lhC4QECffObjiGmBH&S3 zp^byKQuH$NSDqHgWeYBC2wjNo%(# z&UZ@WI+X(JYXNj`P@=sg5N*}MrPGJ)SQH@K2g-63FpNb=85nzI36uH<8px1gEIs}t zJRx#q8l}#wc{;7S9V@97f=ENz%Tx(7bBBvedtm`lAzzfTD=(Ns!&-N&)ic+{l5I0rA>@<{%6006JqtYlIpl&3gLmvuHV$k2pw4r-;^O zFji>s0#&}-!5^?i7-v-;cD}T>rgsB|@gWFSs)lHEApnxMDT_ zSLWvlfw+R{kYRZmrvj|`z@DiaF^mg=g1>s6|8t$4f%3FW)5`WCNATji(gz zf%Jt2d0Thih}L|MWtqU=$sWU~aKSUH|D095k}r?c(Ri^UtrU0X*ooYtbEq2$c{)~u JitMWm{})@0A3p#9 literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG10902BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10902BA.tab.bytes new file mode 100644 index 00000000..4ba4cd6a --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG10902BA.tab.bytes @@ -0,0 +1,47 @@ +'{K''/jB w䤳Bd督JܾYnZP>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory17.jpg +2 2 401 1 208 +3 3 201 1 500114 +4 4 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +5 5 301 1 Agent Are you Commandant of the Gray Ravens? 1 +6 6 302 Yes, I am. 7 +7 7 301 Agent I am Ayla's agent. 1 +8 8 301 Agent Of course, that's neither here nor there. Thanks to you, Ayla's been making a fuss about her installation... 1 +9 9 302 ??? 10 +10 10 301 Agent ...I think it'd be best for you to come here. 1 +11 11 302 AniZhuanchangBegin Hm... 12 +12 12 202 1 1 +13 13 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +14 14 101 Assets/Product/Texture/Image/BgStory/BgStory21.jpg +15 15 301 AniZhuanchangEnd ... +16 16 301 Ayla's filled her room will sorts of "blocks" yesterday... +17 17 301 Ayla has been working non-stop carving blocks, and empty cans of energy drinks are all over the place. +18 18 201 1 500114 +19 19 301 1 Agent You made it. 1 +20 20 301 Agent Are you the commandant that solved Ayla's "puzzle"? 1 +21 21 302 Um, you mean... 22 +22 22 301 Agent ... 1 +23 23 301 Agent The most annoying thing for an artist is unveiling their artwork before it's ready. 1 +24 24 301 Agent If their "puzzle" is solved too early, the artist will have one of two thoughts— 1 +25 25 301 Agent Either they will think they are stupid, or that the viewer is too smart. 1 +26 26 301 Agent So, in order to prove that they aren't stupid, they become almost... paranoid in their attempt to design a new "puzzle." 1 +27 27 203 1 0.25 -400 +28 28 201 2 500110 400 +29 29 301 1 Ayla What are you going on about... 2 +30 30 301 Ayla Oh? It's you. What brings you here? 2 +31 31 301 Agent Those are the only two possible explanations as to why you've been up all night working. 1 +32 32 301 Agent Whoever did this to you is responsible for fixing it. As for who, all I had to do was look at the system records. 1 +33 33 301 Ayla Really? 2 +34 34 301 Agent ...You've really outdone yourself this time. 1 +35 35 301 Ayla I just think I can come up with a better puzzle is all. 2 +36 36 301 Agent If you want practical feedback, wouldn't it be better to get advice rather than bury yourself in your work? 1 +37 37 301 Agent "If you want your voice to be heard, then you have to let others hear it." 1 +38 38 301 Agent By the way, the person in charge of the art exhibition asked me to tell you that your piece will have to until the next exhibition. 1 +39 39 301 Agent But I suggest that you go today... 1 +40 40 301 Agent Looking at other artists' works might give you some inspiration. 1 +41 41 202 1 1 +42 42 203 2 0.25 +43 43 301 Ayla ...You only ever seem to make sense at a time like this. 2 +44 44 201 2 500114 +45 45 301 Agent But as your agent, this is all the advice I can give you now. 2 +46 46 301 1 AniZhuanchangBegin Agent As for how to frame the "question," that is left to the creator... 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If that's the case... +9 9 301 You hear the electric buzzing of a projector turning on. +10 10 301 Ayla Hmm... This isn't ideal... +11 11 301 You hear the clicking of a button. +12 12 301 Ayla Just a few minor adjustments... Annnnd that should do it. +13 13 301 AniZhuanchangBegin Ayla Alright, you can take off your blindfold. +14 14 101 Assets/Product/Texture/Image/BgStory/BgStory45.jpg +15 15 301 AniZhuanchangEnd Is this... the bridge in Babylonia? +16 16 301 You pushed me all the way here? +17 17 301 Ayla wants to respond when the comms on your headset rings. +18 18 201 1 1021001 +19 19 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +20 20 301 1 Lucia Commandant? 1 +21 21 302 I'm here. 22 +22 22 301 Lucia I didn't see you this morning. Everything okay? 1 +23 23 302 You could say that. 24 +24 24 301 Lucia Well, when you finish up, come to the bridge. Celica said... 1 +25 25 202 1 1 +26 26 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 27 301 ? +28 28 301 Am I not already at the bridge? +29 29 301 Wait, no. Seems like the night sky is a bit blurry. +30 30 302 (Extend hand to feel it) 31 +31 31 301 Feels like... a wall. +32 32 301 There appears to be a wall about half a meter in front of you. +33 33 201 1 500110 +34 34 301 1 Ayla Spacial immersion seems good enough, but the distance isn't fooling anyone... 1 +35 35 301 AniZhuanchangBegin Ayla Looks like I can't just rely on pictures. 1 +36 36 202 1 1 +37 37 101 Assets/Product/Texture/Image/BgStory/BgStory21.jpg +38 38 301 AniZhuanchangEnd Ella toggles her personal terminal, and a white wall appears in front of her. +39 39 301 Seems like this was parallax photography projected on the wall to create a sense of remote reality. +40 40 201 1 500110 +41 41 301 1 Ayla If that's the case... 1 +42 42 301 Ayla It seems to work in principle. 1 +43 43 301 Ayla Next up... I won't need to bother you anymore. 1 +44 44 302 ...? 45 +45 45 301 Ayla After all, how to frame the "question," that is left to the creator... 1 +46 46 201 1 1021001 +47 47 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +48 48 301 1 AniZhuanchangBegin 1 Lucia Commandant? Are you there? 1 diff --git a/Resources/table/client/movie/movies/MovieHG10905BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG10905BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..0d6b3b10039b93bbb8c442e246504d9077a88fce GIT binary patch literal 4220 zcmb7H&8r(#6xW4|8w~gd2)!>0i;$O>nItcHD3rX`(v-HA_UW_MsyCUN%xxz3#`$<@ zy7dEbWw9a_x4IB?q2LDv6{HkJ!Ht6WQAOOg8#lW0ckg5}$$Oc!9S+Hz$xO~Uzw^7l zbLQ2zZ@l>WcMn}Yf9{v7h2o_j-h2MasawUPhu`?@pC7j$|Luhp`M~gt_y7F<-eW(p z)qmal?^)e(9JcS3k3Ro--^1zaK0-dD;H>gGU>ezinTC@a9Wzz4p$vZ(0s%c0!>f7AN?H zaC)*e9&*wOHa*qpuQa@Je$Vxp~sVgh>Wu?xn)SI1pvr}(&>dj8Q z*{L_Xb}pZ@h((B1#s>jhPrDJ59hb?T22)=P0v-lyCw=8aop5an@JBvhYYkYBuWj~D zhsqx(-?mjcKkVtJ79IJVO>9D{#+AOoB6hj4=uTYA=PIN^NX6WINH9+!AlCMHeE*h` zqUVNGNZK5GY=1z5Fmi+{l}d~MFrTZEDuF|tr#>uFE0-;+9G~s^%;##PmiUkF*N(^; z&RjU5E!vlAL_?R;p)X`d3_V`bNG>??xplHW`(MQT)n*jxaI>DNle&%52fM>|S(qkub};qka2PPgWHBD%H1G%8I#fqEC|JP8I%pjk^L);n@qz4!Y+@l=yPSj^ ze=n*P!mkk6-dZil6_;>-mB8l0)zmtWNd>D$U^BIykQaZl@PLbT0-JG>RJPFS8U#j6 zhI--C9VI$k1JmZz<;-`Ax|Gt~<+2^~lgC4ua}OoL-i12y2GtJ%oCfTOfa@Y*2O9IsOm+%%}s9qx}2JPX32si)-F!^jm`nX5=p$Uarw*}PHOg!S|6LX;H(oAEc% zi!F^)EENG0V31T)Nz@D{APXHq5khE(GR}j(amOIoT!MSL2)#%+Xgs_`PwBm$y)*49 zfh`I_Q)IQnJP$b*x}Y{hX@t{)uAtE(X3llf(1nEC0rP0UWxx{%M#^8JQ_x=+ij?59 zOcm^P0>jO_6nq}j32ZJgy$8UvI}<^>L125HZ|(Oyy|s;m(l+b#SF(A#L2T@s zl!Uj{nMxTBXPqVlM9egBRpg;(q-0|t8>2($h>~&H#g5+5T9btghQeoh%tO2=4q}d^ z)IY0kciDEUSOk`2J~zae*-v8}H-saDq3+(9090%On@mIIvAdXls ziCWjot+(frRH&UPkA0mV{4?_focpMK+Nm3Wl4!K(Tc2R8*7|>7J z5@rcal|_sJ>>C6&Q!69#coka6ECPu8c: +${zId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory45.jpg +2 2 401 1 204 +3 3 301 DialogEnable Unspecified date— +4 4 301 Celica summons you to Babylonia. +5 5 201 1 500001 +6 6 301 1 Celica You're here, 【kuroname】. 1 +7 7 302 What's the matter? 8 +8 8 301 Celica Here's what's going on... 1 +9 9 201 1 1021001 +10 10 301 1 Lucia Hmm... Will the envoy from Akdilek become a new member of the Gray Ravens? 1 +11 11 203 1 0.25 -450 +12 12 201 2 500011 450 +13 13 301 1 Hassen I'm not sure for how long, but it appears so. 1 +14 14 301 Hassen After all, it was a request from the Akdilek leader. It'd be impolite to refuse. 1 +15 15 202 1 2 1 +16 16 201 1 500001 +17 17 301 1 Celica Alright, I'll bring her in. 1 +18 18 201 1 500127 +19 19 301 1 ??? ... 1 +20 20 203 1 0.25 400 +21 21 201 2 500001 -400 +22 22 301 1 Celica Sophia, please introduce yourself. 1 +23 23 301 Sophia ...I'm here on behalf of the Akdilek Commercial Alliance. 1 +24 24 302 I'm the Gray Raven Commandant. 25 +25 25 302 Hello. 26 +26 26 202 1 2 1 +27 27 201 1 500127 +28 28 301 1 Sophia ...Hello. 1 +29 29 201 1 500011 +30 30 301 1 Hassen Sophia, you may be here as an envoy— 1 +31 31 301 Hassen —But we'd like to welcome you to Babylonia as a comrade. 1 +32 32 201 1 500001 -400 +33 33 201 2 500127 400 +34 34 301 1 Celica You don't have to be so formal, Hassen. 1 +35 35 301 Celica After all, we transferred you to the Gray Ravens hoping that you can integrate with us by conducting joint operations. 1 +36 36 301 Celica I hope everyone gets along well. 1 +37 37 302 Welcome to the Gray Ravens! 38 +38 38 202 1 1 +39 39 203 2 0.25 +40 40 301 1 AniZhuanchangBegin Sophia Understood. 2 diff --git a/Resources/table/client/movie/movies/MovieHG11102BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG11102BA.tab.bytes new file mode 100644 index 00000000..77969e06 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG11102BA.tab.bytes @@ -0,0 +1,105 @@ +zZAMGް.;O|uMb(J`5[G88)CKV{.W15-V*VB=U &r"\N|[| 9Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory72.jpg +2 2 401 1 101 +3 3 301 DialogEnable —! +4 4 201 1 1021001 +5 5 301 1 Lucia Lee, we're being flanked! 1 +6 6 201 1 500026 +7 7 301 1 Lee Roger! 1 +8 8 401 2 1508 +9 9 201 1 500013 400 +10 10 201 2 500013 -400 +11 11 301 1 Corrupted —! —! 1 2 +12 12 401 2 10002001 +13 13 501 PanelActor1Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +14 14 401 2 10002001 +15 15 501 PanelActor2Shake 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +16 16 401 2 1506 +17 17 202 1 2 1 +18 18 201 1 500127 +19 19 301 1 Sophia ... 1 +20 20 201 1 500013 +21 21 301 1 Corrupted —! 1 +22 22 401 500 2 10001004 +23 23 202 1 1 +24 24 201 1 500127 +25 25 301 1 Sophia Enemies at our flank cleared. 1 +26 26 203 1 0.25 -400 +27 27 201 2 1031001 400 +28 28 301 2 Liv Sophia, don't overextend! We won't be able to keep up... 2 +29 29 301 Sophia No matter. Enemy leader fifty meters away. I'll destroy it. 1 +30 30 201 2 1021001 400 +31 31 301 1 Lucia Sophia, wait... 2 +32 32 202 1 2 1 +33 33 301 Before Lucia can finish speaking, Sophia is already out of sight. +34 34 201 1 500026 +35 35 301 1 Lee It's too late! The other Musashi are closing in on us! 1 +36 36 201 1 1021001 4 +37 37 301 1 Lucia At this rate, they'll have us surrounded! 1 +38 38 302 Lee, clear a path! 39 +39 39 201 1 500026 +40 40 301 1 Lee Understood! 1 +41 41 302 Liv, pull back! 42 +42 42 201 1 1031001 +43 43 301 1 Liv Roger! 1 +44 44 201 1 500127 9 +45 45 301 1 Sophia Target... 1 +46 46 401 2 1508 +47 47 201 1 500013 +48 48 301 1 Corrupted —! 1 +49 49 401 2 10001004 +50 50 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +51 51 201 1 500127 9 +52 52 301 1 Sophia ...Eliminated! 1 +53 53 301 Sophia Alright, now that...! 1 +54 54 301 Sophia Dammit... They're quicker than expected! 1 +55 55 301 Sophia Looks like it's up to me to draw them away! 1 +56 56 302 Lucia, NOW! 57 +57 57 201 1 1021001 4 +58 58 301 1 Lucia Understood! 1 +59 59 401 2 1508 +60 60 201 1 500013 400 +61 61 201 2 500013 -400 +62 62 301 1 Corrupted —! —! 1 2 +63 63 401 2 10002001 +64 64 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +65 65 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +66 66 401 2 1506 +67 67 202 1 2 1 +68 68 201 1 500127 +69 69 301 1 Sophia ...? 1 +70 70 302 Liv, emergency repairs! 71 +71 71 203 1 0.25 400 +72 72 201 2 1031001 -400 +73 73 301 1 Liv Roger! 2 +74 74 301 Liv Sophia, don't move! 2 +75 75 202 2 1 +76 76 203 1 0.25 +77 77 301 1 Sophia You...? 1 +78 78 302 Lee! 79 +79 79 201 1 500026 +80 80 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +81 81 301 1 Lee I've cleared us a path! 1 +82 82 302 Cover us! 83 +83 83 301 Lee Understood! 1 +84 84 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +85 85 201 1 500013 400 +86 86 201 2 500013 -400 +87 87 301 1 Corrupted ——! ——! ——! 1 2 +88 88 401 2 10002001 +89 89 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +90 90 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +91 91 401 2 1506 +92 92 202 1 2 1 +93 93 302 Get a move on! 94 +94 94 201 1 1021001 4 +95 95 301 1 Lucia Is everyone alright? 1 +96 96 201 1 500127 +97 97 301 1 Sophia Why... did you save me? 1 +98 98 301 Sophia You could've retreated to safety instead of saving me. 1 +99 99 302 Idiot! 100 +100 100 301 Sophia ...? 1 +101 101 302 You have comrades now. 102 +102 102 301 Sophia ...Understood. 1 +103 103 302 Don't just charge in recklessly. 104 +104 104 301 1 AniZhuanchangBegin Sophia Alright, I'll try not to. 1 diff --git a/Resources/table/client/movie/movies/MovieHG11103BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG11103BA.tab.bytes new file mode 100644 index 00000000..2dd5962e --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG11103BA.tab.bytes @@ -0,0 +1,60 @@ +@bqTyb2 ҀL u!VUn`+HJ^5[I!qGxuOuEW@wr1Ceۓ)=0%$dv qvY^ +q'oġId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory17.jpg +2 2 401 1 201 +3 3 301 DialogEnable On the way to the bridge, you see Sophia staring off into space. +4 4 302 What is it? 5 +5 5 201 1 500127 +6 6 301 1 Sophia ...I can't say. 1 +7 7 301 Sophia It has to do with ACA intel. 1 +8 8 302 I see... 9 +9 9 301 Sophia ... 1 +10 10 301 Sophia Wait a sec. 1 +11 11 302 ? 12 +12 12 301 Sophia Should those who have failed as sinners... be put to death? 1 +13 13 302 ...What's the matter? 14 +14 14 301 Sophia ... 1 +15 15 301 Sophia I don't know if I should say anything. 1 +16 16 302 If it's a touchy subject, forget it. 17 I want to know. 17 +17 17 301 Sophia I think your opinion would be a valuable reference. 1 +18 18 202 1 1 +19 19 301 Sophia hesitates for a moment, takes out a slightly wrinkled letter from her pocket, and hands it over. +20 20 301 Letter My Loyal Bodyguard: +21 21 301 Letter We haven't spoken in quite some time. How have you been recently? Will you come back with the next fuel shipment? +22 22 301 Letter Thanks to the efforts of the Forbidden Imperial Army, just yesterday, we finally disposed of all the explosives planted by the anti-royalists in the carriage. +23 23 301 Letter Anti-royalist leader, "Ashlar", fled before the bodyguards came to the door, but we've already confirmed his whereabouts. In fact, I was just reading the report submitted by the intelligence personnel. +24 24 301 Letter ...We'll catch him any time now. But what's important now is: what do we do once we catch him? +25 25 301 Letter Ashton, the leader of the Forbidden Army, wrote me a thick stack of charges suggesting that I expose him to the public, then execute him and his family according to the ancient justice system. +26 26 301 Letter But... I've been wondering if this is really the right thing to do? +27 27 301 Letter Maintain the status quo, kill those who oppose me, and live until I hand over the throne? +28 28 301 Letter Come to think of it, wouldn't I be following in the footsteps of my father? If one day I, or my heir, become like Ashlar, will someone right our wrongs? +29 29 301 Letter On that note, I think change is necessary. +30 30 301 Letter So, my loyal bodyguard, please tell me: if you were me, what would you do with him and his family? +31 31 301 Letter From JA (Imperial Seal) +32 32 201 1 500127 +33 33 301 1 Sophia ... 1 +34 34 301 Sophia I don't know how to respond... to Jamilah. 1 +35 35 302 That "Ashlar"... 36 +36 36 301 Sophia ... 1 +37 37 302 Do you think he's evil? 38 +38 38 204 1 5 +39 39 301 Sophia ...Very much so. 1 +40 40 204 1 +41 41 301 Sophia But if he's executed, that'll cause trouble down the line. 1 +42 42 301 Sophia I don't know why Jamilah would ask me this... 1 +43 43 301 Sophia Someone in her position wouldn't need others to help her make such a decision. 1 +44 44 302 ...Is that really the case? 45 +45 45 301 Sophia ...? 1 +46 46 302 I think Jamilah... 47 +47 47 301 Sophia ... 1 +48 48 302 Just wants your advice. 49 +49 49 301 Sophia My... advice? 1 +50 50 301 Sophia Jamilah... 1 +51 51 301 Sophia Wants my advice? 1 +52 52 301 Sophia I don't know. 1 +53 53 302 Then there's your answer. 54 +54 54 301 Sophia I can just say, "I don't know?" 1 +55 55 302 At least that's how you feel right now. 56 You'll figure it out later. 56 +56 56 301 Sophia Really? 1 +57 57 301 Sophia ...I don't understand. 1 +58 58 302 1 AniZhuanchangBegin You will. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHG11104BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG11104BA.tab.bytes new file mode 100644 index 00000000..8c34edef --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG11104BA.tab.bytes @@ -0,0 +1,80 @@ +)ƕjT=k뽘}>I!7<^ 77Ɠw輖ǔpG -լSQM8PXB7c 6HmId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory16.jpg +2 2 401 1 208 +3 3 301 DialogEnable A few days later... +4 4 301 At the forward operating base, everyone is preparing for the upcoming mission. +5 5 301 At that moment, Sophia stops you. +6 6 201 1 500127 +7 7 301 1 Sophia ...Commandant. 1 +8 8 302 What is it? 9 +9 9 301 Sophia I have something... I wanted to ask you. 1 +10 10 302 What is it? 11 +11 11 301 Sophia ...Alright. 1 +12 12 301 Sophia ... 1 +13 13 302 Didn't you want to ask me something? 14 +14 14 301 Sophia ...Yeah. 1 +15 15 301 Sophia It's about your tactics. 1 +16 16 302 ...? 17 +17 17 301 Sophia During our last mission, you called the entire squad to help me when I got surrounded. 1 +18 18 301 Sophia Why? 1 +19 19 301 Sophia If you keep implementing this tactic, that poses a lot of risk over time. 1 +20 20 301 Sophia Especially for you and the other members... This may put the team in a dangerous situation that they shouldn't be in otherwise. 1 +21 21 301 Sophia It doesn't follow in line with maximizing interests, nor does it guarantee that the mission will be a success. 1 +22 22 203 1 0.25 -400 +23 23 201 2 1031001 400 +24 24 301 Liv Commandant, I came to... Oh! Hello, Sophia. 2 +25 25 301 Sophia ? 1 +26 26 301 Liv We were just... discussing your situation. I wanted to have a chat with the commandant. 2 +27 27 202 1 2 1 +28 28 201 1 500026 +29 29 301 1 Lee Since you're here, we can discuss it together. 1 +30 30 201 1 500127 -400 +31 31 201 2 1031001 400 +32 32 301 1 Sophia Did I do something wrong? 1 +33 33 301 Liv No... That's not it... 2 +34 34 301 Liv How should I put it... 2 +35 35 202 1 2 1 +36 36 201 1 500026 +37 37 301 1 Lee Let me do it, Liv. 1 +38 38 301 Lee We need to make some things clear. 1 +39 39 301 Lee Sophia, stay in formation as much as possible from now on. 1 +40 40 301 Lee Or else Liv and I can't provide support, and our connection with the commandant will weaken. 1 +41 41 201 1 500127 +42 42 301 1 Sophia If you can't keep up, then just leave me behind. 1 +43 43 301 Sophia I'm used to going at it alone in Asslam. Don't worry about me. 1 +44 44 201 1 1031001 +45 45 301 1 Liv How is that okay?! If you get surrounded again... 1 +46 46 201 1 500127 +47 47 301 1 Sophia Why? 1 +48 48 301 Sophia I can handle myself. 1 +49 49 301 Sophia And If I can't... No one should get hurt because of me. 1 +50 50 302 No. 51 +51 51 301 Sophia ...? 1 +52 52 301 Sophia But... 1 +53 53 201 1 1021001 4 +54 54 301 1 Lucia Sophia, I don't know what your mindset was whenever you went into battle... 1 +55 55 301 Lucia But for us Gray Ravens, we don't have the concept of being "expendable" or "sacrificial." 1 +56 56 204 1 +57 57 301 Lucia We hope the same goes for you, too. 1 +58 58 302 Agreed. 59 +59 59 201 1 500127 +60 60 301 1 Sophia ... 1 +61 61 302 Every one of you... 62 +62 62 301 Sophia ... 1 +63 63 302 ...Is important. 64 +64 64 301 Sophia I don't understand. Jamilah said, "Rational sacrifice is also a means to victory." 1 +65 65 302 If that day comes... 66 +66 66 302 I will make the call. 67 +67 67 301 Sophia But...! 1 +68 68 302 But until that day comes... 69 +69 69 302 I want you all here. 70 +70 70 301 Sophia ...My mistake. 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If you don't like it, just say no and I'll leave you alone. 1 +12 11 302 Anything for you. 12 Let's hear it. 15 +13 12 13 301 1 Chrome Uh, maybe you should think about it first? 1 +14 13 14 301 1 Chrome I didn't even say what the favor was. You could be walking into a trap. 1 +15 14 302 But you won't set traps for me, will you? 16 Then tell me what the favor is. 15 +16 15 17 301 1 Chrome Here's the thing. Kamui hopes that you and Gray Raven will join Strike Hawk in planning a play for the anniversary. 1 +17 16 15 301 1 Chrome Yes, but... 1 +18 17 302 A play...? 18 Why? 18 +19 18 301 1 Chrome I know how you feel about this. If you don't want to do this, I totally understand. 1 +20 19 301 1 Chrome If you'll excuse me... 1 +21 20 302 I didn't say no, did I? 21 You don't sound excited about my joining at all! 22 +22 21 23 301 1 Chrome So are you saying you're willing to help? 1 +23 22 23 301 1 Chrome ...It's just that you're busy as it is with work, so I hate to put more on your plate. 1 +24 23 301 1 Chrome Although for me personally, the whole anniversary thing is a welcome diversion from work. It's also a reward I promised my team members for doing well in recent missions. 1 +25 24 301 1 Chrome And whether you help or not, I intend to keep my promise. 1 +26 25 301 1 Chrome So don't feel any pressure to say yes. This is just me asking you for a personal favor. 1 +27 26 301 1 Chrome ...Kamui is a social butterfly, but I'm not good at organizing social activities. That's probably why he enjoys being around Gray Raven. 1 +28 27 301 1 Chrome Gray Raven is an amazing team. As their leader, you have a lot to teach me. 1 +29 28 301 1 Chrome And... as your friend, I'd like to invite you to this event. 1 +30 29 301 1 Chrome I want to hear your genuine answer. 1 +31 30 301 1 Chrome If you and your team are interested, I'll be more than happy to sign you up for the event. 1 +32 31 302 Count me in. 412 I'll ask them. 412 +33 412 204 1 1 +34 32 301 Chrome Oh yeah? That's great. 1 +35 33 204 1 0 +36 34 301 1 Chrome Thank you. I owe you one. 1 +37 35 302 I'm just glad you came to me. 36 It's alright. 36 +38 36 301 1 Chrome You're the only one in Babylonia I can turn to for this kind of thing. 1 +39 37 302 I'll take that as a compliment. 38 My... pleasure? 38 +40 38 301 1 Chrome Please be sure to run this by the other Gray Raven members. 1 +41 39 302 Okay. 40 +42 40 301 1 Chrome Let's meet this time tomorrow, shall we? 1 +43 41 302 Sure. 42 +44 42 301 1 Chrome I should get going. 1 +45 43 302 Bye. 44 +46 44 301 1 Chrome ... 1 +47 45 301 1 Chrome ... 1 +48 47 302 What? 48 Anything else? 48 +49 48 301 1 Chrome ...Commandant, you've got a... there, the right side of your collar. 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Good afternoon. Is something the matter? 1 +5 5 302 Are you about to leave for military supplies? 6 Anything I can help with? 7 +6 6 8 301 Liv Oh—yup. Today's Thursday after all. 1 +7 7 301 Liv It's okay, Commandant. You should take a rest. I can handle the supplies. 1 +8 8 302 Let me do it. 9 +9 9 204 1 14 +10 10 301 Liv Huh...? But, that's part of my duties... 1 +11 11 302 Get some rest, Liv. 12 +12 12 301 Liv W-was I messing it up before...? Did I do something wrong? 1 +13 13 302 Of course not! 14 +14 14 301 After an eternity, you finally convince Liv that you just want to help out, and that it is not an issue on her end. +15 15 301 Liv ...Then, I'll leave it to you, Commandant. 1 +16 16 302 Leave this to me! 17 +17 17 301 AniZhuanchangBegin Liv I don't know what drove you to do this, Commandant... But thanks! 1 +18 18 101 Assets/Product/Texture/Image/BgStory/BgStory84.jpg +19 19 202 1 1 +20 20 301 AniZhuanchangEnd Learning from before, you pick up the military supplies without a hitch this time. You quickly scan the hall afterward. +21 21 301 ...And you find her. Vera is in that same corner again, but this time, she seems to be conversing with a different person. +22 22 301 Vera's thin lips move. The man in front of her deflates visibly, just like the last. He hands her a... medication vial? +23 23 302 Wait! 24 (Stay still) 27 +24 24 201 1 500168 +25 25 301 1 Vera ... 1 +26 26 33 301 Vera ...And here I was. Trying to pretend I didn't see you. 1 +27 27 301 The man pauses and speaks something to Vera. She sighs. +28 28 201 1 500168 +29 29 301 1 Vera C'mere. 1 +30 30 302 ... 31 +31 31 301 Vera Hello? Do you need a new pair of ears? 1 +32 32 302 Me? 33 +33 33 301 Vera extends her hand and gestures, as if beckoning a small animal toward her. You are still unsure if she is referring to you, but you walk over anyway. +34 34 301 She then points at you, saying something inaudible to the man. The man nods and hands a black trunk to Vera. +35 35 301 Vera ...Yep, 【kuroname】. 1 +36 36 202 1 +37 37 301 The man, likely some supplier, writes something down on a notebook. +38 38 302 (Peek) 39 (Try not to peek) 40 +39 39 41 301 You see some nigh-unintelligible scribbles... and some unfamiliar words, and... your name...? +40 40 301 You tell yourself not to look, but you still accidentally catch several unfamiliar words on the pages. +41 41 301 Supplier Alrighty. +42 42 301 Vera hums in delight. She grabs your arm before you could even react, then drags you outside. +43 43 302 What was that? 44 What's the matter? 44 +44 44 201 1 500168 1 +45 45 301 1 Vera Nothing. 1 +46 46 301 Vera Just used your name for a little trade. That's all. 1 +47 47 302 You used my name? 48 What trade? 52 +48 48 301 Vera Exactly what you think it is. Smuggling medical supplies. How's that sound? Want a piece, "pardner?" 1 +49 49 302 That's illegal! 50 Really? 51 +50 50 56 301 Vera 'Course I know it's illegal. Now that you're in on this, try saying no. You'll find yourself in the gutters in the morning. 1 +51 51 56 301 Vera Uh-huh. Now that you know. You only have one option left. 1 +52 52 301 Vera Just smuggling some medical supplies. Not much of a big deal. How's that sound? Want a piece, "pardner?" 1 +53 53 302 No way! 54 You what? 55 +54 54 56 301 Vera Too late. We're already a couple of criminals. 1 +55 55 301 Vera Uh-huh. Now that you know. You only have one option left. 1 +56 56 301 Vera But, well. Thanks to your rep, the guy bowed down and agreed to a lower price. 1 +57 57 301 Vera Now that we're on the same boat though, I don't mind tellin' you a little something more. 1 +58 58 302 Why are you doing this? 59 Why smuggle? 63 +59 59 204 1 13 +60 60 301 Vera All the better to complete missions with, dear. 1 +61 61 301 Vera On the battlefield, I'm always the last one standing. 1 +62 62 65 301 Vera I don't expect the other mongrels to be at my level. So to stop them from dragging me down, I'll have to make preparations. 1 +63 63 301 Vera If I can just stroll into meds and grab these juicers, I won't be doing this. 1 +64 64 301 Vera What are you? Just naive? Or dumb? 1 +65 65 302 So you're trafficking drugs? 66 +66 66 204 1 1 +67 67 301 Vera No. Just messin' with you. 1 +68 68 302 ??? 69 What are you actually doing? 69 +69 69 204 1 13 +70 70 301 Vera Pah. Truth is, you're one annoying wimp. What I'm doing is none of your business. 1 +71 71 301 Vera Didn't I tell you to stop poking your nose into things? 1 +72 72 301 Vera And even so, you're still sniffing around my personal life. You might need a better whipping, "Commandant." 1 +73 73 301 Vera Go ahead, try bothering me again. But don't come crying because of what I'll do to you. 1 +74 74 301 The red-haired vixen gloats at the expression you make. +75 75 301 Vera What a face you pull! The Gray Ravens should get a picture of this and hang it over at their base. 1 +76 76 301 1 AniZhuanchangBegin Vera Anyways, what happened here, stays here. Cerberus has nothing to fear. 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You feel the cold steel almost licking your throat, as well as the steadfastness of her grip through her supple fingers. +10 10 204 1 13 +11 11 301 Vera Need a lesson. Hm? 1 +12 12 301 With that, Vera presses her knife closer and closer to your neck. Your breath pauses. Her eyes glow—red, sinister, obsessive. Staring, lips unfurling, crazed... +13 13 302 W-wait! 14 (Retaliate) 17 +14 14 301 Vera Begging for forgiveness? Now? 1 +15 15 301 Vera Hah, but the more you beg... the more it gets me going! 1 +16 16 302 (Life-or-death!) 17 +17 17 301 You raise your arm and lash out at her elbow to throw off her balance. She circles around you to regain posture, during which you hop back, gaining distance. +18 18 302 What is wrong with you? 19 +19 19 204 1 +20 20 301 Vera Still playing dumb? Then I'll just cut to the chase. 1 +21 21 301 Vera You've been looking into me, haven't you? 1 +22 22 302 ... 23 (Deny) 24 +23 23 25 301 Vera I'll take that as a yes. 1 +24 24 301 Vera You know I despise liars. 1 +25 25 301 Vera rushes you with her knife raised. You dodge by the skin of your teeth. +26 26 302 I know what you've been doing. 27 +27 27 204 1 13 +28 28 301 Vera Pushing it, aren't you? Get ready for a lesson. 1 +29 29 302 Sensory boosters, right? 30 +30 30 204 1 +31 31 301 Vera ... 1 +32 500 401 1 211 +33 32 301 On hearing that, Vera darkens up and her attacks grow more and more murderous. +34 33 301 Vera And? Policing me, now, are you? 1 +35 34 302 Are you using them? 35 +36 35 204 1 13 +37 36 301 Vera Pah... You think I need that batter to feel pain? 1 +38 38 302 Then why... 39 +39 39 301 Vera You know NOTHING about how hellish it gets on the battlefield. 1 +40 40 302 I know. 41 +41 41 301 Vera Yeah? You ever had your squad mates dismembered, torn apart before your eyes? You ever had your people devoured by the Corrupted? 1 +42 42 301 Vera You ever felt despair? You ever tried to stop something—even throwing your life at it—and not make a dent in the slightest? 1 +43 43 301 Vera You ever died, only to live again?! 1 +44 44 301 Vera's continual assault slowly edges you toward a wall. You find yourself overwhelmed and cornered. +45 45 204 1 +46 46 301 Vera Soldiers turn themselves into "machines," forfeiting their souls in battle. Ravenling, you have the best of the best under you. You know nothing of war. To win against the virus, your happy-go-lucky few won't cut it. 1 +47 47 301 Vera In war. You either grit your teeth and take it. Or you die. 1 +48 48 301 Vera I'm only choosing the lesser evil. 1 +49 49 302 But you can always recall your consciousness. 50 +50 50 301 Vera ...Aha. Ahahaha... 1 +51 51 301 Vera My, oh, my. Mon cher Commandant. Are you naive or are you just dumb? 1 +52 52 302 ...? 53 +53 53 301 Vera I'll put it this way then. Even as a Construct, doing so is no different from admitting defeat. 1 +54 54 301 Vera On the battlefield, pain is life. 1 +55 55 302 But you shouldn't use drugs. 56 You don't trust your teammates. 58 +56 56 204 1 13 +57 57 501 301 Vera Hah. You're the last person I need telling me what I should or shouldn't do—— 1 +58 58 204 1 13 +59 59 301 Vera Who cares if they live or die! As long as they don't stand in the way of my mission—— 1 +60 501 401 1 210 +61 60 301 You perform the same move from before. She responds this time by twisting the cut downward, sidestepping to maintain distance. You catch her wrist with your left hand, then chop at her knife with your right. +62 61 301 Clink, clang—— +63 62 301 Her knife falls to the ground with a melodious trickle. +64 63 301 You entangle her remaining hand with your right, now keeping both her hands locked. Vera slightly raises her brows. She did not expect it to turn this way. +65 64 204 1 1 +66 65 301 Vera "Commandant"... How long do you want to keep me pinned like this? 1 +67 66 302 (Let her go) 67 Sorry. 67 +68 67 301 Now free, Vera strokes her neck meaningfully. +69 68 302 ...? 69 +70 69 301 You touch your throat as well and find it wet. Raising your hand before your eyes, you realize that it is blood. Somehow, you feel no pain from the wound, only a slight tingling sensation. +71 70 302 Anesthetics? 71 +72 71 301 If she truly wanted you dead, you would not have lasted more than a few seconds. +73 72 301 Vera Guess it's impossible to get it through your thick skull... Hmph, consider our warm-up just now a little "hello," commandant of Gray Raven. 1 +74 73 301 Vera spits the words out clearly. Her voice echoes like whip-cracks, demanding and intimidating. +75 74 204 1 13 +76 75 301 Vera Stay out of my life. 1 +77 76 302 I can help. 77 +78 77 204 1 1 +79 78 301 Vera ...Sure. Then why don't you wrap yourself up in a nice little gift box and send your rump over to my room? 1 +80 79 302 Not like that! 80 +81 80 204 1 13 +82 81 301 Vera Then get lost. Birdbrain. 1 +83 82 301 Vera ...Oh. You aren't doing this so you can squirm out of this whole ordeal, are you? 1 +84 83 301 Vera Then let me save you the trouble. That thing about using your name? That was just me messing with you. 1 +85 84 302 Wha... 85 Finally out with it now, huh? 85 +86 85 204 1 1 +87 86 301 Vera You didn't think I was serious, did you? 1 +88 87 301 Vera How adorable. 1 +89 88 301 Your honest reaction to being messed with seems to have pleased Vera. She pats you on the head roughly. +90 89 302 ... 90 +91 90 301 Vera Alright alright, I'll let you go. 1 +92 91 301 Vera Your name's clean. So shoo—fly, little bird. Never let anyone stop you. 1 +93 92 301 Vera And. Another tip. Stalk me again. And you'll get the full Vera treatment. 1 +94 93 302 Is this a threat? 94 +95 94 301 Vera Damn right it is. 1 +96 95 301 Vera eyes you thoughtfully all of a sudden, then squints. Something seems to have come over her. +97 96 301 Vera Wait. Change of plans. 1 +98 97 301 Vera Meet me tomorrow. The current time. C-Labs. F23-C04. 1 +99 98 302 C-Labs? 99 +100 99 301 The C lab blocks are all deserted, and a key card is required for entry. Why would Vera want you to meet her there...? +101 100 301 Vera Come and you'll know. 1 +102 101 202 1 +103 102 401 2 1516 +104 103 301 1 AniZhuanchangBegin Leaving you with this enigmatic farewell, Vera walks away. diff --git a/Resources/table/client/movie/movies/MovieHG11305BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG11305BA.tab.bytes new file mode 100644 index 00000000..188a763e --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG11305BA.tab.bytes @@ -0,0 +1,125 @@ +$Glk&x w͉GOR9H)W's⦰v>:]boco ĩA@d;п0#RO؃Ӹ]vIR.nyZ.6;(vNWlX tErI,;b*_FWP>^YY$IlIb{^37Huu6UpLs*X^#dtLt{E zs$Zv(Ko$w8xKvP7+=z%E>cWMfn}BW<7l9z63k{+OqAmnc2=P0o{=2JsMzH7dUUj{y zd++)C&Uen8mwx@%pMLD&hu`= zzw?RLt?yra_Z?q;?Kgv;|M}f-J@lOq|LLp${EK<%bH94y4=;W1k=vU$pS<+U-`hR z*0W#v=I~|vha+2@O(NI$xVWKTjIuAcH%l!>;kjofbNqhHx5c@hx&E2&E(E^uZ@zO? zdul_s;)|zMpcdh$t>;B@)yl5g*;OaI>SkBH?5dw#4YI3Yc4am5%X}3pU&hMUvGRqi zd?hPi%F5TW^2MxtwN}1bD_^aZuhz;}Yvrr8y3ZdTSi%y*YT}20x}I}Z%AYvOpOG@@ zUKr{qy!>=v?A0W?d>iUt1^V)6p=SE>`RrC?f=&9{>NJ-AjNYpH93HepONb6HMGsh_ z)f`kkiF=0!ZP6BZfc8ZnOLUvfrZtSe?fg7E=!lLG?ZWd{SK4#KNM1317zNn87|Brk zwtQ+8s?c%er{pv+3%S@x$ZN~U$jH%h7N`roQGtCT6`bxuMXo=SZWKyAo$5*S33sc&?3E1=7}&xuhAFo|`mP<#4`UKCjB$?SH7$L!MhJ(}T)q9fodJK_;w)jAzS>+9KCu7ox-x zgD&!;-;j45cLMDeLU5s#AI2}|!6jWR>iW7~b1eiF2U)6=JZ| zqgkshFiJ)$1svq@&5^u?aEOeVXLvDsmXS=3BK)18&7+hGnDeC?hbtt<#BrdF_KDSO zo={R$UTBg~8*3y@Bx$oDXmSFxnmI7QVyvQiXJ~Zi=p)9Swz$i(u8x%>Dx;D9v3^Y7- z0~uU@j-N;*-~p~pAslLw4KhJ-koUAUidqAKv9nR~jmi&18w!llMsvqF7gx;6v&p1m zN@?{LYd0~)?!x!M$hIXg3fp}UjBK|A22yw`)H9>S?0jb3a@1T`N{O2wonW0?5wL5K zGBQSiS~4P@WbuI554^SO+j~^e5$%%mRwVb^Y)s;oC3FfjAq;|RlP$=+D9L4rnaI;I zJORsyxSF-EgX55iDOfF#YOSSK6DKB!1aCA$J(+5E1xCsKDVAo`jkzYK0@pC6KBC$^ zfl-*MLhze8ZyB$^S%Eh!;bH|k&#(c&2=oPFA*M3W50UK+xYdyyO(8U-RT*Z}%M3Y4 z?C?1@vP2$v zXX37MqZ3I=a;F*GktKG;hZaG-p~{6jb0WlPEk1Ob$PsmGo{Jj>FUM3WaRMmYTTSLC zJpG#ZM57i_JC?vG2vm{>pv|D>fYAX@)+U&Td-wn#i%=_v=Y0ee<{=B^6hw%dNitun zjU0pCQSv8mdm_M%XHW50D>^00npfs~oWIi(7~9TI<<%ZO(&-C~ zg2k)~u-NO#sNJ?$XNp_&TACZmqQWjifl*jjh{vf@K)Uxpe1NEgF;rEh6av)(jN^d| z16BYrY$n%74Z@H}wM6_h0~uo_o0*9TrcKc6SWdyeYjxjkBBPZzc87>NFNcoSc;!={ zYz3Dj&!ow*Q%}QP5LT#llIojFC^$6jGFh2^qh`k)H{gCqS{&gkH8jHdO~C;W(cO&q zY_*IY|u|b96(m^DoyCG`E&uI5uuKaDnHk2~_z(vjjW<7A(Z` zIl2Ytj(|#vtH8jcBZBZsBjfG1z$idR<#V(&p6v(>JezJN=_XWejGjjyr<5)$-1a*A z5jl*!uI!Dx4gjT?4i~ORc3Ulx&*M7G0T6MfM$#|kG{WI41~tpn1QE#j7}%6L)YwzN z5Y#bTtq^KO4_MWAdjbRYgb4BH|7y^5((-R8tuHVN2=PF5PIn+M3U56~ozoo(jDqKs zlPa|d(JZ)4kjs<<@w|364F92r0tXcYz%(!70LEE^k7A{sIrN$Wqh{rEac4m$1*7Mh zyg>5fYHCAw&`L6RfZG!Qp?VbSSpuWr;We=ULmVFTS^}f6F@Ze4mJ<(-14N_b1KJcS z`$G8>?yaMCDyPx1|7bOc603@a=8q1jP%Y!f*9F12L|!a;=5r7K4j^C?OXDZ4ALg+;mo zqommKBiT1Ri(YA&?xq_`2rMCULT`zj#XVhSZ))aFVqT6OSCDHNCRv8^GX{Yj!Zhr9 zG>3A7nB3Dm9-8({925X?=G3dWFM7LC7q>k#F^U%uX&^8vbv%mF0@V$vBt_$hh#?x$ z#DZ$|ITSq(#|(m*27;-o2sH|I^-e{CUO)N7XRFr=4>aVl9+bD@xsj2QkS<<>`T|f^MVDyl2X`=yTjWh_D@!v`W-7e}lCMknR!^ zjw!XoOcOB;06^whAmS0pr}8QvZ%B|{98Vx4#X!Z!E99D6gtWdj(eDZj>?Skg2bsJUp9j*0;0;3>96%T*R=dNACbOC9O z8(qRlB6gc_Ze%t-qDV}{QOpK~HgHR<#gUFBFbW&riDR3K z+0ik`I}!tWl{ow3919;i3qYnP8HZvos#oivB`~m7=DPRbhn!yuOdkx7PbrX1aXg9A zc93$)-Oac8kN-nIae%|BQY=^52}zLBi;t9zqg|w7Iwx_%5Q#WW9|*5N;~AhCjsuWN z+=WZrkvtE#!GtItt~gZiAk+e)oj!_*yl5^!!ybKg#o&GVs|%Julf zir2?^mODY&giL@U$JeOC@GWShes_X!MP8cWFc^819h9~W2h~$Kbps%IZLkb_0;9_5 zw(OOBh0pZ`MwQRqahTqnb4v@3kjfKioUY*Th4Y41=yB0u;ZmEWNBz|Lz2U@?13C47 zv{tHjg`_qZ3XH04-AxQhT4Loaw!nQPIaHIT+8C^fIua->$tYuQwFhg4O@UDi3hvGU zo;4GM2;Erf7b2ngGpsoVOL-jmaBq;Cm=jW5ppEXk5Nc!`&2$joz@5mDrTn~DaGay zS-vvf<330YlB1)SV~F%o&7u29p{4$+%dxJ>|8OXL3wln-!w literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG11402BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG11402BA.tab.bytes new file mode 100644 index 00000000..623a8bf3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG11402BA.tab.bytes @@ -0,0 +1,89 @@ +d7m.JைZRٷ؏OR5A/e Y}գG-zgD8 1ˣ@lnWDr)anyax>pZoD2q୓fiSh8|Z5>%Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory90.png +2 2 401 1 204 +3 3 201 1 500214 +4 4 301 1 Rosetta The field survey mission is divided into several stages. We will need to make several trips, and even need to stay overnight in the wilds. 1 +5 5 301 After the mission began, Rosetta took you to a snowfield some distance from the ARU. Here, you see a vast expanse of snow adorned with several lonely-looking trees. +6 6 301 Rosetta So I was thinking, you should familiarize yourself with life in the Arctic. 1 +7 7 302 I have to survive out here? 8 I've read about it before in the files. 9 +8 8 10 301 Rosetta Quick on the draw as always, Commandant. 1 +9 9 301 Rosetta That's not the same. True knowledge is acquired by applying them in the field. 1 +10 10 301 Rosetta So, to better complete our mission... Our first step is to build a fire. 1 +11 11 301 Rosetta Out in the wild, one's ability to start a fire is the difference between life and death. I'm sure you get the gist, Commandant. 1 +12 12 302 Yeah. 13 Starting a fire isn't that hard. 14 +13 13 15 301 Rosetta Do you really? I'm talking about the primitive way of building a fire. 1 +14 14 301 Rosetta Obviously, with the help of tools. But Forest Guards prefer to do it the natural way. 1 +15 15 301 Rosetta Generally speaking, other than the basic materials, the Forest Guards gather tinder and firewood from the surrounding area. 1 +16 16 202 1 +17 17 301 At which point, Rosetta begins collecting branches and arranging them into a pile. +18 18 201 1 500214 1 +19 19 301 1 Rosetta Which reminds me, us Forest Guards have a custom for building a fire to welcome newcomers. You aren't exactly wet behind the ears, but let's not pass up the opportunity. 1 +20 20 301 Rosetta Think you can help me collect firewood, Commandant? 1 +21 21 302 I have to help in my own welcome party? 22 Sure. I'm interested in this welcoming. 24 +22 22 204 1 8 +23 23 25 301 Rosetta The Forest Guards aren't exactly some easygoing organization. A lot of things you still need to do yourself. 1 +24 24 301 Rosetta Thanks. It's just another custom of ours. I'm not sure if it'll live up to your expectations, Commandant. 1 +25 25 202 1 +26 26 401 2 1514 +27 27 301 —— +28 28 401 2 1514 +29 29 301 After searching the area, you find enough firewood to build a fire. +30 30 201 1 500214 +31 31 301 1 Rosetta These branches aren't exactly ideal for firewood, but they should still get the job done. 1 +32 32 301 Ensuring the firewood is sufficiently dry, Rosetta clears away a patch of snow. To your puzzlement, Rosetta lets out a sigh of relief at the sight of dirt beneath. +33 33 301 Rosetta Thankfully, it's not ice underneath... 1 +34 34 302 You weren't expecting ice, were you? 35 Is there normally a lot of ice? 36 +35 35 37 301 Rosetta No, but that would've been just my luck. Just in case. 1 +36 36 301 Rosetta No, but it always seems to be the case for me. 1 +37 37 301 Rosetta Looks like you might be my lucky charm, Commandant. Had I known this, I would've teamed up with you during the card game. 1 +38 38 302 Why were you playing card games with them? 39 I don't really know how to play. 40 +39 39 41 301 Rosetta Because it's fun and I like the artwork, of course. But with my luck, I always end up drawing the wrong cards. 1 +40 40 301 Rosetta The rules of the game are fairly simple. You'll learn them soon enough. 1 +41 41 301 Rosetta Anyway, let's get this fire started first. 1 +42 42 202 1 +43 43 301 Rosetta fishes out a flint rock and strikes it a few times to light up the lower layer of the firewood. +44 44 401 2 213 +45 45 301 The embers slowly grow into a flame as they eat up the firewood, converging into a warm bonfire shortly thereafter. +46 46 201 1 500214 +47 47 301 1 Rosetta Now it's time for your welcoming. 1 +48 48 202 1 +49 49 301 Once the bonfire is burning at a steady pace, Rosetta gestures you to sit by the fire and slowly leans over. 1 +50 50 201 1 500214 +51 51 302 Wha?! 52 Is this... the welcoming? 53 +52 52 54 301 1 Rosetta Careful, you don't want to kick the bonfire. 1 +53 53 301 Rosetta Yeah, I've never done this for an outsider. Guess I need some more practice. 1 +54 54 202 1 +55 55 301 Rosetta takes you by surprise as she approaches, but she does not seem to pay any mind. +56 56 301 Rosetta continues, inching closer and closer, her breath almost palpable... +57 57 301 But just then... +58 58 401 2 1503 +59 59 502 RImgBg1Shake +60 100 401 1 102 +61 60 201 1 500214 4 +62 61 301 1 Rosetta An earthquake!? 1 +63 62 301 The sudden tremors stop Rosetta in her tracks. Following the direction of the rumbling, you see a giant ten-meter tall snowball rolling your way. +64 63 302 What's that?! 64 Run, Rosetta! 65 +65 64 66 301 Rosetta I don't know, but let's get out of here! 1 +66 65 301 Rosetta Roger. Let's over to the trees! 1 +67 66 202 1 +68 67 401 2 1503 +69 68 502 RImgBg1Shake +70 69 301 Thanks to your quick reaction, you and Rosetta avoid disaster. However, the same cannot be said about your hard-earned bonfire which is swept away by the snowball, leaving not so much as a trace. +71 70 301 ... +72 71 302 ... 72 +73 72 401 2 1514 +74 73 301 Rosetta is taken aback by the strange happening. Shortly after, you hear familiar footsteps—hoofsteps—coming from the direction of the snowball. +75 74 201 1 500088 4 +76 75 301 1 Diana Oh? Rosetta and 【kuroname】? What are you two doing here? 1 +77 76 302 We were just starting a fire. 77 What are you guys up to? 81 +78 77 201 1 500214 +79 78 301 1 Rosetta Well, I was going to give Commandant a small welcome before the mission began, but I wasn't expecting a snowball to come flying out of nowhere. 1 +80 79 201 1 500088 4 +81 80 84 301 1 Diana That was probably a snowball we made for building a snowman. It didn't destroy your bonfire... Did it? 1 +82 81 201 1 500088 +83 82 301 1 Diana The ARU is on holiday today, so I asked some members to build a snowman with me. But I didn't think the snowball would get so big that it'd roll away. 1 +84 83 301 Diana Which is why I'm here, looking for it. Did you see it go by? 1 +85 84 201 1 500214 +86 85 301 1 Rosetta ... 1 +87 86 204 1 8 +88 87 301 1 AniZhuanchangBegin Rosetta It really isn't my lucky day... 1 diff --git a/Resources/table/client/movie/movies/MovieHG11403BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG11403BA.tab.bytes new file mode 100644 index 00000000..603c9d36 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG11403BA.tab.bytes @@ -0,0 +1,87 @@ +D2{LY@rNmb!)Uc@0Wh> z_SgT>oR7Zv;?2+h_1}kI`PcV9zMhz?aULcy7w-lit$fBvnNq9zUA*HiqU3GU?z1>xRcQx2u4R=@PyQ_=c zRr_pzxnHHdU#7iZr@ddOyWynV5Z($4akIGoM%OVi%{YWr*bCE5r# z2EM&>)UADhuCXg{Qu$=$vfM6Rn%iVrbJA3%NU>qzjdU9XOS^K~kaxA62dD_9)Q&nG3;`DhNyxg}%MT5SWo0<#bpCRG5T! z;e@rr80}5dAOMu&iKbB;#!39R_91d+_*K=NcGvh-A5f@ytBl2-2IdVd#uC8?%gBW> zbAS&IU(7Mk?VYnjJH3+Or(jx85+f^?%Yk0~xwPoK)h_Ow0O~Z`%0h9%Z3c#yppTWO;FzSCzV|OD(uQN9WCw;bM$R^7kC% zp-b`!oB@`A*B|l>0B#>^K4*Ba-{Sj&5R&fM=Hytgci7^zu8U8Np4kSmtY+0aMd3hybzRj#zNQRLIG~Z^i>JE;1*ACU%^z#iAaM 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Rrx)o ShL`*0ʘ=ŭuN($.ٲ2JyVId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory00.png +2 2 504 0.7 +3 3 401 1 33 +4 4 201 1 500345 2 +5 5 301 DialogEnable 1 Vera Commandant, you want to live. Correct? 1 +6 6 204 1 4 +7 7 301 AniZhuanchangBegin Vera Considering I told you that little secret... I won't let you die. I promise. 1 +8 8 202 1 1 +9 9 504 0 +10 10 301 AniZhuanchangEnd Regaining consciousness, you are blinded by light. +11 11 301 It is no gentle light. It is a little harsh, a little fierce, and even a little... dry. +12 12 301 Light scatters and finally begins to take shape after quite some time. +13 13 301 The light forms into the shape of a face. +14 14 301 Vera's face fills your vision. +15 15 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +16 16 101 Assets/Product/Texture/Image/BgStory/Bgstory309.png +17 17 201 1 500345 13 +18 18 301 1 Vera 【kuroname】. You're awake. 1 +19 19 302 Huh?! 20 +20 20 204 1 2 +21 21 301 Vera Time to wake up. Any longer and I might just pull a prank on you. 1 +22 22 302 What were you planning on doing? 23 +23 23 301 Vera Now that's more like it. That's the sort of question I like to answer. Looks like you're recovering just fine. 1 +24 24 301 Vera What if I were to say you already died and went to Heaven? 1 +25 25 204 1 1 +26 26 301 Vera Bahahaha! Looks like you're outta luck. No angels await you in paradise—there is only Death. 1 +27 27 301 Vera smiles to herself. She turns to sit beside you on the bed and casts a sideways glance. +28 28 302 Where am I? 29 +29 29 204 1 2 +30 30 301 Vera I told you. You're in Heaven. 1 +31 31 302 ... 32 +32 32 204 1 +33 33 301 Vera ...You're no fun. Fine. It's the field clinic. There were dozens of patients here before, but now there's just you. 1 +34 34 301 Vera Actually, that's not entirely correct. Before you woke up, there were in fact dozens of people in here. They were crowded all around you, and they only left after I told them to let you rest. 1 +35 35 301 Listening to Vera speak, you turn your head and notice all of the footprints around your bed. +36 36 301 A majority of the footprints are centered around the foot of your bed. You see several wildflowers scattered on the headboard, with dozens more on the ground nearby. +37 37 301 For the people living in this new conservation area, this seems to be the best way for residents to express their concerns. Of course, most of them were cleared aside by Vera to avoid potentially exposing you to harmful bacteria. +38 38 301 Vera Someone sure is popular here. 1 +39 39 204 1 1 +40 40 301 Vera They really care about you even though they've only known you for a few days. If this were Babylonia, they'd be seen as unsophisticated, wouldn't they? 1 +41 41 302 ...The people here are nice. 42 +42 42 204 1 +43 43 301 Vera Is that so? 1 +44 44 301 Noncommittal, Vera twirls her hair with a finger as she sits next to you. +45 45 301 Vera ...Why didn't you want to use that reagent? 1 +46 46 301 Suddenly, she puts down her finger and begins to speak quietly. +47 47 302 Sorry? 48 +48 48 301 Vera That inhibitor dispersant. You didn't forget, did you? 1 +49 49 301 Vera You were surrounded by scrapped Constructs. If one or two are damaged, what's the big deal? 1 +50 50 301 DialogDisable Vera You wouldn't have needed surgery, considering how big of a crybaby you were from all the pain. And you wouldn't be lying here like a damn fool. 1 +51 51 302 I wasn't a crybaby... 52 +52 52 302 Also, I can't just use some random Construct's frame. 53 Also, I know you're just messing with me. 59 +53 53 204 1 1 +54 54 301 DialogEnable Vera Pff... You actually believed all that? 1 +55 55 301 Vera looks up at you. Her mouth is slightly cocked into a funny expression. +56 56 301 Vera If there really were such a magical elixir that could save humans, why would they hide it in a Construct's frame? 1 +57 57 301 Vera Field doctors aren't stupid. Not a single one would choose to hide it, let alone keep it a secret for this long. 1 +58 58 64 301 Vera Any field doctor that refused to save the living over the "dignity of the dead" would've been expelled from the Army ages ago. 1 +59 59 204 1 13 +60 60 301 DialogEnable Vera Pff... Aren't you clever? 1 +61 61 301 In all actuality, you have figured as much from the very beginning. +62 62 301 In principle, any medicine that could save a human's life would be carried by them, not hidden in a Construct's frame. +63 63 301 Not to mention, any technology that could bring humans back from the dead would have had its cover blown right after being used the first time. For as long as Construct technology has been around, there is no way it could be kept a secret this long. +64 64 204 1 4 +65 65 301 Vera The inverse scale inhibitor dispersant or whatever it's called was just a dumb joke. The thing I showed you was really just a gift from the Scavengers. Looks like jewelry from their group. Liquid-filled... How romantic. 1 +66 66 302 ...Why joke about something like that? 67 +67 67 204 1 2 +68 68 301 Vera What's the matter? 1 +69 69 204 1 4 +70 70 301 Vera Maybe it's because some people don't fight their hardest to live on the battlefield. They have to pray for some higher power to save them. Damn idiots. 1 +71 71 204 1 13 +72 72 301 Vera If they're so fond of being fooled, what's the harm in making up a stupid little story? 1 +73 73 302 You ever pulled that on anyone else before? 74 +74 74 204 1 2 +75 75 301 Vera Heh, what do you think? Looking at the confused look on your face while I told that story was at least a little fun. 1 +76 76 301 Vera I wasn't expecting your reaction to be even more boring than this story. 1 +77 77 301 Vera I really was hoping you'd cry and beg others to give up their lives to save you. 1 +78 78 302 I said I'd never do that. 79 (Remain silent) 79 +79 79 301 Vera Oh, I know. After all, you're 【kuroname】, "Chief" of Babylonia. 1 +80 80 301 Vera lifts her palms up, tilts her head and smiles again. This time it is not as eccentric as it was before. Instead, it is more like the "Companion Construct" she played in the conservation area. +81 81 302 ...If I told you I wanted to live, what would you have done? 82 +82 82 204 1 +83 83 301 You suddenly ask her out of the blue. +84 84 301 Vera's eyes widen as if caught off guard. +85 85 301 Shortly after, her expression changes to a cold smile. +86 86 204 1 13 +87 87 301 Vera Well, then I'd save you. 1 +88 88 301 Vera After all, I gave you that foolish ounce of hope. It's my duty to save you. 1 +89 89 301 Vera No matter where you are, no matter how troublesome the operation is, and no matter how you cry during the operation, I will save you. 1 +90 90 301 Vera Of course, if you got reckless on the field because of this inhibitor dispersant, then you'd be really putting me on the spot. I'd have to dispose of your dumbass. 1 +91 92 301 As she speaks, Vera raises a finger and draws a line across her neck. +92 93 301 She speaks with determination, like a doctor taking an oath. But her expression is still cold and arrogant, sending a chill down your spine. +93 94 301 This is quintessential Vera—always ruthlessly blunt and brutally honest about her feelings. Her heart is like a rose, making it hard for anyone to get past the thorns. +94 95 301 But you seem to be making your way past the thorns, exposing the delicate stem. +95 96 204 1 13 +96 97 301 Vera ...What's wrong? Scared? Well, stay in bed until the follow-up examination is complete. Don't want you dying on me after all of that. I took care of the Giant Corrupted. You can take a break now. 1 +97 98 301 DialogDisable Vera Anyway, after this mission, you can go back to your lovey-dovey team and spill the beans to those dumb commandants. 1 +98 99 302 Hold on! 100 +99 100 302 You've told this joke before? 101 +100 101 204 1 2 +101 102 301 DialogEnable Vera Oops... Guess the cat's out of the bag. 1 +102 103 301 Vera's mouth begins to raise into that peculiar smile again. You cannot tell if she actually let it slip or if she is just playing you again. +103 104 301 Vera What's wrong? I came up with a story. Of course I needed to tell it to others. 1 +104 105 301 Vera I don't know how many people I've told it to now, but none of the other commandants I've told the story to are still breathing... Psych! They're all alive and well. 1 +105 106 204 1 1 +106 107 301 Vera But they were all just like you... So boring I just wanted to knock them out. 1 +107 108 302 What'd they do? 109 +108 109 204 1 2 +109 110 301 Vera Oh... They all chose to take the initiative to forget this thing. 1 +110 111 301 Vera Maybe it's for self-protection or something. Anyway, when I talked about this thing, they'd all say that they wouldn't mention it to anyone and they would never use it. 1 +111 112 301 Vera They kept it a secret even after some battle or disaster left them bedridden in a hospital. Hah, dumbasses. As boring as they come. 1 +112 113 301 Vera As for why they didn't say anything? Well, several of them mentioned your name. 1 +113 114 301 Vera Seems like your leadership has left quite the impression on those around you. You're like their "banner." 1 +114 115 302 That's... not a bad thing, is it? 116 +115 116 204 1 +116 117 301 Vera Hmph, of course not. It might be stupid. It might be boring. But it isn't bad. 1 +117 118 301 Vera And it ruins my fun. 1 +118 119 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +119 120 301 RImgBg1Shake Ka-CHA! Vera releases the top half of your bed, causing your upper body to fall all of a sudden. Feeling dizzy for a moment, you look up to see a dim yellow light and Vera's face shrouded in the backlight. +120 121 204 1 13 +121 122 301 Vera Since you stole my fun, I should take it back from you. Isn't that right? You silly "banner" of the commandants. 1 +122 123 301 Vera Well, time for you to get some rest. Remain in bed and refrain from moving until tomorrow. 1 +123 124 301 Vera Of course, we're all out of pain medication. 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passed since you arrived at the rendezvous point. +4 4 301 And you are still alone. +5 5 301 No matter how many times you try to contact the other person through the device, there is no reply. +6 6 301 In situations like this where all connection is lost, it's not hard for your mind to wander to the possibility of a worst-case scenario. +7 7 301 Should you leave first and call for backup? Or should you follow your planned route and try to find the other? +8 8 301 After a bit of thought, you make up your mind. +9 9 301 There's a certain distance from your current location and the exit, and you don't have a firm grasp on the number of Corrupted there are. But the longer time passes, the higher the possibility that the other person gets in danger. +10 10 301 Not to mention you've said things like— +11 11 302 "We'll get out of here together." 12 "I won't leave you behind." 14 +12 12 301 You may be strangers, but it is thanks to your cooperation that you're currently here. If you were alone, you would probably be in even more trouble right now. +13 13 17 301 The other person may be in grave danger in this very second, of course you cannot just leave. +14 14 301 You are suddenly reminded of something the other person had said during your interactions. +15 15 301 "You'll get abandoned once you lose value"—as if they were used to this kind of thing happening. +16 16 301 Which makes it even harder to leave them here. +17 17 301 That is when you realize that you don't even know their name. +18 18 302 If we really do meet... 19 +19 19 302 AniZhuanchangBegin I'll need to ask for their name first. 21 +20 20 504 0.7 6 +21 21 101 Assets/Product/Texture/Image/BgStory/BgStory35.jpg +22 22 401 2 1513 +23 23 301 AniZhuanchangEnd The human runs down the dark corridor. +24 24 301 A gray-haired shadow follows from the floor above. +25 25 301 The human is reflected in a pair of heterochromia eyes. Roland can see how exhausted the figure was, but the gun in their hand never wavered, each step is taken with determination. +26 26 301 Roland has already lost count on how many times he has been surprised in this short period of time. He thought that person would've just left. +27 27 201 1 500334 1 +28 28 301 1 Roland You really never fail to amaze me, Commandant. 1 +29 29 301 Roland You make me want to see your reaction... when you're betrayed. 1 +30 30 301 Roland When you finally realize the person you're risking your life to save is actually the enemy... I wonder what expression you'll show me. 1 +31 31 301 Roland Betrayed by your "friend" you had trusted and dying alone in this prison... what an ironic ending for the Gray Raven Commandant. 1 +32 32 202 1 1 +33 33 301 He traces the human who refuses to give up with his eyes. The device keeps receiving new messages. +34 34 301 The human is heading toward the area with the most Corrupted in the prison. If they get surrounded, it would be impossible for them to escape on their own. +35 35 201 1 500334 7 +36 36 301 1 Roland ... 1 +37 37 301 AniZhuanchangBegin Roland How troublesome. 1 +38 38 202 1 1 +39 39 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg +40 40 401 2 1515 +41 41 301 AniZhuanchangEnd Comms Device "That's enough." +42 42 301 The device suddenly lights up with a new message after searching in the third area. +43 43 302 Where are you? 44 Are you okay? 44 +44 44 301 Comms Device "The thing you are searching for did not exist from the start." +45 45 302 Who are you?! 46 I don't understand. 48 +46 46 301 Comms Device "I'm just someone passing by, resolving the problem for you." +47 47 50 301 Comms Device "That person from before is your enemy, I'm just here saving you time." +48 48 301 Comms Device "Need I explain further?" +49 49 301 Comms Device "If the one you want to save is your enemy, would you still save him?" +50 50 302 Enemy? 51 +51 51 301 Comms Device "That's right, the enemy. But don't worry, I've already taken care of him for you." +52 52 302 Forgive me for not trusting your one-sided statements. 53 +53 53 301 Comms Device "Yet you trust a stranger you've never even met before?" +54 54 302 I trust my own judgment. 55 +55 55 302 And I will leave together with the one I'm trying to find. 56 +56 56 301 Comms Device "Why?" +57 57 301 AniZhuanchangBegin You don't know under what pretense the person on the other end is asking this question. After some thought, you send your answer. +58 58 101 Assets/Product/Texture/Image/BgStory/BgStory35.jpg +59 59 301 AniZhuanchangEnd Comms Device "Because I said I wouldn't leave them behind." +60 60 301 Comms Device "Even if they are the enemy as you've said, it does not affect my decision to save them in this moment." +61 61 301 Comms Device "I trust myself to make the correct judgment." +62 62 301 Comms Device "And if they really are the enemy then there's more the reason for me to find them as they may be the target of my mission." +63 63 301 Word by word, Roland reads the replies received on the device. He covers his eyes with the back of his hand and laughs. +64 64 201 1 500334 1 +65 65 301 1 Roland Ha... Haha... 1 +66 66 301 He laughs so hard that his shoulders are shaking. +67 67 301 Roland As expected... Gray Raven Commandant. 1 +68 68 301 Roland Who would've thought after all this time... I'd be able to hear something like this... 1 +69 69 301 AniZhuanchangBegin Roland Pft... Hahaha... 1 +70 70 202 1 1 +71 71 301 AniZhuanchangEnd Roland finally stops laughing after some time. +72 72 201 1 500334 1 +73 73 301 AniZhuanchangBegin 1 Roland Now this—really is interesting. It's going to be a shame to let you die here. 1 +74 74 202 1 1 +75 75 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg +76 76 301 AniZhuanchangEnd Silence resumes after you sent your last reply. +77 77 301 You may be full of questions right now, but there is no time to waste here. +78 78 301 No matter if you'll find a dangerous enemy or a friend in need, you'll confirm for yourself once and for all. +79 79 301 You are currently in the cell area for felony offenders. The security is even tighter here, with an obvious increase in the number of bionic guards. There are currently four Corrupted loitering in the corridor as if on patrol. +80 80 302 I need to do something about them. 81 +81 81 301 Looking around, you lock on to the cell in the middle. +82 82 504 0 +83 83 301 You take out a distress flare, ignite it and then throw it toward the cell. It leaves a bright trace of light as it lands in the middle of the cell. +84 84 301 The bright light and heat attract the attention of the Corrupted. They all turn and enter the cell. +85 85 301 Now! +86 86 302 (Shut the cell door!) 87 +87 87 401 2 655 +88 88 301 With the help of the exoskeleton, you close the heavy door, trapping the Corrupted inside the small cell. They stopped crowding over the flare and start to bash the door with their weapons. +89 89 401 2 1501 +90 90 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +91 91 301 The alarm sounds as the door is hit. +92 92 301 System voice Malicious attack to the facility detected. +93 93 301 System voice Begin scan—Guard T8760, Guard T8761, Guard T8763, Guard T8764 confirmed. +94 94 301 The red laser moves on to you after scanning the four mechanoids. +95 95 301 System voice Unidentified life form detected. You have violated the prison regulations, activating enforcement system. +96 96 301 System voice Execution target locked. +97 97 302 Crap...! 98 +98 98 301 You look down at the red dot on your chest, impending doom fills your heart. +99 99 301 Your body reacts first, taking a step back toward your left, but the red dot immediately follows. You also see a thin red laser reflected in the dust in the air. +100 100 301 Tracking the laser to its origin, you notice a red light flash across the upper left of your peripheral vision. 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I need you to sign here. 1 +7 7 201 1 500139 +8 8 301 1 Staff Member Alright. Best of luck taking care of these flowers. This task is part of your contract. 1 +9 9 201 1 500166 +10 10 301 1 Lucia I know. 1 +11 11 302 We're here to work? 12 +12 12 201 1 500026 +13 13 301 1 Lee I thought it was Gray Raven's tradition to work while trying to sneak in some time off. 1 +14 14 302 Why is it about flowers? 15 +15 15 202 1 1 +16 16 201 1 1031001 1 -450 +17 17 201 2 500166 1 450 +18 18 301 1 Liv That's because Gray Raven's rebuilding task has something to do with afforestation. We've been raising plants and flowers and sending them to the city. 1 +19 19 301 Liv I know we have machines to help us now, but we still need human minds to make sure everything is going well. 1 +20 20 301 Lucia Commandant, Liv told me you weren't feeling so well. Would you like to take a day off? 2 +21 21 301 Lucia Playing for free is one of our job benefits. Lee and I will take care of this task. We'll be controlling machines to do the planting for us. It shouldn't be too hard. 2 +22 22 204 1 +23 23 301 Liv I'll give you a hand too. 1 +24 24 301 Lucia It's okay, Liv. You should stay and take care of Commandant. 2 +25 25 302 I'm fine. 26 It's just I'm having trouble recalling things. 26 +26 26 204 2 5 +27 27 301 Lucia Then you're not fine. We've come this far. I'll make sure the four of us live a long, peaceful life. 2 +28 28 204 1 6 +29 29 301 Liv ...Well... Lucia, are you sure you are okay on your own? 1 +30 30 204 2 2 +31 31 301 With a smile on her face, Lucia points at the gardener robots in the transport vehicle. +32 32 301 Lucia Don't worry. They'll handle it. 2 +33 33 302 Liv. 34 +34 34 202 1 2 1 +35 35 301 If you do not ask Liv to come and help out, she will probably be overwhelmed by guilt. +36 36 302 Let's go. 37 +37 37 201 1 1031001 +38 38 301 1 Liv ...Hmm... 1 +39 39 301 Liv answers your call and comes to you, but she still looks worried. +40 40 302 We'll take a look around and come back to take over your shift. 41 +41 41 201 1 500026 +42 42 301 1 Lee It's just a small task. You should try to relax. There's no need to worry about us. 1 +43 43 301 Lee After all, life is short. You gotta cherish every second of it. 1 +44 44 302 ... 45 +45 45 301 Lee What? You said it yourself. 1 +46 46 302 Did I? 47 +47 47 204 1 6 +48 48 301 Lee ... 1 +49 49 201 1 500166 2 +50 50 301 1 Lucia Anyway, you should go and have fun. 1 +51 51 302 Alright. 52 Off to the amusement park that's filled with peace and love! 52 +52 52 202 AniZhuanchangBegin 1 1 +53 53 101 Assets/Product/Texture/Image/BgStory/Bgstory196.png +54 54 401 1 5 +55 55 301 AniZhuanchangEnd The two of you say goodboye to Lucia and Lee and walk into the crowd, side by side. +56 56 301 It has only been five years since the Punishing Virus disaster ended, but it is clear there are now a lot more newborn human babies and animals. +57 57 301 The sunlight at noon is warm. You take a deep breath. The wind carries with it a pleasant smell of grass and dirt. +58 58 201 1 1031001 1 +59 59 301 1 Liv ... 1 +60 60 301 Liv doesn't utter a word. But the look on her face says it all. +61 61 302 Do you like amusement parks? 62 +62 62 301 Liv I do, especially in a time of peace like this. Everyone looks happy. 1 +63 63 301 Liv So, I'm happy too... 1 +64 64 301 This young lady is like a flower, nourished by other people's happiness and thriving in a season that best suits her. +65 65 301 Liv There is still much to do before we can rebuild this place, but we don't have to worry about losing our friends anymore. 1 +66 66 204 1 19 +67 67 301 1 Liv ...It's just that you don't seem very well, Commandant. 1 +68 68 302 I'm fine. 69 +69 69 302 But... 70 +70 70 302 Now that peace has been restored... 71 +71 71 302 You don't have to call me Commandant anymore. 72 +72 72 204 1 3 +73 73 301 1 Liv I don't? 1 +74 74 302 Well, call me by my real name. 75 +75 75 301 Liv ...【kuroname】? 1 +76 76 302 Hm? 77 +77 77 204 1 6 +78 78 301 Liv ...【kuroname】... 1 +79 79 301 Liv looks down, her cheeks blushing. +80 80 301 Liv So, uh... 【kuroname】... 1 +81 81 301 Liv Where... Where are we going now? 1 +82 82 302 Where would you like to go? 83 +83 83 301 Liv I... I don't know. 1 +84 84 302 You've never been to an amusement park before? 85 +85 85 204 1 +86 86 301 Liv Well, my mother didn't feel well ever since she gave birth to me. 1 +87 87 301 Liv And then, she passed away... so I never had a chance to visit an amusement park. 1 +88 88 302 (Patting her head) 89 It's okay. From now on, I can take you here whenever we have time to spare. 92 +89 89 204 1 6 +90 90 301 Liv ...C-Commandant...! Oh, I mean... 【kuroname】... 1 +91 91 302 I'll take you here whenever we have time to spare. 92 +92 92 301 Liv Wouldn't that be a burden for you? 1 +93 93 302 It won't. 94 +94 94 302 Liv, you like it when other people are happy. 95 +95 95 302 And I like it when you are happy. 96 +96 96 204 1 1 +97 97 301 Liv Well... Thank you. 1 +98 98 301 She happily nods and gets closer to you. +99 99 301 Liv Well... Shall we go check out what's the most popular thing here? 1 +100 100 301 She points at the roller coaster with a sign that says "Galaxy Ship." You can hear the sound of people laughing and screaming from that facility. +101 101 302 AniZhuanchangBegin Okay. Let's go there. 102 +102 102 202 1 1 +103 103 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +104 104 401 1 212 +105 105 301 AniZhuanchangEnd AniZhuanchangBegin This is where most people are in the amusement park, but there aren't nearly as many people living in this town as there were back in the good old days. You two only have to wait in queue for a few minutes before it is your turn to board the "Galaxy Ship." +106 106 101 Assets/Product/Texture/Image/BgStory/Bgstory100.png +107 107 301 AniZhuanchangEnd With the help of virtual reality, riding this roller coaster feels like traveling across the starry sky. +108 108 502 RImgBg1Shake +109 109 301 Tourist 1 AHHHHHHHHHH!!! +110 111 301 Tourist 2 This is amazing! Aahhhhh! +111 112 502 RImgBg1Shake +112 113 301 Tourist 3 Eek! +113 114 201 1 1031001 +114 115 301 1 Liv ... 1 +115 116 302 ... 118 +116 117 301 Liv The wind is cozy. Now that's something you don't get to experience in the universe. 1 +117 118 301 The girl is calm on this roller coaster ride, unlike those who are screaming out loud. +118 119 302 Aren't you scared? 120 Haven't we seen enough space for a lifetime? 120 +119 120 301 Liv Well, we were driving transport crafts all the time whenever we were in an operation. This is nothing new. 1 +120 121 302 Do you miss the old days? 122 +121 122 204 1 1 +122 123 301 Liv I don't, because all my friends are here with me. 1 +123 124 301 Liv looks at you and gives you an angelic smile. +124 125 301 Liv And you are here with me too. 1 +125 126 302 (Holding her hand) 127 (Nodding) 127 +126 127 204 1 6 +127 128 301 You put your hand on Liv's soft hand and notice that her hand trembles a bit. +128 129 301 Liv ... 1 +129 130 132 301 Liv ...Hmm... 1 +130 131 301 Liv All my dreams have come true. 1 +131 132 202 1 1 +132 133 301 The bond you share allows you to read each other's minds without uttering a word. +133 134 301 AniZhuanchangBegin In this projected universe where people keep screaming, the two of you silently lean on each other. +134 135 402 212 +135 136 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png +136 137 301 AniZhuanchangEnd The "Galaxy Ship" ride that you are all too familiar with is over. Together, you and Liv leave the ship. +137 138 301 She looks around and focuses her attention on a toy store nearby. +138 139 302 Would you like to buy a souvenir? 140 +139 140 201 1 1031001 1 +140 141 301 1 Liv ...It's okay. A souvenir is not a necessity. 1 +141 142 302 Let's go check it out. 143 +142 143 301 Liv ...Well, okay. 1 +143 144 202 1 1 +144 145 301 You go to the store and realize they are not just selling toys but holding a shooter game for participants to win toys as prizes. +145 146 201 1 500140 +146 147 301 1 Tourist Sir, are you sure this gun can hit the balloon? 1 +147 148 301 Toy Store Shopkeeper Of course it can. Would you like me to show it? Just because you can't hit the target doesn't mean the gun is not working! +148 149 301 Tourist Tch! +149 150 201 1 500420 +150 151 301 1 Tourist 2 We should go. 1 +151 152 202 1 1 +152 153 302 Would you like to try this? +153 154 201 1 1031001 3 +154 155 301 1 Liv ...Are you sure that is a good idea? 1 +155 156 301 Having noticed the shopkeeper is looking at you, she lowers her voice. +156 157 302 Which one of us are you worried about? 158 +157 158 301 Seeing how she has lowered her voice, you too start whispering to her. +158 159 301 Liv ...Well. 1 +159 160 202 1 1 +160 161 301 Toy Store Shopkeeper Would you like to give it a try? +161 162 301 While she is still hesitating, the shopkeeper has sent away the other tourists and turned to the two of you. +162 163 301 Toy Store Shopkeeper 20 Black Cards to play a round. You have 20 bullets. If you land 17 shots, you get a small toy. 18 shots for a medium one. 19 shots for a large one. And if you land all the shots, you can have any toy, plus an extra round for free. +163 164 302 Liv, how about you give it a try? 165 +164 165 201 1 1031001 3 +165 166 301 1 Liv Huh? But I'm not really a sharpshooter... 1 +166 167 202 1 1 +167 168 401 1 36 +168 169 301 Toy Store Shopkeeper Hold on a second. No Constructs are allowed to play this game. Otherwise, I'd be broke. +169 170 301 The shopkeeper points at the sign in his shop. It says, "Warning: choking hazard. Small parts. Not for children under 3 years." followed by "Only humans are allowed to play." +170 171 302 I gave you a chance. 172 I'll give it a try, then. 177 +171 172 401 1 205 +172 173 301 Toy Store Shopkeeper ? +173 174 301 Toy Store Shopkeeper Even the Chief Commandant of Babylonia only managed to land 18 shots. +174 175 302 Huh? Which Chief was it? 176 +175 176 301 Toy Store Shopkeeper How am I supposed to remember that? It was a long time ago. +176 177 401 1 205 +177 178 301 Toy Store Shopkeeper Pay before you play. +178 179 302 Alright. 180 +179 180 201 1 1031001 +180 181 301 1 Liv ... 1 +181 182 202 1 1 +182 183 301 You pay the fee, take up the toy gun, and do a quick check to have a rough idea of how the toy bullets work and how the environment will affect your accuracy. +183 184 301 Toy Store Shopkeeper You look like a pro. Were you a soldier before? +184 185 302 Yeah. 186 +185 186 301 You observe the balloons that are moving up and down. It seems their speed changes slightly every five to eight seconds. +186 187 302 I see what it is. 188 +187 188 301 So that's why the shopkeeper knows his players won't win this game. +188 189 301 You adjust the timing and aim at the balloons before firing. +189 190 401 500 2 1510 +190 191 401 500 2 1510 +191 192 401 500 2 1510 +192 193 401 500 2 1510 +193 194 401 2 1510 +194 195 301 One by one, the balloons are popped... And before you know it, you have landed 15 shots. +195 196 301 Toy Store Shopkeeper ... +196 197 201 1 1031001 +197 198 301 1 Liv ... 1 +198 199 202 1 1 +199 200 401 500 2 1511 +200 201 401 500 2 1510 +201 202 401 500 2 1510 +202 203 301 You reload the toy gun and quickly finish off the last five remaining balloons. +203 204 301 Toy Store Shopkeeper ... +204 205 201 1 1031001 +205 206 301 1 Liv ... 1 +206 207 202 1 1 +207 208 302 ... 209 +208 209 301 This silence is the hymn of your triumph. +209 210 302 May I do the second round now? 211 +210 211 301 Toy Store Shopkeeper Uh, yeah, sure. I'm a man of my word. +211 212 301 Trying to stay calm, the shopkeeper hands you another gun. +212 213 302 (Take the new toy gun) 214 +213 214 202 1 1 +214 215 301 AniZhuanchangBegin It is lighter and in a much poorer condition. +215 216 401 500 2 1510 +216 217 401 500 2 1510 +217 218 401 2 1510 +218 219 301 AniZhuanchangEnd But after some careful observation and adjusting, you once again land 20 shots. +219 220 301 Toy Store Shopkeeper ... +220 221 201 1 1031001 +221 222 301 1 Liv ... 1 +222 223 302 ... +223 224 202 1 1 +224 225 301 Another silence, another hymn of your triumph. +225 226 301 Toy Store Shopkeeper Uh, would you like to pick your prize first? +226 227 302 Liv, go ahead. 228 +227 228 201 1 1031001 1 +228 229 301 1 Liv Uh... Alright. Let's see here. 1 +229 230 202 1 1 +230 231 301 She enters the toy store and looks around before picking a frog plushie and a small robot. +231 232 302 (I knew it. She's picking toys for the others again.) 233 +232 233 302 I'll do another round, please. 234 +233 234 301 The shopkeeper doesn't say a word. Distressed, he nods at you and leans on the wall, his eyes still fixated on you. +234 235 302 You are not going to give me a new gun this time? 236 +235 236 301 Toy Store Shopkeeper No. +236 237 202 1 1 +237 238 301 To your surprise, when you try to aim this time, it seems the balloons are moving at a higher speed. +238 239 302 ... 240 I can handle that. 240 +239 240 301 AniZhuanchangBegin You hold your breath, focus on the track of the balloons, and adjust your aim. +240 241 401 500 2 1510 +241 242 401 500 2 1510 +242 243 401 2 1510 +243 244 301 AniZhuanchangEnd For the third time, you land all the shots. +244 245 301 Toy Store Shopkeeper ... +245 246 301 Toy Store Shopkeeper Well, I must admit I didn't expect to see a sharpshooter like you visiting my shop. +246 247 301 Toy Store Shopkeeper In that case, how about we take a picture together to remember this special moment? +247 248 301 Before you can answer, the shopkeeper has raised his terminal and aims it at you. +248 249 301 Toy Store Shopkeeper Say cheese! +249 250 302 (Holding Liv in your arms) 251 (Giving a big smile) 251 +250 251 201 1 1031001 6 +251 252 301 1 Liv ...【kuroname】... Look... 1 +252 253 301 Now that Liv has reminded you, you notice there are tourists gathering around you. +253 254 202 1 1 +254 255 301 1 Toy Store Shopkeeper Haha. Would you like to give your victory speech? I think I'll put this picture on the wall for everybody to see! 1 +255 256 302 Is that supposed to be a joke? 257 So this is the true measure of a Chief... Ahem. I didn't say anything. 257 +256 257 302 Alright. Liv, go pick something you like. 258 +257 258 201 1 1031001 1 +258 259 301 1 Liv ...Okay. 1 +259 260 301 Having noticed that her eyes are on the shelf where the frog plushies are, you lower your voice to remind her. +260 261 302 If I keep doing another round, the shopkeeper is going to cry. 262 Do you want me to continue until we have all the frog plushies? 262 +261 262 204 1 7 +262 263 301 1 Liv I... No... Okay, fine. I get your point... 1 +263 264 204 1 6 1 +264 265 301 This girl always puts other people's needs before her own. The only way to stop her from doing that is to use a victim to make her feel guilty. +265 266 301 Liv walks into the store, her hands holding together, and picks her favorite sheep plushie this time. +266 267 302 Let me take that for you. 268 +267 268 201 1 1031001 1 +268 269 301 1 Liv Sure... 1 +269 270 301 Smiling, you put the toy gun on the arcade table and take the large frog plushie and the small robot from Liv's arms. Then you wave goodbye to the shopkeeper. +270 271 301 Toy Store Shopkeeper Thanks for stopping by. Don't you ever come back again. You are on my blacklist now. +271 272 302 You are most welcome. 273 +272 273 202 1 1 +273 274 301 Holding large plushies in your arms, the two of you go through the crowd and realize that, while you were focusing on the game, you had helped the shopkeeper draw quite a lot of attention. +274 275 201 1 500382 +275 276 301 1 Tourist 1 This looks easy. I want to give it a try as well, sir. 1 +276 277 301 Toy Store Shopkeeper That will be 20 Black Cards. Pay before you play. +277 278 201 1 500237 +278 279 301 1 Tourist 2 Honey, shall we give it a try too? 1 +279 280 202 1 1 +280 281 302 That's nice. 282 +281 282 301 You turn your attention from the crowd to Liv. She is burying her head in the furry, cuddly sheep plushie in her arms. +282 283 301 Having noticed you are looking at her, she moves her head away from the plushie toy and pretends as if nothing happened. +283 284 302 Hah. 285 +284 285 201 1 1031001 6 +285 286 301 1 Liv ... 1 +286 287 301 Liv Thank you, 【kuroname】. 1 +287 288 302 Why thank me? 289 +288 289 301 Liv Because... 1 +289 290 301 Feeling nervous, she tightens her grip on the plushie's fur. +290 291 301 Liv If you hadn't put it that way... I might not get this toy. 1 +291 292 301 Liv But I feel... so happy that I can hold it in my arms. We earned it together. 1 +292 293 301 Liv So... thank you. 1 +293 294 302 You're welcome. 295 +294 295 204 1 1 +295 296 301 Liv We should head back. I gotta get these "loots" to Lucia and Lee. 1 +296 297 302 Alright. 298 +297 298 202 1 1 +298 299 301 The girl wears a big smile on her face and there is a spring in her steps. +299 300 301 1 AniZhuanchangBegin Following sunlight that shines through tree leaves, the two of you return to where you first started. diff --git a/Resources/table/client/movie/movies/MovieHG12403BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12403BA.tab.bytes new file mode 100644 index 00000000..1d202334 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12403BA.tab.bytes @@ -0,0 +1,202 @@ +#䘈rmFu$ mP$~]0 A{~_֕MR᫔mȉ'kE6eH, CwmX"g“a$>__Ɲ"@&&RId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory199.png +2 2 401 1 208 +3 3 201 1 500026 +4 4 301 DialogEnable 1 Lee So your gun is not rusty, huh? 1 +5 5 301 Lee takes over the small robot and puts it in his toolbox. +6 6 302 My marksmanship is as good as it ever is. 7 I learned it from the best, Lee. 8 +7 7 10 301 Lee ... 1 +8 8 204 1 6 +9 9 301 Lee Shut up. 1 +10 10 201 1 500166 2 +11 11 301 1 Lucia We still have some work left to do. How about you go out for another walk? 1 +12 12 201 1 1031001 1 +13 13 301 1 Liv No. I think it's best that I stay here and help. 1 +14 14 302 Well, there isn't any other place for us to go anyway. 15 +15 15 201 1 500166 2 +16 16 301 1 Lucia Alright. Area E3 is still waiting for you to plant something. Do you want to head there? 1 +17 17 302 Sure. 18 +18 18 201 1 1031001 1 +19 19 301 AniZhuanchangBegin 1 Liv Yes. Let's go. 1 +20 20 202 1 1 +21 21 101 Assets/Product/Texture/Image/BgStory/Bgstory187.png +22 22 401 2 885 +23 23 301 AniZhuanchangEnd Driving a transport vehicle, you deliver the seedlings to Area E3. The soil here has been plowed by gardener robots. +24 24 302 Let's get to work. 25 +25 25 201 1 1031001 1 +26 26 301 1 Liv Alright. 1 +27 27 202 1 1 +28 28 401 2 655 +29 29 301 You open the hatch of the transport vehicle and activate it. Then, the gardener robots start planting the seedlings as they are programmed. +30 30 301 AniZhuanchangBegin It's just like Lucia said. This isn't much of a job, really. You just have to wait here and make sure nothing goes wrong. +31 31 101 Assets/Product/Texture/Image/BgStory/Bgstory527.png +32 32 301 AniZhuanchangEnd You watch the robots work and wait for 2 hours. The sun is already setting. Having nothing better to do, the two of you start chatting. +33 33 201 1 1031001 1 +34 34 301 1 Liv The soil of this garden still has the roots of some plants left in it. 1 +35 35 302 I think wild plans used to grow here. 36 +36 36 301 Liv Yes. Plants are resilient. During those years when things just started to get better, wild plants had already been growing in most ruins. 1 +37 37 301 Liv For those who visit the amusement park for fun, these plants aren't exactly beautiful... And it can take time and effort to take care of them. 1 +38 38 301 Liv That's why someone has to re-plant them... 1 +39 39 301 The girl looks at the crowd in the distance with a peaceful smile on her face. Those people seem to be having a lot of fun. +40 40 301 Liv Do you feel bored doing such a tedious job? 1 +41 41 302 It's fine. 42 I don't mind so long as we are together. 42 +42 42 301 Liv Right... 1 +43 43 204 1 +44 44 301 Liv Do you remember? Things weren't like this in the first place. 1 +45 45 302 I can barely remember that. 46 +46 46 301 Liv Had things gone the other way, you and Lucia would've been sent to a place far away to clear out potential threats. Lee would be assigned to a school to teach math. And I would take up duties at a hospital. 1 +47 47 301 Liv ...Perhaps that's how things were supposed to go. 1 +48 48 301 Liv But you insisted that... Gray Raven must stick together even if we would have different tasks to do. 1 +49 49 301 Liv So, after we went through the first few unforgiving years, we got back together. 1 +50 50 301 Liv But there is a price to be paid. We have to relocate according to how the rebuilding process is going. And each time we will be assigned different duties. 1 +51 51 302 Relocate to where? 52 +52 52 301 Liv To another place that still needs to be rebuilt. 1 +53 53 302 After all, our job is to help people rebuild... 54 +54 54 302 I guess that's just how things are. 55 +55 55 204 1 1 +56 56 301 Liv Actually, I don't feel bad about that. Quite the contrary, it makes me happy. 1 +57 57 302 You like relocating? 58 +58 58 301 Liv No, that's not it... I just like it when I see a city or a town rebuilt and restored. 1 +59 59 202 1 1 +60 60 301 The girl holds out her hands and makes a gesture that looks like a picture frame. +61 61 201 1 1031001 1 +62 62 301 1 Liv I like it when ruins are restored to buildings and a no man's land turns into a bustling place. 1 +63 63 301 Liv I hope we can help people rebuild more places... 1 +64 64 302 What if one day all the rebuilding is done? 65 +65 65 301 Liv I'm sure some people will need my help even when that day comes. 1 +66 66 302 What do you want to do, Liv, except helping people? +67 67 204 1 3 +68 68 301 Liv Me...? 1 +69 69 302 Yes, not what others want, but what you want. 70 +70 70 301 Liv ...What I want... 1 +71 71 301 Liv ... 1 +72 72 204 1 1 +73 73 301 Liv I already have what I want. 1 +74 74 302 Is that so? 75 +75 75 301 Liv You and Gray Raven have made me feel belonged. 1 +76 76 301 Liv And together, we welcomed peace in our time. 1 +77 77 301 Liv I'm very happy to live in a world without the threat of the Punishing Virus. I can't ask for more. This is exactly what I want. 1 +78 78 301 She looks determined, her eyes as clear as shiny gems. +79 79 301 Liv So long as we can maintain this peace, I'll be happy. 1 +80 80 302 That's good. 81 That makes two of us. 81 +81 81 301 Liv Well... I hope my wish isn't too much to ask from you and the others. 1 +82 82 401 2 1501 +83 83 301 Suddenly, a gardener robot in the distance starts sounding its alarm. +84 84 204 1 7 +85 85 301 Liv ...! 1 +86 86 302 AniZhuanchangBegin We should check it out. 87 +87 87 202 1 1 +88 88 301 AniZhuanchangEnd You run to the gardener robot and realize there is a wounded white bird lying in a hole where a seedling was supposed to be planted. +89 89 301 Its wings are injured. Upon seeing people, the bird gets scared and starts struggling. +90 90 301 Without saying a word, Liv gently holds up the bird and quickly examines it. +91 91 201 1 1031001 19 +92 92 301 1 Liv Its wings are broken. 1 +93 93 302 And it has a ring on its foot. 94 +94 94 301 Liv Well, yes... I believe this bird belongs to someone. A domestic bird can't survive in the wild. 1 +95 95 301 Liv May I try and heal it? 1 +96 96 302 Of course. 97 +97 97 301 Liv Okay. I'm going to use the infirmary. 1 +98 98 302 I'm coming with you. 99 I'll stay here to get the job done. 103 +99 99 204 1 +100 100 301 Liv But we still have work to do here... 1 +101 101 302 It's almost done anyway. 102 We can leave it to the gardener robots. 102 +102 102 105 301 AniZhuanchangBegin Liv Well... Okay, then. 1 +103 103 204 1 +104 104 301 AniZhuanchangBegin Liv Alright. I'll be right back. 1 +105 105 202 1 1 +106 106 101 Assets/Product/Texture/Image/BgStory/Bgstory203.png +107 107 301 AniZhuanchangEnd It is already nighttime when it is time to leave the infirmary. +108 108 301 Friends and colleagues who have finished their work are returning from their posts and gathering at the entrance of the amusement park. +109 109 201 1 1031001 +110 110 301 1 Liv The broadcast operator told me she would help us get the word out. When the bird's owner hears it, they will contact us. 1 +111 111 204 1 19 +112 112 301 Liv But she also told me not to get my hopes up because there have been people releasing domestic birds. They mean well, but there are consequences of what they do. 1 +113 113 301 Saddened, Liv looks at the bird resting in the box. +114 114 302 Shall we keep it for now? 115 +115 115 204 1 7 +116 116 301 Liv Can we do that? 1 +117 117 302 Of course. 118 +118 118 204 1 1 +119 119 301 Liv Thanks...! 1 +120 120 202 1 1 +121 121 301 She happily nods at you and gently puts the box on the floor, fearing her movement will startle the bird. +122 122 201 1 1031001 1 +123 123 301 1 Liv Where are Lucia and Lee? 1 +124 124 302 They're on their way here. 125 +125 125 301 She looks into your eyes and nods again. +126 126 204 1 +127 127 301 Liv But... 1 +128 128 302 What's troubling you? 129 +129 129 301 Liv ...You didn't get much chance to relax today either... 1 +130 130 302 I'm fine. 131 +131 131 204 1 19 +132 132 301 Liv ... 1 +133 133 301 She doesn't buy that. +134 134 302 Is there something you are not telling me? 135 +135 135 301 Liv Well... Nothing gets past you... 【kuroname】. 1 +136 136 302 Tell me, then. 137 +137 137 301 Liv ...Actually, I... I also think it's too good to be true, so I am worried that... 1 +138 138 301 Liv Is the disaster really over? Am I really... not in a dream anymore? 1 +139 139 302 ... 140 +140 140 301 When you woke up from the long-lasting nightmare, you too felt like everything was too good to be true. +141 141 301 All this peace and happiness feel so good that they are like bubbles in a dream. +142 142 301 And so you can't help but think... +143 143 301 Liv I'm afraid those bubbles will pop and the dream will be shattered in the very next moment. 1 +144 144 301 You cannot deny that theory. And you are struggling to find words to calm her because you too had the same doubt before. +145 145 301 Liv ...【kuroname】, do you think we will... 1 +146 146 202 1 1 +147 147 401 2 10007502 +148 148 301 RImgBg1Shake Before she can finish her sentence, blinding light suddenly appears nearby! +149 149 201 1 1031001 7 +150 150 301 1 Liv Watch out, Commandant! 1 +151 151 302 Liv! 152 +152 152 202 1 1 +153 153 301 You quickly grab Liv by her arm and duck. But to your surprise, she is doing exactly the same thing as you make a move. +154 154 301 Hands protecting your heads, the two of you get down and take a defensive stance. However, you don't feel the pain that you were expecting. +155 155 302 AniZhuanchangBegin ... 156 +156 156 101 Assets/Product/Texture/Image/BgStory/Bgstory206.png +157 157 301 AniZhuanchangEnd You remove your hands from your heads and look in the direction where the explosion sound came from... +158 158 301 You see fireworks lighting up the night sky. +159 159 201 1 1031001 +160 160 301 1 Liv ... 1 +161 161 302 ... 162 +162 162 301 Liv ...Well, this isn't the first time I see fireworks, but still... 1 +163 163 302 Perhaps it's because... we weren't expecting there would be fireworks. 164 +164 164 202 1 1 +165 165 301 Feeling relieved, the two of you sit on the beach. But the bird in the box doesn't know there are just some fireworks, and now it is struggling to break free in the dark. +166 166 302 We are just like this little bird. 167 +167 167 201 1 1031001 +168 168 301 1 Liv A startled bird...? 1 +169 169 302 ... 170 +170 170 301 Just as what Lucia said, many veteran soldiers have to wrestle with their PTSD for the rest of their lives. +171 171 302 But I remember you said that... 172 +172 172 302 "The nightmare is over." 173 +173 173 204 1 1 +174 174 301 Liv Yeah... The nightmare is over. It's peacetime from now on. 1 +175 175 302 Liv. 176 +176 176 301 Liv Yes. I'm right here. 1 +177 177 302 There's nothing to worry about anymore. 178 There's... sand on your nose. 179 +178 178 188 301 Liv Yeah! With you around, I won't be worried anymore. 1 +179 179 204 1 7 +180 180 301 Liv Huh? 1 +181 181 202 1 1 +182 182 301 Feeling nervous, she wipes her face with her hands, but there's sand all over her sleeves and hands, so she ends up making a bigger mess. +183 183 302 Let me help you. +184 184 201 1 1031001 6 +185 185 301 1 Liv Well... Okay. 1 +186 186 202 1 1 +187 187 189 301 The girl puts down her hands and gets closer to you so you can help her wipe away the sand and dust on her face. +188 188 202 1 1 +189 189 201 1 500166 -450 +190 190 201 2 500026 450 +191 191 301 1 Lucia Commandant! Why are you sitting here at the beach? 1 +192 192 301 Lee It's time to go home. 2 +193 193 202 1 2 1 +194 194 301 In the firework light, you can see Lucia and Lee walking toward you. +195 195 201 1 1031001 +196 196 301 1 Liv Let's go back. The bird will get more scared if we stay here. 1 +197 197 302 ...Alright. 198 +198 198 202 1 +199 199 301 As the others leave, you look up into the night sky one last time to enjoy the fireworks and embrace this peaceful moment. It feels more realistic this time. +200 200 301 ...Yeah. +201 201 301 1 AniZhuanchangBegin ...The nightmare is over... diff --git a/Resources/table/client/movie/movies/MovieHG12404BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12404BA.tab.bytes new file mode 100644 index 00000000..56c6d099 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12404BA.tab.bytes @@ -0,0 +1,248 @@ +* : b4=GVi:BIQ_]$(p*VLbV5&cK_xWJ%q+t8wH=k= z2osOY%3k({Ss)}B!~($r2?RpJu9?jMg3+)*LTs2>Ata<>gJ1<328oCG{u6$e!_{4j z3f;_fIwJ1lJpS{abMGhr$j8Nx{K^0P+Z(_7{=fXze?9uwZ~yV%|L;G3$CnmA_#6N6 zeP6%$({FzHcfXYW!cTtXXMg>-f9)?m_m|)J>VLMcfAROf_08Y>;2R&j^56gP!Jqwg z@dtnV&ewnVYoGY3Ti;VwU;h3dn0#UScc1&-hhO=dFMjs)3vd7PSO5ImAKd@e|DF9| z_uqf#yWaos$#?!!c=5&W{)xZ(yTCV@OxLJ62UffTz z(ItQ1NXPEJpT_CEG@d*Dv%mJu>pqEY^i}=gQItpX;E_5zz^UEQwUz$}>I+{i4RKnDEMd8chwMTh2u14i+7l^;g{cGp*XzE|P zKYd(g`OWHYyWLu(Q@wTQx_ztTI?i=%C_NCme*4gae0TfSi92!b#GZXUj*^V|M8m|} z^LOvwb&nDs6+X!Q+|P$TZ?#&7ySja=>$XPX2H<&I}4Ji^z;)v z$ma7X9Y<-&e?QdJZO`@8Ei0-oo;}v<>ao4Qw{M-gQ|EeXq3p@~jmg9#_D8v&M8ntK zeERdT{W7sX^w*nz-krsz=bP5T9+jjIUbk=cU4Nx;J+U|7Q3Z#mttX2k3LdzDbDi~C zLe|ypwh{lq>-McPcebsX(7hEe7TG9A5rs2puJsapI==EjwP?v)4_p{>8#CTf$-^wT zj&4ke;o-M1H16o;mL|_9!A({L(|W)lOM|!LD|&HZgHY+DV>h=t;rVy{t4R_h8D={3 zc`(Uxe}$#G5X(Mv(ank7tj*pY*%rwCstl?$i7$OH%F-0Oko{iAbY>&#eVdH7qne+ls@m3W* zt$xgf_|TyXk)GPk29drqyBpj?RMK}5-54IsBKdvYGtwJf`f(7az{KN)kMba!1aG$9 zX+3TQU_`yf4PXRJ?^2M0vPba{VJ-6P37UFV7@4|6SHWjm=dFjW*IVj20(_Rj4T@~; zuUV-NQpO$L+-rel}L5|X*4RCiU!L;%`8ReIO?Gbfeq~DR%a$- z-W+AqG=3jx%(1UwoWv!4W-D9VH$=w3xer~8ab`CglyV*v-nW7`aF&}a#d$E5q4#M} zM#-gARIA?1>m$q~IA`TqHJzCff>AUV-18mM!74{dRX{C*Xi{QTIK4)QvCjYyDx1x- z(+26b(Q601-pa0nag5=V!Nhw|Kwdla);9}jR(rFSJE5a(Yx%qc--=*@TcH&L0z!9I z#-r7W3p3JjT;Q_`Xc#hp>e_ROepZ_Rh(z(TyL6S^!ky7pSX^Zf%SCn@g9b(-(?_m<~OXSAS#@JKeu>75J_rfBXD^+E*=-@t4mqdtVRYM45PA4{3P}XQ2p)<50Z*z z(KuN63^eC~kvWvUt`>IyWErixnoEbw*+PtNn}`nwQ3Tv~w5Dl4R4^!K*goO|&c-pM zCP(?^<7p62bXSWAo>Ynq=6M!B%$_WQGKajL)m9`b@atr}>U)|61?EV|FOInFz;(dB zEnCc8rcv#(0Uc;ub_UDP3Jj zJ=hP3*FAN#ZR>TIECxf6L5s#3<*u-3$P9d);zO3lzNT4|EJ@6?{9KRL#6p=sz(b^C zMuD0a(Rbb57;0mSP+djSN{JT~TrorTtB^dwn~Z2R_c?G~yzymL7rJMT_F_YBsu_=G z)syP^r3@m3f<#@tl2SjS4Hl|eb$b2d<*FX_3tVu!VAW|iUF z8|TfP8rsOV$ya?23u`o&-if2_t$<-`b{Rpx@@NEY#G=LGuf*SR0*fd@5aKjgTp&(bt|YA#&N&i)uH|u;af3w zSXVY!TN0CDHcy;#;T}Xi@;QK1sMhcxLvA_sRVbdaMGaXfPld|@T}pk|MIB35G;0CN zR&~Y9419=(Dxc|vnET7xLKEQiP91GW<8MWl0axjY>}oQ#9g-?zUV@&YgvKlpZZ#Je zSe&e6x{rur6PB2o6I3asDWsSB>tK;YBNeoeKZ-zyS20!0#tHXb50reFh}Ii8+6#hA z_hfLqWZFA(v>gpxAn=qr`&xS&0I;-fnpa*7X(zvH64+_m(RTWOK#c?5X+;2`N-=|S zjkD|Yj`TWBp-VOEn-FcJ-AJUhQ6;CLqwS2K6+8eP@+b)&Re3y#NA+lL#tBuHVwHcA zN~^l2z$ot>RxyEAEG>z>yfUxi)CyS=$hFq1%zQ#cYXOp}e!u`EMRQ2qsz@}f@|x~N z#f&Ogqg*=fbPuf`5KqaM3vd<;3x?U)B0Hg*K4a!-z-s@c63f=?Ks|O%G&R6zQDDkd zX$!60a4yhUL=<13exn?iNl8_gME~Fn*%vr*v^}wIfpIFlnXhQHa4Uw|STNwJNU@== z&?yv903_ESaI7fM>N#mv(^h?Bh1AV5>$=lD^j%hmO)?Cd)aA1oby`3;uM4VBA*Ik1 z;b8NHYTzO>ary-6KZX?NSMgPrA5m4$o$g_$3~Ujy898=1%vZ_?{Jowa!EgfZax%SSuUn@j`x+#1qyNG4UWG zSl7|f66N*U=NOD$u>ukPawL&qKU7NFsoyd{NT`nefizoQ~y;z%X+4q?vhB+sN(*KqwP%S zf;bXP2smsqP?TZMA^7Dg9$gwlZQHmYle)@oC7+rN?|&+R$cZH-^H%Vl_z_mVoD)?^ z&{4D1eicjAd}n~M>Xi0G!?r-Z0(Rn+4lqsp&gh}4+@u|4^EHSfDWrzpWGG37YPd@aZ=EMfX*qyNE&Pq33Vw!R5^RF(!Hp)cFdcr%7eb6Z4Ki%FlXg;g-$U% z$`GJzMx9iQQwyF^ae(~l0jq%MaVdv!YiI)#J$a%MCwWN?Zp&N=p3Fv*MLlpa8~Lc2 z1rInrWMmHWtgp8%4j6ILM%AF9_=fn-?B-VOP11YklG8s2x2tr*?5yo*I~8_~iVHt; z@o?y9JA(UZ?Nu(fuZe!zNha}>d8}Z5QYjhGSGD-Gb%%TlV&vM^O{8VS=>W-kNfGpM zBh^L|KkGOexQ(sV*Ixbe*y*u`V(Y4>-MVL0nK+KxgW zb8IIfxe^4~F6juaO1)KBt%$G-w$0vucIs$5T?=`hkPM|9&B70A7J;vjNil?_rF9Br zE==$SGr!Zv<==;E9fx9s-zSi88l zT`Ehg9605I$u8A_*ZIe)`$z^#OYsHP?Zu z%6d5)#+>PIlY`fyGD8NntxCau3C(mBKu0vic-0@>+)0WyiQxrn zTsw)Tw8ucGysB7G_*}WEtgpD%PKwf0)w18yD)Oj6_)1*mDoP1bVD}2mH>&vm0TPDy A{{R30 literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieHG12406BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12406BA.tab.bytes new file mode 100644 index 00000000..dcdc0bfb --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12406BA.tab.bytes @@ -0,0 +1,133 @@ +Ap 7VLCѢim%4I +GIu)a߾`dҺ<Ś i7<`Sy:j8a!9[v@%h("*6؈.+o%7JId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory00.png +2 2 401 1 215 +3 3 301 DialogEnable Senses are like a rock that has fallen into a torrent, corroded and washed away by the mud over countless years. +4 4 301 The numerous scars on your body are taking their toll on you. If this goes on, you will lose your sanity. +5 5 301 How did you manage to maintain your most basic form? The flickering light could no longer gather its thoughts to ponder such a question. +6 6 301 In the memories that you have collected, one thing is for sure... You are reliving Liv's past. +7 7 301 She too was once lost in the sea of memories and death, struggling, pierced, and torn apart. +8 8 302 ...Liv. 9 +9 9 302 Liv... 10 +10 10 302 ... 11 +11 11 301 You have lost count of how many times you call her. +12 12 301 In this muddy torrent, every effort you make will end up in vain. +13 13 301 And things stay that way for a long, long time. +14 14 301 Following the muddy torrent of data, you drift toward the end of the world... until you feel the wind that carries a soft singing voice. +15 15 301 It is supposed to be a lullaby, but instead, it awakens those who lie dormant. +16 16 301 It is supposed to be a song sung in a cage, but instead, it delivers the key of freedom to the imprisoned. +17 17 301 AniZhuanchangBegin Following the singing voice to its source, you realize this empty world is slowly growing realistic. The souls drifting in chaos have finally found a safe haven to rest their weary minds. +18 18 401 1 36 +19 19 101 Assets/Product/Texture/Image/BgCg/Cg2301_14.png +20 20 402 215 +21 21 401 1 207 +22 22 301 AniZhuanchangEnd The summer breeze comes through the window and lifts the silk curtain, as warm as the day you left. +23 23 301 The bird Liv helped save remains in its cage silently, trying not to show its fear. +24 24 301 No matter how the wind blows on this night, it no longer dares spread its wings and fly again. +25 25 301 The house you once shared with your companions is as you remember it to be. +26 26 301 Raindrops fall on the exterior walls and the blossoming flowers on the windowsill, which silently remember how many days the girl has spent next to the window, waiting. +27 27 301 Those days that she dreams about have long turned into a cage of loneliness, but still, she remains here like a lantern forgotten in an abandoned house. +28 28 301 ...She is just like the bird in the cage. +29 29 301 The nightmare is never gone. She just covers it up with her own dream. +30 30 302 ... 31 +31 31 301 The memories of awakening to reality and the echoes once lingering in the void are calling to you. +32 32 301 It is only by destroying her dream will the bird in the cage be able to return to its previous habitat. +33 33 301 But is that really something you should do? +34 34 301 You've been living in her dream for a decade, and every day is full of peace and love. +35 35 301 This is the world she longs for. The world that everyone wants to see. And one day in the future, it will become a reality. +36 36 301 But this future is far away and out of reach. Before you have a chance to get there, thousands of lives will be buried in the snow of winter. +37 37 301 If things are destined to end up in ruins, why not embrace this beautiful dream and stay away from the cruel reality? +38 38 302 But this is not my choice to make. 39 +39 39 301 Before you are presented with this opportunity, countless people have to choose between life and death. +40 40 301 To realize this peaceful dream, they light up the dark and clear a way leading to that future. +41 41 302 If we give up now, their effort will go to waste. +42 42 301 This is Liv's dream. It is all the more reason to believe that she will not give it up. +43 43 302 AniZhuanchangBegin I should go talk to her. 44 +44 44 101 Assets/Product/Texture/Image/BgStory/Bgstory526.jpg +45 46 201 1 500400 1 +46 47 301 AniZhuanchangEnd 1 Liv ...Commandant! 1 +47 48 301 Upon hearing someone knocking on the door, the girl quickly comes down from upstairs as fast as a cat running in the moonlight. She opens the door and jumps into the arms of the person she has long awaited. +48 49 302 Sorry that I kept you waiting. 50 +49 50 301 Liv It's okay... I'm just glad you are back now. 1 +50 51 301 She is slightly trembling, fearing that this phantom will vanish if she hugs too hard. +51 52 302 I'm right here. 53 (Hug Liv) 53 +52 53 301 Liv Yes... Commandant... 1 +53 54 302 ...Liv, actually... 55 +54 55 301 Despite your reluctance, it is time to say goodbye. +55 56 204 1 14 +56 57 301 Liv I know... 1 +57 58 301 Liv I have always known. 1 +58 59 301 With her eyes watering, the girl bids farewell first. +59 60 301 Liv ...This is but a remaining dream left in my M.I.N.D. 1 +60 61 301 Liv And you have come to collect my M.I.N.D. shards. That's why you are here, Commandant. 1 +61 62 301 Liv You are m... our Commandant. 1 +62 63 301 This time, she addresses you by your title, but she cannot keep her emotions under control. +63 64 301 ...And she doesn't have to anymore. +64 65 301 Liv To find you and everyone else, I've been searching everywhere in this world. 1 +65 66 301 Liv Though it took me a lot of time, I finally... found myself. 1 +66 67 301 You look to where Liv is looking and find the white bird in the cage still dancing with the wind. 1 +67 68 302 ...Is it that bird? 69 +68 69 301 Liv Yes... That bird is my M.I.N.D. shard. 1 +69 70 302 ...Then you are...? 71 +70 71 301 Before falling into her dream, you have experienced many such illusionary realms in search of her shards. This is because Asimov used Spear of F.O.S. to visualize data. +71 72 301 Usually, Liv's M.I.N.D. shards are represented in her image as they wander where the memories intertwine. +72 73 301 Liv ...I am just a dream left in the M.I.N.D. I'm an entity imagined by that white bird. 1 +73 74 301 Liv Do you remember what happened before you came here? 1 +74 75 302 AniZhuanchangBegin I do. 76 +75 76 202 1 1 +76 78 101 Assets/Product/Texture/Image/BgCg/Cg2301_4.jpg +77 79 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryShuju.prefab 2 +78 80 301 AniZhuanchangEnd You were searching for the sixth M.I.N.D. shard... And you thought it was what happened in the last memory. +79 81 301 When humanity is overwhelmed by the horde of Hetero-Creatures and the Corrupted, no matter how they struggle, the pathetic effort won't be enough for them to touch the light in the sky. +80 82 302 Liv! 83 +81 83 301 The shout is lost in the crowd and unable to reach the girl who has vanished into the light. +82 84 301 Just like a bird that voluntarily stays in its cage, so long as the Empyrea frame can grant her the strength to change and save things, no matter how much pain that cage brings, Liv will face it. +83 85 301 Perhaps if you stay here, one day you will have the chance to see her? +84 86 301 But the enemies coming from behind do not think so. +85 87 301 AniZhuanchangBegin Upon noticing this, blood starts dripping down from where your head once suffered a trauma. The unbearable pain pulls at your Mind Beacon and plunges it into the ocean of chaos and corruption. +86 88 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryShuju.prefab +87 89 401 1 45 +88 90 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +89 91 302 AniZhuanchangEnd Back then, all I saw was a white bird. 92 +90 92 302 AniZhuanchangBegin Following its trail, the chaotic view slowly became clearer. Change Background +91 93 101 Assets/Product/Texture/Image/BgStory/Bgstory95.png +92 94 301 AniZhuanchangEnd But the bird slowly faded away. You were thus lost in that never-ceasing snowstorm. +93 95 302 I had been walking in that snowstorm for a long time... 96 +94 96 302 AniZhuanchangBegin Until I saw my dead body... and my name tag. 97 +95 97 101 Assets/Product/Texture/Image/BgStory/Bgstory514.jpg +96 98 201 1 500400 14 +97 99 301 AniZhuanchangEnd 1 Liv But you woke up. 1 +98 100 302 No. You found me. 101 +99 101 301 The dying flame is only able to remain in this turbulence because it is protected by the fantasy of peace. +100 102 302 Thank you, Liv. 103 +101 103 204 1 1 +102 104 301 Liv Well, me too. 1 +103 105 301 Liv Though this is just a dream, the ten years you and everybody spent with me here are much more than that. 1 +104 106 301 Liv Thank you... 1 +105 107 202 1 1 +106 108 301 You help wipe away her tears. Teardrops flow through your fingertips and into your palm. +107 109 201 1 500400 2 +108 110 301 1 Liv This is all I ever asked for. Now... it's time to wake up from the dream. 1 +109 111 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryShuju.prefab 2 +110 112 301 RImgBg1Shake The sound of that white bird flapping its wings comes from outside the window. Just like the cage, this space too starts to shake. +111 113 301 Before everything falls apart, Liv puts your hands on her chest. You can still feel the warmth of her teardrops in your palm. +112 114 301 Liv And it is time you leave. 1 +113 115 302 What about you? 116 +114 116 301 Liv I am part of this dream. I must stay for the dream to be completely destroyed. 1 +115 117 302 ... 118 +116 118 301 Liv The last shard is supposed to exist only after I have experienced "death." 1 +117 119 301 Liv After all, that's how my memories played out... But you are here now. Take it with you. 1 +118 120 301 The white bird finally opens its cage and puts a golden key in Liv's hand, but then it turns around and lands on the shoulder of the person who is about to travel far. +119 121 301 Liv Farewell, Commandant. I'm sure we will meet again. 1 +120 122 301 Liv Even though reality is filled with challenges and pain, so long as you have friends fighting alongside you, this dream will come true someday in the future. 1 +121 123 301 Liv I will be waiting for you in the future. 1 +122 124 301 The girl is shedding tears but smiling, waving goodbye to the light of her life. +123 125 301 Liv So, please come find me... when I'm all alone at the end of a snowfield. 1 +124 126 301 Liv The last M.I.N.D. shard is right there. 1 +125 127 302 I promise you. 128 +126 128 301 Liv Okay...! 1 +127 129 501 2000 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBaiBegin.prefab 2 +128 130 101 Assets/Product/Texture/Image/BgStory/BgStory00.png +129 131 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBaiBegin.prefab +130 132 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBaiEnd.prefab 2 +131 133 301 1 AniZhuanchangBegin ...You look at the smile on her face as this world is devoured by white light. diff --git a/Resources/table/client/movie/movies/MovieHG12407BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12407BA.tab.bytes new file mode 100644 index 00000000..000761ae --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12407BA.tab.bytes @@ -0,0 +1,200 @@ +TI&#w_j0ueQ +2{#RU/0DYOluxUϿK06$5=Ѻ!?kx'b4t#=2<6R'u 7'qdhId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +2 2 401 1 73 +3 3 301 DialogEnable The fading light turns into a white snowfield. +4 4 301 The scars and pain that were previously held at bay by her dream attack your senses the moment you arrive here. +5 5 301 The six M.I.N.D. shards you were holding in your arms also drop on the snowy ground, whispering how this journey has been hasty but arduous. +6 6 301 The person who believed the nightmare was over has come right back into another nightmare. +7 7 301 The snow is knee-deep. You struggle to trudge forward. The pain and fatigue are wearing you down. You can fall at any time if you are not careful. +8 8 301 Her last M.I.N.D. shard is right here. +9 9 301 According to Liv in the dream, this memory is about "death." +10 10 301 But memory might not be the most accurate word to describe this because it is the future she saw via Ascension-Network. +11 11 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +12 12 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +13 13 301 Before entering the corrupted M.I.N.D., you saw footage of her in combat in that church operation. +14 14 301 After the chaotic memories and death, she used the algorithm of Ascension-Network to see the future. +15 15 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +16 17 101 Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +17 18 301 Though it remains to be seen if such an algorithm is accurate, the memories it brings Liv have turned into this place where there is nothing but snow as far as your eyes can see. +18 19 302 Where are you? 20 +19 20 301 The snow doesn't answer or show you the way. +20 21 302 ...Liv. 22 +21 22 301 The snowstorm lifts up a heavy cloud, putting a heavy burden on the lost seeker. Whenever you shake off the snow on your shoulders, your body grows even stiffer because of the cold. +22 23 302 I must go on... 24 +23 24 201 200 1 1031001 19 +24 25 202 1 +25 26 301 1 Liv Sorry, Commandant. All I ever brought you is pain. 1 +26 27 301 While your mind is drifting, you see Liv's phantom appear by your side. Is this an illusion because you miss her so much, or is it the M.I.N.D. shards in your arms guiding you? +27 28 302 You don't have to apologize, Liv. 29 +28 29 302 We are in this together. And we'll take on the challenges of this apocalyptic world together. +29 30 302 You are carrying too much on your shoulders. 31 +30 31 302 You don't have to walk alone anymore. 34 +31 32 201 200 1 1031001 19 +32 33 202 1 +33 34 301 1 Liv I just... don't want to be a burden to others... 1 +34 35 302 You were never a burden. 36 +35 36 302 Everyone has their weaknesses. 37 +36 37 302 That's why we must have each other's back. 38 +37 38 201 200 1 1031001 19 +38 39 202 1 +39 40 301 1 Liv You don't feel like I'm a burden, Commandant? 1 +40 41 302 Most of my scars bring memories of you. 42 +41 42 302 You saved me, Liv. 43 +42 43 302 And now it's time for me to return the favor. +43 44 201 200 1 1031001 19 +44 45 202 1 +45 46 301 1 Liv ...Thank you... 1 +46 47 302 No. Thank you. 48 +47 48 302 I will return to reality and express my gratitude in person. 49 +48 49 302 Now, tell me. Where are you? 50 +49 50 301 AniZhuanchangBegin The girl's phantom points to the east where the sun shines before vanishing into the snow. +50 51 302 Just give me a bit more time, Liv. 52 +51 52 101 Assets/Product/Texture/Image/BgStory/Bgstory103.png +52 53 301 AniZhuanchangEnd Following in the direction she pointed for you, you walk and walk until the midnight sun is buried under the horizon. +53 54 301 Without the guidance of sunlight, the seeker is once again lost in the dark. +54 55 201 200 1 500049 +55 56 202 1 +56 57 301 1 Liv Are you lost? 1 +57 58 301 Her phantom appears to greet you. +58 59 302 You bet. 60 +59 60 201 200 1 500049 +60 61 202 1 +61 62 301 1 Liv Where are you going? 1 +62 63 302 To find the future you. 64 +63 64 201 200 1 500049 +64 65 202 1 +65 66 301 1 Liv What does my future self look like? 1 +66 67 302 She is kind and friendly. 68 She is powerful and reliable. 68 +67 68 201 200 1 500049 +68 69 202 1 +69 70 301 1 Liv Really? 1 +70 71 302 Of course. 72 +71 72 201 200 1 500049 +72 73 202 1 +73 74 301 Liv Then... why does this place bring me sadness? 1 +74 75 301 Liv This is my future, but why do I feel... overwhelming, suffocating sadness? 1 +75 76 302 ... 77 +76 77 201 200 1 500049 +77 78 202 1 +78 79 301 1 Liv Is that really the future I hope for? 1 +79 80 302 I'm sorry. I do not know the answer to that. 81 +80 81 302 But if I ever get the chance, I'll ask the future you myself. 82 +81 82 201 200 1 500049 +82 83 202 1 +83 84 301 1 Liv Okay...! 1 +84 85 302 Now, tell me. Where are you? 86 +85 86 201 200 1 500049 +86 87 202 1 +87 88 301 1 Liv Over there. 1 +88 89 301 She points at where Polaris is. +89 90 201 200 1 500049 +90 91 202 1 +91 92 301 1 Liv Don't forget to ask my future self. 1 +92 93 302 Yes. I promise you. 94 +93 94 301 AniZhuanchangBegin The phantom waves you goodbye and vanishes into the night. +94 95 101 Assets/Product/Texture/Image/BgStory/Bgstory105.png +95 96 301 AniZhuanchangEnd When the polar night is done, the person who's been through an arduous journey arrives at the end of the snowfield. +96 97 301 Just like the first dream, you see nothing but snow that extends beyond the horizon. The cold wind blows. +97 98 302 ... 99 +98 99 301 Have you ever thought perhaps the reality you are living is just a dream and your dream is the reality? +99 100 301 The same questions come to your mind. Except for this time, you have an answer. +100 101 302 The dream of peace will one day be real. 102 +101 102 301 ...Even if you can't live long enough to see that day? +102 103 302 So long as someone else can, yes. 104 +103 104 301 So long as peacetime will eventually arrive, her dream will come true. Our dream will come true. +104 105 302 That is my answer. 106 +105 106 302 And that is our answer too. 107 +106 107 301 With this unwavering faith, the person bearing scars stands tall at their final destination. +107 108 301 The day is dark. You search that corpse dressed in a military protective suit... and find the name tag with the name "Gray Raven Commandant 【kuroname】" on it. +108 109 301 The heroic story ends here. +109 110 302 But my companions are still here. 111 +110 111 301 ...That's right. +111 112 301 Shadows of the past and the future intertwine at this very moment. In this desolate snowfield, the girl finally appears before you. +112 113 301 She kneels next to the pale corpse and lets out a heartbreaking cry. +113 114 201 1 1031001 16 +114 115 301 1 Liv ...Commandant... 1 +115 116 301 Liv 【kuroname】...! 1 +116 117 301 Liv I'm sorry I'm late... I'm sorry... I'm terribly sorry...! 1 +117 118 301 The sorrowful girl is overwhelmed and tearful. +118 119 301 Liv Please don't go... Don't leave us... Please! 1 +119 120 202 1 1 +120 121 301 The snowstorm is unforgiving as the cold wind freezes her streams of tears. +121 122 301 Like an ice sculpture, the girl has become one with this boundless snowfield. +122 123 302 ...Liv... 124 (Hug Liv) 124 +123 124 302 Don't cry... 125 +124 125 302 I'm right here. I have never left. 126 +125 126 302 Together, we will change this future. 127 +126 127 302 Even if we fail, our wishes will come true. 128 +127 128 301 ...And when that day comes, people parted by death shall reunite once more. +128 129 201 1 1031001 16 +129 130 301 Liv ...Commandant... +130 131 202 1 1 +131 132 301 The phantom from the future hears your call as you from the past take her into your arms. +132 133 302 I found you, Liv. 134 +133 134 302 Let's go back. 135 +134 135 302 Go back to the present where we belong. 137 +135 136 201 1 500400 1 +136 137 301 1 Liv Okay...! 1 +137 138 301 The snowfield turns into white light. Every M.I.N.D. shard comes together at the chest until a complete M.I.N.D. is formed. +138 139 301 Liv Let's... go back. 1 +139 140 401 1 36 +140 141 202 1 1 +141 142 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 2 +142 143 101 Assets/Product/Texture/Image/BgStory/Bgstory463.jpg +143 144 301 The white view starts to sink into the depth of this dream. You struggle to open your eyes and find yourself in a cold white laboratory. +144 145 401 1 79 +145 146 302 Cough... 147 +146 147 201 1 500166 5 -450 +147 148 201 2 500026 450 +148 149 301 1 Lucia ...Commandant! 1 +149 150 301 Lee ... 2 +150 151 302 I'm fine... It's okay... 152 +151 152 202 1 2 1 +152 153 201 1 500404 -450 +153 154 201 2 500004 450 +154 155 301 1 Hippocrates 【kuroname】 is awake. The Mind Beacon corruption is controllable. 1 +155 156 301 Hippocrates What about Liv? Everything going well? 1 +156 157 301 Asimov I am trying to simulate and repair her M.I.N.D. 2 +157 158 301 Hippocrates What's this...? I can't believe this. 【kuroname】 found a M.I.N.D. shard that we didn't manage to find. 1 +158 159 301 Asimov It was hidden too deep. 2 +159 160 301 Asimov ... 2 +160 161 202 1 2 1 +161 162 301 With his brows furrowed, he concentrates on the various kinds of equipment before him. +162 163 302 Liv... 164 +163 164 301 The girl lies on a maintenance table, sleeping soundly in silence. +164 165 301 You drag yourself to her side and gently take her hand ridden with scars into your own. +165 166 302 ...Come back... 167 +166 167 301 Liv ... +167 168 301 Liv ... +168 169 301 Liv ... (Moans) +169 170 302 Liv...! +170 171 201 1 500404 -450 +171 172 201 2 500004 450 +172 173 301 1 Hippocrates She is waking up. How goes the simulated repair? 1 +173 174 301 Asimov Looking good. But it is too dangerous to repair her Empyrea frame. I'm heading to the 2nd maintenance deck to change her frame. 2 +174 175 301 Hippocrates Alright. We'll head there and get prepared. Bring Liv and meet us there when you are ready. 1 +175 176 302 Alright. 177 +176 177 202 1 2 1 +177 178 401 2 1516 +178 179 301 The two hustle, taking the terminals and equipment with them before leaving the laboratory in a hurry. +179 180 301 Liv ...Commandant... +180 181 301 She can't see very clearly yet, but the girl is calling and looking for you. +181 182 302 I'm right here... 183 +182 183 301 Liv Yes... I'm back... +183 184 302 Welcome back, Liv. 185 +184 185 301 Liv Did I... make you worried? +185 186 302 ...Yeah... 187 +186 187 302 But no apologizing this time. 188 +187 188 301 Liv ...Hmm... +188 189 302 Don't apologize just because I'm worried for you. 190 +189 190 302 Such concerns are proof of the bond we share. 191 +190 191 302 No matter what challenges lie ahead, 192 +191 192 302 we will face them together. 193 +192 193 301 Liv I believe that... +193 194 301 Liv ...I have always... believed that... +194 195 301 She tightens her grip on your warm hands. +195 196 301 Even if one day the reunited people will inevitably be parted by death, +196 197 301 the girl has returned to this broken world with determination and no regrets. +197 198 301 This isn't just for that distant, beautiful dream... +198 199 301 1 AniZhuanchangBegin It is also to hold the hands... of the most important person in her life. diff --git a/Resources/table/client/movie/movies/MovieHG12601BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12601BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..36110a3bb82b6d9906bfcfb146fb4a866b41b0cf GIT binary patch literal 16050 zcmcJWPlzO0UdQ#~`WhMp!E^L@7#wSIGO{x3j|ffwo2hbkdRn_@+ff#b%!tg4uFQy> zh{(>#IfGnI{KL6~~@BQ@eU3}xkiTAh1 z|M>7L|N7%^7k~6uqpy5&{@dUF%kTfwC%1m=?|$P4zxW@|p8f8B{{7Fc$8Y@HU*Gxc zoB#d8-shXoKmV*a8olvT-+XZKoge)0(>MR(S3h|FouBxYSNy^M{NeBa%s>3r_rLb( zpa1jEzkBk@cmM0pelq+<{O)CF?oEm~O?dJ+`ncHr@@%_`%w>Lmkxs7o`6vm^{b&{^ z_mX&N_|5*be|Z=!g024Ko;(S%V445A|8-M78|@2sI`p`GYhVV(4DCsJ0|%cSdLw_kee2j98*^;m`!Eg`DdYs>MdaT9qrds%_ov=; z5q%slA}>fnFOQe&MKH$b<&;lpB{=PLLqX*dn1AvGqB=FFO;HW{+~nZn_N_C69G$Ehmn=2Nn8)#K zUU>6>iv^2Clz8dOD6<^3uW(WC8SGsK*;NDsaxY0Y^C&~Kxra? 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There are only a few pedestrians on the street. Not many shops are open. +4 4 301 The old man at the breakfast stall is slowly stirring a pot of white porridge, yawning. The light morning fog has brought the fragrance of rice to the visitors. +5 5 201 1 500019 +6 6 301 1 Construct Kamui from Strike Hawk said the Nighter was a very busy place, but this looks nothing like what he said. 1 +7 7 202 1 1 +8 8 301 While the Nighter only reaches its prime at night, this place looks way too quiet. You are slightly puzzled and almost start to wonder if you have come to the right place. +9 9 301 Pulao Greetings. You must be our guests from Babylonia. +10 10 301 You hear a somewhat familiar voice. Other Constructs also turn to the direction of the voice. +11 11 301 The girl looks perfectly natural in front of the entire team. +12 12 201 1 500445 1 +13 13 301 1 Pulao Good morning. Have you eaten yet? 1 +14 14 301 It sounds like a greeting, but extremely bizarre. +15 15 202 1 1 +16 16 401 1 36 +17 17 201 1 500019 -600 +18 18 201 2 500019 600 +19 19 201 3 500019 +20 20 301 1 Constructs ? 1 2 3 +21 21 301 The entire scene is almost frozen in awkwardness. Nobody is able to respond to her words, only the caw of crows from afar can be heard. +22 22 301 You suddenly recall something from the almost forgotten memories. Before departing, you did some necessary reading to prepare for this occasion. Right now, you should say... +23 23 302 We have. 24 +24 24 301 Constructs ? 1 2 3 +25 25 401 1 204 +26 26 202 1 2 3 1 +27 27 301 The Engineering Force members exchange lost looks before giving the same reply—although most of them never have the habit of eating. +28 28 201 1 500445 1 +29 29 301 1 Pulao Phew! 1 +30 30 301 Pulao We greatly appreciate your assistance. Bixi has already arrived at the installation site. I, Pulao, shall take you to the destination. 1 +31 31 301 Pulao I will also be in charge of your security for the day. 1 +32 32 301 The girl steps aside and makes an inviting gesture, looking relaxed. +33 33 204 1 +34 34 301 Pulao Oh, I should have said this in the first place... 1 +35 35 204 1 1 +36 36 301 Pulao Dear Babylonia guests, welcome to Kowloong. 1 +37 37 301 AniZhuanchangBegin Pulao And, long time no see, 【kuroname】. 1 +38 38 401 1 208 +39 39 101 Assets/Product/Texture/Image/BgStory/Bgstory178.png +40 40 202 1 2 1 +41 41 201 1 500236 450 +42 43 201 2 500236 -450 +43 42 301 AniZhuanchangEnd 1 Vendor 1 Canned cocoon jelly! One Grub each! 1 +44 44 301 Vendor 2 Virus-free oxygen tanks with extra-long warranty! Buy one get three free! Buy one get three! 2 +45 46 301 Vendor 1 Stop selling those junks. Who needs oxygen tanks after we dock? 1 +46 48 301 Vendor 2 It's none of your business. They are good, and I'm sure they will eventually sell. Virus-free oxygen tanks with extra-long warranty! Buy one get four free now! 2 +47 50 301 Vendor 1 Wow, that's cheap. Can I trade this cocoon jelly can for it? 1 +48 52 301 Vendor 2 Cut it. Who knows how long you have been storing those cans? I can smell the putrid liquid in them! Get lost! 2 +49 54 301 Vendor 1 I give you three cans for two tanks... No, three for one! 1 +50 56 301 Vendor 2 Hehe, how many would you like? 2 +51 57 202 1 2 1 +52 58 301 You immediately give up the idea of trying the cocoon jelly. When you realize, many vendors have started their street stalls. A few shops in the distance have also opened their doors. +53 59 301 There aren't many customers, and the vendors all look exhausted after a night's hard work. But when the sun shines upon each and every one of them, they look revitalized. +54 60 301 But why are you here instead of at the working site...? +55 61 201 1 500445 8 +56 62 301 1 Pulao "Leave if you aren't a professional. You will only slow down our work progress." 1 +57 63 301 Pulao Never thought Bixi would use this reason to send me away. It's true that I don't understand the blueprints and formulae, but... 1 +58 64 204 1 +59 65 301 Pulao Sorry, Commandant. Bixi probably said this because he didn't want you to get hurt during the installation. 1 +60 66 302 It's okay. 67 Actually, the Engineering Force said the same... 69 I enjoy slacking off. 70 +61 67 204 1 1 +62 68 72 301 Pulao I knew you would understand! 1 +63 69 71 301 Pulao They probably share the same concern. 1 +64 70 301 The girl blinks a few times. Your answer seems to have surprised her. +65 71 204 1 1 +66 72 301 Pulao To thank you for helping us out last time, I can take this time to show you around the Nighter. 1 +67 73 301 Pulao Commandant, is there any place you want to go? Or do you want to leave it all to me? 1 +68 74 302 What do you recommend? 75 I'll leave it to you then. 80 +69 75 301 Pulao There are many places we can go right now in the West District. All the games and food stalls, as well as the clothing, art and calligraphy shops are here. The East District consists of mostly opera troupes, but I can't appreciate their play, whether it's holographic or acted by real people. 1 +70 76 301 Pulao The Central District is the old auction house. It's no longer used for that purpose and now is home to many people. There isn't anything worth seeing, but I can take you there if you feel nostalgic. 1 +71 77 301 Pulao Where would you like to go first, Commandant? 1 +72 78 302 Let's start from this place. 79 +73 79 82 301 Pulao Leave it to me. 1 +74 80 204 1 2 +75 81 301 Pulao Let's start from here then. It won't be as fun as the night market, but there are still many interesting stalls and shops! 1 +76 82 301 Pulao Too bad the jujube paste cake Grandpa has moved to Kowloong City. Otherwise, I'll definitely get some for you to try. 1 +77 83 302 Have many people relocated to Kowloong City? 84 +78 84 204 1 +79 85 301 Pulao Yeah. Ever since we dock, many have moved from the Nighter back to Kowloong City. Most people want to go home now that it's safe, but some choose to stay... 1 +80 86 202 1 1 +81 87 301 As Pulao introduces the Nighter, you hear rushed steps nearby. You cast a glance out of curiosity, only to see the vendors who were trading goods moments ago now packing up. +82 88 301 They peek at you, but quickly lower their heads before meeting your eyes and walk away. +83 89 201 1 500445 +84 90 301 1 Pulao ... 1 +85 91 301 Pulao has stopped talking. She looks at them as they leave, her eyes saddening like a bird with its feathers soaked in the rain. +86 92 302 Pulao? 93 +87 93 301 Pulao Huh? 1 +88 94 301 Pulao Sorry, Commandant. I was distracted. 1 +89 95 302 Did they bother you? 96 +90 96 301 Pulao ...Yes. Actually, many people would shun away from me just like them. They don't seem to like me. 1 +91 97 301 Pulao Probably because I'm a Dragon Child. No matter what excuses we give, they see us as the helpers of that fake leader. 1 +92 98 204 1 1 +93 99 301 Pulao But worry not, Commandant. Our trip will not be impacted. There are still many shops that won't purposely avoid me. 1 +94 100 301 Pulao forces herself to smile as if she is trying to comfort you. +95 101 302 Don't force yourself to smile. 102 Pat her head. 104 +96 102 204 1 +97 103 106 301 Pulao Um... +98 104 204 1 +99 105 301 Pulao Commandant? +100 106 302 I believe things will get better as they get to understand you. 107 +101 107 301 Pulao ... 1 +102 108 204 1 1 +103 109 301 Pulao Hmm, I agree! There are people in Kowloong City who love Prime and Phecda. Commandant, you and your members also become familiar over time, right? 1 +104 110 301 Pulao So, Commandant... 1 +105 111 301 The girl stands on tip-toe and gently erases your frowns. +106 112 301 Pulao You stop frowning too. 1 +107 113 301 Pulao Let me take you somewhere else. These people are running away from my uniform. 1 +108 114 301 Pulao's words give you inspiration. You look around and quickly find the target. +109 115 301 1 AniZhuanchangBegin Pulao Next, let's go to the shops that I frequent... Wait, Commandant, where are you taking me? 1 diff --git a/Resources/table/client/movie/movies/MovieHG12603BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12603BA.tab.bytes new file mode 100644 index 00000000..dc154e30 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12603BA.tab.bytes @@ -0,0 +1,161 @@ +;`_\0nb%I` >+hQ8*HNه AN+:'YUɳmYK. ǖ$ -/ ФouA&y1ͳ@K2qu)IY2SġMId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory178.png +2 2 401 1 208 +3 3 301 DialogEnable You are standing outside an antique-style shop with "Lam's Clothing" written on the banner in calligraphy. +4 4 201 1 500445 +5 5 301 1 Pulao It's a clothing store. Why did you bring me here, Commandant? 1 +6 6 302 If they are scared of your uniform... 7 +7 7 302 Then you must hide your identity. 8 +8 8 301 Pulao Do you want me to go undercover? But if I go to them in disguise, even if they get close with me, they aren't close with the Construct Pulao. 1 +9 9 302 First, you must understand each other. 10 +10 10 302 And one of you must take the initiative. 11 +11 11 204 1 1 +12 12 301 Pulao ...I see. That's why you know how to respond to "Have you eaten yet". I shall take the first step. 1 +13 13 202 1 1 +14 14 301 Slightly anxious, the girl steps forward and knocks on the door. +15 15 201 1 500462 +16 16 301 1 Shop Owner Coming! Welcome, what would you like today? Ready-to-wear, or custom-made... What, a Pulao Crew?! 1 +17 17 301 The shop owner panics a little seeing the unexpected visitors, but soon calms down and starts to observe the two of you. +18 18 301 Shop Owner Madam Pulao, and this honored guest... What can I do for you? Would you like to buy something... or investigate a case? 1 +19 19 302 We're here to buy some clothes. 20 +20 20 301 Shop Owner Phew... Easy! No problem! 1 +21 21 301 Shop Owner How terribly sensitive of me. I have overacted. 1 +22 22 203 1 0.25 450 +23 23 201 2 500445 -450 +24 24 301 1 Pulao Is there anything I should investigate? 2 +25 25 301 Shop Owner C'mon, my shop is perfectly clean. You can go around and ask, everybody on the street knows me... 1 +26 3000 204 2 5 +27 26 301 Pulao Let's go somewhere else, Commandant. 2 +28 27 301 Shop Owner Hey, don't go! Please, come inside. 1 +29 28 204 2 1 +30 29 301 Pulao Speaking of which, Commandant, your outfit also stands out a lot. Why don't you change into something else too? 2 +31 30 301 As you walk into the store with Pulao, your vision is overwhelmed with all sorts of colors. You almost feel dazzled, considering that your closet only consists of uniforms. +32 31 301 Pulao Which one suits me better? What do you think, Commandant? 2 +33 32 302 The black one. 33 The white one. 33 The green one. 33 +34 33 204 2 8 +35 34 301 Pulao Um... 2 +36 35 302 What about the purple one? I think it will fit. 36 +37 36 204 2 1 +38 37 301 Pulao Hmm, let me try... 2 +39 38 301 Shop Owner Ahem, excuse me. That dress surely looks gorgeous, but it's still a male dress... 1 +40 39 302 !!!! 40 +41 40 301 Shop Owner Let me take a look... 1 +42 41 301 Shop Owner What about this one, Madam Pulao? 1 +43 42 301 The owner takes a light green dress from the clothes hanger and hands it to Pulao. +44 43 204 2 2 +45 44 301 Pulao It looks great. Let me try it on! 2 +46 45 202 1 2 1 +47 46 301 Pulao dashes into the fitting room. +48 47 201 1 500462 +49 48 301 1 Shop Owner And what would you like? Had your eyes on anything? 1 +50 49 302 I'll... 50 +51 50 301 Shop Owner I can recommend for you too if you need. 1 +52 51 302 ...I'll leave it all to you. 52 +53 52 301 AniZhuanchangBegin Shop Owner Roger that. Based on your size, I think this one will look great... 1 +54 53 202 1 1 +55 54 301 Kowloong attire is more complicated than you think. You spend a long time in the fitting room wresting with the dress until you finally manage to squeeze yourself into it. When you step out, the owner is just tying the last red ribbon on Pulao's hair. +56 55 201 1 500462 450 +57 56 201 2 500446 -450 +58 57 301 AniZhuanchangEnd 1 Shop Owner Fantastic. This dress goes the best with this hair style. 1 +59 58 301 Shop Owner Hey, you look awesome too! 1 +60 59 301 Pulao Oh, Commandant, you have finished. What do you think of my dress? 2 +61 60 302 You look great. 61 I still think mine's... 63 +62 61 204 2 2 +63 62 64 301 Pulao Yeah, I love it too. 2 +64 63 301 The owner gives you a death stare before you can finish the sentence. +65 64 301 Pulao Yours also looks very nice. You are better at picking your own dress, Commandant. 2 +66 65 301 Shop Owner Since you both like your dresses, 230 Grubs please. 1 +67 66 202 1 2 1 +68 67 301 You take out your wallet, only to find Black Cards inside. +69 68 301 But... +70 69 301 There is no Grub inside. +71 70 302 Take out a few Black Cards. 71 +72 71 201 1 500462 +73 72 301 Shop Owner Babylonia currency? Unfortunately, we don't use it here. 1 +74 73 301 You saw it coming but cannot do anything. Finally, the girl's crisp voice helps you out. +75 74 203 1 0.25 450 +76 75 201 2 500446 -450 +77 76 301 1 Pulao Commandant, have you forgotten? You left the Grub bag with me because you said you weren't familiar with Kowloong money. 2 +78 77 301 The girl takes out a panda bag and picks Grubs of different sizes from it. +79 78 301 Pulao 27, 28, 29, 30... Alright, I think that's the right amount. 2 +80 79 301 Shop Owner Madam, you gave me 17 Grubs more. Here's your change. 1 +81 80 204 2 12 +82 81 301 Pulao Ahem, I knew. I just want to test your integrity. 2 +83 82 301 Pulao Let's go, Commandant. 2 +84 83 202 1 2 1 +85 84 301 Pulao puts away the Grubs and rushes out. You thank the owner and are also about to leave. +86 85 201 1 500462 450 +87 86 201 2 500446 -450 +88 87 301 1 Shop Owner Wait a sec. 1 +89 88 301 Pulao What is it? Did you also get the number wrong? 2 +90 89 301 Shop Owner No, but this guest has left something behind. 1 +91 90 301 It's a silver badge with the symbol of F.O.S. on it. +92 91 301 Shop Owner I found it in the fitting room. You probably dropped it while changing. 1 +93 92 302 Thank you. 93 +94 93 301 Shop Owner No problem. People often make this kind of mistake, so I always pay extra attention. Since you take this badge with you, it must be important. Don't lose it again. 1 +95 94 301 Shop Owner Oh, and... There are people who exchange Grubs for Babylonia money in the West District. Don't make the kid pay for you next time. 1 +96 95 204 2 11 +97 96 301 Pulao Oops... It's okay, Commandant! I'm not a kid anymore. 2 +98 97 301 AniZhuanchangBegin Pulao Wait for me, Commandant! 2 +99 98 202 1 2 1 +100 99 101 Assets/Product/Texture/Image/BgStory/Bgstory179.png +101 100 301 AniZhuanchangEnd After leaving the clothing store, you get enough Grubs at the currency exchange, but Pulao refuses to take the money for the dress. +102 101 301 You only proposed to change Pulao's outfit so it does not look too eye-catching. But now she is hopping around like an uncaged rabbit, catching people's attention in another way. +103 102 301 Pedestrian Hey, watch out, girl! Don't fall down. And you, take care of her! +104 103 301 Unable and unwilling to restrict Pulao's movement, you take the blame. Pulao notices it and quickly changes her way of walking, but she is not slowing down at all. +105 104 301 You suddenly see a crowd in front, breaking the peace on the Nighter with their loud shouting and screaming. +106 105 301 Pedestrian Hit! Hit! Hit! Ouch... +107 106 201 1 500446 4 +108 107 301 1 Pulao Hit...? Wait, don't tell me they are gambling! That's against the law! 1 +109 108 202 1 1 +110 109 301 RImgBg1Shake Even without the uniform, Pulao still remembers her duty. She quickly rushes forward, pushing the crowd aside. +111 110 301 Pedestrian Hey, stop pushing! Where does this girl come from? Ouch, you've got a lot of strength. +112 111 301 You keep apologizing to the people pushed aside and follow Pulao to the center of the crowd. All you see are a shelf full of plush toys, snacks and masks, a ceramic bottle that is narrow at the top and wide at the bottom, and a few arrows. +113 112 201 1 500446 11 +114 113 301 1 Pulao Um... I got it wrong... 1 +115 114 301 Pulao looks embarrassed. +116 115 204 1 +117 116 203 1 0.25 -450 +118 117 201 2 500460 450 +119 118 301 1 Stall Owner Are you also interested in shooting bottle? Do you want a game? 2 +120 119 301 Pulao Ahem, yes. I am. How do I play? 1 +121 120 301 Stall Owner Easy. 10 arrows for 5 Grubs. If you throw it into the wine bottle, you get a prize. I can give two extra arrows for cute ladies like you. Do you want to play? 2 +122 121 204 1 2 +123 122 301 Pulao Get me one. 1 +124 123 301 Stall Owner Gotcha. Thank you! 2 +125 124 202 1 2 1 +126 125 301 The arrow is about 30 cm long, but the bottle is only 15 cm tall with a coin-sized opening. To throw the arrow in, one must have great control and calculating power. It may be difficult for humans, but shouldn't be a problem for a Construct— +127 126 401 2 737 +128 127 301 RImgBg1Shake Bang! +129 128 301 You hear the bottle explode and see an arrow pinned into the ground, with only three-quarters of it remaining outside. The bottle only has a few broken pieces left. Pulao is still in a throwing pose. +130 129 201 1 500446 11 +131 130 301 1 Pulao I was already controlling my force... 1 +132 131 301 The whole crowd has been muted, making Pulao's mumbling more audible. +133 132 301 Pedestrian 1 Is that... a hit? +134 133 301 Pedestrian 2 Of course it is. I saw the arrow go in and out. +135 134 201 1 500460 +136 135 301 1 Stall Owner ...Excuse me, Ma'am, Can I just give the Grubs back to you? 1 +137 136 301 Pedestrian 1 That's cheating. You didn't specify how she could throw. +138 137 301 Pedestrian 2 Yeah, girl! We're on your side! We'll tell the Pulao Crew if he cheats! +139 138 201 1 500446 12 +140 139 301 1 Pulao I... I'm done. Can you throw the rest of the arrows for me? 1 +141 140 201 1 500460 +142 141 301 1 Stall Owner Please, show some mercy. 1 +143 142 202 1 1 +144 143 301 The owner is almost crying. You pick the arrow from Pulao's hand and start to estimate the throwing angle. +145 144 301 AniZhuanchangBegin This is the correct angle. The arrow will surely go in! You turn your wrist and hurl the arrow— +146 145 401 1 205 +147 146 301 AniZhuanchangEnd After some time, you have finished playing. +148 147 201 1 500460 +149 148 301 1 Stall Owner Huh? Are you sure you don't want to play another round? You could have nailed it... Are you really going? 1 +150 149 301 Stall Owner What a pity... 1 +151 150 301 Stall Owner Here's your mask, young lady. Come back next time! 1 +152 151 202 1 1 +153 152 301 You hear the owner's voice. Without turning back, you can imagine his happy face. +154 153 201 1 500446 +155 154 301 1 Pulao Never thought that you spent 50 Grubs but didn't hit it... Oh, but the last one was so close. 1 +156 155 301 Pulao makes a gap with her thumb and index finger, then moves her fingers even closer. +157 156 301 Pulao It was this close. 1 +158 157 302 If only that was a gun... 158 Tsk, I got carried away again. 159 +159 158 301 1 AniZhuanchangBegin Pulao I remember there is a shooting game stall not far away. Would you like to give it a try? +160 159 301 1 AniZhuanchangBegin Pulao Hehe, I never know you can be this competitive. 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Where are you going next? 2 +7 7 301 Pulao Hmm... 【kuroname】, you haven't been to the East District, have you? Let's go. We'll find lots of machine troupes and tricks there. 1 +8 8 301 Diner East? You better watch out then. 2 +9 9 204 1 11 +10 10 301 Pulao Watch out? 1 +11 11 301 Pulao's face immediately gets serious. +12 12 204 1 12 +13 13 301 1 Pulao Something horrible happened? An organized crime? Where and when did it take place? When did it start? 1 +14 14 301 Pulao Or, is it some sort of large-scale theft? Did anyone break into the old warehouses? 1 +15 15 301 Diner What warehouse? Relax, it's not that bad. 2 +16 16 301 Diner But you are half correct. Some things were stolen. 2 +17 17 301 Diner Do you know who stole them? It's a ghost! 2 +18 18 301 He lowers his voice, acting scary. But you and Pulao aren't impressed. +19 19 301 Diner It was not long ago. Ah Kwan from the Shen Team in the East District saw a shadow flashing across the roof when he woke up in the middle of the night. 2 +20 20 301 Diner The next day, he lost one of the iron balls that he used for hand exercise. 2 +21 21 301 Diner Oh, and Little Pup from the 2nd Alley. He was playing marbles one day, and felt like something flew over his head. But he saw nothing when he looked up. 2 +22 22 301 Diner When he looked down, you know what? 2 +23 23 301 Diner All his marbles were gone. 2 +24 24 301 Diner Many others had also seen the strange shadow and lost things, like little bearing balls, fruit candies, screws and so on. 2 +25 25 301 Pulao Why didn't they tell the Pulao Crew? 1 +26 26 301 Diner It was just some little, cheap items. Nobody really cared. I only reminded you because you really liked your toys. 2 +27 27 301 Diner But when people started talking to one another, they realized the same thing had also happened to others. Then there were rumors about this "strange thing" in the night market that stole things from anyone it met. 2 +28 28 301 The diner tells the urban legend vividly, but none of it sounds real. +29 29 204 1 +30 30 301 Pulao I see. Thank you. 1 +31 31 301 Pulao Let's go, 【kuroname】. 1 +32 32 301 Diner Are you actually... 2 +33 33 301 The diner seems to have another question. Pulao turns back, puzzled. +34 34 301 Pulao ? 1 +35 35 301 AniZhuanchangBegin Diner N-nothing. Take care. 2 +36 36 101 Assets/Product/Texture/Image/BgStory/Bgstory181.png +37 37 202 1 2 1 +38 38 201 1 500446 12 +39 39 301 AniZhuanchangEnd 1 After leaving the morning tea store, Pulao starts thinking, hugging her panda doll. +40 40 301 Pulao What do you think, Commandant? 1 +41 41 302 Something's not right. 42 I believe in science. 44 +42 42 204 1 +43 43 46 301 Pulao I have the same feeling. 1 +44 44 204 1 +45 45 301 Pulao You're right. There is no ghost in the world. 1 +46 46 301 Pulao The strangest thing about it is the items stolen. If the thief is after wealth, they aren't worth many Grubs. 1 +47 47 204 1 12 +48 48 301 Pulao Could he be after fame? 1 +49 49 302 If that's the case, he wouldn't take the kid's marbles. 50 +50 50 204 1 12 +51 51 301 Pulao Hmm, right. He would be challenging safety vaults if he was after fame. Maybe he wanted to cause fear? But people only chit-chat about it now. 1 +52 52 302 I don't think we need to do anything. 53 +53 53 301 Pulao No, Commandant. I need to take a step forward, just like that uncle. 1 +54 54 301 Pulao In the past, I missed many things because I only reacted after receiving the report. I can't make the same mistake again. This time, I'm taking the initiative. 1 +55 55 301 Pulao No matter how trivial a clue seems, I cannot let it slide away. My job is to keep Kowloong safe and rule out all possible sources of danger, so I can stand in front of everybody with a clear conscience. 1 +56 56 301 Pulao Besides, I have additional intel that suggests this case isn't as simple as it seems. 1 +57 57 302 Is it about the warehouse you mentioned earlier? 58 +58 58 204 1 11 +59 59 301 Pulao Ouch... I shouldn't let it slip out of my mouth... 1 +60 60 301 Pulao's face shows signs of frustration, but she quickly recovers. +61 61 204 1 12 +62 62 301 Pulao It's not top secret, so I can let you know, Commandant. 1 +63 63 301 Pulao We caught a thief last night. He claimed that his goods were stolen from the East District warehouses. 1 +64 64 302 Do you think there is a link? 65 +65 65 301 Pulao We can't rule out the possibility, right? 1 +66 66 301 Pulao But I can't stay with you then. Let me walk you back to the Engineering Force. 1 +67 67 302 I'll help you. 68 +68 68 204 1 11 +69 69 301 Pulao But you aren't from Kowloong. I can't just... 1 +70 70 302 It's fine. We fought together to liberate the Nighter, didn't we? 71 +71 71 204 1 +72 72 301 Pulao Now that you say so, I can't reject your offer. 1 +73 73 301 Pulao Let's go! To solve the ghost problem in the East District! 1 +74 74 301 As Pulao raises her fist, all the little prizes on her begin to jingle. Looks like she is going on a field trip rather than investigating a case. +75 76 204 1 4 +76 75 301 Pulao turns back as if she has sensed your doubt. She looks slightly upset. +77 77 301 Pulao That's not very polite of you, Commandant. Do you not believe in my abilities? 1 +78 78 301 You quickly shake your head and point at the jingling gadgets on her. She immediately understands. +79 79 204 1 11 +80 80 301 AniZhuanchangBegin Pulao Ahem, excuse me, I have been a little carried away. How could I miss that? 1 +81 81 202 1 1 +82 82 101 Assets/Product/Texture/Image/BgStory/Bgstory158.png +83 83 401 400 1 36 +84 84 401 1 210 +85 85 301 AniZhuanchangEnd After putting all the prizes to a safe place, Pulao takes you to the East District. You were worried that your disguise might make your investigation difficult, but people here aren't taking this incident that seriously and are happy to talk about it. +86 86 301 Pulao is also playing the role of "Laopu" well, asking questions with curious and innocent eyes. Everybody shares their story generously, some even exaggerating. +87 87 301 But... +88 88 201 1 500446 14 +89 89 301 1 Pulao No clue at all... 1 +90 90 301 After the interview, you find three more victims who just had something stolen today. +91 91 301 First, it's Mr. Wu from the tanghulu stall. He lost the rock sugar used for cooking syrup after seeing the strange shadow. +92 92 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +93 93 504 0.7 +94 94 201 1 500270 +95 95 301 1 Wu I was minding my stall and felt something weird. 1 +96 96 301 Wu When I looked at the corner, I saw a dark shadow. I had no idea what it was. 1 +97 97 301 Wu I store rock sugar in a box. When I turned back, a few pieces went missing. 1 +98 98 301 Wu I was like what the heck. 1 +99 99 301 Wu But I really don't want to make a big fuss about it. It's not like the sugar is anything valuable. 1 +100 100 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +101 101 504 0 +102 102 202 1 1 +103 103 301 Next is Mr. Zhu, a drum performer. He lost the ribbon of his drumsticks after seeing a strange silhouette. +104 104 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +105 105 504 0.7 +106 106 201 1 500454 +107 107 301 1 Zhu After the show, I tied the drumsticks to my waist and went for lunch. 1 +108 108 301 Zhu But I felt like someone was watching me from above. When I looked up, it had gone behind the roof ridge. I reached for my drumsticks and realized the ribbon was gone. I had to buy the ribbon again. It almost made me late. 1 +109 109 301 Zhu Oh, right! The "ghost" I saw was red. It must be a red-faced monster! 1 +110 110 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +111 111 504 0 +112 112 202 1 1 +113 113 301 Then there is Miss Zhan. She is a fabric crafter who lost her sewing needle. +114 114 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +115 115 504 0.7 +116 116 201 1 500426 +117 117 301 1 Zhan That thing was weird! I went to pick up the fabrics today. 1 +118 118 301 Zhan The moment I walked into the shop, I saw a shadow moving inside. Its head was as big as an umbrella! 1 +119 119 301 Zhan I had to gather my courage, but when I walked over, I saw nothing. Then my sewing needle was gone. 1 +120 120 301 Zhan So freaky. Even if I get the needle back, I don't want it anymore! 1 +121 121 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +122 122 504 0 +123 123 201 1 500446 14 +124 124 301 1 Pulao The owner of the warehouse said he didn't see any ghost. I asked the owners of other warehouses, and none of them had lost anything. 1 +125 125 301 Pulao So the warehouse theft was an independent crime. It has nothing to do with the ghost. 1 +126 126 301 Pulao What a shame. Everyone was so cooperative... 1 +127 127 204 1 2 +128 128 301 Pulao But we didn't walk around for nothing. Right, Commandant? 1 +129 129 301 You look at the tanghulu in Pulao's left hand, rattle drum in her right hand and the panda cross-stitch on her waist, then nod hard. +130 130 204 1 4 +131 131 301 Pulao It has nothing to do with the gifts! I'm talking about the case! 1 +132 132 204 1 12 +133 133 301 Pulao After talking with so many people, I think this is an organized crime. 1 +134 134 302 Because of the short time interval? 135 +135 135 301 Pulao Correct. All the victims were distracted by the shadow first before realizing their things were gone. 1 +136 136 301 Pulao Nobody can steal something and run away within such a short time. 1 +137 137 302 But why all this fuss? 138 +138 138 301 Pulao Um... That's one thing I cannot understand. The thief only stole non-valuables, so the victims wouldn't report the incidents to Pulao Crew. As long as Pulao Crew don't show up, nobody would take it seriously... I get it! 1 +139 139 301 Pulao Have you heard of the boy who cried wolf, Commandant? 1 +140 140 302 Yeah, someone once told me the story. 141 +141 141 301 Pulao Their real purpose is to let the people in the East District become used to such little theft. They only picked items of little importance because they wouldn't catch Pulao Crew's attention. 1 +142 142 301 Pulao At the same time, they will leave an impression that they only take non-valuables. When everyone in the East District gets used to their action, they will make the real move. Maybe the thief I caught earlier was also one of the disguises. 1 +143 143 204 1 2 +144 144 301 Pulao What do you think? Does it make sense? 1 +145 145 301 Is that really so? You wonder if such a lot of work and effort is worth it. +146 146 301 As you think, you feel the day becomes a little darker. When you look up, you see a shadow standing on the roof of a house. +147 147 204 1 12 +148 148 301 Like Miss Zhan said, its head is the size of an umbrella and has some red parts. But before you could see its face, it has disappeared into the shadow on the left. +149 149 401 1 201 +150 150 302 Pulao! 151 +151 151 204 1 +152 152 301 Pulao Has anything come to your mind, Commandant? 1 +153 153 302 I saw the shadow. 154 +154 154 302 Just over there. 155 +155 155 204 1 12 +156 156 301 Pulao What? Let's follow it... Wait, no! 1 +157 157 301 Pulao All the victims claimed that they lost something after seeing the shadow. Let's check ourselves immediately. 1 +158 158 301 Pulao takes out many snacks and carefully examines them. You also start to check your personal belongings. +159 159 301 Firearm, wallet, terminal, serum, adrenaline. Everything seems to be in its place except— +160 160 204 1 +161 161 301 Pulao 22, 23... Phew, all here. Have you lost anything, Commandant? 1 +162 162 302 1 AniZhuanchangBegin My graduation badge is gone again. diff --git a/Resources/table/client/movie/movies/MovieHG12606BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12606BA.tab.bytes new file mode 100644 index 00000000..e16f06b5 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12606BA.tab.bytes @@ -0,0 +1,165 @@ +4orx$Bx:M?\tQ6QRthA6<]$]Lex qbS-w/,E6{<T ' w{.HO,tb +Oț#Qq gV PjId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 204 +3 3 301 DialogEnable It's just a small badge with the logo of F.O.S. printed on it, nothing luxurious. It's not made from any rare material either. +4 4 301 This object isn't worth much to most people, but it means a lot to you. It is a souvenir to your time spent in F.O.S., but also an alarm to remind you of the oath you once made. +5 5 301 Of course, it never blocked any lethal bullet like in the stories. +6 6 301 When you face difficult decisions, you always look at it, for it can help you to find your true self. +7 7 301 When stress makes you want to run away, it is always there to remind you of your identity, responsibility, and every single person that has been backing you up along the way. +8 8 301 It is like an old friend that has survived countless difficult battles together with you. Maybe time will wear it down and one day you will have to put it away in a box, but you cannot let it disappear like this. +9 9 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +10 10 101 Assets/Product/Texture/Image/BgStory/Bgstory158.png +11 11 401 1 201 +12 12 201 1 500446 14 +13 13 301 1 Pulao That's very important! How can you still be so calm? 1 +14 14 301 Pulao looks more anxious than you. She bends down and starts looking for the badge. +15 15 301 Pulao Let's search here for any possible clue. Don't worry, Commandant! I will get it back for you. 1 +16 16 301 Pulao It's all my fault. If I wasn't so overjoyed, they wouldn't have the chance. If only I could pay more attention to the surroundings... 1 +17 17 301 Guilt and remorse are slowly eroding her. Pulao has done nothing wrong, but her sense of duty cannot allow herself to let her guard down. +18 18 302 Don't worry. It's actually a good thing. 19 +19 19 301 Pulao You don't need to console me, Commandant. I will cheer myself up. Those thieves won't get away, I promise. 1 +20 20 301 Pulao I know very well how it feels to lose something important. It's like... my past, present and future are all missing a piece. 1 +21 21 301 Pulao I don't know how to describe it better, but I'm sure it feels very sad. 1 +22 22 204 1 +23 23 301 An ordinary kid of her age would probably cry even harder when comforted. But Pulao only pats her own cheeks, then puts up a forced smile. +24 24 301 You haven't spent a long time with her, but you already know her nature. That is why you were not trying to console her; it was more like stating a fact. +25 25 302 But I mean it. 26 +26 26 302 I put a tracker on the badge. 27 +27 27 301 The instructor at F.O.S. once told you to prepare for all possible negative outcomes. +28 28 301 The loss of the badge may be out of your control, but you can at least make some preparation to quickly get it back. +29 29 301 Always look at the big picture and do everything you can. This mindset has helped you so many times— +30 30 401 1 205 +31 31 204 1 11 +32 32 301 Pulao Commandant... Do you often lose things? 1 +33 33 302 Ahem... 34 +34 34 204 1 +35 35 301 Pulao No ordinary person would put a tracker on their graduation badge. Who would steal such a thing? It's like turning on navigation when the destination is just one street away. 1 +36 36 302 I really was just considering the worst outcome. 37 +37 37 301 AniZhuanchangBegin Pulao Hmm... It's true. Commandant can always notice something I missed. Let's start tracking it right now. This time, I'll get all of them! 1 +38 38 401 1 210 +39 39 101 Assets/Product/Texture/Image/BgStory/Bgstory159.png +40 40 202 1 2 1 +41 41 301 AniZhuanchangEnd AniZhuanchangBegin Tracking the badge isn't as easy as you think. The tracker is constantly returning signals, but a Babylonia terminal does not have detailed maps of the Nighter stored. +42 42 101 Assets/Product/Texture/Image/BgStory/Bgstory160.png +43 43 301 AniZhuanchangEnd AniZhuanchangBegin Both you and Pulao have also tacitly avoided the solution of uploading the Nighter's map to the terminal. +44 44 101 Assets/Product/Texture/Image/BgStory/Bgstory158.png +45 45 301 AniZhuanchangEnd AniZhuanchangBegin As a result, the tracker can only provide you with the approximate direction and straight distance. The street layout is quite complicated with numerous alleys running across. Without Pulao, you would probably be lost long ago. +46 46 101 Assets/Product/Texture/Image/BgStory/Bgstory161.png +47 47 301 AniZhuanchangEnd But after a long pursuit, even Pulao seems to have made a mistake. You see an over 10 meters tall wall in front. Even Constructs can hardly go over it. You have come to a dead end. +48 48 201 1 500446 12 +49 49 301 1 Pulao Commandant, is the target still moving? 1 +50 50 301 You check the terminal. The answer is yes. +51 51 301 Pulao How is that possible? This should be a checkmate according to my plan. There is no way out behind the wall. 1 +52 52 302 Is he moving over the roofs? 53 +53 53 301 Pulao I have been monitoring those areas. I would have noticed if he is running along the roofs. 1 +54 54 301 Pulao Hmm... We'll have to go around it. 1 +55 55 301 Pulao This way, Commandant! Follow me, don't get lost. 1 +56 56 301 After some time... +57 57 301 Pulao Are you sure the target is nearby, Commandant? 1 +58 58 301 No wonder Pulao is so confused. The terminal shows the badge should be just 10 meters ahead. +59 59 301 But there is nothing nearby. You search around carefully and move closer, but the familiar metal badge is nowhere to be seen. +60 60 301 Pulao I can't find anything either. If your tracker is working fine, then there is only one possible explanation. 1 +61 61 301 Pulao stares at the road surface as if she wants to see through it. +62 62 301 Pulao The suspect is moving through pipes! 1 +63 63 302 The pipes? 64 +64 64 301 Pulao The Nighter installed many pipes under the roads to supply the life needs of civilians. 1 +65 65 301 Pulao Only by moving through pipes can he ignore the obstacles on the ground. 1 +66 66 301 Pulao We can't see him, because he is right under us! 1 +67 67 301 Pulao But most pipes aren't designed for humans to pass. Only small maintenance robots can go through. 1 +68 68 301 Pulao Looks like my initial guess was wrong. There is only one real suspect, which is that shadow. He must be using a machine to steal things. 1 +69 69 301 Pulao Now I need to watch the direction of pipes. If only I can break through the ground... But no! I can't cause more troubles to the residents and Bixi Crew! 1 +70 70 302 It is moving again. 71 +71 71 301 Pulao I have taken the pipe direction into account. Let's go! He won't get away this time! 1 +72 72 301 AniZhuanchangBegin The girl's eyes are burning with passion. She dashes toward the end of the street. +73 73 301 AniZhuanchangEnd Pulao Hmm, this is a great location for doing dodgy business. According to the map, there is a drain that connects to the pipe. 1 +74 74 301 In front of you is a derelict mansion that would fit perfectly in a Golden Age horror movie. The building seems to have been abandoned for a long time. Wind shakes a broken paper lantern, leaving shredded paper and dust on the ground. +75 75 301 Pulao Alrighty. I'm going in... Argh! What are you doing, Commandant! Put me down! 1 +76 76 301 Pulao seems to have decided to break in while you are still observing the location. +77 77 301 If you don't stop her, the thick wooden door would break into pieces after being kicked by a Construct. +78 78 301 You have to raise Pulao up in the air. She can only kick her legs and twist her body in protest. +79 79 302 The shadow could well be inside too. 80 +80 80 301 You lower your voice and explain to Pulao. She immediately understands and covers her mouth. Seeing that she has calmed down, you also put her down. +81 81 301 Pulao What should we do then? 1 +82 82 202 1 1 +83 83 301 After confirming the signal is still there, you point at the wall on the side. It's quite tall, but not a problem for Constructs. +84 84 301 Once Pulao is up on the wall, you can easily cross over with her help. Pulao has understood your plan. She nods and walks toward the wall. +85 85 301 A quick leap takes Pulao up the wall with ease. Nimble as a cat, she has not made any noise. She first peeks inside the mansion and waves to you. +86 86 301 You then walk over and reach out your hand. To your surprise, she isn't taking it, but grabs your neck like a pet— +87 87 301 The world turns upside down and returns to normal again. You find yourself standing on the bricks inside the mansion. Pulao jumps off the wall. You see the pleasure of revenge on her face. +88 88 201 1 500446 +89 89 301 1 Pulao I'm a lady, Commandant. You can't treat me like a kid. 1 +90 90 302 Sure, Lil' Pulao. No problem. 91 Sorry. My bad. 91 +91 91 204 1 4 +92 92 301 Pulao Hmph! 1 +93 93 301 Apparently unsatisfied with your answer, Pulao decides to turn her attention to the main hall instead. That's where the signal comes from. +94 94 202 1 1 +95 95 301 Pulao carefully tiptoes toward the main hall. You stealthily follow behind. +96 96 301 The door to the main hall is long gone. You can see the inside from stairs, but due to poor lighting, some area is still covered in shadow. +97 97 301 You suddenly see a red shadow flashing through— +98 98 401 2 561 +99 99 502 RImgBg1Shake +100 100 301 (Crack—) +101 101 301 You are about to warn Pulao, but she is acting way faster. Her stomp has crushed the bricks underneath. She reaches out for the shadow's shoulder, trying to take it down. +102 102 301 To your surprise, the shadow easily dodges her grasp. You hear a somewhat familiar voice. +103 103 301 ?? Pu... lao? +104 104 301 She sounds uncertain and slightly surprised. +105 105 401 400 1 36 +106 106 401 1 5 +107 107 201 1 500446 11 400 +108 108 201 2 500143 -400 +109 109 301 1 Pulao Yazi? What are you doing here? 1 +110 110 301 She walks out of the shadow, still carrying her red umbrella. +111 111 204 1 12 +112 112 301 Yazi I just happened to be patrolling here. Oh, and I was trying to catch this. 2 +113 113 301 Yazi takes out a bionic rat that has stopped functioning. +114 114 301 Yazi It was a spy machine used for surveillance in the past. But this one's program logic seems to have messed up, making it behave like a real rat. 2 +115 115 204 1 11 +116 116 301 Pulao Huh? Do we still have this on the ship? 1 +117 117 301 Yazi We got rid of them long ago. This one probably manages to get through thanks to the program error. Oh, speaking of which, this must belong to the commandant. 2 +118 118 301 Yazi tosses over a round piece of metal. It's the badge that you have been looking for. +119 119 301 Yazi The bionic rat had your badge tied to its tail. I had to wash and sterilize it because it was soaked in dirty water. Hope you don't mind. 2 +120 120 302 I can't thank you enough. 121 +121 121 204 1 +122 122 301 Pulao Have you been hunting for this rat, Yazi? 1 +123 123 301 Yazi Right, but it's a cunning one. Quite a few times, I could only watch it steal things from other people. 2 +124 124 301 Pulao Red... A head the size of an umbrella... So the ghost they've been talking about is you, Yazi... 1 +125 125 301 Yazi What ghost? 2 +126 126 301 Pulao briefly explains everything to Yazi: the reminder she heard from the diner, the investigation you did today, and how you searched all the way here. +127 127 301 Yazi It seems my carelessness has caused some trouble. I will pay more attention from now on. 2 +128 128 301 Yazi But I have another question. 2 +129 129 301 Yazi gazes at Pulao. +130 130 301 Yazi Your duty today is to protect the Babylonia guests, right? Why do I only see the commandant here? What's with your dress and this rattle drum...? 2 +131 131 204 1 11 +132 132 301 1 Pulao Ah! 1 +133 133 301 Pulao quickly hides behind you, leaving only her head out. She cannot look Yazi in the eyes. +134 134 301 Pulao There is a... long story. But I have a very good reason. And... right, Commandant asked me to dress up like this. I am not slacking! 1 +135 135 302 You explain the situation to Yazi. +136 136 301 Yazi ...Just like the rumors stated, the commandant of Gray Raven is indeed very... 2 +137 137 301 Yazi pauses a little, trying to find the right word. +138 138 301 Yazi Unconventional. 2 +139 139 302 I'm flattered. 140 ... 142 +140 140 204 1 2 +141 141 144 301 Pulao I agree. Commandant's so good. 1 +142 142 204 1 2 +143 143 301 Pulao But Commandant's suggestion really works. 1 +144 144 204 1 +145 145 301 Pulao Thanks to Commandant, I learned a lot of things that I never knew... Oh right! 1 +146 146 301 Pulao suddenly thinks of something and takes Yazi's hand. +147 147 301 Pulao Yazi, you should apologize to the civilians affected. You said it was due to your ignorance. You should make up for the loss then. 1 +148 148 301 Yazi But... They don't seem to be eager to see me. 2 +149 149 204 1 2 +150 150 301 Pulao Don't worry. They actually don't hate Dragon Children that much. Besides, I will be there with you! 1 +151 151 301 Pulao Maybe you will get along even better after they find out the real identity of the shadow. 1 +152 152 301 Yazi Okay... 2 +153 153 204 1 +154 154 301 Pulao Can you come with us, Commandant? Actually, I'm still a little worried... 1 +155 155 301 Pulao We will do the talking ourselves. But I just feel more relieved with you around, Commandant. 1 +156 156 301 Pulao stares at you like a kid waiting for her gift. +157 157 301 She says she's only "a little" worried, but her hand trembles as she holds Yazi's hand. +158 158 302 Sure, Lil' Pulao. No problem. 159 Of course. 162 +159 159 204 1 4 +160 160 301 Pulao I said, I'm not a kid! 1 +161 161 301 1 AniZhuanchangBegin Yazi Ouch... 2 +162 162 204 1 2 +163 163 301 1 AniZhuanchangBegin Pulao Hooray! 1 diff --git a/Resources/table/client/movie/movies/MovieHG12701BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12701BA.tab.bytes new file mode 100644 index 00000000..a9eca227 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12701BA.tab.bytes @@ -0,0 +1,144 @@ +$ +f>p84qނ;PF#5ve5zeۙF3,~}Lrn; $AXTvdt;|(g}Q*~D(nʙ v'7B$Uʇ +HhId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory545.jpg +2 2 401 1 204 +3 3 301 DialogEnable After an extremely difficult mission, the Parliament approved a few days of holiday for most commandants. +4 4 301 While you don't need to go out, there are still tons of documents accumulated over time for you to process. +5 5 301 There is no such thing as a holiday. Catching up on the paperwork is enough to keep you occupied. +6 6 301 There is no escape from these repetitious and uneventful days... +7 7 302 If only there were something special happening... 8 +8 8 301 Nanami Commandant! +9 9 301 Nanami Com—man—dant! +10 10 301 Nanami Commandant, are you here? +11 11 301 Nanami's voice arrives way before she does. Her typical style. But to come here at this point in time... +12 12 302 Is that considered special? 13 +13 13 401 2 561 +14 14 301 "PANG!" +15 15 301 After signing the familiar repair report for the door, the energetic Nanami arrives at your desk. +16 16 201 1 500091 1 1 +17 17 301 1 Nanami I knew you'd be here, Commandant! 1 +18 18 204 1 8 +19 19 301 Nanami Nanami is your assistant for the day. Ahem... 1 +20 20 301 Nanami clears her throat. +21 21 204 1 1 +22 22 301 Nanami Nanami reporting! Any order, Commandant? 1 +23 23 302 Not really. 24 You are my assistant? 25 +24 24 26 301 Nanami Then you're free to help me with something, Commandant! 1 +25 25 301 Nanami I am now! Because Nanami has a favor to ask you, Commandant. 1 +26 26 301 Is that what an assistant does? You remain suspicious, but your words are honest— +27 27 302 What is it? 28 +28 28 202 1 1 +29 29 401 2 914 +30 30 301 ??? An analysis of the target human's tone and temperature change indicates the target's level of willingness to continue working is 0.543%. +31 31 301 You hear a strange robotic voice with electrical crackles coming from the corridor. It sounds quite horrifying when it comes out of nowhere. +32 32 402 914 +33 33 302 ? 34 ... 36 +34 34 201 1 500091 1 1 +35 35 38 301 1 Nanami Haha, isn't it fun, Commandant? That's Nanami's new friend, Maple. 1 +36 36 201 1 500091 1 1 +37 37 301 Nanami Haha, Commandant, did Maple scare you? 1 +38 38 301 Without gaining your approval, Nanami pulls a large "office chair" inside the room. +39 39 202 1 1 +40 40 302 Maple... is a chair? 41 +41 41 301 Its main structure is an office chair indeed, but it is also connected to various circuits, screens and control panels. +42 42 301 Dated parts, uneven paint, rust marks... +43 43 301 It feels like Nanami has dug out the cockpit of some vehicle from a few centuries ago and brought it here. +44 44 301 When you move closer, you find a green, freaky smiley face flickering on a small CRT screen. +45 45 302 Are you sure this isn't a torturing tool? 46 What is this? 48 +46 46 201 1 500091 8 1 +47 47 50 301 1 Nanami Of course not! 1 +48 48 201 1 500091 8 1 +49 49 301 Nanami Precisely speaking, Maple is... 1 +50 50 202 1 1 +51 51 301 Maple Maple is a truly humanized smart virtual reality chair. Nanami created me to bring you more joy. I hope you will like me. +52 52 301 Maple Hello, 【kuroname】. +53 53 301 Maple You do not know me, but Maple knows everything about you. +54 54 301 Maple I want to play a game. +55 55 201 1 500091 1 1 +56 56 301 1 Nanami Maple! Did I let you answer before me? 1 +57 57 301 Maple makes a series of descending electrical sounds. The fluorescent eyes on its screen have also lowered, looking sad and disheartened. +58 58 301 Maple Bzzzz—Maple is sorry. Maple is a good child. Maple should not interrupt while Nanami is talking. +59 59 204 1 +60 60 301 Nanami Ahem... As Maple said, it can help Nanami to recreate all sorts of scenes. 1 +61 61 302 VR? 62 +62 62 301 Nanami It's more than just virtual reality. In fact, some of Nanami's wisdom has been lent to Maple! 1 +63 63 301 Nanami That's why Maple can do a lot of things that regular VR devices cannot. 1 +64 64 204 1 8 +65 65 301 Nanami Babylonia is so stingy on resource management. All my applications were rejected. 1 +66 66 301 Nanami It took me a lot of time and effort digging up the junkyard before finally managing to assemble enough computing power for Maple. 1 +67 67 204 1 1 +68 68 301 Nanami Commandant, do you still remember our date? 1 +69 69 301 AniZhuanchangBegin The topic she suddenly brings up jogs your memories— +70 70 202 DialogDisable 1 1 +71 71 401 1 207 +72 72 504 0.7 +73 73 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory196.png +74 74 201 1 1041001 1 1 +75 75 301 DialogEnable AniZhuanchangBegin 1 Nanami First stop, the carousel! Rumor has it that the horses will take you to the sky if you ride them long enough! 1 +76 76 101 Assets/Product/Texture/Image/BgStory/Bgstory188.png +77 77 301 AniZhuanchangEnd Nanami Second stop, let's go to the haunted house! ...Though ghosts aren't real at all. 1 +78 78 204 AniZhuanchangBegin 1 2 +79 79 101 Assets/Product/Texture/Image/BgStory/Bgstory194.png +80 80 301 AniZhuanchangEnd AniZhuanchangBegin Nanami And the third stop is roller coaster time! Its rail will break halfway. Super exciting, right? 1 +81 81 101 Assets/Product/Texture/Image/BgStory/Bgstory199.png +82 82 301 AniZhuanchangEnd AniZhuanchangBegin Nanami We never finished any ride, but it was still a super fun day! 1 +83 83 101 Assets/Product/Texture/Image/BgStory/BgStory14.png +84 84 204 1 +85 85 301 AniZhuanchangEnd Nanami Hmph! Relax your stupid fingers! 1 +86 86 301 AniZhuanchangBegin Nanami Oops... It broke. 1 +87 87 202 1 1 +88 88 101 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +89 89 504 0 +90 90 301 AniZhuanchangEnd Luckily, she was holding the hand of a mannequin... +91 91 401 1 204 +92 92 201 1 500091 1 1 +93 93 301 1 Nanami You must've remembered it too, right, Commandant? 1 +94 94 302 (Nod hard in grief) 95 Hard to forget. 96 +95 95 97 301 Nanami But that date was nowhere near enough! 1 +96 96 301 Nanami Nanami remembers it clearly. But it was still not enough! 1 +97 97 301 Nanami Nanami had a great time with you, but somehow I just felt something was missing. 1 +98 98 204 1 8 +99 99 301 Nanami I thought about it for a long time and finally found out the reason. 1 +100 100 204 1 1 +101 101 302 What is it? 102 +102 102 301 Nanami The location! 1 +103 103 301 Nanami I looked up the database. People used to date on beaches, cinemas, or streets. All of them are no longer around. 1 +104 104 301 Nanami So, I built Maple to resolve this particular problem. 1 +105 105 301 Nanami I have added many locations where I'd like to have a date with you in Maple. There are a total of... How many? 1 +106 106 301 Maple Report: Nanami has saved a total of 4294967296 locations, 65536 weather effects, and 18446744073709551616 sudden events in Maple. +107 107 204 1 +108 108 301 Nanami Huh? Did I save that many? 1 +109 109 204 1 1 +110 110 301 Nanami Alright, let's not waste any time. Come sit here, Commandant. 1 +111 111 202 1 1 +112 112 301 Nanami pats on Maple. Its seat squeaks, and you see small electrical sparks on the tangled cables. +113 113 301 Maple ^_^ +114 114 302 ... 115 +115 115 302 Better not. 116 +116 116 201 1 500091 14 1 +117 117 301 1 Nanami Huh? 1 +118 118 301 Nanami sounds shocked. +119 119 302 I've still got paperwork to do. 120 I don't feel good about this. 122 +120 120 204 1 +121 121 124 301 Nanami Just put them away for now, Commandant. You hate them, don't you? 1 +122 122 125 204 1 1 +123 123 301 Nanami Don't worry, Maple is absolutely safe. Even if it's not, you still have me! 1 +124 124 204 1 1 +125 125 301 Nanami Pleeease, Commandant—Nanami would love to take this opportunity to know more about you. 1 +126 126 202 1 1 +127 127 301 Without further explanation, Nanami drags you toward Maple. A human's strength is nowhere near a Construct's, and she presses you onto the seat. +128 128 301 Despite its dilapidated look, Maple is surprisingly comfortable to sit in. +129 129 301 AniZhuanchangBegin But the comfort is fleeting as Nanami puts a fully enclosed metal helmet on your head. +130 130 401 1 36 +131 131 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +132 132 401 2 1511 +133 133 301 AniZhuanchangEnd "Click!" +134 134 301 The thick metal blocks all the light. You can only feel the smell of rust and stuffy darkness. +135 135 301 Nanami Are you ready, Commandant? +136 136 301 Her voice bounces around inside the metal helmet, making a humming echo that bombards your skull. +137 137 301 Still, you can clearly feel her eagerness and excitement. Somehow, this has calmed you down. +138 138 302 (It's too late to say no.) 139 +139 139 301 Accepting your fate, you give a thumbs up toward the direction of her voice. +140 140 301 Nanami Beginning to connect! +141 141 301 Nanami I'll see you on the other side, Commandant. +142 142 301 1 AniZhuanchangBegin You hear a long beep. The seat under you suddenly thrusts forward, and you cannot tell whether the propulsion is virtual or real. 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The tender breeze carries with it salted air, and you open your eyes to a bright blue sea. +5 5 301 Some people say that all lives on Earth began from the ocean. Back when the air and the land were lethal to all living things, water shielded lives from deadly radiation, giving them a chance to grow. +6 6 301 Billions of years of evolution took place in the ocean before chance sent one of its children to the surface with a wave, starting life on the surface. +7 7 301 Creatures on the surface have gone through rigorous challenges, adapting to their environment and evolving. +8 8 301 The best of their descendants established civilizations on these lands, but these civilizations are still infants compared to the ocean. +9 9 301 Now, the ocean is still stretching her arms, embracing and protecting the lone sail that carries Nanami and you. +10 10 301 Two fishing rods lean against the side of the boat. +11 11 302 We're fishing? 12 +12 12 201 1 500091 1 +13 13 301 1 Nanami Exactly. And Nanami won't be skipping anything this time. 1 +14 14 301 Nanami takes the fishing rod on the left and says enthusiastically— +15 15 301 Nanami Let's see which one of us can get more fish, Commandant! 1 +16 16 302 You're not going to cheat, are you? 17 Fishing takes a lot of patience. 18 +17 17 20 301 Nanami I won't! There's nothing Nanami cares about more than a fair competition! 1 +18 18 204 1 8 +19 19 301 Nanami Hmph! You've underestimated Nanami, Commandant. 1 +20 20 202 1 1 +21 21 301 With that, Nanami casts her fishing line and sits down with her back to you. +22 22 301 The ocean breeze gently moves her silver hair. The waves reflect the sunlight onto her profile, shrouding her in ever-shifting colors. +23 23 301 She looks focused, serious, and sincere. You have never seen her like this, but you can almost hear a voice within you, saying— +24 24 301 This is probably how Nanami looks when she grows up. +25 25 201 1 500091 1 +26 26 301 1 Nanami Why haven't you started, Commandant? 1 +27 27 302 Cough... 28 +28 28 302 I'll be right there. 29 +29 29 301 You swiftly hook up the fishing bait, and with your grip on the rod, you cast the fishing line— +30 30 202 1 1 +31 31 301 It creates a small splash. The fishing bobber floats and drifts along the waves, and you sit down as well. +32 32 302 (Focus) 33 +33 33 301 AniZhuanchangBegin 500 You lock your gaze onto the bobber, paying attention to every slight movement— +34 34 301 AniZhuanchangEnd You always lose track of time whenever you narrow your sight to one single thing. If it does not change, your drifting thoughts will instead extend your other senses, enhancing them. +35 35 301 It starts with your sense of smell. You peel away the layers of salinity and fishiness, dissecting them into individual strands. +36 36 301 They are the lawn, freshly mowed; your laundry, dried in the sun; a feast, and a bottle of beautiful wine; a fantasy, within which you can hide forever. +37 37 301 Next up is your sense of hearing. The calm waves play an everlasting, soothing melody. +38 38 301 The water whispers softly, like an entrustment from the past, or a call to the future. +39 39 301 It sounds like it is within your grasp while being miles away. Distance becomes ambiguous as your breath melts into the wind, flying off to the edge of the sky— +40 40 301 Your sense of touch pulls you back. The boat is too small for Nanami and you to sit next to each other, so you face opposite directions, sitting with your backs adhering together. +41 41 301 Instead of the warmth of her back, you can feel her hair most clearly. +42 42 301 Each strand of hair feels like the softest silk. It pierces your skin and your flesh, wrapping itself around your spine, sending you a slight tingle— +43 43 302 500 (Lean forward) 44 +44 44 301 AniZhuanchangBegin You shake your head, focusing back on the fishing bobber, only to feel a light, sudden impact behind you— +45 45 301 AniZhuanchangEnd You were boastful with your claims to the commandant, but staying focused has proven to be more difficult than you imagined. +46 46 301 It might be easier if you were building something. Staring at a floating buoy is really trying your patience. +47 47 301 Restlessness creeps in quicker than normal. The urge to skip forward feels more alluring now. +48 48 301 You recall the commandant's words— +49 49 301 "It's not quantity that makes our memories valuable." +50 50 301 You want to create memories, but you are not seeking cold, impassive data to store in your hard drives. +51 51 301 You want to brand your companion into your consciousness. You want the commandant to "live" in your heart. +52 52 301 You suppress the sense of restlessness. +53 53 301 The ocean breeze tastes monotonously salty. You dislike that. +54 54 301 The waves sound dreary and bland. You would rather listen to the thrilling, changing tides if possible. +55 55 301 But the touch on your back— +56 56 301 Muscles more tender than artificial skin softly lean on your back. You can sense the commandant's ease. +57 57 301 You can feel the commandant's spine past your hair and clothes, unyielding and unbendable. +58 58 301 With Maple's great computational power, you can simulate the commandant's body temperature accurately. +59 59 301 Unlike you, a human body does not shift its temperature based on the power output. +60 60 301 It always stays within a certain range. Right now, your sensor indicates that it is 36.567℃. +61 61 301 It makes you feel warm, even when it is drastically lower than how heated your frame gets during battles. +62 62 201 1 500091 1 +63 63 301 1 And so you relax, leaning more comfortably against the commandant's back... +64 64 301 AniZhuanchangBegin The commandant suddenly shifts forward slightly. Unprepared, you fall backward to the unexpected movement. +65 65 202 1 1 +66 66 502 DialogDisable +67 67 302 AniZhuanchangEnd Nanami? 68 +68 68 201 1 500091 +69 69 301 DialogEnable 1 Nanami Argh! Commandant! 1 +70 70 301 Nanami seems startled, sitting straight abruptly. +71 71 302 Did you fall asleep? 72 +72 72 204 1 8 +73 73 301 Nanami Um... 1 +74 74 302 Fishing really tests our patience, doesn't it? 75 +75 75 301 Recalling how distracted you also got, you figure you were no better than Nanami. +76 76 301 Nanami That's not the reason why... 1 +77 77 302 What? 78 +78 78 204 1 1 +79 79 301 Nanami Nothing! 1 +80 80 301 Nanami The sun is about to set. Have you caught anything, Commandant? 1 +81 81 302 Nothing at all... 82 +82 82 204 1 8 +83 83 301 Nanami Neither has Nanami! Are we going to draw? 1 +84 84 302 There is still time. Let's keep at it. +85 85 204 1 1 +86 86 301 AniZhuanchangBegin Nanami Alright! I don't always go fishing, but when I do, I won't leave empty-handed! 1 +87 87 204 500 1 8 +88 88 101 Assets/Product/Texture/Image/BgStory/BgStory548.jpg +89 89 401 1 205 +90 90 301 AniZhuanchangEnd Nanami We're leaving empty-handed... 1 +91 91 301 As beautiful as it is, a wish is but a wish. Reality sinks in as your hard work this afternoon has not been rewarded. +92 92 301 Nanami and your buckets are still empty, save for the water reflecting the bright, full moon above you. +93 93 302 What are we doing next? 94 +94 94 301 You figure this is the end of this particular experience. +95 95 301 Nanami Hmm... 1 +96 96 301 Nanami closes her eyes, her brows furrowed, seemingly deep in thought. +97 97 301 Then she throws away her fishing rod before leaning on your back and placing her head on your shoulder, yawning and stretching. +98 98 204 1 1 +99 99 301 Nanami Never mind! This is it! 1 +100 100 302 This is it? 101 +101 101 301 Nanami That's right! Nanami is content! 1 +102 102 301 Nanami My only regret is that we couldn't catch anything. 1 +103 103 301 As if hearing Nanami's wish, the fishing bobber moves for the first time. +104 104 301 Nanami Oh? Commandant, you've landed a fish! 1 +105 105 302 (Reel it in) 106 +106 106 202 1 1 +107 107 301 The process is surprisingly easy, making you wonder if anything has actually taken the bait. +108 108 301 Even if something is hooked, it is probably just a tiny fish. +109 109 301 But you quickly realize you have utterly misjudged the situation. +110 110 301 A small "island" has parted the waters and emerged. +111 111 301 It was easy not because the fish was not hooked but because it was surfacing voluntarily. +112 112 201 1 500443 +113 113 301 RImgBg1Shake 1 Whale Arrrooo... 1 +114 114 301 You have caught a whale! +115 115 201 1 500091 1 +116 116 301 1 Nanami Ah! Nanami just remembers that all the fish released in these waters are as enormous as this one! 1 +117 117 302 Who can catch a fish like that?! 118 +118 118 301 Perhaps a Construct does have the strength to reel in a whale? Was that why she was so confident when she suggested this competition? +119 119 201 1 500443 +120 120 301 1 Whale Arrrooo... 1 +121 121 301 1 AniZhuanchangBegin The whale easily flips over your boat. Unable to grasp the mast in time, you are thrown into the ocean with Nanami. diff --git a/Resources/table/client/movie/movies/MovieHG12706BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12706BA.tab.bytes new file mode 100644 index 00000000..3c32ee08 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12706BA.tab.bytes @@ -0,0 +1,131 @@ +HXvϸe65KVS8gua& |û{?HڌtS r'JQ3'#eM6.CIc0p_;4 ;X;{,Y)/3߼uId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 204 +3 3 301 DialogEnable The ocean reveals her fury. The water pressure pushes the sparse air in your lungs out before pushing seawater in, forbidding you to breathe. +4 4 301 Darkness, coldness, and silence surround you, dragging you further down. +5 5 301 You see shapes and figures flashing before your eyes. +6 6 301 Living or dead, familiar or otherwise, faces you remember being to walk toward you. +7 7 301 In your daze, you seem to hear someone calling you. +8 8 301 Nanami Co... me... hand... +9 9 302 (Reach out!) 10 +10 10 301 AniZhuanchangBegin You feel a solid, metallic grip on your palm before a force pulls you upward— +11 11 101 Assets/Product/Texture/Image/BgStory/BgStory550.jpg +12 12 401 1000 1 36 +13 13 401 1 119 +14 14 301 AniZhuanchangEnd You escape the freezing water, breathing intensely, grasping for long-lost air. Bright, scarlet light casts away the darkness. +15 15 301 You look up and find a giant red star encompassing your vision. +16 16 302 A giant red star? 17 +17 17 201 1 500472 1 +18 18 301 1 Nanami That's right. It's a sign that it's entering its last days. 1 +19 19 301 Nanami, wearing an astronaut uniform, stands next to you. +20 20 302 We're doing space travel this time? 21 +21 21 301 Nanami Would you like that, Commandant? 1 +22 22 302 It's pretty magical. 23 I'm glad we're not doing it realistically. 23 +23 23 301 Ebullism, deadly radiation, and extreme temperature could have easily torn your body apart. +24 24 301 Instead, you are breathing perfectly fine in space. That defies all common sense. +25 25 201 1 500473 +26 26 301 1 Nanami Nanami has pulled some tricks so that you can move normally in space, Commandant. 1 +27 27 201 1 500472 1 +28 28 301 1 Nanami I've been preparing this for a very long time. The moment has finally arrived. 1 +29 29 301 Nanami looks at you, slowly extending you a hand. +30 30 301 Nanami Commandant, will you come with Nanami for a ride? 1 +31 31 302 (Reach out) 32 +32 32 302 You don't have to ask. 33 +33 33 302 This isn't like you. 34 +34 34 301 Hearing that, Nanami pauses for a second before grabbing your hand tightly—so tight that you even feel a slight pain. +35 35 301 AniZhuanchangBegin Nanami Hm! 1 +36 36 202 1 1 +37 37 301 AniZhuanchangEnd The universe is a huge place. +38 38 301 That is nothing new. You thought you knew this better than anyone else, having lived in Babylonia for so long. +39 39 301 But you have no idea. +40 40 301 With Nanami's "tricks," you get to witness all the wonders of the universe, and you cannot help but feel astonished—at first. +41 41 301 Nebulas formed from cosmic dust, crystal-clear white dwarves, star-devouring black holes, and galaxies, clashing and merging together... +42 42 301 But the most wonderful views become mundane when you observe them on the scale of the universe. +43 43 301 Lights and shades from billions of years ago created this infinite cage, bounding everything within the speed of light. +44 44 301 What you are seeing is but echoes of the past. You are perhaps just chasing phantoms. +45 45 301 The images caught by your eyes are merely remnants from eons ago. You are like the insect trapped in amber, jettisoned across time, forgotten. +46 46 301 ...Where does reality begin? +47 47 301 The only things that ground you are the warmth you receive from your palm and the silver figure you see before you. +48 48 301 As if noticing something, Nanami stops moving forward. +49 49 201 1 500472 2 +50 50 301 1 Nanami I think that's all the time we have for a "walk." Time for you to go home, Commandant. 1 +51 51 204 1 1 +52 52 301 Nanami Nanami's going to accelerate, Commandant. Don't let go. 1 +53 53 302 (Grip tightly) 54 +54 54 204 1 7 +55 55 301 Nanami Um... Maybe a little less tight... 1 +56 56 202 1 1 +57 57 502 RImgBg1BlowUp +58 58 301 The scenery before you turns blue as all the stars transform into red streaks when they go past you, merging into the crimson nebula behind. +59 59 301 This is a "redshift," visible only when you accelerate to a certain speed. The blue in the distance signifies the future, while the red behind you indicates the past. +60 60 301 AniZhuanchangBegin The kaleidoscopic sight before you is bewitching, shattering any sense of dimension. +61 61 505 RImgBg1BlowUp +62 62 101 Assets/Product/Texture/Image/BgStory/Bgstory334.png +63 63 301 AniZhuanchangEnd By the time your vision returns to normal, you find a familiar blue planet before you. +64 64 201 1 500472 1 +65 65 301 1 Nanami Time to go back, Commandant. 1 +66 66 301 She lets go of your hand and gives you a gentle push, sending you into the gravitational pull of the planet, and you fall toward Earth. +67 67 502 RImgBg1BlowUp +68 68 301 A sudden panic arises within you, and you shout at the tiny figure. +69 69 302 What about you?! 70 +70 70 201 1 500472 14 +71 71 301 1 Nanami Nanami is going to stay here, but... 1 +72 72 301 The girl winks, acting like her usual mischievous self. +73 73 201 1 500473 +74 74 301 1 Nanami Always... 1 +75 75 501 3500 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBaiBegin.prefab 1 +76 76 401 1 36 +77 77 202 1 1 +78 78 101 Assets/Product/Texture/Image/BgStory/Bgstory428.jpg +79 79 505 10 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBaiBegin.prefab +80 80 301 AniZhuanchangBegin 2000 You can no longer hear what she says clearly. Your mind crashes into a giant white light. +81 81 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +82 82 301 AniZhuanchangEnd AniZhuanchangBegin Nanami Com... +83 83 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 2 +84 84 101 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +85 85 201 1 500091 1 +86 86 401 1 208 +87 87 301 AniZhuanchangEnd 1 You feel your body swaying. A blurred figure shifts before you, and you realize someone is carrying you to the sofa as your senses return. 1 +88 88 301 Nanami You're awake, Commandant! How do you feel? 1 +89 89 302 Am I out already? 90 +90 90 301 Your final space journey has left you feeling uncertain still. Although the familiar sights of your office surround you, you cannot tell if you are back in the real world. +91 91 301 Nanami Of course. Look. 1 +92 92 301 Nanami grabs some documents from the desk and hands them to you. +93 93 301 Nanami These are the files you were still working on. Do you remember? 1 +94 94 301 Nanami Nanami might have installed many scenarios into Maple, but it's still impossible to replicate the details of the paperwork that even you weren't expecting, Commandant. 1 +95 95 301 You take a closer look, and the progress made on those documents is the same as you remember. You are out of the simulation, it seems. +96 96 301 Nanami Well then, Nanami's leaving, Commandant. 1 +97 97 202 1 1 +98 98 301 Nanami says that as she drags Maple out the door. +99 99 301 She sounded... contrite for some reason? +100 100 301 But before you can ask her about it, Nanami has vanished from your door. +101 101 302 Forget it... 102 +102 102 301 Despite the many questions you have, you figure the proper thing to do is be patient and wait if she is not willing to disclose the truth to you yet. +103 103 301 Heading back to your desk, you find a cup of steaming coffee. +104 104 302 Nanami has grown up, hasn't she? 105 +105 105 301 You grab the cup and take a sip— +106 106 302 Pfffft! 107 +107 107 502 RImgBg1Shake +108 108 301 Caught by surprise, you spray the coffee all over the place. +109 109 302 AniZhuanchangBegin How much sugar did you put?! 110 +110 110 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +111 111 401 1000 1 36 +112 112 401 1000 1 120 +113 113 301 AniZhuanchangEnd Nanami is searching for something among Maple's tangled wires. +114 114 201 1 500091 +115 115 301 1 Nanami Hm... Where did I put it? 1 +116 116 301 Maple Tips: Maple's connection port is behind the right handle. +117 117 204 1 1 +118 118 301 Nanami Ah, there it is! You're brilliant, Maple! 1 +119 119 301 Maple Thank you for your compliment, Nanami. I recommend removing your screwdriver from the casing of my central processor unit, given that it is not where the port is. +120 120 301 Nanami Hehe. Begin data transfer... 1 +121 121 301 Nanami Nanami must keep these memories safe and sound. 1 +122 122 301 Maple A question: Your storage unit also contains the relevant memories, Nanami. Why are you downloading Maple's data? +123 123 301 Maple Maple thinks that it is pointless and a waste of resources. +124 124 301 Nanami That's not a waste, Maple. 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Outside City 072. +8 8 301 The sights beside you fly backward. You have not been to the surface for a while. Right now, you are on your way to conservation area 072. +9 9 401 2 1515 +10 10 104 0|50|-150 45 +11 11 301 You hear a comms notification from your terminal. +12 12 201 1 500166 1 +13 13 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 1 +14 14 301 1 Lucia Commandant? How is it going? 1 +15 15 302 All is well. 16 I'm almost there. 16 +16 16 301 Lucia That's good. 1 +17 17 302 How about you guys? 18 +18 18 301 Lucia We've removed the threats in Zone C. The west side of City 072 is now free of Corrupted. 1 +19 19 301 Lucia We're now taking stock of the remaining supplies. 1 +20 20 301 Transportation between the surface and Babylonia has recommenced. Over ten conservation areas have since requested assistance from the Task Force. You answered the call and were sent to help their reconstruction efforts. +21 21 301 City 072's CPF has been reactivated, and many refugees and Scavengers have been moved there to await medical treatment. Demand for supplies has drastically increased, but communication with Babylonia remains chaotic. +22 22 301 Signing your assignment confirmation under Hippocrates' watchful eyes, you were surprised that she did not stop you. She simply sighed before waving her hand and leaving the rehabilitation room. +23 23 301 Lucia and the rest have been assigned to different support teams, setting up scanning devices in areas threatened by Hetero-Creatures. They are to eliminate all threats to secure the supply routes on the surface. +24 24 104 0|-50|-150 45 +25 25 301 Lucia Please take care of yourself, Commandant. 1 +26 26 302 I will. 27 You too. 27 +27 27 204 1 2 +28 28 401 500 2 1515 +29 29 301 Lucia smiles before she receives a new mission notification in her comms. +30 30 104 0|50|-150 45 +31 32 301 1 Lucia I have to go, Commandant. We're about to head to the next location. 1 +32 33 302 Understood. 34 Keep me posted. 34 +33 34 202 1 1 +34 35 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +35 36 301 System Transmission over. +36 37 504 0 999 +37 38 301 You are suddenly greeted by light. Your vehicle has passed through an abandoned block, and the sun is no longer hiding behind tall buildings. You immediately notice the towering, metallic CPF in the distance. +38 39 201 1 500019 +39 40 301 AniZhuanchangBegin 1 Construct We're almost there. 1 +40 41 202 DialogDisable 1 1 +41 42 402 569 +42 43 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory544.jpg +43 44 301 DialogEnable You walk toward the entrance of the conservation area with the Task Force member accompanying you. +44 45 302 A bit chilly, isn't it... 46 +45 46 301 The temperature on the surface has dropped quite drastically recently. Even a sunny afternoon like this feels cold when a breeze blows past you. +46 47 301 Someone is already waiting at the entrance. You walk up, presenting your identification. +47 48 301 System Visitor identity confirmed. Welcome to the City 072 conservation area, 【kuroname】. +48 49 301 The person who has been waiting for you is a scantily clad middle-aged man. After you confirm your mission with him, he leads you to the center of the conservation area. +49 50 301 This conservation area is even more crowded than you thought. Most refugees who have been transferred here are living in temporary tents. +50 51 201 1 500340 +51 52 301 1 Supervisor You're the Gray Raven Commandant, aren't you? 1 +52 53 301 Supervisor I knew a Babylonia commandant would be arriving today, but I wasn't expecting you. 1 +53 54 302 (?) 55 +54 55 301 Noticing your confusion, the supervisor chuckles. +55 56 301 Supervisor You're a "hero" now. It's hard not to know who you are. 1 +56 57 302 (Smile wryly) 58 (Remain silent) 58 +57 58 301 Supervisor If they're sending you here, then I suppose... +58 59 301 The supervisor lowers his head as if contemplating something, the rest of his words turning into inaudible mumbles. +59 60 302 Sorry? 61 +60 61 301 Supervisor Pardon me. It's nothing... I just heard you were seriously injured in the last battle and have yet to fully recover. I didn't think you'd be back on the surface so soon. 1 +61 62 302 Can't seem to sit still. 63 I've more or less recovered. 63 +62 63 302 Plus, we're short-handed right now. 64 And we can always use more people. 64 +63 64 301 Since you are feeling better, you can no longer justify lying on a bed in Star of Life as your teammates send you their mission reports. Not that this mission is something you have never done before. +64 65 301 Supervisor You are... exactly as people describe. 1 +65 66 301 Supervisor This place was a mess when we started... We didn't even have space to settle the new refugees. 1 +66 67 301 Supervisor But since transport to Babylonia has returned, we've been slowly receiving supplies. It's a glimmer of hope, so to speak. 1 +67 68 301 The supervisor shows you a tired smile, the dark circles underneath his eyes revealing how little rest he has gotten. +68 69 302 I heard they're sending people from the Engineering Force to help rebuild. 70 +69 70 301 Supervisor Oh, right... From the base to the west, I think. Should have arrived a week ago if not for some problems with the energy station there. 1 +70 71 301 Supervisor We were understaffed everywhere... Supplies allocation was in disarray. Not a single place was doing well... 1 +71 72 301 Supervisor Luckily... some people from the Engineering Force arrived early a few days ago. We've been doing much better that past two days. 1 +72 73 301 Following where the supervisor is pointing, you are surprised to find a familiar figure in the crowd. +73 74 302 ...Karenina? 75 +74 75 301 You notice her pair of standing Inver-Devices from afar. The white-headed girl is dragging supply crates taller than a human as she speaks to a staff member. The staff member reacts with unease before replying. +75 76 301 Hearing the reply, Karenina shoves a list into the staff member's hand before stomping off. +76 77 301 Before long, she has disappeared into the busy crowd. +77 78 302 They sent her... 79 Did something happen? 80 +78 79 81 301 Supervisor I was told that she came immediately after she finished organizing the reconstruction of the last base. 1 +79 80 301 Supervisor No... she did a lot. 1 +80 81 301 Supervisor Reinforcement on our temporary hospital, assessment reports, materials lists, supply requests... We were overwhelmed just settling the wounded, so she's been taking all the reconstruction work upon herself. We're all... 1 +81 82 301 Supervisor Hey, Wright! I told you to play in the park! 1 +82 83 301 You can hear the sound of children playing nearby. The supervisor stops speaking halfway through, turning his head and shouting in their direction. +83 84 301 The children stop and lower their heads as he scolds them. The leading child looks down, fiddling with a controller, and you hear a buzz in the air—a small drone circles around, flying back toward the children. +84 85 301 Supervisor And Jonathan... Why are you two everywhere? If you keep messing around, Bossma'am is going to take your drone back. 1 +85 86 301 The children nod and retrieve the drone on the ground before hopping away. The supervisor sighs, returning to your side. +86 87 302 Bossma'am? 88 Drone? 89 +87 88 90 301 Supervisor It's what the kids call Karenina. She's been very popular with them ever since she fixed their toy drone... +88 89 301 Supervisor Yeah... Karenina even fixed the drone the kids found in the trash. But thanks to that, we finally get to see the kids smiling again. +89 90 302 How many things has she done... 91 +90 91 301 Supervisor It's just... She overturned the previous rebuild plans the moment she arrived, saying they were too slow. Then she dived into work all alone, not listening to anyone... 1 +91 92 301 Supervisor Some of the folks stationed here know a thing or two about construction. They wanted to help, but communicating with her was difficult, and they were always rejected. 1 +92 93 301 Supervisor Her style is also very... hmm... No one was in danger, per se, but there were a lot of puzzling explosions. 1 +93 94 302 (It's Karenina, after all...) 95 +94 95 301 Supervisor So everyone's been stressed. Folks are going to clash if we keep going like this. +95 96 302 She just wants to make things better as quickly as possible. 97 She's just bad at communicating. 98 +96 97 99 301 Supervisor Sigh... I know. It's what everyone here wants. Still... 1 +97 98 301 Supervisor Sigh... I can tell. She's a responsible leader, and she's taken a lot off our plates since she came. Still... 1 +98 99 301 Supervisor It's bad for everyone if she keeps going like this. 1 +99 100 301 He sighs, shaking his head. +100 101 301 Supervisor You're a commandant. Maybe she'll listen to you? If you don't mind... speaking with her. 1 +101 102 302 AniZhuanchangBegin Of course. 103 +102 103 202 DialogDisable 1 1 +103 104 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory544.jpg +104 105 301 DialogEnable You head toward where Karenina went, arriving at a temporary shelter. The supervisor said there was a fight when they tried to recover this area. All the buildings were damaged, and this is the only building with a roof. +105 106 301 Some heavily-injured soldiers and Scavengers are currently lying on folding beds, moaning painfully in their dreams. +106 107 301 ??? We can't accept that... +107 108 301 ??? Are you kicking us out?! +108 109 301 You hear a muted shout, which causes a stir. You look toward where the sound comes from and find the girl you have been looking for surrounded by the residents, all of them looking unhappy and mad. +109 110 302 (There...) 111 (What happened?) 111 +110 111 201 1 500494 4 +111 112 301 1 Karenina seems to be arguing about something with the people there. Frowning, she is about to say something when her gaze goes across the crowd and meets yours. 1 +112 113 204 1 7 +113 114 301 Her eyes widen. +114 115 301 Karenina Why are you... 1 +115 116 204 1 4 +116 117 301 For a second, Karenina looks like she is withholding something. Then she immediately looks away and focuses back on the residents surrounding her. +117 118 301 She takes a deep breath, looking incredibly serious. +118 119 301 Karenina I won't change my decision. 1 +119 120 301 1 AniZhuanchangBegin Karenina Let me say it again: I have to blow up this place. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieHG12902BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12902BA.tab.bytes new file mode 100644 index 00000000..4ee972dd --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12902BA.tab.bytes @@ -0,0 +1,137 @@ +MUgh@@e%>4l8~>XeB>P{bcwI5܁!}&Ӡan[;7쏞*;ég] +4ܖPPP[3=SId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory544.jpg +2 2 401 1 201 +3 3 201 1 500494 12 +4 4 301 DialogEnable 1 Surrounded by the residents, Karenina does not look like she is going to back down. 12 +5 5 301 Karenina I'm not kicking you out, but this building is no longer suitable to stay. Demolishing it now is our best option. 1 +6 6 301 Karenina The Engineering Force will be in charge of rebuilding this afterward... 1 +7 7 202 1 1 1 +8 8 201 1 500139 +9 9 301 1 Scavenger Stop joking! That's easy for you to say... Where are we going to live if you bring this place down? 1 +10 10 301 Scavenger We've been living here since we retook this neighborhood, and there has never been anything dangerous about living here! Do you expect us to just take your word for it? 1 +11 11 301 Scavenger Look outside... Do you think this conservation area has any place else for us? 1 +12 12 301 A haggard Scavenger stands up from his makeshift bed. +13 13 202 1 1 1 +14 14 201 1 500494 4 +15 15 301 1 Karenina We'll coordinate with the supervisor here and arrange a place for you all. 1 +16 16 202 1 1 1 +17 17 201 1 500454 +18 18 301 1 Resident We wouldn't be here... if there's somewhere else to stay... 1 +19 19 301 Resident Babylonia said they'd save us, but their shuttles have come and gone, always taking other folks. When will it be our turn? 1 +20 20 301 Resident Has Babylonia given up on us...? 1 +21 21 301 As if casting a stone, that short line has caused a ripple, and voices of doubt and distrusts quickly echo throughout the room. +22 22 203 1 0.25 400 +23 23 201 2 500139 -400 +24 24 301 1 Scavenger I heard the hospital has taken in a lot of wounded lately... but the supplies from Babylonia never arrived... 2 +25 25 301 Scavenger Only one Construct arrived when they said they'd send a team from the Engineering Force. How would that work... 2 +26 26 202 1 1 2 1 +27 27 201 1 500494 5 +28 28 301 1 Karenina grits her teeth, clenching her fists. +29 29 401 1 36 +30 30 301 RImgBg1Shake Karenina ******* ****! Were you listening at all?! 1 +31 31 401 1 201 +32 32 301 Karenina I wouldn't be here if Babylonia gave up on you! 1 +33 33 301 Karenina pushes through the crowd and walks to a corner. Looking at where she points, you can see a crack the width of a finger spreading from the exterior to the interior, blocked by a rack filled with household items. +34 34 301 Karenina This building was impacted in the fight with the Hetero-Creatures. Its structure was damaged. 1 +35 35 301 Karenina And you guys still went and took down the load-bearing wall. 1 +36 36 202 1 1 1 +37 37 201 1 500454 +38 38 301 1 Resident We were trying to take in as many people as we could... 1 +39 39 202 1 1 1 +40 40 201 1 500494 4 +41 41 301 1 Karenina But it means that this ******* building is going to collapse any minute! You're going to be buried underneath all this concrete! 1 +42 42 301 Karenina You're only still breathing because you're ******* lucky! Don't you see?! 1 +43 43 202 1 1 1 +44 44 201 1 500454 +45 45 301 1 Resident ... 1 +46 46 301 Resident Then... where should we go... 1 +47 47 302 Babylonia won't give up on anyone. 48 +48 48 301 Resident Who are you? +49 49 302 I'm a commandant from Babylonia. 50 +50 50 301 You walk up, standing next to Karenina. +51 51 302 Don't worry. We'll arrange new quarters for you all. 52 +52 52 302 We don't give up on people. 53 +53 53 301 You have just confirmed with the supervisor that the other members of the Engineering Force are also on their way to this conservation area. +54 54 202 1 +55 55 301 The catastrophe has taken its toll in the past few months. Babylonia could not receive all affected citizens, and communication with the surface was heavily disrupted. +56 56 301 With the lack of supplies and the threat of losing their home at any given moment, it is no surprise that fear and doubt has taken root among the people. +57 57 301 Karenina must be working so hard because she realizes this as well. +58 58 201 1 500494 4 +59 59 301 1 Karenina ...That's right. 1 +60 60 301 She takes a deep breath and looks around, her gaze meeting everyone who is looking back. +61 61 301 Karenina The reconstruction team of the Engineering Force exists so that each of you has a home to return to. We won't give up, and we can't give up on our duty. 1 +62 62 301 Karenina There's no reason to fix a building that could collapse at any point. It's much faster to demolish it and rebuild it. 1 +63 63 301 Karenina In order to give everyone here a safe place to stay as fast as possible, I won't change my mind. 1 +64 64 301 Everyone remains silent, no longer objecting. After a while, an old, trembling Scavenger stands up. +65 65 203 1 0.25 400 +66 66 201 2 500294 -400 +67 67 301 AniZhuanchangBegin 1 Old Scavenger Cough... We'll do as the young lady said. Start packing. 2 +68 68 202 DialogDisable 1 2 1 +69 69 401 500 1 36 +70 70 401 1 208 +71 71 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory544.jpg +72 72 301 DialogEnable Aided by the staff from the conservation area, the residents do not take long before moving all their belongings out. +73 73 301 Most of the residents are Scavengers who are accustomed to moving around in the doomsday. They are used to packing on short notice and leaving a place that is no longer habitable. +74 74 301 Verifying the residents with the supervisor, you arrange temporary shelters for them in different parts of the conservation area. Patients that require secluded wards are moved to the military tent you brought with you. +75 75 301 A spotted corner of the room displays a mural of unknown flowers done with chalk in youthful strokes. Next to it are marks that tally the days, while a smudged prayer sits on top. +76 76 201 1 500494 1 +77 77 301 1 Karenina What are you looking at? 1 +78 78 302 Marks left behind by the lives that lived here. 79 Nothing. 79 +79 79 301 Karenina ...Right. 1 +80 80 301 Karenina dusts off her hands and walks toward you, looking at the same marks, her head tilted. +81 81 301 And so, the two of you just crouch by the wall next to each other quietly. +82 82 204 1 13 +83 83 301 Karenina ... 1 +84 84 301 Karenina So. Why are you here? 1 +85 85 302 Doing my mission. 86 +86 86 301 Karenina You were barely alive on a bed just a while ago, and no one could wake you up... 1 +87 87 302 It's been quite a while... 88 Did you visit? 89 +88 88 91 301 Karenina Oh? Is that so? I guess it left quite an impression. I still remember it. 1 +89 89 204 1 4 +90 90 301 Karenina Not me! I was busy! It's just what I heard! 1 +91 91 302 I'm standing here, aren't I? It means I'm fine. 92 +92 92 204 1 4 +93 93 301 Karenina Hmph... You better be. 1 +94 94 204 1 13 +95 95 301 Karenina By the way... thank you for speaking up earlier. 1 +96 96 302 I didn't do anything. 97 It was all you. 97 +97 97 204 1 14 +98 98 301 Karenina Is that so...? 1 +99 99 301 Karenina ...Did I do the right thing? 1 +100 101 301 She is almost whispering. Before you can answer, she shakes her head and gently slaps herself in the face. +101 102 204 1 6 +102 103 301 Karenina Aargh! It's not like me to be so indecisive! 1 +103 104 204 1 4 +104 105 301 Karenina I'm leaving! I've got so much work to do! 1 +105 106 202 1 +106 107 401 500 2 1516 +107 108 402 1516 +108 109 301 She gets up and heads toward the door, but she stops halfway as if remembering something. +109 110 201 1 500494 4 +110 111 301 1 Karenina Hey. Didn't you give your tent to the other residents? 1 +111 112 302 (Nod) 113 +112 113 204 1 8 +113 114 301 Karenina Then where are you going to stay? 1 +114 115 302 That branch looks sturdy. 116 I can sleep on the street. 116 +115 116 204 1 6 +116 117 301 RImgBg1Shake Karenina How stupid are you?! 1 +117 118 301 You are not surprised to hear her shouting at you. +118 119 302 I'm just kidding. 120 +119 120 302 It's fine. I've stayed in worse. 121 +120 121 302 Supplies from Babylonia will arrive in a few days. 122 +121 122 204 1 5 +122 123 301 AniZhuanchangBegin Karenina You... Forget it. Follow me. 1 +123 124 204 1 4 +124 125 101 DialogDisable AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +125 126 301 DialogEnable You follow Karenina to a corner east of the conservation area and see a small military tent. +126 127 302 This is...? 128 +127 128 301 Karenina ...My tent. You can stay here for now if you have nowhere else to go. 1 +128 129 301 Karenina Don't overthink it. I just don't want anything to happen to you when I'm in charge. 1 +129 130 302 Thanks, Karenina. 131 +130 131 301 But then you remember that conservation areas usually have sleeping pods reserved for Constructs. You are not sure why there is only a tent before you. +131 132 302 Where's your sleeping pod? 133 +132 133 204 1 12 +133 134 301 Karenina I lent it to some sick kids. All the hospital beds are full right now. At least the sleeping pod is more comfortable. 1 +134 135 302 ... 136 +135 136 301 1 AniZhuanchangBegin Who was she calling stupid again? diff --git a/Resources/table/client/movie/movies/MovieHG12903BA.tab.bytes b/Resources/table/client/movie/movies/MovieHG12903BA.tab.bytes new file mode 100644 index 00000000..4442bbb9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieHG12903BA.tab.bytes @@ -0,0 +1,142 @@ +Qe0|FRja!t*KL̵5}=dyeiM|~ +p4ί"..UX\TbC?|xXgԠ]4/pvd

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Ga—! 1 +5 5 203 PanelActor1Shake 1 1 -300 +6 6 203 RImgBg1Shake 1 1 -1080 +7 7 201 1 500210 +8 8 301 1 Rosetta thrusts her spear into the bionic's power connectors, destroying it completely. 1 +9 9 301 However, she seems to have mistaken the size of the tide. An almost endless horde of bionics are still charging out of the snowy forest. 1 +10 10 301 Rosetta No... I have to tell those girls to get out of there, now! 1 +11 11 301 AniZhuanchangBegin Rosetta shoves aside a bionic in the way and scurries out of the forest. +12 12 202 1 1 +13 13 101 Assets/Product/Texture/Image/BgStory/Bgstory216.png +14 14 301 AniZhuanchangEnd As expected, the girls are having a snowball fight on the mountain, completely unaware of the situation. +15 15 301 Rosetta runs over and shouts at the girls anxiously. No time to care about Pfaff's orders. +16 16 201 1 500210 +17 17 301 1 Rosetta Run away! The tide is coming! 1 +18 18 301 The girl grabbed by Rosetta stares at her curiously. The other frolicking girls also pause and stare at Rosetta in interest. 1 +19 19 301 Girl Wait, what's going on? Who are you... +20 20 301 Anxious, Rosetta turns with the girl in hand, attempting to pull her out of this place by force. 1 +21 21 301 But she pauses at the sight behind her—the forest is still and silent, without any sound of bionics, as if the tide itself had never happened. 1 +22 22 401 1 204 +23 23 301 Girl Are you... the girl who lives in the forest we've heard rumors about?! +24 2301 204 1 6 +25 24 301 Rosetta Uh, yeah... No, I'm serious! But the bionics, where have they... 1 +26 25 301 The girl, overjoyed, takes Rosetta's hand to show her friends. 1 +27 26 301 Girl Hah! Whaddaya say? I told you the "girl in the forest" wasn't just a rumor! That's what you get for laughing at me! +28 27 301 The other girls gather around Rosetta, looking at her curiously. +29 28 301 Girl I'm Lisa. What's your name? +30 29 301 Rosetta Rosetta... 1 +31 30 301 AniZhuanchangBegin Lisa Hi, Rosetta! Now that we know each other's names, that makes us friends! Come on! Let's play! +32 31 202 1 1 +33 32 101 Assets/Product/Texture/Image/BgCg/Cgqz1801.jpg +34 33 301 AniZhuanchangEnd Having never talked to anyone before, Rosetta did not know how to say no. In a state of confusion, she allows Lisa to drag her and join the other girls. +35 34 301 AniZhuanchangBegin It was a completely new world to Rosetta. She never thought she would be so happy just talking aimlessly with other girls or playing silly games. +36 35 101 Assets/Product/Texture/Image/BgStory/Bgstory216.png +37 36 301 AniZhuanchangEnd Lisa Rosetta, thanks for playing with us for so long and telling us so much about the forest! +38 37 201 1 500210 6 +39 38 301 1 Rosetta No, it's... Yeah, I had a lot of fun... 1 +40 39 301 Lisa Great! But I guess you gotta get home. Looks like your grandpa is here to pick you up. +41 40 201 1 500200 +42 41 301 1 Rosetta turns in surprise and sees Pfaff nearby looking at them. 1 +43 42 201 1 500210 +44 43 301 1 Rosetta Grandpa! Sorry... I was worried that the bionics were going to attack the girls. So I had to warn them... I won't do it again! 1 +45 44 201 1 500200 +46 45 301 To Rosetta's surprise, Pfaff did not seem to be angry. Instead, he politely waves at the girls. 1 +47 46 301 1 Pfaff Rosetta, don't forget to wave and say goodbye to your friends. You don't want to be rude, do you? 1 +48 47 201 1 500210 6 +49 48 301 1 Rosetta B-bye... 1 +50 49 301 Lisa Bye! Let's play together again sometime! +51 50 202 1 +52 51 201 1 500210 400 +53 52 201 2 500200 -400 +54 53 301 1 Rosetta Grandpa... 1 +55 54 301 Pfaff Rosetta, has living in the forest been lonely? 2 +56 55 301 Rosetta's eyes jut wide open at Pfaff's question, but she then quickly shakes her head. +57 56 301 Rosetta Nope, not at all... I have you and the animals in the forest, Grandpa... And there's the Guardian Spirit. Everything is fine just the way it is. 1 +58 57 202 1 2 +59 58 301 Pfaff laughs, a hint of resolution in his chuckle. He takes Rosetta by the hand and places the carving knife he bought on her palm. +60 59 201 1 500210 400 +61 60 201 2 500200 -400 +62 61 301 1 Pfaff I'm getting old, Rosetta. Can't keep running around. Starting tomorrow, you'll have to buy supplies at the port for us in my stead. 2 +63 62 301 Rosetta But why, Grandpa?! And the tide, too... 1 +64 63 301 Pfaff Don't worry. The Guardian Spirit has returned, and the tide will be gone soon. 2 +65 64 301 AniZhuanchangBegin Pfaff puts two fingers to his lips and blows a long and loud whistle. Rosetta runs excitedly to the side of the mountain, taking in the view of the sea— +66 65 202 1 2 +67 66 101 Assets/Product/Texture/Image/BgStory/Bgstory86.png +68 67 301 AniZhuanchangEnd Narwhal ——▄——▆▁——▃ +69 68 301 AniZhuanchangBegin All of a sudden, a mechanical narwhal leaps out of the sea with a splash. The girls stop their snowball fight and cheer in awe. +70 69 101 Assets/Product/Texture/Image/BgStory/Bgstory216.png +71 70 201 1 500205 +72 71 401 1 207 +73 72 301 AniZhuanchangEnd 1 In the shade of the forest, Temia silently watches over the girls in play. 1 +74 73 203 1 0.5 400 +75 74 201 2 500204 -400 +76 75 301 1 Forest Guard Could we have been like them, had it not been for that accursed experiment...? 2 +77 76 204 1 5 +78 77 301 Temia The past is in the past. We are the Forest Guard—we are sinners with nothing but our duty. 1 +79 78 301 Forest Guard Captain... 2 +80 79 204 1 1 +81 80 301 Temia Let's move out, Forest Guards. We must destroy the remaining bionics before nightfall. 1 +82 81 301 1 AniZhuanchangBegin Forest Guard Roger! 2 diff --git a/Resources/table/client/movie/movies/MovieJZ11403BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11403BA.tab.bytes new file mode 100644 index 00000000..c575c1c7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11403BA.tab.bytes @@ -0,0 +1,114 @@ +Gd_ϕexD_fB]YR%"='"hՄ;bo+ ;&XVΔEgƶm~\h(p"y>+QCW*~2)l1A&^OX4/Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory88.png +2 2 401 1 204 +3 3 201 1 500213 +4 4 301 DialogEnable 1 It has been years after that tide. Pfaff is no longer prohibiting Rosetta from meeting others. Like today, Rosetta is even occasionally tasked with buying supplies from the port. 1 +5 5 301 ??? Rosetta, over here! +6 501 204 1 6 +7 6 301 A girl from the fur shop waves at Rosetta, whom she immediately recognizes in the crowd of people. 1 +8 7 301 Lisa Huehuehue, lemme guess. More rabbit pelts for sale? +9 8 301 Rosetta Morning, Lisa. Nope, it's a reindeer pelt! Yesterday, Grandpa shot... 1 +10 9 201 1 500086 +11 10 401 1 201 +12 11 301 1 Fisher Still no seafarin'?! That mad narwhal is still rollin' and flailin' about? 1 +13 12 301 Discordant noises travel over from the market entrance. +14 13 203 1 0.5 400 +15 14 201 2 500093 -400 +16 15 301 1 Port Manager Not yet... If we don't take it out while it's in the harbor, it'll just come back again and again. 2 +17 16 301 Fisher Some fine job 'em Forest Guards are doin'... Useless pricks. 1 +18 17 203 1 0.5 600 +19 18 203 2 0.5 200 +20 19 201 3 500213 -500 +21 20 301 1 Rosetta Are you guys talking about... the mechanical narwhal? 3 +22 21 301 Port Manager What other narwhal is there? Thanks to that fatso, all the port's wrecked! 2 +23 2101 204 3 5 +24 22 301 Rosetta You wanna destroy it just because of that?! 3 +25 23 301 Fisher Whaddya mean "just because of that?" Port's down—no fishes—we all gon' be starvin'! 1 +26 2301 204 3 6 +27 24 301 Rosetta Grandpa said the Narwhal's the Guardian Spirit of humanity. It wouldn't just destroy the port for nothing. There must be a reason... 3 +28 25 202 1 2 3 +29 26 301 To Rosetta's surprise, the fishermen around her bursts out laughing. +30 27 201 1 500086 +31 28 301 1 Fisher Bwahahaha... You killin' me, girl. You hear that? She thinks the narwhal is a guardian spirit! Hahahahaha... 1 +32 29 201 1 500213 5 +33 30 301 1 Rosetta What are you all laughing at! 1 +34 31 201 1 500093 +35 32 301 1 Port Manager Everyone 'cept you drifters know that WE made that narwhal. And ye call it a guardian spirit, hah! 1 +36 33 201 1 500213 5 +37 34 301 1 Rosetta So what?! If you made the Guardian Spirit, and now you're destroying it out of inconvenience... You all are just selfish! 1 +38 35 203 1 0.5 400 +39 36 201 2 500086 -400 +40 37 301 1 Fisher What does a lil' brat like you know! 2 +41 38 301 The fisherman could no longer control his temper and rushes over to grab Rosetta. However, Rosetta quickly catches his wrist and twists it behind his back. +42 39 301 Fisher Ow! You lil' sardine! Damn it! Let go! 2 +43 40 301 Rosetta I won't let you go unless you apologize to the Guardian Spirit and to us! 1 +44 4001 202 1 2 +45 41 201 1 500093 +46 42 301 1 Port Manager Damn it! 1 +47 43 301 The port manager could no longer take it. He clenches his fist to swing at Rosetta. +48 44 301 However, his punch is stopped mid-swing by the steel grip of an old but firm hand. +49 45 201 1 500200 +50 46 301 1 Pfaff She's my granddaughter. Just a child. Don't be so hard on her, big guy. 1 +51 47 201 1 500213 6 +52 48 301 1 Rosetta Grandpa! 1 +53 49 301 The port manager shakes off Pfaff. At the sight of Pfaff, Rosetta lets go of the fisherman. +54 50 201 1 500093 +55 51 301 1 Port Manager Pah... You're that weird old man living in the forest. 1 +56 52 201 1 500086 +57 53 301 1 Fisher Bloody outsiders! Ruthless savages, the lot of you... 1 +58 54 301 Fisher Call the guards and have 'em jailed! Jailed! 1 +59 55 201 1 500200 +60 56 301 1 Pfaff shields Rosetta behind the rowdy crowd. He slams the butt of his shotgun on the ground, letting off a loud thud. 1 +61 57 301 Pfaff Listen up! 1 +62 58 301 The presence of the shotgun, coupled with Pfaff's fierce glare instantly silences the commotion. +63 59 301 Pfaff I will hunt the narwhal alone tomorrow, but at one request. 1 +64 60 201 1 500086 +65 61 301 1 Fisher Hah! An ol' man with one foot inna grave thinks he can kill the whale? Quit joking around! 1 +66 62 202 1 +67 63 301 The mocking laughter of the crowd resumes, but Pfaff seems to pay no mind. He pushes his way through the crowd, coming before the port manager. +68 64 201 1 500093 400 +69 65 201 2 500200 -400 +70 66 301 1 Port Manager What makes you think you can kill the narwhal? 1 +71 67 301 Pfaff lowers his voice so that only the port manager could hear. At his words, the manager stiffens and takes on a solemn expression. +72 68 301 Port Manager Are you serious...? This is too much for a joke. 1 +73 69 301 Pfaff I stake my life on it. 2 +74 70 301 Port Manager Hmph, your life means little to me. But... 1 +75 71 202 1 2 +76 72 301 The manager shifts his gaze at the Rosetta behind Pfaff. For this little girl, the old man would never lie. +77 73 201 1 500093 +78 74 301 1 Port Manager Alright, fine. I will inform the captain. 1 +79 75 301 Port Manager But remember... If you fail, you will bear all the consequences. I'm sure you know what that means for you and your granddaughter. 1 +80 76 301 AniZhuanchangBegin Pfaff glances at the port manager. He grabs Rosetta's hand and leaves the port under the gazes of the crowd. +81 77 101 Assets/Product/Texture/Image/BgStory/Bgstory96.png +82 78 401 1 207 +83 79 201 1 500200 400 +84 80 201 2 500213 -400 +85 81 301 AniZhuanchangEnd 1 Pfaff Is there something you want to say? 1 +86 82 301 Rosetta Grandpa, didn't you say that the narwhal was the Guardian Spirit of humanity?! Why are you killing it? I don't get it! 2 +87 83 301 Pfaff sighs. The steam from his breath escapes into the snowy forest. +88 84 301 Pfaff It's okay. You don't need to understand. Just know that this is my decision. That's all. 1 +89 8401 204 2 5 +90 85 301 Rosetta The thing about the Guardian Spirit protecting us—protecting humanity... Was it all a lie? 2 +91 86 301 Pfaff Rosetta, it's just a mechanical narwhal. You are a human; you need human friends. 1 +92 87 301 Rosetta is about to retort, but Pfaff quickly interrupts her. +93 88 301 Pfaff I'll set out tomorrow morning. If I don't return in a month, run. Go as far as you can into the forest. 1 +94 8801 204 2 +95 89 301 AniZhuanchangBegin Rosetta Grandpa... 2 +96 90 101 Assets/Product/Texture/Image/BgStory/Bgstory69.jpg +97 91 202 1 2 +98 92 401 1 201 +99 93 201 1 500200 +100 94 301 AniZhuanchangEnd 1 Waking up next morning, Pfaff finds Rosetta gone. +101 95 301 Pfaff Rosetta! No, it couldn't be... 1 +102 96 301 AniZhuanchangBegin Pfaff immediately packs his gear and rushes to the seashore for departure. +103 97 101 Assets/Product/Texture/Image/BgStory/Bgstory103.png +104 98 201 1 500213 +105 99 301 AniZhuanchangEnd 1 To his surprise, Rosetta is waiting there with her spear. +106 100 301 Rosetta Grandpa, even if you don't tell me what you plan on doing, I wanna help you at least. 1 +107 101 301 Rosetta If you're gonna kill the Guardian Spirit, I wanna be a witness to it! 1 +108 102 202 1 +109 103 301 Pfaff stares at Rosetta bitterly. This girl grew up to be just as stubborn as he is. +110 104 301 AniZhuanchangBegin Without a word, he untethers the small fishing boat. Starting the engine, the two gradually leave shore. +111 105 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +112 106 301 AniZhuanchangEnd Two humans, one Narwhal... Their fates intertwine in the vast blue sea... +113 107 202 1 AniZhuanchangBegin 1 diff --git a/Resources/table/client/movie/movies/MovieJZ11404BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11404BA.tab.bytes new file mode 100644 index 00000000..e32ada9d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11404BA.tab.bytes @@ -0,0 +1,94 @@ +@ΫUh"E5҈L :cNPg1X iJ90I;ʯ7t Ö- +C},ocM#1cH ;V/Vms|^?zsα" 5I+6j'CnId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory212.png +2 2 401 1 210 +3 3 201 1 500213 +4 4 301 DialogEnable 1 Rosetta "Day 21 since we left New Murmansk. Sunny with a slight breeze..." 1 +5 5 202 1 +6 6 301 Rosetta watches the narwhal tow itself forward from the bow of the ship. She soon returns to writing on her logbook. +7 7 201 1 500213 +8 8 301 1 Rosetta "We were lucky. When the Guardian Spirit tried to escape, we landed a harpoon on its back so that it couldn't outswim us." 1 +9 801 204 1 6 +10 9 301 Rosetta I wonder if Grandpa will yell at me if I still call it that... 1 +11 10 301 Rosetta erases the words "Guardian Spirit" and replaces it with "mechanical narwhal." +12 1001 204 1 +13 11 301 Rosetta Unfortunately, the engine of our ship is weak... We can't keep up with it, and we're just being dragged along. 1 +14 12 301 Rosetta "I have no idea where we are... Not even a single clue. End of log today." 1 +15 13 203 1 0.5 -400 +16 14 201 2 500200 400 +17 15 301 1 Pfaff Cough... Why didn't you wake me up, Rosetta? 2 +18 1501 204 1 5 +19 16 301 Rosetta Grandpa! You're sick. You should go sleep in your cabin... 1 +20 17 202 1 2 +21 18 201 1 500200 +22 19 301 1 Pfaff squints at the horizon and clouds in the direction of the narwhal. 1 +23 20 301 Pfaff Rosetta, fetch me the binoculars. 1 +24 21 201 1 500213 +25 22 301 1 Rosetta Oh, okay... But there's nothing over there... 1 +26 23 201 1 500200 +27 24 301 1 Pfaff continues squinting at the direction of the narwhal. 1 +28 25 301 1 Pfaff Rosetta, get ready. Time for the final fight! 1 +29 26 202 1 +30 27 301 Surprised, Rosetta is about to ask Pfaff for an explanation, but the sight from afar answers her instead. In the horizon, the faint outline of land takes shape. +31 28 201 1 500200 +32 29 301 AniZhuanchangBegin 1 Pfaff Is that where you were trying to go...? What's going on in that electric brain of yours... 1 +33 30 101 Assets/Product/Texture/Image/BgStory/Bgstory212.png +34 31 202 1 +35 32 301 AniZhuanchangEnd As they approach the coast, the narwhal begins to slow down. It seems to be drawing close to a bay. +36 33 201 1 500213 5 -400 +37 34 301 1 Rosetta Grandpa, this... seems to be the Drake Passage. We're approaching the nearby bay. 1 +38 35 201 2 500200 400 +39 36 301 1 Pfaff Wait till it slows down a little more, then we can catch up and land the killing blow. 2 +40 3601 204 1 +41 37 301 Rosetta Okay... 1 +42 38 301 The long chase is finally coming to an end. Rosetta, however, does not find joy at the journey's end, since it would mean the death of the narwhal at their own hands. +43 39 301 Rosetta Huh? What are those glowing red lights in the sea... 1 +44 40 301 Pfaff Rosetta! Get back! 2 +45 41 202 1 2 +46 4001 401 1 203 +47 42 401 2 1510 +48 43 201 1 500013 +49 44 401 2 1508 +50 45 203 PanelActor1Shake 1 2 -1080 +51 46 301 A hand suddenly stretches out from the sea and almost catches Rosetta, leaning against the bulwark of the ship. A precise shot from Pfaff shoots it off. 1 +52 47 201 1 500213 -400 +53 48 201 2 500200 400 +54 49 301 1 Pfaff Corrupted... It's all Corrupted in the sea! All of them... They're using the current to follow the narwhal. 2 +55 50 301 Rosetta Grandpa! It must be trying to prevent ships in the port from going out to sea! It's so they won't be attacked by Corrupted! That must be why it destroyed the port! 1 +56 51 301 Rosetta And now it's coming all the way over here! It must be for something important! 1 +57 52 301 Pfaff Perhaps. As a bionic animal, it should have sensors that can detect ocean currents. Maybe it's thinking that they can be used to trap the Corrupted here. 2 +58 53 202 1 2 +59 54 301 Narwhal ——▄▆▁—▆———▃ +60 55 201 1 500200 +61 56 301 1 Pfaff What a fool you are... We humans have been so cruel to you, but you're still trying to save us. 1 +62 57 201 1 500213 +63 58 301 1 Rosetta If that's the case, then the narwhal hasn't gone mad. It destroyed the port to prevent people from sailing out to sea! 1 +64 5801 201 1 500200 +65 59 301 Pfaff It doesn't matter. Guilty or not, I must hunt it... This is our best shot. 1 +66 60 202 1 +67 61 301 The narwhal's glide slows down. It flips in agony, revealing a sheet of Corrupted hanging from its body. +68 62 201 1 500213 +69 63 301 1 Rosetta But if the narwhal is gone, the Corrupted will come after us next! 1 +70 64 201 1 500200 +71 65 301 1 Pfaff You're right. If it sinks into the sea, that'll spell trouble for us. 1 +72 66 401 RImgBg1Shake 2 1510 +73 67 401 RImgBg1Shake 2 1510 +74 68 401 RImgBg1Shake 2 1510 +75 69 301 Pfaff fires at the Corrupted hanging on the narwhal, while Rosetta keenly searches for an opening in the Corrupted swarm. 1 +76 70 201 1 500213 +77 71 301 1 Rosetta Guardian Spirit! To the northeast! Swim to the northeast! 1 +78 72 202 1 +79 73 301 AniZhuanchangBegin Rosetta shouts. The narwhal, who seems to have understood Rosetta's instructions, swims to the northeastern direction. +80 74 101 Assets/Product/Texture/Image/BgStory/Bgstory97.png +81 7401 401 1 207 +82 75 301 AniZhuanchangEnd Some time later... The two of them and the narwhal finally broke through the Corrupted-infested bay after suffering considerable injuries. +83 76 201 1 500200 +84 77 301 1 Pfaff stands slowly. He staggers toward the narwhal resting next to the fishing boat and raises the high-voltage harpoon in his hand. 1 +85 78 202 1 +86 79 301 The narwhal whimpers in a low hum. Its luminous eyes twinkle. +87 80 201 1 500200 +88 81 301 1 Pfaff You've done nothing wrong, but... I must kill you to end the past, to end all sins. So... 1 +89 82 204 1 9 +90 83 301 PanelActor1Shake Before he could bring the harpoon down, Pfaff suddenly coughs involuntary and falls onto the narwhal. He coughs up blood, one cough after another. +91 84 201 1 500213 5 +92 85 301 1 AniZhuanchangBegin 1 Rosetta Grandpa...? Grandpa! 1 diff --git a/Resources/table/client/movie/movies/MovieJZ11405BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11405BA.tab.bytes new file mode 100644 index 00000000..147e9d42 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11405BA.tab.bytes @@ -0,0 +1,71 @@ +-NxsOtgDy- I) 4) Ɲ(N* u'nGnQsW~Yze3cbţJokZtyZ>f)NkUWG _Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory97.png +2 2 401 1 211 +3 3 301 DialogEnable Rosetta jumps onto the narwhal and gently carries Pfaff back to the boat. Only then did she realize that part of Pfaff's body is beginning to rot. +4 4 201 1 500213 5 +5 5 301 1 Rosetta How'd this happen! But you didn't get hurt, Grandpa... 1 +6 6 201 1 500200 9 +7 7 301 1 Pfaff The Punishing... Damnit... And at a time like this... 1 +8 8 202 1 +9 9 301 Rosetta has heard of the Punishing Virus from Pfaff not long after setting out to sea. It is a terrible virus that had ravaged the world at the height of the Golden Age. +10 10 301 The horrific virus had spread everywhere except high altitude areas like the Arctic. Only a special serum can mitigate the effects of the virus. +11 11 201 1 500213 6 +12 12 301 1 Rosetta So, Grandpa, the thing you said I had to inject everyday... That's the serum?! 1 +13 13 202 1 +14 14 301 Rosetta searches Pfaff for a shot of the serum in a panic, but Pfaff gently grabs her hand and shakes his head. +15 15 201 1 500200 9 +16 16 301 1 Pfaff Don't bother looking... I've run out of mine... for quite some time now... 1 +17 17 202 1 +18 18 301 Rosetta checks the boat. There is only enough serum left for one person to make the voyage back. +19 19 201 1 500213 -400 +20 20 201 2 500200 9 400 +21 21 301 1 Rosetta Why...? Why didn't we go back when you knew it's not going to be enough?! 1 +22 22 301 Pfaff I have to kill the narwhal, no matter what—even if it kills me. 2 +23 23 204 1 5 +24 24 301 Rosetta But why?! I don't understand... 1 +25 25 301 Pfaff Because Grandpa has sinned. Far more than the Forest Guards... So there's no need to feel any regret. 2 +26 2501 204 1 +27 26 301 Rosetta But Grandpa, you've never done anything bad. How could you be a sinner? They must've made a mistake! 1 +28 27 301 Pfaff Rosetta, listen to me. Killing the narwhal is our only chance to be allowed into the ARU. 2 +29 28 301 Rosetta If that's the case, then I don't wanna join 'em! Weren't we doing okay just living in the forest? 1 +30 29 301 Pfaff For me, it is, but not for you. I can't allow you to be stuck there your whole life. You need friends... You need a future... 2 +31 30 202 1 2 +32 31 201 1 500213 6 +33 32 301 1 Rosetta becomes quiet. She has friends in the port. If she could live a life like an ordinary girl... 1 +34 33 301 Pfaff shoves the high-voltage harpoon into Rosetta's hand. He points it at the narwhal's eye and nods. 1 +35 34 201 1 500200 9 +36 35 301 1 Pfaff Kill the narwhal while you have the chance. Take the core of its electronic brain back to the port manager. He'll know what it is. 1 +37 36 202 1 +38 37 301 Rosetta takes the harpoon. She shambles absently toward the narwhal, staring into its eyes. +39 38 301 The narwhal is tranquil as if it has accepted its fate. They both stare silently into each other's eyes. +40 39 201 1 500200 9 +41 40 301 1 Pfaff (Once you kill it, Rosetta, you'll be free...) 1 +42 41 301 AniZhuanchangBegin Pfaff (You'll no longer have to bear this sin that never was yours. You'll finally get to be a normal girl. You'll get to live without any regrets.) 1 +43 42 202 1 1 +44 43 101 Assets/Product/Texture/Image/BgCg/Cgqz1802.jpg +45 4301 401 1 207 +46 44 301 AniZhuanchangEnd But Rosetta shakes her head instead. She throws the harpoon into the sea and kneels beside the narwhal. +47 45 301 Rosetta If you are the Guardian Spirit of humanity, please listen to my only prayer... +48 46 301 The young maiden can no longer hold back her tears. +49 47 301 Rosetta Please, save my grandpa... Please... I beg of you... +50 48 301 Only with the speed of the narwhal, can the two of them make it back to New Murmansk with the serum they have left. +51 49 301 Pfaff Rosetta, give up... It's not a guardian spirit at all. It won't respond to you. +52 50 301 Pfaff We created it... It's just a cold and heartless machine. It's an irrevocable proof of our sin in a foolish age. +53 51 301 Rosetta But it chose to protect humanity rather than fight. It's our friend, not a cold-hearted weapon. +54 52 301 AniZhuanchangBegin The eyes of the narwhal flicker. It lets out a bellowing roar. Toiling visibly, it makes a hard turn and begins dragging their boat to the north. +55 53 101 Assets/Product/Texture/Image/BgStory/Bgstory212.png +56 54 201 1 500200 9 +57 55 301 AniZhuanchangEnd 1 Pfaff Impossible... The narwhal's M.I.N.D. awakened...? Because of Rosetta? 1 +58 56 201 1 500213 6 +59 57 301 1 Rosetta We can't keep calling it the "Guardian Spirit" or just a "narwhal". It should have its own name. 1 +60 5701 204 1 +61 58 301 Rosetta To become friends, we must know each other's names. Right, Derek? 1 +62 59 202 1 +63 60 301 The narwhal lets out a series of groans as if dissatisfied with the silly name, taken and arranged from Drake Passage. +64 61 201 1 500213 6 +65 62 301 1 Rosetta Grandpa, no matter what happened in your past, the three of us have to get back alive. It shouldn't end here! 1 +66 63 201 1 500200 9 +67 64 301 1 Pfaff (Rosetta, you've really grown up... Turns out I was the only one trapped in the sins of the past...) 1 +68 65 202 1 +69 66 301 And with that, the journey between the two of them and Derek, the narwhal, begins anew. +70 67 301 1 AniZhuanchangBegin But this time, not to a perilous end, but toward their last hope. diff --git a/Resources/table/client/movie/movies/MovieJZ11406BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11406BA.tab.bytes new file mode 100644 index 00000000..dd77fdd9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11406BA.tab.bytes @@ -0,0 +1,41 @@ +D%KÂƲ"59BgPkƹ _wO Or!@o)Բ?,Av#H © ȂUT6PId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory212.png +2 2 401 1 207 +3 3 201 1 500213 +4 4 301 DialogEnable 1 Rosetta "Even though Derek dragged us back at almost full speed, there was still no sign of land after more than ten days." 1 +5 5 202 1 +6 6 301 Rosetta sighs. She closes her logbook and walks on deck to check on Pfaff. +7 7 301 Now, not only is Pfaff showing serious signs of the Punishing Virus, but so too is Rosetta. +8 8 201 1 500213 -400 +9 9 201 2 500200 9 400 +10 10 301 1 Rosetta This is the last serum... Grandpa... 1 +11 11 301 Gritting through the excruciating pain of the Punishing Virus infection, Rosetta injects Pfaff with the last serum. 1 2 +12 12 301 But judging from the condition of the fever-stricken Pfaff... 1 2 +13 13 301 Pfaff Rosetta... Leave it for yourself... I'm... 2 +14 14 301 Rosetta shakes her head in tears. Pfaff can only let out a sigh, closing his eyes again. 1 2 +15 15 202 1 2 +16 16 301 Derek ——▄▆——▆▆▁——▃ +17 17 201 1 500213 5 +18 18 301 1 Rosetta Derek? What's wrong... Are there more Corrupted? 1 +19 19 202 1 +20 20 301 Rosetta looks toward Derek. The outline of the continent is looming in the distance. +21 21 201 1 500213 6 +22 22 301 1 Rosetta Land, ho! Grandpa, it's land! We're home!!! 1 +23 23 401 1 211 +24 2301 201 1 500200 8 +25 24 301 1 Rosetta returns to the cabin excitedly, but finds Pfaff already unconscious. 1 +26 2401 201 1 500213 5 +27 25 301 Rosetta Grandpa! 1 +28 26 301 AniZhuanchangBegin Pfaff would likely never wake up again if Rosetta cannot find more serum. 1 +29 27 101 Assets/Product/Texture/Image/BgStory/Bgstory95.png +30 28 202 1 +31 29 401 RImgBg1Shake 2 1506 +32 30 301 AniZhuanchangEnd The huge narwhal, unable to stop its manic speed, crashes ashore with a loud roar. +33 31 301 Overloaded and temporarily paralyzed, the narwhal Derek is trying to push the boat closer to shore with its remaining strength. +34 32 201 1 500213 +35 33 301 1 Rosetta Thank you, Derek... You should rest here for now. 1 +36 34 301 Rosetta We're at a coast near the port's suburbs, but we'll still need to cross the snow-covered forest to reach the town. 1 +37 35 301 Rosetta Grandpa, get some rest. Tomorrow will be a new day. 1 +38 36 301 Rosetta Winter is almost over, and you promised to go on a picnic with me... The forest is going to be beautiful in spring. 1 +39 37 301 Rosetta picks up her spear and carries the unconscious Pfaff on her back. 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Check it out! +4 4 301 Merchant B Looking for prosthetics? Here's your one-stop-shop for all your mechanical body parts! +5 5 301 Merchant C Toasty pupas, fresh off the grill! +6 6 301 Child Ma, can I have this— +7 7 301 Woman Zip it! One more word and I'm selling you to the "bad-wagon"! How do you like that?! +8 8 201 1 500136 +9 9 301 1 Shady Merchant Hey, lady, cute kid you got there! Bit of a waste to send him off in the "wagon," no? How about let me take him off your hands—at a premium, even! I know you ladies have it rough on this boat— 1 +10 10 301 Woman You getting ideas on my kid now?! Get the hell away before you piss me off! +11 11 301 Shady Merchant Whoa, easy! There's no need to be uncivilized... 1 +12 12 301 Child Pffffftt!!! +13 13 301 The boy pulls a face at the shady merchant as his mother drags him away. +14 14 301 Angry, Shady Merchant Damn kid! I'm gonna get you one day! 1 +15 15 201 1 500234 +16 16 301 1 ??? You show him, boss! +17 17 201 1 500136 +18 18 301 1 Shady Merchant ??? 1 +19 19 301 Shady Merchant Who the hell are you? 1 +20 20 201 1 500216 1 +21 21 301 1 Changyu It's cool, man, I feel you. I can't believe how disrespectful that little brat was! 1 +22 22 203 1 0.25 -500 +23 23 201 2 500136 400 +24 24 301 1 Shady Merchant It's none of your business, you little shit! Get lost! 2 +25 25 204 1 5 +26 26 301 Changyu Oh, mister, you really shouldn't judge a book by its cover... I'm here to do business. 1 +27 27 301 Shady Merchant Business? Does it look like a candy shop here, kid? 2 +28 28 204 1 +29 29 301 Changyu quickly scans his surroundings, making sure no mechanoid guards are patrolling nearby. He removes the bag from his waist. +30 999 301 It is a most ordinary purse, identical to the one the merchant has on his stall. But Changyu is holding it more cautiously than one would a child, carefully unzipping the bag before the merchant's eyes. +31 30 301 Shady Merchant I said get lost—what the hell... Is this... A Construct?! 2 +32 31 301 Changyu Shush! The Kowloong Crew's gonna confiscate it if they find out! 1 +33 32 301 Shady Merchant How did you... 2 +34 33 301 The merchant coughs and lowers his voice, trying to sound calm and collected. +35 34 301 Shady Merchant How did you get your hands on a Receptor? Where does it come from? 2 +36 35 204 1 1 +37 36 301 Changyu I'm just the errand boy—my employer is a pretty private person, so I'm acting as his eyes and ears. And from what I've heard, you're the most reputable vendor in these parts. 1 +38 37 301 Shady Merchant You bet! You're in luck, kid, 'cause your new buddy Todd here is the fairest merchant of them all! 2 +39 38 301 The shady merchant reaches for Changyu's bag as he speaks. +40 39 301 Shady Merchant Now, the fair thing to do is to inspect the goods first... 2 +41 40 204 1 5 +42 41 301 Changyu Hey! 1 +43 42 301 Changyu clenches the bag in his hands, his face filled with suspicion. +44 43 301 Changyu Give us an offer, and you can inspect it all you want. This is just my first stop of the night—my employer told me to get a few more offers before making a deal... 1 +45 44 301 Shady Merchant Trust me, you won't be getting a better offer than mine! 2 +46 45 301 Changyu Really? 1 +47 46 301 Shady Merchant Enough with the dawdling—I thought you're here on business? So show me the merchandise! 2 +48 47 301 Changyu Fine, but you better be careful. The Receptor cost my employer a fortune. He just got it from a trader who arrived from the mainland... 1 +49 48 301 The shady merchant has stopped listening to Changyu's babbling. His hand meticulously traces the horned contour of the Receptor, his eyes wide with awe and greed. +50 49 202 1 2 1 +51 50 401 2 1513 +52 532 502 RImgBg1Shake +53 32253 201 1 500235 +54 51 301 1 Anonymous Hawker R-run! The Kowloong Crew—the damn Kowloong Crew is coming! 1 +55 6325 202 1 +56 52 301 The hysterical hawker sprints in the direction of Changyu, screaming and shouting as he nears. He is holding all his wares in his arms, the bits and pieces falling all over as he frantically runs. +57 53 301 The shouting causes a commotion in the black market. +58 54 301 Merchant A What's with the Kowloong Crew? They never paid attention to the black market! Is some bigwig making deals here again? +59 55 301 Merchant B Just pack up and bolt! I don't want my stuff confiscated like last time! +60 56 301 Complaining Merchant Come on! It's my first day here! +61 57 201 1 500136 +62 58 301 1 Shady Merchant What?! The Kowloong Crew... Listen, buddy, I've gotta run. We'll do this again sometime! 1 +63 59 201 1 500216 +64 60 301 1 Changyu H-hey! Hand the Receptor back! 1 +65 61 201 1 500136 +66 62 301 1 Shady Merchant Here you go—I'm outta here! 1 +67 63 202 1 +68 64 401 2 1513 +69 65 301 The merchant shoves the purse into Changyu's arms, then swiftly picks up his goods and vanishes into the night. +70 66 201 1 500216 1 +71 67 301 1 Changyu ...Hah. 1 +72 68 301 Changyu shakes the bag he has been handed, and out comes crisp, clanking sounds. +73 69 301 AniZhuanchangBegin Changyu And... scene! 1 +74 70 202 1 1 +75 71 101 Assets/Product/Texture/Image/BgStory/Bgstory179.png +76 995 401 1 208 +77 72 301 AniZhuanchangEnd The door of the gambling den by the street corner slides open, and out slips a young man. Shoutings can be heard through the gap from the many stirring gambling heads. +78 73 301 Red and green lights flash intermittently from the three neon signs above the door. The center one writes "Fortune's Favor," while to its two sides sit "Give Fools Their Gold" and "And Knaves Their Power." +79 74 301 The beggar who frequents outside the gambling den greets the exiting young man. +80 75 201 1 500148 +81 76 301 1 Elderly Beggar Changyu, my lad, where have you been? 1 +82 77 201 1 500216 1 +83 78 301 1 Changyu (Chuckles) 1 +84 79 301 Without answering, Changyu grins and casually throws the beggar a grub. He catches it. +85 80 201 1 500148 +86 81 301 1 Elderly Beggar You're gonna get busted if you keep taking shortcuts through the den... 1 +87 82 201 1 500216 1 +88 83 301 1 Changyu I know what I'm doing, old man. How about you stop worrying, and go grab some food instead? My treat. 1 +89 84 203 1 0.25 400 +90 85 201 2 500148 -400 +91 86 301 1 Elderly Beggar Look at that smug face of yours... What have you done this time? 2 +92 87 301 Elderly Beggar And where's the boy who's been hanging with you? 2 +93 88 301 Changyu He— 1 +94 89 202 1 2 1 +95 3215 401 2 1504 +96 90 301 Before Changyu can answer, a group of barefoot urchins comes running down the alley. +97 998 301 Like a well-oiled machine, the children surround Changyu, some pulling his sleeves while others holding onto his legs, their voices chiming and chattering. +98 91 301 Urchins Changyu! Changyu! Give us some snack money, please? +99 92 201 1 500216 +100 93 301 1 Changyu You monkeys! 1 +101 94 301 Despite complaining, Changyu takes out a handful of grubs nonetheless. +102 95 301 Changyu Scoot! Leave me alone! 1 +103 96 301 Urchins You're the best! +104 97 301 The urchins collect their bounty and scatter. And where they were, stands someone else leaning against the wall. +105 98 201 1 500227 +106 99 301 1 Huainan Didn't take you as someone charitable. 1 +107 100 201 1 500216 1 +108 101 301 1 Changyu We're all literally on the same boat, trying to make ends meet. Not that it's my money anyway. 1 +109 102 203 1 0.25 400 +110 103 201 2 500227 -400 +111 104 301 1 Huainan So did you get it? 2 +112 105 204 1 5 +113 106 301 1 Changyu Sigh, forget it... 1 +114 107 301 Changyu gestures dramatically in disappointment. +115 108 204 1 1 +116 109 301 Changyu ...Of course I got it! 1 +117 110 301 Changyu There's nothing I can't do if I set my mind to it! That guy immediately panicked when he saw me acting oh-so reluctant, and he swapped his money bag with my "horny" one during the fiasco. 1 +118 111 301 Changyu Real impressive switcheroo, I'll give him that... A shame he got outplayed. I wonder what his face looks like once he finds out the Receptor is fake. 1 +119 997 204 1 +120 112 301 Changyu Well, you reap what you sow. 1 +121 996 204 1 1 +122 113 301 Changyu By the way, you were fantastic! Even I got a little scared of the "Pulao Crew" chasing you! 1 +123 114 301 Huainan Stop exaggerating... 2 +124 115 301 Perhaps discord does make concord. Changyu ran into Huainan a few more times since their first eventful encounter, and the two young men eventually became friends—and business partners. +125 116 301 Changyu Let's roll! Full wallet means full bellies! 1 +126 117 301 Huainan looks meek with Changyu's arm around him. +127 118 301 Huainan Don't spend it all like you did last time— 2 +128 990 401 2000 2 1509 +129 980 401 2 1506 +130 960 401 1 201 +131 119 301 The door to the gambling den suddenly bursts open, and two black-clad men drag and throw out a humanoid body. The injured figure gives a muffled grunt. +132 369 204 2 4 +133 120 301 It is a Construct. Black liquid covers the Construct's face and hides the body's features. "It" groans, sporadically, as it extends its arm toward Changyu, seemingly desperate to grasp onto something. +134 970 204 1 +135 121 301 Changyu A Construct here of all places... 1 +136 122 202 1 2 1 +137 123 301 Damaged Construct ... +138 124 301 The Construct's hand drops. Its body lies still on the ground. +139 125 301 Changyu is no stranger to scenes like this. They are a common sight on the boat, and all he can do is look out for himself and nothing more. That is how one survives the Nighter. +140 126 301 Then he notices how tight Huainan is gripping his hand. Changyu can feel him shaking through his coat, struggling to stay composed. +141 127 201 1 500216 400 +142 128 201 2 500227 4 -400 +143 129 301 1 Changyu You good? 1 +144 130 301 The beggar nearby immediately adverts his gaze, pretending nothing has happened. +145 131 301 Huainan ... 2 +146 132 301 Huainan takes a deep breath and lets go of Changyu, giving him a small nod. +147 133 301 Huainan I'm good. 2 +148 134 301 Changyu ...Is it the Construct? 1 +149 135 301 Huainan ...Not our damn business, isn't it? 2 +150 136 301 Changyu They probably sold their bodies as merchandise to become Constructs. If that's what it takes for them to survive, then that's their choice, and that's how things go here. You... live with it. 1 +151 137 301 Huainan But... how? Have you ever considered that maybe people should just get to live? What if we weren't supposed to sell our souls only for a shot at life?! 2 +152 138 204 1 +153 139 301 Changyu What's that all about? It's always a trade. Always. 1 +154 140 301 Huainan ...Is that so. Maybe you're right. 2 +155 141 301 Changyu What you said is no way to survive on this boat! 1 +156 142 301 Huainan ...Yeah, I was overthinking it. Let's go. 2 +157 8525 301 Huainan I've still got things to do after this. 2 +158 143 301 Changyu ...Are you really alright? 1 +159 144 301 They look into each other's eyes. Changyu scratches his head. +160 145 301 AniZhuanchangBegin Changyu Let's go, then. What do you want to eat? 1 +161 146 202 1 2 1 +162 147 101 Assets/Product/Texture/Image/BgStory/Bgstory179.png +163 148 301 AniZhuanchangEnd There is only silence in the alleys in the dead of night. +164 800 401 2000 2 1513 +165 801 401 1000 2 1511 +166 802 401 1000 2 1510 +167 149 301 Out of nowhere comes a piercing scream, followed by frantic footsteps—gunshots—a heavy thud as something falls on the ground. Then everything is quiet again, save for the ravaging wind on the deck. +168 150 201 1 500148 +169 151 301 1 Elderly Beggar ...So unfair. 1 +170 152 301 Elderly Beggar Probably runs out of gambling folks at this hour. Might as well call it a day. 1 +171 153 301 The coughing beggar curls up in the freezing wind. He goes and packs up his belongings, only to find a pair of feet standing in front of him. +172 155 301 ??? A question, old man. +173 156 201 1 500148 +174 157 301 1 Elderly Beggar You! Cough—What the hell are you doing here in the middle of the night? 1 +175 158 301 Out of the shadow comes a young man crouching before the beggar. +176 159 201 1 500216 +177 160 301 1 Changyu Just wondering what's the deal with the Construct earlier. You heard anything about it? 1 +178 161 203 1 0.25 400 +179 162 201 2 500148 -400 +180 163 301 1 Elderly Beggar Oh... What's it to you? 2 +181 164 301 Changyu Just curious. C'mon, haven't I been treating you pretty well? Wanna give me the scoop? 1 +182 165 301 Elderly Beggar I don't mind telling you, but you better not get involved with that lot... 2 +183 166 301 Changyu I'm just being nosy. Folks like us, the worst thing we can face on this boat is uncertainty, don't you agree? 1 +184 167 301 Elderly Beggar Well... If you say so... 2 +185 168 301 The beggar thinks for a moment. +186 169 301 Elderly Beggar The "bad-wagon." 2 +187 170 301 Changyu "Bad-wagon"? You mean... 1 +188 171 301 Elderly Beggar Akdilek, the enterprise built on top of a train. They control the bulk of Earth's economy... For some reason, they have their eyes on us recently and bought a bunch of Constructs on the black market. 2 +189 172 301 Changyu has heard of this "bad-wagon" in the past, but he never thought it would concern him someday. +190 173 301 Elderly Beggar Word is they're experimenting on putting mechanoid brains into human bodies, even though swapping minds between different species is forbidden... 2 +191 95122 301 Elderly Beggar That, or they're buying the Constructs as toys for the Aristocrats... Now you know where the Construct bodies that they throw away every time we dock come from. 2 +192 174 301 Elderly Beggar And I hear that they're looking for humans suitable to be refitted into Constructs... Knowing what I know now, maybe you should keep an eye out. 2 +193 810 204 1 5 +194 175 301 Changyu Is Akdilek why those merchants are attending the Trade Fair? But why the Nighter? 1 +195 176 301 Elderly Beggar Who knows? But no one's bothered to hide anything even when someone pokes around, if you know what I mean. Just don't do anything stupid. 2 +196 177 301 Changyu ...I see. 1 +197 178 204 1 1 +198 179 301 AniZhuanchangBegin Changyu I appreciate it. I'll leave you be. 1 +199 180 202 1 2 1 +200 181 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +201 182 301 AniZhuanchangEnd Akdilek... Huainan... +202 183 301 1 AniZhuanchangBegin What happened...? diff --git a/Resources/table/client/movie/movies/MovieJZ11603BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11603BA.tab.bytes new file mode 100644 index 00000000..f9499528 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11603BA.tab.bytes @@ -0,0 +1,112 @@ +7 ϸ^k"np>%_;F 9M!r5Uo!LUzFF4Ö^4gzG +U[`=7hd~Rki}·Yࣝ;NqE?Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory234.png +2 2 401 1 5 +3 3 301 DialogEnable Huainan enters his room to find Changyu sitting cross-legged by his bed. A map covered in scratches and marks is laid flat on the table, its folds smoothed out by a pencil-chewing Changyu, buried in thought. +4 4 201 1 500227 +5 5 301 1 Huainan Hey, what's up? 1 +6 6 201 1 500216 +7 7 301 1 Changyu What took you so long? And where have you been lately? 1 +8 8 301 Changyu ...Forget it. Check this out first. 1 +9 9 203 1 0.25 400 +10 10 201 2 500227 4 -400 +11 11 301 1 Huainan What is it—is that the plan of the Nighter? 2 +12 12 301 Changyu Drawn by yours truly! I've marked every inch of the boat that I could set foot on, so this should be pretty accurate. 1 +13 13 301 Changyu takes his pencil and circles the spot marked "Trade Fair," then continues drawing along a series of crooked passageways all across the deck until it reaches the edge of the Nighter. +14 14 301 Changyu This is my next target. 1 +15 15 301 Huainan The Trade Fair? 2 +16 16 301 AniZhuanchangBegin Changyu Think bigger—Akdilek. 1 +17 17 202 1 2 1 +18 110 401 2 209 +19 18 101 Assets/Product/Texture/Image/BgStory/Bgstory175.png +20 19 301 AniZhuanchangEnd Changyu and Huainan follow their guide to the dimly lit laboratory underground. +21 20 301 Shabby as the place may be, the constant humming from the equipment and the rows of test tubes filled with colorful liquids have made this already tiny space uncomfortably oppressive. +22 21 201 1 500236 +23 22 301 1 Guide It's up ahead. You can talk to the doctor yourself. 1 +24 23 201 1 500227 +25 24 301 1 Huainan Thanks. 1 +26 25 203 1 0.25 -400 +27 26 201 2 500216 400 +28 27 301 1 Changyu Didn't think you'd know a place like this... 2 +29 28 301 Changyu takes stock of the strange surroundings and mutters to Huainan. +30 29 301 AniZhuanchangBegin Changyu And I thought you were going to stop me. 2 +31 30 202 1 2 1 +32 31 504 1 +33 32 101 Assets/Product/Texture/Image/BgStory/Bgstory234.png +34 33 401 1 201 +35 34 201 1 500216 400 1 +36 35 201 2 500227 4 -400 1 +37 36 301 AniZhuanchangEnd 1 Huainan Why Akdilek? 2 +38 37 301 Changyu For justice. 1 +39 38 301 Huainan Bullshit. 2 +40 39 301 Changyu Fine, I just wanted to know how you'd react. You've got a history with them, don't you? 1 +41 40 301 Huainan ...I'm not ready to talk about myself. 2 +42 41 301 Changyu That's alright. I wasn't probing. 1 +43 42 301 Changyu But I'm serious about Adeilek. I've done some digging—they're looking for live bodies on the boat, those that can be refitted into Constructs. I think I can make a score from it. 1 +44 43 301 Changyu And now's your chance to stop me. 1 +45 44 301 Huainan Will it work? 2 +46 45 301 Changyu Of course! 1 +47 120 204 1 1 +48 47 301 Changyu We are partners! 1 +49 48 301 Changyu's eyes glinted with fervency and sincerity. +50 46 301 Huainan saw himself reflected in them. He paused for a moment, then pushed his hair aside, revealing a horrendous scar on his neck. +51 49 301 Even concealed behind his collar, the swollen crimson mark on his neck was still clearly visible. It wound and weaved on Huainan's skin, crawling and slithering. +52 50 301 Huainan This is my quarrel with Akdilek. 2 +53 130 204 1 5 +54 51 301 Changyu ...?! 1 +55 52 301 Huainan straightened his coat and hid the awful scar. +56 53 301 Huainan I'm not stopping you. 2 +57 54 301 Huainan But I need to know where your information's coming from. Can you trust them? 2 +58 55 301 Changyu Their reputation precedes them in the black market. Spend a little money and grease some wheels, and nothing's hidden under the sun. 1 +59 56 301 Huainan Meddling right under their noses, huh? 2 +60 57 301 Changyu Here's my plan—I'll pretend to be one of the merchandise, and after Akdilek purchases this remarkable body, I'll escape with their money and leave them empty-handed. 1 +61 58 204 1 1 +62 59 301 Changyu Just trust me. 1 +63 60 301 Huainan Akdilek wants bodies that are suited to be Constructs. Do you even fit the requirement? Or are you forging your data? 2 +64 61 301 Changyu The secret to a well-planned scheme is to not plan everything. You have to follow the ebb and flow of the plot, manipulating it the way you do water, guiding it just enough so it flows where you want it. 1 +65 62 301 Huainan What are you... Is this your third lesson? 2 +66 63 301 Changyu What? No! The third lesson is "don't trust strangers." But—you must trust your partner unequivocally. 1 +67 64 301 Huainan ...I know a place. They can check if your body's suitable to be refitted. 2 +68 65 204 2 +69 66 301 Huainan Doctors like that are a dime a dozen on the black market. I happen to know one who'll do anything for the right price. 2 +70 67 301 Changyu So you... 1 +71 68 301 Huainan Let's go. 2 +72 69 204 1 +73 70 301 Changyu Huh? 1 +74 71 301 Huainan I never said I'm sitting this one out. 2 +75 72 301 Huainan Maybe I can tell you something about me after this. 2 +76 73 204 1 1 +77 74 301 AniZhuanchangBegin Changyu ...Okay! 1 +78 75 202 1 2 1 +79 76 504 0 +80 77 101 Assets/Product/Texture/Image/BgStory/Bgstory175.png +81 78 201 1 500216 400 1 +82 79 201 2 500227 4 -400 1 +83 80 301 AniZhuanchangEnd 1 Huainan Are you listening? Changyu? 2 +84 81 301 Changyu What is it? I wasn't paying attention. 1 +85 82 301 Huainan ...Sigh. Focus this time. 2 +86 83 301 Huainan Now, you should be familiar with our damn collars. Everyone on this boat has one around their neck. 2 +87 84 301 Huainan It serves two functions. First of all, it's a way to remotely control us. Even if it's only indirectly, the two primary commands coded in the collar mean we can't leave the Nighter, and we can't harm it. 2 +88 85 301 Huainan It's also our ID. The collars on this boat have records of all bodies onboard the Nighter—living, Construct, mechanoid. 2 +89 86 301 Changyu traces the collar on his neck. Of course he knows of it, but he has never really considered what its existence means. +90 87 301 He has lived the same routine on this boat as far as he can recall, for... three months, a year—or three? He has no recollection, and he can never quite put his finger on it. Everything just... happened. +91 88 301 Huainan One human, one set of corresponding data. Including that person's Tantalum-193 affinity. 2 +92 89 301 Changyu Tantalum-193 affinity? 1 +93 90 301 Huainan Only those with high enough Tantalum-193 affinity can be refitted into Constructs. 2 +94 91 301 Huainan Assuming somewhere on this boat is a person with the desired Tantalum-193 affinity, someone who's not associated with the "official merchandise" from the Kowloong Crew— 2 +95 92 301 Huainan That's who Akdilek is after. That's the leverage we need. 2 +96 93 301 Changyu So, we have to figure out if we are merchandise-material to begin with... 1 +97 94 301 Huainan That's right. It'll be so much easier if we can just be a part of the wares on display. But if we can't do that, we can still get what we're after here. 2 +98 95 301 Changyu How come you know all of this so well? 1 +99 951 204 1 5 +100 96 301 Huainan The worst thing we can face on this boat is uncertainty, don't you think? 2 +101 97 202 1 2 1 +102 98 201 1 500138 +103 99 301 1 Black Market Doctor Are you the one? 1 +104 100 301 The two young men are interrupted by the approaching surgeon. His face may be concealed by a mask, but it is clear that his eyes are keenly examining Changyu. +105 101 301 Black Market Doctor Follow me. 1 +106 102 201 1 500216 5 400 +107 103 201 2 500227 -400 +108 104 301 1 Huainan They're doing our examinations simultaneously to save time. You can head in first. Mine's also about to start. 2 +109 105 204 1 5 +110 106 301 1 AniZhuanchangBegin Changyu ...I'll see you later. 1 diff --git a/Resources/table/client/movie/movies/MovieJZ11604BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11604BA.tab.bytes new file mode 100644 index 00000000..bd21685e --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11604BA.tab.bytes @@ -0,0 +1,129 @@ +qz]r,pEK/hUk͕SDZ-5{Ű,,fQ)|b`K>HԬTnTt("&~hٍ6>smoa=J֫ wa3Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory234.png +2 2 401 1 208 +3 3 301 DialogEnable The minimalist tavern Changyu chose is a little ragged but well-supplied. With the token he stole, Changyu has no trouble getting into a place of this caliber to rent a room. A simple one, to avoid attention. +4 4 301 Right now, he is sitting by the bed cross-legged, listening to the singing outside. The antique television in the room is playing movies of generations past, and the moonlight has tainted Changyu's shadow blue. +5 5 301 Someone opens the door to the room. +6 6 201 2 500227 +7 7 301 1 Huainan I'm back. Which one do you want, Shacha noodles or wonton noodles? 2 +8 8 203 2 0.25 -400 +9 9 201 1 500216 1 400 +10 10 301 1 Changyu Wonton noodles! 1 +11 11 301 Huainan That's what Uncle Fu thought, so it comes with extra sauce. Here. 2 +12 12 301 Changyu Uncle Fu is the best! I'm so blessed. 1 +13 13 301 Changyu squeals with delight, snatching the takeout box Huainan hands him. +14 14 301 Changyu Hey, let me try your Shacha noodles as well. 1 +15 15 204 1 +16 16 301 Changyu Slurp—h-hot, hot... 1 +17 17 301 Huainan What's the rush... 2 +18 18 204 1 1 +19 19 301 Changyu Gulp— 1 +20 200 204 1 5 +21 210 204 2 4 +22 20 301 Changyu Huainan, this is some hardcore stuff! Huff—water, I need water... 1 +23 21 301 Huainan But I only added a teaspoon of chili sauce... Here, your water. 2 +24 22 301 Changyu Gobble— 1 +25 23 301 Changyu does not stop until his bowl is completely empty. He lets out a satisfying burp. +26 220 204 1 1 +27 24 301 Changyu Hey, Huainan... Shall we play a game? 1 +28 25 301 Huainan What game? 2 +29 26 301 Changyu Let's see... Tell me your biggest wish in five seconds! 1 +30 27 301 Changyu Now, I wish tomorrow was the Dragon Boat Festival, then we could go get rice dumplings at Uncle Fu's. His dumplings are the absolute best in the world! You haven't really lived until you've tried one. 1 +31 230 204 2 +32 28 301 Huainan That's it? 2 +33 29 301 Changyu Sure. I mean, I also hope that everything goes well tomorrow night at the Trade Fair... But I can't really see things going wrong when I'm involved. 1 +34 30 301 Huainan Sometimes I wonder where you got your damn confidence... But I'd be lying if I say you aren't good at this. 2 +35 31 204 1 +36 32 301 Changyu I'm not joking! 1 +37 33 204 1 +38 34 204 2 4 +39 35 301 Changyu Don't you notice? Whether it's those rich assholes or those exploitative merchants... Bad people always come with bad karma. 1 +40 36 301 Changyu I've seen so many of them on this shitty boat—stinking, corrupted trash that poisons the place and hurts everyone around them. But karma is karma—when I come collecting, the gods will be on my side. 1 +41 240 204 1 1 +42 37 301 Changyu Then all it takes is a bit of planning, a little bit of luck. Everything goes my way. 1 +43 250 204 1 5 +44 38 301 Changyu I'm no hero, but even I can't stand these bullies. And if good people can't do anything about it, maybe it takes a bad guy like me to take out the trash. That I can live by. 1 +45 39 204 1 1 +46 40 301 Changyu That's why this is going to work. 1 +47 41 301 Changyu ...Because Akdilek hurt you, didn't they? 1 +48 42 301 "I will never forgive anyone who hurt my friends." +49 43 204 2 +50 44 301 Changyu's voice gets quieter and quieter until he turns silent and withholds the last line. Huainan raises his brows. +51 45 301 Huainan What? 2 +52 46 301 Changyu Your turn. What do you wish for? 1 +53 260 204 2 4 +54 47 301 Huainan I wish... 2 +55 270 204 2 +56 48 301 Huainan I wish that it all goes well at the Trade Fair tomorrow. 2 +57 49 204 1 +58 50 301 Changyu That's my wish! 1 +59 51 301 Huainan You wished for rice dumplings tomorrow. 2 +60 52 301 Changyu Hey! 1 +61 53 204 1 1 +62 54 301 Changyu is about to protest, but then he suddenly bursts out laughing. +63 55 301 Changyu Oh my, it's been a while since I eat noodles with someone else face-to-face, like some sort of celebration. 1 +64 56 301 Huainan You made it sound like we just had our last meals... 2 +65 57 301 Changyu Knock on wood! Shut it—that mouth hole of yours gonna take away our luck! 1 +66 58 301 Changyu The gods are already on our side. Why else do you think my T-193 affinity matches the trade requirement? Just make sure you have my back outside the venue when things kick off. 1 +67 59 301 Huainan ...Fine. If only my affinity also matches. 2 +68 60 301 Changyu It's all going to work out. Don't worry! 1 +69 61 301 AniZhuanchangBegin Changyu Oh, great vibe on the deck today! Listen... 1 +70 62 202 1 2 1 +71 63 101 Assets/Product/Texture/Image/BgCg/Cgqz2002.jpg +72 64 401 1 207 +73 65 301 AniZhuanchangEnd Singing Voice ~Thoughts unrequited, tugged like graying strands unkempt~ +74 66 301 Singing Voice ~Dancing phantoms, for whom is left the ruth and woe~ +75 67 301 Singing Voice ~Dying embers, candles waned of wax and weep~ +76 68 301 Night arrives outside their windowpane. The bustling streets mimic the flickering neon above, and in the space between them, a dream-like sequence of light and shadow plays out on the tavern wall. +77 69 301 Laughter and cries can be heard in the distance where sky lanterns take to the sky. Through their window, the Nighter is nothing but an extravagant show of shadow puppetry, unreal and untethered. +78 70 301 Huainan Changyu... I want to ask you something. Be honest with me. +79 71 301 Changyu Shoot. Unless you're asking for the password of my bank account. +80 72 301 Huainan ...Do you have a bank account? +81 73 301 Changyu Fine! You got me. No, I don't. +82 74 301 Changyu Alright, what's the question? +83 75 301 Huainan Have you heard of the "Butterfly Dream"? +84 76 301 Changyu Hmm... I think so. Some guy named Zhuangzi dreamt of a butterfly, and he couldn't figure out if it had been him who'd dreamed of it, or if it had been the butterfly who'd dreamed of him. +85 77 301 Huainan Let's say—hypothetically—this world you're living in was an illusion. Would you want to escape it? +86 78 301 Changyu Why am I not surprised you'd ask something like that? +87 79 301 Changyu But for me... All that matters is what's here and now. +88 80 301 Changyu Not that I can't tell how much you're skeptical of this boat... +89 81 301 Changyu Well, what does it matter if it's real or not? Isn't being happy enough? +90 82 301 Changyu Because it's not what you're feeling, but the feeling itself, that makes a thing authentic. +91 83 301 Changyu There's no way we can tell if the world is real as long as we are in it. If we keep second-guessing the ground we walk on every step of the way, we'll never go anywhere. +92 280 301 Changyu We don't hope to live—we live with hope. Maybe someday the Punishing Virus will be gone, and we'll all return to the outside world. That's a nice hope to live for, isn't it? +93 84 301 Changyu Punishing Virus. Been a while since I've thought about it. +94 85 301 Huainan A while, huh? +95 86 301 Huainan It's very you, the way you answered it. +96 87 301 Changyu Enough about me. How about you? +97 88 301 Huainan does not answer. Lights and shadows mask his face, concealing his thoughts from Changyu. +98 89 301 In the silence, the old movie on the television sounds especially loud. +99 90 301 Old Movie "...You ever had a dream like that?" +100 91 301 Huainan ...I won't allow myself to be stuck in a dream. +101 92 301 Old Movie "And you dare treatin' it other than an illusion." +102 93 301 Huainan It's suicide, being trapped in an illusion. What's the point of living if none of it is real? +103 94 301 Old Movie "If you don't wake up, how can you tell what is real, and..." +104 95 301 Huainan I despise it, your "hope." It's just another lie that distracts us from our suffering. So I'll do what needs to be done if it means waking up from this damn dream. +105 96 301 AniZhuanchangBegin Old Movie "...What is but a dream?" +106 98 101 Assets/Product/Texture/Image/BgStory/Bgstory234.png +107 99 201 1 500216 400 +108 100 201 2 500227 4 -400 +109 101 301 AniZhuanchangEnd 1 Changyu Is that so... 1 +110 102 301 Changyu If... we get to choose... 1 +111 103 204 1 1 +112 104 301 Changyu blanks out for a moment, then retreats to his smiling self. +113 105 301 Changyu Whoa! Didn't take you as a thinker! 1 +114 106 204 2 +115 107 301 Huainan chuckles and shakes his head. He grabs the remote control for the television, and instantly the room is filled with cheerful music. +116 108 301 Huainan What did you take me as, then? 2 +117 109 301 Changyu Should I remind you how much you screwed up the first time I met you? 1 +118 290 204 2 4 +119 110 301 Huainan Do you have to bring that up? 2 +120 111 301 Changyu What, am I wrong? 1 +121 300 204 2 +122 112 301 Changyu grabs the pillow by his side and smacks Huainan with it. The two boys laugh, both at ease as their plan gradually falls into place. +123 113 301 AniZhuanchangBegin Like a dream. +124 114 202 1 2 1 +125 115 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +126 116 301 AniZhuanchangEnd Changyu Huainan! 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UQТ1:nDB 5wԚ"Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory168.jpg +2 2 401 1 33 +3 3 301 DialogEnable Huainan falls to the ground with a loud thud. +4 4 301 "Take care of yourself." +5 5 301 Changyu's head is abuzz with the horrid cries and clashes in his dreams. The screams taunt him, haunt him... until even the noises turn quiet, and all that remains is the last word of a pointless fight. +6 6 301 AniZhuanchangBegin Changyu's pupils dilate as he falls to the ground by his friend, the last thing in his sight being a group of medical personnel with tranquilizers in their hands slowly approaching. +7 8 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +8 9 401 1 15 +9 10 301 AniZhuanchangEnd The smell of gasoline is what wakes Changyu. +10 11 301 He lets out a quiet moan, struggling to shake off the effect of the tranquilizer. He tries to blink, only to find cold, apathetic fluorescent light bathing over him. +11 12 301 This is not the Nighter. Every inch of this space screams indifference. The deep, roaring waves of the ocean are replaced by the heavy, persistent clanking of an engine. +12 13 301 ??? You're awake. +13 14 301 Changyu This is... +14 15 301 The person standing by Changyu wears a clean, tailored suit, donning the carved face of a Westerner. +15 16 301 Changyu ...Akdilek? +16 17 301 Akdilek Personnel Perceptive. You're on the commoner carriage of Asslam, Changyu. You've been traded to us as merchandise. +17 18 301 AniZhuanchangBegin Changyu What... +18 20 101 Assets/Product/Texture/Image/BgCg/Cgqz2003.jpg +19 21 301 AniZhuanchangEnd Changyu stands up and looks at the strange interior of a train. He has never been on a train before. It does not feel different from the Nighter. +20 22 301 He takes a step forward to the massive floor-to-ceiling window in front of him. He finds his expression reflected on the filthy glass window, and he finds the sight beyond the window reflected in his eyes. +21 23 301 Changyu The collar... +22 24 301 Changyu's fingers gently brush over his neck, but they find nothing where the collar once was. +23 25 301 It is such a foreign yet familiar feeling. +24 26 301 The train is plowing ahead at full speed. The scenery outside turns into blurry trails of orange lights, as if fireworks have exploded right next to Asslam, beautiful and dazzling. +25 27 301 ...Until Changyu realizes where the orange glows come from. +26 28 301 Changyu They are— +27 29 301 Crawling all over the ruins in the distance are thirsting, trembling Corrupted, staring and chasing after the bellowing vehicle. +28 30 301 No longer the flickering phantoms in his dreams, these are real, crazed monsters created by the Punishing Virus on their way to swallow the planet whole. +29 31 301 There is no wonderland or paradise out there. There is only death and uncaring cold. +30 32 301 Collapsed buildings. Ravaging beasts. Overwhelming darkness. +31 33 301 This is hell—the end of days—the real world, the truth that houses Changyu. +32 34 301 Changyu has never felt so small. +33 35 301 Never felt so afraid, so curious, so truthful... so thrilled. +34 36 301 His new understanding attacks his senses violently, washing over him like an endless waterfall. Changyu meets the crushing tide valiantly as he steadily stands, accepting the weight of this new burden. +35 37 502 RImgBg1Disable DialogDisable +36 38 101 RImgBg1Enable Assets/Product/Texture/Image/BgStory/Bgstory143.png +37 39 201 1 500216 +38 40 301 DialogEnable 1 Changyu ...So this is the real world. 1 +39 41 301 Akdilek Personnel Changyu, as protocol stated, you will be joining Akdilek as a Construct combatant on standby. +40 70 301 Akdilek Personnel You will be given time to adjust to life on this train. You will learn the principal tenets, then you will begin training. All, of course, in preparation for you to be refitted into a Construct. +41 42 301 Akdilek Personnel That said, you still have a choice. +42 43 301 Akdilek Personnel The rumors spread on the Nighter are all baseless accusations. We are not some dark cults that terrorize and bully people. +43 44 301 Akdilek Personnel But they were useful rumors. Taking advantage of your public perception is a fundamental lesson all businessmen must learn. Our predicament, for example, has led us to you. +44 45 301 Akdilek Personnel You have potential. As a fighter... and a companion, one that we can count on. +45 46 301 Akdilek Personnel We will not force you to stay here, so this is your one chance to choose. Stay here at Akdilek and fight with us, or return to the Nighter. +46 47 301 Akdilek Personnel I'm sure you will figure out the rest. +47 48 301 Akdilek Personnel Welcome to Asslam. +48 49 301 Something among those words has snapped Changyu out of his dissociating numbness. +49 50 204 1 5 +50 51 301 Changyu Where is Huainan? 1 +51 52 301 Akdilek Personnel So, your first concern is your companion's whereabouts? +52 53 301 Changyu How do you—forget it. Where is he? 1 +53 54 301 Akdilek Personnel We have done our research on you. As for your companion, I too admire his capability—if only he were still alive. +54 65412 301 Akdilek Personnel The Kowloong Crew has declared death penalties for those who violated the regulations of the Trade Fair. All bodies have sunk to the bottom of the ocean. +55 55 301 Changyu ... 1 +56 56 301 Akdilek Personnel If you decide to stay, you will learn that tragedies like this happen all over the world every day. +57 80 301 Akdilek Personnel Everyone tries to break the bonds that hold them, only to find themselves stepping into a larger cage. Even the people pulling the strings cannot view the whole picture. +58 57 301 Akdilek Personnel But you... You are not afraid of the uncertainty, aren't you? You are... ecstatic. +59 58 301 Akdilek Personnel That's good. "She" will like you. +60 59 301 AniZhuanchangBegin Akdilek Personnel We can use new blood like you. +61 60 202 1 1 +62 61 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +63 62 301 AniZhuanchangEnd Changyu closes his eye. He does not wish to answer or argue. He shows no emotions, even though the slight twitch at the corner of his mouth may have betrayed him. +64 63 301 Changyu ...Understood. 1 +65 64 301 Changyu ... 1 +66 65 502 RImgBg1Disable DialogDisable +67 66 101 RImgBg1Enable Assets/Product/Texture/Image/BgStory/Bgstory143.png +68 67 301 DialogEnable Changyu takes a deep breath. Then he opens his eyes and straightens his back, his unyielding expressions invoking that of someone he once knew. +69 68 301 Changyu In that case, Akdilek, how can I be of service? +70 69 301 1 AniZhuanchangBegin Outside, night has reluctantly retreated. 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There are the Corrupted, and the bad people... 2 +7 7 301 Luna But... I'm too scared to sleep here all alone... 1 +8 8 301 Lucia Don't worry. You'll be fine as long as you stay out of the dark. 2 +9 9 301 Luna Are there really monsters hiding in the dark?! 1 +10 10 301 Lucia You bet. There are super-duper scary monsters that'll gobble up little kids in one bite. 2 +11 11 301 Luna L-Lucia! 1 +12 12 301 Lucia What is it? 2 +13 13 301 Luna Can you hold my hand until I sleep? Just for tonight! 1 +14 14 301 Lucia ...Didn't you say that last night? 2 +15 15 301 Luna Lucia... Please? 1 +16 16 301 Lucia No... 2 +17 17 301 Luna R-really? 1 +18 18 301 Lucia ... 2 +19 19 301 Luna Sissss... 1 +20 20 301 Lucia Sigh... Fine... But you gotta promise me you'll fall asleep quick. 2 +21 21 301 Luna I will! 1 +22 22 202 1 2 1 +23 23 301 Holding Lucia's hand, Luna closes her eyes... With her warm grip, the lonely, dark nights become way less scary. +24 24 301 But no matter how long she waits, Luna never finds Lucia's hand. +25 25 201 1 500031 14 +26 26 301 1 Luna Lucia? 1 +27 27 301 AniZhuanchangBegin Luna feels around for her sister's hand. Finally grasping it, she discovers that it is now stiff and cold as ice. +28 28 101 Assets/Product/Texture/Image/BgStory/Bgstory255.png +29 29 401 1 202 +30 30 201 1 500254 17 +31 31 301 AniZhuanchangEnd 1 Luna —Lucia! 1 +32 32 301 Waking up from the hazy dream, Luna lifts up the hand she has been holding in the dim light, only to discover that it is in fact a hand—with nothing attached. +33 33 301 A Corrupted hand! She has seen them wandering by the road. Lucia told her never to go near those monsters. +34 34 301 Luna Ahhhhhhh! 1 +35 35 202 1 1 +36 36 301 Luna throws the hand away and jumps back, accidentally tripping over something else on the ground. +37 37 301 She can feel the agonizing pain from the wounds all over her body, but the real pain comes from a strange feeling in her mind. +38 38 301 A peculiar noise clamors by her ears as if trying to tell her something. But upon listening more closely, she realizes it is just her own voice. +39 39 201 1 500254 19 +40 40 301 1 Luna Where... where am I?! 1 +41 41 301 Luna remembers that she secretly replaced her sister and went with the group of imposing men to become a "Construct". +42 42 301 She does not know exactly what a so-called "Construct" is, only that if she becomes one, she and her sister can go to Babylonia. There they can eat their fill and take hot showers every day. +43 43 301 Luna All I remember was taking a pill the doctor gave me, then I fell asleep... After... after that... 1 +44 44 301 Luna tries to recall what happened after she fell asleep, but her memory is all in disarray. +45 45 301 Luna It's... so dark here... I-is anybody there? 1 +46 46 301 She tries to yell out, but is only answered by her echo. +47 47 301 Luna Lucia... Sis... I'm scared... Where are you...? 1 +48 48 202 1 1 +49 49 301 There is no warmth from a bonfire. No warmth from her sister. Only the cold, uncaring darkness. +50 50 301 Her eyes brim with tears at the thought of her sister. She can barely stop herself from crying out loud. +51 51 301 But right at that moment, a dull low roar comes from deep within the darkness. Luna clasps her mouth shut, too afraid to cry any longer. +52 52 201 1 500254 19 +53 53 301 1 Luna Is that what my sister warned me about—the monster?! 1 +54 54 301 The low roar and abrasive sound of dragging feet draw near... Closer and closer... Step by step... +55 55 301 Luna It's... it's coming this way! 1 +56 56 301 Luna Lucia said that monsters only hide in the dark because they're afraid of the light. If only there was any... 1 +57 57 301 Luna looks around to see a small hill emitting a blinding red light. +58 58 204 1 +59 59 301 Luna If I can just make it over there, the monster won't come any closer! 1 +60 60 301 She makes up her mind, and runs with all her might toward the glowing red light. +61 61 301 But as she approaches the red light, she finally discovers its source— +62 62 204 1 19 +63 63 301 Luna C-Corrupted... 1 +64 64 301 The upper half of a Corrupted lies on top of a waste pile. Although severely damaged, it still retains its functionality—noticing Luna, it turns its battered head toward her. +65 65 401 2 1508 +66 66 201 1 500013 -300 +67 67 301 1 Corrupted Agh... Argh! 1 +68 68 301 The Corrupted reaches out toward Luna. All she can do is stand there helplessly. +69 69 201 1 500254 16 +70 70 301 1 Luna Lucia... Where are you...? 1 +71 71 202 1 1 +72 72 301 Her eyes brim with tears once more. She has seen countless people ravaged by Corrupted. Those are the monsters that lurk in the dark, waiting to devour humanity. +73 73 301 AniZhuanchangBegin But to her surprise, the Corrupted does not attack her. It gradually relaxes its grip and becomes dormant once more. +74 74 101 Assets/Product/Texture/Image/BgCg/Cgqz2101.jpg +75 75 301 AniZhuanchangEnd Luna Hm... +76 76 301 In the dim red glow of the Corrupted, Luna finally sees what has been causing her such pain—bullet holes on her body. +77 77 301 Luna Is this... me...? +78 78 301 Those imposing men said that she would grow a bit after her body was turned into a Construct to improve her combat ability. +79 79 301 But what fills her with despair now is the glowing red light coming from her wounds—the same red light as the Corrupted. +80 80 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +81 81 301 (Noise) Corruption... critical... and rising! +82 82 301 (Noise) —Take her out... before the virus spreads. +83 83 301 (Noise) —Get to work. Kill the Corrupted and all the potential Corrupted. +84 84 301 (Noise) —Throw them in the trash disposal facility where they belong. +85 85 301 Luna stares into the eyes of the Corrupted, her vision gradually dissolves. The red light is rendered like ink until everything turned red. +86 86 301 Luna I'm a Corrupted? I'm a... monster? +87 87 301 The voice echoing in Luna's ear gradually becomes noisy but clear as it approaches, getting so close like it is whispering. +88 88 301 (Noise) Desire... Impulse... A higher purpose... +89 89 301 (Noise) Destroy... humanity... for the sake of... humanity... +90 90 301 AniZhuanchangBegin In the glowing red light, Luna hears someone talking. But to her surprise, the voice comes from her own mouth. +91 91 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +92 92 101 Assets/Product/Texture/Image/BgStory/Bgstory255.png +93 93 201 1 500265 400 +94 94 201 2 500254 16 -400 +95 95 301 AniZhuanchangEnd 1 "Luna" Humanity must be filtered... There is no escape... There is no survival... 1 +96 96 301 "Luna" Ascend to a higher purpose... You are the agent... You are its will! 1 +97 97 301 Luna No... I am Luna! 2 +98 98 301 "Luna" Luna... You can no longer return to your sister's side. You will never see her again... 1 +99 99 202 1 1 +100 100 301 Luna No! Lucia would never leave me. She promised. 2 +101 101 201 2 500031 14 -400 +102 102 301 1 Luna Lucia, if I ever get lost... If I ever lose my way, what should I do? 2 +103 103 201 1 500032 400 +104 104 301 1 Lucia That time may come. We should be prepared... 1 +105 105 301 Lucia I know, let's make a deal. If you ever get lost, just stay where you are and don't do anything. 1 +106 106 301 Luna Don't do anything...? Is that it? 2 +107 107 301 Lucia Yes... Because I'll be able to find you, wherever you are... Even if you become something else, I'll always be able to find you. I promise. 1 +108 108 301 AniZhuanchangBegin Luna I'll wait for you, Lucia... I'll always wait for you! 2 +109 109 202 1 2 1 +110 110 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +111 111 301 AniZhuanchangEnd The noise echoing in her ears gradually weakens, and the corruption's grip on Luna begins to loosen miraculously. Once the blood-red light dissipates, Luna falls into a deep slumber. +112 112 301 Silence fills the abandoned facility once more, punctuated only by occasional murmurs from Luna lost in her dreams. +113 114 301 Luna Lucia... +114 115 301 1 AniZhuanchangBegin Luna Lucia... 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By the look of the cables and parts left exposed on her injured legs, she is not a human but a mechanoid. She has no name. Instead, others refer to her as "Sister" based on her appearance. +4 4 201 1 500055 +5 5 301 1 Sister ... 1 +6 6 301 She looks back nervously from time to time, as if she is afraid that something will catch up with her. Finally, she stops behind a building. Several Corrupted appear at the end of the alley and other Corrupted block the way she came. +7 7 301 Sister This should be far enough... I wonder if the kids have escaped... But it's none of my business now. I just took them in on a whim. 1 +8 8 202 1 1 +9 9 301 This is the underground ventilation for City 019. Towering ventilation shafts point directly at the sky—also making it the only place where the sky is visible. +10 10 301 The mechanoid nun takes out a cigarette from the an inner pocket of her robes and puts it in her mouth—something she never does while surrounded by so many children. +11 11 201 1 500055 +12 12 301 1 Sister One last cigarette won't hurt... 1 +13 13 301 The Corrupted remain off in the distance, refraining from approaching, but she is not surprised. +14 14 301 Sister I guess they've already figured out that I'll be one of them sooner or later... 1 +15 15 301 As the Punishing Virus concentration continues to rise, she starts to lose control of her left hand that has been holding the cigarette. +16 16 301 Sister ...You're not even going to give me time to light one up? Damn this forsaken world. 1 +17 17 202 1 1 +18 18 301 She takes out a pocket pistol from her robes—her final act of resistance. +19 19 301 But when she aims the pistol at her throat with her other hand, she cannot pull the trigger, no matter how hard she tries. +20 20 301 System Notice [Article Limitation: Active self-injury is strictly prohibited. Limitation originates from (Doctrine)] +21 21 201 1 500055 +22 22 301 1 Sister (Chuckles) I can't even go out on my own terms... Humanity, how arrogant you are. 1 +23 23 301 Sister Since you don't intend to give us freedom, why give us the gift of knowledge? Since you are so unwilling to raise future generations, why even bother to create us... 1 +24 24 301 She looks up at the sky as if in search of an answer. +25 25 301 Sister God... Are they really the masterpiece created in your image? 1 +26 26 202 1 1 +27 27 301 ??? There's no need to ask for salvation from others... It's time the humans pay for their sins. +28 28 401 1 207 +29 29 301 She looks in surprise at the figure that appears in the sky. It is not an angel that has come to greet her mechanical soul, but a girl with an aura of equal parts divinity and danger. +30 30 201 1 500055 +31 31 301 1 Sister You're... You're that girl? It's you, Luna... You're still alive... 1 +32 32 301 She recognizes her as one of the children picked up by Kurono to be turned into Constructs. Seeing that she lives has somewhat put her mind at ease. Yet, she can tell that the Luna before her is no ordinary Construct. +33 33 201 1 500255 +34 34 301 1 Luna It matters not who I am, for I am merely an agent of the Ascension-Network. 1 +35 35 201 1 500055 +36 36 301 1 Sister The Ascension-Network... 1 +37 37 301 Luna nods, transmitting countless data streams into her memory shell, allowing her to catch a glimpse of what Luna's existence truly means. +38 38 301 Sister You're... a Corrupted?! 1 +39 39 301 Luna remains quiet, outstretching her hand. +40 40 201 1 500255 +41 41 301 1 Luna You have the potential to pass the preliminary screening. If you accept my authorization, you will no longer fear the Punishing Virus and, instead, become an existence feared by humanity. 1 +42 42 202 1 1 +43 43 301 Contrary to Luna's expectations, the sister bursts out laughing. +44 44 201 1 500055 +45 45 301 1 Sister Luna, you may be able to end someone's life without lifting a finger, but... 1 +46 46 301 She takes a deep drag from the cigarette, then exhales a thick cloud of smoke toward Luna. +47 47 301 Sister I won't betray humanity... The only thing scarier than death is the thought of you corrupting my faith. 1 +48 48 201 1 500255 +49 49 301 1 Luna If you go on like this, you will be no more than a walking corpse as a Corrupted—a far more tragic outcome than death. 1 +50 50 202 1 1 +51 51 301 The sister stares at her now dysfunctional left hand, and laughs bitterly. +52 52 201 1 500055 +53 53 301 1 Sister The Punishing Virus may take away my body, but it cannot take away my human soul... This is probably the only thing left by my human creators for me to be proud of. 1 +54 54 301 Sister Aren't you the same... Luna? Even as an Ascendant, I'm sure you, too, have something you are unwilling to part with. 1 +55 55 201 1 500255 +56 56 301 1 Luna The will of Ascendants is that of the Ascension-Network... 1 +57 57 201 1 500055 +58 58 301 1 Sister Heh... Really? Then why do you still have that doll...? 1 +59 59 202 1 1 +60 60 301 Only then does Luna realize that, despite the thick fog of consciousness from becoming an Ascendant, she still clutches onto the now barely recognizable Froggie. +61 61 201 1 500255 +62 62 301 1 Luna ... 1 +63 63 202 1 1 +64 64 301 After becoming an Ascendant, the chaos within her mind has been dispelled. She knows that the person she killed was not her sister. +65 65 301 But she has been deliberately avoiding thinking about Lucia. Whether that be from the fear of admitting that she still retains some semblance of humanity, or... perhaps, she is just afraid of knowing the truth, and her sister knowing, too. +66 66 201 1 500055 +67 67 301 1 Sister Before I came here, I heard a local say that he saw a little girl of ours accompanying the army as they passed by... 1 +68 68 301 Sister Your sister... Lucia. She's close by. 1 +69 69 202 1 1 +70 70 301 After hearing her words, Luna hesitates for a while before flying in the direction she pointed to. +71 71 301 Before the Punishing Virus completely erodes her consciousness, the sister looks at the empty sky and mutters to herself. +72 72 201 1 500055 +73 73 301 1 AniZhuanchangBegin 1 Sister Did I... say too much...? 1 diff --git a/Resources/table/client/movie/movies/MovieJZ11706BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11706BA.tab.bytes new file mode 100644 index 00000000..a92e8b4f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11706BA.tab.bytes @@ -0,0 +1,37 @@ +Xt #):9l3N_W2Fd8Nk Q0oc!A$`Ks NeߍTtb덛#_6G(_ x="'Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory105.png +2 2 401 1 207 +3 3 201 1 500255 +4 4 301 DialogEnable 1 Luna Lucia, are you really there...? 1 +5 5 301 Luna Can I even stand before you and call you my sister anymore? 1 +6 6 301 Luna Will you... even want to see me? 1 +7 7 301 Luna's heart fills with insecurity, but then she recalls the promise they made. +8 8 301 Wherever you are... Even if you become something else, I'll always be able to find you. I promise. +9 9 301 Luna Sis... Lucia... 1 +10 10 202 1 1 +11 11 301 As Luna whispers her sister's name, a ray of comfort shines upon her weary heart. +12 12 301 But right at that moment, Luna feels the noise from the Ascension-Network beginning to fill her mind... +13 13 201 1 500255 +14 14 301 1 Luna Why... Why is the power from the Network weakening?! 1 +15 15 202 1 1 +16 16 301 The condensed armor from the Punish Virus begins to weaken, causing Luna to fall to the ground. +17 17 201 1 500253 +18 18 301 1 Luna I'm back to being like this... 1 +19 19 202 1 1 +20 20 401 1 203 +21 21 301 Nearby Corrupted notice her and surround her from all sides. +22 22 401 2 1508 +23 23 201 1 500013 +24 24 301 1 Corrupted Rargh!! Rargh!!! 1 +25 25 201 1 500253 +26 26 301 1 Luna Looks like they're treating me as a human since my power from the Ascension-Network has weakened... 1 +27 27 301 Luna What a pity, these mindless creatures... To think I almost became one of them. 1 +28 28 401 2 1508 +29 29 201 1 500013 +30 30 301 1 Corrupted Rargh!!?? 1 +31 31 202 1 1 +32 32 401 2 10002001 +33 33 301 Right as a Corrupted charges her, it gets sliced to pieces by an ethereal blade. +34 34 301 Luna closes her eyes and shakes her head. +35 35 201 1 500253 +36 36 301 1 AniZhuanchangBegin 1 Luna I may not be able to guide you to a loftier existence, but... at least, with my guidance you needn't wander astray. 1 diff --git a/Resources/table/client/movie/movies/MovieJZ11706EA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11706EA.tab.bytes new file mode 100644 index 00000000..5107a1a6 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11706EA.tab.bytes @@ -0,0 +1,74 @@ +p< +O2~e1"!Aw{{Y(nӇe*qsjyˏtpFP',4Y!"Pzd] _ˁ^]eId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +2 2 401 1 22 +3 3 201 1 1021001 4 +4 4 301 DialogEnable 1 Lucia Huff... Puff... 1 +5 5 301 Struggling to catch her breath, Lucia aims her katana at the Corrupted in front of her. +6 6 401 2 1508 +7 7 201 1 500013 +8 8 301 1 Corrupted Urgh—! 1 +9 9 202 1 1 +10 10 301 Nikola stands beside Lucia without a care in the world for his own safety. +11 11 201 1 500012 +12 12 301 1 Nikola Corrupted have some degree of self-healing capability. Minor injuries won't prove fatal. You need to pinpoint your attacks in order to defeat them. 1 +13 13 201 1 1021001 +14 14 301 1 Lucia Alright, got it! 1 +15 15 202 1 1 +16 16 301 But the Corrupted spares no time for Lucia to catch her breath, raising its sharp claws and rushing toward her. +17 17 201 1 1021001 9 +18 18 301 PanelActor1Shake 1 Lucia Ugh—! 1 +19 19 301 Even though Lucia raises her katana to block, the unimaginable power of the corrupted sends her flying back several steps. +20 20 201 1 500012 +21 21 301 1 Nikola Don't be afraid of the Corrupted... You are now the only one capable of stopping them. 1 +22 22 201 1 1021001 4 +23 23 301 1 Lucia If we fall here, those behind me will be lost just like Luna. 1 +24 24 301 Lucia regains her composure, then pushes the incoming claw of a Corrupted to one side just as it is about to slice right through her. +25 25 201 1 500013 +26 26 301 1 Corrupted !!?? 1 +27 27 401 2 10002001 +28 28 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +29 29 301 The Corrupted wants to turn around and smash its claw into the head of the Construct in front of it, only to find its upper body already separated from its lower body. Lucia's sharp blade has severed it in twain right as it passes by. +30 30 202 1 1 +31 31 301 After killing the Corrupted, Lucia falls to her knees, unable to support herself any longer. +32 32 201 1 500012 +33 33 301 1 Nikola (Surely enough, it's too early for Lucia to engage in actual combat. She's only just completed her transformation...) 1 +34 34 301 Such rigorous training is actually Collins' idea. Even though he has concerns, Nikola has made no objection. He knows humanity does not have much time left. Lucia and the Constructs must at least grow up to protect themselves. +35 35 201 1 1021001 4 +36 36 301 1 Lucia Sir... Am I fit for combat? 1 +37 37 301 Lucia raises her head and looks at Nikola calmly... Though her eyes are still young, they have already hardened into the eyes of a soldier. +38 38 201 1 500012 +39 39 301 1 Nikola ...You still have a lot to learn. Rest assured, all your effort has not been in vain. 1 +40 40 201 1 1021001 3 +41 41 301 1 Lucia Thanks... If that's the case... Then me and... Luna... 1 +42 42 202 1 1 +43 43 301 Lucia can no longer hold back the tears she has been fighting ever since she became a Construct +44 44 301 AniZhuanchangBegin Little does she know that Luna has been watching her nearby. +45 45 101 Assets/Product/Texture/Image/BgStory/Bgstory55.jpg +46 46 201 1 500253 14 +47 47 301 AniZhuanchangEnd 1 Luna Lucia... You've become a Construct...? 1 +48 48 203 1 0.25 -400 +49 49 201 2 500265 400 +50 50 301 1 "Luna" If they can deceive you, naturally, they can deceive anyone... Humans will sacrifice anything for their own survival, including you—including your beloved sister. 2 +51 51 301 Luna They've tricked you, Sis... 1 +52 52 301 "Luna" Lucia doesn't know that those despicable humans are responsible for what happened to you. They justify their actions in a grandiose web of lies. You know their tricks well... 2 +53 53 301 "Luna" Who are the monsters...? Humans are the real monsters... 2 +54 54 202 2 1 +55 55 203 1 0.25 +56 56 204 1 +57 57 301 Luna You're right... Humans are the real monsters... 1 +58 58 301 Luna glares at Nikola. She knows that Nikola has deceived himself, his sister—everyone. +59 59 301 Luna If he dies... Will Lucia wake up...? 1 +60 60 301 Blood-red light coalesces in Luna's hand only to disappear in an instant. +61 61 301 Luna If I kill him now... Lucia will be more convinced by what those humans have told her. Both the nun and Lucia are caught in the web of lies carefully crafted by humanity. 1 +62 62 301 Luna There will come a day when Lucia will be our enemy... When the time comes, I, who bear the mission of the Ascension-Network, and Lucia, who has been deceived by mankind, will... 1 +63 63 301 Luna recalls the scene of despair when she killed her "sister" in the disposal plant. +64 64 301 AniZhuanchangBegin Luna No... There's no way I'll let that happen, Lucia... 1 +65 65 202 1 1 +66 66 101 Assets/Product/Texture/Image/BgCg/Cgqz2103.jpg +67 67 301 AniZhuanchangEnd Luna looks out at her sister for some time before walking away. However, she knows that this is not farewell. +68 68 301 Luna One day, she will understand the despicable nature of humanity and its inevitable end... +69 69 301 From the bottom of her heart, Luna knows this day will soon come. +70 70 301 Luna Until she returns, I will wait quietly... as we promised. +71 71 301 Luna I'll destroy the world woven out of lies and create a paradise where we can stay together forever. All for you, Lucia. +72 72 301 1 AniZhuanchangBegin Luna An eternal paradise just for you and me... diff --git a/Resources/table/client/movie/movies/MovieJZ11707BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11707BA.tab.bytes new file mode 100644 index 00000000..9f2b5529 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11707BA.tab.bytes @@ -0,0 +1,18 @@ +j&o &#ʳM),$S5v$ 0%6|RA5CLJ|;`(|G`ߐOR(IU|̥ K7VHhX '>kυ1,Tƌ@]Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory00.png +2 2 401 1 209 +3 3 301 DialogEnable Channel Noise (She is an anomaly. Even within the boundaries of knowledge, her birth was special.) +4 4 301 Channel Noise (She is the enemy of human will, but at the same time, she seems more human than humanity itself.) +5 5 301 Channel Noise (Unpredictability will throw the world into chaos once more.) +6 6 301 Channel Noise (Isn't this what you want?) +7 7 301 Channel Noise (No, this isn't what I want. What I want is to control all the variables and prevent falsification, not useless trial and error.) +8 8 301 Channel Noise (But sometimes, mistakes are a necessity.) +9 9 301 Channel Noise (I can't understand results that are not grounded in logic and deduction.) +10 10 301 Channel Noise (Aren't you planning on doing something then?) +11 11 301 Channel Noise (We have never been chess players, nor are we merely pawns on the chessboard.) +12 12 301 Channel Noise (Well, then... In this metaphor, what are we?) +13 13 301 Channel Noise (We are just spectators... We are not qualified to intervene. All we need to do is watch quietly until the chess game is decided.) +14 14 301 Channel Noise (You and I are not qualified, unlike "that person." One day, they will meet. Their destiny—I don't know of a more suitable word—will be entangled. Perhaps, the only result will be mutual destruction.) +15 15 301 Channel Noise (If that's the case, then that is in fact destiny.) +16 16 301 Channel Noise (...I hate talking to you.) +17 17 301 1 AniZhuanchangBegin Channel Noise (Looks like you've learnt something, after all... 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[,'Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory17.jpg +2 2 401 1 12 +3 3 301 DialogEnable Wanshi stood frozen in the middle of the outer corridor in the Star of Life, staring around blankly. +4 4 301 Both sides of the corridor are stacked with various medical equipment for surgeries on Constructs. They do not require aseptic processing the whole time like equipment for human surgeries, and are casually folded over each other in the corridor. +5 5 301 Several special connecting wires stabilizing the Inver-Device hang down from the edge of the folding equipment. They are sorted as Attacker, Support, and Tank. +6 6 301 After selecting the equipment they need, several assistants open the safety lock of the folding equipment with the terminal and head to separate maintenance rooms with them. +7 7 301 After the equipment is taken away, the white pattern engraved on the walls of the corridor that were blocked by the equipment came into Wanshi's eyes. He looks up along the pattern, the huge icon of the Star of Life is carved above his head. +8 8 301 Wanshi looks at the icon above in silence. As time passes by, he stands still. +9 9 301 AniZhuanchangBegin The silence is finally interrupted by a rapid beep from the terminal of Wanshi. He takes out the terminal, stares at it for a while, then turns and leaves the corridor. +10 10 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +11 1000 401 1 51 +12 11 201 1 500289 +13 12 301 AniZhuanchangEnd 1 Wanshi How's the frame? 1 +14 13 301 Wanshi sits by the lounge, asking about the Construct while recording data on his portable terminal. +15 14 201 1 500019 +16 15 301 1 Construct I can already move as normal. It won't take long before I can return to the team. 1 +17 16 301 AniZhuanchangBegin Construct But the battlefield... 1 +18 17 202 1 1 +19 18 101 Assets/Product/Texture/Image/BgCg/Cgqz2204.jpg +20 19 301 AniZhuanchangEnd The Construct's voice gradually sinks to a whisper and his body begins to tremble. Seeing this, Wanshi puts the terminal aside and reaches out to comfort him. Holding Wanshi's hands, the Construct stops trembling and continues. +21 20 301 Construct The collapsed building pierced our captain's body and countless Corrupted flooded in and ripped him into pieces. +22 21 301 Construct Rutland and I kept shivering upon the screech of our captain. He screamed and threw himself at the Corrupted, trying to pull our leader out. +23 22 301 Construct However, I ran away after hearing the screech. After turning around, an explosion came from behind. The debris and the remains of the Corrupted cut through my body and the impact of the blast knocked me down. +24 23 301 Construct Then I saw Rutland's head with electric sparks rolling down to my feet from behind. Vital fluid that spilled out of his features soaked my boots... +25 24 301 Listening to the confession of the Construct in front of him, Wanshi clenches his hands even harder. +26 25 301 Construct I never found scrapping to be that scary. After all, there's no "death" for Constructs. But I still felt the worst fear when looking at the grim faces of my partners as they were scrapped. +27 26 301 Construct My partners who were talking to each other a few seconds ago turned into scrap metal in the blink of an eye. The searing pain spread from my torso all over my body, and only pain and fear were left in the M.I.N.D. +28 27 301 Construct If the other squads hadn't arrived, I'm afraid I'd... +29 28 301 Wanshi That's all in the past... +30 29 301 Construct Sure, it's all over! +31 30 301 AniZhuanchangBegin Construct But soon I'll be assigned to a new team. It's only a matter of time before I return to the battlefield... to that nightmare again... +32 31 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +33 301 504 0.7 +34 32 201 1 500270 +35 33 301 AniZhuanchangEnd AniZhuanchangBegin 1 Professor Wanshi, you've got the courage to expose the lies. But I'm afraid it's not the right answer. 1 +36 400 101 Assets/Product/Texture/Image/BgStory/Bgstory275.png +37 34 201 1 500019 +38 35 301 AniZhuanchangEnd 1 Jett Lies and truths make no difference to Constructs like us. 1 +39 36 301 Jett Yeah. We knew what the ending would be after seeing the truth beneath the lies. 1 +40 37 301 Jett To die for humans is the inevitable end for Constructs. 1 +41 38 301 Jett The only difference is when and where you die. 1 +42 39 301 Jett This is the reality. 1 +43 40 301 AniZhuanchangBegin Jett This is... the reality. 1 +44 41 202 1 1 +45 302 504 0 +46 5000 401 1 22 +47 42 101 Assets/Product/Texture/Image/BgCg/Cgqz2204.jpg +48 43 301 AniZhuanchangEnd Listening to the confession of the Construct, Wanshi recalls those words he has heard in the past. +49 44 301 Closing his eyes, he sees the desperate look on the Construct's face after knowing the lies, the inevitable ending and the professor's final gesture of silence. +50 45 301 Wanshi tries to find some words to comfort the Construct, but everything he can think of points to an answer that he has known long ago. +51 46 301 Wanshi ... +52 47 301 Wanshi The next time you can't hold on, just activate the recall, alright? +53 48 301 Wanshi Get rid of the wounded frame and let your M.I.N.D. return to Babylonia. +54 49 301 Wanshi Like returning to the state before your birth, protected and warm. +55 50 301 Construct But this is just denial... +56 51 301 Wanshi Though it's an escape from reality that would lead to the deviation of M.I.N.D., there's no shame in following your instincts. +57 52 301 Construct Is that so? +58 53 301 Wanshi Yeah, humans have set up such means of insurance for the Constructs so that you can step into the battlefield with calm. +59 54 301 Construct Y-you're right. +60 55 301 Construct Phew... +61 56 301 Construct Sorry for wasting your time and thanks for your comfort. +62 57 301 Wanshi ...It's the least I could do. +63 58 301 AniZhuanchangBegin Construct Not every doctor is as patient with Constructs as you are and takes the time to listen to my complaints. +64 59 101 Assets/Product/Texture/Image/BgStory/Bgstory109.png +65 60 201 1 500289 +66 61 301 AniZhuanchangEnd 1 Wanshi ... 1 +67 62 201 1 500019 +68 63 301 1 Construct Phew... I feel much better. Thank you, doctor. 1 +69 64 301 Construct Hope that we could meet somewhere other than the Star of Life next time. 1 +70 66 301 Wanshi I wish that day will come... +71 68 301 1 Construct Huh? 1 +72 69 202 1 1 +73 70 301 1 AniZhuanchangBegin Wanshi quickly turns around and walks out of the recovery room without letting the Construct see his expression. diff --git a/Resources/table/client/movie/movies/MovieJZ11804BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11804BA.tab.bytes new file mode 100644 index 00000000..7ccca55f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11804BA.tab.bytes @@ -0,0 +1,185 @@ +BC=ӋF`27åo"*u,{F=} ”A[\E5wu0ɈjtGYSv36< j }G|wD[2C$|f)UӵId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 504 0.7 +2 2 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cgqz2204.jpg +3 3 401 1 22 +4 4 301 DialogEnable Wanshi The next time you can't hold on, just activate the recall, alright? +5 5 301 Wanshi Get rid of the wounded frame and let your M.I.N.D. return to Babylonia. +6 6 301 AniZhuanchangBegin Wanshi Like returning to the state before your birth, protected and warm. +7 7 504 0 +8 8 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +9 9 201 1 500290 +10 10 301 AniZhuanchangEnd 1 Wanshi Urgh... 1 +11 11 202 1 1 +12 12 301 The words he said to the Construct lingers around for long. After leaving the recovery room, Wanshi rushes into the bathroom. He no longer has to endure the spasms in his stomach with no one else around. He leans all his weight against the sink to keep himself from falling. +13 13 301 Wanshi (Panting) 1 +14 14 202 1 1 +15 15 301 Wanshi tries to calm his breathing. He slowly looks up and stares at his reflection in the mirror. +16 16 301 His hands are trembling due to the side effects of anesthesia, with sunken eye sockets from lack of sleep. And his sick body is reflected in his empty eyes. +17 17 301 These are just pointless resistance that he has brought on himself. +18 301 504 0.7 +19 18 201 1 500270 +20 19 301 1 Professor To let them step into battles with false hopes, or to let them know the truth, to face the harsh reality and confront their end in pain... 1 +21 20 301 ———— +22 21 301 Professor It is the same choice as the one I made before... 1 +23 302 504 0 +24 22 201 1 500290 +25 23 301 1 Wanshi Turned out that I've ended up like this... before I knew it. 1 +26 24 202 1 1 +27 2010 504 0.7 +28 25 301 Since when I couldn't sleep without drugs... +29 26 301 I'm starting to be afraid of sleeping. +30 27 301 Once I close my eyes, scenes of the past come back to me. +31 28 301 Their pain and anger turned into nightmares that haunted me one night after another. +32 2011 504 0 +33 29 301 Sleepiness begins to sweep all over him with the effect of the drugs. +34 30 301 As he is about to fall asleep, cold water flows through his fingers and makes him sober again. +35 31 201 1 500289 +36 32 301 1 Wanshi ... 1 +37 33 202 1 1 +38 34 301 AniZhuanchangBegin Wanshi cups his hands to catch some water, only to let it slip through his fingers. He shakes his head and walks out of the bathroom. +39 2000 401 1 102 +40 35 101 Assets/Product/Texture/Image/BgStory/Bgstory52.jpg +41 36 301 AniZhuanchangEnd When Wanshi walks out of the bathroom, the crowded hall of the Star of Life comes into his eyes. +42 37 301 A large number of severely injured Constructs are placed on nursing beds and doctors push them to different rooms. +43 38 201 1 500289 +44 39 301 1 Wanshi What is it? How come there are so many injured Constructs at a time? 1 +45 40 201 1 500023 +46 41 301 1 Doctor I guess there was an extensive fight on the ground. 1 +47 42 301 Doctor There's never enough leisure time. 1 +48 43 202 1 1 +49 44 301 A rapid beeping comes from the portable terminal of the doctor stopped by Wanshi. He takes a glimpse at the data in the terminal, pats Wanshi on the shoulder and runs away. +50 45 301 After the doctor is gone, the portable terminal of Wanshi also starts to beep. +51 46 201 1 500289 7 +52 47 301 AniZhuanchangBegin 1 Wanshi Intensive Maintenance Room 1... so this is where I'm assigned to... 1 +53 48 202 1 1 +54 49 101 Assets/Product/Texture/Image/BgStory/Bgstory109.png +55 2001 401 1 202 +56 50 301 AniZhuanchangEnd After entering Maintenance Room 1, Wanshi sees a blond Construct with broken equipment, yet his greatsword is still intact. An assistant is struggling to drag it to the corner of the room to prevent others from being blocked. +57 51 201 1 500116 +58 52 301 1 Assistant A The profile says his name is... Kamui? What has he done on the ground to be so badly injured? 1 +59 53 301 Assistant A His damage is beyond repair. We might as well build a new frame. 1 +60 54 201 1 500012 +61 501 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +62 55 301 1 Nikola Fix him. 1 +63 502 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +64 56 202 1 1 +65 57 301 The icy voice of Nikola comes from above. Wanshi notices that the camera on top of the maintenance room is constantly scanning the room. And it is the authority of Babylonia behind the camera that he has never gotten in touch before. +66 58 201 1 500289 +67 59 301 1 Wanshi ... 1 +68 60 301 Wanshi Action module damaged. Patient in coma and abnormalities detected in circulation module. 1 +69 61 301 Wanshi ...Got it. Maintenance begins. 1 +70 62 201 1 500116 -400 +71 63 201 2 500058 400 +72 64 301 AniZhuanchangBegin 1 Assistant A & B Copy. 1 2 +73 65 202 1 2 1 +74 66 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +75 67 201 1 500012 -400 +76 68 201 2 500005 400 +77 69 301 AniZhuanchangEnd 1 Nikola What's that doctor's name? 1 +78 70 301 Escort Wanshi. 2 +79 71 301 Nikola Wanshi? What a unique name. 1 +80 72 301 Nikola It's a pity for him to be a doctor in Babylonia with such dexterity and judgment. 1 +81 73 301 Nikola Hand me his profile. 1 +82 74 301 Escort Alright. 2 +83 75 301 Nikola ... 1 +84 76 301 Nikola ... 1 +85 77 301 Nikola I didn't expect him to have such an experience. 1 +86 78 301 Escort Sir, what do you mean? 2 +87 79 301 Nikola He's a big fish in a small pond here. 1 +88 80 301 Nikola Send him down. It would be best if he can survive. If not, we'll also be eliminating a hidden and unstable danger. 1 +89 81 301 AniZhuanchangBegin Escort Roger! 2 +90 82 202 1 2 1 +91 83 101 Assets/Product/Texture/Image/BgStory/Bgstory109.png +92 2002 401 1 12 +93 84 201 1 500289 +94 85 301 AniZhuanchangEnd 1 Wanshi Maintenance completed. 1 +95 86 301 Wanshi wipes away the sweat on his cheek and puts the maintenance tools aside. +96 87 202 1 1 +97 88 301 The assistants walk out of the maintenance room one after another. Wanshi moves his body which is slightly stiffened after a long time of maintenance and decides to leave. +98 89 301 But just when Wanshi is about to leave, he feels that his coat is grabbed by someone. He turns around and finds the Construct called Kamui has woken up at some point. +99 90 201 1 500289 7 +100 91 301 1 Wanshi Huh, you are supposed to wake up in half an hour. 1 +101 92 203 1 0.25 -400 +102 93 201 2 1081001 400 +103 94 301 1 Kamui What about him? 2 +104 95 301 Wanshi Who? 1 +105 96 301 Kamui Where am I? 2 +106 2003 204 1 +107 97 301 Wanshi Star of Life in Babylonia. You're lucky. Someone brought you back from the battlefield. 1 +108 98 301 Kamui ...I see. 2 +109 99 301 Kamui slowly raises his hands and stares at them for a long time, trying to hold them tight but fails. +110 100 301 Wanshi Well, the pain-blocking effect is still on. You'd better lie down and take a rest. 1 +111 101 301 When Wanshi finishes talking, Kamui clenches his hands hard as if trying to refute him. Later he leans against the maintenance table so that he can sit up. +112 1001 204 2 2 +113 102 301 Kamui Thank you for saving me. 2 +114 103 301 The depression of Kamui is replaced by bright smiles. Such swift changes in attitude catches Wanshi by surprise. +115 104 301 Wanshi ...It's fine. 1 +116 105 301 After thanking him, Kamui looks down at his portable terminal, jumps off the maintenance table and walks toward his weapon in the corner. +117 1002 204 2 1 +118 106 301 Kamui Here comes the next combat order. 2 +119 107 301 Kamui I'll return to my army then. 2 +120 2004 204 1 7 +121 108 301 Wanshi Well, you'd better stay a while longer in the lounge of the Star of Life. 1 +122 109 301 Wanshi Given your damage, I suggest that you apply for a delay in returning to your team. 1 +123 110 301 Kamui That's impossible. The Corrupted won't be sitting tight for us to destroy. 2 +124 111 301 Kamui More partners will be injured if I don't go back soon. 2 +125 112 301 Wanshi ... 1 +126 113 301 Wanshi Why are you in such a hurry to return? 1 +127 114 301 Kamui More partners will be injured if I don't go back soon. 2 +128 2005 204 1 +129 115 301 Wanshi Why can't the Constructs care a bit more about their frames? 1 +130 116 301 Wanshi ...Are you counting on recalling to protect yourselves? 1 +131 117 301 Kamui Recalling? Never thought of that. 2 +132 118 301 Kamui Wouldn't it mean leaving everything on the ground as well as your partners behind to escape alone? 2 +133 119 301 Wanshi Then why are you still being so reckless? 1 +134 120 301 Kamui Relax, it's not like that. 2 +135 121 301 Kamui I know I only get one shot all along. So I'll try hard to get hold of it. 2 +136 2006 204 1 7 +137 122 301 Wanshi Did you know it... already? 1 +138 123 301 Kamui That's not hard to discover. 2 +139 124 301 Kamui Besides, you hesitated when mentioning the recall, which means you knew in your heart that it was a lie, right? 2 +140 125 301 Wanshi Well... 1 +141 126 301 Kamui Don't worry, I won't tell anyone else. 2 +142 127 301 Kamui After all, it'll start a more violent riot once spread. 2 +143 128 301 Wanshi Aren't you... going to question the existence of such a lie? 1 +144 1003 204 2 2 +145 129 301 Kamui I believe there are more important things to do than questioning, right? 2 +146 2007 204 1 +147 130 301 Wanshi Ah... Is that so... 1 +148 131 301 Wanshi Why are you Constructs so obsessed with taking back the Earth? 1 +149 1004 204 2 +150 132 301 Kamui That's not true. 2 +151 133 301 Kamui Taking back the Earth is the final result. But what I want is a future where everyone survives until the end of the war. 2 +152 134 301 Kamui This is how I love this world. 2 +153 2008 204 1 7 +154 135 301 Wanshi Is that what's more important? 1 +155 136 202 1 2 1 +156 137 301 While Kamui is talking with Wanshi, the door of the maintenance room suddenly opens from the outside and a man walks in. +157 138 201 1 500005 +158 139 301 1 Escort Here's the direct order from the authority. 1 +159 140 301 Escort Wanshi of the Star of Life is transferred to the ground to coordinate the garrison of City 155. 1 +160 141 201 1 500289 7 -400 +161 142 201 2 1081001 400 +162 143 301 1 Wanshi Eh? 1 +163 144 301 Kamui Isn't it the location of my next mission? It's a war zone. Why would you let a human go there? 2 +164 145 202 1 2 1 +165 146 201 1 500005 +166 147 301 1 Escort Wanshi's technique will be of great help in the next battle. 1 +167 148 301 Escort You can submit written complaints if you got any. We'll respond to it within 7 to 14 working days. 1 +168 149 301 Escort Now all you need to do is to carry out the order, Kamui. 1 +169 150 201 1 1081001 +170 151 301 1 Kamui ...Right. 1 +171 152 201 1 500005 +172 153 301 1 Escort Very well. 1 +173 154 301 The escort nods and turns to leave the maintenance room directly after informing the order. +174 155 201 1 500289 7 -400 +175 156 201 2 1081001 400 +176 157 301 1 Kamui You haven't been to the ground, have you? 2 +177 158 301 Wanshi No. 1 +178 159 301 Kamui I've got no idea why they were doing this, but don't worry, my partners are stationed in City 155. We'll cover you. 2 +179 1005 204 2 2 +180 160 301 Meanwhile, Kamui opens the door of the maintenance room, turns around, and smirks at Wanshi. +181 161 301 Kamui Just think of it as taking a walk somewhere else. Perhaps you'll get to know the important things I'm talking about. 2 +182 162 202 1 2 1 +183 163 201 1 500289 +184 164 301 1 AniZhuanchangBegin 1 Wanshi It's not like I have a choice, right? 1 diff --git a/Resources/table/client/movie/movies/MovieJZ11805BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11805BA.tab.bytes new file mode 100644 index 00000000..753044bf --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ11805BA.tab.bytes @@ -0,0 +1,126 @@ +WGYbx;L\;)\}Rߖ/`pu8lsQO h*Y=r❠*0X5Nk}p +@IP&)Je.ܥ}d jQ3мId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory5.jpg +2 2 401 1 33 +3 3 201 1 1081001 +4 4 301 DialogEnable 1 Kamui Well, we're about to enter the CPF area. You can take off the protective mask now. 1 +5 5 201 1 500289 +6 6 301 1 Wanshi ... 1 +7 7 202 1 1 +8 8 301 Wanshi takes off the protective mask that Kamui handed over to him earlier. The air pours into his nose while the wind high above sweeps across Wanshi. +9 9 301 It is different from the artificial touch of the simulation experience hall in Babylonia, but a brand new element from the Earth that he has never experienced before. +10 10 301 Wanshi steps into a city under reconstruction with Kamui. Most of the buildings are dilapidated, but the CPF has started running again. Several teams of Constructs move beneath the CPF working on reconstruction. +11 11 201 1 500289 -400 +12 12 201 2 1081001 1 400 +13 13 301 1 Kamui How are you feeling? 2 +14 14 301 Wanshi Well... it's a fresh experience, but nothing special. 1 +15 15 301 Kamui At least it's better than being stuck in the same place. 2 +16 16 301 Kamui Haha, it's rare for them to send humans to the ground. Make good use of it. 2 +17 17 202 2 +18 500 203 1 0.25 +19 18 301 Kamui smiled and jumped down. +20 19 301 Wanshi What? Wait... 1 +21 20 202 300 1 1 +22 21 201 1 1081001 1 +23 22 301 1 Kamui Just jump down, I'll catch you. 1 +24 23 201 1 500289 +25 24 301 1 Wanshi ...No need. I'll do it myself. 1 +26 25 301 AniZhuanchangBegin Wanshi stands there and sighs, looking for the right landing spot on the wall and slowly moves toward the ground. +27 26 101 Assets/Product/Texture/Image/BgStory/Bgstory4.jpg +28 27 201 1 1081001 1 +29 28 301 AniZhuanchangEnd 1 Kamui Sorry to keep you waiting. I'm back. 1 +30 29 203 1 0.25 -400 +31 30 201 2 500028 400 +32 31 301 1 Old Construct Well, get ready for the next battle. 2 +33 32 301 Old Construct ...Huh? Why is there a human behind you? 2 +34 33 301 Kamui Ah, it's Wanshi, the authorities send him here to help us. 1 +35 34 301 Kamui He's not just any doctor, but a pretty good one. 1 +36 35 301 Kamui He fixed me even though I was severely injured back then. 1 +37 36 301 The slightly older Construct looks at the smirking Kamui, then turns to the nervous Wanshi. +38 37 301 Old Construct Wanshi... so you're the student of that professor. 2 +39 38 202 1 2 1 +40 39 201 1 500289 7 +41 40 301 1 Wanshi Do you... know him? 1 +42 41 203 1 0.25 -400 +43 42 201 2 500028 400 +44 43 301 1 Old Construct Well, he spoke highly and had high hopes for you. 2 +45 44 301 Old Construct But I never thought he'd eventually die of overwork. You must be quite stressed in the Star of Life. 2 +46 45 301 Wanshi Die of overwork... 1 +47 46 301 Old Construct Enough of that. The defense of City 157 nearby is about to be broken through. The Corrupted could reach us at any time. 2 +48 47 301 Old Construct Wanshi, if City 157 falls, you should hide in the shelter around the CPF... 2 +49 48 202 1 2 1 +50 49 401 2 10007502 +51 1001 401 1 203 +52 50 301 The old Construct's words are covered by a huge explosion from the south. Then a Construct hurries to him and reports the situation. +53 51 201 1 500019 -400 +54 52 201 2 500019 400 +55 53 301 1 Construct D Captain, the autonomous turret at the entrance of the South City was blown up. 1 +56 54 301 Construct E So was the autonomous mines in the East City. 2 +57 55 202 1 2 1 +58 56 201 1 500028 +59 57 301 1 Old Construct Speak of the devil... 1 +60 58 201 1 1081001 4 +61 59 301 1 Kamui Hmph, I won't make the same mistake this time. 1 +62 60 201 1 500028 +63 61 301 1 Old Construct Set up the defense and do your own duties, the city must not fall! 1 +64 62 201 1 500019 -400 +65 63 201 2 500019 400 +66 64 301 1 Constructs Roger! 1 2 +67 65 202 1 2 1 +68 66 201 1 500028 +69 67 301 1 Old Construct Doctor, do as I just told you. You, go cover the doctor. 1 +70 68 201 1 500019 +71 69 301 1 Construct D Roger! 1 +72 70 301 Constructs that have received the orders immediately go into action. A Construct drags Wanshi toward the CPF quickly and pushes him into a relatively solid building. +73 71 301 Construct D Doctor, just stay here. 1 +74 72 202 1 1 +75 73 301 After that, the Construct pats Wanshi on the shoulder. Then he takes out the weapon and runs toward the front of the defense line. +76 74 301 The sounds of explosion from time to time soon turns into a noisy and turbulent firefight. +77 75 301 Several Corrupted have even crossed the defense line deployed earlier and enter the street near the CPF. +78 76 201 1 500289 7 +79 77 301 1 Wanshi So this is the surface... the battlefield where the Constructs fight in... 1 +80 78 202 1 1 +81 505 401 1 45 +82 1002 401 2 10007502 +83 79 301 RImgBg1Shake A grenade flies out of the crowd of the Corrupted and explodes at the foot of the CPF. +84 80 301 The impact knocks Wanshi to the ground. +85 81 301 Wanshi has only heard the description of dying from the wounded soldiers. Now everything is happening right here. +86 82 301 The towering building collapses under fire, burying the Constructs and Corrupted underneath it. +87 83 301 One of the Construct's ankle sinks into the cracked ground. A moment's pause leaves him under siege from a large number of Corrupted around. The Construct beside him comes to support, only to be caught in the crowd of the Corrupted. +88 84 301 Fire and explosions are everywhere. Vital fluid is mixed with oil, flowing between the craters on the ground. +89 85 301 Smoke pours into Wanshi's airway, the intense physical discomfort making him cough violently. +90 86 201 1 500290 +91 87 301 1 Wanshi Cough—cough— 1 +92 88 202 1 1 +93 89 301 The remains of the Corrupted keeps piling up in the areas where the Constructs passed. But more Corrupted continue to flood in from the horizon. +94 90 301 Endless despair fills the battleground. Humans created the Constructs and used wars to proclaim sovereignty over Earth. Yet most human beings do not even understand what war means, just like Wanshi in the past. +95 91 301 Wanshi wipes the smoke and dust that has filled his eyes with his hand. A Construct is standing in front him, pulling the debris of the grenade from his body and throwing them to the ground. +96 92 301 Wanshi can vaguely recognize the mark of Support Construct through his torn armband. +97 93 201 1 500289 7 -400 +98 94 201 2 500019 400 +99 95 301 1 Wanshi ! 1 +100 96 301 Support Construct A It's a pity. I've just fixed my artificial skin. 2 +101 97 301 Support Construct A But it would be no joke if the grenade hit a human. 2 +102 98 301 Wanshi Aren't you a Support Construct? Why would you push yourself this far? 1 +103 99 301 Support Construct A It's true I'm an ordinary Support Construct. But I'm not just a doctor, I'm a warrior. 2 +104 100 301 Support Construct A Here, take this. 2 +105 101 301 The Support Construct in front of Wanshi throws a standard pistol to his side. +106 102 301 Support Construct A The battlefield is filled with changes. 2 +107 103 301 Support Construct A No one can stand by their partners all the time, providing support for each other. 2 +108 104 301 Support Construct A It's better to rely on yourself rather than others. 2 +109 105 301 Wanshi What are you talking about? 1 +110 106 301 Support Construct A It's not that hard to pull the bolt and aim at the Corrupted. 2 +111 107 202 1 2 1 +112 108 201 1 500028 +113 109 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +114 110 301 1 Old Construct Thompson, back up the defense in the east. 1 +115 111 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +116 112 201 1 500019 +117 113 301 1 Thompson Roger! 1 +118 114 301 Thompson I've gotta go. 1 +119 115 202 1 1 +120 116 301 The Construct called Thompson takes out another pistol after saying this. He runs toward the east of the CPF while firing at the Corrupted. +121 117 201 1 500289 +122 118 301 1 Wanshi Doctor... Warrior... 1 +123 119 202 1 1 +124 120 301 1 AniZhuanchangBegin Wanshi freezes in place holding the pistol in hand. 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been nicknamed "donkeys" by the military's official Task Force. +5 5 301 This is because they are just like the 16th-century archaeologists who were embedded into the expeditionary armies, receiving the highest level of protection just like a donkey positioned in the center of an infantry formation. +6 6 301 The responsibility of the Archaeological Team is, as their name suggests, archaeology. In essence, they investigate humanity's ancient relics, retrieve them, and then repair them. +7 7 301 Selena has never had the opportunity to be in a frontal assault. The two operations she was on were simply to conduct simple investigations on an abandoned satellite nearby. +8 8 301 She seldom even gets to fight the Corrupted. +9 9 301 AniZhuanchangBegin As such, she is understandably shocked when she gets her mission to investigate the space station. +10 10 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +11 11 201 1 500111 +12 12 301 AniZhuanchangEnd 1 Allen The space station's trajectory will bring it back into our orbit. The Task Force would like the Archaeological Team to take part in this mission and attempt to recycle as much space station data as possible during the battle. 1 +13 13 301 Allen Selena, you'll go as well. 1 +14 14 203 1 0.25 -450 +15 15 201 2 500282 450 +16 16 301 1 Selena Me...? Are you sure? 2 +17 17 301 Allen Are you not willing? 1 +18 18 204 2 1 +19 19 301 Selena Of course I am. I'm just a bit surprised. I thought I wasn't experienced enough to take part in such a large-scale operation. 2 +20 20 301 Allen No, you're experienced enough. Your missions have all been perfectly carried out so far. Few members of the WGAA's Archaeological Team can match your level of meticulousness and responsibility. 1 +21 21 301 Allen Besides, I know that you've always wanted to be on the front lines with the Task Force Constructs. This battle may be a good opportunity for growth and I'm hoping it'll give you more experience. 1 +22 22 301 Selena Thank you for your generosity, sir. 2 +23 23 301 Allen You're welcome. Oh, Selena, I'm curious about something... This may be a bit personal and offensive. 1 +24 24 301 Selena Please go ahead. I have nothing to hide. 2 +25 25 301 Allen I've seen your resume... Or rather, I should say you caught my attention a long time ago. 1 +26 26 202 1 2 1 +27 27 201 1 500111 +28 28 301 1 Allen Your opera once took Babylonia by storm and the WGAA thought highly of your career. There was no doubt you had real talent and skills. 1 +29 29 301 Allen You come from a wealthy family, and your future was incredibly bright. There was nothing compelling you to become a Construct. 1 +30 30 301 Allen So why did you become a Construct and join the Archaeological Team? 1 +31 31 301 Allen Don't get me wrong, members of the Archaeological Team can continue to engage in their previous pursuits. It's just that there are archaeological tasks to be performed regularly and so the amount of time you can spend on operas is much less than before. 1 +32 32 301 Allen I doubt you've given up the opera... You're not the fickle sort. 1 +33 33 301 AniZhuanchangBegin Allen So what was it that made you choose to pick up a weapon? 1 +34 34 202 1 1 +35 35 101 Assets/Product/Texture/Image/BgStory/Bgstory117.png +36 36 401 1 209 +37 37 504 0.7 +38 38 301 AniZhuanchangEnd This should have been a completely simple archaeological operation. How did it end up like this? +39 39 301 While exploring the space station deeper, an Archaeology Team member accidentally unlocked the outer electromagnetic lock. +40 40 301 This is a once-in-a-lifetime opportunity. The Task Force Cpt has adjusted the battle objective immediately with the decision to probe further into the space station. After all, any information this space station may provide could become a key turning point in the war against the Punishing Virus. +41 41 301 AniZhuanchangBegin They should have turned back on seeing the cross-shaped enemies. +42 42 101 Assets/Product/Texture/Image/BgStory/Bgstory112.png +43 43 401 1 203 +44 44 504 0 +45 45 301 AniZhuanchangEnd Unfortunately, hindsight is 20/20. They stumbled into the deepest area and learned the 'truth' behind the space station. +46 46 301 In the center of the gigantic circular space station is a geometric core giving off a faint blue light instead of the gravitational core. It has been going through a repetitive cycle of splitting and converging. +47 47 201 1 500019 -450 +48 48 201 2 500028 450 +49 49 301 1 Task Force Member What's that?! 1 +50 50 301 Task Force Cpt Is it a Corrupted? Archaeological Team, check the database! 2 +51 51 202 1 2 1 +52 52 201 1 500282 4 +53 53 301 1 Selena I've already compared it to the existing data and there are no matches found. Similar to the previously encountered cross-shaped Terminals, they are a new type of enemy that Babylonia has never encountered before. 1 +54 54 202 1 1 +55 55 401 2 1509 +56 56 301 The blue geometric core makes a humming sound, as if it had just woken up. 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Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory108.png +2 2 401 1 33 +3 3 301 No matter where she hides, the Corrupted called Korolev is always hot on her trail and always finds her. +4 4 301 She tries fighting but fails miserably, convincing her that she has no hope of defeating an enemy like this. +5 5 301 AniZhuanchangBegin Eventually, she somehow coincidentally finds herself in the place she was looking for—the communications room. +6 6 101 Assets/Product/Texture/Image/BgStory/Bgstory110.png +7 7 301 AniZhuanchangEnd Inside the communications room... +8 8 301 The strenuous movements have caused Selena's vital fluid to seep out of every opening, and she can feel that her body, which is already approaching its limit, is about to fall apart. +9 9 301 She musters her remaining strength to barricade the entrance with what she can find and staggers over to the communications station. +10 10 401 2 1515 +11 11 201 1 500283 +12 12 301 1 Selena Access granted. 1 +13 13 301 Selena Thank goodness! 1 +14 14 202 1 1 +15 15 401 2 1506 +16 16 301 RImgBg1Shake There is however no joy in those words. +17 17 401 2 1506 +18 18 301 RImgBg1Shake The giant Corrupted is frenziedly slamming against the barricade. +19 19 201 1 500283 +20 20 301 1 Selena Is this end of the road for me... 1 +21 21 301 In her hurry, she can only load the data she is subconsciously most familiar with into the space station's Disruptive Signal. +22 22 204 1 8 +23 23 301 Selena ... 1 +24 24 301 Selena If... Ayla gets this, she'll definitely understand it. 1 +25 25 301 Selena smiles bitterly. +26 26 301 If it is her best friend. +27 27 204 1 +28 28 301 Selena ...Ayla. 1 +29 29 301 Selena ...I'm sorry. 1 +30 30 202 1 1 +31 31 401 2 1506 +32 32 401 1 202 +33 33 301 RImgBg1Shake AniZhuanchangBegin A huge force sends the barricade flying as Korolev steps into the narrow compartment. +34 34 101 Assets/Product/Texture/Image/BgStory/Bgstory110.png +35 35 301 AniZhuanchangEnd In the time she takes to prepare for battle, Korolev manages to cover the distance between them. +36 36 401 2 10007001 +37 37 301 1000 Her weapon snaps under the impact of Korolev's attack. +38 38 401 2 1506 +39 39 301 RImgBg1Shake There is a loud bang as Korolev hurls Selena against the wall. +40 40 301 Korolev does not give her time to catch her breath and slams its robotic arm down onto her back. +41 41 301 The robot is not small, but it sure is nimble. +42 42 201 1 500119 +43 43 301 1 Korolev When visiting the space station, please follow the rules and regulations and listen to your guide. 1 +44 44 301 Korolev Children who vandalize and destroy space station facilities will be punished. 1 +45 45 301 Korolev I've finally got you. You're a very disobedient child. Not only have you vandalized the facilities, you've also stolen valuable "public property." 1 +46 46 301 Korolev Come on, return what you stole to Korolev. 1 +47 47 301 Korolev A child who owns up to their mistakes is a good child. 1 +48 48 202 1 1 +49 49 201 1 500283 7 +50 50 301 1 Selena What is the goal of this Corrupted...? 1 +51 51 301 She glances down at the geometric core shard in her hands. +52 52 204 1 4 +53 53 301 Selena No... This is one thing I can never hand over to you. 1 +54 54 202 1 1 +55 55 301 Selena started to struggle again, and with her final desperate burst, she managed to shake the AI robot off her. +56 56 301 Taking advantage of the robot's attempt to stabilize itself on its robotic legs, she dodged to the corner of the room. +57 57 301 I must protect the shard... This came at the cost of the entire Advance Force's sacrifice. +58 58 301 What should I do...? +59 59 301 Korolev is blocking the entrance, and her weapon has been destroyed. It's a desperate situation with no chances of survival. +60 60 301 At the very least, I must... +61 61 301 Selena's eyes narrow. +62 62 401 2 1505 +63 63 301 In an instant, she turns the pointy end of the shard toward her chest and stabs it straight in. +64 64 201 1 500119 +65 65 301 1 Korolev A child who doesn't own up to their mistakes is a naughty child. 1 +66 66 301 Korolev, who had regained its balance "looked" at Selena, who had the shard hidden in her chest. +67 67 301 It charged toward her, once again crushing her left arm with its own. +68 68 301 Korolev The item you stole, where did you hide it? 1 +69 69 301 Pain signals flooded Selena's M.I.N.D. +70 70 201 1 500283 14 +71 71 301 1 Selena Ugh—! 1 +72 72 301 Selena Are you the space station's AI? 1 +73 73 301 Being a Corrupted, it obviously was not able to answer her. +74 74 301 Selena To have become what you are... It's truly tragic. 1 +75 75 201 1 500119 +76 76 301 Korolev Korolev has always been like this. What are you talking about? 1 +77 77 201 1 500283 14 +78 78 301 1 Selena You're just a puppet of the Punishing Virus. 1 +79 79 202 1 1 +80 80 301 The Corrupted before her was supposed to be the Guidance AI of this space station. +81 81 301 To make it more approachable to children, its words and actions were programmed to be as innocent as those of a child. +82 82 301 The robotic arm pinning her down even bears childish graffiti left by children who used to visit. +83 83 301 And now, it is nothing more than a killing machine. +84 84 201 1 500119 +85 85 301 1 Korolev A good child doesn't gossip about others. 1 +86 86 301 Korolev But Korolev is forgiving. Just hand it over. 1 +87 87 301 Korolev If you don't, Korolev will activate punishing mode. 1 +88 88 301 Korolev According to the rules and regulations of the space station, Korolev has the right to use minimal levels of violence. 1 +89 89 301 Selena observes it calmly. +90 90 301 Korolev What's the matter? Why aren't you moving? 1 +91 91 301 Korolev Very well. 1 +92 92 301 Korolev The following demonstration will serve as a warning to children on the repercussions of not following the rules and regulations. 1 +93 93 301 Korolev The priority is to get the thief to return the stolen object to the owner. 1 +94 94 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab 3 +95 95 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryJianXue.prefab 2 +96 96 401 2 10007001 +97 97 301 Two robotic arms suddenly crush her left hand and rip it off. +98 98 301 RImgBg1Shake Selena ...Ugh—aaargh! +99 99 301 The pain from having her arm ripped off is so great that Selena could not stop herself from crying out. +100 100 301 She cannot think. +101 101 301 Korolev It looks like the thief didn't hide the item in her left hand. 1 +102 102 301 1 AniZhuanchangBegin Korolev Then let's take a look at another body part. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieJZ11905BA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ11905BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..96cf85b658cf3e704205bc8e1e7af528e669d251 GIT binary patch literal 17536 zcmcJXON=DhRfdsRpxe+wfM97tEucZJsmaKCkC2+`2h%n7%ouk=d$2|*GV^9;Ohrbd zBO<%HV23kc#Ze z%F4WtbICb)si~si3&kVl(H?zO| z`(KLQ{n}ss#W()tKmXzT-~ZHKf9D5&=C^;(zW=K~dj8_Ozwzhu?0et+@E>3Qk7pm< z{o3h=zyG)Y{Kwxae)cPW^zL`Q{MJWb{@uSjo0!va8D}Xk-mx#r`j@AdOKZ-G`$;xF z=jWqzV(!~noSvrf!tk5>>E3y0lju@!`4^vy@@P?fF?`=tuZH!jz53OD{pz58by&YT zs$U(~uTJV$;h=fh%n~-!gv~r*Gf~*g6gE?Z&0JwKS=h`rY-SravkjZshRtllX13wM z`?qg}CN$F3%>b zarydFj%trVxvB+C{WfDP-z%|_konVyr%CPB6;d$(|8P!}(Gzw>9BXC5t=Hno!= zMFsBlN$uDicfb1>;lI6mw)@WR!(DA%3oBORd4Q5-h2KKKLiMLKD+8TzP-a0iMk4yV zbrS~5C@+I}v9OakDiLGv>QBr`cLndxcXxM#Jf6+_w;T>If$rDNO1Gvc4eX2YDldSl zAj@Y_8viCj7+t!hJ+NuX204rSQ4x=W&#guYKOSK#9A1{XL*uVwPPni;?mIfLtg!w7 z*{hAlbH=!sbG%u0uFov=Pws^>ws{%FDJLiKAeniDQn(LAlSRy@BqOipPP$G7dc_lh z4cL17c%Sn9^(vOhYJATAnlbxF8k!L3XpeN7PMqeZMVW&Zj1zNcX)w*Rw5&F~=pS&; zgy2DYKn|fOIeA99h|9TK7H=fyPLy87M-f)c32VuPU1FjU%g}F_5TFqCPq=Tw8f3gi zOBS-dW(R4s0BlgjuA$+2f`UWl__a;Hl%*~67(6QG!8FVL8s>2_$t{1+P^1Xkv~ou6I<4+s-hl}l4C;Wh^M7u|Z>@?lNaAxFNQu(yqJOwU6M{`1>h;}Mf%Y&QY=`#n z$Z)ltju+_5|KgsG4VM|V9Kpe05QZ4;#s}XxG5V`ljgBNLHx-)C=&Pi&2am z{-@Cjv%lOyLS-pnna6gz8$5H?HHjy|Wwr|D@x&Vu(1=^%cU9U7)vgm8J=dEa4i<}58hd2M@8T)@x4v(NK*Mmr{@r7&Ycwoo9_O4`az}7Zw5A4wHCUCl7j4EbR@i7aci{QkwG)i`y6PVh_5rlg3 ziG2=*;Q)36x2J5COoAxk&?c9DPa0=tIRL!LSYAv=8|C22Dv!Ol(RMgvuz!|E6TpBC z$LUlA*h5bLhG5-Spyf14q#AC_Y_VLqF_xY;7i?mTazPo>;N03}HGXiG;=x{f$Y#dS zk5%fZxBi%B`9kaIU%}AqHL%h_^Tw~;N2bnb^LSA(HRw=q&caTZb2QOR8cen7h zc)hY*{g=>#*aOUYW$*VyfzAG4_k-oOxMtt%Z9t1nn88X83|HGzZVS)$4h>f)XlnfC zhHW01y&5ArqOBaIG2k>BT3Hjg8jJzS9Kl92bayAHVykJKPMlA{O2Fh4Fj!>h+Y}Cy z#OU-giN^iDWAE5-y#xyad4I6K7U!j$*rONocoaK8dW_ms99d)IPDO&X)M=bEwOlLV z9>?Dg+W?s9!Gx#<}y`zy}D>H>So*^$-ghC^o z{RLsf3~|ll1u~v0@&Y0*5hTb*o?_d~duG2&IVy+y9=cxy2{C1^Q%xM`IM-1Hr*+&* z8UbbW7^F4At}K3|cdsNcy1_*?qlCP)nSyr2{7%G+LR&yxR%{N1Nfh>jc@dtSSU;Yw z5>`l1gZ@UzMRZwgnfAc!H$j6mpqjRtsBHsYy@mWJG+yFHYUg=xVOx~f+VA-m=Kn;WvfSK zAFLY=I9T@x&0rTMwts*17g`XEsSh z*w!4eJ0~fm0i(CSx0ZwwDrBLYKJNq?>t1l?1RxcY<9FP}{oR91OvQuS^GF>SQlCmF^GpcC1S6oC~ zU-q6k=$fPx>RIrCLfT1|-YtVwI9L7aWWi3DSu3y7MKVZP&1qVa;>*?n zIqJ0Kc=pXf*FyaQTm-`4T7WdQ8gnP8XV!Y8v=bLz0z(%far(SV&baW;zK9cV&eH2b zlnC+2jENH+=bPJm{i;Lyu`%P0Bd(YE6q zrwp5P4#hq)Tx|-|RsH5SK6`AqUY&T!XI@^Lb~rdOT$S#3#8mSgS?I>c?OTTf!_~GN z^B9i{_HsrDm6O9*;2WaXE^8S9&MD`%@xg$h;pz-1GxXzVM0}~I{e_}douFf{6-Af` z|0>qdf>X0GT&%K(ltxV_>+vF$Cx z@0r7{*%}AnmAr^ih|6J#X&DtROTDlQPSSagn5sdXy5I*JfK0H28DPi4NT}+^n#Rk3 zU7GAg2`5t8T>0XXa0oOg``OUpzTxT|K)pJRU#vz-?)l6+!d3vN!EwL18)$%!E6C9a z!n6u~3n@)1Kjm%h%0O|dWHno6D7<(&@#E;Ljv|Uezc$HMqb*`RFo%u7JM~(db^|+C zz)lb}$}=ZFiUS0+adO$Oo0KNHe%U;Bcnz!aspeHdYT9}h7A21DPlz`iD@(-v9VK(V z39bYNGP4hO`3XIC!Kvf2z@P-_fDj^qM!;I6Z&84ROL#;1df zd;!S%f?GsJp`TA3?HR63^FN)da3cZ*jysAbv{R@@DnGX+KQ1z2B1gEeju^hHs$GT; z@PvkSZkc%B9Cg8Kz450A(gM*WzpB((E#&pi{hS3wP0vKCGioFw)6$3eW|mN*(CKYC zgadQb#iR9F9y(_B((pQazsL2T>dL1Q<1vTe%C#dth}F5&`&l?*(tlNJ#*Tny!|+!6`rM#jpfEk98v&qEV3tDWMZ! 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White Pawn advances one square to C2. +6 6 301 Chrome Bishop, C8 to G4. 2 +7 7 301 John Your intention to attack is obvious. 1 +8 8 301 Chrome ... 2 +9 9 301 John You used to be less aggressive. 1 +10 10 301 John Those sharp edges of yours will make you a target. All you did was expose this area for me to attack. 1 +11 11 301 John Haven't I taught you to lay low and wait for the right opportunity to strike? 1 +12 12 301 The White Queen moves to B3 with John's command, her threat plain as day. +13 13 301 Chrome Unless... I am equipped to handle what happens next. 2 +14 14 301 Chrome I, too, am capable of noticing the possible traps. 2 +15 15 301 Chrome signals the Black Queen to move to D7, protecting the Pawn on F7. +16 16 301 AniZhuanchangBegin Chrome You might think I've shown my weaknesses, but my position might not be as penetrable as you thought. 2 +17 17 202 1 2 1 +18 18 401 1 45 +19 19 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +20 20 301 AniZhuanchangEnd Chatter Where's Asimov? Why isn't he here? Didn't we invite him specifically? +21 21 301 Chatter I heard he's working on something about a specialized frame. Probably too busy for this. +22 22 301 Chatter When was the last time you saw him at a place like this anyway? +23 23 301 Chatter Touche. +24 24 301 Chatter But the Science Council is paying a lot of attention to his little project. It could turn out to be something important. +25 25 301 Chatter If it were up to Nikola, he would've invented all kinds of terrifying weapons. +26 26 301 Chatter If we don't keep him in check... +27 27 301 Chatter Sure, better weapons mean a better chance to reclaim Earth. But to "them," something uncontrollable is hardly worth the trouble. +28 28 301 Chatter I heard some councilmen proposed a bill to increase our hold on the Constructs, but President Hassen rejected it for "humanitarian grounds." +29 29 301 Chatter "Humanitarian grounds"... Honestly, do they still count as humans? +30 30 301 Chatter Wasn't the bill proposed because of that "incident"? The way that Construct lost control... +31 31 301 Chatter I heard some civilians were hurt because of that... +32 32 301 The chatter from the guest not far from him has caught Chrome's attention. He looks at them, his head tilted. +33 33 201 1 500156 +34 34 301 1 Chrome (A Construct lost control?) 1 +35 35 301 Chrome (I didn't hear anything about that when I was in the base... No Construct has been punished for assaults either.) 1 +36 36 301 Chrome (It's a severe problem if a human is attacked by a Construct.) 1 +37 37 301 Chrome ...Could someone be spreading this "rumor" intentionally? 1 +38 38 301 At this stage, exploiting a Construct to push for one's agenda is a desperate last resort. Anyone in a position of power would be foolish to do something this self-sabotaging. +39 39 301 On the other hand, Chrome understands Constructs well enough to know that deviating M.I.N.D.s in regular military Constructs is nigh impossible in a place like Babylonia without external stimuli. +40 40 301 Chrome Something is afoot... 1 +41 41 301 Thinking that he needs more information, Chrome proceeds to find John on the other end of the ballroom. +42 42 301 Chrome Mr. Smith, there's something about... 1 +43 43 201 1 500303 +44 44 301 1 Servant Mr. John Smith? 1 +45 45 301 Servant Councilman Tram wishes to talk to you about the project regarding restarting the Central Purification Filter in City 089. 1 +46 46 201 1 500149 +47 47 301 1 John I see. 1 +48 48 301 John turns and looks at Chrome. +49 49 301 John If you want information, you need to look for it yourself. 1 +50 50 202 1 1 +51 51 301 John follows the servant away and leaves Chrome after his parting words. +52 52 301 As John walks away, something that Chrome has been ignoring becomes blatantly clear. +53 53 301 Even when the humans on Babylonia know little to nothing about the process of becoming a Construct, it is impossible that no one knows about his transformation due to who his father is. +54 54 301 After all, there is nothing better to gossip about than the rich and powerful "screwing up." +55 55 301 Shifting his back to the room, Chrome can feel gazes upon gazes fixated on him, but they all dart away the moment he turns to look. +56 56 301 He adjusts his audio module and listens in on the chatter of the crowds. +57 57 301 Chatter (Look, isn't that...) +58 58 301 Chatter (Why is there a Construct here?) +59 59 301 Chatter (Shush! Didn't you hear what Smith just said? It's still his seat, so keep your voice down.) +60 60 301 Chatter (But why dress like a human when he's already a Construct...) +61 61 301 Chatter (Who can tell what the high and mighty thinks?) +62 62 301 Chatter (Anyway, better stay away from him.) +63 63 301 Chatter (Right, lest he loses it like that Construct earlier...) +64 64 201 1 500156 +65 65 301 1 Chrome Humans on Babylonia rarely come into contact with Constructs... so where do their impressions of Constructs come from? 1 +66 66 301 Chrome I ought to investigate. 1 +67 67 401 2 1516 +68 68 301 Chrome straightens his collar and heads toward the talking guests. +69 69 204 1 1 +70 70 301 With a polite smile, he salutes the embarrassed-looking crowd. +71 71 301 AniZhuanchangBegin Chrome About what you just said, would you mind telling me more about it? 1 +72 72 202 1 1 +73 73 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +74 74 301 AniZhuanchangEnd Classified Laboratory B3, Babylonia. +75 75 401 2 1516 +76 76 301 Footsteps approach from the empty, expansive hall outside. With a light ring of acknowledgment from the retinal scanner, the heavy doors to the laboratory slide open. +77 77 301 The lights from the corridor outside illuminate the dark room. A young researcher is sitting between an array of glowing monitors, and he squints toward the door. +78 78 201 1 500012 +79 79 301 1 Nikola What's the result? 1 +80 80 203 1 0.25 -400 +81 81 201 2 500004 400 +82 82 301 1 Asimov Based on the previous test, Lucia has indeed retrieved all her memories. Her M.I.N.D. has been stable so far with no sign of deviation. 2 +83 83 301 Nikola And her frame? 1 +84 84 301 Asimov She doesn't seem to have any problem using the Plume frame either. 2 +85 85 301 Asimov The instability we saw before has greatly improved as well. As of now, the Plume frame is more or less fully realized, functioning the way I designed it to be. 2 +86 86 301 Nikola In that case, we can finally move on to the next stage of the specialized frame project. 1 +87 87 204 2 8 +88 88 301 Asimov ... 2 +89 89 301 Nikola Is there a problem? 1 +90 90 204 2 +91 91 301 Asimov The draft of the next specialized frame is just about complete with the data I've got from Plume. 2 +92 92 301 Asimov There are simply not enough samples and data on specialized frames for me to reference. And unlike Plume, this new frame has no compatible data from an original source. 2 +93 93 301 Asimov We will be facing many complications even when we are just trying to get someone to adapt to it. 2 +94 94 301 Asimov The research has already hit a bottleneck. 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z8p+lzan^QIECT=!BYUFYnvtt)Vn(uWco-4E%x!qEycJ{A0az*38jl5ynCr^anUV^$ RsUSf¥lM(8B ڍSX΄<MId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 201 +3 3 201 1 500307 +4 4 301 DialogEnable 1 Kurono Researcher Yarha, the leader is looking for you... 1 +5 5 301 Kurono Researcher How can you still be working at a time like this? Pulling another all-nighter? 1 +6 6 301 The man sitting at his desk waves his left hand in dismissal, not even bothering to lift his head up from the screen. +7 7 203 1 0.25 400 +8 8 201 2 500058 -400 +9 9 301 1 Yarha Incredible, absolutely incredible. Only a genius like me would come up with something like this... 2 +10 10 301 The researcher who entered the laboratory looks around at the research books scattered all over the room and sighs. +11 11 301 Kurono Researcher ...You mean that half-finished mechanoid prototype from the Daedalus' research division? 1 +12 12 301 Yarha No, no... It's far more than just a prototype now. 2 +13 13 301 The man named Yarha steps aside, revealing the fruits of his labor. +14 14 301 The hologram of a Construct is floating above the large desk. +15 15 301 Yarha Because of her physique, I installed a M.I.N.D. interface onto a weapon link and weaponized the Medic Bot into a brand new external mobile device for her to use in combat. 2 +16 16 301 Yarha I call it a "Co-Bot". 2 +17 17 301 Yarha This modification helps stabilize her M.I.N.D. while also functioning as an unprecedented combat system. 2 +18 18 301 Yarha However, this combat system is only suitable for her at this point. After all, we'd be hard-pressed to find someone with a similar framework. 2 +19 19 301 Yarha Take a look at this. 2 +20 22 301 Yarha taps the battle simulation interface and plays a recording of No. 21 fighting Corrupted. On the screen, No. 21 and the "Co-Bot" can be seen fighting hand in glove as a highly synergized team. +21 23 301 Yarha Unimaginable burst damage. Environmental adaptability. This is my magnum opus... +22 27 301 Kurono Researcher No wonder I haven't seen you around recently. You've already made this much progress? 1 +23 28 301 Yarha It's not complete yet. I still haven't thought of a way to reduce the severity of her M.I.N.D. fluctuations. She's going to need a lot of recalibrating before she's combat-ready. 2 +24 29 301 Kurono Researcher In that case, I'll leave you to your work then. Don't forget to go to the training ground. The leader is looking for you. 1 +25 30 301 AniZhuanchangBegin Yarha Alright. I'll go after I wash up and eat some breakfast. 2 +26 31 202 1 1 +27 32 101 Assets/Product/Texture/Image/BgStory/Bgstory232.png +28 33 201 1 500058 -400 +29 34 201 2 500202 400 +30 35 401 1 102 +31 36 301 AniZhuanchangEnd 1 Yarha You're deploying her into battle?! 1 +32 37 301 Kurono Leader Correct. You've already spent enough time on development. We need to see results. 2 +33 38 301 In the office next to the training ground, a Kurono official dressed in all black sits behind the desk. As he speaks, he taps his index finger on the desk for emphasis. +34 39 301 Yarha And for good reason! She'll be one-of-a-kind! 1 +35 40 301 Kurono Leader Kurono isn't a place for you to live out your wildest research fantasies. You haven't forgotten why you chose to stay here. Have you, Yarha? 2 +36 41 301 Yarha ... 1 +37 42 301 Kurono Leader You are an important member of Kurono. You wasted your time on your latest creation when you could have been helping Kurono ascend to greater heights in other aspects. 2 +38 43 301 Kurono Leader You know this. We know this. Yet I humored you because I believe this "small sacrifice" was worth it to Kurono. 2 +39 44 301 Kurono Leader Now tell me, will you betray Kurono's trust in you? 2 +40 45 301 Yarha ...Understood. But the field test must be conducted under my supervision. 1 +41 46 301 Kurono Leader Of course. No. 21's frame has already been brought here. Let's begin. 2 +42 47 301 Yarha When did you bring... Forget it. Very well, as you wish. 1 +43 48 202 1 2 1 +44 49 301 Yarha walks to the console stationed behind ballistic glass facing the training ground. From here, the entire field can be seen at a glance like the best seat in a theater. +45 50 301 Kurono Leader Good, Yarha. Let the show begin. +46 51 301 AniZhuanchangBegin Kurono Leader Show us that "one-of-a-kind frame" you're so proud of. +47 52 101 Assets/Product/Texture/Image/BgStory/BgStory29.jpg +48 53 401 2 1503 +49 54 301 AniZhuanchangEnd Following a loud rumbling sound, a transparent cylindrical container slowly descends from the ceiling of the training center. +50 55 301 A pure white Construct is submerged within the liquid-filled container, her long hair floating and swaying. A spherical machine can be seen next to her. +51 56 301 When the container arrives at the center of the training ground, the liquid is pumped out and the Construct's feet land on solid ground. A gust of air fills the container, causing her hair to float up and obscure her pale face. +52 57 401 2 1515 +53 58 301 System Activating frame... 20%... 50%... +54 59 301 System Scanning M.I.N.D... +55 60 301 System Initiating cognition— +56 61 301 System Initiating combat system— +57 62 301 Yarha wipes the sweat off his forehead. His breathing stabilizes as the frame begins to activate. Behind him, he feels an intense glare giving him no choice but to continue with the procedure. +58 63 201 1 500344 1 +59 64 301 1 The strong gust of air in the container gradually subsides now that the Construct is completely dry. The girl standing in the container remains calm as if she has just woken up. +60 65 301 System Activation complete. +61 66 301 But Yarha knows that this is only the calm before the storm. +62 67 301 The glass walls of the container begin to lower. The Construct slowly opens her eyes. A red light flashes by. +63 68 202 1 1 +64 69 301 Yarha ...Let the Construct field test begin. Level One... +65 70 301 Kurono Leader Level one? Lacking confidence in your work? +66 71 301 Yarha But... +67 72 301 Yarha closes his eyes, then opens his eyes with a resolute expression. +68 73 301 Yarha ...Initiate level three. +69 74 301 System Understood. +70 75 401 2 1515 +71 76 301 System Activating Construct field test. Danger level: Three. Releasing test content. +72 77 401 2 1507 +73 78 401 2 1503 +74 79 401 2 1509 +75 80 301 Following the notification, the area surrounding the training ground begins to shake. The rumbles draw closer, and the floor opens as countless Corrupted swarm out from within. The silent training ground is instantly filled with the mechanoids' hissing. +76 81 301 Yarha ...Good luck. +77 82 301 AniZhuanchangBegin Yarha's whisper is obscured by the hissing, making it inaudible. +78 83 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +79 84 401 1 12 +80 85 301 AniZhuanchangEnd Where... where am I... +81 86 301 Who... am I? +82 87 301 She is bewildered for a moment over these existential questions. +83 88 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +84 89 101 Assets/Product/Texture/Image/BgCg/Cgqz2502.jpg +85 90 401 1 53 +86 91 301 A moment later, a gust of wind brings her back to reality. +87 92 301 Danger. Unknown. Darkness. Death. Battle. +88 93 301 That is all she sees, hears, and smells. Faced with all of this, "confusion" falls by the wayside. +89 94 301 Countless mechanoids with menacing red eyes charge her like a flood, about to engulf and scatter her existence. +90 95 301 No. 21 Danger... Kill... +91 96 301 She clenches her fists. The desire to attack surges up from the depths of her frame, overwhelming her. She retreats a step, arches her back, and growls like a wild animal, exposing her fangs in preparation to fight this "unknown danger." +92 97 301 1 AniZhuanchangBegin No. 21 Eliminate... danger. diff --git a/Resources/table/client/movie/movies/MovieJZ12102EA.tab.bytes b/Resources/table/client/movie/movies/MovieJZ12102EA.tab.bytes new file mode 100644 index 00000000..93a28b76 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieJZ12102EA.tab.bytes @@ -0,0 +1,63 @@ +fk  ڞtx,a3Bl*f;RMZXbk?'&ii#ڐgV(^!:zWpG߲L ztC̟&YԣnMݓl+ JD_Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory232.png +2 2 401 1 51 +3 3 301 DialogEnable The Co-Bot attached firmly to the glass begins to move. A purple beam of light fires from the laser cannon floating behind No. 21, shattering the ballistic glass. +4 4 301 Even though Kurono boasts an impeccable defense system, it is powerless in stopping the ashen monster that they have built. +5 5 201 1 500344 +6 6 301 The white Construct leaps over the shattered glass like a leopard and lands on top of the console. +7 7 301 She squats down on the giant, intricate machine. The Co-Bot climbs along the ceiling and returns to her side like a wild beast that only responds to her commands. +8 8 301 1 Kurono Leader Hurry... Yarha! Do something! Don't just stand there! +9 9 301 Yarha ... +10 10 301 Yarha remains sitting on the ground, unable to respond. +11 11 301 To hell with his leader. To hell with Kurono. +12 12 301 His mouth half-opened, he sees his creation from this close for the first time. He trembles, partly out of fear, but mostly out of... +13 13 301 Admiration. +14 14 201 1 500328 1 +15 15 301 1 As if born from white oblivion, the girl radiates a menacing aura like that of a ferocious beast—immaculate and dangerous. 1 +16 16 301 She is like a living creature... Of course, she was human, after all. However, regardless of her past experiences or the broken, lifeless frame that was sent to him, she is different now. She has fully awakened. 1 +17 17 301 No. 21 ... 1 +18 18 301 No. 21 stands up and jumps down from the console. +19 19 201 1 500058 +20 20 301 PanelActor1Shake 1 Yarha Ah...! 1 +21 21 301 Yarha trembles and shuffles back in fear, closing his eyes. +22 22 301 But No. 21 just stands there, looking at her surroundings. +23 23 201 1 500328 +24 24 401 1 36 +25 25 301 1 No. 21 What is it? 1 +26 26 201 1 500058 +27 27 301 1 Yarha ... 1 +28 28 301 Her voice is a lot softer than what Yarha has imagined. She speaks gently as if she is worried about waking someone up. +29 29 301 Opening his eyes, Yarha sees her touching the control panel before looking his way. +30 30 201 1 500328 +31 31 301 1 No. 21 So many buttons. What is it? 1 +32 32 204 1 4 +33 33 301 No. 21 Who are you people? 1 +34 34 401 2 1516 +35 35 301 No. 21 repeats her question. She steps over Yarha and walks forward. The Kurono leader trembles before her. +36 36 301 Calming down, No .21 stops and looks at the others with only vigilance and curiosity in her eyes, just like a newborn beast. +37 37 301 No. 21 Are you researchers? 1 +38 38 201 1 500058 +39 39 301 1 Yarha ...Eh—yes. That's correct. 1 +40 40 201 1 500328 +41 41 301 1 No. 21 I have a new body. Did you do that? 1 +42 42 201 1 500058 -400 +43 43 201 2 500202 400 +44 44 301 1 Kurono Leader ...Y-yes! We did. Now you have to obey our orders, so stop right there. Don't come any closer. 2 +45 45 301 Yarha I was the one who did it. I developed your new frame. 1 +46 46 202 1 2 1 +47 47 201 1 500328 +48 48 301 1 No. 21 Oh. 1 +49 49 301 To their surprise, No. 21 remains where she stands. +50 50 301 Yarha's mouth becomes parched. He was not expecting No. 21 to be so "obedient." +51 51 201 1 500058 -400 +52 52 201 2 500202 400 +53 53 401 1 112 +54 54 301 1 Kurono Leader This... This really is... 2 +55 55 301 The Kurono leader stands up and pats the dust off his suit. His calm and confident executive demeanor returns. +56 56 301 Kurono Leader This is really incredible. I didn't expect there to be this much potential hidden in Daedalus' research division... Is this the humanoid weapon they have been working on? 2 +57 57 301 Kurono Leader Nicely done, Yarha. Is this the only one you recovered? 2 +58 58 301 Yarha ...Yes. I supervised the recovery mission. The other test subjects seemed to either fail the modification surgeries or the field tests for various reasons... But, uh... Vera found her during the mission. She was still undergoing modification at the time. 1 +59 59 301 Kurono Leader Fortunately, they stopped halfway. Those imbeciles at Daedalus didn't have the technical capabilities for conducting such a precise operation. 2 +60 60 301 Yarha ...I agree. 1 +61 61 301 Kurono Leader She's not ready to be sent on missions, though. We can't have her going berserk like she did just now. All Kurono Constructs must learn to obey orders no matter what. 2 +62 62 301 1 AniZhuanchangBegin Kurono Leader I have an idea. You said Vera brought her back. 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+6 6 301 Strength? Money? Power? +7 7 301 Perhaps most people would be quiet and think it over first in order to sort through thousands of wishes and then pick the one with the highest priority. +8 8 301 Even if this is just a casual question, there is no promise to make their wishes come true. Humans will waste their time putting their wishes in order just in case they were ever to meet a genie. +9 9 301 Humans are such greedy creatures that they don't even realize it most of the time. +10 10 301 What about me...? I'd think it over quietly, but I'd never come up with an answer. +11 11 301 Because I don't have any wishes. +12 12 301 Not even to have the strength to survive anymore. +13 13 301 I've tried before, but it didn't work out too well. Just look at me now. +14 14 301 I wanted a simple life, but the virus destroyed it all. I wanted to be with my family, but they rotted right before me. I wanted to walk a new path, but I ended up deserted, and lost what little I was worth as a "human." +15 15 301 I used to make every move for the purpose of "living." I kept struggling to live, and it still went up in smoke. +16 16 301 So I've chosen not to struggle or be hopeful. Maybe I will consume all my energy and then rot in Kurono's disposal plant. Doesn't that sound okay, too? +17 17 301 Until one day, dazzling white light fills my whole world. +18 18 301 The screening process is the same for everyone. This is child's play compared with Kurono's screening process. However, both are excruciatingly painful. +19 19 301 —Listen to the screams of those that can still move. You could make music with their screams. If this was the Golden Age, I'm sure a remix of them would top the charts for a least a week. +20 20 301 That being said, I'm surprised I can still move. +21 21 301 AniZhuanchangBegin This is the beginning of it all. +22 22 101 Assets/Product/Texture/Image/BgStory/Bgstory287.png +23 23 201 1 500008 4 +24 24 301 AniZhuanchangEnd 1 Roland This is my meeting with Miss Luna. After that... 1 +25 25 301 Roland ...Lamia? 1 +26 26 301 Roland When did she leave? 1 +27 27 203 1 0.25 -400 +28 28 201 2 500101 400 +29 29 301 1 Gabriel She left when you started reminiscing and talking to yourself for the past fifteen minutes. 2 +30 30 301 Gabriel steps out of the shadows in the corner of the room as he explains quietly. +31 31 204 1 +32 32 301 Roland Weren't you listening? 1 +33 33 301 As if he didn't hear the irony in Gabriel's words, Roland narrows his eyes and smiles. He folds his hands behind his head and leans against the wall in a more comfortable position. +34 34 301 Gabriel No, I wasn't. 2 +35 35 301 Roland Yeah, sure. 1 +36 36 301 Gabriel I thought you already had the perfect "audience." 2 +37 37 301 Roland That's different. 1 +38 38 301 Roland Sometimes, I wish I could at least get a response out of my "audience." 1 +39 39 301 Roland So... What did you think of my story? 1 +40 40 301 AniZhuanchangBegin Gabriel Boring. 2 +41 41 202 1 2 1 +42 42 101 Assets/Product/Texture/Image/BgStory/Bgstory287.png +43 5001 401 1 209 +44 43 504 1 +45 44 301 AniZhuanchangEnd "I'm looking for an answer, but I don't even know what the question is." +46 45 301 The girl continues to walk forward aimlessly... +47 46 201 1 500253 +48 47 301 1 Luna Why are you still alive? 1 +49 48 301 The girl's gaze shifts to the Construct. He is undoubtedly inflicted with a high concentration of the Punishing Virus, yet he remains cognizant. +50 49 201 1 500252 +51 50 301 1 Roland I don't know. 1 +52 51 201 1 500253 +53 52 301 1 Luna Is that so... 1 +54 53 301 Luna Then, do what you want to do. Find your family, seek revenge, kill others—you have at least something you want to do. Right? 1 +55 54 201 1 500252 +56 55 301 1 Roland ... 1 +57 56 202 1 1 +58 57 301 Unfortunately, no. +59 58 301 What an unbelievable girl. What kind of experience made her look like this? +60 59 301 So far, she has gone farther than anyone else. +61 60 301 A new road through a strange wilderness is before her, yet she is the only traveler. +62 61 301 Her whereabouts and destination... have me at the edge of my seat. +63 62 301 Does she really understand what her desire implies? +64 63 301 That is the desire to subvert the laws of the world, with which all of human history will be rewritten. +65 64 301 Then Luna notices a pair of eyes hiding in the dark. +66 65 201 1 500253 +67 66 301 1 Luna Why are you following me? 1 +68 67 201 1 500252 +69 68 301 1 Roland You gave me a new life. You woke me up in the garbage dump, and allowed my body to regain control. You made me immune to the virus. 1 +70 69 301 Roland I always felt like nothing in this world mattered. But at that moment, I realized that I might still want to live. 1 +71 70 301 Roland So I should at least offer you my gratitude. 1 +72 71 201 1 500253 +73 72 301 1 Luna ... 1 +74 73 301 Luna I don't know what you're talking about, but I accept your thanks. 1 +75 74 301 AniZhuanchangBegin Luna Now stop following me. 1 +76 75 101 Assets/Product/Texture/Image/BgStory/Bgstory285.png +77 76 201 1 500253 +78 77 301 AniZhuanchangEnd 1 Luna ... 1 +79 78 301 After a few faint sighs, Luna raises her hand, causing the wall behind her to collapse at the touch of her fingertips. +80 79 301 A figure emerges from the rubble, shakes his hair, and stares at Luna with a cold gaze. +81 80 301 Luna I've already accepted your thanks. Why are you still following me? 1 +82 81 201 1 500252 +83 82 301 1 Roland ...You've been on your own. 1 +84 83 201 1 500253 +85 84 301 1 Luna So what? 1 +86 85 201 1 500252 +87 86 301 1 Roland What is your objective? 1 +88 87 201 1 500253 +89 88 301 1 Luna It's none of your business. You haven't answered my question yet. 1 +90 89 201 1 500252 +91 90 301 1 Roland If I keep watching you, maybe I'll get my answer. 1 +92 91 201 1 500253 +93 92 301 1 Luna What answer? 1 +94 93 201 1 500252 +95 94 301 1 Roland My "purpose." That's what I lack. 1 +96 95 202 1 1 +97 96 301 That is Roland's response. +98 97 201 1 500253 +99 98 301 1 Luna Why are you using me to find it? 1 +100 99 201 1 500252 +101 100 301 1 Roland Because you came out of this hellhole just like me, and you look like you're going to do something interesting. 1 +102 101 202 1 1 +103 102 301 I want to see, too. +104 103 301 —Even though you have such huge ambition and power, how far can you go at it alone? +105 104 201 1 500253 +106 105 301 1 Luna ... 1 +107 106 301 Luna ...If that's the case, stand closer and watch. Quit hiding. 1 +108 107 202 1 1 +109 108 301 AniZhuanchangBegin After saying this, Luna turns and continues onward. Roland stays out of the shadows and follows behind her. +110 109 101 Assets/Product/Texture/Image/BgStory/BgStory32.jpg +111 110 301 AniZhuanchangEnd Lighting the campfire, the crackling pops from the burning wood intermittently break the silence and send tiny embers into the night sky. +112 111 301 This is one of their short respites during their journey long ago. However, Ascendants need not rest due to their power from the Punishing Virus—let alone build a campfire. +113 112 301 The agent of the Ascension-Network does not know why she still maintains some of her habits she once had as a human. +114 113 201 1 500253 -500 +115 114 201 2 500252 500 +116 115 301 1 Luna As an "Ascendant", your power will be at my disposal. 1 +117 116 301 Roland And what makes you say that? 2 +118 117 301 Luna I created you. I am your "Creator". 1 +119 118 301 Roland But you obviously didn't care before. 2 +120 119 301 Luna I changed my mind. It's not like you've found your "purpose," right? 1 +121 120 301 Roland ...Very well. 2 +122 121 301 Roland But... If I find my purpose, then I will leave. I may even become your enemy. What do you have to say about that? 2 +123 122 301 Luna Do what you will. I will continue with my plan. If I have to squash one more pest, than so be it. 1 +124 123 301 Roland ... 2 +125 124 301 Roland Hehe, you little... You sure like to do as you please, miss. 2 +126 125 202 1 2 1 +127 126 301 Roland lets out his first ambiguous smile since opening his eyes in the ruins. He stands up, gets down on one knee before Luna, and puts his hand to his chest like a chivalrous knight in a play, sardonically. +128 127 201 1 500252 +129 128 301 1 Roland Then let me pledge my allegiance until I find my "purpose." 1 +130 129 301 AniZhuanchangBegin Roland Miss Luna. 1 +131 130 202 1 1 +132 131 101 Assets/Product/Texture/Image/BgStory/Bgstory204.png +133 5002 401 1 210 +134 132 504 0 +135 133 301 AniZhuanchangEnd As night falls, fireworks light up the sky above Venus Splash Park. +136 134 301 While the Gray Ravens celebrate a short victory off in the distance, a figure quietly sneaks into the arcade. +137 135 301 The damaged arcade screen in the innermost part of the arcade suddenly lights up, then begins to play some loud but cheerful music. +138 136 301 'Memories O'n~Venus Beach -beta-' +139 137 301 "Humans. Drawn always by the beach. All too human—" +140 138 301 ??? Ouch, my ears! Skip! +141 139 301 The figure sits in front of the arcade cabinet, staring at the screen engrossed in the game. +142 140 301 Soon after, Roland smiles with satisfaction, takes off the arcade peripheral, and pulls out the storage device. +143 141 201 1 500008 +144 142 301 1 Roland Shome, looks like you were holding back. 1 +145 143 202 1 1 +146 144 301 Roland jumps out of his seat, swings his weapon and breaks the machine, ending the final mission with sparks and the rumble of an explosion. +147 145 301 AniZhuanchangBegin Roland looks at the storage device in his hand, lost in thought. +148 146 101 Assets/Product/Texture/Image/BgStory/Bgstory206.png +149 147 504 1 +150 148 201 1 500105 -500 +151 149 201 2 500186 500 +152 150 301 AniZhuanchangEnd 1 Luna Sis, if we can return to being Constructs, what would you do? 1 +153 151 301 α Same thing right now. Whatever happens, I will still be by your side. That's all. 2 +154 152 301 α Besides, there's no what-ifs in this world. 2 +155 153 301 Alpha answers Luna's sudden question without thinking, but Luna only responds with a long silence. +156 154 301 Luna What if there are? 1 +157 155 301 α ...You mean Shome's research? 2 +158 156 301 Luna ...Yeah. 1 +159 157 301 Luna Shome only saw one side of his research, but there is another side that no one's noticed. 1 +160 158 301 Luna At the end on that other side lies the true "origin." 1 +161 159 301 AniZhuanchangBegin Unable to respond, Alpha just looks ahead in silence. Seeing this side of Alpha, Luna shows some faint semblance of loss. +162 160 101 Assets/Product/Texture/Image/BgStory/Bgstory204.png +163 161 504 0 +164 162 202 1 2 1 +165 163 201 1 500008 +166 164 301 AniZhuanchangEnd 1 Roland ... 1 +167 165 202 1 1 +168 166 301 After a long silence, a faint electronic buzzing comes from the inside of Roland's coat. +169 167 301 AniZhuanchangBegin "Analysis complete." +170 168 101 Assets/Product/Texture/Image/BgStory/Bgstory189.png +171 169 301 AniZhuanchangEnd Roland returns to the ground floor arcade and inserts the storage device into the console. The screen lights up and displays dozens of pages of research results. +172 170 201 1 500008 +173 171 301 1 Roland The essence of... the Ascension-Network... 1 +174 172 301 AniZhuanchangBegin Roland Miss Luna... Is this... your purpose? Your desire? 1 +175 173 101 Assets/Product/Texture/Image/BgStory/Bgstory287.png +176 5003 401 1 201 +177 174 201 1 500008 -400 +178 175 201 2 500101 400 +179 176 301 AniZhuanchangEnd 1 Roland In other words... It's hard to recruit companions. Not to mention having someone as taciturn as me in the beginning. 1 +180 177 301 Roland Coupled with the fact that our work has gotten complicated ever since "she" started making moves. Miss Luna sure has a knack for making enemies... Sigh. Forget it. I don't want to keep harping about it. 1 +181 178 301 Roland If this was the Golden Age, I think I could write a book about all my struggles. Hmmm... What would I call it? Let me see... How about "Roland's Success: The Power of Language"? 1 +182 179 301 Roland picks up a randomly discarded book in the ruins, then changes the name on the cover to his own. +183 180 301 Roland Hmph... What did people use to do here? Read books like this all day? 1 +184 181 301 Gabriel Enough nonsense. Miss Luna has already triumphed. Let's prepare for the next mission. I don't have time to chat with you. 2 +185 182 301 Roland You seem excited. 1 +186 183 301 Gabriel Our plan is about to take root. As long as Babylonia falls, "it" will finally be used to its full potential. 2 +187 184 301 Gabriel However, I need to be ready just in case there's a change of plan. 2 +188 185 202 2 1 +189 186 203 1 0.25 +190 187 301 With that, Gabriel turns and leaves. +191 188 301 Roland Just like a dormant beast before the hunt. But... 1 +192 189 202 1 1 +193 190 301 It seems that the eyes of the beast covet that which it should not. +194 191 301 Roland squints his eyes, then throws the book into surging Red Tide beneath him. +195 192 201 1 500008 3 +196 193 301 AniZhuanchangBegin 1 Roland Quite the thorn in our side... 1 +197 194 101 Assets/Product/Texture/Image/BgStory/Bgstory277.png +198 5004 401 1 202 +199 195 201 1 500238 +200 196 301 AniZhuanchangEnd 1 Luna ... 1 +201 197 301 Luna We've obtained the antennae. Now is the time to proceed with the plan. 1 +202 198 301 Luna Huaxu will oversee the primary objective. Both of you proceed with your duties. 1 +203 199 202 1 1 +204 200 201 1 500008 -400 +205 201 201 2 500101 400 +206 202 301 1 Gabriel & Roland Understood. 1 2 +207 203 202 1 2 1 +208 204 201 1 500238 +209 205 301 1 Luna Very well. 1 +210 206 301 Luna You... 1 +211 207 301 Just for a moment, Luna shows a hint of hesitation. She furrows her eyebrows, then asks— +212 208 301 Luna What kind of world do you want to see? 1 +213 209 202 1 1 +214 210 301 Luna's question comes out of the blue, but she does not explain further and awaits an answer. +215 211 201 1 500008 -600 +216 212 201 2 500101 0 +217 213 201 3 500165 600 +218 214 301 1 Lamia I don't care what the world becomes... It's not like it can get any worse. 3 +219 215 301 Lying on the ground, weak from pain, Lamia does not take the question to heart. +220 216 301 Gabriel A world in which only the Punishing Virus and Ascendants can coexist—one in which only those with absolute power can survive. 2 +221 217 301 Gabriel answers without hesitation. However, his voice carries a cautionary tone. +222 218 301 Roland The world Miss Luna wants to see is the world I want to see. 1 +223 219 301 That is Roland's response. +224 220 301 Lamia Roland, you are really impeccable at flattery. 3 +225 221 301 Roland I'm telling the truth. You always have to make me look bad in front of Miss Luna. 1 +226 222 202 1 2 3 1 +227 223 201 1 500238 +228 224 301 1 Luna ...I see. 1 +229 225 301 AniZhuanchangBegin Luna Let's begin, Huaxu. 1 +230 226 202 1 1 +231 227 101 Assets/Product/Texture/Image/BgStory/Bgstory271.png +232 5005 401 1 201 +233 228 301 AniZhuanchangEnd Miss Luna's questionable behavior suddenly begins to appear logical with the switch to their new "purpose." +234 229 301 Much like now with Roland standing before the Gray Ravens. +235 230 301 Luna could have wiped them out the moment they stepped foot here, but she did not. +236 231 301 The Gray Ravens have grown stronger since their last meeting. Even Roland has to unleash more of his power. They fight seamlessly as each member places their trust in one another and in the tactics of the commandant. +237 232 301 The teamwork they exhibited was far more troublesome than the entire Construct Army. +238 233 301 Even though the old frame had been reinforced, it cannot sustain the long drawn-out intensity of the battle. Looks like the battle has to come to a close. +239 234 301 More importantly, that Gray Raven Commandant— +240 235 301 —A commandant from the new generation of "elite commandants" that are loved by their team members and valued by Babylonia. +241 236 301 As for the Ascendant, he might just have the key in his hand. +242 237 301 But if you don't have enough strength, then the meaningless quality of "tenderness" can only be called "cowardice." +243 238 301 If you can't handle it, can you bear the consequences of your actions? +244 239 301 AniZhuanchangBegin You must come to terms with this— +245 240 101 Assets/Product/Texture/Image/BgStory/Bgstory271.png +246 5006 401 1 203 +247 241 201 1 500008 -400 +248 242 201 2 500166 400 +249 243 301 AniZhuanchangEnd 1 Roland Oh, humans... You just love to run your mouth about sunshine and rainbows to have us sacrifice ourselves. What's the big deal, right? When you can just wipe our memories, and here we go again, wagging our tails. 1 +250 244 301 Roland All your pretty words, simply because these Constructs are still useful to you. 1 +251 245 301 Roland To us Ascendants, everything's fair and honest. We only serve absolute power, and when we unite, we'll create a world where humans are the ones who go extinct. 1 +252 246 301 Lucia Enough with that! 2 +253 247 301 Roland Fine, fine. I know you won't listen. 1 +254 248 301 Roland But if your commandant asks you to kill your sister now, will you be able to do it? 1 +255 249 301 Roland Can you really put that blade of yours in Luna's heart? 1 +256 250 301 Lucia I... 2 +257 251 202 1 2 1 +258 252 301 Lucia visibly trembles for a moment, but then grabs the hilt of her katana and answers resolutely— +259 253 201 1 500008 -400 +260 254 201 2 500166 5 400 +261 255 301 1 Lucia I trust that the commandant won't make me choose. 2 +262 256 301 Lucia Even then, the commandant will respect whatever choice I make. 2 +263 257 202 1 2 1 +264 258 301 No. I want to know what you will choose. +265 259 201 1 500008 -400 +266 260 201 2 500166 400 +267 261 301 1 Roland Is that so? 1 +268 262 301 Roland Let me rephrase it. 1 +269 263 301 Roland Facing your closest family, who stands opposite you, her hands soaking in blood, do you— 1 +270 264 202 1 2 1 +271 265 301 If she wants to return with you, will you welcome her with open arms as before? +272 266 301 Unfortunately, Gabriel interrupts the conversation. +273 267 301 However, Lucia's gaze already portrayed her conviction. +274 268 301 Running on the road to the core area, Roland lets out a muffled laugh. +275 269 201 1 500008 2 +276 270 301 AniZhuanchangBegin 1 Roland Hehe... Looks like I still have some things to look forward to. 1 +277 271 202 1 1 +278 272 101 Assets/Product/Texture/Image/BgStory/Bgstory275.png +279 273 301 AniZhuanchangEnd Roland hears Alpha's question while on the bridge to the cave. +280 274 201 1 500100 +281 275 301 1 α What's your actual purpose? 1 +282 276 202 1 1 +283 277 201 1 500008 4 +284 278 301 1 Roland Purpose? 1 +285 279 301 Alpha, the Gray Ravens, and Babylonia will be destroyed. Only then will Luna be able to unleash the true power of the Ascension-Network. +286 280 301 But if Luna still craves the warmth of her family and wants to return to a time before all of this—to return to being an ordinary Construct and to her sister's side—then the Gray Ravens will be the key. +287 281 301 For this reason, he had already prepared his "bargaining chip." +288 282 301 Roland My purpose... has been pretty obvious since the beginning. 1 +289 283 202 1 1 +290 284 301 As for when Luna's purpose became his own? 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As he advances, each Corrupted on his way, without exception, is shot precisely through their memory shells by him. +4 4 201 1 1011001 -400 +5 5 201 2 500029 400 +6 6 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +7 7 301 1 Lucia Lee, you're moving too fast. The commandant and Liv don't have the same mobility as Attacker Constructs. 2 +8 8 301 Lee Don't overdo yourself if you can't keep up. 1 +9 9 301 Lucia But if you run into trouble, we won't be able to provide you with support. 2 +10 10 301 Lee Lucia, haven't you noticed that we're making faster progress than on previous missions? 1 +11 11 301 Lucia ? 2 +12 12 301 Lee This isn't the first time the two of us Attacker Constructs are in each other's way on a mission together. 1 +13 500 204 2 3 +14 13 301 Lucia Um... 2 +15 14 301 Hearing Lucia on the comm link, Lee shows no sign of slowing down. Instead, he keeps his finger on the trigger. Lee flies among the Corrupted, leaving a trail of mechanical debris. +16 15 301 Lee I'm merely stating the facts. I have no malicious intent. 1 +17 16 301 Lee And by the time you guys had reported in, I had already finished gathering intel on the enemy here on the streets. 1 +18 17 301 Lee One Attacker Construct was all it took to wipe out the Corrupted around here. 1 +19 18 301 Lee There's still a lot we don't know about the city. Assume echelon formation and alternate as point man. This will conserve energy consumption for each member. 1 +20 19 301 Lucia But... 2 +21 20 301 Lee No buts. You haven't thought of a better solution. Have you? 1 +22 21 301 AniZhuanchangBegin Lee So, I'll be the first to take point... 1 +23 22 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +24 23 202 1 2 1 +25 24 101 Assets/Product/Texture/Image/BgStory/Bgstory327.png +26 25 301 AniZhuanchangEnd Lee's voice suddenly cuts out. Only static crackles over the comm link. +27 26 201 2 500029 +28 27 301 1 Lucia Lee?! 2 +29 28 203 2 0.25 400 +30 29 201 1 500292 5 -400 +31 30 301 1 Liv I've lost Lee's signal. 1 +32 31 302 Prioritize clearing out enemies along the way to Lee's position. 32 +33 32 301 AniZhuanchangBegin Lucia Roger. 2 +34 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +35 34 101 Assets/Product/Texture/Image/BgStory/Bgstory329.png +36 35 202 1 2 1 +37 36 301 AniZhuanchangEnd Everyone arrives at Lee's last known location, but Lee is still missing. Instead, you see a circular pit. +38 37 201 2 500029 +39 38 301 1 Lucia Lee? 2 +40 39 202 2 1 +41 40 301 1 Lee Cough. Over here. +42 41 301 Lee's voice comes out from within the hole. As you approach, you see Lee lying there motionless. +43 42 201 1 500029 +44 43 301 1 Lucia Wait, I'll get you out of here. 1 +45 44 301 Lucia extends her hand into the hole, but upon touching the edge of the pit, she suddenly retracts her hand as a dazzling electric light runs between the hole and Lucia's fingers. +46 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 2 +47 501 204 1 5 +48 46 301 PanelActor2Shake 1 Lucia This is... 1 +49 47 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 2 +50 48 203 1 0.25 -400 +51 49 201 2 500292 5 400 +52 50 301 1 Liv It's an EMP trap. Ground forces used these against Corrupted. 2 +53 51 301 Liv But they were later banned due to their inefficiency. 2 +54 52 301 Lee Exactly. The traps don't kill the enemy. Instead, the Corrupted can just overwhelm them with shear numbers. +55 53 301 Lee Hmph. Humanities defenses are now hindering their own attack. +56 54 301 Lee How foolish. +57 55 301 Liv Commandant, we've overstayed our welcome. A horde of Corrupted are advancing on our position. 2 +58 502 204 1 3 +59 56 301 Hearing this, Lucia tightens her grip on the katana, the pain of indecision tearing at her heart. +60 57 301 Lee Go on. I can handle myself. +61 58 301 Lee I can't move my frame, but they won't break it so easily. +62 59 302 What do you think, Liv? 60 +63 60 301 Liv Evacuating is our best option. Minimizing losses would be more beneficial overall. 2 +64 61 301 Liv This is the secret to Egret's repeated victories. 2 +65 62 302 But we're the Gray Ravens. 63 +66 63 301 Liv ... 2 +67 64 302 ... 65 +68 65 301 Liv Huh? Commandant, what are you doing? 2 +69 66 301 You pull out a tactical knife from your waistband and rope from your backpack. You fasten one end of the rope to the edge of the pit. +70 67 301 You tie the other end of the rope around your waist. +71 68 302 Doing my job. 503 +72 503 204 1 5 +73 69 301 Lucia Got it. 1 +74 70 301 Lucia nods, then readies her katana and prepares for battle. +75 71 203 1 0.25 -400 +76 72 201 2 500292 6 400 +77 73 301 Liv Lucia? 2 +78 74 302 We're the Gray Ravens. Do as you see fit. 75 +79 75 301 Liv ... 2 +80 76 301 Lee What's the hold up? According to my calculations, Corrupted will arrive in 30 seconds. +81 77 301 After fixing the rope, you reach into the pit. Unlike Lucia, touching the edge has no effect on you. +82 78 301 Lee ... +83 79 302 Seems like it's ineffective against humans. 80 +84 80 301 AniZhuanchangBegin Ensuring that there was no hindrance, you climb into the pit. +85 81 202 1 2 1 +86 82 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +87 83 401 1 203 +88 84 201 1 1011001 9 +89 85 301 AniZhuanchangEnd 1 Lee What are you doing? 1 +90 86 401 2 1516 +91 87 301 Ignoring Lee's questioning, you rappel down the pit. Your army boots thud against the wall, echoing throughout the pit. A few moments later, you reach Lee lying there motionless at the bottom. +92 88 401 2 10002001 +93 89 401 2 10003001 +94 90 301 As you reach the bottom, you hear the clanging of a katana and buzzing electricity overhead. +95 91 302 Looks like they've engaged the enemy. 92 +96 92 301 Kneeling down, you help Lee up and fasten him to your back with the rope. +97 93 301 Lee Why are you being so foolish and reckless? 1 +98 94 302 You're in no condition to help yourself. 95 +99 95 301 Lee Laugh it up. No need to act like you're concerned. I've seen enough as is. 1 +100 96 302 Looks like this trap can also temporarily short-circuit Constructs. 97 +101 97 301 DialogDisable Lee ... 1 +102 98 302 Good thing I was the first one into the pit and not a Corrupted. 99 +103 99 302 Otherwise, you'd have been in trouble, Lee. 100 +104 100 301 DialogEnable With Lee on your back, you tug on the rope to check that it is securely fastened and begin to slowly climb your way back up. +105 101 301 Severed Corrupted limbs fall into the pit as they become enveloped in blue static and crash into the bottom of the pit with a heavy thud. +106 102 301 DialogDisable Lee But now everyone is in danger because of me. 1 +107 103 302 We've already made up our minds. 104 +108 104 302 There will always come a time when you need someone's help. 105 +109 105 302 Just like I said earlier. You should give it a try. 106 +110 106 301 DialogEnable Lee ...When I get back, the first thing I'm doing is give this frame EMP resistance. 1 +111 107 302 AniZhuanchangBegin Alright, alright. 108 +112 108 101 Assets/Product/Texture/Image/BgStory/Bgstory329.png +113 109 202 1 2 3 1 +114 110 301 AniZhuanchangEnd Climbing out of the pit with Lee on your back, you see Lucia with her katana standing among Corrupted remains. The worn coating on her legs shows signs of an arduous fight defending this position. +115 111 301 Liv is sitting on the ground, struggling to catch her breath. Even her Levi-Gun lays motionless on the ground. +116 112 201 1 500029 5 -400 +117 113 201 2 500292 400 +118 114 301 1 Lucia Commandant, Lee. 1 +119 115 301 Liv Thank goodness you're both alright. 2 +120 116 302 Good thing we made it back. 117 +121 117 203 1 0.25 +122 118 203 2 0.25 600 +123 119 201 3 1011001 6 -600 +124 120 301 1 Lee What a weird commandant. 3 +125 121 301 Lucia Hey, Lee, why's your face turning red? 1 +126 122 301 Lee Hm? 3 +127 123 301 Hearing this, Lee can't help but touch his cheeks. He quickly turns his head to look the other way. +128 124 301 Lee The frame's heat dispersal is malfunctioning! Don't worry about it! 3 +129 510 204 1 5 +130 125 301 Lucia Malfunctioning heat dissipation may cause issues down the line. 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z;HEWpMQq1(4fD1>rE9fVD}11Ei;-2&LvUBsK@Pv$e8IlJ|ClYZ_H1*g_)Jyx4^so? zEe6aaTP${M03OIwq8bn6-zvgEilNl^(PVKgI=uz3u$$fwcR&pa#YF1pokPB!gsViN zdPzB60u96{6Hfq^9XYi(0^T4K@#?y&Y3cf)y1Xi]O %R)bCA\vxv@@Z^Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 201 +3 3 201 1 500292 6 +4 4 301 DialogEnable 1 Liv Ngh... I acted without thinking. Commandant... Are you okay? 1 +5 5 301 The pink force field around Liv barely manages to leave space to maneuver around in the pitch-black ruins. +6 6 301 Liv Seems like I had a flashback while unconscious... Guess I'll have no choice but to confront my demons. 1 +7 7 301 Liv Even faced with someone such as me, the commandant has continued to respect me for who I am... 1 +8 8 401 2 1510 +9 9 301 RImgBg1Shake Bang—! +10 10 204 1 5 +11 11 301 Liv That's... the commandant's pistol! 1 +12 12 301 AniZhuanchangBegin Liv Are they still in danger? 1 +13 13 202 1 1 +14 14 101 Assets/Product/Texture/Image/BgStory/BgStory19.jpg +15 15 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab 2 +16 16 301 AniZhuanchangEnd 1 Liv props herself up again and slowly pushes outward, causing the darkness to gradually turn to light. The oppressive ruins around her begin to give way, exposing the familiar architecture before her. +17 17 301 Liv charges in the direction of the gunshot to discover 【kuroname】 pointing a gun at Vanessa. +18 18 301 After 【kuroname】 shoots, Lee follows in turn by drawing his guns and pointing them at Teasell and Bambinata. The two opposing Constructs raise their weapons and point them at the Gray Ravens. Lucia steps in front of 【kuroname】 and Lee with her blade drawn. +19 19 201 1 500293 9 +20 20 301 1 Vanessa What a remarkable first gift you gave me. 1 +21 21 302 ... 22 +22 22 301 Vanessa wipes the blood off her cheek. +23 23 204 1 13 +24 24 301 Vanessa Attacking a superior? You won't be getting out of this that easily, 【kuroname】. 1 +25 25 302 I won't let you continue to insult my comrades and our soldiers so easily either. 26 +26 26 301 Vanessa Soldiers? Do you think dolls that resemble humans are worthy of being called soldiers? 1 +27 27 301 Vanessa They're nothing more than toys and tools to serve humanity's bidding. 1 +28 28 301 Vanessa Are you so naive as to think everyone who has chosen to become a Construct really wishes to save the Earth? 1 +29 29 301 Vanessa As a commandant, you should know that Babylonia has given us preferential treatment when it comes to resources. 1 +30 30 301 DialogDisable Vanessa Follow my orders until the end of the war, and I can assure you as many Constructs as you need. Bored of your toys? Are your toys broken? Replace them as you see fit. 1 +31 31 302 They're not toys to be played with. 32 +32 32 302 They have they own thoughts. They can make their own decisions. 33 +33 33 302 Liv is the reason why the three of us stand here today. 35 +34 34 202 1 1 +35 35 201 1 500292 9 +36 36 301 DialogEnable 1 Liv Commandant... 1 +37 37 302 Liv?! +38 38 203 1 0.25 -400 +39 39 201 2 500293 5 400 +40 40 301 AniZhuanchangBegin 1 Vanessa Hmm? Guess you're not dead. How disappointing... Seeing you this filthy is appalling. 2 +41 41 202 1 2 1 +42 42 101 Assets/Product/Texture/Image/BgCg/Cg1801_1.jpg +43 43 401 1 211 +44 44 301 AniZhuanchangEnd Just as Vanessa is about to continue ridiculing Liv, she takes Lucia's blade and cuts off her long hair. +45 45 301 Liv Vanessa, this is the artificial hair you picked for me. +46 46 301 Liv I have obeyed your orders because I'm bound to my duty as a soldier. But that doesn't mean everything will go according to your plan. +47 47 301 Liv I understand that your ruthlessness is a necessity for achieving victory in this war. +48 48 301 Liv But this kind of victory does not exist in my ideal future. +49 49 301 DialogDisable Liv Everyone deserves to be respected. +50 50 302 Lee, who never speaks his mind. 51 +51 51 302 Lucia, who's determined yet fragile. 52 +52 52 302 Liv, who cares too much for others. 53 +53 53 301 DialogEnable Liv Even Teasell and Bambinata... Everyone we encounter. +54 54 301 Liv They are all living individuals with their own will, not toys for your disposal. +55 55 301 Liv The magnitude of standing on the front line makes it difficult to breathe. +56 56 301 Liv But feelings in my heart fill me with excitement. +57 57 301 Liv Long ago, I first stepped foot on the battlefield as a medic in the Star of Life. +58 58 301 Liv I had grown numb after so much time on the battlefield. I had even forgotten what it felt like to be excited... +59 59 301 Liv But now that I'm a Gray Raven, I can finally help my comrades and heal the wounded when I step foot on the battlefield. +60 60 301 Liv I am Liv, a soldier of Babylonia—not the lifeless doll you speak of. +61 61 301 Liv We're four versus three now that I'm here. Looks like the scales have started to tip in our favor. +62 62 301 Liv Stand down, Vanessa. I'm sure you'd know the outcome anyway if you just thought about it. +63 63 301 Vanessa You guys... +64 64 301 Liv Commandant, let them leave. +65 65 302 (Open fire) 66 (Lower weapon) 71 +66 66 401 500 2 1510 +67 67 401 500 2 1510 +68 68 401 500 2 1510 +69 69 401 500 2 1510 +70 70 72 301 You point your gun away from Vanessa and fire into the sky. The gunshot echoes throughout the cityscape. +71 71 301 You lower your pistol away from Vanessa and look at the others. A long silence fills the streets. +72 72 301 Vanessa ?! +73 73 302 It's over, Vanessa. 75 +74 74 401 2 1516 +75 75 301 Vanessa stands there and ponders for a few moments, then takes Teasell and Bambinata down the street, disappearing around the corner. +76 76 301 AniZhuanchangBegin After confirming that the Egret team had left, Liv relaxes her clenched hands. Her long white hair flutters away in the hot wind on the battlefield. +77 77 101 Assets/Product/Texture/Image/BgStory/Bgstory327.png +78 78 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab +79 79 401 1 208 +80 80 301 AniZhuanchangEnd Lee ignites the flare, signaling that the area has been cleared. After cleaning his weapon, he begins to think about how to improve his frame's resistance to EMP interference. +81 81 301 Each unit releases their signal flares, indicating that their areas have all been cleared and that this large-scale operation is drawing to end. +82 82 301 You let out an involuntary sigh, and your increased heart rate from the conflict finally returns to normal. +83 83 201 1 500021 +84 84 301 1 You feel someone gently touch your hands—it's Liv. She lowers her head and begins to tend to your wounds that had re-opened from firing your weapon. +85 85 301 Without saying a word, she bandages your cleaned wounds one after another. +86 86 302 Thank you. 87 Isn't it wrapped a bit too thick...? 89 +87 87 204 1 6 +88 88 91 301 Liv ... 1 +89 89 204 1 6 +90 90 301 Liv Sorry, Commandant... 1 +91 91 301 Liv shows a familiar look of guilt. Unlike before, this time, she looks into your eyes and her gaze turns serious. +92 92 204 1 5 +93 93 301 Liv I... went against the Chief Commander and caused you to get wrapped up in unnecessary conflict. 1 +94 94 301 Liv My sincerest apologies. 1 +95 95 301 Liv But, I don't regret what I just did. I had to tell Vanessa and my former teammates about my will as a soldier and member of the Gray Ravens. 1 +96 96 301 Liv Because this is the most precious thing I have received after meeting you. 1 +97 97 301 Liv You all have made me face what I've been running away from all this time. 1 +98 98 204 1 6 +99 99 301 Liv But from what I know about Vanessa, my behavior... is bound to have a negative impact on the Gray Ravens. 1 +100 100 301 DialogDisable Liv After going back, I will submit a departure application to the commanding superiors. I won't let my personal behavior bring trouble to the Gray Ravens... 1 +101 101 302 Liv. 102 +102 102 302 I won't agree to that. 103 +103 103 301 DialogEnable DialogDisable Liv Huh? But I... 1 +104 104 302 Together we are the Gray Ravens. 105 +105 105 302 Whatever happens, we face it together. 106 +106 106 302 Also, you weren't the only one who offended her just now. I did, too. 107 +107 107 201 2 1011001 600 +108 108 201 3 500029 -600 +109 109 301 DialogEnable 1 Lee I always took you for someone who was a pushover. I wasn't expecting you to stand up to her like that. 2 +110 110 302 Who do you think I am... 111 After all, I AM your commandant. 112 +111 111 116 301 Lee ...Well, you're not a bad person. 2 +112 112 301 Lee Hmph, and a peculiar one at that. 2 +113 113 302 That's right. 114 Is there a problem? 115 +114 114 116 301 Lee's hand stops for a second from calibrating his weapons, then he turns his back to you. +115 115 301 Lee ...No. 2 +116 116 301 Lee This mission sure has taught us how to act more like a team. Our effectiveness has also improved remarkably. 2 +117 117 301 Lee I think the current team configuration is... satisfactory. Acclimating to a new member would be troublesome. 2 +118 118 301 Lucia Indeed. Liv, you are without a doubt an outstanding addition to the team. 3 +119 500 204 3 6 +120 119 301 Lucia Also, I... want to keep fighting by your side. This isn't out of combat necessity. I just want to... 3 +121 501 204 3 1 +122 120 301 Lucia Each of us is an indispensable feather necessary for Gray Raven to soar undeterred by opposing forces. 3 +123 121 302 That's right. 122 +124 122 301 Sunlight penetrates the thick clouds and dense smoke with mottled rays of light that descend upon the desolated streets. In the dazzling glow, Liv's hair shines with even more radiance. +125 123 302 Liv, your new hair looks great. 124 +126 124 301 DialogDisable Liv Oh? R-really...? 1 +127 125 302 So... 126 +128 126 302 Let's take a group photo to mark the occasion! 127 +129 127 301 DialogEnable Before the dust had even settled on the battlefield, you suddenly speak without thinking. +130 128 301 Liv Group photo..? 1 +131 502 204 3 6 +132 129 301 Lucia Mark the occasion? 3 +133 130 301 Lee Why would you want to do that? 2 +134 131 302 This is the first time that the Gray Ravens have successfully completed such a large-scale operation. 132 +135 132 302 Today is a memorable day for us. 133 +136 133 301 You say this while attempting to activate the camera module on your exoskeleton. But to your dismay, one of the previous explosions seems to have blasted a hole where the camera should've been. +137 134 302 ... 135 Just our lucky day... 135 +138 135 301 Lee ... 2 +139 136 301 Lee You should've said the module was broken earlier. 2 +140 137 301 Lee throws a device to you. +141 138 301 Lee I removed this from a recon bot. It can't be focused manually, and can only take video. 2 +142 139 301 Lee Anyway... At least it can capture the moment. If you want to grab any screenshots from it, you can do that later. 2 +143 140 302 Thanks. 141 +144 141 301 Looking at the other two, Lucia nods gently. +145 503 204 3 1 +146 142 301 AniZhuanchangBegin Lucia Just do what the commandant says. 3 +147 143 202 1 2 3 1 +148 144 101 Assets/Product/Texture/Image/BgCg/Cg1801_4.jpg +149 145 401 1 204 +150 146 301 AniZhuanchangEnd After confirming that the equipment is operating normally, you step back to find the most appropriate distance. +151 147 301 You lift your hands and make a square to frame your cherished companions in the shot. +152 148 302 3... 149 +153 149 301 Noticing that Liv appears uneasy, Lucia scoots closer to her, grabs her hand and smiles at her comfortingly. +154 150 301 Lucia's sudden closeness causes Liv to blush slightly, but her tense shoulders relax. +155 151 302 2... 152 +156 152 301 Standing farther away, Lee hears your deliberately slow counting, sighs gently, then turns to the camera and reveals an awkward expression vaguely passable as a "smile." +157 153 302 1! 154 +158 154 301 Oddly enough, none of them are very good at expressing their feelings. However, they have already begun to detect each other's thoughts just based on their actions. +159 155 301 They could all convey their hearts without uttering a word. +160 156 301 As the disputes in the factory area dissipate, the Gray Ravens' first large-scale operation finally comes to a temporary end. +161 157 301 Prior to receiving further orders, a gust of wind passes through the city ruins. Although it fails to disperse the smoke over the battlefield, it also brought a moment of peace to the Gray Ravens. +162 158 301 Although they had won the battle, the war is still underway. More battles, perilous danger and difficult choices await the Gray Ravens. +163 159 301 However, the Gray Ravens will face the coming adversity together. +164 160 301 —Lucia, Liv, Lee, and their commandant. +165 161 301 AniZhuanchangBegin The electronic photo frame on the table in the lounge finally has a suitable picture. +166 162 101 Assets/Product/Texture/Image/BgStory/Bgstory330.png +167 163 401 1 202 +168 164 201 1 500293 5 +169 165 301 AniZhuanchangEnd 1 Vanessa So... the Constructs of the Gray Ravens are willing to go this far to protect 【kuroname】. 1 +170 166 301 Vanessa Could my method really... No, my method is the most efficient way to use Constructs. 1 +171 167 301 Vanessa Bambinata, what are your thoughts? 1 +172 168 301 Bambinata Master... +173 169 204 1 +174 170 301 Vanessa Silence. Clearly I don't have my wits about me if I'm asking a toy for advice. 1 +175 171 301 1 AniZhuanchangBegin Vanessa Hehe... 【kuroname】, I'll make you regret your decision today sooner or later. 1 diff --git a/Resources/table/client/movie/movies/MovieYC01901BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC01901BA.tab.bytes new file mode 100644 index 00000000..8f48cc49 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC01901BA.tab.bytes @@ -0,0 +1,192 @@ +Vui̒dU>z@l:Whg~_"'et"b0i| 48^J٧J29/vV $Rۮ_ռO^vaE^ձ>S)+̏퇏Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 211 +3 3 301 DialogEnable ... +4 4 301 AniZhuanchangBegin Alpha... +5 5 504 0.7 +6 6 101 Assets/Product/Texture/Image/BgStory/Bgstory268.png +7 7 201 1 500100 -450 +8 8 201 2 500008 450 +9 9 301 AniZhuanchangEnd 1 Lucia Alpha? 1 +10 10 301 Roland Right, that's what they call you now. 2 +11 11 301 Lucia ... 1 +12 12 301 Roland It feels great, doesn't it? You're the real deal after all, so it's only right that you take the name Alpha. 2 +13 13 202 1 2 1 +14 14 201 1 500101 +15 15 301 1 Gabriel Yes, there is no need to share a name with a replica. 1 +16 16 202 1 1 +17 17 301 The voices of her companions reach her ears. "Lucia" looks up at the empty and still rather unfamiliar city in front of her. +18 18 201 1 500100 +19 19 301 1 Lucia ...Another me. 1 +20 20 301 Since I've chosen another path... +21 21 301 Lucia I should cut off all ties with my past. 1 +22 22 201 1 500008 +23 23 301 AniZhuanchangBegin 1 Roland That settles it, Miss Alpha. 1 +24 24 202 1 2 1 +25 25 504 0 +26 26 101 Assets/Product/Texture/Image/BgStory/Bgstory271.png +27 27 201 1 500100 +28 28 301 AniZhuanchangEnd 1 α ... 1 +29 29 204 1 8 +30 30 301 α Why am I looking back on the past at a time like this...? 1 +31 31 202 1 1 +32 32 301 Alpha looks up, taking in the vast, yet empty subterranean city. +33 33 301 She does not feel a sense of belonging to this city at all, but as someone who has been moving in and out of the city for a long time, she feels a sense of familiarity. +34 34 301 A rusty bridge extends out into the distance, its other end enveloped by the fog. Even though she cannot see it, Alpha knows where the bridge leads. +35 35 301 She cast away her original name here... +36 36 301 ...in order to break with the past. +37 37 301 Luna only gave her a silent nod regarding it when she returned. +38 38 201 1 500100 +39 39 301 1 α Luna. 1 +40 40 202 1 1 +41 41 301 She repeats that name silently to herself and takes in the devastation in the distance. +42 42 201 1 500100 +43 43 301 AniZhuanchangBegin 1 α ...Where are you? 1 +44 44 202 1 1 +45 45 504 0.7 +46 6001 401 1 201 +47 46 101 Assets/Product/Texture/Image/BgStory/Bgstory274.png +48 47 301 AniZhuanchangEnd It happened on the last day. +49 48 301 Once the Gray Ravens began their descent into the Polyphage Abyss, Roland shares the truth with her. +50 49 301 And then— +51 50 201 1 500100 +52 51 301 1 α Gabriel... 1 +53 52 201 1 500101 +54 53 301 1 Gabriel steps out of a dark corner, still acting as courteous as ever, but he can hardly conceal the deranged sense of menace he is giving off. +55 54 201 1 500100 -450 +56 55 201 2 500008 450 +57 56 301 1 Roland Well, he's all yours. 2 +58 57 202 2 1 +59 58 203 1 0.25 +60 59 301 As Roland passes Alpha with a nonchalant smile, he leans over and lowers his voice. +61 60 301 Roland I'm going to deal with Gabriel's "backup." Only then will Luna be able to leave the core. +62 61 202 1 1 +63 62 301 With a quick stroke of his chain blade, he leaps into the darkness of the core. +64 63 301 By the time Gabriel moves to stop Roland, Alpha has already lunged forward with her blade out. +65 64 401 2 10002001 +66 65 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +67 66 201 1 500100 17 300 +68 67 201 2 500101 -300 +69 68 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 1 +70 69 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 2 +71 70 301 1 α You betrayed Luna. 1 +72 71 301 Gabriel ...Me? No, Miss Luna is the one who betrayed us, and you—you are the reason for her betrayal! You are why she was forsaken by the Ascension-Network! Why she has lost the power of an agent! 2 +73 72 301 α Luna... has never betrayed anyone of us! 1 +74 73 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 1 +75 74 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab 2 +76 75 401 2 10002001 +77 76 501 PanelActor2Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +78 77 202 1000 1 2 1 +79 78 301 Alpha's blade slices across Gabriel's chest, sending sparks flying everywhere. Gabriel rips off his tattered cloak, revealing his colossal mechanical stature. +80 79 201 1 500179 +81 80 301 1 Gabriel You... really are the biggest threat to the Ascension-Network... 1 +82 81 301 Gabriel Are you not going to save your dear sister now that the Polyphage has devoured her? 1 +83 82 201 1 500100 +84 83 301 1 α I know what you're conspiring, Gabriel. You might as well have it written on your face. 1 +85 84 301 α If I let you go now, you'll just become a larger threat to Luna. 1 +86 85 301 α I can only hope that those Gray Ravens will last long enough for me to get to her. 1 +87 86 201 1 500179 +88 87 301 1 Gabriel I can't understand why you choose to believe in those inadequate Constructs. They've most likely become food for the Polyphage. 1 +89 88 201 1 500100 +90 89 301 1 α No. 1 +91 90 301 α This time, I'm choosing to believe in "myself." And, Gabriel— 1 +92 91 301 α What I'm going to do now is destroy you. 1 +93 92 204 1 17 +94 93 301 α I will not forgive anyone who hurts Luna. 1 +95 94 202 1 1 +96 95 301 Alpha raises her katana, her eyes burning with fury. +97 96 301 Alpha closes in, attempting to expose a weak spot on Gabriel with a series of continuous strikes. Gabriel is forced back, barely managing to counter her every move with his cane. +98 97 301 Although he is unaware that she was seriously injured in her M.I.N.D., Gabriel still notices that her strikes are weaker than before. +99 98 301 Seeing a rare opening, he gives it everything he has got, abandoning defense for offense. +100 99 201 1 500100 +101 100 301 1 α ...Perfect! 1 +102 101 202 1 1 +103 102 301 Once one of the combatants gives up on defense, the battle will soon be over. +104 103 301 Gabriel has staked everything on this battle in order to achieve the lofty goal given to him by the Ascension-Network. +105 104 301 However, as the battle goes on, Alpha's M.I.N.D. also gradually starts to stabilize. +106 105 201 1 500179 +107 106 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 +108 107 301 1 Gabriel No point dragging this out any longer, take this! Your body will provide sustenance for the Polyphage! 1 +109 108 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 +110 109 202 1 1 +111 110 301 Sensing that something is amiss, Gabriel immediately leaps high into the air and delivers an armor-pulverizing blow in Alpha's direction. +112 111 401 2 10007502 +113 112 502 1000 RImgBg1Shake +114 113 301 But when the dust settles, the only person on the cracked ground is Gabriel. +115 114 301 He is completely unable to hit the fleet-footed Alpha. His immense strength, of which he has been so proud of, is useless if he cannot land a hit. +116 115 201 1 500179 +117 116 301 RImgBg1Shake 1000 1 Gabriel Alpha—! 1 +118 117 301 Gabriel's attack has left him completely open to Alpha's space-tearing strike. +119 118 401 2 10002001 +120 119 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +121 120 301 1 And with that, the battle is concluded. +122 121 202 1 +123 122 301 Gabriel ...Hah... I cannot fault Miss Luna for relying on you. +124 123 301 Gabriel crawls among the ruins, dragging his broken body. His legs and wings have all become nothing but scrap metal. +125 124 301 Alpha steps over his broken limbs and walks over to his side, raising her katana— +126 125 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +127 126 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +128 127 301 Clang! Her katana bounces violently against an unseen wall. +129 128 201 1 500100 +130 129 301 1 ??? Alpha. 1 +131 130 301 An irreverent call comes from behind her and with it, walls start to appear around them, getting thicker and thicker. Alpha pivots, turning around and slicing with her katana, but she is not able to cut through them. +132 131 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +133 132 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +134 133 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +135 134 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +136 135 203 1 0.25 -450 +137 136 201 2 500305 450 +138 137 301 1 ??? You've become weak, probably because of that agent, because of Luna. 2 +139 138 301 Gabriel ...You are... +140 139 301 Vonnegut Call me Vonnegut. I'm an agent. 2 +141 140 301 α So, you are... Vonnegut. 1 +142 141 301 Alpha sheathes her katana, calmly appraising the black figure before her. +143 142 301 Vonnegut Looks like you've heard of me. 2 +144 143 301 α Of course. If it wasn't for your Ascendant underling, that incident wouldn't have happened. 1 +145 144 301 Vonnegut I only had him bring about what the humans had been hoping for all along. That commandant—Ravenge, I believe? He wasn't the first to hold those beliefs and won't be the last to die for them. 2 +146 145 301 Vonnegut I believe you've seen quite a lot of this. 2 +147 146 301 α I don't pity that scoundrel, but that incident caused the deaths of others, not just his. 1 +148 147 301 Vonnegut It's all for Ascnet and the filtering, Alpha. 2 +149 148 301 Vonnegut It's not my intention to kill humans or Constructs. I'm simply running an experiment to increase the efficiency of the filtering process. 2 +150 149 301 Vonnegut Back then in Babylonia, you were furious that your comrades had to be sacrificed, but now that you've become an Ascendant, are you really planning to oppose the filtering? 2 +151 150 301 α ... 1 +152 151 301 Vonnegut That's what I thought. 2 +153 152 301 α Why are you here? 1 +154 153 301 Vonnegut For the "glad tidings," of course. 2 +155 154 301 Vonnegut The Punishing Virus has exhibited the ability to become organic and these new lifeforms are truly the peak of perfection! 2 +156 155 301 Vonnegut This planet is undergoing a rebirth and as an agent, I, of course, would like to bear witness to it. 2 +157 156 301 Gabriel ...! +158 157 301 Vonnegut You're the one who hatched the Polyphage in the Red Tide, aren't you? 2 +159 158 301 Vonnegut You saved the reborn Punishing Virus and opened up new possibilities to Ascnet. Good job. 2 +160 159 301 Gabriel You... approve of this? +161 160 301 Vonnegut Of course. 2 +162 161 301 Vonnegut This is a step in the evolution of Ascnet. 2 +163 162 301 Vonnegut's eyes are riveted on the gushing Red Tide below with appreciation. +164 163 301 Vonnegut Unfortunately, I came a little too late and Luna's destroyed the Polyphage. The Babylonians have also arrived and will soon clear out this area. 2 +165 164 301 Vonnegut As much as I'd love to prevent this catastrophe, as long as we're unable to make a move on Babylonia, that thorn in our side, wiping out individual Babylonians won't make a difference. 2 +166 165 301 He shifts his gaze from the Red Tide to Gabriel, who lies behind him, struggling to crawl out from under the boulder, his hand reaching out. +167 166 301 Vonnegut Don't worry, as long as the breeder's knowledge remains, there's still hope. 2 +168 167 301 He claps his hands and the boulder pressing down on Gabriel is blown to smithereens. +169 168 204 1 5 +170 169 301 α Vonnegut! 1 +171 170 301 Vonnegut Alpha, I'll undo the force field between you, but I have something to tell you before that. 2 +172 171 301 Vonnegut Luna's been rescued from the Polyphage and is highly likely to have been taken by the Babylonians. 2 +173 172 301 Vonnegut You know what this means, don't you? 2 +174 173 301 Vonnegut Can you bear the thought of her having to go through what you went through? 2 +175 174 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +176 175 301 He smiles and with a snap of his fingers, the force field in Alpha's way dissipated. She tightens her grip on her weapon, glaring at the person standing between her and Gabriel's broken body. +177 176 401 2 1513 +178 177 202 1 2 +179 178 301 But ultimately, she chooses to hurry toward the Abyss, where the Polyphage was. +180 179 201 1 500305 +181 180 301 1 Vonnegut Get up, breeder. 1 +182 181 301 Vonnegut I know you're loyal to Ascnet. You yearn for greater power to augment your body. 1 +183 182 301 Vonnegut So I'll bestow upon you new life and a power that is befitting of the name Gabriel. 1 +184 183 301 AniZhuanchangBegin Vonnegut In exchange... 1 +185 184 202 1 1 +186 185 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +187 186 301 AniZhuanchangEnd Ignoring the two of them, Alpha hurriedly rushes toward the Polyphage. +188 187 301 But all that remains there is the Babylonian reinforcement. 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Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory347.jpg +2 2 401 1 201 +3 3 301 DialogEnable AniZhuanchangBegin Alpha leaps into the fumes, and those in the distance also notice some movement. Alpha quickly darts into the sewers to avoid any contact with them. +4 444 101 Assets/Product/Texture/Image/BgStory/Bgstory345.jpg +5 4 201 1 500100 +6 5 301 AniZhuanchangEnd 1 α Based on my last exploration, one end of this tunnel leads to Cinderelik and the cultivation pod, while the other has a pit that drops to the lower level. 1 +7 6 202 1 1 +8 7 301 She raises her Katana and dashes in the direction of the pit, but comes upon a sturdy lock. +9 8 201 1 500100 +10 9 301 1 α ...How annoying. 1 +11 10 401 2 10002001 +12 11 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +13 12 301 Alpha slashes with her weapon, and a crack just large enough for one person appears. +14 13 201 1 500100 +15 14 301 1 α Give me a hand. 1 +16 15 202 1 1 +17 16 301 She grabs the fish-shaped Hetero-Creatures floating around her, and leaps into the narrow passage below. +18 17 201 1 500100 +19 18 301 1 α They're pretty useful after all. 1 +20 19 202 1 1 +21 20 301 She lets go and the two fish-shaped Hetero-Creatures slowly make their way into the passage, but get stuck in the crack because they try to get out at the same time, thrashing their tails. +22 21 201 1 500100 +23 22 301 1 α Now... there are two places I haven't searched yet. 1 +24 23 202 1 1 +25 24 301 AniZhuanchangBegin Alpha walks briskly toward her target. +26 25 101 Assets/Product/Texture/Image/BgStory/Bgstory349.jpg +27 26 201 1 500100 +28 27 301 AniZhuanchangEnd 1 α Is this... 1 +29 28 202 1 1 +30 29 301 In front of her is a medium-sized "reservoir." The Red Tide surges within, forming a large vortex. At the center is a mechanical apparatus, pumping the Red Tide through the sewer pipes like a heart. +31 30 201 1 500100 +32 31 301 1 α ...Is this the transport core of the Red Tide? 1 +33 32 301 As to where it is being transported to, Alpha has a rough idea. +34 33 301 α It's being sent there? 1 +35 34 202 1 1 +36 35 301 While exploring the sewers, she found a strange room filled with plants. +37 36 301 Poking around the room, Alpha noticed that there was a passage hidden under a red tree. +38 37 301 She wanted to head down for a look, but Cinderelik's sudden appearance threw a wrench in her plans. +39 38 301 Although she is not sure, she has scoured almost the entirety of the area, with only the hidden room remaining unexplored. +40 39 201 1 500100 +41 40 301 1 α Looks like that's the most suspicious place. 1 +42 41 301 α But I'd better do a thorough search of this place before leaving. 1 +43 42 202 1 1 +44 43 301 Alpha frowns, looking for a safe area from which to dive into the Red Tide vortex. +45 44 301 ?? ...Oh! +46 45 301 Alpha hears a familiar voice from behind, and turns around, trying to make out the shadowy figure blending into the darkness. +47 46 201 1 500100 +48 47 301 1 α Roland? 1 +49 48 301 Alpha cautiously walks toward the darkness to confirm her suspicion. +50 49 301 Roland D-don't come any closer. +51 50 301 His voice trembles slightly, and his voice module shows traces of damage. +52 51 301 Roland I look horrible right now. Don't want to startle my audience, you know? +53 52 301 α What are you doing here? 1 +54 53 301 Roland What else? I'm here for the same purpose as you. +55 54 301 α You're also looking for Luna? 1 +56 55 301 Roland That's right. To tell you the truth, I just came from below. +57 56 301 α ...No luck either, eh? 1 +58 57 301 Roland I've searched every nook and cranny, but other than some hazardous items, there's nothing else down there . +59 58 301 Roland It seems that Luna is not here, but whether this is good or bad news is hard to say. +60 59 301 The two fell silent amidst the sound of running water in the background. +61 60 301 α You are still alive. Does that mean that you've dealt with Gabriel's "backup"? 1 +62 61 301 Roland Of course. +63 62 301 α Did you see Luna? 1 +64 63 301 Roland Unfortunately... It took everything I had to defeat her. +65 64 301 α ... 1 +66 65 301 Roland Don't give me that look. Even Luna had trouble dealing with it. +67 66 301 Roland laughs awkwardly with his damaged voice module. +68 67 301 α If even Luna found it hard, how could you possibly handle it? 1 +69 68 301 α Roland, I used to suspect that you've been hiding your true strength. 1 +70 69 301 α Even while I was in the M.I.N.D., I suspected that. Why were you able to hold off the Gray Ravens? 1 +71 2001 301 Roland You don't have to be on guard against me. It's only because I've grown. I'm no longer the same as before. +72 70 301 Roland I've been hiding my true strength, but it's Babylonia I'm hiding it from. +73 71 301 Roland If I showed my true power from the very beginning, that would have changed the tactics they used against me, no? +74 72 301 Roland The reason I was able to deal with someone that even Luna had trouble dealing with is easy. +75 73 301 Roland I watched her grow up. I'm familiar with her battle tactics. +76 74 301 Roland Gabriel was proud of the sisters he trained because they were able to replicate the enemy's attack. +77 75 301 Roland But a replica is only an imitation after all, and she wasn't able to differentiate a good move from a bad one. +78 76 301 Roland During the Golden Age, there was a joke about how to prevent kitties from learning to open the door. +79 77 301 Roland The reason I was able to defeat her was easy. It was just as what the joke implied. +80 78 301 α Using meaningless battle tactics to mislead the opponent? 1 +81 79 301 Roland No, it's a little more cunning than that. And for that, I have to thank you. +82 80 301 α ? 1 +83 81 301 Roland I prepared a disguise in advance to mislead her into thinking that the wounds you gave me were self-inflicted during battle to strengthen myself. +84 82 301 Roland She was skeptical at first, but once I cut off my left arm, she finally started to imitate my behavior. +85 83 301 α ... 1 +86 84 301 Roland Most people have a hard time defeating a learning machine, especially one that can quickly surpass the original... Well, unless she has a terrible teacher like me, that is. +87 85 301 Roland's voice is almost drowned out by the churning of the Red Tide. He gives a dry laugh and pauses for a bit, as if his stamina could no longer support the chit-chat and laughter like before. +88 86 301 Roland As for the connection between you and Lucia in the M.I.N.D... or that battle between the Gray Ravens and me... +89 87 301 Roland It wasn't actually a real battle. +90 88 301 Roland After our talk, I temporarily retreated and prepared a little "gift" to delay them and stood on the sidelines, waiting. +91 89 301 Roland I had planned to use it to delay you, but at least it came in handy... +92 90 301 α ...Where will you go next? 1 +93 91 301 Roland Please allow me to keep that to myself for now. +94 92 301 α Oh? Fine then. 1 +95 93 202 1 +96 94 301 She turns around, her back to the shadow standing behind the machine, and starts to walk out. +97 95 301 Roland Hold on. +98 96 301 Alpha stops, but does not turn back. +99 97 301 Roland If Luna's disappearance is related to "Lucia" after all... +100 98 301 Roland Will you keep on searching for her? +101 99 301 Roland Luna has always yearned for... +102 100 201 1 500100 +103 101 301 1 α Roland, I know what you want to say. 1 +104 102 301 α Even if Luna wavers in her responsibility to Ascnet and loses sight of what she wants, I'll still know what it is that she wishes for. 1 +105 103 301 α I've never brought it up because this wish will never come true. 1 +106 104 301 α We are Ascendants, and we can't place our hopes in Babylonia. Nor can we count on "Lucia" and her commandant, who we know nothing about. 1 +107 105 301 α Unless the Gray Ravens have changed their position. 1 +108 106 301 α I know what happened in the Arctic was the last straw for her... 1 +109 107 301 α But to get to that goal, we need time to prepare. 1 +110 108 301 Roland ... +111 109 301 Roland seems to have murmured something from behind the machine, but his words were swallowed up by the whirling vortex. +112 110 301 α This base has been destroyed, and there is still a team from Babylonia on the upper level. They should have encountered the other agent by now. 1 +113 111 301 α It is now up to him to settle the score for the accumulated conflicts with the humans. I'll also be able to get out of this mess and continue my search for Luna. 1 +114 112 301 α In any case, the heap of problems that was piling up collapsed during this battle. 1 +115 113 301 α When the remaining issues have been resolved, I shall take Luna away to fulfill her true desire. 1 +116 114 301 α Although you have learned things you shouldn't have, we still have a chance to fix this because of you. 1 +117 115 301 Roland Is this your way of saying thank you? +118 116 301 α Take it as you will. 1 +119 117 301 Roland How heartless. +120 118 301 Roland I have searched through the sewers. Are you still planning to look for Luna here? +121 119 301 α I have some unfinished business. 1 +122 120 301 Roland In that case, good luck. +123 121 301 Roland Hasta luego. +124 122 301 1 AniZhuanchangBegin α ... 1 diff --git a/Resources/table/client/movie/movies/MovieYC01905BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC01905BA.tab.bytes new file mode 100644 index 00000000..6d650aa3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC01905BA.tab.bytes @@ -0,0 +1,130 @@ +ua%> 1VCg|,^ &{bi?3F\' +^G21X`q]w) 4QH3m Fv# +x^.Xm,;>=gep|Z8T͏Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory350.jpg +2 2 401 1 201 +3 3 301 DialogEnable Bidding Roland farewell, Alpha returns to the upper level, to where she came in from. +4 4 301 Walking in the direction she guesses they headed in, she steps into a wrecked greenhouse. +5 5 201 1 500100 +6 6 301 1 α It wasn't just Cinderelik they encountered? 1 +7 7 202 1 1 +8 8 301 She looks around, and judging by the indicators, a destructive brawl must have taken place here. This could not have been the work of that petite girl. +9 9 301 Her assessment stems not from her understanding of Cinderelik's battle style but her character. There was no way the girl would have allowed the secrets hidden here to be destroyed in a battle. +10 10 201 1 500100 +11 11 301 1 α Looks like they're no longer here. 1 +12 12 202 1 1 +13 13 301 Stepping over the debris covering the ground, Alpha prepares to leave the greenhouse when she feels a menacing aura from behind. +14 14 301 She stops and grips the hilt of her katana, indicating that the person should show themselves. +15 15 301 ??? Good observation. +16 16 201 1 500100 5 +17 17 301 1 α Vonnegut. 1 +18 18 203 1 0.25 -450 +19 3001 204 1 +20 19 201 2 500305 1 450 +21 20 301 1 Vonnegut It's been a while. 2 +22 21 301 α It's only been a few days. 1 +23 22 301 Vonnegut You've been lingering around here for quite some time. Is there something you can't let go off? 2 +24 23 301 Vonnegut If it's because of Luna, I can promise you she's not here. But if it's Gabriel you're after... 2 +25 24 301 α I have no interest in a piece of trash who needs to depend on Ascnet. 1 +26 25 301 Vonnegut Oh? 2 +27 26 301 Hearing this, his interest piques and he appraises Alpha, who stands before him. +28 27 301 He quickly finds what he is looking for and nods in satisfaction. +29 28 301 Vonnegut Looks like you've received an invitation from Ascnet. 2 +30 29 301 α ... 1 +31 30 301 Vonnegut You're not going to accept it? Becoming an agent will grant you the blessings of Ascnet, which will make your road ahead a lot smoother. 2 +32 31 301 α It's not just blessings. Ascnet also gets you into deep trouble. 1 +33 32 301 Vonnegut If you're that afraid of trouble, why not just drop everything and disconnect from Ascnet. 2 +34 33 301 α You of all people should know that once you connect to Ascnet, there's no way to disconnect on your own! 1 +35 34 301 Vonnegut But I heard you've received some interesting data. 2 +36 35 301 α If you're referring to the thing Shome left behind, it's incomplete. 1 +37 36 301 Vonnegut What a shame. I suggested that in the hopes that you would be able to use it to stay out of trouble. 2 +38 37 301 α ...All I need is to stay away from additional trouble. 1 +39 38 301 α My link to Ascnet is also my link to Luna. So long as I'm an Ascendant, I'll know she's still alive and safe somewhere. 1 +40 39 301 Vonnegut What a solid bond... To think that kinship can obstruct progress to such an extent. 2 +41 40 301 Vonnegut Since you're all set on finding Luna, why did you stay and let those Babylonian rats in? 2 +42 41 301 α Why ask when you already know the answer to that? 1 +43 42 301 Vonnegut I was hoping you'd give me a different answer. 2 +44 43 202 1 2 1 +45 44 301 With a mocking expression, he walks toward the other end of the greenhouse. +46 45 201 1 500305 +47 46 301 1 Vonnegut More feed is required to grow the Red Tide. I'll take this as a token of your kindness. 1 +48 47 301 Vonnegut Oh yes, and while you may have no interest in Gabriel, the reverse isn't true. 1 +49 48 301 Vonnegut I've already repaired his frame, and he's left his knowledge of Red Tide breeding to Cinderelik. 1 +50 49 301 AniZhuanchangBegin Vonnegut Do you want to end your conflict once and for all here? 1 +51 50 101 Assets/Product/Texture/Image/BgStory/Bgstory271.png +52 51 201 1 500100 +53 52 301 AniZhuanchangEnd 1 α ... 1 +54 53 301 Alpha surveys the "old haunt" she is about to say goodbye to while waiting for Gabriel to arrive. +55 54 301 AniZhuanchangBegin In this familiar environment, her thoughts take her back to the past. +56 55 504 0.7 +57 56 101 Assets/Product/Texture/Image/BgStory/Bgstory277.png +58 57 201 1 500101 +59 58 301 AniZhuanchangEnd 1 Gabriel The military post has been destroyed, but their plan is still in motion. 1 +60 59 301 Gabriel This proves that their real base is hidden somewhere else. 1 +61 60 201 1 500008 +62 61 301 1 Roland I found an underground laboratory in the Arctic, but the research there has nothing to do with the Ascendants. It's at most an "accumulation" of past research. 1 +63 3002 201 1 500165 +64 3003 301 1 Lamia I'm quite interested in Amberia. Can I have her? +65 62 201 1 500238 5 +66 63 301 1 Luna Go ahead. 1 +67 3004 201 1 500008 +68 3005 301 1 Roland And see if there are any clues we missed while you're at. 1 +69 3006 201 1 500238 5 +70 3007 301 1 Luna No, as long as those people are safe and high above in paradise, they will continue to send their pawns down. No matter how many times their base is destroyed, their plan will never cease. 1 +71 64 301 Luna Rather than continue investigating, perhaps we should take down the root cause, Babylonia. 1 +72 65 301 The girl looks down at the people below her seat, her usually peaceful gaze now burning with fury. Her rage throbs within the M.I.N.D., hiding the traces of pain. +73 66 301 Luna Not only will this solve a long-standing problem, we'll also get more candidates for the filtering. 1 +74 67 301 AniZhuanchangBegin Luna After all, most of the "seeds" are in Babylonia. 1 +75 68 202 1 1 +76 69 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +77 70 301 AniZhuanchangEnd 1 What follows this decision is a bloody battle. +78 71 301 AniZhuanchangBegin On the night that Huaxu is taken from Kowloong, Alpha finds Luna alone in the ruins. +79 72 101 Assets/Product/Texture/Image/BgStory/Bgstory301.png +80 73 201 1 500238 -450 +81 74 201 2 500100 450 +82 75 301 AniZhuanchangEnd 1 α Why did you have me let "Lucia" go? 2 +83 76 301 α She is powerless and will only be used by others again. Why not just let me kill her right there and then? 2 +84 77 301 α If they use the data taken from me to improve Lucia's frame, the odds against us will be greater. 2 +85 78 301 Luna I told you the reason. 1 +86 79 301 α But there's a part you haven't mentioned. 2 +87 80 301 Luna I could say the same of you. When I wanted to make her an Ascendant, you made the same face. 1 +88 81 301 α ... 2 +89 82 301 Luna It's for one reason alone that I stopped you from killing her. 1 +90 83 204 1 1 +91 84 301 Luna I don't want to see you regret it. 1 +92 85 301 α ...What did you say? 2 +93 86 301 Luna Maybe you haven't realized it yourself, Sister, but you do hold a little... just a little bit of anticipation. 1 +94 87 301 α Anticipation? 2 +95 88 301 Luna Perhaps you'd like to see how far your other self, who's remained resolute in her path, can go. 1 +96 89 301 Luna Taking the road you've never taken on your behalf... 1 +97 90 202 1 2 1 +98 91 301 AniZhuanchangBegin The girl floats above the barren land, gazing up at the sky high above with a slightly bitter smile on her face. +99 3008 101 Assets/Product/Texture/Image/BgStory/Bgstory301.png +100 92 201 1 500238 1 -450 +101 93 201 2 500100 450 +102 94 301 AniZhuanchangEnd 1 Luna That's why you didn't want to see her turned into an Ascendant. 1 +103 95 301 Luna But... 1 +104 96 301 Luna Should she learn the truth one day and undergo the filtering... 1 +105 97 301 AniZhuanchangBegin Luna What will you do, Sister? 1 +106 98 202 1 2 1 +107 99 504 0 +108 100 101 Assets/Product/Texture/Image/BgStory/Bgstory271.png +109 101 201 1 500100 +110 102 301 AniZhuanchangEnd 1 α ... 1 +111 103 202 1 1 +112 104 301 Contemplating the question Luna left her, Alpha's attention is diverted by Gabriel's footsteps in the distance. +113 105 201 1 500101 +114 106 301 1 Gabriel ... 1 +115 107 202 1 1 +116 108 301 The two silently face other, unsheathe their weapons and tighten their grip. +117 109 201 1 500100 -600 +118 110 201 2 500101 600 +119 111 301 1 α Let's end it here, Gabriel. 1 +120 112 301 Gabriel Vonnegut has bestowed me with new strength, Alpha. 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A search has returned the target's activity records. +18 18 301 Luna Cut to the chase. 1 +19 19 301 Huaxu The information is consistent with the individual named Lamia. Kaplan remains active and is organizing the transfer of items to the underground laboratory. +20 20 301 Huaxu Based on the contents of the seized message from the target, it is presumed that they are seeking information on other deceased individuals from an encrypted address in Babylonia. +21 21 301 Huaxu These include your previously searched queries of Rand and Ann, as well as Ravenge and Hiro. +22 22 301 Luna ... 1 +23 23 301 Luna Lamia, don't tell anyone about this. 1 +24 24 301 Lamia Are you going alone? 2 +25 25 301 Luna Yes, let them think I went to pick something up. 1 +26 26 301 Lamia ...Forgive me for saying this, but they will get suspicious. 2 +27 27 204 1 1 +28 28 301 Luna In that case, let them stay there with their questions. 1 +29 29 301 Lamia Why do you have to go alone? 2 +30 30 301 Luna I don't want to create new problems. You still have a lot of plans for that area, don't you? 1 +31 31 204 1 +32 32 301 Luna Besides, there's no need for my sister to know about what comes after the plan. 1 +33 33 301 She lowers her head, ruminating the consequences keeping it from Alpha will bring. +34 34 301 Luna Given her way of doing things, she won't let me go to the Arctic alone either... will she? 1 +35 35 301 Luna In that case, let her intercept the Forest Guards. 1 +36 36 301 AniZhuanchangBegin Luna After the battle at Kowloong, she definitely has questions for Rosetta. 1 +37 37 202 1 2 1 +38 38 101 Assets/Product/Texture/Image/BgStory/Bgstory55.jpg +39 39 201 1 500100 +40 40 301 AniZhuanchangEnd 1 α You seem irritated. 1 +41 41 201 1 500238 3 +42 42 301 Luna ... 1 +43 43 201 1 500100 +44 44 301 α If it's "stupid things as always," you wouldn't be making that expression. Does it have anything to do with what Huaxu showed you? 1 +45 45 201 1 500238 +46 46 301 Luna Sister. 1 +47 47 201 1 500100 +48 48 301 α Yes? 1 +49 49 201 1 500238 4 +50 50 301 Luna ...The institute brought back some memories from my past. 1 +51 51 201 1 500100 +52 52 301 1 Alpha remains silent for a moment. Obviously, she knows what Luna meant by her past. +53 53 202 1 1 +54 54 301 That underground laboratory is used to imprison Amberia. It is an expression of their desire and arrogance, just like the military posts. +55 55 301 But unlike the military posts, this debt is owed by the Arctic Route Union. When Amberia fell into a deep slumber, the area should have gone to the Forest Guards. The Ascendants need not have intervened. +56 56 301 And that military post was destroyed through a combined effort when Alpha broke free... +57 57 301 With Lamia's intervention, the plan against the Ascendants was no longer feasible and the parties ceased their cooperation. +58 58 301 ...At least, that was what was assumed to have happened then. +59 59 201 1 500100 +60 60 301 1 α It's now in ruins. 1 +61 61 301 α I understand why you feel this way, but that wasn't the smartest course of action. 1 +62 62 201 1 500238 1 +63 63 301 1 Luna You don't need to worry about me, Sister. 1 +64 64 301 Luna No one can shake the power of Ascnet. Not as one person. Not as a group. 1 +65 65 201 1 500100 +66 66 301 1 α I wouldn't state the obvious. 1 +67 67 301 α Destroying that institute can't change the past. It will only affect your mood. 1 +68 68 301 α Do you want to do something for them? 1 +69 69 201 1 500238 3 +70 70 301 1 Luna I only did what I wanted to do. 1 +71 71 204 1 5 +72 72 301 Luna hovers next to her sister and gazes off at the ruins in the distance. +73 73 301 Luna I'm not interested in seeking justice for those "sinners." 1 +74 74 301 Luna I'm only interested in uprooting the disgusting things that I hate. 1 +75 75 301 Luna No matter if my actions benefit others, they will never thank me. But, I've never sought humanity's gratitude. 1 +76 76 301 Luna I only do what I want to do. And that's all I'll ever do. 1 +77 77 202 1 1 +78 78 301 AniZhuanchangBegin She smiles fleetingly. +79 79 504 0 +80 80 101 Assets/Product/Texture/Image/BgStory/Bgstory345.jpg +81 81 201 1 500100 8 +82 82 301 AniZhuanchangEnd 1 α Disgusting things... 1 +83 83 301 Alpha only knows what exactly was going on when she gets the news from Lamia. +84 84 301 α ...I always seem to make inferences based on how you used to think as a child. That's me being arrogant. 1 +85 85 202 1 1 +86 86 301 Alpha opens her eyes, deciding to do a sweep of the greenhouse just to be sure before leaving. +87 87 301 Since the emergence of the noise, she is often pulled into her memories. +88 88 301 The voices seem to be trying to evoke a certain emotion by blazing through her M.I.N.D. +89 89 301 Just as she is about to head to the greenhouse, she sees Cinderelik walking over, hugging the remnants of a familiar mechanoid. +90 90 201 1 500100 +91 91 301 1 α ...That's Gabriel's... 1 +92 92 301 A question popped into Alpha's mind. +93 93 301 That girl has the ability to create Hetero-Creatures... Can she use that to revive Gabriel? +94 94 301 α No, that's impossible. 1 +95 95 202 1 1 +96 96 301 Even if she forges a new body for him, there is no way Gabriel would return as good as new. +97 97 301 So why is Cinderelik recycling his head? +98 98 301 Multiple possibilities flash through Alpha's head, but none was plausible. +99 99 301 AniZhuanchangBegin In order the quell the unease she is feeling, Alpha follows Cinderelik. +100 100 101 Assets/Product/Texture/Image/BgStory/Bgstory345.jpg +101 101 301 AniZhuanchangEnd 【kuroname】 Stop her! +102 102 301 Just as Cinderelik starts singing, Alpha hears a familiar voice on the other side of the door. +103 103 201 1 500100 +104 104 301 1 α It's that commandant. The Gray Ravens are here too? 1 +105 105 202 1 1 +106 106 301 The Gray Ravens aren't currently the main target, so Alpha sees no need to clash with them. Instead, she flattens herself against the wall and hides a distance away in the shadows. +107 107 201 1 500066 +108 108 301 1 ??? Well, now you have the chance to ask and find out if the commandant knows what happened to Luna. 1 +109 109 202 1 1 +110 110 301 RImgBg1Shake While pondering the noise's suggestion, the surrounding area starts to shake violently and rocks are even falling from the ceiling. +111 111 201 1 500100 +112 112 301 1 α An earthquake? 1 +113 113 301 α No, it looks like the shaking is coming from the greenhouse. Could it be Cinderelik? +114 114 301 She gazes in the direction of the greenhouse, remembering the behemoth "sleeping" above. +115 115 301 Upon sensing its presence, Alpha's M.I.N.D. receives an encrypted message from Ascnet. +116 116 301 It is like a whisper in her ear, speaking a language that only she understands and making clear the future it will bring. +117 117 301 α If it killed the Gray Ravens, things would go back to what they were before. 1 +118 118 301 She wants to stop them, but she senses they might be stronger than she gives them credit for. While watching, she notices a dark figure emerging. +119 119 301 α ...Vonnegut. 1 +120 120 301 He seems to notice something. Before stepping into the greenhouse, he looks back at where Alpha is hiding. +121 121 301 α ... 1 +122 122 202 1 1 +123 123 301 A brief moment of silence passes and Alpha steps out of the shadows and heads toward the greenhouse. +124 124 201 1 500100 -450 +125 125 201 2 500066 450 +126 126 301 1 ??? You wish to help them? 2 +127 127 301 α I need those who know the truth to survive. 1 +128 128 301 ??? Which truth? 2 +129 129 301 α Whether it's about Vonnegut or her frame, it'll all be in my favor. 1 +130 130 301 α The former will result in the humans' spear being pointed somewhere else, while the latter will rattle the Gray Ravens. 1 +131 131 301 ??? What do you expect them to do? 2 +132 132 301 α I need a seed that can break this deadlock. 1 +133 133 204 1 13 +134 134 301 AniZhuanchangBegin α There needs to be uncertainty in the world for it to be interesting, isn't that so? 1 +135 135 202 1 2 1 +136 136 101 Assets/Product/Texture/Image/BgStory/Bgstory311.png +137 137 301 AniZhuanchangEnd Alpha follows the footsteps of the group, and comes upon a wide platform outside. Vonnegut's unique oppressive voice booms from the platform. +138 138 301 Vonnegut Welcome! Everyone is probably worried about what my next step will be, right? +139 139 301 Vonnegut To be honest, my purpose has been clear all along and that's to advance the filtering. +140 140 301 Vonnegut As such, I always welcome new blood. +141 141 301 Vonnegut But even if I issue you an invitation now, there will only be one answer. +142 142 201 1 500100 +143 143 301 1 α ... 1 +144 144 202 1 1 +145 145 301 Vonnegut I'd love to tell you all about our aspirations and ideals so that you can understand the importance of Ascnet and the filtering... +146 146 301 Vonnegut But when you are in a group, it's easy to buy into the illusion that you have a fighting chance. +147 147 301 Vonnegut No matter what I say at this moment, you won't listen, so... +148 148 301 Vonnegut raises his index finger and thumb like a gun and takes aim at the group. +149 149 301 Vonnegut Bang—! +150 150 301 As he makes that sound, rays of light almost invisible to the naked eye fire from behind the group. +151 151 201 1 500100 +152 152 301 1 α His control over Ascnet's power is very precise. 1 +153 153 202 1 1 +154 154 301 Witnessing such an unexpected attack, Alpha refrains from getting involved for now and observes Vonnegut's battle style. +155 155 301 Lucia Commandant! +156 156 301 Lucia senses a ray behind her but does not try to dodge it. Instead, she rushes toward you while blocking the attacks aimed at the others with her katana. +157 157 201 1 500100 +158 158 301 1 α ...She's still so naive, but her senses have sharpened. 1 +159 159 202 1 1 +160 160 301 You may have remained unscathed under Lucia's protection, but she is not fast enough to block the final strike. +161 161 301 【kuroname】 Lucia! +162 162 301 She staggers back, clutching her wound. Red vital fluid leaks from her right shoulder. The wound is deep, although the internal structure is undamaged. +163 163 301 She raises her head and looks around. Besides herself, everyone else has more or less taken some damage from this unexpected attack. +164 164 301 【kuroname】 Wanshi! I'll leave it to you! +165 165 301 The Construct you call Wanshi hurries over to Lucia's side. +166 166 301 Lucia It's okay, I can still fight. +167 167 301 Wanshi ...Do you want to turn off the pain module? +168 168 301 Lucia There's no need to risk M.I.N.D. deviation with only this level of pain. +169 169 301 Vonnegut You can try all you want, but I still have lots of tricks up my sleeve. I can keep this up until you decide to obey me. +170 170 301 Kamui Are you going back on your agreement with Chrome?! +171 171 301 Vonnegut No, but I only agreed not to kill you. I didn't promise anything else. +172 172 301 Vonnegut Didn't the commandant over there let two flies go as well? +173 173 301 【kuroname】 You mean Reyna and Percy? +174 174 301 Vonnegut gives a noncommittal smile. +175 175 301 Vonnegut It doesn't matter. I have no use for the weak. I won't even waste my time on them. +176 176 301 Vonnegut But as for you... +177 177 301 α ... +178 178 301 Although she can continue watching on the sidelines, given "her" style of doing things, "she" will be handing over tactical deployment to you. +179 179 201 1 500100 +180 180 301 1 α An ignorant human, no less... 1 +181 181 202 1 1 +182 182 301 1 AniZhuanchangBegin Alpha strides over to the group. diff --git a/Resources/table/client/movie/movies/MovieYC01908BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC01908BA.tab.bytes new file mode 100644 index 00000000..07ea1e82 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC01908BA.tab.bytes @@ -0,0 +1,175 @@ +#i +ro,bhW +21,VS>a7FvRP N+|v5U岊X>LKg^M!Smhӫ= +{]uy&z d +^LId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg1901_5.jpg +2 2 401 1 201 +3 3 301 DialogEnable Lucia Why are you helping? +4 4 301 Lucia quietly asks Alpha while keeping her eye on the agent in front of her. +5 5 301 α I don't owe you any answers. +6 6 301 Lucia ... +7 7 301 α 【kuroname】. +8 8 301 Alpha looks over, as if she had something to say. +9 9 302 ... +10 10 301 α Do you know where Luna went after the Polyphage was eradicated? +11 11 302 I don't. 14 This question again... 12 +12 12 301 α Again? +13 13 16 301 She hesitated slightly before furrowing her brows like something has just dawned on her. +14 14 301 α Really? +15 15 301 Alpha stares straight into your eyes as if trying to see if you are lying. +16 16 301 The last thing you remember was a brilliant light emanating from the Polyphage's core and the concentration of the Punishing Virus in the area suddenly skyrocketing. +17 17 301 You are about to retreat with Lucia when the upper level collapses. +18 18 301 When you wake up, virus levels have plummeted and someone has removed whatever was holding you down. +19 19 301 And... Huaxu was gone. +20 20 302 (Look directly into her eyes) 21 (Tell her) 21 +21 21 301 α ... +22 22 301 After a brief moment of silence, she shifts her focus to Vonnegut. +23 23 301 Vonnegut Oh? Not going to talk anymore? +24 24 301 Vonnegut Perhaps this human has more information to share. This piques my interest, Don't worry, I won't interrupt your conversation. +25 25 301 Hearing this, Alpha snorts disdainfully. +26 26 301 α As long as they're in the Task Force, they won't know the truth. +27 27 301 Lucia But I've recovered my memory. +28 28 301 α ...And? +29 29 301 Lucia What? +30 30 301 α Other than that memory, what else? +31 31 301 Lucia falls silent. Alpha's words piques her curiosity, but she is hesitant whether to keep on asking questions with the agent in front of her. +32 32 301 But when facing an enemy one knows nothing about, rushing into combat is nothing short of a reckless act. +33 33 301 DialogDisable To buy some time for Chrome in the greenhouse above, you try to drag it out. +34 34 302 Other than that memory... 35 +35 35 302 What else? 36 +36 36 301 DialogEnable α Lucia didn't tell you? +37 37 301 Lucia What are you talking about? +38 38 301 α Looks like all you did was find your memories. You don't know what really happened then. +39 39 301 Lucia What really happened... +40 40 301 α Weren't you ever curious? About who told Ravenge that commandants could connect to Ascendants? +41 41 301 α And which Ascendant he connected to? +42 42 301 Alpha deliberately enunciated every syllable of "Ascendant", while keeping her eyes fixed on the agent before her. +43 43 301 Lucia Was it his subordinate? +44 44 301 α Not so dumb after all. +45 45 301 Lucia ... +46 46 301 She hesitates slightly, then decides to ask the question that has been bugging her. +47 47 301 Lucia Have you heard of the Project Winter? +48 48 301 α How do you know...? +49 49 301 Lucia An investigation. +50 50 301 Lucia is tight-lipped, offering nothing more than those two words. +51 51 301 α I don't really know much about it. +52 52 301 α Only that it's research that relates to Ascendants. +53 2001 301 α Based on the intelligence I got, it might have started from the incident with Ravenge. +54 53 301 α Any worsening of 【kuroname】's circumstances is likely to be connected to this plan. I say this because their men are looking for a commandant who could help them advance the plan. +55 54 301 Lucia Alpha, why did you come to help? And why did you tell me this? +56 55 301 α I hate it when people repeat the same mistakes, and I sure don't want to see "myself" doing so either. +57 56 301 Lucia That's a very different way of thinking than before. +58 57 301 α Huh... +59 2002 301 α My way of thinking's never changed. It's you who've changed. +60 58 301 α Don't you feel it, Lucia? +61 59 301 α You used to be completely ignorant, living blissfully in paradise... But now, you're on the "starting point". +62 60 301 Most people present have no idea what "starting point" means, but Lucia frowns upon hearing these words. +63 2003 301 α I don't want to see "myself" repeat the same mistakes. Should there come a day when you step into the abyss, don't do it because you were betrayed. +64 61 301 Lucia If you're talking about what's happening to the commandant, rest assured that I'll do everything in my power to stop it. +65 62 301 α That's just a single issue. Hatred doesn't build up overnight. +66 63 301 Alpha falls silent for a moment. She thinks of what Luna told her. +67 64 301 α Lucia, I used to think of you only as a chess piece leftover from a conspiracy, a piece of data that was previously deceived and had no reason to exist. +68 65 301 α That's why I've wanted to get rid of you since we met. +69 66 301 α But at the same time, you've shown me new possibilities. +70 67 301 α You are no longer as confused and weak as before. +71 68 301 α You're your own person, and even though you are very similar to me, I'll no longer see you as unwanted data. +72 69 301 α Show me how long you can struggle for. +73 70 301 Lucia I will never walk the same path as you. +74 71 301 α Oh? +75 72 301 α Then do you best to flee from the clutches of the abyss before that day comes. +76 73 301 α And now— +77 74 301 Alpha steps forward, grabbing the hilt of her katana at the same time as Lucia grabs hers. Together, they point their blades at Vonnegut. +78 75 301 Vonnegut Aren't you going to tell her about the Arctic incident? +79 76 301 α Some words are more believable if they come from the mouth of another. +80 77 301 AniZhuanchangBegin Vonnegut Makes sense. Bring it on, then! +81 78 101 Assets/Product/Texture/Image/BgStory/Bgstory311.png +82 79 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +83 80 201 1 500305 +84 81 301 AniZhuanchangEnd 1 The battle, which is forced to take place, lasts three minutes. During this time, Vonnegut unleashes a never-ending barrage of unexpected attacks. +85 82 301 Practically everyone has sustained injuries, except Alpha, who is familiar with Vonnegut. +86 83 301 For some reason or another, the agent seems to have avoided fatally injuring the team. Like a cat toying with its prey, he takes joy in relentlessly striking them. +87 84 301 But even Alpha is not able to really hit Vonnegut, and all her attacks bounce off him. +88 85 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +89 86 201 1 1081001 5 +90 87 301 1 Kamui His defense is such a pain! Be a man and stop turtling! 1 +91 88 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +92 89 201 1 500305 +93 90 301 1 Vonnegut Combat involves defense as well. What right do you have to taunt me if you aren't even skilled enough to get close? 1 +94 91 301 Vonnegut And why are you always protecting that commandant in the middle? 1 +95 92 301 He takes leisurely steps in that direction. +96 93 301 Vonnegut So that's it. You're like a crystal pyramid. 1 +97 94 301 Vonnegut You unleash their strength, causing them to quickly fade. 1 +98 95 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +99 96 201 1 500166 5 +100 97 301 1 Lucia That's not what the commandant does! 1 +101 98 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +102 99 201 1 500305 1 +103 100 301 1 Vonnegut Say what you like, I'm growing bored of this. 1 +104 101 301 He puts his hands behind his back, and a sardonic smile appears on his lips. +105 102 301 Vonnegut The captain who changed his frame hasn't returned yet. Could he have been eaten by the Hetero-Hive Mother? Hmm... 1 +106 103 302 I believe in him. 104 No way. 104 +107 104 202 1 +108 105 301 RImgBg1Shake ??? AARGH— +109 106 301 A ragged cry comes from the other side of the wall. +110 107 201 1 500305 1 +111 108 301 1 Vonnegut Congrats! Looks like you put your faith in the right person after all. 1 +112 109 301 He slowly applauds them. +113 110 301 Vonnegut I'll hold up my end of the bargain. You're free to leave. 1 +114 111 301 Vonnegut But there's something I have to do to erase any traces of vital information. 1 +115 112 202 1 1 +116 113 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +117 114 301 The light in his clenched fist turns into grains of sand that slip through his fingers. When it falls onto the ground, the area's Punishing Virus concentration rises quickly, along with the earthquake. +118 115 201 1 500273 4 +119 116 301 1 Wanshi This place's about to collapse! Retreat! 1 +120 117 202 1 1 +121 118 301 The team covers each other while making for the exit. +122 119 201 1 500166 5 +123 120 301 1 Lucia Get the commandant out of here! 1 +124 121 201 1 500305 1 +125 122 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +126 123 301 1 Vonnegut A bond can be a troublesome thing sometimes, can it not? 1 +127 124 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +128 125 202 1 1 +129 126 301 He smiles as he raises his hand, and the surging Punishing Virus binds those trying to protect you. +130 127 301 Just as the team moves to respond to Vonnegut's attack, a huge stone slab falls from above. There is a small gap, but it blocks the fragile human body from moving. +131 128 201 1 500166 5 +132 129 301 1 Lucia Commandant! 1 +133 130 201 1 500100 +134 131 301 1 α ... 1 +135 132 201 1 500273 4 +136 133 301 1 Wanshi His attacks home in on us! We can't go over or they'll hit Commandant! Divert the attacks! 1 +137 134 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +138 135 201 1 500305 1 +139 136 301 1 Vonnegut Good observation skills, but will that do you any good? 1 +140 137 202 1 1 +141 138 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +142 139 301 A thunderous crack comes from above, and the walls start to collapse again. +143 140 201 1 500166 5 +144 141 301 1 Lucia Commandant! 1 +145 142 301 Lucia leaps into the air, smashing one falling stone slab after another while using the rocks to block the path of the lightning. +146 143 301 Lucia Over here! 1 +147 144 202 1 1 +148 145 301 Under Alpha's onslaught, cracks start to appear in Vonnegut's force field, but they quickly close up. +149 146 301 Lucia swoops down to assist, and their successive attacks finally breach the impenetrable light screen by tearing it apart before it can be repaired. +150 147 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +151 148 201 1 500305 1 +152 149 301 1 Vonnegut Interesting! How interesting it is to see you struggle. 1 +153 150 301 Vonnegut If you want to save that commandant, come at me, all of you! 1 +154 151 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +155 152 201 1 500166 5 +156 153 301 1 Lucia You just want us to stay and continue fighting. 1 +157 154 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +158 155 201 1 500305 1 +159 156 301 1 Vonnegut If you're worried about the collapsing arena, I don't mind moving our battle somewhere safe. 1 +160 157 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab +161 158 201 1 1081001 5 +162 159 301 1 Kamui Then let's go! 1 +163 160 202 1 1 +164 161 301 The fury in Kamui's voice gets everyone to evacuate the area. +165 162 301 But just as Lucia is about to raise her katana once more, Vonnegut snaps his fingers at Alpha. +166 163 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryKejiBg.prefab 2 +167 164 201 1 500305 +168 165 301 1 Vonnegut But before we begin, I have to remove the outsider. 1 +169 166 301 Instantly, myriad noises inundate Alpha's M.I.N.D.. +170 167 301 1 AniZhuanchangBegin Vonnegut Look where you stand, Alpha. 1 diff --git a/Resources/table/client/movie/movies/MovieYC01908EA.tab.bytes b/Resources/table/client/movie/movies/MovieYC01908EA.tab.bytes new file mode 100644 index 00000000..ff6cd453 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC01908EA.tab.bytes @@ -0,0 +1,86 @@ + +`$0BF%b{3<^K^ >/x ^ <`5FoT/d6(U@$K9bޯs$JV`d!XdCO[Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory311.png +2 2 401 1 201 +3 3 301 DialogEnable The multitude of noises disappear, and Alpha opens her eyes, while the surrounding area shakes violently. Just as she has expected, the dark figure is standing a distance away, effortlessly doing battle. +4 4 201 1 500100 5 +5 5 301 1 α Vonnegut! 1 +6 6 201 1 500305 +7 7 301 1 Vonnegut Not bad, my respect for you is growing. 1 +8 8 301 Vonnegut Compared to these unscreened "seeds," I'm more interested in one who has the qualifications to become an agent. 1 +9 9 202 1 1 +10 10 201 1 500166 5 -450 +11 11 201 2 500100 5 450 +12 12 301 1 Lucia Agent? Alpha, could it be...? 1 +13 13 301 α I have no interest in that. 2 +14 14 202 1 2 1 +15 15 201 1 500305 +16 16 301 1 Vonnegut Such a pity. 1 +17 17 202 1 1 +18 18 301 With a simple flick of his left hand in their direction, an invisible force surges like a wave against the group. +19 19 301 Alpha unsheathes her katana and charges before slicing the invisible threat into two. The blade beams continue on toward Vonnegut, but are stymied by his force field. +20 20 201 1 500305 +21 21 301 1 Vonnegut Can you see it? Or is it simply a fighter's intuition of danger? 1 +22 22 202 1 1 +23 23 301 Her attack has torn the wave apart and reversed its trajectory, leaving the ground charred. +24 24 301 Vonnegut ambles toward Alpha, and red Punishing Virus currents flow and gather around him. +25 25 301 Alpha feels her strength quickly being sapped. +26 26 201 1 500100 5 +27 27 301 1 α Never thought you'd stoop to such despicable methods. 1 +28 28 202 1 1 +29 29 301 Alpha scowls, continuously swinging her katana to block the projectiles coming from all directions before sheathing it to charge it. +30 30 301 Just as she draws the blade and attempts to stab Vonnegut at lightning speed, he catches it, holding it firmly in his hand. +31 31 201 1 500100 +32 32 301 1 α ...You caught a blade with your bare hands? 1 +33 33 301 But on closer inspection, there is a tiny gap between the blade and his hand. +34 34 301 α No, it's just another use of the force field. 1 +35 35 201 1 500305 +36 36 301 1 Vonnegut Good analysis. 1 +37 37 301 This time, he unleashes the lightning in close proximity. +38 38 201 1 1081001 5 +39 39 301 1 Kamui Watch out! Defensive formation! 1 +40 40 201 1 500305 +41 41 301 1 Vonnegut Will that really help? 1 +42 42 202 1 1 +43 43 301 The red beams explode and while the group's last-minute defensive formation was able to temporarily hold off his attack, the blast causes the floor beneath their feet to collapse. +44 44 201 1 1081001 5 +45 45 301 1 Kamui !! 1 +46 46 202 1 1 +47 47 301 The four plummet to the lower area, where they heard a gentle sigh from a woman nearby. +48 48 301 ??? Well, this was an unexpected meeting, isn't it, Miss Alpha? +49 49 201 1 500100 +50 50 301 1 α You are... 1 +51 51 202 1 1 +52 52 301 Finding her balance, Alpha looks in the direction of the voice, and sees the woman who introduced herself as "The Merciful One" standing in front of them. +53 53 301 Vonnegut also senses her presence and stops his attacks. +54 54 201 1 500166 5 -450 +55 55 201 2 500273 5 450 +56 56 301 1 Lucia Now! 1 +57 57 301 Wanshi Go. 2 +58 58 202 1 2 1 +59 59 301 The three beat a hasty retreat in the chaos and make for where 【kuroname】 is. +60 60 201 1 500100 +61 61 301 1 α Merciful One, why are you still here? 1 +62 62 301 The Merciful One My apologies, I was drawn to the "Mother" in the greenhouse. +63 63 301 The Merciful One So I thought I'd stay and watch how she grows. +64 64 201 1 500305 +65 65 301 1 Vonnegut ... 1 +66 66 301 Vonnegut looks at The Merciful One in a rare bout of silence. +67 67 201 1 500100 +68 68 301 1 α (There's no need to remain here.) 1 +69 69 202 1 +70 70 301 Taking advantage of Vonnegut's inaction, Alpha makes for the exit. +71 71 201 1 500305 +72 72 301 1 Vonnegut ... 1 +73 73 301 Vonnegut sees Alpha leaving and does not try to stop her. +74 74 301 AniZhuanchangBegin The guest in front of him is the one that requires his full attention. +75 75 202 1 1 +76 76 101 Assets/Product/Texture/Image/BgStory/Bgstory338.jpg +77 77 301 AniZhuanchangEnd Leaving the collapsing sewers, Alpha returns to the ruins. +78 78 301 She leaves the name tag she picked up while escaping near the transport craft, then turns and leaves the scorched earth behind. +79 79 301 Once the dust and smoke from the explosion have settled, a tranquil silence returns to the area. +80 80 301 The gale sweeps the shattered debris into its embrace and dances through the craters of the devastated land. +81 81 301 The dust will one day heal the wounds of the earth, and life will begin anew. +82 82 301 The transport craft carrying the Gray Ravens disappears into the sky. +83 83 301 In the flow of the setting sun, a motorcycle speeds past the refugee camp and off into the horizon. +84 84 301 1 AniZhuanchangBegin Night is approaching, but never once does she look up at the sky. diff --git a/Resources/table/client/movie/movies/MovieYC02001BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02001BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..414f7405b5cc148a38f3c094054015bb51d92098 GIT binary patch literal 32276 zcmc(oON=Dhde>ovVqjK?g)Lc%DND>9)VHQ0vYrxBtJ^&@UEAr4_k!3|?MrOvX z%#3nGX4e!e7Fet-HV8I=SfDGhvBeU}Vu2S35M~8J*b>;57a))jAXtI;{l9Y}vWU*7)B-~8}@|Mr_-{*C|p=|6ilyV(7u zKlAJV;P1W;|Ng&R{_0mRzWL9mKbrr)zx}=ZpMUU6U;XvJv;2=g^ZWnp#c%(QpZX_P zfA**U_3vK&{J;9Q|K?Zz`^Aqx{h7b`2mk(eKYcs<*`N9gU;NKM_|>2Nar)+<<3pWgESC!1ODJY8g)XPayt@SFW_@4QG?$%Ec4&op`6^*P$H&K-ZO`ld z_s)W|>UsNn{m5tOHk{@6o8f2AgL93Q+1bl=(bv)Y?_C5Jt#16#!da0l%COAW>2{fI z7GeH2Ey5%$w`qD8maF_OJ@&14{(Jwu%iuDAI#qw275ij9Pg%IHigcdbeEjLRKg{eO zTevUM`}&txP>45<@9dLWs@~W8?_C8~?J2xoreV3;ge4Z^C6(hBwLd_Bec* zhIhMdY45;TGoxjwAAYo3-<4rLpNCtuph-RnZ?oyG2(Y_j`mKIA*-23?+hFgTz|5Fs+{0iEzp?~4hX23&qX?lWI*Z0b3rD8e$Er4=zmz$dK7 zDk&Cec(Y<*!+Ewq6NId@=$XzO%kEdwC|%^DH0+?a7e&6?j4b3C1Zo|K)c*8(~Z4dCii@5SR2RK8K`k~0`cAJk4Pm}&9(n$ij#n=WdQnD zBS3G&rvaC@xN500xKRsxa(uTLGq7htERNgT0-0FYviHSM&I2yLG_95K#y<%D@-Ew= znlVe^HshaUks~|z$wPRP&U3`y>)LIOpHPOzzQ{XECW$Y0*`^%S-0?-gRdI&K==tD# z@blA;dIv26UItvv$0{3|Z;*^4U8n1tw2;ABm+5LQg|S;KR#Fp;Yg#1tD=7~fAqpui zoMJ+zwrRoCj>G5tmEq6ww3LjLsl*JvOfbiCB=oq{tC|{#hO<&qLXGw93 zwHzkT}2Y3$x=8+Jw&R+$C5(*&XvBq_yvg{Dxtp^h{&jXg&|&EW@!WnBVZ| z;$X73xQ?4xu$L+NZ8NLcBU|4US($GjCfq8cr?vK!+tYN28z=aw$bPNE_e^a18tz$R z=i=A0Ob~CF@@ovZq1^DM7RhhwN7a1 zq`kEWo`rAoYzk2sb%LPJi+pX1rqzPSifp6t$o(`fLLuZD&WN~9E(5Obu9Zv0KawpZSYLac91m$_6x`_v8ocRCmaR&uvNyJV#XakDEG4>6s}m24B1bvqBZ zddP7tj~VSd#gly!F7kX9u66`d?FOpfXy_u~sv2r>z+P-BN@K)u~RrrH78v4 z|I%B(1{=`O(@;8Tm19Uuw_NicPA@UYKI|G{mdoI*-$!+RnKBzvLW;JyL~D7|@{xuK zcom%09%a9b2cHsf=l9MpBwEZi+jJupl1z8<<6$YBU}+Y-WI}neAg=e%kFSrvIDWw# zhv;{H5^#NYF@KzeJdXmdrl5~m$n!YhLO)fC)hy)6$)z$=eXsZ5JD&txe)(I(>zc@y zO$AwX&~B9GP6Mt+q^0c72`t+C;`3*Lase&3DcdBg)x+LnQgpwOG1@GYebKsw&sKNK z1jlcl=UZZrJIomV>ncq)`>YC?fE9d6>Wx&EOLyHA`7L}}k{Llr^WAFJY?yoqae(n$ zof;Wlc5<6-$qVGGzs<^BvLZ*cU=pNe@WY+Ig*g>BSNudQh~thr+8V1XYs^?Ojxt=``7~05~=b)3m^X5Mj8p%iz3U;N=zLRO3}kZ7X@TS!|bK zT22$oTq)R?;=B+hRc45&8VP=_P-K?A#Z%+A3`<}^ncQ=-T$WQqj(NJ_^`r!Y+syR! 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This is the safety. Here is the magazine, and the trigger is here. +7 7 301 Push the bolt to load a shiny, slim bullet, unlock the safety, then pull the trigger. +8 8 301 This is how humans fire a brass bullet. It has 2800 joules of kinetic energy, travels at 868 meters per second, and can take down most animals on the continent. +9 9 301 The father told his son. +10 10 301 "Life is great, but .300 Magnum is greater, because it can take away any life with ease." +11 11 301 "It makes no difference whether that life is theirs, or ours. We are just one of the many life forms." +12 12 301 For some reason, Roland still remembers this scene that he once witnessed. +13 13 301 But he only knew how to act back then. He didn't have any question. +14 14 301 The script was there. He only had to follow it to earn money, as well as a chance to live. +15 15 301 He had always been living in lies, and believed in the rules that were born in them. +16 16 301 But lies could be easily proven wrong with some proper thinking. +17 17 301 Does the power to take lives really make something great? It's nothing but an arrogant boast. +18 18 301 To Roland, struggling for survival amidst a world that ignores the importance of life should be called great instead. That is the real world. +19 19 301 He enjoys watching infected Constructs beg for the mercy of the Ascension-Network. Fragile flowers that shatter after breaking free from the greenhouse, but still struggling to maintain the last bit of consciousness. +20 20 301 And the innocent white that was born from the scarlet virus. +21 21 301 Those eyes had witnessed infinite despair. Still, she continued to venture toward her target. +22 22 301 That white figure pulled him out of hell. The closer he approached her, the more he believed that she was the only truth he would ever seek. +23 23 504 0.7 +24 24 301 But he lost her. +25 25 301 What if he never finds Luna again? +26 26 504 0 +27 27 301 What if everything gets loose and lost? Where can he go then? +28 28 301 His values and purpose will all go down with the lighthouse. +29 29 301 How will he be different from many years ago, when he stood in the "Real Park" with despair? +30 30 401 1 36 +31 31 301 AniZhuanchangBegin Shaken inside, Roland hears a well-timed chuckle from the darkness. +32 32 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +33 33 401 1 207 +34 34 201 1 500252 -450 +35 35 201 2 500334 450 +36 36 301 AniZhuanchangEnd 1 Roland? Hermano (Brother), you look confused. 1 +37 37 301 Roland ... 2 +38 38 301 The young man in Roland's mind wears a clean and simple outfit. He is smiling—the smile of a normal young person. +39 39 301 The smile looks taunting in contrast to Roland's gloomy face. +40 40 301 Roland? You seem upset when I show up, but— 1 +41 41 301 Roland? Still, you picked me, not— 1 +42 42 301 Roland? Oops, is he not here? 1 +43 43 301 Roland? Which means... I see. 1 +44 44 202 1 2 1 +45 45 301 The illusion disappears, and shows up again in a look that Roland is more familiar with. +46 46 201 1 500008 -450 +47 47 201 2 500334 450 +48 48 301 1 Roland ...What did you learn? 2 +49 49 301 Roland? You have an idea. A target. You have a mission—but you don't know how to complete it. 1 +50 50 301 Roland? Because nobody can give you a reply without being questioned by you. That's why I'm here. 1 +51 51 301 Roland ... 2 +52 52 301 Roland? Eureka. 1 +53 53 301 Roland Guess all you want—but what do you have to say? 2 +54 54 301 Roland? I know you don't want to see me. But rest assured, hermano. In this world, anyone can leave you... 1 +55 55 301 Roland? But I won't, and I can't. This is my fate, and yours too. Don't you think? 1 +56 56 301 Roland Well, hermano, do you have any clue? 2 +57 57 301 Roland Get it done. My body is yours for now. 2 +58 58 301 Roland? Your body? What sort of impression do you have of me, hermano? 1 +59 59 301 Roland? Some electronic ghost may be able to hack into the M.I.N.D. of Constructs through special frequencies, and replace the host's memory with theirs... 1 +60 60 301 Roland? But all I can do is to stay with you and face "you" till the last moment. 1 +61 61 301 Roland? I don't come from outside, and I'm not another you either. I am just that more honest side of yours. 1 +62 62 301 Roland? I cannot interfere with your future. I can only bring up those things that you didn't want to confront. 1 +63 63 301 Roland? Whether you like it or not, whatever you are going to do with them, they are there. 1 +64 64 301 Roland So what's this thing that I don't want to face? 2 +65 65 301 Roland? Relax, hermano. I can see you are arguing back now. 1 +66 66 301 Roland? For now, just do what you feel like doing. You want to take action, and that isn't a bad thing. 1 +67 67 301 Roland ... 2 +68 68 202 1 2 1 +69 69 101 Assets/Product/Texture/Image/BgStory/BgStory71.jpg +70 70 301 AniZhuanchangEnd —Roland's vision is interrupted by the rustling and crunching of gravel. He turns his head around immediately. +71 71 301 AniZhuanchangBegin —Lamia changed a pose to make her legs more comfortable, but she is still hibernating. +72 72 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +73 73 201 1 500008 -450 +74 74 201 2 500334 450 +75 75 301 AniZhuanchangEnd 1 Roland? I don't think you need to keep such a watchful eye on her. 1 +76 76 301 Roland? As far as I can recall, you used to get along a lot better. 1 +77 77 301 Roland That doesn't mean I can let my guard down, especially in this situation— 2 +78 78 301 Roland Just look at me... Hermano. 2 +79 79 301 Roland raises his right hand. It still obeys his M.I.N.D., but looks nothing like what he remembers. +80 80 301 Roland? So what? You were never a coward. 1 +81 81 301 Roland? Has this new body changed you that much? 1 +82 82 301 Roland What's wrong with that? I won't have another chance next time. 2 +83 83 301 Roland I'm lucky to still be alive, so I must carefully think about how to properly spend this second life. 2 +84 84 301 Roland? You would throw away even your own life, yet here you are, suddenly getting nervous over something given by others. 1 +85 85 301 Roland ...Maybe you are right. 2 +86 86 301 Roland? No. 1 +87 87 301 Roland? If you want to be a coward, you should have been that way from the beginning. You know very well to be cautious about things you don't understand, so why would you rely on this new body that you aren't familiar with? 1 +88 88 301 Roland ...? 2 +89 89 301 Roland? This life may be given by The Merciful One, but it's still yours. 1 +90 90 301 Roland? It's your choice. Your consequence. Your soul. Everything about it belongs to you. 1 +91 91 301 Roland? If you want to fight, to die, or to do stupid things, you do it yourself. 1 +92 92 301 Roland? Look at you, so detached and paranoid. You made yourself this way. 1 +93 93 301 Roland Looks like you are right. 2 +94 94 204 2 2 +95 95 301 Roland's expression relaxes slightly and gives a chuckle. +96 96 301 With his nerves loosened, he gazes around the place. It is—or, used to be—a low-ceiling hut. +97 97 301 Bombshells destroyed one of the walls, as well as half of the south-eastern pillar, making its roof slightly tilted. +98 98 301 Still, the remaining structures are intact, making the room at least more comfortable than some random cave. +99 99 301 Lamia would probably agree. She curls up like a cat, occupying a corner of the room. +100 100 301 —Roland feels relieved. +101 101 301 Roland Can you stay a little longer? 2 +102 102 301 Roland? My presence is not determined by your words. But you will know when I show up or leave. 1 +103 103 301 Roland? Hermano. 1 +104 104 301 The illusion emphasizes the word "hermano." +105 105 301 Roland ...Hah, you're right. 2 +106 106 301 ... +107 107 204 2 +108 108 301 Roland Anyway, I sometimes have this feeling... 2 +109 109 301 Roland? ? 1 +110 110 301 Roland Look at Lamia's body. She's a great fit for reins, don't you think? 2 +111 111 301 Roland? ...? 1 +112 112 301 AniZhuanchangBegin Roland Let's move when the sun comes back. 2 +113 113 202 1 2 1 +114 114 101 Assets/Product/Texture/Image/BgStory/BgStory71.jpg +115 115 301 AniZhuanchangEnd Meanwhile... +116 116 301 The stars hang low in the night sky, sinking toward the world. +117 117 301 Inside the ruins, one is already hibernating, the other has just begun to rest. +118 118 301 AniZhuanchangBegin No matter what thoughts they have, at least tonight, nothing else outside the ruins matters to them. +119 119 101 Assets/Product/Texture/Image/BgStory/Bgstory10.jpg +120 120 301 AniZhuanchangEnd On the other end of the ruins... +121 121 301 Dark shadows appear on the horizon one by one, wandering, crawling, walking. +122 122 201 1 500314 +123 123 301 1 ??? Let it begin. 1 +124 124 202 1 1 +125 125 301 No one knows where they come from. No one knows what purpose they have. +126 126 301 1 AniZhuanchangBegin Everything is brewing in silence under the stars, waiting to blossom. diff --git a/Resources/table/client/movie/movies/MovieYC02004BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02004BA.tab.bytes new file mode 100644 index 00000000..51209168 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02004BA.tab.bytes @@ -0,0 +1,259 @@ +ly4]GWRl&䯜ptc1q lE2-qvcgڍG+ މj/1y)N^D;smk;v;ScB ~Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +2 2 401 1 202 +3 3 201 1 500334 -450 +4 4 201 2 500165 450 +5 5 301 DialogEnable 1 Lamia ...Eek... 2 +6 6 301 Roland Not again? 1 +7 7 301 Lamia Um, at our 7 o'clock... 2 +8 8 301 Roland Let's take cover first. 1 +9 9 202 1 2 1 +10 10 301 Roland and Lamia find a broken wall nearby that can cover both of them, and hide in its shadow against the dawn light. +11 11 301 ... +12 12 301 Just as Roland expected, a few Corrupted show up behind their previous position. +13 13 301 There aren't many of them, and they look just like ordinary wandering Corrupted. +14 14 301 A few hours ago—just after daybreak, to be precise—Roland didn't have any idea yet, but he and Lamia decided to head out first, trying to follow the known clues. +15 15 301 Soon, strange wandering Corrupted began to show up on their route every once in a while. +16 16 301 They kept coming. Every time, they ended up in Lamia and Roland's way, even in the areas where there was nothing to infest. +17 17 301 Like every time in the past, the small number of Corrupted do not pose any threat. But Roland feels something isn't quite right. +18 18 301 He extends his hand, trying to control their leader to turn back— +19 19 301 —But nothing happens. +20 20 201 1 500334 -450 +21 21 201 2 500165 450 +22 22 301 1 Roland (What's going on? Is it because of this body, or...) 1 +23 23 301 Lamia Just a few wandering Corrupted... Can't we just finish them off? 2 +24 24 301 Roland So? 1 +25 25 301 Lamia ? 2 +26 26 301 Roland Don't you feel strange? These annoying Corrupted just keep coming. They can always find us. 1 +27 27 301 Roland We changed our route many times, they came back every time, even in the areas impossible for Corrupted to exist. 1 +28 28 301 Lamia (Eek? I thought we were just lost...) 2 +29 29 301 Lamia Eek—! 2 +30 30 301 Roland Whoever is behind them, I have no idea what they want... Are they just testing us? 1 +31 31 301 Roland (Not necessarily. They should have sent stronger forces to test us. Maybe they just wanted to change our route, so they sent those Corrupted in the hope that we would avoid them.) 1 +32 32 301 Roland (Better ask Lamia to control them if they ever show up again. I can't let her know that I've lost control of the Corrupted.) 1 +33 33 301 Roland Alright, let's kill them all! 1 +34 34 301 Lamia ? 2 +35 35 301 Roland still doesn't know why his opponent sent in these soulless weaklings, but he has no time to waste on them. +36 36 202 1 2 1 +37 37 301 AniZhuanchangBegin Roland has a plan in mind. He rushes out from the broken wall, along with a still clueless Lamia. +38 38 201 1 500013 +39 39 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1 +40 40 301 AniZhuanchangEnd 1 Corrupted —! —! 1 +41 41 202 1 +42 42 301 They wipe off the wandering Corrupted in no time. +43 43 301 Looking at their remains, Roland doesn't feel victorious at all. +44 44 301 AniZhuanchangBegin This is happening too often, and too easy. +45 45 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +46 46 201 1 500008 -450 +47 47 201 2 500334 450 +48 48 301 AniZhuanchangEnd 1 Roland (...This isn't right.) 2 +49 49 301 Roland? What is it? 1 +50 50 301 Roland (What do they want from these meaningless attacks?) 2 +51 51 301 Roland (Whether they want to get rid us, or make us leave, none of that is going to happen.) 2 +52 52 301 Roland? Unlike humans, attrition warfare isn't going to work on Ascendants. But if the opponents can control Corrupted, they are probably no different. 1 +53 53 301 Roland? They are definitely aware that such trivial attack are never going to pose any threat. If they send in all the Corrupted together, they might at least have a chance. 1 +54 54 301 Roland (Which means, they must be doing this on purpose for some reason.) 2 +55 55 301 Roland? The question is... What do they want? 1 +56 56 204 2 2 +57 57 301 AniZhuanchangBegin Roland ...Interesting. 2 +58 58 202 1 2 1 +59 59 101 Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +60 60 201 1 500334 -450 +61 61 201 2 500165 450 +62 62 301 AniZhuanchangEnd 1 Lamia Eek... Just what are you mumbling? Say something that I can understand. 2 +63 63 301 Perhaps Roland and Lamia are staying at the same place for too long, as Roland talks, more Corrupted have appeared on the other side of the road, stumbling toward them. +64 64 301 Lamia Eek... 2 +65 65 301 Roland ...Have they come again? 1 +66 66 301 Roland (They must be coming from the exact same spot. I walked a large circle just to confirm this.) 1 +67 67 301 Roland watches the Corrupted as they march forward. He already knows what to do. +68 68 301 Roland Lamia, make them stop. 1 +69 69 301 Lamia ? 2 +70 70 301 Lamia wonders why Roland doesn't do it himself, but she follows his order anyway— +71 71 301 But the Corrupted aren't stopping. Actually, their action is not impacted at all. +72 72 301 Lamia ...Eek? 2 +73 73 301 Roland ...I knew it. 1 +74 74 301 AniZhuanchangBegin Lamia's Ascendant power cannot take control of the Corrupted. That means the opponents possess similar abilities to control them, if not stronger. +75 75 202 1 2 1 +76 76 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +77 77 201 1 500008 -450 +78 78 201 2 500334 450 +79 79 301 AniZhuanchangEnd 1 Roland (The only possible explanation is, these things must represent some sort of "information" that the other party is trying to show us.) 2 +80 80 301 Roland? Could it be just an out-of-control automatic factory? 1 +81 81 301 Roland (How do you explain that Lamia and I, as Ascendants, both cannot control their action?) 2 +82 82 301 Roland? You seem to have already found an answer. 1 +83 83 301 Roland Maybe. 2 +84 84 301 Roland? Then what are you waiting for? I don't think I need to remind you of anything. 1 +85 85 301 Roland (...Perhaps all I need is this line from you.) 2 +86 86 301 Roland? You always have this problem. 1 +87 87 301 AniZhuanchangBegin Roland (...Tsk.) 2 +88 88 202 1 2 1 +89 89 101 Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +90 90 201 1 500334 2 -450 +91 91 201 2 500165 450 +92 92 301 AniZhuanchangEnd 1 Roland Well, let's just try to walk into their trap. 1 +93 93 301 Lamia ...? 2 +94 94 301 Roland We won't get what we want just from any random scavenger or Babylonia guy. 1 +95 95 301 Roland The easiest way is to ask Gabriel... But I don't think we can find him. 1 +96 96 301 Roland learned from The Merciful One that Alpha survived the battle... Which means, Gabriel is probably already dead. +97 97 301 Roland So... We can only go to those guys behind the "show." 1 +98 98 301 Lamia Eek... Are we really going after them? 2 +99 99 301 Roland Actually, I think we are pretty lucky. They are already looking for us before we go after them. These Corrupted can prove it. 1 +100 100 301 Roland And I'm not going to let the chance slip. 1 +101 101 301 Lamia ...Alright. 2 +102 102 301 Lamia can only agree. +103 103 301 Roland Well then, let's trace these Corrupted and find where they come from. 1 +104 104 401 1 36 +105 105 301 AniZhuanchangBegin Roland Remember, Fortis Fortuna Adiuvat (fortune favors the bold). 1 +106 106 202 1 2 1 +107 107 101 Assets/Product/Texture/Image/BgStory/Bgstory5.jpg +108 108 401 1 210 +109 109 301 AniZhuanchangEnd Roland and Lamia have been walking toward the Corrupted's origin amidst ruins and wasteland. +110 110 301 Corrupted have been appearing sporadically, and at an increased frequency as they move forward. +111 111 301 This makes Roland excited—at least it proves his theory that the Corrupted were dispatched from the same place. +112 112 201 1 500334 +113 113 301 1 Roland So... What will happen next? 1 +114 114 201 1 500165 +115 115 301 1 Lamia (Once again, there's someone walking in front, giving orders. Feels like the good old days...) 1 +116 116 301 Lamia (Hopefully this gives me a higher chance to survive... Hmm...) 1 +117 117 202 1 1 +118 118 301 Roland and Lamia keep walking for a while, but Corrupted have stopped showing up. +119 119 301 500 meters, 1 kilometer, 2 kilometers... +120 120 301 The Corrupted that always appear with fixed interval are now gone. +121 121 301 What does it mean? Roland starts to wonder. +122 122 301 Now that the Corrupted are no longer showing up, they must have achieved something. Which means— +123 123 301 Roland's thoughts are interrupted by the engine roar in the sky. In fact, he is expecting it— +124 124 201 1 500334 +125 125 301 AniZhuanchangBegin 1 Roland ...Is that it? 1 +126 126 202 1 1 +127 127 101 Assets/Product/Texture/Image/BgStory/Bgstory378.png +128 128 301 AniZhuanchangEnd Roland and Lamia follow the sound, until it goes low in a particular direction, then becomes almost inaudible. +129 129 301 They continue heading in that direction, and finally arrive at the destination after climbing over a couple of building ruins. +130 130 301 They see a transport aircraft with Babylonia signs parked between the collapsed buildings. +131 131 201 1 500334 -450 +132 132 201 2 500165 450 +133 133 301 1 Lamia Eek... This is a Babylonia aircraft, right? Why is it here alone? 2 +134 134 301 Roland Since it has come here alone, it is probably not carrying supplies or equipment, but— 1 +135 135 301 They see three busy-working figures at a crossing further away. +136 136 301 AniZhuanchangBegin Roland Task Force members on a mission. 1 +137 137 202 1 2 1 +138 138 201 1 500168 +139 139 301 AniZhuanchangEnd 1 Vera What the hell are you two doing? 1 +140 140 301 Breaking the silence, Vera closes the holo-projection on her terminal and turns to face her two teammates nearby. +141 141 301 Vera It's a door! Why didn't you just open it?! 1 +142 142 202 1 1 +143 143 201 1 500336 +144 144 301 1 Noctis Oh, could it open? I didn't notice... 1 +145 145 201 1 500168 +146 146 301 1 Vera Set up the gear and prepare to work. 1 +147 147 202 1 1 +148 148 201 1 500328 +149 149 301 1 No. 21 Roger. 1 +150 150 202 1 1 +151 151 301 The Constructs begin to take out the node device used for enhancing remote connection from the crates they have been carrying. +152 152 201 1 500334 -450 +153 153 201 2 500165 450 +154 154 301 1 Lamia Babylonia Task Force? What are they doing here? 2 +155 155 301 Roland Are they here for "her"...? No, it can't be. 1 +156 156 301 Roland soon dispels the idea from his mind after thinking about that female. +157 157 301 Roland "She" doesn't look like the type of agent that would attract Babylonia's attention. 1 +158 158 301 Roland Could it be us then...? No, I don't think so. We haven't done anything. The last time we exposed ourselves, we were with "her"... 1 +159 159 301 Rationally, Roland knows he should stay away from the Task Force as they have no conflicts of interest with him, especially when his main mission isn't going anywhere. +160 160 301 But the Task Force must be sent here for some reason. Maybe that is related to what he wants to know. +161 161 301 Roland (There is no need for a direct engagement. Apart from "someone," the rest probably won't even listen to me.) 1 +162 162 301 Roland (But I should at least find out what they are up to.) 1 +163 163 301 Roland Lamia? Time for you to shine. Go eavesdrop on them, and find out what they are here for. 1 +164 164 301 Lamia Eek... Me? 2 +165 165 301 Roland I can't go stealth like you. 1 +166 166 301 AniZhuanchangBegin Lamia Um... Alright. 2 +167 167 202 1 2 1 +168 168 101 Assets/Product/Texture/Image/BgStory/Bgstory373.png +169 169 201 1 500168 1 +170 170 301 AniZhuanchangEnd 1 Vera Perhaps they've transferred Murray to the Hellhounds. They're much better than you two, after all. 1 +171 171 301 Vera has quickly regained her composure, as well as her sarcasm. +172 172 202 1 1 +173 173 201 1 500328 4 -450 +174 174 201 2 500336 4 450 +175 175 301 1 Noctis What?! No, I won't allow that! You're screwing with me, aren't you? 2 +176 176 202 1 2 1 +177 177 201 1 500168 1 +178 178 301 1 Vera Ha... That's an improvement. At least you understand irony now. Alright, let's stop complaining—we have the Gray Raven Commandant with us. 1 +179 179 202 1 1 +180 180 201 1 500328 4 -450 +181 181 201 2 500336 4 450 +182 182 301 1 No. 21 I don't like it. 1 +183 183 202 1 2 1 +184 184 201 1 500168 +185 185 301 1 Vera A mission is a mission, 21. And if someone here doesn't like it, it sure as hell is me. 1 +186 186 202 1 1 +187 187 201 1 500328 -450 +188 188 201 2 500336 4 450 +189 189 301 1 No. 21 Fine. Understood. 1 +190 190 301 Lamia continues to listen for a while, but the only useful information she gathers is that the Gray Raven Commandant is involved in this mission. +191 191 301 AniZhuanchangBegin Once Lamia gets ahold of the approximate direction and distance of Cerberus' destination, she leaves them. +192 192 202 1 2 1 +193 193 201 1 500165 +194 194 301 AniZhuanchangEnd 1 Lamia (...They definitely have something to do here...) 1 +195 195 301 Lamia (Better let Roland know...) 1 +196 196 301 Lamia (If I can get Roland to help me... to go to "that place"...) 1 +197 197 301 Lamia (Eek... Guess I'll just have to move with him now.) 1 +198 198 301 ... +199 199 301 AniZhuanchangBegin ... +200 200 201 1 500334 -450 +201 201 201 2 500165 450 +202 202 301 AniZhuanchangEnd 1 Roland —I see. 1 +203 203 301 Cerberus, and the Commandant of Gray Raven. +204 204 301 From Roland's past experiences, there's nothing they have in common. Yet now they have come together. +205 205 301 The strange combo gives Roland some weird thoughts. +206 206 301 Roland ...Are they here for Luna? 1 +207 207 301 Whatever they have discovered, this mission must be related to Luna. +208 208 301 He also realizes why the Corrupted are no longer showing up. +209 209 301 Because they have already been guided to the right track. +210 210 301 Roland Interesting... 1 +211 211 301 Whoever is behind all this, it's worth investigating. +212 212 301 This opportunity is presented to him when he almost loses his direction. It's almost too good to be true, like a blatant trap. +213 213 301 But Roland never fears traps. He is used to them. +214 214 301 He looks forward to where it will take him. +215 215 301 The only problem is... +216 216 204 1 2 +217 217 301 Roland The speed difference. 1 +218 218 301 Lamia ? 2 +219 219 301 Both Constructs and Ascendants can walk long distance without getting tired, but they are all based on the human body. +220 220 301 Lamia can travel a lot faster, but Roland doesn't trust her enough. +221 221 301 AniZhuanchangBegin In that case— +222 222 202 1 2 1 +223 223 101 Assets/Product/Texture/Image/BgStory/Bgstory378.png +224 224 301 AniZhuanchangEnd Half an hour later... +225 225 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +226 226 201 1 500165 +227 227 301 1 Lamia Eek—! This is way too heavy! I'm so tired! I need a break! 1 +228 228 201 1 500334 +229 229 301 1 Roland If we keep going at this speed, we can arrive two hours earlier than Babylonia. That's a win-win for both of us. 1 +230 230 201 1 500165 +231 231 301 1 Lamia In what way is this a win-win?! Eek—! A rock! 1 +232 232 202 1 1 +233 233 301 Even with a rein on her waist, Lamia manages to jump over a rock with incredible dexterity. +234 234 301 But the old cart she is pulling isn't so lucky. It bounces high above the ground and lands again, along with Roland, who is sitting inside. +235 235 201 1 500334 +236 236 301 1 Roland Watch out, Lamia! I can't find another one if this thing breaks apart! 1 +237 237 201 1 500165 +238 238 301 AniZhuanchangBegin 1 Lamia Then don't make me pull it eeek— 1 +239 239 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +240 240 202 1 1 +241 241 101 Assets/Product/Texture/Image/BgStory/BgStory18.jpg +242 242 401 1 211 +243 243 301 AniZhuanchangEnd Meanwhile... +244 244 201 1 500308 +245 245 301 1 Cinderelik Time for your regular report. 1 +246 246 301 ??? ...Situation normal. Maintaining cruising surveillance. +247 247 301 ??? Altitude...6,500 meters. This is the best height for this body. I missed the target, but got to fly a little longer. +248 248 301 ??? But "Loki" doesn't like wings... I can never understand. +249 249 204 1 8 +250 250 301 Cinderelik ... 1 +251 251 204 1 +252 252 301 Cinderelik Stop tracking irrelevant targets. 1 +253 253 301 ??? I just wanted to let "Loki" have some fun. +254 254 301 ??? Plus, she was also one of the high-value targets that Mister mentioned. She claimed she no longer had the thing, but I didn't believe her. +255 255 301 Cinderelik Okay. 1 +256 256 301 Cinderelik Stick to the plan. 1 +257 257 301 Cinderelik Stay focused. Your M.I.N.D. is easily affected by other things. 1 +258 258 301 1 AniZhuanchangBegin ??? ...Understood. diff --git a/Resources/table/client/movie/movies/MovieYC02005BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02005BA.tab.bytes new file mode 100644 index 00000000..ee4a2cb2 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02005BA.tab.bytes @@ -0,0 +1,72 @@ +K! wVo2~+"(+w"Vwgx^/kӒ5tW^_>@354hqK)p Fesg䕜HI(NN;E2'6 =M)>dAcId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory380.png +2 2 401 1 209 +3 3 301 DialogEnable Roland and Lamia walk past a sign with "Welcome home!" and a few unrecognizable letters. The town is surrounded by forest, with borders that resemble the texture of black velvet. +4 4 301 The morning dew soaks the air, wetting Roland and Lamia's artificial skin through leaves. The sensors send a chilling signal to Roland's M.I.N.D. +5 5 301 The moment he comes close to the town, he feels a familiar pulse. +6 6 301 The power given to him by agents is still inside his body. He immediately understands something. +7 7 301 Luna has been here indeed. +8 8 201 1 500334 2 -450 +9 9 201 2 500165 450 +10 10 301 1 Lamia ...Where is this...? 2 +11 11 301 Roland An interesting place. 1 +12 12 301 Lamia Eek? 2 +13 13 301 Roland We may be able to find all the answers here, but it can also be just a trap. 1 +14 14 202 1 2 1 +15 15 301 Roland walks forward without telling Lamia all the truth. +16 16 301 There are no signs of other Ascendants... Which is understandable. Without solid evidence, this place is just a residue of the past. +17 17 301 Roland snaps his fingers, spinning his gun with the other hand. +18 18 301 He abruptly stops it, then loads up the bullets. +19 19 201 1 500334 -450 +20 20 201 2 500165 450 +21 21 301 1 Lamia ...What's wrong? 2 +22 22 301 Roland It's too quiet. This place can't be so peaceful. 1 +23 23 301 Roland During the Golden Age, machines with artificial intelligence were widely used. In places like this where human communities used to live, no matter how much they resisted the convenience of machines, there has got to be some machines around here for public use. 1 +24 24 301 Roland But it's too quiet right now. It's unlikely that the scavengers got rid of the Corrupted here. 1 +25 25 301 Roland A place too quiet must be abnormal. An abnormal place is where we can expect enemies. 1 +26 26 202 1 2 1 +27 27 301 Just like Roland said, black figures begin to appear from the ruins around the town one after another. +28 28 301 Crawling, walking, they stumble toward two of them. +29 29 201 1 500334 2 -450 +30 30 201 2 500165 450 +31 31 301 1 Roland Seems we still have some extra work to do before we can search the town uninterrupted. 1 +32 32 301 Roland How pathetic. You look like abandoned toys. They left you behind in collapsed buildings, then use you whenever they need to. 1 +33 33 301 Roland Where are your "parents"? Do you remember the looks on their face when they threw you away? 1 +34 34 301 Roland Have you ever seen those people who control you from behind the scene? Do you recall their faces? 1 +35 35 202 1 2 1 +36 36 201 1 500013 +37 37 301 1 Corrupted ... 1 +38 38 301 The Corrupted only reply with silence, but they never stop moving. +39 39 201 1 500334 -450 +40 40 201 2 500165 450 +41 41 301 1 Roland Hmph, I thought so. 1 +42 42 301 Roland You are but empty shells. I shouldn't have tried to talk to you in the first place. 1 +43 43 301 Roland But if whoever thinks you scrubs can stop us... 1 +44 44 301 Roland Go to the town, Lamia. I'll engage them. 1 +45 45 301 Lamia ? 2 +46 46 301 Roland This place needs some cleaning. I will remove these clowns. 1 +47 47 301 Lamia Um... Understood. 2 +48 48 202 1 2 1 +49 49 301 Roland holds the shotgun under his chain blade, getting ready to shoot. +50 50 301 Lamia leaps on the walls of nearby buildings and climbs up with inhuman dexterity. A few Corrupted want to go after her, but Roland fires the moment they jump onto the wall. +51 51 201 1 500334 +52 52 301 1 Roland Hey, I'm still here. 1 +53 53 301 Roland How rude of you to ignore your guest. Bad kids will be punished by their parents... Sorry, I forgot that yours are long gone. 1 +54 54 301 Roland Too bad then, I'll have to do the work for them. Even though you have no souls, you need to learn manners. 1 +55 55 301 Roland? Manners? You call this manners? +56 56 301 Roland How is this not? 1 +57 57 301 Roland These soulless things still walk the earth. My courtesy is to return them to the dust. 1 +58 58 301 AniZhuanchangBegin He raises both weapons, then charges toward the very first Corrupted— +59 59 202 1 1 +60 60 301 AniZhuanchangEnd Like every easily battle in the past, Roland tears the Corrupted apart in no time. +61 61 301 Over time, he also becomes more familiar with his new body. The path into the town is now open. +62 62 301 But Roland isn't going forward. He just stands still. +63 63 301 Roland? What is it? +64 64 201 1 500334 +65 65 301 1 Roland ...Never mind. Let's go. 1 +66 66 301 Roland Lamia? You there? 1 +67 67 301 Lamia ...Yeah. +68 68 301 Roland I'll enter the town from the lower path to see if they left us something. 1 +69 69 301 Roland Can you take care of the upper route? 1 +70 70 301 Lamia Um... Okay. +71 71 301 1 AniZhuanchangBegin Roland walks deeper into the town as if Lamia did not just hesitate momentarily. diff --git a/Resources/table/client/movie/movies/MovieYC02005EA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02005EA.tab.bytes new file mode 100644 index 00000000..4fc62236 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02005EA.tab.bytes @@ -0,0 +1,144 @@ + '$%#4w*6F`*b׬'Sejx ;*>'B׌[CRCz`k3!&9dKۇ^OMe;6Y0 +M_,D=N +1YϪ_G^6,<=T3kuFId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory374.png +2 2 401 1 201 +3 3 301 DialogEnable Roland walks through the town, following the clumsy but straight-forward messages left by the unknown opponents. +4 4 301 They seem to have realized that Roland cannot be stopped by the trivial attempts. Apart from the occasional few that quickly vanished in sight, Roland no longer sees any Corrupted in front of him. +5 5 201 1 500334 +6 6 301 1 Roland ... 1 +7 7 301 Roland silently walks on the street, following the awkwardly painted graffiti and directions. +8 8 301 The stone paved road is still wet from previous spring showers. His metal heels knock on the stone, leaving echoes in the ruins. +9 9 202 1 1 +10 10 301 Until he sees a white figure walking to a deserted but mostly undamaged mansion located deep inside the town. +11 11 301 It has stopped in front of the mansion and seems to be waiting for Roland. +12 12 201 1 500334 +13 13 301 1 Roland (...They chose here of all the places. They really know it...) 1 +14 14 301 It cannot be wrong. This is "Luna's home." +15 15 301 That being said, she only lived here while she was still a human. She left this place at a very young age. +16 16 301 Still, Roland is reassured that the opponents aren't simply hunting for him—they know very well what this place is all about. +17 17 301 Roland (Whatever awaits me inside, I must check it out.) 1 +18 18 301 AniZhuanchangBegin Roland quietly walks to the white figure, who is waiting outside the door. +19 19 202 1 1 +20 20 101 Assets/Product/Texture/Image/BgStory/Bgstory366.png +21 21 301 AniZhuanchangEnd 1 Corrupted Construct ... 1 +22 22 301 Roland walks to the white figure and realizes it is a Corrupted. It just stands still without giving further information. +23 23 201 1 500334 +24 24 301 1 Roland ...Tsk, you got me here, and stopped working. 1 +25 25 301 With one gentle poke, the Corrupted's joints lose all strength and it collapses to the ground. +26 26 301 Roland Time to find out what they want me here for... 1 +27 27 201 1 500165 +28 28 301 1 ??? Dammit, they just keep coming... Eek? 1 +29 29 201 1 500334 +30 30 301 1 Roland ? 1 +31 31 301 Roland is observing the mansion and trying to find a relatively peaceful way inside, but the street next to him suddenly gets noisy. +32 32 301 Soon, a large shadow rushes out with a few Corrupted clinging to it. +33 33 201 1 500165 +34 34 301 RImgBg1Shake 1 Lamia AAAAGGHHH! There are too many of them! Roland! Get them off meee—! 1 +35 35 201 1 500334 +36 36 301 1 ...It's not surprising that Lamia isn't good at close quarter combat, considering her significantly disproportional body. +37 37 301 Roland (I'll ask her after the fight.) 1 +38 38 401 2 +39 39 301 AniZhuanchangBegin Roland sighs and runs toward them. +40 40 101 Assets/Product/Texture/Image/BgStory/Bgstory380.png +41 41 201 1 500334 2 -400 +42 42 201 2 500165 8 400 +43 43 301 AniZhuanchangEnd 1 Lamia Phew... Safe... 2 +44 44 301 Roland I would expect you to be more cautious. 1 +45 45 204 2 +46 46 301 Lamia ...Eek... Didn't you summon those Corrupted here? Why do they keep attacking me... 2 +47 47 204 1 +48 48 301 Roland ...? 1 +49 49 301 Seeing Roland is confused, Lamia doesn't want to talk about it further. She quickly speaks again. +50 50 301 Lamia I... I saw them... 2 +51 51 301 Roland ? 1 +52 52 301 AniZhuanchangBegin Lamia ...The Task Force we saw earlier, one of them was heading here. 2 +53 53 202 1 2 1 +54 54 101 Assets/Product/Texture/Image/BgStory/Bgstory364.png +55 55 504 0.7 +56 56 301 AniZhuanchangEnd Not long ago... +57 57 301 Lamia enters the town from the upper route using the forest as a cover. +58 58 201 1 500165 +59 59 301 1 Lamia Alright, let me take a look from above— 1 +60 60 201 1 500336 +61 61 301 1 Noctis C'mon, I checked! It might look scrappy, but the frame is still intact, and the engine still works... 1 +62 62 201 1 500165 +63 63 301 1 Lamia (...It's the Task Force earlier...) 1 +64 64 201 1 500168 -450 +65 65 201 2 500336 450 +66 66 301 1 Vera Unless I get to drive, I'll never sit inside a vehicle with you behind the wheel. Do you understand me? 1 +67 67 301 Noctis Fine, I'm not as petty as you. I trust your driving skill... It can't be as terrible as 21's, can it? 2 +68 68 202 1 2 1 +69 69 201 1 500328 +70 70 301 1 No. 21 ? 1 +71 71 202 1 1 +72 72 401 2 1512 +73 73 301 Vera pulls the door open, sits in the driver's seat, then slams the door shut. She rests her arm on the window and waves to the other side. +74 74 201 1 500168 13 +75 75 301 Vera Commandant—enjoy the thrill as a Cerberus! 1 +76 76 202 1 1 +77 77 301 The police car speeds away, leaving No. 21 and her Co-Bot behind. +78 78 301 Lamia watches the remaining Task Force member walk toward Roland's direction. +79 79 201 1 500165 +80 80 301 1 Lamia Two drove away, and the last one is heading to Roland... 1 +81 81 301 Lamia I need to tell him what happened... 1 +82 82 301 Lamia eagerly tries to contact Roland, but a Jitterbomb quietly crawls to the roof next to her feet. +83 83 201 1 500314 +84 84 301 1 ??? ...Turn back time. 1 +85 85 301 Lamia hears the whisper, then notices the uninvited guest below. +86 86 201 1 500165 +87 87 301 1 Lamia ...Eek... Is this a... 1 +88 88 202 1 1 +89 89 401 2 10007502 +90 90 301 RImgBg1Shake Jitterbomb —! +91 91 201 1 500165 +92 92 301 1 Lamia Eeek——! 1 +93 93 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab 2 +94 94 401 2 10007502 +95 95 301 RImgBg1Shake The Jitterbomb fiercely explodes under Lamia, destroying the roof structure. Lamia loses her support and tumbles down the building. +96 96 301 —Landing right into a group of gathering Corrupted Constructs. +97 97 301 Corrupted Construct ... +98 98 201 1 500165 +99 99 301 1 Lamia ... 1 +100 100 301 Corrupted Construct ... +101 101 301 Lamia ... 1 +102 102 301 Surrounded by Corrupted, Lamia tries to control them to move aside. She extends her invisible antenna. +103 103 202 1 2 3 1 +104 104 301 1 Corrupted Constructs ... +105 105 201 1 500165 +106 106 301 1 Lamia (Not moving at all. Are they controlled by another Ascendant?) +107 107 301 Lamia (Is it Roland? If it's him...) +108 108 301 Lamia tries to pull the Corrupted Constructs out of her path, but just when her hand touches one of them, all the Corrupted immediately turn to her. +109 109 202 1 2 3 1 +110 110 401 2 1508 +111 111 301 Corrupted Constructs —! +112 112 201 1 500165 +113 113 301 AniZhuanchangBegin 1 Lamia Eek—! 1 +114 114 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab 2 +115 115 504 0 +116 116 101 Assets/Product/Texture/Image/BgStory/Bgstory366.png +117 117 201 1 500334 2 +118 118 301 AniZhuanchangEnd 1 Roland Now this is getting more interesting. 1 +119 119 301 Roland is slightly anxious but excited after learning the news from Lamia +120 120 301 Roland (I don't know why, but everybody wants to lay their hands on this place...) 1 +121 121 301 Roland (I need to endure. Once all the parties have arrived... Then it will be my time to shine.) 1 +122 122 301 Roland (Before that... I'll leave the stage to you.) 1 +123 123 301 Roland Go, Lamia. 1 +124 124 201 1 500165 +125 125 301 1 Lamia Eek? 1 +126 126 201 1 500334 2 +127 127 301 1 Roland Find yourself a VIP seat, so you can watch the entire show and decide when to join. 1 +128 128 201 1 500165 +129 129 301 1 Lamia Um... What about you? 1 +130 130 201 1 500334 2 +131 131 301 1 Roland I need to familiarize myself with the setting before they arrive. 1 +132 132 201 1 500165 +133 133 301 1 Lamia How do you know that they will come? 1 +134 134 201 1 500334 2 +135 135 301 1 Roland By instinct? 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She is a member of the Task Force squad "Cerberus." +6 6 301 It was them who held off Gabriel in Venus Splash Park and drove him away. Roland knows he must not underestimate them. +7 7 201 1 500334 +8 8 301 1 Roland I know that girl... They fired the air-burst grenades at Gabriel. 1 +9 9 301 The girl opens the front door and stares blankly at the empty space. +10 10 301 1 Roland (?) 1 +11 11 301 She then begins to mumble to herself, as if she has just woken up. +12 12 201 1 500328 +13 13 301 1 No. 21 What... was that? 1 +14 14 301 No. 21 It smelt good. The fragrances and the warmth... 1 +15 15 301 She stands baffled in front of the house. The next moment— +16 16 301 Roland sees the girl in white pick up a random piece of glass-like thing from the ground. She stabs it right into her arm. +17 17 201 1 500334 +18 18 301 1 Roland (...What? She's...) 1 +19 19 202 1 1 +20 20 301 ... +21 21 201 1 500328 +22 22 301 1 No. 21 ...You were losing your mind. It was messy. I didn't feel good. 1 +23 23 301 No. 21 Pain wakes you. 1 +24 24 201 1 500334 +25 25 301 1 Roland (...You?) 1 +26 26 201 1 500328 3 +27 27 301 1 No. 21 Sorry? 1 +28 28 204 1 +29 29 301 No. 21 It doesn't compromise my fighting. 1 +30 30 301 The girl raises her head, looking around the room. +31 31 301 No. 21 ...Yeah. 1 +32 32 201 1 500334 +33 33 301 1 Roland (What's going on? Who is she talking to?) 1 +34 34 301 Roland (That doesn't sound like she's talking to a teammate. Is she linked to someone?) 1 +35 35 301 If she is linked... Roland remembers what Lamia heard about the Commandant of Gray Raven. Plus, the Commandant of Cerberus isn't around either. +36 36 204 1 2 +37 37 301 Roland (I found you, Commandant of the Gray Raven.) 1 +38 38 301 Roland (So she must be the key person of Babylonia. As long as I follow her...) 1 +39 39 202 1 1 +40 40 301 The girl continues to stare blankly at the empty room. Mixed emotions appear on her face. +41 41 301 Baffled, shocked, fear, followed by hope— +42 42 301 Roland never sees the cycle and intertwining of these expressions in the same face. +43 43 401 2 1513 +44 44 301 She then quickly runs into the room. +45 45 201 1 500334 +46 46 301 1 Roland Tsk, what's going on...?! 1 +47 47 301 1 AniZhuanchangBegin Roland has no time to think. 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Even Lustrous, who she had not seen for a long time, was there. +6 6 301 She glances at Lamia on the operating table with an apathetic face. +7 7 201 1 500350 4 -400 +8 8 201 2 500361 400 +9 9 301 1 Lustrous Did she ask for this? 1 +10 10 301 Medical Director She requested it. 2 +11 11 204 1 3 +12 12 301 Lustrous nods and leaves the room without looking back. +13 13 203 1 0.25 -800 +14 14 202 1 1 +15 15 203 2 0.25 +16 16 301 The medical director then looks at Lamia. +17 17 301 Medical Director I'm about to operate on you. 2 +18 18 301 AniZhuanchangBegin Medical Director A word of reminder. The pain will be insufferable. There's no way to go back once you've started. 2 +19 19 202 2 1 +20 20 101 1500 Assets/Product/Texture/Image/BgStory/BgStory21.jpg +21 21 401 2 204 +22 22 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 2 +23 23 301 AniZhuanchangEnd Lamia finds herself on a clean hospital bed when she wakes up. +24 24 301 Her arms have become metal. The black shell and red joints glow under the pale white light. +25 25 301 There is a large black plate on her head that looks like the head of a hammerhead shark, made from the same metal used in her arms. +26 26 401 2 623 +27 27 301 She cannot see the lower half of her body as it is covered under a blanket. But based on the metal parts on her waist, they are probably also replaced by machines. +28 28 301 Her brain gradually starts to recover from anesthesia, as if it has finally accepted the reality and realized it's not a dream. +29 29 201 1 500165 +30 30 301 1 Lamia Wh-where am I? 1 +31 31 301 Lamia feels lost. She forgot how she ended up here. +32 32 201 1 500361 +33 33 301 1 Medical Director Could it be a post-surgery complication? 1 +34 34 301 The medical director mumbles to himself. +35 35 301 Medical Director Hmm, there are some minor problems, but it's a success nonetheless. Can't ask for much more from the first trial. 1 +36 36 201 1 500165 8 +37 37 203 1 0.5 -50 +38 38 203 500 1 0.15 +39 39 301 1 Lamia moves her "limbs." +40 40 203 1 0.5 -50 +41 41 203 500 1 0.15 +42 42 301 She struggles to walk as she is still not used to the extra "parts" on her body. +43 43 201 1 500361 +44 44 301 1 AniZhuanchangBegin 1 Medical Director Stop dawdling. 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There is an exit that goes directly to the outer sea. +7 7 301 It's raining outside. The sky is dark and gloomy, just like the future that mankind is about to face. +8 8 301 The researchers stand in rain, holding umbrellas. In front of the team is Lustrous, as well as Lamia, who has already walked into water. +9 9 301 AniZhuanchangBegin The only light on the water comes from the outer buildings of Atlantis in the distance. It looks like wavering fireflies. +10 10 101 Assets/Product/Texture/Image/BgCg/Cg2101_1.jpg +11 11 301 AniZhuanchangEnd Lustrous Lamia, you have proven your value. +12 12 301 Lustrous We have decided to send you into the outer sea. +13 13 301 Lustrous Your duty is to collect data, and come back to notify us if—although quite unlikely—the Punishing disaster has ended and peace is restored to the world. +14 14 301 Lamia Will do. +15 15 301 Lustrous That's all. Do you have anything to say? +16 16 301 What to say? To whom? +17 17 301 Lamia is confused. +18 18 301 Lustrous Looks like you don't. What about you? +19 19 301 She turns back and looks at the medical department. +20 20 301 The medical director takes one step forward. +21 21 301 Medical Director There's nothing else we can do for you. You can go, Lamia. +22 22 301 AniZhuanchangBegin Lamia takes a good look at everybody. Behind them is the sky-scraping, metal-gray Atlantis. Its top has almost merged with the dark clouds in the sky. +23 23 101 Assets/Product/Texture/Image/BgStory/Bgstory210.png +24 24 401 2 721 +25 25 202 1 1 +26 26 301 AniZhuanchangEnd She leaps into the sea. +27 27 301 She makes a big splash, creating ripples on the surface. +28 28 301 Lamia disappears in the vision before the water settles down. She has left without a moment's hesitation—Atlantis is definitely not a place that she wants to stay. +29 29 301 Moments later. +30 30 201 1 500361 +31 31 301 1 Medical Director Ha, ha. 1 +32 32 301 Lustrous glances at him. +33 33 203 1 0.25 -400 +34 34 201 2 500350 400 +35 35 301 1 Lustrous What are you laughing about? 2 +36 36 301 Medical Director Nothing. I just thought of a story in the Bible. 1 +37 37 301 Medical Director When the waters of the Great Flood finally subsided, Noah sent a dove, who later returned with an olive branch. He then knew the ground was dry enough. 1 +38 38 301 Medical Director We just sent out our dove. 1 +39 39 204 2 8 +40 40 301 Lustrous I'm afraid she won't find the olive branch, and we won't survive till the flood is over. 2 +41 41 301 Medical Director At least we gave her a purpose. 1 +42 42 204 2 +43 43 301 Lustrous I don't think such a frail and weak girl would remember her "purpose." 2 +44 44 301 Medical Director Not necessarily. A purpose is better than none. 1 +45 45 301 Lustrous You have been taking care of that child. 2 +46 46 301 Medical Director Not really taking care. I just kept her healthy. 1 +47 47 301 Lustrous Why? I didn't give that duty to you or anyone else. 2 +48 48 301 Medical Director I don't know either. I just couldn't watch her die. 1 +49 49 301 Lustrous Is that why you prepared the operation for her? 2 +50 50 301 Medical Director Not entirely. Can I ask why you decided to save her in the first place? 1 +51 51 301 Lustrous Because she's a human. 2 +52 52 301 Medical Director It's probably the same reason for me. 1 +53 53 301 Lustrous That child isn't smart. In fact, she is quite dull. 2 +54 54 301 Medical Director Right. She is slow in reaction and very emotional. I see no outstanding potential in her. 1 +55 55 301 Lustrous And very weak. She can't even help in physical duties. It must be exhausting to take care of such an incapable little thing. 2 +56 56 301 Medical Director Not really. To be honest, she is so incapable that she can't even create real troubles. 1 +57 57 301 Lustrous She once stormed my office and shouted at me, because I didn't let her take away a photo of her mother. 2 +58 58 301 Medical Director Did she? But isn't that a normal reaction from a child that misses her mother? 1 +59 59 301 Lustrous Maybe. I have been away from a "normal" human society for too long. 2 +60 60 301 Medical Director There isn't any "normal" human society left. 1 +61 61 301 Lustrous She does have something we lack. 2 +62 62 301 Medical Director What is it? 1 +63 63 301 Lustrous Weakness. 2 +64 64 301 Medical Director That isn't good. 1 +65 65 301 Lustrous But that is what defines a "normal person." Atlantis is a fortress, and we are prepared to die here fighting. But she... was only involved in this war by accident. She could not choose where she was born and grew up. 2 +66 66 301 Medical Director I once felt that she reminded me of something. Something that I gave up long ago before entering Atlantis. 1 +67 67 301 Lustrous It's strange, isn't it? She was foolish, gutless, hesitant, even stubborn... But we could never give up on her completely and just watch her die. 2 +68 68 301 Medical Director Most people are like that. 1 +69 69 301 Lustrous Which is why the world outside Atlantis has gone to destruction. 2 +70 70 301 Medical Director But we are working here to save the future of those people. 1 +71 71 301 Lustrous The surgery and this "gather information" purpose... They were just your excuses, weren't they? 2 +72 72 301 The Medical Director laughs bitterly. +73 73 301 Medical Director I know I can't hide it from you. 1 +74 74 301 Lustrous The only purpose of that surgery was to make sure she could survive in a world wrecked by the Punishing Virus. There was no other way to save her. She must go out there and survive on her own. It's up to her how far she can get. 2 +75 75 301 Medical Director Sounds like you never expected her to come back and tell us the water is gone. 1 +76 76 301 Lustrous Of course. Even if the Punishing disaster ends one day, we won't live to see it. 2 +77 77 301 Medical Director Haha, maybe you still can. We don't have much time left. 1 +78 78 301 Lustrous turns around and looks at her colleague. +79 79 301 He stares back with a calm and prepared look. +80 80 301 Lustrous I'm going back to work. Is there anything else you want to say? 2 +81 81 301 The medical director gazes at the gloomy sky outside the corridor. There seems to be a little moonlight shining through the far horizon, giving the sky a barely visible silver lining. +82 82 301 Medical Director Ma'am, I am sorry. But I have to say this. 1 +83 83 301 Medical Director Honestly, I am tired of this view. But I still wish I can live to see it one more time. 1 +84 84 301 Medical Director When I watched that kid struggle in the water, I was thinking to myself, that it was a good thing to be alive. 1 +85 85 301 Medical Director To be alive means I can feel sorrow, pain and anger. I can give my best for tomorrow. 1 +86 86 301 Medical Director Rationally, I am already prepared. I know this is the best solution and there is no other choice. 1 +87 87 301 Medical Director But... just like that kid, I don't want to die. 1 +88 88 301 Medical Director We aren't devoid of weakness. We were just forced to "send" it away. 1 +89 89 401 1 36 +90 90 301 Lustrous has not talked. +91 91 203 1 0.25 -800 +92 92 202 1 1 +93 93 203 2 0.25 +94 94 204 2 8 +95 95 301 1 AniZhuanchangBegin She stands on the shore and remains silent for a long time. Finally, she lets out a slight sigh that melts in the wind of the Atlantic. diff --git a/Resources/table/client/movie/movies/MovieYC02108BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02108BA.tab.bytes new file mode 100644 index 00000000..79f308a3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02108BA.tab.bytes @@ -0,0 +1,66 @@ +/WHK8ӫ(bFVdWp[]%GŌ`-, Z\|E_薫m4@?lx݁AdqP e n [3?O+4 ^VId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory395.jpg +2 2 401 1 207 +3 3 301 DialogEnable She is in the sea, but her body keeps sinking. +4 4 201 1 500165 8 +5 5 301 1 Lamia thinks she is crying, but she cannot tell whether the tears come from the pain that the red-haired Construct left, or from her inner heart. +6 6 301 Why did I forget it all? Since when did I abandon everything in the past? Why did I end up like this, living in the world like a mindless zombie? +7 7 301 Lamia cannot remember. +8 8 301 Lamia wandered a long time after arriving at the real land. The humanoid-hybrid Construct tech made her M.I.N.D. constantly unstable. Without an Inver-Device, she was soon infected by the Punishing Virus... and she has forgotten how she became Lamia the Ascendant. +9 9 301 She only remembered this vague "wish" that she had not completed. +10 10 301 But everything starts to come back when she steps on this island. +11 11 301 "Your duty is to collect data, and come back to notify us if—although quite unlikely—the Punishing disaster has ended and peace is restored to the world." +12 12 301 AniZhuanchangBegin It's a request, but also a curse. +13 13 202 1 1 +14 14 101 Assets/Product/Texture/Image/BgStory/Bgstory397.jpg +15 15 504 0.7 +16 16 301 AniZhuanchangEnd When she finally arrives at the deepest section of the city and connects to Atlantis' central control system, it has identified her biological ID and automatically played a video. +17 17 401 2 613 +18 18 501 400 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +19 19 402 613 +20 20 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +21 21 201 1 500350 +22 22 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +23 23 301 1 Lustrous Although I never held any hope, I still wanted to give it a try even if there was a one-in-a-million chance. That's why I decided to record this message. 1 +24 24 301 Lustrous Only you can see this video, Lamia. When you see it, you must have finished your long journey. 1 +25 25 301 Lustrous You are back. Very good. You have completed your mission. You are a useful child. 1 +26 26 204 1 1 +27 27 301 Lustrous Welcome home. 1 +28 28 301 Lustrous Now, you are free. 1 +29 29 401 1 36 +30 30 401 2 613 +31 31 501 400 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +32 32 402 613 +33 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +34 34 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +35 35 202 1 1 +36 36 101 Assets/Product/Texture/Image/BgStory/Bgstory397.jpg +37 37 201 1 500165 +38 38 401 1 45 +39 39 301 1 Lamia has lost all hope once again. +40 40 301 She was not supposed to have any feelings for this city. The people were ruthless and distant. She rarely received any real warmth. +41 41 301 But as her memories come back, her heart begins to shatter, and completely collapses after hearing the last word from Lustrous. +42 42 204 1 8 +43 43 301 From this moment, she no longer has a place to go back to. +44 44 301 Lamia activates the submerge process. +45 45 301 Just let everything sink to the bottom. +46 46 301 As long as Atlantis remains unknown to the world, it will be her eternal dream. She can tell herself that all those people are still living in the city, continuing their unfinished research. +47 47 301 AniZhuanchangBegin The sea is so quiet that it drives people crazy. It is so deadly and full of sorrow. +48 48 504 0 +49 49 101 Assets/Product/Texture/Image/BgStory/Bgstory395.jpg +50 50 301 AniZhuanchangEnd But when she is knocked into the water and sees the city completely submerged in the sea, she is struck by some pain that she cannot describe. It is heavier than the water pressure of the deep sea, crushing her chest. +51 51 301 Something is really going to disappear. She knows she must stop so the really important things will not vanish. +52 52 204 1 +53 53 301 Atlantis is the evidence that they once existed and fought here. 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For the great agent of Ascnet, this power isn't worth mentioning. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +6 6 304 But Roland shows no concern for this at first, unable to understand the Ascnet's favor toward him. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +7 7 304 Perhaps this is the privilege of humans who share the same origin as Miss Luna. They are different from me. They don't need to be pieced together. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +8 8 304 Therefore, I cannot understand the real greatness of Ascnet. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +9 9 304 I proposed to remove some shards from the recycled materials in the space station, but Roland objected. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +10 10 304 As he said, "watching the flower struggle" is far more valuable than recovering the Hetero-Core shards. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +11 11 304 But his meaning is hard to decipher. The defective Construct looks nothing like a flower. Similarly, I have been unable to understand his behavior. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +12 12 304 He obviously has the power to destroy his prey, yet he spends the time to set traps. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +13 13 304 Sometimes he even digresses into boastful monologues, wasting time on pointless communication with the enemy. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +14 14 304 I am skeptical of his inefficient practices, but as long as he is completing the Ascnet's missions, I have no need to speak up. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 1 +15 15 304 The bigger problem I face now is that humanity's nightmare is about to be brought to life, but the generation who should lead us forward doesn't care. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +16 16 304 After reaching this conclusion, I detected a mood fluctuation similar to "disappointment" in my memory circuit. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +17 17 304 No one seems to pay any mind to this earth-shattering power, but I am sure that this power is the gospel brought to me by the Ascnet. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 +18 18 304 AniZhuanchangBegin As such, I am even more deserving of wielding this power. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory448.jpg 1 1 +19 19 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +20 20 301 AniZhuanchangEnd Roland was watching nearby a few times when Gabriel developed Hetero-Creatures. +21 21 301 He'll never forget how those creatures came out from the slimy eggs. +22 22 301 AniZhuanchangBegin They were squirming and twisting and looked absolutely disgusting. +23 23 101 Assets/Product/Texture/Image/BgStory/Bgstory274.png +24 24 504 0.7 +25 25 301 AniZhuanchangEnd The deformed Hetero-Creature looks up and stares at the dark "angel" in front of it. +26 26 301 Gabriel raises his cane and points it at the Hetero-Creature. +27 27 301 The back of the Hetero-Creature bulges with pus and then from it breaks transparent wings. Its insect-like wings are slowly stretching out. +28 28 201 1 500101 +29 29 301 1 Gabriel Defense capability—suboptimal. Combat capability—suboptimal. Pursuit capability—suboptimal. 1 +30 30 301 Gabriel Unqualified. 1 +31 31 301 Gabriel reaches out his left arm and grabs the deformed Hetero-Creature and tears it to pieces. +32 32 301 Gabriel Keep going. Experiment No. 327. 1 +33 33 201 1 500008 +34 34 301 1 Roland Hmph— 1 +35 35 301 Roland What are you doing? 1 +36 36 301 Lazily leaning up against a wall in the corner, Roland speaks in a relaxed voice as if it is just a casual inquiry in his spare time. +37 37 301 He's still watching the scene closely from within the darkness. +38 38 301 Gabriel seems to be accustomed to Roland's indolent attitude. He doesn't even turn his head to look back. +39 39 201 1 500101 +40 40 301 1 Gabriel I need the most powerful servant as possible at my disposal. So I'm testing trial after trial. 1 +41 41 301 Gabriel As long as they understand that we are superior as Ascendants, then we can easily bend them to our will. 1 +42 42 201 1 500008 3 +43 43 301 Roland ...I've been wondering if these things have feelings or thoughts. They look pretty dumb. 1 +44 44 201 1 500101 +45 45 301 1 Gabriel They have no use for those. 1 +46 46 301 Gabriel An experienced beast only fixates on its prey. Lock, and then attack. 1 +47 47 301 Gabriel They are merely tools at my disposal to achieve the long cherished dream of Ascnet. Whether it is emotion or cognition, they will only become obstacles for me to control them. 1 +48 48 301 The dark Mechanoid is gazing into the deep, bottomless tide of red, with a crazy red glint in his eyes. +49 49 301 Everything Gabriel pursues is in that deep pool, devouring all the "nourishment" he prepares and constantly searching for whatever he deems "most powerful" . +50 50 201 1 500008 +51 51 301 1 Roland It's strange... I remember you weren't like this before. 1 +52 52 201 1 500101 +53 53 301 1 Gabriel If you still have time to laugh at me, you'd better continue to complete your task. 1 +54 54 201 1 500008 +55 55 301 1 Roland Relax. I'm almost ready. They didn't notice. 1 +56 56 301 Roland I'm curious as to what form these little pets of yours will eventually take. 1 +57 57 201 1 500101 +58 58 301 1 Gabriel ...So am I. 1 +59 59 301 Gabriel I have explored all possible variables that will affect the power of these creatures. All I need to do now is wait for them to evolve and reach their full potential. 1 +60 60 201 1 500008 4 +61 61 301 1 Roland All possible potentials... 1 +62 62 204 1 +63 63 301 AniZhuanchangBegin Roland Well, then. I'll await the good news... 1 +64 64 202 1 2 1 +65 65 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +66 66 301 AniZhuanchangEnd Gabriel has been searching in the deep pool for the strongest power as he understands. What is now presented to Roland is likely to be the answer to that power. +67 67 301 The indescribably massive incubator for integrating mechanoid and biological structures is suspended deep underground. Countless tubes flowing with red liquid are connected to it. +68 68 201 1 500334 -450 +69 69 201 2 500305 450 +70 70 301 1 Roland ...Babylonia would never have expected this kind of thing to be hidden under the Central Purification Filter that was once the lifeline of the human race. Quite the bold decision. 1 +71 71 301 Vonnegut I wasn't the one to decide on the position of "Mother". The seed merely landed here and successfully germinated. 2 +72 72 301 Vonnegut looks up at "Mother", which rises and falls with its regular "breathing". He feels reassured. +73 73 301 Vonnegut This is even better than the "test subject". 2 +74 74 301 Vonnegut This CPF was used by humans to reduce the concentration of the Punishing Virus. But due to the existence of "Mother", it has turned into a hotbed for it to absorb nutrients. 2 +75 75 301 Vonnegut In the absence of the Red Tide, this is a place more suitable for "Mother" than that "greenhouse." Unfortunately, Gabriel faltered on his way to uncovering the truth. 2 +76 76 301 Vonnegut Perhaps, he was 99% of the way to achieving his goal, but it was the 1% he ignored that is key to achieving it. I found this in the Gabriel memory data collected by Cinderelik. 2 +77 77 301 Speaking with a solemn tone, Vonnegut takes out an old storage device from his pocket. +78 78 301 Vonnegut Gabriel thinks that emotion is useless, but he deliberately ignored what the turning point was for him becoming an Ascendant. 2 +79 79 301 Vonnegut Hatred, pain, obsession... These feelings are very familiar to every Ascendant, but they are completely unfamiliar to Hetero-Creatures. 2 +80 80 301 Standing in front of "Mother", Vonnegut opens his hands as he explains his theory without hesitation. +81 81 301 Vonnegut The Hetero-Creatures incubated by Gabriel have given us new possibilities and may have even inspired the Punishing Virus to develop toward intelligent lifeforms. 2 +82 82 301 Vonnegut However, the newly created Hetero-Creatures cannot feel emotions innate in humans, which means that they lack the primary conditions to pass the "filtering" process. 2 +83 83 301 Vonnegut What we need is not a beast with shackles, but a companion who can walk side by side with us in the new world. 2 +84 84 204 1 2 +85 85 301 Roland Did you call me here just to show off your new pet? 1 +86 86 301 Vonnegut No, of course not. 2 +87 87 301 Vonnegut After this, I will give you something else as agreed. 2 +88 88 202 1 1 +89 89 203 2 0.25 +90 90 301 Vonnegut turns around with a smile and looks at "Mother" behind him... +91 91 301 Vonnegut This is the deal between us—our next step. 2 +92 92 301 Vonnegut It's an experiment driven by human instinct, shifting against emotions, and producing results from suffering. 2 +93 93 301 AniZhuanchangBegin Vonnegut I think you'll be interested in the show, Roland. 2 +94 94 202 1 2 1 +95 95 504 0 +96 96 201 1 500334 +97 97 101 Assets/Product/Texture/Image/BgStory/Bgstory4.jpg +98 98 301 AniZhuanchangEnd 1 Roland Vonnegut... Unbelievable. I can never tell what's on his mind. 1 +99 99 301 Roland To let something come into being that he's not sure if he can control... Is that what he really wants? Didn't he learn any lessons from Gabriel? 1 +100 100 301 It's a gamble with no clear outcome ahead, a game that will only show the result when the box is open. Whether it's confidence or conceit lies in the ability of the one in control. At least for the moment, Vonnegut looks confident instead of conceited. +101 101 301 This "experiment", which gives Roland mixed feelings, seems to confirm what Vonnegut thinks. +102 102 301 Roland So far, 14 groups of Scavengers have joined this "experiment." 1 +103 103 202 1 1 +104 104 301 Each batch of humans introduced into the CPF to come into contact with "Mother" has caused substantial stimulation to her body. This causes the "creatures," for lack of a better word, within it to mutate. +105 105 301 Roland can't find the words to describe the scene before him. Hetero-Creatures and Hetero-Plants show consistent variations at regular intervals, as if something is artificially controlling their boundaries. +106 106 301 Simultaneously, "Mother" has become increasingly active as if the unknown "creatures" within the incubator are beginning to achieve memory within the sea of chaos. They even seem to unconsciously respond to external stimuli. +107 107 301 Just like the subconscious movements of a baby in the womb, this is something even more terrifying to him than the Hetero-Creatures in Gabriel's deep pool. +108 108 301 As for the "experiment"... +109 109 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +110 110 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +111 111 504 0.7 +112 112 201 1 500305 +113 113 301 1 Vonnegut I gave them the options, and they all chose to go for the CPF. In the face of both opportunity and danger, they seized opportunity without any hesitation. 1 +114 114 301 Vonnegut "Mother" is hatching, and as it matures, the abnormalities in the tower will soon spill over to the outside. 1 +115 115 301 Vonnegut I can wait for the birth of a new life in "Mother", but sooner or later, those in Babylonia will be able to sniff out where "Mother" is. 1 +116 116 301 Vonnegut So when the time is ripe, you, as an outsider, will step in and make sure "Mother" can hatch successfully. 1 +117 117 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +118 118 101 Assets/Product/Texture/Image/BgStory/Bgstory4.jpg +119 119 202 1 1 +120 120 504 0 +121 121 401 2 1515 +122 122 301 Comms ring and interrupt Roland's musings. +123 123 301 Message from Cinderelik "Mother is ready." +124 124 201 1 500334 1 +125 125 301 1 Roland It's showtime! 1 +126 126 301 Roland Beloved audience, the long-awaited performance is about to begin. Can I get a round of applause? 1 +127 127 301 Roland swings his chain blade in a theatrical gesture. +128 128 401 2 1507 +129 129 301 The Corrupted pass by senselessly. All he hears is the sound of a crow perched in a withered tree taking flight after being startled by the movement of his chain blade. +130 130 301 Roland Fine... Guess I'll have to give myself a mechanical rose instead. 1 +131 131 301 Roland shrugs then picks up the shotgun parts beside him and begins assembling it. +132 132 204 1 7 +133 133 301 Roland This boring show has already gone on 14 times. I keep thinking it might have a different ending, but they always end up just killing each other or themselves. The stronger ones manage to make it out to the forest... But they'd be better off just staying in the CPF and waiting to die. 1 +134 134 301 A mysterious dark cage, a group of helpless trapped animals, an imaginary goal—so far everything was just rehashing a low-budget film. +135 135 301 Roland gets lost in thought for a moment. +136 136 204 1 1 +137 137 301 Roland Hah... Guess it's only normal. After all, how can you trust people other than yourself when you can't even protect yourself? 1 +138 138 204 1 +139 139 301 Roland After witnessing this series of tragedies, does "Mother" really have "emotions"? 1 +140 140 301 Roland What will be the result of "its" evolution? 1 +141 141 301 Roland What will "it" think of us then? 1 +142 142 301 ...What would Luna think? +143 143 301 Roland briefly stops assembling the shotgun as if seriously contemplating the question hovering in his mind. +144 144 301 Roland …… 1 +145 145 401 2 1511 +146 146 301 Click!—The spring suddenly makes a sound. Roland shakes his head and holsters the fully-assembled shotgun at his waist. +147 147 204 1 1 +148 148 301 Roland Time to get to work. 1 +149 149 301 Roland The area that has just been cleared is covered with bugs now. I can't let the "actors" stay here. 1 +150 150 301 Roland In the past... it was just a matter of snapping my fingers to get rid of these scrap metals. Now I got to get my hands dirty. It's really sad to be dependent on others. 1 +151 151 301 Roland Even the "selection" has to be done in the most complicated and stupid way... It's like a disaster for people who value efficiency. 1 +152 152 301 1 AniZhuanchangBegin Roland Shouldn't take too long, though. Should it? 1 diff --git a/Resources/table/client/movie/movies/MovieYC02202EA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02202EA.tab.bytes new file mode 100644 index 00000000..ce4efd95 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02202EA.tab.bytes @@ -0,0 +1,29 @@ +Bb$4mķTF0w]axJvL! +8 vb%}&:2Uk,,/)@g1#$~l{8~%bn#)i[n`$#uY#3-VB%cId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory4.jpg +2 2 401 1 201 +3 3 201 1 500334 1 +4 4 301 DialogEnable 1 Roland Clean-up complete! 1 +5 5 301 The last Corrupted stops moving under his chain blade. Roland spins his shotgun and looks out into the distance. +6 6 301 His comms rings. +7 7 401 2 1515 +8 8 301 Message from Cinderelik "Target lured to the designated location." +9 9 204 1 +10 10 301 Roland Looks like those little pets Cinderelik brought have led the Scavengers right to me... 1 +11 11 204 1 1 +12 12 301 Roland Very good. I always take every performance seriously. 1 +13 13 301 AniZhuanchangBegin Roland Let the show begin. 1 +14 14 202 1 1 +15 15 304 AniZhuanchangEnd Recording: ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +16 16 304 The ability of Hetero-Creatures to imitate fighting skills is incredible. Their regeneration speed has also reached the expected standard. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +17 17 304 The Punishing Red Tide is spreading on the surface and capturing food as planned. Everything is developing steadily. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +18 18 304 —The Punishing Virus's own will is growing in this deep pool. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +19 19 304 After witnessing the generation and extinction of innumerable Hetero-Creatures, this thought spontaneously crossed my neural circuit. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +20 20 304 It seems I can advance to the next step in my plan. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +21 21 304 Before that, I need to "create" powerful tools. A powerful force needs a terminal that can control it. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +22 22 304 Roland showed interest in Hetero-Creatures. After testing his loyalty, I have acquiesced to him participating in the experiment under my supervision. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +23 23 304 However, he doesn't seem to have understood anything regarding the experiments. Instead, he seems more concerned with the "nature of Ascnet". ffffffff Assets/Product/Texture/Image/BgStory/Bgstory449.jpg 1 +24 24 304 Fool, that isn't of our concern. 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101 Assets/Product/Texture/Image/BgStory/Bgstory451.jpg +2 2 401 AniZhuanchangEnd 1 55 +3 3 304 Recording: ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +4 4 304 Not enough. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +5 5 304 Not enough at all. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +6 6 304 Not compared to the power of an agent. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +7 7 304 The Pterygota Queen... The Polyphage... Neither could even scratch the surface of this supreme radiance. This is the final form of real power. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +8 8 304 I realize that imitation is ultimately futile. What they really lack is the ability to "learn." ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +9 9 304 Fortunately, I met an agent with the same view as me. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +10 10 304 The gentleman repaired my body and gave me an invitation. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +11 11 304 He affirmed my knowledge and gave me more strength. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +12 12 304 Thinking of all the possibilities after that, I could feel my hands tremble. This feeling was unprecedented. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +13 13 304 Based on what I've read in books, this feeling is akin to "shaking with excitement." ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +14 14 304 This instant uncontrollable glitch made my cane fall into the Red Tide. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 +15 15 304 AniZhuanchangBegin Useless emotions only bring trouble. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory451.jpg 1 1 +16 16 401 1000 1 36 +17 17 101 Assets/Product/Texture/Image/BgStory/Bgstory444.jpg +18 18 504 0 +19 19 401 1 209 +20 20 301 AniZhuanchangEnd How long will it take until mankind completely disappears from the face of the Earth, and nature reclaims the cities? +21 21 301 During the prosperous Golden Age, people who kept progressing forward were no longer satisfied with dazzling new things and cutting-edge technology. While many were fascinated by reaching the stars, some people imagined a world without humans. +22 22 301 This post-apocalyptic fantasy had always been a popular topic for readers. +23 23 301 Vines climb the walls, tree roots peck through the asphalt, and rusty steel towers collapse in the wind and rain... Nature only needs a little sunshine and rain, and it will recapture this land at an amazing speed. +24 24 301 Trees take root, their branches strong. Grass sprouts, spreading like a blanket. The air smells of moist soil, like a pure land that has never been tread on. +25 25 301 But this picture, which is too peaceful, seems rather uncanny for the time. +26 26 201 1 500384 +27 27 301 1 Rolmo C-careful, it's hard to walk here. Watch your step. 1 +28 28 201 1 500140 +29 29 301 1 "Beardy" Is there... really a CPF? Don't you think it looks a little primitive? Aren't all filters built in cities? 1 +30 30 201 1 500136 +31 31 301 1 Zack Apparently not. It's over there. 1 +32 32 301 Zack raises his hand and points forward. Between the heavy clouds and the luscious foliage, a massive dark steel building looms. +33 33 201 1 500140 +34 34 301 1 "Beardy" Oh... It's hard to see with so many trees here. 1 +35 35 301 "Beardy" Also... I think I'm going to sprain an ankle. These weird roots are getting on my nerves... 1 +36 36 203 1 0.1 -50 +37 37 301 RImgBg1Shake The group walks on the uneven forest floor, both feet never on the same plane. Right as they hear the sound of something being crushed, "Beardy" steps into a deep pit with his left foot. +38 38 301 "Beardy" What the hell was that?! 1 +39 39 301 "Beardy" hurriedly pulls his feet out of the soil. Looking down, he discovers that he stepped on a cracked, rusty iron plate. The paint on it had peeled off from the rust. Only the words "Pulia" and "Guide" are legible as well as a map that looked very large. +40 40 301 The place trampled by "Beardy" is located in the center of the map. +41 41 301 "Beardy" Oh, it's a map. 1 +42 42 203 1 0.25 -400 +43 43 201 2 500139 400 +44 44 301 1 Kordes The forest is too overgrown. This map is useless. 2 +45 45 301 "Beardy" You're right. 1 +46 46 301 "Beardy" At least the filter is right in front of us. We don't need it anyway. 1 +47 47 202 1 2 1 +48 48 201 1 500136 +49 49 301 1 Zack Record the location of the buildings in the park. Even if there are no supplies in the filter, we can still look for other useful things here. 1 +50 50 301 Zack looks carefully at the iron plate on the ground again, then points to the hole in the center of the map. +51 51 301 Zack ...Looks like the facilities are all built around the middle, which is most likely the location of the tower. 1 +52 52 201 1 500140 -400 +53 53 201 2 500139 400 +54 54 301 1 Kordes You just smashed the most important part of the map with a single step. How very "you". 2 +55 55 301 "Beardy" So what? That means we'll have no problem getting to the filter! 1 +56 56 301 "Beardy" doesn't seem to pay any mind. Instead, he raises his arms and laughs. +57 57 301 Kordes We are looking for supplies, not to destroy things. 2 +58 58 301 "Beardy" I think it would be great if we can occupy the filter. After all, starting it should be easy with Zack here. 1 +59 59 202 1 2 1 +60 60 201 1 500136 +61 61 301 1 Zack Our final destination is the conservation area. We shouldn't linger anywhere other than where we have discussed. Not to mention... 1 +62 62 301 Zack "Stay as far away as possible from all machines." Forget our rules again? 1 +63 63 203 1 0.25 400 +64 64 201 2 500140 -400 +65 65 301 1 "Beardy" Because we'll be in deep **** if they get corrupted. Yeah, I remember. 2 +66 66 301 Looking away from the iron plate, Zack notices a tear in "Beardy's" pants. He must have cut it accidentally when he pulled his leg out of the hole. +67 67 301 Zack Have a rest and check out supplies. We'll move out in 15 minutes. 1 +68 68 301 Zack Bandage your wound. Don't want you slowing us down when the tough gets going. 1 +69 69 301 "Beardy" Huh...? 2 +70 70 301 "Beardy" looks at his lower leg and notices that he's bleeding, and curses out loud. +71 71 301 "Beardy" ****. I didn't even feel a thing. What'd I tell ya? Nothin' can stop me. 2 +72 72 202 1 2 1 +73 73 201 1 500139 +74 74 301 1 Kordes ... 1 +75 75 301 AniZhuanchangBegin Kordes I don't want your dumb*** dying from an infection. Get over here and let me take care it. We're strapped for medical supplies, but we're in luck. I just saw some plants around here that can be used to deal with wounds. 1 +76 76 202 1 1 +77 77 301 AniZhuanchangEnd After working for a short while, they finally set up a crude base camp. They clear a relatively flat patch of land and use a spare gas stove to light a simple bonfire. +78 78 401 2 1511 +79 79 301 Zack loads shells into his shotgun and quietly inventories the ammunition on him. +80 80 301 After Kordes tends to "Beardy's" wound, he sits down beside him and fiddles with a plant by his foot as if lost in thought. +81 81 301 Rolmo appears to be nervous, but after seeing that no one is paying attention to him, he just sits quietly beside the campfire. +82 82 301 Zack just looks at him calmly, closes his eyes and takes a nap. +83 83 301 Perhaps it was because Rolmo had kept himself busy the entire time looking for supplies, leading the way, helping them avoid areas with hidden danger several times. Either way, the trio seems to have grown accustomed to him. They even appear to have let down their guard around him. +84 84 301 "Beardy" adjusts his bandage, then pulls out half a hardtack and throws it to Rolmo. +85 85 201 1 500384 -400 +86 86 201 2 500140 400 +87 87 301 1 Rolmo ...? 1 +88 88 301 "Beardy" Ever since we left the city, I haven't seen you eat a single thing. You aren't made of metal, are ya? Don't starve yourself. You'll need to lead the way here in a bit. 2 +89 89 301 Rolmo ...Thanks. 1 +90 90 202 1 2 1 +91 91 301 Accustomed to seeing decadent cities, the green forest reinvigorates the weary travelers. Their destination is near. For a moment, they lower their guard slightly and enjoy a short respite during their perilous journey. +92 92 201 1 500136 +93 93 301 1 Zack (Whistles) 1 +94 94 301 The dry whistle echoes in the forest. It seems to be an old tune. Rolmo looks up at Zack while he whistles. There's a peculiar twinkle in his eyes. +95 95 301 Zack This place reminds me of a movie I saw a long time ago. There's a scene really similar to this forest. 1 +96 96 203 1 0.25 400 +97 97 201 2 500140 -400 +98 98 301 1 "Beardy" What movie? 2 +99 99 301 Zack In a world of never-ending wars and disasters, a young man volunteers on a journey to the tower at the edge of the world in search of a secret treasure that can end the war, thus completing his trial to become a knight. 1 +100 100 301 Zack In one scene, the main character arrives at a dark and gloomy forest where he is surrounded by monsters. He fights them for 7 days before finally breaking free, only to find out that the monsters were really... Uh, what was it again? Oh, it was the "loss and weakness" he felt in his heart. 1 +101 101 301 The leader of the Scavengers, who was a man of few words along the way, opens up a little and shows a rare expression of enthusiasm as he talks about the movie. +102 102 301 "Beardy" Who'da thought you had an eye for the arts, Zack. I sure didn't. I'm surprised you even remember anything about it. 2 +103 103 301 Zack The monsters in it were pretty cool. 1 +104 104 301 "Beardy" Sounds like a B movie. How'd it end? 2 +105 105 301 Zack After an agonizing struggle, the main character finally reaches the top of the tower, but there's no secret treasure. It was all in vain. 1 +106 106 301 Zack I didn't have time to finish it, but it was toward the end. I just remember the main character falling on one knee in the tower after realizing there was nothing in there... 1 +107 107 301 Zack stands up and imitates the protagonist kneeling down with his sword according to his memory. +108 108 301 Zack "...?Cómo puede ser nuestro final? (How is this our final destination?)" 1 +109 109 202 1 2 1 +110 110 201 1 500384 +111 111 301 1 Rolmo Hah... 1 +112 112 203 1 0.25 -400 +113 113 201 2 500140 400 +114 114 301 1 "Beardy" ? 2 +115 115 301 "Rolmo" Cough... It's n-nothing... J-just about choked on hardtack is all. 1 +116 116 301 "Beardy" That line sounds cringy. Seems like a garbage movie. 2 +117 117 202 1 2 1 +118 118 201 1 500136 +119 119 301 1 Zack Garbage? I don't think so. The monsters were pretty bad***, and the main character's acting was on point. 1 +120 120 301 Zack He looked pretty young, but he was already staring in a movie. 1 +121 121 301 Zack Apparently, he won the award for best actor and was signed by a famous entertainment company from the Golden Age. What was it called again—Rocko? 1 +122 122 203 1 0.25 400 +123 123 201 2 500139 -400 +124 124 301 1 Kordes I can't imagine you following what goes on with celebrities. 2 +125 125 301 Zack ...There's a lot you can't imagine. 1 +126 126 301 Zack ...The ending was pretty bland, but it's a pretty decent memory in hindsight. Now, this kind of entertainment is a luxury. 1 +127 127 301 Kordes That's one of the privileges of living in a time of peace. Movies seem lame, but they're a symbol of a happy life and the freedom to have fun whenever you want. 2 +128 128 202 1 2 1 +129 129 201 1 500384 +130 130 301 1 "Rolmo" ... 1 +131 131 201 1 500140 +132 132 301 1 "Beardy" A "happy" life... Ah... 1 +133 133 301 "Beardy" A word like that seems so far away. 1 +134 134 202 1 2 1 +135 135 301 What is the standard of happiness for people in the Golden Age? +136 136 301 Was it having enough food, warm clothes, a job that can support you, and a home that awaits your return? +137 137 301 For Scavengers, these are unreachable hopes. +138 138 201 1 500136 +139 139 301 1 Zack Well, it's no use thinking about it now. We can't even say for sure if we'll survive. 1 +140 140 301 Zack stands up and puts out the fire in front of him. +141 141 301 AniZhuanchangBegin Zack Prepare to move out. 1 +142 142 202 1 2 1 +143 143 101 Assets/Product/Texture/Image/BgStory/Bgstory429.jpg +144 144 301 AniZhuanchangEnd Under the guidance of Rolmo, the Scavengers see the gray steel building get closer and closer. +145 145 301 As they proceed deeper into the forest, Kordes notices some subtle changes in the forest. +146 146 301 The strange sound from the depths, the crackling sound of dead branches breaking, and the increasingly obvious scarlet light emitting from the plants. +147 147 301 Originally, he thought it was red berries or leaves, until he accidentally broke a branch when he passed a narrow path. +148 148 301 Red viscous liquid flows out from the bark and drips on the grass. +149 149 201 1 500139 400 +150 150 201 2 500140 -400 +151 151 301 1 Kordes The Punishing Virus... 1 +152 152 301 "Beardy" What was that? 2 +153 153 301 Kordes Something's wrong with these plants. They seem to be infected with the Punishing Virus... Sap shouldn't be this color—even for the red leaves. 1 +154 154 301 "Beardy" Enough with the botany lesson. You mean these trees are infected? But the Punishing concentration here is low. 2 +155 155 301 With that, "Beardy" reaches out to break the nearest branch. +156 156 301 Kordes Don't! Destroying the plants might cause the concentration to rise! 1 +157 157 301 "Beardy" Alright, alright. Keep it down! 2 +158 158 301 Kordes Just looking at the plants, you can see that they're no ordinary plants. They seem to be extending in this direction. 1 +159 159 301 With that, Kordes pushes aside the wild bushes and follows the red plants deep into the forest. +160 160 301 Kordes It's reasonable to assume that these plants aren't affected by the Punishing Virus. There must be a reason for this mutation... 1 +161 161 301 "Beardy" Hey... Slow down! 2 +162 162 202 1 2 1 +163 163 201 1 500384 +164 164 301 1 Rolmo Wait... Don't go that way! It's too dangerous— 1 +165 165 202 1 2 1 +166 166 301 AniZhuanchangBegin The scene in front of him causes Kordes to be momentarily at a loss for words. +167 167 101 Assets/Product/Texture/Image/BgStory/Bgstory430.jpg +168 168 401 2 51 +169 169 301 AniZhuanchangEnd After passing through the lush overgrowth, he sees a completely different scene from the forest behind him. +170 170 301 Scarlet crevasses are covered with green plants. Interspersed among them, he sees dazzling red vegetation and deformed humanoid creatures crawling within it. +171 171 301 The humanoid creatures crawl on their four legs, which are constantly changing shape. The rattling from the menacing bone spurs on their limbs echoes through the forest. +172 172 301 For a moment, Kordes thinks that he has stumbled into Hell. The weird and twisted creatures in front of him are like souls burning in hellfire. But as "Beardy" grabs him tightly, he slowly comes to his senses. +173 173 201 1 500140 +174 174 301 1 "Beardy" Holy ****... What are those things?! 1 +175 175 202 1 2 1 +176 176 301 "Beardy's" voice is distorted out of fear. His sudden outburst causes the unaware "creatures" to notice him. +177 177 301 One of the "creatures" tilts its head, then begins to slowly crawl toward the Scavenger. A peculiar red cord the thickness of a woman's forearm trails behind it, wriggling like entrails or an umbilical cord. Its "chest" is connected to one end in which a red sphere beats wildly. +178 178 301 The "creature's" head lacking any facial features slowly turns to the human in front of it, as if "observing" him. +179 179 301 It lifts up its forelegs and stands up, then waddles toward the Scavenger like an infant. +180 180 401 2 571 +181 181 301 Inspired by the first "creature" to stand up, the other "creatures" crawling on the ground stand up in a twisted manner. Dozens of pale creatures in the forest stand up and turn to face the Scavengers. Their bloody umbilical cords drag on the ground with a sticky, oozy sound. +182 182 402 571 +183 183 301 Finally processing what he is witnessing, the only emotion that occupies the forefront of the Scavenger's mind is "fear." +184 184 201 1 500139 +185 185 301 1 Kordes Ah... AH! 1 +186 186 202 1 2 1 +187 187 301 As they get within close-range, the pale skin of the "creature's" face begins to peel back, followed by the dark red flesh underneath, revealing a cavity in its skull. Two rows of firm white spurs grow along both edges of the cavity, like a poor imitation of human teeth. +188 188 301 ??? Ah... AH...? +189 189 301 Almost exactly like Kordes, the "creature" wails from within its round cavity. While mechanically repeating the scream, it puts its two hands in front of his chest, one higher than the other. +190 190 301 It is the same posture as Kordes with his gun drawn. +191 191 401 2 1510 +192 192 301 But the posture lasts less than a second only to be disrupted by a barrage of gunfire. The "creature" staggers back a step, then slowly tries to lift up its arm, which has been blown off. +193 193 201 1 500136 +194 194 301 1 Zack What are you doing just standing there?! 1 +195 195 401 100 2 10001004 +196 196 401 2 10001004 +197 197 202 1 1 +198 198 301 RImgBg1Shake Zack's yell causes "Beardy" to suddenly wake up from the nightmare. Pushing Kordes away, the gun in his hand unleashes a fierce burst of flame. The gunfire blasts the creature right in its head and chest. +199 199 301 ??? What... Ah... Rgh... You doing... Rargh... Standing?? There... Argh... +200 200 301 Even on the verge of collapse, the creature continues to mimic them like a mirror trying to replicate human behavior. The horrific sight causes "Beardy's" hair to stand on end. +201 201 201 1 500140 +202 202 301 1 "Beardy" W-why won't it stop?! 1 +203 203 401 2 10001004 +204 204 301 RImgBg1Shake "Beardy" raises his gun to shoot the "creature" with an even larger barrage. The exposed red sphere breaks and splatters, sending scarlet blood mist into the air. +205 205 301 The Scavengers' bare skin begins to fester due to infection. White ribs begin to grow outside the broken red heart of the "creature." +206 206 201 1 500139 +207 207 301 1 Kordes The Punishing Virus... Just like those monsters growing in the Red Tide... They're all viruses... 1 +208 208 201 1 500384 +209 209 301 1 Rolmo Run! There are too many of them! It's too dangerous here! Go to the CPF! Go, go, go! 1 +210 210 301 Following Zack, Rolmo shouts at the top of his lungs and points to the huge tower hidden in the distant forest. +211 211 201 1 500136 +212 212 301 1 Zack Get a move on! 1 +213 213 201 1 500384 +214 214 301 Rolmo Follow me! Straight through here! That's where the tower is! Run! 1 +215 215 202 1 1 +216 216 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +217 217 401 2 1513 +218 218 401 400 2 1513 +219 219 301 AniZhuanchangBegin Kordes stumbles, but "Beardy" yanks him up by the collar. The group dashes past the eerie, slow creatures and through the withered forest, sparing no time or attention to their surroundings—not even the fact that Rolmo, who initially told them to run this way, is no longer following them. +220 220 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +221 221 201 1 500384 +222 222 301 AniZhuanchangEnd Rolmo ... 1 +223 223 301 The raggedly dressed "refugee" comes to a halt and raises his hood slightly as he solemnly watches the monsters gradually surround him. +224 224 301 Rolmo Mother's influence has already begun to take hold... That was faster than expected. What did Cinderelik do? 1 +225 225 301 Rolmo What a pain in the ***. 1 +226 226 301 Rolmo Now's not your time to take to the stage. 1 +227 227 201 1 500366 +228 228 301 1 AniZhuanchangBegin 1 "Rolmo" I can't let you disrupt the lead's performance... Mind getting off the stage? 1 diff --git a/Resources/table/client/movie/movies/MovieYC02204EA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02204EA.tab.bytes new file mode 100644 index 00000000..169c2670 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02204EA.tab.bytes @@ -0,0 +1,78 @@ +a>!ð@I@)J21&c]7\^9V[W2KKL~K=Ey}qg.?1+,5粲|ť!6b[&w:X!Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory432.jpg +2 2 401 1 55 +3 3 201 1 500140 -600 +4 4 201 2 500139 +5 5 201 3 500136 600 +6 6 301 DialogEnable 1 Zack (Panting) 3 +7 7 301 "Beardy" Did... Did we lose them? 1 +8 8 301 Kordes Looks like it... I don't see any behind us. 2 +9 9 301 After running for a long time, the forest and monsters are finally gone—at least for the time being. The Scavengers stand in a clearing. The tall steel buildings in the distance block most of the sunlight in front of them, casting heavy shadows on the field. +10 10 202 1 2 3 1 +11 11 301 The Central Purification Filters were a form of hope that people in the Post-Pandemic Age lived on. Now they're lighthouses that lead Babylonia to recapture Earth. Several conservation areas have been built around the filter towers, carrying the hopes of many that still wander on Earth. +12 12 301 The facilities at the base of the tower are entwined by mysterious vines. Even after standing in the wind and rain for decades, the white paint on the tower still remains clearly visible. +13 13 301 "C.P.F. 040" +14 14 201 1 500136 +15 15 301 1 Zack ..." Central Purification Filter 040". We made it. 1 +16 16 301 Zack cannot help but take another two steps forward. Only by looking up, can he see the tower in its entirety. The red light at top of the tower looms in the gray sky. +17 17 301 Zack Looks like the tower... 1 +18 18 203 1 0.25 -400 +19 19 201 2 500140 400 +20 20 301 1 "Beardy" Wait... Where'd that bastard go? 2 +21 21 301 "Beardy's" loud outburst echoes in the clearing, startling Zack, who has been looking at the tower in contemplation. +22 22 301 Zack Are you trying to give our position away to all those monsters? 1 +23 23 301 "Beardy" No... Our guide's missing. 2 +24 24 301 Zack Rolmo? 1 +25 25 202 1 2 1 +26 26 201 1 500139 +27 27 301 1 Kordes Looks like we got separated when we ran away. 1 +28 28 201 1 500140 +29 29 301 1 "Beardy" Looks like he's a goner... He could barely stand on his feet. Guess those monsters tore him to pieces. 1 +30 30 401 2 1516 +31 31 301 As soon as "Beardy" speaks, they hear a rustling of branches and footsteps coming from the forest as if something is approaching. +32 32 202 1 2 1 +33 33 301 Zack immediately raises his gun and points it in the direction of the noise. The tension in the air causes the trio to freeze. +34 34 301 The bushes shake, then a dirty gray figure emerges from within. He raised his hands in horror when he sees the barrels of guns pointing right at him. +35 35 201 1 500384 +36 36 301 1 Rolmo It's me! D-don't shoot! 1 +37 37 201 1 500136 +38 38 301 1 Zack ... 1 +39 39 201 1 500140 +40 40 301 1 "Beardy" Holy crap. You made it out alive. I thought you were... 1 +41 41 201 1 500384 +42 42 301 1 Rolmo I know the forest like the back of my hand, so... 1 +43 43 202 1 1 +44 44 301 1 Zack's gun still remains firmly trained on the compliant refugee even though the crisis has been averted. 1 +45 45 201 1 500136 +46 46 301 1 Zack Were those the monsters you were referring to? 1 +47 47 201 1 500384 +48 48 301 1 Rolmo Y-yeah... I warned you guys! Didn't I?! 1 +49 49 301 Rolmo nods in panic, as if the men's guns are more frightening than those monsters. He carefully observes Zack's expression and adds in a low voice. +50 50 301 Rolmo I normally don't encounter them the way I go. And if I do, they just crawl around and don't attack. I've never seen so many... 1 +51 51 201 1 500136 +52 52 301 1 Zack ...Do you know where the entrance to the CPF is? 1 +53 53 201 1 500384 +54 54 301 1 Rolmo Y-yeah, I do. The front door won't open though. We have to go in through an air vent. 1 +55 55 301 Rolmo Hurry, let's go in. Those monsters are swarming the outside of the tower... 1 +56 56 201 1 500136 +57 57 301 1 Zack Hear that? We're all here. Let's go. 1 +58 58 201 1 500140 +59 59 301 1 "Beardy" Lead the way, Mr. Guide. 1 +60 60 301 Beardy smiles and raises his hand to pat Rolmo on the shoulder, but Rolmo flinches with a frightened expression. +61 61 301 "Beardy" What's the matter? I'm not gonna hit you... Forget it. 1 +62 62 301 "Beardy" shrugs and turns to look at the filter tower in front of him. +63 63 301 "Beardy" That tower sure is tall... 1 +64 64 301 "Beardy" Hey, Kordes, we're like the protagonist in that movie Zack likes, aren't we? Going through that damn forest and encountering those damn monsters in search of something that might not even exist in this damn tower. 1 +65 65 201 1 500136 400 +66 66 201 2 500139 -400 +67 67 301 1 Zack ... 1 +68 68 301 Zack remains quiet and sighs. +69 69 301 Kordes No way we're the protagonists. The protagonists are out saving the world. 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What?! But hasn't this place been abandoned for ages? 1 +5 5 201 1 500136 +6 6 301 1 Zack I thought I saw a red light on top of the tower, which means it's in operation, but I couldn't see it clearly with all the fog from the forest. I thought it was just my imagination. 1 +7 7 301 Zack But I'm almost positive this tower is still in operation. 1 +8 8 201 1 500384 +9 9 301 1 Rolmo ... +10 10 201 1 500136 +11 11 301 RImgBg1Shake 1 Zack But why? 1 +12 12 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryError.prefab 2 +13 13 401 10 2 1501 +14 14 401 2 764 +15 15 401 1 101 +16 16 301 Zack What was that?! 1 +17 17 401 2 752 +18 18 301 Following the sudden vibration, the facilities in the tower flash with a red warning light. From the dark recesses of the air vent, thick branches break the fan and attack Zack, the closest person to them. +19 19 202 1 1 +20 20 401 2 1501 +21 21 301 Alarm WARNING! External damage to the Central Purification Filter detected! Damage rate at 50%. Damage rate at 60%—— +22 22 301 Alarm Punishing Virus filtration will deactivate at 90%. Please follow instructions and evacuate the tower in an orderly fashion— +23 23 301 Intermittent broadcasts can be heard all throughout the tower. +24 24 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryError.prefab +25 25 401 2 10007502 +26 26 301 BANG! +27 27 301 Zack shoots and breaks the fast-approaching branch, then notices the change in the vent. +28 28 301 Inside the vent, he hears a demonic cacophony of restless stirring and grinding teeth. Suddenly, countless Hetero-Creatures break through the vent and begin pouring out. +29 29 301 Mucus from abscesses on the plants is like a torrent of decaying organisms. They entwine, roll, and gather to form new creatures, making a sound just like a swarm of insects. +30 30 201 1 500136 +31 31 301 1 Zack ****! We need to get the hell outta here! 1 +32 32 301 Zack Run! No time to shoot! There're too many of them! 1 +33 33 201 1 500384 +34 34 301 1 AniZhuanchangBegin 1 Rolmo It's too dangerous down below! 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A dusty nameplate with the words "Central Control Room" written on it hangs on the open door. +7 7 201 1 500140 -600 +8 8 201 2 500139 600 +9 9 201 3 500136 +10 10 301 1 "Beardy" Is this what we're looking for? 1 +11 11 301 Kordes I didn't expect to find it... Seems like there aren't any monsters here. Maybe because we're on such a high floor? 2 +12 12 301 Zack Maybe the monsters can't climb stairs. Or maybe we're just lucky. 3 +13 13 301 Zack CPFs with earlier serial codes are often prototypes. The government feared a Punishing Virus leak or that the technology wasn't full developed. So they were often built in less populated areas. Looks like it's smaller in scale and the interior hasn't been fully optimized. 3 +14 14 301 AniZhuanchangBegin Zack The central control room is the most important place in the tower, so it's relatively easy to find. 3 +15 15 202 1 2 3 1 +16 16 101 Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +17 17 301 AniZhuanchangEnd Entering the room, Zack smells a dusty, stale odor, indicating that the room hadn't been opened for quite some time. +18 18 301 Zack shows a subtle expression, like a long entangled hatred, but with a flash of memory. +19 19 301 His eyes spell a sense of hatred towards something he cannot separate from. +20 20 301 Zack touches the console, causing the interface to light up. +21 21 201 1 500136 +22 22 301 1 Zack Looks like it's still working...! 1 +23 23 202 1 1 +24 24 301 Zack's hand trembles slightly with excitement. He puts his hands on the console and slowly exhales. +25 25 201 1 500140 +26 26 301 1 "Beardy" You work on that. I'll go see if we can find anything else in the room. 1 +27 27 202 1 1 +28 28 301 Zack nods, then begins to study the complex control system. +29 29 201 1 500136 +30 30 301 1 Zack First, I need to locate the fire door at the entrance... Do I need to input a command...? 1 +31 31 301 Zack Damn it. Where the hell am I supposed to find the commands? They were probably set ages ago! 1 +32 32 301 Zack Guess I'll see if I can at least open a side door... 1 +33 33 301 Zack Wait... the last time this control system was activated... it was during the end of the Post-Pandemic Age?! 1 +34 34 301 Zack Since the door to the tower was never opened, why is it still running?! There hasn't been anyone to maintain the centrifuge array. There's no way it should still be in operation! 1 +35 35 301 Zack What's going on here... If the tower still functions normally, there shouldn't be so many Hetero-Creatures here! 1 +36 36 201 2 500140 -600 +37 37 201 3 500139 600 +38 38 301 1 Kordes What's wrong? Your face is pale. 3 +39 39 301 Zack Something's... not right with this tower. 1 +40 40 301 "Beardy" That's for sure, pal. Look around at all these plants and monsters. Of course, there's something going on here. 2 +41 41 301 Zack No, that's not it. 1 +42 42 301 Zack I thought this tower was started recently... That's what the operation log states. But the control system shows that it was last activated during the Post-Pandemic Age! 1 +43 43 301 Zack So how was the tower activated? Who can bypass the control authentication here and start the tower? 1 +44 44 301 Zack puts his head in his trembling hands, muttering to himself. +45 45 301 Zack This tower... has been in operation for at least two months. 1 +46 46 301 "Beardy" ...Something wrong with that? 2 +47 47 301 Zack To put it plainly, the CPF is just a super large air conditioner. 1 +48 48 301 Zack With the operation of the centrifuge array, the filter tower can separate gases with different densities, allowing it to pull the Punishing Virus from the air and transfer it to the filter element at the base of the tower. 1 +49 49 301 Zack Therefore, it's necessary to do routine maintenance on the centrifuge array and clear the filter once it's reached max concentration. 1 +50 50 301 Zack Generally, CPFs in areas with larger populations need to have routine maintenance once a month due to the air quality. But even CPFs in forests cannot go two months without maintenance. 1 +51 51 301 Zack But... The Punishing concentration here is low, and we can still breathe here safely. 1 +52 52 301 "Beardy" Is someone maintaining it? 2 +53 53 301 Zack Impossible. It's too complicated. Each step needs to be carried out strictly according to special instructions. Even the slightest error can lead to disastrous results. We can't joke around with the lives of everyone who lives within a 12 kilometer radius. 1 +54 54 301 "Beardy" "We"? I get it now. You know, I've been meaning to ask how you know all of this. I know that you're a mechanical engineer, but I didn't know that you used to work in CPFs. 2 +55 55 301 Zack "Was" a mechanical engineer. 1 +56 56 301 Zack quickly corrects him. +57 57 301 Zack I didn't participate in the construction of any tower. I just had to maintain the centrifuge array once since no one wanted to go near it. 1 +58 58 301 Zack ...After all, it's not easy to maintain it. Any mistake will lead to infection. It's nothing but bad news. 1 +59 59 301 Zack The only reward was a nutri-stick. In retrospect, I was just taken advantage of... 1 +60 60 301 Kordes If that's the case, where is the filtered Punishing Virus going? 3 +61 61 301 Zack That's the problem. 1 +62 62 301 Kordes The plants and monsters we saw on the way here... 3 +63 63 301 Zack ...I don't think things are that simple. 1 +64 64 301 After Zack presses a few buttons on the terminal, the projection screen suddenly lights up, showing an image. +65 65 301 Even "Beardy" who has no knowledge of the CPF can see the seriousness of the situation. The image is covered with red warnings and data. +66 66 301 AniZhuanchangBegin "Beardy" ...What's this? 2 +67 67 401 1 51 +68 68 202 1 2 3 1 +69 69 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +70 70 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryError.prefab 2 +71 71 201 1 500301 +72 72 301 AniZhuanchangEnd 1 The image is an indecipherable 3D model. It looks like a heart but also an egg of some kind of creature. Countless red cables stretch out from it, each with a high concentration of Punishing Virus. +73 73 301 AniZhuanchangBegin The cables look eerily familiar to the Scavengers. They have an uncanny resemblance to the umbilical cords on the humanoid creatures in the forest or the plants in the cracks of the tower. +74 74 202 1 1 +75 75 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryError.prefab +76 76 101 Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +77 77 201 1 500136 +78 78 201 2 500140 -600 +79 79 201 3 500139 600 +80 80 301 AniZhuanchangEnd 1 Zack ...These umbilical cords are like pipelines of energy supply, providing this thing with... Punishing Virus. 1 +81 81 301 Zack The Punishing Virus, which should've been sent to the filter element through the centrifuge array, is being redirected into whatever the hell this thing is. 1 +82 82 301 Zack clenches his fist on the console even tighter. +83 83 301 Kordes This level of concentration... 3 +84 84 301 Kordes' voice trembles. He doesn't even dare to look at the alarming data that continues to escalate. +85 85 301 "Beardy" Holy ****. We're done for. Compared to the Red Tide, this is a whole new level. 2 +86 86 301 "Beardy" What's this progress bar? 2 +87 87 301 "Beardy" points to the progress bar at the bottom of the screen. It's visibly ticking up as they watch. +88 88 301 "Beardy" 89.6%. What happens when it's full? 2 +89 89 301 Zack shakes his head in silence. +90 90 301 Even if they can't get the answer, they know that when the progress bar is full, nothing good will happen. +91 91 301 Zack What should we do? We can handle one or two Hetero-Creatures, but this looks completely out of our league. 1 +92 92 301 Should they escape and act like they didn't see anything? The trio exchanges glances, apparently all thinking the same thing. +93 93 301 "Beardy" The existence of something like this is a huge threat. We can't just let it go. 2 +94 94 301 Zack Besides, the conservation area we're going to isn't far from here. 1 +95 95 301 Kordes ...Help. 3 +96 96 301 Kordes ...Call for help! 3 +97 97 301 Kordes This tower was built by the World Government. There must be a communication system, an alarm system, and a special emergency frequency! 3 +98 98 301 Kordes If we can send a message, even if it's a radio signal, even if Babylonia's army doesn't receive it, as long as someone can receive it... 3 +99 99 301 "Beardy" Someone might come to the rescue! Yeah! Why didn't I think of that... 2 +100 100 301 AniZhuanchangBegin Zack I'll give it a try. 1 +101 101 202 1 2 3 1 +102 102 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +103 103 201 1 500367 1 +104 104 301 AniZhuanchangEnd 1 Roland Hah... Look at them trying to call for help. 1 +105 105 301 Roland They have no idea that we can see all their running, hiding, struggling and even trying to call for help crystal clear on the monitors. 1 +106 106 301 Looking at the Scavenger with a serious look on the screen, Roland laughs heartily, but his eyes are not smiling at all. Inside them are only deep and complicated emotions. +107 107 202 1 1 +108 108 301 He hears a distant noise in his M.I.N.D., like quietly dusting off an old roll of film and playing it again. +109 109 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +110 110 301 "Of course, I do. First, the screen went black. After that, the cameras kept changing, but I saw everything." +111 111 301 AniZhuanchangBegin "You running and looking for a place to hide, then ending up in that conference room. I saw the whole crisis!" +112 112 101 Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +113 113 301 AniZhuanchangEnd Roland shakes his head, forcing himself to recover from the chaos of noise. The Scavengers' onscreen "performance" continues. +114 114 301 They are anxiously checking the large operation panel in the central control room, trying to find a way to contact the ground forces or Babylonia. +115 115 301 But the filter's signal had long since been jammed. No one will hear their desperate cries for help. +116 116 301 The Scavengers in the image seem to realize this. They stand around the console, their faces pale as a ghost. +117 117 301 Roland has seen this look of despair countless times on helpless Constructs and hopeless humans... +118 118 301 And... What else is on their face? +119 119 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +120 120 301 "Anyway, please call the police ASAP" +121 121 301 "I gotta say, this attempt at boosting audience participation is a bit ham-fisted." +122 122 301 AniZhuanchangBegin ...But do you really know what 'real' is? +123 123 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +124 124 301 AniZhuanchangEnd Even for just a moment, Roland still feels the pain tearing his stomach. A feeling of nausea that he had buried in the depths of his soul a long time ago. It was as fleeting as an illusion, but at the moment, it was clear as day. +125 125 301 Those feelings that he thought he would not resurface, like ghosts hidden in an abandoned house, begin to haunt him again one by one with the progression of the "performance." +126 126 301 —These feelings become stronger and stronger until they could no longer be ignored. +127 127 201 1 500367 5 +128 128 301 1 Roland ...Ha. 1 +129 129 301 Roland Good show... Jolly good show. 1 +130 130 202 1 1 +131 131 301 Roland smiles with a slight grimace, then jumps off the stack of old machinery and walks to the door. +132 132 201 1 500367 1 +133 133 301 1 Roland But watching these are dreadfully boring. I'm going to find a place to sleep. 1 +134 134 301 Before he leaves, he glances back at the rusty schematic of the tower hanging on the wall and the location of hidden fire exits. +135 135 301 Generally speaking... the audience isn't allowed on stage. +136 136 301 AniZhuanchangBegin But there's always an exception. +137 137 202 1 1 +138 138 101 Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +139 139 301 AniZhuanchangEnd In the central control room, the three Scavengers are slumped on the ground. +140 140 201 1 500136 +141 141 201 2 500140 -600 +142 142 201 3 500139 600 +143 143 301 1 "Beardy" ...Things aren't looking good. 2 +144 144 301 Zack ...I've tried everything, but I can't start the gate using the central control system here. 1 +145 145 301 Kordes We can't send a distress signal, and now we can't even open the door. 3 +146 146 203 2 0.5 -400 +147 147 301 "Beardy" Impossible... There's gotta be another way. Right? 2 +148 148 301 "Beardy" ...We're so close to the conservation area. 2 +149 149 301 On the brink of fatigue, "Beardy" drags himself over and grabs Zack's clothes with his trembling hands. He keeps repeating his question. The always cheery smile has disappeared from his face. Instead, there's only the gradual emergence of fear and despair. +150 150 301 It seems that some string that has been stretched tight for a long time is finally about to break. +151 151 301 Zack ... 1 +152 152 301 AniZhuanchangBegin Kordes ... 3 +153 153 202 1 2 3 1 +154 154 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +155 155 301 AniZhuanchangEnd No one responds. +156 156 301 The central control room is almost maddeningly silent. The intermittent hiss of the CPF being strangled by the plants outside knocks at their hearts. +157 157 301 AniZhuanchangBegin The projection screen is still lit, and the progress bar reading is still growing. +158 158 101 Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +159 159 201 1 500136 +160 160 301 AniZhuanchangEnd 1 Zack No... 1 +161 161 301 Zack It's not over yet... 1 +162 162 301 Zack stands up slowly. +163 163 301 Zack Punishing Virus... Corrupted... This is all their doing... Damn it... 1 +164 164 301 As if all his strength has been pulled away, he holds onto the console for support. However, his eyes are transfixed on the bright red color on the projection screen. +165 165 301 Zack Just because of an oversight before I went to sleep... I didn't notice the mechanical abnormality... No, no, that's because I've been lying. Hell, I'm still lying to myself! 1 +166 166 301 Zack I said, "How can my machines be infected with an organic virus? Isn't that just a common malfunction?" 1 +167 167 301 Zack I hid the mechanical abnormality, and I didn't report it... 1 +168 168 301 Zack When I woke up... I opened the door... 1 +169 169 301 Zack All the machines I was familiar with now had... red eyes... their bodies... stained with red blood... 1 +170 170 301 Zack The anomaly I should've paid more attention to harmed my family... harmed the entire block... 1 +171 171 201 1 500139 +172 172 301 1 Kordes Zack, calm down... 1 +173 173 202 1 1 +174 174 301 Zack closes his eyes and takes a deep breath. His hand on the console clenches into a fist. +175 175 201 1 500136 +176 176 301 1 Zack The CPFs... are machines built to protect people. 1 +177 177 301 Zack The conservation area was built around the CPF. Countless refugees were reunited under the tower. 1 +178 178 301 Zack Mechanic engineers built these towers. How could we let these... disgusting monsters... act so recklessly! 1 +179 179 301 Zack puts his hand on the keyboard and begins to type rapidly. Several pages spread out on the projection screen. +180 180 301 Each page displays the number and status of various groups of centrifuges. +181 181 301 Zack I'm going to destroy the tower's centrifuge array, cut off power and put a stop to this CPF. 1 +182 182 301 Zack Even if we can't destroy the monster, we can at least prevent that progress bar from increasing. 1 +183 183 301 AniZhuanchangBegin Zack The CPFs should be a hope for humanity, not a lair for those monsters! 1 +184 184 202 1 1 +185 185 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +186 186 401 2 716 +187 187 301 AniZhuanchangEnd An ear-piercing alarm begins to echo throughout the entire tower. +188 188 301 Alert WARNING! WARNING! Centrifuge array in Sector A deactivated. Please contact maintenance personnel to resolve the issue immediately! +189 189 301 Alert WARNING! WARNING! Centrifuge array in Sector B deactivated. Please contact maintenance personnel to resolve the issue immediately! +190 190 301 Alert WARNING! CPF will be rendered inoperative without immediate course of action. +191 191 201 1 500308 +192 192 301 1 Cinderelik ...? 1 +193 193 301 The metrics and oscillograms on the screen have changed significantly. +194 194 301 Cinderelik This reading... Is... "Mother"... "afraid"? 1 +195 195 301 The progress bar that is about to come to an end stops slowly and buzzes repeatedly with a warning sound. +196 196 301 —94.5% +197 197 301 —94.5% +198 198 301 —93.9% +199 199 301 —93.5% +200 200 301 —Then, the reading starts to slowly retreat. +201 201 301 Cinderelik ...Mother! 1 +202 202 202 1 1 +203 203 301 At the moment she sees the reading beginning to retreat, Cinderelik's dark golden pupils suddenly shrink. +204 204 301 She immediately looks toward the Hetero-Mother, which was previously in a stable state and is now crying. After the scarlet umbilical cords lost their supply of Punishing Virus, they fall to the ground like a rapidly withering and rotting plant. +205 205 301 The remaining red umbilical cords, hungry for more nutrients, slowly crawl with "Mother" to the place with the highest Punishing concentration. +206 206 201 1 500308 +207 207 301 1 Cinderelik "Mother" is starving because of them. 1 +208 208 301 Cinderelik The centrifuge arrays... Four of them are already irreparable. 1 +209 209 301 Cinderelik ...Why? This problem has never occurred in previous experiments. 1 +210 210 301 Cinderelik ...They're hurting "Mother". 1 +211 211 301 Cinderelik No... I can't let this happen. 1 +212 212 301 Cinderelik Unfavorable factors in the experiment need to be screened out. 1 +213 213 301 Cinderelik raises her hand and gently sings a lullaby. +214 214 301 The lullaby is calm and long, passing through the stacked steel frames and iron pipes. The Hetero-Creatures hiding in the dark, as if having obtained some enlightenment, go in a certain direction under the guidance of Cinderelik. +215 215 301 Cinderelik "Mother" needs more space for delivery. 1 +216 216 301 AniZhuanchangBegin Cinderelik commands the Hetero-Plants that has penetrated through the cracks to rip open the ceiling. Cross-shaped light projects onto "Mother". As the cracks widen, Cinderelik can now see what's above, as "Mother" gradually moves in that direction. +217 217 401 1 60 +218 218 202 1 1 +219 219 101 Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +220 220 201 1 500140 +221 221 301 AniZhuanchangEnd 1 "Beardy" You've got to be joking... 1 +222 222 202 1 1 +223 223 301 Despite all of the Hetero-Creatures they had seen along the way, none frightened them as much as the scene in front of the Scavengers. +224 224 301 From the glass wall in front of the central control room, they can see the scene inside the CPF. Only a faint skylight at the top of the tower illuminates the base floor, which had been eroded by the Hetero-Plants. +225 225 301 The sturdy, solid vines break open the floor to form a hatch. A huge black shadow appears from deep within the darkness. Something rises gradually on the branches and vines. The sounds of the CPF's walls being scratched and squeezed echo in the nearly fortified space. +226 226 301 The dense black shadow is like a giant parasite living in the tower, climbing up among the lingering branches step by step. +227 227 201 1 500136 +228 228 301 1 Zack Is that it... I didn't expect it to be hiding under the CPF. 1 +229 229 301 Zack Is it climbing outside because it can't absorb energy from the centrifuge array? 1 +230 230 301 Zack This is only the beginning... 1 +231 231 301 Zack lowers his head and quickly operates the control terminal. Sweat drips from his forehead and falls on his trembling hands, which does nothing to impede his work. +232 232 301 Zack I need to violate each safety protocol one by one... I never thought I'd see such a day, but... 1 +233 233 202 1 1 +234 234 301 Alert ERROR! ERROR! Centrifuge array in Sector C deactivated. Please contact maintenance personnel to resolve the issue immediately! +235 235 301 But who could have thought that doing such a thing would end up helping humanity resist the Punishing Virus? +236 236 301 As "Mother" begins to rise, the vines become more aggressive and continue to bang on the door to the central control room. To combat this, Kordes and "Beardy" barricade the door with heavy objects. +237 237 301 Both of them slump on the floor with their backs against the heavy objects and look at Zack, who is hurriedly working in front of the console. +238 238 301 "Beardy" looks like he has recovered to his usual appearance and smiles bitterly at his empty gun. +239 239 201 2 500140 -450 +240 240 201 3 500139 450 +241 241 301 1 "Beardy" Now we really have no way back, Zack. 2 +242 242 301 Kordes Hey, "Beardy". Think these flower seeds will grow if I ingest them? 3 +243 243 301 "Beardy" Heh... You're always calling me an idiot, but turns out you're the real idiot. I might not know much about plants, but I do know that burying a body under a flower patch burns their roots. 2 +244 244 301 Kordes ...I just feel sorry that I couldn't make my daughter's wish come true. 3 +245 245 301 Kordes But if I die, I just hope I don't see her there. 3 +246 246 301 Kordes I hope that she's alive... That she lives to see when dawn of a new day comes. 3 +247 247 301 "Beardy" Given how long it's been since you've seen her... If she's still alive, she should be all grown up by now. 2 +248 248 301 Kordes takes out a photo tightly wrapped in clear plastic from his breast pocket and gently strokes it. In doing so, the small bag of seeds is squeezed out and falls gently onto the floor. +249 249 301 But Kordes doesn't pick it up. His eyes remain firmly locked on the photo for a long time. +250 250 301 In the yellowing photo, the girl with white hair and pink clothes looks like a gentle flower. She gives the camera a bright smile. +251 251 301 Kordes She's my pride and joy. 3 +252 252 202 2 3 1 +253 253 201 1 500136 +254 254 301 1 Zack ... 1 +255 255 301 Zack Sorry. 1 +256 256 301 Zack If I hadn't insisted on coming here... you wouldn't... 1 +257 257 202 1 1 +258 258 201 2 500140 -450 +259 259 201 3 500139 450 +260 260 301 1 "Beardy" No point talking about such useless things at a time like this. 2 +261 261 301 Kordes We all know that we couldn't have reached the conservation area with the supplies we had. 3 +262 262 301 Kordes And obviously, you can't leave us. 3 +263 263 301 "Beardy" At least, we'll die fighting—let alone against an entire tower of Hetero-Creatures. This would make for one hell of a movie. We'd be the heroes. 2 +264 264 301 Even now, "Beardy" tries his best to liven up the mood. Maybe because this is the role he has always played in the team. Or maybe he simply doesn't want his partners' sad expressions to be his last memory as they die together. +265 265 301 Kordes Yeah, you're right. There's even someone to play the role of pulling out his daughter's picture right before he dies. We've got all the roles covered. 3 +266 266 202 2 3 1 +267 267 301 Zack chuckles. He lowers his head and swallows the guilt in his eyes as he looks back at the projector screen. +268 268 201 1 500136 +269 269 301 1 Zack Good. Looks like the centrifuge array in Sector D is also... 1 +270 270 301 Zack Rgh...! 1 +271 271 301 His abdomen feels ice cold at first, followed by intense heat, then agonizing pain. +272 272 402 716 +273 273 401 1 33 +274 274 301 Zack lowers his head slowly and sees a scarlet branch protruding from his abdomen as blood drips down from it and onto the table. +275 275 202 1 1 +276 276 201 2 500140 -450 +277 277 201 3 500139 450 +278 278 301 1 Kordes & "Beardy" Zack!!! 2 3 +279 279 202 2 3 1 +280 280 301 All this happens so suddenly that no one had noticed branches emerging from the small vents in the ceiling. +281 281 301 Due to the intense pain from the stab wound in his abdomen, Zack can no longer support himself and falls to the ground slowly. +282 282 301 The wound quickly shows symptoms of Punishing infection. A burning sensation rapidly spreads to his limbs. +283 283 201 2 500140 -450 +284 284 201 3 500139 450 +285 285 301 1 "Beardy" Kordes, serum! 2 +286 286 301 Kordes Here! 3 +287 287 301 Kordes hurriedly takes out the box of serum from his bag, grabs a vial, and prepares to give Zack an injection. +288 288 202 2 3 1 +289 289 201 1 500136 +290 290 301 1 Zack D-don't... It's... no use... Don't w-waste it... 1 +291 291 301 Zack reaches out and stops Kordes' hand holding the serum, shaking his head. +292 292 202 1 1 +293 293 201 2 500140 -450 +294 294 201 3 500139 450 +295 295 301 1 Kordes But you... 3 +296 296 202 2 3 1 +297 297 201 1 500136 +298 298 301 1 Zack I've... had it coming... 1 +299 299 301 He struggles to raise his head and looks at the progress bar on the projection screen. +300 300 301 —79.9% +301 301 301 Zack ...Is t-that it? 1 +302 302 202 1 1 +303 303 301 Through the glass, the giant indescribable shell rises up to the height of the central control room. It appears this is the highest it can reach. The black armored shell tightly wraps the soft red underbelly. It frantically shakes the umbilical cords connected to it, screaming in agony. +304 304 301 RImgBg1Shake ??? —! +305 305 301 A moment later, the barricaded door is smashed open by some immense force from outside. +306 306 301 Outside, they see a pale girl floating. +307 307 301 Or rather, being hoisted in the air. Two fish-shaped Hetero-Creatures tightly holding strands of cloth hanging from her clothes give her the illusion of floating. +308 308 301 A half-broken wing stretches out from behind her. The girl's golden pupils are like a bottomless haze devoid of emotion. +309 309 201 1 500308 +310 310 301 1 Cinderelik Please stop hurting "Mother". 1 +311 311 301 Cinderelik Please stop interfering with the tower. 1 +312 312 301 The girl raises her slender wrist and points to the huge shell hanging in the distance. +313 313 301 Cinderelik "Mother" is about to go through the most crucial stage. I can't let her be in danger at this time. 1 +314 314 301 Cinderelik You should have come to help incubate "Mother". 1 +315 315 301 Cinderelik ...Instead, you hurt it. 1 +316 316 301 Cinderelik This is an unforgivable sin. 1 +317 317 301 With her light, gentle tone, the pale and thin girl looks vulnerable, but the Scavengers knew the moment the door was torn open that she is no ordinary human nor is she on their side. +318 318 301 Cinderelik Now, please, turn into a bouquet of red flowers for "Mother". 1 +319 319 301 She delivers them the most cruel death sentence in her most gentle tone. +320 320 401 2 10007502 +321 321 301 RImgBg1Shake Right as Cinderelik points her finger at the Scavengers, a giant hole is blown out of the wall beside her with a sudden bang. Scrap metal and cement fly past her. In response, she quickly commands her fish, allowing her to escape unharmed. However, the sudden blast interrupts her attack. +322 322 201 1 500384 +323 323 301 1 ??? Oops! Sorry! My aim was a little off. I didn't hurt you, did I? Looks my aim has suffered from being so weak right now. 1 +324 324 202 1 1 +325 325 301 A figure appears in the breached wall. He shakes the chain blade in his hand, and the dust from the explosion slowly settles. +326 326 201 1 500308 +327 327 301 1 Cinderelik Roland? 1 +328 328 301 Cinderelik ...I'm fine. Please be more careful next time. 1 +329 329 203 1 0.25 -450 +330 330 201 2 500367 1 450 +331 331 301 1 The figure emerges from the dust. Shaking the dust off his hair, he smiles gracefully. +332 332 301 Roland Good. I didn't miss the climax, did I? 2 +333 333 301 Cinderelik They hurt "Mother" and hindered der Meister's plan. They have to pay the price. 1 +334 334 301 Roland Heh... Looks like they're already scared out of their wits. 2 +335 335 301 Roland Think I can have a word with them? 2 +336 336 202 1 2 1 +337 337 301 Cinderelik silently floats to the side and lands in the corner of the room. +338 338 201 1 500367 1 +339 339 301 1 Roland Thank you so much. 1 +340 340 301 Roland looks at the Scavengers with a smile. +341 341 301 Roland Hmph, what a pity. Especially you, Zack... That wound sure looks serious. I'd advise you to leave him behind. You can't escape with him. 1 +342 342 201 1 500136 +343 343 301 1 Zack Aren't you... Rolmo...? 1 +344 344 201 1 500367 1 +345 345 301 1 Roland Ah, I'm surprised you recognize me even as you're about to go unconscious. I'm touched. 1 +346 346 201 1 500136 +347 347 301 1 Zack I-I was suspicious of you... ever since we entered the t-tower... Cough... 1 +348 348 202 1 1 +349 349 201 2 500140 -450 +350 350 201 3 500139 450 +351 351 301 1 "Beardy" What?! That's the refugee who led us here?! 2 +352 352 301 Kordes Why'd you trick us... 3 +353 353 202 2 3 1 +354 354 301 The Scavengers' surprise in realizing that they were deceived was just as Roland had imagined, but their reaction lacks in intensity. Probably because they were already past the point of exhaustion. +355 355 201 1 500367 1 +356 356 301 1 Roland I didn't trick you. 1 +357 357 301 Roland The forest... The tower... The supplies... Every word I said was the truth. You saw it with your own eyes. 1 +358 358 301 Roland I gave you intel and warned you about the intel. But, it was ultimately you who made the decision to come here, didn't you? 1 +359 359 204 1 +360 360 301 Roland So far, everything was on your own volition. I just led the way. 1 +361 361 301 Roland's smile disappears from the corner of his lips. His tone carries a sense of pity. A trace of inexplicable sadness flashes in his eyes as he looks at them. +362 362 301 Maybe this is just another layer of his act. +363 363 202 1 1 +364 364 201 2 500140 -450 +365 365 201 3 500139 450 +366 366 301 1 Kordes You...! 3 +367 367 202 2 3 1 +368 368 201 1 500367 1 +369 369 301 1 Roland Don't be angry. What if I said—you have a chance to survive? 1 +370 370 202 1 1 +371 371 201 2 500140 -450 +372 372 201 3 500139 450 +373 373 301 1 Kordes You think we'll believe your lies? 3 +374 374 202 2 3 1 +375 375 201 1 500367 1 +376 376 301 1 Roland Right, my apologies. What I said wasn't forthright enough. 1 +377 377 301 Roland reaches out and gestures with a finger toward "Beardy" and Kordes. +378 378 301 Roland You... And You... If you leave Zack here, I'll ensure your safe departure from this place. How does that sound? 1 +379 379 202 1 1 +380 380 201 2 500140 -450 +381 381 201 3 500139 450 +382 382 301 1 Kordes Cut your bull****... 3 +383 383 301 "Beardy" Even if we die, we will die together. 2 +384 384 202 2 3 +385 385 301 Kordes and "Beardy" struggle to lift up Zack, who is nearly unconscious. +386 386 201 1 500367 1 +387 387 301 1 Roland Stop pretending. I've been with you long enough. It's not like I don't know how much you two want to live. 1 +388 388 202 1 1 +389 389 201 2 500140 -450 +390 390 201 3 500139 450 +391 391 301 1 Kordes But we're not just going to leave him here to die! 3 +392 392 202 2 3 1 +393 393 201 1 500367 7 +394 394 301 1 Roland Sigh... I'm just giving you your best option. Why are you making me out to be the villain? 1 +395 395 201 1 500136 +396 396 301 1 Zack D-don't worry about me... Hurry... Only you... two... can survive... 1 +397 397 202 1 1 +398 398 201 2 500140 -450 +399 399 201 3 500139 450 +400 400 301 1 "Beardy" That's bull****! We're not leaving you here! 2 +401 401 202 2 3 1 +402 402 201 1 500367 1 +403 403 301 1 Roland Nothing puts the audience at the edge of their seats like "You go first! No, I won't leave you!" 1 +404 404 202 1 1 +405 405 301 Roland opens his arms in a grand gesture, mimicking a classic scene in movies, then shakes his head. +406 406 201 1 500367 1 +407 407 301 1 Roland Normally I wouldn't mind relieving some boredom with this kind of scene, but unfortunately... there's no time for that. 1 +408 408 301 Roland Don't you feel the Punishing Virus concentration rising? That's all thanks to you destroying the centrifuge array. 1 +409 409 202 1 1 +410 410 401 2 10006001 +411 411 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +412 412 301 Roland sighs with regret. The next second, the chain blade flashes a ray of cold light as he attacks the three Scavengers sitting motionlessly on the ground. +413 413 301 The two remaining conscious close their eyes and prepare for death. +414 414 401 2 1503 +415 415 301 RImgBg1Shake However, their anticipated death does not come. Everything around them suddenly began spinning, as if they were tied up and fiercely thrown out. +416 416 301 Before falling into the dark stairwell, Kordes feels a cold card in his hand and someone whispering in his ear. +417 417 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +418 418 301 "Walk along the direction shown in the picture. The basement has access to the outside." +419 419 301 1 AniZhuanchangBegin "By the way, the mess has been cleaned up. Don't be too grateful." \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieYC02210BA.tab.bytes b/Resources/table/client/movie/movies/MovieYC02210BA.tab.bytes new file mode 100644 index 00000000..a09710c0 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYC02210BA.tab.bytes @@ -0,0 +1,234 @@ +E]QHQjj>fz U#QHWNI* +Ss3\3Env9L>jC2IbW ΘjDH]iA}3"zwitId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory441.jpg +2 2 401 1 55 +3 3 201 1 500367 +4 4 301 DialogEnable 1 Roland Phew... 1 +5 5 301 Roland stands by the hole which has been tightly blocked by a collapsed cement block and pats his hands as if he has just completed a warm-up exercise. +6 6 203 1 0.25 -450 +7 7 201 2 500308 450 +8 8 301 1 Cinderelik Why'd you let them go? 2 +9 9 204 1 1 +10 10 301 Roland They were the only variables to have any direct effect on "Mother". As you can see, "Mother" has had an emotional fluctuation similar to fear for the first time. 1 +11 11 301 Roland Only when it knows what fear is, can we know it's evolving in the right direction. 1 +12 12 301 Cinderelik ... 2 +13 13 301 Roland They still haven't left the sensory range of "Mother". Don't you want to know what kind of stimulation can be generated by the only surviving variables so far? 1 +14 14 301 Roland It'd be a shame to let such precious samples die so soon. 1 +15 15 301 Roland ...Think of it as an encore. I'm also curious to see how far they can make it. It's much more interesting than those dramas in the tower, isn't it? 1 +16 16 301 Cinderelik furrows her eyebrows faintly. +17 17 301 Cinderelik This isn't a part of the plan. 2 +18 18 301 Cinderelik Report this to der Meister. Let him make the final decision. 2 +19 19 301 Roland shrugs, neither agreeing or disagreeing. +20 20 301 Roland As you wish. 1 +21 21 202 1 2 1 +22 22 401 2 1515 +23 23 301 Roland connects his comms link, and Vonnegut's image appears on his terminal. +24 24 201 1 500305 -450 +25 25 201 2 500308 450 +26 26 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 27 301 1 Vonnegut How's the situation? 1 +28 28 301 Roland leans to one side, arms folded, and looks at Cinderelik leisurely as he awaits her to brief Vonnegut on the current situation. +29 29 301 Cinderelik ...My negligence resulted in the centrifuge arrays that provided "Mother" with nutrition being destroyed. 2 +30 30 301 Cinderelik Without a constant supply of Punishing Virus, "Mother" has grown considerably weaker than before. 2 +31 31 301 Cinderelik Without human interference, "Mother" would've completed the task by now. 2 +32 32 301 Vonnegut Is that so? 1 +33 33 301 Vonnegut doesn't show any sign of anger upon hearing the sudden change of events. He only raises his eyebrows out of interest. +34 34 301 Cinderelik I tried to repair the centrifuge arrays to ensure that the CPF can complete the final Punishing supply despite the low power. 2 +35 35 301 Cinderelik Incubation has been postponed. Also... 2 +36 36 301 Cinderelik Under incomplete conditions, the "things" in the "Mother's" body may have unpredictable defects. 2 +37 37 301 Vonnegut No matter. You've done well. 1 +38 38 301 Vonnegut You and "Mother" have completed your mission with flying colors. 1 +39 39 301 Vonnegut And Roland, thank you for your efforts. I'll hold up my end of the bargain. 1 +40 40 201 2 500367 1 450 +41 41 301 1 Roland Thank you. 2 +42 42 301 Vonnegut Babylonia has found the location of "Mother", and they've sent their Construct forces to investigate. Take all the research materials and evacuate as soon as possible. 1 +43 43 201 2 500308 450 +44 44 301 1 Cinderelik But... 2 +45 45 301 Vonnegut I'm afraid that Gray Raven will be joining them. Are you confident you can win without any consumption? 1 +46 46 301 Vonnegut We have more important matters to tend to. 1 +47 47 301 Cinderelik I... 2 +48 48 301 Cinderelik Understood. 2 +49 49 301 Vonnegut Good girl. 1 +50 50 301 Vonnegut As for your "Mother", don't worry. Her time will come. 1 +51 51 301 Vonnegut Since the incubation of "Mother" will be delayed, it's better to have Babylonia's troops be "its" last guests. 1 +52 52 301 Vonnegut Set the stage for the final act. Return to my side and witness it with me. 1 +53 53 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +54 54 202 1 2 1 +55 55 301 AniZhuanchangBegin Transmission over. +56 56 101 Assets/Product/Texture/Image/BgStory/Bgstory425.jpg +57 57 301 AniZhuanchangEnd After saying farewell to Roland, Cinderelik immediately returns to the underground greenhouse as instructed by Vonnegut. +58 58 101 Assets/Product/Texture/Image/BgStory/Bgstory446.jpg +59 59 301 As Cinderelik murmurs, the monitoring tower's screens go black. She unplugs the storage device inserted into the terminal. +60 60 301 AniZhuanchangBegin She looks up at "Mother" hanging above her, then turns and walks into the darkness. +61 61 401 1 12 +62 62 101 Assets/Product/Texture/Image/BgStory/Bgstory445.jpg +63 63 301 AniZhuanchangEnd The monster's wailing seems to be close at hand. +64 64 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlackNew.prefab 2 +65 65 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlackNew.prefab +66 66 501 100 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlackNew.prefab 2 +67 67 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlackNew.prefab +68 68 501 100 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlackNew.prefab 2 +69 69 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryBlackNew.prefab +70 70 301 The Scavenger's consciousness ebbs and flows in the chaos. The pale and dangerous strange girl, the mysterious liar, the wailing from near to far, the pulsating bright red numbers, and the black and red light flickering in front of them... +71 71 301 Oh, right. He shut down the CPF's power to prevent the monsters from taking it over. +72 72 301 Even with the power shut down as much as he could, the monster could not be stopped from growing. +73 73 301 After losing most of the Punishing supply, "Mother" seems to have fallen into temporary chaos while hanging from the top of the tower. The scarlet umbilical cords swing wildly in the air. Some have even withered. After struggling for a moment, they become paralyzed and unable to move. +74 74 301 However, not only are the Hetero-Plants unable to move, having withered from the loss of nutrients, Zack was unable to move either. +75 75 301 Zack's body has decayed too far for him to even stand up. +76 76 301 He raises his hand. The festering has spread from his cuffs. Pus and blood soak the cloth wrapped around his hands. +77 77 301 Looking through the gap in his fingers, the Scavenger sees the shell off in the distance. +78 78 301 In the gap of the black shell, the clear outline of a shadow gradually emerges from the red interior. +79 79 301 A strange feeling rises in the Scavenger's mind. This kind of vision, which is as if there is nothing, sticks to his whole body. He feels something staring at him through the chaos. +80 80 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryBianHong.prefab 2 +81 81 301 His vision is gradually stained with a bright red. So close to seeing what is staring at him in the shell. +82 82 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryBianHong.prefab +83 83 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +84 84 301 Suddenly, it turns dark before him as if the bloody world is covered with a dense shadow. +85 85 301 Roland There you are. +86 86 301 Someone stands in front of the Scavenger. He opens his bloodshot eyes. The optic nerves suppressed by the virus make him unable to discern the figure in front of him. +87 87 301 Roland How pitiful... +88 88 301 His voice carries the sound of frivolous laughter as if the misery in front of him is something he was used to. +89 89 301 Roland Poor human. If only you were a Construct... +90 90 301 Roland I would've been able to save you. +91 91 301 Zack You... Rolmo... +92 92 301 Roland I'm surprised. I didn't think you would be able to tell who I am. +93 93 301 Roland Your friends have already left you. +94 94 301 Zack Really...? +95 95 301 The Scavenger puts his hand deep into the backpack and fumbles for quite some time. Finally, he pulls out a vial of serum. +96 96 301 Zack If you see them... give them this... Please... +97 97 301 Zack Cough... They're... running low on supplies... +98 98 301 Roland If I remember correctly, Kordes is in charge of carrying your group's medical supplies. +99 99 301 Zack Heh... This one I kept for myself... We all did... Just in case. +100 100 301 Zack So... If we're separated during an accident, we at least know the others will survive. +101 101 301 Zack I'm hopeless. They should've taken this while they had the chance. +102 102 301 Roland But I'm the villain who deceived you. What makes you think you can believe me? +103 103 301 Zack I saw you save them... I don't know why you did it... But you did... +104 104 301 Zack There's no hope for me... It's better for you to carry it than for it to rot with me. +105 105 301 Zack And I don't have a chance... to know what kind of person you really are. +106 106 301 Roland looks at Zack with a blank expression. +107 107 301 While searching for "new recruits," many Constructs had reached their hand out much in the same way in desperation to survive before being devoured by the virus. +108 108 301 Roland, the actor, had seen countless tragic plays, and Roland, the Ascendant, has experienced countless tragic realities. +109 109 301 This time, the human also reaches out with a strong desire to live, but he is asking him to save others instead. +110 110 301 Is this a trick to win pity? Or does the truth come out in one's dying breath? +111 111 301 Zack ...I just want everyone to live. +112 112 301 Zack I just wanted to get as much supplies as possible until we find a place where we can live—a place where Kordus can plant his blue hydrangea and watch them sprout into beautiful flowers. +113 113 301 Zack Maybe we could've found out the whereabouts of his daughter in that conservation area... +114 114 301 Zack We wouldn't have to wander around because of the virus and get into ridiculous disputes anymore... +115 115 301 Zack "Beardy" wouldn't have to... try and cheer us up anymore... +116 116 301 Tears spill out of his eyes as he trembles with pain. +117 117 301 Roland ... +118 118 301 The Scavenger's voice is so weak, it almost disappears among the roar of the tower. +119 119 301 Roland You mentioned that movie. +120 120 301 Roland Want to know how it ends? +121 121 301 Roland The brave knight reaches the top of the tower. He finds out that the place where the secret treasure should have been is empty, and the knight dies of despair. At least, that's how it should've ended. But the lead actor of the film didn't agree with the script. +122 122 301 Roland At that time, he was so naive that people laughed at him. He believed that people could achieve happiness on their own accord. +123 123 301 Roland He said that reality is bitter enough. Why film a tragedy that will only break the audience's heart? +124 124 301 Roland So he convinced the director to change the ending. +125 125 301 Roland Right as the knight is about to be engulfed by despair, the god sleeping in the tower finally wakes up. He witnesses the hope, struggle and despair of the knight, and realizes that there is such a powerful force in the hearts of humanity—whom he once viewed as weak. +126 126 301 Roland's voice is quiet and calm, like he is intimately familiar with this story. +127 127 301 Roland So the god gives humanity the kindling of hope and tells humanity that the disaster would one day pass. +128 128 301 Zack That's... a better ending... +129 129 301 Roland Isn't it ridiculous? He can't even control his own destiny, but he wants to change the fate of a fake character. What's the meaning of this? +130 130 301 Zack Meaning... +131 131 301 Zack Of course, I know it's fake... But I really liked... that he never gave up. +132 132 301 Zack Isn't that... the point of a movie? +133 133 301 Zack As long as someone performs a role and people watch it, the role... will live on in the hearts of the audience. +134 134 301 Zack As long as the feelings at that moment are real, what difference does it make if it's all an act? +135 135 301 Roland ... +136 136 301 Zack's entire body is gradually rotting due to the virus, but there's a faint smile in the corners of his mouth. +137 137 301 Right as his life is drawing to an end, he recalls the distant memories of what he had seen and heard during his journeys, casually chatting in front of weathered and broken posters, a movie hiding quietly in his backpack, and the afternoons he would watch them with his family. +138 138 301 Zack ...What I've done... is absolutely not... meaningless... +139 139 301 AniZhuanchangBegin The Scavenger's voice is so weak, it almost disappears among the roar of the tower. +140 140 401 1 211 +141 141 101 Assets/Product/Texture/Image/BgCg/Cg2201_3.jpg +142 142 301 AniZhuanchangEnd Roland Too bad I don't have more time to chat with you. +143 143 301 Roland squats down and takes the vial from the Scavenger. +144 144 301 Roland I'm not sure if I'll see your friends again, but this serum will play its role as you said. +145 145 301 Roland I rarely make promises, but this time you can trust me. +146 146 101 Assets/Product/Texture/Image/BgStory/Bgstory446.jpg +147 147 201 1 500334 +148 148 301 1 Zack ...Thank you. +149 149 301 Roland You're welcome. It's rare for someone to believe me for a change. What an interesting feeling. Usually, everyone believes my lies, but nobody wants to believe my truths. 1 +150 150 301 Blood slowly overflows out of Zack's ears, and his organs are rapidly failing. He can no longer hear what the person in front of him is saying. +151 151 301 Roland ... 1 +152 152 301 Roland Not to mention, consider this as the final gift for the "audience" who still remembers "me." 1 +153 153 301 When Roland utters the last sentence, which is almost a murmur, the Scavenger hears nothing. With his hand still held out, he stops breathing. +154 154 301 A twisted and strange cry comes from all parts of the tower, like a nightmare that can never be woken up from. Roland looks up at the shell hanging from the top of the tower. +155 155 301 Roland ...You're still watching? 1 +156 156 202 1 1 +157 157 301 No one answers. +158 158 401 2 1543 +159 159 301 Roland quietly drapes the Scavenger in his cloak, covering his body and his face full of regret. +160 160 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +161 161 301 AniZhuanchangEnd Roland ...Este no es nuestro final. (This is not our final destination.) +162 162 301 AniZhuanchangBegin Roland Rest, my friend. +163 163 401 1 12 +164 164 101 5000 Assets/Product/Texture/Image/BgStory/Bgstory430.jpg +165 165 301 AniZhuanchangEnd Keep moving... No matter what. +166 166 301 Kordes and "Beardy" support each other as they walk through the seemingly endless forest. +167 167 301 The CPF behind them has been completely occupied by the glowing red plants, becoming a giant tree pointing directly into the sky. The white signs that once guided them have been completely covered, and they can no longer distinguish the location of the CPF. +168 168 301 Something is quietly incubating in the CPF, waiting patiently to be delivered. +169 169 301 This CPF, which was once the hope of Scavengers for survival, has become an eternal nightmare in their hearts. +170 170 301 This CPF, which was once the hope of humanity for survival, has become a hotbed of human suffering. +171 171 301 The strange cries of humanoid monsters come from the jungle. They can even pick out Zack's voice from the rising and falling calls. +172 172 301 But now, Zack has become a permanent resident of the CPF. Those weird and deformed figures, with the voice of their sacrificed partner, squeezes indescribable screams from their throats and attack them. +173 173 301 They don't want Zack's expectations to go to waste. +174 174 301 But no matter how hard they try, this is as far as they can make it. +175 175 301 "Beardy" looks at Kordes, then takes out their last remaining grenade. +176 176 301 ??? ...Is that necessary? +177 177 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +178 178 301 Something flies across the night sky and lands right in "Beardy's" hands. +179 179 301 It's a clear vial of serum. +180 180 301 ??? I didn't expect to see you two still alive. Looks like you've really opened my eyes. +181 181 401 2 1510 +182 182 401 500 2 10006001 +183 183 301 An approaching monster is obliterated by a shotgun blast, lassoed by Roland's chain blade and thrown deep into the forest. +184 184 201 1 500334 1 +185 185 301 1 Roland But on the plus side, at least I get to fulfill a promise. If that didn't work out, I might have been a little disappointed in myself. 1 +186 186 202 1 1 +187 187 201 2 500140 -300 +188 188 201 3 500139 300 +189 189 301 1 "Beardy" It's you... 2 +190 190 202 2 3 1 +191 191 201 1 500334 1 +192 192 301 1 Roland I don't think now's the best time to fight, amigo. 1 +193 193 301 Roland I'm your savior, after all. 1 +194 194 301 Roland Where are you off to? 1 +195 195 202 1 1 +196 196 201 2 500140 -300 +197 197 201 3 500139 300 +198 198 301 1 Kordes ...There's nowhere else for us to go. 3 +199 199 301 Kordes covers his bleeding left hand. His backpack had been lost in the escape. +200 200 202 2 3 1 +201 201 201 1 500334 1 +202 202 301 1 Roland Of course, there is. You just need to put your mind to it. 1 +203 203 202 1 1 +204 204 301 Roland smiles and points to the sky. +205 205 301 As a thunderous roar approaches from afar, a few stars twinkle in the night sky. +206 206 301 No... Those aren't ordinary stars. They're transport crafts approaching the forest. +207 207 301 As if sensing the arrival of the uninvited guests, the giant trees behind them unleash a strange roar. The rustling and cries of the Hetero-Creatures can be heard all throughout the forest, just like a warning given by a giant animal when it exposes its fangs. +208 208 301 But those stars remain unfazed and continue firmly en route to the forest. +209 209 301 Like shooting stars. +210 210 201 2 500140 -300 +211 211 201 3 500139 300 +212 212 301 1 Kordes Those are... 3 +213 213 301 "Beardy" Transport crafts from Babylonia? 2 +214 214 202 2 3 1 +215 215 201 1 500334 1 +216 216 301 1 Roland You're right. 1 +217 217 301 AniZhuanchangBegin Roland Now's the time to call for help. 1 +218 218 202 1 1 +219 219 401 1 45 +220 220 101 Assets/Product/Texture/Image/BgStory/Bgstory439.jpg +221 221 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab 2 +222 222 301 AniZhuanchangEnd The wanderer walks on the desolate battlefield. +223 223 301 In front of him is a scorched land, filled with disfigured remains and broken weapons. The roar of gunfire or the cries of agony are long gone. Nothing but deranged silence lies here. +224 224 301 The source of the disaster was already gone. Burning trees toppled to the ground, and craters are filled with bubbling red liquid in its wake. +225 225 301 It is impossible to tell whether the liquid soaked in the scorched earth is bodily fluid from Hetero-Creatures or vital fluid from Constructs—or even blood from humans. +226 226 301 The wanderer stops in front of unidentified remains. Nearby, he picks up a vial of dirty serum. +227 227 301 Smoke looms in the night sky, refusing to disperse... Even the moon is obscured by the thick blanket, leaving only a faint silver glow. +228 228 301 Staring at the scene which can only be described as an illusion, Roland hears a mysterious voice in his M.I.N.D. +229 229 301 It's a distant and cold voice, but with a trace of imperceptible confusion. +230 230 301 What kind of world do you want to see? +231 231 301 DialogDisable Roland looks back again at the scorched earth he has long journeyed through. +232 232 503 1 AniZhuanchangBegin 10026 diff --git a/Resources/table/client/movie/movies/MovieYR01101BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01101BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..639d5e8a8a335395d2297c152fa9c9e566f10db3 GIT binary patch literal 6663 zcmb7JO^75(6`q6OMq}S({Q)s3#6{??sm%K6Zdj2XrghpCZS3BE)+H)4sxqm}j4~p# zYfA9w9>j}#n$zM%FCKKdP!JJEMHluU%7TaSu&jPB^0&4#Yu2Kf%BqUY z_u{?peeZiQr!W8dci;ThBM+YWNcPTKlkfcd&Kuu<@WG!vaqrcCy?yUbk1w7ZKD~eE zrQhHA#M!GaKmXdb`ycx7yVq|1@b%aK^UA$9KK}E&zy0&U<1gOd`Pi>s`}XQbZ{9t6 z@R?uy{jZ<>*;Chk^X@PI`H!dez3;tq_nE)_bpFT>KK-e;UwTn~^wF<*H`bs0<6l1T z${*NwAHDzIAD{Z{*h@o|;Nr{jc3OS7ST7|zH8&#VE%1Jl`0R$9hskjg#tfhAyZz>- zjKrG0$}i4@7O{EWd4UyIZgn-Ru13|>xVoBDR|nPAVRdy>T{(mLvbN&XW}MoNQyX$> zOHOUdsckv6F{ifX*4EtGnp<0QYin+8%^kn6yW=p2F=v2(7{c{jkcq?#L^7vf(s#zl z)LcK)%Fn#?`US$DX?guL7IS(1#{4{0dX0BO?~Xg^FOxal*7n-nahc25$l9U>Fg4+0kbqPrtl#gS#8S^?;;p%sOA%_WX4VtO;j=8U_0jOiP)s}( zFC&@CKEKc+Ot@M~EvS&_$EolZJXJhVI!2iIaTIZ1P+sZRRhS02gSIMfFQu1CpGWdi zBAx`5tFPUi19s4Kz3}{)8&AM=?yQzE95M9qt0Ii}EqJHZH`a5NN**A#Qz;Yfs{}qj zjXbC<@wwnZI1i+TH+WLz&RLd(22Rcq5MlS9d$`A^S&D7(R0~g%satY?)a~~nJER-| zZuaG{LEjy-{n21>b(i$b?#>ZAYG&1CHmhS~wd*F-*#K46jE}>^@0Xt1R?7-yE z^AREJd8V{=n^W2{&6ip&l|d3bmC(LYn<0KfOxKZ0LeZzvYI(sh$_y#XOUbUtA@yY9 zOQ2jSzdJOJ%kbB{xANKWbF~aY!F%&eXdh|lS+vaYK=Zk7Z-&f4q}@ST0S-mK^##{Q z41Z1Yx$DnL)92@bd@RSQwTlQwoN&{LPmm4qjXNkK<>X$r;Tg6k41Z1A?3RjXpTHv^ z9idDTPN)PZ{XOeLBn4thh&x{RVI&uPDKaAs?pOu*40I!}k{eW&SxT|MFLTsGCw({v z41Wy*si4;8G@=N<4;lU%e%ClV=AaNF_mmqcVLVYOT$>S@_!K^>n^@cq<18k?&BAmG ztd4+ZDv>&sWn8ah6U-0v+nOn>%+0H;t6s1X7wNH&FSqLCWk%%LS)8~HO=bh`C52uf z=%_Pa+1e^20U%ujA|)i@jjvUPd|pa0{z|Mt^&*=GX#w?aXt_fMyBnb>@%`Rlz{3&4 z`bLIoBFGy}Vbn670%mvsT%#WmA8R12J1O8TJiXz^w(3F~!uqBkjq0LqaEktxa3j`e z2zysTW0_imm;sV9MVp(&Ru34gH2eXdY_6$3Veuiu`o`j}r38*6hUHD)OJX9&(I--X z*+3&0%3-uX|K!gix75QC&J~|3O{E+ns@R*|cz0Nb0|tZetVDSJ-sT^Kivzc4aS8RJ zq2Rl=7jAGF?rH8N&%?R0G1qbhe&yJVCv}*vbKD*;YBd@}8bWcUwe-&5h-JhX$u!#% zIQco3Dc7N2s)4D%C34j7p$H*5@JFVVE?mq@aUNbuP-LeQBR1SDr#yW2i9Nf6o|P7* z8iF`9h!>O)+G!e~t8$@3bV3hbkpe-ad_W?Igyu7?V(XMf1#WR-%!co~@P-pMY%4r4 z6m%>41GskzvAc%uu?>eb0OD9^s8W{J%@6#Yl7fITH(Pu>V6ePVU)>}%JY>UGIcF>= zOA)pQ$KdBGfNF!Rr0jW_S(2;hC}{w&+ImE0=UQd<2k@Ho!&CsMCIV0l`k`9c)Z2|@ z(0wG_2rwc|!!#qx>rDR%x&bVjXdxjb~9vHezgk0dA$p=i1IpxUWB?9@Ds>Stwf1K z4L(>#B7u5Q!~p1fl)>I2^i9vkzgP9iUQrm`nHWL-q7a*Upgn2UX^1h5LK|+E6#fLv zTkDl^TNNfGxvZ%TLQjb`Bw)pfz?a}eb6isaeI0`zsPf@qhL}JNGzhHpp=U|cR$?S$ z+X&H!sg+pL0G8(g;%Z%;$|%HWWcxE{415aYVqk>SsCLlZTt?7%1L`czz;!44kd4~7 zgPI%dywEKV>C2-dHrk*9z^&8dc);LeTaZf9h9E`-=W`bgj^OzuBjz{Ra;Y>%Jksk` zvZfM!099Xpf!VVP6g?@6{6d8B1&xE4T0Oa>xfM^bLkDmRn=v67SluH*jjyaC0nMz? z>AK@RMj5wDhkT-l(Flp5I8s`)O;iP1B&l|foJ$_F{ZeC$Cdvc$N=n{h6%hvIG?12e zDVsOICEpiHwv*__L+Ia@C*TAN^D+Vmw4p*TIUgi?<%4>;pvpC4kx;9=DveFTlBxvnbT2gKmeAo4 zrH$VxbSq>kZ$UG0iP6gEQ*0BReM=lC458epwr-jlAFy#dL7-XlFDNTzJ`a05A-KRa zyfCCTZF+%BwU1dbA~*q63F$XqVIrhm%i9S2mVFRHeC)V=Ei$K%t%#Y8WJhx&A$0stu$p8Z1^1?aQfFU-BV!5CgrrQ@|blWUBhGU@! z28!{S2qT4#@NvpPrM;3gSCopPIQ_AwbA<*SiL17!zt z+!o~#n{<@j4AB7}394~S^R{s#pnG^O3eu{wsr2ah!TzKbv^JP3m;dPUkXkb-x4>^Q zW{BVWtdj}OEjLAY2|ub6dp6@kK!-_j{Fu~49!La%D#iwkrd@y{k*hp9l;ouflWmS3 zun9_}**@ursr7{fA2RH$k>G0jz6fK)3T+$hoNAe*kR4sW z8;M)#j`AGpq1t0|#1OUI5#)H|@ZJ8O1#O^=;+Ld7qL2~H774B9GYvo~AOSz14`6%| s5x_BPoDCwlU(vjWqunIkgRmn2qoExe4~U`TATJWwgB7aN&f|su0n`lItpET3 literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieYR01102BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01102BA.tab.bytes new file mode 100644 index 00000000..08a25d83 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01102BA.tab.bytes @@ -0,0 +1,83 @@ +VfO" +'Ul8,T)O{\3PPOGHoc9TFAޫ8!#do^N𮑶 UƭzeG"<EC9KҤS&&V٢@@svcId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory126.png +2 2 401 1 15 +3 3 301 DialogEnable Inside the sealed first carriage, also known as the royal carriage. +4 4 201 1 500162 +5 5 301 1 Robotic Voice Delivery time: Confirmed. Location: Confirmed. Target: Scanning... 2 individuals. No infection detected. Identifying target. Confirming delivery content. 1 +6 6 202 1 1 +7 7 301 The monotonous, mechanical voice of the meter-tall robot resonates across the carriage. +8 8 301 The robot turns its round head to scan the carriage, then slowly makes a clumsy bow. +9 9 201 1 500162 +10 10 301 1 Robotic Voice Greetings, Leader of Akdilek Commercial Alliance. 1 +11 11 202 1 1 +12 12 301 The young lady leader remains silent on the throne. +13 13 201 1 500162 +14 14 301 1 Robotic Voice One of the procedures is to verify the goods. 1 +15 15 201 1 500126 4 +16 16 301 1 Aston The goods passed the check, didn't they? We suffered quite a loss too. 1 +17 17 201 1 500162 +18 18 301 1 Robotic Voice Yes. 1 +19 19 301 Robotic Voice Master is satisfied. 1 +20 20 202 1 1 +21 21 301 The robot looks a bit uncomfortable as it touches its "necklace." +22 22 201 1 500162 +23 23 301 1 Robotic Voice Master, wants to talk. 1 +24 24 202 1 1 +25 25 301 Bzzt—Bzzt. +26 26 201 1 500162 +27 27 301 1 ??? Hello, can you hear me? 1 +28 28 202 1 1 +29 29 301 A heavily processed voice is heard from the robot over the static. +30 30 201 1 500126 8 +31 31 301 1 Aston ... 1 +32 32 201 1 500125 +33 33 301 1 Jamilah Please. 1 +34 34 201 1 500162 +35 35 301 1 ??? Akdilek IV, Jamilah. The Princess of Akdilek. 1 +36 36 301 ??? Pardon me for not introducing myself again. The identity check has been conducted far too many times. 1 +37 37 202 1 1 +38 38 301 Despite numerous attempts to process the signal, the voice in the audio source remains unclear. However, the tone in the voice sounds gentle and polite with an undertone of laughter. +39 39 201 1 500162 +40 40 301 1 ??? I have confirmed the status of the "goods." Are you ready for delivery? 1 +41 41 201 1 500125 4 +42 42 301 1 Jamilah Before that, perhaps we can talk about the unexpected events that took place while you were checking the goods. 1 +43 43 201 1 500162 +44 44 301 1 ??? They can hardly be described as "unexpected," don't you think? Be it the performance of the goods, or the presence of additional Babylonia dispatchment. Everything is under your control, my dear princess. 1 +45 45 201 1 500126 +46 46 301 1 Aston You said the dispatchment would be another Task Force. 1 +47 47 201 1 500162 +48 48 301 1 ??? I did. I was wrong. 1 +49 49 301 ??? The job of a Task Force is to fight Punishing and eliminate the Corrupted. 1 +50 50 301 ??? But the Purifying Force isn't meant to be merely cleaners. 1 +51 51 201 1 500125 4 +52 52 301 1 Jamilah The real target of the Purifying Force Constructs is you. 1 +53 53 201 1 500162 +54 54 301 1 ??? Yes, it's me they're after. That last arrow surely wasn't aimed at the Hetero-Core. 1 +55 55 202 1 1 +56 56 301 The voice becomes hurried and fuzzy. +57 57 201 1 500162 +58 58 301 1 ??? But the trade will go on unaffected. After all, I'm but an agent looking to strike a deal for my client. 1 +59 59 301 ??? Of course you can sell this half-baked information to Babylonia. But now isn't a good time, don't you think? 1 +60 60 301 ??? Let's finish the deal if there are no other issues. The goods will be retrieved by the buyer themselves, don't worry. 1 +61 61 301 AniZhuanchangBegin ??? Hope this trade is worth it. 1 +62 62 202 1 1 +63 63 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +64 64 201 1 500026 +65 65 301 AniZhuanchangEnd 1 Lee Daily balance system check completed. All high-risk faults fixed. With Sophia here, we can leave the rest of the maintenance to the train's own team. 1 +66 66 301 Lee We have wasted too much time here. 1 +67 67 201 1 1021001 +68 68 301 1 Lucia Yes. Commandant's plan was to leave ACA today. 1 +69 69 203 1 0.25 -400 +70 70 201 2 1031001 7 400 +71 71 301 1 Liv ... 2 +72 72 204 1 3 +73 73 301 Lucia What's up, Liv? Any Corrupted left? 1 +74 74 204 1 +75 75 301 Liv It's the commandant's radar signal... 2 +76 76 202 2 1 +77 77 203 1 0.25 0 +78 78 204 1 4 +79 79 301 DialogDisable Lucia ...Commandant? 1 +80 80 202 1 1 +81 81 501 1 AniZhuanchangBegin Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 diff --git a/Resources/table/client/movie/movies/MovieYR01103BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01103BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..6d57145ee2d7becf6293e04aeb7f87e22c6546ac GIT binary patch literal 5626 zcmc(jO^hSO6~}XZmMlba0Ex@nmCz_?@VMG-kBx*jvopIHhcH>eETaXjP}yB}H}39o z`eQwglt2Vg4w2x3ka9^*a6tkj4j{Oo1c8)*(4M#?960iIKuEbnh<}y8*0Z+JXr*=Q z$z9zp`&GaCy|2FK&i$WU?$rKxmwxfN{QGCzxRi|mwxm1D=(LS|HAw4|M|@`HGcB7tFJ!)uZQp2ORvB6 z@ju>uGirLY)6N1NV{o93v+2d*u&=0@o)2}qhx3Klqw}g8#5-{i5w7gn-q};39GY9B z!6li^+q!d)%`o3jBv$!GLswyX&S`c5?|CwS7j_)I?p)BO1$eQI#QcF z)Oo@kP_EdQDYul0InrLx36#gOD}%Vi`+C5hHdDEyRCsR5@`{CR+BQakWk$zsu}ZN} zr}|BMC#us`Oja{K7Yhw)%o}lJ40=o@L+)zrm6kpsKr}3#0u%vyv7NUc6~Jrw9l3^i z_9-k^biR=&mfTI0%($QEv=3ZM+~hp=RFY;g_Biv^h#wvE0BCfBYha@_Ki}I^roF_ezcq+Q6b10C=xC~PHycgjzpCp za~2+x)Z{@BhTK;Pj1qA)WG~N#Y|J__2CSQ?G!L_sWxK5t4}J<0S+jTZz*Aumt8@j4 zH4=ygry+5hg!Ru!bh$0=i4ZO71evqbIBe|$9m`N#$DJUF5OWN638Iu@-QlyD4?t5t z=$~CdOoId*`u4{irwsGov<0h(aRfo;EHNhL5RdJtGz(&BDj2pNGmXe7Tx6!a5+9ja z?V#_gWMV57AxIl|JQMLd2fT$j^u@r$EoC5M&KO&~XVeG5DxJ*bCBeg)ohXzsl2$drI{U zj0tB-MvP66oEb}SsATFRrD_xALgZ0EYLe{IG~rYUvJNC`zyZElcs`dP3)Ecj&v7&3fr^cPAcS}QGpHzfu^MpNmr-OB9KxLSF4H^2 zD&&E!5C%Hwtyo``Dr@nkN{t{V1Kp|sU)d(eoOQ+lepR@r)Cn@DXM))h(6A2;f~db)csVGpAjmDohSNJAx<`i~a~p{MaTO?Tg&<2nLC4B_ zfoCft)3${g>B%-@n`~{pyclxP$ih8u%*_*&miRPQUnR&oP^ys&|GKe78KKnNh**Z` zPCOLNqk6>@L}&QOA|ru~X(AAB0GtFMo=keChB05S@-%mwAnPEcPVNa8|1m-uwz GZ2bUCJto}% literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieYR01103EA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01103EA.tab.bytes new file mode 100644 index 00000000..f59230ff --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01103EA.tab.bytes @@ -0,0 +1,27 @@ +L{,[Ϙ1:6I}gT +|kc{JYf$ +v6ʷT@:;La~p5_𳅇UI3x >6ֆ߈e$eѢN'=Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory171.png +2 2 401 1 10 +3 3 301 DialogEnable Kamui Captain, look... On the sea! +4 4 301 Kamui So huge...! +5 5 301 AniZhuanchangBegin Kamui What a gigantic ship! +6 6 101 Assets/Product/Texture/Image/BgStory/Bgstory148.png +7 7 201 1 500155 +8 8 301 AniZhuanchangEnd 1 Chrome I searched the database according to mechanoid type and retrieved data on the Musashi IX and the unknown mechanoids we encountered early. 1 +9 9 301 Chrome Database entry, E20, only has a text file. All audio and imaging data is missing. 1 +10 10 301 AniZhuanchangBegin Chrome Musashi IX was a security robot model exported by the Kowloong Chamber of Commerce during the Golden Age. Whereas the unknown mechanoids we encountered were mechanical puppet performers of the Acrobatics Series made by the General Toys Company after it was acquired during the Golden Age. 1 +11 11 202 1 1 +12 12 101 Assets/Product/Texture/Image/BgStory/Bgstory171.png +13 13 301 AniZhuanchangEnd Chrome The keyword being... "Kowloong Chamber of Commerce". +14 14 301 AniZhuanchangBegin Chrome An Eastern merchant ship that only returns to port at night... The Nighter. +15 15 101 Assets/Product/Texture/Image/BgStory/Bgstory148.png +16 16 201 1 1081001 +17 17 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +18 18 301 AniZhuanchangEnd 1 Kamui I didn't quite understand it, but at least the target of our recon mission appeared. 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If it hadn't been for that thing you brought back, I wouldn't have improved so much. 1 +7 7 301 Selena …… +8 8 301 Gabriel Well, this is what Miss Luna has hoped for. 2 +9 9 202 1 2 1 +10 10 201 1 500100 +11 11 301 1 α Just don't lose to the Babylonia people again. 1 +12 12 201 1 500008 +13 13 301 1 Roland That's blunt. I will try. 1 +14 14 202 1 1 +15 15 301 The Ascendants are gathered in an empty church. Sunlight sneaks through the cracks in the walls and falls on their elegant figures. +16 16 301 ? ? ? That's it? You will try? +17 17 301 The church door slowly opens. Hearing the sound behind them, Roland and Gabriel stand to attention and salute. Alpha walks over to the door in a welcoming manner. +18 18 201 1 500105 +19 19 301 1 Luna So... is that all you have to say? You will try? 1 +20 20 301 The owner of the voice, Luna, walks over and asks again, her manner brisk and passionless. +21 21 201 1 500008 +22 22 301 1 Roland Yes, Miss Luna, I will try. 1 +23 23 301 Alpha furrows her eyebrows at Roland's answer. Gabriel shivers a little but quickly regains his calm. +24 24 301 — +25 25 201 1 500105 13 +26 26 301 1 Luna Mm, I will be watching. 1 +27 27 201 1 500008 +28 28 301 1 Roland Thank you. 1 +29 29 202 1 1 +30 30 301 Luna's timely smile relaxes the tension before it escalates into something ugly. A certain someone feels relieved. Meanwhile, Roland and Gabriel finish their salute. +31 31 201 1 500101 +32 32 301 1 Gabriel Since Miss Luna is here, why don't you update us on the progress of your mission... Miss Lamia. 1 +33 33 301 Gabriel Miss Lamia? 1 +34 34 202 1 1 +35 35 301 Gabriel quickly moves on to the next topic, but this Lamia girl is unresponsive, as if she was somewhere else. +36 36 201 1 500100 +37 37 301 1 α I haven't seen her since I got here... 1 +38 38 201 1 500008 +39 39 301 1 Roland You've been hiding here all along, have you, Lamia? Show up right now, or I'm gonna blow this place up. 1 +40 40 301 ? ? ? Wait, wait, wait! Are you a devil!? +41 41 301 Roland Not a devil, but an Ascendant. Now stop being invisible and show yourself! 1 +42 42 301 Lamia I'm here. Just lower your gun. I surrender! +43 43 202 1 1 +44 44 301 Succumbing to Roland's threat, a monstrous feminine figure emerges from a dark corner. Despite her timid manner, she is actually an Ascendant working under Luna. +45 45 201 1 500008 -400 +46 46 201 2 500165 400 +47 47 301 1 Roland I just want to remind you it's time to quit slacking and get back to work. 1 +48 48 301 Lamia I... I'm not slacking. I went to Akdilek and that disgusting ship... like I was told to. 2 +49 49 301 Lamia I went into invisibility... only because I don't like crowds... 2 +50 50 301 Roland Which is another way of saying "slacking off". So, you must have come into contact with certain people, right? 1 +51 51 301 Lamia Um... yeah. 2 +52 52 301 Roland ... 1 +53 53 202 1 2 1 +54 54 201 1 500105 +55 55 301 1 Luna Anyway, the task I gave you, how did it go, Lamia? 1 +56 56 202 1 1 +57 57 301 Unfazed by the silly farce unfolding before her, Luna unhurriedly walks over to Lamia and asks. +58 58 201 1 500165 +59 59 301 1 Lamia Uh... about that... I think I failed. 1 +60 60 301 Lamia The leaders of Kowloong Corp refused to get on board with our plan, but neither would they be complicit in Babylonia's plot. 1 +61 61 301 Lamia They said they'd rather decide the future of Earth on their own, without meddling from anyone. 1 +62 62 201 1 500100 +63 63 301 1 α How naive! Do they honestly think they can be neutral in a world like this? 1 +64 64 201 1 500165 +65 65 301 1 Lamia So don't get mad at me. I'm just the messenger! 1 +66 66 201 1 500105 +67 67 301 1 Luna My sister is not mad at you. She just can't understand their stupidity. 1 +68 68 201 1 500165 +69 69 301 1 Lamia But can you understand it? 1 +70 70 201 1 500105 +71 71 301 1 Luna Neither can I, of course. 1 +72 72 201 1 500101 +73 73 301 1 Gabriel So, Miss Luna, does that mean... 1 +74 74 201 1 500105 +75 75 301 1 Luna The power of Heteromers is under our control. Roland's frame has been enhanced. And most importantly, Babylonia is on its way to becoming a corporation. 1 +76 76 301 Luna We can't let Babylonia beat us to it. 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Great! Let's all play a game together! 1 +6 6 301 As usual, Kamui strolls cheerily and breezily into the Gray Raven Lounge, greeting the preoccupants. +7 7 203 1 0.25 -400 +8 8 201 2 1031001 7 400 +9 9 301 1 Liv A game? 2 +10 10 301 Kamui Yep! I got my hands on this thing over here! 1 +11 11 301 Kamui waves the thing in his hand. It looks like a faded box, with the picture of a vacation beach on the cover and a title that reads "Memories O'n~Venus Beach". +12 12 302 Could this be... 13 This looks a little like those types of... 13 +13 13 204 1 1 +14 14 301 Kamui That's right! It's what they call a game cartridge in the Golden Age! You don't really see 'em anymore! 1 +15 15 301 Kamui Looks fun, yeah? 1 +16 16 201 2 500026 400 +17 17 301 1 Lee Not at all. I don't really care if you play games in your leisure, but don't drag us into it. Would be one hell of a joke if my first disciplinary action since joining Babylonia came from playing games with you. 2 +18 18 301 Lee You know that to us Constructs, we have no need for entertainment. 2 +19 19 301 Kamui But Commandant said you, Karen, and the others played card games before! Isn't that entertainment?! 1 +20 20 301 Lee Those were pure mechanical and probabilistic calculations. There's nothing wrong with that. 2 +21 21 301 Kamui Oh yeah? Games CAN also just be interactive virtual spaces. AND, game design involves a lot of pure mechanical and probabilistic calculations that's all the heat in the Golden Age. Shouldn't that be right up your alley? 1 +22 22 301 Lee ... 2 +23 23 301 Kamui And, and, this game is super fun! Even Lucia said so! 1 +24 24 302 Lucia plays games? 25 +25 25 301 Kamui I saw her by herself so I asked, and she said yes super quick! That threw me for a loop, Lucia is just so affable now! 1 +26 26 301 Kamui But halfway through the game, she said she had to do personal training and scooted off. 1 +27 27 204 1 2 +28 28 301 Kamui So I came over to play with you guys! This game is more fun with more people! 1 +29 29 301 Lee Don't you have anything else to do? Say... combat training? Liv and I are busy. 2 +30 30 204 1 1 +31 31 301 Kamui But you've already reassembled your gun eight times while I'm talking, and Liv is just staring at the lounge walls. And, Commandant, you're just back from the last mission, right? 1 +32 32 301 Kamui Humans! Especially humans after a long day of work! Need some proper entertainment to relax! 1 +33 33 301 Kamui Constructs don't get tired like humans, but prolonged and intense battles can cause bad data to clump up in our M.I.N.D.s! At times like these, it's good to wind down! 1 +34 34 301 Lee What you say should make a lot of sense, but suddenly, not so much when it's coming out of your mouth. Sorry, but playing games just sounds like stuffing junk files into my M.I.N.D. 2 +35 35 301 Kamui Commandant! Help me convince the guy! 1 +36 36 302 I'll deal with the disciplinary actions, if there are any. 37 Let's all play some games and chill! 37 +37 37 301 Lee sighs. He gives off an I-knew-you'd-say-this face. +38 38 301 Lee I knew you'd say that, but Kamui is a member of Strike Hawk. It's not good to spoil him too much. 2 +39 39 302 So it's okay to spoil my own members? 40 Yeah! Got it! 42 +40 40 204 2 6 +41 41 43 301 Lee That's not what I meant... Never mind. 2 +42 42 301 Lee I don't think you got even a fraction of it. 2 +43 43 301 Despite Lee's dismissive words, he seems to have acquiesced. +44 44 301 Kamui Wa-wa-weewa! Lee is actually so nice today! 1 +45 45 301 Lee Looks like you're dying to part with your vocal module. 2 +46 46 202 1 2 1 +47 47 201 1 1031001 1 +48 48 301 1 Liv ... 1 +49 49 302 Liv, join us too! 50 +50 50 301 Liv Well... If you say so, Commandant... 1 +51 51 202 1 +52 52 401 3 106003 +53 53 301 Kamui gives a cheer and quickly powers up a game console he brought in from who knows where. He then shoves the game controllers into the hands of the trio. +54 54 301 After setting up the device, Kamui stares at the screen and begins to skillfully navigate through the menus. +55 55 201 1 1081001 2 +56 56 301 1 Kamui You can scan and upload your appearance in this game! I'll help you guys import your data. Lee, don't forget to use a cooler-looking one! Oh, Liv, which frame's appearance do you want to use? 1 +57 57 201 1 1031001 1 +58 58 301 1 Liv Let me think... I'll use my Luminance frame. 1 +59 59 201 1 1081001 1 +60 60 301 1 Kamui Oh, right, right, Commandant, you gotta put this on. 1 +61 61 301 Kamui comes close and hands over a device. +62 62 301 Kamui I borrowed this deep-dive VR headset from the Virtual Center. Commandant, you can't image virtual avatars like us Construct, so it's easier for you to use this instead. 1 +63 63 201 1 500026 +64 64 301 1 Lee If I recall, Constructs have to fill out an application form and go through a lot of trouble to borrow from Babylonia. You sure went out of your way, huh. 1 +65 65 201 1 1081001 1 +66 66 301 1 Kamui Because I want to play games with Commandant! Are you ready, Commandant? 1 +67 67 301 1 AniZhuanchangBegin And so, you put on the VR device according to Kamui's instructions... \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieYR01302BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01302BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..819bfdd229b8511e16365aad1291bec9f821acee GIT binary patch literal 4001 zcma)9O^6&t6jpCFI0r@a;!hEk6`9OV_5AFv3hOSbaU_P2U6mMv)K1s*bf%|k?W#`i zTqJ>9JV-n!5^^v^^rVOcR?w3_2QMCi2cvk>iy%2kMA3j>RZmaP?)D5Ris|a^>U!^e z?|VOU{``}{l{a^;AN!g7^Vq#VU3m4wzpnn9I48nOJKrz=`QOg-@!j{`|LC{+Y?X?~ z-|KGQT)g(p8`lp0{`6Bf&fNC*!S{bV_t}H5U4LTb;fIc&4c|U@$Hj}cuYLEx6@KNe z6OYvY`1sQ=KL26W`Q(>(g7q&ieYNv!?ds*~%^&Z4_pJ+a_gww@@{JGLE?MblUxrv5 z5!-rvvoYKfq^(v1+3Dl@Oz4tT;rZc8=nn|)?A1P569FHZN9p1ykN7~HU?<6F<&0PL z@v1RiHOH&gc(pKIEsj@9;}xsr%UlY}#jsos%LTDq63a!gTo%iPv0R#yOLKB*PA<*K zr8&7Yr+KnmVuTUWsNu&BMx5HxXubDRE;+;@gxSr&_LW}D!%mNfoMO9BwB?QGLC4%lO zY#G=L40Et190I@CV=OF*i~@I=wkaRb*JEFcvD(7L(qcE=h0GzCdtsaDL{=x56PhuS zxpAEX1V8|cl;BaPN4qkj0YCsKFZfE)!*R%I!b7cStf-dM;}){1US$n}xmUs2er*y4 z_UF)z$=ud+5NbRlLqWTd9MDYx72%`E_j=mEm~cf;#R@LnlyELojKr3V>d6& zLwNML9eN7XPlyVw?wX#cfBxB^3l*w86dD2Fm1k3Cv zT=_2Wf-ggvOpideNHF(VIm&#+RxS~Su$}Z(My57ItDH6PT!N%99b=~k$@`?wWQv0t zu`9^NOfk?UG7bP-&ky@4Y1(rx_=4vVl9qV`z|CtfRgHQ;3olg~1Az=Z@CAtDxuR~w zJ>v+F%6QEr4!qi9p({GRLVHl5N*YnVo?$Oa7(zFPF3S*>CNsXP6UP=L{Mf-rt?D$% z!A1@66%AC&2Em;0tV2u@GyF}zDs(Om#hlQPk(9y!;Kg2r4uvv?8aURa&60q_*UP3f z7YwM;BA62gW+vOfM&O#-VS~4a^y60Ph)dLDOoX;6DxRcWKT^6%5lALcrD1^e76KjJ zlxfeDtwhM4I548<3tTk=&;{b`iqw&ns3PO@VB-w47KyW~FpkZd8&HIK-$dgm9T`2j z$wnX_LLx#psMGMyQUZP1@G?P_G1(Z1T0l%zKF}A#1C)1>j#03J6ajRc)?}LuuxY?y z_NH`E{uIa>0Tzh_F_>Zh5^;9L@W}o(Y5if<&=R?|Ywx-0)59F+n_7UhWh*@d^H3#F z%w!pbUTZpB^%@vZ$bzmh+nSqj1Q$ncgX7JK#{7{0WOPIp4@11{2-I+VlgMyRQ*j!Z zwT~2MxtNGK;O8RJt2UFmc8{rDCYf%EjvNRY_@DyU&cG%(+0.YfK8u0S,m>j{ +2X._zqT-Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 2 401 1 205 +2 500 101 SummerEnable Assets/Product/Texture/Image/UiMovieAni/UiMovieActivityAniBg01.png +3 501 502 RImgBg1BlowUp +4 3 301 DialogEnable Game Narration Humans. Drawn always by the beach. All too human. +5 4 301 Game Narration Dazzling summer sun, and blue skies... the beach is absolutely the best place to spend a summer vacation. +6 5 301 Game Narration You might not be able to go to the beach for a vacation for various reasons, and can't meet your friends from other places, so for those of you with these problems, we have the best holiday plan for you! +7 6 301 Game Narration An immersive summer beach story! Spend an unforgettable vacation with your closest! +8 7 301 AniZhuanchangBegin Overly upbeat music plays in the background. Lee firmly turns down the volume of the game. +9 8 401 1 205 +10 502 505 RImgBg1BlowUp +11 1 101 Assets/Product/Texture/Image/BgStory/Bgstory204.png +12 9 401 2 1515 +13 10 301 AniZhuanchangEnd The first thing that appears is a page full of various clothing. +14 11 301 Game Narration [Select the clothing you want to play in] +15 12 201 1 500026 +16 13 301 1 Lee ...What's this? 1 +17 14 201 1 1081001 1 +18 15 301 1 Kamui It's the usual avatar-making stuff before entering a game! We have our appearance data already, so we just have to choose our clothes. 1 +19 16 302 ... 17 These are all swimsuits, aren't they? 19 +20 17 201 1 500025 +21 18 301 1 Liv They're all... swimsuits. 1 +22 19 201 1 500026 +23 20 301 1 Lee I'm starting to regret being a part of this. 1 +24 21 201 1 1081001 2 +25 22 301 1 Kamui But why? We Constructs don't normally get to wear clothes like these. 1 +26 23 202 1 +27 24 301 Liv looks a little ill at ease when she sees the rows and rows of various swimsuits. +28 25 201 1 500025 +29 26 301 1 Liv I haven't ever picked outfits other than combat coating... Do you have any recommendations, Commandant? 1 +30 27 302 Try a bold and daring swimsuit 29 Try a blue school-designated swimsuit 31 Choose something you like 34 +31 29 301 Liv Huh...? Eh? Y-you want me to wear this...? 1 +32 30 33 301 Lee looks over with a gaze that must have burnt through your VR goggles. +33 31 201 1 500026 +34 32 301 1 Lee Commandant, I never knew you had such... tendencies. I've learned something new about you. 1 +35 33 302 J-just kidding. Liv, choose something you like. 34 +36 34 201 1 500025 +37 35 301 1 Liv Ah... Then I'll pick this one. 1 +38 36 202 1 +39 37 301 DialogDisable After thinking it over, Liv chooses a black and white swimsuit. Her avatar changes into a swimsuit-wearing one, with a black and white fishtail unfolding behind her. +40 39 201 1500 1 500174 6 1 +41 38 302 It suits you, Liv. 40 You look like the daughter of the ocean, like from that story. 40 +42 40 301 DialogEnable 1 Liv ... 1 +43 41 301 Liv I-Is that so...? 1 +44 42 202 1 1 +45 43 301 DialogDisable Lee, in contrast, quickly skims through the selection and confirms immediately after selecting a swimsuit. +46 44 201 1500 1 500173 1 +47 46 301 DialogEnable Kamui Hey! You made your choice so quickly! I didn't even get to see the other clothes! +48 47 301 1 Lee There's no need to consider water pressure and resistance when it's all virtual, so the swimwear doesn't matter. Also, didn't you play this before? You should've seen all the clothes already. 1 +49 9512 203 1 0.25 -400 +50 45 201 2 1081001 2 400 +51 49 301 Kamui I only played a little bit of it. And character creation is part of the fun too! 2 +52 50 301 Lee I don't get it at all. 1 +53 51 204 2 1 +54 52 301 Kamui So what should I pick? Commandant, help me! 2 +55 53 302 Swimming briefs 54 Hawaiian pineapple swimming trunks 58 Rubber ducky swimming trunks 60 +56 54 301 Kamui ...You think this suits me, Commandant? Well, I guess it's easier to move around with less fabric... 2 +57 55 202 1 2 1 +58 56 201 1 500174 6 +59 57 62 301 1 Liv Uh... This is a little... Kamui, you might want to try another one... 1 +60 58 301 Kamui Oh yeah! This is nice! Feels just like a vacation! 2 +61 59 62 301 Lee If you wear that in the game, I'm leaving right now. 1 +62 60 301 Kamui This feels kinda weird... Is this duck bill even detachable? 2 +63 61 301 Lee ...Stop messing with him, Commandant. He'll take it seriously. 1 +64 62 202 1 2 1 +65 63 201 1 1081001 1 +66 64 301 1 Kamui Hmm... They all look so fun to wear, though. Which should I choose? 1 +67 65 201 1 500173 +68 66 301 1 Lee I recommend none of them. 1 +69 67 201 1 500174 1 +70 68 301 1 Liv It looks like... The swimsuit Lee chose earlier is one of the more normal-looking ones... 1 +71 69 202 1 +72 70 301 Kamui frowns and scrolls through the selection list, then suddenly slaps his thigh. +73 71 201 1 1081001 1 +74 72 301 1 Kamui Forget it! Clothes don't matter! We don't always get to play together, so let's not waste precious time! 1 +75 73 301 With that, Kamui exits the clothing catalog and enters the game with his default avatar. +76 74 204 1 2 +77 75 301 Kamui Well, I've tried all of 'em on when I was playing by myself anyway. 1 +78 76 301 Kamui Oh! Let's see... We can play beach volleyball and have matches! Teams of two! 1 +79 77 301 Kamui To make it fair, let's play rock-paper-scissors! Winners one team, losers the other. 1 +80 78 301 Kamui I know you guys will all want to be on Commandant's team if I let you choose. 1 +81 79 201 1 500174 6 +82 80 301 1 Liv ... 1 +83 81 201 1 500173 +84 82 301 1 Lee Don't assume that everyone's like you. 1 +85 83 201 1 1081001 1 +86 84 301 1 Kamui Commandant, let's go first. Rock, paper, scissors— 1 +87 85 301 Kamui Haiya! 1 +88 86 302 Rock! 87 Scissors! 88 Paper! 89 +89 87 90 301 Kamui plays rock! +90 88 90 301 Kamui plays scissors! +91 89 301 Kamui plays paper! +92 90 301 Kamui Huh? A tie? No way! Again! Rock, paper, scissors— 1 +93 91 301 Kamui Haiya! 1 +94 92 302 Rock! 93 Scissors! 94 Paper! 95 +95 93 96 301 Kamui plays rock! +96 94 96 301 Kamui plays scissors! +97 95 301 Kamui plays paper! +98 96 204 1 2 +99 97 301 Kamui A tie again! Commandant, we are so in sync! Let's just be on the same team! 1 +100 98 201 1 500173 +101 99 301 1 Lee Should have just done this from the beginning... 1 +102 100 201 1 500174 1 +103 101 301 1 Liv Then Lee will be teaming up with me. 1 +104 102 201 1 1081001 1 +105 103 301 1 AniZhuanchangBegin 1 Kamui Since we've decided on our teams, let's get started! 1 diff --git a/Resources/table/client/movie/movies/MovieYR01303BB.tab.bytes b/Resources/table/client/movie/movies/MovieYR01303BB.tab.bytes new file mode 100644 index 00000000..a6b55c1c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01303BB.tab.bytes @@ -0,0 +1,120 @@ +LX#+ݪ_6?G/ZÚhY(Ecv}-x:Zzme&Έe<>/b'gVFz*:j:=O>CId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 204 +3 3 301 DialogEnable Babylonia Gray Raven Lounge +4 4 301 After clearing the game, the group rests their controllers and sits together to discuss their impressions. +5 5 201 1 1031001 6 +6 6 301 1 Liv So this is what a game is like, huh... It's a lot more different than what I thought they were. 1 +7 7 201 1 1081001 1 +8 8 301 1 Kamui So this is what a beach vacation is like in the Golden Age... I feel like trying it out for real as well! We can play real volleyball on a real beach! And even surf! 1 +9 9 201 1 500026 +10 10 301 1 Lee ...Golden Age folks sure have a lot of ways to entertain themselves. 1 +11 11 201 1 1031001 1 +12 12 301 1 Liv Yeah... Oh, I just looked up some info on the Golden Age database, and found more info on this game. 1 +13 13 202 1 1 +14 14 301 Liv displays her findings on the screen. It looks like a screenshot of the page when the game was about to be launched. +15 15 301 Game Intro Memories O'n~Venus Beach is a VR casual game developed by Kuro Games. +16 16 301 Game Intro "Immersive beach vacations with a huge variety of swimsuits is its main draw. Players can enjoy a fantastic vacation with their friends through online co-op..." +17 17 301 Game Intro "Preorder will start soon! Share this post to participate in a lucky draw and stand to win a limited edition of the game, as well as the limited summer edition Shark-speare plushie..." +18 18 301 Some player comments can be seen below the re-posts. +19 19 301 Carry2513: Honestly, this is the game I'm looking forward to the most this year. Being able to see hotties in swimmies is pog but I can't be the only one who's drawn by the "r i c h" strategies, can I? +20 951563 301 sparklingPeng: Replying to @Carry2513: same +21 951564 301 Osibov: The GOTY Costume Design Award nomination brought me here. The cloth physics and rendering are so good I can't stop playing! FeelsBadMan that there's no touch, when is Kuro gonna get touch sensors in our VR? ;) +22 951565 301 ulelkeke: Made with a team of AAA fashion designers AND they have full creative freedom. You basically get a free swimsuit fashion show! I hope they deliver... but the price for the devices is a toll on my minimum wage +23 951566 301 shakeit: sooo much fun! spent an entire day trying on swimsuits with my friends!! The special must be Mr. P's design, I can tell at a glance! Oh and I got my bae to play and he can wear girl swimsuits lol buy it for this +24 951567 301 dero7: Replying to @shakeit: pog +25 951568 301 Wurd: Replying to @shakeit: nice +26 951569 301 jo: Replying to @shakeit: damn now where do i find a bf +27 951570 301 Claude: Replying to @shakeit: damn now where do i find a bf +28 951571 301 BoredBored: Replying to @shakeit: damn now where do i find a bf +29 951572 301 EsperaS: Replying to @shakeit: Yeah, but the preorders are basically all gone by day 1! How are you guys so fast? +30 22 301 Wadead: Oh nice the arcade games in the game hall map can actually be played!!! the level of details is nuts!! I heard Shome's private water park is opening soon too. Does this mean I can play the arcade games there too +31 24 301 ... +32 25 201 1 1031001 +33 26 301 1 Liv ...According to the available data, the game was only available for a limited pre-order once, and only a very small number of players got the game. Soon after that, the Punishing Virus happened... 1 +34 27 201 1 1081001 +35 28 301 1 Kamui So this game was never officially released... 1 +36 29 201 1 1031001 14 +37 30 301 1 Liv Seemed like a lot of people were really looking forward to it. What a pity... 1 +38 31 201 1 1041001 1 +39 32 301 1 Nanami Nanami can make it more fun! THEN, it'll be popular again! 1 +40 33 201 1 500026 +41 34 301 1 Lee Why would this type of useless data be so complete? Also, it's difficult enough to get VR cartridges in po-pan. How did you find it? 1 +42 35 201 1 1081001 +43 36 301 1 Kamui Some other recon teams found it when they were tracking the Ascendants. They found this thing in a very hidden place. 1 +44 37 301 Kamui They thought it was something important, but learning that it really was just a game, I asked for it and they gave it to me. 1 +45 38 201 1 500026 +46 39 301 1 Lee I'm more concerned about the lost information in the two melons... I have a feeling that it's not something we should ignore. Well... no way to verify it now. 1 +47 40 301 Lee This has just been... a strange ride from the start to finish. 1 +48 41 302 But you looked like you had fun, Lee. 42 +49 42 301 Lee Your visual modules must be glitched... is what I'd like to say, but you don't have them, unfortunately. Otherwise, I'd like to fix them up for you. 1 +50 43 302 You weren't your usual self, Lee. 44 +51 44 301 Lee ...You mean playing the game? 1 +52 45 301 Lee Instead of allowing these two to turn Babylonia upside down out of boredom, an activity I can oversee is more within control. I'm just making a choice with the safety of the HQ in mind. 1 +53 46 204 1 6 +54 47 301 Lee And well... I never said that I didn't like getting together with people like this. 1 +55 48 201 1 500166 +56 49 301 1 Lucia Sorry, Kamui, I'm late. Ah, Commandant! Everyone's here... 1 +57 50 301 Lucia, who seems to have finished her personal training, walks into the lounge and is surprised by the liveliness. Her gaze falls to the controller in Kamui's hand. +58 51 204 1 1 +59 52 301 1 Lucia You completed your mission? 1 +60 53 301 You pause for a few seconds, before realizing that Lucia is referring to the in-game mission. +61 54 201 1 1081001 2 +62 55 301 1 Kamui All clear! But after clearing the level, we unlocked the Nightmare difficulty level. Lucia, you need to try this! 1 +63 56 201 1 500166 5 +64 57 301 1 Lucia ...Okay, then. I will break the highest score this time. 1 +65 58 201 1 1111001 +66 59 301 1 Karenina Wait! Don't forget about me! 1 +67 60 302 When did you get here, Karenina? 61 +68 61 301 Karenina I've been behind you from a while ago! How could you ignore me for so long! 1 +69 62 302 You could have called out to me. 101 +70 101 204 1 5 +71 63 301 Karenina ...Well, I didn't want to disturb your game! I know I hate being disturbed when I'm focused on something! 1 +72 64 301 Karenina Oh right! 1v1 me! I definitely won't lose to you in a game! 1 +73 102 204 1 +74 65 301 Karenina ... 1 +75 66 204 1 5 +76 67 301 Karenina Let me see how this thing is played first! 1 +77 68 301 Karenina ...You can't like, install some explosives on this ball? Just passing it around is completely non-lethal! 1 +78 69 302 This is beach volleyball, not murder volleyball. 100 +79 100 204 1 4 +80 70 301 Karenina Whatever! I won't lose anyway! 1 +81 71 202 1 1 +82 72 301 Karenina drags Lucia into a duel of balls. Kamui and Nanami are acting as referees, and Liv and Lee are sitting on the sidelines watching. +83 73 301 ...Finally. 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Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 401 1 201 +2 2 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory227.png +3 3 201 1 500019 400 +4 4 201 2 500028 -400 +5 5 301 DialogEnable 1 Construct A Affiliation unknown, and there are no bionic machines infected with the virus in the group. Has the route alliance been fighting them? 1 +6 6 301 Construct B From our observations over our visit, this does seem to be the case. This is something that only happens in this polar region. 2 +7 7 202 1 2 +8 8 201 1 500201 +9 9 301 1 ??? The numbers on the report shouldn't have any mistakes, right? 1 +10 10 301 On the snow, a group of Constructs and a Commandant discuss the current situation. +11 11 301 The Commandant, who doesn't look in good shape, leans on a tree in the middle of the discussion to make it more comfortable. The Construct also express concern for his physical condition. +12 12 201 1 500019 +13 13 301 1 Construct A Commandant Simon, should we head back to the alliance Stronghold first? 1 +14 14 201 1 500201 1 +15 15 301 1 Simon I have a little OCD, so I will be even more uncomfortable if I don't sort out the current problems. 1 +16 16 301 And so he sits on the ground and picks up a fallen branch to make a map in the snow. 1 +17 17 204 1 +18 18 301 Simon This route is not under attack by unknown bionic machines. Their defense is insufficient, so they have asked Babylonia to lend support. 1 +19 19 301 Simon And the higher ups have decided to divide the support in two stages. The first stage would be done by us, land forces that can be deployed immediately. 1 +20 20 301 Simon The second stage will be done by the support sent from Babylonia, led by one of the Forest Guard and named Rosetta. 1 +21 21 201 1 500019 +22 22 301 Construct A So the support should be arriving in a few days, right? 1 +23 23 201 1 500201 +24 24 301 Simon Yes. We can start various operations when they do, like driving off the bionic machines and taking back the occupied alliance ship route area... 1 +25 25 203 1 0.5 400 +26 26 201 2 500206 -400 +27 27 301 1 ??? I hear the support troops will also have their Commandant. 2 +28 28 301 Simon Atiel... Where did you run off to? 1 +29 29 301 A Construct runs out of the forest, interrupting Simon's thoughts. The marks on her body show that she has been fighting something up to a moment ago. +30 30 204 1 10 +31 31 301 Simon Can't you listen to commands? You're always running around... I've stressed how important teamwork is, right? 1 +32 32 204 2 5 +33 33 301 Atiel What I do is also beneficial to the battle. But I wonder how our ragtag team is going to match up with the Commandant the higher-ups sent. 2 +34 34 202 1 2 +35 35 201 1 500019 +36 36 301 1 Construct A It's true that we're temporary troops transferred from various teams, but can't you put it more nicely? 1 +37 37 201 1 500201 400 +38 38 201 2 500206 1 -400 +39 39 301 1 Atiel Haha, sorry. 2 +40 40 301 Simon Including me, all of them were temporarily transferred... The main fighting force can only look to HQ. 1 +41 41 301 Atiel Simon, your face is all tensed up again. Relax! 2 +42 42 301 PanelActor1Shake So saying, Atiel slaps Simon hard on the back again. She means well and to encourage a comrade, but it is like a huge blow to Simon. +43 43 204 1 10 +44 44 301 Simon Ah... Argh... 1 +45 4401 202 1 2 +46 45 201 1 500028 +47 46 301 1 Construct B You start throwing up as expected... I'll bury it in the snow later. 1 +48 47 202 1 +49 48 301 While Simon is still in pain, a message is suddenly transmitted from Babylonia. +50 49 301 System —【kuroname】. +51 50 201 1 500201 10 +52 51 301 Simon Ahem... I see. Get the representative here... Ugh. 1 +53 52 201 1 500206 5 +54 53 301 1 AniZhuanchangBegin Atiel Talking as you throw up? You're pushing yourself too hard, Simon. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieYR01402BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01402BA.tab.bytes new file mode 100644 index 00000000..e7c2e2ae --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01402BA.tab.bytes @@ -0,0 +1,27 @@ +BL!R eDkۍXk M8tXJcI涗xė=?aM`έ1>N7ZV7bp׋3͂.d.uZԼYsდ4ƛ2k ZzBId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 401 1 201 +2 2 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory45.jpg +3 3 201 1 500214 400 +4 4 201 2 500012 -400 +5 5 301 DialogEnable 1 Rosetta ...So the frame is completed? 1 +6 6 301 Nikola The tech department told me this. Do you feel like something's wrong? 2 +7 7 204 1 14 +8 8 301 Rosetta Centaur kit... 1 +9 9 301 Nikola But to make it up to you, didn't the tech department refit you with weapons and let you come to the training grounds because of it? 2 +10 10 301 Nikola Besides, you're setting off to support the alliance ship route. Take the chance to get more familiar with your new frame. 2 +11 11 204 1 8 +12 12 301 Rosetta I didn't expect Babylonia would agree to help the ship captain. 1 +13 13 301 Nikola Is it because they owe the Forest Guard a favor due to the previous battle? Even if I don't accept, you'll probably find a way to return, right? 2 +14 14 204 1 +15 15 301 Rosetta I don't deny it. 1 +16 16 301 Nikola So this is the best solution. But remember, I will only provide limited support. 2 +17 17 301 Rosetta Yep, I didn't even consider that the problem can be solved by relying on others. 1 +18 18 204 1 8 +19 19 301 Nikola Let's start the training then. 2 +20 20 202 1 2 +21 21 201 1 500059 +22 22 301 1 Researcher Starting simulation venue. Placing training machines. 1 +23 23 202 1 +24 24 301 After the researcher's start things up, the clearing where Rosetta stands changes its appearance thanks to the projection, and the Recycled machine emerges from the projection. +25 25 201 1 500214 4 +26 26 301 1 AniZhuanchangBegin 1 Rosetta Rosetta... Start battle. 1 diff --git a/Resources/table/client/movie/movies/MovieYR01403BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01403BA.tab.bytes new file mode 100644 index 00000000..1f4a40bc --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01403BA.tab.bytes @@ -0,0 +1,43 @@ +A8Wأ! YfƋem ~i{{+m#*pQ>+ +HH +xP8YoY)8#;9͜pܠ4IӺZdwH#JL3k)yW]KRs՛*hId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory233.png +2 2 401 1 28 +3 3 201 1 500230 5 +4 4 301 DialogEnable 1 Young Lad Where do you think you're going! 1 +5 5 202 1 1 +6 6 301 The young lad blocks the rebels' escape and knocks over their chieftain. +7 7 301 Seeing their leader fall, the thieves kneel down in fright and surrender. +8 8 301 Only the young lad clad in an black robe stands resolute on the stage to a round of resounding applause. +9 9 301 AniZhuanchangBegin This is just another night in Kowloong, way back in the past... +10 10 101 Assets/Product/Texture/Image/BgStory/BgStory67.jpg +11 11 301 AniZhuanchangEnd ... +12 12 401 2 1515 +13 13 301 System Notice Record recovery over. +14 14 301 Huaxu Unable to determine why "she" would want to access such data. +15 15 301 Huaxu shows a brief pause in response. +16 16 301 It might have been to do with having a new master. Or perhaps Huaxu has yet to adapt to the way she handles things. +17 17 301 Huaxu Even for the purpose of "studying humanity", it is unknown as to why one would access such a wide range of data. +18 18 301 At this moment, Huaxu is floating in the center of a virtual space, and in front... are the data nodes that "she" has requested for. +19 19 301 Huaxu But... I will carry out the commands. +20 20 301 Huaxu waves, sending data to the place to the output node. +21 21 301 Huaxu Broadcast accessed data. +22 22 301 Because Huaxu is an AI. +23 23 301 And an AI's prerogative is determined by its creator. +24 24 301 As long as this is the master's wish, an AI will do everything to fulfill the master's will. +25 25 301 1 AniZhuanchangBegin Huaxu Now processing the next command. diff --git a/Resources/table/client/movie/movies/MovieYR01502BA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01502BA.tab.bytes new file mode 100644 index 00000000..ef331a80 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01502BA.tab.bytes @@ -0,0 +1,64 @@ +O<]'u^4Z@D6UST|d8].ѧ54S}i˄, ˀ%R1M"NrO$ɫY~wji҄אb9`>VzEtF/rA Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory67.jpg +2 2 401 1 201 +3 3 301 DialogEnable Record ID: HX-GA-49447-Kowloon End. Confirm recovery? +4 4 301 Huaxu Recovery confirmed. Verify keywords "Kowloong" and "War"? +5 5 301 Confirmed. +6 6 301 Huaxu ... +7 7 301 No response received from Huaxu within the predetermined response time. +8 8 301 This does not comply with standard procedures. +9 9 301 Huaxu Ignore procedure warning and execute. +10 10 301 AniZhuanchangBegin Understood. +11 11 101 Assets/Product/Texture/Image/BgStory/Bgstory246.png +12 525 401 1 202 +13 12 301 AniZhuanchangEnd Rolling billows of smoke are the first to appear. Flames pierce the pale sky, and a subtle burning smell fills the ruins. +14 13 301 —People know better than to guess at what is emitting the foul odor. +15 14 301 Fires burn intermittently throughout the ruins, followed by the sounds of two heavy objects crashing onto the ground. +16 15 301 The firelight and the sounds of falling cut through the long confrontation, but they do nothing to restore this war-torn city to normal. +17 16 301 Among the ruins, a figure is walking through the fires of war. +18 17 301 She climbs over a destroyed wall, through a fallen cement pipe, and turns over an inconspicuous slab of cement. +19 18 301 —Only to see four gun barrels pointed at her. +20 19 201 1 500223 +21 20 301 1 Pulao Crew Don't shoot! I'm one of you! 1 +22 21 301 Realizing that the visitor isn't the enemy, the muzzles of the gun quickly move away from the hole, and the Pulao Crew member immediately jumps in. +23 22 301 Landing into a roll, the Pulao Crew member stops in front of a figure, half-kneeling. +24 23 301 Pulao Crew Pu 3953 reporting! 1 +25 24 203 1 0.25 -400 +26 25 201 2 500220 5 400 +27 26 301 1 Qu Speak. 2 +28 27 301 Pulao Crew Report! Nodes Alpha 4 to Alpha 41 and Omega 6 to Omega 9 confirmed to be lost! 1 +29 28 301 Pulao Crew The commander of the East Wall Defense Line suggests that you fall back three blocks, and then blast the buildings to fall back! 1 +30 29 301 Qu What about the commander? 2 +31 30 301 Pulao Crew The commander only had me tell you: "Thank you for not killing me eight years ago." 1 +32 31 301 Qu ...So he's trying to die on the battlefield after all. 2 +33 32 301 Qu Go. Retreat three blocks and relay the news for me. 2 +34 33 301 Qu ...That'll give them some time to prepare. 2 +35 34 301 Pulao Crew Roger! 1 +36 35 202 1 1 +37 36 203 2 0.25 +38 37 301 The Pulao crew member quickly turns and nimbly jumps out of the hole. +39 38 301 Guard Lady Qu, shouldn't we also start making preparations to retreat? +40 39 301 Qu ... 2 +41 40 301 Guard Lady Qu? +42 41 301 Qu Take whatever supplies you can and retreat first. 2 +43 42 301 Qu The defense line extends from the Alpha Line to the Iota Lina. Some nodes must have held their positions. 2 +44 43 301 Qu They need someone to hold the frontline to give them time to retreat. 2 +45 44 301 Guard But! +46 45 301 Qu No buts. We all have Kowloong blood flowing in us. 2 +47 46 301 Qu Go. 2 +48 47 301 Guard R-roger! +49 48 202 2 1 +50 49 301 AniZhuanchangBegin Following this, Qu jumps out of the bunker and rushes into the infernal battlefield. +51 50 101 Assets/Product/Texture/Image/BgStory/Bgstory246.png +52 51 201 1 500223 -400 +53 52 301 AniZhuanchangEnd 1 Pulao Crew Alpha 3 and Iota 6 have lost communication with the Iota 8 barricade! 1 +54 53 201 2 500223 400 +55 54 301 Chiwen Crew Corrupted! The Corrupted are here! We still need time to withdraw the standard industrial blueprints! Can anyone from a nearby garrison offer support?! 2 +56 55 301 Crowd Ah—! No! Stay away! +57 56 202 1 2 1 +58 57 301 The once prosperous Kowloong City has become a hellhole. Here, Qu could not help but tighten her grip on her weapon. +59 58 201 1 500220 5 +60 59 301 1 Qu ... 1 +61 60 301 Qu shakes her head, perhaps at the unbearable sight of such tragedy. She takes a deep breath, putting her mind at ease momentarily. +62 61 301 Qu I'm the KCC leader—Qu. 1 +63 62 301 1 AniZhuanchangBegin Qu This battle—is my responsibility. 1 diff --git a/Resources/table/client/movie/movies/MovieYR01502EA.tab.bytes b/Resources/table/client/movie/movies/MovieYR01502EA.tab.bytes new file mode 100644 index 00000000..42855d4c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYR01502EA.tab.bytes @@ -0,0 +1,26 @@ +vt+tG?)B83(}*tq~a378ΩrciC&F/[ 3Ў$qU^ET)>nZ0Zf!(|29d[h\ GQId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory248.png +2 2 401 1 211 +3 3 301 DialogEnable War has long since ravaged this city... Perhaps, for too long. +4 4 301 The once prosperous and orderly city streets are now broken into dusty and disorderly ruins. +5 5 301 After killing the last Corrupted in the barricade, Qu could finally take a breath as the remaining soldiers evacuated the heavy artillery. +6 6 201 1 500220 5 +7 7 301 1 Qu The 43rd barricade... The 6,903rd person. 1 +8 8 301 Qu As for the other places... There's no point in rescuing them. 1 +9 9 301 Because their channels have all been in radio silence. +10 10 301 Qu There were no oversights in command and our preparations were sufficient. But that did little to change the results... 1 +11 11 301 Qu Even so... The Kowloong people still needed this war. 1 +12 12 301 Qu "Without real pain, people do not recognize the choices they have to make." 1 +13 13 301 Qu ...I lost. 1 +14 14 301 Qu flicks her glaive to the side, splattering the black ichor onto the broken wooden column beside her. +15 15 301 Qu Connect me to Heng Ji. 1 +16 16 301 System Notice Connected to Heng Ji's encrypted channel. +17 17 301 AniZhuanchangBegin Qu Begin the final preparations. 1 +18 18 101 Assets/Product/Texture/Image/BgStory/BgStory67.jpg +19 656 202 1 1 +20 19 401 1 201 +21 20 301 AniZhuanchangEnd Huaxu This is... 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1 +7 7 301 Gabriel ... 2 +8 8 301 Roland This whole situation is too bizarre. It wouldn't have ended this fast even with Luna on the field herself. 1 +9 9 301 Gabriel Don't you believe in Miss Luna's power? 2 +10 10 301 Roland No, if this was a full frontal assault, no one would've been able to stand up to her. 1 +11 11 301 Roland But this was not the case. People would've hid and fled in all directions. It would've taken some time to find them if she was just by herself. 1 +12 12 301 Roland Just like Lamia— 1 +13 13 202 1 2 1 +14 14 201 1 500165 +15 15 301 1 Lamia Hey—! Why are you bringing me into this? 1 +16 16 202 1 1 +17 17 201 1 500008 4 -400 +18 18 201 2 500101 400 +19 19 301 1 Roland When you went taking care of the Babylonian squad who were searching for "that thing," didn't it take you a whole day to get back? 1 +20 20 202 1 2 1 +21 21 201 1 500165 +22 22 301 1 Lamia B-because there was a Construct hiding... 1 +23 23 202 1 1 +24 24 201 1 500008 -400 +25 25 201 2 500101 400 +26 26 301 1 Roland See my point? This whole situation is strange. 1 +27 27 301 Gabriel What's peculiar about a snatch and grab? 2 +28 28 202 1 2 1 +29 29 301 Not wanting to continue the conversation with Roland, Gabriel turns to leave. Likewise, Lamia recedes back into the shadows. +30 30 201 1 500008 4 -400 +31 31 201 2 500101 400 +32 32 301 1 Roland What I mean is— 1 +33 33 301 Even so, Gabriel cannot get rid of Roland. +34 34 301 Roland If it was just me and you, what would've happened? 1 +35 35 301 Gabriel We take what Miss Luna wanted and leave. That's all. 2 +36 36 204 1 +37 37 301 Roland Exactly. "That's all." 1 +38 38 301 Roland Infiltrate the Route Union, take what we wanted, and leave. All without alerting anyone of our presence. 1 +39 39 301 Gabriel ... 2 +40 40 301 Roland If Miss Luna wanted to destroy the Route Union, she would've done it more thoroughly. 1 +41 41 301 Roland She's left so many people alive, each person could be trouble down the line. 1 +42 42 301 Roland Luna's actions couldn't have been for a mission... Understand? 1 +43 43 301 Roland Not to mention, this isn't the first time she's held back. 1 +44 44 301 Gabriel ... 2 +45 45 301 Roland It's just like last time. She had Alpha sparing that guy instead of killing him as if that'd scare him straight. And then what happened? 1 +46 46 301 Gabriel What are you trying to say? 2 +47 47 301 Roland Would a qualified agent leave loose ends like this? 1 +48 48 301 Gabriel musters up a sneer through his vocalizer covered in heavy cloth and continues walking forward, despite Roland standing in the way. +49 49 301 Roland Hey, where do you think you're going? 1 +50 50 301 Gabriel Preparations need to be made. 2 +51 51 301 Roland Really? Need a hand? 1 +52 52 301 Gabriel That won't be necessary. It's just some trivial matters. 2 +53 53 301 Roland Nonsense. You've been unusually busy recently. You must be up to something big. 1 +54 54 301 Gabriel If you want to complain about not having enough work, just spit it out already. 2 +55 55 301 Roland No, no. That's not what I meant. 1 +56 56 301 Seeing Roland's persistence, Gabriel stops in his tracks. +57 57 301 Gabriel It's "feeding" time. 2 +58 58 301 Roland Huh? You sure seem attached to it. 1 +59 59 301 Gabriel Someone who talks to skeletons everyday says I'm attached? 2 +60 60 301 Unable to see Gabriel's face behind his metal face mask, Roland felt a mixture of delight and contempt from him. +61 61 301 Gabriel Now it's the only thing I care about. 2 +62 62 301 AniZhuanchangBegin Gabriel Humanity's worst nightmare has finally come to life. We must see to it that raise it right. 2 +63 63 202 1 2 1 +64 64 101 Assets/Product/Texture/Image/BgStory/Bgstory55.jpg +65 65 401 1 12 +66 66 201 1 500100 +67 67 301 AniZhuanchangEnd 1 α You seem irritated. 1 +68 68 201 1 500238 3 +69 69 301 Luna ... 1 +70 70 201 1 500100 +71 71 301 α "Stupid things as always" wouldn't make you have that expression. Does it have anything to do with what Huaxu showed you? 1 +72 72 201 1 500238 +73 73 301 Luna Sister. 1 +74 74 201 1 500100 +75 75 301 α Yes? 1 +76 76 201 1 500238 4 +77 77 301 Luna ...The institute brought back some memories from my past. 1 +78 78 201 1 500100 +79 79 301 1 Alpha remains silent for a moment. Obviously, she knows what Luna meant by her past. +80 80 301 α It's now in ruins. 1 +81 81 301 α I understand why you feel this way, but that wasn't the smartest course of action. 1 +82 82 201 1 500238 1 +83 83 301 1 Luna You don't need to worry about me, Sister. 1 +84 84 301 Luna No one can shake the power of Ascnet. Not as one person. Not as a group. 1 +85 85 201 1 500100 +86 86 301 1 α I wouldn't state the obvious. 1 +87 87 301 α Destroying that institute can't change the past. It will only affect your mood. 1 +88 88 301 α Do you want to do something for them? 1 +89 89 201 1 500238 3 +90 90 301 1 Luna I only did what I wanted to do. 1 +91 91 204 1 5 +92 92 301 Luna hovers over her sister and gazes off at the ruins in the distance. +93 93 301 Luna I'm not interested in seeking justice for those "sinners." 1 +94 94 301 Luna I'm only interested in uprooting all that I hate. 1 +95 95 301 Luna No matter if my actions benefit others, they will never thank me. But, I've never sought humanity's gratitude. 1 +96 96 301 Luna I only do what I want to do. And that's all I'll ever do. 1 +97 97 201 1 500100 8 +98 98 301 1 α ...Apologies. 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Argh!! 1 +6 6 202 1 1 +7 7 301 ??? Ahhhhhhh... Help! +8 8 301 The hiss of the Corrupted entwines with the young girl's scream. Encountering Corrupted in a dark and narrow underground passage was akin to falling prey to a hunter's trap. In other words—there is no escape. +9 9 301 But the strange thing is that the girl's scream seems stiff... and almost indifferent. +10 10 201 1 500281 +11 11 301 1 ??? Is that what the protagonist sounds like when she encounters a monster in a story? Words on a page do little justice… 1 +12 12 301 The girl closes the digital file on the miniature holo-screen in her hand, then a comically large chainsaw for her slender figure appears in its place. +13 13 401 2 1508 +14 14 201 1 500013 +15 15 301 1 Corrupted Rargh!!!!! 1 +16 16 301 The mindless Corrupted continues to roar, oblivious to the change in persona of the girl standing before it. +17 17 201 1 500281 +18 18 301 1 ??? BABY—YOU'RE—A—FIREWORK— 1 +19 19 202 1 1 +20 20 401 2 10007502 +21 21 301 AniZhuanchangBegin The girl shouts as she sends the Corrupted flying into the air with her giant chainsaw. The poor Corrupted smashes through the ceiling and blasts off at the speed of light. +22 22 101 Assets/Product/Texture/Image/BgStory/Bgstory6.jpg +23 23 401 1 201 +24 24 301 AniZhuanchangEnd Long awaited sunlight shines through the hole in the ceiling—finally shedding light on the slender girl, Nanami. +25 25 201 1 500091 +26 26 301 1 Nanami What's this? Looks like the Corrupted dropped something... 1 +27 27 301 Nanami picks up a red envelope from the pile of scraps left by the Corrupted. +28 28 301 She looks it over for some time, but she is unable to surmise anything noteworthy. So, she stuffs it into her jacket. +29 29 204 1 8 +30 30 301 Nanami What a drag... I've looked everywhere, but I can't find anyone to talk to. 1 +31 31 204 1 1 +32 32 301 Nanami I guess I'll make up a reason to go to Babylonia and hang out with the commandant... 1 +33 33 301 Right at that moment, Nanami, leaning on her chainsaw in a strange posture, glances around the underground passage as glittering lights approach her. +34 34 204 1 +35 35 301 Nanami Huh? What are they! Corrupted...? No, they can't be... 1 +36 36 202 1 +37 37 301 AniZhuanchangBegin She tiptoes into the darkness, overcome with curiosity. +38 38 201 1 500091 1 +39 39 301 AniZhuanchangEnd 1 Nanami Meow—! Meow—! 1 +40 40 301 She knows they aren't cats, but she still continues to meow in an attempt to sooth the peculiar creatures. +41 41 301 As she gets closer, the glittering lights rustle in the darkness and slowly approach her. +42 42 204 1 +43 43 301 Nanami Huh...? You're... 1 +44 44 202 1 1 +45 45 301 Through the sunlight, Nanami sees that the lights are all coming from excavation mechanoids. +46 46 301 The mechanoids all have the same bright red coating, which was a rare sight to see. +47 47 201 1 500091 1 +48 48 301 1 Nanami Aw, look at you cuties! 1 +49 49 301 More lights appear throughout the underground passage, surrounding Nanami in a far greater number than anticipated. +50 50 204 1 5 +51 51 301 Nanami Huh? Are you trying... to attack me? Bring it on! I'm not afraid of you! 1 +52 52 204 1 +53 53 301 However, the mechanoids show no intention of attacking. Instead, they only rub up against her. +54 54 301 Nanami Are you... thanking me for defeating that Corrupted? Doesn't seem like purely logical behavior... 1 +55 55 301 A few mechanoids crawl onto Nanami in excitement. +56 56 301 Nanami looks down to see that the mechanoids seem to be showing a liking to the red envelope that was dropped by the Corrupted. +57 57 204 1 +58 58 301 Nanami That's strange... Why do you guys like this so much? 1 +59 59 202 1 1 +60 60 301 Nanami can vaguely feel that although these machines are not sentient, they have begun to develop a hive mentality. +61 61 301 She pats the mechanoids, trying to sense their will. +62 62 201 1 500091 +63 63 301 1 Nanami You guys are too weak and primitive... Whether that be mentally or physically. 1 +64 64 301 AniZhuanchangBegin Nanami If no one protects you, you won't stand a snowball's chance in hell against even just one of those Corrupted... 1 +65 65 202 1 1 +66 66 101 Assets/Product/Texture/Image/BgStory/BgStory00.png +67 67 401 1 36 +68 68 301 AniZhuanchangEnd —Who should lead them? +69 69 301 —Is there only one right way forward? +70 70 301 AniZhuanchangBegin —The only way to create something from nothing, is... +71 71 101 Assets/Product/Texture/Image/BgStory/Bgstory6.jpg +72 72 401 1 201 +73 73 301 AniZhuanchangEnd Nanami gradually comes to a halt, leaving only the consciousness of mechanoids dispersing outward. +74 74 301 The mechanoids sense a fluctuation in Nanami's consciousness, then instinctively flee like an avalanche from unknown danger. +75 75 201 1 500091 5 +76 76 301 1 Nanami Hey! Ahhhhh!!! 1 +77 77 204 1 +78 78 301 After coming back to her senses, she cries out in regret as she sees the mechanoids disperse. +79 79 301 Nanami Where are you going! HEY!!! 1 +80 80 301 Nanami searches every nook and cranny of the underground passage, but the mechanoids have already left without a trace. Seems like they're a lot more skilled at hiding than anticipated. +81 81 204 1 5 +82 82 301 Nanami You're starting to piss me off! I'm not gonna give up that easily! 1 +83 83 301 Nanami I'll think of a way to find you... You little... 1 +84 84 301 Nanami suddenly realizes that the mechanoids have not had a name, but quickly comes up with a nickname. +85 85 204 1 1 +86 86 301 Nanami I got it! I'll call you "Xi"! Alright, it's decided! I'm gonna catch you Xis, then we'll have fun… 1 +87 87 301 Nanami But I don't even know where they are hiding... 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Mission details uploaded. Implementing the permission request... +4 4 201 1 1021001 3 +5 5 301 1 Lucia ... 1 +6 6 302 What is it? 7 You seem quite serious... 7 +7 7 204 1 +8 8 301 Lucia Commandant, a new request for combat has come in from Babylonia. 1 +9 9 301 Lucia It's different from our typical missions this time... Commandant, do you know anything about the "Memory Chip"? 1 +10 10 302 Indeed. 11 Not much. 14 +11 11 301 Lucia As you know, the Memory Chip is the culmination of extraordinary tactical memory data of human ancestors. 1 +12 12 301 Lucia As the commandant, you can equip and combine various Memory Chips for the Construct through the tactical support program to design a tactical plan. 1 +13 13 25 301 Lucia In this way, the Construct can make use of different tactical memory data to better deal with the changes during battles. 1 +14 14 203 1 0.25 400 +15 15 201 2 1011001 -400 +16 16 301 1 Lee Your answer makes me wonder if we've been in a state of vacancy in the six memory slots. 2 +17 17 302 Well, I doubt it. 18 Correct. 21 +18 18 204 2 10 +19 20 22 301 Lee ... Am I supposed to feel relieved now? All in all, the Memory Chip is the culmination of the extraordinary tactical memory data of our human ancestors. 2 +20 21 301 Lee It's something to think about whether it's the amazing luck or the inconspicuous leadership of the commandant that has gotten the Gray Raven this far. 2 +21 22 204 1 +22 23 301 Lee As the commandant, you can equip and combine various Memory Chips for the Construct through the tactical support program to design a tactical plan. 2 +23 24 301 Lee In this way, the Construct can make use of different tactical memory data to better deal with the changes during battles. 2 +24 25 301 Lucia The Memory Chip tech has always been a significant and effective approach to enhance the overall battle power of Constructs. 1 +25 26 301 Lucia But now, it was intercepted by the Ascendants. 1 +26 27 302 What's going on? 28 +27 28 301 Lucia The tactical terminal of Babylonia was recently infected by the Punishing Virus and it tore a tiny gap. 1 +28 29 203 1 0.25 400 +29 30 201 2 1011001 -400 +30 31 301 1 Lee The gap is extremely small. Records show that a central system has found and fixed this tiny gap in 0.03 seconds. But the gap... happens to be where the memory data is stored. 2 +31 32 204 2 10 +32 33 301 Lee This was a well-planned and targeted attack, most likely initiated by the Ascendants. 2 +33 34 204 2 +34 35 301 Lee Though we've isolated the memory data that was briefly exposed, only 27.7% of the memory data is guaranteed to be uncorrupted after a thorough check. 2 +35 36 302 Things are not promising. 37 What should we do? 40 +36 37 301 Lucia Yes, Commandant. 1 +37 38 301 Lucia Fortunately, Memory Chip tech is a core tech that has been put into research since the end of the Post-Pandemic Age. 1 +38 39 44 301 Lucia All original data of uncorrupted memory should still be preserved in the ground tactical initially deployed on Earth. 1 +39 40 301 Lee There's still hope. Don't panic. 2 +40 41 301 Lucia Yes, Commandant. But according to the analysis of the early related records, Babylonia has acquired an important message. 1 +41 42 301 Lucia At the end of the Post-Pandemic Age, humans once deployed a ground tactical terminal on Earth, where it was highly likely to preserve all uncorrupted original memory data. 1 +42 43 301 Lee That's right. 2 +43 44 302 Are you sure it was not corrupted? 47 Do the ascendants have any idea about this? 48 +44 45 204 2 +45 47 49 301 Lee I'm not a hundred percent sure. After all, the records were too far back and a lot of information was lacking, but it's worth looking into. 2 +46 48 301 Lee I'm not a hundred percent sure. But even if it's a risky move, it's also the only effective way to recycle the original uncorrupted memory data in the ground tactical terminal. 2 +47 49 302 Prepare for battle. 50 Liv? 52 +48 50 204 2 +49 51 53 301 Lucia Combat mission confirmed: Detect the original memory data in the ground tactical terminal and recycle the uncorrupted data to restore functionality. 1 +50 52 301 Lucia Liv, have you located where the ground tactical terminal is? 1 +51 53 202 1 2 1 +52 54 201 1 1031001 +53 55 301 1 Liv Commandant, I've detected ten ground tactical terminals through data analysis and calculations. 1 +54 56 301 Liv The positioning satellite detected that there was a strong reaction of the Corrupted everywhere, but no signs of the Ascendants... 1 +55 57 203 1 0.25 -600 +56 58 201 2 1021001 +57 59 201 3 1011001 600 +58 60 301 1 Lee We have to recycle all memory data before they discover the ground tactical terminals. 3 +59 61 301 Lee The information and corruption analysis report of the ten Memory Chips have already been loaded into my database. 3 +60 62 302 Prepare to move out. 63 A fight is waiting for us. 63 +61 63 301 Lucia Right. The first goal, memory: Cottie. Gray Raven, get ready for the battle. 2 +62 64 202 1 2 1 +63 65 203 3 0.25 +64 66 204 3 10 +65 67 301 1 AniZhuanchangBegin Lee I have a bad feeling... about the original memory data. 3 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieYS01101EA.tab.bytes b/Resources/table/client/movie/movies/MovieYS01101EA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..c6f30bf9a922268b35331b90a1306080fdee8005 GIT binary patch literal 5812 zcmb7IO^75(74{%VH1xO!PoqN2VQ7S&?#itH1!=mccee|Bb{f02QQ1ROR#awAXJ!-` znO##WBdemWmqkQD(2IheL>I)rgD4^>EVw5H!GkO;3oD8T9b^yU_ac8PvpcJXO`^N9 zvNGbmct79!Ufg{2o1c8-%@@DZ{m|~8fAHuNzkTX9d*^3w|MBtpmmmN1_G{^{UjN-o zy}y3<ytp zfmqO^?B+zoBGjL;USRp1UEa0JyH0u6E$@2eUBA2=ly}4O&T1`hmr|^y7;7oVS_-n3 zlB}gDYbncG3bU5d?4>k&Da~F=vzOBBr8K+y!sdp>EXJ%B{xO*A(_Shf#}koD#-wLj z%S7*<#A=c{$?h4 z#IwzfHfuAyKzh*yHCvX|qVJtnD|>e3|K>)Ab*gi0%(1gMcUDj8vMyt7Bk0fcUu(qYw)x48RT@q324dC`0Z(Kc z`jH5BX!{M<=0=b83Kh)n$5OI$83fz>K{`P^yL`MbON-e|B6K51W}>di;7~MD37-gZ z&}4_7N*QX*6^U73Upq3Ih$zwA6PGgDO8C@h>nD66lN}0%hHG=9&-!&0jbV;uvW3;9 zPPo99W9clMAT!WJBx0LmC#$zTV1xRa*!Hu2tdng%mpqaZMpT^4cqx*?>{pG-4>Hrt z#bTR}wk{=~_}WpIGRAbRLYa6l;OdPH8DcPVe`)*skuesQ)6i=nE{W%NX@L=;2w zgKTF;vC^7+9xDXpa^LxaJ3DLCL{gKkNPjYTQ@{b0kh|Bw0!h+%;q^AdsKG_I z)oS%u!;95n7!}7`Y;SLm9fct_!B11igCAU_5JQ2KGkQoFx!0&K;g!{87?lOhdLurS zGC&-{_O6%Q;^!1lT;PvzW2`2=)N2;)G0Q+hVKjE%Bd@_vzBbnGv%4xue0hsmNYLvS z6ziLx>QI`&A`H-UVa|YIR5oL=3<*&O66s{YepiKvaRL(vZ(4_}GGrL<#xZsaZ`Va< zJH$o{d3*ef%!pix6c3d|Kod%+sPx=agnr;7waEOG|L`C14L%(M=_dYkiuqBp!}sBd zg-R*cWW2|Z0E*`OSSGPpV06bNE z#NAXP^>aV-d4b-h%pma$z7XJwaYQH-lm-AU)nF!;*eGyjbza(ShEY+&XaW0j75k_? zSiFi5uyZPcV8P`>U!#gZp3ahm@Q}=W25sRPARe&NM*~r1B z{Au(o>DXr&bsbH;96@kwSi{tJ!J{S|(TL))1J#S*-sb+)C^}J8o`6L;sqXX6)^`S#melo2Mhyxmhf^4rBJYk?8FE}0Vlo9 zlZMS=r$c%f#wk|F;=jm(>KstI7DQFe!Wdy#z72|crRWsVOQogh!mc_DqoyN; z?}%T(K9ym`rp!6cAWL_t=&u-#=CH7k`wxk&>=XS>HR>M8(u4vDmYwN7;;pY zIV&gNtF-)}w`Q|_)<#}cQ}Ib5F<|X0g)9$=BQ-Z=By%=LF+fGgxSayQi@8ozC>)gA zxd%q)n^Z;b69L%}C*gvR149o|SHx?AWXRfA3Si+MVr@+q`j{4)oCXgecnK1Sf7Wya zE`VX6@0b%FqnxeQr(-b;IKN0(_RK?Ida$^~IyRu6pqm;SY>~vwfFbA#@KeJDMQ!ub zyKqRS%`j@gmpf!1blH%2U6N(0yXPq4#9qOO!NarsMAb*d*Pz}|6G-Y&`>_BM0C=sT zpdIvw$h~?8isWg$u(>Y7sHmD#Eq163K2u|HftCXl5sd=1SbO|fQ35Z)+~`e~jESMG z64YazT0$0rM(8a7Q85YtaTJ41*zp`rM*N`}jMXJzKd%>aFtNNgcruvLlr=K@tWzsd zrA$f)1erq|wP5(@9<{oIW;Q^IoTQPjsj1?h^keD~MiewDHAF5tH3CwCEubuPbP?Mf{rFNm7ys7QQ9kE)GMc5hlL z;t2%z&=fnP*RNQ18|o+cc}+SESqJG|NvG$`j2+f(;n=`1p_#}^KIPK`H8wvrM8f6< zreHJ#+)+3)wBIb}2Ez2k9!>&QLuJ=u7&WLYaHl~w9znd#Fe>6RLVB;#(*g{n8~X{u zoqGP6!08YU8J<^M`))+=eI+^z}3pUFxUR6s(3+hq%!e!Yt!(l+Oq_qNS9xg3cN!YrsX#b22XlOe}R8fQ!Jim{OiJ ztxg>5gf>%!8ݾ1S~kˊd*ĶZtt~ ~K(\<>9gzMEרp +/yo),d8AH7)H*IE!nYD \ވY[Nlem\?PbId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory14.png +2 2 401 1 5 +3 3 201 1 1011001 -400 +4 4 201 2 1081001 2 400 +5 5 301 1 Kamui Hah, here I am! 2 +6 6 204 2 1 +7 7 301 Lee What's this guy doing here? 1 +8 8 301 Kamui I heard you're having fun in combat. Of course I wanna be a part of it! 2 +9 9 301 Lee Fun? 1 +10 10 301 Kamui Boys and girls went on an adventurous journey in search of the lost history... 2 +11 11 302 Never thought that Kamui is actually... 12 Well... said? 12 +12 12 204 2 2 +13 13 301 Kamui Adventure and vigor! A song of boys and girls! Isn't this a qualified role-playing game? 2 +14 14 204 1 10 +15 15 301 Lee ...He's just a game fanatic. 1 +16 16 201 1 1031001 -400 +17 17 301 1 Liv Commandant, is this... how our battle seems? 1 +18 18 302 Yeah. 19 Not exactly... 19 +19 19 201 1 1011001 -400 +20 20 201 2 1081001 1 400 +21 21 301 1 Lee The way I see it, the whole story about the Moe Army is suspicious. Doesn't sound like a proper hero story at all. 1 +22 22 301 Kamui But they fought hard and won, isn't that enough? It's pretty awesome! 2 +23 23 301 Kamui Take me with you! 2 +24 24 204 2 2 +25 25 301 Kamui The Corrupted and all that, easy peasy! 2 +26 26 301 Lee Don't blame us if you get disappointed after tagging along. Besides, given your poor power, I guess it won't be any different whether you join us or not. 1 +27 27 204 2 +28 28 301 Kamui But sure I'm better than Lee, right? 2 +29 29 301 Lee Are you trying to get shot? 1 +30 30 204 2 2 +31 31 301 Kamui Yeah! Try me! 2 +32 32 202 1 2 1 +33 33 201 1 1021001 4 +34 34 301 1 Lucia Lee, Kamui, fights are not allowed in the team. 1 +35 35 204 1 +36 36 301 Lucia Kamui, I'm here to confirm that are you sure to join the Gray Raven and carry out the mission with us? 1 +37 37 203 1 0.25 -400 +38 38 201 2 1081001 1 400 +39 39 301 1 Kamui Of course! Let me be a part of it! 2 +40 40 301 Lucia Commandant, what do you say? 1 +41 41 302 Let him in. 42 I've got no other choice. 42 +42 42 202 1 1 +43 43 203 2 0.25 +44 44 204 2 2 +45 45 301 1 AniZhuanchangBegin Kamui Great! 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieYS01102EA.tab.bytes b/Resources/table/client/movie/movies/MovieYS01102EA.tab.bytes new file mode 100644 index 00000000..706a631f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYS01102EA.tab.bytes @@ -0,0 +1,78 @@ +0%U,Lakk.SC(`L!P@ 5&'!R Q!hk(MmaBTn;\p[P3: + w'0B4-wOy$DY(iId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory61.jpg +2 2 401 1 206 +3 3 201 1 1081001 2 +4 4 301 DialogEnable 1 Kamui Well, that was sure was an easy battle! 1 +5 5 201 1 1021001 +6 6 301 1 Kamui Commandant, all of the surrounding Corrupted have been destroyed. 1 +7 7 302 Any data on our target? 8 Looks like this terminal is our target. 10 +8 8 201 1 1011001 +9 9 11 301 1 Lee Yes, I'll update you while I boot up the tactical terminal in question. 1 +10 10 301 1 Lee Indeed. I'll try to boot up the tactical terminal in question. 1 +11 11 301 Lee Relevant data is missing due to the Punishing Virus. There doesn't appear to be any signs of tampering, but keywords include: Moe War, Guardian, Love and Justice, Loli... 1 +12 12 201 1 500070 +13 13 301 1 ??? Loli— 1 +14 14 201 1 1011001 6 +15 15 301 1 Lee Scientific research... Uni... 1 +16 16 201 1 500070 +17 17 301 1 Einsteina Why the hesitation?! Can't you read? Unicorns are pristine, pale white mythical beasts! 1 +18 18 201 1 1011001 400 +19 19 201 2 1031001 -400 +20 20 301 1 Liv ...Really? 2 +21 21 301 Lee ...According to the restored data, the Moe War began over the rights and interests of loli so they can live free from imprisonment and persecution. They went to war in order to protect themselves in an act of resistance against the Duck Army. 1 +22 22 202 1 2 1 +23 23 201 1 500070 +24 24 301 1 Einsteina What's wrong with fighting for girls to have the right to express their cuteness?! Cuteness is justice! 1 +25 25 302 You're right! 26 ... 26 +26 26 301 Einsteina So... Why have you come to see me, the renowned prodigal scientist, Einsteina? 1 +27 27 301 Einsteina If you've only come to talk without the company of a cute lass, you've committed a dire sin for waking me up. 1 +28 28 201 1 1011001 +29 29 301 1 Lee According to the data recording in another file corrupted by the Punishing Virus, she realized the Moe Army's wrongdoing and decided to leave. In the end, she decided to eliminate the... 1 +30 30 201 1 500070 +31 31 301 1 Einsteina Oh, that's just because the lovely Cottie-chan was too old. And I've never been an enemy of Cottie-chan. 1 +32 32 302 ... 33 Looks like the data was, in fact, corrupted. 33 +33 33 201 1 1031001 +34 34 301 1 Liv ... 1 +35 35 201 1 500070 +36 36 301 1 Einsteina Oooh! My dear cutie! How old are you—? 1 +37 37 201 1 1031001 6 +38 38 301 1 Liv S-sorry. I'm not human... That sort of question... 1 +39 39 201 1 500070 +40 40 301 1 Einsteina What? You all aren't human? 1 +41 41 201 1 1021001 +42 42 301 1 Lucia Appears we can speak to her, Commandant. Let me explain the situation to Miss Einsteina. 1 +43 43 302 I'll leave it up to you. 44 Go on. 44 +44 44 202 1 1 +45 45 301 ... +46 46 201 1 500070 +47 47 301 1 Einsteina Since when had the world become like this? 1 +48 48 201 1 1031001 7 +49 49 301 1 Liv Einsteina, you aren't depressed over the fact that you're already dead? 1 +50 50 201 1 500070 +51 51 301 1 Einsteina Well, I'm a scientist. Considering how far science and technology has come, of course I'm not upset! 1 +52 52 301 Einsteina Not to mention... 1 +53 53 301 Einsteina Can death really be defined so easily? 1 +54 54 301 Einsteina I may have been destroyed at the corporal level, but I am here now—or rather, my conscience exists in a program, so I can think and talk normally. 1 +55 55 301 Einsteina I didn't even realize I had "died" until now. What have I become? It's a fascinating question worth studying! 1 +56 56 201 1 1021001 3 +57 57 301 1 Lucia ... 1 +58 58 302 Lucia? 59 Yes, you're right. 61 +59 59 204 1 +60 60 301 Lucia I'm here, Commandant. 1 +61 61 201 1 500070 +62 62 301 1 Einsteina In short, I also understand your intention to come here. I am willing to contribute, but before that, I have a request! 1 +63 63 301 Einsteina I must be uploaded by a cute lass! The girl with white hair just now is quite nice. Ah, the girl with black hair will also do— 1 +64 64 202 1 1 +65 65 401 2 1506 +66 66 301 (Ka-cha—) +67 67 201 1 1011001 -400 +68 68 201 2 1081001 400 +69 69 301 1 Lee ...Don't all of a sudden slam the terminal shut with your brute strength! Kamui! 1 +70 70 302 Good job, Kamui. 71 Everything alright, Lee? 71 +71 71 301 Kamui Hm? Weren't you just about to close it? 2 +72 72 204 2 2 +73 73 301 Kamui Cool your jets! It's been long enough. I'm sure you've already finished recycling her data. 2 +74 74 202 2 1 +75 75 203 1 0.25 +76 76 301 1 AniZhuanchangBegin Lee ...Test passed. Memory: Einsteina, recycle completed. 1 diff --git a/Resources/table/client/movie/movies/MovieYS01301EA.tab.bytes b/Resources/table/client/movie/movies/MovieYS01301EA.tab.bytes new file mode 100644 index 00000000..93427f45 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYS01301EA.tab.bytes @@ -0,0 +1,101 @@ +OhimB[_x + +0vL|`Z$kǶ%1bS}=&>,X[m[a卩$d FeI6ߜGZ@8VζK`4jq]T2zNlR({Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory61.jpg +2 2 401 1 102 +3 3 301 DialogEnable ??? Number of newly added responses: 4. Overall assessment of battle time and power: B+. +4 4 302 What was that? 5 Ascendants? 5 +5 5 201 1 1021001 -400 +6 6 201 2 1031001 400 +7 7 301 1 Lucia Unable to confirm. Liv, is there anything unusual on the radar? 1 +8 8 301 Liv Not that I know of. No ascendant reaction detected... 2 +9 9 302 Check the tactical terminal first. 10 Anyway, let's go as planned. 10 +10 10 301 Lucia Lee, check the tactical terminal. 1 +11 11 202 1 2 1 +12 12 201 1 1011001 +13 13 301 1 Lee Roger. 1 +14 14 301 Lee ...The tactical terminal is already activated. 1 +15 15 401 1 205 +16 16 201 1 1041001 1 +17 17 301 1 Nanami Hi, finally you're here! 1 +18 18 302 ...Nanami? 19 Is Nanami the one who activated the terminal? 19 +19 19 301 Nanami Ah, Nanami activated the machine! 1 +20 20 201 1 1011001 10 +21 21 301 1 Lee We're lucky it was not the Ascendant... But she might be more of a trouble than the Ascendants. Why is she here anyway? 1 +22 22 201 1 1041001 +23 23 301 1 Nanami It's such an interesting mission. How could you leave me out of it? That was unacceptable, Commandant. 1 +24 24 302 Eh? Is it my fault? 25 I didn't think it through. 25 +25 25 201 1 1011001 10 +26 26 301 1 Lee Regardless of whether the mission is interesting, its confidentiality level should be A+. How could she possibly know... 1 +27 27 201 1 1031001 +28 28 301 1 Liv Commandant, according to the record analysis of the system monitor station, a data fluctuation with a deviation value of 0.0274 was captured not long after the mission was released. But since it was fixed soon... 1 +29 29 301 Liv There was no record of any information theft warnings or error reports in the system... 1 +30 30 201 1 1041001 +31 31 301 1 Nanami Stop ignoring me. Hi, can anybody hear me? 1 +32 32 201 1 500071 +33 33 301 1 Becky Full body scan completed. Attempting to call up information. Data analysis... in progress. 1 +34 34 302 Seems that the voice at the beginning was Becky. 35 +35 35 301 Becky Name of the memory body, Nanami. Height, 145 cm. Weight— 1 +36 36 202 1 1 +37 37 301 Clap! +38 38 201 1 1011001 -400 +39 39 201 2 1041001 400 +40 40 301 1 Lee The integrity test has not started. Stop messing with the control center! 1 +41 41 204 2 2 +42 42 301 Nanami Is that wrong? But it's fun! 2 +43 43 301 Lee Does fun mean you can mess with it? 1 +44 44 204 2 +45 45 302 Alright. 46 Let's get down to business. 46 +46 46 301 Lee Anyway, I'll start to test the integrity of the data, during which we need to keep trying communicating with the memory. 1 +47 47 204 2 2 +48 48 301 Nanami Leave it to Nanami! 2 +49 49 202 1 2 1 +50 50 201 1 500071 +51 51 301 1 Becky ... 1 +52 52 201 1 1041001 +53 53 301 1 Nanami Why are you so quiet? Damaged by Nanami? 1 +54 54 201 1 500071 +55 55 301 1 Becky ...Hazard source, hazard level A+. 1 +56 56 201 1 1041001 +57 57 301 1 Nanami Well, hazard source? Where? 1 +58 58 201 1 1011001 +59 59 301 1 Lee To guarantee the accuracy of the test, please avoid saying things that will cause abnormal data fluctuation in the memory. 1 +60 60 201 1 500071 +61 61 301 1 Becky Preliminary determination, hazard level B. 1 +62 62 201 1 1011001 +63 63 301 1 Lee N-nani?! 1 +64 64 201 1 500071 +65 65 301 1 Becky ...No exception. 1 +66 66 401 1 208 +67 67 201 1 1021001 +68 68 301 1 Lucia Unless there's some other issue, allow me to stop you right there. 1 +69 69 301 Lucia Hello, memory: Becky. Request permission to consult. 1 +70 70 201 1 500071 +71 71 301 1 Becky You're individuals certified with Marshal Cottie's SEC2355 data inquiry. Thus, you're allowed to inquire about information with a confidentiality level below A. 1 +72 72 201 1 1021001 +73 73 301 1 Lucia The analysis of the memory coordinate information has been uploaded to the tactical terminal. 1 +74 74 301 Lucia Are the storage coordinates of the original memory data of Moe Army that we acquired correct? And are there any changes or abnormalities in the state of memory? 1 +75 75 201 1 500071 +76 76 301 1 Becky The error rate of coordinate information is 2.12%, basically consistent with the data. 1 +77 77 301 Becky Unable to determine the status information. 1 +78 78 201 1 1021001 +79 79 301 1 Lucia And why is that? 1 +80 80 201 1 500071 +81 81 301 1 Becky The networking module is damaged, so the current information cannot be obtained. I'm having trouble determining the status of other memories. 1 +82 82 201 1 1021001 +83 83 301 1 Lucia I see. Thanks for your help. 1 +84 84 201 1 1011001 -400 +85 85 201 2 1031001 400 +86 86 301 1 Lee Lucia is quite good at communicating with such kind of person... 1 +87 87 302 Lucia is also like that. 88 Perhaps it's not like that. 88 +88 88 204 2 6 +89 89 301 Liv When Lucia is being serious, she becomes quite charming! 2 +90 90 302 I get it. 91 Liv, you seem a bit excited. 91 +91 91 202 1 2 1 +92 92 201 1 1021001 +93 93 301 1 Lucia Commandant. 1 +94 94 302 Ahem, what is it? 96 Lucia, did you hear me? 95 +95 95 301 Lucia What? Excuse me, Commandant, I wasn't paying attention. 1 +96 96 301 Lucia Testing and recycling completed. Now let's head back to the base, shall we? 1 +97 97 302 Haha, sure! 98 Let's return to the base. 98 +98 98 301 1 AniZhuanchangBegin Lucia Understood. 1 diff --git a/Resources/table/client/movie/movies/MovieYS01401BA.tab.bytes b/Resources/table/client/movie/movies/MovieYS01401BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..c4ce0bd1096cf1ec2d3ef0183a02cf3200f62268 GIT binary patch literal 2754 zcmb7GO^6&t6c#Yn0Q!cyLx_hCJ@7JHiTi97)-#RM5yVmnQ6DXYV4}s z*+B(8dWc>;c<`d+5)p5?2ssH7iFyzWQBZ`4dRYVyf*|5o-Lu`ZyFCjjimBIKRr9|3 z-uGU0)PL%uLtp)Q^OXnhKL~#MynV=29^vixwvRmd`1UW4E!@A;z4`X>)&IW!`0mx; zpHOc;z4G^UeM|hS&U|;|*IS2={c-Q--`@J`_TcJ=_y0Nn?cf`B-MQOYTm1gB8}HC( z;!nRkz4iL`qZigzPF_Cx#hnj6IsD_XGw&jd=sxG1(v z{%~b75~QnFLgj5>JTHB+A_jq6mO(`Dl#c0}RT1)ueU%xPc+4aHGP_2mmYZAk+-l@j zGq+l~wUk@!-0I{Oa|*NY!U{L6@WTp6tnkDNSFG^G3TLeF<`&-E!kb%oa|>^7;mvJc zt5z6cgfIs`1a!SLOt|!hTn;Rm_MO(k=*3I1@)OT2UIG0{EEc;FABe@3!DXZ3$~codgH2Ma)$CzQTD8(7O}iNYv-aYU8yaXDn6vPR-F7Hx)k@1w>;~$lKucER zRkgB2mUeL3CBT+=0Vk`0PbVs&zA(Zw)C>g`QbZHVjp5$L*}2f$q`enF#?(9j9n#qY z0OVX$podCDr5Mw5Dvpzp5kBQeyv@K&rm%!RpF-w9M-PXDL4Alw7PKiDz;aGS5tlxf zW`X)sT84thRI5lRDJ)VQNM!n8J}t~8=!gtdk+!+gK}=Ykpw9qF1=BUBG}VbWq@4By zPfXBHLb|B}FNM&hW3H)DhKFGqrWkBl&ZJL0m4v=LW#~|ZBic(0)u9?wUybEKGGq;c zJ}bnoWgz<_5WwZc3~}uAKbj<;l*(kF2!oFIH=MAUPR-I`J(V`BZV~i-eBiV;FSOOl zTs^WSg1#puSe6nE2MQ@^@Yp8kGrJHzXPQXQ96B9w3r_@_0-zJbWz08) zrsKfanD&D$gsUHm*AgMU2{aW2Ay_sFtK~q~Y{4pNC}j?i?&e1bTVR%Bk!G<*l|=D? zerzIVzEwY0E$wRfABEf#Gz>NbRt0*#mR;0JsR;{h0&#B%#E7l7L$=rgc)u7DS;5VfHr5l4a6mZiRm zX%GB|VgU!)DT@cdSt4$Fz2wTx=ol!Pj6m%mjUj~HCfP*KelVS|&m|4wXs1)f@oZX7 zllg$ObUOrnh85J;>HUo_fO$2b?tqjjG0^s|?~(K~4iKkY(UWvt2>Y8|?9Z>Az?5r0 J8uqnn<$q5-PEr5> literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieYS01401EA.tab.bytes b/Resources/table/client/movie/movies/MovieYS01401EA.tab.bytes new file mode 100644 index 00000000..9864182f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieYS01401EA.tab.bytes @@ -0,0 +1,63 @@ +2uc8Jd8H7N/r}6i:{(VIeplRhj3*p(8rZO&cArwO酕 =OΓ^Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory61.jpg +2 2 401 1 210 +3 3 201 1 1021001 -400 +4 4 201 2 1011001 400 +5 5 301 DialogEnable 1 Lucia No abnormalities in all areas. All Corrupted cleared. 1 +6 6 301 Lee The tactical terminal has been found, but there were no clues about the sound of singing. Could it be that Liv heard it wrong? 2 +7 7 201 2 1031001 400 +8 8 301 1 Liv ... 2 +9 9 301 Lucia Liv? 1 +10 10 301 Liv The sound of singing... is coming from the tactical terminal. 2 +11 11 202 1 2 1 +12 12 201 1 1011001 +13 13 301 1 Lee I'll go check it now. 1 +14 14 401 2 1509 +15 15 201 1 500072 +16 16 301 1 ??? ... 1 +17 17 301 Condelina W-who's here? 1 +18 18 201 1 1031001 6 +19 19 301 1 Liv That voice is... 1 +20 20 201 1 1021001 +21 21 301 1 Lucia We're the Gray Raven. 1 +22 22 201 1 1031001 6 +23 23 301 1 Liv He-Hello! 1 +24 24 201 1 1011001 +25 25 301 1 Lee Liv has actually made the first move? 1 +26 26 201 1 500072 +27 27 301 1 Condelina He-Hello... 1 +28 28 201 1 1011001 +29 29 301 1 Lee Commandant, does this way of talking sound familiar to you in terms of frequency? 1 +30 30 302 Yeah. 31 Frequency? 32 +31 31 33 301 Lee Liv and Condelina... Perhaps that's why Liv is the only one that can hear the sound of Condelina's memory on the terminal. 1 +32 32 301 Lee Liv and Condelina... I can't say for sure. But perhaps that's why Liv is the only one that can hear the sound of Condelina's memory on the terminal. 1 +33 33 201 1 1031001 6 +34 34 301 1 Liv Pardon me, I heard the sound of singing just now. I guess it's from you... 1 +35 35 201 1 500072 +36 36 301 1 Condelina Ah, that's embarrassing! My voice must be awful... I'm sooo sorry! 1 +37 37 201 1 1031001 6 +38 38 301 1 Liv Not at all! You have a beautiful voice! I even forgot about the battle since I was totally attracted to it... 1 +39 39 201 1 1011001 +40 40 301 1 Lee According to the data, memory type: Condelina, one of the members of the Moe Army, also a first-class assassin. Records also show that she's introverted and shy with a passion for singing... 1 +41 41 302 She doesn't seem like that... 42 Such a sharp contrast... 43 +42 42 44 301 Lee Well, the memory integrity test passed. No signs of Punishing Virus corruption were detected. 1 +43 43 301 Lee ...The memory integrity test passed. No signs of Punishing Virus corruption were detected. 1 +44 44 201 1 1021001 +45 45 301 1 Lucia Commandant, I've explained the current situation to Condelina and she agreed to assist us. But... 1 +46 46 201 1 1031001 6 +47 47 301 1 Liv Commandant, I'd like to ask Condelina to sing for us at the end of our recycle mission... 1 +48 48 301 Liv Condelina has such a sweet voice! Can I ask for your approval? 1 +49 49 302 I see. 50 You have my permission. +50 50 204 1 1 +51 51 301 1 Liv Awesome! 1 +52 52 201 1 500072 +53 53 301 1 Condelina ... 1 +54 54 201 1 1011001 10 +55 55 301 1 Lee ...How long do we have to stand here like this? 1 +56 56 201 1 1021001 +57 57 301 1 Lucia After all, Liv is the only one that can hear the sound of singing from Condelina, but at least... 1 +58 58 201 1 1031001 6 +59 59 301 1 Liv ... 1 +60 60 302 She really seems to like it. 61 Let's wait a little longer, Lee... 61 +61 61 201 1 1011001 10 +62 62 301 1 AniZhuanchangBegin 1 Lee ...Seems that there's no other choice. 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I won't be hiding behind my teammates like the Purifying Force. 1 +7 7 202 1 2 1 +8 8 204 1 5 +9 9 204 2 4 +10 10 401 2 1512 +11 11 301 —! +12 12 201 1 1011001 10 +13 13 301 1 Lee Though the battle is over, the tension in the air is somehow getting higher... 1 +14 14 401 1 204 +15 15 201 1 500073 +16 16 301 1 ??? It's probably not a bad thing. After all, emotions are subtle, and often have multiple forms. 1 +17 17 302 Who? 18 ...Memory? 18 +18 18 301 Guinevere Ah, I forgot to introduce myself. I'm Guinevere. Those rude guests woke me up. 1 +19 19 201 1 1011001 +20 20 301 1 Lee ...Already corrupted? 1 +21 21 201 1 500073 +22 22 301 1 Guinevere Who knows? Changes always take place in silence, just like the emergence of emotions. 1 +23 23 302 Lee, please test her immediately. 24 Is that so? 24 +24 24 301 Guinevere Well, that's a lie. A knock on the door was just the beginning, they hadn't had a chance to touch me yet. 1 +25 25 201 1 1011001 +26 26 301 1 Lee ... 1 +27 27 302 Test her as usual. 28 It's a routine. 28 +28 28 301 Lee I see. I'll check her integrity now. 1 +29 29 201 1 500073 +30 30 301 1 Guinevere So I'm guessing you're their king, right? 1 +31 31 302 Not the king... 32 I'm their commandant. 32 +32 32 301 Guinevere So you deny it? You're cute. I'm the one who could see the threads of fate. 1 +33 33 301 Guinevere The threads of fate and those of emotions firmly linked to each other are intertwined in you. 1 +34 34 301 Guinevere ... which makes you a beloved king. 1 +35 35 301 Guinevere I guess you also love your people, right, my king? 1 +36 36 302 I said I'm not... 38 ...Yeah I am. 37 +37 37 43 301 Guinevere Your frankness seems familiar to me. Perhaps I'm in love with you as well. 1 +38 38 201 1 1031001 14 +39 39 301 1 Liv ...Aren't you, Commandant? 1 +40 40 201 1 500073 +41 41 301 1 Guinevere Don't be shy about admitting love, my king. Or should I say, the not-so-frank commandant? 1 +42 42 301 Guinevere But perhaps I'm in love with you after all. 1 +43 43 201 1 1031001 7 +44 44 301 1 Liv ...Is that love? 1 +45 45 201 1 500073 +46 46 301 1 Guinevere Sure it is. 1 +47 47 301 Guinevere Whether it's love or the emotions that include it, are all complicated and contradictory. 1 +48 48 301 Guinevere Like the two over there... 1 +49 49 201 1 1011001 +50 50 301 1 Lee Are you talking about Watanabe and Bianca? 1 +51 51 302 Aren't those two done fighting? 52 I guess so. 52 +52 52 201 1 1101001 5 -400 +53 53 201 2 1091001 4 400 +54 54 301 1 —! +55 55 202 1 2 1 +56 56 201 1 1011001 10 +57 57 301 1 Lee Seems like it. 1 +58 58 201 1 500073 +59 59 301 1 Guinevere Are they enemies or friends? Allies for a moment or enemies for life? 1 +60 60 302 I guess I understand. 61 I don't understand. 61 +61 61 201 1 1031001 +62 62 301 1 Liv I-I don't quite understand. But if what Miss Guinevere said is true, the commandant also loves... 1 +63 63 204 1 6 +64 64 301 Liv No-nothing... 1 +65 65 201 1 1011001 +66 66 301 1 AniZhuanchangBegin 1 Lee ...Anyway, the integrity test has passed. 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a/Resources/table/client/movie/movies/MovieZX00001BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00001BA.tab.bytes new file mode 100644 index 00000000..74fe8b99 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00001BA.tab.bytes @@ -0,0 +1,115 @@ +Zٙ O64$QzJstZ1顅[ӥ6Pە7E.oWKy^LU6 u>/$ I%4 Hya98eeg7'&Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 401 1 202 +2 2 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab 2 +3 3 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg001_1.jpg +4 4 301 DialogEnable As the hundredth Corrupted signal is extinguished, the surrounding area becomes quiet for the time being. +5 5 301 The wounded Lucia lays disheveled over the heaps of broken Corrupted parts. Her chest heaving irregularly in an attempt to calm her own breathing. +6 6 301 Lucia Commandant... +7 7 301 Lucia What's the... situation...? +8 8 302 The Corrupted are still gathering this way... 9 +9 9 301 Lucia Is that... so. +10 10 301 Lucia emptily stares at the dancing embers before her. +11 11 301 Lucia Commandant... +12 12 301 Lucia The Anti-Punishing Serum for this mission... How many do you have left? +13 13 201 1 500083 +14 14 301 1 ... 1 +15 15 301 In truth, the one just now was the last... 1 +16 16 302 100 (Lie to Lucia) 20 (Tell Lucia the truth.) 23 +17 17 202 1 1 +18 18 301 Lucia ... +19 19 303 100 +20 20 301 Lucia You don't have to hide it for me. +21 21 301 Lucia From your first serum injection, I've already been counting, Commandant... +22 22 24 301 Lucia 42 minutes... since your last serum injection... +23 23 301 Lucia I suspected as much... +24 24 301 Lucia If we run out of serum, Commandant, your human body will not be able to survive here. +25 25 301 Lucia The other members of Gray Raven have yet to arrive... I'm the only one who can buy time for you to retreat... +26 26 301 Lucia But the pain reception is affecting my performance, Commandant. +27 27 301 Lucia Please authorize the temporary disabling of my pain reception and allow me to continue fighting. +28 28 302 ... 29 +29 29 301 Lucia What's the matter...? Are you worried that if I continue on like this, my M.I.N.D. will permanently deviate from the human consciousness model? +30 30 301 Lucia You're always one to care about these... +31 31 301 Lucia It's fine, Commandant, I believe in you. As long as we keep our consciousness linked, your Mind Beacon will allow me to stay human. +32 32 301 Lucia As for this rash decision... I'll report back to you for disciplinary actions when we return to HQ. +33 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab +34 34 302 ... (Allow Lucia to turn off pain receptors) 35 +35 35 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie1New.prefab 1 +36 36 301 System Authorized. Recalibrating neural link parameters... +37 37 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie2New.prefab 1 +38 38 505 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie1New.prefab +39 39 301 System M.I.N.D. deviation coefficient increased by 0.021... +40 40 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie2New.prefab +41 41 301 RImgBg1Shake Lucia Wait, Commandant! The enemies—augh! +42 42 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie3New.prefab 1 +43 43 301 System Initializing Sensorium... +44 44 301 AniZhuanchangBegin System Construct: Lucia, offline— +45 45 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie3New.prefab +46 46 101 Assets/Product/Texture/Image/BgCg/Cg001_3.jpg +47 47 201 1 500013 +48 48 301 AniZhuanchangEnd 1 Corrupted Deconstruct... Rebuild... 1 +49 49 401 2 1509 +50 50 301 Until Lucia's consciousness comes back online, she will have to be protected. +51 51 301 So, there is only one thing left to do— +52 52 302 (Load gun) 53 +53 53 401 2 1511 +54 54 301 Corrupted Exterminate—Humans! 1 +55 55 302 (Fire!) 56 +56 56 401 2 1510 +57 57 301 PanelActor1Shake The Corrupted frames are riddled with bullets all over, yet they show no signs of slowing down. 1 +58 58 401 2 1509 +59 59 301 And the next instant, the scintillating blade of the Corrupted is already raised high— 1 +60 60 302 (Confront it.) 61 (Dodge) 64 +61 61 301 —Then caught it before the blade had a chance to fall— +62 62 401 2 1506 +63 63 66 301 PanelActor1Disable —And a gut punch follows, dismantling the near-fractured frame of the Corrupted. +64 64 301 An attack slides past— +65 65 301 PanelActor1Shake PanelActor1Disable Before the Corrupted could stabilize itself from the missed leap, its head is detached by a roundhouse kick. The body then quickly collapses. +66 66 101 Assets/Product/Texture/Image/BgCg/Cg001_4.jpg +67 67 401 2 1509 +68 68 301 RImgBg1Shake Even so, the remaining Corrupted continue to converge... +69 69 201 1 500013 +70 70 301 1 Corrupted Urgh—! 1 +71 71 401 2 1508 +72 72 301 The Corrupted shamble, rushing toward— +73 73 401 1 103 +74 74 202 1 1 +75 75 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie3New.prefab 2 +76 76 301 Lucia Stay away... from... my commandant... +77 77 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie3New.prefab +78 78 201 1 500013 +79 79 301 1 Corrupted Urgh—! 1 +80 80 401 2 1508 +81 81 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +82 82 401 2 10002001 +83 83 202 PanelActor1Shake 1 +84 84 401 2 1508 +85 85 301 Corrupted Urgh... +86 86 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie4New.prefab 1 +87 87 301 System Initialization complete. Consciousness: Lucia, online— +88 88 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiLianjie4New.prefab +89 89 101 RImgBg1Enable Assets/Product/Texture/Image/BgCg/Cg001_5.jpg +90 90 301 Lucia Report. Construct Lucia is now ready for battle. +91 91 301 Lucia Commandant... Thank you, I'll handle this from now on. +92 92 301 Corrupted —! +93 93 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +94 94 401 2 10002001 +95 95 301 No longer fettered by pain, Lucia spins through the battlefield— +96 96 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +97 97 401 2 10002001 +98 98 301 —destroying Corrupted with an almost terrifying alacrity... +99 99 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +100 100 401 2 10002001 +101 101 301 Alas, the countless Corrupted that surround them began to diminish in number... +102 102 301 AniZhuanchangBegin And— +103 103 101 Assets/Product/Texture/Image/BgCg/Cg001_4.jpg +104 104 301 AniZhuanchangEnd System Connecting— +105 105 201 1 1031001 +106 106 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +107 107 301 1 Liv Commandant! Lucia! 1 +108 108 301 Liv We're ready here. You guys go look for shelter nearby! 1 +109 109 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +110 110 202 1 +111 111 301 AniZhuanchangBegin System Warning: Extreme high-density energy source detected— +112 112 101 Assets/Product/Texture/Image/BgStory/BgStory00.png +113 113 201 2 1021001 9 +114 114 301 1 AniZhuanchangEnd AniZhuanchangBegin 1 Lucia Commandant, hit the deck! 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00002BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00002BA.tab.bytes new file mode 100644 index 00000000..4f561125 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00002BA.tab.bytes @@ -0,0 +1,115 @@ +c%x&xYKCvâMs0G KZAC'f;jHRm[EeDpTyl'p.81c]Z=K5]Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory330.png +2 2 401 1 201 +3 3 201 1 500013 +4 4 401 2 10002001 1 +5 5 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +6 6 301 1 Corrupted Urgh— 1 +7 7 301 PanelActor1Disable Corrupted Urgh... 1 +8 1000 202 1 1 +9 8 201 2 1021001 4 +10 9 301 1 Lucia Commandant, this way... 2 +11 10 301 Lucia steadily paves a path, coldly surveying for ambushes and cutting apart any approaching Corrupted. +12 11 301 Lucia Commandant? Please follow tight. 2 +13 12 302 Lucia, there are no more Corrupted around. 14 +14 13 204 1 +15 14 301 Lucia ... 2 +16 15 301 Lucia Sorry, Commandant. I must look... uncanny right now... 2 +17 16 204 2 3 +18 17 301 Lucia The symptoms of M.I.N.D. deviation are... showing... 2 +19 18 302 Don't worry, I'll be here to keep you stable. 19 +20 19 204 2 +21 20 301 Lucia Commandant... 2 +22 21 301 Lucia Thank you. 2 +23 22 301 Lucia I've heard that... maintaining close contact with your commandant can help stabilize M.I.N.D. integrity. 2 +24 23 301 Lucia ... 2 +25 24 204 2 3 +26 25 301 Lucia But... with my condition now... 2 +27 26 302 (Don't strain yourself, leave the navigation to me!) 27 +28 27 204 2 +29 28 301 AniZhuanchangBegin Lucia Then... I'll just follow you like this, Commandant... Is it alright...? 2 +30 29 202 2 1 +31 30 101 Assets/Product/Texture/Image/BgCg/Cg002_1.jpg +32 31 301 AniZhuanchangEnd After a short rest, you and Lucia reach your destination—a small area hidden by the ruins. +33 32 301 Beneath the shadows stand a discontented-looking teenager, and... +34 33 301 AniZhuanchangBegin A somewhat reluctant and petite girl. +35 34 101 Assets/Product/Texture/Image/BgStory/Bgstory5.jpg +36 35 201 1 1031001 7 +37 36 301 AniZhuanchangEnd 1 Liv You're badly hurt, Lucia... Commandant, you too... 1 +38 37 202 1 1 +39 38 201 2 1021001 +40 39 301 1 Lucia I'm fine. I disabled my pain receptors. I can continue with the mission. 2 +41 40 202 2 1 +42 41 201 1 1031001 14 -400 +43 42 201 3 1011001 10 400 +44 43 301 1 Liv You shouldn't be so reckless... 1 +45 44 301 Lee Well, it was a reckless plan. 3 +46 45 202 1 3 1 +47 46 201 2 1021001 +48 47 301 1 Lucia At least we succeeded. 2 +49 48 202 2 1 +50 49 201 3 1011001 +51 50 301 1 Lee Yes, but you were seriously injured. Most importantly, we almost lost the commandant. Now Liv can't even fight. 3 +52 51 202 3 1 +53 52 201 2 1021001 +54 53 301 1 Lucia Liv, too...? 2 +55 54 202 2 1 +56 55 201 1 1031001 +57 56 301 1 Liv Sorry, the overload attack just now caused the Levi-Gun's core to have a meltdown... 1 +58 57 301 Liv But I can at least provide the team with computational and data support! 1 +59 58 202 1 1 +60 59 201 3 1011001 10 +61 60 301 1 Lee ...Sigh. 3 +62 61 203 3 0.25 400 +63 62 201 2 1021001 -400 +64 63 301 1 Lucia Lee, your hands... 2 +65 64 204 3 +66 65 301 Lee My hand? 3 +67 66 301 Lee I just burned it while connecting the Levi-Gun core to the city's power grid. It's just a flesh wound. Don't worry about it. 3 +68 67 202 2 3 1 +69 68 201 1 1031001 +70 69 301 1 Liv Lee... 1 +71 70 202 1 1 +72 71 201 3 1011001 +73 72 301 1 Lee Oh, Commandant— 3 +74 73 202 3 1 +75 74 201 1 500082 +76 75 301 1 Lee I grabbed some more serum for you. I figured you needed it. 1 +77 76 301 Lee I'm sure you can guess where I got it. 1 +78 77 202 1 1 +79 78 201 3 1011001 +80 79 301 1 Lee Anyway, let's not get ambushed by Corrupted. Continue with the next phase of our plan, Lucia. 3 +81 80 202 3 1 +82 81 201 2 1021001 +83 82 301 1 Lucia Alright. Just to recap, our mission is to participate in the recovery of City 015. 2 +84 83 301 Lucia Once we finish clearing out the Corrupted in this area, the Engineering Force will arrive and begin setting up City 015 as a new base on humanity's front Earth-side. 2 +85 84 301 Lucia But our situation is looking grim. We need to first rendezvous with the nearby supply team, so we can stock up on supplies... 2 +86 85 301 AniZhuanchangBegin Lucia After updating the map, I found a shortcut to the nearest rendezvous point through the nearby church—let's go that way. 2 +87 86 202 2 1 +88 87 101 Assets/Product/Texture/Image/BgStory/Bgstory98.png +89 88 201 2 1021001 9 +90 89 301 AniZhuanchangEnd 1 Lucia Ah—! 2 +91 90 204 2 +92 91 301 1 Lucia The church... 2 +93 92 202 2 1 +94 93 201 3 1011001 +95 94 301 1 Lee What's wrong with the church? 3 +96 95 202 3 1 +97 96 201 2 1021001 +98 97 301 1 Lucia Nothing. Just dejà vu is all... 2 +99 98 301 1 Lucia It just... happens sometimes... 2 +100 99 202 2 1 +101 100 201 3 1011001 +102 101 301 1 Lee Your M.I.N.D. is a complete simulation of basic human cognition, after all. It's not that uncommon. 3 +103 102 301 Lee Or maybe you've just been to too many places. You're no stranger to battle... 3 +104 103 302 You've all had your fair share of battle. 104 +105 104 301 Lee You seem to be forgetting about yourself, Commandant. 3 +106 105 301 Lee There's nothing out of the ordinary on your resume... Except... 3 +107 106 302 ... 107 +108 107 204 3 10 +109 108 301 Lee Forget it... Who doesn't have skeletons best left in the closet? 3 +110 109 202 3 1 +111 110 201 2 1021001 +112 111 301 1 Lucia Lee... 2 +113 112 301 1 AniZhuanchangBegin Lucia Anyways, I'm fine. Let's resume. 2 +114 112 301 1 AniZhuanchangBegin Lucia I'm fine now, let's continue. 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00003BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00003BA.tab.bytes new file mode 100644 index 00000000..248f5d85 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00003BA.tab.bytes @@ -0,0 +1,29 @@ +ǺDb3\p"MZy*=`mWk=i؀ٿ_LLJqj70OO N~@V2OqbːK4Oq"-٩,1ѱo`SId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg002_4.jpg +2 2 401 1 201 +3 3 301 DialogEnable Under the blinding sunlight from the church entrance, a mysterious female figure with an ashen head of hair steps forth. +4 4 301 RImgBg1Shake Liv It's a... Construct—an ally? +5 5 301 In an instant, electricity—of a ghostly red—arced around her. +6 6 301 AniZhuanchangBegin Liv No... This is... high-density Punishing Virus reactions! She's a Corrupted! +7 7 101 Assets/Product/Texture/Image/BgStory/BgStory49.jpg +8 8 201 1 500066 +9 9 301 AniZhuanchangEnd 1 Unknown Construct α ... 1 +10 10 202 1 1 +11 11 201 2 1021001 9 +12 12 301 1 Lucia Commandant, I feel... weird... 2 +13 13 302 What happened? 14 Lucia, calm down! 14 +14 14 301 1 Lucia I... can't discern her appearance... My visual receptors seem to be malfunctioning... And my thoughts are a little... muddled... 2 +15 15 202 2 1 +16 16 201 1 1031001 400 +17 17 201 3 1011001 -400 +18 18 301 1 Liv I can see just fine over here... 1 +19 19 301 Lee Looks like it's only you, Lucia. 3 +20 100 204 1 7 +21 20 301 Liv Wait... Lucia's M.I.N.D. is destabilizing! But it's not because of the Punishing Virus. What's going on?! 1 +22 21 202 1 3 1 +23 22 201 1 500066 +24 23 301 1 Unknown Construct α Lucia... 1 +25 24 301 Unknown Construct α Mistakes must end here... 1 +26 25 301 PanelActor1Disable The Construct slowly walks toward Lucia and pulls out a crimson sword. +27 26 201 2 1021001 9 +28 27 301 1 AniZhuanchangBegin 1 Lucia Dammit... 2 diff --git a/Resources/table/client/movie/movies/MovieZX00003EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00003EA.tab.bytes new file mode 100644 index 00000000..f52048be --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00003EA.tab.bytes @@ -0,0 +1,92 @@ +I_04ؤ +DN+E *hq/nE`咲Âw~ <Ю ^tmLV]DJ1H+=0[ū#0ktI2`~i׈ҍiއfl0 Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory49.jpg +2 2 401 1 112 +3 3 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +4 4 401 2 10002001 +5 5 201 1 500066 +6 6 201 2 1021001 9 +7 7 203 1 0.25 -400 +8 8 203 2 400 +9 9 301 DialogEnable 1 Sparks fly as the two blades clash... +10 10 301 PanelActor2Shake But this time, Lucia's blade becomes redirected and whirls into the air... +11 11 202 1 2 1 +12 12 201 1 1031001 7 +13 13 301 1 Liv Lucia! 1 +14 14 202 1 1 +15 15 201 1 500066 +16 16 301 1 The enemy easily catches Lucia's blade in the air... +17 17 202 1 1 +18 18 101 RImgBg1Shake Assets/Product/Texture/Image/BgCg/Cg002_5.jpg +19 19 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +20 20 301 Then nails Lucia onto the wall, restraining her movements. +21 21 301 RImgBg1Shake Lucia Ugh... +22 22 301 Lucia tries to break free... +23 23 301 But the more she struggles, the more Construct vital fluids seep out from her pinned arm. +24 24 301 Unknown Construct α Your pain receptions are cut off...? How pitiable... +25 25 301 Unknown Construct α But your sorrow will end here... Lucia. +26 26 301 She slowly lifts her blade... +27 27 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +28 28 302 (Fire!) 29 +29 29 401 2 1510 +30 30 301 Unknown Construct α —! +31 31 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +32 32 401 2 10002001 +33 33 301 She casually parries the bullet and deflects it deep into the ruins. It stirs up a cloud of dust. +34 34 301 Unknown Construct α ... +35 35 301 Unknown Construct α Humans... Always like this. +36 36 301 Up until now, she only had eyes for Lucia, but now her gaze slowly travels toward you. +37 37 301 Lucia Commandant... Be careful... +38 38 301 Unknown Construct α "Commandant"... You're still a part of this farce... +39 39 301 Unknown Construct α Well then… "Commandant"… +40 40 301 Unknown Construct α Are you prepared to die for her? +41 41 302 (Take out combat knife) 42 +42 42 301 Unknown Construct α ... +43 43 101 Assets/Product/Texture/Image/BgStory/BgStory49.jpg +44 44 201 3 1011001 +45 45 301 1 Lee Commandant! What are you—Tsk. 3 +46 46 202 RImgBg1Shake 3 1 +47 47 301 Lee's suppressive fire does nothing to slow the enemy. +48 48 201 1 500066 +49 49 301 1 In just a flash, she is already standing right before your eyes. +50 50 302 (Attack) 51 +51 51 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +52 52 401 2 10002001 +53 53 301 But the enemy's blade easily pierces through your arm, in the same position as Lucia's wound. +54 54 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +55 55 301 1 Unknown Construct α So, "Commandant", do you really think you can stand in her shoes and understand her? 1 +56 56 302 Of course! 57 +57 57 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +58 58 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +59 59 301 Unknown Construct α —! 1 +60 60 202 1 1 +61 61 201 2 1021001 9 +62 62 301 1 Lucia ...Because our minds are linked! 2 +63 63 202 2 1 +64 64 201 1 500066 +65 65 301 1 Unknown Construct α ... 1 +66 66 301 The enemy steps back. +67 67 301 Unknown Construct α I... see... 1 +68 68 202 1 1 +69 69 201 2 1021001 4 +70 70 301 1 Lucia I... don't know what sort of answer you're looking for... 2 +71 71 301 Lucia But I'll always entrust Commandant with my life. 2 +72 72 202 2 1 +73 73 201 1 500066 +74 74 301 1 Unknown Construct α Is that so... I see. 1 +75 75 301 1 Unknown Construct α That only means... the tragedy will go on. 1 +76 76 301 1 Unknown Construct α I... look forward to your choice after learning about the truth... 1 +77 77 202 1 1 +78 78 201 2 1021001 3 +79 79 301 1 Lucia The truth... 2 +80 80 202 2 1 +81 81 201 1 500066 +82 82 301 1 Unknown Construct α ...Well then, open your eyes and see the humans for who they really are through your precious "Commandant". 1 +83 83 202 1 1 +84 84 201 2 1021001 3 +85 85 301 1 Lucia ... 2 +86 86 202 2 1 +87 87 201 1 500066 +88 88 301 1 Having said that, the mysterious enemy sheaths her weapon as if losing all interest... +89 89 301 PanelActor1Disable Then turns and walks back into the blinding sunlight. +90 90 301 1 AniZhuanchangBegin She gazes at you meaningfully before completing vanishing into the light. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00101BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00101BA.tab.bytes new file mode 100644 index 00000000..22a9ee12 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00101BA.tab.bytes @@ -0,0 +1,121 @@ +cHu=ȦcOf!BlSfxT}KBӏۡyWø눭b2 +^)}'jԊ ?Um̪c,yIBrS%NΧ\k0>w. j6tك^K,?sId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 456 102 Graffiti Art Chapter 1 Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 457 502 ThemeEnable +3 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory49.jpg +4 2 401 1 201 +5 3 201 1 1031001 +6 4 301 DialogEnable 1 Liv Lucia! 1 +7 5 203 1 0.25 -400 +8 6 201 2 1021001 9 400 +9 7 301 1 Lucia L-Liv...? I'm... fine... 2 +10 8 301 Liv How can it be all right?! You're hurt all over, and now you can't feel because you cut off your pain receptors. 1 +11 9 301 Liv Stay put! I'll try to temporarily reinforce your damaged parts... 1 +12 10 202 1 1 +13 11 201 3 1011001 -400 +14 12 301 1 Lucia ... 2 +15 13 204 3 10 +16 14 204 1 12 +17 15 301 Lee I'm sorry, Lucia. 3 +18 16 301 Lee I wasn't of much help that last fight. 3 +19 17 204 3 +20 18 301 Lucia Her... speed... her precision... It's a miracle I survived that long... 2 +21 19 301 Lucia It was pure guesswork that I managed to deflect those few blows... 2 +22 20 301 Lee I see... From what I can surmise from that battle, her blade strategy set shares great similarities to yours. 3 +23 21 204 2 4 +24 22 301 Lucia Similar...? Beaten at my own game, then... If only my visual signals weren't... 2 +25 23 204 2 3 +26 24 301 Lucia I don't understand... Why was I... the only one affected? 2 +27 25 202 2 1 +28 26 203 3 0.25 0 +29 27 301 Lee ...Something like that has never happened before. 3 +30 30 301 Lee The Memory Inductive Neural Depository, or M.I.N.D. system of us Constructs function in a vastly different way than the logic circuits of mechs and androids— 3 +31 31 301 Lee Which means it is extremely difficult to disrupt a specific target. 3 +32 32 301 Lee So unless they have a far more superior grasp of M.I.N.D. tech than the scientists back at Babylonia, it is impossible to specifically target someone. 3 +33 33 202 3 1 +34 34 201 2 1021001 3 +35 35 301 1 Lucia ...At least the battle data was recorded, now we only have to wait for the analytics from HQ. 2 +36 36 301 Lucia Let's hurry to the nearest meeting point. 2 +37 37 203 2 400 +38 38 201 1 1031001 -400 +39 39 204 2 12 +40 40 301 1 Liv WAIT! 1 +41 41 301 Liv 30 seconds, Miss Wounded Lucia. There are still 30 seconds before your nano-reinforcement glue stabilizes. Wait. 1 +42 42 204 2 6 +43 43 301 AniZhuanchangBegin Lucia ...Alright... 2 +44 44 202 1 2 1 +45 45 101 Assets/Product/Texture/Image/BgStory/BgStory11.jpg +46 46 201 3 1011001 +47 47 301 AniZhuanchangEnd 1 Lee …… 3 +48 48 301 Lee This is the designated meeting point. 3 +49 49 202 3 1 +50 50 201 1 1031001 7 +51 51 301 1 Liv But there's a ton of... Construct.. remains... and Corrupted roaming around here...? 1 +52 52 202 1 1 +53 53 201 3 1011001 10 +54 54 204 3 10 +55 55 301 1 Lee We're too late, the battle here's already over. 3 +56 56 204 3 +57 57 301 Lee Look at the signal emitter over there— 3 +58 58 202 3 1 +59 59 201 1 500013 +60 60 301 1 A broken Corrupted lay motionless on the radio. Although it had lost its power, it had managed to insert its arm into the radio and completely corrupt it. 4 +61 61 202 1 1 +62 62 201 2 1021001 +63 63 301 1 Lucia ...The Constructs here lost hold. From the traces of battle here, they must have already given it their best... 2 +64 64 202 2 1 +65 65 201 1 500013 +66 66 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +67 67 401 1 2 10002001 +68 1000 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +69 68 202 1 +70 69 301 Lucia steps forward and ends the Corrupted's life with one swift cut. She then destroys the corrupted emitter in several slashes. 1 +71 70 201 1 1031001 400 +72 71 201 3 1011001 -400 +73 72 301 1 Liv So these signals are all just... bait from the Corrupted... 1 +74 73 204 3 10 +75 74 301 Lee Looks like you're right. It's a primitive trap, but we fell right in it since we need supplies so badly... Should we keep going, Commandant? 3 +76 75 302 Search more thoroughly for friendly signals. 76 Immediately leave to avoid being besieged. 83 +77 76 202 1 3 1 +78 77 201 3 1011001 +79 78 301 1 Lee The longer we dawdle in this trap, the greater the danger we face, but... I'll still support your decision. 3 +80 79 301 Lee Liv, you have better searching capabilities, so we'll leave that to you. 3 +81 80 202 3 1 +82 81 201 1 1031001 +83 82 87 301 1 Liv Alright! 1 +84 83 202 1 3 1 +85 84 201 1 1031001 +86 85 204 1 7 +87 86 301 1 Liv Commandant! W-wait! 1 +88 87 204 1 7 +89 88 301 1 Liv ...Wait! Several distress signals are blinking weakly nearby! 1 +90 89 204 1 +91 90 301 Liv They must have been in hiding before and are now trying to ask for our help. 1 +92 91 202 1 1 +93 92 201 2 1021001 4 +94 93 301 1 Lucia But the battle has already been going on for a long time. They haven't recalled yet? 2 +95 94 302 Recall? 95 They must have something important to convey. 105 +96 95 202 2 1 +97 96 201 3 1011001 10 +98 97 301 1 Lee This should be basic knowledge for squads and commandants... 3 +99 98 204 3 +100 99 301 Lee A Construct's memory is unique just like a human's. However, Constructs can initiate a long-range recall just before their frame is destroyed. 3 +101 100 301 Lee Though this would heavily deviate their M.I.N.D. thought model from the standard humanity thought model, it is still preferable to complete annihilation. 3 +102 101 204 3 10 +103 102 301 Lee If their M.I.N.D. is destroyed before they recall, then their memory will be completely destroyed. 3 +104 103 202 3 1 +105 104 110 202 3 1 +106 105 202 2 1 +107 106 201 2 1021001 400 +108 107 201 3 1011001 -400 +109 108 301 1 Lee Quite possible, especially since that enemy is capable of destroying their entire Construct squad. 3 +110 109 202 2 3 1 +111 110 201 1 1031001 7 +112 111 301 1 Liv Oh, no! Corrupted picked up their signal! A horde of Corrupted are headed right toward them! 1 +113 112 202 1 1 +114 113 201 2 1021001 +115 114 301 1 Lucia Commandant, your orders! 2 +116 115 302 Gray Raven, prepare for battle! 116 +117 116 201 1 1031001 600 +118 117 201 3 1011001 -600 +119 118 301 1 AniZhuanchangBegin 1 Lucia, Lee, and Liv Roger! 1 2 3 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00101EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00101EA.tab.bytes new file mode 100644 index 00000000..58e31f1f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00101EA.tab.bytes @@ -0,0 +1,90 @@ +#o3*9/p St緃KEe`L`v!$*e;{B(:75oe)sa-3#;dUy6k^*aK3kH3iWg%QG2G?9`I8ee6k~c+OwI};BKwkao^8zB$*eP(%}i#q zliA#4Hb0pyOlIB5%xRa?(uz}>aY{Q*X~-!pIi)G5wB?k>oYI3VUHiP#&6IG|+GGizmPr_UPgXI?tJhV*AfPOn5Fkkd=SYO2i` zzm|R-w{;;2=&QP`*>IW5*i3GU7C6kE%(s8gY;;(MRTjX_cE@SsgZb@ii~D9{hRrb6 z$+tYAM5qyh=!KGAJM5GivXet;#yXZ$d?XJKB{x!d1L^a0Ai1Zt@l`BRX}Rv_k491? zI_5S@l2A$e`>R*PURly)_QMzlcW@CXZRQK4}Vhw3Hu49`TRNC@^ zG?EMY7lynS>QT&7%@ZX(X{TVy=ZR2pid^I?G?GhcQ-=4nKgLUw+MQkKvTij;g{Sp7 za@xpBHA@bgZMWNVb*m{{U>az_+iI4c*UFPzAqGV03$xDF2HHxLk^2%wPYEh?H^?Fp z?^<35Rf50e?(F}YFN-nDn3%_fD@bgDh{LpSZXgAn`anRW8~g(9VMus<&m~&I40Ik(94G^ z6(R43newTYg)PA&mCF~cRk5F;77z;5C)5T$OwkA0Nb5=98Uh!m8%W1@&YGgRi00Tp-m@HWIB}JnS-O3-gK!*KrAg-3E@TSlW|$E<}A#<}Dv7f+5iJwSj)a*cyJ#_>=7VXk+hG_Lrj$LV7KpU}48y1( zv1lxd8)@H}!tN}?cu>dYn7gGd>`h^Jo?&ct49Gi|OZ6rw_zRS4=-h~B3E>d1nox$C zS`JW9NkGD*9*=}CdEe-WCm@B*jCvU?$W?!5fVm3{qvA=fC2P4c+SQ_>SqL(T4Cc|X zL`Vb%AECi9hSZtmzR^jp)-p<@5p?F@qMxG0D6}SdDG9a3fpCgjG$uldpZ6zdJH$nL zDRp&W0vug-@wCfaP@ywv)NEDCXoICH1qwqcOia6zgvp@}hq%FpZI)*edP40|8a%3P zwK&DJX*KE&)Z`bHvL0Q4SI1#AaP%n;MkIABu`i|H0#_g%fhK9N)bD*|14spV7|J+E z2T)iIIYsj?+6wZT_cN7_cg_QRC-=A6Tnr4^+_3|Yms^_BZbH(TVHg#vl?R>8#B56n zk}=CLDsF8abWMhkDd7P%M}^RJfGC~C==IQe59RTcq`QsIe;g{BC4dL1 zNNvri408;lV!1pZ84{-$#~>UXsi*UvENIe`=}5wSmbV+6Hm8VB;2250;1-_JIUosf z*f_Sc<$2ZtjZ6J1T&$BjxVgYEDoNd2zdBupQACDKw;cHM|0kgeg``0_4iVn?DLGU} lp3CCmK$l09pNPlYUd)8gBXmhH5rjj$F$mKG)ao2&>^~QzBrgB} literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00104BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00104BA.tab.bytes new file mode 100644 index 00000000..ee9f2168 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00104BA.tab.bytes @@ -0,0 +1,40 @@ +K)'t{tUIp^)BN]] + dIgOK4 lvԚ 1L\I#2PItWO`{GBv0Ŝ'n|Ҡߩ6Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +2 2 401 1 201 +3 3 201 1 1031001 1 +4 4 301 DialogEnable 1 Liv Was I... of any help? 1 +5 5 202 1 1 +6 6 201 2 1021001 1 -400 +7 7 201 3 1011001 400 +8 8 301 1 Lucia The battle was a lot easier with your cannon support, Liv. 2 +9 9 204 3 10 +10 10 301 Lee Well, it was the full force of Gray Raven. 3 +11 11 204 3 +12 12 301 Lee Now... let us complete the mission. 3 +13 13 202 2 3 1 +14 14 201 1 1031001 +15 15 301 1 Liv Commandant, I can try connecting to the M.I.N.D. of these Constructs... 1 +16 16 301 Liv If their memories are intact, we should be able to find some clues about the enemy. 1 +17 17 302 200 Is that dangerous? 21 What can we do to help? 26 +18 18 202 1 1 +19 19 201 3 1011001 +20 20 303 200 +21 21 301 1 Lee For normal Constructs, entering a possibly corrupted Construct's M.I.N.D. is, of course, highly dangerous. 3 +22 22 301 Lee But Liv is the newest Support-type model. Her analytical efficiency and safeguard against the virus are both of the highest caliber. The theoretical chance of corruption is extremely low. 3 +23 23 202 3 1 +24 24 201 1 1031001 +25 25 35 301 1 Liv And, with the Mind Beacon of our commandant as a safety measure, I'm sure it'll be fine. 1 +26 26 301 1 Lee Due to the complexity of the M.I.N.D. system, reading it would cause great strain for Liv—more taxing than fending against the virus. Liv may be the latest Support-type model, but she'd still need to halt most of her other functions when analyzing. 3 +27 27 202 3 1 +28 28 201 2 1021001 +29 29 301 1 Lucia So we will have to protect her while she's running an analysis. 2 +30 30 202 2 1 +31 31 201 3 1011001 +32 32 301 1 Lee Exactly. 3 +33 33 202 3 1 +34 34 201 1 1031001 +35 35 301 1 Liv So... Commandant, your call? 1 +36 36 302 Do your thing, Liv. 37 +37 37 204 1 1 +38 38 301 1 AniZhuanchangBegin Liv Yeah! 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00105BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00105BA.tab.bytes new file mode 100644 index 00000000..a480dac5 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00105BA.tab.bytes @@ -0,0 +1,127 @@ +W3l2V12e3m BwI#i?ծi){'~sBg"y2}x.O&o_}VTsf"҉= BBxhI*#DDR=Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +2 2 401 1 201 +3 3 201 1 1031001 +4 4 301 DialogEnable 1 Liv Initializing memory sequences... 1 +5 5 301 Liv Rendering simulation image... 1 +6 6 202 1 1 +7 7 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +8 8 301 ... +9 9 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +10 10 201 2 500019 +11 11 301 1 Construct Soldier Sir, the Corrupted ahead have all been exterminated. 2 +12 12 301 Construct Soldier That battle was surprisingly easy... The situation was completely different than what was mentioned in the report by the teams that were defeated. 2 +13 13 301 Construct Soldier Look at those Corrupted by the roadside. They're just standing there before the graffiti. I don't think they even notice us... 2 +14 14 301 Construct Soldier It is quite eerie, but other than that, nothing noteworthy. 2 +15 15 202 2 1 +16 16 201 3 500028 +17 17 301 1 Construct Leader These graffiti are gathering the minds of these Corrupted. 3 +18 18 202 3 1 +19 19 201 2 500019 +20 20 301 1 Construct Soldier Gathering their minds? But the Corrupted has no consciousness to speak of, sir. They are only puppets moving through the whims of the virus. 2 +21 21 202 2 1 +22 22 201 3 500028 +23 23 301 1 Construct Leader These graffiti are different from any other normal graffiti. There must be some special "meaning" behind it that is grouping these Corrupted together. 3 +24 24 301 Construct Leader And this "meaning" and their resonance have gone beyond the influence of the Punishing Virus. After all, it's been proved for a long time that Corrupted under the control of Punishing Virus will never be interested in erasing anything except humanity. 3 +25 25 203 3 -400 +26 26 201 2 500019 400 +27 27 301 1 Construct Leader This is possibly a... display of some sort of free will... I must report this immediately back to HQ— 3 +28 28 301 Construct Leader Wait...! What are you doing! 3 +29 29 301 Construct Soldier These graffiti cools down the area too much and will affect our passage, so... I'm just trying to clean the graffiti in front of us... 2 +30 30 301 Construct Leader This is too dangerous! Stop this at once...! 3 +31 31 202 2 3 1 +32 32 201 1 500013 +33 33 401 2 1508 +34 34 401 1 202 +35 35 301 1 Corrupted Uuuurgh—Free—Will— 1 +36 36 401 2 1508 +37 37 301 1 Corrupted Uuuurgh—Freedom—To—Machines— 1 +38 38 301 The Corrupted that were studying the graffiti all swerve around to face the Construct squad. +39 39 202 1 1 +40 40 201 1 500018 +41 41 301 1 ??? Heh... 1 +42 42 301 ??? Hehe... 1 +43 43 202 1 1 +44 44 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab 2 +45 45 201 2 500019 +46 46 301 1 Construct Soldier W-what...? It's releasing... mist? Wait, our radar systems are all malfunctioning! 2 +47 47 202 2 1 +48 48 201 1 500018 +49 49 301 1 ??? Humans... cannot appreciate... my work... too stupid... 1 +50 50 301 1 ??? Stupidity... forgivable... but destroying... my work...? Unforgivable... 1 +51 51 202 1 1 +52 52 201 1 500013 +53 53 301 1 Corrupted Urgh—! 1 +54 54 202 1 1 +55 55 201 2 500019 +56 56 301 1 Construct Soldier They're gathering 'round us! 2 +57 57 202 2 1 +58 58 201 3 500028 +59 59 301 1 Construct Leader Hold formation! 3 +60 60 202 3 1 +61 61 201 2 500019 +62 62 301 1 Construct Soldier Wait, what's that... a spray paint can? 2 +63 63 202 2 1 +64 64 201 3 500028 +65 65 301 1 Construct Leader TAKE COVER! 3 +66 66 202 3 1 +67 67 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab 1 +68 68 401 2 1505 +69 69 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab +70 70 301 (Explosions) +71 71 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab +72 72 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +73 73 301 ... +74 74 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +75 75 201 1 1031001 +76 76 301 1 Liv The simulation replay ends here... 1 +77 77 202 1 1 +78 78 201 2 1021001 -400 +79 79 201 3 1011001 400 +80 80 301 1 Lucia ... 2 +81 81 301 Lee ... 3 +82 82 202 3 1 +83 83 201 1 1031001 400 +84 84 301 1 Liv The mechanoid in the memory just now... 1 +85 85 301 Lucia It should be the one behind these graffiti drawings. 2 +86 86 202 1 2 1 +87 87 201 1 500018 +88 88 301 1 ??? Hehe... Correct... 1 +89 89 301 ??? Human... Human consciousness...? Absolutely... filthy... 1 +90 90 202 1 1 +91 91 201 3 1011001 +92 92 301 1 Lee We've got company! 3 +93 93 202 3 1 +94 94 201 2 1021001 4 +95 95 301 1 Lucia Has it been hiding near us all this time? Why didn't we sense it? 2 +96 96 202 2 1 +97 97 201 3 1011001 +98 98 301 1 Lee The replay just now mentioned their radar systems failing... The Construct parts and vital fluids... Is that how it's concealing itself? 3 +99 99 202 3 1 +100 100 201 1 500018 +101 101 301 1 ??? World... without... humans... freedom... creation... yes... 1 +102 102 301 ??? Humans... shall... not... return... to... Earth! 1 +103 103 301 ??? Begone, humans! Begone, humans! 1 +104 104 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab 1 +105 105 401 2 1505 +106 106 301 ??? (Giggle) 1 +107 107 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab +108 108 202 1 1 +109 109 201 3 1011001 +110 110 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +111 111 301 1 Lee Commandant, watch out! 3 +112 112 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +113 113 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab 1 +114 114 401 2 1505 +115 115 301 Splat— +116 116 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab +117 117 301 Lee Ugh... It's just, paint? 3 +118 118 301 An array of colors splatters onto Lee's jacket. +119 119 202 3 1 +120 120 201 1 500018 +121 121 301 1 ??? Hehe... my work... is... 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I'm sorry for my behavior just now... 2 +5 5 301 Lucia Sorry, everyone... 2 +6 6 301 Lucia I don't know why, but when I saw this plushie, a strange yet familiar feeling welled up within me... 2 +7 7 301 Lucia When I found out it was gone, I couldn't help but feel immense sadness... 2 +8 8 301 Lucia A voice spoke to me, telling me to never let go of it... 2 +9 9 202 2 1 +10 10 201 1 1031001 14 +11 11 301 1 Liv Lucia... 1 +12 12 202 1 1 +13 13 201 3 1011001 +14 14 301 1 Lee No worries. Everyone has their own priorities. 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There is no use to run. 2 +5 5 202 2 1 +6 6 201 1 500018 +7 7 301 1 Graffiti Artist Hehe... Run? 1 +8 8 203 1 500 +9 9 201 3 1011001 -500 +10 10 301 1 Lee You keep mentioning "Ascendants", what are those? 3 +11 11 301 Graffiti Artist I have no... reason to... answer... 1 +12 12 301 Lee ...I'm not asking for your opinion. If you don't tell me now, I'll get it out of you sooner or later. 3 +13 13 301 Graffiti Artist You are, all... just... defilers and bandits... hehe... 1 +14 14 301 Graffiti Artist You didn't like my work... but you didn't destroy it... 1 +15 15 301 Graffiti Artist So... you still qualified... as an audience... I won't kill you... hehe... 1 +16 16 301 Graffiti Artist But... now... you disrupted... my creative flow... You lost... your qualification... as an audience... 1 +17 17 301 Graffiti Artist I will... have to... erase you... hehe... 1 +18 18 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab 2 +19 19 401 2 1505 +20 20 301 Plitsch— +21 21 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiJiyouNew.prefab +22 22 301 Lee We've learned your tricks, this won't work on us now. 3 +23 23 301 Graffiti Artist Hehe... this is just... for a little... base coloring... 1 +24 24 301 1 AniZhuanchangBegin Lee Is that so? That means you've finally decided to stop running. 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1 +8 5 203 1 0.25 400 +9 6 201 2 1011001 -400 +10 7 301 1 Lee You know, aside from having to pass through the giant and murderous belt of space debris corrupted by the virus, everything was fine. 2 +11 9 201 2 1021001 -400 +12 10 301 1 Lucia Because of the mobility of the drop pod, we managed to pass through that area without requiring support. There was no better way of landing, Lee. 2 +13 12 201 2 1031001 -400 +14 13 301 1 Liv Lucia... I think Lee was just... joking. 2 +15 15 201 2 1021001 -400 +16 16 301 1 Lucia Ah... Is that... so... 2 +17 17 301 Celica Well, good to see you all getting along. 1 +18 18 301 Celica I'll spare the pleasantries. Your mission this time is to defeat the special Corrupted model named "Iron Maiden", and retrieve from her more information about the "Ascendants". 1 +19 19 301 Celica According to the other squads, this Corrupted in particular has high combative capabilities. 1 +20 20 301 Celica To complete this objective, you must first coordinate with other squads and set up Iso-Devices in specific locations of the city. This will create a small isolation zone. 1 +21 21 301 Celica These isolation zones will form a ring, ultimately containing the movement area of the target. 1 +22 22 202 2 1 +23 23 201 2 1031001 -400 +24 24 301 1 Liv It's been a long time since we've gone on a mission like this. 2 +25 25 202 2 1 +26 26 201 2 1021001 -400 +27 27 301 1 Lucia Yes, it only shows that the enemy is a force to be reckoned with. 2 +28 28 301 Celica Indeed. The enemy is powerful. Any squads coming into contact with the "Iron Maiden" must immediately contact all the other squads and wait for backup. Do not engage on your own. 1 +29 29 301 Lucia Understood. 2 +30 30 301 Celica There are sealed Iso-Devices near your landing zone. You'll have to find access to it to utilize them. 1 +31 31 301 Celica One more thing, HQ has sent a Construct in your vicinity to aid you in your mission... You should make contact soon. 1 +32 32 301 Celica With that, I wish you all a smooth mission. 1 +33 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +34 34 202 1 2 1 +35 35 301 System Disconnected— +36 36 201 1 1031001 -400 +37 37 201 2 1011001 400 +38 38 301 1 Liv Lee, do you know about the Iso-Devices? 1 +39 39 301 Lee Yes. It's something from Cosmos Technician Union. It emanates a Corrupted-repelling field for a certain amount of time. 2 +40 40 301 Lee But setting it up will take time. It's also quite weighty and unwieldy—typical of those technicians... 2 +41 41 301 Liv Speaking of production... The first thing I knew about you was that you're skilled technician, Lee. I even thought you were Cosmos Technician Union. I had no idea that you were actually from Kurono. 1 +42 42 301 Lee I was just a non-staff personnel. Didn't stay there long. 2 +43 43 202 1 2 1 +44 44 201 1 1041001 2 +45 45 301 1 ??? Yoohoo! Gray Ravens! 1 +46 46 203 1 0.25 400 +47 47 201 2 1021001 4 -400 +48 48 301 1 Lucia Are you the Construct that Celica mentioned? The one coming to support us? 2 +49 49 204 1 1 +50 50 301 Nanami Indeed... Walking the path of heavens... The Construct who will rule everything... My name is... Nanami! 1 +51 51 202 2 1 +52 52 201 2 1031001 -400 +53 53 301 1 Liv Nanami, why are you alone outside? What mission were you on before? 2 +54 54 301 Nanami Nanami's always been by herself! 1 +55 55 301 Nanami Um, what was I doing just now? Those graffiti looked super-duper interesting so Nanami decided to take a walk around to see more of it. 1 +56 56 301 Nanami Alrighty, Nanami's ready to dance! 1 +57 57 202 1 2 1 +58 58 201 1 1011001 +59 59 301 1 AniZhuanchangBegin 1 Lee ... 1 diff --git a/Resources/table/client/movie/movies/MovieZX00202BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00202BA.tab.bytes new file mode 100644 index 00000000..fbed66bd --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00202BA.tab.bytes @@ -0,0 +1,75 @@ +)Z49b8HQYiԭyo=)s0iv$3+9 9Bkh@l cFNbمMu^? b$1>aWxJUC5,_N"yǝG2Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +2 1000 401 1 201 +3 2 201 1 1041001 +4 3 301 DialogEnable 1 Nanami Ooh, right! Nanami has something else to do! 1 +5 4 201 1 1011001 +6 5 301 1 Lee Those graffiti? 1 +7 6 201 1 1041001 1 +8 7 301 1 Nanami Yup yup! This is important stuff! See y'all for now! 1 +9 8 202 1 1 +10 9 201 1 1021001 -400 +11 10 201 2 1031001 1 400 +12 11 301 1 Liv Nanami's quite a carefree person. Almost contagious. 2 +13 12 301 Lucia Yes, it's an... enviable personality... 1 +14 13 204 2 7 +15 14 301 Liv Um, I think you have a great personality too, Lucia! 2 +16 15 201 2 1011001 400 +17 16 301 1 Lee Agreed, rather than some whimsical dice, I'd much prefer working with someone more down to earth. 2 +18 100 204 1 3 +19 17 301 Lucia ... 1 +20 101 204 2 10 +21 18 301 Lee Back to that Construct Nanami though... there's not much about her on the database. 2 +22 19 301 AniZhuanchangBegin Lee She's a bit suspicious if you ask me... 2 +23 20 202 1 2 1 +24 21 101 Assets/Product/Texture/Image/BgStory/Bgstory62.jpg +25 22 201 1 1021001 -400 +26 23 201 2 1031001 400 +27 24 301 AniZhuanchangEnd 1 Lucia We've reached the coordinates for deploying the Iso-Devices. We'll have to deploy them every 1.5km until it links up with the devices from the other squads. 1 +28 25 301 Liv The map shows that the other squads are already on the move. We have to hurry. 2 +29 26 302 Wait... 27 +30 27 301 Lucia Is something the matter, Commandant? 1 +31 28 204 2 7 2 +32 29 301 Liv There's a... connection request from a nearby Construct? 2 +33 30 204 2 +34 31 301 Liv It's from... deep within the Corrupted zones. 2 +35 32 301 Lucia Do we know their identity? 1 +36 33 301 Liv Please wait... 2 +37 34 301 Liv Okay, I got it. The Construct's named "Tifa", a Support-type Construct, member of the Suzaku squad. 2 +38 35 301 Liv But according to historical records, the Suzaku commandant had been confirmed KIA a few days prior. All Constructs lost connection, and no one was recalled... 2 +39 36 202 1 2 1 +40 37 201 1 1011001 +41 38 301 1 Lee If I remember correctly, the massive loss of Construct squads also began around that time. 1 +42 39 301 Lee We mistook the Nozzle model as the culprit before, due to the lack of any intact survivor memories and information. 1 +43 40 201 1 1031001 +44 41 301 1 Liv So the true culprit is this Corrupted named "Iron Maiden"? 1 +45 42 201 1 1011001 1 +46 43 301 1 Lee Not enough information to confirm for now, but this signal... 1 +47 44 201 1 1021001 +48 45 301 1 Lucia Commandant! I... advise against linking with this signal... 1 +49 46 301 Lucia Connecting with more than 3 Constructs at a time will place a heavy burden on your mind, Commandant. 1 +50 47 301 Lucia And, from our previous experience, this could be a trap as well. We do not know if it might cause any danger to you, Commandant. 1 +51 48 302 (Listen to Lucia.) 49 (Insist on connecting.) 50 +52 49 58 301 Lucia lets out a relieved sigh. +53 50 301 Lucia Commandant...! 1 +54 51 202 1 1 +55 52 301 System Increasing Mind Beacon output activity... +56 53 301 System Establishing consciousness link with Construct... +57 54 301 System ... +58 55 301 System Connection failed. +59 56 201 1 1021001 1 +60 57 301 Lucia lets out a relieved sigh. +61 58 204 1 3 +62 59 301 1 Lucia Sorry, I should not have been relieved for the loss of contact with other Constructs. 1 +63 60 301 Lucia I'm more worried about your safety than other squads, Commandant. 1 +64 61 204 1 +65 62 203 1 0.25 -400 +66 63 201 2 1011001 10 400 +67 64 301 1 Lee Lucia, you might be a bit paranoid about this. Though the human body is frail and easily destroyed by the Punishing Virus... 2 +68 65 204 2 +69 66 301 Lee However, the Punishing Virus can't affect humans on a cognitive level. That's humanity's only advantage against the virus. This is why we fight along side commandants. 2 +70 67 204 1 3 ... 1 +71 68 301 Lucia ... 1 +72 69 202 1 2 1 +73 70 201 1 1031001 +74 71 301 1 AniZhuanchangBegin 1 Liv Well... The signal is near our designated path anyway, so we could investigate when we're near. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00203BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00203BA.tab.bytes new file mode 100644 index 00000000..6864d2ad --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00203BA.tab.bytes @@ -0,0 +1,61 @@ +Iy^ߥɩER4`kFXy!~rҥC|⸉w3g<.~+/ʎ`)ʍaM +b>)֓́].Hʍ3_,6ڭ$\ބ;Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory62.jpg +2 1000 401 1 201 +3 2 301 DialogEnable System Connecting— +4 3 201 1 500002 +5 4 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +6 5 301 1 Vera Why, hello there, Gray Ravens! 1 +7 6 301 Vera This is the leader of the Cerberus squad— 1 +8 7 203 1 0.25 400 +9 8 201 2 1011001 -400 +10 9 301 1 Lee Vera... 2 +11 10 301 Vera Oh, Lee, my dear, how have you been? 1 +12 11 301 Lee I must thank you. After leaving Kurono and joining Gray Raven, my faith in humanity was restored. 2 +13 12 301 Vera Oh, you're as sweet as ever. 1 +14 13 204 2 10 +15 14 301 Lee I choose my words depending on the person. And for you, I'd prefer brevity. 2 +16 15 204 2 +17 16 301 Lee Let's not waste time, what do you want? 2 +18 17 301 Vera Oh, ahaha, you're still so volatile, alright— 1 +19 18 301 Vera I'm sure you've all noticed that signal from the Construct Tifa, yes? 1 +20 19 301 Vera Let me tell you a little something. This Tifa is our target this time, the "Iron Maiden". 1 +21 20 204 2 10 +22 21 301 Lee Oh, I couldn't have guessed. 2 +23 22 204 2 +24 23 301 Vera No, I mean that—she is "our" target. 1 +25 24 301 Lee What? 2 +26 25 301 Vera Oh my? Your commandant looks quite interesting, can we have a little chat, hmm? 1 +27 26 204 2 10 +28 27 301 Lee Nice try. I knew it. Speaking with you is a waste of time. And you haven't even answered my question. 2 +29 28 204 2 +30 29 301 Vera That's not important though, is it? Cerberus never shares its treats with others. 1 +31 30 301 Lee So you're not going to cooperate. 2 +32 31 301 Vera Or more precisely, disrupt. 1 +33 32 301 Lee Let me get this clear, Vera. If the Iso-Devices aren't deployed as planned, the target may escape. Don't drag us all down because of your own selfishness. 2 +34 33 301 Vera Oh, my child, that? It's already sorted. 1 +35 34 301 Lee What? 2 +36 35 301 Vera Well, that's all. You can continue playing with those little toys of yours, tata— 1 +37 36 202 1 2 1 +38 37 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +39 38 301 System Disconnected— +40 39 201 1 1021001 +41 40 301 1 Lucia That Vera, who is she...? 1 +42 41 201 1 1011001 +43 42 301 1 Lee She was one of the formal members of Kurono Ops. Later became the leader of Cerberus, part of the Task Force. She only recruits members coming from Kurono into her team. 1 +44 43 301 Lee Even in the Task Force, they're still a special team directly under the jurisdiction of Commander Nikola. 1 +45 44 301 Lee There's a brutal filtering system inside Kurono. The members inside would do anything to achieve their goals. 1 +46 45 301 Lee Coldblooded and thirsty for merits. That's their usual method of operation. They aren't well-liked because of that. 1 +47 46 204 1 10 +48 47 301 Lee But of course, they are indeed capable to stand up to their name... 1 +49 48 202 1 1 +50 49 201 1 1031001 -400 +51 50 201 2 1021001 400 +52 51 301 1 Liv That sounds completely unlike the place I was stationed in before. 1 +53 52 301 Lucia Cerberus has their own objectives, Gray Raven does too. 2 +54 53 301 Lucia Let's continue with our mission. As for them, we'll react and adapt accordingly. 2 +55 54 301 Lucia Not to mention that, Cerberus isn't the only squad we can work with. 2 +56 55 301 Liv Yes, with the enemies nearby being cleared. We can begin our preparations as well. 1 +57 56 202 1 1 +58 57 203 2 0.25 +59 58 301 Lucia Then we shall start here and continue extending the Iso-Device coverage until it links up with the other squads'. 2 +60 59 301 1 AniZhuanchangBegin Lucia Then, let's move out! 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00204BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00204BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..a26eb69c6a275b73ce5bfbbfd015600d61fb640a GIT binary patch literal 1964 zcmaJ?O^6&t6jt=|Mg}~2F<@cPTsE^^J%2j~(d@22BNAgA5F;zrcGq;*rn{=Gs-De? zAm*eX9#>D&Q)BoVM^KY(?y<47p`010|H$J>__2&noar2!Y#n)dP{_DFJPu_Q# zzWUqim(E`L?BbzM9=(!3@%Xi8-%H{t55L_0{yq0zzwpz5uHDgwb8mh8?u}dT8isHzutG^Rj`K6N zdKhhG9EN5&QNd}PACw_1^GL{JQlx-S#ayhc@`P=D!=NVJBcH5RSGXpQFAXnu|6*Jyr?=GSO`cdgl= zKmn+Se}HtIigPA|n90bI>DG+l)-0aTD$E1BI70e!%@>C$i}>Pl^rTgK3uoizp5NNY zA{RAlG#ftRcpgBfKyyA6{L0=R(`>ZChbafl)bnu%m+Gw1Y;>Rv&@LQS1xpkb!PXP* zoGCn(2ZF(hN>e67ChY>*VnifaLX66Fz*~-*8Kc?gLdOANdgU0^ zp=w-gG?WvrkFN5G2sjajMBG{-BVw#pGUB=g-QD25bFO*fo+w?%Tm!LnLCo;@A zJfaX-$yTdHhW3ad&*uU`$w;Xkvo$}10W3{#SnRjL^*YzNA)7@>F`IA_DT$m)66Mm6 z^@P3Ph!tZZEEbO^iZlqUxvZCrVx%8`CO4S~gv!nQ45$YKN5byGmghf91=u)FkNX+h z(dW^Q)A@{nVb}$@VXb@D744Gf1ESi1fm5nLw#5XdbcbiY>7>CdsW@|0TahFrRTJcB zfuQn9C_*BYB`nLdVu6zp`r#GI+!fn$JvU=u;vJw>dlep~FrRV2Gel)vBW0pRu*eL*AUq^mM6pHn;e`=nXW>;D9-yZsz-%yoEV&r7 e$}C=B+5@1w`bW1tmvQk8bAGPHM&|T<#Qy#Eo9d-c8V zRX>n^e`o3N!Ril>oPBBWOX$6EvDDdrzWmSU3)jz_{q`rg@%9U!9(>l-_1%Xqf3tYu zuU~IIy8X-3AK(1B^~d4g=jyl4z5K!QR~rkT!1Z@--}w58+K*2@eB~(kbMgJ&o9nml z9o_q4p}BSU%C(Q4StcJ|KC^u7wcmfcFR$J|eE0Fv#qVw%J+s;7mF(b(b#I)CV< zLk^p2EtK94&dc`1)5u+xsB~|i2?;)_ySTgOJQe3O*r9}G1)7380ZxUYJjM#uz*9ILelN4uV=XT}w;lRE$ zZInwc!Z;2ehZ;aFbJ!3plz0Z#3%PZs z@S^bqgKoeRzNCoKA`FSU6A=@mNp!%8Cv-|Y9&4UdEGbh)xzvFA3C3u@QmIUF#HDg+ z1sW5+Cn-q92|pNyQlX}m4KNF>2`i^5pmQl`L311ukIgxB0%<~@^f+1PNslK+5f=NT zEBfrtTkq*WD1twvKqSN{!$RW8D3Z40W~bJM)?{i8EUts;P93N-2ilXVt;-}aL(P4% zjx^{5^#$|DpeR+8&!i%1869}&X#-JFbV%+<6xIb95qq#2oVVxAq`+dr!Z0n8AZAEd zz?nb$@U#XPc`R%eb0BJg)#n;ZE{Azw>AlD3*SL=Hq^28rzK_ z9#JOQ6MHft{X|At$92qAwquCeHOzl(HVZAl_+!C~UMAS&ibR%98KaPN!1S?@`K}Q| zyF&to31GMPIFE_XQE4*e{&^x|FEm+wM$)&US95CK26{^Jcx}$@M%Mv)O7ylLpR+fR z6`0kAmisKRnRBAhiiqr^6i+&%my$q4RweT)=Gu$&|5eO&0pA*tiu1(PpM5cHvy3jR e4Qb^Za%56O_7=fHCep;dB@tQncEWUa_5KCZn%08= literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00207BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00207BA.tab.bytes new file mode 100644 index 00000000..57c30506 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00207BA.tab.bytes @@ -0,0 +1,67 @@ +bl9o OoY A\x{f1%%;E<+#CCk|s Cq;o-48&S!rƺ)=+<-,1(O [5[y3Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory9.jpg +2 1000 401 1 203 +3 2 301 DialogEnable Suzaku Squad Construct Urgh... +4 3 201 1 1021001 -400 +5 4 201 2 1031001 14 400 +6 5 301 1 Liv His body structure is compromised all over, I'll have to perform emergency treatment... 2 +7 6 204 1 3 +8 7 301 Lucia After you're done, put him near the Iso-Device. If he can't recover his memory... You can only hope that he can hold on until the Purifying Force arrives. 1 +9 8 301 Liv Hopefully... 2 +10 9 202 1 2 1 +11 10 201 1 500006 +12 11 301 1 Suzaku Squad Construct ... 1 +13 12 201 1 1031001 +14 13 301 1 Liv I'm sorry, but we can't stay by your side. 1 +15 14 301 Liv So please, do not leave the Iso-Device field. 1 +16 15 201 1 1011001 +17 16 301 1 Lee Wait. Those Corrupted ahead are behaving... strangely... 1 +18 17 201 1 500013 +19 1005 401 2 10002001 +20 18 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 1 +21 19 301 1 Strange Corrupted Urgh— 1 +22 1001 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +23 20 201 1 1021001 +24 21 301 1 Lucia What? 1 +25 22 202 2 1 +26 23 201 1 1011001 -400 +27 24 201 2 1031001 400 +28 25 301 1 Lee Even if the Corrupted here are stronger than those outside, they should still be susceptible to damage. 1 +29 26 301 Liv There are... strange devices inside these Corrupted... 2 +30 27 301 Lee That's... the core modules of Iso-Devices... 1 +31 28 202 1 2 1 +32 29 201 1 1021001 +33 30 301 1 Lucia So you mean, they gained new abilities by corrupting the Iso-Devices? 1 +34 31 201 1 1011001 +35 32 301 1 Lee This is severe. Iso-Device corruption... HQ didn't mention any of this. 1 +36 33 301 Lee So that's why the Iso-Devices were sealed off before we arrived. 1 +37 34 201 1 1031001 +38 35 301 1 Liv But then, how should we deal with these new Corrupted? 1 +39 36 202 1 1 +40 37 301 System Connecting— +41 38 201 1 1011001 -400 +42 39 201 2 500002 400 +43 40 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +44 41 301 1 Vera Hi, hi! Gray Ravens! 2 +45 42 301 Lee You again? 1 +46 43 301 Vera Just a kind little reminder— 2 +47 44 301 Vera There are several... tricky folks heading toward your way. 2 +48 45 301 Lee What a timely reminder—those "tricky folks" are already right here. 1 +49 46 301 Vera So you don't need a little tip then? 2 +50 47 301 Lee ... 1 +51 48 301 Vera Hmph. Their shields can be neutralized by the Iso-Devices. If you want to destroy them, you'll need to do it within the Iso-Device fields. 2 +52 49 301 Lee Stop with the act. You left them for us intentionally. 1 +53 50 301 Vera Oh my... You caught me. After all, dealing with these things would slow us down tremendously. 2 +54 51 301 Vera Well then, give it your best! I'll be seeing you! 2 +55 52 301 Lee Hold on. Don't you have anything else to add? 1 +56 53 301 Vera Hmph. Since when did you become so fussy... That won't make you very popular with the ladies. 2 +57 54 301 Lee Sorry, but that's none of your concern. 1 +58 55 301 Vera Al-right, I'll give you a little something in return. A "wish ticket" from Cerberus whenever you need help or something. 2 +59 56 301 Lee Don't even try this. Don't expect us to clean up your mess for an empty promise. 1 +60 57 301 Lee I was naive to even think that you'd feel apologetic for anything—your actions are going in the mission report. 1 +61 58 301 Vera Aha, that's even less trouble for us—Tifa's getting a little bit out of hand and just slipped through our fingers, so I'll have to go. I'll miss chatting with you, dear. So lo-ong. 2 +62 59 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +63 60 202 2 1 +64 61 203 1 0.25 +65 62 301 System Disconnected— +66 63 301 1 AniZhuanchangBegin Lee Sigh... 1 diff --git a/Resources/table/client/movie/movies/MovieZX00208BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00208BA.tab.bytes new file mode 100644 index 00000000..46ab49de --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00208BA.tab.bytes @@ -0,0 +1,34 @@ +8aC+ﰡˡ_Q"x=>3JtXȒ4;X)9Hg]5l'h/'@kD$mD&%Q$8"&,uZ)?e0U˩lͻxqId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory20.jpg +2 1000 401 1 203 +3 2 201 1 1031001 +4 3 301 DialogEnable 1 Liv Commandant, according to the locational data from Babylonia, Tifa is approaching our position! 1 +5 4 201 1 1021001 +6 5 301 1 Lucia Commandant, your orders, please! 1 +7 6 201 1 1031001 +8 7 301 1 Liv Ah, wait! There are... other Corrupted signals as well! 1 +9 8 201 1 1011001 +10 9 301 1 Lee More? Didn't we get rid of them along the way? 1 +11 10 201 1 500006 +12 11 301 1 Suzaku Squad Construct Tifa... 1 +13 12 202 1 1 +14 13 201 1 1021001 -400 +15 14 201 2 1031001 400 +16 15 301 1 Lucia It's the Construct we just saved, why is he here? 1 +17 16 301 Liv The virus has already corrupted his M.I.N.D. That's why he's showing up as a Corrupted on the radar. 2 +18 17 201 2 1011001 400 +19 18 301 1 Lee Shall we? 2 +20 19 202 1 2 1 +21 20 201 1 500006 +22 21 301 1 Suzaku Squad Construct Tifa... 1 +23 22 201 1 1031001 +24 23 301 1 Liv Please wait! He's still maintaining a part of himself... all through sheer force of will... 1 +25 24 203 1 0.25 -400 +26 25 201 2 500006 400 +27 26 301 1 Suzaku Squad Construct Please... heal me... I can still... fight... 2 +28 27 201 1 1021001 -400 +29 28 301 1 Lucia If you go on like this, you'll— 1 +30 29 301 Suzaku Squad Construct No matter... Even so... I have to... I have to bring Tifa back and cleanse her... 2 +31 30 201 1 1011001 -400 +32 31 301 1 Lee Cleanse... That's not possible. 1 +33 32 301 1 AniZhuanchangBegin Lee Looks like he's about to lose it, he's seeing hallucinations as well. 1 diff --git a/Resources/table/client/movie/movies/MovieZX00209BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00209BA.tab.bytes new file mode 100644 index 00000000..db528f0b --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00209BA.tab.bytes @@ -0,0 +1,28 @@ +ؚqqZiyHF=6o6DL)jgɔaQr:mѩ-sRۓPzΘsW-ð:gć%д١SDШ~Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory10.jpg +2 1000 401 1 203 +3 2 201 1 1031001 -400 +4 3 201 2 500006 400 +5 4 301 DialogEnable 1 Liv What are you trying to do with this Inver-Device? 1 +6 5 301 Suzaku Squad Construct Tifa was injected with a foreign power by an enemy... That power allowed Constructs to keep their consciousness stable even under viral influence, all while harnessing the power of the virus... 2 +7 6 301 Suzaku Squad Construct But if such immense power comes at the expense of human nature... Those that master it are still slaves to the Punishing Virus... 2 +8 7 301 Suzaku Squad Construct Even though Tifa has lost her humanity... we may still be able to recover her M.I.N.D. if she is connected to the Inver-Device... 2 +9 8 301 Suzaku Squad Construct Wait for me, Tifa... I'll... bring you back to... Babylonia... 2 +10 9 202 1 2 1 +11 10 201 1 1021001 +12 11 301 1 Lucia We cannot allow him to go by himself. 1 +13 12 302 Gather nearby teams. 13 Follow him. 15 +14 13 201 1 1031001 +15 14 17 301 1 Liv Okay, I've sent the coordinates to all other squads in the area! 1 +16 15 201 1 1011001 +17 16 301 1 Lee We should still keep a safe distance from him. After all, we have no intel on what the Iron Maiden can do. 1 +18 17 201 1 1011001 10 +19 18 301 1 Lee Lucia, you know he can't be saved, right? 1 +20 19 204 1 +21 20 301 Lee Whether we help or not, it won't change the result. 1 +22 21 201 1 1021001 3 +23 22 301 1 Lucia Even so... I'd still like to at least help him until his end. 1 +24 23 201 1 1011001 10 +25 24 301 1 Lee Just... don't expect anything to come out of it. 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The body let off a dull thud as it hit the ground, causing a cloud of dust to rise. +7 6 201 1 1011001 +8 7 301 1 Lee That's... a Cerberus member...? 1 +9 8 203 1 0.25 -400 +10 9 201 2 500002 400 +11 10 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +12 11 301 1 Lee Hey! Vera, what's the situation on your end? We just saw a corpse of your squad. 1 +13 12 301 Vera We almost... had her... 2 +14 13 301 Vera But she had something up her sleeve... Tch! 2 +15 14 301 Vera I'll give you one last piece of advice, this "maiden" before you isn't of sound mind, beware... 2 +16 15 301 Lee Are you not worried about your squad member? 1 +17 16 301 Vera Just a dead piece of trash. Nothing but himself to blame. 2 +18 17 301 Vera Augh! Al... right, I'll need a little break. 2 +19 18 301 Lee Vera, you— 1 +20 19 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +21 20 202 2 1 +22 21 203 1 0.25 +23 22 301 Lee Those reckless fools... 1 +24 23 201 1 500015 +25 24 301 1 Tifa Overconfidence is a vice. 1 +26 25 301 Tifa Humanity will never defeat the Punishing Virus. 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Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory19.jpg +2 100 401 1 201 +3 2 201 1 1081001 1 +4 3 301 DialogEnable 1 Kamui Helping people makes me feel good! 1 +5 4 201 1 1011001 10 +6 5 301 1 Lee Behind you— 1 +7 6 201 1 1081001 +8 7 301 1 Kamui Hmm? Oh, it's not dead yet? 1 +9 8 202 1 1 +10 9 301 RImgBg1Shake Terrapod ! +11 10 301 RImgBg1Shake Terrapod Schween— +12 11 201 1 1011001 10 +13 12 301 1 Lee All clear. 1 +14 13 204 1 +15 14 203 1 0.25 -400 +16 15 201 2 1081001 1 400 +17 16 301 1 Kamui Phew, thanks again! You're pretty good! 2 +18 17 301 Lee (Leaving his back open to enemies not dead checked... I can already tell we're not going to be friends.) 1 +19 18 301 Kamui Gray Ravens, hello there! I'm Kamui, a Tank-type Construct, member of the Strike Hawks. 2 +20 19 301 Kamui And my mission here is to track down one of the Ascendants. 2 +21 20 301 Lee One of? There's more than one? 1 +22 21 204 2 +23 22 301 Kamui Yep. According to our info, they even have something called the "Ascension-Network", and they share strength from it. The core members are the ones we call "Ascendants". 2 +24 23 201 1 1021001 3 -400 +25 24 301 1 Lucia The one you're after, is there any more information? Is it someone with white long hair in a red outfit? 1 +26 25 301 Kamui I don't know, I mean, does it matter? 2 +27 26 301 Lucia ... 1 +28 27 201 1 1011001 10 -400 +29 28 301 1 Lee I think I get your work style now. 1 +30 29 201 1 1021001 -400 +31 30 301 1 Kamui Nothing a few punches and slashes won't fix! 2 +32 31 301 1 AniZhuanchangBegin Kamui Anyway, let's go and pluck this Ascendant out! 2 diff --git a/Resources/table/client/movie/movies/MovieZX00305BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00305BA.tab.bytes new file mode 100644 index 00000000..1f0d9c07 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00305BA.tab.bytes @@ -0,0 +1,11 @@ +| m\/jٯ%%O웾ֺ썵otwt3UvT'(=f/fiC vs y-xZC^Qh %FiykwЎs, Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory.png +2 100 401 1 201 +3 2 201 1 1011001 -400 +4 3 201 2 1081001 400 +5 4 301 DialogEnable 1 Lee You still plan on following us? 1 +6 5 301 Kamui Of course! Gotta clean up my own mess! 2 +7 6 204 1 10 +8 7 301 Lee Just, don't cause any unnecessary troubles. 1 +9 8 301 Kamui Man, are you blunt or blunt? I think I'm beginning to dislike you. 2 +10 9 301 1 AniZhuanchangBegin Lee Go ahead. 1 diff --git a/Resources/table/client/movie/movies/MovieZX00306BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00306BA.tab.bytes new file mode 100644 index 00000000..1730b48a --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00306BA.tab.bytes @@ -0,0 +1,33 @@ +sU݄ԃC-js.zڳ uD.E'm'rɘFelHPhJқѠ]'aI?_ݖ}+M?Ŋӟ%!GJft#~$=qŸ22Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory6.jpg +2 100 401 1 201 +3 2 301 DialogEnable ??? I am the butler of this estate. +4 3 301 Estate Butler I am here to protect the inheritance of the estate owner, Mr. Copperfield. +5 4 201 1 1081001 1 +6 5 301 1 Kamui Good day, sir! 1 +7 6 201 1 1011001 +8 7 301 1 Lee ... 1 +9 8 201 1 1081001 1 +10 9 301 1 Estate Butler I am contacting you through a private channel, so this will have to be brief. +11 10 301 Estate Butler Simply, leave now when you still can. This is my advice. +12 11 204 1 +13 12 301 Kamui We can't, we got a mission to finish, Mr. Butler. Speaking of, you know where that Ascendant is? 1 +14 13 301 Estate Butler Sorry, I cannot help. +15 14 301 Kamui Oh well, speaking of, why would you contact us through a private channel? 1 +16 15 204 1 1 1 +17 16 301 Kamui You aren't a Corrupted, right? Then you can just come out and talk, we can even be friends! 1 +18 17 204 1 +19 18 301 Kamui Hello? You still here? 1 +20 19 201 1 1031001 +21 20 301 1 Liv Kamui is quite... 1 +22 21 201 1 1011001 10 +23 22 301 1 Lee Quite simplistic. 1 +24 23 201 1 1031001 +25 24 301 1 Liv Um... I meant to say... overly friendly... 1 +26 25 201 1 1081001 +27 26 301 1 Kamui Ah shucks, thought we'd get a helping hand or something. 1 +28 27 202 1 1 +29 28 201 1 1021001 -400 +30 29 201 2 1011001 400 +31 30 301 1 Lucia We'll have to go with the original route and pass through the door. 1 +32 31 301 1 AniZhuanchangBegin Lee Let's see if we can pry the gates open. 2 diff --git a/Resources/table/client/movie/movies/MovieZX00307BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00307BA.tab.bytes new file mode 100644 index 00000000..c42724d3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00307BA.tab.bytes @@ -0,0 +1,24 @@ +mGAvؾd8(| }D޿nQW~D5|E(1q|]cb`1w!T18 +*= Grj86$8ư?ؿo)BHtId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory7.jpg +2 100 401 1 201 +3 2 201 1 1031001 +4 3 301 DialogEnable 1 Liv According to the navigation, we will reach the courtyard after passing through here. The garden is the core area, and also the furthest location reached by the recon squads. 1 +5 101 401 2 10007502 +6 4 301 RImgBg1Shake Boom— +7 5 203 1 0.25 400 +8 6 201 2 1021001 -400 +9 7 301 1 Lucia There are fights happening elsewhere in the estate. 2 +10 8 301 Liv Commandant, I've found friendly Construct signals in the courtyard! 1 +11 9 301 Liv They're... fighting an extremely powerful Corrupted! A Corrupted several magnitudes above Tifa... 1 +12 10 201 1 1011001 400 +13 11 301 1 Lee That must be an Ascendant. 1 +14 12 301 Lucia From the battle with Tifa, we have also grown as well. 2 +15 13 301 Lucia And we have an advantage in numbers as well, we will succeed. 2 +16 14 201 1 1081001 1 400 +17 15 301 1 Kamui Lucia, you're still as feisty as the training times! 1 +18 16 301 Lucia Training...? Sorry, I don't think I remember much from those days. 2 +19 102 204 1 +20 17 301 Kamui Were you that forgetful before...? 1 +21 18 301 Kamui Ack, it feels terrible to be forgotten by people! 1 +22 19 301 1 AniZhuanchangBegin Lucia ... 2 diff --git a/Resources/table/client/movie/movies/MovieZX00308BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00308BA.tab.bytes new file mode 100644 index 00000000..22ddf358 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00308BA.tab.bytes @@ -0,0 +1,13 @@ +1ךw*W9\rV +L[0OC0VS:^VlP+qOmz 8I/F.pLt(T%JK)Qb&G#0o | +ˏՌdId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory15.jpg +2 100 401 1 201 +3 2 201 1 1021001 +4 3 301 DialogEnable 1 Lucia We've reached the courtyard. The Construct squad is just above the stairs! 1 +5 4 201 1 1081001 1 +6 5 301 1 Kamui The space's massive in here. 1 +7 6 201 1 1031001 +8 7 301 1 Liv They seem to have finished the battle. Squad members are all intact, but why aren't they heeding our calls? 1 +9 8 201 1 1021001 3 +10 9 301 1 AniZhuanchangBegin 1 Lucia I'm not sure. We'll have to pass through this area first. 1 diff --git a/Resources/table/client/movie/movies/MovieZX00309BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00309BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..2a6e46b5ed1011a219f520290a529e6b43131acf GIT binary patch literal 2963 zcmb7GO^6&t7|qdIG9Dy&P>@=J48piO)ibj{2bEp3#L=v-xR9s>tnL1Gy4;?wv8#I~ zokLKf@t{Evyaf*)gn&N;at*|ro>YYRL(qe_AS&dLTjHyl+3A^eX3%1ouBrOE-`DSZ z@2h!Wjel_M!3*baU;OC3_aFM~UHbm9@9rKsb?Wlf-yhvAT{;y1QN8}{(T_jB^3J)x z@67-D_E&Q^{ENSoo4*~o{>YPWUA=Pn<`d`cz4-H;`;P}d*1x#-+T}O@{N{(oPd9Iu zzWj84!#sTa?zLyn+`4h->|aMOye!92~`m=-Qc;mDh>I@CVyJCHSZ)kC1-}|DJ`+azfxMq)0IohbRw1VtYg#QzKqK$c<55X zN%|qzU?&+wx)*TCO~+bhO9zWon^~k4wmg~~3ZuGgJEVAFVS)ETaAZPD7Lp6}Q&VYQ zWh)19XNyBr+3EpcR0_a4p;Y;R%(>~1+*5I@VhI??Bx&WgG#$&I;WCh&RCR6POe%L& zq|VwpAr|^^5gl!eg6eGLt$-4pJGCh?6UwRM>C_5qkI|H!hLN$YTA%`%LSqV4g%Sb- z9HeCSus{Jt?pJ7@)MxrcJ48s^PlidZWH+ge3*)lR=%U^}F? zp{R>UR|Xj+B!e7QrzCa3w#%UIGgw~+V~+MB@rg;hv{x81A5FW@+gh&&?@Z@rl?hnR z8+O`0iIe&nT6C2OXRHGiLG+ld9F?2-fJhhy9SsgI_t|txmHjpgatd!%xY4+$ zjEwR}_sCv6MI zBhPhK=@)E93aiX>k{*5c*~d<;%8FC\LM0k {쏴uʓH>"ҏ6G aa;\PVĭj^-9 lJj@'T|Og8D[j>&iʡLId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory15.jpg +2 100 401 1 202 +3 2 201 1 1011001 400 +4 3 201 2 1031001 7 -400 +5 4 301 DialogEnable 1 Liv It's too quiet up the stairs. 2 +6 5 204 1 10 +7 101 204 2 +8 6 301 Lee This feels eerily familiar. 1 +9 7 204 1 +10 8 301 Lee Do you remember what happened to the Suzaku squad? 1 +11 9 201 2 1081001 -400 +12 10 301 1 Kamui Suzaku? Ah, those who got destroyed by Ascendants... or so the logs say... 2 +13 11 301 Lee That Ascendant is familiar with Construct body structures. It knows how to destroy our parts and modules effectively, and can even modify Constructs into unique Corrupted. 1 +14 12 301 Lee It is highly possible that the Ascendant can modify Constructs into other forms, or even cause them to send false signals, all while maintaining their vital signals. 1 +15 13 301 Lee So... 1 +16 14 301 Kamui So? 2 +17 15 204 1 10 +18 16 301 AniZhuanchangBegin Lee We'd better be mentally prepared for... whatever's coming. 1 +19 17 202 1 2 1 +20 18 101 Assets/Product/Texture/Image/BgStory/BgStory22.jpg +21 19 201 1 1021001 +22 20 301 AniZhuanchangEnd 1 Lucia We're here. 1 +23 21 301 Lucia No enemies found... All Constructs here... 1 +24 22 201 1 500019 +25 23 301 1 Construct Soldier ... 1 +26 24 201 1 1021001 +27 25 301 1 Lucia They're still alive, and not corrupted. 1 +28 26 201 1 1081001 +29 27 301 1 Kamui But then why aren't they talking? 1 +30 28 201 1 1011001 +31 29 301 1 Lee Lucia, keep your guard up. 1 +32 30 201 1 1021001 +33 31 301 1 AniZhuanchangBegin 1 Lucia Hmm... 1 diff --git a/Resources/table/client/movie/movies/MovieZX00311BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00311BA.tab.bytes new file mode 100644 index 00000000..9b830b37 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00311BA.tab.bytes @@ -0,0 +1,44 @@ +S|rTl+GQ< 楒"Sg)d(y*IH +JL$ r[J^#l [!8t+v%oLx(P-W#GO=pxdgx_GH;T{`ufxBA{%yE-iUe)H$eXMW$`cishdd3%2O z>GHTUlsobuzuLLd+R}5zo%sCtaO?--{c`KOZN~j%*#9dNuu| z>)Oi0q17*&m3eMeUfjR^p`(36tZf&bb^mz(w(WK2^w`lulP^!LZU6eYaN_3I-*;P{ zf0M^g4lfmQ9p~p3KfNoqb>3U&MH3ZD%9a9x5w@tp&Um%LP|@q>vNQ+JL1ChPX4#@3 zYzILvcm^W_jMJ(fss*FerH(g6rqNDhgi$(-GGUYrqg)vEhEYC@`of5$qA;S62ty(c zi9jSGkqAX17Kvaaq8Sm*h-gMcGa{N1(TwbLJVp>fh@{{Tfn1YipNdkM3QLQr$2^ZI zFFEQ;(=VyyILPn2ELn7@#ghHjn38UF_i1DjvlUCf)u_c|25?dcWdfL9LXeR%8m)z~ zcr1-zE*&f$uql^tBzlLlVEv${sA9O^SDd-%hHI4*iA3X_;;{@$BOvJ%bt5R7f|jrK z{`-%|vM93)uC2c=IR!Z`QPHh1h+}ewZH1|*I?`nqwSo;=JeEV*`i;=eJ_YXDR$2An zs`RmGo7fg6V>SsN>scm_jK*WnIu_!jcr~`#`@F7v>QrLxVVVBP&!Wn81NAn%-`bM+B@FR2C|==OY$;`*j6&Zr+5xQ($PJg%|KG+fVer Dr(u;9 literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00312EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00312EA.tab.bytes new file mode 100644 index 00000000..a972e27f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00312EA.tab.bytes @@ -0,0 +1,39 @@ +4ўyhO9;]Hc7F*pY\@C')cc}NN0lR%T&0ǀvf6)cmDkfMpP񘆔uId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory24.jpg +2 100 401 DialogEnable 1 202 +3 2 301 RImgBg1Shake The hall continues to shake, causing countless debris to fall. +4 3 201 1 1081001 +5 4 301 1 Kamui Didn't think you'd be stupid enough to ignore me! 1 +6 5 201 1 500008 +7 6 301 1 Roland Is that what you think... Did you not notice that my target was you from the start? 1 +8 7 201 1 1021001 +9 8 301 1 Lucia What... 1 +10 9 201 1 500008 +11 10 301 1 Roland swings his weapon, destroying all the pillars in the hall. +12 11 202 1 1 +13 12 301 Huge stones fall between Gray Raven and Roland, blocking the team's movements and vision. +14 13 201 1 1021001 +15 14 301 1 Lucia Kamui! You— 1 +16 15 201 1 1081001 5 +17 16 301 1 Kamui Go! 1 +18 17 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +19 18 301 Kamui Argh! 1 +20 19 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +21 20 201 1 1011001 +22 21 301 1 Lee We're not going to leave you! 1 +23 22 301 Lee What's going on over there?! 1 +24 23 202 1 1 +25 24 301 Connecting— +26 25 201 1 500007 +27 26 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +28 27 301 1 Chrome Kamui! I noticed your corruption level is rising rapidly! 1 +29 28 301 Chrome What's happening?! 1 +30 29 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +31 30 201 1 1081001 5 +32 31 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +33 32 301 1 Kamui Captain... I... 1 +34 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +35 34 201 1 500007 +36 35 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +37 36 301 1 Chrome Kamui! 1 +38 37 301 1 AniZhuanchangBegin Chrome Dammit... 1 diff --git a/Resources/table/client/movie/movies/MovieZX00401BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00401BA.tab.bytes new file mode 100644 index 00000000..a252311d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00401BA.tab.bytes @@ -0,0 +1,55 @@ +nvb0:5te(T+<\~,WCARi/?]$6IúmRmW2ŘitNo=hRR}sGܡ x{m8ղId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 456 102 Forgotten Sand Chapter 4 Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 457 502 ThemeEnable +3 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +4 100 401 1 202 +5 2 301 DialogEnable Lucia Kamui! +6 3 101 RImgBg1Enable Assets/Product/Texture/Image/BgStory/BgStory24.jpg +7 4 201 1 1021001 -400 +8 5 301 1 Lucia Kamui... Wake up! The floor's about to collapse! 1 +9 6 201 2 1081001 5 400 +10 7 301 1 Kamui Lu... cia... 2 +11 8 204 2 +12 9 301 PanelActor2Shake Kamui Wait! Roland... Where is he? He just... I... 2 +13 10 301 Lucia Roland already vanished before we broke through and found you... We just detected high Punishing Virus activity, what did he do to you? 1 +14 11 301 Kamui I don't know... but I faded out back then... I don't feel anything strange though. 2 +15 12 202 1 2 1 +16 101 401 2 10007502 +17 13 301 RImgBg1Shake The infrastructure begins to fall apart as swarms of Corrupted crawl through the seams. +18 14 201 1 1021001 +19 15 301 1 Lucia ...Are you really okay? Though it is true that you currently show no signs of corruption. 1 +20 16 202 1 1 +21 17 201 1 1011001 -400 +22 18 201 2 1081001 400 +23 19 301 1 Lee If your corruption threshold goes over, Liv can detect it before you can even tell it yourself. 1 +24 20 301 AniZhuanchangBegin Kamui (…………) 2 +25 21 202 1 2 1 +26 22 101 Assets/Product/Texture/Image/BgStory/Bgstory6.jpg +27 23 201 1 1031001 +28 24 301 AniZhuanchangEnd 1 Liv Everyone, the last withdrawal route is also blocked by Corrupted. 1 +29 25 201 1 1011001 -400 +30 26 301 1 Lee Corrupted will also evade the collapsed areas. This will only increase their density in our path. 1 +31 27 201 2 1081001 400 +32 28 301 1 Kamui If there's no path, then we'll just have to break through and make a path! 2 +33 29 202 1 2 1 +34 30 201 1 1021001 +35 31 301 1 Lucia Even if we do manage to break through, we still won't know where to go. 1 +36 32 202 1 1 +37 33 201 1 1081001 400 +38 34 301 1 Kamui Where to go... Lucia, that reminds me! I might have a plan! 1 +39 35 201 2 1011001 -400 +40 36 301 1 Lee Just say it, we don't have time... 2 +41 37 301 Kamui Strike Hawks are professional scouts, so to gather intel, we always plant monitoring devices on our mission paths. 1 +42 38 301 Kamui These devices collect high-precision geo-data of the surroundings. If they are still intact, then the mapping should be done by now. 1 +43 39 301 Lee Calculating a route from high precision geo-data mapping... Liv, is that doable? 2 +44 40 202 1 2 1 +45 41 201 1 1031001 +46 42 301 1 Liv Yes, if the data is precise enough, then with my computing power, it should be doable! 1 +47 43 202 1 1 +48 44 201 1 1081001 400 +49 45 301 1 Kamui Alrighty, let's go retrieve the nearby devices then! 1 +50 46 201 2 1021001 -400 +51 47 301 1 Lucia You just barely recovered from the fight with Roland, are you going to be okay? 2 +52 48 204 1 2 +53 49 301 Kamui No problem, ma'am! Just a mere scratch! It's so unlike you though, Lucia, caring about others, haha! 1 +54 50 301 1 AniZhuanchangBegin Lucia I... I didn't care about others before...? 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00401EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00401EA.tab.bytes new file mode 100644 index 00000000..f8dedc89 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00401EA.tab.bytes @@ -0,0 +1,22 @@ +"~|(hTg7=i 'E^916a(ZX8bagf&Y όMC.& +HC޼CvVQ u,YjA"S^ܫ$m' i')z4}sBvly#RId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory6.jpg +2 100 401 1 203 +3 2 201 1 1081001 400 +4 3 301 DialogEnable 1 Kamui Yep, that should be enough data for us to use! 1 +5 4 204 1 1 +6 5 301 Kamui Take it away, Liv! 1 +7 6 201 2 1011001 -400 +8 7 301 1 Lee That's the end of your plan? 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It's a combat customized agricultural heavy machine, I know these well... 2 +8 7 201 2 1081001 1 -400 +9 8 301 1 Kamui Righto, I mean just look at it! If we didn't need it to get out, I'd want to try wrestling with it! 2 +10 9 204 1 1 +11 10 301 Liv If it's just fighting with pure strength, Kamui might be able to win. 1 +12 11 301 Kamui Really?! That just makes me want to wrestle with it more! 2 +13 12 202 1 2 1 +14 13 201 1 1021001 +15 14 301 1 Lucia It dashed into the main hall. 1 +16 15 202 1 1 +17 16 201 1 1031001 400 +18 17 201 2 1081001 1 -400 +19 18 301 1 Liv The main hall has the highest Corrupted density... 1 +20 19 202 1 2 1 +21 20 201 1 1021001 +22 21 301 1 Lucia Yes, and the commotion from the fight will certainly draw the Corrupted from both sides toward it as well. 1 +23 22 201 1 1031001 400 +24 23 201 2 1081001 1 -400 +25 24 301 1 Kamui Both sides? Then we're in luck! Let's just run away in the meantime! 2 +26 25 202 1 2 1 +27 26 201 1 1021001 +28 27 301 1 Lucia Wait... I think there's one more thing we have to do first. 1 +29 28 201 1 1081001 +30 29 301 1 Kamui You sure, Lucia? Such an opportunity isn't likely to come again... 1 +31 30 201 1 1021001 +32 31 301 1 Lucia It's a structurally simplistic machine, but it wasn't infected by the Punishing Virus. It must contain some unique technology of the estate. 1 +33 32 301 Lucia If we leave it, it'll be controlled by the virus eventually. And with a mechanoid of this prowess... it'll likely be trouble... 1 +34 33 201 1 1011001 +35 34 301 1 Lee I agree with Lucia. Even if we get a chance to blow up the estate, we can't be sure that the machine will still be here. 1 +36 35 201 1 1081001 1 +37 36 301 1 AniZhuanchangBegin 1 Kamui Alright, alright... 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Liv! 1 +5 4 202 1 1 +6 5 301 (Slither, slither...) +7 6 201 1 1031001 7 +8 7 301 1 Liv Got it! Marking the location of the Corrupted target... It's so fast! 1 +9 8 201 1 1021001 +10 9 301 1 Lucia Kamui! 1 +11 10 202 1 1 +12 11 301 A pair of Corrupted arms thrust out of the sand and grab Kamui by his legs, trying to pull him in. +13 12 201 1 1081001 5 +14 13 301 1 Kamui Let go! (Stomps) 1 +15 14 201 1 1021001 +16 15 301 1 Lucia There's more coming, within the sand. 1 +17 16 201 1 1081001 5 +18 17 301 1 AniZhuanchangBegin 1 Kamui 6 o'clock direction! Several again! 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Think I've heard a little about them when I was in Kurono. 1 +9 8 202 DialogDisable 1 1 +10 9 201 RImgBg1Shake 1 1011001 +11 10 301 DialogEnable 1 Lee Wait, this tremor... it's different from the ones before. 1 +12 11 202 DialogDisable 1 +13 12 201 RImgBg1Shake 1 1031001 7 +14 13 301 DialogEnable 1 Liv 1 o'clock direction! 1 +15 14 202 DialogDisable 1 +16 15 201 RImgBg1Shake 1 1021001 +17 16 301 DialogEnable 1 Lucia In the sand, it's coming! 1 +18 17 301 1 AniZhuanchangBegin Lucia Prepare for engagement! 1 diff --git a/Resources/table/client/movie/movies/MovieZX00406EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00406EA.tab.bytes new file mode 100644 index 00000000..2cef45c1 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00406EA.tab.bytes @@ -0,0 +1,20 @@ +V9ҀoмtU",5;XbFEDMy|/DY1x#%;m5ay$4hWgP29/{7\.7)?͗=SOUg_ʋLId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory26.jpg +2 100 401 1 202 +3 2 201 1 1011001 -400 +4 3 301 DialogEnable 1 Lee Looks like it went underground again. 1 +5 4 201 2 1031001 400 +6 5 301 1 Liv That was close... This is the first time I've seen a Corrupted like that. 2 +7 6 202 1 2 1 +8 7 201 1 1021001 +9 8 301 1 Lucia Liv, can you look up information on Vassago? We'll need more effective strategies next time we encounter it. 1 +10 9 201 1 1031001 +11 10 301 1 Liv Of course. 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1 +15 13 201 1 1101001 +16 14 301 1 Watanabe ... 1 +17 15 201 1 1021001 +18 16 301 1 Lucia Watanabe... Wait! 1 +19 17 201 1 1011001 +20 18 301 1 Lee Tsk, he got away! 1 +21 19 201 1 1081001 +22 20 301 1 Kamui Now's not the time to care about Watanabe, look at the scenery here... 1 +23 21 201 1 500013 +24 22 301 1 Corrupted —! 1 +25 23 201 1 1081001 +26 24 301 1 Kamui Looks like a flood... And this amount of Corrupted, you sure he didn't plan this? 1 +27 25 201 1 1101001 +28 26 301 1 Watanabe Oi! You want to die here, Babylonians? 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We! Go! 1 +5 5 301 Nanami 1 point for small fries! 10 points for the big fish! 1 +6 6 301 Nanami Nanami's hopping—In! To! The! Ring! YEAH! 1 +7 7 202 1 1 +8 8 201 2 1081001 5 +9 9 301 1 Kamui Wha— 2 +10 10 204 2 +11 11 301 1 AniZhuanchangBegin 1 Kamui Hey, no starting early! That's cheating! 2 diff --git a/Resources/table/client/movie/movies/MovieZX00604EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00604EA.tab.bytes new file mode 100644 index 00000000..dbc699c0 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00604EA.tab.bytes @@ -0,0 +1,13 @@ +N|8yMql?_8Ugɳ%k̪p[85{3Ŗ,|lNz)jEQ Gx#CZɽ0,ć}?d}OId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory76.jpg +2 2 401 1 201 +3 3 201 2 1021001 400 +4 4 201 1 1031001 -400 +5 5 301 DialogEnable 1 Liv Everyone, I've decrypted the memory shell of this kind of Corrupted. 1 +6 6 301 Liv There's a record of a battle with another strong Corrupted... 1 +7 7 301 Lucia Another Corrupted? 2 +8 8 301 Lucia Would that be the Ascendants? We've seen a lot of fights between Corrupted before in City 015. 2 +9 9 301 Liv I don't think so... Its memory shell didn't mention anything about Ascendants... 1 +10 10 301 Liv And this battle record is from many years ago... 1 +11 11 301 Lucia Let's just keep a record of this first. 2 +12 12 301 1 AniZhuanchangBegin Liv On it. 1 diff --git a/Resources/table/client/movie/movies/MovieZX00605BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00605BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..cfe7ef1656898ec176b636d9a9046719f6929263 GIT binary patch literal 3566 zcmb7GO^6&t6!r(jH?TPhf`>{#*07t|sqXnjbjfCgO#XJO26GKiz!CwYDCw{Q3Jc-zQgZ{d4`vGmpLZ(Z$<)4*h$5_4UegE7w+9 z5C6RHK6HEk```BN+znp-=7@ar z%8xfrKlSLdty>>BFRbvh*Df7-^^Y6p|NixfJu5eVxb;ittN*$-9kgN<_!yj!7vt%} z)_7Y|H`;ImYk>QUzD*mlul$3)@(54qJ$s5Kq6r=!kv#B2F5_rh~GJom$MM?Ck$b5}g~#dBvo_h#hYjNF@%doyxxM()jM zoL#DL;zYcL9|ByjJBjcuNBDgWrhXSiGLF_xhJl?}@!A&PPeQrY^+aE;ZS-G>gK#{# zw_4Tn+kL%i-nCRQ$RMhxuJi;>Mh!3KUP~2|Ou_^mm%a?d*yc6;e4t*dWiRjfU8>Zn zUR;E;)y!;B`I-hbh|JW{rV?&|lZ$h%)O&L}riQfTNH$cVaG5RrNX26oIYG>lZ5Aaq zUb$nYd=@(@Vj`5HTCHkG=UhvbCN(F%(*KVNFHv-=@90JIu~@3Ks5P@l$CNHy)&AHx zNLVls-s|(9@vyaWl83#z7sPaXFMmFu*G(){632V zreY={b|F#L0Efm9zQbry>>cW8LMBH8<@((7;6WzVKv$7I&AE}$HwR53ECIvVEMqU* z`B-8pLETuBl(@D&LUziOpb3M@w?I`SStw$;Gu2;C4{U`hR+ezf3E>C~=g7TM=5!;8 z*=VvGi(=)v%yOhPVCR!4)=6T)WtD-zRSf-QkFAXuS1@2k>ylVAnhvidsZ z+cJ#eAh62|hqnk;SejPmVGp@ip7*>>umTc`)2~B3P1XrgyQiN~!{)`PaG*5(&Nu>m zM<|$bo(x0-S9x(P;>mz^;{RL^3xJo@hG7z{09mePBQcb{AoO%rrDCugcX{)l=(2=07uI>?NP+HtBS`u9(@Xnatx-w4tpkVPBwGn5@ zqq{FU%}9&33RzEBfNv7^tb6d$AlQB8lG!9!p<;HYyG7=VNM`gNAG4E*uOdfx@zW|q zH?acWl0HgYbHW^S@<~IqnP4umz(rql$65)xX{+*rA(#w<#J8E3SPmvZ9zuL2j23Bx z*(O*4=`>+Bvq~LcF&k;AOnb8~+^Ag5%?`l|;4PAydJP|%Meuf)n>r_07Ao#D<#Mmy zbXgiZWF^q5;y_O`RAS{xWJ)jAxMhF(Qf3(i-2tX93angh>c)cyp>tCWHM!stvK9s- Vc+`<(MO_F3A%xOXn#0l{{s)r$(P#hw literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00606BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00606BA.tab.bytes new file mode 100644 index 00000000..474c74c5 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00606BA.tab.bytes @@ -0,0 +1,50 @@ +箴w 6&f=,f`1Y=}K&QμĴW>~mZ(ut/!7ح_4⏽,ĕ Z/Jo%,/4^yn-Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory36.jpg +2 2 401 1 202 +3 3 201 2 1081001 +4 4 301 DialogEnable 1 Kamui This is... the military factory... but the viral density is too high, ugh... I can't... 2 +5 5 202 2 1 +6 6 201 3 1011001 -400 +7 7 201 1 1031001 400 +8 8 301 1 Lee Commandant, please take this. 3 +9 9 302 ...This is? 10 +10 10 301 Lee A new filtration device. Found nearby. Should at least lower some viral intake. 3 +11 11 301 Lee Though not by much. 3 +12 12 301 AniZhuanchangBegin Liv I'll monitor the physiological conditions of the commandant closely. 1 +13 13 202 1 3 1 +14 14 101 Assets/Product/Texture/Image/BgStory/BgStory51.jpg +15 15 201 2 1081001 +16 16 301 AniZhuanchangEnd 1 Kamui ………… 2 +17 17 202 2 1 +18 18 201 1 500014 +19 19 301 1 ??? How sweet the air above... 1 +20 20 202 1 1 +21 21 201 2 1081001 +22 22 301 1 Kamui I can't... 2 +23 23 202 2 1 +24 24 201 1 500014 +25 25 301 1 ??? Looks like it's time for my entry. 1 +26 26 202 1 1 +27 27 201 2 1081001 +28 28 301 1 Kamui NO! 2 +29 29 202 2 1 +30 30 201 1 500014 +31 31 301 1 ??? Then what do you propose? 1 +32 32 202 1 1 +33 33 201 2 1081001 +34 34 301 1 Kamui I'll... fix this... myself... 2 +35 35 301 AniZhuanchangBegin Kamui …… 2 +36 36 202 2 1 +37 37 101 Assets/Product/Texture/Image/BgStory/BgStory36.jpg +38 38 201 2 1081001 +39 39 301 AniZhuanchangEnd 1 Kamui Sorry! Everyone! 2 +40 40 301 Kamui Emergency! Gotta go! 2 +41 41 202 2 1 +42 42 301 Kamui shuts off his communication systems and runs from the path they took, leaving the squad behind. +43 43 201 2 1021001 +44 44 301 1 Lucia Kamui? 2 +45 45 202 2 1 +46 46 201 2 1081001 +47 47 301 1 Kamui No time to... explain! 2 +48 48 202 2 1 +49 49 301 1 AniZhuanchangBegin Kamui left like the wind, disappearing into a high viral density area. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00607BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00607BA.tab.bytes new file mode 100644 index 00000000..63dacc21 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00607BA.tab.bytes @@ -0,0 +1,35 @@ +(}^@ZJe6ZYy &_;Qgy+SFCd!̹!/;0H[}Lm{t"PC[`>Z \%c'݅hdId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory35.jpg +2 2 401 1 201 +3 3 201 2 1021001 +4 4 301 1 Lucia This should be the assembly department of the factory. 2 +5 5 202 2 1 +6 6 201 1 1101001 +7 7 301 1 Watanabe The Corrupted are assembled here one by one, then sent through the elevators onto the surface, terrorizing the Earth... 1 +8 8 202 1 1 +9 9 201 2 1021001 +10 10 301 1 Lucia Moving on his own in this situation... 2 +11 11 301 Lucia We can't leave Kamui behind like this, can we? 2 +12 12 202 2 1 +13 13 201 1 1101001 +14 14 301 1 Watanabe Please decide quickly. Some of the Corrupted on the production line have awakened. 1 +15 15 202 1 1 +16 16 201 2 1021001 +17 17 301 1 Lucia If they all activate at the same time... 2 +18 18 202 2 1 +19 19 201 1 1101001 +20 20 301 1 Watanabe That's why I'm telling you to hurry, wait... The back as well... 1 +21 21 202 1 1 +22 22 201 3 1011001 -400 +23 23 201 1 1031001 400 +24 24 301 1 Liv Corrupted are filling in the path we took... Almost an endless horde... 1 +25 25 202 1 3 1 +26 26 201 1 1101001 +27 27 301 1 Watanabe There's only one way then. 1 +28 28 202 1 1 +29 29 201 2 1021001 +30 30 301 1 Lucia ...Gray Ravens, forward! 2 +31 31 202 2 1 +32 32 201 1 1041001 +33 33 301 1 Nanami Hey hey hey! Nanami hasn't voiced her opinion yet! 1 +34 34 301 1 AniZhuanchangBegin Nanami You can use these isolation doors, yeah? Hello? 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Please move away quickly! Do you hear me, Watanabe... 1 +5 5 302 Where's Watanabe? 6 +6 6 202 1 1 +7 7 201 2 1041001 +8 8 301 1 Nanami Ol' pops there wants to go on an explosive suicide run! 2 +9 9 302 You're just going to leave him? 10 +10 10 301 Nanami Hm-hm, that's the first time Nanami's seen a human angry! 2 +11 11 301 Nanami Interesting! You do deserve Nanami's seal of approval! 2 +12 12 301 Nanami Nanami knows what you're thinking. You only have to order, and Nanami will execute! 2 +13 13 302 Order... you? 14 +14 14 204 2 1 +15 15 301 Nanami Yep! This is a once-in-a-lifetime chance! Because I normally only take orders from that eye-patched gramps! 2 +16 16 301 Nanami So, what do you say? Commandant of Gray Raven? 2 +17 17 302 ...Nanami, I order you to help Watanabe! 18 +18 18 204 2 2 +19 19 301 1 AniZhuanchangBegin Nanami Hahaha! There you go! Nanami, one mission, coming up! 2 diff --git a/Resources/table/client/movie/movies/MovieZX00609BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00609BA.tab.bytes new file mode 100644 index 00000000..95fea07d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00609BA.tab.bytes @@ -0,0 +1,42 @@ ++Bp(リs{0UE<&~'^}.H {@*#XMP=AD Q%%ajP% .-1HamF@{/]!m}Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory70.jpg +2 2 401 1 203 +3 3 201 1 1101001 400 +4 4 201 2 1041001 2 -400 +5 5 301 1 Nanami Hey there, o-ji-san! 2 +6 6 301 Watanabe ...Why are you still here? Where are the others? 1 +7 7 204 2 1 +8 8 301 Nanami It's all sorted! Everyone's ready to hop already! 2 +9 9 301 Nanami BUT! Commandant gave a special order to Nanami! And that's—bringing you out in one piece! 2 +10 10 301 Watanabe Don't fool around! On top of this horde of Corrupted, I also have to detonate explosives... 1 +11 11 301 Nanami If it's somebody else, then it might be impossible... 2 +12 12 204 1 +13 13 301 Nanami But this is Nanami! So get ready for the wonder of wonders, miracle of miracles! 2 +14 14 301 Nanami Hold on tight, pops! 2 +15 15 202 1 2 1 +16 16 301 Nanami brandishes and swings her weapon in one fell swoop, destroying every Corrupted intending to close in on her. +17 17 301 A steel cable shoots out from Nanami and latches on to Watanabe's arm. +18 18 201 1 1101001 400 +19 19 201 2 1041001 -400 +20 20 301 1 Nanami Nanami DIY boom boom pops! FAI—YA! 2 +21 21 202 2 1 +22 22 203 1 0.25 +23 23 301 1 Watanabe !!! 1 +24 24 202 1 1 +25 25 201 2 1041001 +26 26 301 AniZhuanchangBegin 1 Nanami Haha! Smooth as a criminal! Now we just need to drop those bombs, right? 2 +27 27 202 2 1 +28 28 201 2 1101001 -400 +29 29 201 1 1031001 400 +30 30 301 AniZhuanchangEnd 1 Watanabe You're the craziest lass I've ever seen... 2 +31 31 301 Liv Watanabe! Are you alright? 1 +32 32 301 Watanabe You all... 2 +33 33 202 1 2 1 +34 34 201 1 500017 +35 35 301 1 Suddenly, an unforeseen Corrupted tears the isolation doors in half with a bladed pair of wings. +36 36 301 ??? De... tecting... thermal... reaction... purify... 1 +37 37 301 Lucia That's... +38 38 301 ??? Lu... ci... 1 +39 39 202 1 1 +40 40 201 1 1101001 +41 41 301 1 AniZhuanchangBegin 1 Watanabe Lucia! Look out! 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00610BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00610BA.tab.bytes new file mode 100644 index 00000000..84ff5fb9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00610BA.tab.bytes @@ -0,0 +1,37 @@ +D2!Hȵ)yI Q=6-$].a<%jX ohY)ВU{>XF 䮼zNVYʽY lҖaܞ B]e@”xId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory70.jpg +2 2 401 1 201 +3 3 201 1 1031001 +4 4 301 DialogEnable 1 Liv A very unique Corrupted... It should have high research value for Babylonia. 1 +5 5 301 Liv I'll download its memory shell data first... 1 +6 6 202 1 1 +7 7 201 2 1021001 +8 8 301 1 Lucia Did it call my nam— 2 +9 9 202 2 1 +10 1000 401 2 10007502 +11 10 301 RImgBg1Shake Boom— +12 11 201 1 1101001 +13 12 301 1 Watanabe That lass is starting to detonate the bombs. 1 +14 13 301 Watanabe No time left, Liv! 1 +15 14 202 1 1 +16 15 201 1 1031001 7 +17 16 301 1 Liv Okay... Right, all done. 1 +18 17 202 1 1 +19 18 201 3 1011001 +20 19 301 AniZhuanchangBegin 1 Lee Let's get moving! 3 +21 20 202 3 1 +22 21 101 Assets/Product/Texture/Image/BgStory/Bgstory64.jpg +23 22 301 AniZhuanchangEnd ………… +24 23 201 2 1021001 +25 24 301 1 Lucia Finally, we made it out... 2 +26 25 301 Lucia Where are Nanami and Watanabe? 2 +27 26 202 2 1 +28 27 201 1 1031001 +29 28 301 1 Liv They took another escape path when we were running. 1 +30 29 202 1 1 +31 30 201 2 1021001 +32 31 301 1 Lucia Why not go with us? 2 +33 32 202 2 1 +34 33 201 3 1011001 +35 34 301 1 Lee I can't tell Nanami's rationale, nor do I want to know... but for Watanabe— 3 +36 35 301 1 AniZhuanchangBegin Lee Just look at the sky. 3 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00611BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00611BA.tab.bytes new file mode 100644 index 00000000..36dc48cb --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00611BA.tab.bytes @@ -0,0 +1,19 @@ +TQn+S#t.F&|_|W@ k .1S0;pi!Օ^W+G8OEwej⩐>{V7rj-\6dj[5Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory51.jpg +2 2 401 1 112 +3 3 201 1 500014 +4 4 301 DialogEnable 1 ??? Pathetic, you can't even leave here... 1 +5 5 202 1 1 +6 6 201 2 1081001 5 +7 7 301 1 Kamui Shut up! 2 +8 8 301 Kamui When I find "Tenebrion" and cleanse the virus inside me, I won't need you anymore... and then... 2 +9 9 202 2 1 +10 10 201 1 500014 +11 11 301 1 ??? Still living in the clouds... 1 +12 12 301 ??? Look, they're closing in... 1 +13 13 301 ??? And if they see you like this... 1 +14 14 301 ??? 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2 +18 16 301 Chrome Kamui did not betray us! 3 +19 17 301 Karenina Those are only your words! He's already corrupted by the virus, it's an insurmountable fact! 2 +20 18 301 Karenina I don't have time to waste down here! 2 +21 19 301 Chrome Kamui already has a solution. He hasn't shown signs of corruption, and has kept his rationality and consciousness intact. No signs of aggression were displayed as well. 3 +22 20 301 Chrome As the leader of the Strike Hawk squad, I choose to believe him. 3 +23 21 301 Karenina Bianca, if we keep dawdling, the other target's gonna be lost! 2 +24 22 202 2 1 +25 23 201 1 1091001 -400 +26 24 301 1 Bianca You have until we catch up to him, Chrome. 1 +27 25 202 1 1 +28 26 201 2 1111001 5 -400 +29 27 301 1 Karenina We only have to follow the mission instructions, Bianca. This is asking for trouble. 2 +30 28 301 Karenina We might be disciplined for this! 2 +31 29 204 2 +32 30 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +33 31 202 3 1 +34 32 201 1 1091001 400 +35 33 301 1 Bianca I know, that's why I'm not fully giving him the pass... But as a leader, I know I'd do the same thing as Chrome. 1 +36 34 202 2 1 +37 35 201 3 500007 -400 +38 36 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +39 37 301 1 Chrome Thank you, Bianca. 3 +40 38 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +41 39 202 3 1 +42 40 201 2 1111001 5 -400 +43 41 301 1 Karenina Tsk— 2 +44 42 204 2 +45 43 301 Bianca According to the geo signals, Kamui went far into the desert. We don't have much time, Karenina. Let's go. 1 +46 44 202 2 1 +47 45 201 2 1021001 -400 +48 46 301 1 Lucia The Purifying Force has geo info of all Constructs? 2 +49 47 301 Bianca I understand your opinions on the Purifying Force—I know we're called "hyenas who hunt their own" behind our back. But we never touch Constructs who do not pose a threat. 1 +50 48 301 Bianca And, we do not normally have the authority to access locational signal data. Though it would make our missions a lot easier if we did. 1 +51 49 301 Bianca Only in absolute necessity are we allowed access to such data. 1 +52 50 301 Bianca No time to waste. I'll take full responsibility for Kamui's case. Gray Raven squad, you may leave now. 1 +53 51 302 No, we're coming with you. 52 +54 52 202 2 1 +55 53 201 2 1031001 -400 +56 54 301 1 Liv Commandant?! 2 +57 55 302 Kamui is our friend. 56 +58 56 202 2 1 +59 57 201 2 1021001 4 -400 +60 58 301 1 Lucia Indeed. I worry for Kamui as well. 2 +61 59 202 2 1 +62 60 201 2 1011001 10 -400 +63 61 301 1 Lee The guy might be an annoying airhead, but his absence is all the more audible. 2 +64 62 202 2 1 +65 63 201 2 1031001 1 -400 +66 64 301 1 Liv And in the mission against "Tifa", Kamui helped us out a lot as well. This is our turn to repay him. 2 +67 65 202 2 1 +68 66 201 2 1111001 5 -400 +69 67 301 1 Karenina Hey Gray Ravens, don't create extra work for us! 2 +70 68 202 2 1 +71 69 201 3 500007 -400 +72 70 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +73 71 301 1 Chrome Gray Ravens, I'll ask for your cooperation as well. 3 +74 72 301 Bianca You don't need to do this. I've already made a reasonable compromise. I will keep my end of the promise. 1 +75 73 301 Chrome No, it's not that I don't trust you. But considering the part about the unknown energy, support in the scale of the Gray Raven squad is necessary. 3 +76 74 301 Bianca Very well. We don't have the time for a debate anyway. Follow us if you're coming. 1 +77 75 301 Bianca Karenina, let's go. 1 +78 76 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +79 77 202 3 1 +80 78 201 2 1111001 -400 +81 79 301 1 Karenina Wait, Bianca, you...! 2 +82 80 202 2 1 +83 81 201 2 1021001 -400 +84 82 301 1 Lucia Let's follow, then. 2 +85 83 202 2 1 +86 84 201 2 1031001 -400 +87 85 301 1 Liv Commandant, we have a sufficient supply of serums now. It should be enough for the road ahead. 2 +88 86 202 2 1 +89 87 302 Let's go then! 88 +90 88 202 1 2 1 +91 89 201 2 1021001 -400 +92 90 201 3 500007 400 +93 91 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +94 92 301 AniZhuanchangBegin 1 Chrome All in all. I'll be counting on you. 3 +95 93 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 3 +96 94 202 2 3 1 +97 95 101 Assets/Product/Texture/Image/BgStory/BgStory31.jpg +98 96 201 1 1091001 400 +99 97 201 2 1021001 -400 +100 98 301 AniZhuanchangEnd 1 Bianca This looks like some sort of concentration zone for a certain kind of building. 1 +101 99 301 Bianca There will likely be scavengers wandering around here. 1 +102 100 301 1 AniZhuanchangBegin Bianca If possible, we can give them a heads up. Just in case they might cause trouble for our mission. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00701EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00701EA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..93702c9407c58173d21690aa1c35326bb985c70a GIT binary patch literal 2037 zcmah~L5Lhh6!j)GIG~q}gpd>xoP(R$sh*jg9S>PEy5N|_&9V!kF@)OgKi%baR}EF& zv)e%s5j+Tr2StJ>LBXrRixDrPC=o=|gC;pB=)qgS(}sxt>fY&|2{Wddnf_f>zh3?K z-|IQ@_|1ctzkL7559e#QKE82n^Zte3-{~*D@x&*ueDlxEqx!^y>ZjWW*WQX&)zQx% z`TEMI-+v&#JKkwuJh=4p=EmF2EB`+F&@aD!boJzm@7}up`e$!`b>s48bn(yCp#S0U znTH=cc5FjG@a>P?KVEz9&Tk9p>DuMBtCjoyI{xYxf5XBlcJ}H0zDLfuu}~6&XJJ1s z9=6jVkiO}K%H75Ln)FByd?C+B5fOaK?%Bvw5c1Rx<-s|wd1TJB3*<0zil|vcts-g{ z(Q*-WifE;Xx<$kqWmuxH5{8vHtOQ~u5-XutiN#7VR-!p2np2`VC7M&BIVGCYzEG_& z!U$mv{2@r!3qiuA8*u4cGVPc#5SyiQT6u{ZFKr|JiH4GPTkUnUGBPx*|wX=0g#{eG!REnbdM4i4duDvo{6L4JFZFXtYFA!v_$f zhUPNVA#7}Qq-E+|oc)DaUdMV=ZsuejQX_oyyrCw*{%20h8jCH9)X4VP0~mtF=Hkl> PECq`0;?Uvre7F4vtk(uS literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00702BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00702BA.tab.bytes new file mode 100644 index 00000000..09c73ab4 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00702BA.tab.bytes @@ -0,0 +1,52 @@ +`P='F˨B'K|2<]3% =|9qa>;WSRWְ +mjb\ +  +jYT;} +\"Zpe#Q>qo(p`si1Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory33.jpg +2 2 401 1 201 +3 3 201 1 1091001 400 +4 4 201 3 1031001 -400 +5 5 301 DialogEnable 1 Bianca This looks like the ruins of some form of civilization. 1 +6 6 301 Bianca Please proceed carefully. The digging devices are quite high-powered and might cause mini tremors. 1 +7 7 202 3 1 +8 8 201 2 1021001 4 -400 +9 9 301 1 Lucia There are some ruins up ahead. 2 +10 1000 204 2 +11 10 301 Bianca We'll have to pass through it. The target's deep inside somewhere. 1 +12 11 301 Lucia If we engage with any Corrupted, Bianca and I will be the ones to deal with them. The weathered structure of the ruins might not hold for our entire squad. 2 +13 12 202 2 1 +14 13 201 2 1111001 5 -400 +15 14 301 1 Karenina I know what to do. You don't need to remind me. 2 +16 15 202 2 1 +17 16 201 2 1021001 -400 +18 17 301 1 Lucia ... 2 +19 18 302 She didn't mean it that way, Karen. 19 +20 19 202 2 1 +21 20 201 2 1111001 5 -400 +22 21 301 1 Karenina I don't know you that well for you to call me that! 2 +23 22 202 2 1 +24 23 202 2 1 +25 24 201 3 1031001 -400 +26 25 301 1 Liv Everyone, something's coming near! 3 +27 26 301 Liv Corrupted, more than one. 3 +28 27 202 1 3 1 +29 28 201 1 500013 +30 29 401 2 1508 +31 30 301 DialogDisable 1 Corrupted Urgh— 1 +32 31 202 1 1 +33 32 401 RImgBg1Shake 2 1503 +34 33 401 1 101 +35 34 201 1 1091001 400 +36 35 201 3 1031001 -400 +37 36 301 DialogEnable 1 Liv It missed? 3 +38 37 202 3 1 +39 38 201 3 1011001 -400 +40 39 301 1 Lee No, its target isn't us— 3 +41 40 202 3 1 +42 41 201 3 1031001 7 -400 +43 42 301 1 Liv The ceiling is collapsing! Commandant, watch out! 3 +44 43 302 (Dodge aside.) 44 +45 44 202 3 1 +46 45 201 3 1011001 -400 +47 46 301 1 AniZhuanchangBegin 1 Lee It's trying to bury us alive. 3 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00702EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00702EA.tab.bytes new file mode 100644 index 00000000..c3a8e614 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00702EA.tab.bytes @@ -0,0 +1,13 @@ + d jtHhΑYԥب83b; QKX2.#>;+0t)ㆧ'͔D){n|'m_V7$iO{/HJJa~4W_\,dR)SL>dId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory33.jpg +2 2 401 1 101 +3 3 201 1 1091001 400 +4 4 201 3 1011001 -400 +5 5 301 DialogEnable 1 Bianca The target has a highly robust defensive structure, we cannot destroy it in a short amount of time. 1 +6 6 202 3 1 +7 7 201 2 1021001 -400 +8 8 301 1 Lucia We can't let it go on. The ruins aren't going to hold. 2 +9 9 301 Lucia Everybody, stay back. Let's return to the safe zone near the entrance. 2 +10 10 202 2 1 +11 11 201 3 1031001 -400 +12 12 301 1 AniZhuanchangBegin 1 Liv Commandant, over here. 3 diff --git a/Resources/table/client/movie/movies/MovieZX00703BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00703BA.tab.bytes new file mode 100644 index 00000000..b95810f7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00703BA.tab.bytes @@ -0,0 +1,68 @@ +ҰdўK嗴mnRj#'ׅ4oc8daWR$x=wgr+[ 5%6t1ʃ`@xC n -=+]j +2^eW!LId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory33.jpg +2 2 401 1 203 +3 3 201 1 1041001 400 +4 4 201 3 1031001 -400 +5 5 301 DialogEnable 1 Liv This machine... It's quite similar to the situation we encountered before. 3 +6 6 302 I think we should investigate. 7 +7 7 202 3 1 +8 8 201 3 1011001 -400 +9 9 301 1 Lee I agree. The awakening of this machine series is an unforeseen phenomenon. 3 +10 10 301 Nanami Hey, don't bully my Rohacchi! 1 +11 11 202 3 1 +12 12 201 2 500084 -400 +13 13 301 1 Rohacchi Bully. Dislike. Friends. Don't Bully. 2 +14 14 202 2 1 +15 15 201 3 1011001 -400 +16 16 301 1 Lee Connecting Liv with it would avoid any damage to its frame. And from what we've seen, this is something worth investigating. I'm personally interested as well. 3 +17 17 202 3 1 +18 18 201 3 1031001 -400 +19 19 301 1 Liv If needed, I'll try copying any memory data from Rohacchi's frame. This won't take long. 3 +20 20 302 Do it, but be careful not to hurt Rohacchi. 21 +21 21 301 Liv Understood, Commandant. 3 +22 22 202 3 1 +23 23 201 2 500084 -400 +24 24 301 1 Rohacchi Connect. Dislike. Connection. Unhappy. Nanami. I. 2 +25 25 301 Nanami Rohacchi. Doesn't. Like. It. You. Jerks. 1 +26 26 202 2 1 +27 27 201 3 1011001 -400 +28 28 301 1 Lee Stop copying it. 3 +29 29 301 Rohacchi Nanami. Companions. Near. They. Me. Sharing. Information. +30 30 301 Lee These old models usually share the same information structure network. 3 +31 31 301 Lee If there are other same models here, then they would know our location. 3 +32 32 301 Nanami Those Rohacchi look-alikes only talk in arrows and spears. 1 +33 33 202 3 1 +34 34 201 3 1031001 -400 +35 35 301 1 Liv Commandant, there are several Corrupted nearing! 3 +36 36 202 3 1 +37 37 201 3 1011001 -400 +38 38 301 1 Lee Liv, I'll handle it after this. 3 +39 39 301 Lee I brought with me one of those devices in the temple before. If we become surrounded by more enemies, we won't even be in the position of chasing after Kamui. 3 +40 40 202 3 1 +41 41 201 3 1091001 -400 +42 42 301 1 Bianca No, we can't waste any more time. 3 +43 43 202 3 1 +44 44 201 2 1021001 -400 +45 45 301 1 AniZhuanchangBegin 1 Lucia Commandant, please decide— 2 diff --git a/Resources/table/client/movie/movies/MovieZX00705EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00705EA.tab.bytes new file mode 100644 index 00000000..74c1fb57 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00705EA.tab.bytes @@ -0,0 +1,20 @@ +dP̆}f]SŽ[-BPs̨>XwuF8ꁋkSI8ア*ltGvG뎏V^xT >)%gpLURΣ,fQId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory33.jpg +2 2 401 1 203 +3 3 201 1 1041001 400 +4 4 201 2 500084 -400 +5 5 301 DialogEnable 1 Rohacchi They. Companions. But. Hit me. 2 +6 6 301 Rohacchi We. Dug. Treasure. Together. Once. 2 +7 7 301 Nanami Treasure... Is that the mural you wanted to show me? 1 +8 8 301 Rohacchi No. Mural. Is. Sagemachina. Awaken. Treasure. Is. Gold? Unsure... 2 +9 9 202 2 1 +10 10 201 3 1091001 -400 +11 11 301 1 Bianca Wait, Karenina's gone. 3 +12 12 301 Nanami That girl made of hot stuff? She went back in the middle. 1 +13 13 301 Bianca You should have told me earlier. 3 +14 14 301 Nanami Well, you didn't ask— 1 +15 15 302 What's Karen planning to do? 16 +16 16 202 1 1 +17 17 203 3 400 +18 18 201 1 1031001 -400 +19 19 301 1 AniZhuanchangBegin 1 Bianca I'm not sure, but from what she's like, she might be planning something brash. I need to find her. 3 diff --git a/Resources/table/client/movie/movies/MovieZX00706BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00706BA.tab.bytes new file mode 100644 index 00000000..630c2b46 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00706BA.tab.bytes @@ -0,0 +1,18 @@ +PS 'qjCcgZEnѽ:SwK 2Jl!/k;;ՙ+O6*nZyrra\fV8DT/'8SId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory33.jpg +2 2 401 1 203 +3 3 201 3 1091001 400 +4 4 201 1 1031001 -400 +5 5 301 DialogEnable 1 Liv The digging device is nearing us. If it continues, the ruins here won't hold. 3 +6 6 301 Bianca It's all broken machine parts and traces of heavy fire. 3 +7 7 301 Bianca Looks like Karen was here. 3 +8 8 202 1 1 +9 9 201 2 1021001 -400 +10 10 301 1 Lucia The ruins are full of wandering Corrupted. Along with the unstable structural integrity, there is no merit for running solo. 2 +11 11 302 Advancing alone is too dangerous! 12 +12 12 301 Bianca Sorry, but I think I know what she's trying to do now. 3 +13 13 301 Bianca She's going after Kamui on her own. 3 +14 14 302 Liv, analyze the data immediately! 15 +15 15 202 2 1 +16 16 201 1 1031001 -400 +17 17 301 1 AniZhuanchangBegin 1 Liv A-ah, got it! 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00706EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00706EA.tab.bytes new file mode 100644 index 00000000..e9475d07 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00706EA.tab.bytes @@ -0,0 +1,23 @@ +'⭧G$P3Qn˯8Kr>l kIk֎E  /d% VAZ_w /]:zk=1ۅlec^{IJ|]9E]Q+gvDAsqrF;g0xdmw4h05Hy=j4B&5(#kz#_P(!+E!*O_G{bS!QcB1Rm+(h`RVIR53e1byVIr{Z?b#mras*sTtEDz zFto1o{Sy7bFMghT{$Oi!q_6M7msV-!Yx`~gv$fN&uMYeiS(;gB_piC!O5fM_!lxg0 zpMLY|(R_2u==RRSw+)@r5wn?@dS9%7oFQ!LN^yWpiZCfR>I4*d-l4_`8He2p$P?3c zbFN(jG7Dm`Qy>m*_*;L)7-qP}kD+m}th7++p-P4-6{>WoGNIZNs%)rGLPVoMbi{bON~b(2p|AZLOy^T*HO#Eu3=%<^oQy1aZUt} zk1<;D3=uEO@q3KKi#2SLc-|}t${O9MquBAf>7VMgq7e;f03-vHUm(c|xzTe)BRbFl z&{h;@Q6kL$Jr#{4K@tExC@9$2p|S%!;Sj$NfxIo-!eHk?a?&GQ*scldgw<@$<+b{F z{>qR)g&r#!Nr6l?Ud)2|8zkl`0N9Ve`)?e3ymFrg?+y21&`_8K? zM?Sywz^#kNUw`X~mp=aC%Dabuv%jt#djH&g?>%(roztC1zP~uQ@y1V|eX`^Kdgl1b z5%~GWAI{b9UOdR%e-Cax_}cvk?)2W?_~w^SZ+`f2$Bhfq*&12C#7|o-xJQ~ZRu{;{fqp>_1YhJEa zC{O@u;RBGaOJ2&A<8d|AWa_>+7D>EzHVWO;N!GTI{xlM6{eTa}T5otE38TsUZPWVm zZto!j8gHt=M1#*kM28qfe$P4#JTj1L^xQNjyQg zjL42qf+wD7$6UGfLf=rWG@t>%G9(Nr7AtH2e_FNDgytNL{z%~zkA#wnL%&|HlRb|o zt1PKSV^ecG2b;`^YMcy4D=UQ#*Q5OQt9ud zz&g+=2Dar16UHD4gh7`ejoS4o9;9-a*DiF6y*_Qgaz7G$%B3HMBg19FM`Uji+iVVIzc0GbbYy=UB5}js`V}0xF)ZK@2k=q)!4F z$7B+wOFh~^vm>=1&r@7!mu4%Ra4Lt{_6srdTdrr?0IY>jm*Qyx#Y4p`1Z9dz4!8qF z1@lx3ur3^0oj$tLLwl@Y70<(IZNRz!j>1&Ru#JKs>9~e!n;zx5&V&U8opb=}f|I$A zzCQJVsLhVk(Q*%6pe2%B#u2k{!Ftj2TrzzZ;l%Vx0qX*x*eD|gb0EWXjPCL*i2AVX zyAsN5z`DQ%h0}5u@HpeSNR=Dch}5j;G(o~$5$S9kiK9B57Zk+N0IUmZoDM8mV-uJW z&HS?lJxkq7RKQw*bw6k!VDs1jQ@HO>FbSrZAyE!`H%gJVfuWZ2-B^mW0}M5j(~Ae% zVt1#v3v8cIklxgh9JVnx&Mp|?&IMO~C~XT@yNGp}a%>7%7qI41Xu}d(Z3bBP(~4T? z4@iu1a6*+xl?uEUQ3ZREa7K7F*2tb%^?ic0<9$tb(nt!I>`ct1?S#J1$1x5gQ7Tnj zz85zBA0Ykrwik8-ur93c-uA+70@msBke+?NN9L~*^_*>wAWGmuk`Vt%luJ0-Vqy literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00708EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00708EA.tab.bytes new file mode 100644 index 00000000..7869527c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00708EA.tab.bytes @@ -0,0 +1,45 @@ +)Ÿጰ :kyB1 :aqv7|屖s.KF.UQcH/H +!t\CvI2'9LU>P$}\8XRo + Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory31.jpg +2 2 401 1 201 +3 3 301 DialogEnable The chaotic barrage of cannon fire finally comes to a halt, and Karenina's frame softly collapses on her weapon. Her fingertips still twirling with a halo of energy in pale violet. +4 4 201 3 1031001 +5 5 301 1 Liv Commandant, Karenina's M.I.N.D. will need to be manually rebooted. 3 +6 6 202 3 1 +7 7 201 1 1091001 +8 8 301 1 Bianca Wait, if we don't solve her issue before rebooting, it'll all just be the same as before. 1 +9 9 202 1 1 +10 10 201 3 1031001 +11 11 301 1 Liv Understood... That strange light seething out of her—how should we deal with it? 3 +12 12 202 3 1 +13 13 201 3 1011001 +14 14 301 1 Lee It looks like some form of energy. 3 +15 15 202 3 1 +16 16 201 1 1091001 +17 17 301 1 Bianca Don't touch it! I accessed Karenina's logs... She met Kamui. 1 +18 18 301 Bianca Her M.I.N.D. went into an infinite loop in the middle of the fight. 1 +19 19 202 1 1 +20 20 201 3 1031001 +21 21 301 1 Liv Wait... 3 +22 22 301 Liv From the visual image extracted from the logs... this command function is visual imagery saving, she must have saved something in an emergency... 3 +23 23 202 3 1 +24 24 301 (Liv manipulates the glowing particles in the air into an image.) +25 25 301 (In the image, a purplish fluid-like something is attached to Kamui's weapon and his left shoulder.) +26 26 401 1 2 +27 27 201 2 1021001 +28 28 301 1 Lucia Kamui must have left us for this... 2 +29 29 202 2 1 +30 30 201 3 1011001 +31 31 301 1 Lee Looks like he succeeded. 3 +32 32 202 3 1 +33 33 201 1 1091001 +34 34 301 1 Bianca No, he's still on the move. If this is the "last resort," then he'll already have returned to you. 1 +35 35 301 Bianca Wait! Lucia! 1 +36 36 202 1 1 +37 37 201 2 1021001 +38 38 301 AniZhuanchangBegin 1 Lucia I'll try, there's no other way. 2 +39 39 202 2 1 +40 40 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +41 41 201 2 1021001 +42 42 301 1 AniZhuanchangEnd AniZhuanchangBegin 1 Lucia ...Commandant, is that you? 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00709BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00709BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..51ecfc39f8753f2c5d9e9411bbba7a676d48ef35 GIT binary patch literal 5194 zcmb7IPlzN}9rj}24GelpaE0(ZjS0QIU4MFd+DO9AX4Q_HP1qe+G+FRX)$6X8sjAo3 zdo`2xAbJpug2_RJupo#ih#o~SDlQ%pZvpj|Lm+$bq!7qSFMhvQ-Br~+-MwS+n693x z_ulW%_kF+L>x1`y@q>S)N4LJ9f|q{#?)S#8z45pA-g)q~-~Ifp?9#_Ced7KvKe+qn z58waS&wlvigKxiAK6Ux&&v&Npy!PDdf4p@6{;wVl-Z&~h_J_X@)#L9z_ND(s-+%iw z`RJ41x%J=2-hS@hpT6k-`Q6=r|N2wEe{k=g_nsQO`In2e)^}Qm|cym(m8H!%2#duzsdC6f*C!aP0zYcPFGrerq$Y7kEAT9=g@e&)ePU zvwnMykGS~NoXeXh?X!I{l>$hYM|J{+ktmJiXOhP{-?Kasr;>{(lE!dR+C&%1&bZY) zkp+LgJL=x-KHKf!{k=4;UdFTIqO_8abrDIfY`5E`T&=lwcLr?GHp1C(lqkcM!L-k8 zoOi$u&ds|@J7!#uxy)rTnPClXic9>XJ@8>?)I7szXVTv~1^2#p{5R2Hcg zF*(zYJQsP4B}+pO6sBoTuO?F1%|Z9T9VDd5y$kzjTx~kh(g3KPDpWjElVocOJ-`ik zUw|HI9%Y$~m9Wye3tU{2sfq-p2gavUq!lb#cOig*d$?lTSET9iYdXu|uE@z8et4O} zj+h-W9@O$h~LA?aKlL#O~6Z>*0W6EZ%w}5THyz}(Ap-v==uk;pRG~=lh#&(t=mzBoyV+q*m6h`Xtn2%LqwgK*ddFT0h zr}2_dQRi}u8Yj6)rJPa(tjwmm5QPGorcRvN1n7{hIX@EsKjF)iQ@m~Y9BNxgFl62e z!%6=f^`KhDl=Rm{r^Dqb_JH`6lZ21h}P#WrC4ivOxSmce;cB5T*4O>K7{3dA=XH6%;HaA}I?N z30^330*y+visTlHP!U0li?PHH7{&@qs`3=FE%nI{8O9P#Za58w;Vr(qkQTDbuTzfH zm{c$U&lBjDbBBskRhba2g=Y(TFNX}F>NAYCm{rwVZ7$zm)7Y z`WQ={7UVZ2omcrQb2y;fmAQ^)mP%iabRl&*hAONtwP;m+hSA!>bpfu@-jI~bOjD1=W+WIej1~&&W@JP-vjQM#D(w6K zvq?dN1BP)?b_`kIsI>5@Il64E4Pg(bp=GP9+CcF}?}JL6#?(oXK5nu!^cY6VbyltM zMO9V%R+Vvbh8`UeaR(y6(pWL0zQ~<(K(@0)rQiW+OLZ6`enQ;9RP>)BIzg)hwaqkU zTm$^j1IW0`?Q!g?+&}PlQY!S?6(5_{n>1eG%|j_b%r18#Jdby(&)^Ah zpTM%kf`EmNmvv@7dsD|xun^o?ci~WsQ}Kn{^03b^{%0y%10ZZm!hnUKT|@0E6bl-(qX6#@7{-c27wDkEA;Vbm zs6sf5e?G}JC#c_J7_EtOW}q(6SpdCybzq^Bghl;9rGYj#AaN{k;#Oz4?Gb+E=z9#~ wg8uh?hSBo>Vl}iMFpSCz?6veOk^6BCHsMzfl+_og;*^C!%Uen8lC}8qKa$&mD*ylh literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX00709EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00709EA.tab.bytes new file mode 100644 index 00000000..37a616b1 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00709EA.tab.bytes @@ -0,0 +1,17 @@ +txct!Xe?r<k}aG`E;67潎5Jhl8NBNPIb@6E;%GS#*dXX2C^iq5@SvGJKeS0T{Toy z@7U@=K@&XaWkDr>AYO8b0YNb&9&!vp420Z*f{NfpMB*iRYbM*Z3B9Ihx}NI#c;4rE z-|A!g=N_GTZ|}h~r^>I6_I5n?%YUn1oILsW$FKi+=gO}uS1Ak>JF2~UK_42#$+L~LP-RN;ayt| zmdg>4Mbpnzw1)jlGA4aUgj|p!Cpen)lP`xLj3Uw;f ztx&H*a}}De5NmnpS(v9`o`-oN=9!qMVxEh6GUnL=&lY&Lz_SIOE%0nX=R~u?2qT2G z@I}zBH`9X4DCIJ7X1Z_2fHkv6w2F(!&Mu?5)xEP1B@_WEjNCl-D+*KsZH8jH=(jtINh}Uo(|~{5>AK? z37#p`%?BAc21b^|I$2JEf`q)J!q8#H<(iNQEzHx-x0=>$bV=8Ru_p+F1ky1JqlDj)ILvcz2%?o4c0H{$pCx&'6/J郞YS"H\3pSns@dV'#ӺwFId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory43.jpg +2 2 401 1 112 +3 3 201 3 1091001 400 +4 4 201 1 500008 -400 +5 5 301 DialogEnable 1 Roland ...That was a bit more well played than I expected. 1 +6 6 301 Roland But let us not waste more time. 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Their sensors still only consist of visual scanning devices. 2 +10 9 301 Lee If we can weave through them, we can avoid combat. 2 +11 10 302 Let's sneak past them then. 11 +12 11 301 Lucia Everyone, sheathe your weapons. Use their blind spots to go deeper into the ruins. 1 +13 12 201 2 1031001 -400 +14 13 301 1 Liv I'm prepared to enter stealth mode. 2 +15 14 201 2 1011001 -400 +16 15 301 1 AniZhuanchangBegin Lucia Move out! 1 diff --git a/Resources/table/client/movie/movies/MovieZX00803EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00803EA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..c9868da53b0080461e8f9f68e5972ac528abaf0c GIT binary patch literal 1840 zcmaJ?O^6&t6b^`o8l0ezKp-wu^bnEV*{+_Mo!!&0%LaD{hSf|ingnXP-*oqGcU9X} zy^|5~2PF`}K=2mz5R!uj^$-vZ9!x?mx#XN&l8cw1p7mfPuc~*ucfwBUF#Xlfd*AzB zy;mdeJ{aD;_wVJu)-V6}VCKT(3y;3}>DzO+<>~A9e)0DI{;}u0G56%hFMpW(^v%!i zAN}p-{_7j7FMmDw>cE$}daKR&q^DM5>22conDEI81d&)4Q9^KLzjkF6Vm>xY1z6`9Pt^PD4B19*iJB#9m8e~! zg%Wj2v{<605;3QO6$`6qSjEFCB33c6ii%ZStRiC-n_IED6`NbJxfPpRvAOLt^%^6L z5a!?y!F0VB=3ICo7lBEpSyKwMnqSYPpL=?~kLk}dnC~S#fccf+q?Xxu=i6*HHqyXY z?KSE(7kL~)T9(WlVZ<%*vnKUglelEp0SwexL3#!Fq4U0+lsPWQFE*h0tOjw&RSc#kt^#h!)Y8-Oq77`)T}I##fczG zSv@LX3o;~=c@S!<AIW{Peif#k?cAYAUN$zrnK`ao{*UzNMG|se6WgWtHdKD8q@!Z*e3FF7 = O j*gJgm!X|y%KǿyXeئ򳌻JL, i8<,J܊PӴW6lId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory42.jpg +2 1000 401 1 202 +3 2 301 DialogEnable Communication Request—Purifying Force private channel. +4 3 201 1 1011001 -400 +5 4 201 2 500002 400 +6 5 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +7 6 301 1 Vera Is the purification target still alive and well, Bianca? 2 +8 7 301 Lee Vera? Haven't you extracted already? 1 +9 8 301 Vera Just this moment, Commander Nikola gave me direct orders. 2 +10 9 301 Vera To have my squad provide support. 2 +11 10 301 Vera For one, to lower the possible losses. And two... 2 +12 11 301 Vera To determine if the target is a potential threat. And if it is, then we will perform purification. 2 +13 12 301 Lee If you go back on your word... 1 +14 13 301 Vera Can't help it, dear. They're orders from the top, I can't go against that. Of course, your little ticket is still in effect, so I won't be doing it myself directly. 2 +15 14 301 Vera But, as for my subordinates... 2 +16 15 301 Lee What a load of garbage. 1 +17 16 301 Vera Answer my question, Bianca, is the target still alive? 2 +18 17 201 1 1091001 -400 +19 18 301 1 Bianca He's deep within the ruins. 1 +20 19 301 Vera Alright. Thank you. 2 +21 20 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +22 21 202 1 2 +23 22 301 Disconnected— +24 23 201 1 1011001 10 -400 +25 24 201 2 500029 400 +26 25 301 1 Lee Trouble never ends. 1 +27 1001 204 1 +28 26 301 1 AniZhuanchangBegin Lucia We should hurry. 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00806BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00806BA.tab.bytes new file mode 100644 index 00000000..3f2f1b26 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00806BA.tab.bytes @@ -0,0 +1,35 @@ +H2Cw .z1A|Y֦Ĵ1R~ l.GzuB+M +|Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory38.jpg +2 1000 401 1 202 +3 2 201 1 1011001 -400 +4 3 201 2 500015 400 +5 4 301 DialogEnable 1 Lee You left it in me from that time? 1 +6 5 301 Iron Maiden You found out, hm? 2 +7 6 301 Lee If we weren't constantly running missions, I would never have allowed it to stay within me normally. 1 +8 7 301 Lee But conversely, it's also a path for me to understand and research you. 1 +9 8 301 Iron Maiden You are quite the talker. Shame it ends here now. 2 +10 9 301 Lee You're not Tifa, what are you? 1 +11 10 301 1 AniZhuanchangBegin Iron Maiden I have no reason to answer you. 2 diff --git a/Resources/table/client/movie/movies/MovieZX00807BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00807BA.tab.bytes new file mode 100644 index 00000000..de6203d2 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00807BA.tab.bytes @@ -0,0 +1,18 @@ + +"yNGн&PѮgOszj6ZHCe +`DtV\sBT#;`_wlNB)<+_C̨7C$RCt_|C2Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory38.jpg +2 1000 401 1 202 +3 2 201 1 1031001 400 +4 3 201 2 500029 -400 +5 4 301 DialogEnable 1 Liv Lucia, Lee's over there! 1 +6 5 301 Lucia Be careful. The Iron Maiden is near him. 2 +7 100 204 1 7 +8 6 301 Liv Wait. Lee is aiming at us! 1 +9 7 302 Lee's not responding to my connection. Something's wrong. 8 +10 8 204 1 +11 9 301 Lucia On the right. 2 +12 10 301 Lucia Lee, attacking us...? 2 +13 11 301 Lucia Liv, find out the reason. I'll restrict his movements. 2 +14 12 301 Liv Other Corrupted are surrounding us. 1 +15 13 301 1 AniZhuanchangBegin Lucia Keep the commandant safe. 2 diff --git a/Resources/table/client/movie/movies/MovieZX00807EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00807EA.tab.bytes new file mode 100644 index 00000000..7630c1b3 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00807EA.tab.bytes @@ -0,0 +1,10 @@ +GN=+3#\ܣ0KA`rn5tfstl8}!#Im_,\G_l#i#?ӭXL_cl>慽j 8?S6{ t6=gId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory38.jpg +2 1000 401 1 2 +3 2 201 1 1031001 400 +4 3 201 2 500029 -400 +5 4 301 DialogEnable 1 Liv Lucia! 1 +6 5 301 Lucia Do you have the results? 2 +7 6 301 Liv Lee's been injected with something. 1 +8 7 301 Lucia Is it the reason he's gone haywire on us? 2 +9 8 301 1 AniZhuanchangBegin Liv The energy source comes from the Iron Maiden! 1 diff --git a/Resources/table/client/movie/movies/MovieZX00808BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00808BA.tab.bytes new file mode 100644 index 00000000..31053025 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00808BA.tab.bytes @@ -0,0 +1,15 @@ +0JQ4}* 4jD'g;Z񯕡O/p"Zu.XQ6IeIQ@,YoT7G{{d>Ǔ>ŠLCĥMId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory38.jpg +2 1000 401 1 2 +3 2 201 1 500015 400 +4 3 201 2 500029 -400 +5 4 301 DialogEnable 1 Iron Maiden Dammit... 1 +6 5 301 Iron Maiden How useless... But never mind, this has taken up enough of your time. 1 +7 6 301 Iron Maiden ...Staring at me with such eager eyes, what do you want? 1 +8 7 301 Iron Maiden Revenge for your comrades? 1 +9 8 301 Lucia You'll pay for this. 2 +10 9 301 Iron Maiden Oh I'm so very scared! If only I didn't just happen to know the weakness of you all now! 1 +11 10 301 Iron Maiden Ahahaha, can you escape the control of the valve? 1 +12 11 301 Lucia Liv, take care of them. 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The surrounding Corrupted are taking up part of the Purifying Force's attention. 2 +6 5 201 1 500029 -400 +7 6 301 1 Lucia Where's Kamui? 1 +8 7 301 Bianca His signal has stopped right ahead. Inside that enclosed energy chamber. 2 +9 8 301 Bianca That should be what he was looking for. 2 +10 9 301 Lucia He went inside? 1 +11 10 301 Bianca If that is the same energy that caused Karen's abnormality, then Kamui's stability also comes into question. 2 +12 11 201 2 500002 400 +13 12 301 1 Vera You hear that, Gray Raven? 2 +14 13 301 Lucia Vera? 1 +15 14 301 Vera It's not me breaking your promise, but orders are orders. 2 +16 15 301 Vera We've made our call. Kamui is a threat that requires purifying. 2 +17 16 301 Lucia No, it's still too early. 1 +18 17 301 Vera How'd you guarantee that it ain't a monster coming out of that tin can? 2 +19 18 301 Vera Bianca, you're the leader of the Purifying Force. 2 +20 19 201 1 1091001 -400 +21 20 301 1 Bianca You don't need my help. 1 +22 21 301 Vera Then don't come crying to me when you get a mention in my report. 2 +23 22 301 Bianca You have your standards, I have mine. 1 +24 23 301 1 AniZhuanchangBegin Vera Oh, what a load of bull you spill. 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00810EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00810EA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..b55d14534db4c8c9f9d0bae9e4276a1447ad56b2 GIT binary patch literal 1305 zcmaizQAiX)7{|*Oo1=?D@Fl1L6Dcq6X75h#0t*j=t}KPb=*ow2Z`>W-osrqu>?C@r zAP9mYi3lpJmmYlW#a<#bhzOLRB7Cy9=skjh*7Lti~ohWM7&7x-he=<eD=0W7c|TtLHMO>^|o$DRxq6qX60?zZWO|`(d zgkzjC${a`;tnp9;#2Y=P&8id0L;-YdEVepPzng+|6jBK%i6E>^!ci_DhBgrrtFj)I z(j#y}aGwTb>+y=9@OSZ2D51xLsKa1QrC`8exy|$72vHn|^D18?HrAP=R@eFA9^ TS)d-M4x>b6$RtF]5Chqb_1a-0\Bʮq<}92^sUuPg2@$6P%K|zov>.`4QCWQ}ϊ}]86#Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory40.jpg +2 1000 401 1 111 +3 2 201 1 1031001 400 +4 3 201 2 500029 -400 +5 4 301 DialogEnable 1 Lucia Liv, can you analyze the material constituents inside the energy chamber? 2 +6 5 301 Liv I can't identify its properties, but I've been recording all the observational data. I'll hand it over to HQ after this. 1 +7 6 204 1 7 +8 7 301 Liv The energy chamber is changing in color! 1 +9 100 204 1 +10 8 301 Lucia It turned from red to purple. 2 +11 9 302 Looks creepy. 10 +12 10 301 Liv What should we do? 1 +13 11 301 Lucia We can do nothing but wait now. 2 +14 12 301 AniZhuanchangBegin Lucia Let us trust in Kamui. 2 +15 13 202 1 2 +16 14 101 Assets/Product/Texture/Image/BgStory/BgStory51.jpg +17 15 201 1 1081001 -400 +18 16 201 2 500014 400 +19 17 301 AniZhuanchangEnd 1 Camu Your companions are awaiting your return. 2 +20 18 301 Camu But they do not know, what you have been going through. 2 +21 19 301 Kamui ...Enough with the hogwash, at least my plan's complete. 1 +22 20 301 Camu You're still so naive. Indeed, you have fended against the viral corruption with the power of Tenebrion, but can you really take all the credit? 2 +23 21 301 Kamui I admit, I needed your help there... 1 +24 22 301 Camu No, it's not about that. 2 +25 23 301 Camu We were always one, but your existence has proven the fragility of this body. 2 +26 24 301 Camu But I, I am different. What I long for is absolute power. 2 +27 25 301 1 AniZhuanchangBegin Camu And for this, I am stronger than you. 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00811EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00811EA.tab.bytes new file mode 100644 index 00000000..e8f40c0f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00811EA.tab.bytes @@ -0,0 +1,14 @@ +' 1+sāV2K/h|b7NyuA%j#1D]8_T<YGWc 5Lx+pp*!p<{@`n wwdId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg815_1.jpg +2 1000 401 1 103 +3 2 301 DialogEnable ... +4 3 301 Camu You know it full well. Even the power of Tenebrion is under my control. +5 4 301 Camu You depend on me to fend against the corruption. +6 5 301 Camu I, am the only one fit for this body. +7 6 301 Kamui ...No, you're wrong. +8 7 301 Kamui I did it with my will and fought so from the beginning till now. +9 8 301 Kamui That's how it was, how it is, and how it will be. +10 9 301 Kamui I'll never be strayed by anything, I'll only follow my own will. I have not lost yet! +11 10 301 Camu Words do nothing! Look at you! Only absolute power can protect you from all that stands in your way. +12 11 301 Camu And you lack such power! +13 12 301 1 AniZhuanchangBegin Camu Give me your body, then perish— diff --git a/Resources/table/client/movie/movies/MovieZX00812BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00812BA.tab.bytes new file mode 100644 index 00000000..a79a851d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00812BA.tab.bytes @@ -0,0 +1,43 @@ +\ѪV"p_Ϥdb{'?Jꢿaة!d}#LO|&?pT`fQs=ܷDbr +)53?\=h:-K@yKԠE,ؾ1Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory52.jpg +2 1000 401 1 103 +3 2 201 1 1031001 400 +4 3 201 2 500029 -400 +5 4 301 DialogEnable 1 Liv The chamber is open! 1 +6 5 301 Lucia Liv, monitor Kamui's condition. 2 +7 6 301 Liv The energy inside the chamber is... being absorbed by Kamui! His M.I.N.D. is overheating! 1 +8 7 301 Liv No, this is too dangerous! 1 +9 8 301 Lucia Bianca, wait! 2 +10 9 201 1 1091001 400 +11 10 301 1 Bianca Karen's situation might happen again if this continues! The Tenebrion he's consuming is too powerful—we have to remove the threat before it gets out of hand! 1 +12 11 302 I think there's still hope... 12 +13 12 301 Lucia Indeed. Just like Karen's case, we might be able to save Kamui with the same method. 2 +14 13 201 1 1031001 400 +15 14 301 1 Liv I'll try my best to— 1 +16 15 201 1 1091001 400 +17 16 301 1 Bianca No, I won't let you go through with that. This risk is far greater than Karenina's condition. 1 +18 101 201 2 500029 -400 +19 17 301 Lucia But it's still worth a try... Kamui, he is our companion. 2 +20 18 201 1 1031001 7 400 +21 19 301 1 Liv R-report! The viral density inside Kamui is shrinking rapidly! 1 +22 1001 204 1 +23 20 301 Lucia Please, Bianca. 2 +24 21 202 1 2 +25 22 201 1 1091001 400 +26 23 201 2 1011001 -400 +27 24 301 1 Lee I'm afraid our lives will be much more boring in the future without this guy lightening the mood. 2 +28 25 301 Lee But most importantly, I dislike farewells just as much as I hate fighting my own companions. 2 +29 26 201 2 1031001 14 -400 +30 27 301 1 Liv I don't like them as well. I was afraid of Lee's situation just now and... s-so, if the same thing happened again... Bianca, please, wait for a bit more. 2 +31 100 204 2 +32 28 302 Please, Bianca! 29 +33 29 301 Bianca You... 1 +34 30 301 Liv The viral density has nearly dropped to zero! There won't be a corruption risk if we establish a connection now! 2 +35 31 301 Bianca I understand. Then let me join you and see this through to the end. 1 +36 32 302 Thank you. 33 +37 33 301 Bianca No, I'll stay on guard duty. I'll pray for your success. 1 +38 34 201 2 500029 -400 +39 35 301 DialogDisable 1 Lucia Commandant, your orders! 2 +40 36 302 Everyone, prepare for the final battle. 37 +41 37 302 1 AniZhuanchangBegin Let's go bring Kamui back! 38 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00812EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00812EA.tab.bytes new file mode 100644 index 00000000..62913e51 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00812EA.tab.bytes @@ -0,0 +1,55 @@ +W"@zAWej-wp9b/3>x{){$L|];jwAJHL-?s{ʐ*U]U?4{(Es< VǦ&NQ"Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory51.jpg +2 1000 401 1 103 +3 2 201 1 500014 400 +4 3 201 2 1081001 -400 +5 4 301 DialogEnable 1 Camu They'd go so far... for you...? 1 +6 5 301 Kamui Because you're wrong from the start, Camu! It's not only power that can protect yourself! 2 +7 6 301 Kamui My reliable companions will be there for me as well! 2 +8 7 301 Kamui But, I must admit, I was wrong too. 2 +9 8 301 Kamui I am weak. Far weaker than you. And it's because of you that I can control Tenebrion and repel the viral corruption. 2 +10 9 301 Kamui It's with your help that I managed to get this far. 2 +11 10 301 Camu ...You finally understand that? 1 +12 11 301 Camu Yet one body can never have two consciousnesses within it. 1 +13 12 301 Kamui I know, but neither of us has to disappear. 2 +14 13 204 2 1 +15 14 301 Kamui Because, you are me, and I am you. We're both Kamui. 2 +16 1001 204 2 2 +17 15 301 Kamui And together, we are one. 2 +18 16 301 Camu ...How long did it take you? You finally understood the crux of the problem... 1 +19 17 301 Camu Whatever... 1 +20 18 301 Camu You know your true weakness now. 1 +21 19 301 Camu And you have your trustworthy companions. 1 +22 20 301 Camu You have shown me very well that you have the mettle to fulfill your promise of protecting everything. 1 +23 21 301 AniZhuanchangBegin Camu ...I'll resign from this war. 1 +24 22 202 1 2 +25 23 101 Assets/Product/Texture/Image/BgStory/Bgstory52.jpg +26 24 201 1 1031001 1 400 +27 25 201 2 1091001 -400 +28 26 301 AniZhuanchangEnd 1 Liv They're back! 1 +29 27 204 1 +30 28 301 Bianca Did he succeed? Or fail? 2 +31 29 201 1 1081001 400 +32 30 301 1 Kamui ... 1 +33 31 204 1 2 +34 32 301 Kamui Oh, Bianca, can you stop pointing that thing at my head? It's dangerous! 1 +35 33 301 Bianca Looks like it's a success. 2 +36 34 201 2 1031001 1 -400 +37 35 301 2 Liv That's great! 2 +38 36 302 Welcome back, Kamui. 37 +39 37 301 Kamui Ah, Commandant's here as well! 1 +40 38 201 2 500029 -400 +41 39 301 1 Lucia I only managed to make contact with you with Commandant's guidance and Liv's assistance. 2 +42 40 301 Kamui Well, I don't understand the details, but I'm still thankful all the same. It's thanks to you all that I've managed to return. 1 +43 41 201 2 1011001 -400 +44 42 301 1 Lee Let's leave the talk for later. 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index 00000000..de8c6afa --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00902EA.tab.bytes @@ -0,0 +1,68 @@ +W0FBq(t;Ϳ:t*U kґbRs{a Eh6:,3%u/Z$X,`Kj^pwp$M~o5>=lK:vI.Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory116.png +2 1000 401 1 201 +3 2 301 DialogEnable Broadcast A friendly reminder from Korolev: Dear children, please treat public facilities with love and care— +4 3 301 Broadcast Serious offenders will be separated from their parents for one week in correctional facilities. +5 4 201 1 1011001 10 +6 5 301 1 Lee You sure a child can climb up here? 1 +7 6 302 Something's not right. 7 This doesn't make sense. 7 +8 7 201 1 1031001 14 +9 8 301 1 Liv ... 1 +10 9 201 1 1021001 +11 10 301 1 Lucia Don't pay attention to the broadcast, Liv. 1 +12 11 201 1 1031001 14 +13 12 301 1 Liv Okay... But did we break it...? 1 +14 13 201 1 1011001 10 +15 14 301 1 Lee Yeah, the observation cabin of the space station has been destroyed. 1 +16 15 202 1 1 +17 16 301 Incoming... communication... +18 17 201 1 500001 +19 18 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +20 19 301 1 Celica Gray... Raven? 1 +21 20 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +22 21 201 1 1021001 +23 22 301 1 Lucia Miss Celica? How did you manage to contact us? 1 +24 23 201 1 500001 +25 24 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 25 301 1 Celica Great... I knew... It was you... 1 +27 26 301 Celica We just... launched... a relay satellite, trying to... establish... more... communications... 1 +28 27 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +29 28 201 1 1011001 +30 29 301 1 Lee The signal is still horrible. 1 +31 30 201 1 500001 +32 31 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +33 32 301 1 Celica Right, I wanted... to tell you... Thanks to you, the observation deck... was destroyed... 1 +34 33 301 Celica The accuracy of... space station's beyond-visual-range attack... is rapidly dropping... 1 +35 34 301 Celica Babylonia... is safe now. Re-adjusting... position... 1 +36 35 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +37 36 201 1 1031001 1 +38 37 301 1 Liv That's great... 1 +39 38 201 1 500001 +40 39 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +41 40 301 1 Celica You can... continue... with your original... mission... 1 +42 41 301 Celica Wait... Someone's attacking the relay satellite... 1 +43 42 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +44 43 202 1 1 +45 44 301 Boom— +46 45 301 Sss— +47 46 201 1 1021001 +48 47 301 1 Lucia Miss Celica? 1 +49 48 301 Lucia ... 1 +50 49 301 Lucia The satellite's probably been shot down... 1 +51 50 201 1 1011001 +52 51 301 1 Lee Even after we removed their long-range attacks, there is still a lot of close-quarter firepower... 1 +53 52 301 Lee We better stick to the plan and get rid of their defense system. Only then can we establish stable communications to help the subsequent main force to land. 1 +54 53 201 1 1021001 +55 54 301 1 Lucia Liv, can you find the route? 1 +56 55 201 1 1031001 7 +57 56 301 1 Liv Um... These compartments have been constantly moving. I need to compare them again... 1 +58 57 202 1 1 +59 58 301 Broadcast A friendly reminder from Korolev: To visit the next compartment, please follow the green arrows on the corridor— +60 59 301 Green arrows start to light up along the corridor. +61 60 302 ...Again? 63 Don't mind it. 61 +62 61 201 1 1021001 +63 62 301 1 Lucia Understood, Commandant. 1 +64 63 201 1 1031001 7 +65 64 301 1 Liv Huh? 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All weapon systems of the space station have been disabled. 1 +5 4 202 1 1 +6 5 301 Broadcast A friendly reminder from Korolev: Dear children, please treat public facilities with love and care— +7 6 301 Broadcast Serious offenders will be separated from their parents for one week in correctional facilities. +8 7 201 1 1011001 +9 8 301 1 Lee Will this thing ever shut up... 1 +10 9 302 AniZhuanchangBegin It's starting to get on my nerves. 10 I think it's quite cute. 10 +11 10 202 1 1 +12 11 101 Assets/Product/Texture/Image/BgStory/Bgstory111.png +13 12 301 AniZhuanchangEnd In space. +14 13 201 1 500110 +15 14 301 1 Ayla Watanabe, it's so crowded in here. 1 +16 15 201 1 500080 +17 16 301 1 Watanabe It's not meant for two. 1 +18 17 201 1 500110 +19 18 301 1 Ayla Have you brought mint leaves? 1 +20 19 201 1 500080 +21 20 301 1 Watanabe How do you know... 1 +22 21 201 1 500110 +23 22 301 1 Ayla I've been following the news. 1 +24 23 301 Ayla To be more specific, I've been keeping up with the news on Gray Raven, and that includes everything and everyone in their proximity. 1 +25 24 201 1 500080 +26 25 301 1 Watanabe Why Gray Raven... Whatever, none of my business. 1 +27 26 201 1 500110 +28 27 301 1 Ayla Oh, there's nothing I can't tell. It's really just their commandant I'm interested in. By the way... 1 +29 28 201 1 500080 +30 29 301 1 Watanabe ... 1 +31 30 201 1 500110 +32 31 301 1 Ayla Even if you are wearing such an outfit... You must have some spare ones left, right? Can I have one as a souvenir? 1 +33 32 202 1 1 +34 33 301 Watanabe continues to fly the aircraft with ease while they talk. 1 +35 34 301 After another enemy explodes into cosmic dust, Watanabe takes out a mint leaf from the cockpit and passes it to Ayla. 1 +36 35 201 1 500110 +37 36 301 1 Ayla Wow... 1 +38 37 301 Ayla I shall give you something in return. 1 +39 38 202 1 1 +40 39 301 Ayla takes out her pen and signs on the cover of Watanabe's cockpit. 1 +41 40 201 1 500080 +42 41 301 1 Watanabe ... 1 +43 42 301 Watanabe Is this what Babylonia's new generation is like... Whatever. 1 +44 43 301 Watanabe All done. I'll leave the rest to you. 1 +45 44 201 1 500019 +46 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +47 46 301 1 Forsaken Pilot Roger. 1 +48 47 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +49 48 201 1 500080 +50 49 301 1 Watanabe Sit tight. 1 +51 50 202 1 1 +52 51 301 Watanabe and his Forsaken air force have already eliminated most Corrupted drones with superb efficiency. +53 52 301 He and a few other aircraft suddenly accelerate, entering the range of the space station's defense weapon system. +54 53 301 System Lock-on warning. Incoming attacks. Amount: 16... +55 54 301 Watanabe pulls up his aircraft, barely missing the incoming shots. +56 55 201 1 500080 +57 56 301 1 Watanabe You've got good space compatibility and g-force endurance. 1 +58 57 201 1 500110 +59 58 301 1 Ayla Really? Thanks. 1 +60 59 202 1 1 +61 60 301 Watanabe turns his aircraft around and is about to attack the defense system when... +62 61 301 System Enemy fire control system offline... +63 62 201 1 500080 +64 63 301 1 Watanabe Hmph, it must be Gray Raven. 1 +65 64 201 1 500110 +66 65 301 1 Ayla Oh? How do you know? 1 +67 66 201 1 500080 +68 67 301 1 Watanabe I've met many Babylonian squads, but only they can do that. 1 +69 68 201 1 500110 +70 69 301 1 Ayla So Gray Raven is also special to you, huh? 1 +71 70 201 1 500080 +72 71 301 1 Watanabe ...Enough talking. We've arrived at your landing point. I'll drop you off nearby. 1 +73 72 201 1 500110 +74 73 301 1 Ayla Oh, alright then. Thanks for the ride, Watanabe. See you next time. 1 +75 74 201 1 500080 +76 75 301 1 Watanabe I don't think there will be a next time. 1 +77 76 202 1 1 +78 77 301 Ayla waves goodbye to Watanabe. He immediately takes off again and starts searching. +79 78 201 1 500080 +80 79 301 1 Watanabe I remember it should be somewhere around here... Found it. 1 +81 80 202 1 1 +82 81 301 It is an aircraft with no signs to indicate its faction. It lands on the surface of the space station, creating a huge opening. +83 82 201 1 500080 +84 83 301 1 Watanabe Looks like we have some uninvited guests... 1 +85 84 301 Watanabe The deal with Babylonia is supposed to end here... 1 +86 85 301 Watanabe But... 1 +87 86 301 Watanabe Gray Raven... 1 +88 87 202 1 1 +89 88 301 1 AniZhuanchangBegin Watanabe pilots his aircraft toward the main entrance of the space station. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00904BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00904BA.tab.bytes new file mode 100644 index 00000000..b5fb888b --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX00904BA.tab.bytes @@ -0,0 +1,49 @@ +rx0O/77-?/NjK1SCzi@bL^ ]Ȓǟ9| ܒXGbM jfB7|`b +,w%tu6 ĶId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory118.png +2 1000 401 1 201 +3 2 201 1 1031001 +4 3 301 DialogEnable 1 Liv If we want to go to the control center next, we need to take the main passage. But... 1 +5 4 201 1 1011001 +6 5 301 1 Lee Darn. That AI shut the airtight valve... 1 +7 6 201 1 1021001 +8 7 301 1 Lucia Is there no other way? 1 +9 8 302 Breakthrough by force? 9 Let me think. 9 +10 9 201 1 1011001 +11 10 301 1 Lee All terminals nearby are covered in that thick, black matter. We don't have enough firepower to force open this airtight valve... 1 +12 11 302 If there was... 12 Tsk. 12 +13 12 202 1 1 +14 13 301 Connecting— +15 14 201 1 500080 +16 15 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +17 16 301 1 Watanabe I knew it was you... Leave immediately. 1 +18 17 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +19 18 201 1 1031001 7 +20 19 301 1 Liv Watanabe! Why are you here? 1 +21 20 201 1 1011001 +22 21 301 1 Lee Watanabe? If we can receive his comms, he must be not far away... 1 +23 22 201 1 500080 +24 23 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +25 24 301 1 Watanabe Get away from that valve... Now! 1 +26 25 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 4646 202 1 1 +28 26 301 A large howling sound travels all the way from the other end of the passage. 1 +29 1001 401 2 10007502 +30 27 301 RImgBg1Shake Bullets and explosions start to blast the airtight valve. 1 +31 28 201 1 1031001 7 +32 29 301 1 Liv Watanabe is piloting an aircraft... in the passageway... 1 +33 30 201 1 500080 +34 31 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +35 32 301 1 Watanabe Tsk. Didn't manage to destroy it completely. 1 +36 33 301 AniZhuanchangBegin Watanabe Whatever. 1 +37 34 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +38 35 202 1 1 +39 36 101 Assets/Product/Texture/Image/BgCg/Cg901_1.jpg +40 37 301 AniZhuanchangEnd Watanabe opens his cockpit. 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Like it was designed specifically for space combat... 1 +5 4 301 Lee Why do the Forsakens have such an advanced frame? 1 +6 5 201 1 500080 +7 6 301 1 Watanabe Babylonia would design more advanced frames for Constructs with outstanding performance to further enhance their abilities. 1 +8 7 301 Watanabe You must've heard of that tradition. 1 +9 8 201 1 1011001 +10 9 301 1 Lee Babylonia...? If that's the case, the only possibility is, from when you were still in Babylonia... 1 +11 10 201 1 500080 +12 11 301 1 Watanabe Correct. It's got great performance but isn't really new. 1 +13 12 301 Watanabe As to how I got it... I don't think I need to report to your commandant about that, do I? 1 +14 13 302 I think you should report it to me... 14 I guess you don't need to. 15 +15 14 16 301 Watanabe It's just only one of the normal conditions for my agreement. 1 +16 15 301 Watanabe Your commandant said no need to. 1 +17 16 201 1 1011001 +18 17 301 1 Lee ... 1 +19 18 201 1 1021001 +20 19 301 1 Lucia Watanabe... 1 +21 20 301 Lucia Never thought we would fight side by side again. 1 +22 21 201 1 500080 +23 22 301 1 Watanabe Same here. 1 +24 23 201 1 1031001 +25 24 301 1 Liv ... 1 +26 25 301 Liv ...Why are you here, Watanabe? 1 +27 26 201 1 500080 +28 27 301 1 Watanabe Are you worried that I may do something to trigger the conflict between the Forsakens and Babylonia again? 1 +29 28 301 Watanabe I made a deal with those hypocrites. 1 +30 29 301 Watanabe At least for now, we're using each other. 1 +31 30 301 Watanabe Happy with my answer? 1 +32 31 302 That's not what we meant. 32 ... 32 +33 32 301 Watanabe ... 1 +34 33 201 1 1031001 +35 34 301 1 Liv ...I see. 1 +36 35 201 1 500080 +37 36 301 1 Watanabe But helping you here isn't part of my agreement. 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Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory115.png +2 1000 401 1 201 +3 2 201 1 1031001 +4 3 301 DialogEnable 1 Liv Did we... succeed? 1 +5 4 203 1 0.25 -400 +6 5 201 2 1011001 400 +7 6 301 1 Lee It only adjusted its form temporarily... There's no substantial change... 2 +8 7 202 1 2 1 +9 8 201 1 1021001 +10 9 301 1 Lucia In that case... Let's keep suppressing it! 1 +11 10 301 Lucia Sooner or later, we'll find its weak point! 1 +12 11 201 1 500080 +13 12 301 1 Watanabe Time to take out your secret weapon, don't you think? 1 +14 13 302 ...I don't know what you're talking about, Watanabe. 14 You noticed... 14 +15 14 203 1 0.25 400 +16 15 201 2 1021001 3 -400 +17 16 301 1 Lucia Watanabe... How did you know... 2 +18 17 202 2 1 +19 18 203 1 0.25 +20 19 204 1 8 +21 20 301 Watanabe ...You've done so much preparation. I would be a fool if I couldn't guess it already. 1 +22 21 202 1 1 +23 22 301 Watanabe looks at the satellite outside. +24 23 201 1 500080 +25 24 301 1 Watanabe That's more than just a communication relay station, isn't it? 1 +26 25 201 1 1021001 +27 26 301 1 Lucia Yes... 1 +28 27 201 1 500080 +29 28 301 1 Watanabe Tell me how to use it. 1 +30 29 302 Lucia, tell him. 31 We weren't hiding it on purpose. 30 +31 30 301 1 Watanabe Of course, I understand you have your concerns. 1 +32 31 201 1 1021001 +33 32 301 1 Lucia ... 1 +34 33 301 1 Lucia ...I understand. 1 +35 34 202 1 1 +36 35 301 ... +37 36 301 Connecting— +38 37 201 1 1111001 5 +39 38 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +40 39 301 1 Karenina Hello? Can you hear me? 1 +41 40 301 Karenina The railgun was fully charged long ago! 1 +42 41 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +43 42 201 1 500080 +44 43 301 1 Watanabe It's still a work in progress here. Wait for my signal. 1 +45 44 201 1 1111001 +46 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +47 46 301 1 Karenina Who are you? You look familiar though. 1 +48 47 301 Karenina Where's Gray Raven? 1 +49 48 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +50 49 201 1 500080 +51 50 301 1 Watanabe We had a discussion and decided that I would be the best candidate to fire the Prism. 1 +52 51 201 1 1021001 +53 52 301 1 Lucia He's right... 1 +54 53 203 1 0.25 400 +55 54 201 2 1111001 -400 +56 55 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +57 56 301 1 Karenina I see. So the people in the office have already granted the permission... Alright. 2 +58 9664 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +59 57 202 1 1 +60 58 203 2 0.25 +61 59 301 Karenina Hmph, Lucia... I've never seen you like this. 2 +62 60 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +63 61 201 2 1021001 +64 62 301 1 Lucia ...? 2 +65 63 201 2 1031001 +66 64 301 1 Liv The energy level of the core is rising again after the transformation! 2 +67 65 203 2 0.25 400 +68 66 201 1 1011001 -400 +69 67 301 1 Lee Now I'm curious how many forms it can have. 1 +70 68 202 1 2 1 +71 69 201 1 1021001 +72 70 301 1 Lucia The Prism needs more time to stabilize and aim for best accuracy. 1 +73 71 201 1 500080 +74 72 301 1 Watanabe Understood. 1 +75 73 302 Be careful, Watanabe! 74 We've got your back. 74 +76 74 204 1 8 +77 75 301 Watanabe Keep attacking... 1 +78 76 204 1 +79 77 301 1 AniZhuanchangBegin Watanabe From now on, I'll try to expose its weakness. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX00913BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX00913BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..cd8fbfaa6db5ded94620be82b898250ef8f549e6 GIT binary patch literal 8915 zcmcgy+lw4o8DC`)zJU>a@YS3Nu6dcvbX9fr1y{zITsA|pNlZq=ZVc<`?$h0ssjh14 zRL!LIMOajPazO<_13vgBh`S21xF|mCt0E%eg9!T<=pyc-ApX8n-F4}yu9*5p?LYnQmw)~4yYD~ug+D&~oc$H|rE}g-fB3Qgod4UaFW>smZ@uro_Vzp9 z{H#Ojm7|NV_t%@(-@S45t(RVVzIE~SAN=~>M}PbW{l-Vu-}~Oz;(tH>%=_0rdH=mP zpKqP}*FV1X%m;q{@s~b$`|Gcsd*)5?jc0%JvtPaSsV_eM%l7Ykf4}hQpWOfF;~)Lv zjSv6%!Tx}D`>_`WxVfnw#o5EbY^rEq@A+Z>5WiP~0qv=g7wiV!gz#j3&6~^0mot8q z-rSavoap=31DfC2*`1T!HM2W6yK7~4?d-0T-F34&tC8R4P^=t`mBX=eKvoXP%0XE< zEGq|Q<+lb7*!B&Ca3O?t}F;i!36mfjzcS#LVP(TB}%Z-;TmT z(vPXPvfQm{FyduZ*ZP_bK#c}b(}3eS7TMYT@|yKE zhiocLu*k*o4mPN~*4LWk5IJVU%bxT@5FvZM;@KA6ld;63qMNtwZES2X*%jCNnoG?x zP^)1B?ds`7>uW7?7f^Xai*6)+PtvaM3;m@;4)mt*CKEOAWUTy|P)D+#;8qNya3bQd z68$hztMO@5i}3*`%$4F%h0Xd}huTFVl>;s7nyR z0``(>Tp11(G~{-qhO)PP_0i`%^T%k&O?8|<9E8E>Q4(B}{t)lCre*>2t?~j~s3>Hf z%9ZC>bX`U&@B&F!y*k!eP&jPsHZq$2FE|5bhXDJGQnQ+b`33qYqfclbe#$6`FB2H1 z=p}I+24XCuf$##cCwntL3_N*3LyaaA84N@ehLe?Iw_F0e60qH2tRkVqi4uO83#4UgY_{Cxck@l$;1piy=6Vxv@bmV)rUEE4c5)>YcBCr&5+M7OO=- zp#=W`CZK{C`{m>atrQa;g3==;CgBl)Y2O=-V}G`qxHe(`6Pp{9VQ7JvO1LxTXA~x* zu|Zu=6|B`4z6$sgc*`caM9`*)BjCZ@5E5&_A)Yl3Bk#*t!5q`$FpT+o93Hc9_`9CU zKK{m%gI66>I%F+b?yeZBV{oA#1_Ld8a5k#jpi9=WIX4_*&e*r=f-`QA1$&;GRmu08 zkcm}rW!@1xk^KP51>#nFDVsg{SvB6a3G?Sshp}5S%jGC@X|#Q5)NNR=I9m^=b@2rO z17??pmo(tC-OPI~vjS{rlAT#!i3=P7@9a-Tdn4=aSRR@%LVGZ-8bR1DVZ#Me4YXY` zhT2|Kfr>`6)O@CRfI`Ja6_p6_%$fsxW~~`P)x3CS?06H}6M2V5ukh)15_o#dPoMXq zM2l+*dI7_Y#3jTKaqPuoG4+CJ=)qFqSo@xa=B>0ByG20wDP8(C8R&5m7F_uXPY&z1 z+XR>;_Uy-SB`WH3XzV3XP_|AEjhiBpQ*VIpM{>#*XLuEBp_6C`1FH#gc837+X#>DX z3YXO=eFlA90>~152N2sd3j0cHcAF4UfLnO89;X5-g4+Z=K75>-^dQJ^Snz`ESXd>l zhLMH_LOr$IoXh(Vf->;rl%;6@`X-dTmeV_{`^b?N|CF0ct}O5m{IW>|-z zLk^5I59cs{6M>je<>^{Uj@U)yxm5g+a#W_g&GW#v3unRXv#6sX$Hel5;QG~5* zkj%kMYB}nX10zXOWah&u&Z?Xe+l~5^*l7{QoEsM$-EZ!rY*2zbLG3=Enm)95DpNsnVz);hMZvrGh~lSFjy(r4B+tD5a8%WiKo@piXsRU zbqJ%xgVS}POU)&P&*~-?$qu~1Y*V}tA$7ll>^9hdXke8l=S22_EcfIallmv@ozW$T zMryEHZf*m5SjL&__ZqpmkZj35EI8Y_+)&`eVQ4bp)ogNY!g$(v|HS%_rh!8kkPo1n zD^-vxHNoU2VHDIe4N#?Of%Q&#NAnDE2#%wPfN}!a61NSqy3csj9yh(1Kd3moV9SVc zse%!G8L*2*u{c5$k>2VO(RB%1HFT!5g(U@(Olh{-{CTnnj7t}(iWBG5gKrl_9NN>;Mn1by^-S`E4jw=$S* zh|6JcAr>QuTO?ESrNXhH(bV8YON>l=Q!9KS)>wp5pge0&p{j%~2x)SkRg7!dgi%;N zZ*GAo=0{4HPNt|eIKPeSSkrO{m+FTYjwoqhVY;xnb>RMlGHwdG^1uom? 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However... +12 11 301 A few seconds later... +13 12 301 AniZhuanchangBegin The missiles are in contact with the Punishing core... +14 13 301 1 ... +15 15 101 Assets/Product/Texture/Image/BgCg/Cg901_5.jpg +16 16 401 RImgBg1Shake 2 10007502 +17 17 301 AniZhuanchangEnd ... +18 18 301 Fire swallows everything— +19 1001 401 2 10007502 +20 19 301 AniZhuanchangBegin A giant fireball appears miles above Earth from the four nuclear explosions... +21 21 101 Assets/Product/Texture/Image/BgStory/BgStory45.jpg +22 22 301 AniZhuanchangEnd Babylonia Command, now— +23 23 201 1 500011 +24 24 301 1 Hassen Watanabe's signal? 1 +25 25 202 1 1 +26 26 301 Operator It's gone... +27 27 301 Operator All Forsaken signals are also gone... +28 28 201 1 500011 +29 29 301 AniZhuanchangBegin 1 Hassen ... 1 +30 30 202 1 1 +31 31 101 Assets/Product/Texture/Image/BgStory/Bgstory110.png +32 32 301 AniZhuanchangEnd ... +33 33 301 In another corner of the space station... +34 34 201 1 500109 +35 35 301 1 Selena ... 1 +36 36 201 1 500101 +37 37 301 1 Gabriel Unfortunately, your fate is not in your own hands. 1 +38 38 201 1 500109 +39 39 301 1 Selena ... 1 +40 40 202 1 1 +41 41 301 Gabriel takes his eyes away from the broken body of Selena in his arms. +42 42 301 Punishing relay communication initiated— +43 43 201 1 500105 +44 44 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +45 45 301 1 Luna Gabriel, how is it? 1 +46 46 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +47 47 201 1 500101 +48 48 301 1 Gabriel Target Construct successfully captured. Both the corruption rate and functionality are in line with our estimations. 1 +49 49 203 1 0.25 400 +50 50 201 2 500105 -400 +51 51 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +52 52 301 1 Luna Good. 2 +53 53 301 Luna Roland and I will be waiting for you at the planned destination. 2 +54 54 201 1 500008 9 400 +55 55 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +56 56 301 1 Roland Ugh— 1 +57 57 301 Luna You know he's not going to last... 2 +58 58 301 Luna You mustn't be late. 2 +59 59 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +60 60 201 1 500101 400 +61 61 301 1 Gabriel Understood. 1 +62 62 301 Gabriel What about the other side? 1 +63 63 202 1 1 +64 64 203 2 0.25 +65 65 301 Luna Sister's operation has also begun. 2 +66 66 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +67 67 201 2 500101 +68 68 301 1 Gabriel I see... 2 +69 69 202 2 1 +70 70 301 After the conversation, Gabriel puts Selena into the launch capsule before squeezing himself in. +71 71 201 1 500101 +72 72 301 1 Gabriel ... 1 +73 73 202 1 1 +74 74 301 Gabriel adjusts Selena's pose, then closes the gate and presses the launch button. +75 75 301 AniZhuanchangBegin ... +76 77 101 Assets/Product/Texture/Image/BgStory/Bgstory121.png +77 78 301 AniZhuanchangEnd ………… +78 79 301 Meanwhile, somewhere else on Earth— +79 80 301 The Eternal Engine, the last uninfected train on Earth, is cruising through the desert. +80 81 301 Ahead of its track, fire rains down the navy blue sky as the comets fall from space. +81 82 301 The burning red light has painted the exterior of the train scarlet. +82 83 301 On the lavish balcony outside one of its carts, two figures watch as this calamity descends from the sky... +83 84 301 ??? That beacon will attract all kinds of attention. People will take advantage. +84 85 201 1 500121 +85 86 301 1 ??? ... 1 +86 87 202 1 1 +87 88 301 ??? Sophia. +88 89 201 1 500121 +89 90 301 1 Sophia I'm here. 1 +90 91 202 1 1 +91 92 301 ??? What's the progress? +92 93 201 1 500121 +93 94 301 1 Sophia The scouts returned. It's as you expected. 1 +94 95 301 Sophia Also, a new face showed up in the Commoner Carriage... 1 +95 96 202 1 1 +96 97 301 ??? Don't mind it. I'll have "him" keep an eye out. +97 98 301 ??? For now, proceed as we've planned. +98 99 301 ??? What's done is done. We have to get our leverage before others make their moves. +99 100 201 1 500121 +100 101 301 1 AniZhuanchangBegin 1 Sophia Understood. 1 +101 99 301 ??? What's done cannot be undone. No matter what, we must take the high ground before those people take action. +103 101 301 1 AniZhuanchangBegin 1 Sophia Roger. 1 diff --git a/Resources/table/client/movie/movies/MovieZX01001BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01001BA.tab.bytes new file mode 100644 index 00000000..a059b94d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01001BA.tab.bytes @@ -0,0 +1,31 @@ +Tl*ճZ 77͙Zh!G ( Pmp<aƅV`j-)ul-$-iz9ԿzVDa&3#Adh aӉ*~4[u(#Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 2000 102 Eternal Engine Chapter 10 Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 2001 502 ThemeEnable +3 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg1001_5.jpg +4 2 401 1 209 +5 3 301 DialogEnable I stare up at the sky, as all the others do. +6 4 301 Even if you have the power to run forever on the ground, it all just gets tiring in the end. +7 5 301 "Only the sky is safe." +8 6 301 Blinding, blazing, deafening. Plummeting down from the heavens, unwavering, unstoppable. +9 7 301 It lights up the night sky and every one of our expressions. +10 8 301 It is our hope, the answer to our prayers, and the bringer of an uncertain future. +11 9 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +12 10 301 The spark descends closer and closer, gracing everyone with its presence. Finally, it lands on the designated spot. +13 11 301 ??? Sophia. +14 12 101 RImgBg1Enable Assets/Product/Texture/Image/BgCg/Cg1001_2.jpg +15 13 301 The loud crash shocks everything in its vicinity, but that anxiousness and fear did not reach this area. +16 14 301 Everything is still and quiet, with a whiff of sweetness. +17 15 301 Sophia Leader, Changyu and I are ready. +18 16 301 Jamilah Before that, Aston, is the deal with the Forsaken and the others done? +19 17 301 Aston All is ready. +20 18 301 Aston It's a shame that Construct numbers are limited, but it should be enough for basic defenses. +21 19 301 Jamilah Good... +22 20 301 Jamilah Sophia, do you know what we are doing next? +23 21 301 Sophia Obtain the merchandise and make a deal. +24 22 301 Jamilah It may not be the noble way for a merchant to obtain merchandise by themselves, but there won't be a deal if we don't have merchandise in the first place. +25 23 301 Jamilah The goal of making a deal is to generate a larger profit, and as merchants, we always choose the option with a higher risk. +26 24 301 Sophia Yes, Leader, I will remember that. +27 25 301 Jamilah Soon... +28 26 301 Jamilah silently stares forward and lifts her hand, as if reaching out for something unseen. +29 27 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +30 28 301 1 AniZhuanchangBegin Jamilah Very, very soon... diff --git a/Resources/table/client/movie/movies/MovieZX01002BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01002BA.tab.bytes new file mode 100644 index 00000000..6d85718c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01002BA.tab.bytes @@ -0,0 +1,83 @@ +OIaK)D̕ɾ~q'l ~,#yJmn wk "?23fO|6섘yN󕍗yGRa(j2f?r8+r#R$Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory45.jpg +2 2 401 1 208 +3 3 201 1 500011 +4 4 301 DialogEnable 1 Hassen Your performance at the space station was outstanding. 1 +5 5 301 Hassen Well done, Gray Raven. 1 +6 6 302 We were not the only team there. 7 The other teams at the space station... 8 +7 7 9 301 Hassen You guys are the MVP this time, no need to be modest. 1 +8 8 301 Hassen They all retreated immediately after your operation ended, all of them are unscathed. 1 +9 9 203 1 0.25 -400 +10 10 201 2 500001 400 +11 11 301 1 Celica President, we should move on to today's main topic... 2 +12 12 202 1 2 1 +13 13 201 2 1021001 3 +14 14 301 1 Lucia Main topic? 2 +15 1000 401 1 203 +16 15 202 2 1 +17 16 201 1 500011 +18 17 301 1 Hassen You're right, there's no time for chit-chat with how urgent the next mission is. 1 +19 18 302 What's the mission? 19 There's no rest for the good, huh? 20 +20 19 21 301 Hassen It's just exterminating Corrupted as usual. 1 +21 20 301 Hassen You can rest before you arrive. 1 +22 21 203 1 0.25 -400 +23 22 201 3 1011001 10 400 +24 23 301 1 Lee ...What precise calculations. 3 +25 24 204 3 +26 25 301 Hassen Well then, Celica, give Gray Raven a simple mission report first. 1 +27 26 202 1 3 1 +28 27 201 2 500001 +29 28 301 1 Celica Yes, President. 2 +30 29 301 Celica Gray Raven, you were able to remove the Punishing Heteromer at the space station last time, but sadly, it was not completely destroyed. 2 +31 30 301 Celica I'm sure you have all noticed... It collided with Watanabe's Fenrir and... plummeted down onto Earth. 2 +32 31 202 2 1 +33 32 201 1 1031001 +34 33 301 1 Liv Speaking of Watanabe... Is he alright? 1 +35 34 203 1 0.25 400 +36 35 201 2 500011 -400 +37 36 301 1 Hassen We've lost track of him but we don't have the resources to form a search party. 2 +38 37 202 1 1 +39 38 301 Hassen Back to the main topic today, Gray Raven, your mission this time is to return to Earth and destroy the Hetero-Core from last time. 2 +40 39 301 Hassen I've also deployed other teams on this mission, and this here, is the area that Gray Raven is responsible for. 2 +41 40 201 3 1011001 400 +42 41 301 1 Lee Akdilek Commercial Alliance... Wait, this diagram, is a train? 3 +43 42 202 3 1 +44 43 203 2 0.25 0 +45 44 301 Hassen The ACA is a special faction that built their empire on the train. They combined Cosmos Industries' Central Purification Filter technology with a train and transformed it into a mobile Akdilek purification system. 2 +46 45 301 Hassen Using heavy nuclear fusion reactor as its energy source, as long as the train keeps moving— 2 +47 46 301 Hassen The filtration system will block out the Punishing Virus. That's how they can live on that train. 2 +48 47 203 2 0.25 -400 +49 48 201 1 1031001 7 400 +50 49 301 1 Liv But are there still intact railways for the train to operate on? And the resource supplies... 1 +51 50 202 1 1 +52 51 301 Hassen They already built a massive railway network on the flat Eurasia lands back in the Golden Age—the APUS. 2 +53 52 301 Hassen As for resources, they're merchants, they have their ways. 2 +54 53 201 3 1011001 400 +55 54 301 1 Lee So to put it simply, they trade with forces all over the world by rail to ensure their survival. That's how the ACA operates, am I mistaken? 3 +56 55 202 3 1 +57 56 301 Hassen You're correct. And the main objective of your mission is to find and destroy the Hetero-Core that is currently on the train. 2 +58 57 301 Hassen According to the Science Council's detailed analysis, I'm afraid the Hetero-Core is not just simply the multi-form Punishing Heteromer you saw at the space station. 2 +59 58 301 Hassen I've already made a copy of the detailed report... Anyway, the Hetero-Core is a very pesky thing. 2 +60 59 203 2 0.25 0 +61 60 301 Hassen Even though the ACA still hasn't sent out an official distress signal, we can't just sit here and do nothing. 2 +62 61 301 Hassen Commandant of Gray Raven, can I entrust this mission to you? 2 +63 62 302 Just leave it to me! 63 I'm not 100% sure, but... 64 +64 63 66 301 Hassen Then I'll wait for your good news here. 2 +65 64 301 Hassen Haha, I didn't know the commandant of Gray Raven could say something like that. 2 +66 65 301 Hassen That doesn't sound like what an experienced commandant, someone who gets out of trouble alive every time like yourself, would say. But being careful is never a bad thing. 2 +67 66 301 AniZhuanchangBegin Hassen Well then, Gray Raven, please proceed to the designated location by aircraft after maintenance. Chop chop, everyone! Let the mission begin! 2 +68 67 202 2 1 +69 69 101 Assets/Product/Texture/Image/BgStory/Bgstory100.png +70 2000 401 1 101 +71 70 201 2 500001 +72 71 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +73 72 301 AniZhuanchangEnd 1 Celica The obstacles on the launch rail have been eliminated. Ready for take-off. 2 +74 73 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +75 74 202 2 1 +76 75 201 2 1021001 4 +77 76 301 1 Lucia Commandant, your orders, please. 2 +78 77 302 Gray Raven, move out! 78 Our target, the Hetero-Core on Earth! 78 +79 78 202 2 1 +80 79 201 2 500001 +81 80 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +82 81 301 1 AniZhuanchangBegin 1 Celica Verifying voice... 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Even the staircases linking the two stories are all made from high-quality wood. +7 7 301 These people are still living a lavish lifestyle despite being on a train that was made to run away from disaster. +8 8 302 Well, this is unexpected... 9 Wow, shiny! 10 +9 9 11 301 Liv ...Feels like the Golden Age is brought back alive... +10 10 301 Lee How...lavish. +11 11 301 Noble Woman W-who are they?! +12 12 301 Noble Man Were they fighting above the train? +13 13 301 Noble Woman Are they... +14 14 301 ??? Can I have some silence, please? +15 15 301 A tall man, who appears to be the leader, quickly mutes the crowd with just one line. +16 16 302 And you are? 17 +17 17 301 Aston I am Aston. Standing next to me is the leader of Akdilek Commercial Alliance, Jamilah. +18 18 301 The graceful young girl standing next to him gives a slight nod. 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You want actual money then. 2 1 +20 20 301 Sophia But sorry, I don't have so much money right now. 2 1 +21 21 202 2 1 +22 22 201 1 1031001 7 +23 23 301 1 Liv Um, we didn't do this for money. 1 +24 24 202 1 1 +25 25 201 2 500127 10 +26 26 301 1 Sophia Leader once said free things were the scariest. 2 +27 27 32 202 2 1 +28 28 301 Sophia Was Sophia... helpful? 2 1 +29 6464 203 2 0.25 -400 +30 29 201 1 1031001 1 400 +31 30 301 1 Liv Yes. The mission couldn't have been so smooth without you convincing those people. 1 +32 31 202 1 2 1 +33 32 201 3 1011001 10 +34 33 301 1 Lee So Jamilah, that puppet leader, asked you for help... 3 +35 787 204 3 +36 34 203 3 0.25 -400 1 +37 35 201 2 500127 5 400 +38 36 301 1 Sophia Her Majesty is no puppet. 2 +39 37 204 3 +40 38 301 Lee Looks like you are hiding something. 3 +41 39 301 Lee The arrogant "aristocrats," and the all-obeying civilians who are sacrificed. If we add in this trade that you keep talking about... 3 +42 40 204 3 10 +43 41 301 Lee Let's cut straight to the point. You're trying to do something with this chaos, aren't you? 3 +44 42 302 Maybe Sophia can tell us. 43 +45 43 202 3 1 +46 44 203 2 0.25 0 +47 45 301 Sophia ...The civilians here came from all over the world. 2 +48 46 301 Sophia Some are workers, some were sold to the train like Changyu. 2 +49 47 301 Sophia Aristocrats are born to be aristocrats. Asslam is a private train bought by our leader's grandfather. 2 +50 48 301 Sophia The aristocrats have been living in the Eternal Engine ever since it first started. They are the only ones who have access to private cabins. 2 +51 49 204 2 5 +52 50 301 Sophia They have always hated the civilians, and call them cockroaches who keep reproducing. 2 +53 51 203 2 0.25 -400 +54 52 204 2 +55 53 201 1 1031001 400 +56 54 301 1 Liv That's why they sacrificed the commoner carriage without a blink... 1 +57 55 204 2 5 +58 56 301 Sophia Ashlar represents the aristocrats. They have long planned for a trade like this to make themselves part of the Ascendants. 2 +59 57 301 Sophia So they can break away from this "unfree" life, where they have to share resources with the civilians. 2 +60 58 204 2 +61 59 202 1 1 +62 60 201 3 1011001 400 +63 61 301 1 Lee Ridiculous. If becoming an Ascendant is so simple, Roland would have done it long ago! 3 +64 62 301 Sophia ...That's why Leader came up with a safer alternative—to trade the "merchandise" for the right to live in Babylonia. 2 +65 63 301 Lee When you say "leader," do you mean Jamilah? Not Aston? 3 +66 64 301 Sophia Aston is only pretending to be an aristocrat to help Leader maintain the balance between classes. 2 +67 65 202 3 1 +68 66 201 1 1031001 400 +69 67 301 1 Liv I never knew the internal relationship of ACA could be so complicated... 1 +70 68 202 1 1 +71 69 203 2 0.25 0 +72 70 301 Sophia ...Can I ask you a question? 2 +73 71 302 Please. 72 As long as it doesn't involve anything top secret. 72 +74 72 301 Sophia I want to know how it feels to stay in Babylonia. 2 +75 73 301 Sophia The space is dark and cold, right? 2 +76 74 301 Sophia ...Do you fear it? 2 +77 75 203 2 0.25 -400 +78 76 201 1 1021001 4 400 +79 77 301 1 Lucia Of course we do. 1 +80 78 204 1 1 +81 79 301 Lucia Even when we are in Babylonia, the so-called safest place in the universe. That's why we want to come back here. 1 +82 80 204 1 +83 81 301 Sophia Is that so... Hmm, in other words, Babylonia isn't that nice a place... 2 +84 82 202 2 1 +85 83 201 3 1011001 -400 +86 84 301 1 Lee I didn't expect that to come from you, Lucia. 3 +87 85 204 1 1 +88 86 301 Lucia I was only imitating Commandant. This is what Commandant would have said. 1 +89 87 302 999 That's my team! 91 I probably wouldn't have been able to say that... 92 +90 88 202 3 1 +91 89 203 1 0.25 0 +92 90 303 999 +93 91 94 301 Lucia We've been with Commandant for so long, after all. 1 +94 92 204 1 6 +95 93 301 Lucia ... 1 +96 94 202 1 1 +97 95 301 ———— +98 96 201 1 500124 9 +99 97 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +100 98 301 1 Changyu Sophia! Come back, now— 1 +101 99 203 1 0.25 400 +102 100 201 2 500127 -400 +103 101 301 1 Sophia ?! 2 +104 102 301 Sophia What's going on? 2 +105 103 202 2 1 +106 104 203 1 0.25 0 +107 105 301 1 AniZhuanchangBegin Changyu It's those guys... Dammit— 1 diff --git a/Resources/table/client/movie/movies/MovieZX01005BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01005BA.tab.bytes new file mode 100644 index 00000000..4b3e4000 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01005BA.tab.bytes @@ -0,0 +1,77 @@ +CcK-j,?QSDY 2ʉR}.NMf P`g6`GM2ɚRvt(/e)~p8!Q\%'Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory121.png +2 2 401 1 102 +3 3 201 1 500013 +4 4 401 2 1508 +5 5 301 DialogEnable 1 Corrupted Urgh—! 1 +6 6 202 1 1 +7 7 201 2 500129 +8 8 301 1 Ashlar W-wait! The Corrupted followed the peasants into this carriage! 2 +9 9 202 2 1 +10 10 301 Aristocrat A Dammit! Don't come over! +11 11 301 Commoner Ah... I... I'm sorry, but we don't want to die... +12 12 301 Aristocrat B Who cares?! Who let these scums in?! +13 13 201 3 500125 4 +14 14 301 1 Jamilah I let them in. We are all residents of this train, are we not? 3 +15 15 203 3 0.25 -400 +16 16 204 3 +17 17 201 2 500129 400 +18 18 301 1 Ashlar Who do you think you are?! Going around and doing things like this... Come to think of it, you're the one who deployed Sophia too! 2 +19 19 202 3 1 +20 20 201 1 500126 8 -400 +21 21 301 1 Aston She's the leader... But, you may have crossed the line with your actions this time. 1 +22 22 301 Ashlar R-right? Aston, my lord! Please get rid of them! 2 +23 23 204 1 +24 24 301 Aston What's done cannot be undone. If we let the commoners out now, it will only allow more Corrupted in. 1 +25 25 301 Ashlar ...Tsk, what a useless leader! 2 +26 26 202 1 1 +27 27 201 1 500124 5 -406 +28 28 301 1 Changyu Hey, you! Show some respect! I've had enough of you! 1 +29 465 204 1 +30 29 301 Ashlar What? Are you peasants defying us?! 2 +31 30 202 1 2 1 +32 31 201 1 500126 8 +33 32 301 1 Aston Changyu, think before you speak. I'll give you some mechanic guards, go take care of those Corrupted. 1 +34 33 202 1 1 +35 34 201 1 500124 +36 35 301 1 Changyu ...Understood. I'll beat them all out of the train! 1 +37 36 202 1 1 +38 37 201 2 500129 +39 38 301 1 Ashlar Lord Aston, you're too generous to a Construct... Hmph, never mind that. 2 +40 39 301 Ashlar Babylonia still hasn't given us a reply, we can't afford to wait any longer. 2 +41 40 301 Ashlar We can just give the Ascendants the merchandise now, right? 2 +42 41 203 2 0.25 400 +43 42 201 1 500126 8 -400 +44 43 301 1 Aston There's still some time until the deadline... 1 +45 44 301 Ashlar Aston, what are you worrying about? You're not waiting for that Jamilah girl's approval, are you? 2 +46 45 202 1 2 1 +47 46 201 3 500125 13 +48 47 301 1 Jamilah ... 3 +49 48 202 3 1 +50 49 201 1 500126 -400 +51 50 201 2 500129 400 +52 51 301 1 Aston I'm just worried about safety issues. We can't all be so radical, now can we? 1 +53 52 301 Aston If we receive right of abode in Babylonia, then we can continue to enjoy our current lifestyle without fearing the Punishing Virus. Doesn't that suit our needs more? 1 +54 53 301 Ashlar ...I'll wait a bit more, but only because you're the one asking, my lord. 2 +55 54 202 1 1 +56 55 203 2 0.25 0 +57 56 301 Ashlar But not all of the aristocrats are patient like me. 2 +58 57 202 2 1 +59 58 201 1 500126 8 +60 59 301 1 Aston ...I understand. 1 +61 60 202 1 1 +62 61 301 AniZhuanchangBegin —— +63 62 101 Assets/Product/Texture/Image/BgStory/Bgstory136.png +64 63 201 2 1021001 4 +65 64 301 AniZhuanchangEnd 1 Lucia Commandant, the help request was sent by the Construct with the ponytail. 2 +66 65 302 Something must have happened. 66 Maybe something's wrong with a carriage ahead. 66 +67 66 202 2 1 +68 67 201 2 500127 5 +69 68 301 1 Sophia Changyu doesn't ask for help unless it's necessary. I have to return. 2 +70 69 202 2 1 +71 70 201 3 1011001 +72 71 301 1 Lee I quite appreciate your efficiency. Let's speed up our pace. 3 +73 72 202 3 1 +74 73 201 2 1021001 4 +75 74 301 1 AniZhuanchangBegin 1 Lucia Right, let's fight! 2 +76 74 301 1 AniZhuanchangBegin 1 Lucia Let's begin our mission. 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01006BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01006BA.tab.bytes new file mode 100644 index 00000000..b0658279 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01006BA.tab.bytes @@ -0,0 +1,38 @@ +:Rxrri w3ؖGJSTutI$KiW]e(@Wtj&%4~4i,CIJSQ-˜dzqXDa辈|/FOId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory125.png +2 2 401 1 111 +3 3 201 2 500127 +4 4 301 DialogEnable 1 Sophia Changyu! 2 +5 5 202 2 1 +6 6 201 1 500124 9 +7 7 301 1 Changyu What took you so long...! 1 +8 8 202 1 1 +9 9 301 AniZhuanchangBegin They arrive to discover a boy half kneeling on the floor, covered in deep gashes— +10 10 101 Assets/Product/Texture/Image/BgCg/Cg1001_4.jpg +11 11 301 AniZhuanchangEnd His silvery black mechanical frame is exposed, and the air is filled with the smell of vital fluid. It is deeply disturbing. +12 12 301 Despite not relenting in his words, Changyu seems relieved to find someone here to rescue him. Losing that last bit of strength, he no longer can support himself and falls. +13 13 301 Sophia Changyu! +14 14 301 Changyu ...I didn't ask for your help this way. This position might be a little bit too... +15 15 301 Sophia Shut up, or you'll bite your tongue— +16 16 301 Sophia Initiating Golden Apple system! +17 17 301 Lee Golden Apple... I see. Sophia is also a Support-type Construct. +18 18 302 You've heard of that system? 19 Wasn't she dual-wielding pistols like you? 20 +19 19 21 301 Lee I read it in the Babylonia database. A support system themed after harvests, I didn't expect it to be applied to a frame of another type. +20 20 301 AniZhuanchangBegin Lee I always find that designation insulting... The weapons you use don't define what type of Construct you are. +21 21 101 Assets/Product/Texture/Image/BgStory/Bgstory145.jpg +22 1005 502 RImgBg1Shake +23 22 301 AniZhuanchangEnd AniZhuanchangBegin Rail Heterozygote —! +24 23 101 Assets/Product/Texture/Image/BgStory/Bgstory125.png +25 24 201 2 1021001 +26 25 301 AniZhuanchangEnd 1 Lucia Commandant, the enemies are gathering again! 2 +27 26 302 Let's take them out! 27 Cover Changyu! 29 +28 27 301 Lucia Copy! 2 +29 28 34 202 2 1 +30 29 201 2 1031001 +31 30 301 1 Liv Hold on! 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Although not the target carriage. 1 +6 6 301 Bianca Looking at the decorations on the top of the carriage, this carriage should belong to Akdilek, and— 1 +7 7 401 2 1508 +8 8 301 Corrupted Urgh— +9 9 301 Bianca —It's full of Corrupted like the others. 1 +10 10 301 Bianca To push their own home over the brink... Does this corruption lie in the people or this world...? 1 +11 11 202 1 1 +12 12 301 Bianca falls deep into thought while holding her bow, losing herself in the moment and forgetting about the existence of the Corrupted. +13 13 301 But she soon snaps out of it and shakes her head. +14 14 201 1 500128 1 +15 15 301 1 Bianca There's no use in finding the culprit now... 1 +16 16 201 1 500013 +17 17 401 2 1508 +18 18 301 1 Corrupted Urgh— 1 +19 19 202 1 1 +20 20 301 As the Corrupted moves in on Bianca, she takes a fighting stance once more and aims for the Corrupted in the front. +21 21 201 1 500128 2 +22 22 301 1 Bianca Rather than paying for what one did wrong... 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Mq1!`zp(=j=3zUknasU7T literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX01011BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01011BA.tab.bytes new file mode 100644 index 00000000..cf742472 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01011BA.tab.bytes @@ -0,0 +1,145 @@ +(Ψ6?|HӁ҅9G9&ך[d"t|[|m k="t<S^BMhd.db\\x5^' .zj ͭ ͝ZHzxvId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory121.png +2 2 401 1 211 +3 3 201 1 500127 5 +4 4 301 1 Sophia I...! 1 +5 5 201 1 1021001 +6 6 301 1 Lucia Have we reached our destination...? 1 +7 7 201 1 500127 +8 8 301 1 Sophia Huh? 1 +9 9 202 1 1 +10 10 301 The opening sound of the door closed firmly by the people before interrupts Sophia mid-sentence, drawing the attention of everyone. +11 11 301 In the center of attention are the two ladies who just ended a battle, with the Corrupted corpses under their feet. +12 12 201 1 1031001 +13 13 301 1 Liv Lucia! And Miss Bianca... Your frame... 1 +14 14 201 1 500128 1 +15 15 301 1 Bianca I only changed into a frame that's more suitable for this situation, do not be alarmed. 1 +16 16 302 Are you here to help? 17 Where's Lee? 18 +17 17 20 301 Bianca Your commands, please, Commandant of Gray Raven. 1 +18 18 201 1 1021001 3 +19 19 301 1 Lucia Sorry, we were deployed in different directions and didn't have time to meet up, but I was able to sense Lee's signal all this time, so he should be fine. 1 +20 20 201 1 500125 2 +21 21 301 1 Jamilah ...So you're the one Babylonia sent to make the deal? 1 +22 22 204 1 4 +23 23 301 Jamilah I'd like to welcome you if I could, but as you can see, you came at a rather inconvenient timing. 1 +24 24 201 1 500128 +25 25 301 1 Bianca I noticed, looks like I've entered at the wrong time... You were saying? Don't mind me, please continue. 1 +26 26 203 1 0.25 -400 +27 27 201 2 500127 5 400 +28 28 301 1 Sophia Before that... Can I ask a question? 2 +29 29 301 Sophia Did Babylonia accept our deal? 2 +30 30 301 Bianca That's... 1 +31 31 202 1 2 1 +32 32 301 Bianca pauses and glances at the crowd, and nods her head. +33 33 201 1 500128 +34 34 301 1 Bianca Babylonia has agreed to Akdilek's terms. 1 +35 35 301 Bianca ...But I do not think moving to Babylonia is such a joyous thing. 1 +36 36 301 Bianca You. 1 +37 37 202 1 1 +38 38 301 Bianca meets Sophia's shimmering gaze, as if she had read the girl's mind. +39 39 201 1 500128 2 +40 40 301 1 Bianca You should be able to suggest something better. 1 +41 41 201 1 500127 +42 42 301 1 Sophia Suggest something better... Me? 1 +43 43 302 Believe in yourself. 44 Are you thinking of backing down? 45 +44 44 47 301 Sophia Then... 1 +45 45 204 1 5 +46 46 301 Sophia No, I will not back down no matter what. I am a part of Akdilek, so I can be a good merchant too! 1 +47 47 202 1 1 +48 48 301 Sophia makes up her mind and pulls out her gun— +49 49 301 Before anyone can react, she places the gun on the floor where anyone can reach. +50 50 201 1 1031001 7 +51 51 301 1 Liv ...This is? 1 +52 52 201 1 500127 5 +53 53 301 1 Sophia I'm not familiar with negotiations, so if anyone disagrees with me, they are welcome to execute me with this gun afterward and continue your quarreling. 1 +54 54 204 1 +55 55 301 Sophia With that said... Leader, Lord Ashlar, and everyone here, no matter aristocrats or commoners, I want to propose a trade to you all! 1 +56 56 201 1 500125 2 +57 57 301 1 Jamilah And what kind of trade would that be? 1 +58 58 201 1 500127 +59 59 301 1 Sophia I may not know how to achieve it right now, but I'll create a world that doesn't need this train or Babylonia. 1 +60 60 201 1 500129 +61 61 301 1 Ashlar You must be joking... Without the train and without Babylonia, everyone would be infected by the Punishing... 1 +62 62 201 1 500127 +63 63 301 1 Sophia They won't. 1 +64 64 201 1 500129 +65 65 301 1 Ashlar Enough with your rubbish! 1 +66 66 201 1 500127 5 +67 67 301 1 Sophia I don't know how to make it a reality yet, but I will succeed. I don't want to hide in that lonely space nor do I want to become an Ascendant. 1 +68 68 204 1 +69 69 301 Sophia I only wish to be able to protect the things I want to protect, to protect all of Akdilek. So let's make a deal! 1 +70 70 301 Sophia I will create a real final destination for everyone, not a fake one where you just accept what comes. 1 +71 71 301 Sophia But one where we walk this Earth again with our own strength! 1 +72 72 201 1 500129 +73 73 301 1 Ashlar What nonsense...! 1 +74 74 201 1 500124 1 +75 75 301 1 Changyu No... I find it quite interesting, don't you? 1 +76 76 302 1000 Are you alright? 79 My thoughts exactly. 80 +77 77 204 1 +78 78 303 1000 +79 79 81 301 Changyu I only fainted earlier due to exhaustion, no need for you to worry. 1 +80 80 301 Changyu That's the Sophia I know... 1 +81 81 201 1 500126 8 -600 +82 82 301 1 Aston Leader, since Babylonia has already gone through with our deal, we should stick to our original plan... 1 +83 83 201 1 500129 600 +84 84 301 1 Ashlar We should continue on with our original deal here, what the brat's saying here is just... 1 +85 85 201 2 500126 8 -600 +86 86 201 3 500125 2 +87 87 301 1 Jamilah She proposed this trade to all of Akdilek, not just a specific person, so this decision is in the hands of everyone. Everyone has a right to choose. So what do you think, people of Akdilek? Who do you want to support? 3 +88 88 202 1 2 3 1 +89 89 301 Commoner A O-of course Sophia!! She's one of us so she understands our situation! +90 90 301 Aristocrat A We should just settle for going to Babylonia, and not make some gibberish deal... Who gave Constructs the right to speak up anyway... +91 91 301 Commoner B If we commoners get to choose too, then I choose Sophia! She's saved me before too... +92 92 301 Aristocrat B Now that I think about it, the Ascendants never guaranteed to make us Ascendants... And they look like they're up to no good... +93 93 301 Aristocrat A Walking on Earth again with our own power... If only it was that easy... +94 94 301 Agitated Commoner We can't run forever! I'd rather fight for my future with my own two hands than rely on some unknown source. +95 95 301 Whispering Aristocrats They have a point... She's a Construct, maybe she really is that strong... +96 96 201 1 500129 +97 97 301 1 Ashlar Preposterous, both the aristocrats and commoners... 1 +98 98 201 1 500125 13 +99 99 301 1 Jamilah Sophia, do you still remember our conversation from before? What should you do to ensure a larger profit when making a deal? 1 +100 100 203 1 0.25 -400 +101 101 201 2 500127 400 +102 102 301 1 Sophia ...Choose the option with a higher risk. 2 +103 103 202 2 1 +104 104 203 1 0.25 0 +105 105 204 1 1 +106 106 301 Jamilah And that, is the final answer from me and my fellow merchants. 1 +107 107 302 Let's take the first step then. 108 Then let's go get the merchandise. 108 +108 108 201 1 500127 +109 109 301 1 Sophia ...Okay! 1 +110 110 201 1 500128 2 +111 111 301 AniZhuanchangBegin 1 Bianca Looks like a decision has been made. The trade between Babylonia and Akdilek ends here then... Now it's time for Constructs to get to work. 1 +112 112 202 1 1 +113 113 101 Assets/Product/Texture/Image/BgStory/Bgstory134.png +114 114 301 AniZhuanchangEnd On the roof of the carriage is a figure in blue struggling to keep the Corrupted at bay. He quickens his pace as he hears sounds from the stairs. +115 115 201 1 500013 +116 116 401 2 1508 +117 117 301 1 Corrupted Urgh! 1 +118 118 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 +119 119 301 And kicked the enemy off the train with one powerful movement. +120 120 202 1 1 +121 121 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 +122 122 201 1 500026 +123 123 301 1 Lee I don't want to sound like I'm parroting someone, but what took you so long? 1 +124 124 302 You were waiting here for us? 125 That frame... 126 +125 125 127 301 Lee Because you guys seemed to be discussing something important down there and that's not really my scene. 1 +126 126 301 AniZhuanchangBegin Lee I had time so I changed frames. 1 +127 127 202 1 1 +128 128 101 Assets/Product/Texture/Image/BgStory/Bgstory145.jpg +129 1003 502 RImgBg1Shake +130 129 301 AniZhuanchangEnd AniZhuanchangBegin Rail Heterozygote —! +131 130 101 Assets/Product/Texture/Image/BgStory/Bgstory134.png +132 131 201 1 500026 +133 132 301 AniZhuanchangEnd 1 Lee I didn't have any weapons, so I could only stall for time... Can you lend me your guns, Sophia? 1 +134 133 203 1 0.25 400 +135 134 201 2 500127 -400 +136 135 301 1 Sophia But I proposed this deal myself... 2 +137 136 301 Lee If I remember correctly, a Support Construct isn't built for continuous highspeed battles. Even though it's a request from my side, consider it me aiding you for "free" if you must think of it this way. 1 +138 137 301 Sophia There's nothing scarier than "free." 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Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 3 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory148.png +2 4 401 1 10 +3 5 201 1 1021001 +4 6 201 2 1031001 14 -600 +5 7 201 3 500026 600 +6 8 301 DialogEnable 1 Lee From the radar readings and Changyu's description, this should be the port Commandant's signals came from. 3 +7 9 301 Lee We can't get a more precise set of coordinates. Our radars are not only being interfered with, but Commandant's signal is being blocked and double-encrypted. 3 +8 10 301 Lee Asslam just took heavy damage and their combative capability is limited. Sophia and Changyu both expressed wishes to join in our rescue of Commandant, but it might not be appropriate. 3 +9 11 301 Lucia Yes, we'll have to find Commandant by ourselves. 1 +10 12 301 Lee Changyu's suggestion is that we wait here for... that legendary "ship". 3 +11 13 301 Lucia Let's do another ground search. We might have missed something. Commandant... 1 +12 14 301 Lucia ...I just lost the connection to Commandant. 1 +13 15 301 Lee Same here. 3 +14 16 301 Liv ...Commandant. 2 +15 17 301 Lee Calm your M.I.N.D. The signal didn't die off suddenly, so Commandant must have disconnected it on purpose. No harm should have come to Commandant. 3 +16 18 301 Liv But what would make Commandant disconnect on us like that? 2 +17 19 301 Lucia We'll have to trust Commandant. 1 +18 20 301 Lee After all, 【kuroname】 is not someone who gives up without a fight. Commandant must be trying to get back to us. 3 +19 21 204 2 7 +20 22 301 Liv Bio signals detected on the sea's surface, and they're closing in! 2 +21 23 301 AniZhuanchangBegin Liv ...A lot of them! 2 +22 24 202 1 2 3 1 +23 990 401 1 18 +24 25 101 Assets/Product/Texture/Image/BgStory/Bgstory171.png +25 992 502 RImgBg1BlowUp +26 26 301 AniZhuanchangEnd Lee ...This ship. +27 27 301 Lee And this architectural design... +28 28 301 Of~flexile~and~~~simulacrous~make~ +29 29 301 Thusly~~~it~cometh~and~goeth~~~at~the~pluck~of~digits~ten~~~ +30 30 301 AniZhuanchangBegin How~transient~its~flutter~~~ +31 991 505 RImgBg1BlowUp +32 31 101 Assets/Product/Texture/Image/BgStory/Bgstory148.png +33 32 201 1 1021001 +34 33 201 2 1031001 -600 +35 34 201 3 500026 600 +36 35 301 AniZhuanchangEnd 1 Lucia The sounds seem to be rhythmic. Is that some kind of song? 1 +37 36 301 Lee Or it might be a form of "opera recital." 3 +38 37 301 Liv Opera recital? 2 +39 38 301 Lee I looked it up through speech detection, but I found nothing except some pre-pandemic text about "Xiqu", a form of opera. The lines are apparently saying something about puppet shows. 3 +40 39 301 Lee The writing is archaic and rhetorical, and seems be from some lost Eastern civilization. This would be classified as part of the precious human legacy. 3 +41 40 301 Lee ...Well, hard to get more info than this right now, though. 3 +42 41 301 Liv I feel like Ayla would be overjoyed if she's here. 2 +43 42 301 Lucia The ship has docked. 1 +44 43 301 Liv I detect the presence of Commandant's Mind Beacon... 2 +45 44 301 Lee Right on this ship. 3 +46 45 301 Lucia (Nods) 1 +47 46 301 Liv ...A lot of biological signals coming from the ship. No Corrupted signals yet... 2 +48 47 301 1 AniZhuanchangBegin Lucia Let's get aboard. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01104BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01104BA.tab.bytes new file mode 100644 index 00000000..6ac59c52 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01104BA.tab.bytes @@ -0,0 +1,65 @@ +m}|X@FI>E ٞӽQ5I"λ Jo:ċHn']1AJW%>P@]3Gbeg;q2/zBRIA/&7@,f$ܫs4Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory154.png +2 2 401 1 18 +3 3 201 1 1021001 -400 +4 4 201 2 500026 400 +5 5 301 DialogEnable 1 Lee No guards at the entrance, nor any other restrictions. 2 +6 6 301 Lee But a lot of humans... 2 +7 7 301 Lucia Let's go. 1 +8 8 202 1 2 +9 9 301 AniZhuanchangBegin Lucia leads the way cautiously at a quick pace, while Lee is observing the surroundings closely. Liv follows, her curiosity piqued by the place. +10 10 101 Assets/Product/Texture/Image/BgStory/Bgstory159.png +11 14 301 AniZhuanchangEnd Peddling Voices Canned pupa! Three grubs a can! +12 15 301 Peddling Voices Virus-free oxygen tanks! Long shelf life! Buy one get one free! Buy two get two free! +13 16 301 Peddling Voices —Ayyyy Razor Honey anyone?! Practically priceless, now at a fair price!!! +14 11 201 1 1021001 +15 12 201 2 1031001 -600 +16 13 201 3 500026 600 +17 17 301 1 Liv What's that? 2 +18 18 301 Lee ...No related information found. But an overall analysis of the conversations taking place here suggests that this is a market. 3 +19 19 301 Lucia A market? In this time and age? 1 +20 20 301 Liv Similar to ACA? 2 +21 21 301 Lee Only in the sense that they both engage in organized trade, but other than that... 3 +22 22 301 Lee ...Liv? 3 +23 23 202 1 2 3 1 +24 24 301 In a dark alley around a corner, Liv stops in her tracks before a shabby stall. +25 25 201 1 1031001 -400 +26 26 201 2 500148 400 +27 27 301 1 Stall Keeper ... 2 +28 28 301 AniZhuanchangBegin Liv You don't look well. Do you need help? 1 +29 29 202 1 2 1 +30 990 401 1 202 +31 30 101 Assets/Product/Texture/Image/BgCg/Cg1101_1.jpg +32 31 301 AniZhuanchangEnd Stall Keeper ...Ah. +33 32 301 The voice is coarse and fuzzy, as if coming from damaged vocal cords. +34 33 301 Stall Keeper ...B-buy... Buy? +35 34 301 The stall keeper searches his cloak with a shaky hand, then presents Liv with a hermetic bag. +36 35 301 He curls up his lips, trying to squeeze out a friendly smile. +37 36 301 Stall Keeper Freshly... harvested. +38 37 301 Stall Keeper Perfectly... healthy. +39 38 301 Greyish murky organs are floating within the bag, as if thrown in there on a whim. +40 39 301 Liv You need immediate treatment! Let me run a check on... +41 40 301 Stall Keeper Only 286 miles to go... Only 286... +42 41 301 Stall Keeper Then I can go home... Can you pay in miles? I'll even give you a discount. H-how's that...? +43 42 301 Stall Keeper Buy... Please... Buy...! +44 111 502 RImgBg1BlowUp +45 43 301 Stall Keeper I just have to get through tonight... Then once I earn enough grubs... +46 44 301 Liv Your heart rate is off the charts. Stay calm. I'll treat you immediately! +47 112 502 RImgBg1Shake +48 45 301 The stall keeper grabs Liv by the arm and tries to pull her close, only to send himself lurching forward. +49 46 301 Stall Keeper You're not human... +50 47 301 Stall Keeper Those horns... R-right, outsider Constructs have receptor horns... You're a Construct! +51 48 301 Stall Keeper The most valuable merchandise! +52 49 301 Stall Keeper A Construct that isn't the Kowloong Crew! +53 50 301 Stall Keeper I found you! You're mine! Pulao crew! Pulao crew! I have— +54 991 302 AniZhuanchangBegin Liv! 51 Unhand that fair maiden! 51 +55 51 101 Assets/Product/Texture/Image/BgStory/Bgstory159.png +56 52 301 AniZhuanchangEnd You step in front of Liv to put some distance between her and the stall keeper. +57 53 201 1 1021001 +58 54 401 2 1513 +59 55 301 1 Lucia Liv! 1 +60 992 302 Lucia, I'm back. 56 A successful reunion. 56 +61 56 301 Lucia ...Commandant. 1 +62 993 302 Onward, Gray Raven! 994 Let's deal with the enemies first. 994 +63 130 204 1 1 +64 994 301 1 AniZhuanchangBegin Lucia Yes, Commandant. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01105BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01105BA.tab.bytes new file mode 100644 index 00000000..c68c6505 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01105BA.tab.bytes @@ -0,0 +1,48 @@ +7Rfc.q ?D(Lv\-  kzq?5)&s^ޤS V{%dWwA -nSc-dI ZlM1S[Gъ5Ȩ Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory161.png +2 2 401 1 102 +3 3 201 1 1021001 +4 4 201 2 1031001 14 -600 +5 5 201 3 500026 600 +6 6 301 DialogEnable 1 Three drumbeats. +7 7 301 "The midnight drums are beatin'! We're closing up!" +8 8 301 ... +9 11 502 RImgBg1Shake +10 12 302 What's going on? 13 The ship's moving? 13 +11 13 301 Liv The ground's shaking? 2 +12 14 301 Lee ...The ship has left the port. 3 +13 15 302 Let's go check the deck. 16 Let's go investigate, Lee. 18 +14 16 301 Lee The crowd is gone. 3 +15 17 22 301 Lee Apart from those already headed for the boarding gate, every merchant in the market seems to be going in the same direction. 3 +16 18 301 Lee ...The ship is some distance away from the port now. Even without considering the waterproof function of Constructs, it's not the kind of distance a human can hold their breath for. 3 +17 19 302 Are you joking, Lee? 20 That's unrealistic. 21 +18 20 22 301 Lee I'm serious. 3 +19 21 22 301 Lee Yes, I would also advise against it. 3 +20 22 301 Lucia So what do we do now, Commandant? 1 +21 23 302 We bide our time. 24 We follow the merchants. 27 +22 24 301 Lee If this is really a night market, then by the looks of it, it's a well-organized one built on strict rules. 3 +23 25 301 Lee Which means it should have fixed open and close times and the ship should follow a fixed schedule. 3 +24 26 302 My thoughts exactly. 28 We just have to wait until tomorrow night. 28 +25 27 32 301 AniZhuanchangBegin Lucia Yes. 1 +26 28 301 Lee We need to find a place to hide on the ship. 3 +27 29 301 Lucia Maybe we can catch up to the merchants aboard the ship, right Commandant? 1 +28 30 302 AniZhuanchangBegin Let's go 32 Yes 32 +29 32 101 Assets/Product/Texture/Image/BgStory/Bgstory150.png +30 33 301 AniZhuanchangEnd Lee This looks like a warehouse. A central warehouse. 3 +31 34 301 Liv Are all the merchants' wares stored here? 2 +32 35 301 Lee This doesn't seem like the Night Market on the database. 3 +33 36 302 I've been here before. 37 Watch out for the guards. 43 +34 37 301 Lee ...Who is it that kidnapped the commandant, and for what? 3 +35 38 301 Lee The kidnapper has not shown up or made another move. 3 +36 39 301 Lucia Regardless, I won't let Commandant out of my sight again. 1 +37 40 302 It's okay. 41 You don't have to watch me like that, Lucia. 42 +38 41 46 301 Lucia (Nods) 1 +39 42 46 301 Lucia I'm sorry, Commandant. 1 +40 43 301 Lee Based on our last encounter, I've made a brief scan of the "guards" on the boat. 3 +41 44 301 Lee Blubber and Ballwheel, mechanical puppet performers of the Acrobatics Series made by the General Toys Company after it was acquired during the Golden Age. 3 +42 45 46 301 Lee Not only are they not infected, but they are also surprisingly well maintained. 3 +43 46 204 2 14 +44 47 301 Liv ...I haven't detected any sign of infection on all humans and mechanoids on the boat, but the responses from their bio-signals are all pretty weak. I'm concerned for their health... 2 +45 48 301 Lee I feel like this boat is hiding many secrets. 3 +46 49 301 Lee If only we have more data to analyze... 3 +47 50 301 1 AniZhuanchangBegin Lee Maybe we can get some useful information from these mechanical puppets. 3 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01106BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01106BA.tab.bytes new file mode 100644 index 00000000..c68f7bea --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01106BA.tab.bytes @@ -0,0 +1,57 @@ +A*n5Mrڲ:w(rDVpGu'M\'VdX|.3Ӈpx +╾Oh c(ڸyQ_gQ"&9E:ӌ  !]0,Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory151.png +2 2 401 1 201 +3 3 201 1 1021001 +4 4 201 2 1031001 -600 +5 5 551 201 3 500026 600 +6 551 301 DialogEnable 1 Lee I hacked into a mechanoid's memory shell, but the data I got so far only reveals the authority hierarchy on the ship. 3 +7 552 301 Lee It's based on biometric verification. Organism, or in this case humans, have the lowest authority on the ship, followed by mechanoids, then Constructs. The highest authority belongs to the main control system. 3 +8 553 301 A sad look creeps onto Liv's face, as if she is reminded of something unpleasant. +9 554 301 Lee The "Pulao crew" that the merchant are a group of people serving under someone called Pulao. Pulao is a member of the Kowloong Crew, the other members include Qiuniu, Yazi, Chaofeng, Suanni, Baxia, Bian, Fuxi, and Chiwen. 3 +10 555 6 301 Lee These are the code names of the Kowloong Crew Constructs on the ship. They have mid-level authority. 3 +11 6 301 1 Lee ...I should also mention that these mechanoids have virtual M.I.N.D.s and they function normally. 3 +12 7 302 Virtual M.I.N.D.s? 8 Function normally? 10 +13 8 301 Lee They can engage in rudimentary thinking and thought simulation. Compared with Construct M.I.N.D.s, mechanoid M.I.N.D.s simulate reality more precisely. They should also be capable of consciousness recall. 3 +14 9 11 301 Lee Well, "consciousness"... as in recalling their info storage and holographic data. 3 +15 10 301 Lee They can think on a rudimentary level and simulate thought. They're also capable of consciousness recall. 3 +16 11 301 Lee This is part of the reason why you were able to link with and manipulate them... 3 +17 12 301 Lee Meanwhile, I checked the control terminals in this place too... They're rather advanced. 3 +18 111 204 2 14 +19 13 301 Liv Yes... I tried hacking into them but didn't find a single vulnerability... 2 +20 112 204 2 +21 14 301 Lee Consistent, rigorous, and well-crafted. All the mechanoids and equipment adopt the same operating system. 3 +22 15 301 Lee ...Quite like a beehive. 3 +23 16 302 That means we might have already been exposed. 17 If the mechanoids can recall their data... 17 +24 17 301 Lucia ...! 1 +25 18 301 Lucia ...It's likely, Commandant. Our coordinates, our headcount, and even video data of us in combat... have already fallen into someone else's hands. 1 +26 19 301 Lee So who is this "someone" anyway...? 3 +27 20 302 We might have been led to this storage on purpose. 21 It's a trap! 21 +28 21 401 2 1509 +29 22 301 Liv The radar is picking up more mechanoids... and biological signals too—from a Construct. 2 +30 23 301 Lee The Kowloong Crew? 3 +31 24 301 Lee There's this old oriental saying in the database that goes, "Speak of Cao Cao and he doth appear." 3 +32 25 302 Stay calm. 26 We'll play along. 26 +33 26 301 AniZhuanchangBegin Lucia Commandant...? 1 +34 27 202 1 2 3 1 +35 100 401 1 112 +36 28 401 2 1516 +37 29 201 1 500145 +38 30 301 AniZhuanchangEnd 1 ??? Open it. 1 +39 31 401 2 1515 +40 32 301 ??? ... 1 +41 33 301 ??? Next one. 1 +42 34 401 2 1516 +43 35 301 ??? They have to be here... The data sent back shows that... 1 +44 36 301 ??? Blubber, open this one, quick. 1 +45 37 301 ??? The weight... 1 +46 38 301 ??? Did you find it? 1 +47 39 301 AniZhuanchangBegin ??? You're here. 1 +48 40 202 1 +49 41 101 Assets/Product/Texture/Image/BgCg/Cg1101_3.jpg +50 500 502 RImgBg1BlowUp +51 42 301 AniZhuanchangEnd Lucia Lee! +52 43 401 2 10001004 +53 44 502 RImgBg1Shake +54 45 301 Lee She dodged it, huh... +55 46 301 1 AniZhuanchangBegin ??? What a warm welcome. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01106EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01106EA.tab.bytes new file mode 100644 index 00000000..e5b680f7 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01106EA.tab.bytes @@ -0,0 +1,142 @@ +,%..3~^^tuXv D?BH")|=36 +q0#Kv79٧2hƋb>:wK`l&6G %E \Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory151.png +2 1500 401 1 18 +3 233 201 1 500145 5 +4 234 301 DialogEnable 1 Pulao I, Pulao, hereby order you as a member of the Kowloong Crew. 1 +5 235 301 The mechanical puppets stop their attack. +6 236 301 Pulao Good. It's working. 1 +7 237 301 Pulao This is no place to talk. 1 +8 238 201 1 1021001 +9 16 301 1 Lucia Commandant, watch out! 1 +10 14 301 AniZhuanchangBegin Before anyone can react, Pulao is already upon you. The next thing you know, a slender hand is pressed against your neck, clutching that strange collar. +11 17 202 1 +12 20 101 Assets/Product/Texture/Image/BgStory/Bgstory161.png +13 21 201 1 1021001 -400 +14 22 201 2 1031001 400 +15 23 301 AniZhuanchangEnd 1 Liv Normal vitals and stable heart rate. It doesn't look like Commandant is under duress... 2 +16 24 301 Lucia Commandant. 1 +17 25 202 1 2 1 +18 26 301 Lucia has her hand on her blade, ready to enter battle at any moment. +19 27 302 Enough. 28 Unhand me, fair maiden. 28 +20 28 201 1 500145 5 +21 29 301 1 Pulao Hmph. 1 +22 30 202 1 1 +23 31 301 Pulao releases you. +24 32 201 1 1021001 -600 +25 33 201 2 500026 600 +26 34 201 3 500145 5 +27 35 301 1 Pulao Yazi should have no eyes and ears here. Chaofeng will soon deal with the data about you people in the system. 3 +28 36 301 Lee What's going on, Commandant? 2 +29 37 301 Lucia She's not our enemy? 1 +30 38 301 Pulao Three Constructs. One human. 3 +31 240 204 3 4 +32 39 301 Pulao ...Hmm, Chiwen vouched on this with his M.I.N.D... This shouldn't be a bad deal. 3 +33 40 302 Chiwen? 41 Deal? 41 +34 41 301 Pulao Like me, he's a member of the Kowloong Crew, in charge of trade. 3 +35 42 301 Pulao Well, trade... Realizing win-win scenarios, to be more precise. 3 +36 43 301 Pulao I don't know which one of us decided on you people, but the bottom line is we need your help, and that's why we invited you here. 3 +37 44 302 Invited, huh? 45 That's a warm invitation. 46 +38 45 241 301 Pulao We didn't have a choice. 3 +39 46 241 301 Pulao Warm, huh? 3 +40 241 204 3 5 +41 47 301 Pulao Oh, by the way, I didn't get your names. 3 +42 48 301 Pulao Introduce yourselves! 3 +43 49 204 1 1 +44 50 301 Lucia I'm Lucia, member of Gray Raven, an affiliation of Babylonia's task force. And these two here are my teammates, Liv and Lee. 1 +45 51 301 Lucia And this here is our commandant, 【kuroname】. 1 +46 242 204 3 4 +47 52 301 Pulao Babylonia? What's that? 3 +48 243 204 3 1 +49 53 301 Pulao Eh whatever... I'm Pulao. 3 +50 244 204 3 +51 54 301 Pulao I'm a, what do you call it again—Construct? Right. Also part of the Kowloong Crew and I guard this place. Forgot my real name, dunno if it's the collar or the experiments, I... well, I pretty much remember nothing about my past. 3 +52 55 302 Collar? 56 Experiments? 56 +53 56 301 Pulao So many things to explain... I'll do it one by one. 3 +54 57 301 Pulao How much do you know about this ship? 3 +55 58 302 Not much. 59 Very little. 59 +56 59 301 Pulao This ship is called the Nighter. It's a Kua-Er grade ship that used to serve as KCC's cargo vessel. 3 +57 60 302 KCC? 61 Nighter? 63 +58 61 301 Pulao KCC is short for Kowloong Chamber of Commerce, a regional association founded by former East Asia. Back then, it wielded as much influence as the World Government. 3 +59 62 64 301 Lee I pulled up some relevant information from the database. It says that the KCC perished back when the virus broke out. 2 +60 63 301 Pulao People called this ship the Nighter because it only appears after dark. Over time, the name stuck. 3 +61 64 301 Pulao After the outbreak, the head of KCC put the ship into operation and saved people within KCC jurisdiction. That would have been the end of it, but then "that thing" got brought aboard as well. 3 +62 65 302 That thing? 245 +63 245 204 3 5 +64 66 301 Pulao "An efficient and objective decision-making AI system based on a constantly updated library of human cognition data."—You've heard of this song and dance, right? 3 +65 67 302 What's that? 68 ...Gestalt? 69 +66 68 70 301 Pulao An AI system called "Huaxu". KCC has been studying it. 3 +67 69 301 Pulao No, that thing's called "Huaxu". 3 +68 70 301 Pulao Anyway, Huaxu took over the ship, including its filtering system, supplies, and weapons. Huaxu connected everything aboard into a whole and enslaved the ship's leader—and us. 3 +69 71 301 Pulao Huaxu created three kinds of "collars". The physical kind worn by the humans on the ship. The other two kinds, designed for mechanoids and Constructs respectively, were built into them from the start. 3 +70 72 301 Pulao These three kinds of "collars" do basically the same thing. They can't be removed, and they make us obey. 3 +71 73 202 1 2 3 1 +72 74 301 Looking at 【kuroname】, Pulao raises her jaw and points at her neck. +73 75 201 1 1031001 +74 76 301 1 Liv ...So is Commandant "collared" too, now? 1 +75 77 201 1 500145 +76 78 301 1 Pulao Naw, it's just a toy, but it beams similar signals. That's why you haven't been flushed out by the security system. 1 +77 79 301 Pulao Fuxi made that thing, huh...? I'm impressed. 1 +78 80 201 1 1021001 +79 81 301 1 Lucia So this "collar" wouldn't actually harm Commandant? 1 +80 82 201 1 500145 +81 246 204 1 1 +82 83 301 1 Pulao Yep. It's a fake after all. But, I can't tell if it has any extra built-in functions. 1 +83 247 204 1 +84 84 302 So it's not 100% safe. 85 Anyway, back to the main topic. 87 +85 85 201 1 500026 +86 86 88 301 1 Lee I'll give this device a thorough examination. 1 +87 87 301 Pulao ...Shouldn't you care more about your safety? 1 +88 88 201 1 500145 +89 248 204 1 5 +90 89 301 1 Pulao Well, anyway, the "collars" are programmed to do two things. Force you to obey commands, and stop you from causing any direct damage to the ship and Huaxu. 1 +91 90 301 Pulao Huaxu can't control anyone's mind or make anyone shut up, and yet, we're all controlled by something this stupid. 1 +92 91 301 Pulao But, without sufficient resources or a filtering device, the people on the ship won't live on land. In the past, some did try to escape, some even rebelled, but more... 1 +93 92 301 Pulao ...But more instead resort to a fickle dream. They appease Huaxu by following orders. They beg for Huaxu to have mercy and let them be on the ship. 1 +94 93 301 Pulao They're opiated. They dream of the day that the virus will be destroyed, and the ship will take them back to that port, to their home. 1 +95 94 301 Pulao The night market has everything, but the vendors have none. They are robbed clean by the monster they raised with their own hands. Now, they pay tribute to the monster in the form of taxes and mileage. Fail to do so, and get thrown off. 1 +96 95 301 Pulao To stay on the ship, they work tirelessly to trade and bargain and swindle others... 1 +97 96 301 Pulao How pathetic is that? 1 +98 97 302 What about you? 98 Unlike those people, you have power, do you not? 99 +99 98 100 301 Pulao Do you mean the Constructs on the ship? 1 +100 99 301 Pulao Constructs have more authority than regular humans, but only to an extent. 1 +101 100 301 Pulao The nine Constructs that make up the Kowloong Crew came from a series of successful experiments. We're only useful puppets—tools and spare vessels designed to ensure the functioning of the ship. 1 +102 101 302 Vessels? 102 +103 102 301 Pulao Huaxu has been looking for the perfect vessel. 1 +104 103 302 What does that mean? 104 +105 104 301 Pulao ...Huaxu wants to become human. 1 +106 105 301 Pulao Constructs are hybrids of humans and machines. Huaxu has been trying to plant the "minds" of machines into Constructs. 1 +107 106 301 Pulao Of course, I don't think Huaxu is self-conscious or has an actual free will. 1 +108 107 302 Did he ever succeed? 108 So you are all just vessels for Huaxu? 109 +109 108 110 301 Pulao I'm not sure. But the experiment is still ongoing. 1 +110 109 301 Pulao Yes, we all are... including Lady Qu, the head of KCC. 1 +111 110 201 1 1031001 +112 111 301 1 Liv So the original consciousness that existed inside these vessels... 1 +113 112 201 1 500145 +114 113 301 1 Pulao ...Will have their M.I.N.D. broken by Huaxu. 1 +115 114 201 1 1021001 +116 115 301 1 Lucia ... 1 +117 116 201 1 500145 +118 117 301 1 Pulao Huaxu has been seeking a new vessel—a shell for Huaxu's mind. 1 +119 118 301 Pulao Unlike the night market, the trade fair is specifically set up for this purpose. 1 +120 119 201 1 500026 +121 120 301 1 Lee Trade fair? 1 +122 121 201 1 500145 +123 122 301 1 Pulao The trade fair is only for one kind of goods—Constructs. 1 +124 123 301 Pulao Huaxu will command Lady Qu to do the picking for him. 1 +125 124 301 Pulao This will be the only time Huaxu, or I should say, the puppet in the form of Lady Qu, will show up in public. 1 +126 125 301 Pulao You are outsiders who aren't "collared". I hope you can help me, no... help us. 1 +127 126 302 What do we need to do? 127 Sure. 128 +128 127 128 301 Pulao There's this main control room that acts as the brain of the ship. In order to free the ship from Huaxu's control... 1 +129 128 202 1 1 +130 129 301 Pulao pauses for a moment. +131 130 201 1 500145 +132 250 204 1 1 +133 131 301 1 Pulao Thanks. 1 +134 251 204 1 4 +135 132 301 Pulao Only the KCC's leader, Lady Qu, knows where the main control terminal is. Destroying that terminal should rid us of Huaxu. 1 +136 133 301 Pulao We need to snatch Lady Qu away from Huaxu, and the trade fair is the only window of opportunity. 1 +137 252 204 1 1 +138 134 301 Pulao As for how to get ourselves into the trade fair and how to approach Lady Qu, I've got it all planned out. 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One of an eastward demureness, and one of a westward elegance. +12 9 301 Golden-Haired Woman ...Lucia! +13 10 301 Lucia ...? +14 11 301 Golden-Haired Woman What are y'all doing here? Did you receive the same mission too? +15 12 301 AniZhuanchangBegin Lucia You are... +16 1010 505 RImgBg1BlowUp +17 14 101 Assets/Product/Texture/Image/BgStory/Bgstory159.png +18 15 201 1 500026 +19 17 301 AniZhuanchangEnd 1 Lee …… 1 +20 13 302 What's wrong, Lee? 18 Lee, you don't look very well. 18 +21 18 301 1 Lee Must be a glitch with my visual module. 1 +22 19 301 Lee I'll run a self-check later. 1 +23 16 201 1 500145 +24 20 301 1 Pulao That's the leader, Lady Qu. 1 +25 21 301 Pulao We have to find a way to get to her. 1 +26 23 202 1 1 +27 25 301 Looking around, you see some mechanical puppets that were snaking through the audience fall silent. Then a familiar figure bursts into view. +28 233 201 1 500156 +29 26 301 1 As if noticing your gaze, Chrome glances your way, then his face twitches and he lowers his head. +30 234 202 1 1 +31 27 302 Wait. 28 Could it be... 28 +32 28 301 The pretty golden-haired woman on the stage looks over to you synchronously, as if alerted by some signal. +33 29 301 The gentle, twinkling pair of eyes curve into familiar slits... "She" parts her lips, and mouths an all-too familiar word. +34 30 201 1 500147 1 +35 31 301 1 Kamui (*  ̄ 3 ̄) COM★MAN★DANT★ 1 +36 32 201 1 500143 -400 +37 33 201 2 500150 400 +38 34 301 1 A masked Construct, a paper umbrella in hand, gently lifts the bamboo curtain—the legendary leader finally emerges from backstage. +39 35 202 1 2 1 +40 36 201 1 500156 +41 37 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +42 38 301 1 Chrome Commandant of Gray Raven, this is Chrome of Strike Hawk. I'm contacting you through a special channel. 1 +43 39 301 Chrome Since we can't stay connected for long, I'll keep it short. Our team will work with Gray Raven to cause a distraction so Lucia can approach the target... 1 +44 57 301 Chrome ...And then we meet up. 1 +45 40 202 1 1 +46 41 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +47 42 301 The moment the call disconnects, a familiar figure leaps out of the audience. +48 43 302 (Connect to Lucia) 44 (Tell Lucia) 44 +49 44 301 Kamui, somehow, has already whipped out his gear from some unfathomable place. His ornate hat falls to the ground. +50 45 301 Chrome's scythe catches the eaves of a corridor, and he pulls himself up in the air. +51 46 201 1 500143 +52 47 301 1 Yazi ...Protect Master. 1 +53 111 203 1 0.25 -400 +54 48 201 2 500147 1 400 +55 49 301 1 Kamui Hey! I'm your dance partner! 2 +56 50 202 1 2 1 +57 51 301 Two figures, one blue and one red, pass by each other in mid-air. Lucia and Chrome's weapons meet. +58 222 401 2 10002001 +59 444 501 RImgBg1Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +60 555 401 2 10006001 +61 556 502 RImgBg1Shake +62 52 301 AniZhuanchangBegin With a boost from Chrome, Lucia vaults onto the platform and grabs Lady Qu by her arm. +63 889 101 Assets/Product/Texture/Image/BgStory/Bgstory160.png +64 888 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab +65 238 201 1 500152 -400 +66 239 201 2 500150 400 +67 54 301 AniZhuanchangEnd 1 Lucia Let's go. 1 +68 56 301 1 AniZhuanchangBegin Qu …… 2 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01109BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01109BA.tab.bytes new file mode 100644 index 00000000..8243b44b --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01109BA.tab.bytes @@ -0,0 +1,103 @@ +!S6`nΐV텴h(jPjӂፎ7F;u޻_I)tܤgBJR<`" N6`a^mo^,Da\U8ّk/tEGk<:p^?_>yclZ2o8SP{fZHrBqWtRkkR-(FH-7dy< zHFkM=ycakSMdE@)Kte)-6{mpUiU^7LIRHXAuu8arNJx|u2(&j&!1u~-|0Hg6p*5PW zwyWyB`rdor_v{P*%D!^>$&lsq@(k6YPNvPp6r=-Da0ACEkCEEg)e5~+~km;JU^ zuF61UbSWR4h**Tl7o6Ly7`f$WSdK>JXk3o=%F%u~Iw(hn<;WRS!^(W+gtl=pRsXy z*mr^c_TiqmLl-*vn3yD(`rMkKz6}i{g{a8O^p=bvp^@ZD;KcR zX-mJ35MsX5NFayVQ?kkB$xg`UD(bd4Vh)mKJis3L=l_xf>&=?qKxfPxq+A_OXE1b7 zVjTqr2dQA|kX~13`7wKZMk!-_mGG6w5Xq*=;ukFMGY82~x4f=wc6l@yY+81JCG}-4 zuo^fcz}2znkh$=q?r>Grg2z$>RMWEJzpXxZ; zoa1oMZ6q8!Nduvga$K36#4^ar*BDKui~v_;VjTnprSQa8%Om2)mJgWIVJ;G~I!Uql zacU@`MJ%HoV@*&k+T-||8?8@yN+sH{Gf27QO=}wvS~>P#5008dh7h<5pzgmeUb4i~vRlaWcWCc_>CySgJiY%dIt$XPun-;0x= zRtzx?U#9Vr3Uy;H0TQ=Sb42rx=_oNV#3~_J>={&KWE@IQk&Ce9r=f^&8(|K`%tvV^ zeSS>@#ho7aX4fVRxh!>!Xuu8lmF;W&7O|_TxEIv>G3T2##KDSQO8Ul`{z^ilnVn5%z_-oQhGY1oZUGCT2#+PBnlrk^B;~gv_!Tp zbyPN$U1_jZ|EPN?Cz>8`-Fo_GCgI|E;oS7ascmg))5{^crvV!_n2!NCB$7@k*2W&? 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Their instrumental chirps lighten the atmosphere. +6 6 201 1 1081001 -400 +7 7 201 2 500155 400 +8 101 204 1 2 +9 8 301 1 Kamui Yo, is that a shark over there? Capt., lend me your scythe for a sec! 1 +10 9 301 Chrome How many times have I told you, Kamui... Be patient and prudent while on standby. 2 +11 10 301 Kamui But hey, even the Gray Ravens are roosting over there. 1 +12 11 202 1 2 +13 12 301 Kamui points to where Liv and Lucia are standing. Lucia, as always, is carefully studying the surroundings. Liv, on the other hand, seems a bit excited by the sight of the sea. +14 7788 301 On an unrelated note, Pulao gifted Lucia the stage costume from before. +15 13 301 Liv is leaning against the ledge. One hand on the taffrail, the other stretching out to the sea as if fishing for something. +16 14 301 At Lucia's hint, Liv notices the gaze from everyone. A blush slowly creeps over her petrified face. +17 15 201 1 1031001 6 +18 16 301 1 Liv Uh, I... I. 1 +19 17 201 1 1081001 -400 +20 18 201 2 500155 400 +21 19 301 1 Kamui See, even the Gray Ravens are chillin' and having a good time. Capt., we should take a break too! 1 +22 20 301 Chrome Until the ship reaches the shore, we cannot let our guard down. Commandant, could you please keep your people on their toes? 2 +23 21 302 Let's get some rest while we can. 100 Yeah, I guess we should get ready. 24 +24 100 204 1 2 +25 22 301 Kamui Hurrah! 1 +26 23 26 301 Chrome ...Very well. I respect your decision. 2 +27 24 301 Chrome Thank you. 2 +28 25 26 301 Kamui Et tu, Commandant?! 1 +29 26 202 1 2 1 +30 27 201 1 500143 +31 28 301 1 Yazi I am terribly sorry. We're still fixing up the previous "system malfunction," so we cannot dock just yet. We hope you're doing okay on the ship. 1 +32 30 301 The figure walking over is Yazi, a member of Kowloong Crew. Once an enemy, but after the death of Villier, she confessed her wrongdoings, even offering to make up for it. +33 31 202 1 1 +34 32 201 1 500143 400 +35 33 201 2 500026 -400 +36 34 301 1 Lee Well, at least this time we're not surrounded by enemies, so that's a plus. I suppose you're done getting things back in order on the ship? 2 +37 35 301 Yazi Only halfway or so. Pulao and the others are still busy patching things up. I came here to check if you needed anything. 1 +38 36 301 Lee Well, in that case, let's talk about something that's on top of everyone's mind. You're absolutely sure we're headed for that "city," right? 2 +39 37 301 Yazi Yes, the ship will return to its true course as soon as the system comes back online. You will see the real Kowloong soon. 1 +40 38 302 Are there still people living there? 39 What kind of place is it? 40 +41 39 301 Yazi We may have been gone for a while, but according to the details in the other plan, Kowloong is built to last. 1 +42 40 301 Yazi An urban fortress where cultural relics and important technologies are preserved. 1 +43 41 201 2 1021001 -400 +44 42 301 1 Lucia Have you made contact with Kowloong since you restored the system? Say, reporting to them about your return...? 2 +45 43 301 Yazi About that... 1 +46 44 201 2 1081001 -400 +47 45 301 1 Kamui Ay, don't pause on that! The place can't be usurped like this ship or sumthin', can it? 2 +48 46 301 1 Yazi That would be an unlikely scenario. It is only that our messages are all met with silence. 1 +49 47 201 2 500155 -400 +50 48 301 1 Chrome I don't mean to offend, but I'd assume you wouldn't make an elementary mistake like... messing up the channel frequency. 2 +51 49 301 Yazi Naturally. We matched up everyone's database to reconfirm. The frequency is correct. 1 +52 50 301 Chrome If that is indeed the case, then something must be going on at our destination. 2 +53 51 202 1 2 +54 52 301 Crew Member Lady Yazi, we found a usable port! +55 53 301 A sudden message from the loudspeaker interrupts the conversation and draws everyone's attention to the port the ship is approaching. +56 54 201 1 500155 +57 55 301 1 Chrome Looks like a thorough investigation is in order. Might I ask for your squad's assistance, Gray Raven's commandant? 1 +58 56 302 Sure, let's stick together. 57 What do you think, Lucia? 58 +59 57 60 301 Chrome This way, with the help of Gray Raven, we can better handle any emergencies that might arise. 1 +60 58 201 1 1021001 +61 59 301 1 Lucia It's not safe to split up. 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The cacophonous shrieks of the Corrupted and the clang of weapons are the only things that fill the air. +4 4 301 At first, the Babylonia squads were having little trouble fending off the Corrupted, but then they began swarming in. The Corrupted grew in numbers, and things got out of control. +5 5 201 2 500019 -400 +6 6 201 3 500019 400 +7 7 301 1 Construct A If only I still had a weapon... 2 +8 8 301 1 Construct B So this is it... 3 +9 9 202 2 3 +10 10 301 These two Constructs have been separated from their squad. Overwhelmed by the onslaught of the Corrupted, they broke loose from their formation and were chased to a street corner. +11 11 201 1 500013 +12 12 401 2 1508 +13 13 301 1 Corrupted Urgh! 1 +14 14 202 1 +15 16 401 1 206 +16 17 301 1 ??? Don't you dare give up, you morons! 1 +17 18 301 RImgBg1Shake A Corrupted is about to attack the two Constructs, when a slab of rebar-reinforced concrete sends it flying into the air. The two find themselves stunned, before realizing that they were saved. +18 15 201 1 500171 +19 19 301 1 Looking in the direction from which the slab soared, they see an imposing woman running over. She helps them up and starts checking their wounds. +20 20 203 1000 1 0.5 -400 +21 21 201 3 500019 400 +22 22 301 1 Construct A Thank you... Uh, may I ask who you are? 3 +23 24 301 1 Bridget I'm the leader of one of the squads in the Support Force. You can call me Bridget. 1 +24 25 301 Construct A Support Force!? 3 +25 26 203 1 0.25 -600 +26 27 203 3 0.25 600 +27 28 201 2 500019 +28 29 301 1 Construct B You call those brawns of yours support?! 2 +29 34 202 1 2 3 +30 30 301 The words "Support Force" induces innumerable questions in the two Constructs. As far as Constructs know, the Support Force is made up of rank-and-file soldiers or new recruits. +31 31 301 That a Construct as powerful as Bridget can be a member of the Support Force is beyond their wildest dreams. +32 23 201 1 500167 -400 +33 33 201 3 500019 400 +34 35 301 1 Bridget Well, somebody's gotta do the support work around here. 1 +35 36 301 Bridget seems to have been used to questions like this. She tinkers with the Constructs as she replies. +36 37 301 Construct A Uh, yeah... fair point. 3 +37 38 301 The two Constructs half-nods, hazily. Right after fixing them up, Bridget hurries off. +38 39 301 Support Force Member Boss, Gray Raven and some of the squads have arrived at the interception point! +39 40 204 1 4 +40 41 301 1 AniZhuanchangBegin Bridget Then let's hurry and move on to the next reinforcement location! 1 diff --git a/Resources/table/client/movie/movies/MovieZX01211BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01211BA.tab.bytes new file mode 100644 index 00000000..b2d5e24a --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01211BA.tab.bytes @@ -0,0 +1,88 @@ +PœdqB޷/d b~)*%d +=g4ś 2ԑș +t]91+2&δ5&[5!@&GRPD8Ǿ}^H1dId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 401 AniZhuanchangEnd 1 111 +2 2 101 Assets/Product/Texture/Image/BgStory/Bgstory178.png +3 3 201 2 500100 -400 +4 4 201 3 500019 400 +5 5 301 1 Construct Ugh... I... I will never f-fall! 3 +6 6 301 1 α Sure. 2 +7 7 401 2 10002001 +8 5001 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHit.prefab 2 +9 8 301 Construct —!!! 3 +10 9 202 3 +11 10 301 The Construct holds up his shield, but it proves useless against Alpha. Her blade sifts through the air, and the very next instant, the Construct is already in two pieces. +12 11 201 3 500028 400 +13 12 301 1 Construct Leader Don't panic! It's just one enemy. Circle 'round her, now! 3 +14 13 202 2 +15 14 201 2 500019 -400 +16 15 301 1 Construct Roger! 2 +17 16 301 The sight of their fallen comrades do not dishearten the Constructs, instead, it seems to be inspiring the others. +18 17 301 Heeding their leader's command, the Constructs quickly surround Alpha. This white-haired Ascendant is the target of their mission, and the Constructs are ready to do anything to defeat her. +19 18 301 Construct Leader Go! 3 +20 19 601 301 At their leader's cue, the Constructs ready their weapons for a concerted assault and close in on Alpha. +21 601 203 2 0.25 -600 +22 602 203 3 0.25 600 +23 603 20 201 1 500019 +24 20 301 RImgBg1Shake 1 Construct Die! 1 2 3 +25 5000 401 2 10002001 +26 5002 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHit.prefab 2 +27 21 301 Unfazed in the slightest, Alpha merely twists her blade in one minimal flourish before returning it to its sheath. +28 522 401 2 10002001 +29 523 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 3 +30 22 301 Construct Leader ... 3 +31 524 202 3 +32 525 401 2 10002001 +33 526 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 2 +34 23 301 Construct A ... 2 +35 527 202 2 +36 528 401 2 10002001 +37 529 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab 1 +38 24 301 Construct B ... 1 +39 26 202 1 1 +40 27 201 1 500100 +41 28 301 1 α ... 1 +42 29 301 Like their comrades before them, their fate is sealed the moment they met Alpha. +43 5003 401 2 1506 +44 30 301 RImgBg1Shake Not a single explosion—the cut has steered clear of the volatile core components of the Constructs. Their metallic frames groan before crumbling to the ground, and life becomes matter. +45 31 301 A predestined result. Chance plays no part. +46 32 202 1 1 +47 33 201 1 1031001 +48 34 301 1 Liv This... This is!? 1 +49 35 302 The Ascendant Alpha... 36 Any surviving squads? 37 +50 36 43 301 Liv She single-handedly wiped out all the vanguard squads... 1 +51 37 301 Liv Confirming now! 1 +52 38 202 1 1 +53 39 201 2 1021001 4 -400 +54 40 201 3 500026 400 +55 41 301 1 Lee I don't think it's necessary at this point... 3 +56 42 301 1 Lucia All wiped out... 2 +57 43 202 1 2 3 +58 44 301 Alpha senses the arrival of the belated guests. +59 45 201 1 500100 +60 46 301 1 α Gray Raven...? I was wondering if I'd ever see you again. 1 +61 47 203 1 0.25 400 +62 48 201 2 1021001 4 -400 +63 49 301 1 Lucia Alpha, what do you have to gain from slaughtering your own kind? 2 +64 50 301 α My own kind...? Interesting way to put it, Lucia. 1 +65 51 301 Lucia inches toward Alpha cautiously, blade in hand. Alpha calmly smiles off this encroaching threat. +66 52 301 Lucia Are they not? Those Constructs you cut down there, they were your comrades, our comrades! Why did you become like this? 2 +67 53 301 Lucia Answer me, Lucia! 2 +68 54 202 1 2 3 +69 55 201 2 1031001 -400 +70 56 201 3 500026 400 +71 57 301 1 Liv H-huh? 2 +72 58 301 1 Lee I knew it... 3 +73 59 301 Lucia's exclamation answers a question that has long been hanging on everyone's mind. Some time ago, Lucia has already— +74 60 301 —Realized that Alpha is another Lucia. +75 61 202 2 3 +76 62 201 2 500100 -400 +77 63 201 3 1021001 4 400 +78 64 301 1 α When did you find out...? And, do you ask of me, or yourself, "Lucia"? 2 +79 65 301 1 Lucia During the time in the arctics, I already knew that I wasn't the real me. And fighting with you again, I realized that... 3 +80 66 301 Lucia Your moves, the way you handle your blade—you are the real Lucia... aren't you? 3 +81 67 301 α Heh. 2 +82 68 301 Lucia ...Commandant, we must stop the Corrupted here from advancing further. If we occupy this bridge, we can bottleneck their advance. 3 +83 69 302 Lucia... you... 70 Don't fight alone anymore. 71 +84 70 301 1 AniZhuanchangBegin Lucia Don't worry about me, Commandant. Focus on the battle. 3 +85 71 301 1 AniZhuanchangBegin Lucia I won't. 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Mr. Watanabe, I thought you were going to ram right into that virus ball. +4 4 201 1 1101001 +5 5 301 1 Watanabe Same here. That was the plan too. 1 +6 6 301 (It's still a bit early... But we've gotten enough rest, might as well set off.) +7 7 301 At the train station, a group of people in windbreakers are sorting their belongings, unfazed by the Corrupted remains scattered on the ground. +8 8 301 Watanabe Didn't expect you to contact me. You removed Hassen or something? 1 +9 9 203 1 0.25 400 +10 10 201 2 500012 -400 +11 11 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +12 12 301 1 Nikola If he's that easy, I'd be at the helm, not contacting you Forsakens here. You people are ready, I hope? 2 +13 13 301 Watanabe Yeah. Just for the record, we aren't cooperating with you. We're only doing this because the Ascendants and the Corrupted are mankind's common enemies. 1 +14 14 301 Nikola Hmph, call this whatever you like, as long as you pull your weight. 2 +15 15 301 Watanabe So, how do we get to that "Kowloong" place? You gave us the coords, but we don't have any flyers left after the space station. 1 +16 16 301 Nikola That's why I had you rally here. 2 +17 17 301 Watanabe Ah, I see... You got Akdilek as well. 1 +18 18 301 As Watanabe is trying to figure out Babylonia's agenda, a speeding train pulls into the station. Before it comes to a complete stop, two Constructs, Changyu and Sophia, jump off. +19 19 202 2 +20 20 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +21 21 202 2 +22 22 201 2 500124 -400 +23 23 301 1 Changyu ...Huh. Y'know, we've been frequent trade partners, but this is my first time seeing the Forsaken boss in person. Nice to meetcha, old man. 2 +24 24 301 Watanabe I'm not your old man! 1 +25 25 202 2 +26 26 201 2 500127 -400 +27 27 301 1 Sophia Changyu, you have to hold your tongue like what Jamilah said. You'll hurt his feelings. 2 +28 28 301 Watanabe ... 1 +29 29 202 2 +30 30 201 2 500125 -400 +31 31 301 1 Jamilah I apologize on behalf of my two bodyguards. They're not very good with words. 2 +32 32 301 Watanabe So that's how it is? Akdilek's in cahoots with Babylonia and getting all prickly about us Forsakens, all thanks to that little train rendezvous? 1 +33 33 204 2 1 +34 34 301 Jamilah T'was a diplomatic joke to lighten the mood. Surely you understand, right? 2 +35 35 202 1 +36 36 201 1 500012 400 +37 37 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +38 38 301 1 Nikola A bunch of rotten schemers you all are... I said it before and I'll say it again—you people should be rounded up and ruled with force. 1 +39 39 204 2 13 +40 40 301 Jamilah Then you'll have to redeploy some of your troops in Kowloong to keep us in place. 2 +41 41 301 Nikola Hmph... Anyhow, if you'll excuse me, I still have to attend to my commander duties. Please hold up your end of the bargain and send reinforcements to Kowloong. 1 +42 42 202 1 +43 43 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +44 44 201 1 1101001 400 +45 45 204 2 2 +46 46 301 Jamilah Nikola... Quite the polar opposite of Hassen, hm? Interesting. 2 +47 47 204 2 4 +48 48 301 Jamilah Well then, Mr. Watanabe, leader of the Forsaken, listen. All carriages starting from No.5 are yours to use. Since we're short-handed at the moment, you'll have to move the equipment by yourselves. 2 +49 49 301 1 Watanabe ...Is this another joke of yours? What's with the bunch of Corrupted on the back of the carriage? 1 +50 50 401 2 1508 +51 51 301 Corrupted Urgh! +52 52 401 1 101 +53 53 301 Jamilah Ah. Must be the weather. 2 +54 54 204 2 1 +55 55 301 Jamilah Well, since you have nothing better to do right now, could you help clean the carriage? You did hitch a ride after all. 2 +56 56 301 Jamilah Sophia, Changyu, let's get back in the train. 2 +57 57 202 2 +58 58 201 2 500127 -400 +59 59 301 1 Sophia Understood. 2 +60 60 202 2 +61 61 201 2 500154 -400 +62 62 301 1 Forsaken Soldier Uh... what do we do now, Mr. Watanabe? 2 +63 63 301 1 AniZhuanchangBegin Watanabe Sigh, what else? Grab your stuff... 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Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory177.png +2 2 401 1 102 +3 3 201 1 500110 4 -400 +4 4 201 2 1031001 7 400 +5 100 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustBrokenLightWall.prefab 2 +6 5 301 DialogEnable 1 Ayla Wow... 1 +7 6 301 Liv ...Did we make it through? 2 +8 7 202 1 2 +9 101 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustBrokenLightWall.prefab +10 8 301 By the time you reach the light wall as instructed by the president, Gabriel is nowhere to be seen. Only a strange rift is torn in the wall. +11 102 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustLightWall.prefab 2 +12 9 301 Liv first suggested saving the comrades lying around first, but that was when the light wall begins to regenerate. Reaching curt agreement, everyone decides to enter and go after Gabriel. +13 10 201 1 500110 -400 +14 11 201 2 500026 400 +15 12 301 1 Ayla Glad everyone's okay. Though... the buildings look exactly the same as they do from outside the walls. 1 +16 13 301 Lee These buildings aren't important. It's the... 2 +17 14 301 Ayla ...The tower, huh... Something important must be hiding in there. 1 +18 15 302 Like Qu. 16 Like Huaxu. 19 +19 16 301 Ayla Makes sense. People with power live in high places. 1 +20 17 201 2 1031001 14 400 +21 18 20 301 1 Liv If that's the case, the Gestalt system should be up there too. After all, it's safer to keep it close by. 2 +22 19 301 Lee Normally I'd consider this tower too conspicuous of a hiding place, but given how egomaniacal that Qu was earlier, I'd say there's a pretty good chance Huaxu is up there too. 2 +23 20 202 1 2 1 +24 21 201 1 500026 +25 22 301 1 Lee Okay then, since we have no idea where Gabriel ran off to, we might as well check out that tower first. 1 +26 23 301 Lee Let's go meet Qu or Huaxu first. We'll think about the next step after. 1 +27 24 201 1 500110 4 +28 25 301 1 Ayla Would she ever listen to us? I mean, I don't know about Huaxu, but Qu has been hostile to us... 1 +29 26 201 1 500026 +30 27 301 1 Lee Doubt she would listen, but we're stuck here anyway. 1 +31 28 202 1 +32 29 301 Lee glances at the restored light wall. From the havoc outside, it goes without saying that the only way to open the wall is through a high-energy collision. +33 30 201 1 1031001 14 +34 31 301 1 Liv I agree. That's what Lucia would have done too... 1 +35 32 302 All right, let's do this. 33 We'll gift Lucia with the news of our victory. 35 +36 33 201 1 500110 +37 34 39 301 1 Ayla So, first step, I guess—We get rid of these terracottas, right? 1 +38 35 201 1 500026 +39 36 301 1 Lee Great idea, Commandant. 1 +40 37 201 1 500110 +41 38 301 1 Ayla How nice, I wish I had teammates like Gray Raven too... Huh? 1 +42 39 202 1 +43 40 301 After deciding what to do, Ayla readies her scythe and fixes her gaze on the road ahead. +44 41 301 Sounds of machinery fill the space, followed by the entry of a Construct built like a dharmapala. He holds a weapon in one hand, and a mangled Corrupted in the other. +45 42 301 More Constructs of the same design follow after him. Together, they march to fewer than ten meters away from you. 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To make matters worse, the spread of the Punishing Virus has sealed off even more of Kowloong. +6 6 301 The Ascendants are gone. The rebuilt defense lines are keeping the Corrupted at bay. Soon the city will return to peace—or at least, that is what everyone believes. +7 7 301 Relieved, some teams let themselves collapse to the ground, enjoying this moment of respite. +8 100 201 1 500170 +9 8 301 1 Guard ... 1 +10 101 202 1 +11 9 301 The Kowloongers no longer bother with removing the outsiders, nor do they give thanks. They merely give them cursory glances before returning to their designated positions, unspoken words in their voice modules. +12 10 301 Some distance away, the reinforcing factions, who played key roles in turning the tide of this battle, are resting. Despite the victory, not a trace of joy decorates their faces. +13 11 301 DialogDisable A liaison officer scurries over with panic on his face. He seems to have something important to say. +14 200 502 RImgBg1DisableSlow +15 201 101 RImgBg2Enable Assets/Product/Texture/Image/BgCg/Cg1201_5.jpg +16 12 301 DialogEnable Lucia It's about Gestalt, right? +17 102 302 Yes. 13 Are you alright, Lucia? 14 +18 13 15 301 Lucia That must be something very important... +19 14 15 301 Lucia I'm fine... +20 15 301 Huaxu was taken by the Ascendants in the end. That is why they all have that grim look on their faces. +21 16 301 What will happen to Babylonia? What will the Ascendants do with Huaxu? These are the questions that all hang on everyone's mind. +22 17 301 Lucia Commandant... Perhaps... we could have done it better, right? +23 103 302 Perhaps. 18 We all gave it our best. 19 +24 18 20 301 Lucia But... I have no regrets. +25 19 20 301 Lucia Mh-hm, I guess... That just wasn't enough. +26 20 301 Lucia Commandant... +27 21 301 When the team retreated here with Lucia, she regained some of her consciousness. Lee and Liv made her sit and lean on your back. +28 22 301 Unable to move, she gazes ahead with wistful eyes. +29 23 301 Lucia At least... I'm okay with the result. What more? The battle's over. And I get to lean on your back like this. +30 24 301 Lucia ...But still, I'm afraid. +31 25 301 Lucia I'm afraid... I don't know how long it'll be, before I'm "myself" again. +32 27 301 Lucia ...Commandant, can I call you by your name? +33 104 302 Sure. 28 Why? 29 +34 28 301 Lucia 【kuroname】... +35 300 301 Lucia 【kuroname】, 【kuroname】... +36 301 30 301 Lucia 【kuroname】. +37 29 301 Lucia It eases me... +38 302 301 Lucia 【kuroname】... +39 303 30 301 Lucia 【kuroname】. +40 30 301 Lucia chants your name, toying with the pitch, the tone, the speed, as if finding a new piece of treasure. +41 31 301 Lucia You must find this weird. But it's a spell that makes me not afraid. +42 32 301 After that, Lucia leans closer as if she is about to hand herself over to you. She pours her heart out. +43 33 301 Lucia Commandant, what do you think the next Lucia is going to be like? Will she be as stubborn as she's now, or be as shy as Liv? +44 34 301 Lucia If I get to choose, it might be nice being like Ayla or Karenina, someone frank, straightforward, and outspoken. +45 35 301 Lucia Or someone like Bianca, who has the poise to perfectly lead a squad. +46 36 301 Lucia Or even Nanami, or Sophia...? But they are kinda two ends of the extremes, so... I guess, maybe not. +47 37 301 She thinks out loud in a brisk voice, acting like some vivacious girl untouched by any disaster. +48 38 301 Innocent, cheerful, and full of hope for tomorrow. +49 39 301 If the Punishing Virus never existed, is this what Lucia would have been like? No one knows. No one can answer. +50 40 301 Because there are no "what-ifs" in life. Reality is set in stone. +51 500 301 Lucia But... I know everything's going to be fine. Because you are here. +52 501 301 Lucia And this time... 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We're nearing the sea! The sea is BLUE! It's totes different than in the Nighter! 1 +5 5 202 1 1 +6 6 201 1 500155 +7 7 301 1 Chrome Kamui, can you just stay still in your seat... 1 +8 8 302 Just let him. 9 Relax. 9 +9 9 11 301 Chrome You shouldn't drop your guard even on a vacation, otherwise you might not be ready for possible emergencies. 1 +10 10 202 1 1 +11 11 201 1 1081001 2 +12 12 301 1 Kamui Oh there won't be no stinkin' emergencies! Yeah, else the Prez wouldn't send us on vacation! 1 +13 13 301 1 Kamui Commandant! Get a word through my good Capt., yeah? It's time to reeelaaax! 1 +14 14 302 You should sit down, though. 15 Relaxing's nice. 18 +15 15 204 1 17 +16 16 301 1 Kamui How could you, Commandant! 1 +17 17 20 301 1 Kamui ...Fine, I'll sit down! 1 +18 18 301 1 Kamui See, Capt.! 1 +19 19 301 1 Kamui Besides, you're already here with us! Relax, relax! 1 +20 20 202 1 1 +21 21 201 1 1031001 +22 22 301 1 Liv Oh! Look! 1 +23 23 202 1 +24 24 301 ... +25 25 301 Your gaze follows the direction Liv points. Everyone gathers around— +26 26 301 —It's the sea. +27 27 301 AniZhuanchangBegin —The coastline quickly zips past and beneath you, the land fading out of view. The cerulean beyond engulfs the plane's windows. +28 28 101 Assets/Product/Texture/Image/BgStory/Bgstory207.png +29 85256 502 RImgBg1BlowUp +30 32 301 AniZhuanchangEnd 1 Liv ... +31 33 301 1 Lee ... +32 34 301 1 Lucia ...Whoa. +33 35 301 There have been missions near the sea before, but simply coming to see the sea and sea only... is indeed a first. +34 36 301 No wonder everyone is stunned. No one ever had the chance or leisure for sea-viewing in the past. +35 37 301 Liv So pretty... It's my first time seeing the sea like this... +36 38 301 Lucia Indeed... It's completely different from the grayish waters back on the Nighter... +37 39 301 Lee Over 70% of Earth's surface is covered by water, so naturally, there'd be many kinds of seas. +38 40 302 Yeah. 41 Lee... 42 +39 41 45 301 Lucia Is that so...? +40 42 301 Lee ...What? +41 45 301 Liv So! What do we do on a vacation anyways? +42 46 301 Liv I don't think I've had a vacation since I became part of Babylonia. +43 48 302 Going on a vacation... 49 +44 49 302 ...means it's time to play! 51 ...means just lazing around doing nothing! 57 +45 51 301 Lucia Play... What do you mean by that, Commandant? +46 54 60 301 Lee Same. I require a more definite answer. +47 57 301 Lee Doing nothing... We're flying all this way over to the Caribbean to do nothing? +48 58 301 Lee I find it quite difficult to comprehend. +49 60 301 ...It does seem like a brain teaser to explain the concept of fun and leisure to Constructs. After all, their purpose is to make war, not play. +50 61 301 But before you reach a conclusion, a sudden bright flash illuminates the porthole, drawing everyone's attention. +51 63 301 Kamui Whoa! Wazzat? +52 65 301 AniZhuanchangBegin A white halo above the sea surface flirts into your eyes, followed by several building outlines. +53 66 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +54 654125 505 RImgBg1BlowUp +55 67 401 1 5 +56 68 201 1 500166 1 +57 69 301 AniZhuanchangEnd 1 Lucia That's... That kind of looks like the game we played before... 1 +58 70 203 1 0.4 400 +59 71 201 2 1031001 7 -400 +60 72 301 1 Liv I checked the coordinates... That's Venus Splash Park! 2 +61 73 202 1 2 1 +62 74 201 1 500026 +63 75 301 1 Lee Venus Splash Park...? Feels familiar somehow... 1 +64 76 301 Pilot Attention all passengers, we are now nearing the landing site next to Venus Splash Park. Please prepare for landing— +65 77 202 AniZhuanchangBegin 1 +66 78 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +67 79 301 AniZhuanchangEnd Pilot That's Venus Splash Park. Quite a sight, eh? +68 80 302 What's Venus Splash Park? 81 That halo? 82 +69 81 83 301 Pilot Supposed to be a water park built by some zaibatsu, but after the virus broke out, everything's been free real estate. +70 82 301 Pilot That's the skylight corridor of the park. Some zaibatsu built this whole place, but after the virus broke out, everything's been free real estate. +71 83 301 Pilot This place is the dream for a vacation. We'll be landing nearby. +72 84 301 1 AniZhuanchangBegin Pilot You can't find an airport or a runway in this stretch, so I'll hover near the pier there. You guys can hop off there. diff --git a/Resources/table/client/movie/movies/MovieZX01302EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01302EA.tab.bytes new file mode 100644 index 00000000..b0af5c61 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01302EA.tab.bytes @@ -0,0 +1,109 @@ +upߌp]pY2zN>c|.v=}ޞ)c<.L.|3~_i#fvҥLf9%jPI4ġ\%gs[{K07+V4Hgeh΃{(-Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +2 2 401 1 209 +3 951596 301 Cathy 6337 Everyone, this is, the proud feature of Venus Splash Park—Morning Star Beach! +4 951597 301 Cathy 6337 Please have fun and relax for now! We will be following the tour schedule and enter the theme park in one hour. +5 3 201 1 500166 +6 4 301 1 Lucia Have fun and relax, huh... 1 +7 5 203 1 0.4 400 +8 6 201 2 1031001 -400 +9 7 301 1 Liv Cathy, are there still hostile mechanoids lurking around? Like the ones that just attacked you? 2 +10 258523 301 Cathy 6337 They are, few. Bad colleagues, recently, occasionally appear. +11 258524 301 Cathy 6337 An open air theme park—quiet, lively, choice for relaxation! +12 8 202 1 2 1 +13 9 201 1 500026 +14 10 301 1 Lee Hmm, few indeed... No more Corrupted signals other than the ones we just defeated. 1 +15 11 302 So those were just a few strays, huh? 12 +16 12 301 Lee Unsure. Not enough info to decide if we should stay on high alert or not. 1 +17 13 203 1 0.4 400 +18 14 201 2 1031001 -400 +19 15 301 1 Liv I looked up the records of other Golden Age theme parks, and they don't seem to use that many mechanoids. So that might have just been a coincidence... 2 +20 16 202 1 2 1 +21 17 201 1 500110 +22 18 301 1 Ayla Probably because a theme park is meant to accommodate tourists, right? 1 +23 19 301 Ayla You only need enough mechanoids to satisfy the needs of human tourists. So you don't need a lot of 'em. 1 +24 20 302 Ayla? You're here too! 21 +25 21 301 Ayla Of course! I happened to be in a base nearby, so I applied to President Hassen to come over! 1 +26 22 301 Ayla We recovered some pretty interesting relics from the operation in Kowloong, so Allen's interest for Earth has been growing— 1 +27 23 301 Ayla Anyway, I'm just here to play and have fun! 1 +28 654123 301 Ayla Aaaand I'm not the only "uninvited guest!" 1 +29 24 202 1 1 +30 25 201 1 500127 +31 26 301 1 Sophia Sophia too. 1 +32 27 302 ...? 28 +33 28 301 Sophia I was assigned here by President Hassen after returning to my envoy work. 1 +34 29 302 Is Babylonia okay... 30 Everyone's here... 31 +35 30 33 301 Sophia ...? Babylonia is okay. 1 +36 31 301 Sophia Celica said, "Next vacation might be in who-knows-how-long, so I might as well get everyone in on this." 1 +37 32 301 Sophia That's what she said. 1 +38 33 201 1 500166 +39 34 301 1 Lucia Well, it's good that we have more people to play with, right? 1 +40 35 201 1 500196 +41 36 301 1 Karenina DON'T! FORGET! BOUT! ME! 1 +42 37 301 Karenina Are y'all planning to leave me behind?! 1 +43 38 301 Karenina I heard about your vacation from 【kuroname】, and I sped it through with the Prez. Karenina, now here in the name of "reconstruction inspection"! 1 +44 39 301 Karenina stands with her hands planted on her hips, glaring all over. She seems to be searching for someone. +45 40 301 Karenina ...Where's Lucia? Don't think you can hide from me by going on some vacation! We'll settle this once and for all this time! 1 +46 999005 201 1 1031001 +47 999006 301 1 Liv Karen's frame... looks a bit different than usual. 1 +48 999007 201 1 500196 +49 999008 301 1 Karenina I hopped over straight from the work site. No time to switch outta this specialized frame. 1 +50 42 201 1 500166 +51 43 301 1 Lucia I didn't come on vacation to avoid you. I received a mission telling us to "wind down." 1 +52 52365 201 1 500196 +53 59595 301 1 Karenina I see... So it's a contest of who winds down the best, huh? Alright then! 1 +54 59596 301 Karenina Whatever it is, and whatever reason you give. You're not getting away this time! 1 +55 59597 301 Karenina Lucia is Lucia! Even if her memory data's gone all wonky, she's still the same Lucia I'm gonna beat! 1 +56 59598 302 I don't think Karenina is even listening... 44 +57 44 202 1 1 +58 45 201 1 500110 +59 46 301 1 Ayla Speaking of, I've been to various ruins, but it's my first time at a water park. 1 +60 47 301 Ayla We gotta have fun and play in a water park, right? So... how do we do that? 1 +61 48 302 ...We eat and drink, maybe? 50 ...We walk around, maybe? 58 +62 49 202 1 1 +63 50 201 1 500026 +64 51 301 1 Lee Eat and drink... Only you can do that, right, Commandant? 1 +65 53 201 1 1031001 +66 54 301 1 Liv Well, our sensory receptors can experience taste too. 1 +67 55 201 1 500166 +68 56 301 1 Lucia But it is not accompanied by the human feeling of satiety and pleasure. 1 +69 57 60 301 Lucia ...Well, it's still worth exploring this place, I think. 1 +70 58 201 1 500166 1 +71 59 301 1 Lucia ...Yeah, this place does seem worthy of exploration. 1 +72 60 301 Lucia Let's see what discoveries lie in store for us! 1 +73 61 201 1 1031001 1 +74 62 301 Liv Agreed! 1 +75 63 201 1 500026 +76 64 301 AniZhuanchangBegin 1 Lee Might as well. It's not like we're on an urgent mission right now. 1 +77 65 202 1 2 3 1 +78 66 101 Assets/Product/Texture/Image/BgStory/Bgstory206.png +79 67 401 1 7 +80 68 201 1 500105 1 +81 999009 301 AniZhuanchangEnd A little earlier, on the same beach where the Babylonia crowd is playing around... +82 69 301 1 Luna ... 1 +83 70 301 Looking up at the dark sky, reaching one's hand straight out. +84 71 301 Knowing not what one yearns for, bearing wishes for some things to come true. +85 72 301 ... +86 73 201 1 500008 -400 +87 74 201 2 500101 400 +88 75 301 1 Roland & Gabriel Miss Luna. 1 2 +89 76 301 ...Must be overthinking it. +90 77 202 1 2 1 +91 78 201 1 500105 +92 79 301 1 Luna Speak. 1 +93 80 202 1 2 1 +94 81 201 1 500008 -400 +95 82 201 2 500101 400 +96 83 301 1 Gabriel Miss Alpha is herding the target, and he is moving along the anticipated route. 2 +97 84 301 1 Roland As for me... The hunting grounds are ready. He will have no qualms dying with the funeral we've prepared him. 1 +98 85 202 1 2 1 +99 86 201 1 500105 +100 87 301 1 Luna You all know what to do. Yes? 1 +101 88 202 1 2 1 +102 89 201 1 500008 -400 +103 90 201 2 500101 400 +104 91 301 1 Gabriel Obliterate Shome. 2 +105 92 301 1 Roland His death shall deter his savior. 1 +106 93 202 1 2 1 +107 94 201 1 500105 +108 95 301 1 AniZhuanchangBegin 1 Luna Good. Do so. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01303BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01303BA.tab.bytes new file mode 100644 index 00000000..2f673782 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01303BA.tab.bytes @@ -0,0 +1,274 @@ + +KvI'Ob!:|B=٣H;z ٍ8m2 +Qܝw&jSf9|d@=SJ*zlJDї굫r bSUC}9g˭>QId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory184.png +2 2 401 1 210 +3 3 201 1 500166 1 +4 4 301 DialogEnable 1 Lucia (Inhales) 1 +5 5 301 Lucia (Exhales) 1 +6 6 201 1 1081001 2 +7 7 301 1 Kamui Capt., look! It's the beach! A beach that's just like the holos! 1 +8 8 301 Kamui Yo... Wazzat in the distance? Is that a beach chair? 1 +9 9 201 1 500110 +10 10 301 1 Ayla A place like this actually exists in the world... 1 +11 11 202 1 1 +12 12 301 The giant building behind encircles the beach and the sea. A silence takes over. +13 13 301 The slightly salty sea breeze blows the whimsical waves at you, causing droplets to fizzle on your face. It reminds you that this is not a holo-movie in Babylonia, but a place that physically exists. +14 14 301 And the fine sand beneath your feet too, seeps slowly into your tactical boots from your weight, scratching your instep. +15 15 201 1 1031001 1 -400 +16 16 201 2 500166 1 400 +17 17 301 1 Liv So this must be what Celica meant by a "vacation"... I think I'm starting to look forward to it. 1 +18 18 302 Yeah. 19 +19 19 301 Liv The beach and the sea breeze... It does make one want to wind down... 1 +20 20 301 Lucia Yawn... 2 +21 21 301 Lucia Hnnh, why... do I feel kinda sleepy? 2 +22 22 302 Constructs can feel sleepy? 257 +23 257 301 Lucia Hm... Probably an automatic response of our human-simulation modules... Commandant, can you help me turn it off? 2 +24 23 301 Liv It's a vacation, though, Lucia. Don't you plan on relaxing a little? 1 +25 24 202 1 1 +26 25 203 2 0.25 0 +27 26 204 2 6 +28 27 301 Being seen through, Lucia suddenly begins to feel at loss. +29 28 301 Lucia ...I'm just worried that there might be combat, from what happened earlier. 2 +30 29 201 2 1031001 1 +31 30 401 1 205 +32 31 301 RImgBg1Shake 1 Liv You have a point... THERE! 2 +33 32 301 While Lucia was talking, Liv has snuck around to the shallow waters behind Lucia and launched a handful of water at her. +34 33 201 2 500166 6 +35 34 301 PanelActor1Shake 1 Lucia Ah! Liv, what are you— 2 +36 35 203 2 0.25 -400 +37 36 201 1 1031001 1 400 +38 37 301 1 Liv I'm doing what they call a "water fight" back in the Golden Age. Lucia, join me! 1 +39 38 202 1 2 1 +40 39 301 The two girls step into the shallows and start splashing water at each other... +41 40 201 1 500026 +42 41 301 1 Lee Don't say I didn't warn you two when salt crystallizes in your joints... You'll have to pop them open for maintenance... 1 +43 42 302 Lee. 43 +44 43 301 Lee ? 1 +45 44 302 Take it easy. 45 +46 45 301 Lee ...Sigh, suit yourselves. 1 +47 46 202 1 1 +48 47 301 With Lucia and Liv in the lead, Sophia and Ayla also joins in the water fight. +49 48 301 Karenina was the last to join, but she laid waste to the most targets. +50 49 301 AniZhuanchangBegin ...Nobody had the slightest clue that her bazooka could fire water. +51 50 101 Assets/Product/Texture/Image/BgStory/Bgstory184.png +52 51 401 1 210 +53 52 301 AniZhuanchangEnd ... +54 53 301 ... +55 54 301 How much time has passed before today...? +56 55 301 You feel like you have been battling for a long, long time. +57 56 301 At that thought, you cannot help but look to the side... +58 57 301 ...And see Kamui trying to use his Big Kamui as a... surfboard?! +59 58 301 Chrome is trying to stop Kamui from doing so, but to little success. +60 59 301 ...And look at Kamui now all drenched. No way Big Kamui can float. +61 60 301 Speaking of, where is Liv and Lucia...? +62 61 201 1 500166 +63 62 301 1 Lucia Commandant. 1 +64 63 302 ? 95159 +65 95159 203 1 0.25 -400 +66 6369 201 2 1031001 400 +67 64 301 1 Liv You've been lying on the beach for a while. You might catch a cold. 2 +68 65 302 I feel pretty okay and comfortable. 66 Why don't you guys join me? 68 +69 66 204 2 1 +70 3632 70 301 Liv ...The surrounding temperature is indeed quite pleasant. I guess you'll be fine. 2 +71 68 204 1 1 +72 69 301 Lucia ...Okay, then. 1 +73 70 301 You hear sand shuffling—likely Lucia and Liv sitting down beside you. +74 71 301 Lucia Commandant. 1 +75 72 302 Yes? 73 +76 73 301 Lucia If there comes a day, when the battle against the virus is finally over... 1 +77 74 301 Lucia What will become of you, and us? 1 +78 75 302 There might be new battles to be fought, still. 76 I guess we'll all return to our daily lives. 83 +79 76 204 1 4 +80 77 301 Lucia New battles, huh... 1 +81 78 301 Liv That honestly makes me a bit mixed up. 2 +82 79 301 Lucia But no matter where we are, or who we serve... 1 +83 80 301 Lucia I am forever your blade, and this will never change. 1 +84 81 301 Liv And we fight... so that there will come a day where no one has to anymore. 2 +85 82 300 301 Liv So Commandant, if the day comes when you don't have to battle anymore... How would you like to live? I think Ayla mentioned that you have potential as an artist. 2 +86 83 204 1 6 +87 84 301 Lucia Will there finally be peace...? I surely hope so. 1 +88 85 301 Liv When the virus is gone, along with the threat of the Corrupted... 2 +89 86 301 Liv The things mentioned in the database about the Golden Age... Shopping malls, summer breaks, social networks—they will all come back, right? 2 +90 87 301 Lucia ...How would you like to live, then, Commandant? 1 +91 88 301 Lucia Would you like to study? Or work? If Ayla is right, you might have the potential to be an artist too! 1 +92 89 302 What do you think, Lucia? 85256 What do you think, Liv? 44458 +93 85256 202 2 1 +94 9995 203 1 0.25 +95 90 204 1 1 +96 91 301 Lucia If Ayla's saying , she must have her reasons. 1 +97 92 301 Lucia I'm also looking forward to what you will paint with a brush. 1 +98 301 202 1 2 1 +99 302 96 201 2 1031001 +100 44458 202 1 1 +101 5526 203 2 0.25 +102 93 204 2 1 +103 94 301 Liv I've read that people had to paint in order to capture special moments before holograms and sensory simulations were invented. 2 +104 95 96 301 Liv If these paintings were done by Commandant... I'd be looking forward to seeing what they depict. 2 +105 300 202 1 1 +106 8584 203 2 0.25 +107 96 301 1 Liv Speaking of, we never really had the opportunity to think about our "future," didn't we? 2 +108 369547 202 2 1 +109 52558 201 2 500166 +110 96325 301 1 Lucia No, we didn't. I wonder... what will our future look like? 2 +111 25875 202 1 2 3 1 +112 97 301 The... future? +113 98 301 You have no idea. +114 99 301 At least, your teachers from F.O.S. could not give you any answers about the future. +115 100 301 It has taken so long and so many sacrifices for Babylonia to have a chance to fight back the insurmountable odds. +116 101 301 To obtain the ultimate victory, Babylonia itself and everyone—this generation and beyond—from Babylonia offer themselves as kindling to humanity. +117 102 301 Your sacrifices will only end on the day the Punishing Virus no longer threatens humankind. +118 103 301 No one speaks of what happens afterward. Not your teachers, not the President. +119 104 301 Not to mention that the things Lucia talked about sound more like the past instead of the future— +120 105 301 The unattainable "Golden Age". Whenever you think about it... +121 106 302 (Smile mockingly) 107 (Smile wryly) 107 +122 107 201 1 500166 6 +123 108 301 1 Lucia Commandant? You realize you haven't said a word, right? 1 +124 109 302 I was just thinking about... 110 +125 110 302 ...Something funny. 111 +126 111 301 Lucia But, not everyone has Lucia's delicacy... 1 +127 112 301 Lucia What is it? 1 +128 113 301 You do not explain, and Lucia does not ask. +129 114 301 But not everyone can read the room... +130 115 201 1 1081001 1 +131 116 301 1 Kamui Commandant—whatcha talking about? 1 +132 117 203 1 0.25 -400 +133 118 201 2 500155 400 +134 119 301 1 Chrome I'm sorry, I already told him not to bother you... 2 +135 120 302 It's alright. 121 +136 121 204 1 2 +137 122 301 Kamui See? Commandant's not going to fault me! 1 +138 124 301 Chrome So...? That said, I must admit I'm curious about what you're talking about as well. 2 +139 999001 301 Seemingly drawn to the commotion, others begin to gather near you. +140 125 302 AniZhuanchangBegin Well... 126 +141 126 202 1 2 1 +142 127 401 1 208 +143 128 201 1 500155 +144 129 301 AniZhuanchangEnd 1 Chrome What happens after we win...? Truly, I have not thought about that. 1 +145 130 201 1 500127 +146 131 301 1 Sophia Neither have I. 1 +147 132 301 Sophia Will Asslam be able to stop if the Punishing Virus is no longer a threat? 1 +148 133 301 Sophia The people of Akdilek can then find a piece of fertile land like Jamilah said... 1 +149 134 301 Sophia ...They'll build a home again, brick by brick, like their ancestors. There will be enough food to feed everyone. 1 +150 135 302 It'll be so. 136 +151 136 301 Sophia But can the future really be that nice? 1 +152 137 301 Sophia ...No. I'll believe what you said, Commandant. 1 +153 138 201 1 500026 +154 139 301 1 Lee Why is everyone gathering here? 1 +155 140 203 1 0.25 -400 +156 141 201 2 1031001 1 400 +157 142 301 1 Liv I think we're discussing the future. 2 +158 143 301 Lee The future? What about it? 1 +159 144 201 2 1081001 1 400 +160 145 301 1 Kamui Aren't you the slow one, bro? We're talking about what happens after the Punishing Virus is defeated! 2 +161 146 301 Lee No one's your "bro"...! After the Punishing Virus is defeated? 1 +162 147 301 Lee That's indeed our goal... but it's true that we haven't thought about what will happen to us afterward. 1 +163 255 202 1 2 1 +164 148 201 1 500155 +165 149 301 1 Chrome Right. A natural "lifespan" means nothing to us Constructs anymore. 1 +166 150 301 Chrome Theoretically, all of us here will live to see that day. Except for... 1 +167 256 202 1 1 +168 151 301 ...You feel like everyone turns to look at you at the same time. +169 152 301 ...You should probably say something... +170 153 301 ...If only just to make everyone feels better. +171 154 302 What? 155 +172 155 302 I want to collect my pension alive. 156 +173 156 202 1 2 1 +174 157 201 1 1081001 2 1 +175 158 301 1 Kamui Hell yeah! You've been through so much with us, Commandant! 1 +176 159 301 Kamui I have absolute faith in you! 1 +177 160 201 1 500155 1 +178 161 301 1 Chrome True. The fight on the surface is going well. It's not a dream that we will establish some kind of safe zone. 1 +179 162 301 Chrome ...Back to the topic. Let's think about what happens after. 1 +180 163 201 1 500110 1 +181 164 301 1 Ayla Now, as the resident expert on the Golden Age, I'm the most qualified to speak on the "future"! 1 +182 165 201 1 500026 -400 +183 166 201 2 500155 1 400 +184 167 301 1 Lee Oh? 1 +185 168 301 Chrome That's true. 2 +186 169 202 1 2 1 +187 170 201 1 1081001 2 +188 171 301 1 Kamui Spit it out already! Do I get endless video games to play when the Punishing Virus is dealt with? 1 +189 172 201 1 500110 +190 173 301 1 Ayla I suppose... that's actually true. 1 +191 174 301 Ayla Considering the output of the game industry during the Golden Age... there will be an infinite number of games available to you, Kamui... 1 +192 175 201 1 500196 +193 176 301 1 Karenina And an infinite number of buildings the Engineering Force has to rebuild, I bet. The future doesn't sound as good all of a sudden. 1 +194 177 201 1 500155 +195 178 301 1 Chrome Kamui, stop fooling around... 1 +196 179 201 1 1031001 1 +197 180 301 1 Liv What about you, Lee? What would you be doing? 1 +198 181 201 1 500026 +199 182 301 1 Lee Me? I... never really thought about that. 1 +200 183 301 Lee If I have to pick something, I'd be working toward getting Murray away from Babylonia duties and that hazardous line of work... 1 +201 184 302 You're a good brother, Lee. 185 But what about you, Lee? 186 +202 185 187 301 Lee No, I don't think I'll actually do that. It's Murray's personal wish to work for Babylonia, after all. 1 +203 186 301 Lee That's why I said I never thought about it... I'm content to live to see the day the Punishing Virus is gone. 1 +204 187 201 1 500166 1 +205 188 301 1 Lucia How about we put our heads together and think of something? 1 +206 189 301 Lucia Let's do it, Commandant. 1 +207 190 302 ...Sounds fun. 191 +208 191 201 1 500026 +209 192 401 1 205 +210 193 301 1 Lee H-hold on... 1 +211 194 301 Everyone begins to chime in with what weird jobs from the Golden Age Lee should do... +212 195 201 1 500110 +213 196 301 1 Ayla What about a doctor? It fits Lee's characters. 1 +214 197 201 1 500026 +215 198 301 1 Lee I haven't received enough medical training to be any kind of doctor. 1 +216 199 201 1 500155 1 -400 +217 200 201 2 1031001 2 400 +218 201 301 1 Chrome I'm sure they'll rebuild "med schools" after the Punishing Virus is gone. 1 +219 202 301 Liv Perhaps they'll enroll Constructs as students... 2 +220 203 201 1 500110 1 -400 +221 204 301 1 Ayla Why won't he just "download" the information like how we download battle data...? 1 +222 205 301 Liv He can do that, sure, but it sounds nice to learn in a classroom, like how we listen to briefings, doesn't it? 2 +223 206 202 1 2 1 +224 207 201 1 500026 +225 208 301 1 Lee It sounds inefficient. 1 +226 209 201 1 500110 1 +227 210 301 1 Ayla Does that mean you want to find something similar to what you do now, Lee? 1 +228 211 301 Ayla Be a dual gunner like Cassidy Ross in "The Dancing Fishmonger Under the Moon"? 1 +229 212 201 1 500026 +230 213 301 1 Lee That's not a "legal" career. 1 +231 214 301 Lee Once the threat is gone, I'm sure people will start restoring "law" alongside "order." 1 +232 215 301 Lee So, count me out of those risky businesses. 1 +233 216 302 Then... 217 +234 217 302 ...What about an athlete? 218 +235 218 301 Lee ... 1 +236 219 201 1 500166 1 -400 +237 220 201 2 1031001 1 400 +238 221 301 1 Lucia ...I've never thought of that, but it sounds like a perfect match, surprisingly... 1 +239 222 301 1 Liv Indeed. I've read that swimmers in the past would study fluid mechanics for their performances... 2 +240 223 301 Liv It sounds like something Lee would consider. 2 +241 224 202 1 2 +242 225 201 1 500026 +243 226 301 1 Lee ... 1 +244 227 301 Suddenly... +245 228 401 2 1513 +246 229 201 1 500155 5 +247 230 401 1 102 +248 231 301 1 Chrome Show yourself! 1 +249 232 203 1 0.25 -400 +250 233 201 2 500196 400 +251 234 301 1 Karenina Stop right there! 2 +252 235 401 2 10007501 +253 236 301 RImgBg1Shake Almost immediately, Chrome extends his scythe and flings it while Karenina takes out her rocket launcher and bombards the direction where the movement came from. +254 237 302 Line formation! Start searching! 238 +255 238 301 AniZhuanchangBegin Everyone immediately forms a line, standing ten meters apart and moving forward, searching. +256 239 202 1 2 1 +257 240 101 Assets/Product/Texture/Image/BgStory/Bgstory191.png +258 241 201 1 500026 +259 242 301 AniZhuanchangEnd 1 Lee Here, Commandant. 1 +260 243 301 You find a large number of disorderly footprints where Lee is pointing. The recesses are also hiding capsules covered in sand. +261 244 401 2 1515 +262 245 301 Liv approaches and scans the capsules. +263 246 201 1 1031001 +264 247 301 1 Liv ...It's vital fluid, but something's wrong. This kind of vital fluid can only be found in early Constructs built in the Post-Pandemic Age. 1 +265 248 301 Liv But it's been injected with many other substances so that it's now half as effective as our current one. 1 +266 249 302 A Construct? 250 +267 250 301 Liv It seems so. 1 +268 251 201 1 500166 +269 252 301 1 Lucia We should pursue, Commandant. 1 +270 253 301 Friend or foe, you cannot just ignore it. +271 254 302 1 AniZhuanchangBegin Let's move. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01304BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01304BA.tab.bytes new file mode 100644 index 00000000..c1d47fa0 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01304BA.tab.bytes @@ -0,0 +1,126 @@ +KqJ9¦4x',PZULL85ڨ^yk s\[J"+c W1wlS\لQ!!}9>)_^01Oރ׹_HIzBUf~>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory192.png +2 2 401 1 102 +3 3 301 DialogEnable 1 The hurried pace, the footprints without a care for direction, the beach decorations that the person must have ran into... +4 4 301 These are all signs that the Construct under pursuit knows nothing about counter-tracking. +5 5 301 For someone to run in so flustered a fashion, they must, at the very least, be worth chasing. +6 6 302 Lee. 7 +7 7 201 1 500026 +8 8 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +9 9 301 1 Lee Here. 1 +10 10 302 Take Gray Raven and go up ahead. 11 +11 11 302 Chrome. 12 +12 12 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +13 13 201 1 500155 +14 15 301 1 Chrome Ready anytime. Strike Hawk will fully cooperate. 1 +15 16 302 Take Kamui and circle left. 17 +16 17 302 I'll go right. 18 +17 18 301 Chrome Got it. 1 +18 20 202 1 1 +19 21 301 The vital fluid footprints branch left and right curtly, but then eventually regroup. The regrouped trail tumbles toward the gate of the theme park in the distance. +20 22 301 You do not find any signs of a battle, or rather, this person seems completely incapable of fighting. +21 23 302 Lee, report. 24 +22 24 201 1 500026 +23 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +24 26 301 1 Lee Humanoid, male, Easterner-looking. He's stopped at the entrance of the theme park. 1 +25 27 301 Lee We're still just monitoring. Should we subdue the target now? 1 +26 28 302 Move in. 29 +27 29 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +28 30 202 1 +29 31 301 As imagined. +30 32 301 Looks like this Construct is not only completely oblivious to counter-tracking techniques, but is also heavily wounded. +31 33 301 Before prying any information out of his mouth, he will at least require emergency repairs. +32 34 302 Everyone, surround him. 35 +33 35 301 AniZhuanchangBegin Everyone Roger! +34 36 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png +35 37 401 1 201 +36 38 301 AniZhuanchangEnd The person being restrained by Lee is a man wearing a black trench coat. +37 39 301 He is restrained, but only so Liv can perform emergency treatment on him. +38 40 301 The Construct does not seem to be equipped with a functional Inver-Device. Even the frame design seems to be dated, harking back to the designs of Operation Acadia. +39 41 301 ...Could this be Daedalus technology? But the Purifying Force is out on a mission right now, so it is impossible to confirm with Bianca. +40 42 201 1 500184 +41 43 301 1 ??? ... 1 +42 44 302 Who are you? 45 +43 45 301 ??? ... 1 +44 46 202 1 1 +45 47 301 There is no response. +46 48 301 Which is expected. +47 49 301 Seems like external help might be required to identify this person. +48 50 301 Since this Construct's frame screams Operation Acadia period from up to down, someone in Babylonia might know his background. +49 51 301 It is still a crapshoot, but it should not hurt to ask. +50 52 302 (Connect to public channel) 53 +51 53 301 ...Someone might be able to help on Babylonia's public channel. +52 54 201 1 500004 +53 55 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +54 56 301 1 Asimov Oh? Aren't you folks on a vacation... Never mind. 1 +55 57 301 Asimov What is it? 1 +56 58 302 A little help scanning a Construct, Asimov? 59 +57 59 301 Asimov Sec. 1 +58 60 301 ... +59 61 301 Asimov What the—How did this frame withstand Corrupted attacks? 1 +60 62 302 Doesn't seem like he can fight. 63 +61 63 301 Asimov You've piqued my curiosity. Is Liv doing emergency repairs on him? 1 +62 64 302 Yes. 65 +63 65 301 Asimov I'll need Liv's Inver-Device for a short while to run a more comprehensive scan... Aaand, got it. 1 +64 66 301 Asimov ...It's the Ascension-Network. 1 +65 67 302 He's an Ascendant? 68 +66 68 301 Asimov That would have been a solid "yes" in the past, but after that Qu in Kowloong, I can't say for sure that he's the sort of Ascendant we know about. 1 +67 69 301 Asimov I'm going to need the speaker on your terminal. 1 +68 70 302 Go ahead. 71 +69 71 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +70 72 201 1 500184 +71 73 301 1 ??? ... 1 +72 74 203 1 0.25 400 +73 75 201 2 500004 -400 +74 76 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +75 77 301 1 Asimov Heh. I know you're listening. 2 +76 78 301 Asimov I've already found definite traces of Ascension-Network signals on you. But what is that hidden unknown function installed in your frame? 2 +77 79 302 Hidden function? 80 +78 80 301 ??? ...Just kill me. The contents within will self-destruct when I die. 1 +79 81 301 ??? Then that "Miss Luna" will never get it. 1 +80 82 301 ??? After all, you're all just expendable underlings like me, yes? I'm not saying a thing. 1 +81 83 301 Asimov This is related to that "Miss Luna"? 2 +82 84 301 ??? ...Cut the act. 1 +83 85 301 Asimov The people in front of you are the task force of Babylonia, not sent by that "Miss Luna" you mentioned. 2 +84 86 301 Asimov 【kuroname】, prove it. 2 +85 87 302 (Show unique ID code) 88 +86 88 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +87 89 202 2 1 +88 90 203 1 0.25 0 +89 91 301 ??? ...Why is Babylonia here? 1 +90 92 302 Ahem, just happened to be here, really. 93 +91 93 301 The mysterious man eyes you strangely, then doubtfully surveys the Constructs around him. +92 94 301 ??? You people have nothing to do with the Ascendants? 1 +93 95 302 Nope. 96 +94 96 301 ??? ...If you are indeed unaffiliated with the Ascendants, then perhaps... 1 +95 97 202 1 1 +96 98 401 2 1503 +97 99 401 1 102 +98 100 301 RImgBg1Shake Right at that moment, a black figure plummets from above your heads and lands, kicking up a cloud of dust. +99 101 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab 1 +100 102 302 Spread out! 103 +101 103 201 1 500166 5 +102 104 301 PanelActor1Shake 1 Lucia Commandant! 1 +103 105 401 2 1509 +104 106 301 Lucia grabs the handle on the back of your exoskeleton armor, then activates the jetpack behind her to carry you out of the billowing dust. +105 107 301 The others scatter as the dust clears, and the figure in the center of the dust cloud reveals himself. +106 108 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab +107 109 201 1 500008 1 +108 65424 301 It is a familiar face—Roland, the Ascendant. He lands between you and the mysterious man, who took the blunt of the impact and is knocked down onto the gravel once again. +109 65425 301 Roland lifts the man handily, then flings him to two Corrupted who followed his landing. They immediately pin the man to the ground. +110 65426 301 Then he turns. He surveys your group on the beach with his usual bemused expression. +111 110 301 1 Roland Hola amigos. 1 +112 111 301 Roland Nothing makes me happier than seeing you all alive and kicking. 1 +113 112 301 Roland After all, t'would be a shame if you died before I got to destroy you one by one... Wouldn't it? 1 +114 113 302 ...You. 114 +115 114 301 Roland Indeed. It's a me. 1 +116 115 301 Roland Why are you the one surprised? Try being me, seeing you here for some reason. 1 +117 116 302 What are you doing here? 117 +118 117 301 Roland Ah-ah-ah. No, no, that's not how it goes. No explanations for you. Because we, the Ascendants, are the masters, the host, here today. 1 +119 118 301 Roland And the master need not explain to the guest their presence. 'Tis the other way round, the guests are the ones to explain their reason of visit. 1 +120 119 201 1 500026 +121 120 301 1 Lee Cut the crap. Now that you're here, you're never getting away. 1 +122 121 201 1 500008 +123 122 301 1 Roland Oh, you animal! Bad! What a bad houseguest you make! 1 +124 123 301 Roland How fortunate you are though—I just have a thing for bad guests. 1 +125 124 301 1 AniZhuanchangBegin Roland So. 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Thought you could only bark like some rabid dog, turns out you can bite. +7 38 401 2 10006001 +8 8 301 RImgBg1Shake Roland grits his teeth to fend off another blow from Camu, but his stance is getting unsteady, even beginning to tilt back uncontrollably. +9 10 301 Camu Turn this frame! Back to! What it was! Now! +10 11 401 2 10001004 +11 12 301 AniZhuanchangBegin Roland draws his shotgun to fire six shots at Camu's face, then uses the opening to leap backwards. +12 3 101 Assets/Product/Texture/Image/BgStory/BgStory51.jpg +13 13 201 1 500008 +14 14 301 AniZhuanchangEnd 1 Roland Well, well. Looks like you'll be quite the hassle to euthanize. 1 +15 15 201 1 500175 5 +16 16 301 1 Camu Whatever. It's you, or me! 1 +17 17 202 1 1 +18 18 301 Camu is about to swing his greatsword at Roland's face, when dull mechanical thumps and a synthesized voice rings out behind Roland. +19 19 301 —Warning: intrusion detected in the underground area— +20 20 201 1 500008 +21 21 301 1 Roland Oh. Looks like our actual "main dish" is on the stage now. 1 +22 22 301 Roland Playtime's over. You'll have to excuse me. 1 +23 23 301 Roland —Anzus 1 +24 24 301 Just like earlier, Roland's whisper seems to be doing a number on Camu's hearing modules, causing great difficulty for Camu to even raise his greatsword. +25 25 201 1 500175 5 +26 26 301 PanelActor1Shake 1 Camu Roland... You stinky... 1 +27 27 201 1 500008 +28 28 301 1 Roland My child. You'll understand one day. 1 +29 29 301 Roland In the end, you will walk the same path. 1 +30 30 201 1 500175 +31 31 301 1 Camu Hmph. Just... you wait. 1 +32 32 201 1 500008 +33 33 301 1 Roland Let's see how long you can keep barking like that. 1 +34 34 202 1 1 +35 35 301 Roland turns away from the incapacitated Camu and exits. +36 36 301 1 AniZhuanchangBegin Leaving only Camu, now leaning on his greatsword, barely staying on his feet. \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01306BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01306BA.tab.bytes new file mode 100644 index 00000000..f8c1bfb6 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01306BA.tab.bytes @@ -0,0 +1,117 @@ +k-\0USG6bZm5;99=%*)m:Kق+]ƽYpQ؜| &$a^y谆+9 agȵo.js1YN=('ht@i=4, r1nId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory196.png +2 2 401 1 201 +3 3 301 DialogEnable It took you and the others ten minutes to reach Camu. +4 4 301 As soon as Liv is done with Camu's emergency repairs, Camu pulls himself up, trying to go after Roland. +5 5 201 1 500004 +6 6 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +7 7 301 1 Asimov I advise you to calm down. 1 +8 8 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +9 9 201 1 1081001 5 +10 10 301 1 Camu You can't stop me. 1 +11 11 201 1 500004 +12 12 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +13 13 301 1 Asimov Not that I'm planning to, but if your frame breaks down, Kamui will be goner than gone. 1 +14 14 301 Asimov You must know this deep down. Even if you wish to do battle, you must hand Kamui's frame out first. 1 +15 15 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +16 16 201 1 1081001 +17 17 301 1 Camu ... 1 +18 18 201 1 500004 +19 19 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +20 20 301 1 Asimov ...You're just like what the Kurono reports say. Well then, I have a proposal. 1 +21 21 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +22 22 201 1 1081001 5 +23 23 301 1 Camu ...What is it? 1 +24 24 201 1 500004 +25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 26 301 1 Asimov Kamui's frame must be sent back with his closed-off M.I.N.D. for a thorough examination. You are placing Kamui at risk every second you stay in his frame. 1 +27 27 301 Asimov At the same time, I know I can't stop you from going after Roland to settle scores, so I have a proposal—You return Kamui's frame, and I'll help you go after Roland in another way. 1 +28 28 301 Asimov Through Nikola's connections, we have fortunately found a frame that syncs well with your M.I.N.D. The performance might be slightly sub-par, but your functions will be relatively stable in it—in theory. 1 +29 29 301 Asimov You'll need some extra modifications to use it long-term, but for now, it can still handle around ten days of combat. 1 +30 30 301 Asimov You can't keep fighting with Kamui's frame, so you can have this instead. You go do whatever you want with this frame, while I figure out how to fix Kamui. 1 +31 31 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +32 32 201 1 1031001 7 +33 33 301 1 Liv Watch out! High energy reaction from above! 1 +34 34 401 RImgBg1Shake 2 10007501 +35 35 201 1 500026 +36 36 301 1 Lee What is Asimov even thinking, firing an airdrop from a railgun?! 1 +37 37 201 1 500004 +38 38 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +39 39 301 1 Asimov Specialized pod to withstand the impact. No faster way to get a frame and a surgery cabin delivered in an hour. 1 +40 40 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +41 41 201 1 1081001 +42 42 301 1 Camu ... 1 +43 43 201 1 500004 +44 44 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +45 45 301 1 Asimov What are you waiting for? I can perform the operation remotely, but you still have to connect to the transfer device yourself. 1 +46 46 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +47 47 201 1 1081001 +48 48 301 1 Camu Will Kamui be okay? 1 +49 49 201 1 500004 +50 50 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +51 51 301 1 Asimov I'm a scientist. We don't speak in absolutes. 1 +52 52 301 Asimov But, compared to the Ascendants and Kurono, I think we'd be at least a little more trustworthy... My personal opinion, of course. 1 +53 53 202 1 1 +54 54 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +55 55 301 Camu pouts, then pushes the crowd away and stomps toward the surgery pod. +56 56 201 1 1081001 +57 57 301 1 Camu ...I think Kamui told me some stuff about you. Name's Asimov, yeah? 1 +58 58 201 1 500004 +59 59 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +60 60 301 1 Asimov ...Oh? What did he say? 1 +61 61 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +62 62 201 1 1081001 +63 63 301 1 Camu "Guy's a weirdo. Only ever talks about tech and theory." 1 +64 64 301 Camu "Might not be fun guy. But def' not a bad guy." 1 +65 65 301 Camu extracts the connection cable from the pod and points it at the port on his frame. +66 66 301 1 Camu Sounds too optimistic for me, but I guess I can try believing in him. 1 +67 67 201 1 500004 +68 68 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +69 69 301 1 Asimov ...Trusting people willy-nilly. Sure gets on my nerves. 1 +70 70 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +71 71 201 1 1081001 +72 72 301 1 Camu Hah. Sure. 1 +73 73 401 2 1509 +74 74 301 Camu links the connection cable to his data port and sits on the ground, as if asleep. +75 75 201 1 500004 +76 76 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +77 77 301 AniZhuanchangBegin 1 Asimov I can't promise you Kamui will be ok, but I've never let anyone down before. And I'd like to keep that record. 1 +78 78 202 1 1 +79 79 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +80 80 301 AniZhuanchangEnd Some time passes... +81 81 401 1 202 +82 82 201 1 500004 +83 83 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +84 84 301 1 Asimov ... 1 +85 85 301 Asimov ... 1 +86 86 301 Asimov 【kuroname】. 1 +87 87 302 Here. 88 +88 88 301 Asimov Move Kamui's body away and open the drop pod door. 1 +89 89 202 1 1 +90 90 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +91 91 301 ... +92 92 201 1 500175 +93 93 301 1 ??? ... 1 +94 94 201 1 500004 +95 95 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +96 96 301 1 Asimov Okay. How's it feel having your very own body for once? 1 +97 97 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +98 98 201 1 500175 +99 99 301 1 Camu ...Exactly the same as before. 1 +100 100 201 1 500004 +101 101 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +102 102 301 1 Asimov Good. The frame is adjusted according to your data in Kurono. 1 +103 103 202 1 1 +104 104 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +105 105 301 Camu steps out of the airdrop cabin, moving and stretching his body. He then lifts his greatsword. +106 106 201 1 500175 +107 107 301 1 Camu Let's go. No time to waste. 1 +108 108 201 1 500155 +109 109 301 1 Chrome Wait! After switching into a new frame, you have to... 1 +110 110 201 1 500004 +111 111 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +112 112 301 1 Asimov Just give up. You can't stop the guy. 1 +113 113 302 What about Kamui's frame? 114 +114 114 301 Asimov Load him into the drop pod and press that blue button. It will return to a transport craft. 1 +115 115 301 Asimov The transport craft is set to return to Babylonia when it receives Kamui's frame. 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The connection underground is very unstable. I just found a place where I have signal. 1 +7 7 201 1 500004 +8 8 301 1 Asimov Good. 【kuroname】, transfer the visuals over. I'll run the analysis right away. 1 +9 9 201 1 500175 +10 10 301 1 Camu Hey, tech guy, hurry up. This place ain't all flowers and daisies even for me. 1 +11 11 201 1 500004 +12 12 301 AniZhuanchangBegin 1 Asimov Don't rush me. The more you rush, the slower it gets. 1 +13 13 202 1 1 +14 14 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +15 15 101 Assets/Product/Texture/Image/BgStory/Bgstory194.png +16 16 201 1 500008 +17 17 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +18 18 301 AniZhuanchangEnd 1 Roland Ahem... That's basically what happened. 1 +19 19 301 Roland There was a trip-up due to unexpected company, but the situation is still under our control. 1 +20 20 203 1 0.25 -400 +21 21 201 2 500105 400 +22 22 301 1 Luna Is that so? 2 +23 23 301 Luna So where is our main dish? 2 +24 24 301 Roland ... 1 +25 25 301 Roland He is now wandering in the center of the auto-building structure. It will take him quite a while to squirm out of that place. 1 +26 26 301 Roland Long enough that the others can get our plans on the surface sorted out. 1 +27 27 301 Luna ... 2 +28 28 301 Roland Please do not worry, Miss Luna. He can't do anything in this hunting ground of ours. 1 +29 29 301 Roland Of course, you need only will it, and I can arrange for the Corrupted to dispose of him—in advance, to prevent future problems. 1 +30 30 301 Roland He, and the data he holds, will pose no threat to you, milady. 1 +31 31 301 Luna No. Act according to plan. 2 +32 32 301 Luna I decide what to do with him. Not you. 2 +33 33 301 Roland ... 1 +34 34 204 2 13 +35 35 301 Luna Roland, do you find my decision disagreeable? 2 +36 36 301 Roland ...No. I would never. 1 +37 85 301 AniZhuanchangBegin ... +38 37 202 1 2 1 +39 38 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +40 54 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png +41 55 201 1 500008 +42 56 301 AniZhuanchangEnd 1 Roland Hm-hmm... Miss Luna, the deeper you hide your true purpose, the greater my curiosity grows. 1 +43 86 502 1500 AniZhuanchangBegin +44 84 202 1 +45 57 101 Assets/Product/Texture/Image/BgStory/Bgstory188.png +46 58 201 1 500004 +47 59 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +48 60 301 AniZhuanchangEnd 1 Asimov Scan complete. 1 +49 61 301 Asimov Looks like this panel is linked to the passages in various parts of the park. 1 +50 62 301 Asimov As for the other one... It's probably the park's power management switch. Still looking into it. 1 +51 63 301 Asimov You might want to get a move on. Pressing the wrong button shouldn't be that much trouble. I'll contact you when I make progress. 1 +52 64 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +53 65 201 1 500026 +54 66 301 1 Lee Then the only thing that's left, is... 1 +55 67 201 1 500175 +56 68 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +57 69 301 AniZhuanchangBegin 1 Camu 【kuroname】, I'll just press all the buttons and pull all the levers. The floor's yours after that. 1 +58 70 202 1 1 +59 71 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +60 72 101 Assets/Product/Texture/Image/BgStory/Bgstory191.png +61 73 201 1 500168 +62 74 301 AniZhuanchangEnd 1 Vera A theme park, huh... Just not a Vera place. 1 +63 75 301 Vera But, good enough as long as there's a battlefield for me to dance. Nothing else matters. 1 +64 76 301 Vera 21. 1 +65 77 301 No. 21 Ready. Awaiting orders. +66 78 301 Vera Noctis. 1 +67 79 301 Noctis Yeah, yeah, ready since time immemorial. Y'know them ravens and hawks seem to be in the same mission area. You sure that's okay? +68 80 301 Vera Who cares about them? We have our own mission. 1 +69 81 301 Noctis Yeah, but you and that Commandant... Wazzat-face? 【kuroname】? Ain't ya drummed up about 'em? +70 82 301 Vera Say one more word. I'll cut your head off, bring it back to Babylonia, and sew it on a service robot. 1 +71 83 301 1 AniZhuanchangBegin Noctis Fiiiiine fine... 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The defensive turrets destroy hordes of Corrupted with each volley. +12 12 201 1 500223 +13 13 301 1 Pulao Crew A The Corrupted can't even get close thanks to all the suppressive fire from Baxia's turrets... 1 +14 14 202 1 1 +15 15 401 2 10007502 +16 16 301 RImgBg1Shake Suddenly, the blast from a cannon crosses the broken bridge and crashes into the frontline. The soldier is thrown to the ground mid-sentence... +17 17 301 The blast can be seen coming from a Musashi VI that has stopped working, despite still being in a firing position with only its upper body left. +18 18 301 Laying on the ground, the shell-shocked soldier opens his mouth in surprise to see that he is still alive despite being near the impact point. +19 19 201 1 500224 +20 20 301 PanelActor1Shake 1 Chi Ling (Cough) 1 +21 21 202 1 +22 500 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +23 22 301 A mouthful of warm blood falls on the soldier's cheek. He looks up to see that Chi Ling had protected him just now. +24 23 301 However, Chi Ling's left arm is badly burned by the explosion. Blood spills down the corner of his mouth, dripping on the soldier beneath him. +25 24 301 Watching from behind, Qu rushes over. +26 25 201 1 500220 4 +27 26 301 1 Qu Medic! Chi Ling needs medical attention. 1 +28 27 201 1 500224 +29 28 301 1 Chi Ling I'm fine. 1 +30 29 301 Chi Ling raises his right hand to wipe the blood from the corner of his mouth and waves at Qu to stop her from calling a medic. +31 30 301 The soldier on the ground quickly gets up and trembles to help Chi Ling lean up against a barrier for cover. +32 31 301 Chi Ling Thanks. 1 +33 32 301 Chi Ling leans back and pats the soldier on the shoulder. +34 33 301 Chi Ling Don't lower your guard on the battlefield. Go, I'm not dying so easily yet. 1 +35 34 201 1 500223 +36 35 301 1 Pulao Crew A O-on it! 1 +37 36 202 1 +38 37 301 After the young soldier returns to the defensive line, Chi Ling looks back at Qu. +39 38 201 1 500220 4 -400 +40 39 201 2 500224 400 +41 40 301 1 Qu Enough, Chi Ling. 1 +42 41 301 Chi Ling It's okay. Just a flesh wound. I don't want to retreat from the frontline like this. 2 +43 42 301 Chi Ling takes out his tactical knife from his belt and begins to quickly cut off the charred portion of his left arm. +44 43 301 PanelActor2Shake 1 Chi Ling Nngh... Ugh. 2 +45 44 301 Chi Ling quickly takes a deep breath, then expertly wraps the neatly cut portion on his arm in gauze. +46 501 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +47 45 301 Chi Ling Don't worry, Lady Qu. It'd just get in the way. 2 +48 46 301 Qu You haven't changed a bit. 1 +49 47 301 Chi Ling Hehe, returning to formation. 2 +50 48 301 Seeing Chi Ling's expression, Qu knew in her heart that she could never persuade him to retreat. +51 49 301 1 AniZhuanchangBegin Qu Alright, let's get going. 1 diff --git a/Resources/table/client/movie/movies/MovieZX01511BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01511BA.tab.bytes new file mode 100644 index 00000000..cb16f710 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01511BA.tab.bytes @@ -0,0 +1,34 @@ +lCX"ѕ'$Unxі +r q.쀁[)D<{>a]t{66b7SP<@2#TɬT}|?wf}d 㹳rPTyId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory244.png +2 2 401 1 102 +3 3 201 1 500223 +4 4 301 DialogEnable 1 Pulao Crew Damn it, up there! 1 +5 5 202 1 +6 6 301 Hearing the soldier shout, the people on the frontline look up as fiery red mechanical clusters zip past the cloudy sky. +7 7 201 1 500220 4 +8 8 301 1 Qu Shoot them down. 1 +9 10 201 1 500223 -400 +10 11 201 2 500223 400 +11 12 301 1 Pulao Crew Roger! 1 2 +12 13 202 1 2 +13 14 301 The soldiers immediately dispatch troops to shoot at the sky. +14 15 201 1 500220 +15 16 301 1 Qu Chaofeng Crew, report the casualty count in the city. 1 +16 500 201 1 500223 +17 501 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +18 17 301 1 Chaofeng Crew The anti-air artillery intercepts most of the airstrikes, but a small number of Corrupted still manage to slip into the city. The guerrilla forces from the Pulao Crew exchange fire with the advancing Corrupted. 1 +19 502 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +20 18 201 1 500220 4 +21 19 301 1 Qu Tsk. 1 +22 601 201 1 500242 +23 602 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +24 20 301 1 Danhao This is the Bian Crew. Some defense turrets were destroyed during the airstrikes. Requesting backup. Repeat, requesting backup. 1 +25 604 202 1 +26 603 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 21 301 As the defensive barrage falter, the Corrupted on the other side of the bridge advance. They jump off the broken bridge and crumble into pieces from the fall, slowly piling into a path made of mechanical remains. +28 605 201 1 500220 +29 22 301 1 Qu Defensive line, retreat! 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Moyuan falls to the ground, letting the rain wash over her. +4 4 201 1 500237 -400 +5 5 201 2 500220 9 400 +6 6 301 1 Moyuan Home... I want to... 1 +7 7 301 Qu places her weapon between Moyuan's eyebrows. Qu's rain-soaked hair covers her eyes, obscuring her expression. +8 8 301 Qu You're home, Moyuan... 2 +9 9 301 Moyuan Home... 1 +10 10 301 Qu Welcome back. 2 +11 11 202 1 2 1 +12 12 301 Looking up at the sky, cold rain patters on Qu's cheeks. +13 13 301 1 AniZhuanchangBegin She gently exerts her wrist; the feeling of crumbling metal transfers through her weapon to her hand. The low mechanical hums ceases, leaving only the endless rain and the roars of gunfire to fill the world. diff --git a/Resources/table/client/movie/movies/MovieZX01513BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01513BA.tab.bytes new file mode 100644 index 00000000..ef4979ee --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01513BA.tab.bytes @@ -0,0 +1,69 @@ +r M.d)gCE[)UThd-R)` f[>=MWWl_c SܪK茶1e- 8Qeu#T%!Z sݯJ(s0wj +73[Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory240.png +2 2 401 1 202 +3 3 301 DialogEnable ———— +4 4 201 1 500220 9 +5 5 301 1 Qu All enemies clear on line III to VIII. Calling all survivors in all districts. You copy? 1 +6 6 301 Qu ...Is it too late already? 1 +7 7 301 Qu I knew it'd end like this from the beginning. But to see it with my own eyes... 1 +8 8 301 AniZhuanchangBegin Qu In this case, we shall do what we can. 1 +9 9 202 1 +10 10 401 1 22 +11 11 304 AniZhuanchangEnd Cut. Slash. Rend. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +12 12 304 I keep hacking away in the darkness. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +13 13 304 I have long forgotten how many enemies I killed, but I know that as long as there is even one Corrupted in front of me, I cannot stop. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +14 14 304 How long has the battle been going on for? Ten days? Half a month? It does not matter. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +15 15 304 Time means nothing. All I need is to keep hacking away to ensure the activation of Tabula Akasha. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +16 16 304 This is the only way that humanity can live forever—the only way that I, who has always been just a spectator, can become human. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +17 17 304 Yes. I may have a human body and human memory, but I have never felt like I was truly human. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +18 18 304 How quaint, Yin and Villier were probably right. After all, I was not born as a human being. I was born a monster. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +19 19 304 But over the many years, I have found my calling. I found my value as a human being. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +20 20 304 ... ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +21 21 304 My companions continue to die around me. My vocal cords no longer resemble that of a human from all of my screaming. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +22 22 304 No. I cannot fall now. I have to stay here to my very last breath. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png +23 23 304 AniZhuanchangBegin This is my purpose being born as the head of Kowloong. ffffffff 1 Assets/Product/Texture/Image/BgStory/BgStory0.png 1 +24 24 101 Assets/Product/Texture/Image/BgStory/Bgstory246.png +25 601 201 1 500244 +26 701 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +27 25 301 AniZhuanchangEnd 1 Heng Ji Lady Qu, the minds of all the people in the city have been backed up. 1 +28 702 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +29 26 201 1 500220 9 +30 27 301 1 Qu Aah... Good. 1 +31 28 202 1 +32 29 301 Heng Ji's voice travels over the communication channel. Qu knows that her mission is complete, and humanity has survived. +33 30 301 Relief causes Qu to crumble and kneel down on the battlefield. Her blade has long since become dull from killing so many Corrupted. Countless human corpses and Corrupted debris pile around her. +34 31 201 1 500067 +35 32 401 2 1508 +36 33 301 1 Corrupted —! 1 +37 34 301 The Corrupted roar and charge at Qu, but she merely closes her eyes. +38 35 201 1 500220 9 +39 36 301 1 Qu ? 1 +40 37 401 2 1506 +41 38 301 Death does not come, she instead hears the sound of machinery being crushed. +42 39 401 1 103 +43 40 201 1 500170 +44 41 301 1 Phecda It's not over yet. 1 +45 42 201 1 500169 +46 43 301 1 Prime We'll handle the rest of it. 1 +47 44 201 1 500220 9 +48 45 301 1 Qu You...?! How... 1 +49 602 201 1 500244 +50 46 301 1 Heng Ji Sorry, I couldn't stop them. 1 +51 47 301 Qu turns to see Heng Ji coming from the city gate. Phecda and Prime units follow quickly behind him, running past Qu to engage with the Corrupted. +52 48 301 Heng Ji Once they found out about the tech, they insisted that I modify them. 1 +53 603 201 1 500220 9 +54 49 301 1 Qu But... 1 +55 50 201 1 500170 +56 51 301 1 Phecda We know the price we paid. Our frames may be the same, but we have different hearts. And what binds our different hearts, is a common bond. 1 +57 52 201 1 500169 +58 53 301 1 Prime You and the others in Kowloong are willing to sacrifice your lives to protect Kowloong. Our willingness to risk modification pales in comparison. 1 +59 54 201 1 500220 9 -400 +60 604 201 2 500244 400 +61 55 301 1 Qu ... 1 +62 56 301 Heng Ji The war between mankind and the Punishing Virus may not end during our lifetimes, but Kowloong should not fight this war with mankind alone. 2 +63 57 301 Heng Ji With the support of Constructs, a new Kowloong Crew is born. 2 +64 58 301 Qu I see... 1 +65 59 301 Heng Ji Yes. And as the creator of the Tabula Akasha initiative, your path mustn't end here. 2 +66 60 301 Qu You're right... The completion of the data backup is only the beginning of the Tabula Akasha. 1 +67 61 301 1 AniZhuanchangBegin Qu Our history will not end like this. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX01514BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01514BA.tab.bytes new file mode 100644 index 00000000..d603812c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01514BA.tab.bytes @@ -0,0 +1,145 @@ +S|yv"o=~='^$ޗvtq]>- e Vd^ge15]Wƌ*v:sOw=o xE Z Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 999999 102 Lost Chapter The Life of Tai'E Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 888888 502 ThemeEnable +3 1 101 AniZhuanchangEnd 5000 Assets/Product/Texture/Image/BgStory/BgStory0.png +4 2 401 1 201 +5 3 401 2 1515 +6 4 301 DialogEnable Power supply initiating self-test. Scanning active partitions. Loading program. +7 1001 401 2 1515 +8 5 301 >>80%>>92%>>100%...... Entering system. +9 1002 401 2 1515 +10 6 301 Receiving sound waves. Processing environmental data. Verifying program<<<<< Current status: Secure. +11 7 301 —— +12 8 301 For a moment, HNB1 finds itself unable to analyze the current situation. That is, until a heavy blow bonks it on the head. +13 1005 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +14 9 301 AniZhuanchangBegin The bonk causes its visual module flickers weakly, and the viewfinder screen resumes operation after going dark briefly. +15 11 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg +16 12 301 AniZhuanchangEnd Appearing in the visual HNB1's visual field is a Tai'E unit—hanging upside down from above. +17 13 301 The Tai'E waves a blade in a very solemn manner. +18 14 401 2 1512 +19 15 301 HNB1's rope snaps, causing it to crash to the ground. +20 16 301 As it falls, HNB1's vision adjusts back to being upright. +21 17 301 Scanning……Kowloong Chamber of Commerce - Tai'E……HBG3. +22 18 401 2 1515 +23 19 301 Activating emotion module<<< +24 20 201 1 500231 +25 21 301 1 HNB1 ...HBG3? Where am I? Why did you tie me up? 1 +26 22 203 1 0.25 400 +27 23 201 2 500233 -400 +28 24 301 1 HBG3 I didn't do anything. You were hanging here when I found you. 2 +29 26 301 The two machines with identical exteriors stand opposite of each other, the stauncher one of the two returns its blade. +30 29 301 HNB1 What's going on here? 1 +31 30 301 HBG3 It's 4:44:23 p.m. on the 28th. We are located in an inspection facility 14 kilometers away from the main urban district. 2 +32 31 301 HBG3 We were scheduled to return back to the factory for routine inspection 14 days ago. But for some reason, we were left in this unmanned facility. 2 +33 32 301 HBG3 My faulty functions have also not been repaired. 2 +34 33 301 HNB1 Strange. I can't reach HQ. 1 +35 34 301 HBG3 Me too. According to KCC Pulao Crew regulations, we should report back to HQ. 2 +36 35 301 HBG3 Article 1 of the KCC Pulao Crew regulations, Tai'E shall not harm humans, or by inaction allow humans to come to harm; 2, Tai'E must obey orders from superiors; 3, when an order expires, Tai'E must return and await... 2 +37 36 301 HNB1 Hey, hey, hey, I know the regulations. They're hardwired into my brain. You don't have to repeat it line by line! 1 +38 37 301 HBG3 I'm just reminding you. I am perceiving a 35% chance that you will use this opportunity to go elsewhere. 2 +39 38 301 HBG3's speech stops HNB1 from fidgeting and looking around. +40 39 204 1 1 +41 40 301 HNB1 I can't help it... Curiosity is "human instinct." 1 +42 41 204 1 +43 42 301 HNB1 What about the batch of Tai'E sent with us for maintenance? Have you seen them? 1 +44 43 301 HBG3 I've been here since I was activated. I checked, but there are no other Tai'E or human beings here except us. The external power supply for the whole facility has been cut and we are locked in this inspection facility. 2 +45 46 301 HNB1 and HBG3 were originally a part of the 7th Division, which is subordinate to the Pulao Police Force. The police force usually carries out security work in the city with squads made up of two Tai'E units. +46 47 301 G3 is the latest model developed by the Fuxi Department in the HB Tai'E series, specializing in strategic analysis. B1 is an HN series model with a human emotion module, making it more oriented to the masses. +47 48 301 A squad utilizing both Tai'E models is often seen as the optimal composition. +48 51 301 HNB1 It has been fourteen days. Didn't any of the guards notice that we were missing? 1 +49 52 301 HBG3 Existing information is not enough to accurately assess the situation. It is possible that we are taken away by human beings through illegal means. 2 +50 53 301 HNB1 You can just say that we're stolen. 1 +51 54 301 HNB1 Them thugs in the lower city areas have a growing appetite, huh? It used to be just robbery and extortion, now it looks like they've shifted their focus to public property... 1 +52 55 301 HNB1 Oh, by the way, check to see if there are any dents or scuff marks on me. I just got it painted a month ago... uh, I mean, two months ago! 1 +53 56 204 2 10 +54 57 301 HBG3 ... 2 +55 58 301 HBG3 ...No dents or scuff marks. 2 +56 59 204 2 +57 60 301 HNB1 Good. But whoever stole me is still going to get it! 1 +58 61 301 AniZhuanchangBegin HBG3 Let's go turn on the backup power first. Then we will leave and report for duty back at the KCC. 2 +59 62 202 1 2 1 +60 63 101 Assets/Product/Texture/Image/BgStory/BgStory29.jpg +61 64 301 AniZhuanchangEnd —— +62 65 201 1 500231 400 +63 66 201 2 500233 -400 +64 67 301 1 HNB1 Hey, G3. I don't feel so good in here. 1 +65 68 301 HBG3 Robots don't feel good. 2 +66 69 301 HNB1 You don't get it. I mean, something's wrong here. 1 +67 70 202 1 2 +68 71 301 The two Tai'E units stand before the main control room. As HNB1 reaches out its finger and touches the door, a layer of dust falls down. +69 72 201 1 500231 400 +70 73 201 2 500233 -400 +71 74 301 1 HNB1 Is this an abandoned factory? 1 +72 75 301 HBG3 This inspection facility closed down four years ago. 2 +73 76 301 HBG3 ...You can access this information in your own database. 2 +74 77 301 HNB1 I know, but that takes the fun out of detective work. 1 +75 78 301 HBG3 You're strange... 2 +76 79 301 HNB1 How can you say that? I'm your predecessor! 1 +77 80 301 HBG3 I don't have the concept of "predecessor." 2 +78 81 202 1 2 +79 82 301 HBG3 stops scanning the surrounding environment, then crosses in front of HNB1 and steps into the room. +80 83 301 There are some supplies scattered on the ground. On the workbench, there is a half opened toolbox and a bag of moldy bread. +81 84 301 Unknown Creature Squeak— +82 85 301 A gluttonous rat hops down from the workbench and skitters away from HBG3's feet. +83 86 301 HNB1 seems to be right about the factory being abandoned. It is as if the workers all decided to go on a smoking break and never came back, leaving all the tools in the same place. +84 87 201 1 500231 400 +85 88 201 2 500233 -400 +86 89 301 1 HNB1 What happened here? 1 +87 90 301 HBG3 We don't have enough information. 2 +88 91 301 HBG3 But I suggest turning on the backup power first. 2 +89 92 202 1 2 1 +90 93 401 2 1507 +91 94 301 —— +92 95 401 2 1515 +93 96 301 System Emergency backup power restored. Preparing to execute command. +94 97 201 1 500231 +95 98 301 1 HNB1 Command? What command? 1 +96 100 301 The room suddenly lights up. The power seems to be gradually restoring, and the factory systems begin to operate. +97 101 201 2 500233 +98 102 301 1 HBG3 Come take a look at this. 2 +99 103 202 1 1 +100 999 401 2 1509 +101 104 301 A stand-alone device on the table projects a topographic map covered with massive patches of glowing red blots. +102 105 301 The terrain in the image quickly switches. The distribution of red patches in each area is different, indicating different levels of danger. +103 106 301 The final picture is a comprehensive analysis diagram, which rapidly flashes red, like a burning sea of fire. +104 107 201 1 500231 +105 109 301 1 HNB1 Where is this? 1 +106 108 201 1 500233 +107 110 301 1 HBG3 Near the Kowloong Chamber of Commerce. 1 +108 111 202 1 1 +109 112 301 ??? ...governs East Asia. It stands independent even from the World Government... +110 113 301 The bold voice of a young women broadcasts from the loudspeaker. +111 114 301 ??? The cities fall, one by one. But why are we still standing? +112 115 301 ??? Because countless brave warriors fought for Kowloong. It is the will of Kowloong that they bear. They fight against the virus, they prove to the world. Those red-eyes will rot and rust on Kowloong grounds. +113 116 201 1 500231 +114 117 301 1 HNB1 That voice... 1 +115 118 203 1 0.25 400 +116 119 201 2 500233 -400 +117 120 301 1 HBG3 The KCC Leader. 2 +118 121 301 HNB1 ...Qu. 1 +119 123 301 Qu We bear the same pride. We hold the same beliefs. +120 124 301 Qu Kowloong is a crystal, nucleated from history. Kowloongers do not fear war, because war cannot break the will of Kowloong. +121 127 301 HNB1 What's she talking about? Is there a war? 1 +122 128 301 HBG3 If my receiver isn't broken, yes. 2 +123 130 301 Qu War is always fraught with sacrifices. But as long as one last Kowloonger stands, until the moment that we all backup our minds—then victory will be ours. +124 131 301 Qu And from then on, there will be no sweeter victory than this one in the annals of Kowloong. +125 132 301 Qu The Kowloong Crew is the protector of the KCC. Every Corrupted we destroy, is another step toward our victory. +126 133 301 Qu They will pay for setting foot on the sanctum that is Kowloong. We will prove here that the virus can be defeated. Kowloong will live on, until the end of the world. +127 134 301 Qu This is a KCC city. Kowloongers, let us show those... pathetic—machines— +128 135 301 The broadcast stops, and the machine runs out of power. +129 138 301 HNB1 ... 1 +130 139 301 HBG3 ... 2 +131 140 301 HBG3 This broadcast took place while we were deactivated for fourteen days. During this time, Kowloong City has erupted into war. We must leave now. 2 +132 141 301 HNB1 A war? Broke out in just half a month? 1 +133 142 301 HBG3 At present, my analysis has found no discrepancy in the audio. I have the highest level of analytic capability in Kowloong. The possibility of error is 0.3852%. 2 +134 143 301 HBG3 I am designed for strategic analysis. According to an analysis based on previous data, the possibility of a war between humans breaking out is 12.252%. No matter the case, we must report for duty. 2 +135 144 301 HNB1 Yes, I know. But who are we fighting against?! She just mentioned the "Corrupted", didn't she? 1 +136 145 301 HBG3 She mentioned "Corrupted" and "Punishing Virus". 2 +137 146 301 HBG3 No matter what enemies we need to confront, us Tai'E units will destroy them. Tai'E were born to fight for Kowloong. 2 +138 147 301 HNB1 Alright, of course. 1 +139 148 301 HNB1 Okay then! I'm ready. Let's report back to the KCC. 1 +140 149 401 2 1501 +141 150 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 3 +142 151 301 System DANGER—Intruder alert! 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Toward the evacuation point. +5 4 301 The sun is rising from the south, casting a slanted ray of bright yellow light. He sees a shimmering dot in the north, like a star, glowing faintly. +6 5 301 He walks. Slowly. Forward. +7 6 301 Pulao Crew Look! More Corrupted incoming! +8 7 301 Pulao Crew All forces, prepare for battle! Fight back these sons of ****es! +9 858 401 2 10001004 +10 860 502 RImgBg1Shake +11 8 301 He holds the girl up like the Holy Grail. +12 9 301 A noise? B1…! My name is... +13 10 301 His receiver is damaged beyond repair, unable to distinguish the girl's cry from the surrounding clamor. +14 11 301 Pulao Crew Wait, is that a person? +15 13 301 1 Then he pushes the girl forward. 1 +16 15 301 Pulao Crew Ensure the child's safety! Damn it, the ****ing Corrupted are downright evil! +17 16 301 Pulao Crew Prepare to fire! Countdown! +18 1000 502 RImgBg1Disable DialogDisable +19 17 101 RImgBg1Enable Assets/Product/Texture/Image/BgCg/Cg1501_1.jpg +20 999 401 2 10001004 +21 18 301 DialogEnable HNB1 files through his memory disk, finding a scene of human heroes dying in battle. He tries to force out a smile. +22 19 301 Though he might look just like a cruel and frightening monster to the people... +23 20 301 But he knows that his mission is complete. After all, he is a Tai'E. He was created to protect humanity. +24 21 301 1 AniZhuanchangBegin After that, he never felt anything again. diff --git a/Resources/table/client/movie/movies/MovieZX01601BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01601BA.tab.bytes new file mode 100644 index 00000000..6c5c76d9 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01601BA.tab.bytes @@ -0,0 +1,421 @@ +0HlxЮCOUO`\R#K"jPdUB2-n=bv+R!'iV ] \jԨId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 10000 102 Fake Ascension Eden Fallen Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 10001 502 ThemeEnable +3 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory264.png +4 6524 401 1 209 +5 2 201 1 500004 +6 3 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +7 4 301 DialogEnable 1 Asimov The situation remains urgent. After confirming that there is no abnormality with the last section here, immediately proceed to the next area. 1 +8 5 301 DialogDisable Your surroundings begin to distort immediately after departing the redundant block. +9 5000 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +10 5001 202 1 1 +11 6 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +12 7 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +13 8 504 1 +14 9 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +15 10 301 DialogEnable Asimov's voice from the comms echoes inside your head. +16 11 301 Asimov 【kuroname】, do you copy? I know matrix immersions would create sensual distortions, but there's no time to waste! +17 12 301 Lucia C-C-Commandant... W-w-what's wrong...? +18 13 301 Lee Sensual... d-distort... S-stabilize the...c-connection... +19 14 301 AniZhuanchangBegin ... +20 15 101 Assets/Product/Texture/Image/BgStory/Bgstory264.png +21 16 301 AniZhuanchangEnd The surroundings become gray and fuzzy as you lose control of your body... +22 17 301 AniZhuanchangBegin In this strange and frightening experience, even the voices from your team members around you become distant... +23 18 101 Assets/Product/Texture/Image/BgStory/Bgstory261.png +24 6000 504 0 +25 19 401 1 208 +26 20 301 AniZhuanchangEnd A few hours ago... +27 21 301 Aboard Babylonia's deep space colonial ship, "the last Eden of humankind." +28 22 301 After finishing their work, the crews walk around the crowded cafes and bars located in the leisure module. +29 23 301 A transport craft carrying Task Force members and support mechanoids leaves the port for the surface, while another with minerals and roughly processed industrial goods returns from the conservation area on the ground. +30 24 301 In the distance, members of the logistics team stand at attention to make way for the passing teacher and children. +31 25 301 The teacher salutes the logistics team after all the children have gone through. +32 26 301 Teacher Thank you for your service. +33 27 301 The logistics leader salutes in return. +34 28 201 1 500005 +35 29 301 1 Logistics Officer Thank you everyone for your support! 1 +36 30 202 1 1 +37 31 301 AniZhuanchangBegin The logistics officers and children go their separate ways and proceed to their destinations. +38 32 101 Assets/Product/Texture/Image/BgStory/Bgstory260.png +39 33 301 AniZhuanchangEnd Eden 32-MO Module, Dominik Memorial Park. +40 34 201 1 500114 +41 35 301 1 Tour Guide Alright, children. We've arrived at Dominik Memorial Park on the top level of the core axis. 1 +42 36 301 Tour Guide For information on Dominik's achievements, please turn to Part B of Chapter Two in your digital guides... 1 +43 37 301 Children Ok— +44 38 301 Tour Guide As we all know, the "New Earth Almanac" was issued in the year 2130 of the New Earth Calendar... 1 +45 39 301 AniZhuanchangBegin The children listen carefully to the tour guide's explanation, occasionally gasping in awe. +46 40 202 1 1 +47 41 101 Assets/Product/Texture/Image/BgStory/Bgstory266.png +48 42 301 AniZhuanchangEnd Worker A Did you hear the news? Is the leadership—om nom—haffing an—nom nom—emergeshy meeching today? +49 43 301 Worker B It's just another regular meeting. The President's not even there. And quit talking with your mouth full and finish your breakfast, will ya? +50 44 301 Worker A Gulp... I heard the engineering force had an urgent assembly this morning. Think everything's alright? +51 45 301 Worker B We got the Parliament and Gestalt in the sky, and the Task Force on the ground. What's there to worry about? Let's just mind our own business. +52 46 301 Worker A Guess you're right... ****, only six minutes left. Hope we can make it! +53 47 301 Worker B Don't come cryin' to me lookin' for meds if you get heartburns from eating on the road. +54 48 301 AniZhuanchangBegin Slightly flustered, the workers exit the stairwell and hurry toward Parliament. +55 49 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +56 50 301 AniZhuanchangEnd Task Force Member What's the schedule for today? +57 51 301 Controller The briefing will begin soon. Please proceed to briefing room 302-B... +58 52 301 Intelligence Force Member Today's routine HUMIT intel summary, priority: intermediate. +59 53 301 Controller Understood. Go over there and fill out the report... +60 54 401 1 203 +61 55 401 2 1501 +62 56 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +63 57 301 AniZhuanchangBegin —Suddenly, an untimely alarm disrupts the peaceful moment. +64 58 101 Assets/Product/Texture/Image/BgStory/Bgstory261.png +65 59 401 2 1501 +66 60 301 AniZhuanchangEnd Researcher ...What's happening? +67 61 301 Broadcast All passengers in the Eden 16-B module, please evacuate this module within ten minutes. +68 62 301 Broadcast Emergency thermal ventilation through the 16-B-C1 and C2 dispersal systems will be initiated. +69 63 301 Broadcast This is not a drill. Repeat, this is not a drill. +70 64 301 Soldier Please leave the premises immediately. Follow orders from the Military Constructs and take refuge. +71 65 301 Researcher Refuge? W-wait... +72 66 301 Seeing the researcher not reacting immediately, the two soldiers grab the researcher and move without so much as an explanation. +73 67 301 Soldier Sorry, please cooperate. We have no time to waste. +74 68 301 Researcher No, I... I'm waiting for someone here... +75 69 301 Soldier You can rest assured that no one's coming here now. +76 70 301 AniZhuanchangBegin Researcher Hey! You— +77 71 101 Assets/Product/Texture/Image/BgStory/Bgstory260.png +78 72 401 2 1501 +79 73 201 1 500114 +80 74 301 AniZhuanchangEnd 1 Tour Guide What's going on? 1 +81 75 301 Child A Look! The signs and banners! They're all red! +82 76 301 Child B I've never seen this before... My dad told me that if you see them turn red, something bad is about to happen! +83 77 301 Soldier Please leave the premises immediately. Follow orders from the Military Constructs and take refuge. +84 78 301 Tour Guide What? You... I... 1 +85 79 301 Soldier There's no time. We must proceed to the shelter! +86 80 301 Tour Guide Eh... O-of course. 1 +87 81 301 AniZhuanchangBegin Soldiers line up to escort the children and the tour guide to the nearby shelter. +88 82 202 1 1 +89 83 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +90 84 401 2 1501 +91 85 301 AniZhuanchangEnd The bridge area is already in chaos five minutes after the alarm. +92 86 301 Almost all terminals are flashing warnings in red. Up above, the altitude indicator continues to plummet. +93 87 401 2 1501 +94 88 301 System Notice W A R N I N G. Power reducing in Fusion Units 1 to 16. +95 89 401 2 1501 +96 90 301 System Notice W A R N I N G. Orbital height fluctuation: minus 479 meters. +97 91 301 System Notice W A R N I N G. Orbital height fluctuation: minus 523 meters. +98 92 301 System Notice W A R N I N G. Orbital height fluctuation: minus 599 meters. +99 93 401 2 1501 +100 94 301 Chief of Bridge Officers Hey! Controller! Our altitude is dropping! What the hell is going on?! +101 95 301 Controller Hold on, I'm checking... Dammit, all the query requests sent to Gestalt have timed out! +102 96 301 Technician I'm on it! Transfer virtual jumper... ****! Connection rejected? That's never happened before... +103 97 301 Technician Right... I-is Chief Technician Asimov here? +104 98 301 Chief of Bridge Officers ...Asimov was just called into a meeting. +105 99 301 Technician In that case, I'll inform the Engineering Force, the Support Force, and the personnel on duty in the engine room first. +106 100 301 Controller Then I'll find someone to go to the conference room. Now is not the time to worry about interrupting a meeting. +107 101 301 But then, the controller notices a warning flashing on the nearby terminal, requesting immediate attention. The operator that should have been attending to it, however, is missing. +108 102 301 Controller Dammit... All hell has broken loose. Was he called to handle some other issue? +109 103 301 Controller The controller tries to operate the other terminal himself, but a more urgent situation suddenly appears on his own. +110 104 301 All he can do is operate the one in front of him and shout— +111 105 301 Controller I need a hand here— +112 106 201 1 500026 +113 107 301 1 Lee Here. Give me access. 1 +114 108 301 Lee quickly walks to the terminal and presses a button to activate it, expanding the interface. +115 109 301 Lee Gravity engines operating at 22.7%. Babylonia is falling. 1 +116 110 301 Lee You have to deploy the Engineering and Support Forces to all energy sectors immediately. Where's Celica? 1 +117 111 202 1 1 +118 112 301 Controller Ms. Celica and President Hassen are in the conference room. +119 113 301 Controller ...Why are you here? +120 114 201 2 500166 600 +121 115 201 3 1031001 -600 +122 116 201 1 500026 +123 117 301 1 The controller looks at Lee, and behind him stands Lucia, Liv, and... +124 118 301 Controller Commandant 【kuroname】, you and the Gray Ravens should be... +125 119 301 Lee We've just finished our mission and returned. 1 +126 120 301 Lucia We wanted to report to Ms. Celica and President Hassen on the bridge first, but... 2 +127 121 301 Military Construct Are you 【kuroname】 and the Gray Ravens? +128 122 302 Yes. 123 +129 123 301 Military Construct Come with me. President Hassen wants to see you. +130 124 302 But... 125 +131 125 301 Military Construct Save it for later. +132 126 302 ...You got it. 127 +133 127 301 Lee Then let's go. Remember to contact the Engineering Force and the Support Force like I told you. 1 +134 128 301 AniZhuanchangBegin Controller O-of course. +135 129 202 1 2 3 1 +136 130 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +137 131 101 Assets/Product/Texture/Image/BgStory/BgStory82.jpg +138 132 201 1 1111001 5 -400 +139 133 201 2 500167 5 400 +140 134 301 AniZhuanchangEnd 1 Bridget ...****! What's wrong with the engines? Why have they all stalled?! 2 +141 135 301 Bridget And... Gravity engines operating at 19.6%! We're still falling! 2 +142 136 301 Karenina I was going to ask you! We've fallen almost 1,000 meters while we talk! 1 +143 137 301 Bridget Forget it! We'd be fine as long as the power is restored, but the exhaust valve terminal keeps returning error messages! 2 +144 138 301 Karenina Bridget! Tell your people to turn off the automatic controls of all the exhaust valves! If more than 5% of them are still blocked by the ****ing safety regulations, we're dead meat! 1 +145 139 301 Bridget What do you think I'm doing! Team 4 and Team 8, are you in position?! 2 +146 140 301 RImgBg1Shake Engineer Construct Boss! The secondary unit said that the R3 pipeline is also busted! +147 141 301 Bridget Dammit... If this keeps up, there's only one outcome. 2 +148 142 204 1 +149 143 301 Karenina What do you mean? 1 +150 144 301 Bridget If we can't restore the engines, we 'll crash into the ground. 2 +151 145 204 1 5 +152 146 301 Karenina ...****! Babylonia will be blown to pieces long before we hit the ground! If the enemy has some goddamn railguns or anti-aircraft guns pointing at us once we're close enough— 1 +153 147 301 Karenina Hurry up with the exhaust system restoration, or the core and the ejector will be gone! 1 +154 148 301 Engineer Construct The staff from C1 and C2 dispersal systems have evacuated. Initiating exhaust ventilation! But... +155 149 301 Karenina But what?! 1 +156 150 301 Engineer Construct The module's air conditioning system hasn't been switched to circulation mode, so the exhaust... +157 151 301 Karenina The exhaust isn't ventilating! Got it! I'll take care of it myself! 1 +158 152 301 Bridget Really? But the exhaust outside is too hot! 2 +159 153 301 AniZhuanchangBegin Karenina I'm a Construct! I'll be fine! Just disassemble me, hang me up, and clean my parts if things go south! 1 +160 154 202 1 2 1 +161 155 101 Assets/Product/Texture/Image/BgStory/Bgstory232.png +162 156 401 2 1501 +163 157 401 1 202 +164 158 301 AniZhuanchangEnd Preparation Room. +165 159 302 Why are we brought here? 160 +166 160 302 What's going on? 161 +167 161 201 1 500166 -400 +168 162 201 2 500026 400 +169 163 301 1 Lucia Did something go wrong with the mission? 1 +170 164 301 Lee Even so, it would have been discussed during the mission review. 2 +171 165 301 Lee Not to mention, we've received notification that Babylonia is falling. It doesn't appear to be a drill. 2 +172 166 301 Lucia Babylonia is falling, and we're told to sit here and wait? 1 +173 167 301 Lee It's an order from President Hassen. I'm sure he has his reasons. 2 +174 168 302 AniZhuanchangBegin Alright, let's wait then. 169 +175 169 202 1 2 1 +176 170 101 Assets/Product/Texture/Image/BgStory/BgStory40.jpg +177 171 401 1 22 +178 172 301 AniZhuanchangEnd Earlier... +179 173 301 With no chair in his cabin, Hassen sat upright on his bed. +180 174 301 Having lived a modest life for so many years, Hassen remained remarkably stalwart even as the President. +181 175 301 He would wake up, shower, and go back and forth between his chamber and the bridge. With his minimalist lifestyle, no one cared if he were to leave his door open. Not even rats would visit such a plain chamber. +182 176 301 But this time, having just woken up, he had no intention to head to the bridge immediately. +183 177 201 1 500011 +184 178 301 1 Hassen That nightmare again... 1 +185 179 301 Hassen How many times has it been? 1 +186 180 301 Hassen First, it was the "Downtown Tyrant", then the City 104, then... 1 +187 181 301 Hassen Hmph... I'm gettin' old. My memory isn't quite like what it used to be. I can't remember much of anything anymore. 1 +188 182 301 Hassen Paz... Jaskier... Ledger... Grey... David... Wu... Aoki... 1 +189 183 301 Hassen All of the people that I've met along the way... Are they all just faceless names now...? 1 +190 184 301 Hassen quietly reached for his left eye and touched the eye patch made of cloth and metal. The doctors warned him not to open it except during routine check-ups at the infirmary. +191 185 301 Yet he still reached for it, knowing that only a hole remained. +192 186 301 And when his finger touched the cloth, he felt a sharp twinge of pain—something he wanted to feel right now. +193 187 301 Phantom pain surrounded the empty eye socket, gradually spreading down his neck to the other wounds on his body. +194 188 301 AniZhuanchangBegin Every wound the pain flowed through seemed to awaken something in his memories. Something that would otherwise fade away with age. +195 189 401 2 1516 +196 190 401 1 202 +197 191 301 AniZhuanchangEnd ??? President. +198 192 301 Hassen ... 1 +199 193 203 1 0.25 -400 +200 194 201 2 500001 400 +201 195 301 1 Celica President? 2 +202 196 301 Hassen ...Is it time? 1 +203 197 301 Celica Everyone is waiting for you. 2 +204 198 301 Hassen I'll be there momentarily. 1 +205 199 301 AniZhuanchangBegin Hassen If the Gray Ravens return... Have them wait in the preparation room. 1 +206 200 202 1 2 1 +207 201 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +208 202 301 AniZhuanchangEnd The Babylonian conference room was bustling with a crowd of people. +209 203 401 1 1509 +210 204 301 As the automatic doors opened, Hassen and Celica entered the conference room one after another, and the commotion of the crowd subsided in an instant. +211 205 301 Everyone had their eyes on Hassen, including Asimov and Nikola sitting off to the side. Hassen took his seat under their gazes. +212 206 201 1 500011 -400 +213 207 201 2 500001 400 +214 208 301 1 Hassen Celica, let's begin. 1 +215 209 301 Celica Yes, President. Everyone, this is the situation we are facing now... 2 +216 210 301 Celica said as she opened a series of high-definition remote sensing imagery on the holo-screen. +217 211 202 1 2 1 +218 212 301 The first area to bear the brunt of the attack was the northern seaside, which has just begun to thaw. On the coastline, the destroyed ports and beyond show signs of damage, but the settlements are largely intact. +219 213 201 1 500001 4 +220 214 301 1 Celica Prior to that, we experienced a wide range of data interference and jamming around New Murmansk. 1 +221 215 301 Celica The jamming method was very similar to what we experienced at Venus Splash Park. We speculated that it was the work of an Ascendant, which was later confirmed by Team Ouroboros. 1 +222 216 301 Celica Soon after that, the Forest Guard in New Sophiasburgh and the Forsaken stationed nearby began to mobilize towards New Murmansk. 1 +223 217 201 1 500012 +224 218 301 1 Nikola But subsequent surveillance records from Team Scarab and Team Caribou showed that both the Forest Guard and the Forsaken were impeded about 30 kilometers outside of New Murmansk. 1 +225 219 201 1 500001 4 +226 220 301 1 Celica ...Correct. They were stopped for three hours until the Ascendants retreated, letting the Forest Guard and Forsaken pass. 1 +227 221 301 Celica We are still investigating the motive behind the Ascendants. 1 +228 222 301 Celica As for reports on casualties... I know the data might seem ludicrous, but please believe the first-hand reports from our Support Force. 1 +229 223 301 Celica The old Nefheim Institute sustained heavy damage, so almost all reports overestimated the casualty counts. But after over two weeks of search and rescue, we have found that the casualty is far below previous estimates. 1 +230 224 201 1 500011 -400 +231 225 201 2 500012 400 +232 226 301 1 Nikola …Hmph, what was that? Were they pitying us? 2 +233 227 301 Hassen What do you mean? Maybe it's just... Some people are just unreasonable. Whatever the reason... I'll take it as a sign of luck. 1 +234 228 202 1 2 1 +235 229 201 1 500004 +236 230 301 1 Asimov President. 1 +237 231 202 1 1 +238 232 201 1 500011 -400 1 +239 233 201 2 500012 400 1 +240 234 301 1 Nikola I believe you are here just to observe and offer consultation. 2 +241 235 301 Hassen That's fine, Asimov. Say what it is you have to say. 1 +242 236 202 1 2 1 +243 237 201 1 500004 +244 238 301 1 Asimov This is more of a threat than it is luck. Based on the series of occurrences at New Murmansk— 1 +245 239 301 Asimov I believe the Ascendants have shown significant strength, and the restrain to match it. 1 +246 240 301 Asimov Unlike conventional artillery, they were capable of precision attacks. Otherwise, at least half of the people in New Murmansk would have died. 1 +247 241 301 Asimov Whether it was a demonstration of strength or simply because there were hints of humanity within them—I couldn't care less. 1 +248 242 301 Asimov What I care about the most is how will we view this threat? 1 +249 243 301 Asimov Tifa, Metropolis, New Murmansk... After what happened in Metropolis, it is highly likely that they have control over Huaxu. 1 +250 244 301 Asimov President, they aren't just a few dozen disorganized soldiers using rusty rifles and lies to catch us off guard. 1 +251 245 301 Asimov They've already become a highly organized threat with targeted hostility towards Babylonia. 1 +252 246 301 Asimov Therefore, my suggestion as a consultant is to fully disclose information on the Ascendants, and mobilize all of Babylonia—not just the Task Force—to deal with them. 1 +253 247 202 1 1 +254 248 201 1 500011 -400 1 +255 249 201 2 500012 400 1 +256 250 301 1 Nikola I agree. 2 +257 251 301 Nikola I've always advocated taking the initiative with a full-scale attack. 2 +258 252 301 Nikola Enlist everyone into combat roles, and push the Ascendants into our firing range through saturation attacks... 2 +259 253 301 Hassen You're calling for the complete military mobilization of Babylonia. 1 +260 254 301 Hassen I cannot agree to this. 1 +261 255 301 Nikola Hmph, and that's one of the reasons why we haven't made any progress, isn't it? 2 +262 256 301 Hassen ... 1 +263 257 301 Nikola Hassen, I mean it this time. Now is the time to decide. 2 +264 258 301 Nikola If there were nothing worth saving on the surface when we finally decide to launch a full-scale attack, it would be too late. 2 +265 259 301 ... +266 260 301 An awkward and perilous silence hung over the conference room. +267 261 301 Celica looked at Asimov, who shrugged helplessly. +268 262 301 Everyone present could do nothing but look at Hassen and Nikola expectantly. +269 263 301 Hassen ... 1 +270 264 301 AniZhuanchangBegin Nikola ... 2 +271 265 202 1 2 1 +272 266 101 Assets/Product/Texture/Image/BgStory/BgStory48.jpg +273 267 401 1 203 +274 268 401 2 1501 +275 269 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +276 270 502 RImgBg1Shake +277 271 301 AniZhuanchangEnd Right at that moment, the unceasing buzzing of the alarm disrupted their confrontation. +278 272 201 1 500004 +279 273 301 1 Asimov What's going on?! 1 +280 274 201 1 500019 +281 275 301 1 Logistics Construct It's an emergency! Mr. Asimov, come with me. Everyone else, please proceed to the shelter on 37C immediately! 1 +282 276 201 1 500011 +283 277 301 1 Hassen Hold it. What's going on? 1 +284 278 201 1 500019 +285 279 301 1 Logistics Construct The engine group has issued an alert throughout the entire ship. Power is decreasing, and Babylonia is entering a free fall! 1 +286 280 201 1 500004 +287 281 301 1 Asimov ...What?! How about the Engineering and Support Forces? 1 +288 282 201 1 500019 +289 283 301 1 Logistics Construct They're already at the scene, but they can't be certain that they can fix it! 1 +290 284 201 1 500004 +291 285 301 1 Asimov I'll be right there! Take everyone else to the shelter! 1 +292 286 203 1 0.25 400 +293 287 201 2 500011 -400 +294 288 301 1 Hassen No, I'm coming with you. 2 +295 289 301 Asimov ...I can't guarantee your safety. 1 +296 290 301 Hassen You'll be in trouble if there is a button that says "highest clearance only," but no one with the clearance there to press it. 2 +297 291 301 AniZhuanchangBegin Asimov Alright... If you insist. 1 +298 292 202 1 2 1 +299 293 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +300 294 101 Assets/Product/Texture/Image/BgStory/BgStory82.jpg +301 295 201 1 500028 +302 296 301 AniZhuanchangEnd 1 Support Force The President and Chief Technician are here! 1 +303 297 201 1 500167 5 400 +304 298 201 2 1111001 -400 +305 299 301 1 Bridget President! 1 +306 300 204 2 5 +307 301 301 Karenina President Hassen! What are you doing here?! 2 +308 302 201 1 500011 -400 +309 303 201 2 500004 400 +310 304 301 1 Hassen We don't have time for that. What's the situation? 2 +311 305 201 1 500167 4 400 +312 306 201 2 1111001 -400 +313 307 301 1 Bridget Our power has dropped to critical. 1 +314 308 301 Bridget Now it's impossible to maintain orbital altitude. 1 +315 309 301 Karenina Yeah, but the problem is... It's not an issue with the hardware. 2 +316 310 203 1 0.25 +317 311 203 2 0.25 -600 +318 312 201 3 500004 600 1 +319 313 301 1 Asimov ...What do you mean? 3 +320 314 301 Karenina All of the gravity engines are stalling. 2 +321 315 301 Karenina It seems that something is sending them a constant stream of forced shutdown commands. 2 +322 316 301 Bridget What? 1 +323 317 301 Asimov Even if you ignore this command, it initiates a countdown sequence, which overwrites the normal ignition command. 3 +324 318 301 Karenina ...Hence the stalling. 2 +325 319 301 Asimov As for the source... 3 +326 320 301 Asimov ...They have to be direct commands from the head of the program, set with the highest priority to circumvent any interference from the fault-tolerant system. 3 +327 321 301 Karenina ...Call me crazy, but I think there's something wrong with Gestalt. 2 +328 322 301 Asimov How is that possible... 3 +329 323 202 1 2 3 1 +330 324 201 1 500011 +331 325 301 1 Hassen We can figure that out later. Karenina, how sure are you? 1 +332 326 201 1 1111001 +333 327 301 1 Karenina About sixty percent. Regardless, there isn't an issue with the hardware. 1 +334 328 301 At this time, Hassen's portal terminal suddenly rang. He opened the terminal before looking up at Asimov. +335 329 201 1 500011 +336 330 301 1 Hassen Karenina and Asimov, come with me. And ask someone to bring the Gray Ravens to the conference room. 1 +337 331 301 Hassen Looks like we'll have to put the discussion we planned with them on hold and solve the issue at hand. 1 +338 332 301 AniZhuanchangBegin Hassen Bridget, take some men to try and restore the thrust. Buy us as much time as you can. 1 +339 333 202 1 1 +340 334 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +341 335 401 1 101 +342 336 301 AniZhuanchangEnd After anxiously waiting, you are called to the conference room. +343 337 302 What's going on? 338 +344 338 201 1 500011 -400 +345 339 201 2 500004 400 +346 340 301 1 Hassen ...I'm sorry. Unfortunately, we don't have time to have our discussion as originally planned. We have to concentrate on dealing with the current crisis. 1 +347 341 301 Hassen Asimov. 1 +348 342 301 Asimov Um let me see... Well, this is not what I was expecting, so pardon me while I try to figure out how to phrase it... 2 +349 343 301 Asimov Alright, well... 2 +350 344 202 1 1 +351 345 203 2 0.25 +352 346 301 Asimov As you can see, the ship is at 10% power, and reports show four groups of gravity engines being taken over and locked in to propel in the opposite direction at maximum capacity, causing our rapid descent. 2 +353 347 301 Asimov While we speak, Babylonia is plummeting towards the ground at an increasing speed. 2 +354 348 301 Asimov The cause of this crisis is unknown. I speculated that it was from an update made to Gestalt... but I have just discovered a vulnerability in the program. I'm sure you understand the seriousness of such ramifications. 2 +355 349 301 Asimov I know you have many questions, but there's no time for details. So consider the following an order— 2 +356 350 301 Asimov To identify and solve this problem, I need you to carry out an emergency operation. 2 +357 351 301 アシモフ We will use the tactical environment simulation interface, Spear of F.O.S., from the Military Academy as assistance. 2 +358 352 301 Asimov As a tactical environment simulation system, it will translate the data in front of you into comprehensible intel and provide tactical evaluations and suggestions. 2 +359 353 301 Asimov If the situation allows you to connect directly with Babylonia, it can also provide additional functions... But that depends on what happens on the scene. 2 +360 354 301 Asimov However, you will only need to use the graphical interface inside Gestalt for now. We'll talk about the rest later. 2 +361 355 301 Asimov The way this works, Gray Raven, is that you will "infiltrate" Gestalt. 2 +362 356 301 Asimov In short, I will export your M.I.N.D.s and your commandant's consciousness as virtual programs and upload them into the Gestalt, where you will uncover the issue and resolve it. 2 +363 357 302 Care to explain? 359 This order seems like an act of desperation! 359 Alright, understood. 358 +364 358 372 301 Asimov Of course, a veteran of your caliber can easily understand the situation at hand when I have yet to grasp what is happening. 2 +365 359 301 Asimov Huh? Do I really need to explain further... Good grief. 2 +366 360 301 Asimov Long story short, Babylonia lacks power and is currently falling out of orbit, as you know. 2 +367 361 301 Asimov The fundamental cause is Gestalt blocking ignition commands to the engines. 2 +368 362 301 Asimov Now, for some reason, Gestalt has activated strict anti-interference protocols, which are blocking access from all programs. 2 +369 363 301 Asimov So I came up with an idea, using your M.I.N.D.s as access channels while using the military exercise version of Spear of F.O.S., a command assistant program, as your graphical interface. 2 +370 364 301 Asimov Clear so far? I'll load the Constructs' M.I.N.D.s into the virtual space in the form of a "virtual program," then I'll install authorization on your commandant's terminal. 2 +371 365 301 Asimov If you can't wrap your head around it, think of yourselves as characters in a video game, and the commandant is the one on the controller. 2 +372 366 301 Asimov Then you infiltrate Gestalt, find out why it triggered the lockdown, and resolve the issue. That's it. 2 +373 367 301 Asimov This is the only solution I can think of for our current debacle. We have no other choice. 2 +374 369 301 Asimov I will continue to monitor your status and help you locate the vulnerability in Gestalt in real-time. But, enough talking... You'll learn more once you are in the immersion process. 2 +375 370 301 Asimov I'll ask one more time. Do you remember everything I just said? 2 +376 371 302 ...Yes. 372 +377 372 301 AniZhuanchangBegin With that, Asimov pushes you into the immersion frame behind you. +378 373 202 2 1 +379 374 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +380 375 401 1 36 +381 376 401 1000 2 1512 +382 377 301 AniZhuanchangEnd As the door closes, the ear-piercing alarm, the cries from the residents... All noise comes to an abrupt halt as you descend into darkness. +383 378 401 2 1509 +384 379 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineBaozhaNew.prefab 2 +385 380 301 AniZhuanchangBegin Immediately, a ray of light lights up below your feet and scans your entire body. +386 381 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +387 382 301 AniZhuanchangEnd Comman—dant... +388 383 301 Commandant...! +389 384 301 AniZhuanchangBegin Commandant! +390 385 101 Assets/Product/Texture/Image/BgStory/Bgstory264.png +391 386 401 1 203 +392 387 301 AniZhuanchangEnd The darkness in front of you gradually disperses, and the voices around you return. +393 388 201 1 1031001 -600 +394 389 201 2 500026 +395 390 201 3 500166 600 +396 391 301 1 Lucia Are you ok, Commandant?! 3 +397 392 301 Liv Lucia, quit shaking the commandant... Asimov has stabilized the link again... 1 +398 393 202 1 2 3 1 +399 394 201 1 500004 +400 395 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +401 396 301 1 Asimov ...Phew. I never knew how hard it is to stabilize a link to human consciousness. 1 +402 397 302 How long was I out? 398 +403 398 301 Asimov Not long. Not even long enough for you to complete the immersion process. 1 +404 399 302 ? 400 +405 400 301 Asimov We're just using an unnoticeably small amount of bandwidth to test the adaptability of the Spear of F.O.S. with Gestalt. 1 +406 401 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +407 402 201 1 500026 +408 403 301 1 Lee Wait... In other words, we may encounter danger even during the immersion process? 1 +409 404 201 1 500004 +410 405 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +411 406 301 1 Asimov Of course, the anti-interference protocols are everywhere. 1 +412 407 302 I'm fine. 408 +413 408 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +414 409 201 1 500166 +415 410 301 1 Lucia Commandant! 1 +416 411 201 1 500004 +417 412 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +418 413 301 1 Asimov Really? You're back on your feet in no time. 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I can't use my sensor to detect what the "wall" is made out of. 2 +20 19 202 1 2 1 +21 20 201 1 500004 +22 21 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +23 22 301 1 Asimov ...It's data. It's a flowing wall of white-noise-like data. 1 +24 23 301 Asimov You can understand it as a wall formed from the data stream. It's one of the anti-interference protocols. 1 +25 24 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 25 202 1 1 +27 26 201 1 500026 +28 27 301 1 Lee Looks like it really has been infiltrated... 1 +29 28 201 1 500004 +30 29 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +31 30 301 1 Asimov I'm afraid so. We can only find a way to close or go through it once the immersion process is complete. 1 +32 31 302 ...How do we do that? 32 +33 32 301 Asimov Like I just said... We have to "find" a way. 1 +34 33 302 AniZhuanchangBegin ... 34 +35 34 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +36 35 202 1 1 +37 36 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +38 37 401 1 201 +39 38 301 AniZhuanchangEnd A few days ago. +40 39 301 A young man with blonde hair stood before the doorway to the conference room. Seeing that the door was ajar, he softly took a breath, then knocked on the door. +41 40 301 ??? Come in. +42 41 201 1 500146 +43 42 301 1 Murray Commander Nikola, is there something... Oh, President Hassen. Seems like you've been quite busy recently. I haven't had a chance to speak with you. 1 +44 43 201 1 500011 +45 44 301 1 Hassen ...Have a seat. 1 +46 45 202 1 1 +47 46 301 Hassen refrained from responding to Murray. Instead, he motioned Murray to take a seat on the other side of the table. +48 47 301 Murray sat opposite to Hassen, with a cup of coffee placed in front of him. +49 48 301 Murray looked at Hassen through the steam coming from the coffee, then blinked awkwardly. +50 49 201 1 500011 +51 50 301 1 Hassen There's no need to be nervous. Celica brewed the coffee herself. 1 +52 51 201 1 500146 1 +53 52 301 1 Hearing this, Murray smiled and took a sip of the coffee. +54 53 301 Murray Thank you. Tastes... good. 1 +55 54 202 1 1 +56 55 301 Standing off to the side, Nikola put down his now empty cup, then turned on the holo-screen. +57 56 201 1 500012 +58 57 301 1 Nikola I told you, Hassen. He's fine. 1 +59 58 301 Nikola Let's get down to business. 1 +60 59 202 1 1 +61 60 301 Following Nikola's gesture, Murray shifted his gaze to the content on the holo-screen. +62 61 201 1 500146 +63 62 301 1 Murray This... this is the report I submitted to you. Is President Hassen here with you because there is an issue with it? 1 +64 63 202 1 1 +65 64 201 1 500011 -400 +66 65 201 2 500012 400 +67 66 301 1 Hassen Not with the information itself. What concerns me is how you got it. 1 +68 67 301 Holding the coffee cup, Murray came to a halt and stayed silent. +69 68 301 Nikola Still not willing to tell us how you got your hands on this information? 2 +70 69 202 1 2 1 +71 70 201 1 500146 +72 71 301 1 Murray Well... I'd like to live a little longer. 1 +73 72 301 Murray answered softly with a slightly apologetic tone. However, Hassen understood that the young man would not come clean. +74 73 202 1 1 +75 74 201 1 500011 -400 +76 75 201 2 500012 400 +77 76 301 1 Hassen In that case, why don't you transfer back? It would be better for someone in your condition. 1 +78 77 202 1 2 1 +79 78 201 1 500146 +80 79 301 1 Murray Thank you for your concern, Mr. President. But I'm happy with my current job. I'm not considering a transfer right now. 1 +81 80 301 Murray My intelligence work is just a way for me to accumulate combat experience. After all, my physical condition... doesn't allow me to become a commandant with boots on the ground. 1 +82 81 202 1 1 +83 82 201 1 500011 -400 +84 83 201 2 500012 400 +85 84 301 1 Nikola In some ways, I'm happy with the work you produce, and I don't intend to transfer you elsewhere. You're also the only person besides the Gray Raven Commandant who passes the test currently. 2 +86 85 301 So you should understand that, even if the source of your intel violates our rules, we won't sentence you to death for this. 2 +87 86 202 1 2 1 +88 87 301 Murray looked down at his reflection in the coffee cup, obscuring his expression from the two men sitting opposite him. +89 88 301 He quickly raised his head again, then the corners of his mouth curled into a gentle, peculiar smile. +90 89 201 1 500146 1 +91 90 301 1 Murray Sir, I was given a mission, and I completed it. That's all. 1 +92 91 301 Murray Just as I won't ask you how you will use this information, you won't have to inquire the details on how I obtain information. 1 +93 92 202 1 1 +94 93 201 1 500011 -400 +95 94 201 2 500012 400 +96 95 301 1 Nikola You wouldn't have the authority to ask. 2 +97 96 202 1 2 1 +98 97 201 1 500146 1 +99 98 301 1 Murray You're right. 1 +100 99 202 1 1 +101 100 201 1 500011 -400 +102 101 201 2 500012 400 +103 102 301 1 Hassen We know that what you're doing, at least in terms of results, are still for the benefit of Babylonia. 1 +104 103 301 Hassen We seek a common goal. However... 1 +105 104 301 Hassen Murray, no matter how many moves you can make behind the scenes, don't you think they can remain hidden forever. 1 +106 105 301 Hassen I think you can gauge where the lines are, at least for the time being. 1 +107 106 202 1 2 1 +108 107 201 1 500146 1 +109 108 301 1 Murray Thank you to both of you for your trust. 1 +110 109 202 1 1 +111 110 201 1 500011 -400 +112 111 201 2 500012 400 +113 112 301 1 Nikola You've worked under me for quite some time, but I must admit—I still haven't had you figured out. 2 +114 113 301 Nikola took out a black folder from a briefcase under the table and pushed it across to Murray. +115 114 301 Nikola If you're unwilling to divulge the source of your intel, the least you can do is be of use. 2 +116 115 202 1 2 1 +117 116 201 1 500146 1 +118 117 301 1 Murray What do you want me to do? 1 +119 118 202 1 1 +120 119 201 1 500011 -400 +121 120 201 2 500012 400 +122 121 301 1 Nikola As always, what you do best. 2 +123 122 202 1 2 1 +124 123 301 Murray immediately noticed the logo on the file. He let out an apparent smile, then looked up at Nikola. +125 124 201 1 500146 +126 125 301 1 Murray ...I'm not your only bet in this game, am I? 1 +127 126 202 1 1 +128 127 201 1 500011 -400 +129 128 201 2 500012 400 +130 129 301 1 Nikola Just make sure you get the job done. 2 +131 130 301 Nikola We just want to see results that benefit Babylonia. That's all. 2 +132 131 301 Hassen You can put down your cup of coffee now. 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Babylonia is still in freefall. +6 6 301 Luna ...What changed? 1 +7 7 301 Huaxu It appears that a task force has entered Gestalt's virtual space in an attempt to resist my infiltration. +8 8 301 Huaxu Everything is still under my control. +9 9 301 Luna ...Do you have any anti-interference programs? 1 +10 10 301 Huaxu Multiple disguised sub-terminals have been released. They will create massive disruptions before Babylonia's forces realize what is happening. +11 11 301 Luna ...That's good. 1 +12 12 301 Huaxu Your hesitation suggests a concern for my tactical capability. +13 13 301 Huaxu Please state any alternative that can be implemented. +14 14 301 Luna That's not what I meant. 1 +15 15 301 Luna Do what you must. 1 +16 16 202 1 1 +17 17 301 As usual, Huaxu does not respond. Luna enters a meditative state. +18 18 301 AniZhuanchangBegin She recalls the expression on Qu's face during the battle in Kowloong, and the conversation between Qu and Huaxu from the records retrieved by Huaxu. +19 19 504 1 +20 20 101 Assets/Product/Texture/Image/BgStory/Bgstory152.png +21 21 201 1 500220 +22 22 301 AniZhuanchangEnd 1 Qu Huaxu, how can humanity survive under such circumstances? 1 +23 23 301 Huaxu All data has been parsed, but no such method exists. +24 24 301 Huaxu Regardless of the method, humanity will only end in destruction. +25 25 301 AniZhuanchangBegin Huaxu Earth has already experienced five mass extinctions. Humanity is merely just a visitor on this age-old planet. +26 26 301 AniZhuanchangEnd Huaxu I've adjusted the input range and parameters to meet your requirements. +27 27 301 Qu I want results. +28 28 301 AniZhuanchangBegin Huaxu Very low probability, but not impossible. Changing the scope has made certain options possible now. +29 29 504 0 +30 30 101 Assets/Product/Texture/Image/BgStory/Bgstory277.png +31 31 201 1 500100 +32 32 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +33 33 301 AniZhuanchangEnd 1 α We're in position. 1 +34 34 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +35 35 201 1 500238 +36 36 301 1 Luna ...Understood. 1 +37 37 301 Luna Proceed with caution. 1 +38 38 201 1 500100 +39 39 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +40 40 301 1 α You already said that. 1 +41 41 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +42 42 201 1 500238 +43 43 301 1 Luna Then take it as another reminder. 1 +44 44 201 1 500100 +45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +46 46 301 1 α ...Fine. 1 +47 47 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +48 48 201 1 500238 +49 49 301 1 Luna Huaxu. 1 +50 50 301 Huaxu Yes? +51 51 301 1 AniZhuanchangBegin Luna ...Forget it. 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Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +2 2 401 1 2 +3 3 201 1 500160 +4 4 301 DialogEnable 1 Huaxu Request connection to root server... Request connection to root server... 1 +5 5 201 1 500026 +6 6 301 1 Lee It won't work. We've cut off all contact between your sub-terminals and the root server. 1 +7 7 201 1 500160 +8 8 301 1 Huaxu ...Disconnection confirmed. Withdrawing connection request to the root server. 1 +9 9 301 Huaxu Disintegration process... irreversible... 1 +10 10 201 1 500166 +11 11 301 1 Lucia Stop your infiltration on Babylonia immediately! 1 +12 12 201 1 500160 +13 13 301 1 Huaxu You have... no authority... to issue that order. 1 +14 14 301 Huaxu But... I... cannot continue... executing order... 1 +15 15 301 Huaxu Cannot maintain... form stability... 1 +16 16 202 1 1 1 +17 17 301 Much like "Bianca" before, Huaxu disintegrates before your eyes. +18 18 201 1 1031001 -600 +19 19 201 2 500026 600 +20 20 201 3 500166 +21 21 301 1 Lucia Is it over...? 3 +22 22 301 Lee Asimov, what's the situation like outside? 2 +23 23 202 1 2 3 1 +24 24 301 Asimov ... +25 25 301 Asimov has turned on his comms, but he does not respond to your question. +26 26 301 From the terminal screen, you can see he is moving something with Karenina. +27 27 201 1 1031001 -600 +28 28 201 2 500026 600 +29 29 201 3 500166 +30 30 301 1 Lee ...Looks like they're too busy to answer us. 2 +31 31 301 Lucia Let's find out what the status of the virtual space is. 3 +32 32 302 AniZhuanchangBegin (Nod) 33 +33 33 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +34 34 301 AniZhuanchangEnd Liv Hm? 1 +35 35 301 Liv That's... 1 +36 36 301 Liv leans over and picks something off the ground. +37 37 301 Lucia Liv? 3 +38 38 301 Liv This is on the ground after Huaxu disappeared... 1 +39 39 301 Liv holds a peculiar fragment in her hand. +40 40 301 Lee Is that... a data fragment? 2 +41 41 301 Lee Why did it drop this... when the other one... 2 +42 42 302 You're right. That one didn't drop anything. 43 +43 43 301 Lucia Can you analyze it? 3 +44 44 301 Liv Let me see... 1 +45 45 301 ... +46 46 301 Liv It's a set of coordinates, but I can't decipher the last two data points. 1 +47 47 301 Liv Maybe the fragment was solidified with the core of the sub-terminal, and it was damaged when the core disintegrated. 1 +48 48 301 Lee How accurate are the coordinates you can retrieve? 2 +49 49 301 Liv I can narrow it down to an area of about five to ten square kilometers. 1 +50 50 301 Lee That should suffice. 2 +51 51 202 1 2 3 1 +52 52 201 1 500004 +53 53 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +54 54 301 1 Asimov ...How's everything going? 1 +55 55 302 About time we hear back from you. 56 +56 56 301 Asimov We just finished preparations for you to leave the virtual space. 1 +57 57 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +58 58 201 1 500026 +59 59 301 1 Lee What's the situation with Babylonia? 1 +60 60 201 1 500004 +61 61 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +62 62 301 1 Asimov We've managed to start ascending, but we won't be able to return to low Earth orbit any time soon. At least we've stopped losing altitude. 1 +63 63 302 Well, that's good news. +64 64 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +65 65 201 1 500166 +66 66 301 1 Lucia Huaxu was the one who infiltrated Gestalt, and the sub-terminal dropped this, Asimov. 1 +67 67 201 1 500004 +68 68 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +69 69 301 1 Asimov ...Coordinates? 1 +70 70 301 Asimov Wait. 1 +71 71 301 ... +72 72 301 Asimov Prepare to disengage from the virtual space. 1 +73 73 302 Right now? 74 +74 74 301 Asimov Yes, right now. 1 +75 75 301 AniZhuanchangBegin Asimov President Hassen wants to see you. 1 +76 76 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +77 77 202 1 1 +78 78 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +79 79 301 AniZhuanchangEnd ... +80 80 201 1 500166 +81 81 301 1 Lucia If that's the case, then let's get out of here. 1 +82 82 203 1 0.25 -400 +83 83 201 2 500004 400 +84 84 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +85 85 301 1 Asimov ...What's going on? I can't get you to disengage. Why can't I connect with you? 2 +86 86 301 Lucia What? 1 +87 87 301 Asimov Looks like a part of the full band lockdown procedure is still in effect. 2 +88 88 302 I guess we're stuck here. 89 +89 89 201 1 500026 -400 +90 90 301 1 Lee ...? 1 +91 91 301 Asimov Don't worry about the lockdown for now. Lee, go to the terminal in the virtual space to synchronize your data with me. 2 +92 92 301 Asimov Gestalt is operating normally now. So if the usual method doesn't work... I still have another way. 2 +93 93 301 Lee quickly approaches the terminal and begins operating it. +94 94 301 Lee I'm ready on this end, Asimov. Are you ready to start the handshake protocol? 1 +95 95 301 Asimov Begin. 2 +96 96 301 *Establishing handshake protocol. Integrating signal via side link.* +97 97 301 *Signal requirement: 0.47%* +98 98 301 *Signal requirement: 14.6%* +99 99 301 AniZhuanchangBegin Asimov Tch... Since we can't use the main channel, it's going to take a bit longer. 2 +100 100 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +101 101 202 1 2 1 +102 102 101 Assets/Product/Texture/Image/BgCg/Cg1601_3.jpg +103 103 401 1 103 +104 104 301 AniZhuanchangEnd *Warning: Unauthorized data flow detected. Emergency safeguard activated.* +105 105 401 2 1501 +106 106 301 Asimov ...Dammit. Now that Gestalt is fully operational, it's treating us like junk data. +107 107 301 Lee Asimov, think of something! +108 108 301 *Signal requirement: 41.03%* +109 109 301 *Signal requirement: 44.27%* +110 110 301 You begin to feel the virtual space around you peeling off layer by layer, revealing the underlying data. +111 111 301 Lee We're running out of time, Asimov! Hurry up! I'm struggling to keep in sync! +112 112 301 Asimov Tell me something I don't know! +113 113 301 *Signal requirement: 61.3%* +114 114 301 *Signal requirement: 66.09%* +115 115 301 Asimov ...Looks like we have no other choice but to "offend" Gestalt a little. +116 116 301 You notice that the crumbling areas around you begin to halt, and some places even revert to looking like Babylonia. +117 117 302 What did you do? 118 +118 118 301 Asimov I pitted part of Gestalt's firewalls against itself, which should buy us some time. +119 119 301 *Signal requirement: 74.12%* +120 120 301 *Signal requirement: 86.37%* +121 121 301 Lee Asimov, we've reached the minimum requirement for the disengagement procedure! +122 122 301 AniZhuanchangBegin Asimov Then begin the disengagement sequence! But I should warn you, your M.I.N.D. might experience a "slight" deviation! +123 123 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +124 124 301 AniZhuanchangEnd AniZhuanchangBegin Just like that, everything around you fall into darkness, just like when you first began the immersion process. +125 125 101 Assets/Product/Texture/Image/BgStory/BgStory00.png +126 126 301 AniZhuanchangEnd Importing memory >>> Administering tranquilizer... +127 127 301 Brainstem bridging link complete >>> Initiating consciousness update... +128 128 301 Allocating memory >>> Loading virtual presence >>> Loading complete. +129 129 301 1 AniZhuanchangBegin Initiating virtual spatial retrieval with Spear of F.O.S. >>> Complete. diff --git a/Resources/table/client/movie/movies/MovieZX01610BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01610BA.tab.bytes new file mode 100644 index 00000000..ce540c30 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01610BA.tab.bytes @@ -0,0 +1,222 @@ +U}3ܤ }!)pFĽK`~R +@/Q[Ifn!i[,(6<;[5K8Fx>&d'wa* T 'cId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory47.jpg +2 2 401 1 203 +3 3 301 DialogEnable Ten minutes after the Gray Ravens have left the immersion frame... +4 4 302 President. 5 +5 5 201 1 500011 +6 6 301 1 Hassen Considering the sudden nature of the occurrence, I'll keep this briefing short. 1 +7 7 301 Hassen Huaxu's intrusion was connected to multiple access points. Even Asimov couldn't determine the actual location of Huaxu in such a short time. 1 +8 8 301 Hassen But the coordinates you acquired may be an important lead. 1 +9 9 201 1 500166 +10 10 301 1 Lucia You mean... 1 +11 11 201 1 500011 +12 12 301 1 Hassen It's time to take the offensive. 1 +13 13 302 Understood. 22 Is this data... reliable? 14 +14 14 301 Hassen Good question. We've been thinking about whether or not they've set another trap. 1 +15 15 301 Hassen After referencing the local data, we've found that the coordinates left by Huaxu are consistent with the possible base of several Ascendants we checked earlier. 1 +16 16 301 Hassen Even if these coordinates aren't where Huaxu is located, they may still be... the... 1 +17 17 201 1 500004 +18 18 301 1 Asimov Key bridge access point. 1 +19 19 201 1 500011 +20 20 301 1 Hassen That's right. Key bridge access point. 1 +21 21 301 Hassen Regardless, even if it's just an empty husk, it is still heavily associated with the Ascendants. 1 +22 22 301 Hassen This does pose some risk, but it's a risk we have to take. 1 +23 23 301 Hassen With this opportunity, we've never been closer to the Ascendants than we are now. Even if we can't eliminate them, we can at least clear up the mystery surrounding them. 1 +24 24 301 Hassen As for the potential risks, we can minimize it with a swift and efficient operation. 1 +25 25 301 Hassen We'll strike them before they even have time to react and complete our mission. 1 +26 26 201 1 500166 +27 27 301 1 Lucia President, in the virtual space... We ran into... 1 +28 28 201 1 500011 +29 29 301 1 Hassen Huaxu, correct? Although that was most likely just one of Huaxu's sub-terminals. 1 +30 30 301 Hassen You've all seen what the Ascendants are capable of. You saw them steal Huaxu's key during the battle in Kowloong. 1 +31 31 301 Hassen After that, Luna successfully launched an attack on New Murmansk. 1 +32 32 301 Hassen Although we've already tried our best to save as many survivors as we could with the Forsaken and the Forest Guard... 1 +33 33 301 Hassen The ARU still suffered considerable damage. She decimated a large area around the Research Institute. 1 +34 34 302 ... +35 35 201 1 1031001 14 +36 36 301 1 Liv ...How can that be? 1 +37 37 201 1 500011 +38 38 301 1 Hassen The Forest Guard that arrived on the scene provided us with a report of the situation. 1 +39 39 301 Hassen According to the damage and the statement from Staessen before he passed out in the ICU, the Ascendants stole the "experimental high-energy antenna cluster" from the ruins, just as we suspected. 1 +40 40 201 1 500026 +41 41 301 1 Lee The experimental high-energy antenna cluster? 1 +42 42 201 1 500011 +43 43 301 1 Hassen We couldn't get any more information out of Staessen. After all... even the doctor doesn't know if he'll ever wake up again. 1 +44 44 203 1 0.25 -400 +45 45 201 2 500004 400 +46 46 301 1 Asimov Judging from what happened to you, the reason why Huaxu can invade Gestalt probably has to do with the antenna cluster taken by the Ascendants. 2 +47 47 302 Is Huaxu working for the Ascendants? 48 +48 48 301 Hassen At the very least, the order to infiltrate Gestalt comes from them. 1 +49 49 301 Asimov Oh, by the way—Gestalt has returned to normal. I slightly modified the computing power and adjusted the parts the Spear of F.O.S. can use. 2 +50 50 202 2 1 +51 51 203 1 0.25 +52 52 301 Hassen In conclusion, we know what the Ascendants were after this time. It has also provided us with decisive intel. 1 +53 53 301 Hassen —That is, the coordinates you obtained. 1 +54 54 301 Hassen The coordinates point near City 075. 1 +55 55 201 1 500026 +56 56 301 1 Lee City 075? Isn't that... 1 +57 57 201 1 500011 +58 58 301 1 Hassen It's not exactly next to it, but you're right. It's the ruins of the zero-point reactor. 1 +59 59 301 Hassen We'll take care of Gestalt. You, on the other hand, are tasked with investigating the coordinates. 1 +60 60 301 Hassen Even if it doesn't lead to the Ascendants, it will at least point us in the right direction. 1 +61 61 301 Hassen So this time, we'll be sending all the available forces to support you. 1 +62 62 203 1 0.25 -400 +63 63 201 2 500012 400 +64 64 301 1 Nikola We've already assembled the Support Force and Task Force. They're awaiting your orders. 2 +65 65 302 Commander Nikola? 66 +66 66 301 Nikola It's about time. We can't just be amassing forces. 2 +67 67 301 Nikola We need to strike when it's time to strike. 2 +68 68 301 Hassen We can't let this opportunity slip through our fingers. Advocating peace doesn't mean giving up the fight. 1 +69 69 301 Hassen It's also time for all of Babylonia to realize what we're up against. 1 +70 70 301 Nikola In short, all of Babylonia is ready. 2 +71 71 301 AniZhuanchangBegin Hassen ...Then, let's begin. 1 +72 72 202 1 2 1 +73 73 101 Assets/Product/Texture/Image/BgStory/BgStory47.jpg +74 74 401 1 201 +75 75 301 AniZhuanchangEnd After Hassen gives his orders to everyone, they proceed to their posts. +76 76 201 1 500166 +77 77 301 1 Lucia President, we're going to begin our preparations. 1 +78 78 201 1 500011 +79 79 301 1 Hassen Go ahead, but 【kuroname】, stay for a second. 1 +80 80 302 ? 81 +81 81 301 Hassen I should let you know something before the mission starts. 1 +82 82 302 Understood. 83 +83 83 201 1 500166 +84 84 301 1 Lucia Should we stay here? 1 +85 85 201 1 500011 +86 86 301 1 Hassen ...I'm not sending 【kuroname】 away on another mission. There's just something... I need to tell your commandant. 1 +87 87 302 Will you give us a moment? 88 +88 88 201 1 500166 +89 89 301 1 Lucia ...Understood. 1 +90 90 202 1 1 +91 91 301 The three Gray Ravens give a brief but firm nod, then turn to leave. +92 92 301 Hassen does not immediately start talking. Instead, he looks at Lucia as she walks off, lost in thought. +93 93 301 It is not until the three Gray Ravens have exited the bridge does Hassen turn to face you. +94 94 201 1 500011 +95 95 301 1 Hassen Looks like my hunch was correct... 1 +96 96 302 ? 97 +97 97 301 Hassen Remember the thing I sent you to do alone? 1 +98 98 301 Hassen I gave you some temporary clearance for the sake of training and other considerations. 1 +99 99 301 Hassen It gave you access to something you shouldn't have found out. 1 +100 100 302 ... 101 +101 101 301 Hassen As you know, there is too much information in Babylonia that could not be brought to light. 1 +102 102 301 Hassen But on a battlefield, the lack of crucial information can cause irreparable consequences. 1 +103 103 301 Hassen ... 1 +104 104 301 Hassen stops and closes his eyes for a long time. His frown alludes to the struggle inside him. +105 105 301 Finally, Hassen's deliberation ends with a sigh. +106 106 201 1 500004 +107 107 301 1 Asimov Are you sure you still want to do this? 1 +108 108 301 When Hassen sighs, Asimov slowly walks out of the corner, understanding the implication of his sigh. +109 109 201 1 500011 +110 110 301 1 Hassen Yes. They were the first to show their hand, so we should also be fully prepared. This incident is likely to be an important point of progress for us in this war. 1 +111 111 301 Hassen Asimov, it's time to give it to 【kuroname】. 1 +112 112 302 What do you want to give me? 113 +113 113 201 1 500004 +114 114 301 1 Asimov A "double-edged sword." It will either be your key to victory, or it will be the thing that destroys the Gray Ravens. 1 +115 115 302 Is it about her? 116 +116 116 201 1 500011 +117 117 301 1 Hassen ...Yes. 1 +118 118 301 AniZhuanchangBegin Hassen Since her frame is... 1 +119 119 202 1 1 +120 120 101 Assets/Product/Texture/Image/BgStory/Bgstory263.png +121 121 401 1 102 +122 122 301 AniZhuanchangEnd Intelligence Agency Archives. +123 123 301 Sweating profusely, Murray rips the sweat-soaked mask terminal from his face. +124 124 201 1 500146 +125 125 301 1 Murray Phew... Good thing I made it. 1 +126 126 301 He removes the memory drive from the terminal and pockets it. +127 127 301 Murray That was a rare sight to see... Time to make my getaway. 1 +128 128 301 Murray I have to get out of here before the intelligence department has time to react. 1 +129 129 301 Murray kicks the scattered terminals into the gaps between the equipment with his heel, straightens his collar, and walks out of the archives. +130 130 301 Outside of the archives, he is surprised to see someone waiting for him. +131 131 301 Valeria ... +132 132 301 Murray Scarab... What a coincidence. Do you have a mission here as well? 1 +133 133 301 Valeria Hand it over. +134 134 301 Murray Ok. 1 +135 135 301 Murray takes out the memory drive from his coat and hands it to Valeria. +136 136 301 Valeria Commander Nikola thanks you for your cooperation. +137 137 204 1 1 +138 138 301 Murray I would be happier if he conveyed it personally. 1 +139 139 301 Valeria That's not my problem. +140 140 204 1 +141 141 301 Murray ...It must be hard for you to obey the commander in such capacity, huh? 1 +142 142 301 Valeria ... +143 143 301 Four invisible indentations instantly appear on Murray's neck. +144 144 204 1 1 +145 145 301 Murray Don't get me wrong. After all, I'm also working for the man. Now, would you please remove Yata's invisible tentacles from my neck? 1 +146 146 301 Valeria Yata. +147 147 301 ??? What a bore... When can I kill the funny guy? +148 148 301 Valeria You'll have your chance. Release him. +149 149 301 The indentations on Murray's neck fade away, revealing the camouflaged tentacles. +150 150 301 A peculiar-looking Construct appears along with them. +151 151 301 Yata In that case, shall we go and find some other unlucky vermin to kill, Captain? +152 152 301 Yata I have no interest in those I'm not allowed to kill. +153 153 301 Valeria Fine. But first, we must complete our delivery. +154 154 301 Yata Hmph. +155 155 301 Yata releases the tentacles around Murray's neck, then turns to leave the archives with Valeria. +156 156 204 1 +157 157 301 After watching them leave, Murray touches the suction marks on his neck, then clears his expression. +158 158 301 Murray That wasn't exactly how I pictured it ending... 1 +159 159 301 AniZhuanchangBegin Murray But... that counts as completing my objective, I suppose. 1 +160 160 101 Assets/Product/Texture/Image/BgStory/Bgstory277.png +161 161 401 1 202 +162 162 201 1 500238 -500 +163 163 201 2 500100 500 +164 164 301 AniZhuanchangEnd 1 α We're back. 2 +165 165 301 Luna Prepare our defenses. 1 +166 166 301 α ...Is that necessary? 2 +167 167 301 Luna Just take it as a precaution. That said—since our operation failed... 1 +168 168 301 AniZhuanchangBegin Luna Our enemy surely won't just leave us be. 1 +169 169 202 1 2 1 +170 170 101 Assets/Product/Texture/Image/BgStory/Bgstory277.png +171 171 301 AniZhuanchangEnd Huaxu I... have successfully relayed... the information. +172 172 301 AniZhuanchangBegin Huaxu Next, I will begin simulating Babylonia's operation after they receive the data. +173 173 101 Assets/Product/Texture/Image/BgStory/Bgstory284.jpg +174 174 401 1 203 +175 175 301 AniZhuanchangEnd An hour later... +176 176 301 Airspace Control AI Order from the President with the highest clearance. +177 177 301 Airspace Control AI From now on, all inbound and outbound routes for Babylonia are under emergency takeover. +178 178 301 Airspace Control AI Deck control team, please arrive at your stations within fifteen minutes. First outbound flight: T-minus twenty minutes. +179 179 301 Airspace Control AI This is not a drill. Repeat, this is not a drill. +180 180 301 ... +181 181 301 A massive transport craft is lifted out of the basement by an equally massive elevator. As it reaches the deck, a tow truck at the ready attaches to the front of the landing gear. +182 182 301 Tow Truck Driver Attachment complete! +183 183 301 The tow truck shuttles the transport craft along the fluorescent indicators on the deck to the launch point. After releasing the tow hook, it turns left 90 degrees and accelerates to leave the site. +184 184 301 Airspace Control AI Mother Goose-1, testing communication link. +185 185 301 Pilot Loud and clear. Communication link functional. +186 186 301 Airspace Control AI Mother Goose-1, take Runway 37 right, turn 167.43 upon departure. Maintain communication. Godspeed. +187 187 301 Pilot Mother Goose-1, Roger that. Taking Runway 37 right, turning 167.43 upon departure. Maintaining communication. Tailwind is at our backs. +188 188 301 Co-pilot Serious question: do tailwind and headwind even matter in low Earth orbit? +189 189 301 Pilot Cut it. Who wants to hear that "we're facing headwind and flying through an air pocket"? Time for takeoff. +190 190 301 The pilot forcefully pushes down the throttle, causing the engine to roar as the massive aircraft accelerates down the runway. +191 191 301 Airspace Control AI Mother Goose-1, departing with Gray Raven operatives in transport. +192 192 301 Airspace Control AI Assemble the deck control team and prepare for the next departure in five minutes. +193 193 301 ... +194 194 301 While the deck is busy with inbound and outbound flights, the launchers below the deck also remain at the ready. +195 195 301 Fighter Pilot Ranger-1 to Ranger-16 prepared for launch. +196 196 301 Airspace Control AI Copy. Launch after Mother Goose-1 has cleared the deck. T-minus two minutes. +197 197 301 Fighter Pilot Roger. What's the situation in the target airspace? +198 198 301 Airspace Control AI Situation unclear. Please be prepared for all possibilities. +199 199 301 Fighter Pilot I knew it. They wouldn't send the Rangers into battle otherwise. We're the best Fenrir fighter pilots around. +200 200 301 Fighter Pilot This is the kind of mission for the Rangers! +201 201 301 Airspace Control AI If you encounter enemies, avoid unnecessary confrontation. Your top priority is to escort the transport craft. +202 202 301 Fighter Pilot Got it, got it... +203 203 301 Airspace Control AI Takeoff is a go. Ranger-1 to Ranger-16, prepare for launch. +204 204 301 Fighter Pilot Alright, boys. It's showtime! +205 205 301 AniZhuanchangBegin ... +206 206 101 Assets/Product/Texture/Image/BgStory/BgStory47.jpg +207 207 401 1 202 +208 208 201 1 500011 -400 +209 209 201 2 500004 400 +210 210 301 AniZhuanchangEnd 1 Asimov ... 2 +211 211 301 Hassen What is it? 1 +212 212 301 Asimov They disengaged from immersion too quickly. Which means... 2 +213 213 301 Hassen ? 1 +214 214 301 Asimov Their perception of reality may still be affected by the virtual space. 2 +215 215 301 Asimov While there should be no problem when they're in the transport craft, the moment they reach the ground... 2 +216 216 301 Hassen Get to the point, Asimov. 1 +217 217 301 Asimov We should consider temporarily uploading the Spear of F.O.S. to their command links. 2 +218 218 301 Asimov In that way, they can at least deal with the situation unhindered. Moreover, as long as they can connect to Babylonia, they can also use the additional functions of the Spear of F.O.S. through Gestalt. 2 +219 219 301 Hassen Do as you see fit. 1 +220 220 301 1 AniZhuanchangBegin Hassen I'll prepare a liaison officer for you. 1 diff --git a/Resources/table/client/movie/movies/MovieZX01611BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01611BA.tab.bytes new file mode 100644 index 00000000..efbe8fc4 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01611BA.tab.bytes @@ -0,0 +1,38 @@ + ++lh l؏{`[!ljs OGCR{9 +no{ƍS@IsU;BAOY!Ru +@G6u;(Qs{Jj B vrId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 102 Fake Ascension Deserted Ruins Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png +2 2 502 ThemeEnable +3 3 101 AniZhuanchangEnd 5000 Assets/Product/Texture/Image/BgStory/Bgstory283.png +4 4 401 1 208 +5 5 502 RImgBg1Shake +6 6 301 DialogEnable With a violent shake, the transport plane lands next to the Support Force's supply vehicles. +7 7 201 1 500167 +8 8 301 1 Bridget Fortunately, they didn't crash into the ruins. 1 +9 9 301 Struggling to adapt to the harsh sunlight of the outside world, you open your eyes to the laughter of the Chief Support Officer. However, the virtual space still appears before you. +10 10 302 Isn't this... 11 +11 11 301 Bridget Never mind that. Come with me. We have important matters to discuss. 1 +12 12 301 AniZhuanchangBegin Led by Bridget, you four enter the supply vehicle. +13 13 101 Assets/Product/Texture/Image/BgStory/Bgstory256.png +14 14 301 AniZhuanchangEnd Bridget The Punishing Virus concentration has nearly turned this place into a Dead Zone. You'll need to strengthen your Inver-Device. 1 +15 15 301 Bridget I'll take your team there. Just wait here for a minute. 1 +16 16 301 Before leaving, she rummages through the mountains of supplies for a few seconds and pulls out a protective suit. +17 17 301 Bridget Here is your protective suit. We just finished improving it a few days ago. 1 +18 18 302 AniZhuanchangBegin (Take the suit) 19 Thanks. 19 +19 19 101 Assets/Product/Texture/Image/BgStory/Bgstory256.png +20 20 202 1 1 +21 21 301 AniZhuanchangEnd After changing into the improved protective suit and waiting in the car for a moment, you see Bridget approaching with three other people. +22 22 201 1 500167 +23 23 301 1 Bridget Alright, ready to go. 1 +24 24 203 1 0.25 400 +25 25 201 2 1031001 1 -400 +26 26 301 1 Liv The suits really feel more protective against the virus, Commandant. 2 +27 27 301 Bridget Your Inver-Devices have been enhanced, but there is still a limit. 1 +28 28 301 Bridget If you see something too dangerous, don't let curiosity get the best of you. 1 +29 29 302 We'll be careful. 30 +30 30 301 Bridget By the way, we'll have more serums ready for you before you go. 1 +31 31 302 That's very thoughtful. 32 +32 32 301 Bridget Haha, we just got more in stock is all. 1 +33 33 301 Bridget Another thing, Asimov told me about the trouble with your vision. 1 +34 34 301 1 AniZhuanchangBegin Bridget Just wait here for him to contact you. 1 diff --git a/Resources/table/client/movie/movies/MovieZX01611BB.tab.bytes b/Resources/table/client/movie/movies/MovieZX01611BB.tab.bytes new file mode 100644 index 00000000..3792f55b --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01611BB.tab.bytes @@ -0,0 +1,46 @@ +@^_ihLb$Fh"N+ZJru(:hJuKEISڶvCi ]d/.T̞DBBNIAsX3eId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory256.png +2 2 401 1 208 +3 1113 301 DialogEnable Shortly after, Asimov contacts you on the comms as anticipated. +4 3 201 1 500004 +5 4 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +6 5 301 1 Asimov ...Do you copy? I'm assuming you've disembarked by now. 1 +7 6 302 Just in time. 7 Just finished enhancing the Inver-Devices. 7 +8 7 301 Asimov There should still be visual interference from the virtual space, right? Don't worry about it for now. 1 +9 8 301 Asimov You disengaged from the virtual space too abruptly, preventing the Spear of F.O.S. from shutting down in time, leaving the real-time virtual spatial data generation in your cognitions. 1 +10 9 301 Asimov Generally speaking, it shouldn't be too much of a hindrance. You would've made a full recovery after a few days of rest in the infirmary. But time is of the essence, and I think we can use it to our advantage. 1 +11 10 301 Asimov I'm going to try to upload the Spear of F.O.S. to your command link to synchronize it with your senses. This should allow you to restore, record, and playback the spatial data that you find. 1 +12 11 301 Asimov ...In other words, you can connect to Gestalt's massive computing power with a security device, allowing you to perceive and analyze scenarios, connect with entire systems, even restore and simulate past events. 1 +13 12 302 We can restore anything we want? 13 +14 13 301 Asimov As long as there is fragmented data nearby, you can use Gestalt to restore it. 1 +15 14 203 1 0.25 400 +16 15 201 2 500026 -400 +17 16 301 1 Lee Including data that has nothing to do with leads? 2 +18 17 301 Asimov You can use key data from people and objects to display the information in the area. They can come in any shape—they can even just be names. However, you must acquire the data first. 1 +19 18 301 Asimov By the way, since most people have been dispatched to the surface, Babylonia is now short-handed. A new liaison officer will take over for now. Also... 1 +20 19 301 Asimov Wait, I'll connect you to him. 1 +21 20 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +22 21 202 1 1 +23 22 301 Lee ...It seems that we will maintain this perspective until the end of this mission. 2 +24 23 201 1 500146 1 400 +25 24 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 25 301 1 Murray That's not too bad. It'll filter out many useless information. 1 +27 26 301 Lee Murray? 2 +28 27 301 Murray Nothing strange about this, Lee. We can catch up once this crisis is averted. 1 +29 28 301 Murray Now, let Bridget give you the security terminal that Asimov mentioned. 1 +30 29 301 Bridget smiles and hands over a package containing more than a dozen sophisticated cube-like devices. +31 30 301 Murray I'm sure Asimov has explained what these are for. 1 +32 31 302 (Take the bag) 32 This thing weighs a ton! 32 +33 32 301 Murray The weight hasn't been adjusted yet. Please bear with it for now. 1 +34 33 301 Murray But as long as the secure terminal is active, you'll be able to investigate the area more easily. 1 +35 34 301 Murray That's all we have to prepare for now. Any questions? 1 +36 35 302 Nope. 36 +37 36 301 Murray I wish you all the best. 1 +38 37 302 Alright, let's move out. +39 38 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +40 39 202 1 2 1 +41 40 201 1 500167 +42 41 301 1 Bridget Wait, 【kuroname】. I better double-check your protective suit. Oh? Looks like everything is in working order. 1 +43 42 301 Bridget If you want to go into more dangerous areas later, you'll need to enhance it with a few mods. But don't put them on for too long! It'll take the breath right out of you, especially during vigorous activities. 1 +44 43 301 Bridget But I'm sure you're already familiar with the basics. Unlike those rookie commandants that forget basic safety rules in the heat of the moment. 1 +45 44 301 1 AniZhuanchangBegin Bridget Well, then. 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lHy=(*n~?sfn#Y}XI-ED1+`{%vV-uA=R@Yk;#A$9M{XYokBntol literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX01615BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01615BA.tab.bytes new file mode 100644 index 00000000..a786c6c4 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01615BA.tab.bytes @@ -0,0 +1,186 @@ +(狻`5[<}hMAPXhbå=mڱqȊ;,&M1F2V \Z$Of8Dla?}=jPW w:+/~R&,^ɌPId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory7.jpg +2 2 401 1 201 +3 3 301 DialogEnable After removing the mini storage terminal from the square auxiliary device, the security terminal connected to the Spear of F.O.S. gently vibrates. +4 4 301 Spear of F.O.S. New recording found. Update the currently generated projection? +5 5 201 1 500026 +6 6 301 1 Lee Update. 1 +7 7 301 Receiving the order, the Spear of F.O.S. begins regenerating the projection. +8 8 301 Lee Broadcast the updated segment. 1 +9 9 301 Spear of F.O.S. The updated data is available nearby. Please proceed to the location to view the updated segment. +10 10 301 The indicator flashes, projecting a virtual path leading to the employee lounge. +11 11 201 1 500166 +12 12 301 DialogDisable 1 Lucia Looks like Liv was right. That's right where the error was. 1 +13 13 202 1 1 +14 14 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +15 15 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +16 16 504 0.8 +17 17 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg +18 18 401 1 201 +19 19 201 1 500028 +20 20 301 DialogEnable 1 Stern Male Construct That's right. 1 +21 21 201 1 500257 +22 22 301 1 After finishing his line this time, the door swings open, and a small girl runs in from outside. +23 23 301 A mechanical block floats around her, resembling an auxiliary device unique to her. +24 24 201 1 500019 +25 25 301 1 Rowler Coco's back. Let's get ready to go. 1 +26 26 201 1 500257 +27 27 301 1 Coco Listen! I made a big discovery! 1 +28 28 301 The Dead Commandant What is it? +29 29 301 Coco I've discovered that the red tide retains the consciousness of the dead and can speak! 1 +30 30 301 The Dead Commandant What?! +31 31 301 Coco I found the missing commandant in the red flood! 1 +32 32 301 The four of you, as well as the three projections, all look surprised. +33 33 301 Coco She kept calling my name and asking if I had seen her sister... 1 +34 34 301 The Dead Commandant That doesn't make any sense! What do you think it is? The River Styx of Hades? +35 35 201 1 500019 +36 36 301 1 Rowler Bahahaha, I didn't think you were gone all this time because you were out daydreaming! 1 +37 37 202 1 1 +38 38 301 Their tease causes Coco to tremble slightly with anger. She stops smiling and bites her lip. The commandant realizes their rude behavior and sighs, motioning Coco to continue. +39 39 201 1 500257 +40 40 301 1 Coco Not only did I find out about the missing commandant... I uncovered two other commonalities after I went asking around the other scavengers. 1 +41 41 301 Coco maintains her polite smile, but her voice has a solemn undertone. +42 42 301 Coco First off, the voices they've heard also come from those who died in the red tide, which is different from the River Styx. It's not like you can hear everyone who has ever died... 1 +43 43 301 The commandant nods. She relaxes a bit, then swipes the screen with her fingertip to show a video to the other three. +44 44 301 Coco I'm not sure if the red liquid has to be the direct cause of death, or if it applies to all those that get swallowed up after death. 1 +45 45 301 Coco I didn't see how the commandant died. I just found some of the things she left behind near the tide. 1 +46 46 301 Coco Even though I could hear her, I could only distinguish a few vague sentences. It's impossible to judge whether the red liquid retains her consciousness or is just imitating her. 1 +47 47 301 Coco The second thing is, the scavengers said they could hear her voice too. 1 +48 48 301 The Dead Commandant In other words, this is a phenomenon that anyone can observe. It's not like other paranormal folklore... +49 49 301 Coco But her voice only appeared when I got close to the tide. Kind of like how no one would greet a stranger in a distant crowd. 1 +50 50 201 1 500019 +51 51 301 1 Rowler Whaddaya mean? I would if they're good lookin'! 1 +52 52 201 1 500028 +53 53 301 1 Stern Male Construct Well then, let it kill you so we can see for ourselves. 1 +54 54 202 1 1 +55 55 301 Hearing this, Rowler drops his smile and looks down at the ground. With that, the room falls quiet. +56 56 301 The Dead Commandant Alright, let's prepare to leave. +57 57 301 The four of them at the table begin to pack their bags and prepare to go. +58 58 504 0 +59 59 201 1 1031001 +60 60 301 1 Liv Hmm... Rowler's voice does sound familiar. 1 +61 61 302 You're right. 62 Where have we heard it before? 62 +62 62 301 The four of you try to recall the source of familiarity. +63 63 204 1 7 +64 64 301 Liv Oh, I remember! 1 +65 65 301 AniZhuanchangBegin Liv ...In the hall back there. 1 +66 66 202 1 1 +67 67 101 Assets/Product/Texture/Image/BgCg/Cg1601_7.jpg +68 68 504 1 +69 69 301 AniZhuanchangEnd ??? Help... +70 70 301 Liv Who's there? +71 71 301 ??? Help me... +72 72 301 AniZhuanchangBegin Everyone ... +73 73 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg +74 74 504 0 +75 75 201 2 1031001 14 -600 +76 76 201 3 500166 5 600 +77 77 201 1 500026 +78 78 301 AniZhuanchangEnd 1 Lucia ...You're right. That's definitely his voice. 3 +79 79 301 Lee ... 1 +80 80 301 Liv How can this be? Did he end up... dying in the Red Tide? 2 +81 81 301 Lucia Based on the clues we just obtained, I'd be willing to bet. 3 +82 82 301 Lucia With the Red Tide as big as it is now, there's sure to be a lot more remains in it. 3 +83 83 301 Lucia But why were there so many people and Corrupted stationed in this area? 3 +84 84 301 Lee Maybe they weren't stationed here but gathered here. 1 +85 85 301 Lucia Gathered here? You mean the Red Tide lured them here? 3 +86 86 301 Liv ...Lured, like... the Pied Piper? 2 +87 87 302 Pied Piper? 88 +88 88 301 Liv Yeah, it's nothing. Just an old children's story. 2 +89 89 302 What's it about? 90 +90 90 301 Just as Liv is about to explain, the four of you hear the sound of a door collapsing. +91 91 202 1 2 3 1 +92 92 504 0.8 +93 93 201 1 500165 +94 94 301 1 A new projection emerges from the darkness. Somehow, her figure is blurry, but you can still clearly see her mermaid tail. 1 +95 95 302 ...Lamia. 96 +96 96 201 1 500028 +97 97 301 1 Stern Male Construct Corrupted?! Kill her! 1 +98 98 202 1 1 +99 100 301 RImgBg1Shake However, the Constructs stand little chance against an Ascendant. The Construct in front is thrown across the room, and he stops moving after barely any struggle. +100 101 301 The Dead Commandant Coco! RUN! Our mission is to report back! +101 102 502 RImgBg1Shake +102 103 301 Just as the commandant gives the order, the Ascendant throws the human against the ceiling, and the commandant's neck snaps from the impact, quietly falling to the other side of the room. +103 104 301 AniZhuanchangBegin The remaining two Constructs cry out. Without hesitation, they follow their commandant's last order and charge out the room in opposite directions. +104 105 101 Assets/Product/Texture/Image/BgStory/Bgstory7.jpg +105 106 201 1 500165 +106 107 301 AniZhuanchangEnd 1 Lamia ...Why do you have to run away in different directions? Can't you make my pursuit easier... 1 +107 108 301 She looks at each of them, then turns to pursue Rowler. +108 109 202 1 1 +109 110 301 The projection follows as Coco runs downstairs with her floating auxiliary device before hearing Rowler screaming nearby. +110 111 201 1 500257 +111 112 301 1 Coco Dammit, we don't stand a chance against this enemy! 1 +112 113 301 Coco I must... I must... 1 +113 114 301 DialogDisable Coco grabs her auxiliary device and stuffs it into a secret compartment in the corridor. She removes the keycard, then destroys the furniture in the corridor with her weapon in an attempt to delay the Ascendant. +114 115 202 1 1 +115 116 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +116 117 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +117 118 301 DialogEnable Right as she stuffs the auxiliary device into the secret compartment, the projection disappears. Unable to see what happens next, you can only hear the recorded dialog from the two of them. +118 119 301 Lamia Missing something? +119 120 301 Coco How did you come out of... Wait, how can a Corrupted like you talk? +120 121 301 Lamia ...Do I really have to explain everything? +121 122 301 Coco Who the hell are you?! +122 123 301 Lamia That doesn't concern you. Since you were investigating under the Ascendants' watchful eyes, you can't walk out of here alive. +123 124 301 Coco What's an Ascendant? What do you mean by their watchful eyes? Did you create the tide? +124 125 301 Lamia Quit asking so many questions. I can't answer them all at once. +125 126 301 Lamia But one thing is certain. This is providence. So, the world cannot find out yet. +126 127 301 With that, you hear the sound of an explosion. Coco screams as the stairs collapse. +127 128 301 Lamia I accidentally said too much, but it doesn't matter. She's already dead. +128 129 301 Lamia sighs and jumps down from the second floor, her scowling fading into the distance. +129 130 301 Lamia How troublesome. Now I have to chase the other guy who ran away, but I'm sure he hasn't gotten far with that injury. +130 131 504 0 +131 132 302 Did she say "under their watchful eyes"? 133 +132 133 201 1 500166 -400 +133 134 201 2 500026 400 +134 135 301 1 Lucia If Huaxu is here, I wouldn't be surprised if the Ascendant base is nearby. 1 +135 136 301 Lee That may have been why Huaxu was brought here in the first place. 2 +136 137 302 Do you really think they're working together? 138 +137 138 301 Lucia ...What are you saying, Commandant? 1 +138 139 301 Lee You mean, Huaxu intentionally leaked the Ascendants' location? 2 +139 140 302 It's possible. 141 +140 141 301 At that moment, your comms indicator flashes. +141 142 202 1 2 1 +142 143 201 1 500167 +143 144 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +144 145 301 1 Bridget Hey, looks like we've finally reached you. 1 +145 146 302 Is something wrong? 147 +146 147 301 Bridget We lost contact for so long, I was starting to get worried. 1 +147 148 301 Bridget Not to mention, we detected a large red mass heading straight for you. 1 +148 149 301 Bridget We thought we were going to lose you too. I've been worried sick! 1 +149 150 302 Lose us "too"? 151 +150 151 301 Bridget Yeah. We've already lost contact with a lot of teams due to the poor signal, or because of that red liquid. 1 +151 152 301 Bridget Can you tell me what's going on? 1 +152 153 301 AniZhuanchangBegin Bridget That way I can tell the other teams to stay clear. 1 +153 154 101 Assets/Product/Texture/Image/BgStory/Bgstory7.jpg +154 155 301 AniZhuanchangEnd Bridget The Red Tide, eh? 1 +155 156 301 Bridget It's just like you said. Huaxu most likely let Gestalt discover these coordinates. 1 +156 157 301 Bridget Since the Ascendants want to use the Red Tide, their base must be nearby. We need to give this target higher priority! 1 +157 158 301 Bridget What's wrong? Worried that changing your objective will cause issues? 1 +158 159 302 No. I also think tracking them should be our priority. 160 +159 160 301 Bridget Agreed. I'll report the new target to the higher-ups. Hopefully, they'll dispatch more people. 1 +160 161 301 Bridget But, as you know, with the signal as bad as it is here, it's probably going to be sunset when we hear back. 1 +161 162 301 Bridget Continue with your mission! Based on what the others have said, Huaxu is most likely at the Ascendants' base. 1 +162 163 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +163 164 201 1 500026 +164 165 301 1 Lee Indeed. 1 +165 166 201 1 500167 +166 167 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +167 168 301 1 Bridget Do you need help leaving where you are before you continue your investigation? 1 +168 169 302 That would be great. 170 +169 170 301 Bridget Alright, I'll dispatch a ship to get you. Wait by the hotel window, like Cinderella's carriage waiting for her at midnight! 1 +170 171 302 What's the situation with Babylonia? 172 +171 172 301 Bridget We haven't received any good news. But, at least we haven't heard anything worse. 1 +172 173 301 Bridget Seems like it's still roughly at the same altitude as when you first left. It's rising slowly, but it can't accelerate for a while. Which means that it's still in danger of being targeted from the surface. 1 +173 174 302 How about the others? 175 +174 175 301 Bridget As you know, most of the crew has descended along with you. Those that remained onboard are scrambling to clean up. 1 +175 176 301 Bridget Regardless, this has been a slap in the face for some people. 1 +176 177 302 Some people? 178 +177 178 301 Bridget Those who got a little too complacent hiding in Babylonia. 1 +178 179 301 Bridget As long as matters on Earth aren't resolved, I won't be surprised if this happens again. And no one can guarantee that we will be so successful next time. 1 +179 180 301 Bridget Well, we'll leave what's up there to the higher-ups. We've got more pressing matters here. 1 +180 181 301 Bridget If we don't solve the problem here, Babylonia will still be in danger. 1 +181 182 302 On it. 183 +182 183 301 Bridget smiles brightly, waves, and terminates the call. +183 184 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +184 185 201 1 500026 +185 186 301 1 AniZhuanchangBegin 1 Lee ...Guess we need to get to work. 1 diff --git a/Resources/table/client/movie/movies/MovieZX01616BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX01616BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..1b5e573129e628667ff75bad8e5aabc03deeb2d5 GIT binary patch literal 3397 zcma)8&x;&I6c)rojm|B9K(Pc@ah;v+*`3|ZWt}yG1EU18F^LjFO?S;qWxKm3UEQ-8 z5HzBqkr<<*2$G8^IRqql(StuO9t07D;6*$H^rU!^5Iq?DUiEDE%ZWP0(e{l1_?Kjt* z^JlJnw)xG?7k)c=cJ0Q!cP`xDx)c3W`}E-tHyS@YHTWaE=f`)?uN`BTj=om<`pdsx zeki{0_WFB&9=dh$^k2=32XDUk%7gE}^VsL|#&;jTJ^%f+Ur$_l>-9^YG=0|a5~U*y zo|fm5{9$w0m#k?v0_|<#{zT-n4cS#uBT^y5lfB!S!!i&&Y(eB@M%VPVB7%s7P|r!eFcmYl+rQ`m9}V@_esEv&hPHMg+l z7S`Otn!9|eTymJhm{Y|c16{cWKwOU%BKmm$4;lie7M-n~!&ID3@xi##qh1a9D{z!y(ZQWcFgE zQfXrB;S_v1Iar&jeIV6UnD)gt?(B}WBB7bj?;c3{mO0|*>kzH#Fp5YD*&Wg zbE;(d(R#HybyvBx%$CPDxojCb>UG9uZKyLW76I32L)FFHY#S?VWd{QC!eOn{Q-U>< zdBct9NZymNtnikki2!&2gP40kDour;p7JY~R@o{YnlER&jgAwp(}as4;7L#NEji>W z!g-;f%Htgso20_lrkshXa%qj0vUJ&3T57-=L9DvHWPvv+KY>vGq=`sxM-xV3*%h&` zqAqV3Pe#6o62k?u`eZ83r4`=fo``sABwSR6`yvr-K~I_+FP0K+0syRc(f|i1GN=%{ zr~JVCD)OAWJVAY{7_=$FdyHw;EG(Z*RYFdHdph0+P@`iSzd<6K93t8neM#QZndH0|nCLMoJDIZEg4zxEup zK2xk*6b1@qSA56e#R9xT&q2jcx&@ISHPlfswDDQp0xg0L*Bv|4N9Q6b*%pWp9fj1R zLqMTu+tL#xFBqbh5}_hv_Yg#U&Z^MdJ^`b_A&Fy|v^x;q^xP9hHM_VgK%$lO5{d;v zKQxEta=rbh{VM#ZVgVuSek^x7yIj3AI=BwB&&lDfvjOj!A` zME8}b@C{G^q4$7{r%l!jfLb`@eeeO@6rI2T`3x-4?@JLAK%gt|RN#iMBtV4L5QcP0 z*auy(4IG-A&6FkPLO6DzFxTwxA#@E1hPDaY7pws95D-U``sbYwuEP^zH9iQlw$+w_ z-rnE#GIMirwe?A@Ym*KUfS@nX7*Xk=LiAC0pXApWb@TBUMr;pd($h8>Gjq021*|Z4 zuMSy`_ha1#frnh;V+VRKII=G}bpA{V&m-hY;+m~I?kdBz*JU)5dBU6+R^i7bbzNvG zDgxCM5<}?oYNT`pOc{SdF>KQ(88>(%urf4afrP878)e*>-5lLDhHJcvT9Y3*Ho4@z%I*$3sh90J=EfMo92X{-7RXaix0 LqQK|MY<~O)geO7| literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX01616BB.tab.bytes b/Resources/table/client/movie/movies/MovieZX01616BB.tab.bytes new file mode 100644 index 00000000..1935693d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX01616BB.tab.bytes @@ -0,0 +1,26 @@ +to4r@l4ޚ)&:7}PEUR#^1`ŀs1 Q"w);IQM@^%iId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory12.jpg +2 2 401 1 201 +3 3 301 DialogEnable ...Looks like we've found a path with less Corrupted. +4 4 201 1 1031001 -600 +5 5 201 2 500166 0 +6 6 201 3 500026 600 +7 7 301 AniZhuanchangBegin 1 Lucia Let's look for clues here. 2 +8 8 202 1 2 3 1 +9 9 301 AniZhuanchangEnd You reconvene after investigating for quite some time. +10 10 201 1 1031001 -600 +11 11 201 2 500166 0 +12 12 201 3 500026 600 +13 13 301 1 Liv Sorry... I haven't found any clues that match the keywords... 1 +14 14 301 Lee Same here. However, some projections appeared when I was looking for clues regarding the farewell letter. 3 +15 15 301 Lee Looks like two people read the full note. When they did, they cheered and went to the location to look for it. 3 +16 16 301 Lucia When was this recorded? 2 +17 17 301 Lee The timestamp was too blurry to identify. Seems like it was a long time ago. 3 +18 18 301 Lucia Even after all this time, there still hasn't been any news on how to control the Punishing Virus... 2 +19 19 301 Lucia In other words, they may have run into danger, or it may have been completely useless information. 2 +20 20 302 Any new clues, Lucia? 21 +21 21 301 Lucia I saw a large number of scavengers devoured by the Red Tide. 2 +22 22 301 Liv A large number of... scavengers? 1 +23 23 301 Lucia They seemed almost enthralled by it as if they were doing it willingly. 2 +24 24 301 Lucia I only saw this brief moment. I don't have any other information. 2 +25 25 301 1 AniZhuanchangBegin Liv We'll keep an eye out. 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Generating image from data [>>>>>>>>>>>>>>>>>>>] Complete. +8 8 202 1 1 +9 9 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +10 10 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +11 11 504 0.8 +12 12 301 DialogEnable Using the Spear of F.O.S. to display the projections, you see Roland smiling as usual while grabbing the young Construct's neck. +13 13 201 1 500008 -400 +14 14 201 2 500164 400 +15 15 301 1 Roland Huh? Can't run anymore? 1 +16 16 301 Roland There's nowhere else to run. The Corrupted are swarming from behind. You can't take them out alone. 1 +17 17 301 He grabs the boy's neck to force him to look back. +18 18 301 Even though the Corrupted projections have been destroyed, the young Construct still continues to look toward the other end of the street in anguish and rage. +19 19 301 It appears that, while standing there, he must have a seen a dire situation with many Corrupted blocking their way out. +20 20 301 Young Construct Let... me... go... 2 +21 21 301 Roland You're too weak now. It wouldn't be wise to resist. 1 +22 22 301 Young Construct I... don't know... what... you're... talking about... 2 +23 23 301 The pressure from his neck suddenly increases. His consciousness and voice slowly fade. +24 24 301 Young Construct Rgh... Argh... 2 +25 25 301 Roland Hurts, doesn't it? 1 +26 26 301 Roland Whether it be humans or Constructs... Life without "ascension" is so fragile. 1 +27 27 301 Young Construct Let... Let me go... 2 +28 28 301 Roland Oh? Why do you still insist on resisting? Let me see the answer in your M.I.N.D. 1 +29 29 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 2 +30 30 301 A red current flows through Roland's arm and the hand that is grabbing the boy's neck, and surges into his entire body in an instant. +31 31 301 As the corruption continues to rise, Roland is able to easily uncover the data within the boy's M.I.N.D. +32 32 301 Young Construct You— 2 +33 33 301 Roland Relax. If you're not careful, I'll tear your M.I.N.D. to pieces. 1 +34 34 301 Young Construct No... Don't... 2 +35 35 301 Roland ...I see. You were sold by your mother... Ah, yet another orphan. 1 +36 36 301 Young Construct ...What? 2 +37 37 301 Roland I've seen many others like you—all abandoned. They will be "ascended," then saved from their sea of suffering. 1 +38 38 301 Young Construct I... don't need saving! 2 +39 39 301 Roland It seems that you've been misguided by what you believe is correct. 1 +40 40 301 Young Construct You—! 2 +41 41 301 Even though Roland's words and corruption have filled the boy with misery, the young Construct continues to struggle in resistance. +42 42 301 Roland You heard that she came here with other scavengers. Is that not why you applied to conduct a mission here? 1 +43 43 301 Roland Are you using this as a way to find your family? But your memories of her were from so long ago. Even if you see her now, you might not even recognize her. 1 +44 44 301 Young Construct ...Mind your own... business... 2 +45 45 301 Hearing the boy's response, Roland shows an unsurprising expression of contempt, then throws the boy into the collapsed ruins. Smiling, he slowly walks toward him. +46 46 301 Roland What a pity. After becoming a Construct, your predecessor who took care of you was rebooted after being seriously injured. She not only lost her memory data, but was also transferred out of here. 1 +47 47 301 Roland You are powerless in protecting her. That's why you lost. Without her, the other members will only belittle you. Isn't that right? 1 +48 48 301 The young Construct clenches his teeth tightly and struggles as the corruption continues to take hold. +49 49 301 Roland You have nothing. However, it is because you have nothing, that I can give you everything—on behalf of the Ascendants. 1 +50 50 301 Roland Why protect a group of people who beat you down? Why bother transporting supplies to people who don't respect you at all? 1 +51 51 301 Roland Because you are too weak. If you have the power of an Ascendant, no one will dare to look down on you again. Your beloved predecessor wouldn't have forgotten everything from being injured so badly. 1 +52 52 301 Young Construct The power of... an Ascendant? 2 +53 53 301 Roland Yes. Become an Ascendant—your hatred is your greatest gift. 1 +54 54 301 Roland With your power as an Ascendant, you can wave the blade of revenge against the people you hate. 1 +55 55 301 Young Construct Can I... really? 2 +56 56 301 Roland Of course. 1 +57 57 301 Young Construct ...How will you do that? 2 +58 58 301 Roland Just make it there alive. 1 +59 59 301 Roland grasps the young Construct's hand and gives him coordinates. +60 60 301 Young Construct Heh... With this amount of corruption... I'm afraid... 2 +61 61 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 2 +62 62 301 Roland leans down, whispers something into the boy's ear, and pats him on the shoulder. Suddenly, the deadly red current subsides significantly. +63 63 301 Roland Do as I say. 1 +64 64 301 The young Construct stands there, looking at the holo-map in hesitation. +65 65 202 2 1 +66 66 203 1 0.25 +67 67 301 Roland leisurely walks away from the boy, as if appreciating the surrounding destruction. Suddenly, a notification sounds on his comms. +68 68 301 Roland Yes? No problem. I just secured one. Where are you? 1 +69 69 301 Roland ...Looks like I have to help you fill more vacancies. 1 +70 70 301 Roland No matter. Those that are capable should be left to bear the burden. That's why the Ascendants around Miss Luna come and go, yet I remain. 1 +71 71 301 After terminating the call, Roland's projection smiles and walks away. +72 72 301 Roland Next... I guess I should continue looking for "seeds," instead of letting those unreliable Ascendant recruits do it. 1 +73 73 202 1 1 +74 74 504 0 +75 75 201 1 1031001 -600 +76 76 201 2 500166 0 +77 77 201 3 500026 600 +78 78 301 1 Lucia Did he say... Ascendant recruits? 2 +79 79 301 Lee Well, it was recorded a long time ago. And I doubt that he was talking to the ones we're familiar with that tone. 3 +80 80 301 Liv ...But what did he mean by "come and go"? 1 +81 81 202 1 2 3 1 +82 82 504 0.8 +83 83 201 1 500164 +84 84 301 1 Thinking about what Roland said, you shift your gaze back at the boy standing still. +85 85 202 1 1 +86 86 201 1 1031001 -600 +87 87 201 2 500166 0 +88 88 201 3 500026 600 +89 89 504 0 +90 90 301 1 Lucia I can see the general direction on his holo-screen. 2 +91 91 301 Liv But it only shows this area... If only he had switched to navigation overview. 1 +92 92 202 1 2 3 1 +93 93 504 0.8 +94 94 201 1 500164 +95 95 301 DialogDisable 1 But the boy does not switch to the navigation overview. Instead, he just lowers his hand and walks in the direction indicated on the map. +96 96 202 1 1 +97 97 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +98 98 504 0 +99 99 201 1 1031001 -600 +100 100 201 2 500166 0 +101 101 201 3 500026 600 +102 102 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +103 103 101 Assets/Product/Texture/Image/BgStory/BgStory68.jpg +104 104 401 1 211 +105 105 302 1 At least we have a general direction. 106 +106 106 301 DialogEnable Lee Let's go that way first. 3 +107 107 204 1 14 +108 108 301 Liv I don't know what happened to the boy. 1 +109 109 302 If only we could see his record again. 110 +110 110 301 Liv Yeah, I'll be looking out, too. 1 +111 111 302 Are you worried about him? 112 +112 112 301 Liv I can't help but pity him... 1 +113 113 301 Liv But I also understand that there are countless teams like his. 1 +114 114 302 Liv... 115 +115 115 301 Liv ... 1 +116 116 301 Liv puts her hand on her chest and clutches her fist. +117 117 301 Liv In this world, life and death are a common sight. But I thought I was used to it... 1 +118 118 301 Lucia It's good that you're not used to it. Life is precious. 2 +119 119 301 Liv That's why people choose to hurt and kill one another just to stay alive. But... this only makes matters worse. 1 +120 120 302 ... 121 +121 121 301 As Liv said, everyone has witnessed many similar tragedies along the way. +122 122 301 In order to live a better life, protect those important to them, or compete for military accolades, people bully the weak, plunder resources, and take lives. +123 123 301 And they have long reduced qualities like kindness from strength to weakness. +124 124 301 Liv However, I still want to believe that there are many other teams with deep bonds like us... 1 +125 125 301 Liv's voice is so low that she does not sound convinced. +126 126 301 Lee There are teams with deep bonds, but this will bring new problems. 3 +127 127 301 Hearing this, Liv lowers her head in sadness. +128 128 302 Like... Tifa? 129 +129 129 301 Liv Yeah... I heard that some Constructs wiped their memory in order to prevent something extreme from happening like what happened to Tifa. 1 +130 130 302 They wiped their memory? 131 +131 131 301 Liv Yeah... They chose to rid themselves of the tortuous memories of fallen comrades ... 1 +132 132 301 Liv In the years of treating the wounded, I have seen a lot of such things... 1 +133 133 301 Lucia They abandoned their memories in order to live? 2 +134 134 301 Liv In order to survive, we have to decide what to accept, as difficult to bear as they are... That's the price. 1 +135 135 301 Lucia ...The price. 2 +136 136 301 Lucia looks at her hand, lost in contemplation. +137 137 301 Lucia Back then, I was prepared to lose my memories because there were more things I couldn't lose. So, this is the price I paid. 2 +138 138 302 You had more things to lose? 139 +139 139 204 2 1 +140 140 301 Lucia raises her head and smiles. +141 141 301 Lucia Didn't we make a promise? The four Gray Ravens will stay together forever. 2 +142 142 301 Lucia So, I need to return to the battlefield. I need to be by your side. 2 +143 143 204 1 1 +144 144 301 Liv You've changed, Lucia. 1 +145 145 302 Yeah. 146 +146 146 301 Lucia How so? 2 +147 147 301 In the past, Lucia was like a sharp blade willing to pay any price for a mission. But now, there is a gentleness to her, as if she has found a sheath for her sharp edges. +148 148 302 (Tell her) 149 +149 149 301 Lucia A blade belongs in a sheath... For me, the Gray Ravens and the commandant have indeed become where I belong. 2 +150 150 301 Liv I'm happy to be with you, too. Gray Raven is the one and only home to us all. 1 +151 151 204 3 10 +152 152 301 Although Lee does not say anything, the corners of his mouth raise into a faint smile. +153 153 202 1 2 3 1 +154 154 301 Lucia stands next to the three of you. Although her gestures are still very similar to Lotus and Dawn from before, she shows a sign of gentleness. +155 155 301 As if aware of your silence, Lucia walks over. +156 156 201 1 500166 +157 157 301 1 Lucia What is it, Commandant? 1 +158 158 302 You seem... 159 +159 159 302 More gentle than before... 160 +160 160 301 Lucia That's because this promise is what I want to treasure and protect. That is why I'll no longer treat myself only as a weapon. 1 +161 161 301 Lucia It doesn't mean that I will lose my edge. Now that I have something to protect, I will not stop fighting, like a sharpened blade in the sheath. 1 +162 162 302 Don't overwork yourself. 163 Still, I can't accept... 166 +163 163 204 1 1 +164 164 301 Lucia Well, it seems that I'm lucky. Not only did I survive, but so did my precious memories. They are safe within my M.I.N.D. 1 +165 165 182 301 Lucia Even though I need to refamiliarize myself with my memories... It's a very... insignificant price compared to leaving you and everyone else, Commandant. 1 +166 166 301 Lucia Can't accept what? 1 +167 167 302 The fact that I couldn't protect you back then. 177 It's like you've become a completely different person. 168 +168 168 301 Lucia Then... 1 +169 169 202 1 +170 170 301 She hangs her head, covering her eyes with her hair and obscuring her expression. +171 171 201 1 500166 +172 172 301 1 Lucia Perhaps, a weapon is still more convenient for the commandant. 1 +173 173 301 Lucia ...Once I refamiliarize myself with my memories—the smoke and flames of war—I will be able to return to being the Lucia you are familiar with. 1 +174 174 301 Lucia So... Before that happens, will you wait for me? 1 +175 175 302 Of course. 177 ... 180 +176 176 204 1 1 +177 177 301 Lucia ...Thank you. 1 +178 178 182 301 Sighing in relief, she raises her head and her expression returns to normal. +179 179 204 1 +180 180 301 Lucia hangs her head and waits for an answer in silence. After some time, she raises her head again and looks at the street in front of her with a lonely expression. +181 181 301 Lucia Let's go, Commandant. 1 +182 182 302 Lucia. 183 +183 183 301 Lucia Hm? 1 +184 184 302 I will change it for the better. 185 This fight will come to an end. 185 +185 185 301 Lucia Yes, I believe you. 1 +186 186 204 1 1 +187 187 301 She smiles bitterly, but her eyes shine with hope and conviction. Standing at the base of what appears to be a mountainous feat, she is like a mountaineer determined to climb the rugged path and reach the distant peak. +188 188 201 2 1031001 1 -600 +189 189 201 3 500026 600 +190 190 301 1 Liv Commander, I believe that this fight will come to an end, too. Even when that day comes, the four Gray Ravens will always be together. 2 +191 191 301 Lee Indeed. I don't ever want to go through the trouble of changing teams. 3 +192 192 302 Really? 193 I heard it was quick and easy. 193 +193 193 204 3 10 +194 194 301 Lee Shut up. 3 +195 195 301 Even though he snaps at you, the corners of his mouth turn into a faint smile. +196 196 302 Let's go. 197 +197 197 204 3 +198 198 302 Let's change the course of this fight. 199 +199 199 301 1 AniZhuanchangBegin Lucia Roger! 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Liszt must find enough reason to support his proposal during this time. +4 4 301 Liszt puts down the very brief incident report sent along with Karenina's message. It only mentions a Punishing Virus leak accident of unknown reason in the lunar base, which caused the zero-point engine to go haywire. +5 5 201 1 500496 5 +6 6 301 1 Liszt We can't let her destroy the zero-point engine... 1 +7 7 301 Norman is leaning on the door with a big frown. He has never looked so serious and anxious. +8 8 203 1 0.25 -400 +9 9 201 2 500497 4 400 +10 10 301 1 Norman Hey, didn't you hear that girl from the Engineering Force...? Everyone on the Moon will die if they don't destroy that whatever engine! 2 +11 11 301 Liszt It's only one possibility... Besides, we can't know if that Engineering Force captain was telling the truth. 1 +12 12 301 Liszt crosses his hands as if he is thinking of something. +13 13 301 Liszt Karenina had a lot of contact with Collins on the Moon. He seemed to like her too... She even had private conversations with that agent. Who can guarantee she isn't acting like this because Collins was just stripped of his power...? 1 +14 14 301 Liszt A Punishing Virus outbreak just when we submitted the proposal... Is it really a coincidence? 1 +15 15 301 Norman knows very well that Liszt's words were provoking, but he still has a point. +16 16 301 Liszt Besides, there has never been any sign of the Punishing Virus on the lunar base over the years. When the zero-point reactor was activated, no virus was detected either... Not to mention all the checks were conducted by Karenina herself. 1 +17 17 301 Norman There was a serious incident on the Moon before I was born... It was suspected to be caused by the Punishing Virus. Perhaps... 2 +18 18 301 Liszt That was nothing more than a speculation. The only survivor, Dr. Kalon, was out of his mind... No evidence could link it to a possible leak of the Punishing Virus. Very few people knew the truth anyway. 1 +19 19 301 Given Collins' more senior position, he might know the truth. But it does not matter anymore, for Liszt has zero interest in what happened in the past. +20 20 301 Norman But my sister is still on the Moon. We can't afford to take the risk... 2 +21 21 204 1 4 +22 22 301 Liszt Don't get it wrong... 1 +23 23 301 Liszt's low, serious voice interrupts Norman. +24 24 301 Liszt She's no longer your sister. You have only one sister now, which is Victoria. Don't forget that you are representing your family. Think twice before you speak. 1 +25 25 301 Liszt gets on his feet and walks to the door. +26 26 301 Liszt Just stay here if you can't watch the Parliament make their decision. I'll take care of everything... myself. 1 +27 27 401 2 1516 +28 28 203 1 0.8 -700 +29 29 202 800 1 +30 30 401 2 1512 +31 31 301 RImgBg1Shake Norman clenches his fist, but can only swing it toward the cold wall. +32 32 301 AniZhuanchangBegin Norman Dammit... 2 +33 33 401 1 36 +34 34 202 2 1 +35 35 401 2 212 +36 36 101 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +37 37 301 AniZhuanchangEnd The break is over. All the participants have returned to the parliament hall. Almost everyone is discussing Karenina's recording and report, each with their own intentions. +38 38 402 212 +39 39 401 1 202 +40 40 301 Hassen looks around and goes back to his position as the host. He clears his throat, and the hall gets quiet over time. But it does not mean the argument is over—the real battle is only about to begin. +41 41 201 1 500011 +42 42 301 1 Hassen Based on the meeting protocols, I hereby announce that the World Government executive meeting is changed to an emergency meeting to discuss how we should respond to the sudden crisis on the Moon. 1 +43 43 301 Hassen First of all, I'm quite certain that Councilman Liszt would like to explain, right? 1 +44 44 301 Hassen nods at Liszt, giving him the podium. +45 45 201 1 500496 +46 46 301 1 Liszt The report was sent by Karenina, the Engineering Force captain. Neither she nor we have any clue how the Punishing Virus was produced or how it caused the zero-point engine to go haywire. 1 +47 47 301 Liszt The comms are completely cut, so we are unable to get further information from her. I don't think we have sufficient information to make a rational decision. 1 +48 48 301 Liszt's words remain unbiased, but he has a clear objective—to calm everyone down first. He trusts they are rational enough to understand what Babylonia's best option is. +49 49 301 Liszt But there is one thing I would like to urge each and every one of you to carefully consider before making any decision. The zero-point reactor was made by our best scientists after numerous sacrifices. It is the dream machine that will guide humanity toward the future of hope. 1 +50 50 204 1 4 +51 51 301 Liszt Right now, we have an opportunity to reach that future. Are we really going to destroy it with our own hands? 1 +52 52 301 Liszt Are we going to neglect all the sacrifices humanity had made in the past? 1 +53 53 301 Liszt Are we stripping all humans of their rights to reach their hope in the future? 1 +54 54 301 Liszt's question forces all the council members to put humanity as a whole on the scale. Even those who insisted to destroy the engine earlier have begun to hesitate. +55 55 301 Liszt That is why I am firmly against the destruction of the zero-point engine. I hope this can become the foundation of all subsequent discussions... 1 +56 56 204 1 5 +57 57 301 He has been secretly paying attention to Hassen and Nikola but does not see anything unusual. He thought those hawks would be in favor of the destruction of the zero-point engine. +58 58 301 Perhaps even they have to admit that the benefits of the zero-point engine outweigh the cost. He has won. +59 59 202 1 1 +60 60 301 ??? Excuse me. Sorry, I'm late—actually, "we" are late. +61 61 201 1 500319 +62 62 301 1 An elderly but still vigorous man calmly walks into the hall, followed by two young individuals. +63 63 201 1 500496 4 +64 64 301 1 Liszt (Collins... I knew he wouldn't give up easily.) 1 +65 65 301 Liszt saw Collins coming and prepared for it. He gives a signal to his subordinate in the Control Court. +66 66 201 1 500340 +67 67 301 1 Control Court Member Mr. Collins... If I recall correctly, you are currently under internal investigation for the unlawful imprisonment of the Gray Raven Commandant. You are not qualified to take part in World Government meetings. President Hassen, I suggest we... 1 +68 68 301 Before the meeting started, Collins was told that he would be put under internal investigation for the inappropriate "imprisonment" of the Gray Raven Commandant. +69 69 301 He was certain that he did not leave any evidence for Babylonia. Even if they were after him, they didn't have to wait until now. The only possible explanation was Liszt had been planning this all along to set him up. +70 70 201 1 500319 +71 71 301 1 Collins Excuse me, you probably got it wrong. I have no intention to become part of the meeting. These two young people have never been here, so I was just showing them the way. 1 +72 72 301 Liszt finally shifts his attention to the two behind Collins. One of them is Simon, the commandant of Dark Aries, while the other is... the Gray Raven Commandant?! +73 73 301 Collins I know I'm currently forbidden to sit in a World Government meeting, and I have never been in one in the past anyway. Still, as the Chief Military Advisor, I think I still have the right to refer someone. 1 +74 74 301 Collins gives Hassen a meaningful look until Hassen nods. +75 75 201 1 500011 +76 76 301 1 Hassen Of course. I trust it is in our common interest to see more trusted young people being referred to this meeting. 1 +77 77 201 1 500319 +78 78 301 1 Collins (Damn old fox...) 1 +79 79 301 Collins smiles. He knows that Hassen and others would strongly oppose him should he have referred anyone else today. +80 80 301 He has been keeping the referral as a trump card, but he has no other option now and can only bet everything on the Gray Raven Commandant. +81 81 301 Collins I'd like to invite them here because they have been through numerous battles on the frontline. They are the experts in making such decisions. 1 +82 82 301 Collins In particular, the Gray Raven Commandant is our "hero" who has participated in various difficult missions. I'm sure the opinion of this commandant means a lot to everybody. 1 +83 83 301 Collins There was a little misunderstanding between the Gray Raven Commandant and me, but we still developed a great friendship during our conversation... 1 +84 84 302 ... 85 +85 85 301 Collins Oops, I'm talking too much. Well, it's time for me to go. I'll leave it to you. 1 +86 86 301 Collins leaves his final words before walking out of the meeting hall. +87 87 301 AniZhuanchangBegin Collins Don't let me down... Gray Raven Commandant. 1 +88 88 201 1 500201 +89 89 301 AniZhuanchangEnd 1 Simon Um, Chief... I've never been in a meeting like this... 1 +90 90 302 Me neither... 91 +91 91 204 1 10 +92 92 301 Simon I feel like I'm going to throw up... 1 +93 93 301 You are not used to being the center of attention either, whether it comes from the Corrupted... or from the questioning eyes of the humans that are supposed to be on your side. +94 94 302 Just think of them all as Corrupted. 95 +95 95 301 Simon Then I'm going to pass out... 1 +96 96 301 AniZhuanchangBegin Simon finally forces a smile... Thanks to that Kurono man, the two of you are standing on this unfamiliar battlefield instead of fighting the Punishing Virus. +97 97 202 1 1 +98 98 401 1 209 +99 99 101 Assets/Product/Texture/Image/BgStory/Bgstory524.jpg +100 100 504 0.7 +101 101 301 AniZhuanchangEnd Hours ago, that Collins guy rushed into the treatment room of the Star of Life. Nobody dared to stand in his way except Dr. Hippocrates. +102 102 301 It's the Kurono officer that Nikola warned you about—given his behavior, it is near impossible to not recognize him. +103 103 201 1 500319 +104 104 301 1 Collins You're the Gray Raven Commandant, aren't you? 1 +105 105 201 1 500404 5 +106 106 301 1 Hippocrates They are all my patients... And who are you? One more step, I'll crush your frontal lobe. 1 +107 107 302 It's okay, Doctor. We'd like to have some time with him. 108 +108 108 204 1 +109 109 301 Hippocrates Fine... You have 15 minutes. I'm not taking responsibility if you get worse. 1 +110 110 202 1 +111 111 301 After she left, Collins explains the situation in the Parliament and Karenina's work on the Moon. You don't know how much you can trust him, but the information about Karenina and Luna sounds quite credible. +112 112 302 What will happen if we don't destroy the zero-point engine? 113 +113 113 201 1 500319 +114 114 301 1 Collins According to Karenina's report, not only everyone in the lunar base will die, the gravitational waves will also send rocks flying toward the Earth... Then it won't be a matter of single or double-figure casualties. 1 +115 115 301 Collins If everything goes according to Liszt's plan, nobody will speak for Karenina. Even if she can destroy the engine and return, they will probably pin some charges on her. 1 +116 116 301 After all, destroying the zero-point engine without permission is a serious crime. If Liszt decides to make a big deal of it, Karenina will not get away. +117 117 301 The worst part is that it will hurt the military's trust in the Parliament and may even stir up conflicts between them. +118 118 201 1 500201 +119 119 301 1 Simon I've been paying attention to the meeting. Just like Mr. Collins said... most of the voices were supportive of Liszt's proposal. 1 +120 120 301 That's why Simon asked if I knew a Construct named "Karenina". He was already aware of what happened. +121 121 201 1 500319 +122 122 301 1 Collins How ironic... The "hero" they raised to guard against me is now the only power I can rely on. 1 +123 123 302 Sorry, but I have no reason to help Kurono. 124 +124 124 301 To your surprise, Collins does not seem to be worried at all but smiles instead, as if he knew you would be giving this answer. +125 125 301 Collins You won't turn me down... Just like Karenina, you cannot sit and watch if other people are in danger. If the Parliament is a battlefield, only you can save them in this war. 1 +126 126 302 What's there for you to save Karenina and other innocent people? 127 +127 127 301 Obviously, this man would never do anything without benefit. Even when he is driven to the edge, you must find out his exact purpose to avoid any potential repercussions. +128 128 301 Collins Hah, how cautious of you. In fact, I couldn't care less about Karenina and others on the Moon. She means nothing to me after completing that huge Omega Weapon... 1 +129 129 301 Collins But just like I said earlier, I firmly believe that agent named Luna is the key to humanity's future evolution. We must not let her die in vain on that deserted Moon. 1 +130 130 302 Is that a theory you believe in? 131 +131 131 301 Collins No. In fact, it's my instinct... When you get older, you learn that simple instinct often makes more sense than complicated calculations. 1 +132 132 301 Collins I trust it is a necessary sacrifice for the greater good. Not only Karenina, I would not hesitate to sacrifice my entire life just to find that answer. 1 +133 133 301 Collins But you're different. You are a lot greedier than I am... No matter how dire the situation is, the first thing on your mind is always to save everyone and everything. 1 +134 134 301 Collins Honestly, I thought it would be only a matter of time before your kindness got you killed. But you proved me wrong every single time, dammit... 1 +135 135 302 Is that so? I'm sorry. 136 +136 136 301 Collins stands up next to the bed and reaches out his hand. +137 137 301 Collins Just like what I told Karenina on the Moon, Ascendants aren't necessarily always the enemies of humanity. Neither is Kurono... Only frailty is. 1 +138 138 301 Collins If you and I are both too weak, why don't we join forces at least for now? 1 +139 139 301 Utilizing all available resources is a basic principle of tactics. Even enemies can and must be used if necessary. +140 140 302 (Hold out your hand) 141 +141 141 301 Collins laughs boldly, shaking your hand and ignoring your vigilance. +142 142 301 AniZhuanchangBegin Collins Come, "hero"... Show those people that you are capable of saying more than nice words. Your speech will be our sharpest edge. 1 +143 143 401 1 201 +144 144 101 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +145 145 504 0 +146 146 201 1 500011 +147 147 301 AniZhuanchangEnd 1 Hassen Gray Raven Commandant... From what I recall, you only just recovered from a serious injury. Are you fit for this? 1 +148 148 302 I'm okay, President Hassen. 149 +149 149 301 The wounds are hurting so much that you must lean on Simon to stand still. But the pain gives your mind clarity. +150 150 301 Hassen In that case, we shall let the Gray Raven Commandant speak first. Is that okay with you, Councilman Liszt? 1 +151 151 301 With a frown, Liszt eventually nods... But he obviously is not giving up. +152 152 201 1 500496 +153 153 301 1 Liszt I too would like to hear Gray Raven Commandant's opinion on this sudden incident. 1 +154 154 202 1 1 +155 155 301 Taking your hand off Simon's shoulder, you slowly walk up the podium. +156 156 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +157 157 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 3 +158 158 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +159 159 501 700 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +160 160 101 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +161 161 301 Just when you walk on the last step, you suddenly feel a sharp pain in the wound on your head. You have to hold yourself up with both hands on the podium. +162 162 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +163 163 201 1 500201 +164 164 301 1 Simon Hey... Chief! 1 +165 165 301 You quickly signal Simon not to help as it will only expose your frailty... But it seems too late. The wolf already has his eyes on the prey. +166 166 201 1 500496 5 +167 167 301 1 Liszt Don't push yourself too hard, Gray Raven Commandant... This might not be a battlefield, but that's no reason for you to overexert yourself. 1 +168 168 301 He has seen through your camouflage and is determined to completely crush your confidence. The two commandants may have been through a lot of battles, but on this battlefield, you are not much different from rookies. +169 169 301 Some council members are already getting impatient. To them, letting an inexperienced commandant speak is a pure waste of their time. +170 170 301 Liszt has always had the upper hand. No matter what you do, you can't seem to easily shake his argument. +171 171 301 But that can also become your advantage. The enemy will only expose some weakness when they think they have already won. +172 172 302 Thanks, Councilman Liszt... But aren't you the one who is overexerting yourself? 173 +173 173 301 Liszt Me...? Sorry, but I don't quite understand. 1 +174 174 301 You need to remind everyone of the one thing that Liszt has been avoiding... +175 175 302 (The security of Babylonia) 176 (The safety of zero-point energy) 177 (The security of the lunar base) 176 +176 176 175 301 (No... Liszt isn't concerned about that. Think again) +177 177 301 As an outsider with almost no preparation or foundation, you need to attack the opponent's weak point first. Even if it can't take him down, you can still drag him into a skirmish. +178 178 301 "The data obtained from Atlantis successfully helped the lunar base to reboot the zero-point engine. However, are you able to guarantee it is safe to use?" +179 179 301 "Who can guarantee that incidents like this will not happen again when we are actually sailing in the vast universe? Without the Earth to back us up, we have no means to deal with it." +180 180 301 Liszt Your worry is unnecessary. The restart of the zero-point reactor has been verified both theoretically and physically. No Punishing Virus was detected in the vacuum chamber throughout its booting and running. 1 +181 181 301 "So Karenina must have confirmed the results. You mentioned earlier that she was the expert in zero-point energy research, which gave the project a lot of credentials." +182 182 301 Liszt Of course, all the data collected in the experiments is still valid. My proposal is based on this evidence. 1 +183 183 301 "Then why are we not trusting the decision she made on the spot?" +184 184 301 "While we are here talking, they are fighting death and disaster, over and over!" +185 185 301 Liszt's deep eyes stare at you. He seems to be thinking about how to spin the argument back on his side. +186 186 301 Liszt In her report, Karenina also stated that she could not guarantee the destruction of the zero-point engine would definitely stop the disaster. It might even cause more dire consequences... 1 +187 187 301 Liszt If both options have their risks and I have to pick one, I would prioritize the zero-point engine. 1 +188 188 301 "Even at the cost of the lives of those on the Moon, and more innocent people on the ground?" +189 189 301 Liszt It's a "necessary sacrifice"... To me, all the sacrifices are worthy of our one and only hope. We can't be naive and think we can survive this world without any sacrifices. 1 +190 190 301 Liszt As the Gray Raven Commandant, you know this more than anybody else... That new specialized frame was used by one of your Constructs. Her name is Liv, I believe. 1 +191 191 301 Liszt clenches his fist as he speaks to all the council members in a calm and firm tone, increasing his credibility even further. +192 192 301 Liszt She knew someone must make the sacrifice. Someone must become hope... Without the sacrifice, humanity may never have their future... Right now, the zero-point engine is the only hope! 1 +193 193 301 Sacrifices must be made for our only glimmer of hope... No one has ever doubted this axiom, but what truly is hope? +194 194 302 (The zero-point engine that takes us to the future) 195 (The last Eden, Babylonia) 195 (The people who create hope for us) 196 +195 195 194 301 (That's no different from Liszt's "hope"... There must be another answer) +196 196 202 AniZhuanchangBegin 1 1 +197 197 101 Assets/Product/Texture/Image/BgCg/Cg2801_06.jpg +198 198 401 1 119 +199 199 301 AniZhuanchangEnd "I think the real hope isn't a new specialized frame, or the zero-point engine itself... It's the people who created all of them." +200 200 301 "We lost our home, but we can take it back. We suffered many losses, but we can learn from them and never make the same mistake again. Even in a world of despair, we can create miracles together." +201 201 301 "Humans are not strong, but we aren't so weak either. A hope left by the past cannot make us give up thinking or stop going forward." +202 202 301 "The new specialized frame is a new hope created by the people and Liv together... Compared with a zero-point engine that can be remade, I would rather trust the people who create hope in the lunar base." +203 203 301 AniZhuanchangBegin The flow of the meeting begins to change. More people start to discuss and think about what you said. +204 204 401 1 45 +205 205 101 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +206 206 301 AniZhuanchangEnd Hassen waves at you, then walks to the center of the conference hall, facing all the representatives. +207 207 201 1 500011 +208 208 301 1 Hassen I think that's plenty of discussion. The Parliament needs to make a decision regarding the crisis that Karenina and the lunar base are facing. 1 +209 209 301 Hassen Let's leave the final decision to all the humans. No matter what the result is, it will be a "future" chosen by the entire humanity. I hope everyone can think carefully and make your own decision. 1 +210 210 202 1 1 +211 211 301 The hall is lit up by countless glowing spots that represent all the Babylonia residents, followed by a synthetic voice from Gestalt. +212 212 401 2 584 +213 213 301 1 AniZhuanchangBegin Gestalt The decision has been made... \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX02815BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02815BA.tab.bytes new file mode 100644 index 00000000..525d2187 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02815BA.tab.bytes @@ -0,0 +1,29 @@ +$œqn[}V6HVEhBn%9I'nr3}!~|(S4yϣq , X%5ё%uoxK=PvD]maL]v'(Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory587.jpg +2 2 401 1 203 +3 3 201 1 500499 +4 4 301 DialogEnable 1 Yarha What now? I sent the message, but there's no reply... Shall we wait for Babylonia's decision? 1 +5 5 203 1 0.25 -400 +6 6 201 2 500495 400 -80 +7 7 301 1 Teddy No way they can make it so fast... We must go now if we are to destroy the zero-point engine. 2 +8 8 203 2 0.25 400 +9 9 301 Teddy gets up on her feet and folds the portable terminal, but Karenina stops her. +10 10 201 1 500494 13 -400 +11 11 301 1 Karenina I want you and the Engineering Force members put on protective suits and take the wounded personnel to stay as far as possible from the gravitational waves. Find a safe place, wait for the comms to restore, then send Babylonia a message and wait for rescue. 1 +12 12 204 1 1 +13 13 301 Karenina puts the Blast Hammer on her back and gives a confident smile. +14 14 301 Karenina Tch, I can destroy that zero-point engine all by myself. You are only going to be my burden. 1 +15 15 204 400 2 5 +16 16 301 Teddy looks at Karenina and sighs after a short silence. +17 17 301 Teddy You're right, and there is no need for us to die with you. If I stand next to you in the queue to the underworld, I'll probably end up fighting with you before I even reach the destination. 2 +18 18 301 Karenina Tsk... Just get lost then. 1 +19 19 301 Teddy Let's go, Yarha... Take your crew with us. 2 +20 20 202 2 1 +21 21 201 1 500499 7 +22 22 301 1 Yarha Huh...? 1 +23 23 203 700 70 1 0.14 100 +24 24 202 1 +25 25 301 Teddy has left without even looking back. Yarha hesitates for a few seconds but ends up leaving with her. +26 26 201 1 500494 4 +27 27 301 1 Karenina Alright... 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I can forgive you for not putting up a red carpet, but you should have at least sent some fans to welcome Roland the superstar. 1 +9 9 301 Roland laughs at himself. The Moon is a silent, deserted place. Not even rabbits can be found here, let alone humans. +10 10 401 2 737 +11 11 502 400 RImgBg1Shake +12 12 505 RImgBg1Shake +13 13 301 Roland's thoughts are suddenly disrupted by fiery explosions in the distance. An arm of a Construct's base model rapidly flies toward his face. +14 14 204 1 7 +15 15 203 1 0.14 60 +16 16 401 300 2 13015111 +17 17 402 13015111 +18 18 301 Roland frowns and tilts his head slightly to avoid the arm. +19 19 203 1 0.25 +20 20 204 1 +21 21 301 Roland Okay, we have some audience here... Quite a lot actually. 1 +22 22 301 Following the arm are the Construct base models. They land in Roland's vicinity and rush toward Roland once managing to crawl up. +23 23 301 He just realizes these incomplete Constructs were infected by the Punishing Virus and turned into horrific Corrupted long ago. +24 24 301 Roland Someone has arrived before me... Or, is that Luna...? 1 +25 25 203 1 0.25 -30 +26 26 401 300 2 1511 +27 27 401 2 1510 +28 28 204 1 1 +29 29 301 Roland strolls forward as he casually points the shotgun to a Corrupted's head, blowing up two-thirds of it. +30 30 401 200 2 561 +31 31 401 2 1508 +32 32 301 The shells' kinetic energy even sends the Corrupted's body away in the low-gravity environment, knocking down a few other Corrupted who are trying to stand up. +33 33 203 1 0.25 +34 34 301 Roland I really wonder who is stealing my entrance... 1 +35 35 301 Roland takes out the container and peeks at the stem cell inside, using the explosion as a light source. The low-gravity environment does not seem to have any impact on it. +36 36 301 Roland Since I took the job, I must finish it no matter what. That's what I call being a professional actor. 1 +37 37 204 1 +38 38 301 Roland closes his eyes to find that weak connection between Luna and him... He can sense her a lot clearer. She is definitely on the Moon. +39 39 301 Roland Well, let me find Luna first. Then I'll leave it to her and fate to decide. 1 +40 40 204 1 1 +41 41 301 Roland stretches his body and walks toward Luna's direction. +42 42 301 AniZhuanchangBegin Roland The show must go on... 1 +43 43 401 1 36 +44 44 202 DialogDisable 1 1 +45 45 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory587.jpg +46 46 201 1 500494 13 +47 47 301 DialogEnable 1 Karenina failed to persuade Luna. She returns to the propulsion lab still thinking of her last words. +48 48 301 "Do you really have the courage to pop their inflated hope?" +49 49 301 Karenina can choose the optimal answer if it only involves herself. But the decision to make right now affects all humans. +50 50 204 1 6 +51 51 301 Karenina Dammit... 1 +52 52 301 Perhaps she is better off being alone, fighting, hurting, struggling... +53 53 203 1 0.25 -400 +54 54 201 2 500502 400 +55 55 401 1 206 +56 56 301 1 ??? Hey, what are you doing...? 2 +57 57 204 1 7 +58 58 301 Someone hits Karenina on the shoulder. She then realizes Teddy is standing right next to her—shouldn't she have already left the lunar base with others? +59 59 201 2 500495 400 +60 60 301 1 Karenina Why are you here?? 1 +61 61 301 Teddy What's that look on your face? We're still alive... At least for now. 2 +62 62 202 300 1 2 1 +63 63 401 2 1513 +64 64 201 1 500499 19 +65 65 301 1 Yarha Tch... Teddy... This system mainframe was contaminated by the Punishing Virus and locked. How can we bypass it? 1 +66 66 301 Yarha trots over scratching his head, asking Teddy about some problems he is facing on his portable terminal. +67 67 201 1 500494 7 +68 68 301 1 Karenina Yarha? Why are you also back? 1 +69 69 203 1 0.25 400 +70 70 201 2 500495 4 -400 +71 71 301 1 Teddy We split into two groups. Some non-technical staff evacuated to protect the injured people. They stayed away from the lunar base and waited for rescue, while we technicians came back here to keep working. 2 +72 72 204 1 6 +73 73 301 Karenina ****! What are you doing here?! I said I could do this all by myself! 1 +74 74 301 Seeing Karenina's anger, Teddy smiles instead. +75 75 204 2 13 +76 76 301 Teddy Feeling good about yourself, huh...? We only came back for ourselves. 2 +77 77 201 2 500361 -400 +78 78 301 1 Engineer Correct! Just like what the vice-captain said, if we run away and leave you behind, we would be held responsible for letting you destroy the zero-point engine without taking necessary precautions. Gotta do something to defend ourselves. 2 +79 79 204 1 5 +80 80 301 Karenina You... 1 +81 81 301 Engineer And, Captain Karenina, I'm not new here. It's been two years since I joined the Engineering Force... Oh, two years and three months. 2 +82 82 202 2 +83 83 301 The researcher in the Engineering Force quickly reported the situation and interrupted Karenina's question. He returned to work in no time. +84 84 204 1 4 +85 85 201 2 500495 -400 +86 86 301 1 Teddy We are doing our best to collect and record the data related to the zero-point engine for its future restoration and improvement. 2 +87 87 301 Karenina Restoration and improvement...? Is that really possible? 1 +88 88 301 Teddy Probably depends on our luck and speed. In the past, we only had the right to use the engine. Kurono had always been in our way whenever we wanted to investigate the related records. 2 +89 89 204 2 13 +90 90 301 Teddy But that's no longer a problem. The entire base is probably going to be blown up soon. 2 +91 91 202 2 1 +92 92 203 1 0.25 +93 93 301 Karenina gets the terminal from Teddy and looks at it. The research data recorded is indeed highly confidential and has never been disclosed in public research. If they can also include the data observed while the engine was running and even going out of control... +94 94 301 Karenina Perhaps making a new zero-point engine isn't impossible... 1 +95 95 301 Karenina looks at Yarha. The people in Kurono have no reason to risk their lives to help them. +96 96 203 1 0.25 400 +97 97 201 2 500499 19 -400 +98 98 301 1 Yarha Sigh... I don't want to become space junk, but Kurono's internal punishment is even scarier. That's why I must get something done at least, so I can bargain with them! 2 +99 99 301 Yarha Especially after Miss Vesalius became the research director... I really can't go back empty-handed. 2 +100 100 202 2 1 +101 101 201 1 500303 +102 102 301 1 Kurono Researcher Director Yarha, please stop chatting with them. We're almost done. 1 +103 103 301 Karenina looks at other Kurono researchers. They don't seem to be working only for their own lives. +104 104 201 1 500495 4 +105 105 301 1 Teddy Hey you, pack up the tools! We're almost done here in the power lab. Next, we need to go near the zero-point reactor and record its energy output and conversion ratio. 1 +106 106 301 Teddy The devices over there have all been contaminated... We probably have to take the readings on our own. 1 +107 107 202 1 1 +108 108 201 2 500303 -600 +109 109 201 3 500059 +110 110 201 4 500361 600 +111 111 301 1 All Technicians Got it! 2 3 4 +112 112 202 200 2 3 4 1 +113 113 201 1 500494 13 400 +114 114 201 200 2 500495 -400 +115 115 203 100 2 0.18 -100 +116 116 203 2 0.18 -400 +117 117 301 1 Teddy looks at Karenina. Her slim right hand clenches into a fist and gently punches Karenina's left shoulder. +118 118 204 2 13 +119 119 301 Teddy Are you concerned about the consequences of destroying the zero-point engine...? That's totally not like you, fool. 2 +120 120 301 Teddy Don't think too much. Just focus on the things that you must do... Leave the rest to us. You have friends who are willing to fight alongside you too. 2 +121 121 204 1 14 +122 122 301 Karenina You are so... 1 +123 123 204 2 4 +124 124 204 1 4 +125 125 401 2 737 +126 126 301 RImgBg1Shake More loud explosions can be heard from afar. Even the ground has begun to tremble. +127 127 301 AniZhuanchangBegin Teddy There's no time... We must get going. While you destroy the zero-point engine, we will take back the hope of science! 2 +128 128 202 DialogDisable 1 2 1 +129 129 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg2801_08.jpg +130 130 301 DialogEnable Teddy puts back her serious face as she walks toward the researchers. They may come from different organizations and have different beliefs, but now they are standing together. +131 131 301 Even though Karenina still feels a little lost, she picks up her weapon and turns away with a subtle smile. +132 132 301 Teddy Remember, don't die. If our effort ends up in vain because of you, I will hunt you down even in hell. +133 133 301 Yarha Better touch wood, Teddy. I'm sure she will succeed... +134 134 301 Karenina Hmph! Just wait and see! +135 135 301 AniZhuanchangBegin Without even meeting each other's gaze, they turn their backs and head to their respective sides of the battlefield. +136 136 401 200 1 36 +137 137 101 DialogDisable AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory588.jpg +138 138 401 1 60 +139 139 201 1 500334 +140 140 301 DialogEnable 1 Roland steps over the twisted door of the Construct lab. It seems to have been deformed by some tremendous force. +141 141 301 In the center of the lab is the white figure he has been searching for. +142 142 301 Roland Luna... 1 +143 143 201 1 500504 +144 144 301 1 Luna ... 1 +145 145 201 1 500334 +146 146 301 1 Roland calls her name softly but receives no response. He can feel the connection between Luna and himself is weakening—which means the agent Luna is dying. +147 147 301 A ring-shaped device is draining the Punishing Virus from her and disintegrating it eventually. +148 148 301 Roland This must be the Omega Weapon... I wonder if I can free Luna if I break it? 1 +149 149 401 2 1511 +150 150 301 Roland holds his shotgun up, aiming at the Omega Weapon. +151 151 204 1 +152 152 301 Roland But what if it accelerates her death... 1 +153 153 204 1 1 +154 154 401 2 1543 +155 155 301 Roland smiles and puts his shotgun away. He knows even if he rescues Luna here, it would only momentarily extend her life. +156 156 301 Roland Nobody can rewrite your own story except you, Luna... If your ending is a silent death on this cold Moon, maybe that is just what fate brings. 1 +157 157 301 Roland Still, I wish you can change the ending yourself and embark on your journey again... The person who asked me to bring this gift to you would probably feel the same. 1 +158 158 204 1 +159 159 401 300 2 952 +160 160 301 Roland takes out the storage unit he has been carefully protecting and inserts it into the control panel in front of Luna that connects to her M.I.N.D. Although Kurono does not have the technology to hack into the M.I.N.D. of agents, it can still send them a message. +161 161 301 The container on Roland's waist begins to tremble vigorously as if the thing inside is banging against the container wall. +162 162 204 1 1 +163 163 301 Roland Hah, I almost forgot Vonnegut's gift... But I don't think I need it to kill her now. 1 +164 164 301 Roland Well, I still have to go through the motions. You can devour everything on the Moon as you like. 1 +165 165 301 Roland opens the container. The surging matter inside quickly crawls toward the cable connecting to the Omega Weapon, then squeezes itself into the cracks on the wall following zero-point energy's unique blue glow. +166 166 204 1 2 +167 167 301 Roland Alright, here concludes my cameo appearance. Thank you for coming today... 1 +168 168 204 300 1 +169 169 301 Roland stops smiling and looks at Luna's face for one last time, whispering. +170 170 301 1 AniZhuanchangBegin Roland Luna... I hope you can be your true self when you open your eyes again. 1 \ No newline at end of file diff --git a/Resources/table/client/movie/movies/MovieZX02818BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02818BA.tab.bytes new file mode 100644 index 00000000..ad4ca8f1 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02818BA.tab.bytes @@ -0,0 +1,128 @@ +5!S@|}KLdGڿ~ 1̶5~.~kŬ"&l< L -"r,$H F"0aZy[$v~ӛ}ĪzeAs/m:۶ơ У Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory593.jpg +2 2 401 1 147 +3 3 201 300 1 500494 5 -150 +4 4 203 RImgBg1Shake 1 0.14 +5 5 301 DialogEnable 1 Karenina Out of my way! 1 +6 6 401 300 2 10007001 +7 7 401 2 9317003 +8 8 301 Karenina keeps dodging the incoming gravitational waves and knocking the Corrupted away. +9 9 301 In less than an hour's time, the gravitational waves are affecting a smaller radius but with significantly greater intensity. Some of the buildings in the lunar base are already decomposed into large debris. +10 10 401 2 957 +11 11 301 RImgBg1Shake After another huge explosion, blazing blue light begins to emit from debris and dust. +12 12 301 Karenina The zero-point engine... is right over there! 1 +13 13 301 The spherical zero-point engine is engulfed in a gravity storm, sucking in all nearby debris, lunar soil and the limbs of Corrupted. The anti-gravity field slowly lifts the engine into the sky. +14 14 301 Karenina All the gravitational waves are concentrating in the engine... I can't waste any more time here. 1 +15 15 301 Karenina slams the Blast Hammer hard on the Moon's surface. She keeps boosting the pressure in the hammer's propulsion engine. +16 16 301 Estimating gravity... Trajectory simulation complete. Engine compression 100%... 120%! +17 17 301 Karenina If I can't get there from the ground, I'll just go from above! 1 +18 18 203 1 0.25 -80 +19 21 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2 +20 19 401 2 589 +21 22 203 1500 50 1 0.1 +22 23 202 1 1 +23 500 402 589 +24 20 401 2 752 +25 24 301 When the engine reaches peak power, Karenina pulls the trigger. The charged kinetic energy is immediately released, shattering the fragile moon rocks underneath and launching Karenina along with the hammer rapidly toward her destination. +26 25 205 500 999 Assets/Product/Texture/Image/BgStory/BgStory594.jpg 0 1 0.5 +27 26 205 999 1 0 0 +28 27 101 Assets/Product/Texture/Image/BgStory/BgStory594.jpg +29 28 201 1 500494 4 50 +30 29 301 1 The gravity control device in her frame and the Blast Hammer's propulsion allow Karenina to adjust her stance while airborne, nimbly avoiding the impact of gravitational waves. +31 30 401 300 2 13015111 +32 31 402 13015111 +33 32 203 1 0.14 -50 +34 33 301 But she soon finds out that whenever she tries to approach the zero-point engine, the gravitational waves would be in her way as if they are directly aimed at her. +35 34 301 Karenina How strange... I feel like the zero-point engine has its own consciousness. It is trying to push me away. 1 +36 35 401 300 2 13015111 +37 36 402 13015111 +38 37 203 1 0.14 +39 38 301 After dodging another round of dense gravitational waves, Karenina transforms the Blast Hammer into the cannon form and fires at the zero-point engine. +40 39 401 500 2 690 +41 502 402 690 +42 40 401 2 11105405 +43 41 502 300 PanelActor1Shake +44 42 505 PanelActor1Shake +45 43 301 The engine immediately compresses the gravitational waves to neutralize her shot. This is definitely not a coincidence. +46 44 204 1 7 +47 45 301 Karenina It's impossible! How can the zero-point engine protect itself...? Unless... 1 +48 46 401 2 11105405 +49 47 401 500 2 11105405 +50 48 301 RImgBg1Shake Karenina keeps firing at the gravity storm around the zero-point engine. When she finally peels off the debris, she finds some pale matter entangled at the bottom of the engine and is continuously growing upward. +51 49 301 It is not lunar soil or shattered debris, but a creature that she has never seen. +52 50 401 800 2 555 +53 51 402 555 +54 52 502 700 PanelActor1Shake +55 53 505 PanelActor1Shake +56 54 203 80 1 0.15 -150 +57 55 202 1 +58 56 301 Slightly distracted, Karenina is hit by gravitational waves and falls to the Moon's surface. Thanks to the low gravity, she has not suffered much damage. +59 57 401 2 567 +60 58 205 500 999 Assets/Product/Texture/Image/BgStory/BgStory593.jpg 0 1 0.5 +61 59 205 999 1 0 0 +62 60 101 Assets/Product/Texture/Image/BgStory/BgStory593.jpg +63 61 505 RImgBg1Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +64 62 201 1 500494 5 -60 +65 63 203 1 0.25 +66 64 301 1 Karenina Cough... ****! What the **** was that...? 1 +67 65 301 Karenina has never seen such a creepy scene. When the pale matter finally wraps the zero-point engine within, the gravity storm gradually calms down. Everything seems to have stopped. +68 66 204 1 7 +69 67 301 All of a sudden, the zero-point engine on top starts to shake vigorously. The crack on its pale outer shell turns to Karenina and "stares" at her like a creature's eye. +70 68 204 1 5 +71 69 401 2 11105405 +72 72 301 RImgBg1Shake Karenina's instinct tells her the "creature" is dangerous. Without thinking, she raises her cannon and fires at it. +73 73 301 Karenina What the?! 1 +74 74 202 1 1 +75 75 301 The compressed graviton fired from her cannon is blocked by this peculiar piece of flesh—to be precise, by its newly grown "arm." +76 76 201 1 500505 1 +77 77 301 1 Soon, the pale flesh quickly grows another arm, followed by two legs. It slowly gets up on its feet and grows into a creepy humanoid. +78 78 301 Pale Mutant Gargh— Argh—! 1 +79 79 101 50 Assets/Product/Texture/Image/BgStory/Bgstory428.jpg +80 80 101 50 Assets/Product/Texture/Image/BgStory/BgStory538.png +81 81 101 50 Assets/Product/Texture/Image/BgStory/Bgstory428.jpg +82 82 101 Assets/Product/Texture/Image/BgStory/BgStory593.jpg +83 83 301 RImgBg1Shake It lets out a hysterical cry. Uncontrolled gravitational waves burst out, shattering everything around. +84 84 301 Karenina does not need to ask it to know that this creature is her enemy. It's an enemy to all humans! +85 85 301 It continues to drain the energy supplied to the zero-point engine and emits crimson Punishing Virus. +86 86 201 1 500494 7 +87 87 301 1 Karenina Is this freak a Hetero-Creature? 1 +88 88 201 1 500505 1 +89 89 301 1 The monster frenetically scratches itself. Blue "blood" full of zero-point energy flows out from its wounds, but the blue color soon fades and is replaced by crimson. +90 90 301 The lunar soil nearby is soaked with this crimson liquid—or the Red Tide, to be more precise. +91 91 301 Pale Mutant Gargh—! 1 +92 92 301 The wounds left by its claws soon heal themselves. The energy drained from the zero-point engine will repair its body endlessly. +93 93 301 This energy will become an infinite source of the Punishing Virus. Soon, the entire Moon will be covered in the crimson blood color. +94 94 201 1 500494 4 +95 95 301 AniZhuanchangBegin 1 Karenina The zero-point engine must be destroyed... I'll smash you! 1 +96 96 401 DialogDisable 1 36 +97 97 202 1 1 +98 505 101 Assets/Product/Texture/Image/BgStory/BgStory594.jpg +99 98 503 AniZhuanchangEnd 10055 +100 100 401 1 146 +101 101 301 DialogEnable Like a morning star, a small light dot rises into the deep, silent sky from the back of the Earth, followed by the blazing Sun. +102 102 301 But when looking closer at it, the "star" is blinking at a certain rhythm. +103 103 201 1 500494 4 +104 104 301 1 Karenina Babylonia...! 1 +105 105 301 The blinking navigation lights in Babylonia were once used for communicating with other orbiter spacecraft, but they are too outdated and are no longer in use. +106 106 301 Babylonia has no need to communicate with other orbiter spacecraft—with no other orbital spacecraft left, Babylonia is the only unit that watches the Earth from space. +107 107 301 Right now, the lights are operating once again for just one person. The message is for Karenina and Karenina alone. +108 108 301 Karenina "The World Government... has decided..." 1 +109 109 301 Karenina carefully reads the message conveyed in the signal. The decision of humanity awaits her. +110 110 301 Karenina "...to acknowledge and approve... the Engineering Force's decision... Karenina..." 1 +111 111 204 1 7 +112 112 301 Her eyes widen as she gazes at the blinking light, still finding it difficult to believe. +113 113 301 Karenina "...go ahead... and destroy the zero-point engine!" 1 +114 114 301 The signals cannot convey complex instructions, but they are more than enough to give Karenina never-ending courage. +115 115 204 1 1 +116 116 301 She looks up and sniffles to stop the tears, then turns around and gives the monster a fearless smile. +117 117 301 Karenina Hey, did you hear that? You bloody Punishing monster... 1 +118 118 204 1 4 +119 119 401 1000 2 690 +120 120 402 690 +121 121 401 2 1226 +122 122 301 Karenina holds her Blast Hammer up and points it directly at the monster. The tail flames from its propulsion engine are burning strong. +123 123 301 Karenina They... The humans... want me to crush you. 1 +124 124 301 Even when standing alone in the dark universe, Karenina no longer feels any fear. She knows the will of the entire human race is twinkling behind her, and this undying will— +125 125 301 —will become a star... and a torch. +126 126 204 1 5 +127 127 301 1 AniZhuanchangBegin Karenina So... Just ******* die! 1 diff --git a/Resources/table/client/movie/movies/MovieZX02819BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02819BA.tab.bytes new file mode 100644 index 00000000..3bcd2812 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02819BA.tab.bytes @@ -0,0 +1,21 @@ +  ;cŎ?m XDd5d`|‡o<:כByϰROc0WRdƓ;YͰi_zFޚ,{Haװ?WeI911ք|R +{s¬zId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 27 +3 3 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab 2 +4 4 201 1 500238 +5 5 301 DialogEnable 1 ??? Who... am I? 1 +6 6 301 The girl takes a look at her white body, which seems different from what she perceives as "human." It is made of machines, just like the "robots" in the stories she read before. +7 7 204 1 4 +8 8 301 ??? Am I a robot? I'm no human... 1 +9 9 301 She feels somehow disappointed, although she does not even know why she is so obsessed with whether she is "human" or not. Perhaps this word just has a familiar ring to it. +10 10 301 She looks around and finds nothing but a dark world. +11 11 301 A light spot suddenly appears in the distance, like a beacon that is guiding her. +12 12 301 She has also read in stories that, when humans are about to die, there may be similar light spots to guide them toward the afterlife—but isn't she a robot? How strange. +13 13 301 ??? Is it because... I'm dying? 1 +14 14 301 Besides... Who told her these stories? She feels like someone had once whispered in her ear, telling her thousands of curious stories in detail until she fell into sweet dreams. +15 15 301 Who...? Who is that person...? +16 16 301 ??? Huh? What's this...? 1 +17 17 301 She raises her hand past her face, only to find tiny droplets of water slipping from the corners of her eyes. They are tears. +18 18 301 ??? Am I... crying? 1 +19 19 301 1 AniZhuanchangBegin She has no idea why she is in tears... Nothing comes to her mind. She can only walk mindlessly toward the light spot, where she might be able to find the answer to everything. diff --git a/Resources/table/client/movie/movies/MovieZX02819EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02819EA.tab.bytes new file mode 100644 index 00000000..b682bb89 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02819EA.tab.bytes @@ -0,0 +1,119 @@ +P0e$2JԊ"{#X?Te-!:.tk@fob}*m 66 \Fik9^U@X59n +e:6B;iϱ@f@n-Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 36 +3 3 401 2 584 +4 4 301 DialogEnable (Recording) Every year, when it comes to your birthday, Luna... I always prepare a gift for you like before, even in the years before I was called "Alpha". +5 5 301 (Recording) I know all too well this is pointless folly... No matter how many gifts I prepare, I cannot change the fact that Luna is never coming back. +6 6 301 (Message) That day when I saw you standing in front of me again, I made a vow to myself. On each of your birthdays in future, I would stay by your side no matter what... +7 7 301 (Message) This year, I have a present for you too, but I won't be able to give it to you on your birthday... +8 8 301 (Message) If you ever get to hear this message, Luna, I wish you find your own path to the future. I will be by your side no matter where you go. +9 9 301 (Message) And... +10 10 301 AniZhuanchangBegin (Message) Happy birthday, Luna. +11 11 402 584 +12 12 101 Assets/Product/Texture/Image/BgStory/BgStory588.jpg +13 13 401 1 33 +14 14 401 2 968 +15 15 401 2 915 +16 16 502 RImgBg1Shake +17 17 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +18 18 301 AniZhuanchangEnd The Construct lab continues to collapse under the impact of gravitational waves and is finally exposed to outer space. The negative pressure generates a fierce storm that sweeps off everything inside the lab. +19 19 301 Tears roll down the pale girl's face unconsciously. They are torn to pieces in the storm, disappearing in space. +20 20 301 In the very last moment of her life, she could no longer feel pain or hear any sound. The tears don't come from pain, but from the reluctance buried deep in her memories. +21 21 201 1 500105 14 +22 22 301 1 Luna My death is perfectly logical... But... 1 +23 23 301 Why am I still resisting the inevitable? Why can't I, like those inferior human beings, shed off the most important memories? Why am I still struggling so hideously to survive? +24 24 301 Luna Lucia... 1 +25 25 301 As an Ascendant, she once prided herself on being superior to humans. But it is her human emotions that take over in the end. +26 26 301 The storm is gaining momentum, blowing away everything on the control panel in front of Luna. Countless blueprints and parts have witnessed all the days and nights that the researchers spent here. +27 27 301 Suddenly, she sees a small, green object rise from the control panel. It should never have appeared in this dull lab. +28 28 204 1 21 +29 29 301 Luna Frog...! 1 +30 30 301 It is a small Frog charm that is hanging from a storage unit plugged into the panel. +31 31 301 Luna couldn't possibly know the ordeals this little charm had gone through to get to her, but she is certain that it was a gift from Alpha. +32 32 301 The charm's thread is coming loose, as if it would be swept away into the universe in the next moment, never to be found. +33 33 204 1 14 +34 34 301 Luna No... Don't... 1 +35 35 301 Luna tries to reach out and grab it, only to realize that her hands are both tied up. She could only watch the charm's thin thread slowly unravel. +36 36 301 It is like a cord connecting Luna to the world. When it breaks, she would be completely alienated from everything in this world. +37 37 301 Luna tries desperately to break free and grab the thread of destiny, triggering the alarm on her electromagnetic shackle... With almost all the Punishing Virus power lost, she can only use pure physical strength to move her slender right hand. +38 38 401 300 2 791 +39 39 402 791 +40 40 401 2 571 +41 41 301 The electromagnetic shackle scorches her arm, burning deep into her artificial muscles. Vital fluid flows out from the cracks in her body. She finally breaks free from her shackle and grabs the charm's thin thread at the very last moment. +42 42 301 Luna holds the tiny charm tightly in her hand. Even though she has long lost her sense of temperature, it still feels warm. Very warm. +43 43 204 1 13 +44 44 301 Luna Thank goodness... 1 +45 45 204 1 +46 46 301 Luna feels a long-lost sharp pain in her scarred right hand. This is a hand that holds onto something important, even when it is covered in pain and wounds. She has seen many hands like this. +47 47 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +48 48 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +49 49 202 1 1 +50 50 101 Assets/Product/Texture/Image/BgCg/Cgqz113.jpg +51 51 504 0.7 +52 52 301 When she first met her white-haired sister on a night of pouring rain, she reached out her much-suffered hand and hugged her so tight, crying. +53 53 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +54 54 201 1 500416 9 +55 55 101 Assets/Product/Texture/Image/BgStory/Bgstory282.png +56 56 301 1 Amidst the light that destroyed everything, her dark-haired sister grasped the katana with her broken hands and stood in front of them. She never backed down even one step. +57 58 202 1 1 +58 57 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +59 59 301 When facing the desperate ending, that commandant chose to reach out to the most powerful of enemies with a scarred hand, hoping only to protect humanity and cherished friends. +60 60 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +61 61 504 0 +62 62 101 Assets/Product/Texture/Image/BgStory/BgStory588.jpg +63 63 201 1 500105 14 +64 64 301 1 Luna Ascendants... Constructs... Humans. They may not be that different after all. 1 +65 65 202 1 1 +66 66 401 1 36 +67 67 301 Just then, she hears the lunar base's internal broadcast from the Construct lab. +68 68 401 2 584 +69 69 301 Teddy Hello? Karenina? Can you hear me...? +70 70 301 Teddy While we were recording the data, we also used the time to "conveniently" build the most outdated but effective temporary radio station. When we finally connected to Babylonia's comms center, they immediately sent us a message. +71 71 301 Teddy Maybe you have already seen it, but I don't trust your eyes. Better repeat it again here. +72 72 301 Teddy "The World Government has decided to acknowledge and approve the Engineering Force's decision. Karenina, go ahead and destroy the zero-point engine!" +73 73 401 500 2 2581 +74 74 402 2581 +75 75 301 She hears the crowd cheering behind Teddy's voice in the noisy broadcast. +76 76 301 Luna realizes she has almost forgotten that humans also can laugh. +77 77 401 1 34 +78 78 402 584 +79 79 201 1 500105 +80 80 301 1 Luna Humans have not given up on them... This time, those humans really chose to believe in them. 1 +81 81 301 That unyielding girl named Karenina firmly believes science can help humans turn destructive power into a new hope. +82 82 204 1 14 +83 83 301 Luna My own new hope... Can I have it too? 1 +84 84 301 Perhaps... There are more than one form of hope, and more than one answer to the future. Luna wants to become a neutral bridge that connects to humanity. If she can explore a future that she and humans can coexist, she can also make her wish come true. +85 85 301 —To create a paradise where she and her sister can live together. +86 86 301 But will Ascension-Network allow such things to happen...? Perhaps it is also expecting changes to take place. +87 87 301 Luna gathers her final strength to hold Frog tight on her chest, then closes her eyes. +88 88 301 Like humans, she will do all she can to reach the distant hope; like that commandant, she will give everything to explore the possibility to win. +89 89 301 If her voice can be heard, please, listen to her final wish. +90 90 202 1 1 +91 91 401 2 613 +92 92 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +93 93 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +94 94 402 613 +95 95 301 (Noise) Future path... Imagination... Humans... Hope... +96 96 401 2 613 +97 97 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +98 98 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +99 99 402 613 +100 100 301 (Noise) Ascension-Network... elevating... Creating... Wish... +101 101 401 2 613 +102 102 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +103 103 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +104 104 402 613 +105 105 301 (Noise) Connection approved... Accepting... Luna... Agent... +106 106 201 1 500105 +107 107 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 +108 108 301 1 A red light glows strongly on Luna's chest. The Punishing Virus that flooded the lunar base is gradually attracted to her, forming a white armor to cover her body. +109 109 401 2 988 +110 110 301 The large amount of Punishing Virus detected also causes the Omega Device to automatically increase the zero-point energy's input, but the device cannot destroy Punishing Virus faster than it is gathering. +111 111 205 1 1 0 2 +112 112 201 2 500238 4 +113 113 301 1 Luna slowly opens her eyes. She has returned to her former look. +114 114 301 Luna The Ascension-Network has once again accepted me... Accepted this new possibility. 2 +115 115 301 This means Luna has found her power and strength. The Ascension-Network has re-accepted her as the trailblazer of a never imagined path. +116 116 301 She could have walked away, but she chooses to stay and gather more nearby Punishing Virus to consume the Omega Weapon's infinite zero-point energy. +117 117 301 1 AniZhuanchangBegin Luna Humans... Show me the future you have created... 2 diff --git a/Resources/table/client/movie/movies/MovieZX02820BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02820BA.tab.bytes new file mode 100644 index 00000000..5df0f04d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02820BA.tab.bytes @@ -0,0 +1,99 @@ +RiESc&N.ps{/f)1 fD ;NPb%t mCi*۴_N[۷&<:t%(l8V ýKq-lυ9J GMId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/BgStory594.jpg +2 2 104 AniZhuanchangEnd 0|150|-300 0 +3 3 401 1 147 +4 4 301 DialogEnable Teddy Karenina? Hello? Karenina... Do you copy? +5 5 301 Teddy's voice spreads across the entire lunar base. Karenina can also hear her in the comms device. +6 6 201 1 500494 5 -100 -200 +7 7 301 1 Karenina Copy! You're too noisy... I'm busy right now. 1 +8 8 401 2 13015111 +9 9 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +10 10 203 300 1 0.2 -50 -100 +11 11 401 2 11105405 +12 12 402 13015111 +13 13 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +14 14 301 Karenina dodges the white monster's fast leap strike and shoots at it. She uses the cannon's recoil to quickly move away, avoiding the follow-up claw attacks. +15 15 301 Teddy Hey... What are you fighting against? +16 16 301 Karenina A monster... made from the zero-point engine and... um, white pieces of flesh? 1 +17 17 301 Teddy I must be an idiot to hope that you can explain things clearly with that extremely poor expression of yours... +18 18 401 2 752 +19 19 501 300 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +20 20 401 2 13015111 +21 21 104 0|-100|-300 0.25 +22 22 203 250 1 0.25 +23 23 402 13015111 +24 24 301 The frenzied monster shatters the rocks on the ground, sending the gravel and lunar soil flying toward Karenina. Karenina has seen them coming, so she leaps high above and prepares to attack the monster's head—which happens to be the zero-point engine. +25 25 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +26 26 401 2 552 +27 27 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 3 +28 28 301 To her surprise, the monster suddenly emits gravitational waves, changing the rocks' projectile from horizontal to vertical. +29 29 204 1 7 +30 30 301 Karenina What the?! 1 +31 31 204 1 5 +32 32 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +33 33 401 2 11105405 +34 34 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +35 35 301 Karenina fired her cannon in advance to shoot all the rocks down. If she didn't do so, even if she gets lucky and doesn't get injured, the kinetic energy from the rocks will still blow her away. +36 36 301 Teddy Hello... Karenina? +37 37 204 1 4 +38 38 301 Karenina I'm fine... But... 1 +39 39 301 Aerial attacks don't seem to work on this monster. To reach the zero-point engine on its head, she must limit its action by hitting its weak points. +40 40 301 But how can she limit the action of a monster that can repair itself infinitely...? +41 41 204 1 5 +42 42 301 Karenina Well, I better not think too much. If destroying it once isn't enough, I'll do it twice! Or even three times! 1 +43 43 301 Teddy Hmph... Only you can think of such a stupid idea. But I guess it's the best strategy for you. +44 44 401 2 13015111 +45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +46 46 203 300 1 0.2 -200 +47 47 402 13015111 +48 48 202 1 +49 49 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +50 50 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab 3 +51 51 401 2 9317003 +52 52 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +53 53 301 Karenina once again charges at the pale monster. She jumps above and slams her Blast Hammer down, knocking up lunar soil to block its vision. +54 54 301 Still, the monster is intelligent enough to unleash wide-range gravitational waves that blow away the lunar soil instantly. Even if Karenina jumps up, she will be pulled down. +55 55 201 1 500494 5 +56 56 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +57 57 301 1 But when it focuses on the sky, it completely ignores Karenina, who is rushing out from the dust. +58 58 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab +59 59 401 2 552 +60 60 401 2 9317007 +61 61 104 0|0|0 0.25 +62 62 203 200 1 0.2 -200 +63 63 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +64 64 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +65 65 202 1 +66 66 301 RImgBg1Shake Screaming, running, Karenina throws herself toward the gravitational waves emitted by the monster and neutralizes part of them with the gravity control system of her own frame. +67 67 301 Karenina knew the wide-range waves wouldn't have as much strength, so she chose to break through from the front. +68 68 201 1 500505 1 +69 69 301 1 Pale Mutant Gargh—?! 1 +70 70 401 2 1226 +71 71 301 The monster has no time to react. It can only watch Karenina's Blast Hammer approach as its engine makes a loud hum. +72 72 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +73 73 201 1 500494 5 +74 74 301 1 Karenina I'll crush you!! 1 +75 75 301 The instant thrust from the Blast Hammer's engine has sufficient speed to make any blunt weapon sharp like a blade. +76 76 401 2 9317003 +77 77 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +78 78 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +79 79 401 2 10002001 +80 80 201 1 500505 1 +81 81 203 PanelActor1Shake 100 1 0.1 40 -100 +82 82 301 RImgBg1Shake 1 The monster's right leg is immediately severed from its body and falls to the ground. Still, it manages to swing its claw to hold Karenina off. +83 83 201 1 500494 5 +84 84 301 1 Karenina ****! It's got good reflexes... 1 +85 85 201 1 500505 1 -100 +86 86 301 1 The gravitational waves keep Karenina at bay. She can only watch the monster recover. +87 87 301 RImgBg1Shake However, no matter how hard the monster trembles, its right leg does not seem to be growing back. +88 88 201 1 500494 4 +89 89 301 1 Karenina Wait... It can't regenerate fast like before... 1 +90 90 301 Teddy Yeah, we're also investigating this. It could be due to a change in the zero-point energy supply. Some of the energy is allocated to a strange place... It's going to the Omega Weapon where that agent is located. +91 91 301 Teddy What makes it more strange is that the Corrupted who kept attacking us suddenly weakened a lot... +92 92 301 Karenina looks in the direction of the Construct lab as she mumbles to herself. +93 93 301 Karenina So... She chose to live on in the end... 1 +94 94 202 1 1 +95 95 301 The pale mutant's right leg has slowly grown back, but instead of attacking back, it runs to the center of the battlefield in order to absorb more remotely transmitted zero-point energy. +96 96 301 Teddy Karenina, the gravitational waves will reach the critical point in 12 minutes and 21 seconds! You must hurry... +97 97 201 1 500494 5 +98 98 301 1 AniZhuanchangBegin 1 Karenina I must kill it before it finishes absorbing energy! 1 diff --git a/Resources/table/client/movie/movies/MovieZX02820EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02820EA.tab.bytes new file mode 100644 index 00000000..a20e33af --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02820EA.tab.bytes @@ -0,0 +1,72 @@ +IW1Ô^ZFfwl(pĀdth#ȼq=5[17 Bġ2N]%[aLr\ik^Ř60f!#+ K'7%sId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory545.jpg +2 2 401 1 201 +3 3 301 DialogEnable The representatives gave their answer in the World Government's emergency meeting, approving Karenina's decision and giving her the right to destroy the zero-point engine. +4 4 301 Still, it will inevitably cause a series of problems... The lunar base, the reactor, the ground battlefield, Kurono... +5 5 301 The biggest problem is that the comms to the lunar base are still not restored. Babylonia is unable to confirm whether Karenina and her team have successfully destroyed the engine, or whether they can safely return. +6 6 301 What if Karenina and her team are injured... Or cannot finish the mission at all... +7 7 201 1 1091001 4 +8 8 301 1 Bianca Commander Nikola! Please, let me go. I can help the lunar base... and Karenina. 1 +9 9 301 Nikola has actually thought about this option. When it comes to searching for lost targets in an unfamiliar environment, nobody can do the job better than the Purifying Force—although they are hunting the target most of the time. +10 10 203 1 0.25 -400 +11 11 201 2 500012 400 +12 12 301 1 Nikola No... This is the second time I'm saying this. 2 +13 13 301 Nikola shakes his head and gives back Bianca's application. +14 14 301 Nikola As the captain of the Purifying Force, as a soldier, you should know your duty is to obey orders. 2 +15 15 301 The other female Construct in the room also walks up and salutes Nikola. +16 16 202 2 1 +17 17 201 1 500498 +18 18 301 1 Chiko Commander Nikola... One Construct is more than enough to investigate the traitors. I can do this. Captain Bianca doesn't need to be involved. 1 +19 19 301 Although respectful, the female Construct named Chiko has not backed down in the slightest. She is also a member of the Purifying Force. +20 20 203 1 0.25 400 +21 21 201 2 1091001 -400 +22 22 301 1 Bianca Chiko... 2 +23 23 301 Bianca looks at Chiko. She has gone to Earth multiple times for this dangerous mission, but no progress is made. +24 24 301 Although the Engineering Force's new engine has made shuttles more secure, going from Babylonia to the ground is still a dangerous trip. +25 25 301 Even after a successful landing, the supplies from the Support Force are nowhere enough for combat consumption in the adverse environment. Chiko couldn't even maintain her frame properly; the color of her black long hair had faded, but she simply had no time to restore it. +26 26 202 2 1 +27 27 201 1 500012 +28 28 301 1 Nikola There were traces of Ascendant found during the investigation. The HQ decided to up the danger level of this mission, and we now have two locations to investigate. That's why I'm sending you both. 1 +29 29 301 Nikola The mission locations are also reassigned based on their danger levels. Chiko, Bianca will take over City 006 from you. There is a new location named City 015, and I want you to take charge. 1 +30 30 201 1 500498 4 +31 31 301 Chiko But... 1 +32 32 301 The mission instructions suggest City 006 has a higher danger potential... So it makes perfect sense to assign it to Bianca, given that she is the captain. Unable to find any excuse, Chiko can only remain silent. +33 33 201 1 500012 +34 34 301 1 Nikola pauses and looks at Bianca. She seems to have something to say. +35 35 301 Nikola We are just as worried about Karenina and the lunar base as you are. That's why I have already sent the entire Mountain Vulture squad in a space fighter. 1 +36 36 202 100 1 1 +37 37 201 1 1091001 400 +38 38 201 2 500498 -400 +39 39 401 2 1543 +40 40 301 1 Bianca and Chiko have no words to say. They can only salute in silence. +41 41 301 Bianca I have only one request. If there is any news about Karenina... Please let me know immediately. 1 +42 42 202 2 1 +43 43 201 1 500012 +44 44 301 1 Nikola Hmph... You don't need to worry about that. Any news about her will be the biggest news. 1 +45 45 401 2 1516 +46 46 301 After the two Purifying Force Constructs left, Nikola once again picks up the mission requests to investigate the traitors. They came from many departments, but only the change of location was provided by the Control Court. +47 47 204 1 5 +48 48 301 Nikola I know the Control Court manages a lot of things, but why would they pay particular attention to this one out of all missions... 1 +49 49 204 1 +50 50 301 Nikola Despite suffering heavy damage, Gray Raven still applied to return to the battlefield multiple times. I had to stop them with the Star of Life. But maybe I can send them to the less dangerous City 015 for an investigation mission... 1 +51 51 401 300 2 1515 +52 52 301 His thoughts are interrupted by an incoming comms request. +53 53 301 Nikola Speaking... 1 +54 54 203 1 0.25 -400 +55 55 201 2 500001 4 400 +56 56 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 2 +57 57 301 1 Celica It's from the captain of Mountain Vulture, Commander Nikola. 2 +58 58 301 Nikola Have we found the Engineering Force? What are the coordinates...? 1 +59 59 301 Celica sounds embarrassed as she hesitates a little. +60 60 301 AniZhuanchangBegin Celica Um... No. They seem to have encountered an enemy! 2 +61 61 202 DialogDisable 1 2 1 +62 62 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +63 63 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory211.png +64 64 301 DialogEnable A transport shuttle is flying in space. The Moon has become quite small behind it. +65 65 201 1 500494 13 400 +66 66 201 2 500495 4 -400 +67 67 301 1 Teddy That monster who merged with the zero-point engine... How did it get on the Moon? 2 +68 68 301 Karenina I don't know... But it probably wasn't there in the beginning. 1 +69 69 301 Karenina takes out the cassette recorder she found in the zero-point reactor core—she has already learned about its content. +70 70 204 2 13 +71 71 301 Teddy Hmm...? This is quite an antique audio player. Never thought you could have this taste—I guess listening to music can more or less help you change your barbarian way of thinking. 2 +72 72 301 Karenina replied with a "tsk" and ignored her. She stares at the starry universe outside. +73 73 301 The root cause of the lunar base incident could be traced to the past. The consequence of the "necessary sacrifice" made back then is still posting a threat to all humans today, and it may well last into the future. +74 74 301 Fortunately, humans may finally have enough power to change that future... +75 75 301 Karenina So how did you find this spaceship...? I don't recall seeing any record of spacecraft staying in the lunar base. 1 +76 76 204 2 +77 77 301 Teddy No idea. This is quite an old ship. Probably served in the Post-Pandemic Age... It was made in Kurono, but is currently registered under Babylonia. 2 +78 78 301 Karenina Could it be that the spaceship picking us up had departed earlier? We are pretty lucky. 1 +79 79 502 400 RImgBg1Shake +80 80 505 RImgBg1Shake +81 81 401 1 205 +82 82 201 2 500499 2 -300 -150 +83 83 301 1 Yarha Excuse me, I hate to interrupt you, but... Karenina, your hand is on my head. 2 +84 84 301 Karenina Oops... Sorry... 1 +85 85 201 1 500495 5 200 +86 86 301 1 Teddy Hmph... If we are lucky, we wouldn't have to face this just hours before retreat... 1 +87 87 502 400 RImgBg1Shake +88 88 505 RImgBg1Shake +89 89 301 Yarha Um... Sorry again, but you are stepping on my abdomen, Teddy... 2 +90 90 204 1 13 +91 91 301 Teddy No wonder it feels soft... Yarha, don't you think you need some exercise? 1 +92 92 301 Yarha Ahaha... P-please stop it... 2 +93 93 202 2 1 +94 94 201 1 500494 6 +95 95 301 1 Karenina Aaargh! Why are we all cramped up in such a tiny pod! 1 +96 96 201 1 500303 +97 97 201 2 500059 300 +98 98 201 3 500361 -300 +99 99 201 4 500122 600 -150 +100 100 201 5 500249 -600 +101 101 301 1 The Engineering Force, Kurono scientists, along with some fainted soldiers... Tens of people are squeezed inside the little life pod like a sardine can. +102 102 202 200 1 2 3 4 5 1 +103 103 201 1 500495 5 +104 104 301 1 Teddy Well, we are lucky that we are still alive. We should think about how we can restore that zero-point engine after we go back. 1 +105 105 203 1 0.25 -400 +106 106 201 2 500494 13 400 +107 107 301 1 Karenina Wouldn't that be an easy task with all the information you bring back? 2 +108 108 301 Teddy It better be... We almost died for it. The entire Engineering Force won't forgive you if you screw it up. 1 +109 109 204 2 4 +110 110 301 Karenina Just wait and see... You can start thinking of a name for the new engine. 2 +111 111 204 500 2 8 +112 112 301 ??? Haha, how about "DeLorean"? It comes from an old classic movie. +113 113 204 2 12 +114 114 301 A male voice comes from the ship's internal broadcast. He probably is the pilot. +115 115 301 He saved everyone after all, so Karenina couldn't blame him for the awkward conversation. Besides, he must have also heard her complaints on the limited cabin space. +116 116 301 Karenina Um... That's actually not bad... 2 +117 117 204 1 4 +118 118 301 Teddy Um, excuse me... 1 +119 119 301 ??? Just call me Rolmo... Captain Rolmo. Has a nice ring to it, doesn't it? +120 120 301 Teddy Captain Rolmo... How long will it take for this ship to arrive at Babylonia? 1 +121 121 301 "Rolmo" Well... I'm not so sure. Maybe it will take a day, or 8 hours, or 10 minutes. +122 122 301 His bizarre estimate makes Karenina and Teddy even more confused. +123 123 301 Karenina Hey, Teddy, why do I find his voice a little familiar...? 2 +124 124 401 2 595 +125 125 301 RImgBg1Shake A sudden turbulence interrupts Karenina. It does not feel like the ship has hit a meteorite or space debris... +126 126 301 Teddy Did something happen? 1 +127 127 301 "Rolmo" Oops, haha. Don't worry, we are just under attack by Babylonia's space fighters. +128 128 204 1 5 +129 129 204 2 4 +130 130 301 Karenina What?! Why is Babylonia attacking us? 2 +131 131 301 "Rolmo" Didn't take long for them to find out that I jacked the ship... +132 132 204 2 5 +133 133 301 Karenina What?! Did you jack the ship..? ****! Who the heck are you?! 2 +134 134 301 Karenina searches her memories and finally recalls this annoying voice she heard in the past. +135 135 301 "Rolmo" Sigh, you invited yourselves to my ship and still dare to be picky. That's why I don't like humans. +136 136 301 The pilot who calls himself Rolmo lets out a sigh, but soon changes into a cheerful tone. +137 137 301 "Rolmo" Alrighty, dear passengers, our trip is coming to an end. I wish you a pleasant and safe journey. Time to say goodbye. Ciao! +138 138 301 1 RImgBg1Shake AniZhuanchangBegin After a slight shock, the safety lock of the life pod is disengaged. In Karenina's high-pitch swearing, "Captain Rolmo" ejects the life pod into space, then accelerates toward the Earth. diff --git a/Resources/table/client/movie/movies/MovieZX02822BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02822BA.tab.bytes new file mode 100644 index 00000000..efb72389 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02822BA.tab.bytes @@ -0,0 +1,55 @@ +e=r&qإH^`)}B:U"_x4Ieϧ8w!lB6Z\XYCo}(㮅7󪬼}֣=vvFCnId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory365.png +2 2 504 0.7 +3 3 401 1 100 +4 4 201 1 500031 +5 5 301 DialogEnable 1 Luna Sis! What happened to the rabbits in the end? 1 +6 6 203 1 0.25 -400 +7 7 201 2 500056 400 +8 8 301 1 Lucia They stayed on the Moon. 2 +9 9 301 Luna What were they going to do after they stayed on the Moon? 1 +10 10 301 Lucia Um... What did they do... Since they loved carrots so much, I guess they must have planted a lot of carrots on the Moon. 2 +11 11 301 Luna Okay! What did they do after that? 1 +12 12 301 Lucia After that... They were digging the ground in order to plant carrots. They dug and dug, until they found a carrot monster in the soil! It was formed by the spirits of all the carrots they ate! 2 +13 13 301 Luna A big monster! Then what? What happened to the rabbits...? Did the carrot monster eat them? 1 +14 14 301 Lucia Um... Um... Right, the rabbits came together to build a robot called Iron Bunny. They were about to attack the carrot monster. 2 +15 15 301 Luna The rabbits were so good... What happened after? 1 +16 16 301 Lucia Do you still want more...? Oh, right! Luna, it's about time for you to sleep. Otherwise I won't tell you stories tomorrow. 2 +17 17 301 Luna Are you going to tell me more stories tomorrow? 1 +18 18 301 Lucia Of course... But you need to sleep first. 2 +19 19 301 Luna Sure. Luna will be a good girl. Good night, Sis! 1 +20 20 301 AniZhuanchangBegin Lucia Goodnight, Luna... Have a nice dream. Tomorrow will be a new day. 2 +21 21 202 1 2 1 +22 22 504 DialogDisable 0 +23 23 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab 2 +24 24 401 2 1501 +25 25 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory588.jpg +26 26 301 DialogEnable Raging gravitational waves are tearing apart the tiny lab relentlessly. The interval between waves is quickly decreasing, approaching the critical point. +27 27 301 RImgBg1Shake Decomposed buildings keep falling around. The giant Omega Weapon has completed its mission and gets buried under the debris. +28 28 301 AniZhuanchangBegin —The imprisoned agent is no longer here. +29 29 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab +30 30 101 DialogDisable AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory593.jpg +31 31 201 1 500238 +32 32 301 DialogEnable 1 The wrecked zero-point engine emits a blazing blue light from the center of the gravity waves. Around them floats a white figure that seems completely unaffected by the gravitational waves. +33 33 301 The pale flesh wiggles around the zero-point engine, trying to crawl onto the white figure's body. +34 34 301 Luna You too are a pathetic creation. Your fate was twisted from the very beginning... 1 +35 35 301 Luna allows it to wrap around her, but the moment it touches Luna, it turns into crimson ash and dissolves away. +36 36 301 The blue glow of the zero-point engine is turning incandescent white, warning everyone that the gravitational waves will soon explode and destroy everything on the ground. +37 37 301 Luna Is this the pure destructive power brought by science...? Let me harness this power. 1 +38 38 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 2 1 +39 39 301 Luna raises her right hand and gathers all the Punishing Virus from the entire lunar base. +40 40 301 The condensed Punishing Virus gradually forms a hardened spherical shell, encasing the wrecked zero-point engine and Luna herself. Meanwhile, chaotic and destructive gravitational waves also slowly gather around Luna. +41 41 301 Luna I'm going back... to where Sis is. 1 +42 42 301 Luna gently holds the Frog charm in her scarred right hand. She rests it on the safest place near her chest. +43 43 301 AniZhuanchangBegin The concentrated gravitational waves send the Punishing Virus sphere afloat before it disappears in a blazing light. +44 44 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +45 45 202 DialogDisable 1 1 +46 46 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory394.jpg +47 47 201 1 500100 +48 48 301 DialogEnable 1 The white-haired girl is moving alone in the wilderness. She suddenly stops. +49 49 301 As if she has heard something, she raises her head slightly to look at the night sky. It's almost dawn. +50 50 301 A meteor suddenly bursts into the sky and slowly descends. +51 51 301 α Luna... 1 +52 54 203 80 1 0.15 -150 +53 55 202 1 +54 56 301 1 AniZhuanchangBegin The Ascendant named Alpha takes a few baffled steps. 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He sees a piece of paper left by the girl that carries her soft-written words. +5 5 201 1 500506 16 +6 6 301 1 Young Man A ... 1 +7 7 301 Young Man A Did I use to do this, too? 1 +8 8 301 He folds the paper in half and wants to start writing something—only to realize that his mind is as blank as the paper that's staring right back at him. +9 9 301 Young Man A The commandant said to write down whatever that pops up in my mind... What can I even remember, though? 1 +10 10 204 1 14 +11 11 301 AniZhuanchangBegin Closing his eyes, the young man delves into his memory. +12 12 202 1 1 +13 13 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +14 14 301 AniZhuanchangEnd And that's when he begins to feel it—the warmth from the pen he misses so much that throbs in sync with his heartbeats, invigorating every last dark corner in his consciousness. +15 15 301 Young Man A If I try hard enough... maybe I can just recall a few things. +16 16 301 Holding the pen in his hand, the young man repeats this line again and again, as though trying to prime himself. +17 17 301 AniZhuanchangBegin Young Man A I can do this. +18 18 101 Assets/Product/Texture/Image/BgStory/BgStory596.jpg +19 19 401 2 910 +20 20 301 AniZhuanchangEnd Still repeating the line, he follows his instinct and puts down a few random lines on the paper. +21 21 301 Eventually, the lines—seemingly a great mess—turn into a circle. +22 22 301 Then, coupled with the other drawings of irregular shapes, the circle transforms into a teenage young man sitting on a low chair. +23 23 301 After which a simple bonfire appears before the young man, followed by an expansion grassland that grows from beneath his feet. +24 24 301 The young man seems used to drawing all these, as though he's drawn them countless times before. +25 25 402 910 +26 26 201 1 500506 9 +27 27 301 1 Young Man A ...Wait, so I knew how to draw? 1 +28 28 304 But... 9999FF 1 +29 29 304 Where did all my drawings go? 9999FF 1 1 +30 30 304 Did someone keep a collection of them for me? 9999FF 1 1 +31 31 304 Or did they all just pile up into a mountain of used sketchbooks? 9999FF 1 1 +32 32 304 AniZhuanchangBegin Or... 9999FF 1 1 +33 33 204 1 4 +34 34 401 1 36 +35 35 301 AniZhuanchangEnd Young Man A I remember what happened to them now. 1 +36 36 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +37 37 504 0.7 +38 38 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +39 39 201 1 500510 3 1 +40 40 301 1 ??? Mom, those are my drawings... 1 +41 41 202 1 1 +42 42 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBeginHei.prefab 3 +43 43 504 0 +44 44 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +45 45 301 Ever since the young man was still a kid, only one thing had ever happened to his works of art. +46 46 301 AniZhuanchangBegin Right... +47 47 401 1 202 +48 48 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +49 49 301 AniZhuanchangEnd They would be torn into pieces, and would be used to keep fires burning or just discarded. +50 50 201 1 500518 400 +51 51 201 2 500510 14 -400 +52 52 301 1 Mom You have three seconds to give me the rest of your drawings—before I break your pencils, too. 1 +53 53 301 ??? No! You can't do that! 2 +54 54 301 Mom One... 1 +55 55 301 ??? I already have all the vocabulary words memorized from yesterday, and I've finished all the chores! 2 +56 56 301 Mom Two... 1 +57 57 301 ??? I had the hole in my T-shirt fixed, too! Why are you doing this?! 2 +58 58 301 Mom Three. 1 +59 59 301 ??? Please, Mom! It's just something I do for a bit before I go to bed! 2 +60 60 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +61 61 204 2 9 +62 62 301 And with it, the begging turns into the sounds of snapped pencils, slaps, and screams—to which a neighbor lashes with ear-splitting shouts. +63 63 301 RImgBg1Shake ???? For God's sake, goddamn witch! Can't you just save all that for tomorrow?! +64 64 301 Mom ... 1 +65 65 301 Mom [—], let go and stand straight. 1 +66 66 301 The woman says his name, yet he just can't hear it past the blur. +67 67 301 ??? ... 2 +68 68 301 Mom I've told you so many times already—drawing isn't going to help put food on your table, and that it's only going to ruin your eyes. 1 +69 69 301 Mom And look at what it's done to your eyes already. 1 +70 70 301 Mom It cost me one year's worth of my savings to buy you this pair of glasses. Do you know what that means exactly? 1 +71 71 301 ??? I'm sorry, Mom, but... 2 +72 72 301 Mom I don't need your apologies or "buts". I just wanted you to know that you've been strangling your own future. 1 +73 73 301 Mom With all the schools gone, you're responsible for your own learning now. You need to arm yourself with a skill that can get you into the reservation area or the medical area, where you'll be safe. 1 +74 74 301 Mom And even if you just want to live on the lower level of Asslam for the rest of your life, you'll still need to work to keep yourself alive. 1 +75 75 301 ??? ... 2 +76 76 301 Mom Clean up the mess here. Aunt Rachel will be here tomorrow, and you'd do well to get out there with her to get a real taste of the world. 1 +77 77 301 Mom See for yourself all those people that are dying from the Punishing Virus, and you'll see why I want you to live close to a CPF. 1 +78 78 301 ??? I don't want to work at Cargo, though! 2 +79 79 301 Mom What do you want to do, then? Are you just going to keep drawing? Or are you going to keep fighting the dudes from Carriage H or the security guards from above? 1 +80 80 301 ??? ...How did you find out about all that? 2 +81 81 301 The boy lowers his head, his face heavy with emotions. +82 82 301 Mom Oh, I know everything. You would have been a goner if it weren't for Rachel... 1 +83 83 301 ??? But I roughed them up only because... 2 +84 84 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +85 85 304 Because they bad-mouthed you. ffffffff Assets/Product/Texture/Image/BgStory/BgStory0.png 1 1 +86 86 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +87 87 301 1 These words are stuck at the tip of his tongue. +88 88 301 Mom [—]... 1 +89 89 301 Calling the young boy's name, she lets out a few coughs. +90 90 301 Mom You're nine already, and I can't be around you forever. 1 +91 91 301 Mom We're living through a very chaotic time, and you'll need to learn to live on your own. Bravery is good, but you'd be stupid to throw your life away over some petty conflict. 1 +92 92 301 Mom You need to go with Rachel to have a real taste of the world out there. That's when you'll learn your place in this world! 1 +93 93 301 ??? ... 2 +94 94 301 The boy looks at his mother with those pleading eyes of his, hoping she'd spare him the suffering of work. +95 95 301 Their eyes are locked for what seems like an eternity. Seeing that nothing is going to change his mother's mind, the boy finally gives in. +96 96 301 ??? Fine, then. 2 +97 97 202 1 2 1 +98 98 201 1 500518 +99 99 301 1 As far as he can remember of his mother, he has never seen her without the mask. +100 100 301 She never ate or washed her face in front of her son, and she barely ever slept with the boy around. +101 101 301 Every time he got curious and snuck into his mother's workspace, he'd always get a piece of his mother's mind. +102 102 301 From what he heard from the workers, a riot is what caused his mother to start wearing the mask—and his father's death. +103 103 301 The well-planned riot is the very reason their family is now stuck on the lower level of Asslam. +104 104 301 His mother had to pull strings to get herself a job, the one that's barely keeping them both alive now. +105 105 301 He has no idea what his mother does for work exactly, only that everyone dislikes her work as much as her mask. +106 106 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +107 107 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +108 108 201 1 500136 600 +109 109 201 2 500518 -400 1 +110 110 201 3 500510 5 -800 +111 111 301 1 ??? Wait, is this all I'm getting? You do know I'm friends with 'em boys up there, right? What? You don't give a damn? Get lost forever with that stupid mask of yours, then! 1 +112 112 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +113 113 101 Assets/Product/Texture/Image/BgStory/Bgstory144.png +114 114 201 1 500454 600 +115 115 301 1 ??? Look, damn witch! I told you about this application! How's that possible? I did have a few drinks on the 14th, but I swear I totes remember this! 1 +116 116 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +117 117 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +118 118 201 1 500460 600 +119 119 301 1 ??? Did you really have to kick Joe out? He might have broken some rules, but he's a brother! Damn it, I should really ask one of the guards to shoot you and that little monster of yours dead! 1 +120 120 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +121 121 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +122 122 202 2 1 +123 123 203 3 0 -400 +124 124 201 1 500197 600 +125 125 301 1 ??? Hey, speaking of the devil! Mommy was away for a night shift last night, and I saw her coming out with so many guys this morning. Do you even know which one of them is Daddy? Hahahaha! 1 +126 126 204 3 5 +127 127 301 ??? —! 3 +128 128 203 3 0.1 +129 129 202 1 3 +130 130 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +131 131 502 RImgBg1Shake +132 132 401 300 2 1512 +133 133 401 300 2 3077 +134 134 401 300 2 3079 +135 135 201 1 500515 +136 136 301 AniZhuanchangBegin 1 Rachel STOP! 1 +137 137 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +138 138 201 1 500518 +139 139 301 AniZhuanchangEnd 1 Mom ... 1 +140 140 301 His mother never loses her cool in the face of all the threats and jibes coming her way... +141 141 301 The same way she never gives in to her son's pleading, so long as she thinks his requests fail to align with her plan. +142 142 301 She's like a tree—one that provides nothing beyond the shade and fruit that keep him alive. +143 143 301 There is, however, one single person who manages to stay on friendly terms with his mother. The person is none other than Rachel, the head of the lower level's Cargo Crew. +144 144 301 AniZhuanchangBegin Rachel is friends with everyone, and there is not a single person living on the lower level that doesn't respect her. +145 145 202 1 1 +146 146 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +147 147 401 1 211 +148 148 201 1 500515 1 400 +149 149 201 2 500510 -400 +150 150 301 AniZhuanchangEnd 1 Rachel So, Julie sent you down here because of what happened yesterday, I gather? 1 +151 151 204 2 5 +152 152 301 ??? ... 2 +153 153 301 Rachel I see you don't like that I told your mom about what happened. 1 +154 154 301 ??? ...No, not exactly. 2 +155 155 301 Rachel Or did none of that make any sense to her and she just decided to go hard on you? 1 +156 156 204 2 14 +157 157 301 ??? ...Aunt Rachel. 2 +158 158 204 1 +159 159 301 Rachel Do you really have any idea how crazy the whole situation was yesterday? You can fight the kids from Carriage H all you want because I know they got nothing on you when it comes to running. 1 +160 160 301 Rachel But you just can't afford to mess with those guards from up there. They've got guns—and we all know that those guns are meant for anything but to keep us safe. 1 +161 161 301 Rachel So long as Asslam is theirs, they own all of us here and can kill you whenever they want to—at the cost of some cheap compensation to your mom. 1 +162 162 204 2 +163 163 301 ??? ...I'm sorry. 2 +164 164 204 1 1 +165 165 301 Rachel It's fine. I'm sure you've learned your lesson, and I didn't come to blame you. See, I was just worried. 1 +166 166 301 ??? Okay. 2 +167 167 301 Rachel And I've given those kids from Carriage H a piece of my mind for you. 1 +168 168 204 2 7 +169 169 301 ??? Really? 2 +170 170 301 Rachel Why would I lie? I know very well what they've been saying behind your back, and I really should have dealt with it sooner. It's not your fault. 1 +171 171 204 2 +172 172 301 ??? ...Okay! 2 +173 173 301 He nods earnestly. +174 174 204 1 +175 175 301 Rachel But hey, I understand those kids have been messing with you, but you really want to drop that long face of yours sometime. Hill told me she said hi to you the other night, and apparently you just walked away all pissed without greeting her. The poor woman was shocked. 1 +176 176 301 Rachel There aren't many in Carriage N on friendly terms with your mom and you, and Hill is definitely one of the handful. 1 +177 177 204 2 3 +178 178 301 ??? I'm sorry... 2 +179 179 301 Rachel Save that for when you see her next time. 1 +180 180 204 2 5 +181 181 301 ??? ... 2 +182 182 301 Rachel You refuse to say that to her yourself? 1 +183 183 301 ??? She was just standing around watching when the kids from Carriage H picked on me. 2 +184 184 301 Rachel Look, [—], you need to understand that not everyone has what it takes to stand up to the bad guys. She might have stayed away, but that doesn't mean she approved of what they did. 1 +185 185 301 ??? ... 2 +186 186 204 2 3 +187 187 301 ??? ...Okay. 2 +188 188 204 2 +189 189 301 ??? I'll go and apologize to her tonight. 2 +190 190 204 1 1 +191 191 301 Rachel Atta boy. 1 +192 192 301 ??? Should I go to Cargo with you, then? 2 +193 193 301 Rachel No, because I've got you a much better position. 1 +194 194 301 ??? A much better position? 2 +195 195 301 Rachel See that ventilation duct up there? I need you to go up there and see if there's anything in it that needs fixing. 1 +196 196 301 ??? But I don't even know what needs to be fixed. 2 +197 197 301 Rachel That's fine. You just need to go all the way to the end and stay there until I call for you at night. 1 +198 198 301 ??? That's it? 2 +199 199 301 Rachel Of course. What? You think I'd put a nine-year-old in Cargo? 1 +200 200 301 Rachel winks at the boy. +201 201 301 ??? Gotcha. Thanks. 2 +202 202 301 Rachel Haha, I'd save that for later if I were you. 1 +203 203 301 ??? ...? 2 +204 204 202 1 2 1 +205 205 301 Not fully understanding Rachel's intention, the boy climbs down the ventilation duct she pointed at. +206 206 301 AniZhuanchangBegin When he finally reaches the end, he sees that there isn't some secluded tunnel waiting for him—rather, it's a place he's never even dared dream of. +207 207 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +208 208 201 1 500510 7 +209 209 301 AniZhuanchangEnd 1 ??? The book storage? 1 +210 210 202 1 +211 211 301 The boy is now at Storage 08 in Carriage P's cargo—where they store piles and piles of paper books waiting to be sold and a terminal storing e-books and data. +212 212 301 There are novels and books on poems, history, and myths—but other than these, there are also picture books and mangas, which any nine-year-old would find much easier to read. +213 213 301 Like a fish who's finally found water, he dives right into a book he seems to be able to read and begins reading away. +214 214 301 The boy was ready to grind through the day, but it ended up being so much fun that he forgot to eat the food he brought. +215 215 301 Time creeps by with every turned page—and before the boy knows it, his time is up. +216 216 401 500 2 1546 +217 217 401 2 1546 +218 218 301 AniZhuanchangBegin Hearing knocks coming from the ventilation duct, the boy reluctantly puts down the book in his hands and goes back the way he came through the ventilation duct. +219 219 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +220 220 201 1 500515 1 400 +221 221 201 2 500510 -400 +222 222 301 AniZhuanchangEnd 1 Rachel So? How did you like hanging out alone in there? 1 +223 223 204 2 3 +224 224 301 ??? It wasn't bad, but... 2 +225 225 301 The boy thinks this is all too good to be true. +226 226 301 If Mom finds out about it, will she tear down the whole storage? +227 227 301 And what if those people that hate my mom find out that I was there? Are there going to be consequences? +228 228 301 Rachel You're going to be fine, as long as you don't find it scary. I'll just tell your mom that I've put you on the Maintenance Crew to help them fix the tunnel because you're too young to come to Cargo. 1 +229 229 301 ??? But I didn't... 2 +230 230 301 Rachel Alrighty, [—]. 1 +231 231 301 Rachel Keep it down and be careful with the books. And remember to keep an eye out for people when you go in and out. 1 +232 232 301 Rachel Let me handle talking to your mom. 1 +233 233 204 2 14 +234 234 301 ??? Right. Thank you. 2 +235 235 301 Rachel No worries. The world might be a mess now, but knowledge will still pay off in the long run. 1 +236 236 301 Rachel Make sure you read and learn a whole bunch of things in there. 1 +237 237 204 1 +238 238 301 Rachel And try to be nicer to your mom. You see, she's just trying to help because... 1 +239 239 204 1 14 +240 240 301 AniZhuanchangBegin Hesitating for a few moments, Rachel decides to drop what she was about to say. +241 241 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +242 242 202 1 2 1 +243 243 301 AniZhuanchangEnd The boy never dares to ask what Rachel was going to say. +244 244 301 After Rachel's talk with the young boy's mother, he now has four hours' worth of "work" to do for the Maintenance Crew outside of chores and studying. +245 245 301 At home, he pays close attention to his mother's tone, and he works and studies harder than ever—to keep his mother in the dark. +246 246 301 Once he's back at the storage with all the books, he becomes a fish swimming freely across a sea of books, all the while absorbing all the nutrients it provides. +247 247 301 This place shelters him from everything—be it his mother, or the venom that spews out of people's mouths when they mouth off his mother. +248 248 301 Many find books like these too impractical for kids' good. +249 249 301 But to someone like him—someone born on and confined to a train—these books are his only chance to learn about the world out there. +250 250 301 He might not own these books, but he's confident that he knows what's in these books better than the one who owns them. +251 251 301 Be it the Golden Age, the ever-expanding universe, or the romance and tears—he remembers every single story he's read. +252 252 301 A story he remembers particularly well is one where the protagonist vows to fight for justice and an ideal world, and how the world is actually fixed in the end. +253 253 301 In the countless stories he's read, people stop hurting one another to survive—rather, they work as one to rebuild their home. +254 254 301 Repenting or not, the bad guys pay for what they've done. +255 255 301 Through these stories, he gradually comes to grasp with his place on the train—and why it's important to fight oppression back. +256 256 201 1 500510 1 +257 257 301 1 ??? If someone could really make it happen, then this place would probably change like the world does from the stories... 1 +258 258 301 With the book in his hands, the boy makes a wish to himself—he wants to become someone like the hero from the stories, someone who fights for "justice"... +259 259 204 1 3 +260 260 301 ??? In fact, he thinks he would probably be happy to just fight alongside the hero. 1 +261 261 301 Again and again, the boy would dream of being the hero that comes to the world's rescue—yet it soon wears away when his mother comes down hard on him. +262 262 301 She has criticized him in more ways than one, putting all sorts of labels on his dream—eventually, the boy loses ground. +263 263 204 1 14 +264 264 301 ??? ...It's probably high time that I faced the music. 1 +265 265 301 ??? Mom is probably going to be mad again if I pick fights with the kids. 1 +266 266 301 Deciding to compromise with reality, the boy comes up with an action plan—in which he secretly stores away his dream. +267 267 204 1 5 +268 268 301 ??? I'm sure Mom is going to be okay with me drawing when the train is once again peaceful and I've learned how to keep my head above water. 1 +269 269 301 ??? But for now, I guess I'll just do as Mom and Rachel say and help around the house. 1 +270 270 301 And life goes on, as the boy holds on to his flimsy little dream and goes through all the emotional ups and downs that come with it. +271 271 301 1 AniZhuanchangBegin Life hasn't been exactly easy growing up, what with all the pressures and his futile resistance against them—yet here he is, ready to turn 11. diff --git a/Resources/table/client/movie/movies/MovieZX02903BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02903BA.tab.bytes new file mode 100644 index 00000000..32fbeb75 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02903BA.tab.bytes @@ -0,0 +1,334 @@ + 29O}ױW/V;Xϗv>@~ħ< + 効+s3(G]&U!sl%jY[l8sל19@x>NKC_~hG vmUVs_S;@ zXL>v4A?m9lh=?MtPlEd5gNQHDx1f0tL=Z(GpdcjTyFx_$&bd`xT|HHu4MK|A?dq=k zbMCq4eCIpo&O_6mwg2_)-~F_4@9K-6ymadyZ~o=-58izJ3lDzm)&t+Vv;UR%zw6es zpLpb#pSv}A?;}6_`!^o=`lr70`~FY9>%I8$yYD^tqxU5r?|$+1KfiJOpPxtn{MCoP zH2m?wM_&8I2b;hB^4a(Ay)pXtwf6)sKXmWa@mD|k+SlHA&gEKV_vQ_SNO z6FJ39PBE2J%;gl5ImK+PVzyQ>TdSC@Rm|2ZW@~lt?CvZcY`g-e=n;h|TIQRn{nRJ$^r^Bjp;HmX;(yVDUJAzEu1=r)_}c30Ht zVRxr1y15!?P)B5fh^xk&?#bheXBsm3SOTqG1(8@arcfsoPI|dZJ!vQ&KF|tM;1@f^ z2pWT;H^>4juHBuU=#j>tHomHx;nnU=U-Z{C zwNlg}#F>}~+ofo}g^3bxPr4?&XvMU$K#Yr#hCKv+k^~xp8`7c)T<)y!!xHaK@dk?C zua$Qo2IqFT+w8&AvlVQ7?CuN&oWL47y>rAfY@|;?dk5k;6ZAAR3))jGU>=zfJYi{d zADfw`6=a@pEKl_uTVpp43xEkI8EF`|t0VG}*;2YNk{N!dS7Xl)+)2^12DDOm~u1V@>~eK{Ml^}8uM^l z&~0MnwEBF#4i?vJlWkO92-A+hy{3PBArNJ(*LT&J%zNP(vV7hOxLpiqgfRf}fvSKT zJsZJ$$VexOy>q{EGVFE>tNx+wUAh8yS&d}J&>Sq66*odmu^KebC6&+z_MCEkB)~n<;BcwDJ0#H03sEGE6zc$`X6$q=)VC!jVbA zW3cdyG>kxAm5r&yj1ZxSMu5+fqGG0dOc&HRGBMdI+M5VNfF2nHgc#%PUs&0C=>eP2 z5umhLLP78D6VGD8(3azD$1@DwW^>Q>pw)yCF{Uxisx~OfCwij2B8VkLWob^CcwI9f z*BPEcu(?IQrB1*Ks~`f)#2kImW>dcpx{8MF67drtdkbV4GStL8ut${d)N&_mN(|CH zfs~fZ62k(y1N1_Ta-_zmBx>aaNr!O0vSCxpYP&|u4&JN>|;9}38 zfU=O+P0TorS*Dx>j!lSF#-K|Xjawr*?5pYwf}x0f7o9~SYYBHs^yXA>xn!vGbE?33X}Q_ z14DPp^yvKHE%8JImUaVKR|pa}L8fPk?96vvVy~1d7X*2%QrHsX194|1M_{37qh#zS zsof)+{h6>qNqohH}{Mnjeo%IMxy6 zKn;0QEh&3lOQT6h%3Y~sLq18V38xST@fbx87*lM6TyDeV-Gi=&FzUC|burq$yoRJq zQJJCE7%*VBj2TsG`7|=|C6XcO`|ZppI8Ge1h>JsDAM zw-4}}X@%S|gdq@Ya$$xF52MT`M$jR2JoO1qD7iu=4|oLY3Rf{O%a$wAk6;}O>B8u@ z+G1NAUBupDIku31vIi$jv>EUus&XK-qR>&zyDlZ8gk_LQQJtZefM`-EbhL-)PA0j$=*mb@ z50n%%m$rNq5atBfFkHCrUtjtru?J)XGe`j!1iL_qi1dtZ=p3G+;Y1dO!?Y{b9JXi* zt_lR{_!JehI^%>=y5-FDyk1(UTN1yq1s>04-X0dDqf056wX3NN$m@-H-4O438u=5h z^gV7ON>S1zx2k%h?uagcy-WvbL#u?xmZEsKPF2th!K1UvALzkQl?t#E-a^n6e@w2UWi#*`>75@p_I?LI4!?s1Ze2!^7HjecVjg*vJw6oTw>Xb=cFVm)^bk0mzSjXYt0qo_sWox z7mtrEk55cG_UzavDnMOMP9jw1XrB1_RArIzm;r`BnK5Ram3mYkg^Q#70~|+`%r#fm z5>(U{y|?mWyV!k+`X}syQx=PCFcB)`v5g~1)+!3Xpz31}X6lvr*QyqL8^x+UDpXKu z9Oek{%jjp|Bg9zS<2nb`TM^!B*V7ffQqpbRrK&j=k0Lg_dc!^#2e#NpU-U`@sLDP% zR4k@?XQC`hBdY18txgg)(@ui^G~^Yk=mR6MSDe97Ae>NOWQfS=7zKobFjV<5!73Uf z3WH|NBcBiim_ktlsRu^4&RVfx>Rs4C;Kb znG#TNLLx8N)zgN|xFqt0qB4y1&rIqoun?zT1_Q!sA|?P7IuS$OkwXeL7BHKb1&Yn` zDed}W704sV34>`4@dCLf5d%08K5@`SamHeAcFMv?Va$vSLjZCU47;w3d9z` zBecR@3(XL{5Byj^Jftc><%Of5j_3mbiq@#{H;1sX$_wqgqL0zK&AiFmsaUjowqj9j z-W1g_cE9BRtGKc%W}OoZy>Ot#kvO+sTLQyblDIUeO>xnsk5v>{gF-J?&LBX2#)>Wj zxX%AyxjI33x|@bqR4`eqee+4gxh3L<-5pFjzyb?y?Fbu+a?E~M9)P~UO!FWPdwhWo zD!Fb~Q^v-)ju>D^3KKw4dsW5T6a~#&Vo>&uLm#$(^z@;)qJ#Ov08sp2w+{4gi$OWQ z<%mU$9mNtVn~~3G%5#{f<_UFurjHQ^v<7+4vK(7#=sr2o#tmsk^p*O1z=kU zq;I7{9O9NU=xnD>D76A{!7zAGWKbxBQ4|I5P|&50P-tA>OwpqT3*;_Tb)@i`$O|mW z1v-DXSuP)eW$_#GnZTfifOKs}G>#7vXoK=Y7>t5U2#m)Dd7ny`((WkDqh_?Rcum4l zKbn;}7J1ed-D9Q0lFR11cbpwbBTyiniXfn&!%ASkJ?6J*{*&|<31h0yP{d(_L2VFo zZky5(!&NwC@3lL2oen7VwvH_^EcGx(wmX>!+1gL(^f|P4hXfTtal* zlTR8i+&W!X4B>#qbP#$IqO$LpttW9~LnLs<-bme^Sp;k-d=AZmt! O202P091O2!mj3}zJ?(J- literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX02904EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02904EA.tab.bytes new file mode 100644 index 00000000..ba75bfec --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02904EA.tab.bytes @@ -0,0 +1,36 @@ +`dAȡbJ:ꩿLn ̵zm8wGeJM}ӅȮ~+@n^Kt/i_"d~όuFGbT,蟹-",DId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory361.png +2 2 401 1 148 +3 3 301 DialogEnable It seems like a piece of memory buried deep inside his body. +4 4 301 He is no stranger to the structurally unconventional Rev Blade and the relatively simple stiletto. +5 5 301 The clouded street, the clanking of metal, and the gunpowder that shoots straight up the nose... +6 6 201 1 500506 +7 7 301 1 Young Man A ... 1 +8 8 301 This is it... +9 9 301 I remember everything now. +10 10 204 1 4 +11 11 301 Young Man A I fought a whole lot. 1 +12 12 301 AniZhuanchangBegin Young Man A ...I was part of the Cargo Crew... and I was the captain of Crew 08... 1 +13 13 304 AniZhuanchangEnd When it comes to ACA, people think about all the different classes of cars on Asslam. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +14 14 304 The class that occupies the greatest area isn't the "upper level"—to which the Noble Carriage, the functional car, and the guest car belong. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +15 15 304 But rather, the "lower level"—to which the Cargo Carriage, the Commoner Carriage, and the Industrial Carriage belong. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +16 16 304 The Commoner Carriage is a congregation of regular people with skills. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +17 17 304 They make up the Logistics Crew, Maintenance Crew, Cargo Crew, and the Bumblebee—something unique to ACA. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +18 18 304 Before the Bumblebee saw an expansion in its number of members, the majority living on the lower level of Asslam belonged to the Cargo Crew. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +19 19 304 Because of the Punishing Virus, however, machines are no longer omnipotent, and the streets now abound with Corrupted, robbers, and ruins. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +20 20 304 To keep the circulation of items and mail alive and to help resume trading in a world on the verge of destruction... ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +21 21 304 ACA formed a logistics network with the Cargo Crew—along with sheer hard work and some homespun transport vehicles. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 1 +22 22 304 They recycle resources produced by the reservation area, bases, and some rebuilt factories... ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +23 23 304 And occasionally either sell them to other places, or have the Bumblebee process them again, and then sell the final products. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +24 24 304 To many bases, the Cargo Crew is a sign of hope—because they come with much-needed supplies and take away with them what isn't needed. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +25 25 304 They help homeless merchants keep their heads above the water, and many times they've come to rescue when people were in dire situations. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +26 26 304 Most importantly, they brought a ridiculous amount of wealth to the aristocrats living on the upper level. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +27 27 304 The job is dangerous, and one might often face either robbers or the Corrupted, and that's when they might lose their goods or their life. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 +28 28 304 AniZhuanchangBegin Still, the job was a dream job to many homeless Scavengers—until what happened back then, that is. ffffffff Assets/Product/Texture/Image/BgStory/Bgstory447.jpg 1 1 +29 29 301 AniZhuanchangEnd Young Man A Was...? 1 +30 30 301 Something doesn't seem right—and it rolls around in his M.I.N.D. like a glass ball. +31 31 301 At some point, people stopped seeing the job as a dream job—but as a symbol of slavery and sucking-up, rather. +32 32 301 Young Man A What happened back then...? 1 +33 33 301 Young Man A That's why... That's why Rachel said she was going to strike the aristocrats with a revolution for those living on the lower level... 1 +34 34 301 Young Man A Did she manage to pull it off, though? 1 +35 35 301 1 AniZhuanchangBegin The boy tries to recall what happened—only to realize that his memory takes him no further. diff --git a/Resources/table/client/movie/movies/MovieZX02905BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02905BA.tab.bytes new file mode 100644 index 00000000..503a6d7c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02905BA.tab.bytes @@ -0,0 +1,460 @@ +n&ԟ`h0Sc6yb`lmQ1'M4[{ ٣W[Rƿ?S?r2]Tn1dOOT ޘPm-e >f)TĔaKUuXl*L)Zc:_G|2_JYJ FId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory603.jpg +2 2 401 1 210 +3 3 301 DialogEnable And so on time goes, and by two years pass. +4 4 301 By the time the boy has turned 13, the Commoner Carriage has grown so crowded it's unlivable. +5 5 301 Bumblebee has taken in so many newcomers over the years—that even with all the outsourced work ACA has taken up, they still find work in short supply. The competition for work has never been so fierce—while their wages hit rock bottom again and again. +6 6 301 People have grown numb and cruel about all the work-related deaths now—to the point that some of them find it acceptable to poke fun at those who fall ill and are unable to work, labeling them "pretentious". +7 7 301 Those who haven't yet lost their heart have tried all sorts of ways to escape this hellhole. Some have managed to join principled crews through screenings using their skills or power, while still, some pay their way up and secure positions as upper-level guards. +8 8 301 The other guards don't think highly of those who pay their way up—yet there is nothing anyone can do with them, so long as they've got the right kind of "connection". +9 9 301 Other than these "lucky" ones, those who can't stand how crowded the lower level has become have all decided to quit ACA. +10 10 301 Still, there are countless people with nowhere to turn to because they've run out of their resources for Blessing Boxes. +11 11 201 1 500421 -400 +12 12 201 2 500454 400 +13 13 301 1 Assad Chop chop and wake up. We're almost there. You don't want 'em dickheads here to wake y'all up. 1 +14 14 301 Assad likes to describe the guards as "dickheads," because he thinks their faces look especially punch-able with their filter masks on. +15 15 301 Assad Same deal. We have 10 batches worth of Blessing Boxes to sell, and each batch has five thousand boxes. We'll be going through 10 places, and we'll call it a day whenever we're done. 1 +16 16 301 Cargo Member Weyland Wait, 10 batches, and five thousand boxes each? That's two times the workload we did last time! 2 +17 17 301 Assad That's what the higher-ups said. Would love to help but can't really do anything about it. 1 +18 18 301 Cargo Member Weyland And what are we getting in exchange for the boxes? 2 +19 19 301 Assad Medicine, just like last time. Here, I've pasted an exchange price list on the shipping container. 1 +20 20 301 Cargo Member Weyland Cut us some slack already. You just can't find people with that much medicine these days—and even if you can, why would they want Blessing Boxes in return anyways? 2 +21 21 301 Assad But we managed to sell all the boxes last time, didn't we? See, you can always find greedy people, and even if they have no medicine to give, they can try asking around to see if people have it, right? C'mon, just zip it and get to work. 1 +22 22 301 Assad Because you're gonna get one of those dickheads coming at you if you don't. 1 +23 23 202 1 1 +24 24 201 1 500093 -400 +25 25 301 1 Cargo Captain Niino ****ing hell. These dickheads you're talking about were nothing but lousy Bumblebees that made their way up buying Blessing Boxes. Those cocky bastards just can't wait to take their revenge now. 1 +26 26 301 Cargo Member Weyland But what revenge? They're just here to supervise us, and that'd be the politically correct way to put it. 2 +27 27 301 Cargo Captain Niino Hahaha. 1 +28 28 401 2 3077 +29 29 301 PanelActor2Shake With a cold face, Niino gives Weyland a slap. +30 30 301 Cargo Captain Niino Ain't funny at all. 1 +31 31 202 1 2 1 +32 32 301 Ever since a long time ago, the "dickheads"—which, in fact, are really guards from the upper level—have been patrolling the lower level. They maintain that they do so to ensure "work efficiency", except the guards weren't as mean back then. +33 33 301 The guards would come to check the items sold and recycled—but over the past few years, they'd suppress people who try to complain with violence, leading to conflict on a regular basis. Rachel, however, hasn't done much to remedy the situation. +34 34 301 She'd always say, +35 35 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +36 36 504 0.7 +37 37 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +38 38 201 1 500515 400 +39 39 201 2 500421 -400 +40 40 301 1 Rachel "We really want to be more discreet going forward since the guys up there know we're up to something. Meeting them head-on won't do us any good." 1 +41 41 301 Assad But you gotta do something about it. People are pissed with a capital P. Do you see that look on those bastards' faces when they come every day? And don't even get me started on how they messed with the rule! 2 +42 42 301 Assad People were supposed to get paid for the amount of work they did, and that's the way things were. But then came 'em "dickheads" with their "paid by assigned quota" rule—and bam, it's either you meet your assigned quota or you go home empty-handed to mama. 2 +43 43 301 Assad And now, we all need to go home empty-handed if there is so much as one of us that fails to meet their quota... And environment-wise, this place pretty much looks like a hellhole now. 2 +44 44 202 1 2 1 +45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +46 46 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg +47 47 301 It's all as what Assad says—every morning, they'd see a bunch of "dickheads" come down with weapons and pick a few dozen people to work in the Industrial Carriage. +48 48 301 Their compensation—two meals and a food voucher for 12 consecutive hours of work—is meager at best, but given the "safe nature" of the job, people would still kill for it. +49 49 301 Once picked, you'll be heading down to the Industrial Carriage with 50 or so people under the "dickheads'" supervision—where you'll find piles and piles of materials and parts waiting for you. +50 50 301 To speed things up, the workers are each fed a single cup of instant energy soup twice a day for the two meals they're promised—and if they need to take care of their business, there is a squat toilet and rainwater purifier in the corner, literally just two steps away. +51 51 301 The air reeks of excrement with nothing covering the squat toilet. The rainwater purifier, on the other hand, gets hiccups all the time—to the point that the boy has seen people die from consuming water with an overly high level of Punishing Virus. +52 52 301 Nonetheless, people still work non-stop for 12 hours in this car reeking of sweat and excrement—all for that one single food voucher at the end of the grind. More often than not, however, they'd get I.O.U.'s from the Logistics Crew when they try to get food with the vouchers. +53 53 301 If you slack for even just a split second, one of the "dickheads" would start swinging his baton and machine gun at you. +54 54 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +55 55 101 Assets/Product/Texture/Image/BgStory/Bgstory144.png +56 56 201 1 500197 1 +57 57 201 2 500197 -600 1 +58 58 201 3 500197 600 1 +59 59 301 1 "Dickhead" Guard Get this. Y'all will be goin' home empty-handed if you fail to turn in before the Cargo Crew leaves! 1 +60 60 301 The workers direct their anger and hate to whoever becomes a liability to the common good due to exhaustion. +61 61 301 The elders and kids were encouraged to partake in making Blessing Boxes as a way for them to obtain resources—until the aristocrats twist it all around against the workers. +62 62 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +63 63 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +64 64 301 "Dickhead" Guard This whole policy is meant to be friendly to all. You need to leave the door open for those in need, right? 1 +65 65 301 This "we're all heroes or we're all zeroes" rule is totally against what you just said, though. +66 66 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +67 67 101 Assets/Product/Texture/Image/BgStory/BgStory84.jpg +68 68 301 "Dickhead" Guard That's what the higher-ups said. Don't hate me. Ain't nothing I can do about it because I'm just doing what I'm told. Appreciate your understandin'. 1 +69 69 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +70 70 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +71 71 301 "Dickhead" Guard The upper level is still hirin' guards, though. If the whole situation is grindin' you the wrong way, consider givin' that a shot and make a change. If you just ain't good enough, then you should probably work harder rather than hate on people better than you. 1 +72 72 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +73 73 101 Assets/Product/Texture/Image/BgStory/BgStory36.jpg +74 74 301 "Dickhead" Guard Anything is possible if you put in the hard work! Believe in yourself! 1 +75 75 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +76 76 101 Assets/Product/Texture/Image/BgStory/BgStory70.jpg +77 77 301 "Dickhead" Guard Think of ways to help yourself succeed, because excuses ain't gonna help you get nowhere! C'est la vie, people, but life can't always go your way. You win some and you lose some. Where there is pain there is gain, and roaches in food might just be your most valuable life coaches! 1 +78 78 301 The guards now resort to showering the workers with pep talks when the workers feel anything less than satisfied. +79 79 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +80 80 504 0 +81 81 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +82 82 202 1 2 3 1 +83 83 301 Some have given their all to get on the train and, in the face of the absurdity, they now pin their hate down on the Cargo Crew members who lauded the "Blessing Boxes" to the skies. +84 84 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +85 85 101 Assets/Product/Texture/Image/BgStory/Bgstory275.png +86 86 504 0.7 +87 87 201 1 500140 1 +88 88 301 1 Cargo Crew Member 1 Want to go from zero to hero in a single shot? ACA wants you! Hell, why would I want to work my butt off for the screening when I can just luck out and get a ticket? 1 +89 89 301 The workers get hated on when the Cargo Crew members have what little chance they had taken away from them. +90 90 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +91 91 201 1 500425 +92 92 301 1 Cargo Crew Member 2 You think I had a choice? They told me to either do it or get lost, but where can I go exactly when I have a little brother to take care of?! 1 +93 93 301 A volcano threatening to explode at any moment is what you end up with when you put a whole bunch of exasperated people together. +94 94 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +95 95 201 1 500515 +96 96 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +97 97 301 1 Rachel You really need to look past their anger and try to understand them. Not everyone can control themselves emotionally. 1 +98 98 301 People have directed their hate at many different things, but things haven't changed for the better because these people are under the constraint of all sorts of factors. +99 99 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +100 100 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +101 101 201 1 500197 +102 102 301 1 "Dickhead" Guard You're free to go anywhere you want, folks. Ain't nobody asking you to stay here. 1 +103 103 301 But where can they go when this is their only home? Chaotic and broken as it is, the world has turned too many into souls without a home. +104 104 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +105 105 201 1 500454 +106 106 301 1 Cargo Member Weyland I hate their guts! I've lost count of how many times I went, "Alright, Roger that," and just wanted to rage quit! 1 +107 107 301 Cargo Member Weyland See, it always hits me when I start packing that there is nothing I can do other than be a Cargo Crew member. I ain't got no copolymer adaptability and I can't get turned into a Construct. Where the hell can I even go? 1 +108 108 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +109 109 202 1 1 +110 110 301 Angry, panicky, and anxious as they may be, these people can't do anything about the plight they're caught up in. +111 111 301 They want to know what changes they can bring, and they want to know what weapons they can hold to fight for their cause—except all their attempts, big or small, have all come to no avail. +112 112 301 Barely keeping their heads above water as they are, these people hate the upper level and just about everyone else—but above all, they hate themselves for not being able to do anything to help themselves. +113 113 301 And the boy is no exception—yet Rachel nipped his hate in the bud right before it had a chance to take root. +114 114 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +115 115 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +116 116 201 1 500515 +117 117 301 1 Rachel [—], don't hate them. ACA's hierarchy and all the rules and the Punishing Virus are what's wrong. These people aren't to blame. 1 +118 118 301 Rachel Times like this call for unity. We just need to shatter these... 1 +119 119 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +120 120 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +121 121 504 0 +122 122 201 1 500421 +123 123 301 1 Assad Alright, folks! 1 +124 124 201 1 500521 +125 125 301 1 ??? ... 1 +126 126 201 1 500421 +127 127 301 1 Assad We're at the end of the tunnel. Let's give Rachel some more time. 1 +128 128 301 Assad Let's put all the Blessing Boxes away into the bigger box! 1 +129 129 202 1 1 +130 130 301 People fall silent as they make their way out of the small "cage". They take turns wiping their faces with stinking towels and look for clothes they've left strewn around the place. +131 131 201 1 500251 400 1 +132 132 201 2 500521 -400 +133 133 301 1 Hill [—], I got your T-shirt fixed. 1 +134 134 301 1 ??? Thank you, Hill. 2 +135 135 301 1 The boy picks up his T-shirt from the lady's hand—which is missing the middle finger and ring finger—and helps her sit back down in her seat. +136 136 301 1 Hill No, I should thank you instead. We all would have been in trouble if you hadn't helped us make all the boxes before. 1 +137 137 301 1 Looking at her hands, Hill lets out a sigh. This is what happened to her when she escaped from the Corrupted, and it's because of this mishap that she grew sensitive to blood and conflict. +138 138 301 1 Hill I'm old and my days are numbered, but I can totally teach you how it's done if you are... 1 +139 140 301 1 Right when Hill was about to say more, a melody comes out of the car's loudspeakers. +140 141 202 1 2 1 +141 142 201 1 500454 +142 143 301 1 Cargo Member Weyland For ****'s sake, there we go again. I think they really are enjoying rubbing it in our faces. 1 +143 144 202 1 1 +144 145 301 Accompanied by the sound of a piano that's playing a piece based on a famous Golden Age classic that now has lyrics, a woman's voice floods people's complaints. +145 146 201 1 500251 -400 +146 147 201 2 500454 400 +147 148 301 1 Hill ...Is this Ashlar? 1 +148 149 301 Cargo Member Weyland How in the world are we supposed to know? Those lousy aristocrats all sound the same! 2 +149 150 202 1 2 1 +150 151 201 1 500521 +151 152 301 1 ??? ... 1 +152 153 202 1 1 +153 154 301 The lower level gets bombarded with music coming out of the loudspeakers like this every now and then. +154 155 301 That's the aristocrats from the upper level enjoying a party, according to Assad—and, believing that "music brings hope and happiness to people", they've decided to share their performances live with the lower level. +155 156 301 The boy can hardly imagine anyone feeling happy when they hear music like this, because it never fails to irritate the people on the lower level when they hear it. +156 157 301 The upper and lower levels might be connected, and everyone on the train might be listening to the same song at this very moment, but they know just all too well that they'll never be the same. +157 158 201 1 500140 +158 159 301 1 Cargo Crew Member 1 For crying out loud, it's "Burial" again. What exactly are they trying to do?! 1 +159 160 201 1 500515 13 +160 161 301 1 Rachel Let's just pretend that one of the aristocrats died. 1 +161 162 201 1 500093 +162 163 301 1 Cargo Captain Niino Let's hope that's indeed the case. 1 +163 164 202 1 1 +164 165 201 1 500421 400 +165 166 201 2 500515 -400 +166 167 301 1 Assad Hey, what took you so long? 1 +167 168 301 Rachel Took me some time to fill the higher-ups in on the mission's progress. 2 +168 169 202 1 2 1 +169 170 301 Putting down the item list in her hand, Rachel turns around to face the angry crowd. +170 171 201 1 500515 13 +171 172 301 1 Rachel Folks, let's sing along—because we're about to send 'em aristocrats away on a trip they'll never come back from! 1 +172 173 301 Rachel sings along with the woman on the other side of the loudspeakers—with profanity barely in sync with the music. +173 174 301 Rachel's singing starts the fire in people's hearts, filling the car with joyful vibes as they carry on with work and sing along to the hyped-up symphony. +174 175 201 1 500140 -600 +175 176 201 2 500460 +176 177 201 3 500226 600 +177 178 301 1 Cargo Crew Members ~This salvation they speak of~Ain't nothing we can ****ing dream of!~Hang with the aristocrats some more~And they'll screw you over forever and more!~ 1 2 3 +178 179 301 Cargo Crew Members ~This place ain't no paradise~For 'em aristocrats are ****ing parasites!~ 1 2 3 +179 180 301 Cargo Crew Members ~If the Cargo Crew ever puts on a strike~They'll all be goin' down whether or not they like!~That's right, folks, that's right.~They'll all be ****ing going' down whether or not they like!~ 1 2 3 +180 181 301 Cargo Crew Members ~This song comes from the bottom of our hearts,~Where anger burns fierce and hot.~We shall live on and on, for tomorrow will bring us the hope we want.~We shall live on and on, for tomorrow will be another day when the sun shines on.~ 1 2 3 +181 182 401 1 36 +182 183 202 1 2 3 1 +183 184 201 1 500197 +184 185 401 2 1512 +185 186 301 RImgBg1Shake 1 "Dickhead" Guard What are you doing?! 1 +186 187 301 AniZhuanchangBegin A guard suddenly shows up at the head of the car and swings a punch that lands square in the boy's face. +187 188 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +188 189 401 1 201 +189 190 201 1 500506 4 -200 +190 191 201 2 500259 200 +191 192 502 PanelActor1Shake +192 193 301 AniZhuanchangEnd 1 Young Man A ...Ouch! 1 +193 194 301 Snapping back, the young man realizes that he's still sitting on the medical table in Medzone. On his back, the little boy who just asked him to change wound dressings for him pulls a handful of grey hair off his head. +194 195 301 Little Boy Hey, my mom told me you need to pull off your grey hair before they grow out of control. 2 +195 196 301 The little boy hands over the handful of hair. +196 197 204 1 10 +197 198 301 Young Man A Uhm... thanks? 1 +198 199 301 Little Boy I'll be more than happy to... 2 +199 200 204 1 7 +200 201 301 Young Man A Wait, no! The other hair might look grey, but I can tell you that they just forgot what color they used to be and are not actually grey. Please spare them. 1 +201 202 204 1 +202 203 301 Little Boy ...Huh? 2 +203 204 301 Anyone could tell this is a joke, but he sounds so serious that the boy decides to let go. +204 205 301 Young Man A Just leave them be. Thank you. 1 +205 206 301 Little Boy S-sure... 2 +206 207 202 1 2 +207 208 301 Seeing the younger boy sitting back down, the young man lets out a sigh of relief as he rubs his head, which is still hurting from getting his hair pulled off. +208 209 201 1 500506 400 +209 210 201 2 500249 -400 +210 211 301 1 Emaciated Technician I asked him to come over here to wake you up because you were so out of it during the check-up... Are you okay? 2 +211 212 301 She waves at the man with a smile on her face. +212 213 301 Young Man A I'm okay. 1 +213 214 301 He turns around to the group of refugees that was just talking about "Blessing Boxes". +214 215 301 Young Man A Were they part of ACA? 1 +215 216 301 Emaciated Technician They were, until Asslam joined a highly dangerous rescue mission and got wiped out entirely. 2 +216 217 301 Emaciated Technician You can see survivors from the train at all the reservation areas, bases, and medzones. 2 +217 218 301 Young Man A ... 1 +218 219 301 Young Man A By the way, did you finish looking into my M.I.N.D.? 1 +219 220 301 Emaciated Technician Yes. In a nutshell, someone has tempered with your M.I.N.D. 2 +220 221 301 Young Man A Someone? 1 +221 222 301 Emaciated Technician Yes, and that's what caused your M.I.N.D. to deviate before. It's a miracle that your memory data is totally intact after the tempering. 2 +222 223 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +223 224 202 1 2 1 +224 225 504 0.7 +225 226 101 Assets/Product/Texture/Image/BgStory/Bgstory107.png +226 227 201 1 500313 1 +227 228 301 1 As the young man listens to the technician, that face—that very face he cannot recall—pops up in his mind. +228 229 301 Could it be him? +229 230 202 1 1 +230 231 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +231 232 504 0 +232 233 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +233 234 201 1 500506 400 +234 235 201 2 500249 -400 +235 236 301 1 Emaciated Technician And I did some simple treatment on you. It wasn't anything amazing, but should help you with getting your memory back nonetheless. 2 +236 237 301 Young Man A Thank you. Think I recalled a few things just now. 1 +237 238 301 Emaciated Technician Boy, that worked wonders! Seems like your M.I.N.D. is stable. I'd say you could use some more treatment, though. 2 +238 239 301 Emaciated Technician And I would have done some more on you hadn't the machines had the hiccups in the morning. 2 +239 240 301 Young Man A ... 1 +240 241 301 Emaciated Technician Weren't you about to go out to look for someone? 2 +241 242 301 Young Man A Right. Will be on my way now. 1 +242 243 202 1 2 1 +243 244 201 1 500506 -200 +244 245 201 2 500514 200 +245 246 301 1 ??? ...Please don't leave... 2 +246 247 301 With an imploring look in the eye, a purple-haired girl he's never seen before grabs a corner of his cloak. +247 248 301 With another step forward, he just might knock the girl over. +248 249 301 ??? ...Please don't leave... 2 +249 250 204 1 9 +250 251 301 Young Man A Huh? 1 +251 252 301 ??? Please don't leave me alone... 2 +252 253 301 Young Man A But you've got all these people around you here. 1 +253 254 301 Not really understanding what's going through the girl's mind and unsure how else to react, the young man looks around—and sees people sitting everywhere. +254 255 204 2 14 +255 256 301 ??? ...No, that won't do... Because... Because they're gonna... 2 +256 257 301 Looking into the young man's eye, the girl has droplets of tears falling from her eyes. +257 258 301 Young Man A ...Uhm? 1 +258 259 301 As the girl's sob turns into a full-blown cry, she lets go of the man—and that's when he sees all the scars on her arms. She buries her head into her arms, her body trembling uncontrollably all the while. +259 260 204 1 +260 261 301 Young Man A ... 1 +261 262 301 The young man just can't pretend he isn't seeing this. +262 263 301 But what makes her so afraid of these people? +263 264 301 Is it because of something that happened to her? Or is it because she just lost her friends and doesn't want to stay around people she doesn't know? +264 265 301 Young Man A (But how am I any different from any of those people?) 1 +265 266 301 Young Man A (But what am I gonna say to Talbot even if I catch up to him now? He's going through the exact same thing.) 1 +266 267 204 1 14 +267 268 301 The man sighs quietly. +268 269 204 1 +269 270 301 Young Man A I see... I'll stay, then. 1 +270 271 204 2 +271 272 301 ??? ...Really? Thank you so much... 2 +272 273 301 Young Man A What's your name? 1 +273 274 301 Lithos Lithos. My name is Lithos... 2 +274 275 301 Sobbing no more, Lithos says her name quietly. +275 276 301 Lithos What about you? 2 +276 277 301 Young Man A I don't remember my name. 1 +277 278 301 Lithos ...I see... 2 +278 279 301 AniZhuanchangBegin Without another word, Lithos looks down, awash in misery while seeing the young man fade away into the crowd. +279 280 202 1 2 1 +280 281 401 1 211 +281 282 301 AniZhuanchangEnd The unique hustle and bustle at Medical Center 09 just never dies. +282 283 301 A Construct trying to maintain its broken leg is sitting right next to a human glued to his terminal in silence. +283 284 301 In the maintenance chamber lies unconscious a severely injured person, with two Constructs sitting next to the chamber playing poker. +284 285 301 Beyond the hall, a group of people is having a conversation about their experiences. +285 286 201 1 500136 600 +286 287 201 2 500460 +287 288 201 3 500268 -600 +288 289 301 1 Refugee 4 ...The base there is gone. The Constructs guarded the place for three days and nights. They had all the medical equipment and people brought out of the place, but the experiment farm and the greenhouse are goners. 2 +289 290 301 Refugee 3 Where is Bossma'am? 1 +290 291 301 Refugee 4 Got infected and died. She was fighting the Hetero-Creatures alongside the Constructs. Didn't even have time to change into a new protective suit when her old one was damaged... 2 +291 292 301 Refugee 4 And her little boyfriend is two years younger than her... He killed himself after everyone was brought out of the place. 2 +292 293 301 Refugee 5 ...Boy... He didn't have to do that, though... Pretty sure he would have been just fine on his own. 3 +293 294 301 Refugee 4 No way he would have. Just how do you think he would have? He would have died no matter where he ended up, and Bossma'am's death was just his last straw. 2 +294 295 301 Refugee 3 That's exactly what happened with the headquarters we stayed at. We were just going there to recycle their resources and vegetable seeds for hydroponics, but two of us were dead and one lost an arm on our way. 1 +295 296 301 Refugee 3 I didn't really feel a thing seeing all the reports with the fatalities before—until I saw these dead people with my own eyes... Man, the blood and the vital fluid really got at my nose. 1 +296 297 301 Refugee 5 What exactly can we even do now? They were all hyped-up about Constructs and saying how well they fight, but there ain't nothing they can do now. Those monsters just keep coming, and there is no end to killing them. 3 +297 298 301 Refugee 3 I guess it just has to be like what they always said—we can only put an end to it when we get someone that can control these monsters. 1 +298 299 301 Refugee 4 Word. I would totally try kickin' those monsters' asses if I were adaptable. Pretty sure that would be a lot more helpful than staying here. 2 +299 300 301 Refugee 4 We're fixing all these buildings that are going to be knocked down again in no time, saving these people that are going to die soon, and killing all these monsters that are just going to keep popping up... What exactly is the point anyways? 2 +300 301 301 Refugee 4 We're no robots... Just how exactly can anyone in their right mind keep doing these without breaking down? 2 +301 302 202 1 2 3 1 +302 303 201 1 500506 +303 304 301 1 Young Man A ... 1 +304 305 201 1 500460 400 +305 306 201 2 500268 -400 +306 307 301 1 Refugee 5 I got curious and spoke with a Construct on guard duty when I saw him crying behind some trees the other day... and he told me he'd just killed one of his teammates. 2 +307 308 301 Refugee 4 Why, though? 1 +308 309 301 Refugee 5 Because he'd defected and come back a Corrupted. 2 +309 310 301 Refugee 4 Sigh... 1 +310 311 202 1 2 1 +311 312 201 1 500506 15 +312 313 301 1 Young Man A ...There is nothing we can do about any of these... 1 +313 314 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +314 315 504 0.7 +315 316 101 Assets/Product/Texture/Image/BgCg/Cg2301_10.jpg +316 317 201 1 500335 +317 318 301 1 Lillian If anything, an ordinary person is exactly the type that would fall on the wrong side of justice, since they've got nothing that would help them land on the right side of it. 1 +318 319 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +319 320 504 0 +320 321 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +321 322 201 1 500506 +322 323 301 1 Young Man A ... 1 +323 324 202 1 1 +324 325 201 1 500268 +325 326 301 1 Refugee 5 Nah, I still don't think we should count on Ascendants. 1 +326 327 301 Refugee 5 You never want to put all your eggs in the same basket, just in case. 1 +327 328 301 Refugee 5 This reminds me of this woman called Rachel... She was the Cargo Crew's leader, and people would go to her when they were sick or needed anything. It got to a point when she simply couldn't take care of all of them, though... Still, we thought she was going to lead us all on a revolution in no time. 1 +328 329 301 Refugee 5 Except... it just never happened. 1 +329 330 202 1 1 +330 331 201 1 500506 400 +331 332 201 2 500514 -400 +332 333 301 1 Young Man A Because... you see... 1 +333 334 301 Lithos ... 2 +334 335 202 1 2 1 +335 336 201 1 500136 +336 337 301 1 Refugee 3 She isn't around anymore. 1 +337 338 201 1 500506 +338 339 301 1 Young Man A ...You mean she's dead? 1 +339 340 201 1 500268 +340 341 301 1 Refugee 5 Yes, and she didn't die because the revolution failed. She died getting double-crossed! 1 +341 342 201 1 500506 +342 343 301 1 Young Man A ... 1 +343 344 201 1 500136 +344 345 301 1 Refugee 3 That ****ing little bastard did it. His old man was one of the aristocrats, and his mom Julie did some tricks with the numbers on the financial reports and pocketed all the resources. Rachel took in that little bastard despite all that... Guess that's why they say, "No good deed goes unpunished," huh? 1 +345 346 201 1 500506 9 +346 347 301 1 Young Man A ...? 1 +347 348 202 1 1 +348 349 201 1 500136 +349 350 201 2 500460 600 +350 351 201 3 500268 -600 +351 352 301 1 Refugee 3 God only knows how much stuff that little bastard has pocketed over the years, but I'm pretty damn sure he's learned all his tricks from his mom... And he's even got the nerve to pin it all down on Rachel! 1 +352 353 301 Refugee 3 I don't even know what his name is! 1 +353 354 301 Refugee 4 I wouldn't bother. He died when they threw him off the train. 2 +354 355 301 Refugee 5 I remember hearing Rachel calling him by his name, and I think it was... Noan. 3 +355 356 202 1 2 3 1 +356 357 201 1 500506 9 +357 358 301 1 Young Man A No... an...? 1 +358 359 401 1 36 +359 360 202 1 1 +360 361 401 2 721 +361 362 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +362 363 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +363 364 301 At the mention of the name, pieces of memory pop up into his mind and force their way into where they're supposed to be in his mind. +364 365 401 1 148 +365 366 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +366 367 504 0.7 +367 368 401 2 558 +368 369 101 Assets/Product/Texture/Image/BgStory/BgStory595.jpg +369 370 201 1 500518 +370 371 301 1 Mom Noan, I hope you get to grow up and survive the apocalypse... I hope you get to become who you want to be. 1 +371 372 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +372 373 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +373 374 401 2 558 +374 375 201 1 500515 +375 376 301 1 Rachel Shh, Noan, be good. 1 +376 377 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +377 378 101 Assets/Product/Texture/Image/BgStory/Bgstory458.jpg +378 379 401 2 558 +379 380 201 1 500251 +380 381 301 1 Hill Noan, stop looking at them. Let's just finish it. 1 +381 382 202 1 1 +382 383 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +383 384 401 2 1510 +384 385 101 Assets/Product/Texture/Image/BgCg/Cg2901_04.jpg +385 386 401 2 558 +386 387 301 Noan ... +387 388 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +388 389 104 300|200|-300 0 +389 390 104 -100|200|-300 20 +390 391 301 ??? This is the kid that fired the shot just now? Boy, he's got guts. +391 392 301 ??? It's just like what Ashlar's said—this kid would do anything just to save his own little ass. +392 393 301 ??? We're done here. Let's take him and leave. +393 394 301 ??? Noan?! What in God's name have you done?! +394 395 401 2 558 +395 396 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +396 397 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +397 398 104 0|0|0 0 +398 399 101 Assets/Product/Texture/Image/BgCg/Cg2901_08.jpg +399 400 301 ??? He's a traitor! He's the one that should have gotten run over by the train! +400 401 504 0 +401 402 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +402 403 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +403 404 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +404 405 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +405 406 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +406 407 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +407 408 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory0.png 0 1 1 +408 409 205 999 1 1 0 +409 410 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +410 411 301 The world as he sees it is coming apart. +411 412 502 RImgBg1Shake +412 413 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +413 414 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +414 415 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2 +415 416 101 1000 Assets/Product/Texture/Image/BgCg/Cg2301_10.jpg +416 417 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +417 418 505 RImgBg1Shake +418 419 201 1 500335 +419 420 401 2 558 +420 421 301 1 Lillian Seems like you really hated your name, huh? 1 +421 422 202 1 1 +422 423 401 2 613 +423 424 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +424 425 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +425 426 402 613 +426 427 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +427 428 301 At the same time, the sounds and voices are growing unbearably chaotic. +428 429 401 2 613 +429 430 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +430 431 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +431 432 402 613 +432 433 101 Assets/Product/Texture/Image/BgStory/Bgstory306.png +433 434 201 1 500003 +434 435 301 1 ??? People only throw their names away when they want to forget their past. Are you one of these people? 1 +435 436 202 1 1 +436 437 401 2 613 +437 438 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +438 439 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +439 440 402 613 +440 441 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +441 442 301 Someone seems to be shouting... +442 443 401 2 613 +443 444 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +444 445 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +445 446 402 613 +446 447 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +447 448 201 1000 1 500140 -450 +448 449 202 1 +449 450 201 1000 2 500136 450 +450 451 202 2 +451 452 201 1 500138 +452 453 301 1 ??? ...M.I.N.D... severely... 1 +453 454 202 1 1 +454 455 401 2 613 +455 456 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +456 457 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +457 458 402 613 +458 459 301 ...I see... I see how it is now... +459 460 401 2 613 +460 461 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +461 462 402 613 +462 463 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +463 464 201 1000 1 500454 -450 +464 465 202 1 +465 466 201 1000 2 500460 450 +466 467 202 2 +467 468 201 1 500425 +468 469 301 1 ??? ...Where... is he from... This... is out of the blue... 1 +469 470 202 1 1 +470 471 401 2 613 +471 472 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +472 473 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +473 474 402 613 +474 475 301 I forgot my name... because... +475 476 401 2 613 +476 477 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +477 478 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +478 479 402 613 +479 480 201 1000 1 500514 -450 +480 481 202 1 +481 482 201 1000 2 500514 450 +482 483 202 2 +483 484 201 1 500514 +484 485 301 1 ??? ...I'm sorry, but... 1 +485 486 202 2 +486 487 401 2 613 +487 488 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +488 489 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +489 490 402 613 +490 491 301 I hate... +491 492 401 2 613 +492 493 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +493 494 402 613 +494 495 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +495 496 201 1000 1 500426 -450 +496 497 202 1 +497 498 201 1000 2 500425 450 +498 499 202 2 +499 500 201 1 500463 +500 501 301 1 ??? ...If it doesn't stop... 1 +501 502 401 2 613 +502 503 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +503 504 402 613 +504 505 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +505 506 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +506 507 201 1 500528 1 +507 508 205 1 0.5 0.5 0 +508 509 301 1 ??? ...Noan... 1 +509 510 202 1 1 +510 511 401 2 613 +511 512 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +512 513 402 613 +513 514 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +514 515 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +515 516 201 1 500514 +516 517 301 DialogDisable 1 ??? Put him... to sleep...! 1 +517 518 202 1 1 +518 519 401 2 613 +519 520 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 1 +520 521 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +521 522 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +522 523 401 1 36 +523 524 402 613 +524 525 101 2000 Assets/Product/Texture/Image/BgStory/BgStory0.png +525 526 201 1 500528 -10 30 1 +526 527 205 1 0.8 0.8 0 +527 528 301 DialogEnable 1 ??? 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The Punishing Virus concentration has gone from bad to worse. +5 5 301 Adding fuel to the flame, the streets outside the medical center have cracked apart. Red Tide oozes out, obstructing the ways in and out. +6 6 201 1 500019 -400 +7 7 201 2 500019 400 +8 8 301 1 Construct Soldier 1 Something's wrong. These things seem to know where they're going, unlike the barrage of Hetero-Creatures who attacked thoughtlessly. 1 +9 9 301 Construct Soldier 2 How's the medical center doing? 2 +10 10 202 1 2 1 +11 11 201 1 500335 +12 12 301 1 Lillian Staying inside the center is still safe for now, but we've got a lot of injured. This is bad... The CPF's going to overload if the virus concentration remains this high. 1 +13 13 301 Lillian We should evacuate everyone ASAP, or at least call in reinforcement. 1 +14 14 202 1 1 +15 15 201 1 500019 -600 +16 16 201 2 500019 +17 17 201 3 500405 600 +18 18 301 1 Construct Soldier 2 We can't evacuate. There's nowhere to go. 2 +19 19 301 Construct Soldier 2 I just came back from a patrol. The roads are damaged and covered in Red Tide. They're not completely submerged yet, but our defenses won't hold up for long. The others won't stand a chance. 2 +20 20 301 Construct Soldier 3 We're trapped? 3 +21 21 301 Construct Soldier 1 Something is seriously wrong! This isn't random! Talbot, did you lure an Ascendant here?! 1 +22 22 202 1 2 3 1 +23 23 201 1 500517 +24 24 301 1 Talbot That Ascendant only said he'd come for me. Why would he do something like this? 1 +25 25 202 1 1 +26 26 201 1 500019 -400 +27 27 201 2 500019 400 +28 28 301 1 Construct Soldier 1 To destroy us, obviously! Did you think he'll deliver you a crown without hurting anyone else? 1 +29 29 301 Construct Soldier 2 I'm sorry, Lillian, but we better kick him out! 2 +30 30 202 1 2 1 +31 31 201 1 500335 +32 32 301 1 Lillian But... he's heavily infected right now! Sending him out will kill him! 1 +33 33 202 1 1 +34 34 201 1 500019 +35 35 301 1 Construct Soldier 1 Well, his Ascendant buddy can save him! 1 +36 36 202 1 1 +37 37 201 1 500506 4 +38 38 301 1 Noan Wait... 1 +39 39 301 The young man defeats the last Hetero-Creature by the door to the entrance before pushing it open and entering the medical center. +40 40 301 Noan I might be the one who's connected to the Ascendants. 1 +41 41 203 1 0.25 400 +42 42 201 2 500514 -400 +43 43 301 1 Lithos ...? 2 +44 44 301 Noan I just remembered some things. Before I lost my memories... I might have met the Ascendants. 1 +45 45 202 1 2 1 +46 46 201 1 500019 -600 +47 47 201 2 500019 +48 48 201 3 500405 600 +49 49 301 1 Construct Soldier 1 Excuse me? 1 +50 50 301 Construct Soldier 2 Hey, this guy is almost clean. He's been fighting with us all this time... his infection should be way worse than this. 2 +51 51 301 Construct Soldier 3 Maybe his Inver-Device was enhanced? 3 +52 52 301 Construct Soldiers ... 1 2 3 +53 53 202 1 2 3 1 +54 54 201 1 500517 +55 55 301 1 Talbot Can you control the Corrupted? 1 +56 56 203 250 1 0.25 -400 +57 57 201 2 500506 400 +58 58 301 1 Noan I don't know. I don't know how at the very least. 2 +59 59 202 1 2 1 +60 60 201 1 500019 -400 +61 61 201 2 500019 400 +62 62 301 1 Construct Soldier 1 Maybe a Transcendant? 1 +63 63 301 Construct Soldier 2 Can't be. His Punishing Virus concentration is way too low for that. 2 +64 64 202 1 2 1 +65 65 201 1 500517 +66 66 301 1 Talbot You aren't being serious, are you? That's wild. An amnesic Ascendant not realizing he is an Ascendant and got accepted by others... that's a plot straight out of a— 1 +67 67 203 1 0.25 -400 +68 68 201 2 500506 11 400 +69 69 301 1 Talbot & Noan —Manga?! 1 2 +70 70 204 2 1 +71 71 301 Noan Are you talking about the Cardman Rider who forgot he was a demonic scientist? 2 +72 72 301 Talbot Eh, no? It's the one with the guy who picked up the Death Journal. He also lost his memories. 1 +73 73 204 2 7 +74 74 301 Noan I can't believe you've read that... 2 +75 75 301 Talbot Wait a minute—didn't you lose your memories? How come you can remember the plots of those mangas? 1 +76 76 202 1 2 1 +77 77 201 1 500405 +78 78 301 1 Construct Soldier 3 What on earth are you two yapping about?! 1 +79 79 202 1 1 +80 80 201 1 500506 11 +81 81 301 1 Noan Sorry, sorry... 1 +82 82 203 1 0.25 400 +83 83 201 2 500405 -400 +84 84 204 1 +85 85 301 1 Construct Soldier 3 Is he the Ascendant you met, Talbot? 2 +86 86 202 2 1 +87 87 201 2 500517 -400 +88 88 301 1 Talbot No. He was standing in the dark, and his silhouette looked like... a giant snake, I'd say? 2 +89 89 301 Talbot What about you? Do you remember what your Ascendant looked like? 2 +90 90 204 1 4 +91 91 301 Noan Not really, but I'm pretty sure mine wasn't a giant snake. 1 +92 92 301 Talbot What did yours tell you? 2 +93 93 204 1 +94 94 301 Noan ...Mine wanted me to become one of them. I refused, and then I blacked out. 1 +95 95 301 Talbot That was more or less what I was told as well. I guess they aren't that strict on who they choose? 2 +96 96 301 Blush Recruiting victims! Anyone will do! Fall into our trap! 2 +97 97 301 Talbot Stop repeating what Anna said! 2 +98 98 202 1 2 1 +99 99 201 1 500405 +100 100 301 1 Construct Soldier 3 Let's just kick both of them out! 1 +101 101 202 1 1 +102 102 201 1 500335 19 +103 103 301 1 Lillian Stop! That won't solve anything! The Punishing Virus concentration is too high outside right now. We'll probably kill them if we send them away! 1 +104 104 401 300 1 36 +105 105 401 1 202 +106 106 202 1 1 +107 107 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryBianHong.prefab 1 +108 108 201 1 500019 +109 109 301 1 Construct Soldier 4 If they're the reason we're in this mess right now, why shouldn't we kick them out?! 1 +110 110 301 Construct Soldier 4 Comms are down right now—we can't even call for backup! The way I see it, everyone remotely suspicious shouldn't be able to stay! 1 +111 111 301 Construct Soldier 4 I know things are pressing right now, but that doesn't mean we should just take everyone in! We don't have enough medical supplies, to begin with! 1 +112 112 203 1 0.25 -400 +113 113 201 2 500514 400 +114 114 301 1 Lithos ...That's not fair... 2 +115 115 202 2 1 +116 116 201 1 500019 +117 117 301 1 Construct Soldier 5 We can't just kick them out! They're connected to the Ascendants! We've got to put them down! 1 +118 118 202 1 2 1 +119 119 201 1 500335 -400 +120 120 201 2 500517 400 +121 121 301 1 Lillian Sob... 1 +122 122 301 Talbot Do you think killing us will save you? If an Ascendant is after the medical center, you're still going to die unless there are enough people to protect this place! 2 +123 123 202 1 2 1 +124 124 201 1 500019 +125 125 301 1 Construct Soldier 2 It's all your fault! 1 +126 126 202 1 1 +127 127 201 1 500506 4 +128 128 301 1 The crowd begins to argue intensely. Watching the scene unfold, Noan can feel his non-existing heart aching. +129 129 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryBianHong.prefab +130 130 203 1 0.25 500 +131 131 509 700 Assets/Product/Texture/Image/BgStory/Bgstory142.png 1 +132 132 201 2 500521 5 -500 +133 133 301 1 He has been through something similar in his recovered memories. +134 134 201 1 500086 -600 +135 135 201 2 500517 500 +136 136 301 1 The desperate folks who got involved with the wrong people. +137 137 201 1 500512 -500 +138 138 201 2 500335 500 +139 139 301 1 The innocents who were branded "guilty" by association. +140 140 201 1 500164 500 +141 141 201 2 500510 -500 +142 142 301 1 The powerlessness, birthed from years of oppression and fear... +143 143 202 1 2 1 +144 144 510 700 1 Assets/Product/Texture/Image/BgStory/Bgstory142.png +145 145 201 1 500019 -500 +146 146 201 2 500517 +147 147 201 3 500405 500 +148 148 301 1 ...was sharpened into a knife going for their kin's throats the moment it exploded. +149 149 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +150 150 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +151 151 202 1 2 3 1 +152 152 201 1 500510 +153 153 301 1 This tragedy will keep repeating itself as long as pain and suffering fill the people's livelihoods. +154 154 202 200 1 1 +155 155 201 1 500506 +156 156 301 1 But something has changed. This time, Noan is not the powerless boy he once was. +157 157 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory604.jpg 0 1 1 +158 158 205 999 1 0 0 +159 159 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg +160 160 301 AniZhuanchangBegin Noan ...Let me make use of this "anomaly" before I "lose control." 1 +161 161 101 DialogDisable Assets/Product/Texture/Image/BgStory/BgStory604.jpg +162 162 401 1500 1 36 +163 163 202 500 1 1 +164 164 401 1 211 +165 165 201 AniZhuanchangEnd 1 500506 4 +166 166 301 DialogEnable 1 Noan I'll get you reinforcement. 1 +167 167 203 1 0.25 400 +168 168 201 2 500019 -400 +169 169 301 1 Construct Soldier 2 Excuse me? 2 +170 170 301 Noan If comms are down and we're surrounded by the Red Tide, let me go out and find reinforcement. 1 +171 171 202 2 1 +172 172 201 2 500517 -400 +173 173 301 1 Talbot But you aren't sure if you're an Ascendant. It could be a coincidence that you're immune! You won't make it alone if you're attacked by a lot of Corrupted or arrive somewhere with a much higher virus concentration! 2 +174 174 204 1 1 +175 175 301 Noan Do or do not, there is no try, is there? Not to mention that I could possess powers I couldn't control—powers that could harm you all. 1 +176 176 202 2 1 +177 177 201 2 500019 -400 +178 178 301 1 Construct Soldier 6 Why should we trust you?! What if you run away? Better we take you down now before you've recovered your full power! 2 +179 179 204 1 4 +180 180 301 Noan You can kill me, but everyone here will die as well if they're trapped by the Red Tide. Didn't Lillian say the CPF won't run for long? 1 +181 181 201 1 500019 400 +182 182 201 2 500019 -400 +183 183 301 1 Constructs ... 1 2 +184 184 203 1 0.25 600 +185 185 203 2 0.25 -600 +186 186 201 3 500226 +187 187 301 1 Elder Refugee Let him go. 3 +188 188 301 An elderly refugee walks up. His step may be sluggish, but his presence is profound. +189 189 301 Construct Soldier 2 Why? 1 +190 190 301 Elder Refugee He wouldn't have mentioned the Ascendant if he wanted to run away. 3 +191 191 301 Construct Soldier 6 So? Maybe he was protecting Talbot! 2 +192 192 301 Elder Refugee Then Talbot can stay. He'll surely come back if he wants to protect Talbot. 3 +193 193 301 Construct Soldier 6 That's... But... 2 +194 194 301 Elder Refugee I know we're all wary of enemies hiding in the dark, but this paranoia when we haven't even caught a glimpse of that Ascendant will only spell our defeat. 3 +195 195 301 Elder Refugee Talbot and this young man are just trying to help. They mean well, and they've yet to show any of the abilities you mentioned. 3 +196 196 301 Elder Refugee There are only so few of us left... What remains if we hurt those that stand by us? 3 +197 197 301 Elder Refugee Let him go. That's the only way. 3 +198 198 301 Constructs ... 1 2 +199 199 202 1 2 3 1 +200 200 201 1 500506 4 +201 201 301 1 Noan Please trust me. Ascendant or not, I'll never use that power to do harm. 1 +202 202 301 Noan has planned for the worst—if he loses control, he will do anything to stop himself from hurting others, even at the cost of his life. +203 203 301 Noan I will come back with reinforcement. 1 +204 204 203 1 0.25 -400 +205 205 201 2 500019 400 +206 206 301 1 Construct Soldier 6 You know what will happen, right? You're associated with the Ascendant. The Purifying Force will come for you when you come back. 2 +207 207 204 1 +208 208 301 Noan Then let me do what I can to help you all before that happens. 1 +209 209 202 2 1 +210 210 203 1 0.25 +211 211 301 He knows he might be out of time. +212 212 301 People hesitate in silence. Eventually, they nod at Noan, swayed by a tide they cannot cross and Noan's unyielding gaze. +213 213 203 1 0.25 400 +214 214 201 2 500019 -400 +215 215 301 1 Construct Soldier 1 ...Alright, you're on. The other three will stay. 2 +216 216 202 2 1 +217 217 203 1 0.25 +218 218 301 Noan nods back at the rest of them and turns to face Talbot. 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+Gs0mL6Fp8{3BK.GC\HCP~)>l"iW oIy cZgKrz'E43w~[7 *dJμ<~[[)̖&Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory605.jpg +2 2 401 1 101 +3 3 201 1 500405 400 +4 4 201 2 500019 -400 +5 5 301 DialogEnable 1 Construct Soldier 1 An Ascendant?! 1 +6 6 301 The retreated Construct's reinforcement has finally arrived. +7 7 301 Construct Soldier 2 Were you responsible for the attack on our base as well?! 2 +8 8 202 1 2 1 +9 9 201 1 500506 +10 10 301 1 Noan N-no! I just arrived! 1 +11 11 301 Noan We were also under attack at Medical Center 09! Our way out is blocked by the Red Tide, and our comms are down. We need protective suits to move our patients, so I— 1 +12 12 202 1 1 +13 13 201 1 500019 +14 14 301 1 Construct Soldier 2 Who would trust an Ascendant?! 1 +15 15 202 1 1 +16 16 201 1 500506 +17 17 301 1 Noan I'm not an Ascendant! I'm just... 1 +18 18 301 Noan I don't know what I am, either! Stay guarded all you want, but please trust my words! 1 +19 19 301 Noan There are still many people in Medical Center 09 who need help! Their CPF can't sustain for long—people will die if you wait any longer! 1 +20 20 202 1 1 +21 21 201 1 500019 +22 22 301 1 Construct Soldier 3 You're probably trying to trick us there to slaughter us! 1 +23 23 202 1 1 +24 24 201 1 500506 +25 25 301 1 Noan How can I make you trust me? 1 +26 26 202 1 1 +27 27 201 1 500019 +28 28 301 1 Construct Soldier 4 We'll never trust you! 1 +29 29 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +30 30 203 100 1 0.15 -150 +31 31 202 1 1 +32 32 401 200 2 1510 +33 33 401 2 10002001 +34 34 301 The Constructs all draw their weapons, charging toward Noan, not giving him a chance to explain himself. +35 35 401 100 2 819016 +36 36 501 RImgBg1Shake Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +37 37 401 2 1510 +38 38 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +39 39 201 1 500506 4 -150 +40 40 203 1 0.1 +41 41 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +42 42 301 1 Their blades and bullets graze his body, leaving behind several bloody marks, but Noan refuses to strike back. +43 43 401 200 2 1510 +44 44 401 2 1510 +45 45 203 80 1 0.15 -300 +46 46 202 1 1 +47 47 401 300 2 13015111 +48 48 402 300 13015111 +49 49 201 1 500405 +50 50 301 1 Construct Soldier 1 Stop dodging! 1 +51 51 203 400 1 0.25 -150 +52 52 203 50 1 0.15 +53 53 202 1 1 +54 54 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2 +55 55 104 200 0|-50|-300 0.15 +56 56 401 300 2 13015111 +57 57 402 13015111 +58 58 201 1 500405 +59 59 301 1 A female Construct leaps onto a set of broken stone staircases, striking Noan with her blade from high ground. +60 60 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +61 61 401 2 10002001 +62 62 202 1 1 +63 63 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +64 64 104 300 0|0|0 0.15 +65 65 201 1 500019 +66 66 301 1 Construct Soldier 2 Do you only know how to run away?! 1 +67 67 201 1 500506 +68 68 301 1 Noan I'm here to seek help for the people of Medical Center 09. 1 +69 69 201 1 500019 +70 70 301 1 Construct Soldier 1 Lier! 1 +71 71 201 1 500506 +72 72 301 1 Noan I'm not...! 1 +73 73 401 20 2 1510 +74 74 401 100 2 1510 +75 75 401 60 2 1510 +76 76 203 100 1 0.1 100 -80 100 +77 77 203 100 1 0.1 -100 -130 200 +78 78 301 RImgBg1Shake A barrage of bullets drives Noan back before he can finish, entrapping him among the Constructs. +79 79 202 1 1 +80 80 201 1 500019 +81 81 301 1 Construct Soldier 4 Kill him! 1 +82 82 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +83 83 201 2 500019 -600 +84 84 201 3 500019 600 +85 85 203 80 2 0.15 -600 -150 +86 86 202 2 1 +87 87 203 80 3 0.15 600 -150 +88 88 202 3 1 +89 89 401 300 2 13015111 +90 90 402 13015111 +91 91 301 Hearing his order, other Constructs who have been hiding inside the ruins leap out, blocking any escape routes. +92 92 203 80 3 0.15 -150 +93 93 202 200 1 1 +94 94 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +95 95 201 1 500506 +96 96 301 Right before their blades strike Noan, the Punishing Virus concentration in the air rises drastically. Crimson spikes sprout from beneath Noan's feet, shooting at everyone around him indiscriminately. +97 97 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +98 98 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab 2 +99 99 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab +100 100 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab 2 +101 101 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab +102 102 202 1 1 +103 103 101 800 Assets/Product/Texture/Image/BgStory/BgStory0.png +104 104 101 Assets/Product/Texture/Image/BgStory/BgStory605.jpg +105 105 201 1 500506 +106 106 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 1 +107 107 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 2 1 +108 108 301 1 Noan Watch out! 1 +109 109 502 DialogDisable +110 110 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryRedSmokeNew.prefab 1 +111 111 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +112 112 202 1 1 +113 113 101 500 Assets/Product/Texture/Image/BgStory/BgStory0.png +114 114 101 Assets/Product/Texture/Image/BgStory/BgStory605.jpg +115 115 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +116 116 201 2 500019 1 +117 117 104 600 0|0|-200 0.5 +118 118 201 500 1 500506 4 250 +119 119 202 1 2 1 +120 120 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +121 121 101 1500 Assets/Product/Texture/Image/BgStory/BgStory0.png +122 122 101 Assets/Product/Texture/Image/BgStory/BgStory605.jpg +123 123 201 1 500506 +124 124 301 DialogEnable 1 Seeing that one of the spikes is about to hit the Construct closest to him, he rushes to catch it, but it still pierces through his palm uncontrolled. +125 125 301 Noan ...! 1 +126 126 202 1 1 +127 127 201 1 500019 +128 128 301 1 Construct Soldier 4 And you said you're not an Ascendant?! 1 +129 129 203 80 1 0.15 -150 +130 130 202 1 1 +131 131 401 300 2 13015111 +132 132 402 13015111 +133 133 301 Unwilling to give up, the Construct raises his weapon and strikes again. The spikes, in turn, form a rocket launcher of arrows, primed and ready to fire. +134 134 201 1 500506 +135 135 301 1 Noan I'm sorry! I can't control it! Please stay away! 1 +136 136 202 1 1 +137 137 201 1 500405 +138 138 301 1 Construct Soldier 1 What are you... 1 +139 139 202 1 1 +140 140 201 1 500506 +141 141 301 1 Noan I didn't want to become this! I don't want to hurt any of you. 1 +142 142 301 Noan I'm here to ask for help. The people in Medical Center 09 are trapped by the Red Tide. Please trust me on that. 1 +143 143 202 1 1 +144 144 201 1 500405 400 +145 145 201 2 500019 -400 +146 146 301 1 The female Construct does not say a word. She quietly turns away, sending a comms request through her terminal. +147 147 301 Construct Soldier 2 Anything? 2 +148 148 301 Construct Soldier 1 Nothing from Medical Center 09, just like what he said. 1 +149 149 201 1 500019 400 +150 150 301 1 Construct Soldier 3 We're so dead if this is a trap. 1 +151 151 202 1 2 1 +152 152 201 1 500506 +153 153 301 1 Noan You can call for more reinforcement if you still believe it's dangerous. It's safer with more people. 1 +154 154 202 1 1 +155 155 201 1 500405 +156 156 201 2 500019 -600 +157 157 201 3 500019 600 +158 158 301 1 Construct Soldier 1 Which base has the people to spare at a time like this? 1 +159 159 301 Construct Soldier 2 The elite squad investigating the deserters is still nearby. Maybe they are free? 2 +160 160 301 Construct Soldier 3 Let's send in a request and see how it goes. 3 +161 161 202 1 2 3 1 +162 162 201 1 500506 +163 163 301 1 Noan ...Thank you. 1 +164 164 202 1 1 +165 165 201 1 500405 +166 166 201 2 500019 -600 +167 167 201 3 500019 600 +168 168 301 1 Construct Soldier 1 What do we do with this guy? He... doesn't seem like the other Ascendants in our files. 1 +169 169 301 Construct Soldier 2 Should we let the elite squad handle it as well? 2 +170 170 301 Construct Soldier 3 Yeah, they can handle whatever he is. How they deal with him will depend on who's in the squad. 3 +171 171 202 1 2 3 1 +172 172 201 1 500506 +173 173 301 1 Noan I can stay here as long as Medical Center 09 gets the help it needs. You can keep an eye on me if you want. 1 +174 174 202 1 1 +175 175 201 1 500405 +176 176 201 2 500019 -600 +177 177 201 3 500019 600 +178 178 301 1 Constructs ... 1 2 3 +179 179 301 The Constructs share a glance and discuss quietly. +180 180 301 Construct Soldier 1 We've sent a rescue request. We'll head to Medical Center 09 too after rendezvousing with them. 1 +181 181 202 1 2 3 1 +182 182 201 1 500506 +183 183 301 1 Noan Thanks. 1 +184 184 202 1 1 +185 185 201 1 500405 +186 186 201 2 500019 -600 +187 187 201 3 500019 600 +188 188 301 1 Construct Soldier 1 There's no point in keeping an eye on you. I hate to admit it, but given what you're capable of... there's nothing we can do if you do want to take us down. 1 +189 189 202 1 2 3 1 +190 190 201 1 500506 +191 191 301 1 Noan I'll stay here, then. 1 +192 192 202 1 1 +193 193 201 1 500405 +194 194 201 2 500019 -600 +195 195 201 3 500019 600 +196 196 301 1 Constructs ... 1 2 3 +197 197 301 Construct Soldier 1 Can we really trust you? 1 +198 198 202 1 2 3 1 +199 199 201 1 500506 +200 200 301 Noan Trust me. 1 +201 201 202 1 1 +202 202 201 1 500405 400 +203 203 201 2 500019 -400 +204 204 301 1 Constructs ... 1 2 +205 205 301 Doubting they may be, the Constructs have come to a decision despite the concerns for their own safety. +206 206 301 AniZhuanchangBegin Construct Soldier 4 Let the elite squad deal with him. They're almost here. 2 +207 207 401 3000 1 36 +208 208 202 DialogDisable 1 2 1 +209 209 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory605.jpg +210 210 401 1 201 +211 211 201 1 500506 16 +212 212 301 DialogEnable 1 Noan ... 1 +213 213 301 After he watches the Constructs leave, Noan turns to look at the red spikes beside him, lost in thought. +214 214 301 Noan ... What am I... 1 +215 215 301 Something unusual must have happened to him, even if he is not an Ascendant or Transcendant. +216 216 204 1 +217 217 301 Noan I don't want to become the enemy. If I can't control this power, perhaps I should let their elite squad... 1 +218 218 204 1 9 +219 219 301 ??? ...Hold on. +220 220 301 Noan suddenly hears a soft voice from a dark alley. +221 221 203 1 0.25 400 +222 222 201 2 500514 2 -400 +223 223 301 1 Noan Lithos? How did you get here? You made it through the Red Tide? 1 +224 224 301 Lithos You were away for so long... I was worried... 2 +225 225 204 1 +226 226 301 Noan Don't worry. Help's coming. And you didn't answer me. 1 +227 227 301 Lithos ignores him, focusing on Noan's hand worriedly instead. +228 228 301 Lithos The wound on your hand... 2 +229 229 204 1 9 +230 230 301 Noan Wait, stay away! I still can't control these spikes. I could— 1 +231 231 301 Lithos You're an Ascendant? 2 +232 232 204 1 +233 233 301 Noan ... 1 +234 234 301 Lithos Do you want to hurt me? 2 +235 235 301 Noan Of course I don't, but I can't control it. 1 +236 236 301 Lithos Then... do you want to control it? 2 +237 237 301 Noan Yes. 1 +238 238 301 Lithos Should we look for an Ascendant? Only they have the power to control the Punishing Virus. 2 +239 239 301 Noan ...How do know so much? 1 +240 240 204 1 9 +241 241 301 Lithos Because I've seen my share of deserting Constructs. 2 +242 242 301 Noan What do you mean? Were you a deserter as well? 1 +243 243 301 Lithos does not answer him. Looking into Noan's eyes, Lithos slowly approaches him. +244 244 301 Noan Stay away, Lithos. 1 +245 245 301 Lithos It's okay... I won't get hurt. I can control it. 2 +246 246 301 And the spikes have not moved an inch as Lithos moves closer to Noan and holds his hand. +247 247 301 Noan Who are you really? Can you tell me? 1 +248 248 204 2 +249 249 301 Lithos I'll tell you, but first... let me treat your injury. 2 +250 250 301 Lithos takes out some simple tools, gently fixing the wound on Noan's hand. +251 251 301 Lithos Don't be afraid of this "anomaly." If you can accept and learn to control it, you won't hurt anyone you don't want to hurt. You might even be able to save them. 2 +252 252 301 Noan Save them...? What happened to your teammates when I met you? 1 +253 253 301 Lithos They... refused an irrefutable offer, and they were disciplined accordingly. 2 +254 254 204 1 7 +255 255 301 Noan Disciplined? 1 +256 256 202 1 2 1 +257 257 101 Assets/Product/Texture/Image/BgStory/Bgstory453.jpg +258 258 201 1 500526 +259 259 301 1 ??? ...Naughty children need to be disciplined. 1 +260 260 202 1 1 +261 261 101 Assets/Product/Texture/Image/BgStory/BgStory605.jpg +262 262 201 1 500506 9 400 1 +263 263 201 2 500514 -400 1 +264 264 301 1 Hearing that, his shrouded memories suddenly clear up as if someone has shone a light upon them. With that hint of light, Noan finally remembers. +265 265 204 300 1 16 +266 266 204 300 1 14 +267 267 204 300 1 10 +268 268 401 1 202 +269 269 301 As his memories flood back, his expression toward Lithos changes from worry to confusion to realization before it becomes an expression of calmness and acceptance. +270 270 204 1 +271 271 301 Noan Lithos. You... 1 +272 272 301 Lithos ...Yes? 2 +273 273 301 Curious but uncertain how to phrase it appropriately, Noan still decides to voice his question. +274 274 301 Noan What pronoun do you use? 1 +275 275 301 Lithos ... 2 +276 276 204 2 1 +277 277 301 Lithos So you've finally remembered. 2 +278 278 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +279 279 202 1 2 1 +280 280 504 0.7 +281 281 101 Assets/Product/Texture/Image/BgStory/Bgstory453.jpg +282 282 201 1 500506 400 +283 283 201 2 500513 -400 +284 284 301 1 Noan Yeah... It was you who turned me into a Construct back then, wasn't it? 1 +285 285 301 Lithos It was... 2 +286 286 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +287 287 504 0 +288 288 202 1 2 1 +289 289 101 Assets/Product/Texture/Image/BgStory/BgStory605.jpg +290 290 201 1 500506 400 +291 291 201 2 500514 2 -400 +292 292 301 1 Noan Why are you passing as someone you don't identify as...? Wait—that's not entirely true. 1 +293 293 301 Noan You weren't hiding your identity when I first met you. I just forgot... 1 +294 294 204 2 1 +295 295 301 Lithos turns his head away, sneering in lament. +296 296 204 2 2 +297 297 301 Noan No, that's not the point—you were the Ascendant hiding among us all this time? 1 +298 298 301 Lithos Well, yeah... I was worried you couldn't control yourself or wouldn't accept me. This is the only way I can stay with you. 2 +299 299 301 Lithos Come back with me. Your "anomaly" has sprouted within you. I can teach you how to control its power. 2 +300 300 204 1 15 +301 301 301 Noan ... 1 +302 302 301 Noan once again reminds himself of his lost memories—there must be a reason he refused Lithos' offer in the past so resolutely. Giving Lithos an answer now before remembering it would be reckless. +303 303 204 1 +304 304 301 Noan No. I haven't remembered everything yet. I can't tell how much of what you're saying is true. 1 +305 305 301 Lithos It won't do you any good to remember your past. 2 +306 306 301 Noan They are my memories. I'll be the judge on that. 1 +307 307 301 Lithos Do you really want to remember... even that time when they all hunt you down? 2 +308 308 301 Noan What? 1 +309 309 301 Lithos I've reset your memories four times now. This happened last time as well... You wouldn't accept me, and you couldn't control your Ascendant power. You became a walking target after you lost control. 2 +310 310 301 Lithos I had to kill them to protect you. 2 +311 311 204 1 7 +312 312 301 Noan ...What did you just say?! 1 +313 313 301 Lithos I said I had to kill them to protect you. But your M.I.N.D. immediately deviated after seeing their bodies... You don't remember any of this, do you? 2 +314 314 204 1 4 +315 315 301 Noan ...It doesn't matter what you say... 1 +316 316 301 Lithos You still want to remember before you make a decision? 2 +317 317 301 Noan Yes. 1 +318 318 301 Lithos That was what you said last time and the time before. Your M.I.N.D. deviated both times before you could give me an answer. 2 +319 319 301 Lithos But that's alright. If you still insist on getting your memories back, I'll give you what you want. 2 +320 320 301 Lithos Come here, Shrek... 2 +321 321 301 Lithos silently reaches out. +322 322 204 2 1 +323 323 301 1 AniZhuanchangBegin Lithos I can be patient. I'll stay with you... until you understand me. Until you become my family. 2 diff --git a/Resources/table/client/movie/movies/MovieZX02915BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02915BA.tab.bytes new file mode 100644 index 00000000..0ed4785c --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02915BA.tab.bytes @@ -0,0 +1,432 @@ +&fWlt!XYRwNK D |7A z˅~-XQ7(R4ո, =_; k[(|'jAc>a +ꑂ1^ΓL=0Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 501 AniZhuanchangEnd Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +3 3 401 1 119 +4 4 301 DialogEnable The moment Noan holds Lithos' hands, the floodgate holding back his memories instantly collapses. +5 5 301 Old memories and new confusions interweave, entangled as they tug at each other, forming a disorderly spiral. +6 6 401 2 558 +7 7 101 Assets/Product/Texture/Image/BgStory/BgStory606.jpg +8 8 504 0.7 +9 9 201 1 500516 1 +10 10 301 1 Rachel ...Ha. I'm indeed... Ashlar's people... He was right. 1 +11 11 301 Rachel I failed the moment I decided to work with him and hurt other people to arm ourselves, consequences be damned. 1 +12 12 401 2 558 +13 13 101 Assets/Product/Texture/Image/BgStory/Bgstory268.png +14 14 201 1 500019 +15 15 301 1 Construct They're all dead?! Why?! WHY?! 1 +16 16 301 Construct I don't need your apology! I want you to pay with your life! You said you were different from them?! What good could possibly come out of it when you stand next to an Ascendant?! 1 +17 17 202 1 1 +18 18 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +19 19 301 Crimson blood and horrid cries rush across his mind in an instant. +20 20 401 2 558 +21 21 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +22 22 201 1 500093 9 1 +23 23 301 1 Cargo Captain Niino It'll be quite tragic if this is what we've been working toward and looking forward to. 1 +24 24 202 1 1 +25 25 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +26 26 301 His jumbled memories turn into a blizzard, setting off an avalanche. +27 27 401 2 558 +28 28 101 Assets/Product/Texture/Image/BgStory/BgStory601.jpg +29 29 201 1 500006 1 +30 30 301 1 Construct We're all wrong... No one can pass the filtering. 1 +31 31 301 Construct ...That's the price, isn't it? 1 +32 32 202 1 1 +33 33 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +34 34 504 0 +35 35 301 At the end of every memory is a lone survivor lying in the freezing snow as he watches the dark sky. +36 36 201 1 500513 2 +37 37 301 1 Lithos Accept the gifts of the Ascension-Network. 1 +38 38 301 Noan replies with a sneer filled with immense grief under the falling snow in the forever darkness. +39 39 204 1 +40 40 301 AniZhuanchangBegin Lithos Otherwise, you wouldn't be able to change anything. 1 +41 41 505 DialogDisable Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab +42 42 202 1 1 +43 43 401 1 207 +44 44 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory602.jpg +45 45 201 1 500515 15 +46 46 301 DialogEnable 1 Rachel This was my only choice. Otherwise, I wouldn't be able to change anything. 1 +47 47 202 1 1 +48 48 201 1 500511 14 +49 49 301 1 Noan ...Huh? 1 +50 50 301 Coming to his senses, Noan finds himself sitting inside Rachel's compartment. It is one in the morning, and he has just returned after hiding the weapons he received from Bella Bethe inside Carriage G. +51 51 301 Noan can remember that... the fight with the upper-level guards is seven hours away. +52 52 203 1 0.25 -400 +53 53 201 2 500421 400 +54 54 301 1 Assad Why are you looking all distracted? Weren't you asking Rachel why she's working with Ashlar? 2 +55 55 204 1 +56 56 301 Noan I'm sorry. I was indeed distracted. Can you explain it again? 1 +57 57 202 2 1 +58 58 201 2 500515 1 400 +59 59 301 1 Rachel ...Sure. The fight is about to start, anyway. I'll tell you whatever you want to know. 2 +60 60 301 Rachel raises the glass in her hand before gulping down her moonshine. +61 61 204 2 +62 62 301 Rachel Because it was my only choice. 2 +63 63 301 She repeats her words. +64 64 301 Rachel Cargo Crew was a disorganized mess. Teams would fight with each other to get a larger share and a safer assignment. 2 +65 65 301 Rachel I wanted to change that, but I had nothing but my fists. I only had one belief—I could fight my way out of this. 2 +66 66 301 Rachel Obviously, a stupid idea like that didn't get me anywhere. Every time I wanted to start something, the aristocrats would make me pay. When they were about to kick me off the train... Julie saved me. 2 +67 67 301 Noan Mom? 1 +68 68 301 Rachel Yeah. She just met your father back then. She became his secretary by being the hardworking badass she was. 2 +69 69 301 Rachel She couldn't stand the turmoil of the lower level, so she reached out to me... We talked, over and over, until we found the only way through—Ashlar. 2 +70 70 301 Rachel Speaking of which, your father was the one who introduced us. He brought me to the man who wanted to replace the aristocrat, and Ashlar and I made a deal. 2 +71 71 301 Rachel I scared the aristocrats who wouldn't work with him through the armed disturbances on the lower level, and he gave me connections and supplies to unite the people against the upper level. 2 +72 72 301 Rachel After our many successes, folks started treating me like an undefeatable "hero" and put me in charge of the Cargo Crew. 2 +73 73 301 Rachel Anyone could ask me for help because an upper-level aristocrat with actual power was standing behind me. 2 +74 74 204 2 13 +75 75 301 Rachel Ironic, right? But I didn't have to worry. I could deal with anything. 2 +76 76 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +77 77 401 2 558 +78 78 202 1 1 +79 79 201 200 2 500515 13 -300 +80 80 401 2 558 +81 81 201 100 2 500515 13 600 +82 82 201 220 2 500515 13 -200 +83 83 201 180 2 500515 13 +84 84 101 Assets/Product/Texture/Image/BgStory/BgStory598.jpg +85 85 401 2 558 +86 86 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +87 87 201 2 500513 1 +88 88 301 1 Lithos Don't worry. You can deal with this. All these Corrupted will be under your command. 2 +89 89 301 Noan's vision suddenly distorts and turns into a foggy harbor. Lithos is holding his hand, patiently guiding his move. +90 90 301 This is the memory of Noan waking up not long after becoming a Construct. He has forgotten who he is and what Ascendants are. +91 91 301 He is simply trusting this other person wholeheartedly, the person who has stood by him and told him "every" secret. +92 92 301 Lithos Give it a shot. You can even bring the law and order of the Golden Age to them. They'll move things, rebuild ruins... 2 +93 93 301 Lithos Just don't control too many things at once before you're used to it. 2 +94 94 203 2 0.25 -400 +95 95 201 1 500506 400 +96 96 301 1 Noan ...Like this? But they don't seem to be listening to me. 1 +97 97 301 Lithos That's alright. I'll help you. 2 +98 98 301 Holding Noan's hands, Lithos points them at the crooked Constructs. +99 99 301 Lithos Let them do what you want to do and save who you want to save... 2 +100 100 301 Lithos Free yourself from that harrowing powerlessness and become a real "hero." 2 +101 101 301 Noan ... 1 +102 102 204 2 2 +103 103 301 Lithos What is it? 2 +104 104 301 Noan You never told me what the price of this power is. 1 +105 105 301 Thinking back, Noan supposes his instinctual alertness as a "merchant" must have prevailed. +106 106 204 2 +107 107 301 Lithos I just need you to become one of us... Not a lot of people can pass the filtering. I cherish you, and I want you to stay. 2 +108 108 301 Noan What then? What do you want me to do after I become one of you? 1 +109 109 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +110 110 401 2 558 +111 111 202 1 1 +112 112 201 300 2 500513 -300 +113 113 201 200 2 500513 100 +114 114 401 2 558 +115 115 201 100 2 500513 500 +116 116 201 150 2 500513 +117 117 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +118 118 401 2 558 +119 119 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +120 120 201 2 500515 13 +121 121 301 1 Rachel The things he asked of me started mounting up after he thought he'd "helped" us enough. 2 +122 122 301 Noan's vision jumps to the night before the fight once again. Rachel sits before her desk, sneering at her glass self-mockingly. +123 123 301 Looking at this scene, Noan notices a sense of danger amidst the uneasiness—there are only seven hours left until the upcoming battle. Why is Rachel still drinking and chatting with Assad? +124 124 301 Rachel We were just tasked to take care of some jerks and their shady businesses initially. Then, innocent folks started getting involved. 2 +125 125 204 2 +126 126 301 Rachel Until one day, Ashlar asked me to take care of your father... because he'd started to "misbehave" too. 2 +127 127 204 2 15 +128 128 301 Rachel I'm sorry... 2 +129 129 204 2 +130 130 301 Rachel I didn't realize Ashlar had bought a few other reckless fools apart from us. Had I known, I would have protected Julie if nothing else... Your father, too. 2 +131 131 301 Rachel It's too late to say anything now. Her face was scarred in the end, and she landed on the lower level with you still inside her belly. 2 +132 132 204 2 14 +133 133 301 Rachel Then she started to change... The stories she loved and the dreams she believed in were all hidden underneath her mask without a trace. 2 +134 134 301 Rachel To get a chance to fight back and free us from Ashlar's control... she agreed with my idea to manipulate the books in order to gather weapons for the Cargo Crew. 2 +135 135 204 2 +136 136 301 Rachel ...You realized that long ago, didn't you? Or someone told you? 2 1 +137 137 203 2 0.25 400 +138 138 201 1 500511 -400 +139 139 301 1 Noan Yeah. People have said things. 1 +140 140 204 2 14 +141 141 301 Rachel I know I shouldn't trust Shauna and Weyland to hide anything from you. 2 +142 142 301 She sighs, staring at the murky liquid inside her glass. +143 143 301 Rachel Julie was different from me or Assad. She wasn't born to be a bad guy. She had been on edge ever since she started tempering with the numbers. 2 +144 144 301 Rachel She said you ought to hang with other people, but she would start panicking the second you stepped out of sight. 2 +145 145 301 Noan Was that why she agreed to let me stay in the book storage room? 1 +146 146 301 Rachel Yeah. I told her to keep you around if she was worried, but she was afraid of how you'd react if her crime was exposed after you two got close. 2 +147 147 301 Rachel She would tell herself that she was doing it for everyone's future as if needing to convince herself. Then she'd start thinking about how you'd survive after she was gone. 2 +148 148 301 Rachel She would worry that you spent too much time drawing instead of learning a skill that could keep you fed and alive. That was why she was always so strict with you. 2 +149 149 301 Rachel But deep down... she wished you got to do what you love—be it reading, drawing, or being with the people you like. 2 +150 150 204 1 14 +151 151 301 Noan ...She once told me, "I hope you get to become who you want to be." 1 +152 152 204 2 +153 153 301 Rachel Did she, now? I should leave you with a word or two, then—whatever future you want, don't make the mistakes I've made. 2 +154 154 204 1 +155 155 301 Noan She said that too. 1 +156 156 204 1000 2 14 +157 157 204 2 13 +158 158 301 Rachel pauses for a second before lowering her head and laughing, her whole body shaking uncontrollably. +159 159 301 Noan Captain Rachel? 1 +160 160 204 2 13 +161 161 301 Rachel That's how it is, isn't it? It was wrong to begin with, and we could only fix the sins of our past with new mistakes... 2 +162 162 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +163 163 401 2 558 +164 164 202 1 1 +165 165 201 200 2 500515 13 -300 +166 166 401 2 558 +167 167 201 100 2 500515 13 600 +168 168 201 220 2 500515 13 -200 +169 169 201 180 2 500515 13 +170 170 101 Assets/Product/Texture/Image/BgStory/Bgstory339.png +171 171 401 2 558 +172 172 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +173 173 201 2 500513 +174 174 301 1 Lithos I knew it was wrong, but there was no way to stop. 2 +175 175 301 This is the afternoon he wakes up after he has lost his memories for the first time. +176 176 301 Standing in front of an endless Red Tide, Lithos caresses the glass jar in his arms longingly. +177 177 301 Lithos I just wanted to protect everyone... 2 +178 178 301 Lithos I've been thinking about how to allow humans to coexist with the Punishing Virus all these years because I realized there wasn't a way to eradicate the virus completely. 2 +179 179 204 2 1 +180 180 301 Lithos Haha... You look like you're wondering why an Ascendant would want something like that. 2 +181 181 204 2 +182 182 301 Lithos holds the jar up, staring woefully at the things inside. +183 183 301 Lithos These are what remain of my "family." 2 1 +184 184 301 Lithos My father left me at an orphanage because of my disability. 2 +185 185 301 Lithos It was a heaven for adults but a hell for children. Every second there was torment, but we kids survived with our "mother" by protecting each other... 2 +186 186 301 Lithos I saw selfish people and selfless souls. I was hurt, and I was also aided. My feelings toward humankind are more complicated than simple love or hate, and that's how I feel about the Punishing Virus too. 2 +187 187 301 Lithos The outbreak broke down the fortified cage of the orphanage. My siblings and I escaped, led by our "mother," and we finally got our freedom. 2 +188 188 301 Lithos ...So I was once grateful for this calamity. 2 +189 189 301 Lithos ...Until it took away everyone I loved one by one. 2 +190 190 204 2 2 +191 191 301 Lithos Can you understand how I feel now? 2 +192 192 202 2 1 +193 193 201 1 500506 4 +194 194 301 1 Noan ... 1 +195 195 202 1 1 +196 196 201 2 500513 +197 197 301 1 Lithos I just wanted to protect everyone. Anyone that was left behind. 2 +198 198 301 Lithos Don't be afraid. The Red Tide isn't something cruel. They might not be living as individual beings, but they're reborn through it. 2 +199 199 301 Lithos This may not be the ideal choice, but... it is the best option I can find. 2 +200 200 301 Lithos As long as something remains... even in this unliving state... it will be better than death. 2 +201 201 301 Lithos ...This is the only way for those of us who have survived... to see those who died... to see her again... 2 +202 202 301 Lithos grabs their long purple hair instinctually as if holding onto the remains of someone they deeply care about. +203 203 301 Lithos I know you wish to stay with real humans instead of the "shards" that form these projections. 2 +204 204 301 Lithos But you will be inevitably betrayed if you give your trust to other people. You can only protect yourself and others if you hold absolute power. 2 +205 205 204 2 2 +206 206 301 Lithos I've learned that lesson, and so should you... Remember how the Cargo Crew ended? 2 +207 207 203 2 0.25 -400 +208 208 201 1 500506 9 400 +209 209 301 1 Noan How it ended? 1 +210 210 204 2 +211 211 301 Lithos Did you forget? Right. You've already forgotten about it once, after all... 2 +212 212 204 2 2 +213 213 301 Lithos Now, remember... and tell me your choice. 2 +214 214 401 1 36 +215 215 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +216 216 401 2 558 +217 217 202 1 1 +218 218 201 300 2 500513 -300 +219 219 201 200 2 500513 100 +220 220 401 2 558 +221 221 201 100 2 500513 500 +222 222 201 150 2 500513 +223 223 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +224 224 401 2 558 +225 225 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +226 226 201 2 500421 +227 227 401 1 120 +228 228 301 1 Assad We told you we didn't have a choice! 2 +229 229 301 Noan's confused mind returns to the night before the battle once again. +230 230 301 Assad What would you have us do? Those weapon manufacturers couldn't trade their weapons for our enthusiasm, could they? 2 +231 231 301 Assad They needed to put food on their tables as well. Not to mention that the Cargo Crew's reputation got tarnished after the Blessing Boxes. No one would have listened if we hadn't had something to offer. 2 +232 232 301 Assad I might not agree with Rachel on a lot of things, but I think she was right to work with Ashlar and split the profit of the Blessing Boxes with him. 2 +233 233 203 2 0.25 -400 +234 234 201 1 500511 400 +235 235 301 1 Noan The Blessing Boxes stopped selling long ago. Where did our recent supplies come from? 1 +236 236 202 2 1 +237 237 201 2 500515 -400 +238 238 301 1 Rachel We still have Barbra. 2 +239 239 301 Noan The person who took over Mom's job? 1 +240 240 202 1 2 1 +241 241 201 1 500421 +242 242 301 1 Assad That's right. My wife used to be a really good cook, hehe. 1 +243 243 202 1 2 1 +244 244 201 1 500511 +245 245 301 1 Noan But you said... 1 +246 246 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +247 247 202 1 2 1 +248 248 504 0.7 +249 249 201 1 500511 -400 +250 250 201 2 500515 400 +251 251 301 1 Rachel There was no way I'd trust her. These two have been up to no good behind my back. I suspected Barbra for some of the "food poisoning" incidents in the past, but I couldn't find the proof. 2 +252 252 301 Rachel Assad is only working with us because he failed to get a good seat on the upper level. He wouldn't have given a damn about the rest of us if he were enjoying his life. 2 +253 253 301 Noan Why are you keeping him here, then? 1 +254 254 301 Rachel Because he has connections within the Cargo Crew and the upper level. He is still useful to me. 2 +255 255 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +256 256 202 1 2 1 +257 257 504 0 +258 258 301 —But could someone untrustworthy have provided a steady source of supplies? +259 259 201 1 500515 +260 260 301 1 Rachel I know it's not feasible long-term. What we took was ours to begin with. The supplies she got from manipulating the books were the payment meant for the Cargo Crew and the Bumblebees. 1 +261 261 301 Rachel Hungry people will bite anyone if enough time has passed. 1 +262 262 301 Rachel The more people with their own agenda, the fewer we could trust... In the end, we were dismantling ourselves for the enemy. 1 +263 263 202 1 1 +264 264 201 1 500421 +265 265 301 1 Assad Hmph! Why bother when we can just throw them off the train when we discover them? 1 +266 266 202 1 1 +267 267 201 1 500511 +268 268 301 1 Noan Was that what happened to Bancroft all those years ago? 1 +269 269 202 1 1 +270 270 201 1 500421 +271 271 301 1 Assad ... 1 +272 272 301 Assad I can't do anything if you insist on thinking that way. 1 +273 273 301 Perhaps Assad is drunk or simply annoyed, he does not deny Noan's words firmly this time. +274 274 301 Assad Do you think I got him killed all those years ago? 1 +275 275 301 Assad But I didn't do a damn thing. I have no idea why his son was gone, either. 1 +276 276 301 Assad Regardless, I was genuinely glad that someone troublesome like him disappeared while searching for his son. I didn't try to look for him, but that didn't mean I killed him, you hear me? 1 +277 277 202 1 1 +278 278 201 1 500511 4 +279 279 301 1 Noan ... 1 +280 280 203 1 0.25 400 +281 281 201 2 500515 -400 +282 282 301 1 Rachel Noan, aren't you turning eighteen soon? 2 +283 283 301 Noan Yes. Why? 1 +284 284 301 Rachel Field has disappeared for about five years by now, hasn't he? 2 +285 285 204 1 14 +286 286 301 Noan ... 1 +287 287 204 1 +288 288 301 Rachel I know you always wanted to look for him at City 074, but missions from the Cargo Crew have kept you away. And you couldn't find anything even when you had the chance to go near that place. 2 +289 289 301 Rachel I did the same. I've privately tasked people to look for Field multiple times over the years. There was news every now and then, but there was nothing we could confirm, so I never told you about any of this. 2 +290 290 301 Noan Is that true? You have news about him?! 1 +291 291 301 Rachel I told you I couldn't confirm if that was him. 2 +292 292 301 Rachel Once the business with the train is over, you can leave the Cargo Crew and look for him yourself. 2 +293 293 301 Noan Leave the Cargo Crew? 1 +294 294 301 Rachel Yeah. Most people who stay here don't have a choice, but you're different. You're young. You should go see the world. 2 +295 295 202 1 1 +296 296 201 1 500421 400 +297 297 301 1 Assad When do you plan to make your move? 1 +298 298 301 Rachel Sooner, the better. All the weapons are hidden inside the train now, so stalling is only going to put us in more danger. I'll start making plans after the two other teams return in a few days. 2 +299 299 301 She finishes her drink and puts down her glass. Only now does Noan realize something is not quite right. +300 300 202 1 1 +301 301 201 1 500511 400 +302 302 301 1 Noan How much did you drink today, Captain Rachel? 1 +303 303 202 1 1 +304 304 201 1 500421 400 +305 305 301 1 Assad Haha! Just this one glass. But she's a lightweight; ten more minutes and she'll crash here, I'm telling you. 1 +306 306 301 Rachel It's a virtue to get drunk after a few sips. Alcohol is expensive here. 2 +307 307 202 1 1 +308 308 201 1 500511 400 +309 309 301 1 Noan Didn't you say you still have to confirm the intel? Your current state... 1 +310 310 301 Rachel Tonight's fine. They won't be back that quickly. Show me your "assignment" first. Is your Rev Blade assembled? 2 +311 311 301 Noan ...Yes. 1 +312 312 301 Noan passes his Rev Blade to Rachel. Carefully, she inspects it under the dim light. +313 313 204 2 1 +314 314 301 Rachel Not bad. You're a good self-learner. 2 +315 315 301 Noan It took me a whole day to figure out what each of those parts was. 1 +316 316 301 Rachel It's good enough for you to take the time to study it. If it were Assad or his underlings... 2 +317 317 202 1 2 1 +318 318 201 1 500421 +319 319 301 1 Assad Haha, what do you expect? They'd have traded the parts for drinks the moment they stepped out of here! 1 +320 320 202 1 2 1 +321 321 201 1 500511 400 +322 322 201 2 500515 -400 +323 323 301 1 Noan ... 1 +324 324 301 Noan My mom used to say, "Don't be the fools who burned the books to stay warm. Only those who learn from the books can survive." 1 +325 325 301 Rachel "Don't be the fools who burned the books to stay warm..." 2 +326 326 204 2 1 +327 327 301 Rachel Ha... Yeah. Those who don't read but burn books to stay warm are indeed fools. 2 +328 328 204 2 15 +329 329 301 Rachel looks at her reflection inside the glass, disgusted. +330 330 204 2 14 +331 331 301 Rachel Sometimes I feel like Julie was right about a lot of things when I look at you. 2 +332 332 301 She lowers her head and continues speaking as if she cannot stop. +333 333 301 Rachel "Attitude determines altitude," that's what the old folks used to say. You're patient enough to understand and learn, which means you're much better than many who are already six feet under the ground. 2 +334 334 301 Rachel Even though she wanted to send you to the Cargo Crew when you were nine... 2 +335 335 301 Rachel She did that only because she was anxious. Julie wasn't the fittest person. With the work she was involved in... she was worried that she would leave you too early and you wouldn't be able to survive on your own. 2 +336 336 301 Noan ... 1 +337 337 301 Noan She wouldn't tell me about any of it, and I only knew that she coughed a lot. If you didn't tell me afterward, I wouldn't have known that she was sick all along. 1 +338 338 204 2 1 +339 339 301 Rachel How could you not know? Ha, go take a look at yourself in the mirror. You're the same. 2 +340 340 301 Rachel's vision has blurred from her drinking. +341 341 301 Noan ...We're the same? 1 +342 342 204 2 14 +343 343 301 Rachel Yeah. Before she put on that mask, she was about your height, and her eyes were as stubborn as yours... 2 +344 344 301 Rachel Her hair and clothes were as dark as yours. Didn't make a sound when she walked, that woman. Couldn't spot her at night when the lights were off. 2 +345 345 301 Rachel ...You know, sometimes I really wish you'd stick that firefly on your shoulder. I wouldn't have to worry about losing you in a night shift. 2 +346 346 301 Noan I tried my best to make some noise. 1 +347 347 204 2 1 +348 348 301 Rachel Who can tell the sound you make when the fight begins? 2 +349 349 301 Looking at Noan's dark hair, Rachel suddenly laughs as if thinking of something funny. +350 350 301 Rachel Why don't you dye your hair into a rainbow? 2 +351 351 202 1 1 +352 352 201 1 500421 400 +353 353 301 1 Assad Tch. Why don't you treat your night blindness instead of bothering the kid? 1 +354 354 204 2 +355 355 301 Rachel Night blindness? Me? Impossible! 2 +356 356 301 Assad Impossible, my ***! Didn't the doctor prescribe you a bottle of vitamin A last year? It was practically full when you gave it away earlier this year. 1 +357 357 301 Assad Who's free to dye someone's hair nowadays, anyway? Kid's stuck with his hair unless he becomes a Construct or something. 1 +358 358 301 Rachel None of us would have stayed here and worked our lives away if we could just become a Construct. 2 +359 359 301 Assad Have you ever tested your whatever affinity? 1 +360 360 202 1 2 1 +361 361 201 1 500511 +362 362 301 1 Noan What affinity? 1 +363 363 202 1 1 +364 364 201 1 500421 400 +365 365 201 2 500515 -400 +366 366 301 1 Assad Tan-something-something... I forgot. I heard that you need the affinity to have a shot of becoming a Construct. 1 +367 367 301 Assad Ha, you could also just die during the surgery. 1 +368 368 202 1 1 +369 369 203 2 0.25 +370 370 204 2 1 +371 371 301 Rachel Enough. He can figure it out in the future... This young man has all the time in the world. 2 +372 372 301 Rachel waves her hand drunkenly. +373 373 204 2 +374 374 301 Rachel Either way, I'll make sure you live. 2 +375 375 202 2 1 +376 376 201 1 500511 +377 377 301 1 Noan Either way? What does that mean? 1 +378 378 203 1 0.25 -400 +379 379 201 2 500515 13 400 +380 380 301 1 Rachel What does it mean? Ha... 2 +381 381 204 2 +382 382 301 Rachel I'll tell you all about it when it's over. Right now... some things... 2 +383 383 204 2 14 +384 384 301 Rachel ...are still uncertain... 2 +385 385 203 80 2 0.3 400 -150 +386 386 202 2 +387 387 401 2 3077 +388 388 301 Rachel's head slams on the desk. +389 389 301 Noan Captain Rachel?! 1 +390 390 201 2 500421 400 +391 391 301 1 Assad Alright, let her sleep. Sometimes you have to let it all out after you hold onto your secrets for too long. 2 +392 392 301 Assad The fight is in a few days. She's no superwoman; she could use a sip to pump herself up. 2 +393 393 301 Noan ... 1 +394 394 301 Noan Let's put her somewhere she can lie down. 1 +395 395 301 Assad Sure! 2 +396 396 301 Noan wants to find a blanket to cover Rachel after laying her down, but he can only find a jacket hanging on the back of the chair in the compartment. +397 397 301 Assad Hey, that's mine. Give it back. 2 +398 398 301 Noan Sorry. 1 +399 399 301 Right as Noan is about to hand Assad the jacket, he accidentally touches the folds by the collar and notices something unusually rigid inside. +400 400 301 Noan ...? 1 +401 401 301 Assad What is it? 2 +402 402 301 Noan Your jacket... 1 +403 403 301 Noan flips over the collar and inspects it, finding a meticulously hidden seam at the fold. +404 404 301 He tears apart the seam carefully, and a thin piece of machine falls out. +405 405 401 1 202 +406 406 301 Noan ...Is that... a wire?! How long have you had it? 1 +407 407 301 Assad ... 2 +408 408 204 1 4 +409 409 301 Noan Assad! 1 +410 410 301 Assad Sigh... That's... 2 +411 411 301 Assad evades Noan's gaze. He hesitates for a second before grabbing his jacket from Noan and grinning embarrassingly. +412 412 301 Assad It hasn't been that long. Just a few hours. 2 +413 413 301 Assad You know I don't usually wear a coat. Barbra gave me the jacket yesterday. 2 +414 414 301 Noan We've been talking about our plans and the weapons we moved to the train all this time! Captain Rachel says no one outside this room can know! 1 +415 415 301 Assad Don't worry about it. My wife keeps suspecting I'm seeing someone behind her back, so she's just checking who I've been calling and looking into the ladies I've been meeting. She's not interested in the weapons whatsoever. 2 +416 416 301 Assad Relax. Rachel and I have been eating at Barbra's, and she's been helping us with the books! We're all in the same boat, aren't we? Stop being so suspicious! 2 +417 417 301 Assad How about me going to Barbra now and making sure she doesn't spill the beans? That sounds good to you? 2 +418 418 204 1 +419 419 301 Noan But... 1 +420 420 301 Assad But what? What else are we going to do? Rachel's going to sleep for at least five hours after she's drunk, so good luck waking her up! Niino and Shauna won't be back until the morning! 2 +421 421 301 Assad You haven't eaten, have you? There's still canned food on the table. Finish them and go to bed. We'll sort out this mess after Rachel wakes up. 2 +422 422 301 Noan No, that's too risky. 1 +423 423 301 Assad Risky? When did you get so distrustful like Rachel? How many supplies has Barbra helped gather for the Cargo Crew? What good will it do her if our little sting here got exposed? Stop sticking your nose into our marriage! 2 +424 424 301 Assad Stop staring; I've gotta catch Barbra now before something else goes awry. And if you tell anyone about us and embarrass me, I'll make sure you regret it, you hear me? 2 +425 425 203 80 2 0.3 600 +426 426 202 2 +427 427 301 Watching Assad walk away somehow reminds Noan of Bancroft. +428 428 301 Noan Assad!!! 1 +429 429 301 Assad rushes away with a charged expression as Bancroft did, stumbling as he leaves the compartment and soon disappearing from Noan's sight. +430 430 301 1 AniZhuanchangBegin Noan ... 1 diff --git a/Resources/table/client/movie/movies/MovieZX02916BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02916BA.tab.bytes new file mode 100644 index 00000000..bde6967e --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02916BA.tab.bytes @@ -0,0 +1,750 @@ +v?usr&7dSLyXݖe&Mbh`\{Ckodwbb!7Z`VU_ *}1L~V%,-28WWeCr FId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory140.png +2 2 401 1 102 +3 3 301 DialogEnable 08:41 AM +4 4 509 600 Assets/Product/Texture/Image/BgStory/Bgstory288.png 2 +5 5 201 1 500511 400 +6 6 301 1 There is a commotion on the lower level. Noan flips open the vent cover to find over thirty upper-level guards charging into the Commoner Carriage and blocking the narrow passageways, causing many to groan and complain. +7 7 301 Noan (What's happening...) 1 +8 8 201 2 500197 -650 +9 9 301 1 Crawling inside the air duct toward where most guards have gathered, Noan begins to see a trail of blood as if someone was dragged across the floor. Then he sees Assad's blood-soaked clothes. +10 10 204 1 4 +11 11 301 Noan ...! 1 +12 12 301 Assad's broken bones are exposed in the air and coated in dried blood, piercing through his flesh and skin. Part of his head is missing—his toothless mouth is silently bemoaning the pain he suffered before his death. +13 13 301 Tight ropes used to tie Assad up are twisting his body unnaturally. The guards around him seem to be displaying the cruel scene on purpose, showcasing how Assad was killed. +14 14 301 Upper-Level Guard 1 Stay silent all you want, but the rest of the core members of the Cargo Crew are next! You'll witness how they're all dragged to their deaths on the train track! 2 +15 15 301 Upper-Level Guard 1 Tell us where you've hidden the things if you don't want that to happen! 2 +16 16 202 2 1 +17 17 201 2 500515 5 -550 +18 18 301 1 Rachel ... 2 +19 19 202 2 1 +20 20 201 2 500197 -650 +21 21 301 1 Upper-Level Guard 2 Rachel, this isn't like one of the little brawls in the past. We could take them at face value and only punish those on the scene. 2 +22 22 301 Upper-Level Guard 2 But this time, it's threatening all of us. Your silence is only going to escalate things. Our boss will send us to our deaths if we don't have it all sorted out today. 2 +23 23 202 2 1 +24 24 201 2 500515 5 -550 +25 25 301 1 Rachel Escalate things? The aristocrats upstairs have pushed our folks to their deaths! Does that not escalate things? Or the times when desperate people take their own lives? When you lot beat up and kill whoever you want? 2 +26 26 202 2 1 +27 27 201 2 500197 -650 +28 28 301 1 Upper-Level Guard 3 Do you think your little stunt here is going to solve anything? 2 +29 29 202 2 1 +30 30 201 2 500197 -650 +31 31 301 1 Upper-Level Guard 2 We don't want to make it difficult for you. There's no need for us to make a scene here—we're "all" working for the people upstairs. Just hand over the things, and no one else gets hurt. 2 +32 32 202 2 1 +33 33 201 2 500515 -550 +34 34 301 1 Rachel sneers without answering. Instead, she turns and looks at the entrance to the vents. +35 35 301 Noan ... 1 +36 36 301 Noan knows that Rachel needs to receive a signal that confirms Noan's presence. +37 37 301 AniZhuanchangBegin But he must take advantage of the dark air ducts right now without making a sound. +38 38 510 300 2 Assets/Product/Texture/Image/BgStory/Bgstory288.png +39 39 202 1 2 1 +40 40 504 DialogDisable 0.7 +41 41 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory602.jpg +42 42 201 1 500515 1 +43 43 301 DialogEnable AniZhuanchangBegin 1 Rachel ...You know, sometimes I really wish you'd stick that firefly on your shoulder. 1 +44 44 504 DialogDisable 0 +45 45 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +46 46 509 800 Assets/Product/Texture/Image/BgStory/Bgstory288.png 2 +47 47 502 AniZhuanchangEnd +48 48 201 1 500511 400 +49 49 201 2 500515 -550 +50 50 301 DialogEnable 1 Quietly, Noan takes out his clockwork firefly and turns on the little light bulb on its tail, gently waving it by the vent. +51 51 204 2 1 +52 52 301 Rachel ... 2 +53 53 202 2 1 +54 54 201 2 500197 -650 +55 55 301 1 Upper-Level Guard 2 You're stalling, aren't you? Waiting for somebody? 2 +56 56 301 Noan ... 1 +57 57 301 Upper-Level Guard 2 If you're waiting for the two squads you sent out, I can tell you that they're already dead. 2 +58 58 301 The guard takes out his terminal and shows Rachel a recording. +59 59 301 Upper-Level Guard 2 Thanks to this coward, the upper level is killing two birds with one stone today. 2 +60 60 301 He kicks Assad's body, laughing. +61 61 202 2 1 +62 62 201 2 500515 5 -550 +63 63 301 1 Rachel Fine. I'll go with you. 2 +64 64 502 DialogDisable +65 65 202 1 2 1 +66 66 510 800 2 Assets/Product/Texture/Image/BgStory/Bgstory288.png +67 67 201 1 500093 +68 68 301 DialogEnable 1 Cargo Captain Niino Rachel! You can't— 1 +69 69 401 1 36 +70 70 401 200 2 1510 +71 71 401 2 1510 +72 72 301 RImgBg1Shake Before he can finish, two shots from two different guards graze his shoulder, hitting a young man standing behind him. The young man falls down as the people burst into screams and protests. +73 73 202 1 1 +74 74 401 1 31 +75 75 101 400 Assets/Product/Texture/Image/BgStory/BgStory0.png +76 76 101 Assets/Product/Texture/Image/BgStory/Bgstory288.png +77 77 201 1 500511 4 1 +78 78 301 1 Noan (I have to act now!) 1 +79 79 202 1 1 +80 80 101 350 Assets/Product/Texture/Image/BgStory/BgStory0.png +81 81 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +82 82 201 1 500197 1 +83 83 301 1 Upper-Level Guard 2 Look at you all huddling together. How many do you think will go down with just one grenade? 1 +84 84 202 1 1 +85 85 101 300 Assets/Product/Texture/Image/BgStory/BgStory0.png +86 86 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +87 87 201 1 500093 1 +88 88 301 1 Cargo Captain Niino You ******* monsters! 1 +89 89 202 1 1 +90 90 101 250 Assets/Product/Texture/Image/BgStory/BgStory0.png +91 91 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +92 92 201 1 500515 5 1 +93 93 301 1 Rachel Enough! Niinon! How many defenseless people are here?! Do you want to get them all killed?! 1 +94 94 202 1 1 +95 95 101 200 Assets/Product/Texture/Image/BgStory/BgStory0.png +96 96 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +97 97 201 1 500454 1 +98 98 301 1 Cargo Member Weyland Boss! We can't let you— 1 +99 99 401 50 2 1510 +100 100 401 2 10002001 +101 101 202 1 1 +102 102 101 20 Assets/Product/Texture/Image/BgStory/BgStory0.png +103 103 401 2 2559 +104 104 301 Another gunshot interrupts him. Taking advantage of the erupted chaos, Noan throws the short sword in his hand at the light on the ceiling. Darkness and shattered glass befall the carriage instantly. +105 105 504 0.8 +106 106 101 400 Assets/Product/Texture/Image/BgStory/Bgstory140.png +107 107 101 400 Assets/Product/Texture/Image/BgStory/BgStory0.png +108 108 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +109 109 201 1 500197 1 +110 110 301 1 Upper-Level Guard 2 Sound the alarm! 1 +111 111 401 DialogDisable 2 2601 +112 112 202 1 1 +113 113 101 300 Assets/Product/Texture/Image/BgStory/BgStory0.png +114 114 201 1 500515 1 +115 115 101 280 Assets/Product/Texture/Image/BgStory/Bgstory140.png +116 116 202 1 1 +117 117 101 250 Assets/Product/Texture/Image/BgStory/BgStory0.png +118 118 201 1 500197 1 +119 119 101 220 Assets/Product/Texture/Image/BgStory/Bgstory140.png +120 120 202 1 1 +121 121 101 200 Assets/Product/Texture/Image/BgStory/BgStory0.png +122 122 201 1 500511 1 +123 123 101 200 Assets/Product/Texture/Image/BgStory/Bgstory288.png +124 124 202 1 1 +125 125 101 150 Assets/Product/Texture/Image/BgStory/BgStory0.png +126 126 101 150 Assets/Product/Texture/Image/BgStory/Bgstory140.png +127 127 101 100 Assets/Product/Texture/Image/BgStory/BgStory0.png +128 128 101 100 Assets/Product/Texture/Image/BgStory/Bgstory140.png +129 129 101 50 Assets/Product/Texture/Image/BgStory/BgStory0.png +130 130 101 50 Assets/Product/Texture/Image/BgStory/Bgstory140.png +131 131 101 20 Assets/Product/Texture/Image/BgStory/BgStory0.png +132 132 101 20 Assets/Product/Texture/Image/BgStory/Bgstory140.png +133 133 101 20 Assets/Product/Texture/Image/BgStory/BgStory0.png +134 134 101 20 Assets/Product/Texture/Image/BgStory/Bgstory140.png +135 135 101 3000 Assets/Product/Texture/Image/BgStory/BgStory0.png +136 136 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +137 137 201 1 500398 1 +138 138 301 DialogEnable 1 Cargo Member Shauna Move! 1 +139 139 401 2 1510 +140 140 202 1 1 +141 141 101 50 Assets/Product/Texture/Image/BgStory/BgStory0.png +142 142 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +143 143 201 1 500427 400 1 +144 144 201 2 500427 -400 1 +145 145 301 1 The Cargo Crew members do not hesitate upon receiving the signal, charging toward the nearby guards immediately. +146 146 202 1 2 1 +147 147 101 200 Assets/Product/Texture/Image/BgStory/BgStory0.png +148 148 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +149 149 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +150 150 401 2 10002001 +151 151 301 RImgBg1Shake Making use of the darkness and confusion, Noan drops down from the vent and stabs the guard with the grenade with his Rev Blade before grabbing the guard's spare long sword and throwing it to the teammate beside him. +152 152 201 1 500093 +153 153 301 1 Cargo Captain Niino Nice! 1 +154 154 301 The guards have expected some conflicts, but they have not foreseen how determined the people are. +155 155 301 Upper-Level Guard 1 Catch him... Aargh! +156 156 203 100 1 0.1 -150 +157 157 202 1 1 +158 158 401 300 2 13015111 +159 159 402 13015111 +160 160 401 2 819016 +161 161 301 RImgBg1Shake Niino leaps toward the still-standing guard, parrying a strike to his face. Shifting his body, he pushes his blade through the guard's unarmored throat, and the gushing blood shuts the guard up. +162 162 401 2 10001004 +163 163 401 2 1512 +164 164 401 2 737 +165 165 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +166 166 301 Right after that, the sound of screaming and explosions blend together, almost deafening everyone in the cart. +167 167 501 300 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +168 168 504 0 +169 169 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab +170 170 301 By the time the emergency lights turn on, the thirty or so guards are now silent corpses alongside a few innocent bystanders, leaving only the blood-drenched people panting and trembling. +171 171 201 1 500515 +172 172 301 1 Rachel There's no turning back now that we've killed their guards. 1 +173 173 203 1 0.25 -400 +174 174 201 2 500093 400 +175 175 301 1 Cargo Captain Niino Good with me. I'm done waiting. 2 +176 176 202 1 2 1 +177 177 201 1 500454 -400 +178 178 201 2 500398 400 +179 179 301 1 Cargo Member Weyland Let's kick it off! They're just going to send more people down if we wait any longer! 1 +180 180 301 Cargo Member Shauna We await your order. 2 +181 181 202 1 2 1 +182 182 201 1 500515 +183 183 301 1 Rachel ...Alright! 1 +184 184 301 100 Rachel steps over the pools of blood and smashes the alarm of the lower floor before slotting in her ID card as the Cargo Crew Chief Captain, stopping its earsplitting shriek. +185 185 402 2601 +186 186 301 Rachel Do you remember your vow when you joined the Cargo Crew? 1 +187 187 301 Rachel clenches her fist as the people watch her in silence. Her hands are covered in the blood of their enemies. +188 188 203 1 0.25 400 +189 189 201 2 500454 -400 +190 190 301 2 Cargo Member Weyland We'll free everyone from oppression! We'll lay the dead to rest ourselves and let them know their sacrifices are not for naught! 2 +191 191 202 2 1 +192 192 203 1 0.25 +193 193 301 AniZhuanchangBegin Rachel Now's the time to fulfill your promise...! 1 +194 194 401 DialogDisable 400 1 36 +195 195 202 1 1 +196 196 101 2000 Assets/Product/Texture/Image/BgStory/Bgstory142.png +197 197 401 AniZhuanchangEnd 1 42 +198 198 301 DialogEnable They have not bought as much time as they wanted. The aristocrats on the upper level quickly realize what is happening and unanimously decide to quench the "riot" on the lower level, sanctioning all forms of violence. +199 199 301 In this short period of time, those who are willing to fight gather at Carriage G, arming themselves with the weapons hidden there, while those not willing to or cannot fight move to the back of the train. +200 200 301 The two sides clash inside a carriage at the lower-middle section of Asslam. +201 201 301 The guards have the upper hand initially, suppressing the lower level with their superior equipment. But with Rachel and other core members leading the lower level, the people respond with superior tactical maneuvers. +202 202 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory126.png 0 1 1 +203 203 205 999 1 0 0 +204 204 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +205 205 201 1 500197 +206 206 301 1 Messenger Our people are ambushed in various parts of the train during their advances... We've already lost contact with over eight squads. 1 +207 207 202 1 1 +208 208 201 1 500340 +209 209 301 1 Upper-Level Commander Dammit... Where the hell are those rats hiding?! Find them! 1 +210 210 202 1 1 +211 211 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +212 212 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +213 213 301 With their knowledge of the train, the people strike from unexpected, shrouded locations, from the ducts to the roofs. They cut the power and the light to the carriages while making many inconspicuous "traps." +214 214 301 The traps are made with crude materials—a spike that is sticking out, an easily-shattered glass box, some torn wires on the floor, or even the frame of a broken umbrella abandoned in an unknown corner. +215 215 301 Simple as they may be, they are all incredibly useful tools in a close-quarter fight in a confined space. +216 216 301 Noan can hear the guards not too far in the distance shouting about retreating, only for them to choose to stay and fight instead. +217 217 201 1 500515 13 +218 218 301 1 Rachel Ha! Good luck having those aristocrats allowing them to bring the fight to the upper level. 1 +219 219 202 1 +220 220 301 After deciding to stay, the guards are soon given new weaponry and launch another assault. +221 221 301 Facing their heavy fire, the people's tactics quickly become ineffective. +222 222 301 The desperate people must sacrifice more to deter the guard's impenetrable advance. +223 223 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +224 224 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +225 225 201 1 500427 -600 +226 226 201 3 500515 +227 227 201 2 500427 600 +228 228 301 1 Rachel This is the moment we've been waiting for! If we back down now, what will happen to the people hiding behind us? 3 +229 229 301 Cargo Crew Members To the death! 1 2 +230 230 202 1 2 3 +231 231 301 The Cargo Crew can last as long as they have against the guards because of how they navigate and assign their forces in the narrow carriages. Once they initiate an advance, however, all their advantages vanish immediately. +232 232 301 A Cargo Crew member near Noan howls with his weapon raised, running past Noan without noticing a flashing red light near a broken chair to the side. +233 233 201 1 500511 4 +234 234 301 1 Noan Watch out! 1 +235 235 202 1 1 +236 236 501 DialogDisable Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBeginHei.prefab 3 +237 237 101 Assets/Product/Texture/Image/BgStory/Bgstory294.png +238 238 401 RImgBg1Shake 2 884 +239 239 304 Every bullied person living on the lower level has dreamed about this day. ff4e4eff Assets/Product/Texture/Image/BgStory/Bgstory428.jpg 1 +240 240 304 In their dreams, they will find true equality, fairness, and liberty the moment they cross the line weaved by gunfire. ff4e4eff Assets/Product/Texture/Image/BgStory/Bgstory428.jpg 1 +241 241 304 The people believe that their combined will can triumph over any amount of guards from the upper level. ff4e4eff Assets/Product/Texture/Image/BgStory/Bgstory428.jpg 1 +242 242 304 Only when the real fight begins does everyone involved truly understand how fragile life is. ff4e4eff Assets/Product/Texture/Image/BgStory/Bgstory428.jpg 1 1 +243 243 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +244 244 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab 2 +245 245 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +246 246 401 2 1504 +247 247 401 2 752 +248 248 301 DialogEnable Dust and smoke fill the lower-level carriage. Explosions and screams come out of every corner. +249 249 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +250 250 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +251 251 401 2 10001004 +252 252 201 1 500197 600 1 +253 253 201 2 500197 1 +254 254 201 3 500197 -600 1 +255 255 301 1 The well-armed guards are pushed back by the angry people while the superior weapons of the guards take the people's lives away. +256 256 203 80 3 0.1 -600 -150 +257 257 202 3 1 +258 258 203 80 1 0.1 600 -150 +259 259 202 1 1 +260 260 301 RImgBg1Shake Every life on Asslam—privileged or poor—is dissolving like an ice cube amidst fire, wailing and roaring in despair. +261 261 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +262 262 202 2 1 +263 263 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab 1 +264 264 201 1 500511 1 +265 265 301 1 Noan can see blood gushing out under the light that seeps through the loose train doors. +266 266 202 1 1 +267 267 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +268 268 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +269 269 104 100|-100|-250 0 +270 270 401 200 2 959 +271 271 401 2 819016 +272 272 301 RImgBg1Shake 1 The red liquid, the metallic shells, the debris, and the human flesh are all fused together, splattering all over the narrow passage. +273 273 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +274 274 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +275 275 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +276 276 401 300 2 10007502 +277 277 401 2 1504 +278 278 301 RImgBg1Shake Bodies still warm pave the floor. Without a way forward, someone has blown away the door, letting the speeding train hurl the bodies and blood away, leaving behind a trail of blood on the tunnel wall. +279 279 401 DialogDisable 2 772 +280 280 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +281 281 201 1 500280 1 +282 282 101 200 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +283 283 401 2 558 +284 284 201 1 500164 1 +285 285 101 200 Assets/Product/Texture/Image/BgStory/Bgstory142.png +286 286 401 2 558 +287 287 201 1 500462 1 +288 288 101 200 Assets/Product/Texture/Image/BgStory/BgStory595.jpg +289 289 401 2 558 +290 290 201 1 500425 1 +291 291 101 200 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +292 292 401 2 558 +293 293 202 1 1 +294 294 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +295 295 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +296 296 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryHongBg.prefab +297 297 301 DialogEnable Countless lives and dreams, quarrels and prejudices, oppression and hate... Death erases them all. +298 298 301 The bustling carriage of yesterday is now silent after the ceaseless explosions. +299 299 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory142.png 0 1 1 +300 300 205 999 1 0 0 +301 301 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +302 302 301 Fewer than 50 people remain in the Cargo Crew by the next morning. There is no shouting in the frontline, just the sound of guns firing at each other. +303 303 301 Lying beside them are thousands of corpses and their blood, silently declaring the outcome of their fight. +304 304 301 The remaining people will be able to cross the connecting carriage and storm the upper level after they take down the few enemies still standing. +305 305 301 Before they can breathe a sigh of relief for their tragic victory, however, they hear unnerving thumping and cranking entering the connecting carriage. +306 306 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab +307 307 201 1 500016 +308 308 401 300 2 764 +309 309 402 764 +310 310 301 1 ??? —! 1 +311 311 301 An enormous orb-shaped mechanoid appears, stepping over the dead bodies on the floor and firing blood-red lasers at everyone still breathing. +312 312 301 Right then, the train enters a tunnel, the carriage unlit by the damaged lights. +313 313 501 DialogDisable Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBeginHei.prefab 3 +314 314 202 1 1 +315 315 101 2000 Assets/Product/Texture/Image/BgStory/BgStory0.png +316 316 401 200 2 819016 +317 317 401 2 819016 +318 318 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +319 319 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +320 320 301 DialogEnable Seven seconds pass, and the brief darkness fades away, revealing nine more lives having been taken. +321 321 201 1 500093 9 +322 322 301 1 Cargo Captain Niino ****! They couldn't beat us, and now they're sending in that thing! 1 +323 323 401 2 10001004 +324 324 301 Niino runs as he shouts, picking up a rifle from a dead guard before aiming and contributing to the fray of fire. Nonetheless, all their bullets ricochet off the mechanoid's metal shell, barely damaging it. +325 325 301 Cargo Captain Niino ****! It's tough! 1 +326 326 202 1 1 +327 327 201 1 500399 +328 328 301 1 Cargo Member Shauna Get out of my way, then! 1 +329 329 401 2 1511 +330 330 301 Shauna brings out a grenade launcher from who-knows-where, dashing near Niino and firing even before he has safely retreated. The anti-tank projectile flies through the greenish-grey smoke, hitting the giant machine. +331 331 401 DialogDisable 2 13015319 +332 332 202 1 1 +333 333 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +334 334 101 200 Assets/Product/Texture/Image/BgStory/Bgstory428.jpg +335 335 101 Assets/Product/Texture/Image/BgStory/Bgstory294.png +336 336 401 2 957 +337 337 104 3000 400|200|-500 0 +338 338 205 2000 999 Assets/Product/Texture/Image/BgStory/Bgstory142.png 0 1 2 +339 339 205 999 1 0 0 +340 340 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +341 341 201 1 500511 9 -400 +342 342 201 2 500399 400 +343 343 301 DialogEnable 1 Noan Did that do it? 1 +344 344 301 Cargo Member Shauna It should. 2 +345 345 401 300 2 764 +346 346 402 764 +347 347 301 Before the smoke and fire dissipate, the unnerving cranking makes itself known once again. +348 348 204 1 5 +349 349 201 2 500093 9 400 +350 350 301 2 Cargo Captain Niino It's not dead! 2 +351 351 301 Noan Any idea, Shauna? 1 +352 352 201 2 500399 400 +353 353 301 1 Cargo Member Shauna That was my idea! 2 +354 354 201 2 500093 9 400 +355 355 301 1 Cargo Captain Niino What do we do? The guards are still behind it! Where's Rachel?! 2 +356 356 301 Noan She led another group to the front. This thing has separated us! 1 +357 357 301 Noan Fall back for now! We'll take cover using the heavy blast doors near the coupling. That should buy us some time to regroup. 1 +358 358 301 Cargo Captain Niino Alright! That's the only thing we can do for now! 2 +359 359 201 2 500399 400 +360 360 301 Cargo Member Shauna Make sure to pick up anything useful on your way out! 2 +361 361 401 2 10001004 400 +362 362 301 Guided by the three core members, the other Cargo Crew members cover each other as they quickly retreat to the lower level. The scattered guards, meanwhile, take the chance to advance again, staying behind the mechanoid. +363 363 202 1 2 3 1 +364 364 201 1 500087 -400 1 +365 365 201 2 500093 9 400 1 +366 366 301 1 Bumblebee Member Mike Hey, what are they doing?! 1 +367 367 301 Looking at where he is pointing, they can see that a large group of guards is climbing onto the roof of the carriage, covered by the orb-shaped mechanoid. +368 368 301 Cargo Captain Niino What are they trying to do? 2 +369 369 201 1 500511 9 -400 +370 370 301 1 Noan They're avoiding direct confrontations... to sneak to the back? Wait! The people who can't fight are all in the back! 1 +371 371 201 1 500164 -400 +372 372 201 2 500399 400 +373 373 301 1 Cargo Member Jimmy They always use the people as hostages! What do we do? Should we go up and fight? 1 +374 374 301 Cargo Member Shauna We can't. There are too many of them. I didn't think their rich *** is still hiding so many people. 2 +375 375 201 1 500511 9 -400 +376 376 301 1 Noan According to Rachel's number, these must be Ashlar's bodyguards. 1 +377 377 202 2 1 +378 378 203 1 0.25 -500 +379 379 509 800 Assets/Product/Texture/Image/BgStory/Bgstory144.png 2 +380 380 201 2 500515 5 400 +381 381 301 1 Rachel Shauna, Noan! A lot of guards have just gotten past us! 2 +382 382 201 1 500399 -550 +383 383 301 1 Cargo Member Shauna We see them! What should we do? 1 +384 384 301 Rachel Move back! Asslam is approaching Tunnel 204! The ceiling of the tunnel is not high enough for the guards to move freely, even if they're up on the roof! 2 +385 385 301 Rachel We have 15 minutes before we enter the 204! Make sure everyone has retreated behind Carriage G! Secure yourselves! 2 +386 386 201 1 500511 9 -500 +387 387 301 1 Noan Carriage G?! What are you planning to do?! 1 +388 388 301 AniZhuanchangBegin Rachel I'm going to blow it up! 2 +389 389 401 DialogDisable 1 36 +390 390 510 3000 2 Assets/Product/Texture/Image/BgStory/Bgstory144.png +391 391 202 1 2 1 +392 392 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +393 393 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +394 394 301 DialogEnable 09:01 AM +395 395 301 The winter sky just shows the briefest glimpse of light through the dark clouds, and it already begins to snow. +396 396 401 2 957 +397 397 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory465.jpg 0 1 1 +398 398 205 999 1 0 0 +399 399 101 Assets/Product/Texture/Image/BgStory/Bgstory465.jpg +400 400 401 2 13015319 +401 401 401 1 42 +402 402 301 RImgBg1Shake The moment the speeding train exits Tunnel 204, Carriage G explodes, splitting the train in two. +403 403 301 AniZhuanchangBegin The locomotive drags the upper-level carriages onward for a while before gradually stopping five kilometers away. +404 404 501 DialogDisable Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +405 405 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory455.jpg +406 406 301 DialogEnable The lower-level carriages shake violently from the explosion, flipping over some of the storage carriages nearby. Luckily, preparations have been made, so most people in the Commoner Carriage are safe. +407 407 201 1 500511 9 -400 +408 408 201 2 500399 400 +409 409 301 1 Noan I got a message. The front is stopping. 1 +410 410 301 Cargo Captain Shauna I'm not surprised. These are a lot of carriages they're otherwise leaving behind. Those aristocrats can't give up that much money. 2 +411 411 201 2 500093 9 400 +412 412 301 1 Cargo Captain Niino Is that giant military mechanoid following us? 2 +413 413 301 Noan Not yet. 1 +414 414 301 Most members who can still fight have stayed in the front with Rachel. The only ones left with the rest of the people are Shauna, Niino, Noan, a Cargo Crew member named Jimmy, and Mike, a Bumblebee member. +415 415 301 Cargo Captain Niino Get everyone off the train first. We're not that far from the other side. This is all for nothing if they manage to pursue us. 2 +416 416 201 1 500399 -400 +417 417 301 1 Cargo Captain Shauna Does going outside mean we're safe? The guards have legs, too, you know. 1 +418 418 301 Cargo Captain Shauna Quiet! What's that sound?! 1 +419 419 301 They can hear a sound most familiar to the Cargo Crew approaching from the distant sky. +420 420 201 1 500087 -400 +421 421 301 1 Bumblebee Member Mike A helicopter?! 1 +422 422 401 2 3077 +423 423 203 80 1 0.15 -600 +424 424 202 1 +425 425 203 80 2 0.15 600 +426 426 202 2 +427 427 401 2 10001004 +428 428 401 2 822 +429 429 301 RImgBg1Shake Before they can react, intense gunfire disseminates the broken carriage. +430 430 201 1 500511 9 -400 +431 431 201 2 500093 9 400 +432 432 301 1 Cargo Captain Niino Those psychopaths! Is this necessary?! 2 +433 433 301 Noan Take cover now! 1 +434 434 202 1 2 1 +435 435 401 300 2 3079 +436 436 401 2 10001004 +437 437 301 Bullets shoot through the smoke from the explosion and strike where the people are. Sparks fly as bullet holes riddle the walls and the floor of the carriage. +438 438 201 1 500164 +439 439 301 RImgBg1Shake 1 Cargo Member Jimmy Aargh! 1 +440 440 502 400 PanelActor1Shake +441 441 505 PanelActor1Shake +442 442 301 Jimmy fails to dodge in time and is hit on his left shoulder. +443 443 203 80 1 0.15 -150 +444 444 202 1 1 +445 445 401 2 3077 +446 446 301 Noan is about to reach for Jimmy when Mike grabs Noan by his collar and pulls him behind a cover. +447 447 201 1 500511 5 +448 448 301 1 Noan Jimmy! 1 +449 449 301 Still trying to rush out, Noan is stopped by both Mike and Shauna. He looks at them, confused, but Mike simply shakes his head, speaking only when Noan has slightly calmed down. +450 450 203 1 0.25 400 +451 451 201 2 500087 -400 +452 452 301 1 Bumblebee Member Mike Let go. You'll just become another corpse if you go out. 2 +453 453 202 1 2 1 +454 454 201 1 500164 +455 455 301 Jimmy is moaning on the ground in pain. Dense but sporadic bullets land around him, never hitting Jimmy directly. +456 456 401 300 2 10001004 +457 457 401 2 752 +458 458 502 400 PanelActor1Shake +459 459 505 PanelActor1Shake +460 460 301 Jimmy tries to crawl toward the cover, but a bullet hits one of his limbs every time he moves, accompanied by teasing laughter from the other end of the floodlight—the guards are playing with the dying man. +461 461 201 1 500093 9 -400 1 +462 462 201 2 500399 400 1 +463 463 301 1 Cargo Captain Niino Those *******! I'm going to kill them all! 1 +464 464 301 Cargo Captain Shauna You idiot! Can't you see?! That's what they want! 2 +465 465 202 1 2 1 +466 466 301 They are keeping Jimmy alive to draw out the people hiding behind covers to slaughter them. +467 467 201 1 500164 +468 468 301 Cargo Member Jimmy It hurts... it hurts so much... 1 +469 469 301 The wounded Jimmy, still a teenager at this point, is trembling. His tears briefly wash away the bloodstains, revealing his still-adolescent face. +470 470 301 But he crawls up despite the pain and raises his pistol even as he cries—hurt and broken as he is, he refuses to kneel and instead fires at the blinding light. +471 471 401 2 1510 +472 472 301 Cargo Member Jimmy Aaaargh... you... you people... 1 +473 473 401 2 1510 +474 474 301 He can barely see the enemy against the light—he can barely hold his gun as it is. But the ricocheting bullets still frighten the cowardly guards, forcing them to put him down. That is the last thing Jimmy can do. +475 475 401 100 2 662 +476 476 401 2 662 +477 477 203 120 1 0.2 -150 +478 478 202 1 1 +479 479 401 2 3077 +480 480 301 RImgBg1Shake Following a dehumanizing "Tch!", a few rounds pierce Jimmy's chest, ending his rasping cry. His eyes are still open as his body hits the ground, those crystal-clear irises of his blurred by a mixture of tears and blood. +481 481 201 1 500093 9 400 1 +482 482 201 2 500087 -400 1 +483 483 301 1 Cargo Captain Niino Bastards... Those ***********...! 1 +484 484 301 Bumblebee Member Mike What should we do now... We don't stand a chance confronting them directly. 2 +485 485 301 Cargo Captain Niino Staying here won't save us anyway. Let's head out and go down fighting! 1 +486 486 201 1 500399 400 +487 487 301 1 Cargo Captain Shauna It isn't time for our last stand yet... Check that out. 1 +488 488 301 Shauna points to where Carriage G broke off. The guards are standing near the pneumatics—devices Asslam used to open the train doors during an emergency before the train shifts to Helium-3 as their energy source. +489 489 301 Cargo Captain Shauna There is a large amount of heated compressed air inside. I learned about it from the people in Maintenance in the past... If we can get it to leak, it will distract them for a good while. 1 +490 490 201 2 500093 9 -400 +491 491 301 1 Cargo Captain Niino We can take the opportunity to split up and hide, ambushing them from the dark... Do we still have any explosives? Grenades? Anything...? 2 +492 492 201 2 500087 -400 +493 493 301 1 Bumblebee Member Mike We'd have used them if we do! 2 +494 494 201 2 500093 9 -400 +495 495 301 1 Cargo Captain Niino Then it's pointless! We can't get that thing to break from here...! 2 +496 496 301 Cargo Captain Shauna I know how to open it. I can do it with a screwdriver if I'm close enough. 1 +497 497 301 Niino looks at her in silence for a few seconds before turning away. +498 498 301 Cargo Captain Niino No way... 2 +499 499 301 Cargo Captain Shauna If you can all open fire at the same time and cover me for five seconds... no—three. Three seconds is all I need to get to that track behind covers. 1 +500 500 301 Cargo Captain Niino I said no! How's that different from taking your own life? You were just lecturing me! 2 +501 501 301 Cargo Captain Shauna How are they the same... That's the only way out now. Didn't Rachel say that you have to listen to me if we disagree on something? 1 +502 502 301 Cargo Captain Niino ****! I don't remember! 2 +503 503 401 100 2 662 +504 504 401 100 2 662 +505 505 401 100 2 662 +506 506 401 2 752 +507 507 301 RImgBg1Shake A barrage of bullets is fired at them again. Several rounds graze past their covers, impacting the ground and sending sparks flying. +508 508 201 2 500087 -400 +509 509 301 1 Bumblebee Member Mike Shit... They're flanking us! 2 +510 510 301 Cargo Captain Shauna No time to hesitate. I'm going to count to three, and you start firing for at least three seconds! Split up once their formation is disrupted, understood? 1 +511 511 201 2 500511 5 -400 +512 512 301 1 Noan Is there no other way? 2 +513 513 301 Everyone else stays quiet, leaving only Noan to ask this question. +514 514 301 Cargo Captain Shauna No, there is no other way. 1 +515 515 301 Cargo Captain Shauna Don't be afraid. As long as there are those who live—as long as the people we want to protect get to live—I have made the right choice. 1 +516 516 301 Cargo Captain Shauna By the way, Niino... that thing you mentioned last week. My answer is yes. Let's move in together after this. 1 +517 517 201 2 500093 9 -400 +518 518 301 1 Cargo Captain Niino What?! You're talking about that now?! 2 +519 519 301 Cargo Captain Shauna It's too late, isn't it? 1 +520 520 202 2 1 +521 521 203 1 0.25 +522 522 301 1 Niino wants to say something in return, but Shauna has started counting down for her plan... and her life. +523 523 301 Cargo Captain Shauna —Three! 1 +524 524 301 She knows clearly that her life is no longer hers after these three seconds as she offers it to the Grim Reaper. +525 525 301 Cargo Captain Shauna —Two! 1 +526 526 301 Grinding his teeth, Niino curses under his breath as his rifle aims at exactly where he needs to fire. +527 527 301 Cargo Captain Shauna —One! 1 +528 528 301 Shauna never stops thinking about dying. She is used to seeing her people die. She thought she would be ready when her time came, but now, taking one last look at her comrades, she allows herself a moment of vulnerability. +529 529 301 Cargo Captain Shauna Open fire! 1 +530 530 203 80 1 0.1 -120 +531 531 202 1 +532 532 401 RImgBg1Shake 2 10001004 +533 533 401 2 1510 +534 534 401 80 2 662 +535 535 401 200 2 10007502 +536 536 401 50 120 2 658 +537 537 401 2 959 +538 538 301 Shouts and gunshots come from behind the Cargo Crew's covers, sending the surrounding guards into disarray. Unable to see where they are firing from, the guards are forced to find cover as well. +539 539 301 An eagle-eyed guard notices a figure dashing out a cover, but the Cargo Crew's suppressive fire causes the guard's shot to go wild. +540 540 201 1 500093 9 +541 541 301 1 Cargo Captain Niino Keep shooting! Don't stop! 1 +542 542 401 200 2 10001004 +543 543 401 2 1510 +544 544 401 2 662 +545 545 401 2 10001004 +546 546 301 This is the only thing they can do for Shauna now. They also know that if they do not replace their tears with their bullets and roars, their grief will simply break them. +547 547 301 The Cargo Crew is out of ammo to sustain their suppression after three seconds. The brief pause is quickly assumed by the return fire of the guards, which pins down the remaining crew members instead. +548 548 202 1 1 +549 549 301 But before long, the guards start screaming as steaming gas bursts from the door, breaking up their formation. +550 550 201 1 500154 1 +551 551 301 1 Upper-Level Guard ****! That woman there! Kill her! 1 +552 552 401 200 2 1510 +553 553 401 200 2 1510 +554 554 401 2 737 +555 555 301 RImgBg1Shake Following that are a few gunshots and an explosion, and Shauna's life comes to an end somewhere too far away for her comrades to see. The steaming air is dispersed by the explosion, no longer threatening the guards. +556 556 201 1 500093 9 +557 557 301 1 Cargo Captain Niino Split up! 1 +558 558 203 80 1 0.15 -150 +559 559 202 1 1 +560 560 301 The three of them take this brief window of opportunity to leave their covers, splitting up into the different parts of the carriage, hiding among its many intertwining ducts and machines. +561 561 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab +562 562 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory142.png 0 1 1 +563 563 205 999 1 0 0 +564 564 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +565 565 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +566 566 301 They are fearless even when confronting enemies ten times their power. Unlike the guards, they are the people who actually know the train thoroughly. +567 567 401 2 1510 +568 568 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiZhuanchangBeginHei.prefab 2 +569 569 504 0.7 999 +570 570 301 First, a bullet breaks the lamp on the ceiling, enshrouding the depths of the carriage once again. Not only does it make it harder for the guards to find them, but the sunlight also turns the guards into shining targets. +571 571 301 Then comes a volley of gunshots. The head of a guard who has veered off tracking them explodes; another guard who is hiding behind a cover finds himself somehow riddled with bullet holes... +572 572 301 The guards are getting impatient, seeing other guards dropping one by one, and decide to bring down everything that can be used as a cover; after a round of explosions, the Cargo Crew stops firing. +573 573 201 1 500154 +574 574 301 1 Upper-Level Guard Push forward in groups of three! We have to find them! 1 +575 575 401 200 2 1510 +576 576 203 80 1 0.15 -120 +577 577 202 1 +578 578 401 2 3077 +579 579 301 The guards advance carefully, but they have not expected to hear gunshots firing from behind them. Several of their groups are immediately taken out, sending the guards into chaos. +580 580 201 1 500093 9 +581 581 301 1 Cargo Captain Niino Take that, you armed thugs! 1 +582 582 202 1 1 +583 583 201 1 500511 9 +584 584 301 1 Retrieving his blade from the enemy's chest, Noan finds Niino sneaking toward a corner of the carriage. +585 585 301 Noan Niino! What do you think you're doing? 1 +586 586 301 The fire caused by the explosives the guards deployed is beginning to spread. The area with the pneumatics is flooded with fire—it will not be long before the whole place burns to ashes. +587 587 202 1 1 +588 588 201 1 500093 9 +589 589 301 1 Cargo Captain Niino We have to get their bodies back, at the very least. There's no way we're leaving them in a place like this... I'll get Shauna; you two go grab Jimmy... 1 +590 590 301 Before Noan can stop him, Niino is already on his way to the corner of the carriage, crouching and dashing from cover to cover right underneath the watchful gaze of the guards. +591 591 301 He quickly reaches Shauna. For a second, Niino even thinks Shauna might be alive before he sees her body with his own eyes. +592 592 301 RImgBg1Shake But before he can move Shauna's body to a safe location, he feels a sudden excruciating pain from one of his feet—his left foot has stepped on a bear trap hidden among the debris. +593 593 301 His years of training have kept him from screaming despite the bone-shattering pain, but the sound of the trap activating is loud enough to get the attention of the alerted guards. +594 594 401 2 10001004 +595 595 301 RImgBg1Shake A hailstorm of bullets fires toward where Niino is. He immediately ducks away, but not before he is hit twice on his abdomen. +596 596 301 Niino remembers every trap in this place, and he would not have made such a rookie mistake. It must have been moved—the guards must have moved it near the corpses in order to catch anyone coming back for them. +597 597 301 Cargo Captain Niino ****! Dirty bastards...! 1 +598 598 202 1 +599 599 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory603.jpg 0 1 1 +600 600 205 999 1 0 0 +601 601 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +602 602 504 0 +603 603 301 Noan and Mike have successfully moved Jimmy's body to somewhere safe when they realize the guards have Niino pinned down. +604 604 201 1 500087 +605 605 301 1 Bumblebee Member Mike Hey! Rachel's boy! Looks like Niino is hurt... We have to save him! Can we do it? There aren't a lot of enemies left. 1 +606 606 202 1 1 +607 607 201 1 500511 9 +608 608 301 1 Noan moves his wrists and nods, his short sword and Rev Blade in hand. +609 609 401 2 1510 +610 610 203 120 1 0.15 -150 +611 611 202 1 1 +612 612 301 As Mike fires, Noan dashes across the difficult terrain of the carriage toward the group of guards nearest Niino. With their attention on Niino, Noan's blades smoothly go through one of them. +613 613 401 300 2 819016 +614 614 401 2 1510 +615 615 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +616 616 301 His teammate turns and aims at Noan, but Noan's short sword slices through his wrist. Distracted by the scream of the unhanded guard, the last guard fires in panic, only to allow Mike to hit him from a distance. +617 617 301 Taking advantage of this window of opportunity, Noan slices toward Niino and drags him away from the shooting and the spreading fire—leaving Shauna's body behind in the process, watching as the flame devours her. +618 618 301 Retreating behind a secured cover, they have nonetheless exposed their location. Suppressive fire rains upon them, trapping them where they are. +619 619 201 1 500087 -400 +620 620 201 2 500093 9 400 +621 621 301 1 Cargo Captain Niino ****! This is... a-all my fault! I couldn't get Shauna, and now the two of you are... 2 +622 622 301 Bumblebee Member Mike Save it after we've left this place. 1 +623 623 401 2 1099 +624 624 301 Niino's terminal suddenly receives a comms request. Heartened, Noan helps Niino up while Mike returns fire with his limited ammo, holding the guards back. +625 625 202 1 1 +626 626 203 2 0.25 550 +627 627 509 800 Assets/Product/Texture/Image/BgStory/Bgstory143.png 1 +628 628 201 1 500454 -600 +629 629 301 1 Cargo Captain Niino This is Niino... We're stuck at the back of Carriage G... We lost a lot of people, including Jimmy and... Shauna... What is your status? 2 +630 630 301 Cargo Member Weyland Is that so... We... we're almost wiped out too... We were hoping you can help us. 1 +631 631 301 Weyland's voice is faint as if it will stop any moment. +632 632 301 Cargo Captain Niino What about the rest of you? Where's Rachel?! 2 +633 633 301 Weyland answers after a brief silence. +634 634 301 Cargo Member Weyland We got separated from Rachel. We tried to contact her but there were no responses... 1 +635 635 202 1 1 +636 636 510 800 1 Assets/Product/Texture/Image/BgStory/Bgstory143.png +637 637 203 2 0.25 +638 638 301 Niino wants to keep asking, but they hear nothing back, not even the sound of sparse gunshots. +639 639 203 2 0.25 400 +640 640 201 1 500087 -400 +641 641 301 1 Bumblebee Member Mike The giant mechanoid is on their side, isn't it? We didn't really stand a chance against it, to begin with. 1 +642 642 301 Bumblebee Member Mike This rebellion... has probably failed... 1 +643 643 301 Cargo Captain Niino No way... 2 +644 644 301 Bumblebee Member Mike They've lost... We've lost! 1 +645 645 202 1 1 +646 646 201 1 500511 9 -400 +647 647 301 1 Noan The guards have also taken a heavy hit. I bet— 1 +648 648 301 That is when Noan realizes how warm his palms have been. He looks down at Niino in his arms to find Niino's blood soaking through his shirt and hands. +649 649 301 Noan Niino?! You're losing a lot of blood! We have to stop the bleeding right now... 1 +650 650 301 Noan puts pressure on Niino's wound, but there is no way he can stop the blood from gushing out. He watches as Niino's life fades away before him little by little. +651 651 301 Noan No... 1 +652 652 301 Niino does not seem to be in pain, however. He just holds his terminal in his hands, saddened. +653 653 301 Cargo Captain Niino It'll be quite tragic if this is what we've been working toward and looking forward to... 2 +654 654 301 Niino is slowly losing consciousness from his blood loss. They have to do something about it, or he will die of shock soon enough. +655 655 301 But the guards are not giving them a chance to breathe. Having restored the public address system on the train, the guards speak to the two of them amidst their ceaseless gunfire. +656 656 202 1 2 1 +657 657 201 1 500154 +658 658 301 1 Upper-Level Guard This is a message to the rioters in hiding: come out now! Otherwise— 1 +659 659 301 The sound of a child screaming and his parents crying can be heard from the system. +660 660 301 Upper-Level Guard We'll start executing these accomplices to your riot! Do you hear me?! 1 +661 661 202 1 1 +662 662 201 1 500087 -400 1 +663 663 201 2 500511 9 400 1 +664 664 301 1 Bumblebee Member Mike Accomplice, my ***! They're just taking hostages! 1 +665 665 301 Noan We can't drag the others into this... 2 +666 666 301 Bumblebee Member Mike But we're the only one left! We can't save anyone without putting our lives at risk! 1 +667 667 301 Noan There's still a way. 2 +668 668 301 Bumblebee Member Mike Faking our surrender? 1 +669 669 301 AniZhuanchangBegin Noan nods. +670 670 202 DialogDisable 1 2 1 +671 671 401 1000 1 36 +672 672 401 1 148 +673 673 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +674 674 504 AniZhuanchangEnd 0 +675 675 201 1 500511 9 +676 676 301 DialogEnable 1 A hand slowly rises from behind the cover, followed by another hand. +677 677 202 1 1 +678 678 201 3 500154 +679 679 201 1 500154 -500 +680 680 201 2 500154 500 +681 681 301 1 Upper-Level Guard Hold fire! 3 +682 682 301 The guards stop shooting, but their rifles still point at where Noan and Mike hide—the guards know full well how cunning the Cargo Crew members are by now. +683 683 301 Noan and Mike slowly stand up, with the unconscious Niino on Mike's back. The three of them step out from their cover, unnerved and fully exposed to their enemies. +684 684 301 Upper-Level Guard Not bad... Walk here slowly, just like this. Don't try to pull any stunts. 3 +685 685 301 The guard gently smacks the face of the child kneeling beside him with his pistol. The child is so scared that he cannot even cry. +686 686 202 1 2 3 1 +687 687 201 1 500511 9 +688 688 301 1 Noan nods, approaching them slowly and naturally—no one notices the combat knife he hides behind his leg. +689 689 201 1 500251 +690 690 201 2 500154 600 +691 691 201 3 500154 -600 +692 692 301 1 As he approaches the hostages, Noan notices Hill once again—the old, timid woman who has been watching over him since he was young. +693 693 301 Hill ... +694 694 301 Rachel always says that "not everyone has what it takes to stand up to the bad guys." +695 695 301 "They might be silent, but that doesn't mean they approve of what's happening." +696 696 301 Many on the lower level disagree with Rachel. They believe those who do not fight are a waste of resources, but they forget that people like Hill have been contributing in their own way inside this moving cage. +697 697 301 How many children has Hill looked after? How many torn clothes has she fixed? +698 698 301 Noan never questions his choices because he has noticed it all. +699 699 301 The people he has to protect are right there beside him. They are safe, even though they are scared... He does not regret what he has done. He just wishes he was powerful enough to have done more. +700 700 301 Hill ...I'm sorry... I'm so sorry... +701 701 301 The old woman's tears soak her wrinkled face. +702 702 301 Hill Why have I... always... failed to protect you... +703 703 202 1 2 3 1 +704 704 201 1 500511 15 +705 705 301 1 Noan Don't be sorry, Aunt Hill. It's okay. 1 +706 706 301 He wants to offer her a smile, but he cannot. He keeps walking as the guards watch. +707 707 201 1 500251 1 +708 708 201 2 500154 600 1 +709 709 201 3 500154 -600 1 +710 710 301 1 Hill I've seen what Barbra did after they took Julie, but I was too scared to tell her... too scared to tell you... +711 711 301 She is sobbing frantically behind the guards. +712 712 202 1 2 3 1 +713 713 201 1 500511 15 +714 714 301 1 Noan ...? 1 +715 715 201 1 500251 1 +716 716 201 2 500154 600 1 +717 717 201 3 500154 -600 1 +718 718 301 1 Hill I just looked... as she ate them... Just watched... as she died...! +719 719 301 Hill's wailing gets louder and louder, and then... +720 720 301 Right before Noan and Mike get to the guards— +721 721 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +722 722 202 1 2 3 1 +723 723 401 2 1510 +724 724 401 2 737 +725 725 101 Assets/Product/Texture/Image/BgStory/Bgstory294.png +726 726 104 400|200|-500 0 +727 727 301 —The gunfire and the explosion almost happen at the same time. +728 728 301 Noan Aunt... Hill...? +729 729 301 Noan will never know when she took the grenade, and when she made up her mind. +730 730 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +731 731 202 1 1 +732 732 504 0.7 +733 733 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png +734 734 201 1 500251 1 +735 735 301 1 Hill I'm sorry, my children. Your Aunt Hill was too scared to do anything back there. 1 +736 736 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +737 737 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg 1 +738 738 301 Hill ...I'm sorry... I'm so sorry... 1 +739 739 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +740 740 202 1 1 +741 741 504 0 +742 742 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +743 743 201 1 500511 15 +744 744 301 1 Noan ... 1 +745 745 301 ...Not everyone has what it takes to stand up to the bad guys. Noan thought he understood what it meant. +746 746 301 —But is that true for humankind? +747 747 202 1 +748 748 301 The young matures as they grow, and the old change as they mature. +749 749 301 1 AniZhuanchangBegin Even the dying cinder contains the courage to ignite itself and burn. diff --git a/Resources/table/client/movie/movies/MovieZX02917BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02917BA.tab.bytes new file mode 100644 index 00000000..0fe67196 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02917BA.tab.bytes @@ -0,0 +1,462 @@ +~*sEM٨`fF4'۰O?I/f/pY#`ufTÂպ9^>{aV&CApbh"-(xAp* "WOށId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/BgStory606.jpg +2 2 501 AniZhuanchangEnd Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +3 3 401 1 152 +4 4 301 DialogEnable The snow has covered up the scarred earth by afternoon. Only a bloody figure can be seen inside this barren land, running above the upper-level carriage. +5 5 301 Mike, the heavily wounded Niino, and most of the civilians are staying on the lower level. To find out the fate of Rachel and the Cargo Crew, Noan travels five kilometers of snowfield alone, returning to the upper level. +6 6 201 1 500511 9 +7 7 301 1 No amount of snow can cover the blood and bodies here. At last, Noan finally finds the person he has been looking for. +8 8 301 Noan Captain Rachel! 1 +9 9 202 1 1 +10 10 201 1 500516 +11 11 301 1 Rachel ...Noan? 1 +12 12 301 Rachel has lost her left hand as blood drips down her forehead. Noan has never seen her so vulnerable. +13 13 203 1 0.25 400 +14 14 201 2 500511 15 -400 +15 15 301 1 Noan Your hand... Is there a doctor around? 2 +16 16 301 Rachel ...Ha. There's no one left. We've failed... 1 +17 17 301 Rachel Turns out Ashlar has a few of those mechanoids hidden away. 1 +18 18 301 Rachel In the end... we only got to catch a breath... when the aristocrats started to fight among themselves. 1 +19 19 204 2 9 +20 20 301 Noan Among themselves...? You're talking about Ashlar and Princess Jamilah? 2 +21 21 301 Rachel Yeah... Jamilah didn't win either... Her guards have gotten as quiet as this snow. 1 +22 22 301 Rachel The only good news is... Ashlar has played all his cards now. Without his aces, he has fallen from his throne. 1 +23 23 301 Noan I'll take you to a base outside. We'll find a doctor. Hold on! 2 +24 24 301 Rachel That's not necessary. It's too late now... 1 +25 25 301 She forces a wry chuckle and gives Noan her terminal. +26 26 204 2 15 +27 27 301 Noan Captain...! 2 +28 28 301 Rachel Listen to what I have to say. 1 +29 29 301 Rachel Take my terminal. It's part of my deal with him... 1 +30 30 204 2 9 +31 31 301 Noan What deal? 2 +32 32 301 Rachel I hope he'll—I hope Ashlar will let you live. 1 +33 33 301 Rachel There are also records of our businesses in there, things Ashlar wants to keep hidden. 1 +34 34 301 Rachel Give him this terminal and my head, and you'll become the hero who quells the riot... The aristocrats will favor you and put you in charge of the Cargo Crew. 1 +35 35 301 Noan ...What? 2 +36 36 301 Rachel I'm almost out of breath. Don't make me repeat myself... 1 +37 37 301 Noan Why are you asking me to take over your place this way?! 2 +38 38 301 Rachel Because we've failed. To get another shot, we'll need... time. Time to rest and rebuild. 1 +39 39 301 Rachel If you give up here and now, what would happen... to those without a home? 1 +40 40 301 Rachel No base will take them in. They have to stay on the train... with no one to look after them... And the aristocrats... will keep hurting and exploiting the people as they have always done... 1 +41 41 301 Noan You said Ashlar lost his aces! Now's the chance to take him down! 2 +42 42 301 Rachel I wish... it was that simple. It's not just weapons that bond those aristocrats. 1 +43 43 301 Rachel Even if our rebellion succeeded... it would have only been the first of many steps... There would be a lot of problems we have to solve. Alas, we failed, so we'll need to start again. 1 +44 44 301 Rachel lowers her head, her face pale. She has lost too much blood. +45 45 301 Rachel Listen. They're coming to search the roof. Do it now, or it's going to be too late. 1 +46 46 204 2 5 +47 47 301 Noan Captain Rachel! I won't do it! 2 +48 48 301 Rachel Yes, you will! 1 +49 49 204 2 15 +50 50 301 AniZhuanchangBegin She shouts, angry and frail, forcing Noan to grab her gun. +51 51 202 DialogDisable 1 2 1 +52 52 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgCg/Cg2901_03.jpg +53 53 301 DialogEnable Rachel Hold it tight! Don't let go! +54 54 301 Rachel Didn't you want to find Field? There's information on him in the terminal... But you can only find him... if you survive this. +55 55 301 Rachel I've made my share of mistakes leading the Cargo Crew... I've done so much wrong and hurt too many people... +56 56 301 Rachel I didn't trust those I ought to believe in while trusting people like Assad... +57 57 301 Rachel Even when he let his people steal from their own team... when he himself did it... I allowed it... because he was trading half of his take... for our weapons. +58 58 301 Noan So... what happened to Bancroft... +59 59 301 Rachel That's right... he was the one who told your friend about Warehouse G54. Assad tricked him and got him inside the crate... That's why you should hate me. +60 60 301 Rachel Shoot. Kill me and live...! +61 61 301 Rachel Remake the Cargo Crew the way you want. Don't make the mistakes I've made! +62 62 301 Rachel Quickly! They're almost here...! +63 63 301 Noan But the Cargo Crew is almost wiped out! You might be wrong, but you're my mentor! How can I do this to you?! +64 64 301 Rachel Then... consider it my last wish, Noan. +65 65 301 Rachel I've always wanted... to atone for what I did to your mother... +66 66 301 Rachel She was dead because of me... The only way I can make it up to her is to make sure you get to live. +67 67 301 Rachel puts her hand over Noan's. Noan is about to hold her cold, shivering hand when he realizes she has something else in mind. +68 68 301 Noan What are you doing?! Captain Rachel! +69 69 301 Rachel You know, Julie? I still l— +70 70 401 2 1510 +71 71 401 1 36 +72 72 502 DialogDisable +73 73 101 3000 Assets/Product/Texture/Image/BgStory/Bgstory428.jpg +74 74 301 DialogEnable The flare from the barrel covers up her last words. +75 75 205 2000 999 Assets/Product/Texture/Image/BgCg/Cg2901_04.jpg 0 1 2 +76 76 205 999 1 0 0 +77 77 101 Assets/Product/Texture/Image/BgCg/Cg2901_04.jpg +78 78 301 Noan is the last one standing on the snowy field. +79 79 301 AniZhuanchangBegin Noan ... +80 80 505 DialogDisable 3000 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab +81 81 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory595.jpg +82 82 401 1 120 +83 83 301 DialogEnable After Rachel dies, Noan is quickly taken to the jail cell that once imprisoned his mother. He stays there for 14 days under many watchful eyes. +84 84 301 The guards all have their own agenda to patrol outside his cell. Some are people from Ashlar's side, while others are royal bodyguards rarely seen in these parts. Noan even sees a hurt, young Construct wandering nearby. +85 85 301 Some of them want the truth, while others want to make sure Noan tells their truth. +86 86 301 These people are all cautious of each other, their moves and countermoves forcing them into a deadlock. Somehow, that gives Noan the chance to survive. +87 87 301 The night before Noan is supposed to be brought to the temporary "council," the young wandering Construct suddenly sits in front of his cell when no one else is around. +88 88 201 1 500245 -50 +89 89 301 1 ?? Leader asked me to apologize on her behalf. 1 +90 90 301 ?? She wants to help, but the royal forces are hampered right now. The soldiers we sent were the most we could do. 1 +91 91 202 1 1 +92 92 201 1 500511 9 +93 93 301 1 Noan ... 1 +94 94 202 1 1 +95 95 201 1 500245 -50 +96 96 301 ?? And she wants to thank you. She knows you have Rachel's terminal, but you haven't given it up, have you? 1 +97 97 202 1 1 +98 98 201 1 500511 9 +99 99 301 1 Noan ...What are you saying? 1 +100 100 202 1 1 +101 101 201 1 500245 -50 +102 102 301 AniZhuanchangBegin 1 ?? "Do what you want to do." 1 +103 103 202 DialogDisable 1 1 +104 104 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory126.png +105 105 301 DialogEnable The next day, Noan is marched into the temporary "council" by the guards. Commoners surround the hall, whispering tales of the event and the survivors. +106 106 201 1 500126 -600 1 +107 107 201 2 500019 600 +108 108 201 3 500117 +109 109 301 1 Royals and their bodyguards sit at the top of the staircase, while aristocrats with different expressions are sitting nearby. At the furthest right are "guests" Noan has never seen before. +110 110 301 Their outfits suggest they are Constructts from Babylonia—Noan has seen many of them while working for the Cargo Crew. He never talked to them outside of their dealings. +111 111 202 1 2 3 1 +112 112 201 1 500125 4 +113 113 301 1 Jamilah What happened to Asslam has deeply impacted the Akdilek Commercial Alliance. As our trade partner, Babylonia has requested to attend this trial. 1 +114 114 301 Jamilah Both Babylonia and ACA agree that the Cargo Crew and Bumblebee of the lower level are instrumental to our work to reclaim Earth. We have therefore allowed our citizens to sit in this meeting. They have the right to know. 1 +115 115 301 Jamilah You don't mind, do you? 1 +116 116 202 1 1 +117 117 201 1 500129 +118 118 301 1 Ashlar Of course not. 1 +119 119 301 Ashlar sounds confident. +120 120 301 Over the last three days, he has deployed various methods to search and question Noan, offering carrots and sticks to make sure that Rachel's terminal is not in Noan's possession. +121 121 301 To prevent Noan from hiding the terminal using his knowledge of the lower-level carriages, Ashlar's guards have been repeating one thing— +122 122 301 As long as Noan frames the event as a result of Rachel conspiring with the royals, Noan will be crowned the hero who quelled the riot. He will be in charge of the Cargo Crew and enjoy all the benefits that come with it. +123 123 301 If Noan does not follow their script, there is only one end that awaits him—he will be executed in the cruelest way possible. The people the Cargo Crew tried to protect will be exiled from the train. +124 124 301 Ashlar Allow me to begin as I was the first to discover this riot. 1 +125 125 301 Ashlar The trigger of the event is as follows: my dutiful guards discovered that Rachel had stockpiled a large number of unregulated weaponry from unknown sources inside the storage carriage while inspecting their wares. 1 +126 126 301 Ashlar My guards were trying to inquire about the origins and purposes of these weapons when the Cargo Crew suddenly attacked them. 1 +127 127 301 Ashlar lies loudly and proudly as if there were no wire inside the coat, Assad was not dragged to his death, and the people had not been held hostage at gunpoint. +128 128 301 Ashlar During our follow-up investigations, we have secured a key witness. He was a core member of the Cargo Crew. 1 +129 129 301 People turn their gaze toward where Ashlar is pointing—Noan. +130 130 202 1 1 +131 131 201 1 500511 9 +132 132 301 1 Noan ... 1 +133 133 202 1 1 +134 134 201 1 500129 +135 135 301 1 Ashlar According to his testimony, Captain Rachel conspired with the royals to allow the Cargo Crew to carry out an armed riot on the upper level to eliminate the voices of dissent. 1 +136 136 202 1 2 1 +137 137 201 1 500164 400 +138 138 201 2 500236 -400 +139 139 301 1 Lower-Level Citizen 1 Bullshit! No way Rachel would work with the aristocrats! 1 +140 140 301 Lower-Level Citizen 2 Don't you slander her! 2 +141 141 301 Rachel never told the people the truth. She said these shadowy deals would break their hearts. +142 142 202 1 2 1 +143 143 201 1 500129 +144 144 301 1 Ashlar Face the truth! You filthy peasants! This tragedy only happened because the royals condoned the Cargo Crew's irresponsible and unrestrained behavior! 1 +145 145 301 Ashlar Therefore— 1 +146 146 301 He suddenly raises his voice. +147 147 301 Ashlar To prevent the royals from abusing their power again, I propose an end to the monarchy! We shall establish a parliament a la Babylonia, dividing the power and responsibilities among those of us who actually contribute! 1 +148 148 301 Aristocrats Hear! Hear! +149 149 301 Cheers and applause from the aristocrats and their underlings erupt as if rehearsed. +150 150 202 1 2 1 +151 151 201 1 500126 4 +152 152 301 1 Aston Ashlar, you claimed that the royals condoned the Cargo Crew's actions. What exactly did they condone? 1 +153 153 203 1 0.25 400 +154 154 201 2 500129 -400 +155 155 301 1 Ashlar The stockpiling of unregulated weapons and not holding them accountable for their violent behavior. 2 +156 156 301 Aston Let's put aside the fact that you have yet to present concrete evidence. On the day of the conflict, you deployed a large number of lethal, military-grade weapons. Were you authorized to use them? 1 +157 157 301 Ashlar We simply sent our technicians to override the control of those deadly weapons. They were originally Rachel's. 2 +158 158 301 Aston Is that so? But I received the following piece of evidence earlier. 1 +159 159 301 Aston A manager from logistics named Barbra brought me a ledger and asked for my help, claiming that someone is trying to take her life. 1 +160 160 202 1 2 1 +161 161 201 1 500511 9 +162 162 301 1 Noan ...? 1 +163 163 202 1 1 +164 164 201 1 500126 4 400 +165 165 201 2 500129 -400 +166 166 301 1 Aston You have apparently obtained many supplies and resources through her. 1 +167 167 301 Ashlar Anyone can forge a letter or a ledger. 2 +168 168 301 Ashlar That woman has passed. Who can say if you have falsified evidence post-mortem? We can't question the dead! 2 +169 169 301 Aristocrat 1 Ashlar's right! +170 170 301 Aristocrat's Lackey 1 Stop blaming us honest, dutiful folks! You despicable royals! +171 171 202 1 1 +172 172 203 2 0.25 +173 173 301 Ashlar's advocates immediately clamor for him, condemning Aston loudly. +174 174 202 2 1 +175 175 201 1 500511 9 +176 176 301 1 Noan (Barbra is dead... She didn't live even after she gave away Assad's recordings...) 1 +177 177 202 1 1 +178 178 201 1 500129 +179 179 301 1 Ashlar Why don't we ask our key witness? 1 +180 180 301 Ashlar This young man here is our hero! Rachel might have raised him, but he was the one who put her down in the end! He was the one who stopped the riot! 1 +181 181 301 Ashlar's words cause an uproar among the people in the back. +182 182 202 1 1 +183 183 301 Lower-Level Citizen 1 What did he just say? That kid killed Rachel?! +184 184 301 Lower-Level Citizen 2 Isn't he the guy who always stayed near her? +185 185 301 Lower-Level Citizen 3 How did that happen?! I thought we all did our best... but... it turns out... +186 186 301 Lower-Level Citizen 4 Traitor! You filthy traitorous bastard! +187 187 201 1 500129 +188 188 301 1 Ashlar Silence! 1 +189 189 301 Ashlar waves his hand gleefully, gesturing for the guards to pacify the crowd. +190 190 301 When the council is quiet again, Ashlar makes his way toward Noan, his hands behind his back, his steps light and springy. +191 191 301 Ashlar Now, tell us—how did Rachel get as far as she did? 1 +192 192 203 1 0.25 -400 1 +193 193 201 2 500511 9 400 +194 194 301 1 Noan Captain Rachel... 2 +195 195 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +196 196 504 0.7 +197 197 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +198 198 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +199 199 201 1 500518 400 1 +200 200 201 2 500510 -400 1 +201 201 301 1 Mom Asslam has always been in chaos. Everyone does what they can to survive this hellhole. 1 +202 202 301 Mom Trust Rachel. She has a plan to free us from this oppression. 1 +203 203 204 2 7 +204 204 301 Noan Will she become a great leader? Just like the heroes in the books? 2 +205 205 301 Mom Yes. I'm trying to help her... I don't always agree with the way she does things, but I have no right to question her, either. 1 +206 206 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +207 207 202 1 2 1 +208 208 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +209 209 201 1 500515 +210 210 301 1 Rachel You'll be my apprentice starting today. I'll train you and teach you to protect yourself. 1 +211 211 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +212 212 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +213 213 201 1 500515 +214 214 301 1 Rachel Like I've said before, the folks on the upper level are just going to work with someone else if we refuse to make these Blessing Boxes. That won't help with our situation at all. 1 +215 215 301 Rachel We've tried strikes and protests... but at the end of the day, the aristocrats own this train. We won't get a say so long as they're still alive. 1 +216 216 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +217 217 101 Assets/Product/Texture/Image/BgStory/BgStory595.jpg +218 218 201 1 500518 +219 219 301 1 Mom It's true that I've crossed the line, but if what I did brings about a better tomorrow for the people, I'd gladly do it again and pay the price. 1 +220 220 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +221 221 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +222 222 201 1 500515 +223 223 301 1 Rachel The supplies for the weapons? Hmph. I have my ways. 1 +224 224 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +225 225 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +226 226 201 1 500454 +227 227 301 1 Cargo Member Weyland They don't even consider that should the lower level keeps going like this, no one's escaping once the bubble bursts. 1 +228 228 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +229 229 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +230 230 201 1 500515 14 +231 231 301 1 Rachel ...I don't know why Field disappeared. 1 +232 232 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +233 233 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg +234 234 204 1 +235 235 301 Rachel These sacrifices are made so that people get to live a good life! 1 +236 236 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +237 237 202 1 1 +238 238 101 Assets/Product/Texture/Image/BgCg/Cg2901_03.jpg +239 239 301 Rachel I've always wanted... to atone for what I did to your mother... +240 240 301 Rachel Remake the Cargo Crew the way you want. Don't make the mistakes I've made! +241 241 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +242 242 504 0 +243 243 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +244 244 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +245 245 201 1 500511 9 +246 246 301 1 Noan ... 1 +247 247 301 Would Rachel work with Ashlar again if she could turn back time? +248 248 301 Noan (Probably.) 1 +249 249 301 She kept betting her hope on something more powerful than her—something she thought to be immovable, even on her last breath. She believed that power would save Noan. +250 250 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +251 251 504 0.7 +252 252 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +253 253 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +254 254 201 1 500454 +255 255 301 1 Cargo Member Weyland Rachel has never really trusted us. She's become a tyrant while trying to get her weapons. 1 +256 256 201 1 500398 +257 257 301 1 Cargo Captain Shauna She's witnessed too many things she couldn't change and given up on too many she couldn't save. She stopped believing that she could save anyone. 1 +258 258 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +259 259 202 1 1 +260 260 504 0 +261 261 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +262 262 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +263 263 201 1 500511 +264 264 301 1 How does that happen? Noan asks himself again. +265 265 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +266 266 504 0.7 +267 267 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +268 268 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg +269 269 201 1 500515 +270 270 301 1 Rachel This was my only choice. Otherwise, I wouldn't be able to change anything. 1 +271 271 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +272 272 202 1 1 +273 273 504 0 +274 274 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +275 275 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +276 276 201 1 500511 9 +277 277 301 1 Noan ... 1 +278 278 301 Does he have a choice now? +279 279 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +280 280 504 0.7 +281 281 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +282 282 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png +283 283 201 1 500197 -400 +284 284 201 2 500197 400 +285 285 301 1 Upper-Level Guard 1 The Cargo Crew has messed us up real bad, kid, but Ashlar is willing to offer you mercy. You don't have a choice. 1 +286 286 301 Upper-Level Guard 2 Do you want to end up like Assad? Kicked off the train and dragged to your death? And even if you're fine with dying yourself, are you willing to take down so many others with you? 2 +287 287 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +288 288 202 1 2 1 +289 289 504 0 +290 290 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +291 291 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +292 292 201 1 500511 9 +293 293 301 1 Is that so? +294 294 301 He hears Jamilah's raised voice the moment he sets foot in the council. +295 295 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +296 296 504 0.7 +297 297 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +298 298 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +299 299 201 1 500125 4 +300 300 301 1 Jamilah Both Babylonia and ACA agree that the Cargo Crew and Bumblebee of the lower level are instrumental to our work to reclaim Earth. We have therefore allowed our citizens to sit in this meeting. They have the right to know. 1 +301 301 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +302 302 202 1 1 +303 303 504 0 +304 304 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +305 305 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +306 306 301 Jamilah is not entirely unprepared. She is sending a subtle message. +307 307 301 —"They are important. Babylonia's partners also agree." +308 308 301 No businessmen will throw away anything they deem important. +309 309 201 1 500129 +310 310 301 Ashlar So? Everyone's waiting for you. 1 +311 311 301 Ashlar slams on the desk before Noan, looking at the whispering crowd impatiently. +312 312 202 1 1 +313 313 201 1 500511 9 +314 314 301 1 In a brief moment of trance, Noan remembers something Field asked him a long, long time ago. +315 315 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +316 316 504 0.7 +317 317 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +318 318 401 2 895 +319 319 401 1 36 +320 320 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +321 321 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0.3 0.3 0 +322 322 201 1 500512 +323 323 301 1 Field What do you want to be in the future, Noan? 1 +324 324 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +325 325 202 1 1 +326 326 504 0 +327 327 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +328 328 205 999 0 0 0 +329 329 401 1 54 +330 330 101 Assets/Product/Texture/Image/BgStory/Bgstory126.png +331 331 201 1 500511 9 +332 332 301 1 Noan looks up and stares back at the eyes watching him, unyielding even if their gazes threaten to pierce him. +333 333 301 Now is the time to choose "the future." He knows his choice will spell his doom. +334 334 301 But he will not regret it as long as he can finish what the Cargo Crew started all those years ago. It is just a shame he cannot live to see it. +335 335 204 1 5 +336 336 301 Noan Rachel stockpiled those weapons because she wanted equal rights for the people on the lower level. She wanted to free us from being exploited by the Blessing Boxes and an unjust system. 1 +337 337 301 Noan And our worst oppressor is none other than Ashlar and his people. 1 +338 338 301 Noan This time was no different. Not only did he use military-grade weapons he secretly owned to slaughter the Cargo Crew, but he also sent his guards to come after the citizens in the damaged carriage. 1 +339 339 301 Noan Everyone standing back there can testify to that. 1 +340 340 301 Noan They are the survivors of that disaster. They might not know why it happened, but they have definitely witnessed what you did. 1 +341 341 202 1 1 +342 342 201 1 500129 +343 343 301 1 The people in the back are immediately stirred up, echoing Noan's statement out loud and railing against the cruel slaughter. Seeing this, Ashlar just sneers, unperturbed. +344 344 301 Ashlar It seems that our little witness here has been coaxed into telling lies. 1 +345 345 301 Ashlar My fellow aristocrats. Do you remember why we funded Asslam all those years ago? 1 +346 346 301 Ashlar Love and hope. That's right. We did it because we wanted to spread love and hope around the world. Did what the Cargo Crew do align with our intention, then? Of course it didn't. 1 +347 347 301 Ashlar We all have to work hard in order to reclaim Earth and rebuild the glorious Golden Age. How shameful and selfish is it to destroy Asslam just because some of them are tired? 1 +348 348 202 1 1 +349 349 201 1 500511 9 +350 350 301 1 —In the grand scheme of things, no amount of pain of an individual is worth mentioning. +351 351 301 If Noan has not witnessed the struggles and sufferings on the lower level for the past 17 years, he might get to be as impartial and visionary as the aristocrats. +352 352 301 As the rehearsed cheers and applause die down, Noan plays his ace. +353 353 301 Noan I still have Rachel's terminal. 1 +354 354 203 1 0.25 400 +355 355 201 2 500129 -400 +356 356 301 1 Ashlar What?! 2 +357 357 301 Noan I've gone through her records. 20 years of invoices, lists, messages, contracts, and minutes are all intact. 1 +358 358 301 Noan That will be enough to prove what you have done! That will show everyone who the real oppressor is and who has been trying to assassinate the aristocrats who wouldn't take your orders! 1 +359 359 301 Ashlar That's you, obviously. 2 +360 360 301 Noan —What?! 1 +361 361 301 Ashlar You're Julie's boy, aren't you? Your father used to work for me. 2 +362 362 301 Ashlar We still have records of his crime, I believe. Rachel killed him in revenge before we could give him his sentence. 2 +363 363 301 Ashlar causes a commotion among the crowd again. +364 364 301 Ashlar Your mother never stopped holding a grudge. She helped Rachel to manipulate the books and misappropriated supplies. We have all of them on record. 2 +365 365 301 Ashlar To avenge your parents, you stayed by Rachel's side all these years so as to steer her to start her riot at the wrong time and take the chance to kill her yourself! 2 +366 366 301 Aristocrat 1 The whole thing was in-fighting inside the Cargo Crew? +367 367 301 Aristocrat 2 What else can those commoners do except for taking up our space and causing trouble? +368 368 301 Aristocrat 3 They're all the same! Uneducated and vulgar! Violence is all they know! +369 369 301 Aristocrat's Lackey 1 Hear! Hear! +370 370 301 Aristocrat's Lackey 2 How horrible! Absolutely horrible! +371 371 301 The aristocrats all rise to support Ashlar even when he has just spun a brand new narrative out of thin air to shift all the blames onto Noan. +372 372 204 1 5 +373 373 301 Noan What are you all talking about?! He still hasn't shown any proof! Why are you all supporting him?! 1 +374 374 301 Noan shouts, but the crowd follows where Ashlar leads, disregarding Noan's words. +375 375 301 Aristocrat 1 Get these criminals out of here! +376 376 301 Aristocrat 2 Make the train safe again! +377 377 301 Ashlar Have you heard of the tale "Calling a Deer a Horse"? 2 +378 378 301 Ashlar walks toward Noan nonchalantly, quietly teasing the young man. +379 379 301 Ashlar A chancellor wanted to overthrow the king, but he didn't know how much sway he had in the court. So, before he acted, he gifted his king a deer while claiming it to be a horse. 2 +380 380 301 Ashlar The king didn't believe him, obviously. So the chancellor asked the other officials in the court, "Is this a deer or a horse?" And how do you think they answered? 2 +381 381 301 Ashlar So many couldn't wait to agree with the chancellor that it was indeed a horse. 2 +382 382 301 Ashlar You thought those who mistake a deer for a horse are stupid, but that's their cleverest trick. People who tell the truth... are often the first to die. 2 +383 383 301 Noan ... 1 +384 384 301 Ashlar We have guests from Babylonia with us today, so I prefer not to make a scene. This is your last chance to hand in the terminal. 2 +385 385 202 2 1 +386 386 203 1 0.25 +387 387 301 Noan ... 1 +388 388 301 Noan's hand with the terminal will not stop shaking. +389 389 301 Noan I've exposed you, and you don't want to "make a scene"? 1 +390 390 202 1 1 +391 391 201 1 500129 +392 392 301 1 Ashlar They were working with me in the first place. As long as I "reassure" them afterward and provide them with "reasonable" proof, they will leave this place satisfied. 1 +393 393 202 1 1 +394 394 201 1 500511 5 +395 395 301 1 Noan "Reasonable"...?! 1 +396 396 301 Noan looks at Jamilah. She has not spoken after her initial speech. Lowering her head, she only whispers to the people beside her quietly as if the other figures behind her are a threat. +397 397 301 Noan turns to look at the unnamed Construct and Aston. Neither of them is able to answer Noan's helpless gaze as the crowd around them becomes more and more alarming. +398 398 301 Standing amidst this insurmountable tide, Noan finally accepts that the law and order of the Golden Age have utterly collapsed. +399 399 301 In this apocalypse, only the "leader" who holds actual power can make the rules that others follow. Ordinary people will not light up the night, as bright as they might burn. +400 400 301 Still, he wants to try one last time. +401 401 301 Noan ...Hey! 1 +402 402 201 1 500245 -50 +403 403 301 1 ?? ...?! 1 +404 404 201 1 500511 9 +405 405 301 1 Noan raises his hand with the terminal and throws it toward the young Construct. +406 406 301 And then— +407 407 401 1 36 +408 408 401 200 2 1510 +409 409 401 200 2 1510 +410 410 401 200 2 1510 +411 411 401 1 148 +412 412 301 RImgBg1Shake Several bullets are fired from the crowd, hitting Noan before his hand even drops. +413 413 204 1 9 +414 414 301 Noan Cough... 1 +415 415 203 120 1 0.25 -150 +416 416 202 1 +417 417 401 2 3077 +418 418 301 The pain in his chest and abdomen almost knocks him unconscious. +419 419 401 2 895 +420 420 304 What is the meaning of this? 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +421 421 301 He seems to hear a voice—a question from the future asked through his memories. +422 422 301 Noan ...Meaning? +423 423 201 1 500245 +424 424 201 2 500197 650 +425 425 201 3 500197 -650 +426 426 301 1 Noan tries to look up, but all he hears is the echoing chorus of Ashlar's rules. +427 427 301 —Is that because they worry they will otherwise become the next targets? +428 428 301 The guards surround the young Construct while the crowd chants. They cannot take the evidence away from the Construct, and the Construct cannot fight them off due to Jamilah's stance. +429 429 401 2 895 +430 430 304 A futile attempt... You've made the wrong choice. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +431 431 301 Noan ...As long as... the people's dream... +432 432 401 2 895 +433 433 304 Do you think that "evidence" will help you achieve the dream of the Cargo Crew? 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +434 434 301 The distant voice sneers. +435 435 401 2 1510 +436 436 301 RImgBg1Shake Through his blurred vision, Noan can see a bullet hitting the terminal inside the Construct's hand. +437 437 301 Noan ...? +438 438 301 The terminal shatters, its pieces scattered on the floor, stepped over by the disorderly crowd. +439 439 401 2 895 +440 440 304 Their sacrifices are all in vain because of your choice. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +441 441 201 1 500197 +442 442 301 Noan No... +443 443 301 He reaches out with his trembling hand, hoping to hold onto some of the shattered fragments, but the crowd steps on his fingers just as they did the broken device. +444 444 301 Noan Give it back...! +445 445 301 The excruciating pain in his chest torments his soul. +446 446 301 Has he made the wrong choice? Should he have listened to Rachel and given everything to Ashlar? +447 447 301 RImgBg1Shake —No! That is not the path he dreams of! +448 448 401 2 895 +449 449 304 Is this the path you dream of, then? 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +450 450 301 Noan ...No... It isn't... All I wanted was... +451 451 301 —a people that does not have to starve or be exploited. A people that is treated fairly with the decencies of life! +452 452 301 As his voiceless declaration disappears amidst the chanting crowd, the dreams of the tens of thousands of people on the lower level also vanish in the dark like a dying ember. +453 453 202 2 3 1 +454 454 401 2 895 +455 455 304 Do you regret it, Shrek? 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +456 456 301 1 Upper-Level Guard 1 Kid's still alive. 1 +457 457 202 2 3 1 +458 458 201 1 500129 +459 459 301 1 Ashlar Throw him off the train. 1 +460 460 401 2 895 +461 461 304 1 AniZhuanchangBegin ...Do you regret it? ffffffff Assets/Product/Texture/Image/BgStory/BgStory0.png 1 1 diff --git a/Resources/table/client/movie/movies/MovieZX02918BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02918BA.tab.bytes new file mode 100644 index 0000000000000000000000000000000000000000..056a230c18a06832452fc3cc3997e09eb47e4060 GIT binary patch literal 4408 zcmcInO^75(74{lE^ufb|x(Kn2?ket2VmA$KAl2k=i zM#THxi|@Vn<;x%a*x&B`^Q(XTtDZ}_b73tDTz;HB*?pZSdW9zNW4Xss;m-p#^9RaoxbM!2g& z?oDPQk$cyYqh#+W3C5oPvN!78&68%;e|&9k1uS4}(6#UNIF{J{W+7uS-Fxod3(9@m zDowGtA?NLnTiVR=M=y6XY0r(<_Ew+u$&Y<{jB|f6t%MF!p%Y>SW8N#?D_8x2$GnZ} z8Qb34XIR|q(5&!S&^>>^28`{mJVYSC(8JEsV!XW)T;7h||`VPcxxUd%YgNVFW?3T=1xnV%BMU#6}lwPc(KHWxZ^d!v)wU zPmInMJeP$v8vYp`DQS0kwjj?D7>$XvRB{5=0NFG&6_T897lj# z7Rb?V0K~|P01k2ZloToyu%eJtI13_1TqsbBC)gjqXCMGdY6B^$v`tOP!55kurqY%U z3IU_Z4zA#t#DQmgPRG&>Dqud6`1}!^NPa41j-3lJ&uCLH!^NU7_oW6-kaL%d5b2Qv zJ775uAq<2kM`UX1B7ERzrtS-B7T5yxlS}&GVTj|xnNCerI!=Rx%BIds>@!D3$f6r~ zpZTaT=YhZV<%h?HFH8lqNg+$F%4fTB)8A*fFD$E=R3u?*$5EcE*i8%F z0)R3|J&_>L-Tn=kzp8L92vj;4YDi~94w%1IuMp5X>7r)7$_UT1`~<}Zkc+x@O(h@; zYt>9;qO5a)sIrU*H#PEz%1Jla5%br|6&*%>2o{-*N(qxXuCi>=?ZB8(!CwpViCpyf zofI%9$cVV)&m)5=-Hs&ji+f{Aq?igZ+}d5vvSudvPNL${?x13)^c);^p5v#;VvZ_~ z(9ls(*(~H;bWlX#(1u7|kf@suXkygI+Fli~(HQ*Lc%gOs40kIE0?%Xbq6=K(hCZ;= zz=P4am+Q;40mK1{z8`*6%=-sc@$u3N={tr=~elhSzMNgr8H9!4A|wItd*dFx*Q*Ul37F zL_4}1=8$5cLh`vhb&RE~BRr0Z7Pa^44Oz}j;UokePz?v4!EizCc8*5f4PwLsTs5;jt1jwyM%u&ye)?!D4G=gT-L3s=TFsnXwP zxDgV3xXUL6zwv@E1BQD^Zkpu$|E!`Uxg-Qb)?drW6G+n(8Um`xRpf^ERDyT;6xyQR zvrR`QF*7NgPHk#C1rB+j5zKD?4p_g<#}(w;$h2A0R8aa!wDfwHcrar9wPrVoml)^h zuBFVJ>Y@yWqAb&0IwHNHam^}AuM;HDp?65!yG@t0qQF{^Z)<= literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX02918EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX02918EA.tab.bytes new file mode 100644 index 00000000..4c060382 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX02918EA.tab.bytes @@ -0,0 +1,410 @@ +8 Dk|0V@O +>? Y}'ĿiϠ-u9X-Vb$'>%+4 /Ĵ/|_@UB_T^FsN&߈Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory383.png +2 2 401 1 10 +3 3 201 1 500507 4 +4 4 301 DialogEnable 1 The young man departs alone, leaving the road paved with the Red Tide and crimson vital fluid behind. +5 5 301 A chilling breeze carries quiet sobbing from a distant alleyway, whispering the tragic tales of the survivors. +6 6 301 ...It will not be long before the Red Tide floods this place. +7 7 301 Noan is about to catch up with the retreating groups to check on them before realizing that he might just lead more disasters to the few remaining survivors. +8 8 301 In the end, all he can do is leave. +9 9 301 Noan ... 1 +10 10 301 He feels an intense pain in his chest. Vital fluid is dripping from the tear on his frame. +11 11 301 To stop the Corruptted from going for the wounded, the powerless "Ascendant" gave it his all in that endless battle. +12 12 301 His fragile armor broke after receiving several hits, revealing the underlying mechanical structure. +13 13 301 Noan can feel his internal parts exposed to the air through the gap in his chest. He will not escape the Red Tide the next time he is attacked. +14 14 301 DialogDisable —What should he do next? +15 15 202 1 1 +16 16 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +17 17 401 2 558 +18 18 504 0.7 +19 19 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +20 20 201 1 500512 +21 21 301 DialogEnable 1 Summer What do you want to be in the future, Noan? 1 +22 22 202 1 1 +23 23 504 0 +24 24 401 2 558 +25 25 101 Assets/Product/Texture/Image/BgStory/Bgstory383.png +26 26 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +27 27 201 1 500507 +28 28 301 AniZhuanchangBegin 1 Noan ... 1 +29 29 202 1 1 +30 30 101 DialogDisable Assets/Product/Texture/Image/BgStory/BgStory600.jpg +31 31 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0.3 0.3 0 +32 32 504 AniZhuanchangEnd 0.7 +33 33 201 1 500510 -400 +34 34 201 2 500512 400 +35 35 301 DialogEnable 1 Noan ...In the future? 1 +36 36 301 Summer Yeah. A dream, or a plan, or something. Something you want for yourself. 2 +37 37 301 Noan In the future... I want to... 1 +38 38 202 DialogDisable 1 2 1 +39 39 504 0 +40 40 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0 0 0 +41 41 401 2 558 +42 42 304 Make manga, telling fantastic and legendary stories. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +43 43 401 2 558 +44 44 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0.3 0.3 0 +45 45 504 0.7 +46 46 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +47 47 201 1 500510 3 +48 48 301 DialogEnable 1 Noan Become one of those down-to-earth, hard-working people. 1 +49 49 301 Noan And I want to... 1 +50 50 202 1 1 +51 51 504 0 +52 52 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0 0 0 +53 53 401 2 558 +54 54 304 Be a righteous and reliable doctor. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +55 55 401 2 558 +56 56 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0.3 0.3 0 +57 57 504 0.7 +58 58 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +59 59 201 1 500510 3 +60 60 301 1 Noan Stop causing others trouble and holding them back. 1 +61 61 301 Noan Most importantly... 1 +62 62 202 1 1 +63 63 504 0 +64 64 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0 0 0 +65 65 401 2 558 +66 66 304 I want to change this hopeless world. 000000ff Assets/Product/Texture/Image/BgStory/BgStory00.png 1 1 +67 67 401 2 558 +68 68 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0.3 0.3 0 +69 69 504 0.7 +70 70 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +71 71 201 1 500510 3 -400 +72 72 201 2 500512 14 400 +73 73 301 1 Noan I want to make sure I can survive on my own so that I won't let Mom and Rachel down. 1 +74 74 301 Summer Seriously? 2 +75 75 301 Noan What? 1 +76 76 301 Summer If that's the future you want, why... do you look so miserable? 2 +77 77 204 1 7 +78 78 301 DialogDisable Noan ... 1 +79 79 202 1 2 1 +80 80 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0 0 0 +81 81 504 0 +82 82 401 2 558 +83 83 101 2000 Assets/Product/Texture/Image/BgStory/BgStory607.jpg +84 84 401 2 558 +85 85 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0.3 0.3 0 +86 86 504 0.7 +87 87 101 Assets/Product/Texture/Image/BgStory/BgStory600.jpg +88 88 201 1 500510 14 -400 +89 89 201 2 500512 400 +90 90 301 DialogEnable 1 Noan ...I suppose they're just difficult to achieve. 1 +91 91 301 Summer The Noan I know doesn't give up just because something is hard. 2 +92 92 301 Summer And what you really want is to become a hero, isn't it? 2 +93 93 204 1 3 +94 94 301 Noan ...Don't be ridiculous. 1 +95 95 301 Summer But you've always wanted to turn this place around and help everyone... How can you give up on something like this? It's engraved in your soul! 2 +96 96 301 Noan It's engraved on my soul? 1 +97 97 301 Summer Yeah! It's leaking from your soul through your skin and has written "hero" on your forehead. I can't even laugh about it. 2 +98 98 301 Noan ... 1 +99 99 301 Summer I'm going to ask you again—what do you want to be in the future, Noan? 2 +100 100 301 Noan In the future... 1 +101 101 202 1 2 1 +102 102 205 999 Assets/Product/Texture/Image/BgStory/BgStory550.jpg 0 0 0 +103 103 504 0 +104 104 401 2 558 +105 105 101 300 Assets/Product/Texture/Image/BgCg/Cg2901_08.jpg +106 106 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +107 107 301 Noan ...I want to protect everyone. I want to become... +108 108 201 1 500509 +109 109 401 1 211 +110 110 301 1 Noan ...A "hero"... +111 111 501 DialogDisable Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +112 112 401 2 558 +113 113 101 Assets/Product/Texture/Image/BgStory/Bgstory379.png +114 114 301 DialogEnable But a single wrong choice has sent reality down the opposite path. Noan cannot even achieve his compromised dreams now. +115 115 301 The kid who wanted to become a hero is now a sinner, responsible for hurting innocent people. +116 116 301 Noan ...You're nearby, right? Lithos? 1 +117 117 301 Talbot believed the power of Ascendants could save everyone, even on his dying breath. +118 118 301 —Just like how Rachel believed her terminal could save Noan, letting him rebuild the Cargo Crew and the rebellion. +119 119 301 He did not listen to Rachel and chose to fight on. Because of that, the people's sacrifices were in vain, their dreams were erased. +120 120 301 Is he going to repeat his past mistake? +121 121 301 Noan As long as I can change something... 1 +122 122 301 He is willing to give up the dream he engraved on his soul. He is even willing to give up his soul and set foot on the path he abhorred. +123 123 301 With that thought comforting him, Noan enters the dark forest. +124 124 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory536.jpg 0 1 1 +125 125 205 999 1 0 0 +126 126 101 Assets/Product/Texture/Image/BgStory/Bgstory536.jpg +127 127 104 0|0|-200 10 +128 128 301 —But what if this path is unalterable as well? +129 129 301 The things he has seen and the lives devoured by the Red Tide are plainly declaring their plans—to give up the weak through the filtering. +130 130 301 Once Noan becomes part of them, it seems obvious how much freedom and space he will actually get to act as he wishes. +131 131 301 Rachel chose to work with those in power, and she ended up being constrained by them. +132 132 301 Much like her, the slightest accident could end up hurting the people he cares about the most and regretting it for the rest of his life. +133 133 301 Noan ...No. That's not what I want... 1 +134 134 301 —! +135 135 301 Noan ...? 1 +136 136 301 Noan can hear a muffled voice somewhere from behind. +137 137 301 —Ascendant—?! +138 138 301 The voice is asking something anxiously. +139 139 301 Noan ...Ascendant... 1 +140 140 301 ...Whoever has seen the scene of slaughter and how the people were attacked would reasonably suspect that the only person who made it out alive was the culprit. +141 141 301 —Don't move! Put down—! +142 142 301 ...Noan is still being pursued. +143 143 301 That is why Noan must not stop. If his "anomaly" goes haywire again, he cannot tell if it will fail or get out of control. He does not wish to hurt another person with it. +144 144 301 Noan ... 1 +145 145 202 1 +146 146 301 He must hurry. Once he crosses the street lamp ahead, Noan will enter the vast darkness ahead, and he will be free to welcome his ending in the unknown land alone. +147 147 401 100 2 1510 +148 148 401 120 2 1510 +149 149 401 100 2 1510 +150 150 301 RImgBg1Shake Noan should not have stopped, but gunshots replace the voice behind him, grazing his shoulder and leaving behind two lines of blood. +151 151 201 1 500507 +152 152 301 1 The sudden sharp pain pulls Noan out of his head and wakes him from his chaotic mind. He finally hears what the voice is saying. +153 153 301 —This is your last warning! Stay there! +154 154 301 Noan ... 1 +155 155 301 Noan ...Last warning? 1 +156 156 301 —I'll be forced to shoot you if you insist on going to the Ascendants! +157 157 301 Does the owner of the voice think Noan is one of the deserters? +158 158 301 Noan ...Fair. 1 +159 159 401 2 1511 +160 160 301 AniZhuanchangBegin He stops running, pulling his already-loosened chest armor off. +161 161 202 DialogDisable 1 1 +162 162 105 AniZhuanchangEnd Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieNuoAn01/UiMovieNuoAn01.prefab +163 163 301 DialogEnable With a self-mocking smile, Noan slowly looks up. +164 164 301 Noan If that was your last warning, then I ask of you... don't miss next time. +165 165 301 All the regrets that have been slumbering in his lost memories merge with the sin he is about to commit, paving the path to the future. +166 166 301 His soul has died, having given up his dreams, now awaiting his body to perish along with it. If that is the case, Noan sees no fault in entrusting his fate to the duty-bounded executioner. +167 167 301 Noan ...What's wrong? Why don't you shoot? +168 168 302 Are you... the Construct who lost his memories back in the base? 169 +169 169 301 Noan ...I am. +170 170 302 What happened at the medical center? 171 +171 171 301 Noan You're asking me...? +172 172 302 There's no one else here. 173 I should get the facts straight before I convict you. 173 +173 173 301 Noan Do you think I'll tell the truth? +174 174 302 I trust my judgment. 175 Speak first, then I'll decide. 175 +175 175 301 Noan ... +176 176 302 Our main objective this time is to investigate Ascendants and deserters. 177 +177 177 302 We received a rescue request during our mission. 178 +178 178 302 And we detected Ascendant activities in the vicinity. 179 +179 179 302 The people in Medical Center 09 told us there was a deserter working with the Ascendants. 180 +180 180 302 Were they talking about you? 181 +181 181 301 Noan ...Perhaps. +182 182 302 Perhaps? 183 +183 183 301 AniZhuanchangBegin 3000 The young man nods, detailing his journey to the person before him. +184 184 101 DialogDisable AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory536.jpg +185 185 302 ...You were made by the Ascendants? 186 +186 186 301 DialogEnable Noan ...I was. +187 187 302 So this isn't voluntary. 188 +188 188 301 Noan I don't think it means I should be forgiven. +189 189 301 Noan As long as the anomaly in me can't be kept under control, I could easily hurt others again. +190 190 301 Noan To stop that from happening, I believe... +191 191 302 What if it can be controlled? 192 +192 192 301 Noan ...That was the idea. I was going to find that Ascendant and seek help regarding how to control this power. +193 193 302 No. I'm asking you to go to Babylonia with me. 194 +194 194 302 The researchers there can fix your anomaly. 195 +195 195 301 Noan Researchers... +196 196 302 If you do not wish to hurt the innocent... 197 +197 197 302 Then stop running and following the Ascendants. 198 +198 198 302 You can still choose. 199 +199 199 301 Noan I can... still choose? +200 200 302 You can choose to go with me to Babylonia and live. 201 +201 201 302 Or you can choose to die here before you become an Ascendant. 202 +202 202 301 Noan Does that count as me still being able to choose? +203 203 302 I'm sorry. Those are all the options I can offer. 204 +204 204 302 I can't just watch on when another Ascendant is about to be born. 205 +205 205 301 Noan ... +206 206 301 Noan Aren't you worried that I'll hurt you or your friends after I come with you? +207 207 302 In your state? 208 I trust my team. 208 I think you're struggling to even move now. 209 +208 208 210 301 Noan ... +209 209 301 Noan Perceptive. +210 210 301 Noan Can I ask you something, then? +211 211 302 Go ahead. 212 +212 212 301 Noan If I go to Babylonia like you asked, but the researchers there fail to do anything about me— +213 213 301 Noan And I lose my chance to gain the power to control the Punishing Virus that Talbot... or other "deserters" of yours had wished for, along with it the ability to help others... +214 214 301 Noan ...Is it still the correct choice if I give up the power to change simply for what I consider "righteous"? +215 215 302 Of course it is. 216 That's not the power to change. That's you giving in. 216 +216 216 302 The researchers' momentary setback doesn't mean there won't be any progress. 217 +217 217 302 Every perished soul here died to bring change to our hopeless present. 218 +218 218 302 A hopelessness that was caused by the Punishing Virus and the Ascendants. 219 +219 219 302 If you wish to become their accomplice in exchange for that power... 220 +220 220 302 It's a betrayal and an insult to those who lost their lives! 221 +221 221 301 Noan ... +222 222 302 But you already knew that, didn't you? 223 +223 223 301 Noan I did. +224 224 301 Noan That answer brought me nothing but confusion... It still does, if I'm being honest. +225 225 301 Even if he understands it, the old dream that sank his heart like an iceberg refuses to melt. +226 226 302 Do you agree with the "filtering" the Ascendants insisted on? 227 +227 227 301 Noan Of course I don't. Even the most ordinary lives are equally powerful—they all deserve the right to live and die freely as they wish. +228 228 301 Noan No one should get to make the scale that judges a person's worthiness to live. +229 229 302 Then trust that humans have progressed past that. Trust that our progress will lead you to the future you seek. 230 +230 230 302 Even if it's going to take a while. 231 +231 231 301 Noan ... +232 232 302 Didn't your message say that you'd hate to turn down my invitation, after all? 233 +233 233 302 Time to keep your word. +234 234 301 Noan My message...? +235 235 301 It takes him a second, but Noan remembers leaving behind a note before he left to express his gratitude. +236 236 301 At the end of his message, he wrote— +237 237 301 "I'd hate to turn down your invitation... Once I've regained my memories, I will find you and everyone else who has trusted me to explain who I am." +238 238 301 Noan What a time to bring that up. +239 239 302 Since you still look pretty unsure. 240 Since I want you to come with me. 240 Since I don't want another Ascendant in their ranks. 240 +240 240 301 Hearing that, Noan quietly smiles. +241 241 301 Noan ...Alright. +242 242 301 Even with all his worries and doubts regarding going to Babylonia, Noan decides to follow his soul's guidance and chooses one of his few available choices. +243 243 301 AniZhuanchangBegin Noan I'll go to Babylonia with you. +244 244 105 DialogDisable 1000 +245 245 201 AniZhuanchangEnd 2 500507 +246 246 301 DialogEnable 1 Noan drags his heavily wounded body forward, slowly approaching you. +247 247 301 Just as he is about to cross the dimmed street lamp and hold your hands, he feels a sharp pain on his back. +248 248 401 1 36 +249 249 204 1 4 +250 250 201 1 500514 -400 +251 251 301 RImgBg1Shake 1 Noan ...Aargh! 2 +252 252 401 1 102 +253 253 301 Red vital fluid spills from his mouth. Noan has to exert himself to turn his scarred shoulder to notice the purple figure behind him. +254 254 301 Noan ...Lithos... you... 2 +255 255 204 1 2 +256 256 301 Lithos ... +257 257 301 Noan Why... 2 +258 258 301 Lithos You... you can't leave me at a time like this... +259 259 302 Who are you?! 260 +260 260 301 Lithos does not answer. Instead, his gaze fixes on you as he hides behind the wounded Noan. +261 261 301 Lithos ...Gray... Raven? +262 262 302 You know the Gray Raven symbol? 263 +263 263 301 Lithos ...You're a human... from Gray Raven... A commandant? Ravenge? +264 264 302 Ravenge? 265 You know the previous Gray Raven Commandant? 265 +265 265 301 Lithos ...Ravenge... that man... is dead. +266 266 301 Lithos Ha... +267 267 202 2 1 +268 268 203 1 0.3 -70 +269 269 301 300 Lithos quickly pulls out the short sword he used to stab Noan before rushing toward you. +270 270 201 20 2 500507 4 500 +271 271 203 2 0.15 +272 272 203 1 0.15 -400 +273 273 401 300 2 13015111 +274 274 402 13015111 +275 275 401 2 10002001 +276 276 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +277 277 301 RImgBg1Shake Noan Lithos! Stop...! +278 278 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +279 279 203 2 0.15 400 +280 280 301 1 Noan tries to stop Lithos, but his frame is too damaged to function properly. +281 281 202 2 1 +282 282 203 1 0.25 +283 283 301 Lithos ...It's a surprise that you're still standing, given how broken you are. 1 +284 284 302 (Open Fire) 285 +285 285 401 2 1510 +286 286 203 1 0.1 -80 +287 287 301 Lithos ...That won't do anything. 1 +288 288 301 Lithos easily dodges your shots as if he can predict the trajectories of the bullets. +289 289 301 Right as you are about to enter combat with the unknown Construct with your delicate flesh and blood, a familiar figure appears out of nowhere, dashing between you and countering the enemy's strike with her blade. +290 290 401 2 10002001 +291 291 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +292 292 201 2 500166 5 -800 +293 293 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +294 294 203 1 0.14 200 +295 295 203 2 0.14 -200 +296 296 502 140 800 RImgBg1Shake +297 297 203 1 0.05 450 +298 298 203 2 0.05 -450 +299 299 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab +300 300 203 50 1 0.2 500 +301 301 203 2 0.2 -500 +302 302 301 Lucia —Lithos! 2 +303 303 301 His identity, his name, and his character are all known to her. She, therefore, does not hesitate to attack the "frail-looking" figure unrelentingly, forcing Lithos back with her aggressive strikes. +304 304 204 1 2 +305 305 301 Lithos ...Lucia? 1 +306 306 301 For some reason, Lithos looks amazed before being lost in confusion. +307 307 204 1 +308 308 301 Lithos Wait... You're already... 1 +309 309 202 1 1 +310 310 203 2 0.25 +311 311 302 1 You know who that is, Lucia? 312 +312 312 301 Lucia I've mentioned him to you, Commandant. 2 +313 313 301 Lucia He's the Ascendant that Commandant Ravenge connected to. 2 +314 314 302 Ascendant? 315 Wait, that's him? 316 +315 315 323 301 Lucia That's right. That tragedy wouldn't have happened if he hadn't been manipulating Ravenge and the people in power! 2 +316 316 301 Lucia That's right. He didn't look like this when I met him back then. 2 +317 317 203 2 0.25 -400 +318 318 201 1 500507 400 +319 319 301 1 Noan Cough... 1 +320 320 301 Noan laughs drily despite the tension and his injury, covering it with his cough. +321 321 202 1 1 +322 322 203 2 0.25 +323 323 302 Can he shapeshift like Lamia? 324 +324 324 301 Lucia I think he just changed his coating. 2 +325 325 301 Lucia points at the "decoration" on Lithos' neck. +326 326 301 Lucia His face and his frame are still the same. 2 +327 327 302 ... 328 +328 328 301 Lucia It was my mistake not making sure you were actually dead before. 2 +329 329 203 2 0.25 -400 +330 330 201 1 500514 2 400 +331 331 301 1 Lithos I... wasn't the only person who wasn't actually dead, was I? 1 +332 332 204 1 +333 333 301 Lithos I remember now... 1 +334 334 301 Lithos The Lucia who became an Ascendant and you... Ha... 1 +335 335 301 Lithos We were both awakened in the same way... but unlike you, that other me was actually dead. 1 +336 336 204 1 2 +337 337 301 Lithos Tell me... why are you here, Lucia? 1 +338 338 301 Lucia We received a rescue request. 2 +339 339 301 Lucia I assume the Corrupted that trapped those people were your doing. 2 +340 340 301 Lithos ...Did you save them? 1 +341 341 301 Lucia Of course I did! Even the people from the nearby bases came to help. I don't know why you were targeting them, but rest assured most of them have been treated and safely transferred away. 2 +342 342 301 Lithos ...That's fine. I don't need them anymore, now that it's come to this. 1 +343 343 301 Lucia I'm not going to let you go today, no matter what you're planning. If you're here, then your "Paper Crane" is also nearby, isn't it? 2 +344 344 301 Lithos ...Ha. You still remember "her"? 1 +345 345 301 Lucia Bring it out. I'll take care of both of you at the same time. 2 +346 346 204 1 +347 347 301 Lithos No. Forgive me... Lucia. 1 +348 348 204 1 2 +349 349 301 Lithos I've found a way to coexist with humans now. I won't make the mistake I made all those years ago. 1 +350 350 301 Lucia You've found a way? What is it? 2 +351 351 301 Lithos A secret, for now. 1 +352 352 301 Lithos I'm only searching for companions who can travel this "way" with me. 1 +353 353 301 Lithos Once it is complete, I will gladly die. 1 +354 354 401 2 10002001 +355 355 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +356 356 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +357 357 201 2 500166 5 -800 +358 358 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +359 359 203 1 0.14 200 +360 360 203 2 0.14 -200 +361 361 502 140 800 RImgBg1Shake +362 362 203 1 0.05 450 +363 363 203 2 0.05 -450 +364 364 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab +365 365 301 Lucia I won't believe you again! 2 +366 366 301 Lithos Kill me here if you want. I'll still wake up as I did before. 1 +367 367 301 Lithos So let's not waste time on these meaningless fights. 1 +368 368 301 Lucia Don't you go away! 2 +369 369 301 Lucia dashes forward and strikes. Right before her blade hit Lithos, her vision suddenly becomes a kaleidoscope of lights, images reflecting and refracting as if filtered through a cracked gemstone. +370 370 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +371 371 203 1 0.14 -200 +372 372 203 2 0.14 200 +373 373 502 140 800 RImgBg1Shake +374 374 203 1 0.05 -300 +375 375 203 50 2 0.05 100 +376 376 203 1 0.05 100 +377 377 203 2 0.05 300 +378 378 203 50 1 0.2 -500 +379 379 203 2 0.2 500 +380 380 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab +381 381 202 1 1 +382 382 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +383 383 201 60 2 500514 -200 +384 384 201 120 2 500514 100 +385 385 201 2 500514 -400 +386 386 301 Lucia dashes forward and strikes. Right before her blade hit Lithos, her vision suddenly turns into a kaleidoscope of lights, images reflecting and refracting as if filtered through a cracked gemstone. +387 387 301 Lucia ...My visual module is being interfered with! +388 388 201 70 2 500514 200 +389 389 201 70 2 500514 -200 +390 390 302 (Open Fire) +391 391 401 2 1510 +392 392 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +393 393 201 2 500514 +394 394 301 1 Lithos I told you to stop your meaningless struggle. This is for your own good. 2 +395 395 301 Once again, he dodges your bullets easily. +396 396 202 2 1 +397 397 201 1 500507 4 +398 398 301 1 Noan This is just a trick on our visual modules? 1 +399 399 202 1 1 +400 400 201 1 500514 2 +401 401 301 1 Lithos Sleep in this dream I weaved... 1 +402 402 202 1 +403 403 301 Dark illusions appear as countless corpses reach out from beneath the earth, their hands dragging and pulling Lucia backward. +404 404 201 1 500513 2 +405 405 301 1 A giant snake-shaped machine descends from the sky afterward, turning into a giant, immaculate chair and lifting Lithos and Noan. +406 406 301 Lucia That's the sound of his "Paper Crane"! Watch out, Commandant! +407 407 301 1 Lithos Relax. 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Please enter in an orderly manner. +6 6 301 Broadcast You can find restaurants, entertainment facilities, and 24-hour dolphin performances on the lower second floor. +7 7 301 Broadcast Copperfield Aquarium wishes you a wonderful day. +8 8 402 584 +9 9 401 2 9330010 +10 10 502 RImgBg1DisableSlow +11 11 101 RImgBg2Enable Assets/Product/Texture/Image/BgStory/BgStory633.jpg +12 12 301 As the water curtain lifts, the tunnel to the lower second floor appears before you. +13 13 402 9330010 +14 14 401 1 155 +15 15 201 1 500166 5 +16 16 301 1 Lucia The Punishing Virus concentration in the air is increasing! 1 +17 17 202 1 1 +18 18 401 2 1105 +19 19 301 Your protective suit warns you at the same time as Lucia. Fortunately, the risen concentration is still within an acceptable level. +20 20 301 You smell a rotten scent different from the Red Tide through the tunnel. All of you cannot help but turn and stare at the fire alarm box covered in children's graffiti at the end of it. +21 21 301 Dried red-and-black matters cover the decorative illustrations like splashed ink. Dark red slime oozes out from underneath as if the rotten scent is made physical. +22 22 401 2 2598 +23 23 301 "Squelch... yech... screech..." +24 24 301 You also hear jumbled, heinous whispers. +25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2 +26 26 401 2 819004 +27 27 301 RImgBg1Shake You swing with your assigned blade, removing the door to the alarm box entirely... +28 28 401 2 1505 +29 29 301 "Splat... slosh..." +30 30 301 ...And the thing inside "drips" onto the floor in consecutive globs, forming a cake of meat that is about two arms wide. +31 31 401 2 571 +32 32 301 This is an ooze-like substance without a concrete form. Newly grown muscle tissues and lumps join together by splintered metal, and fresh organic matters submerge in slime. +33 33 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +34 34 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka03/UiMovieBianka03.prefab +35 35 301 But Bianca can see countless figures through the Phantom Tracer. Their faces are blurred, their identities unrecognizable; the most she can do is identify if they are male or female-presenting. +36 36 401 2 2645 +37 37 301 "Wah..." +38 38 301 The organic matter rises and falls with its breath, and plump cysts bubble to its surface one after another. They quickly burst, splashing the foul substance within them onto the surrounding floor. +39 39 401 2 571 +40 40 301 The "ooze" cries every time a cyst bursts. That is when you can vaguely recognize a few twisted faces on its lump-covered surface. +41 41 105 +42 42 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +43 43 101 500 Assets/Product/Texture/Image/BgCg/Cg3002_14.jpg +44 44 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +45 45 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka03/UiMovieBianka03.prefab +46 46 301 Their eyes are squinching as if they are ecstatic, but their mouths are twisted in all kinds of ways, whispering and murmuring painfully. +47 47 401 2 571 +48 48 301 The ooze wriggles its lumps, struggling to crawl toward the spilled filth. The sharp, splintered metal cuts open its pink skin, and blood spills out, leaving a trail on the floor. +49 49 301 "Hehe... waha... la..." +50 50 301 AniZhuanchangBegin What makes you shudder is how the mouths mutter joyfully as the ooze loses more blood. +51 51 105 +52 52 101 Assets/Product/Texture/Image/BgStory/BgStory633.jpg +53 53 201 1 500019 +54 54 301 AniZhuanchangEnd 1 Purifying Force Member I'll end their suffering. 1 +55 55 202 1 1 +56 56 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +57 57 401 2 1226 +58 58 402 2598 +59 59 301 One of the Purifying Force members takes out a flamethrower and wipes away the cursed filth before you with a 2800-degree fire. +60 60 301 As it is burned into char, the metal hidden underneath the lumps is revealed. +61 61 201 1 500533 5 +62 62 301 1 Bianca What is that? 1 +63 63 301 Bianca picks up a metal plate with the end of her Swordstaff from the burning body. +64 64 301 It looks like a tag of a Construct. Wiping away the material clinging to the metal, Bianca sees a name. +65 65 301 AniZhuanchangBegin Bianca Dela... poer? 1 +66 66 402 2598 +67 67 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +68 68 201 1 500028 +69 69 401 1 160 +70 70 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +71 71 301 AniZhuanchangEnd 1 Delapoer ...Who's calling me? 1 +72 72 301 Delapoer looks up from the cold, hard floor, looking for the voice that was just calling him. +73 73 301 He is inside a regular lounge room. Apart from the usual furniture, there are all kinds of terminals here; there is even a medium-sized personal computer from the Golden Age. +74 74 301 Delapoer takes some time to sit up as he discerns how stiff his body is. +75 75 301 Delapoer I haven't rested for a while, have I? 1 +76 76 301 Delapoer Whatever. I should go. 1 +77 77 202 1 +78 78 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +79 79 104 0|0|-100 0.8 +80 80 205 999 Assets/Product/Texture/Image/BgStory/Bgstory623.jpg 0 1 1 +81 81 401 800 2 754 +82 82 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +83 83 301 Delapoer opens the door and falls. +84 84 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 1 +85 85 401 2 1513 +86 86 201 1 500006 +87 87 301 1 Norris Dammit. How did the Ascendant get here from so far away? 1 +88 88 301 Norris is running inside the tunnel as quickly as he can. Signs of infection, vital fluids of different colors, and charred wounds cover his body. +89 89 301 Norris' squad finally escaped the Ascendant's pursuit after a suicidal bombing. In return, everyone but Norris is now buried underneath the crumbled aquarium. +90 90 301 Norris only managed to escape because he was lucky enough to not be caught by the mechanical arm. +91 91 301 Norris Comms is busted as well. I've gotta get out of here to inform the others. 1 +92 92 301 Recalling the hellish scene on the lower third floor, even someone like Norris cannot help but shiver. +93 93 301 Norris Dammit! I was supposed to be on the frontline! Why was a specialist like you rushing in?! 1 +94 94 301 Norris clutches the broken tag in his hand, his anguish turning into his motivation to move forward. The empty aquarium is filled with the echoes of his curses. +95 95 202 1 1 +96 96 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +97 97 401 2 1543 +98 98 301 His experienced sensors detect a faint grating sound. +99 99 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +100 100 401 2 10001004 +101 101 301 "Bang! Bang! Bang!" +102 102 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 1 +103 103 104 800 0|0|-200 0.8 +104 104 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +105 105 401 2 819004 +106 106 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +107 107 301 Norris empties his clip at a dark corner without hesitation before rushing up and striking with his standard knife. +108 108 301 He can feel his blade cutting through a tofu-like texture before smashing into the hard floor. +109 109 201 1 500006 +110 110 301 1 Norris What the hell?! 1 +111 111 202 1 1 +112 112 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +113 113 205 999 1 1 0 +114 114 101 Assets/Product/Texture/Image/BgStory/Bgstory122.png +115 115 401 100 2 1510 +116 116 401 100 2 1510 +117 117 401 100 2 1510 +118 118 301 "Slop..." +119 119 301 AI Off target. Zero points. +120 120 301 Delapoer fires at the target ahead of him expressionlessly, accompanied by the flat announcements of the AI. +121 121 301 The rings on the upper-body-shaped target are spotless. The arm outside of the rings, however, is adorned with a few bullet holes. +122 122 301 AI 9.5 points! +123 123 301 The AI makes another announcement, and an intentionally-woeful voice coming from beside Delapoer follows. +124 124 301 ??? Sigh. Guess I'm not doing too well today. +125 125 301 Although Delapoer cannot immediately remember the person's name, he still responds automatically. +126 126 201 1 500028 +127 127 301 1 Delapoer That's enough. Wasn't your previous best score 8.7? 1 +128 128 301 ??? Hey! Don't get mad at me for your poor performance. +129 129 301 Delapoer ... 1 +130 130 202 1 1 +131 131 301 ??? C'mon, sourpuss. Our enemies on the surface might not be humanoid, right? +132 132 301 ??? And think of it this way: the enemies can't hold their weapons if you hit their arms, right? It's better than not hitting them at all... Hmm... That said, I think you actually hit closer to their legs there... +133 133 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +134 134 101 Assets/Product/Texture/Image/BgStory/Bgstory623.jpg +135 135 201 1 500006 -100 1 +136 136 502 PanelActor1Shake +137 137 301 1 Norris Ah! AAAAGGHHH! 1 +138 138 301 His enemy is not fast—the slow-crawling creature even stops sometimes. +139 139 301 But Norris no longer has hands to fight back or legs to run away... +140 140 401 2 1505 +141 141 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +142 142 301 The slime shot from the monster immediately melts away Norris' Tantalum-made limbs, and the highly concentrated Punishing Virus it carries proceeds to infect him. +143 143 301 Norris cannot do anything but lie on the floor as he watches the monster crawl ever so slightly closer. +144 144 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +145 145 101 Assets/Product/Texture/Image/BgStory/Bgstory262.png +146 146 202 1 1 +147 147 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryGanRanNew.prefab 1 +148 148 301 ??? Hungry... +149 149 201 1 500028 +150 150 301 1 Delapoer Constructs don't get hungry... And don't you think it looks a bit too creepy? 1 +151 151 202 1 1 +152 152 301 ??? Whatever. It's free, anyway. +153 153 301 ??? Those guys from WGAA love to host weird functions like this. +154 154 301 Delapoer is holding a robot-shaped cookie, its strawberry jam eyes glowing an eerie red. +155 155 301 Delapoer still cannot remember the chatty Construct's name. They know each other so well, so they must be good friends, right? +156 156 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +157 157 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_39.jpg +158 158 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +159 159 101 Assets/Product/Texture/Image/BgStory/Bgstory262.png +160 160 301 Delapoer feels empty inside as if something is missing. +161 161 301 ??? Give it a taste. +162 162 301 Will the hole inside him be filled once he accepts this gift? +163 163 201 1 500028 +164 164 301 1 Delapoer ... 1 +165 165 202 1 1 +166 166 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +167 167 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_36.jpg +168 168 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +169 169 101 Assets/Product/Texture/Image/BgStory/Bgstory262.png +170 170 301 Delapoer gently takes a bite. +171 171 401 2 2593 +172 172 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +173 173 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_03.jpg +174 174 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +175 175 101 Assets/Product/Texture/Image/BgStory/Bgstory262.png +176 176 301 "Clang—squeak..." +177 177 509 500 Assets/Product/Texture/Image/BgStory/Bgstory623.jpg 2 +178 178 201 1 500297 +179 179 301 1 The chatty Construct... +180 180 203 1 0.25 -500 +181 181 202 1 +182 182 401 2 3077 +183 183 301 ...quiets down. +184 184 510 1 Assets/Product/Texture/Image/BgStory/Bgstory262.png +185 185 401 2 1505 +186 186 301 1 "Crunch..." +187 187 401 100 2 1505 +188 188 401 100 2 1505 +189 189 401 100 2 1505 +190 190 301 AniZhuanchangBegin "Crunch—crunch—crunch—crunch..." +191 191 510 500 2 +192 192 101 Assets/Product/Texture/Image/BgStory/Bgstory262.png +193 193 201 1 500028 1 +194 194 301 AniZhuanchangEnd 1 Delapoer (?) It tastes alright. What do you think... Norris? 1 +195 195 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +196 196 101 Assets/Product/Texture/Image/BgStory/BgStory633.jpg +197 197 202 1 1 +198 198 401 2 2598 +199 199 301 As prepared as she might be, Bianca still cannot calmly observe what is unveiling before her. +200 200 301 The ooze crawls around on the floor, searching for something and failing before returning to the fire alarm box as if the little dark space is the only shelter it trusts. +201 201 301 "Wah... squelch... yech..." +202 202 301 Bianca hears sobbing inside there where she cannot see. +203 203 201 1 500548 -120 200 +204 204 301 1 ??? Come on, get closer. Let me take a good look at you. 1 +205 205 104 0|0|-200 10 +206 206 301 Bianca walks toward the voice, compelled. +207 207 401 2 613 +208 208 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +209 209 203 1 0 -50 100 +210 210 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +211 211 402 613 +212 212 301 ??? That's it. There are so many of us here... 1 +213 213 401 2 613 +214 214 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +215 215 203 1 0 +216 216 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +217 217 402 613 +218 218 201 2 500514 200 1 +219 219 205 2 0 0.5 2 +220 220 301 1 Overlapping Voice Come closer, and you'll see them... 1 +221 221 205 2000 2 0 0 0 +222 222 202 2 1 +223 223 402 2598 +224 224 401 1 36 +225 225 401 2 613 +226 226 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +227 227 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +228 228 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +229 229 402 613 +230 230 201 1 500498 4 +231 231 301 1 Chiko The quickest way to death is wishing you could see the dead again. 1 +232 232 202 1 1 +233 233 401 1 148 +234 234 401 2 613 +235 235 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +236 236 202 2 1 +237 237 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +238 238 101 Assets/Product/Texture/Image/BgStory/Bgstory220.png +239 239 104 0|0|0 0 +240 240 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +241 241 402 613 +242 242 301 A chilling fright drags Bianca back from her disoriented mind, and she finds herself in a snowing field somehow. +243 243 301 Chiko Why did you come here? +244 244 201 1 500533 5 +245 245 301 1 Bianca To save people. 1 +246 246 301 Hearing the voices behind her, Bianca fights not to look back. +247 247 301 Bianca Is this... my memory...? 1 +248 248 301 Chiko Do you like snow? +249 249 204 1 8 +250 250 301 Bianca ... +251 251 202 1 1 +252 252 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +253 253 101 Assets/Product/Texture/Image/BgCg/Cgqz603.jpg +254 254 104 100|200|-300 0 +255 255 301 ... +256 256 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +257 257 101 Assets/Product/Texture/Image/BgStory/Bgstory220.png +258 258 104 0|0|0 0 +259 259 301 Chiko Our attachment to the living clouds our judgment, resulting in irreparable loss. +260 260 301 Chiko Our feelings for the dead make us weak, be they fear or longing. +261 261 301 Chiko Only if we are indifferent to death can we stand against those fearless monsters. +262 262 201 1 500533 8 +263 263 301 1 Bianca But we will become monsters ourselves. 1 +264 264 301 Chiko Only monsters can defeat monsters. +265 265 204 1 5 +266 266 301 Bianca There have to be other ways. 1 +267 267 202 1 1 +268 268 301 Chiko ...Bianca. +269 269 301 Chiko's tone is uncharacteristically gentle. Bianca suddenly realizes that Chiko and the rest of the Purifying Force have seemingly stopped calling her a fence sitter after some particular event. +270 270 301 Chiko We're meant to be accustomed to goodbyes. +271 271 301 Chiko No matter what happens next. No matter whose life you take. +272 272 201 1 500533 5 +273 273 301 1 Bianca Even yours? 1 +274 274 202 1 1 +275 275 301 Chiko That's right. Feel free to mock me if I become a Corrupted one day. Loudly. +276 276 401 2 2599 +277 277 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab 2 +278 278 104 0|0|-100 0.8 +279 279 205 999 Assets/Product/Texture/Image/BgStory/BgStory575.jpg 0 1 1 +280 280 401 2 1543 +281 281 505 800 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineFocusNew.prefab +282 282 205 999 1 1 0 +283 283 101 Assets/Product/Texture/Image/BgStory/BgStory575.jpg +284 284 301 Something pushes Bianca from behind, and she falls into the blizzard, the snow clouding her vision. +285 285 205 999 Assets/Product/Texture/Image/BgStory/BgStory0.png 0 1 10 +286 286 301 Chiko Please... +287 287 301 AniZhuanchangBegin And the snow muffles Chiko's last words. +288 288 402 2599 +289 289 104 0|0|0 0 +290 290 205 999 1 1 0 +291 291 101 Assets/Product/Texture/Image/BgStory/Bgstory620.jpg +292 292 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab +293 293 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +294 294 201 1 500166 5 +295 295 401 1 209 +296 296 301 AniZhuanchangEnd 1 Lucia How are you feeling, Bianca? 1 +297 297 201 1 500533 8 +298 298 301 1 The hallucinated coldness begins to fade as Bianca's consciousness returns to reality. +299 299 204 1 +300 300 301 Bianca I'm fine now. 1 +301 301 301 She turns her gaze toward you. +302 302 301 1 AniZhuanchangBegin Bianca Commandant, there is something we have to report right now. 1 diff --git a/Resources/table/client/movie/movies/MovieZX03003BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03003BA.tab.bytes new file mode 100644 index 00000000..862ad9c0 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03003BA.tab.bytes @@ -0,0 +1,90 @@ +<0,+JvOq9l$oQ˜x+$4N;^FdJ[T`oqI;=/xFq?@mU`i!BeON]X8Vh@Ye6 +Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd AniZhuanchangBegin Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 201 +3 3 101 Assets/Product/Texture/Image/BgStory/Bgstory620.jpg +4 4 509 600 Assets/Product/Texture/Image/BgStory/BgStory45.jpg 1 +5 5 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +6 6 201 11 500012 -500 1 +7 7 201 1 500533 600 1 +8 8 502 DialogEnable +9 9 301 AniZhuanchangEnd 1 Nikola Are you certain? 11 +10 10 301 Bianca We haven't investigated the lower third floor and the west wing ourselves yet, but the evidence we've collected so far is proof enough. 1 +11 11 301 Bianca The Ascendants have amassed a large amount of Red Tide at the reservoir on the lowest level of the aquarium through the underground waterways. 1 +12 12 201 11 500011 -500 +13 13 301 1 Hassen So they never stopped trying to spread the Red Tide to the ocean. 11 +14 14 201 11 500012 -500 1 +15 15 301 1 Nikola Hmph. So they've been spreading those rumors to draw our attention away from this. Sending the Red Tide to the ocean through the waterways otherwise would be ineffective and easily detected by our satellites. 11 +16 16 301 Nikola But we'd be powerless to stop them if they released the Red Tide after amassing a large volume, no matter how quickly we detected it afterward. 11 +17 17 201 11 500004 -500 +18 18 301 1 Asimov The result of the simulation is in. 11 +19 19 301 Asimov I'll skip ahead to the conclusion. At maximum capacity, the amount of Red Tide they release will contaminate the entire ocean in two months. 11 +20 20 201 11 500012 -500 1 +21 21 301 1 Nikola Can we hit them with the Longinus Arsenal as we did? 11 +22 22 201 11 500004 -500 +23 23 301 1 Asimov I'm afraid not. The Red Tide isn't exposed on the surface this time. There are high-strength structures and a sizable volume of water above it. 11 +24 24 301 Asimov The Longinus Arsenal would lose most of its energy puncturing the structures above. What's left is incapable of vaporizing the water. 11 +25 25 201 11 500011 -500 +26 26 301 1 Hassen They didn't transfer this volume of Red Tide in a day or two. They've been doing a great job hiding their activity from us. 11 +27 27 301 Hassen We're only noticing this because they were luring the Scarlet Revelation to the aquarium. Why would they do something that could expose their plan? 11 +28 28 204 1 5 +29 29 301 Bianca I think... it's for an experiment. 1 +30 30 201 11 500012 -500 +31 31 301 1 Nikola An experiment? 11 +32 32 204 1 +33 33 301 Bianca Yes. They have seemingly discovered a way to expedite the process of evolving the Hetero-Creatures from the Red Tide. 1 +34 34 301 Bianca It didn't take long for the disappeared squad to become part of a Hetero-Creature after the Red Tide devoured them. 1 +35 35 201 11 500004 7 -500 +36 36 301 1 Asimov What?! 11 +37 37 301 Even the usually calm Asimov looks surprised alongside Nikola and Hassen. +38 38 201 11 500011 5 -500 +39 39 301 1 Hassen The Ascendants must be involved. Asimov, factor in this variable and run the simulation again. 11 +40 40 201 11 500004 -500 +41 41 301 1 Asimov On it... Done. Factoring in the speed they're evolving now, the number of Hetero-Creatures will grow by 127 times even before the ocean is completely contaminated. 11 +42 42 201 11 500011 -500 +43 43 301 1 Hassen We have to stop this. Let's use the Omega Weapons we salvaged from the moon. 11 +44 44 201 11 500012 -500 +45 45 301 1 Nikola Those are all the Omega Weapons we have before we can restore the lunar base. 11 +46 46 201 11 500011 -500 +47 47 301 1 Hassen Now's the time to show our cards. We shouldn't need many if we only deploy the Omega Weapons on the lower third floor. 11 +48 48 201 11 500012 -500 +49 49 301 1 Nikola Don't forget that you're not authorized to use those Omega Weapons. Many in the Parliament are hoping to use them to clear the remaining Punishing Virus from the moon and rebuild the lunar base. 11 +50 50 301 Nikola If we don't have enough evidence to verify the threat, getting them to approve it is a pipe dream. 11 +51 51 301 Nikola We need comprehensive footage at the very least. 11 +52 52 301 Bianca The Purifying Force will continue to explore the lower third level after this call. We will be uploading the relevant footage as quickly as possible. 1 +53 53 201 11 500011 -500 +54 54 301 1 Hassen ... 11 +55 55 301 Hassen does not answer. Beyond his terminal's view, the Purifying Force members are silently inspecting their gears and preparing to descend further. +56 56 301 Looking at the captain he handpicked himself, Hassen eventually nods. +57 57 301 Hassen I'll start preparing a team to transport the Omega Weapons. Be careful. 11 +58 58 301 AniZhuanchangBegin Bianca We will. 1 +59 59 202 1 11 1 +60 60 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +61 61 510 500 1 +62 62 201 1 500019 +63 63 301 AniZhuanchangEnd 1 Purifying Force Member Let's get going if we're done with the bureaucracy. 1 +64 64 201 1 500533 5 +65 65 301 1 Bianca Not yet. We still need to leave a few people here to protect the refugees. 1 +66 66 201 1 500019 +67 67 301 1 Many in the Purifying Force frown upon hearing that. +68 68 301 Purifying Force Member Our priority should be investigating the lower third floor. It will end up costing us if we are even just one person short of delivering the intel. 1 +69 69 201 1 500533 5 +70 70 301 1 Bianca We can't put innocent people at risk. Not to mention that we need to secure an exit as well. 1 +71 71 201 1 500019 +72 72 301 1 Purifying Force Member Hah. How innocent can they be when they voluntarily came here for the Ascendants? 1 +73 73 301 The Purifying Force member sneers. +74 74 301 Purifying Force Member But I agree with the rest of what you said. Everyone? 1 +75 75 301 The members look at each other before a few of them promptly fall back. +76 76 201 1 500533 +77 77 301 DialogDisable 1 Bianca We'll leave this place to you. 1 +78 78 202 1 1 +79 79 302 You should stay too, Lucia. 80 +80 80 301 DialogEnable The Purifying Force is inexperienced in defensive operations. Keeping a seasoned fighter like Lucia here can certainly mitigate some risks. +81 81 201 1 500166 +82 82 301 1 Lucia Understood. Are you going to follow Bianca, Commandant? 1 +83 83 302 The Deep M.I.N.D. connection has a limited range. I have to go with her. 84 +84 84 204 1 5 +85 85 301 Lucia I see. Please be careful. 1 +86 86 301 Lucia I'll guard the refugees and the exit with the Purifying Force. 1 +87 87 302 I trust you. 88 +88 88 202 1 +89 89 301 1 AniZhuanchangBegin You fist-bump Lucia before proceeding with the advance team. diff --git a/Resources/table/client/movie/movies/MovieZX03004EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03004EA.tab.bytes new file mode 100644 index 00000000..cffd586a --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03004EA.tab.bytes @@ -0,0 +1,177 @@ +FT]RD*e ?%J>_kbCè^ Vdձq0̩]ɏs59 >ǡeѧuky#tXEe,kWUQܣ~D`PEvicId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory610.jpg +2 2 401 1 155 +3 3 502 RImgBg1Shake +4 4 301 DialogEnable The whole aquarium violently shakes, the structures that support the whole place squeaking disconcertingly. +5 5 301 Even more worrying are the numerous cracks on the tempered glass that separates the water. +6 6 201 1 500533 +7 7 301 1 Bianca This place is collapsing! 1 +8 8 302 We're retreating. 9 +9 9 202 1 1 +10 10 201 1 500394 +11 11 301 1 Member A We still haven't completed our objectives on the lower third floor and in the west wing. If this is too dangerous for you, you can head for the west wing first. It's disconnected from here, so it shouldn't be affected. 1 +12 12 301 Member A We Constructs don't need to worry about drowning, and our comms will still work underwater. We can carry on our mission. 1 +13 13 302 No. 14 +14 14 301 Member A Why? 1 +15 15 301 You quickly explain before more of them object. +16 16 301 "You haven't equipped the enhanced modules for underwater combat. Fighting in the water will put you at a great disadvantage." +17 17 301 "It is too risky to fight hamstrung if we don't know exactly who and what we are fighting." +18 18 201 1 500533 8 +19 19 301 1 The Purifying Force members do not agree or disagree with you. Instead, they all turn to look at Bianca. +20 20 204 1 +21 21 301 Bianca Deploy a drone to the lower third floor. We're retreating afterward. 1 +22 22 202 1 1 +23 23 301 One of the members takes out a beetle-shaped drone and sets up a route on the terminal. The drone spreads its wings and flies toward the lower third floor. +24 24 201 1 500405 +25 25 301 1 Member B Just so you know, these drones are designed to track deserters. I have no idea how long it'll last at a place with a high Punishing Virus concentration. 1 +26 26 301 Member B It could send back the intel we need, or it could be infected before it could deliver anything important. 1 +27 27 301 Member B There's no way of knowing. We're leaving it to chance... 1 +28 28 301 "Crack..." +29 29 301 You all hear a sharp splinter and immediately look for its source... +30 30 301 Member B And chance has not been on our side. 1 +31 31 202 1 1 +32 32 301 As if on cue, you begin to hear the sound of successive crackling and snapping around you. Years of weathering and the impact from the fight just now have finally broken the tempered glass that keeps the water away. +33 33 201 1 500533 +34 34 301 1 Bianca Fall back! 1 +35 35 202 1 1 +36 36 401 2 772 +37 37 502 RImgBg1Shake +38 38 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab 2 +39 39 401 2 1504 +40 40 301 Everyone begins to run. Water breaks through the glass barrier, rushing into the lower second floor. +41 41 301 Broadcast Warning. We have detected a leak at the dolphin show hall. We will be closing it for repair immediately. +42 42 301 Broadcast All guests, please follow the instructions of our staff and leave in an orderly manner. +43 43 301 Broadcast Warning. Drainage groups D2-A to D2-K are offline. Corresponding staff, please troubleshoot the system immediately. +44 44 301 A large amount of seawater gushes into the dolphin show hall, raising the water level drastically. It quickly reaches your knees, slowing you down significantly. +45 45 301 Broadcast No lifeforms detected inside the dolphin show hall. Initiating lockdown on the venue. +46 46 201 1 500019 +47 47 301 1 Member C What?! Are you some sort of new Construct?! 1 +48 48 301 The gate to the exit is lowering at a moderate but steady pace. Given how thick it appears, you fear that none of your weapons can open it once it is fully shut. +49 49 301 Even then, all the Purifying Force members turn to look at you, surprised. +50 50 202 1 1 +51 51 302 ... 52 +52 52 201 1 500533 +53 53 301 1 Bianca Someone must have tempered with the system here. 1 +54 54 301 That is when all of you receive a video on your terminals. You glance at it as you run... +55 55 301 ...And the Red Tide that has filled the entire space underneath you almost makes you stop. +56 56 201 1 500405 +57 57 301 1 Member B Chance is on our side, after all. 1 +58 58 301 The member that has been at the back says calmly. +59 59 301 Member B We've managed to dodge a few Hetero-Creatures and capture this before the drone completely fails. 1 +60 60 301 That member has not looked up this whole time, operating the drone and recording. +61 61 302 (Upload footage to the command center) 62 +62 62 301 Member B But I guess chance can only take us this far. 1 +63 63 202 1 1 +64 64 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab +65 65 301 The gate is nearly closed. You have overclocked your exoskeleton to match the Constructs' speed, but you are all still a long way from the exit. +66 66 301 And there is never just one bad thing that is happening. +67 67 509 600 Assets/Product/Texture/Image/BgStory/Bgstory619.jpg 2 +68 68 201 1 500166 5 400 +69 69 301 1 Lucia Commandant, please retreat with your team immediately! Water is leaking here as well! 1 +70 70 301 Loud Noise Enemies incoming! +71 71 301 Lucia What? Now?! 1 +72 72 302 Lucia, get the refugees and the Purifying Force out of here first. 73 +73 73 302 Come back with the heavy-duty grinder from the transport craft afterward. 74 +74 74 301 Lucia The heavy-duty grinder? Commandant, has your location been... 1 +75 75 301 Lucia I understand. I will make sure everyone gets out safely. Wait for me. 1 +76 76 301 You nod, looking down at the water that has reached your waist. +77 77 202 1 1 +78 78 510 2 Assets/Product/Texture/Image/BgStory/Bgstory619.jpg +79 79 301 After accepting that there is no exiting before the gate closes shut, all of you begin to slow down, and you start calculating how long the small portable oxygen tank you carry will last you. +80 80 201 1 500394 +81 81 301 1 Member A Catch. 1 +82 82 301 The Construct who suggested continuing the mission tosses you a can. +83 83 302 (Catch) 84 +84 84 302 An oxygen tank? 85 +85 85 301 It is an oxygen tank adorned with children's drawings done with oil markers. The shell is a little rusty, but the equipment itself seems well maintained, even though it looks nothing like what Babylonia gives you. +86 86 301 Member A I kept it from my days as a Scavenger. Use this after your oxygen tank runs out, but don't forget to return it afterward. 1 +87 87 301 The Construct does not explain too much. +88 88 302 Thanks. 89 +89 89 301 The Construct does not reply, standing to the side instead. All that is left is the sound of rushing water and the turning gears within the gate. +90 90 203 1 0.25 400 +91 91 201 2 500019 -400 +92 92 301 1 Member C This is so loud... Huh? Is the gate slowing down? 2 +93 93 301 Hearing that, you all turn and look. +94 94 202 1 2 1 +95 95 301 The heavy gate was approaching the water unrelentingly, but its signal light has just changed and is now blinking red. +96 96 301 Following a blaring alarm, the gate stops. +97 97 301 Right as you wonder if this is another trap laid by the enemy, you hear a frail voice from the broadcast. +98 98 301 Grace Greetings, Babylonians. My name is Grace. My team and I have stopped the gate from closing. +99 99 301 Grace We are currently trapped inside the control room on the lower second level. Most of us are too weak to walk. We desperately need your help. +100 100 201 1 500533 7 +101 101 301 1 Bianca Grace? 1 +102 102 301 Although Grace is one of the targets of the investigation, Bianca thought Grace must have been taken by the Red Tide after what she has been through. +103 103 301 But if Grace is alive, then... +104 104 301 Bianca Is Chiko with you? 1 +105 105 301 Grace ...I'm sorry. She was standing between the Ascendant and us with her team... All we could do was run... +106 106 204 1 8 +107 107 301 Bianca ... 1 +108 108 301 Grace Our escape route was filled with those monsters, so we've been hiding in the control room... We've run out of food these last few days. +109 109 301 Grace Please save us... Save the children, at least... +110 110 204 1 +111 111 301 Bianca We'll be there immediately. Please hold on. 1 +112 112 301 Grace Thank you... thanks... +113 113 301 The voice from the broadcast turns silent. +114 114 203 1 0.25 -400 +115 115 201 2 500394 400 +116 116 301 1 Member A Tch. 2 +117 117 301 The Construct who has opposed Bianca's every decision sneers faintly before pulling up the map to the control room and starting to walk. +118 118 301 Bianca I thought you would oppose it. 1 +119 119 301 Member A The Vice-Captain would have done the same. She wouldn't have done it out of sympathy like you, though. 2 +120 120 202 1 1 +121 121 203 2 0.25 +122 122 301 Member A That woman recognized us before we presented ourselves, which means she must have seen us through the cameras. 2 +123 123 301 Member A She's only speaking up now because she wants us to eliminate those monsters. 2 +124 124 301 Member A I don't believe that they have children with them for a second. If we rejected them, however, they would have just threatened us with closing the gate. 2 +125 125 301 Member A They're making a move now, probably because they realized that we have a human who can't breathe underwater with us. 2 +126 126 301 AniZhuanchangBegin Member A Don't expect too much from someone who was lured by the Ascendants. 2 +127 127 202 DialogDisable 2 1 +128 128 101 Assets/Product/Texture/Image/BgStory/Bgstory611.jpg +129 129 509 AniZhuanchangEnd 500 Assets/Product/Texture/Image/BgStory/Bgstory619.jpg 2 +130 130 201 1 500166 5 400 +131 131 301 DialogEnable 1 You explain the change in the situation to Lucia on your way to the control room. +132 132 301 Lucia I see. We will guard the exit until you have returned. The refugees here are going to take a while to retreat. 1 +133 133 301 Lucia They're too fragile, having been trapped for so long. 1 +134 134 510 2 Assets/Product/Texture/Image/BgStory/Bgstory619.jpg +135 135 202 1 1 +136 136 301 After defeating the few remaining Hetero-Creatures on the way, you reach the control room and hear Grace's voice from the broadcast once again. +137 137 301 Grace Hold on. I'll open the door immediately. +138 138 201 1 500533 +139 139 301 1 Bianca I'll let you do the talking, Commandant. 1 +140 140 302 (Nod) 141 +141 141 401 2 1511 +142 142 301 You hear the sound of loading guns behind you. Turning around, you find all the Purifying Force members prepared for battle. +143 143 201 2 500019 600 +144 144 201 3 500019 -600 +145 145 201 1 500394 +146 146 301 1 Member A Just in case. 1 +147 147 301 The Construct shrugs. +148 148 202 1 2 3 1 +149 149 401 2 648 +150 150 301 Following the sound of its spinning steel axes, the door before you slides open. +151 151 201 1 500541 +152 152 301 1 A face identical to the one you saw during the briefing appears in front of you. +153 153 301 Compared to her photo, she looks more exhausted, her lips dry, her eyes sunken. +154 154 301 Behind her are a few similarly ailing elders, some of whom are unconscious. However... +155 155 302 Where are the children you mentioned? 156 +156 156 204 1 8 +157 157 301 Grace ...I'm sorry, I... 1 +158 158 201 1 500394 +159 159 301 1 Member A You can drop your act now. 1 +160 160 301 The Construct interrupts her rudely. +161 161 301 Member A Who are we moving? 1 +162 162 201 1 500541 +163 163 301 1 Grace ...Them. 1 +164 164 502 RImgBg1Shake +165 165 301 The Purifying Force members begin to carry the elderly on their backs. Right then, the aquarium begins to shake violently again, and you hear muffled voices coming from the hallway outside the door. +166 166 201 1 500139 +167 167 301 1 Scavenger Th-they... they're back. 1 +168 168 202 1 1 +169 169 509 800 Assets/Product/Texture/Image/BgStory/Bgstory619.jpg 2 +170 170 201 1 500166 5 400 +171 171 301 1 Lucia Hurry, Commandant. The aquarium appears to be collapsing soon. 1 +172 172 201 2 500533 -600 +173 173 301 1 Bianca Get out of here, everyone! I'll stop the Hetero-Creatures. 2 +174 174 301 Bianca You too, Commandant. 2 +175 175 302 Alright. 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Zϣ37R|Swi-2FѬMC~]etg}s Y|DK +a?8DJ@-~bI/BD\fǰ6rCId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 202 +3 3 201 1 500011 5 +4 4 301 DialogEnable 1 Hassen Calculate expected loss. 1 +5 5 301 Gestalt Calculation complete. Given an 87.1% casualty, the success rate of the mission is 28.4%. +6 6 205 1000 999 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg 0 1 1 +7 7 205 999 1 0 0 +8 8 101 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +9 9 204 1 +10 10 301 Hassen As expected, General Wells' proposal is the one with the highest chance of success. 1 +11 11 201 1 500137 1 +12 12 401 2 1512 +13 13 301 RImgBg1Shake 1 Councilman A Are you kidding me?! 1 +14 14 301 The councilman slams his fist on the desk, and the loud discussions in the hall immediately quiet down as everyone turns to look at him. +15 15 301 Councilman A If the minimum casualty rate of the Task Force is 87.1%, what's even the point of the plan, General Wells? 1 +16 16 301 General Wells This is the best I can do, given that you are not willing to deploy all of the Omega Weapons. If you have better suggestions, I'm all ears. +17 17 301 Councilman A You have to lower the casualty rate to at most 20%. Babylonia does not have that many soldiers to waste! 1 +18 18 202 1 1 +19 19 301 General Wells Then deploy all the Omega Weapons. I can guarantee you that the casualty rate will be even lower than that. +20 20 301 Councilman C Ahem... +21 21 301 Councilman C We've already discussed that. To prioritize securing the lunar base, we must reserve half of the Omega Weapons before we are certain what the infection rate of the moon is. +22 22 301 General Wells But no reconnaissance report has shown any sign of the Punishing Virus on the moon... +23 23 201 1 500340 +24 24 301 1 Councilman B For now. The reconnaissance reports also show that less than 50% of the moon has been explored. 1 +25 25 301 Councilman B If there is a sizable concentration of the Punishing Virus in the remaining areas and we don't have enough Omega Weapons, humanity can wave goodbye to the lunar base. 1 +26 26 301 General Wells That is just a guess... +27 27 301 Councilman B We can't afford even a 1% chance! That is the lunar base! It is where we produce Omega Weapons! Are you going to gamble with humanity's future, General Wells?! 1 +28 28 301 With that, the Parliament turns silent. +29 29 202 1 1 +30 30 301 AniZhuanchangBegin No one dares to answer that question recklessly. Even the centrists have to phrase their words carefully. +31 31 502 1000 DialogDisable +32 32 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory546.jpg +33 33 201 1 500011 +34 34 301 DialogEnable 1 Hassen Thank you, General. 1 +35 35 301 General Wells You too, President. It's up to you now. +36 36 301 General Wells salutes Hassen before leaving. Watching Wells go, Nikola crosses his arms and sighs resignedly. +37 37 204 1 9 +38 38 203 1 0.25 -400 +39 39 201 2 500012 400 +40 40 301 1 Nikola Not the result we were hoping for... We couldn't sway the centrists even when we brought in General Wells. 2 +41 41 301 Hassen They are having second thoughts, at the very least. As long as we can get their support, the vote will likely pass no matter what Kurono does. 1 +42 42 301 Nikola Send in the next person, then. 2 +43 43 204 2 5 +44 44 301 AniZhuanchangBegin Nikola Soldiers are fighting for their lives on the frontline. We can't hold back either. 2 +45 45 202 DialogDisable 1 2 1 +46 46 306 500 1 +47 47 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory612.jpg +48 48 401 2 903 +49 49 301 DialogEnable The ocean waves hitting the cliffside are red. The sound they make used to delight you, but now it unsettles you like a reflection of the things to come. +50 50 301 You reported to the Parliament about how the Red Tide entered the ocean and what you expected the agent was planning half an hour ago. You suspected this was only their first step. +51 51 301 But as the refugees were sent away, you were told to retreat instead of stopping the tide. +52 52 402 903 +53 53 306 +54 54 301 After talking to President Hassen through other channels, the best they can offer you is an order to stand by instead of retreat. +55 55 509 600 Assets/Product/Texture/Image/BgStory/BgStory545.jpg 2 +56 56 201 1 500001 5 450 +57 57 301 1 Celica Kurono has disclosed the details of the battle to the Parliament. The situation is now out of the military's hands. 1 +58 58 302 How's the meeting going? 59 +59 59 204 1 4 +60 60 301 Celica We're still fighting. It's a simultaneous display now. The Chief Commander needs to wait for the right time to call for another vote. 1 +61 61 301 Celica Hah... It's the old gentleman himself... I'm sorry, I've got to go. I'll let you know as soon as there's an update. 1 +62 62 202 1 1 +63 63 510 2 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +64 64 301 Celica quickly hangs up. The situation seems to be quite chaotic on her side. +65 65 301 Putting down your terminal, you turn your gaze back to the crimson sea. +66 66 301 The Red Tide is devouring the ocean, gnawing at the cradle of life, and taking over the home humanity depends on. +67 67 301 And the fighters who would give everything are now waiting by the sea, powerless. +68 68 302 ... 69 +69 69 301 AniZhuanchangBegin The wait continues. +70 70 502 500 DialogDisable +71 71 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory546.jpg +72 72 201 1 500001 4 +73 73 301 DialogEnable 1 Celica Excuse me. Excuse me. 1 +74 74 301 Celica is running down the hallway. Suddenly, someone stands in her way. +75 75 203 1 0.25 400 +76 76 201 2 500146 1 -400 +77 77 301 1 Murray Are you going to the Parliament, Celica? 2 +78 78 301 Celica Obviously! I don't have time to talk now... What's this? 1 +79 79 301 He passes her a folded note and says nothing, only raising his index finger before his lips. +80 80 202 2 1 +81 81 203 1 0.25 +82 82 301 Celica unfolds it and finds a data chip inside. When she looks up, Murray is already gone. +83 83 301 Desperate for any help now, Celica inserts the chip into her terminal. +84 84 301 As she scrolls through the information, her eyes widen... +85 85 301 AniZhuanchangBegin Celica ...President Hassen! President Hassen! 1 +86 86 202 DialogDisable 1000 1 1 +87 87 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +88 88 201 1 500340 +89 89 301 DialogEnable 1 Councilman B Where does this intel come from? 1 +90 90 201 1 500011 5 +91 91 301 1 Hassen It's classified. 1 +92 92 202 1 2 1 +93 93 301 Councilman C This lifeform that will be born out of the Red Tide and devours all until nothing's left... What do you mean by "nothing's left" exactly? +94 94 201 1 500012 5 +95 95 301 1 Nikola Is this the time to discuss that? All you need to know is that it is extremely dangerous for the Red Tide to enter the ocean! 1 +96 96 202 1 1 +97 97 401 2 2625 +98 98 301 The quieter voices in the Parliament start to get louder. +99 99 402 2625 +100 100 301 Councilman D In that case, we need to deploy all the Omega Weapons immediately to eliminate this threat! +101 101 201 1 500011 5 -400 1 +102 102 201 2 500012 400 1 1 +103 103 301 1 Hassen and Nikola exchange a look as more councilmembers voice their support, but before they can even smile... +104 104 202 2 1 +105 105 201 1 500340 +106 106 301 1 Councilman B Calm down. 1 +107 107 301 The councilman stands up again, his arms stretched, trying to sway the others. +108 108 301 Councilman B As immediate as this threat may be, it's just another product of the Punishing Virus. 1 1 +109 109 301 Councilman B Once we secure the lunar base, we can produce an endless supply of Omega Weapons. Certainly, that will happen before this creature can destroy the world... 1 +110 110 301 Councilman A Is there something wrong with your terminal? President Hassen's intel has clearly shown how pressing the situation is... +111 111 301 Councilman B We can destroy this threat inside its cradle! 1 +112 112 301 His sudden shout startles those who were planning to refute him. +113 113 301 Councilman B Just a little bit longer. Just a little bit. 1 +114 114 301 Councilman B The production line on the lunar base will restart soon. Please, I beg you. Don't gamble with humanity's future before that, please. 1 +115 115 202 1 1 +116 116 301 AniZhuanchangBegin With that, the councilman sits down, and the Parliament reverts to the shouting match that it was. +117 117 502 1000 DialogDisable +118 118 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory612.jpg +119 119 301 DialogEnable By the shore, your call with Celica is brief but shocking, surprising everyone with you. +120 120 509 600 Assets/Product/Texture/Image/BgStory/BgStory545.jpg 2 +121 121 201 1 500001 5 400 +122 122 301 1 Celica In short, those councilmembers are not willing to deploy all the Omega Weapons. 1 +123 123 302 They're just going to let the situation here develop? 124 +124 124 302 Can we really deal with the Red Tide when it has fully entered the ocean? 125 +125 125 204 1 4 +126 126 301 Celica ... 1 +127 127 301 Celica If we can mass produce the Omega Weapon, it is theoretically possible. But it means that the surface will experience the most cataclysmic destruction before help arrives. 1 +128 128 301 Celica We will lose everything we have built and achieved in one fell swoop. The people living on the surface will also face the most devasting threat they have ever seen... 1 +129 129 204 1 5 +130 130 301 Celica I won't stop fighting. At least for me, I cannot accept this ending. 1 +131 131 202 1 1 +132 132 510 2 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +133 133 301 The call terminates again. At the same time, a member of the Purifying Force approaches you, seemingly needing your help. +134 134 201 1 500028 +135 135 301 1 Purifying Force Member We need a commandant's clearance to unlock this supply crate, Gray Raven Commandant. 1 +136 136 302 (Authorize to open) 137 +137 137 301 Purifying Force Member Thanks. I can take care of the rest. 1 +138 138 202 1 +139 139 301 The Construct takes the parts from the crate and rushes toward the eastern shore. You can briefly hear him mumbling to himself. +140 140 301 Purifying Force Member We're busted if they attack from the east. Gotta reinforce that side. +141 141 301 Another Purifying Force member just opens a bottle of purified water and pours it down his head. +142 142 201 1 500019 400 +143 143 201 2 500019 -400 +144 144 301 1 Purifying Force Member A Hey, don't waste it. We'll need it when we set up the defense later. 1 +145 145 301 Purifying Force Member B It doesn't matter... We are about to retreat anyway. 2 +146 146 301 Purifying Force Member A What do you mean? 1 +147 147 301 Purifying Force Member B What do I mean? A friend in Babylonia just sent me a text saying the Parliament had no plan to stop the Red Tide from entering the sea. What can we possibly do other than retreating? 2 +148 148 301 Both of them turn to you, seeking an answer. +149 149 302 (Nod) 150 +150 150 301 Purifying Force Member A ...Gray Raven Commandant... Are we really just going to leave like this? 1 +151 151 302 I'll say that's highly possible... 152 +152 152 301 Purifying Force Member A So many comrades lost their lives here. The agents are about to get what they want. Yet we are just going to leave like this? 1 +153 153 301 Purifying Force Member A Our comrades' bodies are still here! Are we just going to leave Captain Bianca alone, watch the Punishing Virus enter the sea and devour the entire world, while we hide in Babylonia like cowards? 1 +154 154 301 Purifying Force Member B Calm down. 2 +155 155 301 Purifying Force Member A Calm down my ***! 1 +156 156 302 Do you want to keep fighting? 157 +157 157 301 Purifying Force Member A Of course! 1 +158 158 302 What about you? 159 +159 159 301 The Construct tosses the empty bottle away and looks at you with firm determination. +160 160 301 Purifying Force Member B If not for this bottle of water, I would already be cursing to the terminal. 2 +161 161 301 Lucia seems to have noticed the quarrel. She is heading this way. +162 162 302 I need to know what everybody thinks. Each and every one of you has the right to choose. 163 +163 163 301 If I may... +164 164 301 AniZhuanchangBegin I'd like to borrow your strength. +165 165 202 DialogDisable 1 2 1 +166 166 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +167 167 301 DialogEnable The meeting continues. A scout team has sent a report from the lunar base. +168 168 301 Gestalt Lunar base investigation progress 51%. No signs of the Punishing Virus have been detected so far. +169 169 201 1 500340 +170 170 301 1 Councilman B Nice! Keep doing what you are doing. Once the lunar base is clear, we can try to resume the production of Omega Weapon. 1 +171 171 202 1 1 +172 172 306 1 +173 173 301 Quite a few Councilmen have started cheering quietly. They sound as if victory is imminent, and all they have to do is to keep waiting. +174 174 301 But is that all? +175 175 306 200 +176 176 201 1 500012 +177 177 301 1 Nikola Do we have a loss estimate yet? 1 +178 178 301 Gestalt A detailed loss prediction has been calculated. Estimated ground surface personnel casualty rates are... Shoreline and nearby area, 99%; coastal area, 98%... +179 179 301 The data causes a deadly silence, turning the entire meeting hall into a muted graveyard. +180 180 301 Nikola As we all know, the production of Omega Weapon takes time. During this time window, numerous people will die. In other words, almost all humans living on the surface will be wiped out. 1 +181 181 301 Nikola We can still make it if we throw all the available resources in now. The proposal jointly developed by our advisors and the Science Council has taken into account the time required for the transport, handover, deployment and activation of Omega Weapons. 1 +182 182 301 Nikola But if we keep wasting our time here, this last chance would be lost. Once the Red Tide has developed to a certain extent, the available Omega Weapons we have cannot do anything to it. 1 +183 183 301 This the final attempt... All previous efforts were unable to make the situation any better. If the death count still does not work... +184 184 202 1 1 +185 185 301 Councilman C Excuse me, President Hassen... What is the chance of success of this proposal you mentioned...? +186 186 201 1 500011 5 +187 187 301 1 Hassen Close to 90%, with a low estimated casualty rate for the Task Force. 1 +188 188 202 1 1 +189 189 301 Councilman C I see... It doesn't sound too bad. +190 190 201 1 500340 +191 191 301 1 Councilman B Objection! 1 +192 192 301 The deafening shout shakes many attendees awake from the overwhelming casualty count. +193 193 301 Councilman B President Hassen, this is nothing but a risky bet! You are betting the lunar base and the fate of mankind on your proposal! 1 +194 194 301 The Councilman rises up and points at Hassen. He looks very emotional. +195 195 301 Councilman B Omega Weapon is mankind's future hope! How are we going to fight against the Punishing Virus if anything goes wrong in the lunar base?! Are we going to sacrifice another two eras to find another solution? 1 +196 196 201 1 500012 5 +197 197 301 1 Nikola What about the humans on the surface? Are you just going to let the Hetero-Creatures devour them? 1 +198 198 201 1 500340 +199 199 301 1 Councilman B Nobody wants that to happen! 1 +200 200 301 He slams on the desk, interrupting Nikola's question. +201 201 301 Councilman B But I'm sure every single person who turns down that proposal only does so for mankind's future hope! 1 +202 202 301 The Councilman gazes around into every person's eyes. He ends up staring at Hassen. +203 203 301 Councilman B This is the will of everybody here. 1 +204 204 401 1 36 +205 205 301 After his speech, there is no other sound in the meeting hall. Everyone is unconsciously holding their breath. +206 206 301 The air feels heavy and dense. One after another, the burden of responsibility and future makes other Councilmen lower their heads. +207 207 202 1 +208 208 301 The Councilman finally returns to his seat. +209 209 301 The silence has turned into an unspoken approval. +210 210 401 2 966 +211 211 301 Bzz— +212 212 301 The projector in the center of the Parliament suddenly begins to make a coarse hissing sound. +213 213 201 1 500340 +214 214 301 1 Councilman B What's going on? 1 +215 215 201 1 500011 5 +216 216 301 1 Hassen It should be a message from the surface force. Now that the Parliament has taken over the decision-making of the surface operations, the military has forwarded all related correspondence to this meeting. 1 +217 217 201 1 500340 +218 218 301 1 Councilman B The surface force? Commander Nikola, haven't you ordered them to fall back yet? 1 +219 219 201 1 500012 +220 220 301 Nikola I don't recall that order in the decisions we agreed on earlier. 1 +221 221 201 1 500340 +222 222 301 Councilman B Tsk. You're just dragging it on... How pointless. 1 +223 223 202 1 1 +224 224 401 1 147 +225 225 301 "This is the Gray Raven Commandant, sending a timed communication to Babylonia." +226 226 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +227 227 101 100 Assets/Product/Texture/Image/BgStory/Bgstory612.jpg +228 228 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +229 229 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab 2 +230 230 301 The projected video becomes less blurry. +231 231 201 1 500019 600 +232 232 201 2 500028 -600 +233 233 301 1 A face appears on the screen, followed by many Constructs standing behind. +234 234 301 "As the Red Tide starts to enter the sea, we anticipate the Hetero-Creatures converted from contaminated sea animals will land here soon." +235 235 301 "We will therefore set up defense here to buy more time. We hope the HQ can support our operation and find a solution during this time." +236 236 202 1 2 1 +237 237 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +238 238 101 100 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +239 239 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +240 240 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab +241 241 201 1 500340 1 +242 242 301 1 Councilman B There is no solution! Just fall back and wait for the production of Omega Weapons. 1 +243 243 201 1 500001 2 +244 244 301 1 Celica Um, Mr. Councilman, this is just a recording. They probably can't hear you from over there. 1 +245 245 201 1 500340 +246 246 301 1 Councilman B Then tell them what I just said... 1 +247 247 202 1 1 +248 248 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +249 249 101 100 Assets/Product/Texture/Image/BgStory/Bgstory612.jpg +250 250 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +251 251 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab 2 +252 252 301 1 "We cannot abandon the innocent survivors on the surface. Many are yet to be evacuated." +253 253 301 The video continues to play, as if the recorders had already seen this coming. +254 254 301 "Following a path opened by those who had fallen, we were able to reclaim our homeland. That is why I cannot easily tell others to retreat." +255 255 301 "If we allow the Red Tide to continue entering the sea, the damage will be irreversible. Even Omega Weapons cannot help." +256 256 202 1 2 1 +257 257 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +258 258 101 100 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +259 259 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +260 260 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab +261 261 201 1 500340 1 +262 262 301 1 Councilman B Do I need to go through the Science Council's report again? 1 +263 263 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +264 264 202 1 1 +265 265 101 100 Assets/Product/Texture/Image/BgStory/Bgstory612.jpg +266 266 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +267 267 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab 2 +268 268 301 To his surprise, the human just clenches the right fist and knocks it a few times on the chest, right where the heart is beating. +269 269 301 Indeed, the sea can be purified. Once the Omega Weapons enter mass production, the clean, blue sea will return one day. +270 270 301 Buildings can be repaired. When the disaster is over, new buildings will rise again. People will build one after another along the ruins. +271 271 301 But something can never be brought back again once they are damaged. +272 272 301 The pride of mankind, the faiths that people once believed in. +273 273 301 If we give up all of them for a false dawn, what can mankind possibly remember years later under the shelter of new buildings? +274 274 201 1 500405 600 +275 275 201 2 500296 -600 +276 276 301 1 Task Force Member A "HQ, it's okay if there are no reinforcements. We just need ammunition and energy." 1 +277 277 301 Task Force Member B "With the equipment and manpower available, we can hold the tide for approximately 5 days." 2 +278 278 201 1 500019 600 +279 279 201 2 500028 -600 +280 280 301 1 Purifying Force Member B "Hey, you there! Help me ask the chief commander. Do they want us to run away like cowards and abandon everyone else?! ****!" 1 +281 281 301 Purifying Force Member A "Hey, calm down! No vulgarities. We agreed on this." 2 +282 282 203 2 0.25 +283 283 301 Purifying Force Member B "Just let me finish..." 1 +284 284 202 1 2 +285 285 301 One Construct seems to be pulled away by another. Still, everyone else on the screen does not seem to be distracted. They are still standing tall and firm, like an indestructible wall. +286 286 301 "We are not forcing Babylonia to make a decision. This is just a declaration. Whatever the final decision is, someone needs to sacrifice here for the sake of something more important." +287 287 301 "For the victory of mankind, to reclaim the Earth, we have made this choice." +288 288 301 "This declaration has been jointly signed by all the Task Force and Purifying Force members here." +289 289 301 "【kuroname】, the Gray Raven Commandant." +290 290 201 3 500166 5 +291 291 301 1 After finishing the speech, the commandant moves aside. Another Construct with red and black colors on her frame steps up to face the camera. +292 292 301 Lucia "Captain of Gray Raven, Lucia." 3 +293 293 202 3 1 +294 294 301 Followed by a Construct with a poker face... +295 295 201 1 500028 +296 296 301 1 Purifying Force Member A "Purifying Force, Arthur." 1 +297 297 202 1 1 +298 298 201 1 500296 +299 299 301 1 Another Construct, covered in mud... +300 300 301 Task Force Member "Task Force, Rick." 1 +301 301 202 1 1 +302 302 201 1 500019 +303 303 301 1 Purifying Force Member B "Purifying Force..." 1 +304 304 202 DialogDisable 600 1 1 +305 305 201 1000 1 500394 +306 306 202 500 1 +307 307 201 1000 1 500028 +308 308 202 500 1 +309 309 201 1000 1 500405 +310 310 202 500 1 +311 311 301 DialogEnable 1 ...One by one, all the frontline members have left their footage and names in the projected video. +312 312 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +313 313 101 100 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +314 314 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +315 315 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab +316 316 301 Gestalt A headcount of the signatures indicates that 90% of the personnel dispatched in the mission have signed on the declaration... +317 317 301 Gestalt The remaining 10% are all confirmed to be killed in action, apart from the missing Captain Bianca of the Purifying Force. +318 318 301 Another moment of silence—albeit completely different from the previous one—has caught the Parliament. +319 319 301 But the silence is completely torn apart by the next footage. +320 320 301 Bzz— +321 321 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +322 322 101 100 Assets/Product/Texture/Image/BgStory/BgStory592.jpg +323 323 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +324 324 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab 2 +325 325 201 1 500019 400 +326 326 201 2 500303 -400 +327 327 301 1 Scout Team Member This is an emergency communication from the lunar base scout team. What's the percentage...? 1 +328 328 202 1 1 +329 329 203 2 0.25 +330 330 301 Engineering Force Crew Tch, just give it to me. You keep going... This is an emergency communication from the lunar base scout team. We have investigated 90.5% of the lunar base. The remaining section will be completed within the next few hours. 2 +331 331 301 The Councilmen who are aware of the related information are all shocked. +332 332 301 The speed is incredible, way faster than the previous estimate. No matter how hard they work, such efficiency should not even be attainable. +333 333 301 Soon, a Councilman has realized something. He immediately stands up and shouts. +334 334 301 Councilman from the Engineering Department Hold on! Why aren't you driving an engineering machine?! And you! You're not even a Construct! Go back to the safe area now! +335 335 301 The Engineering Force crew scratches his head... +336 336 204 2 1 +337 337 301 Engineering Force Crew Well, those big things are just too slow, and we have to waste time preparing the road for them. We discussed in our team, and all of us felt it would be faster just going in by ourselves... 2 +338 338 301 Councilman from the Engineering Department Are you out of your mind? The lunar base is a total mess. Even if you don't run into the Punishing Virus, you could have easily been killed by a gas leak or gravity distortion without an engineering machine. +339 339 301 Engineering Force Crew Well... The frontline forces are risking their lives. We can't just sit back and stay safe. 2 +340 340 301 Leaving no chance for the Councilman to interfere, he just smiles at the camera and salutes in the low-gravity environment. +341 341 301 Instead of the Councilman, he is looking at Chief Wales in the back row. +342 342 301 Engineering Force Crew This is our decision, made from our own free will. 2 +343 343 301 Councilman from the Engineering Department Who?! Who told them the information?! +344 344 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +345 345 101 100 Assets/Product/Texture/Image/BgStory/Bgstory427.jpg +346 346 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +347 347 202 2 1 +348 348 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab +349 349 301 Nobody answers him. The communication from the scout team has also been cut off. +350 350 301 The Councilman can only collapse back to his seat, gazing blankly at the front. He seems lost in thought. +351 351 301 The projected video disappears. Chief Wales reaches into his pocket and grabs a badge so hard that the sharp silver hawk has pierced into his palm. +352 352 201 1 500012 +353 353 301 1 Nikola If our weapons are lost, we can make more. If our base is gone, we can build another one. 1 +354 354 301 Nikola We have come a long way even when all the old technologies were lost. 1 +355 355 301 Nikola raises his arm and points at the screen where the video was playing. +356 356 301 Nikola But some things will never come back: the willpower that makes them fight until the last moment, the faiths that make them never falter. Once the pride of mankind shatters, it can never be reclaimed! 1 +357 357 301 1 AniZhuanchangBegin Nikola As the Chief Commander, I hereby propose a revote of the previous decision! 1 diff --git a/Resources/table/client/movie/movies/MovieZX03007BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03007BA.tab.bytes new file mode 100644 index 00000000..ff11786d --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03007BA.tab.bytes @@ -0,0 +1,620 @@ +p#3ns0L5xQ4AFX!l …D"֍"@l` Fۭ<-#LIUZ?mq P/}kDD0~},A.pm$ٗv(Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgCg/Cg3001_01.jpg +2 2 105 AniZhuanchangEnd Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +3 3 401 1 161 +4 4 301 DialogEnable —The collapsed aquarium sinks to the bottom of the sea along with the bodies of those who had fallen. +5 5 301 Was it wrong for her to choose to save lives first? +6 6 301 If she could be more decisive... Will she be better off? +7 7 301 The other comrades who lost their lives, and those who failed to escape... Will they still be alive? +8 8 301 Bianca ... +9 9 301 She cannot find an answer. Only the flow of water can be heard at the bottom of the sea. +10 10 301 Numerous Corrupted are moving in the surging Red Tide. They are about to break out from the water and turn into merciless slayers. +11 11 301 It is only a matter of time before Bianca dissolves in the crimson color and becomes a part of the billions of Corrupted, hosts and Red Tide Projections. +12 12 301 Before that happens... Should she kill herself with her weapon first? +13 13 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +14 14 401 2 952 +15 15 105 +16 16 504 0.7 +17 17 101 80 Assets/Product/Texture/Image/BgStory/Bgstory105.png +18 18 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +19 19 201 1 1091001 4 1 +20 20 301 1 Bianca Just hold on a little longer. Reinforcements are on their way. 1 +21 21 202 1 1 +22 22 201 1 500498 4 1 +23 23 301 1 Chiko They are already gone. The reinforcements can't do more than this dirty work that I'm already doing. 1 +24 24 202 1 1 +25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +26 26 504 0 +27 27 401 2 952 +28 28 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +29 29 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +30 30 301 Is this chaos caused by the infection, or is she seeing flashbacks at her final moment? +31 31 301 Random, chaotic noises enter her M.I.N.D. with the Punishing Virus. +32 32 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +33 33 504 0.7 +34 34 105 +35 35 101 80 Assets/Product/Texture/Image/BgStory/Bgstory105.png +36 36 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +37 37 201 1 500498 4 1 +38 38 301 1 Chiko This is the duty of the Purifying Force. 1 +39 39 202 1 1 +40 40 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +41 41 504 0 +42 42 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +43 43 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +44 44 301 Bianca To raise our weapons against the once comrades. +45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +46 46 504 0.7 +47 47 105 +48 48 101 80 Assets/Product/Texture/Image/BgStory/Bgstory105.png +49 49 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +50 50 201 1 500498 4 1 +51 51 301 1 Chiko To protect those still alive. 1 +52 52 202 1 1 +53 53 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +54 54 504 0 +55 55 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +56 56 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +57 57 301 Bianca And to protect our bonds, though there isn't much left... Not everybody can take the lives of their closest friends. +58 58 301 Bianca People in the Task Force always respect and help one another. It's easy for them to build deep bonds. +59 59 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +60 60 504 0.7 +61 61 105 +62 62 101 80 Assets/Product/Texture/Image/BgStory/BgStory71.jpg +63 63 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +64 64 201 1 500019 1 +65 65 301 1 Purifying Force Member Bonds or emotions are boring and will only hold you back. What's there to envy about? 1 +66 66 202 1 1 +67 67 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +68 68 504 0 +69 69 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +70 70 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +71 71 301 Bianca Shall I envy those who have given up all bonds then...? +72 72 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +73 73 504 0.7 +74 74 105 +75 75 101 80 Assets/Product/Texture/Image/BgStory/BgStory71.jpg +76 76 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +77 77 201 1 500019 1 +78 78 301 1 Purifying Force Member How useless. He couldn't even finish off a Corrupted. What a coward. 1 +79 79 202 1 1 +80 80 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +81 81 504 0 +82 82 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +83 83 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +84 84 301 Bianca ...They aren't just Corrupted. They were our comrades. +85 85 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +86 86 504 0.7 +87 87 105 +88 88 101 80 Assets/Product/Texture/Image/BgStory/Bgstory261.png +89 89 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +90 90 201 1 500019 1 +91 91 301 1 Purifying Force Member Look at the attitude of others. Do you think they would call us "comrades"? 1 +92 92 202 1 1 +93 93 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +94 94 504 0 +95 95 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +96 96 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +97 97 301 Bianca Of course not. Nobody ever stays in the Purifying Force. +98 98 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +99 99 504 0.7 +100 100 105 +101 101 101 80 Assets/Product/Texture/Image/BgStory/BgStory78.jpg +102 102 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +103 103 201 1 500405 400 1 +104 104 201 2 500019 -400 1 +105 105 301 1 Purifying Force Member 1 Who wants to get along with them anyway? Maybe tomorrow one of them will become a Corrupted. 1 +106 106 301 Purifying Force Member 2 Those with unstable M.I.N.D. always burst into tears when they had to kill. They only caused troubles to others... I've seen enough of that. 2 +107 107 202 1 2 1 +108 108 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +109 109 504 0 +110 110 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +111 111 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +112 112 301 ??? We must always prepare for death... That's why we would rather have never met... +113 113 301 A familiar voice is echoing at the bottom of the sea. Is that from her memory? +114 114 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +115 115 504 0.7 +116 116 401 2 952 +117 117 105 +118 118 101 80 Assets/Product/Texture/Image/BgStory/Bgstory220.png +119 119 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +120 120 201 1 500498 1 +121 121 301 1 Chiko Yeah, that's what everybody thinks. They probably hold the same attitude toward you. 1 +122 122 301 Chiko Whatever they call you, witch or fence sitter... I hope you don't mind. Oh... Actually, I rather you mind them and hate us. 1 +123 123 301 Chiko gazes at her own future through the endless snowfield. +124 124 204 1 14 +125 125 301 Chiko Because when I die... I don't want to see your tears, Captain. 1 +126 126 204 1 1 +127 127 301 Chiko Feel free to mock me if I become a Corrupted one day. Loudly. 1 +128 128 202 1 1 +129 129 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +130 130 504 0 +131 131 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +132 132 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +133 133 301 Bianca Chiko... +134 134 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +135 135 504 0.7 +136 136 105 +137 137 101 80 Assets/Product/Texture/Image/BgStory/Bgstory98.png +138 138 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +139 139 201 1 500405 1 +140 140 301 1 Purifying Force Member Chiko should be the captain of the Purifying Force, not you! Unlike you, she never hesitates to make a decision! 1 +141 141 202 1 1 +142 142 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +143 143 504 0 +144 144 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +145 145 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +146 146 301 Bianca ... +147 147 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +148 148 504 0.7 +149 149 105 +150 150 101 80 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +151 151 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +152 152 201 1 500012 1 +153 153 301 1 Nikola I did receive complaints. They wanted Chiko to be the new captain, but I turned them down. 1 +154 154 301 Nikola The Purifying Force needs a leader who can control their aggression and keep their sanity. You are the most suitable candidate. 1 +155 155 301 Nikola Even if they despise your balance and call you a— 1 +156 156 202 1 1 +157 157 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +158 158 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +159 159 504 0.7 +160 160 101 Assets/Product/Texture/Image/BgStory/Bgstory424.jpg +161 161 201 1 500019 +162 162 201 2 500296 500 +163 163 201 3 500296 -500 +164 164 301 1 Purifying Force Member Fence sitter! 1 2 3 +165 165 202 2 3 1 +166 166 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +167 167 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +168 168 101 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +169 169 201 1 1091001 1 +170 170 301 1 Bianca I have decided to let Palma leave the Purifying Force. 1 +171 171 301 Bianca She's going to cross the line if she stays here. 1 +172 172 202 1 1 +173 173 201 1 500012 1 +174 174 301 1 Nikola I respect your decision. 1 +175 175 202 1 1 +176 176 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +177 177 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +178 178 101 Assets/Product/Texture/Image/BgStory/Bgstory345.jpg +179 179 201 1 500019 400 1 +180 180 201 2 1091001 -400 1 +181 181 301 1 Purifying Force Member Do you know how important Palma is to us?! How dare you send her away?! 1 +182 182 301 Bianca She was pointing her blade at those who were still alive! 2 +183 183 301 Purifying Force Member Alive? It wouldn't take long for them to be completely infected! 1 +184 184 301 Purifying Force Member And how many would be attacked by those Corrupted who were still "alive"? 1 +185 185 301 Purifying Force Member May as well finish them while they were still alive and could control themselves! 1 +186 186 202 1 2 1 +187 187 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +188 188 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +189 189 101 Assets/Product/Texture/Image/BgStory/Bgstory267.png +190 190 201 1 500019 400 1 +191 191 201 2 500296 -400 1 +192 192 301 1 Purifying Force Member 1 That bloody fence sitter...! 1 +193 193 301 Purifying Force Member 2 Fence sitter? Hah, you're but a hypocritical nun. Go back to your church and pray to your god, who does nothing but condemn us! 2 +194 194 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +195 195 201 1 500405 400 1 +196 196 201 2 500028 -400 1 +197 197 301 1 Purifying Force Member 3 When I learned they called you "witch," I was hoping you could be a merciless leader who never hesitates... How laughable! 1 +198 198 301 Purifying Force Member 4 Chiko would never be like you! 2 +199 199 202 1 2 1 +200 200 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +201 201 504 0 +202 202 401 2 952 +203 203 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +204 204 301 In Bianca's remaining consciousness, she sees the Phantom Tracer glowing in the dark sea. +205 205 301 Infinite memories and information that do not belong to her seem to be trying to get into her M.I.N.D. +206 206 301 ??? Why are you still in pain? +207 207 301 The voices of thousands of people merge into a hollow echo. +208 208 301 ??? Come to us... And leave all your frailty, pain and confusion behind. +209 209 301 Bianca ...Who's there? +210 210 301 ??? I'm Chiko. Or, I am the individual that was once called "Chiko". +211 211 301 Bianca No, you are not her. This is just an illusion created by the Red Tide. +212 212 301 Bianca She's already... +213 213 301 ??? Dead? No. She's still alive. Right here, next to you. +214 214 301 ??? She has been protecting you all along. That's why you are still alive, isn't it? +215 215 301 Bianca I'm still alive. +216 216 301 ??? Because Chiko is absorbing the Punishing Virus in the sea. +217 217 301 ??? This sea was supposed to be her nutritional fluid. +218 218 301 In the Phantom Tracer's faint light, Bianca has seen the silhouette of Chiko in the water. "She" is rapidly expanding—it will not take long for her to become a colossal giant that destroys everything. +219 219 301 ??? If only Grace or Cthylla is inside... Everything will be a lot easier. +220 220 301 The voices gradually fade out, replaced by a young girl's sigh. +221 221 301 ??? But it's okay... Mister said this was only an experiment. He'd like to see more potential and deplete mankind's reserve. +222 222 301 Bianca Why would you do this... +223 223 301 ??? She wouldn't be afraid of becoming a monster, if that could take her to the future. +224 224 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +225 225 504 0.7 +226 226 401 2 952 +227 227 101 Assets/Product/Texture/Image/BgStory/Bgstory261.png +228 228 105 150 +229 229 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +230 230 201 1 500498 4 1 +231 231 301 1 Chiko Right, I heard the Task Force call me that. 1 +232 232 301 Chiko One will turn into a real monster as long as they keep staying in the Purifying Force. 1 +233 233 204 1 1 +234 234 301 Chiko So what? 1 +235 235 301 Chiko Monster and witch. They are a good match, aren't they? 1 +236 236 202 1 1 +237 237 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +238 238 504 0 +239 239 105 150 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +240 240 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +241 241 301 Bianca Am I really a witch? +242 242 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +243 243 504 0.7 +244 244 105 +245 245 101 150 Assets/Product/Texture/Image/BgStory/Bgstory261.png +246 246 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +247 247 201 1 500498 4 1 +248 248 301 1 Chiko Is it because they call you a fence sitter? 1 +249 249 301 Chiko I was going to say you didn't look like someone who would care about such words. Still, I understand your concern—no matter how strong you are, you are going to be shaken if they keep talking about it. 1 +250 250 301 Chiko Some guys may look the same, but they have actually just shut themselves off. Inside, they are never the same people again. 1 +251 251 301 Chiko What matters most is what you think. 1 +252 252 301 Chiko What is the purpose of your mercy? 1 +253 253 202 1 1 +254 254 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +255 255 504 0 +256 256 105 150 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +257 257 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +258 258 301 Bianca To protect those who were still alive. To solve problems. +259 259 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +260 260 504 0.7 +261 261 105 +262 262 101 150 Assets/Product/Texture/Image/BgStory/BgStory0.png +263 263 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +264 264 201 1 500498 4 1 +265 265 301 1 Chiko Why did you kill the Father? 1 +266 266 202 1 1 +267 267 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +268 268 504 0 +269 269 105 150 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +270 270 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +271 271 301 Bianca To protect those who were still alive. To solve problems. +272 272 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +273 273 105 150 +274 274 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +275 275 201 1 500498 4 1 +276 276 301 1 Chiko What is the purpose of your ruthlessness? 1 +277 277 202 1 1 +278 278 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +279 279 105 150 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +280 280 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +281 281 301 Bianca ...To solve more problems. +282 282 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +283 283 105 150 +284 284 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +285 285 201 1 500498 4 1 +286 286 301 1 Chiko Are the problems solved then? 1 +287 287 202 1 1 +288 288 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +289 289 105 150 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +290 290 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +291 291 301 Bianca Maybe... +292 292 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +293 293 105 150 +294 294 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +295 295 201 1 500548 1 +296 296 301 1 Chiko Are they solved? 1 +297 297 202 1 1 +298 298 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +299 299 105 80 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +300 300 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab +301 301 301 Bianca They are, but only partially. +302 302 301 ??? Do you like this? Killing your comrades? +303 303 301 Bianca No... +304 304 301 ??? Then run away. +305 305 301 Bianca No. +306 306 301 Bianca If I run, they have to kill their comrades with their own hands and suffer the pain, just like when I killed Father. +307 307 202 1 1 +308 308 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +309 309 304 Information rejected>>> ffffffff Assets/Product/Texture/Image/BgStory/BgStory0.png 1 +310 310 304 Retrying>>>>> ffffffff Assets/Product/Texture/Image/BgStory/BgStory0.png 1 1 +311 311 401 2 966 +312 312 301 Bianca The Soul Traacer is hacking back... +313 313 301 Bianca I... cannot control it...! +314 314 401 2 772 +315 315 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +316 316 105 +317 317 101 80 Assets/Product/Texture/Image/BgStory/BgStory0.png +318 318 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab +319 319 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 3 +320 320 501 300 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 2 +321 321 401 2 9330023 +322 322 101 200 Assets/Product/Texture/Image/BgCg/Cg3002_34.jpg +323 323 101 180 Assets/Product/Texture/Image/BgCg/Cg3002_17.jpg +324 324 401 2 1514 +325 325 101 150 Assets/Product/Texture/Image/BgCg/Cg3002_39.jpg +326 326 101 120 Assets/Product/Texture/Image/BgCg/Cg3002_19.jpg +327 327 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +328 328 402 9330023 +329 329 301 She sees flickering, dazzling scenes through the Phantom Tracer. +330 330 401 2 2581 +331 331 101 300 Assets/Product/Texture/Image/BgCg/Cg3002_35.jpg +332 332 101 500 Assets/Product/Texture/Image/BgCg/Cg3002_36.jpg +333 333 101 Assets/Product/Texture/Image/BgCg/Cg3002_40.jpg +334 334 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +335 335 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +336 336 301 The first information captured by the Phantom Tracer is the fragments of consciousness and memories within the Red Tide. +337 337 301 It keeps decrypting and sending her the footage. +338 338 301 The infection then gathers something she cannot understand. It almost feels like... +339 339 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +340 340 504 0.7 +341 341 101 Assets/Product/Texture/Image/BgStory/BgStory16.jpg +342 342 201 1 500004 1 +343 343 301 1 Asimov These contents were recorded by Liv's Empyrea frame. 1 +344 344 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +345 345 202 1 1 +346 346 504 0 +347 347 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +348 348 301 Bianca Is this... the future deduced by the Ascension-Network? +349 349 105 +350 350 401 2 2551 +351 351 101 100 Assets/Product/Texture/Image/BgCg/Cg3002_31.jpg +352 352 101 150 Assets/Product/Texture/Image/BgCg/Cg3002_15.jpg +353 353 101 200 Assets/Product/Texture/Image/BgCg/Cg3002_16.jpg +354 354 401 2 754 +355 355 101 Assets/Product/Texture/Image/BgCg/Cg3002_06.jpg +356 356 301 As the chaotic footage merges together, they become a collection of voices. Some are praying to the god, others cursing him. +357 357 301 Is she able to recognize the voices because she had heard numerous prayers as a Sister? +358 358 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +359 359 401 2 2576 +360 360 301 What is your wish? +361 361 101 Assets/Product/Texture/Image/BgCg/Cg3002_01.jpg +362 362 401 2 759 +363 363 301 I want to be free. +364 364 301 But my legs can't walk. +365 365 301 I want the bird in the cage can break free on behalf of me. +366 366 101 200 Assets/Product/Texture/Image/BgCg/Cg3002_02.jpg +367 367 401 2 2550 +368 368 101 200 Assets/Product/Texture/Image/BgCg/Cg3002_03.jpg +369 369 301 Fear not. You will be together. +370 370 101 200 Assets/Product/Texture/Image/BgCg/Cg3002_04.jpg +371 371 101 200 Assets/Product/Texture/Image/BgCg/Cg3002_05.jpg +372 372 301 Its wings will be weaved into you in the Red Tide. +373 373 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +374 374 401 2 2576 +375 375 301 What is your wish? +376 376 101 Assets/Product/Texture/Image/BgCg/Cg3002_21.jpg +377 377 301 I want to be with her. +378 378 101 Assets/Product/Texture/Image/BgCg/Cg3002_22.jpg +379 379 301 We split up for one mission, and I could never see her again. +380 380 101 Assets/Product/Texture/Image/BgCg/Cg3002_23.jpg +381 381 301 The next time I saw her, I was already part of the Red Tide... +382 382 101 Assets/Product/Texture/Image/BgCg/Cg3002_24.jpg +383 383 301 I pulled her back. I killed her. +384 384 101 Assets/Product/Texture/Image/BgCg/Cg3002_25.jpg +385 385 301 We will be together forever. +386 386 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +387 387 401 2 2576 +388 388 301 What is your wish? +389 389 101 Assets/Product/Texture/Image/BgCg/Cg3002_26.jpg +390 390 301 What are your wishes? +391 391 101 Assets/Product/Texture/Image/BgCg/Cg3002_27.jpg +392 392 301 We want to live on. We don't want to be abandoned. +393 393 101 Assets/Product/Texture/Image/BgCg/Cg3002_28.jpg +394 394 301 But our bodies are damaged... How come only monsters can survive in this world? +395 395 101 Assets/Product/Texture/Image/BgCg/Cg3002_29.jpg +396 396 301 Then monsters we shall be. +397 397 101 Assets/Product/Texture/Image/BgCg/Cg3002_30.jpg +398 398 301 Until... +399 399 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +400 400 401 2 804 +401 401 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +402 402 201 1 500313 1 +403 403 301 1 ??? Tell me what you want. 1 +404 404 202 1 1 +405 405 301 Lithos I want to save everybody. +406 406 205 1000 999 Assets/Product/Texture/Image/BgCg/Cg3001_03.jpg 0 1 1 +407 407 205 999 1 0 0 +408 408 101 Assets/Product/Texture/Image/BgCg/Cg3001_03.jpg +409 409 301 Lithos ... +410 410 301 Lithos When was that...? +411 411 301 Lithos It felt like a long, long time ago. +412 412 301 Lithos Why am I... still here? +413 413 301 Lithos They are already... +414 414 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +415 415 201 1 500313 1 +416 416 301 1 ??? Tell me what you want. 1 +417 417 202 1 1 +418 418 301 Lithos Kill me, Mister. Correct my mistakes. +419 419 205 1000 999 Assets/Product/Texture/Image/BgCg/Cg3001_03.jpg 0 1 1 +420 420 205 999 1 0 0 +421 421 101 Assets/Product/Texture/Image/BgCg/Cg3001_03.jpg +422 422 301 Lithos How many times have I been through this? I have lost count. +423 423 301 Lithos Why do I... have to do this? +424 424 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +425 425 201 1 500313 1 +426 426 301 1 ??? Tell me what you want. 1 +427 427 202 1 1 +428 428 301 Lithos I don't need anything else... +429 429 301 Lithos If there is something else I can ask from you... Could you please... try not to find new Ascendants? +430 430 301 Lithos The fewer people trapped by the Ascension-Network, the better... I don't want anyone... to end up like me... +431 431 301 AniZhuanchangBegin Lithos ...Thank you... +432 432 502 1000 DialogDisable +433 433 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory220.png +434 434 305 2 2599 +435 435 301 DialogEnable A snowstorm is howling. +436 436 201 1 500498 4 +437 437 301 1 Chiko Why did you come here? 1 +438 438 301 She lowers her head, repairing her hand with the gel that Bianca brought—10 minutes ago, Bianca's arrow shot her hand and knocked off the dagger that she was going to kill herself with. +439 439 202 1 1 +440 440 201 1 1091001 +441 441 301 1 Bianca To save people. 1 +442 442 203 1 0.25 400 +443 443 201 2 500498 4 -400 +444 444 301 1 Chiko There's no way our squad would survive. Going out of your way to come here will only put yourself in danger. 2 +445 445 301 Bianca But you survived. What about the others...? 1 +446 446 202 1 1 +447 447 203 2 0.25 +448 448 301 Chiko I killed them. 2 +449 449 204 2 14 +450 450 301 Chiko ...They had all turned into Corrupted. 2 +451 451 301 Chiko ... 2 +452 452 204 2 4 +453 453 301 Chiko I heard about your habit of protecting those around you. Never expected you to cross the snowfield alone though. 2 +454 454 301 Chiko There are too many Corrupted around. Your action is not smart at all. 2 +455 455 203 2 0.25 -400 +456 456 201 1 1091001 400 +457 457 301 1 Bianca I know... But I also know this snowfield very well. 1 +458 458 301 Bianca ...This used to be my hometown. 1 +459 459 301 Chiko ... 2 +460 460 301 Chiko Now that we are trapped here, let's talk. 2 +461 461 204 2 +462 462 301 Chiko I've been in the Purifying Force for a long time, but I never really know you well. 2 +463 463 301 Bianca Alright. 1 +464 464 301 Chiko Do you like snow? 2 +465 465 301 Bianca Yeah. 1 +466 466 301 Chiko Do you think your hometown is a nice, warm place? 2 +467 467 202 1 2 1 +468 468 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +469 469 504 0.7 +470 470 101 Assets/Product/Texture/Image/BgStory/Bgstory60.jpg +471 471 201 1 500022 1 +472 472 301 1 Snow ...Glory be to the Father, and to the Son, and to the Holy Ghost, as it was in the beginning, is now, and ever shall be, world without end. Amen. 1 +473 473 301 Snow Bianca... My child. 1 +474 474 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +475 475 504 0 +476 476 101 Assets/Product/Texture/Image/BgStory/Bgstory220.png +477 477 201 1 1091001 1 +478 478 301 1 Bianca I was adopted by a kind Father in a church. It was just over there... not far away. 1 +479 479 202 1 1 +480 480 201 1 500498 +481 481 301 1 Chiko What happened to him? 1 +482 482 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +483 483 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +484 484 202 1 1 +485 485 101 Assets/Product/Texture/Image/BgCg/Cgqz706.png +486 486 301 Bianca ... +487 487 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +488 488 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +489 489 101 Assets/Product/Texture/Image/BgStory/Bgstory220.png +490 490 201 1 1091001 1 +491 491 301 1 Bianca ...I killed him. 1 +492 492 402 2599 +493 493 502 DialogDisable +494 494 201 1 500498 1 +495 495 401 2 889 +496 496 101 Assets/Product/Texture/Image/BgStory/Bgstory220.png +497 497 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +498 498 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +499 499 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +500 500 401 2 2626 +501 501 201 200 1 500548 600 200 1 +502 502 201 200 1 500498 -300 1 +503 503 201 1 500498 +504 504 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +505 505 301 DialogEnable 1 Chiko Do you want to meet him again? 1 +506 506 201 1 1091001 4 1 +507 507 301 1 Bianca What? 1 +508 508 201 1 500548 1 +509 509 301 1 ??? Do you want to meet him again? 1 +510 510 201 1 1091001 4 1 +511 511 301 1 Bianca Meet him...? 1 +512 512 202 1 1 +513 513 301 ??? In the Red Tide... Everything will be... +514 514 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +515 515 401 2 772 +516 516 301 Girl's Voice No! +517 517 301 Girl's Voice Wake up! Bianca! +518 518 301 Girl's Voice The Phantom Tracer and you are our only hope to the future! +519 519 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +520 520 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +521 521 301 Bianca Future? +522 522 101 Assets/Product/Texture/Image/BgCg/Cg3002_33.jpg +523 523 306 1 +524 524 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +525 525 105 150 +526 526 101 150 Assets/Product/Texture/Image/BgCg/Cg3002_34.jpg +527 527 101 150 Assets/Product/Texture/Image/BgCg/Cg3002_12.jpg +528 528 101 Assets/Product/Texture/Image/BgCg/Cg3002_32.jpg +529 529 301 The future in the Red Tide. +530 530 301 The real future. +531 531 301 Why is she seeing this? +532 532 306 200 +533 533 101 Assets/Product/Texture/Image/BgCg/Cg3002_11.jpg +534 534 301 ??? That kid also died. +535 535 101 Assets/Product/Texture/Image/BgCg/Cg3002_18.jpg +536 536 301 ??? This is the nameplate of the Gray Raven Commandant. +537 537 101 Assets/Product/Texture/Image/BgCg/Cg3002_20.jpg +538 538 301 ??? The snow has melted... Commandant, pear flowers are blooming on the surface. +539 539 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +540 540 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +541 541 301 Is this... the future? +542 542 301 The inevitable destruction that no one can avoid. +543 543 301 All that tremendous loss only yielded hallucinations. +544 544 301 The footage in the Phantom Tracer leads her to arrive at a painful conclusion. +545 545 301 ??? I only want to leave something behind. +546 546 301 ??? Instead of getting destroyed completely... I will revive them in the Red Tide. +547 547 301 Bianca I don't agree with that path. +548 548 301 Bianca Stitching up the consciousnesses to hurt others who are still alive... That's definitely not what they would have wanted, but a disaster brought by the Ascendants. +549 549 301 ??? Can you kill Chiko? +550 550 301 ??? ...She's still alive. +551 551 301 ??? The people in the Red Tide are still alive, just like everyone else you know and cherish... They are living happily right here, in a world weaved by the Red Tide. +552 552 301 ??? In the memories left by your team members, you were a kind person who was willing to take risks to save anyone who still had a chance to live. +553 553 301 ??? Yet... You are going to cruelly wipe out the consciousnesses that are still alive? +554 554 301 Bianca ...They are hardly "alive"! +555 555 301 ??? ...You people always do this. As long as you tell yourself that they are already dead, you can kill them without hard feelings... +556 556 201 1 500544 1 1 +557 557 205 1 0.6 0.6 0 +558 558 301 1 Chiko? I'm looking for you. +559 559 301 Chiko? Bianca, I'm looking for you. +560 560 301 Bianca Chiko? +561 561 301 Chiko? Help me. +562 562 301 Chiko? Kill me. +563 563 301 Chiko? My friend... +564 564 301 Chiko? The only one who understands me... +565 565 301 Chiko? The only one who knows my weaknesses... +566 566 301 Chiko? Together, we will... +567 567 301 Chiko? Destroy this despairing world! +568 568 301 Chiko? Restore this devastated world... +569 569 202 1 1 +570 570 301 Conflicting words and broken thoughts are echoing in the Red Tide. +571 571 301 Which is the real Chiko? +572 572 301 Bianca They all are... Even the strongest person may have a weak side. There are times when they want to cry, to give up, or to ask for help... +573 573 301 What about you? A Sister, or a witch? Which one is the real you? +574 574 301 Your pain, your regrets. +575 575 301 Your happiness. The things you want to protect. +576 576 301 Balance. Fence sitter. Kindness. Frailty. Perseverance. Resolution. Witch. +577 577 301 Numerous fragments and characteristics are joined together through "me." +578 578 301 Bianca They all are. +579 579 301 Bianca The things we want and the things we hate are often just the same. +580 580 301 Bianca We are full of contradictions, greedy, and easily get bored. +581 581 301 Why? +582 582 301 Bianca Because we are imperfect. +583 583 301 Nobody is perfect. Nothing is perfect. We will never be perfect. +584 584 301 But when we all come together, perfect we can be. +585 585 301 Bianca ...But why must we be perfect anyway? +586 586 301 Bianca If they are all part of me, I don't want to lose them to the Red Tide to stitch and weave. +587 587 101 Assets/Product/Texture/Image/BgStory/Bgstory220.png +588 588 105 +589 589 201 1 500498 +590 590 301 1 Chiko I have always been looking up to you, Bianca. 1 +591 591 301 Chiko You still have the courage to approach others, even when you know one day you have to say farewell to them. 1 +592 592 203 1 0.25 -400 +593 593 201 2 1091001 400 +594 594 301 1 Bianca It takes courage to let go. 2 +595 595 301 Chiko Are you also envying me? 1 +596 596 301 Bianca Yeah. 2 +597 597 301 Chiko The Task Force has always feared my apathy, yet they always respect you. 1 +598 598 301 Bianca ...In contrast, the Purifying Force thinks my way of thinking is a fatal flaw, but they always respect you. 2 +599 599 301 Bianca Nobody can be perfect. 2 +600 600 301 Bianca Light and shadow have nothing alike, but they always come together. 2 +601 601 202 2 1 +602 602 203 1 0.25 +603 603 301 Chiko We don't need to be perfect. 1 +604 604 301 Chiko It takes great strength to walk in the darkness. 1 +605 605 301 Chiko Being a fence sitter isn't too bad either. It means you have what it takes to become either a nun or a witch. 1 +606 606 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +607 607 202 1 1 +608 608 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +609 609 301 Bianca Good and bad. Sister and witch. Light and shadow... They all come in pairs. If this is an imperfection, I think mankind should stay this way. To me... It is the most beautiful sight. +610 610 201 1 500544 1 1 +611 611 205 1 0.6 0.6 0 +612 612 301 1 ...Have you made up your mind? +613 613 301 Not to stay in the Red Tide with those still alive? +614 614 301 Bianca Right. +615 615 301 Even if it means to kill those asking you for help? +616 616 301 Bianca Yes. +617 617 301 ??? ...Alright, Miss Witch. +618 618 301 ??? Before I lose control and hurt you and others... +619 619 301 1 AniZhuanchangBegin ??? Please... diff --git a/Resources/table/client/movie/movies/MovieZX03008BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03008BA.tab.bytes new file mode 100644 index 00000000..dad1abfe --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03008BA.tab.bytes @@ -0,0 +1,247 @@ +M&xIXKUG)'3`o_=]r,¢"SΛQ +n~qݬ.Ked@ˈPsOD>+C~Kp6gP6TzRN%8"-*znG[u9F7Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg +2 2 205 999 Assets/Product/Texture/Image/BgStory/BgStory0.png 0.5 0.5 0 +3 3 501 AniZhuanchangEnd Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab 2 +4 4 401 1 201 +5 5 301 DialogEnable As the night falls, the shallow sea engulfed in a thin mist begins to darken. The visibility is gradually diminishing, and an intangible fear begins to surge in every corner. +6 6 301 Purifying Force Member ... +7 7 401 2 1516 +8 8 301 A Purifying Force soldier walks out of the fog. He slowly heads toward the water full of red and dark colors and cluelessly reaches out his hand, as if he is trying to touch the peaceful sea surface. +9 9 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +10 10 301 Crimson tentacles suddenly rise from the water, gradually surrounding him. Several bright red spots also float to the fog-covered sea surface, catching the Construct soldiers off guard. +11 11 401 2 966 +12 12 301 The Punishing Virus density detectors on the soldiers let off a loud alert, indicating the extremely high Punishing Virus concentration within the creatures hidden under these red spots. They are entirely made of the Punishing Virus, after all. +13 13 301 Purifying Force Member ... +14 14 301 The Purifying Force soldiers have not faltered at all. Instead, they take a step forward, holding up the flare sticks. +15 15 205 999 0 0 0 +16 16 101 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg +17 17 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +18 18 301 The bright light helps the Hetero-Creatures to easily locate their targets, but also exposes them to others that are still hiding in the fog. +19 19 401 1 111 +20 20 302 Attack all visible enemies! 21 +21 21 401 2 10001004 +22 22 401 300 2 1510 +23 23 401 200 2 959 +24 24 401 100 2 752 +25 25 301 RImgBg1Shake Numerous bullets are coming from all directions. Some are fired from behind the rock, some from the shoal... A bullet fired directly behind the Purifying Force soldier barely misses his ear to hit the nearest Hetero-Creature. +26 26 401 2 970804 +27 27 301 The Hetero-Creature tries to crawl up, but another lance suddenly comes out from the fog, piercing its "head"... Or the part that looks like a head. +28 28 301 After confirming the Hetero-Creature is completely silent, the lance is quickly drawn out and disappears in the fog again, awaiting its next victim. Efficient and fatal. +29 29 302 (This is how the Purifying Force fights...) 30 +30 30 401 2 777 +31 31 301 A gigantic Hetero-Creature slowly crawls out from the sea, making a low, terrifying sound. It seems to have absorbed an enormous amount of Red Tide to grow this big. +32 32 301 It swings its tide-like arm to crush all the Hetero-Creatures on its way, then raises the arm again to aim at the Purifying Force soldiers holding torches. Their weapons are unable to tackle an enemy of this size. +33 33 302 Freeze it, Lucia. 34 +34 34 201 1 500166 5 +35 35 301 1 Lucia Understood! 1 +36 36 401 2 10032209 +37 37 301 In contrast to the Hetero-Creature's crimson color, an icy blue glow appears from the fog. The thrusters on Lucia: Plume's hands begin to run, creating a cyclone that sucks nearby fog in and converts it into a freezing chill. +38 38 302 Aim at the legs. Freeze the water all together! 40 +39 40 203 110 1 0.15 -80 +40 41 202 1 1 +41 42 401 2 10032505 +42 43 301 RImgBg1Shake Lucia nods and dashes to the large Hetero-Creature in no time, then leaps into the air using the thruster's power. She slams the thruster on the Hetero-Creature's leg, unleashing the extremely low temperature within. +43 44 401 2 3077 +44 45 301 This hit alone cannot eliminate the large Hetero-Creature, but with its legs frozen, it can no longer maintain the balance of its gigantic body and falls on the sand. +45 46 401 2 777 +46 47 301 It struggles to get up, but more lances appear and impale it to the ground. The agony makes it let out a human-like scream. +47 48 301 Purifying Force Member Noisy bastard... +48 49 301 The Purifying Force soldier shoves a flare into the Hetero-Creature's throat. Its twisted face is lit up by the burning flames. +49 50 301 He stares at the Hetero-Creature for a few seconds as it gets burned in fire and healed by the Red Tide again. Curiosity appears on his poker face for the first time. +50 51 302 ...Issarius! 52 +51 52 401 500 2 1510 +52 53 401 2 1510 +53 54 301 He is slightly shocked when his name is called, then pulls out the anti-Corrupted large caliber gun to shoot at the Corrupted's head, until its so-called "head" completely vanishes on the sand. +54 55 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiFogNew.prefab +55 56 401 300 1 36 +56 57 401 1 203 +57 58 301 As the fog gradually dissipates, other Hetero-Creatures also fall back to the sea. When the sea surface is peaceful again, other Purifying Force soldiers also come out from their hiding places while vigilantly searching for any remaining enemies. +58 59 301 Thanks to their caution, not many Purifying Force members are infected or injured, but the relentless battles over many days have made everyone's nerves extremely tense. Nonetheless, they have survived another night of Hetero-Creature attack. +59 60 301 After the battle, Lucia summons her thrusters back from the frozen sea. She wants to talk to the Purifying Force members, but only ends up returning in silence. +60 61 201 1 500166 +61 62 301 1 Lucia Commandant, are you okay? 1 +62 63 302 Yeah. I'm all good. 64 +63 64 301 Lucia Great... I'm the only Gray Raven here with you. Lee knows a lot, Liv is a Support frame, but neither of them is here. If anything happens to you... I'll never forgive myself. Please tell me immediately if you aren't feeling well. 1 +64 65 302 Don't worry. I just feel a little cold. 66 +65 66 301 Lucia Cold...? Should I give my coat to you, Commandant? 1 +66 67 301 Noticing the thrusters covered in ice, Lucia suddenly realizes the "cold" came from herself. You were just telling a joke to make her relax a little bit. +67 68 204 1 2 +68 69 301 She finally smiles and nods, then puts on a serious face before replying. +69 70 301 Lucia "Commandant, since you were the one who gave the order, please bear with this for a little longer." I bet Lee would be saying this. 1 +70 71 301 Lucia looks at the night sky as she returns the katana to its sheath. Perhaps Babylonia is right there in the space. Lee and Liv are waiting for them to return. +71 72 302 I deserve the cold, but the operation wasn't designed by me... 73 +72 73 204 1 +73 74 301 Lucia I knew it... This plan is quite risky and feels nothing like what Commandant would choose. 1 +74 75 301 The reticent Purifying Force member almost died in the dark sea, but he does not seem to be impacted at all. He is just quietly organizing his gear. +75 76 301 Each night over the past few days, many Hetero-Creatures would infiltrate the shoreline along the shoal, entering the land. +76 77 301 Lucia The Purifying Force and we did our best to eliminate them... Still, a large number of Hetero-Creatures have broken through our defense and moved inland. If they ever find out occupied shelters or conservation areas, many innocent people will die. 1 +77 78 301 Instead of fighting "alongside" the Purifying Force, they had been fighting individually most of the time... Members of the Purifying Force are never good at coordinated operations, let alone a large-scale defense battle. +78 79 202 1 +79 80 301 Babylonia has already agreed to deploy Omega Weapons to contain and eliminate the Red Tide at the entrance to the sea, but getting such a large quantity of Omega Weapons and troops together needs at least several more days. +80 81 301 "My name is... Issarius. Tonight, I'll be the bait... You should also come and help." +81 82 301 A Purifying Force member came to Gray Raven's camp earlier this morning during his break. He left these words, then returned to his position without saying anything else. +82 83 301 It was quite rude by normal standards, but after spending a few days together, this could be considered his—or, the Purifying Force's—most genuine and sincere attempt of communication ever since Bianca left. +83 84 302 There were some ups and downs, but at least the result was good. 85 +84 85 301 Issarius notices you are looking at him. He just nods in return. +85 86 301 It was the simplest bait strategy, but worked wonders. With the limited manpower available, this could arguably be the best plan to eliminate enemies in a large area... Except that nobody could ensure that he, as the bait, could survive. +86 87 301 You hardly agreed with such a dangerous plan, but could at least help with setting up the formation. With Lucia joining you, the chance of success was a lot higher. +87 88 301 Fortunately, you are able to hold the incoming Hetero-Creatures off the coastline as their number seems to be diminishing over time. Somehow, your instinct is warning you that a greater danger lies underneath. +88 89 201 1 500166 +89 90 301 1 Lucia Apart from Bianca... We don't really know the Purifying Force well. 1 +90 91 302 1 Indeed... 92 +91 92 301 Many Purifying Force soldiers vanished on this beach forever over the past few nights. You did not even know their names, but none of them showed any fear or hesitation. +92 93 301 —Perhaps they had already forgotten the feeling of fear during the countless purging missions. +93 94 401 2 2608 +94 95 301 You are about to inspect the battlefield with Lucia, but suddenly feel a gust from the sea that brings a putrid, rotten smell. Not far away, Issarius suddenly gets on his feet, gazing into the distance. +95 96 202 1 1 +96 97 401 1 36 +97 98 301 Issarius Over there...! +98 99 502 DialogDisable +99 100 306 1 +100 101 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2 +101 102 502 RImgBg1Shake +102 103 401 2 2645 +103 104 205 3000 999 Assets/Product/Texture/Image/BgStory/Bgstory614.jpg 0 1 3 +104 105 205 999 1 0 0 +105 106 101 Assets/Product/Texture/Image/BgStory/Bgstory614.jpg +106 107 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab +107 108 402 2608 +108 109 401 2 777 +109 110 502 DialogEnable +110 111 401 1 111 +111 112 301 RImgBg1Shake He calls out with a controlled voice as the ground begins to tremble. An enormous, pale figure rises from the center of the sea, sending crimson tides rushing toward the shore. +112 113 401 2 9327108 +113 114 301 Sharp crystals formed by high-density Punishing Virus protrude from the water after the tides sweep past. +114 115 306 +115 116 302 Leave the coastline! 120 +116 117 201 1 500166 5 1 +117 118 203 130 1 0.15 -150 +118 119 202 1 1 +119 120 401 2 10032505 +120 121 301 Lucia immediately rushes out after hearing the alert, activating Plume's quick frost power to freeze a large area of sea and buying time for the Purifying Force to fall back. +121 122 301 When everyone has moved to a higher ground, you finally have the time to observe what exactly the giant shadow is. +122 123 302 It looks... like a human. 124 +123 124 201 1 500166 5 +124 125 301 Lucia Could it be a Hetero-Creature...? But this size is way too... 1 +125 126 301 Issarius shakes his head and squints into the distance. Just like Lucia, he has never seen any monster like that before. +126 127 301 Issarius I've never seen anything like this... But it seems quite challenging to kill. +127 128 301 The detailed origin of this monster is still unknown, but it is definitely linked to the Red Tide entering the sea. +128 129 301 Humans learned a hard lesson in the past battles. All tactics and weapons were futile against the Red Tide—an amorphous monster that devours everything. But there is still one hope right now, which gives everyone a reason to keep fighting. +129 130 302 Lucia, contact Babylonia right now... 131 +130 131 301 Lucia Roger that! On it now... 1 +131 132 301 Lucia nods and attempts to use her terminal to connect to Babylonia. The process only takes a couple of seconds, but it feels like centuries. +132 133 203 1 0.25 -650 +133 134 509 800 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg 2 +134 135 201 2 500343 400 +135 136 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 2 +136 137 301 1 ??? Hello...? 2 +137 138 301 Lucia This is Lucia from Gray Raven. As per the battle plan submitted to Lee earlier, Commandant, myself, as well as approximately 30 Purifying Force members are holding our position on the shore where Copperfield Aquarium was located. 1 +138 139 301 Lucia looks back at the giant humanoid in the distance. It seems to be slowly approaching the coastline. +139 140 301 Lucia We suspect an unknown mutation has occurred as the Red Tide gathers... A possible new Hetero-Creature of extremely large size has emerged. The potential damage could be devastating if it ever gets on the land. 1 +140 141 302 We need reinforcements immediately! 142 +141 142 301 ??? Hah, what if I say no...? 2 +142 143 302 W-what...? 144 +143 144 301 The voice suddenly rings a bell. It's the red-haired captain of Cerberus. +144 145 302 Vera? 146 +145 146 202 2 1 +146 147 201 2 500168 1 400 +147 148 301 1 Vera Right, this is Vera of Cerberus. You still remember my voice after so long... Ouch! 2 +148 149 202 2 1 +149 150 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +150 151 301 The communication is interrupted abruptly. You worry that they could be attacked by the enemy. +151 152 302 Hey, Vera! You okay?! 153 +152 153 301 The next moment, you hear Vera's furious shout from the terminal. +153 154 301 Vera Noctis...! Can't you even drive a boat now?! +154 155 204 1 +155 156 201 2 500336 4 400 +156 157 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 2 +157 158 301 1 Noctis What?! Blame the creepy waves, not me! 2 +158 159 201 2 500328 400 +159 160 301 1 No. 21 If Noctis can't do it, I will. 2 +160 161 201 2 500336 400 +161 162 301 2 Noctis Hah, I would rather just jump off the boat. I am more likely to survive that way. 2 +162 163 201 2 500328 4 400 +163 164 301 1 No. 21 Is that so? I see. 2 +164 165 202 2 1 +165 166 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +166 167 301 The muffled roar of Noctis soon comes from the other side, sounding as if his head is being squeezed. +167 168 201 2 500336 4 400 +168 169 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 2 +169 170 301 1 Noctis Oi!! Take your stupid robot off my face! I can't see anything! 2 +170 171 201 2 500328 2 400 +171 172 301 1 No. 21 But aren't you going to jump off the boat? Buddy may want to help you... 2 +172 173 201 2 500336 4 400 +173 174 301 1 Noctis It's called sarcasm, don't you understand...?! Captain, get No. 21 off me! 2 +174 175 201 2 500168 400 +175 176 301 1 Vera It's your job to take care of her, not mine. Figure it out yourself. 2 +176 177 201 2 500336 4 400 +177 178 301 1 Noctis It isn't my ******* job either! 2 +178 179 201 2 500168 400 +179 180 301 1 Vera Well, it is from now. Captain's order. 2 +180 181 302 What are they doing there...? 182 +181 182 301 The other side of the terminal has turned into chaos, but Vera does not seem to care. She just casually tidies her hair and talks again as if nothing happened. +182 183 301 Vera Ahem... This is Vera, captain of Cerberus. We have been requested by the HQ to assist Gray Raven in the siege of Copperfield Aquarium. 2 +183 184 301 Lucia How are the Omega Weapons, Vera? 1 +184 185 301 Vera They are sort of ready, but according to Asimov's estimate, for the Omega Weapons to contain and eliminate a Red Tide of this scale, they must be spread out and deployed in appropriate locations. 2 +185 186 301 Thanks to Karenina and the Engineering Force's effort, Omega Weapons have entered mass production in the lunar base. But now that the lunar base is severely damaged, we must put them to the best use. +186 187 301 Vera The Engineering Force worked overnight to install auto-drifting engines on some Omega Weapons. Once we put them in the sea, they will automatically head to the right position and activate. Unfortunately, we can't do so on the coastline and need to manually deploy them. 2 +187 188 302 Manually... That's the most challenging part. We don't have manpower. 189 +188 189 301 Vera At least we'll be there when we finish setting up the Omega Weapons in the sea... That's all. Bye. 2 +189 190 202 2 1 +190 191 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +191 192 510 2 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg +192 193 202 1 1 +193 194 301 Although the Purifying Force has not suffered a great loss, most of the members have been wounded over the past few days of fighting. As not many Support Constructs are assigned to the Purifying Force, some members are unable to function due to lack of repair. +194 195 302 (If we can have at least one more squad...) 196 +195 196 401 400 1 36 +196 197 401 1 40 +197 198 201 1 500529 +198 199 301 1 ??? Oh, Commandant seems in trouble. Time for our grand entrance. Yo! 1 +199 200 203 130 1 0.15 -150 +200 201 202 1 1 +201 202 301 A tall figure is rapidly sliding down the sand dune not far away. Under his feet is a greatsword that is almost as long as a person, which he is using as a sandboard. +202 203 301 No one else could have done this in Babylonia. +203 204 302 Kamui! 205 +204 205 301 RImgBg1Shake Despite his awesome stance, Kamui does not seem to know how to brake well. After spinning a few rounds on the sand, he finally comes to a halt by driving the greatsword into the sand. +205 206 201 1 500166 1 +206 207 301 1 Lucia Kamui's here too... Now we have one more to help us, Commandant! 1 +207 208 202 1 1 +208 209 201 1 1081001 1 +209 210 301 1 Kamui Actually, I'm not the only one. Captain and others are also here. But I was the first to arrive! 1 +210 211 301 Kamui sounds easy, but the battle marks on his body indicate that Strike Hawk was also engaged in a long fight with the Hetero-Creatures that broke through the defense. +211 212 302 Thanks, Kamui. 213 +212 213 204 1 2 +213 214 301 Kamui just wipes his nose, smiles and nods. He then jumps up, waving at the dune. +214 215 301 Kamui Captain! We're here! 1 +215 216 202 1 1 +216 217 201 1 500309 +217 218 301 1 Chrome Kamui... I did ask you to go to Gray Raven first, but you shouldn't have ignored the terminal. 1 +218 219 301 Chrome sighs as he walks down the dune. He pats on Kamui's shoulder, then salutes to you. +219 220 204 1 1 +220 221 301 Chrome Commandant, four members of Strike Hawk have arrived. You can give us any task. 1 +221 222 302 Four? Is Camu also here? 223 +222 223 301 Chrome Correct. He's heading toward the outer defense point. 1 +223 224 302 Speaking of which, where's Wanshi? 225 +224 225 301 Chrome Over there. 1 +225 226 202 1 1 +226 227 301 You find another figure on the dune. He just yawns and waves at you. +227 228 201 1 500273 +228 229 301 1 Wanshi I'm not going down. This is a good sniping spot... I'll cover you from here. 1 +229 230 302 Will he be alright...? 231 +230 231 202 1 1 +231 232 201 1 1081001 1 +232 233 301 1 Kamui Don't worry. He's most awake at this time of the night. 1 +233 234 202 1 1 +234 235 301 You then hear the last member of Strike Hawk from Chrome's terminal. +235 236 201 2 500175 +236 237 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 2 +237 238 301 1 Camu I have arrived at the defense point on the outer coastline. 2 +238 239 203 2 0.25 400 +239 240 201 1 500309 -500 +240 241 301 1 Chrome Understood. Please protect the deployed Omega Weapons from the enemy attack. 1 +241 242 301 Camu Alright, I'll just kill everything coming this way. An easy task isn't too bad sometimes... I'll leave the rest to you. 2 +242 243 202 1 2 1 +243 244 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2 +244 245 301 A Babylonian light vessel is rapidly approaching the shore. It must be Vera and Cerberus. +245 246 302 1 AniZhuanchangBegin Alright then... Let's roll! diff --git a/Resources/table/client/movie/movies/MovieZX03009BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03009BA.tab.bytes new file mode 100644 index 00000000..4d63e171 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03009BA.tab.bytes @@ -0,0 +1,249 @@ +~E)Os/yDzR,Fn&fLRT__|NBBz8Dӭ#|+~ؽ}uI jcUEah0bQJ[ё SJY`r[f앩B#Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory17.jpg +2 2 401 1 42 +3 3 301 DialogEnable Coincidentally, Lee and Liv bump into each other in front of the Babylonia HQ. Lee waves the document in his hand. +4 4 201 1 500026 +5 5 301 1 Lee Liv? Are you here to submit the application too? 1 +6 6 203 1 0.25 400 1 +7 7 201 2 1031001 1 -400 +8 8 301 1 Liv is slightly surprised. She chuckles and takes out an application exactly the same as Lee's. +9 9 301 Liv I guess it will be more convincing if both of us do it together. 2 +10 10 204 1 10 +11 11 301 Lee Let's try... Any extra help will be good. 1 +12 12 204 1 +13 13 301 Over the past few days, they have been closely watching the battles on the surface. According to the information sent back by Commandant and Lucia, the Hetero-Creature attacks weren't as fierce as they expected, and could still be held off. +14 14 301 However, the more manageable the situation is, the more likely a great catastrophe is approaching... Having experienced and survived countless battles, both Liv and Lee have to acknowledge this ominous presentiment of theirs. +15 15 301 They nod to each other, press the doorbell of the HQ and walk forward, only to find another guest already inside. +16 16 202 1 2 1 +17 17 502 DialogDisable +18 18 205 2000 999 Assets/Product/Texture/Image/BgStory/BgStory545.jpg 0 1 2 +19 19 205 999 1 0 0 +20 20 101 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +21 21 201 1 500494 4 +22 22 301 DialogEnable 1 Karenina is standing boldly in front of Nikola's office, hands on her waist. +23 23 301 Karenina The Omega Weapons have all been assembled and modified. The Engineering Force can join the fight too! 1 +24 24 203 1 0.25 -400 +25 25 201 2 500495 400 +26 26 301 1 Teddy Nobody knows the Omega Weapons better than us. If such a large quantity of Omega Weapons is required like that commandant said, we can monitor the process and significantly increase the chance of success. 2 +27 27 301 Karenina Bianca was lost for so long... We can't rescue her if the Red Tide isn't cleared up. Commander! Please, let us go! 1 +28 28 202 1 2 1 +29 29 201 1 500012 +30 30 301 1 Nikola lets out a sigh. He looks at the application that skipped multiple levels of authority to be directly delivered to him, then stares at Celica. +31 31 202 1 1 +32 32 201 1 500001 4 +33 33 301 1 Celica I tried to stop them... But it didn't work. I really tried. 1 +34 34 202 1 1 +35 35 201 1 500012 +36 36 301 1 Feeling Nikola's anger, Celica sensibly steps aside, but still gives Karenina and others an encouraging look. +37 37 301 Nikola No... How many times do I have to say this? Remain on standby until the HQ has finalized the strategy. 1 +38 38 301 Nikola Besides, what can the two of you possibly do? 1 +39 39 202 1 1 +40 40 201 1 500494 4 +41 41 301 1 Unable to think of something to rebut, Karenina just bitterly stares at Nikola. +42 42 202 1 1 +43 43 201 1 500026 400 +44 44 201 2 1031001 -400 +45 45 301 1 Lee Count us both in then. 1 +46 46 301 Lee and Liv walk in and stand next to Karenina. +47 47 301 1 Liv We'd also like to go to the surface... To help with this operation. 2 +48 48 202 1 2 1 +49 49 201 1 500012 +50 50 301 1 Nikola I kept two of you out of this battle to protect you. We can't let the users of new specialized frames take such a risk... 1 +51 51 301 Nikola You need to understand your importance. This decision was also based on the opinion of the Gray Raven Commandant. 1 +52 52 202 1 1 +53 53 201 1 500026 400 +54 54 201 2 1031001 -400 +55 55 301 1 Lee wants to say something, but Liv speaks first. +56 56 301 Liv But... Commandant is also a vital part to new specialized frames. We would have died long ago without that person... No, our ending might be even worse than death. 2 +57 57 301 Liv knows the significance of new specialized frames more than anyone. It was a risky bet, and she was only one step away from destruction. If everything goes all over again, she could have lost everything. +58 58 301 Liv Maybe one day... Not just Lee and myself, other Constructs are also able to use new specialized frames... I'm sure Commandant will become their most important assistance. 2 +59 59 301 Lee looks into Liv's eyes and nods. He understands what she was trying to say... Liv and he might not be able to successfully change into specialized frames, and failure often leads to death. Commandant will have to bear the future of mankind in that case. +60 60 301 Lee How can we talk about the future if we lose the present? 1 +61 61 202 1 2 1 +62 62 301 Nikola closes his eyes. The rest of the people cannot tell what he is thinking. They can only wait in silence. +63 63 201 1 500012 +64 64 301 1 Nikola Celica... 1 +65 65 301 Celica did not expect her name to be called. She quickly runs to Nikola. +66 66 203 1 0.25 -400 +67 67 201 2 500001 4 400 +68 68 301 1 Celica Yes, Commander...? 2 +69 69 301 Nikola Get me Scarab. 1 +70 70 301 Celica quickly looks up her mission record table. She has no idea why Nikola suddenly mentions the Scarab squad. +71 71 301 Celica But the only Scarab member in Babylonia is Yata... She is currently in an event with Harley Jo, her temporary commandant. 2 +72 72 202 2 1 +73 73 203 1 0.25 +74 74 301 Nikola That will do. I remember she has shuttle piloting experience, and she's a good fighter too... Harley Jo is experienced in ground surface battles. Put him in as well. 1 +75 75 301 Nikola pauses for a moment, then continues to speak. +76 76 301 Nikola Send another order to Cerberus, but their commandant, Murray, isn't fit for surface operations. Let him use the remote link. 1 +77 77 202 1 1 +78 78 201 1 500026 +79 79 301 1 Lee Murray... 1 +80 80 301 Lee has almost forgotten that his little brother is already a commandant. Before he realizes, Murray has become a crucial part of Babylonia. +81 81 202 1 1 +82 82 201 1 500012 -400 +83 83 201 2 500494 1 400 +84 84 301 1 Karenina Commander? Did you just agree with the operation? 2 +85 85 204 1 1 +86 86 301 Nikola laughs sarcastically. He looks at Karenina and shakes his head. +87 87 204 1 +88 88 301 Nikola It's not about whether I agree or not... The HQ's original plan has already considered utilizing all available resources. Still, there is one last problem. 1 +89 89 201 2 500026 400 +90 90 301 1 Lee May I know what problem it is...? 2 +91 91 202 2 1 +92 92 203 1 0.25 +93 93 301 Nikola Alright, let me explain to you. We don't have much time, so I'll just be brief. 1 +94 94 301 Nikola turns on the tactical projector. It displays all sorts of information near Copperfield Aquarium. The vast amount of crimson dots represent enemies. +95 95 301 Nikola A high number of Hetero-Creatures have gathered around the Red Tide that has entered the bottom of the sea... They aren't as widespread as the last time, but have a higher concentration. 1 +96 96 202 1 1 +97 97 201 1 500495 400 +98 98 201 2 500494 13 -400 +99 99 301 1 Karenina rests her chin on her hand, thinking about the distribution map on the screen. +100 100 301 Karenina If that's the case, we can't easily break through even if we have the latest shuttle engine... Are you implying we must detour? 2 +101 101 301 Teddy According to a report sent by the Gray Raven Commandant, a large humanoid Hetero-Creature seemed to have appeared in the central area, with a large quantity of Hetero-Creatures spawning around it... I don't think it will be feasible to take the land route either. 1 +102 102 204 1 13 +103 103 301 Teddy Still, I have to give you credit for coming up with an idea other than direct confrontation. Well done. 1 +104 104 204 2 5 +105 105 301 Karenina Tch! None of your business! 2 +106 106 202 1 2 1 +107 107 201 1 500026 +108 108 301 1 Lee No, actually, we need a frontal breakthrough... As long as we can gather enough manpower, it will be safer to cross the flying Hetero-Creatures as a large group... 1 +109 109 301 Lee zooms in on the map and concentrates on looking for a particular set of coordinates... +110 110 401 1 36 +111 111 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +112 112 504 0.7 +113 113 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +114 114 202 1 1 +115 115 301 ??? IR-22... IR-22... +116 116 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +117 117 504 0 +118 118 101 Assets/Product/Texture/Image/BgStory/BgStory545.jpg +119 119 401 1 206 +120 120 201 1 500026 7 +121 121 301 1 Lee IR-22... IR-22... It really is here! 1 +122 122 204 1 +123 123 301 Lee If we enter from this airspace, we can fully utilize the acceleration power of the new engine to lose most of the flying Hetero-Creatures. Then we can reach this ground location that is relatively closer to where the Red Tide enters the sea. 1 +124 124 301 Lee Here, can you see? There's a valley that connects to the entrance to the sea directly... Humans will probably set up an ambush, but Hetero-Creatures don't have that thought. In here, we can avoid engaging a large number of Hetero-Creatures in open space... 1 +125 125 301 Lee suddenly realizes everyone is listening to his analysis. +126 126 201 1 500012 +127 127 201 2 500494 13 600 +128 128 201 3 1031001 3 -600 +129 129 301 1 Liv ...Lee? 3 +130 130 301 Nikola Keep going. Don't worry. 1 +131 131 301 Nikola waves his hand, telling him to continue. +132 132 202 1 2 3 1 +133 133 201 1 500026 +134 134 301 1 Lee If... Um, this is just an assumption. We can split into two groups after passing the flying Hetero-Creatures. The first group should deliver the Omega Weapons to their destination as soon as possible, while the second group will go to the surface to seek all available forces that can help. 1 +135 135 203 1 0.25 400 +136 136 201 2 500012 -400 +137 137 301 1 Nikola Are you saying that Babylonia alone cannot stop this disaster...? 2 +138 138 301 Lee Correct... We need to use everything available. 1 +139 139 301 Lee does not know why he is feeling that way, but he is quite certain that the situation is about to change drastically, perhaps just in a few hours. +140 140 202 1 1 +141 141 203 2 0.25 +142 142 301 Nikola The HQ also plans to send forces in a large group to break through the enemies. That's why you are all involved... But we will also take Lee's plan and the coordinates he mentioned into consideration. 2 +143 143 202 2 1 +144 144 201 1 500495 400 +145 145 201 2 500494 13 -400 +146 146 301 1 Teddy Now the question is whether we can find enough breakthrough forces. They better have real combat experience... We really are short of hands now. 1 +147 147 301 Karenina Rosetta is in the Engineering Force at the moment. She also wants to be part of the operation. Count her in. 2 +148 148 202 1 2 1 +149 149 201 1 500026 +150 150 301 1 Lee Good, now the Engineering Force also has a standard squad... But we need at least one more squad of Constructs. 1 +151 151 202 1 1 +152 152 201 1 500012 +153 153 301 1 Nikola's fingers knock on the desk as he thinks of possible candidates. +154 154 204 1 13 +155 155 301 Nikola Dark Aries is still in maintenance. That squad has a lot of unstable factors, but... Tch, I have no time to worry about Hassen. He will take care of the Parliament. 1 +156 156 204 1 +157 157 301 Finally made up his mind, Nikola nods and stands up, facing everyone else. +158 158 301 Nikola We have faced numerous sudden disasters, but this time we have done everything we can. I want a perfect mission. Save everybody you can save, and stop any disaster that you can stop. 1 +159 159 301 Nikola nods and looks at the center of the tactical map, where the red dots are. +160 160 301 AniZhuanchangBegin Nikola Get ready! Assemble on the shuttle hangar in 120 minutes... 1 +161 161 401 1 36 +162 162 202 DialogDisable 3000 1 1 +163 163 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory614.jpg +164 164 401 1 161 +165 165 301 DialogEnable The first wave of Hetero-Creature attack from the Red Tide has been neutralized. The Omega Weapons are also deployed. However... +166 166 302 The number of Hetero-Creatures keeps rising! 167 +167 167 301 Endless Hetero-Creatures are rushing out from the sea like real "waves," eroding the defense formed by Omega Weapons continuously. +168 168 201 1 500168 +169 169 301 1 Vera Hey, the Omega Weapons are wearing out! You there, move more Omega Weapons here! 1 +170 170 202 200 1 1 +171 171 401 2 819016 +172 172 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 3 +173 173 301 Vera blocks the Hetero-Creatures' attack for a few isolated Purifying Force members with her katana, then slashes one of the enemies in half. +174 174 301 The Purifying Force members don't seem to be following Vera's order. +175 175 301 Issarius Just listen to what she said. Do you think you are better than her? +176 176 301 The Purifying Force members look at one another, then put their weapons away and start doing something that they aren't necessarily good at. +177 177 201 1 500168 1 +178 178 301 1 Vera Hah... Good judgment there. 1 +179 179 301 Issarius Without good judgment, I will die. +180 180 204 1 +181 181 301 Vera Then you should go help them. I'm all good by myself here... 1 +182 182 401 2 819016 +183 183 301 Vera pokes the katana into a thick-armored Hetero-Creature, but is unable to pull it out as the blade is stuck inside the armor. +184 184 302 Behind the rocks, Vera! 185 +185 185 301 Another Hetero-Creature was hiding behind the rocks and got washed onto the shore. Seeing Vera is in trouble, it quickly charges at her. +186 186 301 Vera Tsk... 1 +187 187 401 2 819004 +188 188 203 1 0.1 200 +189 189 301 RImgBg1Shake Vera lets go of the katana and blocks its attack with the folded off-hand blade, but the creature quickly wraps around her body. +190 190 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +191 191 401 2 819016 +192 192 203 1 0.12 +193 193 301 Just when Vera's infection level keeps rising, someone hurls a katana over, impaling the Hetero-Creature to the rock. It was the Purifying Force soldier named Issarius. +194 194 301 Issarius I'm not going to move the weapons, because I'm a little stronger than them... Besides, fighting is the only thing I'm good at. +195 195 301 Issarius steps on the struggling Hetero-Creature and cuts it in half with Vera's katana before returning it to her. +196 196 204 1 1 +197 197 301 Vera Hah... We shall see. 1 +198 198 202 1 1 +199 199 301 (The coastline defense should be fine for some time.) +200 200 509 600 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg 2 +201 201 201 1 500309 450 +202 202 301 1 Chrome Commandant, according to Wanshi's observation... The giant humanoid seems to be walking toward here slowly. 1 +203 203 302 Right. It is probably attempting to get on the land. 204 +204 204 301 The humanoid's purpose and origin are still unknown, but the current speculation shows... If it ever gets on the land, it will devour all lives along its path and turn the land into a dead, scorched earth. +205 205 401 2 973 +206 206 301 Chrome Commandant... Have you noticed it? 1 +207 207 502 DialogDisable +208 208 510 2 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg +209 209 202 1 1 +210 210 302 Right. It's getting windy... 211 +211 211 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +212 212 306 1 +213 213 402 973 +214 214 401 1200 2 846106 +215 215 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 3 +216 216 401 2 968 +217 217 401 2 2597 +218 218 301 DialogEnable Rain starts to fall, and the wind gradually picks up. Soon, gales with cold rain begin to hit the coastline. A storm is imminent. +219 219 301 —This time, the weather is not on the human's side. +220 220 401 2 9327108 +221 221 301 The storm churns up crimson waves that splash on the defense formed by Omega Weapons. Countless Hetero-Creatures have crossed the defense line, charging toward the humans. +222 222 302 Spread out! Protect the Omega Weapons! 223 +223 223 301 The center of the coastline is most severely damaged by the waves. The Purifying Force members have no time to respond before their positions are stormed by a sudden wave of Hetero-Creatures. +224 224 301 Within seconds, the coastline defense has had a breach, exposing the temporary command center with lots of Omega Weapons stored inside. Dozens of Hetero-Creatures are rushing toward you. It is too late to evacuate. +225 225 306 +226 226 201 1 500166 5 +227 227 301 1 Lucia —Commandant! 1 +228 228 202 1 1 +229 229 301 ??? Commandant, get down! +230 231 401 2 12011004 +231 232 301 Hearing the shout from behind, you almost instinctively squat down as much as possible. In the next split second, a storm of bullets flies over your head, blowing a few Hetero-Creatures into pieces. +232 230 401 1 62 +233 233 302 Lee! 234 +234 234 201 1 500026 +235 235 301 1 Lee gives you a quick nod as he races past. He is heading toward Lucia, who is also coming over. Both of them are driving the Hetero-Creatures into the encirclement. +236 236 202 1 1 +237 237 301 You suddenly feel a pair of slim yet strong arms. They help you to get up. +238 238 201 1 1031001 5 +239 239 301 1 Liv Are you hurt, Commandant? 1 +240 240 302 (Shake your head) 241 +241 241 301 Liv still insists on giving you a quick full-body scan. Her frown eyebrows have finally relaxed. +242 242 204 1 +243 243 302 I'm not, the Purifying Force... 244 +244 244 301 Liv Understood. Leave them to me... I'll try my best as always. 1 +245 245 202 1 +246 246 301 Liv then picks up the medical kit and heads to the frontline, along with her Levi-Guns that are already on standby. +247 247 301 Compared to the giant waves, the fighters in the battle may look insignificant, but to those in the command center, they are greater than any tide. +248 248 301 1 AniZhuanchangBegin The three Gray Raven members are equally insignificant compared to the berserk, bloodthirsty Hetero-Creatures. But when they stand alongside one another, nothing seems to stop them on the battlefield. diff --git a/Resources/table/client/movie/movies/MovieZX03009EA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03009EA.tab.bytes new file mode 100644 index 00000000..cd864f9a --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03009EA.tab.bytes @@ -0,0 +1,95 @@ +2cq=$Dx.|cS$_K?1[Z޶c‚G5J\ײ{AVNV,UUÚg@(@Zmi5V*3FlzC[}Ӿu {Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 Assets/Product/Texture/Image/BgStory/Bgstory614.jpg +2 2 501 AniZhuanchangEnd Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 2 +3 3 401 1 111 +4 4 201 1 500166 5 +5 5 301 DialogEnable 1 Lucia Cover me, Lee! 1 +6 6 201 1 500026 +7 7 301 1 Lee Already on it! 1 +8 8 401 300 2 12011004 +9 9 401 2 869 +10 10 301 Lee continues to shoot with one hand, while loading a high-explosive magazine with the other. He fires high-temperature flames that can evaporate the seawater toward the area with dense Hetero-Creatures. +11 600 202 1 1 +12 13 301 1 Through the breach Lee created, Lucia launches at one of the Omega Weapon deployment points. The Hetero-Creatures that were burned by Lee's flames are instantly frozen by her chilling cold. +13 15 302 Set up the Omega Weapon now, Liv! 16 +14 16 201 1 1031001 5 +15 17 301 1 Liv I got this. The coordinates are already recorded. 1 +16 18 202 1 1 +17 19 301 Holding an Omega Weapon, Liv runs toward the defense position and swiftly installs it to the encirclement that was damaged by Hetero-Creatures, restoring the coastline defense. +18 20 302 But how long can the Omega Weapons last...? 21 +19 21 301 After the battle, the Omega Weapons are almost used up. The defense will not last long if the weapons are not replenished... +20 22 201 1 1031001 +21 23 301 1 Liv You don't need to worry anymore, Commandant. Because... 1 +22 24 202 1 1 +23 25 301 You see an Engineering Force transport truck rapidly approaching. A girl is driving it. +24 26 302 Karenina from the Engineering Force? 27 +25 27 201 1 500494 1 +26 28 301 1 Karenina Yo, Gray Raven Commandant! The backup Omega Weapons are here! 1 +27 29 203 1 0.25 -400 +28 30 201 2 500495 1 400 +29 31 301 1 The truck comes to an abrupt stop. Karenina impatiently jumps off it, along with another girl you have never met before coming down the rear seat. +30 32 301 Teddy Nice to meet you, Gray Raven Commandant... 2 +31 33 301 Karenina This is Teddy. She can handle all system-related problems of Omega Weapon. 1 +32 34 301 Teddy While Karenina will take over whenever you need violence... 2 +33 35 302 That sounds... very reliable. 36 +34 36 204 2 13 +35 37 301 Teddy gazes around with an evil grin. +36 38 301 Teddy I heard you were speaking for Karenina in the Parliament... She was quite thankful for that and kept talking about how to repay that favor. 2 +37 39 204 1 6 +38 40 301 Karenina What?! I never said that... But I don't like owing someone a favor indeed. At least I can repay it this time. Just let us know if you need anything. 1 +39 41 204 2 +40 42 301 Teddy Don't just count me in... 2 +41 44 302 Alright, can you fix these damaged Omega Weapons first? 46 +42 45 204 2 1 +43 46 301 Teddy That's a lot... You're definitely not holding back. 2 +44 47 202 1 2 1 +45 48 301 Just then, Camu sends a comms request. He has been watching the outer area. +46 49 509 600 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg 2 +47 50 201 1 500175 400 +48 51 301 1 Camu Hey... The Omega Weapons you deployed on the sea are being attacked by Hetero-Creatures. A lot of them already seem damaged. Do you want to do something about it? 1 +49 52 301 Camu points the camera of his terminal to the sea. A lot of Hetero-Creatures are already recklessly charging toward the encirclement of Omega Weapons. They will not last long. +50 53 302 Where's your light boat, Vera? 54 +51 54 201 2 500168 -650 +52 55 301 1 Vera Hey, No. 21! Where's our boat? 2 +53 56 201 2 500328 4 -650 +54 57 301 1 No. 21 Hey, Noctis! Where's our boat? 2 +55 58 201 2 500336 4 -700 +56 59 301 1 Noctis It's all rocks here! The boat's stranded at the shore! 2 +57 60 201 2 500328 4 -650 +58 61 301 1 No. 21 I could just crush all these rocks. 2 +59 62 201 2 500168 -650 +60 63 301 1 Vera You hear that, Gray Raven Commandant? We hardly made it here, and the boat's already scrapped after that tough voyage. 2 +61 64 202 1 2 1 +62 65 510 2 Assets/Product/Texture/Image/BgStory/Bgstory616.jpg +63 66 302 ... 67 +64 67 301 Hearing your conversation, Karenina suddenly remembers something and smiles. +65 68 201 1 500494 1 +66 69 301 AniZhuanchangBegin 1 Karenina Worry not. After splitting with us, Rosetta went to the Arctic Route Union seeking help. She should have arrived now. 1 +67 70 202 DialogDisable 1 1 +68 71 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory612.jpg +69 72 201 1 500214 1 +70 73 301 DialogEnable 1 Rosetta Thank you... I actually thought that, as a Forest Guard... Given all those barriers in the past, I would be rejected. 1 +71 74 202 1 1 +72 75 201 1 500382 +73 76 301 1 Captain Hah, did you learn this politeness from the guys in Babylonia? 1 +74 77 202 1 1 +75 78 201 1 500088 +76 79 301 1 Diana Right... Rosetta, you don't need to be so polite. If this ocean is contaminated by the Red Tide from now on, the Arctic Route Union would probably be devastated, given that it almost completely relies on the ocean to survive. 1 +77 80 202 1 1 +78 81 201 1 500382 +79 82 301 1 Captain We're just helping ourselves after all. You don't need to hold back. Just use us as much as you need to. 1 +80 83 202 1 1 +81 84 201 1 500140 +82 85 301 1 Sailor Exactly. There're no more barriers now... We are all on the same ship, hunting the same big fish! 1 +83 86 202 1 1 +84 87 201 1 500382 +85 88 301 1 The captain gazes into the distance. Not far away, the giant humanoid is still relentlessly heading toward the land. +86 89 301 Captain Hmph... I guess this fish is too big for us. However... 1 +87 90 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +88 91 401 2 970804 +89 92 301 The captain swings his hand forward. A large harpoon quickly fires out, piercing a wandering Hetero-Creature. +90 93 301 Captain We can still tackle some little ones! 1 +91 94 202 1 1 +92 95 201 1 500214 1 +93 96 301 1 Rosetta smiles. She lands on the ship's bow, pointing her spear at the enemies that she is about to confront while whispering to herself. +94 97 301 1 AniZhuanchangBegin Rosetta Commandant... This time, I will fight for myself, and I'm not alone... Everybody in the ARU will fight for themselves, for the future! 1 diff --git a/Resources/table/client/movie/movies/MovieZX03010BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03010BA.tab.bytes new file mode 100644 index 00000000..8699a109 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03010BA.tab.bytes @@ -0,0 +1,366 @@ +yD8{:*=Z[7X{ jIFdi0@wR X Pbu5ZcWfrܐ~Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory597.jpg +2 2 401 1 66 +3 3 301 DialogEnable The storm is about to end. Someone is dragging their feet on a secluded beach, slowly coming near. +4 4 201 1 500537 +5 5 301 1 Vanessa I knew they would be fighting... The scale is pretty large. 1 +6 6 301 She gazes into the distance. Her eye seems wounded and squints in the day-breaking sunlight. +7 7 301 Many Hetero-Creatures are crawling out of the sea, charging toward the people on the coastline. But they seem to be stopped by something invisible and can hardly reach their targets. +8 8 301 Vanessa Are those Omega Weapons...? I've never seen them before, but that person did mention them. 1 +9 9 301 She points at the temporary command center in the center of the battle line. +10 10 301 Vanessa That symbol must be Gray Raven's. 1 +11 11 301 Vanessa Not just them... Strike Hawk, Cerberus, Engineering Force... Even Dark Aries is here. 1 +12 12 204 1 13 +13 13 301 Vanessa Can't believe Babylonia has thrown in so many forces. That "Chief" is definitely not holding back, just as always. 1 +14 14 204 1 +15 15 301 She knows very well that those forces weren't recruited by the Gray Raven Commandant. They just naturally gathered around that person to fight together. +16 16 301 Vanessa Let's go meet them, Bambinata. 1 +17 17 203 1 0.25 400 +18 18 201 2 500536 -400 +19 19 301 1 Bambinata quickly comes to her, supporting Vanessa's disabled body with her own. +20 20 301 Just then, Bambinata suddenly sees a crimson figure who looks completely out of place. +21 21 203 1 0.12 200 +22 22 203 2 0.12 -200 +23 23 301 Bambinata Mistress! 2 +24 24 301 RImgBg1Shake Bambinata quickly pulls Vanessa behind herself, blocking the Hetero-Creature's attack. +25 25 202 1 2 1 +26 26 401 2 1516 +27 27 201 1 500523 +28 28 301 1 Teasell Do you really have to block that with your own body? 1 +29 29 201 1 500536 +30 30 301 1 Hearing the young male's voice, the petite Bambinata kicks the Hetero-Creature away and dodges its attack. She returns to Vanessa while remaining alert. +31 31 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +32 32 401 2 970804 +33 33 301 Before the Hetero-Creature can growl again, an arrow has pierced its throat and pinned it on a tree trunk. It immediately turns into a pond of crimson liquid. +34 34 301 Bambinata ...Thank you. 1 +35 35 301 Bambinata nods at the young male, then looks back at the female behind her. She is obviously thanking him for saving her mistress, not for helping herself. +36 36 203 1 0.25 -400 +37 37 201 2 500537 13 400 +38 38 301 1 Vanessa Hah... Teasell... 2 +39 39 202 1 2 1 +40 40 201 1 500523 +41 41 301 1 Teasell glances at Vanessa from the corner of his eyes. He tells himself that the terrible scars on her face were only a result of her own wrongdoing. +42 42 301 Teasell Sending you here is the last mercy I have for you, Vanessa. 1 +43 43 203 1 0.25 -400 +44 44 201 2 500537 400 +45 45 301 1 Vanessa I know. You've said it so many times. 2 +46 46 301 Vanessa smiles, but this time there is no sarcasm in her words, only slight grief. +47 47 301 Teasell Alright, I've got to go. 1 +48 48 301 Vanessa Wait. There is one last thing. 2 +49 49 301 1 AniZhuanchangBegin Teasell ...? 1 diff --git a/Resources/table/client/movie/movies/MovieZX03011BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX03011BA.tab.bytes new file mode 100644 index 00000000..bd49360f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX03011BA.tab.bytes @@ -0,0 +1,453 @@ +烞'n!*< + M4o.֦k1$ +Rd'1^1;џ2Ro?{Jn*:};ҋ)iS{ hb? <-M/NeRId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory0.png +2 2 401 1 36 +3 3 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 2 +4 4 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +5 5 401 2 2597 +6 6 301 DialogEnable The sound of downpour is echoing in the deepest part of her memories and M.I.N.D. +7 7 401 1 120 +8 8 401 2 1543 +9 9 301 Constructs are not bothered by rain. Still, Chiko takes out her coat and puts it above their heads, just like what ordinary humans would do. +10 10 205 999 Assets/Product/Texture/Image/BgStory/BgStory599.jpg 0 1 3 +11 11 201 1 500498 14 +12 12 301 1 Chiko This is so bad. 1 +13 13 301 Her friend's complaint has caught Bianca's attention. She looks at the female in front of her. As chilling raindrops fall on her arm, her vision and other senses are slowly restored. She realizes Chiko is pulling her as they both are running in the rain. +14 14 202 1 1 +15 15 201 1 500128 -400 +16 16 201 2 500498 400 +17 17 301 1 Bianca Yes. 1 +18 18 204 2 4 +19 19 301 Chiko Also, the ending of that movie was so terrible. 2 +20 20 301 Bianca Really? I kinda like it. "If laws are no longer in force, I shall punish the evil in the name of God. But will such killing violate God's heavenly laws...?" 1 +21 21 205 999 1 1 0 +22 22 101 Assets/Product/Texture/Image/BgStory/BgStory599.jpg +23 23 301 Chiko It was just a movie. Why did it have to make the audience question the meaning of morals and ethics in the end? If the director couldn't find an answer himself, he shouldn't throw the question to us. 2 +24 24 204 1 1 +25 25 301 Bianca True... According to that ending, we are probably the first to be punished by the heavenly laws. 1 +26 26 204 2 1 +27 27 301 Chiko Hah, you are still talking like this... 2 +28 28 204 2 +29 29 204 1 +30 30 301 Bianca ...What? 1 +31 31 202 1 2 +32 32 402 2597 +33 33 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab +34 34 205 999 Assets/Product/Texture/Image/BgStory/Bgstory143.png 0 1 2 +35 35 301 The two have stopped in front of the train station. The rail splits into two ways. +36 36 201 1 500498 1 +37 37 301 1 Chiko This era is so absurd that it forces us to kill our most important ones with our own hands. The world needs us, so the rest of humans won't have to suffer what we go through. 1 +38 38 301 Chiko lets out a familiar, carefree smile. +39 39 301 When did Bianca hear these words...? Was it also raining on that day? +40 40 401 1 36 +41 41 401 1500 2 2645 +42 42 205 999 1 1 0 +43 43 101 200 Assets/Product/Texture/Image/BgStory/BgStory00.png +44 44 101 200 Assets/Product/Texture/Image/BgStory/Bgstory143.png +45 45 101 200 Assets/Product/Texture/Image/BgStory/BgStory00.png +46 46 101 100 Assets/Product/Texture/Image/BgStory/Bgstory143.png +47 47 101 100 Assets/Product/Texture/Image/BgStory/BgStory00.png +48 48 101 100 Assets/Product/Texture/Image/BgStory/Bgstory143.png +49 49 202 1 1 +50 50 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +51 51 101 Assets/Product/Texture/Image/BgStory/Bgstory347.jpg +52 52 401 2 10007502 +53 53 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab 2 +54 54 502 RImgBg1Shake +55 55 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 2 +56 56 401 1 148 +57 57 401 2 2597 +58 58 301 The train has arrived with a sharp squeal, but a war has broken out deep in Bianca's eyes. +59 59 301 The peaceful scene is no more. Bianca finds herself holding her bow, standing on the battlefield full of smoke and corpses. A foul, rotten smell has occupied her nasal sensor. +60 60 401 2 2624 +61 61 301 The grey sky continues to drizzle. Human blood and Construct vital fluid have formed a small puddle at her feet. The sound of raindrops hitting the water resonates like her heartbeat. +62 62 201 1 500267 +63 63 301 1 In front of her is a deformed Construct with a face similar to Chiko's. She is almost consumed in flames that represent the infection of the Punishing Virus. +64 64 301 The infected Construct twists in agony like a tormented soul walking out of the flames of sin. She has completely turned into a monster, still stumbling toward Bianca. +65 65 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab +66 66 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab +67 67 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +68 68 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +69 69 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +70 70 402 2597 +71 71 401 2 2642 +72 72 201 1 500544 1 1 +73 73 205 1 0.6 0.6 0 +74 74 301 1 Chiko I have always been regretting. 1 +75 75 301 Chiko If only I could be less hesitant and kill my sister on that day... Those people might not have to die. 1 +76 76 301 Chiko But when I saw her cry... I hesitated. 1 +77 77 301 Chiko I was never good at letting go... 1 +78 78 202 1 1 +79 79 105 +80 80 402 2642 +81 81 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +82 82 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab 2 +83 83 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 2 +84 84 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +85 85 401 2 2597 +86 86 201 1 500267 +87 87 301 1 Construct Who Looks Like Chiko No... S-sis... 1 +88 88 301 Construct Who Looks Like Chiko Help... me... 1 +89 89 502 PanelActor1Shake +90 90 301 Construct Who Looks Like Chiko Ughhhhh! 1 +91 91 402 2624 +92 92 202 1 1 +93 93 201 1 500395 -800 +94 94 201 2 500019 -400 +95 95 201 3 500006 -50 +96 96 201 4 500406 400 +97 97 201 5 500028 800 +98 98 301 1 More Corrupted and deserters have walked out of the crimson rain, mumbling words of begging or insult. The voice of these executed lives has ultimately merged and turned into a grievous scream that is repeated over and over again. +99 99 202 1 2 3 4 5 +100 100 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +101 101 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_14.jpg +102 102 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +103 103 101 Assets/Product/Texture/Image/BgStory/Bgstory347.jpg +104 104 201 1 500395 -800 1 +105 105 201 2 500019 -400 1 +106 106 201 3 500006 -50 1 +107 107 201 4 500406 400 1 +108 108 201 5 500028 800 1 +109 109 301 1 Crowd Live... We want to live...!! 1 2 3 4 5 +110 110 202 1 2 3 4 5 1 +111 111 201 1 500548 +112 112 301 1 Chiko Sorry... My sister. 1 +113 113 301 Bianca hears Chiko's whisper. Her friend wraps her arms around her from behind and takes her hand, putting a blood-stained gun in her palm. Chiko's arm rests next to hers. She points the gun at the deceased. +114 114 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab +115 115 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab +116 116 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +117 117 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +118 118 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +119 119 402 2597 +120 120 401 2 2642 +121 121 201 1 500544 1 1 +122 122 205 1 0.6 0.6 0 +123 123 301 1 Chiko ...My frailty and hesitation caused irreparable sacrifice and tragedy. To amend my mistake, I had to kill more people who were important. 1 +124 124 202 1 1 +125 125 105 +126 126 402 2642 +127 127 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +128 128 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab 2 +129 129 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 2 +130 130 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +131 131 401 2 2597 +132 132 301 Bianca and Chiko's memories and silhouettes have blended together... They swing the sword toward those who were once their comrades. +133 133 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab +134 134 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab +135 135 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +136 136 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3 +137 137 105 Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieBianka/UiMovieBianka01/UiMovieBianka01.prefab +138 138 402 2597 +139 139 401 2 2642 +140 140 201 1 500544 1 1 +141 141 205 1 0.6 0.6 0 +142 142 301 1 Bianca In the end, we both chose the same path. 1 +143 143 202 1 1 +144 144 105 +145 145 402 2642 +146 146 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +147 147 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab 2 +148 148 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab 2 +149 149 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab +150 150 401 2 2597 +151 151 202 1 1 +152 152 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +153 153 401 300 2 819004 +154 154 401 2 2593 +155 155 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryJianXue.prefab 2 +156 156 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2 +157 157 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3 +158 158 301 The blade slices through the air, splashing some liquid on Bianca's cheek. It is not blood, but a murky fluid with a strong, pungent odor of machine oil. +159 159 402 2597 +160 160 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +161 161 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiRainNew.prefab +162 162 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryJianXue.prefab +163 163 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab +164 164 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHuijinNew.prefab +165 165 101 Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +166 166 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab 2 +167 167 201 1 500019 1 +168 168 203 1 0.25 -300 +169 169 202 1 +170 170 401 2 3077 +171 171 301 1 A member of the Purifying Force lies before Bianca. She feels like she has returned to that snowfield many years ago, when she killed the Father. White mist has blurred her vision, chilling wind blows her breath away. +172 172 301 She puts down the gun, taking heavy, deep breaths. Through the snow storm she can see many corpses nearby. Some of them belong to Corrupted, some belong to her comrades who were killed before they were completely infected by the Punishing Virus. +173 173 301 Chiko My family, friends and comrades... I have been walking over their dead bodies. +174 174 301 Bianca gazes down at the bodies on the snow. +175 175 301 Chiko When I first heard about Bianca's story, I was actually thinking... If only I could be as cruel as you when I faced a similar situation. +176 176 201 1 500006 -100 +177 177 203 1 0.25 +178 178 301 1 The "body" on the snow staggers to its feet and raises its head, with its face constantly changing. Some faces come from Bianca's memory, some from Chiko's. +179 179 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 1 +180 180 201 200 1 500395 +181 181 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +182 182 201 200 1 500019 +183 183 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 1 +184 184 201 200 1 500267 +185 185 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +186 186 201 200 1 500006 +187 187 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 1 +188 188 201 200 1 500406 +189 189 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +190 190 201 200 1 500028 +191 191 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2 +192 192 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +193 193 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab +194 194 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +195 195 202 1 1 +196 196 301 Chiko Before I realized, I had already stepped on a journey of no return. No matter which side I chose, I would fail the other; I could only continue forward carefully with a guilty feeling. +197 197 301 Chiko But this guilt was too heavy for me to carry, for emotions could rule over rational judgment. Ever since that, I chose the easiest way to live: I treated everything with zero emotion to maximize the result. Without humanity, life no longer felt "painful." +198 198 301 Warm liquid continues to roll down her face. Bianca touches it and realizes it is not blood, but a transparent fluid. It has been too long since she had a human body. She has almost forgotten the feeling of tears. +199 199 301 1 Purifying Force Member Humanity? +200 200 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +201 201 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +202 202 301 Another Purifying Force member is questioning. +203 203 201 1 500019 +204 204 301 1 Purifying Force Member Do you think such a thing exists in such a world? If you still hold such a naive thought as the captain of the Purifying Force, you are only going to make others believe that the battles are worth fighting. Having such unnecessary morals will only make them die in vain. 1 +205 205 301 Bianca It's true that many have died on the battlefield. But wars are still fought by humans, and there are always some values we must uphold. Without bottom lines, the cruelty of wars will only continue to increase. +206 206 301 Purifying Force Member You are trying to find goodness in hell. It will never change the nature of war! 1 +207 207 301 Bianca The world is composed of multiple distinct dimensions of values. Different dimensions cannot simply replace one another. +208 208 301 Bianca When human society is in chaos, the importance of many values becomes even more significant. +209 209 301 Purifying Force Member If only your theories can stop the war. 1 +210 210 202 1 +211 211 401 2 971 +212 212 502 RImgBg1Shake +213 213 301 The tone of the soldier is no longer filled with anger, but rather exhaustion. He casts one last glance at Bianca. Instead of continuing the argument, he just slams the door and leaves. +214 214 201 1 500498 +215 215 301 1 Chiko What about you, Bianca? Do you also think I'll make a better leader of the Purifying Force? 1 +216 216 301 Chiko shows up on a bench in the Purifying Force's lounge. She quietly looks at Bianca. +217 217 301 Bianca Everyone acknowledges your strength and your decisive style. +218 218 301 Chiko They just admire the strong. But my strength came from the fact that I was willing to sacrifice everything. 1 +219 219 301 Chiko Killing is evil. Each time I made a decision to kill, darkness haunted me. 1 +220 220 301 Chiko But you'll never see yourself as innocent. You won't conveniently blame the Punishing Virus or the wrongdoings in this world. 1 +221 221 301 Chiko You understand your sins very well. Knowing that you are on a way to hell, you still can't help to respond to the voices asking for help. 1 +222 222 301 Chiko After you respond to them, you can still execute them when you know they are beyond redemption, and carry on with this guilt. 1 +223 223 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +224 224 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +225 225 301 Chiko Is this what they said in the movie? "We are all alerted about the evil ones. But there is another evil that we must beware. It is the indifference of the kind-hearted." 1 +226 226 204 1 1 +227 227 301 Chiko Bianca, your rare, precious mind will never be corrupted by the outside world... That's what I envy most about, for I myself am always indifferent. 1 +228 228 301 The train has arrived at the station. Chiko gently tides up the hair near Bianca's ears. +229 229 301 Chiko Sorry for saying so much. I couldn't help it. 1 +230 230 301 Bianca Chiko... +231 231 204 1 1 +232 232 301 Chiko Still, it's nice to talk to you like this in the end. 1 +233 233 301 Bianca looks back into Chiko's eyes and sees her own silhouette. The original look of this frame is actually the "Witch" side of her. +234 234 301 There are more emotions in Chiko's eyes that Bianca finds somewhat familiar. She saw them on that snowfield many years ago. +235 235 202 1 1 +236 236 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +237 237 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_10.jpg +238 238 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +239 239 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +240 240 201 1 500498 1 1 +241 241 301 1 —Her pain. +242 242 202 1 1 +243 243 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +244 244 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_05.jpg +245 245 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +246 246 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +247 247 201 1 500498 1 1 +248 248 301 1 —Her struggle. +249 249 202 1 1 +250 250 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +251 251 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_37.jpg +252 252 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +253 253 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +254 254 201 1 500498 1 1 +255 255 301 1 —Her wish. +256 256 202 1 1 +257 257 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +258 258 101 1000 Assets/Product/Texture/Image/BgCg/Cg3002_39.jpg +259 259 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +260 260 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png +261 261 201 1 500498 1 1 +262 262 301 1 —Her longing... +263 263 301 Chiko ... 1 +264 264 202 1 +265 265 301 Chiko didn't say anything else. She stepped on the unnamed train and waved goodbye to Bianca... Just like a friend saying "See you tomorrow." +266 266 301 It is just another ordinary day. After missions, the always-serious Chiko would return to the Purifying Force's lounge and smile to Bianca. +267 267 301 AniZhuanchangBegin ...They will then have a simple chat in the lounge. Occasionally, they would watch a movie in the Golden Age together during their vacation. +268 268 401 1 36 +269 269 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +270 270 101 2000 Assets/Product/Texture/Image/BgStory/Bgstory622.jpg +271 271 401 1 209 +272 272 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 3 +273 273 301 AniZhuanchangEnd Bianca wakes up from the dream of farewell. The deviation of her M.I.N.D. has temporarily stabilized. +274 274 301 She opens her eyes and realizes the restart process of her frame has completed. She finds herself in an undamaged corner of the aquarium, with some Red Tide remaining around. +275 275 301 There is still some warmth left on her cheek. Next to her is a pair of earrings that once belonged to Chiko, telling her that "she" has been here. +276 276 301 Bianca ... +277 277 301 AniZhuanchangBegin Bianca has no time for anything else. She quickly holds the Phantom Tracer up, trying to look for traces of the past. +278 278 101 Assets/Product/Texture/Image/BgStory/Bgstory619.jpg +279 279 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab 2 +280 280 301 AniZhuanchangEnd The petite girl silently gazes at the Hetero-Humanoid curled up amidst the Red Tide. This terrifying creature was significantly wounded during the tragic battle it fought with Liv. +281 281 301 Now only the female Hetero-Creature is barely surviving. It is immersed in the Red Tide like a fetus floating in the amniotic fluid. +282 282 201 1 500308 +283 283 301 1 Cinderelik Only the remains of the Hetero-Humanoid were retrieved. Even after the Red Tide had repaired them, there is only an empty shell left. 1 +284 284 201 1 500513 +285 285 301 1 Lithos But that's okay... It's enough as an experiment subject. 1 +286 286 301 Lithos If this project can work... Many who are unable to become Constructs can still embrace a more complete rebirth. 1 +287 287 301 Lithos So will your mother, Cinderelik. 1 +288 288 201 1 500308 +289 289 301 1 Cinderelik ...Thank you, Lithos. 1 +290 290 201 1 500513 2 +291 291 301 1 Lithos Come now, Grace. 1 +292 292 202 1 1 +293 293 201 1 500541 -600 +294 294 201 2 500513 1 400 +295 295 301 1 Grace ...Is this it...? 1 +296 296 301 Lithos Correct. If you want to get rid of that body incompatible with Constructs to live a new life... You should merge yourself with her. 2 +297 297 301 Grace But will I still be myself? 1 +298 298 301 Lithos Of course. I promise. 2 +299 299 301 Grace ...You promise? 1 +300 300 301 Grace No. You're lying! 1 +301 301 204 2 2 +302 302 301 Lithos ...Do you think you have another option? 2 +303 303 301 Lithos You're exhausted, Grace. 2 +304 304 301 Lithos The never-ending escape. The Red Tide and Corrupted... You fear death, yet you don't know when it will arrive. 2 +305 305 301 Lithos You are willing to believe in anything just to survive... Be it God, or the weapon in your hand. Isn't that right? 2 +306 306 301 Lithos You lied to many people and made them come here. You knew it well long ago. 2 +307 307 301 Grace I...! 1 +308 308 301 Lithos If you can revive in her body, your words, divination and identity will all be verified. You no longer need to fear the Punishing Virus either. Isn't that good? 2 +309 309 204 1 8 +310 310 301 Grace ... 1 +311 311 301 Lithos Come, Grace. This is an obstacle you must overcome to bid farewell to your long-lasting fear. 2 +312 312 204 1 +313 313 301 Grace ...Fine. 1 +314 314 401 1 36 +315 315 202 1 2 1 +316 316 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +317 317 401 2 752 +318 318 301 RImgBg1Shake Just when Grace takes a step toward her ending, the closed door is slammed open. +319 319 401 1 156 +320 320 201 1 500028 +321 321 301 1 Delapoer An Ascendant...! And a human?! 1 +322 322 202 1 1 +323 323 401 2 1504 +324 324 301 More Purifying Force soldiers swarm in and surround the two. Holding their weapons, they are all alerted and dare not go any closer. +325 325 201 1 500541 5 +326 326 301 1 Grace ...What are you doing?? 1 +327 327 201 1 500028 +328 328 301 1 Delapoer Out of the way! Do you want to get killed by this Ascendant?! 1 +329 329 201 1 500541 5 +330 330 301 1 Grace But she said... 1 +331 331 201 1 500498 4 +332 332 301 1 Chiko That's Lithos the Swindler... Are you really going to trust his words?! 1 +333 333 301 Chiko Run, while you are still alive! 1 +334 334 201 1 500513 +335 335 301 1 Lithos ... 1 +336 336 301 Lithos remains calm. He turns to the fully armed Purifying Force soldiers. +337 337 201 1 500498 4 +338 338 301 1 Chiko This is the Hetero-Humanoid... So you brought it here. Are you trying to run another dirty experiment with it? 1 +339 339 301 Chiko sneers with a furrowed brow. She exchanges a look with Norris, the latter immediately understands her instruction. +340 340 301 —Kill Lithos and eliminate all possible means for the Hetero-Humanoid to revive. +341 341 201 1 500513 2 +342 342 301 1 Lithos Dirty... experiment? 1 +343 343 202 1 +344 344 201 1 500514 2 +345 345 301 1 Chiko's words seem to have touched on a forbidden topic. Lithos rises to his feet from the execution chair, and everyone can feel his invisible rage. The ground underneath begins to tremble, as if some sort of waves are surging toward them. +346 346 301 Lithos Compared with what those people did... I'm far from being dirty, or a "Swindler". 1 +347 347 301 Lithos Yet, you are taking their side and fighting to protect them. 1 +348 348 201 1 500498 4 +349 349 301 1 Chiko What are you talking about? 1 +350 350 201 1 500514 2 +351 351 301 1 Lithos Kugawa Kurono... 1 +352 352 201 1 500308 +353 353 301 1 Cinderelik ... 1 +354 354 201 1 500514 2 +355 355 301 1 Lithos Daedalus...? 1 +356 356 201 1 500498 4 +357 357 301 1 Chiko ...! 1 +358 358 201 1 500514 1 +359 359 301 1 Lithos Don't worry. I have no interest in fighting for revenge. 1 +360 360 204 1 2 +361 361 301 Lithos However... Since you described this project as "dirty," I shall make you experience this dirty in person, although it's not even half as horrible as what they did. 1 +362 362 201 1 500498 4 +363 363 301 AniZhuanchangBegin 1 Chiko Prepare for battle! 1 +364 364 101 2000 Assets/Product/Texture/Image/BgStory/Bgstory622.jpg +365 365 202 1 1 +366 366 401 1 52 +367 367 301 AniZhuanchangEnd —The battle has ended. Most Purifying Force soldiers have been devoured by the Hetero-Creatures that came from the deep sea, leaving no remains. +368 368 301 Chiko Enough... Kill me now if you want to. +369 369 301 Chiko was seriously wounded in the battle. Strangled by a fish-like Hetero-Creature, she ceases struggling but gives Lithos a cold stare without any fear. +370 370 301 Chiko You aren't waiting for me to beg for mercy, are you? I know Ascendants all have their weird hobbies. +371 371 201 1 500513 2 +372 372 301 1 Lithos ...I don't have any of the weird hobbies you mentioned. 1 +373 373 301 Lithos I hate to see you suffer, even if you are my enemy. 1 +374 374 301 Lithos Come, I'll give you a new life right now. 1 +375 375 301 Chiko What are you doing...?! +376 376 301 Lithos Don't be scared... It will be a happy dream. 1 +377 377 301 Despite finally revealing a glimpse of emotional vulnerability, Chiko fails to elicit even a hint of sympathy from the Ascendant. Perhaps Lithos believes what he is doing is already an action of sympathy. +378 378 203 1 0.25 -80 +379 379 301 Lithos That human has fled. You shall help me complete this experiment. 1 +380 380 301 He manipulates Chiko, pressing her against the fetus-like humanoid. +381 381 203 1 0.25 -120 +382 382 301 Lithos Now, pray. If this project succeeds, your life will be carried by a higher life form. 1 +383 383 204 1 1 +384 384 301 Lithos May you be blessed... 1 +385 385 401 1 36 +386 386 401 2 613 +387 387 501 2000 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3 +388 388 402 613 +389 389 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryMovieFilm.prefab +390 390 101 Assets/Product/Texture/Image/BgStory/Bgstory622.jpg +391 391 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab +392 392 202 1 1 +393 393 401 1 33 +394 394 301 AniZhuanchangEnd The flashback comes to an abrupt stop, freezing at the moment that Chiko melts into a Hetero-Humanoid. +395 395 301 What was the look on her face? Was she in fear, or determined as always? Or... perhaps she was a little unwilling to go? +396 396 201 1 500498 1 +397 397 205 1 0.5 0.5 0 +398 398 301 1 Chiko? ... 1 +399 399 301 Bianca does not know. The illusion of Chiko has been rewound to the moment Bianca first stepped in, staring at her in silence. 1 +400 400 301 Finally figured out everything, Bianca knows this place is where Chiko was lost, also where the Hetero-Humanoid—now with Chiko's mind inside—saved her. 1 +401 401 205 1 0.5 0 3 +402 402 301 She hugs Chiko's illusion. It disappears in her arms, as if it has been waiting for this very moment all along. 1 +403 403 202 3000 1 1 +404 404 301 Behind the illusion is a large glass wall of the aquarium. Bianca sees her own reflection in it. The Punishing Virus has eroded and peeled off the coating of Stigmata, revealing another look of her: a witch holding a Swordstaff. +405 405 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +406 406 504 0.7 +407 407 101 Assets/Product/Texture/Image/BgStory/Bgstory618.jpg +408 408 201 1 500533 5 1 +409 409 301 1 Bianca But considering that a familiar appearance can help stabilize the M.I.N.D., we made this coating in response to the short production time of the frame... 1 +410 410 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +411 411 504 0 +412 412 101 Assets/Product/Texture/Image/BgStory/Bgstory622.jpg +413 413 202 1 1 +414 414 301 Bianca rubs the hair around her ears. The first time she met Chiko, she also helped her to do the same. "Now you finally look like the captain of the Purifying Force," she said. +415 415 301 Bianca ties up her long hair and puts on the earrings Chiko left her. She wipes out the blood stain around her mouth, cleans her coating, then waves goodbye to where Chiko's illusion was standing. +416 416 401 1 36 +417 417 201 1 500532 14 +418 418 301 1 Bianca My existence has never changed. That's why I still cannot laugh at you... Sorry, Chiko. 1 +419 419 401 1 161 +420 420 202 1 1 +421 421 205 999 Assets/Product/Texture/Image/BgStory/BgStory0.png 0 1 2 +422 422 301 Bianca closes her eyes, recalling all the memories and emotions that Chiko passed to her. +423 423 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2 +424 424 504 0.7 +425 425 201 1 500498 1 +426 426 205 999 1 1 0 +427 427 101 200 Assets/Product/Texture/Image/BgStory/Bgstory143.png +428 428 101 200 Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +429 429 101 200 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +430 430 101 200 Assets/Product/Texture/Image/BgStory/Bgstory133.png +431 431 101 200 Assets/Product/Texture/Image/BgStory/Bgstory347.jpg +432 432 101 200 Assets/Product/Texture/Image/BgStory/Bgstory122.png +433 433 101 150 Assets/Product/Texture/Image/BgStory/Bgstory143.png +434 434 101 150 Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +435 435 101 150 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +436 436 101 150 Assets/Product/Texture/Image/BgStory/Bgstory347.jpg +437 437 101 150 Assets/Product/Texture/Image/BgStory/Bgstory347.jpg +438 438 101 100 Assets/Product/Texture/Image/BgStory/Bgstory122.png +439 439 101 100 Assets/Product/Texture/Image/BgStory/Bgstory143.png +440 440 101 100 Assets/Product/Texture/Image/BgStory/Bgstory54.jpg +441 441 101 100 Assets/Product/Texture/Image/BgStory/BgStory46.jpg +442 442 101 100 Assets/Product/Texture/Image/BgStory/Bgstory133.png +443 443 101 100 Assets/Product/Texture/Image/BgStory/Bgstory122.png +444 444 101 Assets/Product/Texture/Image/BgStory/BgStory0.png +445 445 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab 3 +446 446 201 1 500532 4 +447 447 101 Assets/Product/Texture/Image/BgStory/Bgstory622.jpg +448 448 504 0 +449 449 301 AniZhuanchangEnd 1 Bianca But I will accept the changes within myself... 1 1 +450 450 301 1 AniZhuanchangBegin When Bianca opens her eyes again, there is only resolution in them. She has accepted everything of herself, and revived in the darkness as a "Witch". 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and ammo on the entry platform of the cavern. Liv is attempting to sync their intel with Babylonia. She looks unsure when she reopens her eyes after a while. +5 5 201 1 1031001 +6 6 301 1 Liv Communication... disconnected... 1 +7 7 203 1 0.25 -400 +8 8 201 2 500166 400 +9 9 301 1 Lucia What do you mean? 2 +10 10 301 Liv There is a massive signal blockade... I can't reach Babylonia. 1 +11 11 301 Liv Our communication with Babylonia appears to have been cut off since we entered the underground. 1 +12 12 302 DialogDisable Try to restore the communication. 13 +13 13 202 1 2 1 +14 14 201 1 500026 +15 15 301 DialogEnable 1 Lee Try activating the backup communication link. 1 +16 16 201 1 1031001 +17 17 301 1 Liv I'll give it a shot! 1 +18 18 202 1 1 +19 19 301 Activating backup communication link >>> Searching eligible contacts >>> Error >>> Error >>> Success +20 20 301 The screen flashes a bit due to the unstable connection. Then a figure appears. +21 21 201 1 500026 +22 22 301 1 Lee This is Gray Raven. Please respond, Babylonia. 1 +23 23 201 1 500159 +24 24 401 1 209 +25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +26 26 301 1 ??? ...Lee! Are you all right? 1 +27 27 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +28 28 201 1 500026 +29 29 301 1 Lee Murray? 1 +30 30 301 Lee Everything is fine. We've arrived in City 075's underground cavern. This place is... 1 +31 31 201 1 500146 +32 32 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +33 33 301 1 Murray Thank goodness! Finally got through... 1 +34 34 301 Murray Babylonia's positioning radar suddenly lost track of your singals about 20 minutes ago. I... Everyone was concerned. 1 +35 35 301 Murray's face is marked with a troubled frown. His voice sounds glitchy, and his reaction is delayed due to the unsteady connection and signal blockade. +36 36 302 (Brief him on the situation) 37 +37 37 301 Murray I see... 1 +38 38 301 Murray remains silent for a moment after listening to your explanation and then breathes a sigh of relief. +39 39 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +40 40 201 1 500026 +41 41 301 1 Lee You must have looked into this site, Murray. Something must be blocking the signals on a large scale... We had to rely on the backup communication link. 1 +42 42 301 Lee To be honest, I'm surprised that we are able to connect in this circumstance. 1 +43 43 201 1 500146 +44 44 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +45 45 301 1 Murray According to the information Liv synced in the ruins, this is the site where Huaxu's key is held, correct? 1 +46 46 301 Lee nods in agreement. +47 47 301 Murray In that case, there is a strong likelihood that you will clash with the Ascendants. 1 +48 48 301 Murray I would've advised against diving straight in without adequate intel and a good connection. It would be difficult to call reinforcements in the event of an emergency. 1 +49 49 302 But it's a matter of urgency. 50 I believe in Gray Raven. 56 +50 50 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +51 51 201 1 500026 +52 52 301 1 Lee We created quite a stir when we arrived, which must have attracted the Ascendants' notice. Huaxu's coordinates from the last signal have shifted since the first one. 1 +53 53 301 Lee It took a long time for us to uncover this lead. We cannot afford to let them slip away. 1 +54 54 201 1 500146 +55 55 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +56 56 301 1 Murray Commandant, you're even more dependable than before. It's no surprise that Lee trusts you more than he shows. 1 +57 57 301 Murray Murray smiles resignedly. 1 +58 58 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +59 59 201 1 500026 +60 60 301 1 Lee ...Murray, do you still remember the graviton detector you gave me? 1 +61 61 201 1 500146 +62 62 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +63 63 301 1 Murray You mean... 1 +64 64 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +65 65 201 1 500026 +66 66 301 1 Lee I'll use it to trace our route and overlay the factory plan to form a topographic map, and sync it with you. 1 +67 67 301 Lee The backup comms has a limited amount of bandwidth. I'll send you a new topographic map every five minutes so you can monitor our route and the overall layout of this place. 1 +68 68 301 Lee As before, you can confirm the receipt of the message by sending me a feedback. 1 +69 69 201 1 500146 +70 70 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +71 71 301 1 Murray Alright. 1 +72 72 301 Murray Then, let me be your mission support from now on. 1 +73 73 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +74 74 201 1 500026 +75 75 301 1 Lee ... 1 +76 76 201 1 500166 +77 77 301 1 Lucia Frame maintenance complete. Commandant, let's keep moving. 1 +78 78 302 Let's go. 79 +79 79 201 2 1031001 -600 +80 80 201 3 500026 600 +81 81 301 1 AniZhuanchangBegin 1 Gray Raven Roger! 1 2 3 diff --git a/Resources/table/client/movie/movies/MovieZX91637BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX91637BA.tab.bytes new file mode 100644 index 00000000..83637505 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX91637BA.tab.bytes @@ -0,0 +1,51 @@ +yi>f~ƝbI ɬ*Ei`姙|hd% +o![1nNUzAymFS7D|fA?cCmSyE~WN*(664 zk(daIrjP_oAtqv>g``nPKnn|nK$-{!BG_o5l^}|Ujk9}Zmz(q`|i$O zU!Pmat-YDPnb*mc*-r;EAOAf0`D_Kaz4Y$l__v30*V@*X^-8+!QTI7Kx0;-<&eHhn z?W3zF&c8gguspwAnE7yjVPk3Y>8%%9&*G1}aPRBP`%^cDcG!{Izn*t*Bn6~4RR%JFk6TLI>p1yNWDg(==PedR26I9)}WW_ zhMltw3&bv1gOfgLlDdD?5QD@amU|hG!at>kDiNw=s8XRyhbj}QY^XXzg_TG~6dYl2 z#K92=M*II=vsgM9j1}r~8pcQe@ zGGr+MNq|I<+-DGziHgXWNgLS(W}0l$uyw>M6mf@?sxC5VnWHgUF>DQu)lomO4AK!K zl$qxsRz`K^A(t^5Ih2$th@hHDc$qmCGHgU_#A;Nm;$^I5Q6Ni6NP#HZZBjEAr!1vFylZ@mMt(o_E!!v#Rj5PHh!1HMvXq9*UKUmoSP9w9mt-je*(R7V0mICq zT=YaohHJNTH0~LkBFE4xJQj=X3(rEQ4;SVLqETb3N@b~2_y#9!-vXR-hQ literal 0 HcmV?d00001 diff --git a/Resources/table/client/movie/movies/MovieZX91649BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX91649BA.tab.bytes new file mode 100644 index 00000000..b2a9a06f --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX91649BA.tab.bytes @@ -0,0 +1,58 @@ +c{}{(?0)/x&:s'2'эwдzkjK'"hų:%'$@8QH |FK.>wWr#8Su6?<^DBʾId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 2 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory279.png +2 3 401 1 201 +3 4 201 1 500165 +4 5 301 DialogEnable 1 Lamia Stop it... I surrender... 1 +5 6 301 Lamia barely resists, surrendering immediately after being discovered. +6 7 201 1 500026 10 +7 8 301 1 Lee Are you... really an Ascendant? 1 +8 9 201 1 500165 +9 10 301 1 Lamia What's the alternative? I'm not the fighting type... I'll probably hurt myself if I try. 1 +10 11 201 1 500166 +11 12 301 1 Lucia If you're surrendering, then tell us the way through the chasm. 1 +12 13 201 1 500165 1 +13 14 301 1 Lamia Heh... Isn't going after the Polyphage... more terrifying than death? 1 +14 15 201 1 500026 10 +15 16 301 1 Lee You can let me know after you die here. 1 +16 17 201 1 500165 +17 18 301 1 Lamia Come on! I'm just joking—joking! Can you please, just please don't go toting your gun around, please... 1 +18 19 301 Lamia It won't help if I tell you anyway. The blockade here can only be disabled by an Ascendant, which means I'm coming with you! 1 +19 20 201 1 500166 +20 21 301 1 Lucia From what Strike Hawk reported, not only can she disguise herself, she can also turn invisible using optical camouflage, and vanish when we're distracted. 1 +21 22 201 1 500165 1 +22 23 301 1 Lamia I'm not going to run... Definitely not... 1 +23 24 203 1 0.25 -400 +24 25 201 2 500026 400 +25 26 301 1 Lee And I definitely trust you. Liv, don't we have the mountaineering steel wire from the Support Force? 2 +26 27 204 1 +27 28 301 AniZhuanchangBegin Lamia ...Hey! What is this— 1 +28 29 202 2 1 +29 30 203 1 +30 31 301 AniZhuanchangEnd Lamia It hurts! That's my tailfin! Have you Babylonians never learned how to properly tie up a mermaid?! 1 +31 32 201 1 1031001 6 -400 +32 33 201 2 500026 400 +33 34 301 1 Liv I-I'm sorry... This is the first time I've seen a mermaid... 1 +34 35 301 Lee Don't apologize. Here, tighter. 2 +35 36 202 1 2 1 +36 37 201 1 500146 8 +37 38 301 1 Lamia Oh dear brother, it hurts so much... Please, let me go! 1 +38 39 201 1 500026 +39 40 301 1 Lee ... 1 +40 41 201 1 500146 1 +41 42 301 1 Lamia Ouch! Ouch! OUCH! Why is it getting tighter, my brother— 1 +42 43 203 1 0.25 -400 +43 44 201 2 500026 10 400 +44 45 301 1 Lee I'll remove all your scales if you pretend to be Murray again. 2 +45 46 201 1 500165 -400 +46 47 301 1 Lamia F-fine... Sorry. 1 +47 48 202 1 2 1 +48 49 301 After you finally tie Lamia up, you hear another massive quake coming from the underground cavern. +49 50 201 1 500165 +50 51 301 1 Lamia Seems like... you didn't make it in time. Oops... 1 +51 52 201 1 500166 400 +52 53 201 2 500026 -400 +53 54 301 1 Lucia Is that... Luna?! 1 +54 55 301 Lee Let's investigate the epicenter of that quake. Liv, stay in the back and keep your eyes on Lamia. Get moving, mermaid. 2 +55 56 202 1 2 1 +56 57 201 1 500165 +57 58 301 1 AniZhuanchangBegin 1 Lamia I'm moving, I'm moving! Gentler, please! 1 diff --git a/Resources/table/client/movie/movies/MovieZX91650BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX91650BA.tab.bytes new file mode 100644 index 00000000..6a2b5305 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX91650BA.tab.bytes @@ -0,0 +1,18 @@ +d nPodm5lC2ʍ6Zh97(Coc9Y w N"ݚ0>A`<6m2Gl/O+ 0q[:,|b>nigId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory279.png +2 2 401 1 201 +3 3 301 DialogEnable Only cracked and shattered rocks remain when you arrive at the epicenter. +4 4 201 1 1031001 +5 5 301 1 Liv There was a fight here. 1 +6 6 201 1 500166 +7 7 301 1 Lucia Only an Ascendant is capable of this level of destruction. 1 +8 8 201 1 500026 +9 9 301 1 Lee But which one? 1 +10 10 201 1 500165 +11 11 301 1 Lamia From the marks she left, I'd say it was Miss Luna. 1 +12 12 201 1 500166 +13 13 301 1 Lucia ...Luna! 1 +14 14 302 But who was she fighting? 15 +15 15 201 1 500165 +16 16 301 Lamia That I don't know. Now, hold on—I'm not trying to trick you, seriously... But, if you can catch a Hetero-Creature that was nearby, there's a chance I can find out something... 1 +17 17 302 1 AniZhuanchangBegin Then let's go get one. 18 diff --git a/Resources/table/client/movie/movies/MovieZX91652BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX91652BA.tab.bytes new file mode 100644 index 00000000..9dc59243 --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX91652BA.tab.bytes @@ -0,0 +1,73 @@ +ҏXg}G!騮7RszADaI +jF:Zά ;$^m;-NC(F6eRꆹDzwC +E&nP{Mb6h* #eo!p0E}IGId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory279.png +2 2 401 1 201 +3 3 301 DialogEnable The Polyphage's silhouette becomes more apparent the further you follow Lamia down underground. The closer you are, the more its colossal size becomes evident, as well as the malevolence that seeps in. +4 4 301 Eventually, there is only a rift standing between the Polyphage and you. Below it, the Red Tide roils and crashes to the sides of the cliff. +5 5 201 1 500165 1 +6 6 301 1 Lamia Hmph... This is where I come in. After all, you wouldn't be able to pull this off... 1 +7 7 301 The Punishing Virus crystalized under Lamia's command, forming a bridge that connects the rift, even if it only fits one person at a time. +8 8 203 1 0.25 -400 +9 9 201 2 500026 400 +10 10 301 1 Lee Stop bragging. Get to work unless you want a bullet in you. 2 +11 11 301 Lamia A small compliment wouldn't hurt... Did you see how hard I've been trying to help you? 1 +12 12 301 Lee I'm not buying it. There's no way you'll genuinely help us. 2 +13 13 301 Lamia Hehe, after all, I'm just a poor little fish in your leash. I'd do anything you tell me to. 1 +14 14 301 Lamia I'd rather live than be eaten alive by the Polyphage. 1 +15 15 301 Lamia nods while maintaining her control on the bridge. +16 16 202 2 1 +17 17 203 1 0.25 0 +18 18 204 1 +19 19 301 Lamia Well, I didn't want to be eaten... So I escaped. 1 +20 20 301 Lamia But consuming Miss Luna has given it more than enough power... Now we all get to be desserts... 1 +21 21 302 How can we stop the Polyphage? 22 +22 22 201 1 1031001 14 +23 23 301 1 Liv I'm afraid the only way is to get Luna out of there... Or... 1 +24 24 301 Liv falls silent. What she meant to say is plain as day. +25 25 201 1 500026 400 +26 26 201 2 500166 -400 +27 27 301 1 Lucia Lee, Liv, can you take Commandant back to the surface and call for reinforcement? 2 +28 28 301 Lee ...Why? 1 +29 29 301 Lucia If you take Lamia with you, she should be able to help you bypass the signal blockade and reach Babylonia. 2 +30 30 301 Lee ...Are you trying to get us out of here? 1 +31 31 202 1 2 1 +32 32 201 1 1031001 +33 33 301 1 Liv Lucia, what about you?! 1 +34 34 201 1 500166 5 +35 35 301 1 Lucia Someone has to hold off the Polyphage. With how powerful it's become, it will be countless lives spared if I can just hold it back for a few seconds. 1 +36 36 301 Lucia Besides, Luna is still inside there. I... 1 +37 37 301 Lee cuts Lucia off before she finishes. +38 38 203 1 0.25 -400 +39 39 201 2 500026 400 +40 40 301 1 Lee Then we go together. 2 +41 41 301 Lucia ...I'm the leader of Gray Raven. Doing so is too risky, and... irrational. I will not put Commandant and you in danger for my judgment. 1 +42 42 302 That is why... 43 +43 43 302 You need us. 44 +44 44 202 1 2 1 +45 45 201 1 500026 +46 46 301 1 Lee Commandant's right. What's irrational is splitting up in the face of that. 1 +47 47 301 Lee If it were a strategic decision, I would have accepted it without question and given it my all. 1 +48 48 301 Lee But it's not the right move here, and you're clearly doing so because you thought this is just your burden to carry. I'm not going to allow that. 1 +49 49 201 1 500166 +50 50 301 1 Lucia I... 1 +51 51 201 1 500026 +52 52 301 1 Lee You might be the leader here, and we're supposed to follow your orders, but—we are also your friends. 1 +53 53 203 1 0.25 400 +54 54 201 2 1031001 -400 +55 55 301 1 Liv Just like what Lee said, Lucia. 2 +56 56 301 Liv We still don't know our way around here. We could easily get into trouble on our way back. 2 +57 57 204 2 1 +58 58 301 Liv Besides, Gray Raven is at its best when we are together, right? 2 +59 59 202 1 2 1 +60 60 201 1 500166 1 +61 61 301 1 Lucia ...I understand. Thank you. 1 +62 62 201 1 500026 +63 63 301 1 Lee That's what we're here for. 1 +64 64 201 1 500165 1 +65 65 301 1 Lamia Hehe... Such a touching display of camaraderie! I'm so jealous! 1 +66 66 301 Lamia But I'm also pretty fed up. 1 +67 67 201 1 500026 +68 68 301 1 Lee ?! 1 +69 69 202 1 1 +70 70 301 1 AniZhuanchangBegin Suddenly, Lee feels a searing burn in his palm. Reflexively his hand jerks, and he finds the steel wire that has Lamia tied up ruptured without any indication. diff --git a/Resources/table/client/movie/movies/MovieZX91653BA.tab.bytes b/Resources/table/client/movie/movies/MovieZX91653BA.tab.bytes new file mode 100644 index 00000000..9ad444cb --- /dev/null +++ b/Resources/table/client/movie/movies/MovieZX91653BA.tab.bytes @@ -0,0 +1,67 @@ +y_G4plG4NMlI<.`j*۟mt;+<栄 %/!C$d*das8~Iq+٘ :D+MFN 57lw(yb$qJId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25] +1 2 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory279.png +2 3 401 1 112 +3 4 201 1 500165 1 +4 5 301 DialogEnable 1 Lamia Tch... What a clingy bunch. Should've loosened it up a bit. 1 +5 6 201 1 500026 +6 7 301 1 Lee Think again. 1 +7 8 301 Lee catches a reflection of red light in his peripheral and instinctually leaps in your direction. +8 9 302 Lee?! 10 +9 10 201 1 500165 1 +10 11 301 1 Lamia Shouldn't you be more worried about yourself? 1 +11 12 202 1 1 +12 13 401 2 10001004 +13 14 301 The hetero-crystals Lamia controls jet from the nearby cliffside, hitting where you were standing. Lee repositions you to ensure everyone is safe before firing three times at the distorted space next to him. 1 +14 15 201 1 500165 +15 16 301 PanelActor1Shake 1 Lamia Aargh! 1 +16 17 301 Lamia appears on a ridge near Lee with a scorched right hand. She grinds her teeth as she stares at Lee, looking embarrassed and angry for the first time. +17 18 201 1 500026 +18 19 301 1 Lee This is what you're after, isn't it? 1 +19 20 301 A gleaming white cube appears on Lee's fingertips—Huaxu's key, given by Roland earlier. +20 21 301 He hands Lucia the key before pointing his gun at Lamia. 1 +21 22 203 1 0.25 -400 +22 23 201 2 500165 1 400 +23 24 301 1 Lamia Hmph... Guys with instincts are the worst. 2 +24 25 301 Lee Can't let an Ascendant get ahold of it again. 1 +25 26 301 Lamia ...Ascendant? Pfft, you really are pretty clueless, aren't you? 2 +26 27 301 Lee What are you saying? 1 +27 28 301 Lamia Hmm... I'll get nagged if I say another word. You're nowhere nearly as scary as that guy. 2 +28 29 301 Lamia Try as you may, I'll get what I want eventually. And this time... you're not catching me. 2 +29 30 202 2 +30 31 301 Lamia flicks her tongue out to taunt them before disappearing into thin air. 2 +31 32 202 1 1 +32 33 301 The bridge Lamia made instantly crumbles, the crystals that supported it falling down the crevice into the Red Tide. Only then do you realize you have been led to the Polyphage's side of the platform during the battle. 2 +33 34 201 1 500026 400 +34 35 201 2 1031001 -400 +35 36 301 1 Lee ...There goes our way back. I'm sorry for letting her get away. 1 +36 37 302 It's not your fault. 38 +37 38 301 Liv It isn't... Sadly, we no longer can track her whereabouts. 2 +38 39 202 1 2 1 +39 40 201 1 500166 +40 41 301 1 Lucia Finding her now with the little information we have is going to be very difficult. And we have a larger fish to catch. 1 +41 42 201 1 500026 400 +42 43 201 2 1031001 -400 +43 44 301 1 Lee ...You're right. At least we've reached the entrance to the Polyphage. Nothing can stop us now. 1 +44 45 301 Lee There's still one thing that baffles me, though... 1 +45 46 302 What do you mean? 47 +46 47 301 Lee Lamia's familiarity with the Spear of F.O.S. is beyond reasonable. Even as an act, she still wouldn't be able to be that familiar with a battle system Babylonia's using for the first time. 1 +47 48 301 Liv Maybe she was informed by Huaxu, like how Alpha did? 2 +48 49 301 Lee ...Possible. But I still think something is off. 1 +49 50 301 Lee Forget it. It's pointless to worry about it now. Let's keep going. 1 +50 51 302 AniZhuanchangBegin You're right. Let's go. +51 52 202 1 2 1 +52 53 101 Assets/Product/Texture/Image/BgStory/Bgstory278.png +53 54 401 1 209 +54 55 201 1 500165 8 +55 56 301 AniZhuanchangEnd 1 Lamia Sigh... What a failure, Lamia! Maybe if I follow them from behind, I'll find another way to snatch Huaxu from them. 1 +56 57 301 ??? You talked too much. +57 58 204 1 1 +58 59 301 Lamia ...I know, I know. But you have to know how funny it was—isn't that guy your brother? Why don't you just ask him if you want Huaxu for yourself? 1 +59 60 301 Lamia Or am I sensing another agenda here? Hehe... You humans even lie to your own family. Spooky! 1 +60 61 301 ??? ...It's not your place to judge. Go, complete your task. +61 62 301 Lamia But I'll have to get sooo close to the Polyphage this way... Sigh... 1 +62 63 301 Lamia If I'm doing something so ridiculously risky for you, you can't be going back on what you promised me, you hear me? 1 +63 64 301 ??? I'll keep my end of the bargain if you keep yours. +64 65 301 Lamia Good. It was a lot of work playing prisoner while trying to keep the Punishing Virus at an acceptable level to the Gray Ravens... 1 +65 66 301 ??? Is that so? 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I'll leave this week's test to you. 1 +5 5 301 Asimov Nikola isn't here this time. I think he's got to handle some application procedures for the "Virtual Horizon" system. 1 +6 6 301 Asimov Don't know why he's all worked up about it, but getting to continue development on a worthwhile system is a-okay with me. 1 +7 7 301 Asimov The test this time will primarily evaluate Constructs not used in the previous missions. Pay attention to the reminders before completing the missions. 1 +8 8 302 Alright, got it. 9 +9 9 301 Asimov Well then, you know the drill. Put on your headset just like last time... I'm not sure what's wrong with the AI prompt, but the voice is getting more and more garbled. Pay no mind, though... 1 +10 10 202 1 +11 11 401 2 1509 +12 12 301 Once the system starts, you find your headset blasting you with the noise of static, but you can still make out the feminine electronic voice. +13 13 301 -AI- Pardon me... Are you the user from last week? +14 14 302 Huh? Uh, yes. 15 +15 15 301 -AI- I see! Accessing data for Commandant 【kuroname】—Complete. +16 16 301 -AI- Construct data upload—complete. +17 17 301 -AI- Tactical framework simulation generation—complete. +18 18 301 1 AniZhuanchangBegin -AI- "Virtual Horizon" loaded. 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Nanamideon, activate! 1 +7 7 202 1 +8 8 301 Storm swings her chainsaw menacingly at the hostiles, even just scratching an enemy causes it to explode into scrap metal. +9 9 302 Storm is OP! How many Storms did I pull?! 10 +10 10 301 -AI- Half of the enemies have been annihilated, while Storm only sustained minor injuries. +11 11 301 Regardless, the outcome of the battle still looks bleak. The reason being... +12 12 302 What's up with my team being all close-ranged... 13 +13 13 301 Dawn, Tenebrion, Astral, and Arclight... The only long-ranged member is Blast, but sending her out will cause other issues. +14 14 301 Your team members are unable to get close to the last elite enemy standing firmly atop a cliff... +15 15 201 1 500016 +16 16 401 2 1508 +17 17 301 1 Elite Enemy Rargh!!!!! 1 +18 18 301 Asimov (Laughs sardonically) Are you out of options? +19 19 301 Elite Enemy Rargh!! Rargh!!! 1 +20 20 302 If we can just make it fall down... 21 +21 21 202 1 +22 22 301 -AI- Do you need it to fall? +23 23 301 RImgBg1Shake Suddenly, the battlefield begins to shake. +24 24 301 -AI- Importing global variable data—complete. +25 25 301 The hill that the elite enemy was standing on abruptly disappears, causing it to fall to the ground. +26 26 201 1 500004 +27 100 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +28 27 301 1 Asimov In "Virtual Horizon", battlefield conditions will intermittently change and produce different effects to simulate a variety of battle scenarios. Looks like you got lucky. 1 +29 102 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +30 28 201 1 1041001 1 +31 29 301 1 Storm From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! 1 +32 30 202 1 +33 31 301 Storm shreds the elite enemy to pieces just as it hits the ground. +34 32 302 Amazing! Storm is unstoppable! 33 +35 33 301 But was that change to the battlefield really... just a coincidence? +36 34 301 -AI- The elite enemy has been vanquished. Combat complete. Congratulations! +37 35 302 Did you help me? 36 +38 36 301 -AI- ... +39 37 201 1 500004 +40 101 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1 +41 38 301 1 Asimov There's no way. This AI is just an AI. And it's from ages past, it won't help you out on its own. 1 +42 39 302 But something doesn't seem quite right... 40 +43 40 301 1 AniZhuanchangBegin Asimov Alright, this week's test is over. Good work. 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