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2023-10-18 08:49:36 +00:00
=<><7F><19><> <0C>`<60>R<EFBFBD>C><3E><>Y<EFBFBD><59>F<EFBFBD>B<><06><>f<EFBFBD><66><02>̄I<CC84>v<EFBFBD><76><EFBFBD><EFBFBD>.<17><><EFBFBD>H6<48>q<EFBFBD><71><EFBFBD><1E><>+<04><><EFBFBD>-.<10><>B<EFBFBD>V<EFBFBD>~<11>XqI<71>1<EFBFBD>݉N<DD89><4E><EFBFBD>{a<><61>_<EFBFBD>g<10>sH,Pq<50><71><EFBFBD>(&<26>s<EFBFBD>WI$<24><>&<26>o}Ǒ<><C791>C<EFBFBD>wp<77>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory285.png
2 2 401 1 201
3 3 201 1 1031001 -600
4 4 201 2 500026 600
5 5 201 3 500166
6 6 301 DialogEnable 1 You arrive at another fork...
7 7 301 Liv It's your call again, Commandant. 1
8 8 301 Liv Where did the young boy go? 1
9 9 302 Should we just check out both of them? 10
10 10 301 Lucia I'm afraid we don't have the luxury of time for that. 3
11 11 302 Lee, what's your thought? 12 Lucia, it's up to you! 13 Liv, any thought? 14
12 12 15 301 DialogDisable Lee I don't have enough clues to say much. They look the same. 2
13 13 15 301 DialogDisable Lucia There are a lot of enemies on the right. We might be able to walk away with quite some clues. 3
14 14 301 DialogDisable Liv I think we should go left. It feels more peaceful. 1
15 15 305 16 19
16 16 301 DialogEnable Liv Seems like the boy and Roland both went left, but... 1
17 17 302 What is it? 18
18 18 301 1 AniZhuanchangBegin Liv I see the projection of a female scavenger there, and I don't know why it's bothering me so much... 1
19 19 202 1 AniZhuanchangBegin 1 2 3 1